/* Simple Plugin API */ /* SPDX-FileCopyrightText: Copyright © 2025 Carlos Rafael Giani */ /* SPDX-License-Identifier: MIT */ #ifndef SPA_AUDIO_MPEGH_H #define SPA_AUDIO_MPEGH_H #include #ifdef __cplusplus extern "C" { #endif /** * \addtogroup spa_param * \{ */ /** * MPEG-H 3D audio info. * * MPEG-H content is assumed to be provided in the form of an MPEG-H * 3D Audio Stream (MHAS). MHAS is a lightweight bitstream format that * encapsulates MPEG-H 3D Audio frames along with associated metadata. * It serves a similar role to the Annex B byte stream format used for * H.264, providing framing and synchronization for MPEG-H frames. * * MPEG-H is documented in the ISO/IEC 23008-3 specification. * MHAS is specified in ISO/IEC 23008-3, Clause 14. * * Note that unlike other formats, this one does not specify a channel * count. This is because MPEG-H is entity-based; it contains multiple * entities of different types (channel beds, audio objects etc.) which * do not map 1:1 to channels. The channel amount is determined by * decoders instead, based on the audio scene content and the target * playback system. */ struct spa_audio_info_mpegh { uint32_t rate; /*< sample rate */ }; #define SPA_AUDIO_INFO_MPEGH_INIT(...) ((struct spa_audio_info_mpegh) { __VA_ARGS__ }) /** * \} */ #ifdef __cplusplus } /* extern "C" */ #endif #endif /* SPA_AUDIO_MPEGH_H */