//! This file has been automatically generated by `objc2`'s `header-translator`. //! DO NOT EDIT use core::ffi::*; use core::ptr::NonNull; use objc2_core_foundation::*; use crate::*; #[cfg(feature = "CGEventTypes")] unsafe impl ConcreteType for CGEventSource { #[doc(alias = "CGEventSourceGetTypeID")] #[inline] fn type_id() -> CFTypeID { extern "C-unwind" { fn CGEventSourceGetTypeID() -> CFTypeID; } unsafe { CGEventSourceGetTypeID() } } } #[cfg(feature = "CGEventTypes")] impl CGEventSource { #[doc(alias = "CGEventSourceCreate")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn new(state_id: CGEventSourceStateID) -> Option> { extern "C-unwind" { fn CGEventSourceCreate( state_id: CGEventSourceStateID, ) -> Option>; } let ret = unsafe { CGEventSourceCreate(state_id) }; ret.map(|ret| unsafe { CFRetained::from_raw(ret) }) } #[doc(alias = "CGEventSourceGetKeyboardType")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn keyboard_type(source: Option<&CGEventSource>) -> CGEventSourceKeyboardType { extern "C-unwind" { fn CGEventSourceGetKeyboardType( source: Option<&CGEventSource>, ) -> CGEventSourceKeyboardType; } unsafe { CGEventSourceGetKeyboardType(source) } } #[doc(alias = "CGEventSourceSetKeyboardType")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn set_keyboard_type( source: Option<&CGEventSource>, keyboard_type: CGEventSourceKeyboardType, ) { extern "C-unwind" { fn CGEventSourceSetKeyboardType( source: Option<&CGEventSource>, keyboard_type: CGEventSourceKeyboardType, ); } unsafe { CGEventSourceSetKeyboardType(source, keyboard_type) } } #[doc(alias = "CGEventSourceGetPixelsPerLine")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn pixels_per_line(source: Option<&CGEventSource>) -> c_double { extern "C-unwind" { fn CGEventSourceGetPixelsPerLine(source: Option<&CGEventSource>) -> c_double; } unsafe { CGEventSourceGetPixelsPerLine(source) } } #[doc(alias = "CGEventSourceSetPixelsPerLine")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn set_pixels_per_line(source: Option<&CGEventSource>, pixels_per_line: c_double) { extern "C-unwind" { fn CGEventSourceSetPixelsPerLine( source: Option<&CGEventSource>, pixels_per_line: c_double, ); } unsafe { CGEventSourceSetPixelsPerLine(source, pixels_per_line) } } #[doc(alias = "CGEventSourceGetSourceStateID")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn source_state_id(source: Option<&CGEventSource>) -> CGEventSourceStateID { extern "C-unwind" { fn CGEventSourceGetSourceStateID( source: Option<&CGEventSource>, ) -> CGEventSourceStateID; } unsafe { CGEventSourceGetSourceStateID(source) } } #[doc(alias = "CGEventSourceButtonState")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn button_state(state_id: CGEventSourceStateID, button: CGMouseButton) -> bool { extern "C-unwind" { fn CGEventSourceButtonState( state_id: CGEventSourceStateID, button: CGMouseButton, ) -> bool; } unsafe { CGEventSourceButtonState(state_id, button) } } #[doc(alias = "CGEventSourceKeyState")] #[cfg(all(feature = "CGEventTypes", feature = "CGRemoteOperation"))] #[inline] pub fn key_state(state_id: CGEventSourceStateID, key: CGKeyCode) -> bool { extern "C-unwind" { fn CGEventSourceKeyState(state_id: CGEventSourceStateID, key: CGKeyCode) -> bool; } unsafe { CGEventSourceKeyState(state_id, key) } } #[doc(alias = "CGEventSourceFlagsState")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn flags_state(state_id: CGEventSourceStateID) -> CGEventFlags { extern "C-unwind" { fn CGEventSourceFlagsState(state_id: CGEventSourceStateID) -> CGEventFlags; } unsafe { CGEventSourceFlagsState(state_id) } } #[doc(alias = "CGEventSourceSecondsSinceLastEventType")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn seconds_since_last_event_type( state_id: CGEventSourceStateID, event_type: CGEventType, ) -> CFTimeInterval { extern "C-unwind" { fn CGEventSourceSecondsSinceLastEventType( state_id: CGEventSourceStateID, event_type: CGEventType, ) -> CFTimeInterval; } unsafe { CGEventSourceSecondsSinceLastEventType(state_id, event_type) } } #[doc(alias = "CGEventSourceCounterForEventType")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn counter_for_event_type(state_id: CGEventSourceStateID, event_type: CGEventType) -> u32 { extern "C-unwind" { fn CGEventSourceCounterForEventType( state_id: CGEventSourceStateID, event_type: CGEventType, ) -> u32; } unsafe { CGEventSourceCounterForEventType(state_id, event_type) } } #[doc(alias = "CGEventSourceSetUserData")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn set_user_data(source: Option<&CGEventSource>, user_data: i64) { extern "C-unwind" { fn CGEventSourceSetUserData(source: Option<&CGEventSource>, user_data: i64); } unsafe { CGEventSourceSetUserData(source, user_data) } } #[doc(alias = "CGEventSourceGetUserData")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn user_data(source: Option<&CGEventSource>) -> i64 { extern "C-unwind" { fn CGEventSourceGetUserData(source: Option<&CGEventSource>) -> i64; } unsafe { CGEventSourceGetUserData(source) } } #[doc(alias = "CGEventSourceSetLocalEventsFilterDuringSuppressionState")] #[cfg(all(feature = "CGEventTypes", feature = "CGRemoteOperation"))] #[inline] pub fn set_local_events_filter_during_suppression_state( source: Option<&CGEventSource>, filter: CGEventFilterMask, state: CGEventSuppressionState, ) { extern "C-unwind" { fn CGEventSourceSetLocalEventsFilterDuringSuppressionState( source: Option<&CGEventSource>, filter: CGEventFilterMask, state: CGEventSuppressionState, ); } unsafe { CGEventSourceSetLocalEventsFilterDuringSuppressionState(source, filter, state) } } #[doc(alias = "CGEventSourceGetLocalEventsFilterDuringSuppressionState")] #[cfg(all(feature = "CGEventTypes", feature = "CGRemoteOperation"))] #[inline] pub fn local_events_filter_during_suppression_state( source: Option<&CGEventSource>, state: CGEventSuppressionState, ) -> CGEventFilterMask { extern "C-unwind" { fn CGEventSourceGetLocalEventsFilterDuringSuppressionState( source: Option<&CGEventSource>, state: CGEventSuppressionState, ) -> CGEventFilterMask; } unsafe { CGEventSourceGetLocalEventsFilterDuringSuppressionState(source, state) } } #[doc(alias = "CGEventSourceSetLocalEventsSuppressionInterval")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn set_local_events_suppression_interval( source: Option<&CGEventSource>, seconds: CFTimeInterval, ) { extern "C-unwind" { fn CGEventSourceSetLocalEventsSuppressionInterval( source: Option<&CGEventSource>, seconds: CFTimeInterval, ); } unsafe { CGEventSourceSetLocalEventsSuppressionInterval(source, seconds) } } #[doc(alias = "CGEventSourceGetLocalEventsSuppressionInterval")] #[cfg(feature = "CGEventTypes")] #[inline] pub fn local_events_suppression_interval(source: Option<&CGEventSource>) -> CFTimeInterval { extern "C-unwind" { fn CGEventSourceGetLocalEventsSuppressionInterval( source: Option<&CGEventSource>, ) -> CFTimeInterval; } unsafe { CGEventSourceGetLocalEventsSuppressionInterval(source) } } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::new`"] #[inline] pub extern "C-unwind" fn CGEventSourceCreate( state_id: CGEventSourceStateID, ) -> Option> { extern "C-unwind" { fn CGEventSourceCreate(state_id: CGEventSourceStateID) -> Option>; } let ret = unsafe { CGEventSourceCreate(state_id) }; ret.map(|ret| unsafe { CFRetained::from_raw(ret) }) } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::keyboard_type`"] #[inline] pub extern "C-unwind" fn CGEventSourceGetKeyboardType( source: Option<&CGEventSource>, ) -> CGEventSourceKeyboardType { extern "C-unwind" { fn CGEventSourceGetKeyboardType( source: Option<&CGEventSource>, ) -> CGEventSourceKeyboardType; } unsafe { CGEventSourceGetKeyboardType(source) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::set_keyboard_type`"] #[inline] pub extern "C-unwind" fn CGEventSourceSetKeyboardType( source: Option<&CGEventSource>, keyboard_type: CGEventSourceKeyboardType, ) { extern "C-unwind" { fn CGEventSourceSetKeyboardType( source: Option<&CGEventSource>, keyboard_type: CGEventSourceKeyboardType, ); } unsafe { CGEventSourceSetKeyboardType(source, keyboard_type) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::pixels_per_line`"] #[inline] pub extern "C-unwind" fn CGEventSourceGetPixelsPerLine(source: Option<&CGEventSource>) -> c_double { extern "C-unwind" { fn CGEventSourceGetPixelsPerLine(source: Option<&CGEventSource>) -> c_double; } unsafe { CGEventSourceGetPixelsPerLine(source) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::set_pixels_per_line`"] #[inline] pub extern "C-unwind" fn CGEventSourceSetPixelsPerLine( source: Option<&CGEventSource>, pixels_per_line: c_double, ) { extern "C-unwind" { fn CGEventSourceSetPixelsPerLine(source: Option<&CGEventSource>, pixels_per_line: c_double); } unsafe { CGEventSourceSetPixelsPerLine(source, pixels_per_line) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::source_state_id`"] #[inline] pub extern "C-unwind" fn CGEventSourceGetSourceStateID( source: Option<&CGEventSource>, ) -> CGEventSourceStateID { extern "C-unwind" { fn CGEventSourceGetSourceStateID(source: Option<&CGEventSource>) -> CGEventSourceStateID; } unsafe { CGEventSourceGetSourceStateID(source) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::button_state`"] #[inline] pub extern "C-unwind" fn CGEventSourceButtonState( state_id: CGEventSourceStateID, button: CGMouseButton, ) -> bool { extern "C-unwind" { fn CGEventSourceButtonState(state_id: CGEventSourceStateID, button: CGMouseButton) -> bool; } unsafe { CGEventSourceButtonState(state_id, button) } } #[cfg(all(feature = "CGEventTypes", feature = "CGRemoteOperation"))] #[deprecated = "renamed to `CGEventSource::key_state`"] #[inline] pub extern "C-unwind" fn CGEventSourceKeyState( state_id: CGEventSourceStateID, key: CGKeyCode, ) -> bool { extern "C-unwind" { fn CGEventSourceKeyState(state_id: CGEventSourceStateID, key: CGKeyCode) -> bool; } unsafe { CGEventSourceKeyState(state_id, key) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::flags_state`"] #[inline] pub extern "C-unwind" fn CGEventSourceFlagsState(state_id: CGEventSourceStateID) -> CGEventFlags { extern "C-unwind" { fn CGEventSourceFlagsState(state_id: CGEventSourceStateID) -> CGEventFlags; } unsafe { CGEventSourceFlagsState(state_id) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::seconds_since_last_event_type`"] #[inline] pub extern "C-unwind" fn CGEventSourceSecondsSinceLastEventType( state_id: CGEventSourceStateID, event_type: CGEventType, ) -> CFTimeInterval { extern "C-unwind" { fn CGEventSourceSecondsSinceLastEventType( state_id: CGEventSourceStateID, event_type: CGEventType, ) -> CFTimeInterval; } unsafe { CGEventSourceSecondsSinceLastEventType(state_id, event_type) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::counter_for_event_type`"] #[inline] pub extern "C-unwind" fn CGEventSourceCounterForEventType( state_id: CGEventSourceStateID, event_type: CGEventType, ) -> u32 { extern "C-unwind" { fn CGEventSourceCounterForEventType( state_id: CGEventSourceStateID, event_type: CGEventType, ) -> u32; } unsafe { CGEventSourceCounterForEventType(state_id, event_type) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::set_user_data`"] #[inline] pub extern "C-unwind" fn CGEventSourceSetUserData(source: Option<&CGEventSource>, user_data: i64) { extern "C-unwind" { fn CGEventSourceSetUserData(source: Option<&CGEventSource>, user_data: i64); } unsafe { CGEventSourceSetUserData(source, user_data) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::user_data`"] #[inline] pub extern "C-unwind" fn CGEventSourceGetUserData(source: Option<&CGEventSource>) -> i64 { extern "C-unwind" { fn CGEventSourceGetUserData(source: Option<&CGEventSource>) -> i64; } unsafe { CGEventSourceGetUserData(source) } } #[cfg(all(feature = "CGEventTypes", feature = "CGRemoteOperation"))] #[deprecated = "renamed to `CGEventSource::set_local_events_filter_during_suppression_state`"] #[inline] pub extern "C-unwind" fn CGEventSourceSetLocalEventsFilterDuringSuppressionState( source: Option<&CGEventSource>, filter: CGEventFilterMask, state: CGEventSuppressionState, ) { extern "C-unwind" { fn CGEventSourceSetLocalEventsFilterDuringSuppressionState( source: Option<&CGEventSource>, filter: CGEventFilterMask, state: CGEventSuppressionState, ); } unsafe { CGEventSourceSetLocalEventsFilterDuringSuppressionState(source, filter, state) } } #[cfg(all(feature = "CGEventTypes", feature = "CGRemoteOperation"))] #[deprecated = "renamed to `CGEventSource::local_events_filter_during_suppression_state`"] #[inline] pub extern "C-unwind" fn CGEventSourceGetLocalEventsFilterDuringSuppressionState( source: Option<&CGEventSource>, state: CGEventSuppressionState, ) -> CGEventFilterMask { extern "C-unwind" { fn CGEventSourceGetLocalEventsFilterDuringSuppressionState( source: Option<&CGEventSource>, state: CGEventSuppressionState, ) -> CGEventFilterMask; } unsafe { CGEventSourceGetLocalEventsFilterDuringSuppressionState(source, state) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::set_local_events_suppression_interval`"] #[inline] pub extern "C-unwind" fn CGEventSourceSetLocalEventsSuppressionInterval( source: Option<&CGEventSource>, seconds: CFTimeInterval, ) { extern "C-unwind" { fn CGEventSourceSetLocalEventsSuppressionInterval( source: Option<&CGEventSource>, seconds: CFTimeInterval, ); } unsafe { CGEventSourceSetLocalEventsSuppressionInterval(source, seconds) } } #[cfg(feature = "CGEventTypes")] #[deprecated = "renamed to `CGEventSource::local_events_suppression_interval`"] #[inline] pub extern "C-unwind" fn CGEventSourceGetLocalEventsSuppressionInterval( source: Option<&CGEventSource>, ) -> CFTimeInterval { extern "C-unwind" { fn CGEventSourceGetLocalEventsSuppressionInterval( source: Option<&CGEventSource>, ) -> CFTimeInterval; } unsafe { CGEventSourceGetLocalEventsSuppressionInterval(source) } }