// You might think topsrcdir is '.', but that's not true when the Gradle build // is launched from within IntelliJ. def topsrcdir = rootProject.projectDir.absolutePath def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"] def proc = commandLine.execute(null, new File(topsrcdir)) def standardOutput = new ByteArrayOutputStream() proc.consumeProcessOutput(standardOutput, standardOutput) proc.waitFor() // Only show the output if something went wrong. if (proc.exitValue() != 0) { throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}") } import groovy.json.JsonSlurper def slurper = new JsonSlurper() def json = slurper.parseText(standardOutput.toString()) if (json.substs.MOZ_BUILD_APP != 'mobile/android') { throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.") } // Set the Android SDK location. This is the *least specific* mechanism, which // is unfortunate: we'd prefer to use the *most specific* mechanism. That is, // local.properties (first 'sdk.dir', then 'android.dir') and then the // environment variable ANDROID_HOME will override this. That's unfortunate, // but it's hard to automatically arrange better. System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT) include ':app' include ':geckoview' include ':geckoview_example' include ':omnijar' include ':thirdparty' project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app") project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview") project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example") project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar") project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty") if (json.substs.MOZ_ANDROID_PACKAGE_INSTALL_BOUNCER) { include ':bouncer' project(':bouncer').projectDir = new File("${json.topsrcdir}/mobile/android/bouncer") } // The Gradle instance is shared between settings.gradle and all the // other build.gradle files (see // http://forums.gradle.org/gradle/topics/define_extension_properties_from_settings_xml). // We use this ext property to pass the per-object-directory mozconfig // between scripts. This lets us execute set-up code before we gradle // tries to configure the project even once, and as a side benefit // saves invoking |mach environment| multiple times. gradle.ext.mozconfig = json