// DarkPlasma_AlwaysActive 1.0.1 // Copyright (c) 2021 DarkPlasma // This software is released under the MIT license. // http://opensource.org/licenses/mit-license.php /** * 2023/02/23 1.0.1 TypeScript移行 * デフォルト言語を設定 * 2021/12/11 1.0.0 公開 */ /*: @target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @plugindesc Keep the game running even when the window is inactive @author DarkPlasma @license MIT @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/DarkPlasma-MZ-Plugins ). Original plugin by DarkPlasma. Please check the latest official version at: https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release ----- version: 1.0.1 The game doesn't stop even if the window is inactive. */ /*:ja @plugindesc ウィンドウが非アクティブの時にもゲームを止めなくする @author DarkPlasma @license MIT @target MZ @url https://github.com/elleonard/DarkPlasma-MZ-Plugins/tree/release @help version: 1.0.1 ウィンドウが非アクティブの場合にもゲームを止めません。 */ (() => { 'use strict'; SceneManager.isGameActive = function () { return true; }; })();