//! This file has been automatically generated by `objc2`'s `header-translator`. //! DO NOT EDIT use core::ffi::*; #[cfg(feature = "objc2")] use objc2::__framework_prelude::*; use crate::*; /// [Apple's documentation](https://developer.apple.com/documentation/coregraphics/cgdevicecolor?language=objc) #[repr(C)] #[derive(Clone, Copy, Debug, PartialEq)] pub struct CGDeviceColor { pub red: c_float, pub green: c_float, pub blue: c_float, } #[cfg(feature = "objc2")] unsafe impl Encode for CGDeviceColor { const ENCODING: Encoding = Encoding::Struct( "CGDeviceColor", &[ ::ENCODING, ::ENCODING, ::ENCODING, ], ); } #[cfg(feature = "objc2")] unsafe impl RefEncode for CGDeviceColor { const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING); }