/*============================================================================= AlwaysGameActive.js ---------------------------------------------------------------------------- (C)2022 Triacontane This software is released under the MIT License. http://opensource.org/licenses/mit-license.php ---------------------------------------------------------------------------- Version 1.0.0 2022/01/26 初版 ---------------------------------------------------------------------------- [Blog] : https://triacontane.blogspot.jp/ [Twitter]: https://twitter.com/triacontane/ [GitHub] : https://github.com/triacontane/ =============================================================================*/ /*: @target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AlwaysGameActive.js @plugindesc Always-on Game Plugin @author Triacontane @license MIT License @help English Help Translator: munokura This is an unofficial English translation of the plugin help, created to support global RPG Maker users. Feedback is welcome to improve translation quality (see: https://github.com/munokura/triacontane-MZ-plugins ). Original plugin by Triacontane. Please check the latest official version at: https://triacontane.blogspot.com ----- AlwaysGameActive.js This plugin eliminates the MZ feature that stops the game when the window loses focus. The game now continues running even when the focus is lost. Terms of Use: You may modify and redistribute this plugin without permission from the author, and there are no restrictions on its use (commercial, 18+, etc.). This plugin is now yours. */ /*:ja @plugindesc 常時ゲームアクティブプラグイン @target MZ @url https://github.com/triacontane/RPGMakerMV/tree/mz_master/AlwaysGameActive.js @author トリアコンタン @help AlwaysGameActive.js ウィンドウからフォーカスが外れたときにゲームが停止するMZの仕様を廃止し フォーカスが外れてもゲームが動き続けるようになります。 利用規約: 作者に無断で改変、再配布が可能で、利用形態(商用、18禁利用等) についても制限はありません。 このプラグインはもうあなたのものです。 */ (() => { 'use strict'; SceneManager.isGameActive = function() { return true; }; })();