//! This file has been automatically generated by `objc2`'s `header-translator`. //! DO NOT EDIT use core::ffi::*; use core::ptr::NonNull; use objc2::__framework_prelude::*; use objc2_foundation::*; use crate::*; /// Describes the mode of operation for an MTLHeap. /// /// In this mode, resources are placed in the heap automatically. /// Automatically placed resources have optimal GPU-specific layout, and may perform better than MTLHeapTypePlacement. /// This heap type is recommended when the heap primarily contains temporary write-often resources. /// /// In this mode, the app places resources in the heap. /// Manually placed resources allow the app to control memory usage and heap fragmentation directly. /// This heap type is recommended when the heap primarily contains persistent write-rarely resources. /// /// See also [Apple's documentation](https://developer.apple.com/documentation/metal/mtlheaptype?language=objc) // NS_ENUM #[repr(transparent)] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)] pub struct MTLHeapType(pub NSInteger); impl MTLHeapType { #[doc(alias = "MTLHeapTypeAutomatic")] pub const Automatic: Self = Self(0); #[doc(alias = "MTLHeapTypePlacement")] pub const Placement: Self = Self(1); #[doc(alias = "MTLHeapTypeSparse")] pub const Sparse: Self = Self(2); } unsafe impl Encode for MTLHeapType { const ENCODING: Encoding = NSInteger::ENCODING; } unsafe impl RefEncode for MTLHeapType { const ENCODING_REF: Encoding = Encoding::Pointer(&Self::ENCODING); } extern_class!( /// [Apple's documentation](https://developer.apple.com/documentation/metal/mtlheapdescriptor?language=objc) #[unsafe(super(NSObject))] #[derive(Debug, PartialEq, Eq, Hash)] pub struct MTLHeapDescriptor; ); extern_conformance!( unsafe impl NSCopying for MTLHeapDescriptor {} ); unsafe impl CopyingHelper for MTLHeapDescriptor { type Result = Self; } extern_conformance!( unsafe impl NSObjectProtocol for MTLHeapDescriptor {} ); impl MTLHeapDescriptor { extern_methods!( /// Requested size of the heap's backing memory. /// /// The size may be rounded up to GPU page granularity. #[unsafe(method(size))] #[unsafe(method_family = none)] pub fn size(&self) -> NSUInteger; /// Setter for [`size`][Self::size]. #[unsafe(method(setSize:))] #[unsafe(method_family = none)] pub fn setSize(&self, size: NSUInteger); #[cfg(feature = "MTLResource")] /// Storage mode for the heap. Default is MTLStorageModePrivate. /// /// All resources created from this heap share the same storage mode. /// MTLStorageModeManaged and MTLStorageModeMemoryless are disallowed. #[unsafe(method(storageMode))] #[unsafe(method_family = none)] pub fn storageMode(&self) -> MTLStorageMode; #[cfg(feature = "MTLResource")] /// Setter for [`storageMode`][Self::storageMode]. #[unsafe(method(setStorageMode:))] #[unsafe(method_family = none)] pub fn setStorageMode(&self, storage_mode: MTLStorageMode); #[cfg(feature = "MTLResource")] /// CPU cache mode for the heap. Default is MTLCPUCacheModeDefaultCache. /// /// All resources created from this heap share the same cache mode. /// CPU cache mode is ignored for MTLStorageModePrivate. #[unsafe(method(cpuCacheMode))] #[unsafe(method_family = none)] pub fn cpuCacheMode(&self) -> MTLCPUCacheMode; #[cfg(feature = "MTLResource")] /// Setter for [`cpuCacheMode`][Self::cpuCacheMode]. #[unsafe(method(setCpuCacheMode:))] #[unsafe(method_family = none)] pub fn setCpuCacheMode(&self, cpu_cache_mode: MTLCPUCacheMode); #[cfg(feature = "MTLResource")] /// The sparse page size to use for resources created from the heap. #[unsafe(method(sparsePageSize))] #[unsafe(method_family = none)] pub fn sparsePageSize(&self) -> MTLSparsePageSize; #[cfg(feature = "MTLResource")] /// Setter for [`sparsePageSize`][Self::sparsePageSize]. #[unsafe(method(setSparsePageSize:))] #[unsafe(method_family = none)] pub fn setSparsePageSize(&self, sparse_page_size: MTLSparsePageSize); #[cfg(feature = "MTLResource")] /// Set hazard tracking mode for the heap. The default value is MTLHazardTrackingModeDefault. /// /// For heaps, MTLHazardTrackingModeDefault is treated as MTLHazardTrackingModeUntracked. /// Setting hazardTrackingMode to MTLHazardTrackingModeTracked causes hazard tracking to be enabled heap. /// When a resource on a hazard tracked heap is modified, reads and writes from all resources suballocated on that heap will be delayed until the modification is complete. /// Similarly, modifying heap resources will be delayed until all in-flight reads and writes from all resources suballocated on that heap have completed. /// For optimal performance, perform hazard tracking manually through MTLFence or MTLEvent instead. /// All resources created from this heap shared the same hazard tracking mode. #[unsafe(method(hazardTrackingMode))] #[unsafe(method_family = none)] pub fn hazardTrackingMode(&self) -> MTLHazardTrackingMode; #[cfg(feature = "MTLResource")] /// Setter for [`hazardTrackingMode`][Self::hazardTrackingMode]. #[unsafe(method(setHazardTrackingMode:))] #[unsafe(method_family = none)] pub fn setHazardTrackingMode(&self, hazard_tracking_mode: MTLHazardTrackingMode); #[cfg(feature = "MTLResource")] /// A packed tuple of the storageMode, cpuCacheMode and hazardTrackingMode properties. /// /// Modifications to this property are reflected in the other properties and vice versa. #[unsafe(method(resourceOptions))] #[unsafe(method_family = none)] pub fn resourceOptions(&self) -> MTLResourceOptions; #[cfg(feature = "MTLResource")] /// Setter for [`resourceOptions`][Self::resourceOptions]. #[unsafe(method(setResourceOptions:))] #[unsafe(method_family = none)] pub fn setResourceOptions(&self, resource_options: MTLResourceOptions); /// The type of the heap. The default value is MTLHeapTypeAutomatic. /// /// This constrains the resource creation functions that are available. #[unsafe(method(type))] #[unsafe(method_family = none)] pub fn r#type(&self) -> MTLHeapType; /// Setter for [`type`][Self::type]. #[unsafe(method(setType:))] #[unsafe(method_family = none)] pub fn setType(&self, r#type: MTLHeapType); #[cfg(feature = "MTLResource")] /// Specifies the largest sparse page size that the Metal heap supports. /// /// This parameter only affects the heap if you set the ``type`` property of this descriptor /// to ``MTLHeapType/MTLHeapTypePlacement``. /// /// The value you assign to this property determines the compatibility of the Metal heap with with placement sparse /// resources, because placement sparse resources require that their sparse page size be less than or equal to the /// placement sparse page of the Metal heap that this property controls. #[unsafe(method(maxCompatiblePlacementSparsePageSize))] #[unsafe(method_family = none)] pub fn maxCompatiblePlacementSparsePageSize(&self) -> MTLSparsePageSize; #[cfg(feature = "MTLResource")] /// Setter for [`maxCompatiblePlacementSparsePageSize`][Self::maxCompatiblePlacementSparsePageSize]. #[unsafe(method(setMaxCompatiblePlacementSparsePageSize:))] #[unsafe(method_family = none)] pub fn setMaxCompatiblePlacementSparsePageSize( &self, max_compatible_placement_sparse_page_size: MTLSparsePageSize, ); ); } /// Methods declared on superclass `NSObject`. impl MTLHeapDescriptor { extern_methods!( #[unsafe(method(init))] #[unsafe(method_family = init)] pub fn init(this: Allocated) -> Retained; #[unsafe(method(new))] #[unsafe(method_family = new)] pub fn new() -> Retained; ); } impl DefaultRetained for MTLHeapDescriptor { #[inline] fn default_retained() -> Retained { Self::new() } } extern_protocol!( /// [Apple's documentation](https://developer.apple.com/documentation/metal/mtlheap?language=objc) #[cfg(feature = "MTLAllocation")] pub unsafe trait MTLHeap: MTLAllocation { /// A string to help identify this heap. #[unsafe(method(label))] #[unsafe(method_family = none)] fn label(&self) -> Option>; /// Setter for [`label`][Self::label]. /// /// This is [copied][objc2_foundation::NSCopying::copy] when set. #[unsafe(method(setLabel:))] #[unsafe(method_family = none)] fn setLabel(&self, label: Option<&NSString>); #[cfg(feature = "MTLDevice")] /// The device this heap was created against. This heap can only be used with this device. #[unsafe(method(device))] #[unsafe(method_family = none)] fn device(&self) -> Retained>; #[cfg(feature = "MTLResource")] /// Current heap storage mode, default is MTLStorageModePrivate. /// /// All resources created from this heap share the same storage mode. #[unsafe(method(storageMode))] #[unsafe(method_family = none)] fn storageMode(&self) -> MTLStorageMode; #[cfg(feature = "MTLResource")] /// CPU cache mode for the heap. Default is MTLCPUCacheModeDefaultCache. /// /// All resources created from this heap share the same cache mode. #[unsafe(method(cpuCacheMode))] #[unsafe(method_family = none)] fn cpuCacheMode(&self) -> MTLCPUCacheMode; #[cfg(feature = "MTLResource")] /// Whether or not the heap is hazard tracked. /// /// When a resource on a hazard tracked heap is modified, reads and writes from any other resource on that heap will be delayed until the modification is complete. /// Similarly, modifying heap resources will be delayed until all in-flight reads and writes from resources suballocated on that heap have completed. /// For optimal performance, perform hazard tracking manually through MTLFence or MTLEvent instead. /// Resources on the heap may opt-out of hazard tracking individually when the heap is hazard tracked, /// however resources cannot opt-in to hazard tracking when the heap is not hazard tracked. #[unsafe(method(hazardTrackingMode))] #[unsafe(method_family = none)] fn hazardTrackingMode(&self) -> MTLHazardTrackingMode; #[cfg(feature = "MTLResource")] /// A packed tuple of the storageMode, cpuCacheMode and hazardTrackingMode properties. #[unsafe(method(resourceOptions))] #[unsafe(method_family = none)] fn resourceOptions(&self) -> MTLResourceOptions; /// Heap size in bytes, specified at creation time and rounded up to device specific alignment. #[unsafe(method(size))] #[unsafe(method_family = none)] fn size(&self) -> NSUInteger; /// The size in bytes, of all resources allocated from the heap. #[unsafe(method(usedSize))] #[unsafe(method_family = none)] fn usedSize(&self) -> NSUInteger; /// The size in bytes of the current heap allocation. #[unsafe(method(currentAllocatedSize))] #[unsafe(method_family = none)] fn currentAllocatedSize(&self) -> NSUInteger; /// The maximum size that can be successfully allocated from the heap in bytes, taking into notice given alignment. Alignment needs to be zero, or power of two. /// /// Provides a measure of fragmentation within the heap. #[unsafe(method(maxAvailableSizeWithAlignment:))] #[unsafe(method_family = none)] fn maxAvailableSizeWithAlignment(&self, alignment: NSUInteger) -> NSUInteger; #[cfg(all(feature = "MTLBuffer", feature = "MTLResource"))] /// Create a new buffer backed by heap memory. /// /// The requested storage and CPU cache modes must match the storage and CPU cache modes of the heap. /// /// Returns: The buffer or nil if heap is full. #[unsafe(method(newBufferWithLength:options:))] #[unsafe(method_family = new)] fn newBufferWithLength_options( &self, length: NSUInteger, options: MTLResourceOptions, ) -> Option>>; #[cfg(all(feature = "MTLResource", feature = "MTLTexture"))] /// Create a new texture backed by heap memory. /// /// The requested storage and CPU cache modes must match the storage and CPU cache modes of the heap, with the exception that the requested storage mode can be MTLStorageModeMemoryless. /// /// Returns: The texture or nil if heap is full. #[unsafe(method(newTextureWithDescriptor:))] #[unsafe(method_family = new)] fn newTextureWithDescriptor( &self, descriptor: &MTLTextureDescriptor, ) -> Option>>; #[cfg(feature = "MTLResource")] /// Set or query the purgeability state of the heap. #[unsafe(method(setPurgeableState:))] #[unsafe(method_family = none)] fn setPurgeableState(&self, state: MTLPurgeableState) -> MTLPurgeableState; /// The type of the heap. The default value is MTLHeapTypeAutomatic. /// /// This constrains the resource creation functions that are available on the heap. #[unsafe(method(type))] #[unsafe(method_family = none)] fn r#type(&self) -> MTLHeapType; #[cfg(all(feature = "MTLBuffer", feature = "MTLResource"))] /// Create a new buffer backed by heap memory at the specified placement offset. /// /// This method can only be used when heapType is set to MTLHeapTypePlacement. /// Use "MTLDevice heapBufferSizeAndAlignWithLength:options:" to determine requiredSize and requiredAlignment. /// Any resources that exist in this heap at overlapping half-open range [offset, offset + requiredSize) are implicitly aliased with the new resource. /// /// Parameter `length`: The requested size of the buffer, in bytes. /// /// Parameter `options`: The requested options of the buffer, of which the storage and CPU cache mode must match these of the heap. /// /// Parameter `offset`: The requested offset of the buffer inside the heap, in bytes. Behavior is undefined if "offset + requiredSize > heap.size" or "offset % requiredAlignment != 0". /// /// Returns: The buffer, or nil if the heap is not a placement heap /// /// # Safety /// /// `offset` might not be bounds-checked. #[unsafe(method(newBufferWithLength:options:offset:))] #[unsafe(method_family = new)] unsafe fn newBufferWithLength_options_offset( &self, length: NSUInteger, options: MTLResourceOptions, offset: NSUInteger, ) -> Option>>; #[cfg(all(feature = "MTLResource", feature = "MTLTexture"))] /// Create a new texture backed by heap memory at the specified placement offset. /// /// This method can only be used when heapType is set to MTLHeapTypePlacement. /// Use "MTLDevice heapTextureSizeAndAlignWithDescriptor:" to determine requiredSize and requiredAlignment. /// Any resources that exist in this heap at overlapping half-open range [offset, offset + requiredSize) are implicitly aliased with the new resource. /// /// Parameter `descriptor`: The requested properties of the texture, of which the storage and CPU cache mode must match those of the heap. /// /// Parameter `offset`: The requested offset of the texture inside the heap, in bytes. Behavior is undefined if "offset + requiredSize > heap.size" and "offset % requiredAlignment != 0". /// /// Returns: The texture, or nil if the heap is not a placement heap. /// /// # Safety /// /// `offset` might not be bounds-checked. #[unsafe(method(newTextureWithDescriptor:offset:))] #[unsafe(method_family = new)] unsafe fn newTextureWithDescriptor_offset( &self, descriptor: &MTLTextureDescriptor, offset: NSUInteger, ) -> Option>>; #[cfg(all(feature = "MTLAccelerationStructure", feature = "MTLResource"))] /// Create a new acceleration structure backed by heap memory. /// /// Returns: The acceleration structure or nil if heap is full. Note that the MTLAccelerationStructure merely represents storage for an acceleration structure. It will still need to be populated via a build, copy, refit, etc. /// /// # Safety /// /// `size` might not be bounds-checked. #[unsafe(method(newAccelerationStructureWithSize:))] #[unsafe(method_family = new)] unsafe fn newAccelerationStructureWithSize( &self, size: NSUInteger, ) -> Option>>; #[cfg(all(feature = "MTLAccelerationStructure", feature = "MTLResource"))] /// Create a new acceleration structure backed by heap memory. /// /// This is a convenience method which creates the acceleration structure backed by heap memory. The acceleration structure size is inferred based on the descriptor. /// /// Returns: The acceleration structure or nil if heap is full. Note that the MTLAccelerationStructure merely represents storage for an acceleration structure. It will still need to be populated via a build, copy, refit, etc. #[unsafe(method(newAccelerationStructureWithDescriptor:))] #[unsafe(method_family = new)] fn newAccelerationStructureWithDescriptor( &self, descriptor: &MTLAccelerationStructureDescriptor, ) -> Option>>; #[cfg(all(feature = "MTLAccelerationStructure", feature = "MTLResource"))] /// Create a new acceleration structure backed by heap memory at the specified placement offset. /// /// This method can only be used when heapType is set to MTLHeapTypePlacement. /// Use "MTLDevice heapAccelerationStructureSizeAndAlignWithSize:" or "MTLDevice heapAccelerationStructureSizeAndAlignWithDescriptor:" to determine requiredSize and requiredAlignment. /// Any resources that exist in this heap at overlapping half-open range [offset, offset + requiredSize) are implicitly aliased with the new resource. /// /// Parameter `size`: The requested size of the acceleration structure, in bytes. /// /// Parameter `offset`: The requested offset of the acceleration structure inside the heap, in bytes. Behavior is undefined if "offset + requiredSize > heap.size" or "offset % requiredAlignment != 0". /// /// Returns: The acceleration structure, or nil if the heap is not a placement heap /// /// # Safety /// /// - `size` might not be bounds-checked. /// - `offset` might not be bounds-checked. #[unsafe(method(newAccelerationStructureWithSize:offset:))] #[unsafe(method_family = new)] unsafe fn newAccelerationStructureWithSize_offset( &self, size: NSUInteger, offset: NSUInteger, ) -> Option>>; #[cfg(all(feature = "MTLAccelerationStructure", feature = "MTLResource"))] /// Create a new acceleration structure backed by heap memory at the specified placement offset. /// /// This is a convenience method which computes the acceleration structure size based on the descriptor. /// This method can only be used when heapType is set to MTLHeapTypePlacement. /// Use "MTLDevice heapAccelerationStructureSizeAndAlignWithSize:" or "MTLDevice heapAccelerationStructureSizeAndAlignWithDescriptor:" to determine requiredSize and requiredAlignment. /// Any resources that exist in this heap at overlapping half-open range [offset, offset + requiredSize) are implicitly aliased with the new resource. /// /// Parameter `descriptor`: The acceleration structure descriptor /// /// Parameter `offset`: The requested offset of the acceleration structure inside the heap, in bytes. Behavior is undefined if "offset + requiredSize > heap.size" or "offset % requiredAlignment != 0". /// /// Returns: The acceleration structure, or nil if the heap is not a placement heap /// /// # Safety /// /// `offset` might not be bounds-checked. #[unsafe(method(newAccelerationStructureWithDescriptor:offset:))] #[unsafe(method_family = new)] unsafe fn newAccelerationStructureWithDescriptor_offset( &self, descriptor: &MTLAccelerationStructureDescriptor, offset: NSUInteger, ) -> Option>>; } );