# Maintainer: Alexey Pavlov _realname=nvidia-cg-toolkit pkgbase=mingw-w64-${_realname} pkgname="${MINGW_PACKAGE_PREFIX}-${_realname}" pkgver=3.1 pkgrel=2 pkgdesc="NVIDIA Cg libraries (mingw-w64)" arch=('any') mingw_arch=('mingw64' 'ucrt64' 'clang64' 'clangarm64') url="https://developer.nvidia.com/cg-toolkit" license=("custom") makedepends=("${MINGW_PACKAGE_PREFIX}-cc" "${MINGW_PACKAGE_PREFIX}-innoextract" "${MINGW_PACKAGE_PREFIX}-tools" "dos2unix") depends=("${MINGW_PACKAGE_PREFIX}-crt") options=('!strip') source=("https://developer.download.nvidia.com/cg/Cg_3.1/Cg-3.1_April2012_Setup.exe") noextract=("Cg-3.1_April2012_Setup.exe") sha256sums=('0039b4a3d6f2d4c57eebe11e425ddb73d0b74ac917848fd97821a3a5b776ba31') prepare() { cd "$srcdir" cp "${startdir}/Cg-3.1_April2012_Setup.exe" "$srcdir" innoextract "Cg-3.1_April2012_Setup.exe" #find . -type f -exec dos2unix {} \; find . -name '*glut32*' | xargs -rtl1 rm rm "app/include/GL/glut.h" } build() { case ${MINGW_CHOST} in i686*) cd "$srcdir/app/bin" ;; x86_64*) cd "$srcdir/app/bin.x64" ;; esac for file in `ls *.dll`; do ${MINGW_PREFIX}/bin/gendef $file ${MINGW_PREFIX}/bin/dlltool -d ${file%dll}def -l lib${file%dll}dll.a -D $file done } package() { cd "$srcdir/app" find "include/" -name '*.h' | xargs -rtl1 -I {} install -Dm644 {} "${pkgdir}${MINGW_PREFIX}/"{} case ${MINGW_CHOST} in i686*) cd "$srcdir/app/bin" ;; x86_64*) cd "$srcdir/app/bin.x64" ;; esac find . -name '*.dll' | xargs -rtl1 -I {} install -Dm644 {} "${pkgdir}${MINGW_PREFIX}/bin/"{} find . -name '*.a' | xargs -rtl1 -I {} install -Dm644 {} "${pkgdir}${MINGW_PREFIX}/lib/"{} }