/* * Copyright 2018 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef TEST_NETWORK_SIMULATED_NETWORK_H_ #define TEST_NETWORK_SIMULATED_NETWORK_H_ #include #include #include #include #include #include #include #include "absl/functional/any_invocable.h" #include "api/sequence_checker.h" #include "api/test/network_emulation/network_queue.h" #include "api/test/simulated_network.h" #include "api/units/timestamp.h" #include "rtc_base/race_checker.h" #include "rtc_base/random.h" #include "rtc_base/synchronization/mutex.h" #include "rtc_base/system/rtc_export.h" #include "rtc_base/thread_annotations.h" namespace webrtc { // Class simulating a network link. // // This is a basic implementation of NetworkBehaviorInterface that supports: // - Packet loss // - Capacity delay: Delay caused by a narrow section that only allows one // packet through at the time with a limited capacity. // - Extra delay with or without packets reorder // - Packet overhead // Per default a simple leaky bucket queue is used that allows setting a max // capacity. But more advanced AQM can be used. class RTC_EXPORT SimulatedNetwork : public SimulatedNetworkInterface { public: using Config = BuiltInNetworkBehaviorConfig; explicit SimulatedNetwork(Config config, uint64_t random_seed = 1); SimulatedNetwork(Config config, uint64_t random_seed, std::unique_ptr queue); ~SimulatedNetwork() override; // Sets a new configuration. This will affect packets that will be sent with // EnqueuePacket but also packets in the network that have not left the // network emulation. Packets that are ready to be retrieved by // DequeueDeliverablePackets are not affected by the new configuration. // This method can be invoked directly by tests on any thread/sequence, but is // less accurate than the version with timestamp since changes to the // configuration does not take affect until the time returned by // NextDeliveryTimeUs has passed. void SetConfig(const Config& config) override; // Updates the configuration at a specific time. // Note that packets that have already passed the narrow section constrained // by link capacity will not be affected by the change. If packet re-ordering // is not allowed, packets with new shorter queue delays will arrive // immediately after packets with the old, longer queue delays. Must be // invoked on the same sequence as other methods in NetworkBehaviorInterface. void SetConfig(const BuiltInNetworkBehaviorConfig& config, Timestamp config_update_time); void UpdateConfig(std::function config_modifier) override; void PauseTransmissionUntil(int64_t until_us) override; // NetworkBehaviorInterface bool EnqueuePacket(PacketInFlightInfo packet) override; std::vector DequeueDeliverablePackets( int64_t receive_time_us) override; std::optional NextDeliveryTimeUs() const override; void RegisterDeliveryTimeChangedCallback( absl::AnyInvocable callback) override; private: struct PacketInfo { PacketInFlightInfo packet; // Time the packet was last updated by the capacity link. Timestamp last_update_time; // Size of the packet left to send through the capacity link. May differ // from the packet size if the link capacity changes while the packet is in // the capacity link. int64_t bits_left_to_send; // Time when the packet has left (or will leave) the network. Timestamp arrival_time; }; // Contains current configuration state. struct ConfigState { // Static link configuration. Config config; // The probability to drop the packet if we are currently dropping a // burst of packet double prob_loss_bursting; // The probability to drop a burst of packets. double prob_start_bursting; // Used for temporary delay spikes. int64_t pause_transmission_until_us = 0; }; // Calculates next_process_time_. Returns true if changed. bool UpdateNextProcessTime() RTC_RUN_ON(&process_checker_); // Moves packets from capacity- to delay link. // If `previouse_config` is set, it is the config that was used until // `time_now_us` void UpdateCapacityLink(ConfigState state, Timestamp time_now) RTC_EXCLUSIVE_LOCKS_REQUIRED(&lock_); void SetConfigLocked(const Config& config) RTC_EXCLUSIVE_LOCKS_REQUIRED(&lock_); // A note about threads: // Some tests run the SimulatedNetwork on multiple threads. FakeNetworkPipe // may call several methods on separate threads. Other tests call SetConfig // on a thread other than the the other methods. mutable Mutex lock_; // Guards the data structures involved in delay and loss processing, such as // the packet queues. RaceChecker process_checker_; // Queue of packets that have not yet entered the capacity link. std::unique_ptr queue_ RTC_GUARDED_BY(lock_); // Models the capacity of the network. There can only be one packet at the // time in the capacity link. The time spend in the capacity link depends on // the link capacity. std::optional capacity_link_ RTC_GUARDED_BY(process_checker_); // Models the extra delay of the network (see `queue_delay_ms` // and `delay_standard_deviation_ms` in BuiltInNetworkBehaviorConfig), packets // in the `delay_link_` have technically already left the network and don't // use its capacity but they are not delivered yet. std::deque delay_link_ RTC_GUARDED_BY(process_checker_); // Represents the next moment in time when the network is supposed to deliver // packets to the client (either by pulling them from `delay_link_` or // `capacity_link_` or both). Timestamp next_process_time_ RTC_GUARDED_BY(process_checker_) = Timestamp::PlusInfinity(); absl::AnyInvocable next_process_time_changed_callback_ RTC_GUARDED_BY(process_checker_) = nullptr; ConfigState config_state_ RTC_GUARDED_BY(lock_); Random random_ RTC_GUARDED_BY(process_checker_); // Are we currently dropping a burst of packets? bool bursting_ = false; // The send time of the last enqueued packet, this is only used to check that // the send time of enqueued packets is monotonically increasing. int64_t last_enqueue_time_us_; // The last time a packet left the capacity_link_ (used to enforce // the capacity of the link and avoid packets starts to get sent before // the link it free). Timestamp last_capacity_link_exit_time_ = Timestamp::MinusInfinity(); }; } // namespace webrtc #endif // TEST_NETWORK_SIMULATED_NETWORK_H_