(function() { var MultiplyStage = Utilities.createSubclass(Stage, function() { Stage.call(this); this.tiles = []; this._offsetIndex = 0; }, { initialize: function(benchmark, options) { Stage.prototype.initialize.call(this, benchmark, options); var tileSize = Math.round(this.size.height / 25); // Fill the scene with elements var x = Math.round((this.size.width - tileSize) / 2); var y = Math.round((this.size.height - tileSize) / 2); var tileStride = tileSize; var direction = 0; var spiralCounter = 2; var nextIndex = 1; var maxSide = Math.floor(y / tileStride) * 2 + 1; this._centerSpiralCount = maxSide * maxSide; for (var i = 0; i < this._centerSpiralCount; ++i) { this._addTile(x, y, tileSize, Stage.randomInt(0, 359)); if (i == nextIndex) { direction = (direction + 1) % 4; spiralCounter++; nextIndex += spiralCounter >> 1; } if (direction == 0) x += tileStride; else if (direction == 1) y -= tileStride; else if (direction == 2) x -= tileStride; else y += tileStride; } this._sidePanelCount = maxSide * Math.floor((this.size.width - x) / tileStride) * 2; for (var i = 0; i < this._sidePanelCount; ++i) { var sideX = x + Math.floor(Math.floor(i / maxSide) / 2) * tileStride; var sideY = y - tileStride * (i % maxSide); if (Math.floor(i / maxSide) % 2 == 1) sideX = this.size.width - sideX - tileSize + 1; this._addTile(sideX, sideY, tileSize, Stage.randomInt(0, 359)); } }, _addTile: function(x, y, tileSize, rotateDeg) { var tile = Utilities.createElement("div", { class: "div-" + Stage.randomInt(0,6) }, this.element); var halfTileSize = tileSize / 2; tile.style.left = x + 'px'; tile.style.top = y + 'px'; tile.style.width = tileSize + 'px'; tile.style.height = tileSize + 'px'; tile.style.visibility = "hidden"; var distance = 1 / tileSize * this.size.multiply(0.5).subtract(new Point(x + halfTileSize, y + halfTileSize)).length(); this.tiles.push({ element: tile, rotate: rotateDeg, step: Math.max(3, distance / 1.5), distance: distance, active: false }); }, complexity: function() { return this._offsetIndex; }, tune: function(count) { this._offsetIndex = Math.max(0, Math.min(this._offsetIndex + count, this.tiles.length)); this._distanceFactor = 1.5 * (1 - 0.5 * Math.max(this._offsetIndex - this._centerSpiralCount, 0) / this._sidePanelCount) / Math.sqrt(this._offsetIndex); }, animate: function() { var progress = this._benchmark.timestamp % 10000 / 10000; var bounceProgress = Math.sin(2 * Math.abs( 0.5 - progress)); var l = Utilities.lerp(bounceProgress, 20, 50); var hslPrefix = "hsla(" + Utilities.lerp(progress, 0, 360) + ",100%,"; for (var i = 0; i < this._offsetIndex; ++i) { var tile = this.tiles[i]; tile.active = true; tile.element.style.visibility = ""; tile.rotate += tile.step; tile.element.style.transform = "rotate(" + tile.rotate + "deg)"; var influence = Math.max(.01, 1 - (tile.distance * this._distanceFactor)); tile.element.style.backgroundColor = hslPrefix + l * Math.tan(influence / 1.25) + "%," + influence + ")"; } for (var i = this._offsetIndex; i < this.tiles.length && this.tiles[i].active; ++i) { this.tiles[i].active = false; this.tiles[i].element.style.visibility = "hidden"; } } }); var MultiplyBenchmark = Utilities.createSubclass(Benchmark, function(options) { Benchmark.call(this, new MultiplyStage(), options); } ); window.benchmarkClass = MultiplyBenchmark; }());