[ { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_KNIFE_AVALON", "uiSprite": "MAIN_SKINNINGKNIFE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_HIDE_T4", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_DESC", "localizedNames": { "IT-IT": "Competenza nella scuoiatura", "RU-RU": "Мастерство свежевателя", "PL-PL": "Biegłość - Skórowanie", "TR-TR": "Deri Yüzme Yeterliliği", "ID-ID": "Kecakapan Menguliti", "FR-FR": "Efficacité au dépecage", "JA-JP": "皮剥ぎの技量", "EN-US": "Skinning Proficiency", "DE-DE": "Sachverständnis im Abhäuten", "AR-SA": "براعة السلخ", "KO-KR": "가죽 벗기기 숙련도", "PT-BR": "Proficiência em Esfolamento", "ZH-TW": "剝皮熟練度", "ES-ES": "Competencia de despellejar", "ZH-CN": "高效剥皮" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pelli di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]шкур (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Kürk[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kulit Mentah[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]cuir de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の生皮[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Hide[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fellen[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الجلود[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 가죽[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelego de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]cuero de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]兽皮采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Coltello da scuoiatore avaloniano del sapiente", "RU-RU": "Авалонский свежевальный нож (знаток)", "PL-PL": "Awaloński Nóż do Skórowania Adepta", "TR-TR": "Ehil Avalon Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Avalonian Mahir", "FR-FR": "Couteau à dépecer avalonien de l'adepte", "JA-JP": "アバロニア人の皮剥ぎナイフ(名人)", "EN-US": "Adept's Avalonian Skinning Knife", "DE-DE": "Avalonisches Abhäutemesser des Adepten", "AR-SA": "سكين سلخ أفالوني للبارع", "KO-KR": "숙련자의 아발로니안 무두질용 나이프", "PT-BR": "Faca de Esfolar Avaloniano do Adepto", "ZH-TW": "老手級阿瓦隆剝皮刀", "ES-ES": "Cuchillo de despellejar avaloniano del iniciado", "ZH-CN": "老手级阿瓦隆剥皮刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 20 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_NATURESTAFF_KEEPER", "uiSprite": "2H_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SPIRITANIMAL", "uiAtlas": null, "uiSprite": "SPIRIT_ANIMAL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_SPIRITANIMAL_DESC", "localizedNames": { "IT-IT": "Spirito animale", "RU-RU": "Духовное животное", "PL-PL": "Duchowe Zwierzę", "TR-TR": "Ruh Hayvanı", "ID-ID": "Hewan Roh", "FR-FR": "Animal spirituel", "JA-JP": "スピリットアニマル", "EN-US": "Spirit Animal", "DE-DE": "Seelentier", "AR-SA": "حيوان الروح", "KO-KR": "영혼의 동물", "PT-BR": "Animal Esp��rito", "ZH-TW": "靈獸", "ES-ES": "Espíritu animal", "ZH-CN": "灵兽" }, "localizedDescriptions": { "IT-IT": "Liberi uno Spirito Animale dalla posizione bersaglio che si dirige verso la direzione indicata e cura tutti gli alleati con cui entra in contatto di [heal](A)[/heal] e [other]purifica[/other] tutti gli [other]effetti di danno nel tempo[/other], semina una scia [other]lunga (B)[/other] che dura [other](C)[/other].\nCura fino a [other](D)[/other] alleati che si trovano sulla scia ogni [heal](E)[/heal], ripristinando [heal](F) Salute[/heal].\nPer [other]ogni alleato[/other] che si trova sulla scia, le cure aumentano del [other](G)[/other].", "RU-RU": "Выпустите из выбранной точки в указанном направлении Духовное животное, которое исцеляет любого союзника, касающегося его, на [heal](A)[/heal] и [other]снимает[/other] все [other]эффекты с периодическим уроном[/other], создавая след [other] длиной(B)[/other] на [other](C)[/other].\nИсцеляет до [other](D)[/other] союзников, вставших на след, каждые [heal](E)[/heal] на [heal](F) здоровья[/heal].\nИсцеление повышается на [other](G)[/other] за [other]каждого союзника[/other], вставшего на след.", "PL-PL": "Uwalniasz z wyznaczonej pozycji Duchowe Zwierzę poruszające się w wybranym kierunku, które leczy każdego sojusznika, który go dotknie o [heal](A)[/heal] i [other]oczyszcza[/other] wszystkie [other]obrażenia zadawane w czasie[/other], tworząc [other](B) długi[/other] szlak, który trwa przez [other](C)[/other].\nUzdrawia [other](D)[/other] sojuszników stojących na ścieżce co [heal](E)[/heal], przywracając im [heal](F) Zdrowia[/heal].\nZa [other]każdego sojusznika[/other] stojącego na ścieżce leczenie jest zwiększone o [other](G)[/other].", "TR-TR": "Hedef konumdan dokunduğu her müttefiki [heal](A)[/heal] iyileştiren bir Ruh Hayvanı'nı hedef yöne doğru göndererek [other](B)[/other] boyunca aktif kalan [other](C) uzunluğunda[/other] bir iz oluşturursun ve tüm [other]zaman içinde hasar etkileri[/other] [other]temizlenir[/other].\nİzin üzerinde duran tüm müttefikleri en fazla [other](D)[/other] olacak şekilde her [heal](E)[/heal] [heal](F) Sağlık[/heal] iyileştirir.\nİzin üzerinde bulunan [other]her müttefik[/other] için iyileştirme [other](G)[/other] artar.", "ID-ID": "Melepaskan Hewan Roh dari posisi yang ditargetkan ke arah target yang menyembuhkan sekutu mana pun yang menyentuhnya sebesar [heal](A)[/heal] dan [other]membersihkan[/other] semua [other]efek damage over time[/other], menciptakan jejak [other](B) sepanjang[/other] yang bertahan selama [other](C)[/other].\nMemulihkan hingga [other](D)[/other] sekutu yang berdiri di jejak setiap [heal](E)[/heal] sebanyak [heal](F) HP[/heal].\nUntuk [other]setiap sekutu[/other] berdiri di jejak, pemulihan meningkat sebesar [other](G)[/other].", "FR-FR": "Libère un Animal Spirituel depuis la position ciblée et vers la direction ciblée qui soigne tous les alliés qui le touchent de [heal](A)[/heal] et [other]purifie[/other] tous les [other]effets de dégâts sur la durée[/other], créant une traînée de [other](B) de long[/other] qui dure [other](C)[/other].\nSoigne jusqu'à [other](D)[/other] alliés se tenant dans le sillage, toutes les [heal](E)[/heal] de [heal](F) de santé[/heal].\nPour [other]chaque allié[/other] se tenant dans le sillage, les soins sont augmentés de [other](G)[/other].", "JA-JP": "指定位置から指定方向にスピリットアニマルを放ち、触れた味方を[heal](A)[/heal]回復し、さらに[other]DoT効果[/other]をすべて[other]浄化[/other]する。スピリットアニマルは[other](B)[/other]の軌跡を残し、[other](C)[/other]持続する。\n[heal](D)[/heal]ごとに、痕跡上に立っている最大[other](E)[/other]人の味方の[heal]体力を(F)[/heal]治癒します。\n痕跡上に立��ている[other]味方1人[/other]ごとに、治癒は[other](G)[/other]上昇します。", "EN-US": "Release a Spirit Animal from the targeted position in the targeted direction that heals any ally touching it by [heal](A)[/heal] and [other]cleansing[/other] all [other]damage over time effects[/other], creating a [other](B) long[/other] trail that lasts for [other](C)[/other].\nHeals up to [other](D)[/other] allies standing on the trail every [heal](E)[/heal] for [heal](F) Health[/heal].\nFor [other]each ally[/other] standing on the trail, the healing is increased by [other](G)[/other].", "DE-DE": "Schicke ein Seelentier von dem anvisierten Punkt aus in die anvisierte Richtung. Es heilt jenen Alliierten bei Berührung um [heal](A)[/heal] und [other]säubert[/other] alle [other]Schaden-über-Zeit-Effekte[/other], wodurch ein [other](B) langer[/other] Weg erschaffen wird, der für [other](C)[/other] bestehen bleibt.\nHeilt bis zu [other](D)[/other] Alliierte, die in der Spur stehen für [heal](E) Leben[/heal] alle [heal](F)[/heal].\nFür [other]jeden Alliierten[/other], der in der Seelenspur steht, steigt die Heilung um [other](G)[/other].", "AR-SA": "إطلاق روح حيوان من الموقع المستهدف نحو الاتجاه المستهدف لعلاج أي حليف يلمسه بمقدار [heal](A)[/heal] و [other]تطهير[/other] جم��ع [other]آثار الضرر على مر الوقت[/other]، وإنشاء مسار يبلغ طوله [other](B)[/other] يدوم لمدة [other](C)[/other].\nيعالج ما يصل إلى [other](D)[/other] حليفًا يقفون على المسار كل [heal](E)[/heal] بمقدار [heal](F) من صحة[/heal].\nيزداد العلاج [other]لكل حليف[/other] يقف على المسار بمقدار [other](G)[/other].", "KO-KR": "대상 위치로부터 원하는 방향으로 영혼의 동물을 방출하여, 접촉하는 모든 아군을 [heal](A)[/heal]만큼 회복시키고, 모든 [other]지속 대미지 효과[/other]를 [other]정화[/other]하는 [other](B)[/other] 동안 지속되는 [other](C) 길이[/other]의 길을 생성합니다.\n[heal](D)[/heal]마다 길 위에 있는 아군 최대 [other](E)[/other]명의 [heal]체력을 (F)[/heal]을 회복시킵니다.\n길 위에 있는 [other]각 아군[/other]마다 회복량이 [other](G)[/other]만큼 증가합니다.", "PT-BR": "Libera um Animal Espírito a partir da posição alvo na direção alvo que cura qualquer aliado tocando-o em [heal](A)[/heal] e [other]purifica[/other] todos os [other]efeitos de dano ao longo do tempo[/other], criando uma trilha de [other](B)[/other] que dura [other](C)[/other].\nCura até [heal](D) de Vida[/heal] de [other](E)[/other] aliados que estejam na trilha por [heal](F)[/heal].\nPara [other]cada aliado[/other] na trilha, a cura é aumentada em [other](G)[/other].", "ZH-TW": "從目標位置放出一隻靈獸,牠會朝目標方向移動並為碰觸到的所有盟友治療[heal](A)[/heal],並且[other]淨化[/other]所有[other]持續性傷害效果[/other],同時留下[other](B)長[/other]的痕跡,持續[other](C)[/other]。\n每[heal](D)[/heal]為最多[other](E)[/other]名站在痕跡上的盟友治療[heal](F)點生命值[/heal]。\n痕跡上[other]每多一名盟友[/other],治療量增加[other](G)[/other]。", "ES-ES": "Libera un Espíritu Animal desde la posición señalada y hacia la dirección señalada que cura a cualquier aliado que lo toque en [heal](A)[/heal] y [other]purifica[/other] todos los [other]efectos de daño a largo plazo[/other], creando un rastro de [other](B) de largo[/other] que dura [other](C)[/other].\nCura hasta [other](D)[/other] aliados ubicados sobre el rastro cada [heal](E)[/heal] en [heal](F) de Salud[/heal].\nPor [other]cada aliado[/other] que se ubique sobre el rastro la cura será incrementada en [other](G)[/other].", "ZH-CN": "从目标位置往朝目标方向释放一只灵兽,为任何碰触到它的友军回复[heal](A)生命[/heal]并且[other]净化[/other]所有[other]持续性伤害效果[/other],并留下一道[other](B)长[/other]���足迹,持续[other](C)[/other]。\n每[heal](D)[/heal]为最多[other](E)[/other]名站在足迹上的友军回复[heal](F)生命[/heal]。\n[other]每一名[/other]站在足迹上的[other]友军[/other]会使此技能的治疗效果提高[other](G)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 18, "castRange": 12, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 9, "effect": "SPIRITANIMAL_EFFECT", "target": "friendall", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone rigoglioso del sapiente", "RU-RU": "Неудержимый посох (знаток)", "PL-PL": "Kostur Bujności Adepta", "TR-TR": "Ehil Coşkun Asası", "ID-ID": "Tongkat Rampang Mahir", "FR-FR": "Bâton effréné de l'adepte", "JA-JP": "蔓延の杖(名人)", "EN-US": "Adept's Rampant Staff", "DE-DE": "Randalierender Stab des Adepten", "AR-SA": "عصا التفشي للبارع", "KO-KR": "숙련자의 램펀트 스태프", "PT-BR": "Cajado Rampante do Adepto", "ZH-TW": "老手級災禍法杖", "ES-ES": "Bastón desenfrenado del iniciado", "ZH-CN": "老手级灾荒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_ENIGMATICORB_MORGANA", "uiSprite": "2H_ENIGMATICORB_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Locus maligno dell'anziano", "RU-RU": "Средоточие злобы (старейшина)", "PL-PL": "Mroczna Kula Starszego", "TR-TR": "Yüce Kindar Kümesi", "ID-ID": "Lokus Jahat Tetua", "FR-FR": "Locus malveillant du sage", "JA-JP": "邪悪な軌跡(老熟)", "EN-US": "Elder's Malevolent Locus", "DE-DE": "Geheimnisvolle Sphäre des Ältesten", "AR-SA": "الموضع الخبيث للحكيم", "KO-KR": "장로의 말레볼렌트 로커스", "PT-BR": "Local Malévolo do Ancião", "ZH-TW": "禪師級惡毒軌跡", "ES-ES": "Locus malévolo del anciano", "ZH-CN": "禅师级虚无轨迹" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ENIGMATICORB_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_BOW_CRYSTAL", "uiSprite": "2H_BOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T7_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T7_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T7_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T7_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Cavalcacieli del Gran Maestro", "RU-RU": "Лук небесного странника (магистр)", "PL-PL": "Łuk Niebołaza Wszechmistrza", "TR-TR": "Büyük Usta Gökgezer Yay", "ID-ID": "Busur Pelangkah Langit Grandmaster", "FR-FR": "Arc Marche-ciel du Grand Maître", "JA-JP": "スカイストライダーの弓(グランドマスター)", "EN-US": "Grandmaster's Skystrider Bow", "DE-DE": "Himmelsläufer-Bogen des Großmeisters", "AR-SA": "قوس قافز السماء للأستاذ", "KO-KR": "그랜드 마스터의 스카이스트라이더 보우", "PT-BR": "Arco do Andarilho Celeste do Grão-mestre", "ZH-TW": "宗師級天行者之弓", "ES-ES": "Arco Cruzacielos del Gran Maestro", "ZH-CN": "宗师级天行者之弓" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 }, { "uniqueName": "T7_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SHAPESHIFTER_SET3", "uiSprite": "2H_SHAPESHIFTER_BEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 144729, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 217094, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 325640, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_BEAR", "uiAtlas": null, "uiSprite": "SHAPESHIFT_BEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Spirito orso", "RU-RU": "Превращение в духа медведя", "PL-PL": "Przemiana w Duchowego Niedźwiedzia", "TR-TR": "Ruh Ayısı Dönüşümü", "ID-ID": "Transformasi Beruang Roh", "FR-FR": "Transformation en Esprit d'ours", "JA-JP": "変身:スピリットベア", "EN-US": "Spirit Bear Transformation", "DE-DE": "Verwandlung zum Geisterbären", "AR-SA": "التحول إلى دب الروح", "KO-KR": "정령 곰 변형", "PT-BR": "Transformação - Urso Espiritual", "ZH-TW": "靈魂之熊幻形", "ES-ES": "Transformación de Espíritu de oso", "ZH-CN": "灵魂之熊幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in uno [other]Spirito orso[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]bassa[/other]\n[#] Difensiva: [other]alta[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Ferocia[/other]\nFinché la tua [other]Salute[/other] è al di sotto del [other](B)[/other] i [buff]danni[/buff] e la [buff]durata[/buff] degli [buff]effetti di Controllo sulla Folla[/buff] aumenteranno del [buff](C)[/buff] e la [buff]velocità di lancio[/buff] aumenterà del [buff](D)[/buff].", "RU-RU": "Превратитесь в [other]духа медведя[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]низкая[/other]\n[#] Защита: [other]высокая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Ярость[/other]\nПока ваше [other]здоровье[/other] ниже [other](B)[/other], ваш [buff]урон[/buff] и [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] увеличены на [buff](C)[/buff], а ваша [buff]скорость чтения навыков[/buff] повышена на [buff](D)[/buff].", "PL-PL": "Zmieniasz się w [other]Duchowego Niedźwiedzia[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]niskie[/other]\n[#] Defensywne: [other]wysokie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Rozwścieczenie[/other]\nGdy twoje [other]Zdrowie[/other] spadnie poniżej [other](B)[/other] twoje [buff]Obrażenia[/buff] i [buff]Czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] rośnie o [buff](C)[/buff], a twoja [buff]Szybkość czarowania[/buff] rośnie o [buff](D)[/buff].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Ruh Ayısı'na[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]düşük[/other]\n[#] Savunma: [other]yüksek[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Öfkelen[/other]\n[other]Sağlığın[/other] [other](B)[/other] değerinin altındayken [buff]kitle kontrol etkilerinin[/buff] [buff]hasarı[/buff] ve [buff]süresi[/buff] [buff](C)[/buff], [buff]kullanım hızın[/buff] ise [buff](D)[/buff] artar.", "ID-ID": "Berubah menjadi [other]Beruang Roh[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]rendah[/other]\n[#] Pertahanan: [other]tinggi[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Amarah[/other]\nKetika [other]HP[/other] kamu di bawah [other](B)[/other]. [buff]Damage[/buff] dan [buff]Durasi[/buff] [buff]Efek Kontrol Kerumunan[/buff] kamu akan meningkat sebesar [buff](C)[/buff] dan [buff]Kecepatan Rapal[/buff] kamu akan meningkat sebesar [buff](D)[/buff].", "FR-FR": "Transformez-vous en [other]Esprit d'ours[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]faible[/other]\n[#] Défensive : [other]élevée[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Enrager[/other]\nLorsque votre [other]santé[/other] est en dessous de [other](B)[/other], vos [buff]dégâts[/buff] et la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] augmentent de [buff](C)[/buff] et votre [buff]vitesse d'incantation[/buff] augmente de [buff](D)[/buff].", "JA-JP": "[other](A)[/other]の間、[other]スピリットベア[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃力:[other]低い[/other]\n[#] 防御: [other]高い[/other]\n[#] エネルギー再生: [other]非常に高い[/other]\n\n[other]激怒[/other]\nあなたの[other]HP[/other]が[other](B)[/other]以下の間、あなたの[buff]ダメージ[/buff]と[buff]CC効果[/buff]の[buff]持続時間[/buff]が[buff](C)[/buff]上昇します。[buff]詠唱時間[/buff]も[buff](D)[/buff]上昇します。", "EN-US": "Transform into a [other]Spirit Bear[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]low[/other]\n[#] Defensive: [other]high[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Enrage[/other]\nWhile your [other]Health[/other] is below [other](B)[/other] your [buff]Damage[/buff] and [buff]Duration[/buff] of your [buff]Crowd Control effects[/buff] will increase by [buff](C)[/buff] and your [buff]Cast Speed[/buff] will increase by [buff](D)[/buff].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Geisterbären[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Niedrig[/other]\n[#] Defensiv: [other]Hoch[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Wütend[/other]\nWenn dein [other]Leben[/other] unter [other](B)[/other] fällt, steigen dein [buff]Schaden[/buff] und die [buff]Dauer[/buff] deiner [buff]CC-Effekte[/buff] um [buff](C)[/buff], und deine [buff]Zaubergeschwindigkeit[/buff] steigt um [buff](D)[/buff].", "AR-SA": "للتحول إلى [other]دب روح[/other] لمدة تصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]منخفض[/other]\n[#] الدفاع: [other]عالٍ[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]السخط[/other]\nعندم�� تكون [other]صحتك[/other] أقل من [other](B)[/other]، سيزيد [buff]ضررك[/buff] [buff]ومدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] لديك بمقدار [buff](C)[/buff] وستزيد [buff]سرعة إلقائك[/buff] بمقدار [buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other] 동안, [other]정령 곰[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]낮음[/other]\n[#] 방어: [other]높음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]격노[/other]\n내 [other]체력[/other]이 [other](B)[/other] 아래라면, 내 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]의 [buff]지속 시간[/buff]이 [buff](C)[/buff]만큼 증가하고, [buff]시전 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Se transforma em um [other]Urso Espiritual[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]baixa[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Enfurecimento[/other]\nEnquanto a sua [other]Vida[/other] estiver abaixo de [other](B)[/other], o seu [buff]Dano[/buff] e a [buff]Duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] serão aumentados em [buff](C)[/buff] e a sua [buff]Velocidade de Lançamento[/buff] aumentará em [buff](D)[/buff].", "ZH-TW": "將形體幻化為[other]靈魂之熊[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]低[/other]\n[#] 防禦性:[other]高[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]激怒[/other]\n當您的[other]生命值[/other]低於[other](B)[/other],您的[buff]傷害[/buff]與[buff]群體控制效果持續時間[/buff]增加[buff](C)[/buff],[buff]施法速度[/buff]增加[buff](D)[/buff]。", "ES-ES": "Transfórmate en un [other]Espíritu de oso[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]baja[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Enfurecer[/other]\nMientras tu [other]salud[/other] esté por debajo de [other](B)[/other], tu [buff]daño[/buff] y la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] incrementan en [buff](C)[/buff] y tu [buff]velocidad de lanzamiento[/buff] incrementa en [buff](D)[/buff].", "ZH-CN": "将形体幻化为[other]灵魂之熊[/other],持续[other](A)[/other]。\n这会使你的[other]技��组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]低[/other]\n[#] 防御性:[other]高[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]激怒[/other]\n当你的[other]生命值[/other]低于[other](B)[/other],你的[buff]伤害[/buff]与[buff]群体控制效果持续时间[/buff]提高[buff](C)[/buff],[buff]施放速度[/buff]提高[buff](D)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 10, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone primordiale del gran maestro", "RU-RU": "Первобытный посох (магистр)", "PL-PL": "Pierwotny Kostur Wszechmistrza", "TR-TR": "Büyük Usta İlkel Asa", "ID-ID": "Tongkat Primitif Grandmaster", "FR-FR": "Bâton primitif du grand maître", "JA-JP": "プライマルの杖(グランドマスター)", "EN-US": "Grandmaster's Primal Staff", "DE-DE": "Urstab des Großmeisters", "AR-SA": "عصا الآفة للأستاذ", "KO-KR": "그랜드 마스터의 프라이멀 스태프", "PT-BR": "Cajado Primitivo do Grão-mestre", "ZH-TW": "宗師級原始野性法杖", "ES-ES": "Bastón primitivo del gran maestro", "ZH-CN": "宗师级原始野性法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] }, "transformation": "BEAR", "spriteName": "2H_SHAPESHIFTER_BEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SHAPESHIFTER_SET2", "uiSprite": "2H_SHAPESHIFTER_ENT", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 45563, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 68344, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 102516, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 153773, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_ENT", "uiAtlas": null, "uiSprite": "SHAPESHIFT_ENT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Sylvian", "RU-RU": "Превращение в хьерна", "PL-PL": "Przemiana w Drzewca", "TR-TR": "Orman Atası Dönüşümü", "ID-ID": "Transformasi Sylvian", "FR-FR": "Transformation en Sylvain", "JA-JP": "変身:シルヴィアン", "EN-US": "Sylvian Transformation", "DE-DE": "Verwandlung zum Sylvanier", "AR-SA": "التحول إلى خشبي", "KO-KR": "실비안 변형", "PT-BR": "Transformação - Espírito Arbóreo", "ZH-TW": "森林之靈幻形", "ES-ES": "Transformación de Silvano", "ZH-CN": "森林之灵幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Sylvian[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]media[/other]\n[#] Difensiva: [other]media[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Crescita[/other]\nAumenta la [buff]Salute massima[/buff] e [buff]quella attuale[/buff] fino a un massimo di [other](B)[/other] alleati in [other]un raggio di (C)[/other] intorno a te del [buff](D)[/buff].", "RU-RU": "Превратитесь в [other]хьерна[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]средняя[/other]\n[#] Защита: [other]средняя[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Рост[/other]\nУвеличивает [buff]максимальное[/buff] и [buff]текущее здоровье[/buff] до [other](B)[/other] союзников в [other]радиусе (C)[/other] вокруг вас на [buff](D)[/buff].", "PL-PL": "Zmieniasz się w [other]Drzewca[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]średnie[/other]\n[#] Defensywne: [other]średnie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Przyrost[/other]\nZwiększa [buff]Maks.[/buff] i [buff]Obecne Zdrowie[/buff] do [other](B)[/other] sojuszników w promieniu [other](C)[/other] od ciebie o [buff](D)[/buff].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Orman Atası'na[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]orta[/other]\n[#] Savunma: [other]orta[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Büyüme[/other]\nEtrafındaki [other](B) yarıçaplı[/other] alanda bulunan en fazla [other](C)[/other] müttefikin [buff]azami[/buff] ve [buff]mevcut sağlıklarını[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Berubah menjadi [other]Sylvian[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]menengah[/other]\n[#] Pertahanan: [other]menengah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Pertumbuhan[/other]\nMeningkatkan [buff]HP Maks[/buff] dan [buff]HP Saat ini[/buff] hingga [other](B)[/other] sekutu dalam [other](C) radius[/other] di sekitarmu sebesar [buff](D)[/buff].", "FR-FR": "Transformez-vous en [other]Sylvain[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]moyenne[/other]\n[#] Défensive : [other]moyenne[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Croissance[/other]\nAugmente de [buff](B)[/buff] la [buff]santé maximale[/buff] et [buff]actuelle[/buff] d'un maximum de [other](C)[/other] alliés dans un [other]rayon de (D)[/other] autour de vous.", "JA-JP": "[other](A)[/other]間、[other]シルヴィアン[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生: [other]非常に高い[/other]\n\n[other]成長[/other]\n自分を中心とした半径[other](B)[/other]内にいる最大[other](C)[/other]の味方の[buff]最大[/buff]と[buff]現在のヘルス[/buff]を[buff](D)[/buff]増加させる。", "EN-US": "Transform into an [other]Sylvian[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]medium[/other]\n[#] Defensive: [other]medium[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Growth[/other]\nIncreases the [buff]Max[/buff] and [buff]Current Health[/buff] of up to [other](B)[/other] allies in a [other](C) radius[/other] around you by [buff](D)[/buff].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Sylvanier[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Mittel[/other]\n[#] Defensiv: [other]Mittel[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Wachstum[/other]\nSteigert das [buff]max.[/buff] und [buff]aktuelle Leben[/buff] von bis zu [other](B)[/other] Alliierten in [other](C) Radius[/other] um dich herum um [buff](D)[/buff].", "AR-SA": "للتحول إلى [other]خشبي[/other] لمدة تصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]متوسط[/other]\n[#] الدفاع: [other]متوسط[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]النمو[/other]\nتزيد [buff]الصحة القصوى[/buff] [buff]والحالية[/buff] لما يصل إلى [other](B)[/other] من الحلفاء في [other]محيط (C)[/other] حولك بمقدار [buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other] 동안, [other]실비안[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]중간[/other]\n[#] 방어: [other]중간[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]성장[/other]\n내 주변 [other](B) 범위[/other] 내에 있는 아군 최대 [other](C)[/other]명의 [buff]최대 체력[/buff]과 [buff]현재 체력[/buff]이 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Se transforma em um [other]Espírito Arbóreo[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]média[/other]\n[#] Defensiva: [other]média[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Crescimento[/other]\nAumenta a [buff]Vida Máxima[/buff] e [buff]Atual[/buff] de até [other](B)[/other] aliados em um [other]raio de (C)[/other] ao seu redor em [buff](D)[/buff].", "ZH-TW": "將形體幻化為[other]森林之靈[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]中[/other]\n[#] 防禦性:[other]中[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]成長[/other]\n使您自身周圍[other](B)半徑[/other]內最多[other](C)[/other]位盟友的[buff]生命值上限[/buff]和[buff]目前生命值[/buff]增加[buff](D)[/buff]。", "ES-ES": "Transfórmate en un [other]Silvano[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]media[/other]\n[#] Defensiva: [other]media[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Crecimiento[/other]\nIncrementa la [buff]salud máxima[/buff] y [buff]actual[/buff] de hasta [other](B)[/other] aliados en un [other]radio de (C)[/other] a tu alrededor en [buff](D)[/buff].", "ZH-CN": "将形体幻化为[other]森林之灵[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]中[/other]\n[#] 防御性:[other]中[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]成长[/other]\n使你周围[other](B)半��[/other]范围内最多[other](C)[/other]名友军的[buff]最大[/buff]和[buff]当前生命值[/buff]提高[buff](D)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 5, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone legaradice del gran maestro", "RU-RU": "Непреодолимый посох (магистр)", "PL-PL": "Kostur Korzenia Wszechmistrza", "TR-TR": "Büyük Usta Taşkın Asası", "ID-ID": "Tongkat Akar Terikat Grandmaster", "FR-FR": "Bâton enraciné du grand maître", "JA-JP": "ルートバウンドの杖(グランドマスター)", "EN-US": "Grandmaster's Rootbound Staff", "DE-DE": "Wurzelbinderstab des Großmeisters", "AR-SA": "العصا المرتبطة بالجذور للأستاذ", "KO-KR": "그랜드 마스터의 루트바운드 스태프", "PT-BR": "Cajado Enraizado do Grão-mestre", "ZH-TW": "宗師級林語者法杖", "ES-ES": "Bastón enraizado del gran maestro", "ZH-CN": "宗师级林语者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 1 } ] }, "transformation": "ENT", "spriteName": "2H_SHAPESHIFTER_ENT", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SHAPESHIFTER_SET1", "uiSprite": "2H_SHAPESHIFTER_PANTHER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 28589, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 42883, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 64324, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 96486, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del predatore del gran maestro", "RU-RU": "Посох бродяги (магистр)", "PL-PL": "Poszukujący Kostur Wszechmistrza", "TR-TR": "Büyük Usta Av Asası", "ID-ID": "Tongkat Mengintai Grandmaster", "FR-FR": "Bâton rôdeur du grand maître", "JA-JP": "プラウリングの杖(グランドマスター)", "EN-US": "Grandmaster's Prowling Staff", "DE-DE": "Pirschstab des Großmeisters", "AR-SA": 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1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Creatrice di re dell'esperto", "RU-RU": "Царетворец (эксперт)", "PL-PL": "Królotwórca Znawcy", "TR-TR": "Uzman Haşmetli Kılıcı", "ID-ID": "Pembuat Raja Ahli", "FR-FR": "Adoube-roi de l'expert", "JA-JP": "キングメイカー(達人)", "EN-US": "Expert's Kingmaker", "DE-DE": "Königsmacher des Experten", "AR-SA": "صانع الملوك للأخصائي", "KO-KR": "전문가의 킹메이커", "PT-BR": "Cria-reis do Perito", "ZH-TW": "專家級擁王者", "ES-ES": "Crea-reyes del experto", "ZH-CN": "专家级拥王阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": 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"abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 8 }, { "uniqueName": "T8_METALBAR", "count": 16 } ] }, "transformation": null, "spriteName": "MAIN_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_DAGGER", "uiSprite": "MAIN_DAGGER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Pugnale dell'anziano", "RU-RU": "Кинжал (старейшина)", "PL-PL": "Sztylet Starszego", "TR-TR": "Yüce Hançeri", "ID-ID": "Belati Tetua", "FR-FR": "Dague du sage", "JA-JP": "ダガー(老熟)", "EN-US": "Elder's Dagger", "DE-DE": "Dolch des Ältesten", "AR-SA": "خنجر الحكيم", "KO-KR": "장로의 대거", "PT-BR": "Adaga do Ancião", "ZH-TW": "禪師級匕首", "ES-ES": "Daga del anciano", "ZH-CN": "禅师级匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_DAGGER", "uiSprite": "MAIN_DAGGER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "SUNDERARMOR2", "uiAtlas": null, "uiSprite": "SUNDER_ARMOR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Spezzacorazza", "RU-RU": "Раскол брони", "PL-PL": "Bez Zbroi", "TR-TR": "Zırh Koparma", "ID-ID": "Pembelah Armor", "FR-FR": "Brise-armure", "JA-JP": "アーマー粉砕", "EN-US": "Sunder Armor", "DE-DE": "Rüstung brechen", "AR-SA": "درع الشطر", "KO-KR": "갑옷 찢기", "PT-BR": "Fender Armadura", "ZH-TW": "破甲", "ES-ES": "Rompearmaduras", "ZH-CN": "破甲" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nApplica una [other]carica di Spezzacorazza[/other].\n\nCiascuna [other]carica di Spezzacorazza[/other] riduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] (contro i giocatori) / [debuff](C)[/debuff] (contro i mob) per [debuff](D)[/debuff] ([other]si accumula[/other] fino a [other](E)[/other] volte).", "RU-RU": "Атакуйте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\nДобавляет [other]один заряд Раскола брони[/other].\n\nКаждый [other]заряд Раскола брони[/other] снижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] (против игроков) / [debuff](C)[/debuff] (против монстров) в течение [debuff](D)[/debuff] ([other]накапливается[/other] до [other](E)[/other] раз).", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nNakłada [other]jeden ładunek Bez Zbroi[/other].\n\nKażdy [other]ładunek Bez Zbroi[/other] zmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] (przeciwko graczom) / [debuff](C)[/debuff] (przeciwko mobom) przez [debuff](D)[/debuff] ([other]kumuluje się[/other] do [other](E)[/other] razy).", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\n[other]Bir Zırh Koparma Yükü[/other] uygular.\n\nHer [other]Zırh Koparma Yükü[/other], [debuff](B)[/debuff] boyunca [debuff]hasar dirençlerini[/debuff] [debuff](C)[/debuff] (oyunculara karşı) / [debuff](D)[/debuff] (diğer düşmanlara karşı) azaltır (en fazla [other](E)[/other] defa [other]birikir[/other]).", "ID-ID": "Menyerang musuh yang ditarget, memberikan [dmg](A) damage fisik[/dmg].\nMenerapkan [other]satu Charge Pembelah Armor[/other].\n\nTiap [other]Charge Pembelah Armor[/other] menurunkan [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] (vs pemain) / [debuff](C)[/debuff] (vs mob) selama [debuff](D)[/debuff] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).", "FR-FR": "Attaquez la cible ennemie, infligeant [dmg](A) dégâts physiques[/dmg].\nApplique [other]une charge de Brise-armure[/other].\n\nChaque [other]charge de Brise-armure[/other] réduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] (contre les joueurs) / [debuff](C)[/debuff] (contre les monstres) pendant [debuff](D)[/debuff] ([other]Cumulable[/other] jusqu'à [other](E)[/other] fois).", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[other]アーマー粉砕チャージを1つ[/other]適用します。\n\n[other]アーマー粉砕チャージ[/other]1つにつき、[debuff](B)[/debuff]の間、[debuff]ダメージ耐性[/debuff]を減少させます(対プレイヤー:[debuff](C)[/debuff])/(対モブ:[debuff](D)[/debuff])(最大[other](E)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nApplies [other]one Sunder Armor Charge[/other].\n\nEach [other]Sunder Armor Charge[/other] decreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] (vs players) / [debuff](C)[/debuff] (vs mobs) for [debuff](D)[/debuff] ([other]stacks[/other] up to [other](E)[/other] times).", "DE-DE": "Greift deinen anvisierten Gegner und verursacht [dmg](A) physischen Schaden[/dmg].\nAppliziert [other]eine Aufladung Rüstung Brechen[/other].\n\nJede [other]Aufladung Rüstung Brechen[/other] reduziert für [debuff](B)[/debuff] die [debuff]Schadensresistenzen[/debuff] um [debuff](C)[/debuff] (vs. Spieler) / [debuff](D)[/debuff] (vs. Mobs) (Bis zu [other](E)[/other][other]Stapel[/other]).", "AR-SA": "للهجوم على العدو المستهدف، وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتطبق [other]شحنة من درع الشطر[/other].\n\nتقلل كل [other]شحنة من درع الشطر[/other] [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] (ضد اللاعبين) / [debuff](C)[/debuff] (ضد الغرماء) لمدة [debuff](D)[/debuff] ([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[other]갑옷 찢기 스택 한개[/other]를 적용합니다.\n \n각 [other]갑옷 찢기 스택[/other] 마다 적의 [debuff]대미지 저항력[/debuff]을 [debuff](B)[/debuff] 동안 [debuff](C)[/debuff] (vs 플레이어) / [debuff](D)[/debuff] (vs 몬스터) 감소시킵니다 ([other](E)[/other] 번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Ataca o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nAplica [other]uma carga de Fender Armadura[/other].\n\nCada [other]carga de Fender Armadura[/other] reduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] (contra jogadores) / [debuff](C)[/debuff] (contra monstros) por [debuff](D)[/debuff] ([other]acumula[/other] até [other](E)[/other] vezes).", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n施加[other]一層破甲層數[/other]。\n\n每層[other]破甲層數[/other]使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff](對玩家)/[debuff](C)[/debuff](對怪物),持續[debuff](D)[/debuff](最多可[other]疊加[/other][other](E)[/other]層)。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nAplica [other]una carga de Rompearmaduras[/other].\n\nCada [other]carga de Rompearmaduras[/other] reduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] (contra jugadores) / [debuff](C)[/debuff] (contra monstruos) por [debuff](D)[/debuff] ([other]se acumula[/other] hasta [other](E)[/other] veces).", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n施加一层[other]破甲叠层[/other]。\n\n每一层[other]破甲叠层[/other]使其[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff](对玩家) / [debuff](C)[/debuff](对野怪),持续[debuff](D)[/debuff](最多可[other]堆叠(E)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 2, "category": "debuff", "uiType": "debuff", "maxCharges": 3, "buffOverTime": [ { "target": "enemy", "type": "physicalarmor", "time": 8, "value": -0.04, "effectAreaRadius": null }, { "target": "enemy", "type": "magicresistance", "time": 8, "value": -0.04, "effectAreaRadius": null }, { "target": "enemy", "type": "physicalarmor", "time": 8, "value": -0.06, "effectAreaRadius": null }, { "target": "enemy", "type": "magicresistance", "time": 8, "value": -0.06, "effectAreaRadius": null } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -66.69, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "QDASH", "uiAtlas": null, "uiSprite": "DEADLY_SWIPE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Urto mortale", "RU-RU": "Смертельный взмах", "PL-PL": "Śmiertelny Zamach", "TR-TR": "Ölümcül Darbe", "ID-ID": "Sapuan Mematikan", "FR-FR": "Volée mortelle", "JA-JP": "致死のスワイプ", "EN-US": "Deadly Swipe", "DE-DE": "Tödlicher Schnitt", "AR-SA": "الانقضاض المميت", "KO-KR": "죽음의 휘두르기", "PT-BR": "Pancada Mortal", "ZH-TW": "致命橫掃", "ES-ES": "Golpe de muerte", "ZH-CN": "致命横扫" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other].\nApplica [other]uno Spirito assassino[/other] su di te per ogni nemico colpito.\n\nColpire almeno [other]un nemico[/other] ripristinerà [other](C) punti energia[/other].\n\nOgni [other]carica di Spirito assassino[/other] aumenta tutti i tuoi [buff]danni[/buff] del [buff](D)[/buff] per [buff](E)[/buff] (si [other]accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] в указанную точку, нанеся [dmg](A) физического урона[/dmg] всем врагам в [other]радиусе (B)[/other].\nДобавляет вам [other]один заряд Духа убийцы[/other] за каждый вражеский удар.\n\nУдарив хотя бы [other]одного врага[/other], вы восстановите [other](C) энергии[/other].\n\nКаждый [other]заряд Духа убийцы[/other] увеличит весь ваш [buff]урон[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](B)[/other].\nNakłada [other]jeden ładunek Ducha Zabójcy[/other] za każdego uderzonego wroga.\n\nUderzenie co najmniej [other]jednego wroga[/other] przywróci [other](C) Energii[/other].\n\nKażdy [other]ładunek Ducha Zabójcy[/other] zwiększa wszystkie twoje [buff]obrażenia[/buff] o [buff](D)[/buff] przez [buff](E)[/buff].([other]Kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Hedef yöne doğru [mobility]sıçrayıp[/mobility] [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\nHer isabet ettiği düşman için üzerine [other]bir Suikastçı Ruhu[/other] uygular.\n\nEn az [other]bir düşmana[/other] isabet ederse [other](C) enerji[/other] yeniler.\n\nHer [other]Suikastçı Ruh Yükü[/other], [buff](D)[/buff] boyunca verdiğin tüm [buff]hasarı[/buff] [buff](E)[/buff] artırır (en fazla [other](F)[/other] defa [other]birikir[/other].)", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, memberikan [dmg](A) damage fisik[/dmg] pada semua musuh dalam [other]radius (B)[/other].\nMenerapkan [other]satu Roh Pembunuh[/other] padamu untuk setiap serangan musuh.\n\nMengenai setidaknya [other]satu musuh[/other] akan memulihkan [other](C) Energi[/other].\n\nTiap [other]Charge Roh Pembunuh[/other] menambah semua [buff]damage[/buff] hingga [buff](D)[/buff] selama [buff](E)[/buff] ([other]menumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other].\nApplique [other]un Esprit de l'Assassin[/other] sur vous.\n\nToucher au moins [other]un ennemi[/other] vous rend [other](C) d'énergie[/other].\n\nChaque [other]Charge d'Esprit de l'Assassin[/other] augmente vos [buff]dégâts[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]して、[other]半径(A)[/other]以内にいる全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n敵にヒットするたびに[other]アサシンの精霊1体[/other]があなたに適用されます。\n\n少なくとも[other]敵1体[/other]に命中すると、[other]エネルギーが(C)[/other]回復します。\n\n[other]アサシンの精霊のチャージ[/other]1つにつき、全ての[buff]ダメージ[/buff]が、[buff](D)[/buff]の間[buff](E)[/buff]上昇します(最大[other](F)[/other]回まで[other]スタック[/other]します)。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] to all enemies in a [other](B) radius[/other].\nApplies [other]one Assassin Spirit[/other] on you for every enemy hit.\n\nHitting at least [other]one enemy[/other] will restore [other](C) Energy[/other].\n\nEach [other]Assassin Spirit Charge[/other] increases all your [buff]damage[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "[mobility]Springe[/mobility] zur anvisierten Position, dies verursacht [dmg](A) physischen Schaden[/dmg] bei allen Gegnern in [other](B) Radius[/other].\nVerleiht dir [other]eine Aufladung Attentätergeist[/other] pro getroffenem Gegner.\n\nTriffst du mindestens [other]einen Gegner[/other], erhältst du [other](C) Energie[/other].\n\nJede [other]Aufladung des Attentätergeists[/other] steigert deinen gesamten [buff]Schaden[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (Bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "[mobility]القفز[/mobility] تجاه الموقع المستهدف يلحق [dmg](A) من الضرر البدني[/dmg] بكل الأعداء في [other]محيط (B)[/other].\nتُطبق [other]روح سفاح واحدة[/other] عليك لكل عدو مصاب.\n\nإن إصابة [other]عدو واحد[/other] على الأقل ستُعيد [other](C) من الطاقة[/other].\n\nكل [other]شحنة من روح السفاح[/other] تزيد كل [buff]الضرر[/buff] الذي يمكنك إحداثه بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات).", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other](A) 범위[/other]안의 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n 공격한 적의 수 마다 자신에게 [other]암살자의 영혼 스택 하나[/other]를 부여합니다.\n\n 최소 [other]한명의 적[/other]을 타격하면 [other](C)의 에너지[/other]를 회복합니다. \n\n 각 [other]암살자의 영혼 스택[/other]은 [buff](D)[/buff] 동안 자신의 [buff]대미지[/buff]를 [buff](E)[/buff] 만큼 증가시킵니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, causando [dmg](A) de dano físico[/dmg] a todos os inimigos em um [other]raio de (B)[/other].\nAplica [other]um Espírito Assassino[/other] em você para cada inimigo acertado.\n\nAcertar ao menos [other]um inimigo[/other] restaurará [other](C) de Energia[/other].\n\nCada [other]Carga de Espírito Assassino[/other] aumenta todo o seu [buff]dano[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點物理傷害[/dmg]。\n每擊中一名敵人,為自身施加[other]一層暗殺之魂[/other]。\n\n至少擊中[other]一名敵人[/other]時,回復[other](C)點能量[/other]。\n\n每層[other]暗殺之魂層數[/other]使自身所有[buff]傷害[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos en un [other]radio de (B)[/other].\nTe aplica [other]un Espíritu asesino[/other] por cada enemigo golpeado.\n\nGolpear al menos [other]un enemigo[/other] restaurará [other](C) de energía[/other].\n\nCada [other]carga de Espíritu asesino[/other] incrementa todo tu [buff]daño[/buff] en [buff](D)[/buff] por [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],对[other](A)半径[/other]范围内的所有敌人造成[dmg](B)物理伤害[/dmg]。\n每击中一个敌人,在你身上施加一层[other]刺客灵魂叠层[/other]。\n\n若击中至少[other]一个敌人[/other],回复[other](C)能量[/other]。\n\n每一层[other]刺客灵魂叠层[/other]使你的所有[buff]伤害[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠(F)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 4, "energyUsage": 9, "castRange": 4.5, "category": "forcedmovement", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "toggle", "uniqueName": "ASSASSINSPIRIT", "uiAtlas": null, "uiSprite": "ASSASSIN_SPIRIT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Spirito assassino", "RU-RU": "Дух убийцы", "PL-PL": "Zabójczy Duch", "TR-TR": "Suikastçı Ruhu", "ID-ID": "Roh Pembunuh", "FR-FR": "Esprit de l'Assassin", "JA-JP": "アサシンの精霊", "EN-US": "Assassin Spirit", "DE-DE": "Attentätergeist", "AR-SA": "روح السفاح", "KO-KR": "암살자의 영혼", "PT-BR": "Espírito Assassino", "ZH-TW": "暗殺之魂", "ES-ES": "Espíritu asesino", "ZH-CN": "刺客灵魂" }, "localizedDescriptions": { "IT-IT": "Invoca il tuo Spirito assassino, applicando su di te una [other]carica di Spirito assassino[/other] ogni [other](A)[/other].\n\nRiduce la tua [other]difesa[/other] del [other](B)[/other].\n\nIl potere può durare fino a [other](C)[/other], ma può essere [other]disattivato in anticipo[/other].\n\nOgni [other]carica di Spirito assassino[/other] aumenta tutti i tuoi [buff]danni[/buff] del [buff](D)[/buff] per [buff](E)[/buff] (si [other]accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Призовите Дух убийцы, который передает вам [other]свои заряды[/other] каждые [other](A)[/other].\n\nСнижает вашу [other]защиту[/other] на [other](B)[/other].\n\nНавык длится до [other](C)[/other], но его можно [other]отключить раньше[/other].\n\nКаждый [other]заряд Духа убийцы[/other] увеличивает весь ваш [buff]урон[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Przywołujesz swojego Ducha Zabójcy, nakładając na siebie [other]ładunek Ducha Zabójcy[/other] co [other](A)[/other].\n\nZmniejsza twoją [other]obronę[/other] o [other](B)[/other].\n\nUmiejętność może trwać do [other](C)[/other] ale może być [other]zdezaktywowana wcześniej[/other].\n\nKażdy [other]ładunek Ducha Zabójcy[/other] zwiększa twoje [buff]obrażenia[/buff] o [buff](D)[/buff] na [buff](E)[/buff]. ([other]Kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Suikastçı Ruhu'nu uyandırarak kendine her [other](A)[/other] bir [other]Suikastçı Ruhu Yükü[/other] uygularsın.\n\n[other]Savunmanı[/other] [other](B)[/other] azaltır.\n\nYetenek, [other](C)[/other] boyunca aktif kalabilir ancak [other]daha erken devre dışı bırakılabilir[/other].\n\nHer [other]Suikastçı Ruh Yükü[/other], [buff](D)[/buff] boyunca verdiğin tüm [buff]hasarı[/buff] [buff](E)[/buff] artırır (en fazla [other](F)[/other] defa [other]birikir[/other].)", "ID-ID": "Membangunkan Roh Pembunuh milikmu, menerapkan [other]Charge Roh Pembunuh[/other] padamu setiap [other](A)[/other].\n\nMengurangi [other]Pertahanan[/other] milikmu hingga [other](B)[/other].\n\nKemampuan ini berlangsung selama [other](C)[/other] tetapi bisa [other]dinonaktifkan lebih awal[/other].\n\nTiap [other]Charge Roh Pembunuh[/other] menambah semua [buff]damage[/buff] hingga [buff](D)[/buff] selama [buff](E)[/buff] ([other]menumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Invoquez l'Esprit de l'Assassin, appliquant une [other]Charge d'Esprit de l'Assassin[/other] sur vous toutes les [other](A)[/other].\n\nRéduit votre [other]Défense[/other] de [other](B)[/other].\n\nLa compétence dure jusqu'à [other](C)[/other] mais peut être [other]désactivée plus tôt[/other].\n\nChaque [other]Charge d'Esprit de l'Assassin[/other] augmente tous vos [buff]dégâts[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "アサシンの精霊を呼び出し、[other]アサシンの精霊のチャージ[/other]を[other](A)[/other]ごとに適用します。\n\nあなたの[other]防御力[/other]が[other](B)[/other]減少します。\n\n能力は最大で[other](C)[/other]まで持続しますが、[other]それより早く無効化[/other]することもできます。\n\n[other]アサシンの精霊の��ャージ[/other]1つにつき、全ての[buff]ダメージ[/buff]が、[buff](D)[/buff]の間[buff](E)[/buff]上昇します。", "EN-US": "Invoke your Assassin Spirit, applying an [other]Assassin Spirit Charge[/other] on you every [other](A)[/other].\n\nDecreases your [other]Defense[/other] by [other](B)[/other].\n\nThe ability can last up to [other](C)[/other] but can be [other]deactivated earlier[/other].\n\nEach [other]Assassin Spirit Charge[/other] increases all your [buff]damage[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Rufe den Attentätergeist in dir an, dies bringt dir alle [other](A)[/other]eine Aufladung des [other]Attentätergeists[/other].\n\nReduziert deine [other]Verteidigung[/other] um [other](B)[/other]\n\nDie Fertigkeit besteht für bis zu [other](C)[/other], kann aber auch [other]früher abgebrochen werden[/other].\n\nJede [other]Aufladung des Attentätergeists[/other] steigert deinen gesamten [buff]Schaden[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (Bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "عليك استدعاء روح السفاح الخاصة بك للتزود [other]بشحنة روح السفاح[/other] كل [other](A)[/other].\n\nتقلل [other]دفاعك[/other] بمقدار [other](B)[/other].\n\nيمكن أن تدوم القدرة لمدة [other](C)[/other] لكن يمكن [other]تعطيلها مبكرًا[/other].\n\nكل [other]شحنة من روح السفاح[/other] تزيد كل [buff]الضرر[/buff] الذي يمكنك إحداثه بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات).", "KO-KR": "암살자의 영혼을 끌어모아 자신에게 [other](A)[/other] 마다 [other]암살자의 영혼 스택[/other]을 부여합니다.\n\n [other]방어력[/other]을 [other](B)[/other] 만큼 감소시킵니다.\n\n 이 스킬은 최대 [other](C)[/other] 까지 지속되며 [other]일찍 비활성화[/other]가 가능합니다.\n\n 각 [other]암살자의 영혼 스택[/other] 마다 [buff](D)[/buff] 동안 자신의 [buff]대미지[/buff]를 [buff](E)[/buff] 만큼 증가시킵니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Invoca seu Espírito Assassino, aplicando uma [other]carga de Espírito Assassino[/other] em você a cada [other](A)[/other].\n\nReduz a sua [other]Defesa[/other] em [other](B)[/other].\n\nA habilidade pode durar até [other](C)[/other], mas pode ser [other]desativada antes[/other].\n\nCada [other]Carga de Espírito Assassino[/other] aumenta todo o seu [buff]dano[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "喚醒體內的暗殺之魂,每[other](A)[/other]為自身施加一層[other]暗殺之魂層數[/other]。\n\n使自身[other]防禦力[/other]降低[other](B)[/other]。\n\n此技能最多能持續[other](C)[/other],但能[other]提早停用[/other]。\n\n每層[other]暗殺之魂層數[/other]使自身所有[buff]傷害[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Invoca a tu Espíritu asesino y aplícate una [other]carga de Espíritu asesino[/other] cada [other](A)[/other].\n\nReduce tu [other]defensa[/other] en [other](B)[/other].\n\nLa habilidad puede durar hasta [other](C)[/other] pero puede ser [other]desactivada antes[/other].\n\nCada [other]carga de Espíritu asesino[/other] incrementa todo tu [buff]daño[/buff] en [buff](D)[/buff] por [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "唤醒你的刺客灵魂,每[other](A)[/other]在你身上施加一层[other]刺客灵魂叠层[/other]。\n\n你的[other]防御[/other]降低[other](B)[/other]。\n\n此技能可持续最多[other](C)[/other],但也可以[other]提早关闭[/other]。\n\n每一层[other]刺客灵魂叠层[/other]使你的所有[buff]伤害[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠(F)次[/other])。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 1, "energyUsage": 6, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": 3, "buffOverTime": [ { "target": "self", "type": "bonusdefensevsplayers", "time": 15, "value": -0.04, "effectAreaRadius": null }, { "target": "self", "type": "bonusdefensevsmobs", "time": 15, "value": -0.04, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "THROWINGBLADES", "uiAtlas": null, "uiSprite": "THROWING_BLADES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lame da lancio", "RU-RU": "Метательные ножи", "PL-PL": "Rzut Ostrzami", "TR-TR": "Kılıç Fırlatma", "ID-ID": "Pedang Lempar", "FR-FR": "Lames de lancer", "JA-JP": "スローイングブレード", "EN-US": "Throwing Blades", "DE-DE": "Wurfmesser", "AR-SA": "إلقاء النصال", "KO-KR": "칼날 던지기", "PT-BR": "Lâminas de Atirar", "ZH-TW": "飛刃", "ES-ES": "Cuchillas arrojadizas", "ZH-CN": "飞刀" }, "localizedDescriptions": { "IT-IT": "Lanci tre Lame da Lancio in un'area a [other]cono[/other] nella direzione bersaglio, che [other]trapassano[/other] i nemici e infliggono [dmg](A) danni fisici[/dmg].\nAumenta la tua [buff]Velocità di Movimento[/buff] del [buff](B)[/buff] e tutti i [buff]danni[/buff] che infliggi del [buff](C)[/buff] per ogni [other]nemico diverso[/other] colpito ([other]si accumula[/other] fino a [other](D)[/other] volte) per [buff](E)[/buff].", "RU-RU": "Бросьте три метательных ножа в зоне [other]конуса[/other] в указанном направлении, [other]пронзив[/other] всех врагов на своем пути и нанеся [dmg](A) физического урона[/dmg].\nУвеличивает вашу [buff]скорость передвижения[/buff] на [buff](B)[/buff], а также весь наносимый вами [buff]урон[/buff] на [buff](C)[/buff] за каждого задетого [other]уникального врага[/other] ([other]накапливается[/other] до [other](D)[/other] раз) в течение [buff](E)[/buff].", "PL-PL": "Wyrzucasz trzy Ostrza w [other]stożku[/other] w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów i zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\nZwiększa twoją [buff]szybkość ruchu[/buff] o [buff](B)[/buff] i wszystkie [buff]obrażenia[/buff], które zadajesz o [buff](C)[/buff], za każdego [other]oddzielnego wroga[/other], którego uderzysz ([other]kumuluje się[/other] do [other](D)[/other] razy) przez [buff](E)[/buff].", "TR-TR": "Hedeflenen yöne doğru bir [other]koni[/other] halinde üç adet Kılıç Fırlatma gerçekleştir, kılıçlar tüm düşmanları [other]delerek[/other] geçer ve [dmg](A) fiziksel hasar verir[/dmg].\n[buff]Hareket Hızını[/buff] [buff](B)[/buff] artırır ve [buff](C)[/buff] boyunca vurulan her bir [other]benzersiz düşman[/other] için verdiğin tüm [buff]hasarı[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).", "ID-ID": "Melempar tiga Pedang Lempar ke [other]kerucut[/other] di arah tertarget, [other]menembus[/other] melewati semua musuh dan memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff], dan seluruh [buff]damage[/buff] yang kamu hasilkan sebesar [buff](C)[/buff], untuk setiap [other]musuh unik[/other] yang terkena ([other]bertumpuk[/other] hingga [other](D)[/other] kali) selama [buff](E)[/buff].", "FR-FR": "Lancez trois Lames de Lancer dans un [other]cône[/other] dans la direction ciblée, [other]transperçant[/other] tous les ennemis et infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente votre [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff], et tous les [buff]dégâts[/buff] que vous infligez de [buff](C)[/buff] pour chaque [other]ennemi unique[/other] touché ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois) pendant [buff](E)[/buff].", "JA-JP": "3つのスローイングブレードを[other]円錐[/other]状に投げ、すべての敵を[other]貫き[/other]、[dmg](A)物理ダメージ[/dmg]を与える。\n[other]一意の敵[/other]に命中するごとに、[buff](B)[/buff]間、[buff]移動速度[/buff]が[buff](C)[/buff]上昇し、与える[buff]ダメージ[/buff]全てが[buff](D)[/buff]上昇します(最大[other](E)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Throw three Throwing Blades in a [other]cone[/other] in the targeted direction, [other]piercing[/other] through all enemies and dealing [dmg](A) physical damage[/dmg].\nIncreases your [buff]Move Speed[/buff] by [buff](B)[/buff], and all [buff]damage[/buff] you deal by [buff](C)[/buff], for each [other]unique enemy[/other] hit ([other]stacks[/other] up to [other](D)[/other] times) for [buff](E)[/buff].", "DE-DE": "Wirf drei Wurfmesser in einem [other]Kegel[/other] in die anvisierte Richtung, diese [other]durchschlagen[/other] alle Gegner und verursachen [dmg](A) physischen Schaden[/dmg].\nSteigert pro getroffenem, [other]einzigartigen Gegner[/other] deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](B)[/buff] und den gesamten, von dir angerichteten [buff]Schaden[/buff] um [buff](C)[/buff] (bis zu [other](D)[/other] [other]Stapel[/other]) für [buff](E)[/buff].", "AR-SA": "ارمِ ثلاث إلقاء النصال في [other]شكل مخروطي[/other]في الاتجاه المستهدف،[other] تخترق[/other]جميع الأعداء وتسبب [dmg](A)ضررًا بدنيا[/dmg].\nتزيد [buff]سرعة حركتك[/buff] بمقدار [buff](B)[/buff] وكل [buff]ضرر[/buff] يُلحق بمقدار [buff](C)[/buff] لكل [other]عدو فريد[/other] مصاب ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات) لمدة [buff](E)[/buff].", "KO-KR": "목표 방향으로 세 개의 수리검을 [other]부채꼴[/other] 모양으로 던져, 모든 적을 [other]관통[/other]하며 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[other]고유한 적[/other]에게 적중할 때마다 [buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼, 가하는 모든 [buff]대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다 (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Joga três Lâminas de Atirar em um [other]cone[/other] na direção alvo, [other]perfurando[/other] todos os inimigos e causando [dmg](A) de dano físico[/dmg].\nAumenta sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] e todo [buff]dano[/buff] que você causa em [buff](C)[/buff] para cada [other]inimigo único[/other] atingido ([other]acumula[/other] até [other](D)[/other] vezes) por [buff](E)[/buff].", "ZH-TW": "朝目標方向[other]錐形範圍[/other]內投擲三把飛刃,[other]穿透[/other]所有敵人並造成[dmg](A)點魔法傷害[/dmg]。\n每擊中一名[other]不重複敵人[/other]時,使自身[buff]移動速度[/buff]增加[buff](B)[/buff],並使自身造成的所有[buff]傷害[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層),持續[buff](E)[/buff]。", "ES-ES": "Lanza tres Cuchillas Arrojadizas en un [other]cono[/other] en la dirección señalada, [other]perfora[/other] a todos los enemigos e inflige [dmg](A) de daño físico[/dmg].\nIncrementa tu [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff], y todo el [buff]daño[/buff] que inflijas en [buff](C)[/buff] por cada [other]enemigo único[/other] que golpees ([other]se acumula[/other] hasta [other](D)[/other] veces) por [buff](E)[/buff].", "ZH-CN": "朝目标方向的[other]锥形区域[/other]投掷三把飞刀,[other]穿透[/other]所有敌人,造成[dmg](A)魔法伤害[/dmg]。\n每个被击中的[other]不重复敌人[/other],使你的[buff]移动速度[/buff]提高[buff](B)[/buff],你造成的[buff]伤害[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff](最多可[other]堆叠[/other][other](E)[/other]次)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 12, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.55, "effect": "THROWINGBLADES_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "GROUNDDASH", "uiAtlas": null, "uiSprite": "DASH_DAGGER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scatto", "RU-RU": "Марш-бросок", "PL-PL": "Zryw", "TR-TR": "Atıl", "ID-ID": "Melesat", "FR-FR": "Course folle", "JA-JP": "ダッシュ", "EN-US": "Dash", "DE-DE": "Preschen", "AR-SA": "الاندفاع", "KO-KR": "질주", "PT-BR": "Arremetida", "ZH-TW": "衝刺", "ES-ES": "Carrera", "ZH-CN": "急奔" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio.\nAumenta tutti i [buff]danni[/buff] che infliggi del [buff](A)[/buff] per [buff](B)[/buff].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанное место.\nУвеличивает весь наносимый вами [buff]урон[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji.\nZwiększa wszystkie [buff]obrażenia[/buff], które zadajesz o [buff](A)[/buff] przez [buff](B)[/buff].", "TR-TR": "Hedef konuma doğru [mobility]atılırsın[/mobility].\n[buff](A)[/buff] boyunca verdiğin tüm [buff]hasarı[/buff] [buff](B)[/buff] artırır.", "ID-ID": "[mobility]Berlari[/mobility] ke arah posisi target.\nMenambah semua [buff]damage[/buff] yang kamu hasilkan hingga [buff](A)[/buff] selama [buff](B)[/buff].", "FR-FR": "[mobility]Foncez[/mobility] dans la direction ciblée.\nAugmente tous vos [buff]dégâts[/buff] infligés de [buff](A)[/buff] pendant [buff](B)[/buff].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]します。\n[buff](A)[/buff]の間、あなたの全ての[buff]ダメージ[/buff]を[buff](B)[/buff]上昇させます。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position.\nIncreases all [buff]damage[/buff] you deal by [buff](A)[/buff] for [buff](B)[/buff].", "DE-DE": "[mobility]Presche[/mobility] vor zu deiner Zielposition.\nSteigert deinen gesamten angerichteten [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff].", "AR-SA": "[mobility]الاندفاع[/mobility] تجاه الموقع المستهدف.\nتزيد من كل [buff]الأضرار[/buff] المُلحقة من جانبك بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하고 [buff](A)[/buff] 동안 자신이 가하는 모든 [buff]대미지[/buff]를 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo.\nAumenta todo o [buff]dano[/buff] que você causa em [buff](A)[/buff] por [buff](B)[/buff].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility]。\n使自身造成的所有[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada.\nIncrementa todo el [buff]daño[/buff] que infliges en [buff](A)[/buff] por [buff](B)[/buff].", "ZH-CN": "朝目标位置[mobility]突进[/mobility]。\n使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 23.5, "energyUsage": 0.08, "castRange": 8, "category": "movementbuff", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "DEEPCUTS", "uiAtlas": null, "uiSprite": "FORBIDDEN_STAB", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DEEPCUTS_V2_DESC", "localizedNames": { "IT-IT": "Pugnalata proibita", "RU-RU": "Запрещенный удар", "PL-PL": "Zakazane pchnięcie", "TR-TR": "Yasaklı Saplama", "ID-ID": "Tusukan Terlarang", "FR-FR": "Entailles interdites", "JA-JP": "禁断のスタブ", "EN-US": "Forbidden Stab", "DE-DE": "Verbotener Stich", "AR-SA": "الطعنة المحرمة", "KO-KR": "금지된 찌르기", "PT-BR": "Estocada Proibida", "ZH-TW": "禁忌刺殺", "ES-ES": "Corte prohibido", "ZH-CN": "禁忌之刺" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, [cc]interrompendo[/cc] il lancio di poteri del bersaglio.\nInfligge [dmg](A) danni fisici[/dmg].\n[debuff]Azzera[/debuff] le [debuff]cure ricevute[/debuff] dal bersaglio per [debuff](B)[/debuff].", "RU-RU": "Вы атакуете выбранного врага, [cc]прерывая[/cc] его чтение заклинания.\nНаносит [dmg](A) физического урона[/dmg].\n[debuff]Предотвращает[/debuff] [debuff]получение исцеления[/debuff] у выбранной цели в течение [debuff](B)[/debuff].", "PL-PL": "Atakujesz wybranego wroga, [cc]przerywając[/cc] jego czarowanie.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].\n[debuff]Neguje[/debuff] [debuff]Otrzymywane Leczenie[/debuff] celu na [debuff](B)[/debuff].", "TR-TR": "Hedef düşmana saldırarak hedefin büyü kullanımını [cc]yarıda kesersin[/cc].\n[dmg](A) Fiziksel hasar[/dmg] verir.\nHedefin [debuff]alınan iyileştirmesini[/debuff] [debuff](B)[/debuff] boyunca [debuff]engeller[/debuff].", "ID-ID": "Menyerang musuh yang ditarget, [cc]menginterupsi[/cc] perapalan mantra target.\nMemberikan [dmg](A) damage fisik[/dmg].\n[debuff]Menangkal[/debuff] [debuff]Penyembuhan Diterima[/debuff] target selama [debuff](B)[/debuff].", "FR-FR": "Attaquez la cible ennemie, [cc]interrompant[/cc] l'incantation de sort.\nInflige [dmg](A) dégâts physiques[/dmg].\n[debuff]Nullifie[/debuff] les [debuff]soins reçus[/debuff] de la cible pendant [debuff](B)[/debuff].", "JA-JP": "狙った敵を攻撃し、[cc]ターゲットの呪文詠唱[/cc]を妨害します。\n[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff](B)[/debuff]の間、ターゲットの[debuff]治癒回復量[/debuff]を[debuff]無効化[/debuff]します。", "EN-US": "Attack the targeted enemy, [cc]interrupting[/cc] the target's spell casting.\nDeals [dmg](A) physical damage[/dmg].\n[debuff]Negates[/debuff] the target's [debuff]Healing Received[/debuff] for [debuff](B)[/debuff].", "DE-DE": "Greife dein Ziel an und [cc]unterbreche[/cc] das Zauberwirken des Ziels.\nVerursacht [dmg](A) physischen Schaden[/dmg].\n[debuff]Negiert[/debuff] die [debuff]empfangene Heilung[/debuff] des Ziels für [debuff](B)[/debuff].", "AR-SA": "عليك مهاجمة العدو المستهدف [cc]لمقاطعة[/cc] الهدف عن إلقاء تعويذة.\nتلحق [dmg](A) من الضرر البدني[/dmg].\n[debuff]تبطل[/debuff] [debuff]العلاج المُتلقى[/debuff] للهدف لمدة [debuff](B)[/debuff].", "KO-KR": "대상 적을 공격하여 대상의 스킬 시전을 [cc]방해[/cc]합니다.\n[dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](B)[/debuff] 동안 대상의 [debuff]받는 회복량[/debuff]을 [debuff]무효화[/debuff]합니다.", "PT-BR": "Ataca o alvo inimigo, [cc]interrompendo[/cc] o lançamento de habilidades do inimigo.\nCausa [dmg](A) de dano físico[/dmg].\n[debuff]Nega[/debuff] a [debuff]Cura Recebida[/debuff] do alvo por [debuff](B)[/debuff].", "ZH-TW": "攻擊目標敵人,[cc]中斷[/cc]目標施放技能。\n造成[dmg](A)點物理傷害[/dmg]。\n使目標[debuff]受到的治療[/debuff][debuff]無效[/debuff],持續[debuff](B)[/debuff]。", "ES-ES": "Ataca al enemigo señalado e [cc]interrumpe[/cc] su lanzamiento de hechizos.\nInflige [dmg](A) de daño físico[/dmg].\n[debuff]Anula[/debuff] la [debuff]curación que recibe[/debuff] el objetivo durante [debuff](B)[/debuff].", "ZH-CN": "攻击目标敌人,[cc]中断[/cc]目标的技能施法。\n造成[dmg](A)物理伤害[/dmg]。\n使目标[debuff]受到的治疗效果无效[/debuff],持续[debuff](B)[/debuff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 7, "castRange": 2, "category": "debuff", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -84.33, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SKILLSHOT_TELEPORT", "uiAtlas": null, "uiSprite": "DAGGER_THROW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lama dell'ombra", "RU-RU": "Теневой край", "PL-PL": "Ostrze cienia", "TR-TR": "Gölge Sırtı", "ID-ID": "Tepi Bayangan", "FR-FR": "Lisière ombragée", "JA-JP": "シャドウエッジ", "EN-US": "Shadow Edge", "DE-DE": "Schattenschneide", "AR-SA": "حافة الظل", "KO-KR": "그림자 잠입", "PT-BR": "Adaga Sombria", "ZH-TW": "暗影利刃", "ES-ES": "Borde de sombra", "ZH-CN": "暗影之刃" }, "localizedDescriptions": { "IT-IT": "Lancia un coltello nella direzione selezionata, [cc]stordendo[/cc] il primo nemico colpito per [cc](A)[/cc].\nColpendo un nemico ti [mobility]trasporterà[/mobility] [other]dietro[/other] il [other]nemico colpito[/other], rendendoti immune agli [buff]effetti di Controllo[/buff], e ai [buff]Debuff[/buff] fino [buff]all'arrivo[/buff].\n\nColpire un [other]giocatore[/other] riduce [other]il tempo di ricarica[/other] dell'abilità del [other](B)[/other].", "RU-RU": "Бросьте нож в указанном направлении, [cc]оглушив[/cc] первого задетого врага на [cc](A)[/cc].\nУдар по врагу [mobility]перенесет[/mobility] вас [other]за спину[/other] пораженного [other]противника[/other], а также наделит невосприимчивостью ко всем [buff]эффектам контроля[/buff] и [buff]дебафам[/buff] до [buff]приземления[/buff].\n\nУдар по [other]игроку[/other] сократит время [other]восстановления[/other] навыка на [other](B)[/other]", "PL-PL": "Rzucasz nóź w wybranym kierunku, [cc]ogłuszając[/cc] pierwszego uderzonego wroga na [cc](A)[/cc].\nUderzenie wroga [mobility]przyciągnie[/mobility] cię do pozycji [other]za[/other] uderzonym [other]wrogiem[/other] i uczyni cię odpornym na wszystkie [buff]efekty kontroli tłumu[/buff] i [buff]Debuffy[/buff] do czasu twojego [buff]dotarcia na miejsce[/buff].\n\nUderzenie [other]gracza[/other] skraca [other]czas odnowienia[/other] umiejętności o [other](B)[/other].", "TR-TR": "Hedef yöne bir bıçak fırlatıp bıçağın isabet ettiği ilk düşmanı [cc](A)[/cc] boyunca [cc]sersemletirsin[/cc].\nBir düşmanı vurduğunda o [other]düşmanın[/other] [other]arkasına[/other] [mobility]çekilirsin[/mobility] ve oraya [buff]varana[/buff] kadar tüm [buff]kitle kontrol etkilerine[/buff] ve [buff]zayıflatmalara[/buff] karşı bağışıklık kazanırsın.\n\nBir [other]oyuncuyu[/other] vurduğunda bu yeteneğin [other]bekleme süresi[/other], [other](B)[/other] azalır.", "ID-ID": "Melempar pisau kearah tertarget, memberi efek [cc]stun[/cc] ke musuh yang pertama terkena selama [cc](A)[/cc].\nMengenai musuh akan [mobility]menarik[/mobility] kamu [other]ke belakang[/other] [other]musuh[/other] yang dikenai, menjadikanmu kebal terhadap semua [buff]efek Kontrol Kerumunan[/buff], dan [buff]Debuffs[/buff] hingga [buff]diposisi[/buff].\n\nMengenai [other]pemain[/other] mengurangi [other]cooldown[/other]kemampuan ini sebesar [other](B)[/other].", "FR-FR": "Jetez un couteau dans la direction ciblée, [cc]étourdissant[/cc] le premier ennemi touché pendant [cc](A)[/cc].\nFrapper un ennemi vous [mobility]tire[/mobility] [other]derrière[/other] [other]lui[/other] et vous immunise contre tous les [buff]effets de contrôle de foule[/buff] et [buff]malus[/buff] jusqu'à ce que vous [buff]arriviez[/buff].\n\nFrapper un [other]joueur[/other] réduit le [other]temps de recharge[/other] de cette compétence de [other](B)[/other].", "JA-JP": "狙った方向にナイフを投げ、最初に当たった敵を[cc](A)[/cc]間、[cc]スタン[/cc]させる。\n敵に命中すると、命中した[other]敵の[other]背後に[/other][mobility]瞬間移動[/mobility]する。[buff]到着[/buff]まで、すべての[buff]クラウドコントロール効果[/buff]と[buff]デバフ[/buff]に対して免疫になる。\n\n[other]プレイヤー[/other]に命中すると、このアビリティの[other]クールダウン[/other]が[other](B)[/other]短縮される。", "EN-US": "Throw a knife in the targeted direction, [cc]stunning[/cc] the first enemy hit for [cc](A)[/cc].\nHitting an enemy will [mobility]pull[/mobility] you [other]behind[/other] the hit [other]enemy[/other] making you immune to all [buff]Crowd Control effects[/buff], and [buff]Debuffs[/buff] until [buff]arrival[/buff].\n\nHitting a [other]player[/other] reduces this ability's [other]cooldown[/other] by [other](B)[/other].", "DE-DE": "Wirft ein Messer in die anvisierte Richtung, das den ersten getroffenen Gegner für [cc](A)[/cc] [cc]betäubt[/cc].\nTriffst du einen Gegner, [mobility]ziehst[/mobility] du dich [other]hinter[/other] den getroffenen [other]Gegner[/other], was dich bis zu deiner [buff]Ankunft[/buff] immun gegen alle [buff]CC-Effekte[/buff] und [buff]Debuffs[/buff].\n\nWird ein [other]Spieler[/other] getroffen, reduziert das die [other]Abklingzeit[/other] dieser Fertigkeit um [other](B)[/other].", "AR-SA": "لإلقاء سكين في الاتجاه المستهدف [cc]وصعق[/cc] أول عدو يُصاب لمدة [cc](A)[/cc].\nإصابة أحد الأعداء [mobility]ستسحبك[/mobility] [other]خلف[/other] [other]العدو[/other] المصاب، ما يمنحك حصانة من كل [buff]تأثيرات التحكم في الحشود[/buff] [buff]والتثبيطات[/buff] حتى [buff]الوصول[/buff].\n\nإصابة [other]أحد اللاعبين[/other] ستقلل [other]فترة انتظار[/other] هذه القدرة بمقدار [other](B)[/other].", "KO-KR": "목표 방향으로 칼을 던저서 처음 적중하는 적을 [cc](A)[/cc] 동안 [cc]기절[/cc]시킵니다.\n적에게 적중 시 적중한 [other]적[/other]의 [other]뒤[/other]로 자신을 [mobility]끌어당겨[/mobility], [buff]도착[/buff] 전까지 모든 [buff]군중 제어 효과[/buff]와 [buff]디버프[/buff]에 면역이 됩니다.\n\n[other]플레이어[/other]에게 적중 시, 이 스킬의 [other]재사용 대기 시간[/other]이 [other](B)[/other]만큼 감소합니다.", "PT-BR": "Arremessa uma faca na direção alvo, [cc]atordoando[/cc] o primeiro inimigo atingido por [cc](A)[/cc].\nAcertar um inimigo vai [mobility]puxá-lo[/mobility] [other]para trás[/other] do inimigo atingido, tornando-o imune a todos os [buff]efeitos de controle de grupo[/buff] e [buff]desvantagens[/buff] até a [buff]chegada[/buff].\n\nAcertar um [other]jogador[/other] reduz o [other]tempo de recarga[/other] desta habilidade em [other](B)[/other].", "ZH-TW": "朝目標方向投擲一把小刀,使第一個擊中的敵人[cc]暈眩[/cc],持續[cc](A)[/cc]。\n擊中敵人會將您[mobility]牽引[/mobility]至該[other]敵人[/other][other]身後[/other],在[buff]抵達[/buff]前免疫所有[buff]群體控制效果[/buff]與[buff]減益狀態[/buff]。\n\n擊中[other]玩家[/other]會使此技能的[other]冷卻時間[/other]減少[other](B)[/other]。", "ES-ES": "Lanza un cuchillo en la dirección señalada que [cc]aturde[/cc] al primer enemigo golpeado por [cc](A)[/cc].\nGolpear a un enemigo [mobility]te arrastrará[/mobility] [other]detrás[/other] de [other]él[/other] y serás inmune a todos los [buff]efectos de control de multitudes[/buff] y [buff]debuffs[/buff] hasta tu [buff]llegada[/buff].\n\nGolpear a un [other]enemigo[/other] reduce el [other]tiempo de espera[/other] de esta habilidad en [other](B)[/other].", "ZH-CN": "朝目标方向投掷一枚飞刀,[cc]击晕[/cc]其命中的第一个敌人,持续[cc](A)[/cc]。\n此技能若成功命中[other]敌人[/other],则你将会被[mobility]拉拽[/mobility]至其[other]身后[/other],在[buff]抵达[/buff]前免疫所有[buff]群体控制效果[/buff]与[buff]减益状态[/buff]。\n\n此技能若成功命中[other]玩家[/other],则其[other]冷却时间[/other]降低[other](B)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.8, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 12, "castRange": 22, "category": "damage", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.85, "effect": "SKILLSHOT_TELEPORT_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "CHAINDASH", "uiAtlas": null, "uiSprite": "CHAIN_SLASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CHAINDASH_V2_DESC", "localizedNames": { "IT-IT": "Sferzata di catene", "RU-RU": "Удар цепью", "PL-PL": "Cięcie Łańcuchowe", "TR-TR": "Zincirleme Biçme", "ID-ID": "Tebasan Berantai", "FR-FR": "Série d'entailles", "JA-JP": "チェインスラッシュ", "EN-US": "Chain Slash", "DE-DE": "Kettenschlag", "AR-SA": "سلسلة التمزيق", "KO-KR": "사슬 베기", "PT-BR": "Golpe de Corrente", "ZH-TW": "連鎖砍擊", "ES-ES": "Corte de cadena", "ZH-CN": "连锁削砍" }, "localizedDescriptions": { "IT-IT": "[mobility]Carica[/mobility] il nemico bersaglio, colpendo il bersaglio, per poi [mobility]caricare[/mobility] il [other]nemico più vicino[/other] entro [other](A)[/other] dell'ultimo nemico colpito (fino a [other](B)[/other] bersagli differenti), infliggendo [dmg]danni fisici[/dmg] maggiori a ogni colpo consecutivo.\nTi rende [buff]invisibile[/buff] e fornisce [buff]immunità[/buff] ai [buff]danni[/buff] mentre carichi.\n\n[#] Nemici colpiti: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] к выбранному врагу, ударив его, а затем [mobility]переместившись[/mobility] к [other]ближайшему врагу[/other] в радиусе [other](A)[/other] от последнего ударенного вами врага (до [other](B)[/other] разных целей), нанося больше [dmg]физического урона[/dmg] с каждым последующим ударом.\nНаделяет вас [buff]невидимостью[/buff] и [buff]неуязвимостью[/buff] к [buff]урону[/buff] при рывке.\n\n[#] Задетые враги: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PL-PL": "[mobility]Szarżujesz[/mobility] w kierunku wybranego wroga, uderzając go, a następnie [mobility]szarżujesz[/mobility] do [other]najbliższego wroga[/other] w odległości do [other](A)[/other] od ostatnio uderzonego wroga (maksymalnie [other](B)[/other] różnych celów), zadając więcej [dmg]obrażeń fizycznych[/dmg] z każdym kolejnym ciosem.\nCzyni cię [buff]niewidzialnym[/buff] i zapewnia [buff]odporność[/buff] na [buff]obrażenia[/buff] podczas szarży.\n\n[#] Uderzeni Wrogowie: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "TR-TR": "Hedef düşmana [mobility]hücum[/mobility] edip ona darbe indirirsin ve ardından son darbe indirdiğin düşmanın [other](A)[/other] yakınındaki [other]en yakın düşmana[/other] [mobility]hücum[/mobility] ederek ([other](B)[/other] farklı hedefe kadar) art arda her darbe ile daha fazla [dmg]fiziksel hasar[/dmg] verirsin.\nHücum ederken seni [buff]görünmez[/buff] kılar ve [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] sağlar.\n\n[#] Şifa Yükleri: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ID-ID": "[mobility]Menerjang[/mobility] ke arah musuh target, menyerang target lalu [mobility]menerjang[/mobility] ke [other]musuh terdekat[/other] dalam [other](A)[/other] dari musuh terakhir yang diserang (hingga [other](B)[/other] target berbeda), memberikan semakin besar [dmg]damage fisik[/dmg] tiap rentetan serangan.\nMenjadikanmu [buff]tidak terlihat[/buff] dan memberikan [buff]kekebalan[/buff] terhadap [buff]damage[/buff] saat menerjang.\n\n[#] Musuh Terserang: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "FR-FR": "[mobility]Chargez[/mobility] vers l'ennemi ciblé, vous frappez la cible puis [mobility]chargez[/mobility] vers l'[other]ennemi le plus proche[/other] situé à moins de [other](A)[/other] de l'ennemi que vous avez touché en dernier (peut toucher jusqu'à [other](B)[/other] cibles différentes), infligeant de [dmg]dégâts physiques[/dmg] supplémentaires à chaque coup consécutif.\nVous rend [buff]invisible[/buff] et vous confère [buff]immunité[/buff] contre les [buff]dégâts[/buff] pendant la charge.\n\n[#] Ennemi Touché : [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "JA-JP": "狙った敵に[mobility]突撃[/mobility]し、ターゲットに命中後、最後に命中した敵の[other](A)[/other]以内にいる[other]最も近い敵[/other]に[mobility]突撃[/mobility]して(最大で[other](B)[/other]体の異なるターゲットに突撃)、連続ヒットするごとに、さらに[dmg]物理ダメージ[/dmg]を与える。\n[buff]透明化[/buff]になり、突撃中の[buff]ダメージ[/buff]に対して[buff]無敵[/buff]になります。\n\n[#]命中した敵の数:[other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "EN-US": "[mobility]Charge[/mobility] towards the targeted enemy, hitting the target and then [mobility]charging[/mobility] to the [other]closest enemy[/other] within [other](A)[/other] of the enemy you hit last (up to [other](B)[/other] different targets), dealing more [dmg]physical damage[/dmg] with each consecutive hit.\nTurns you [buff]invisible[/buff] and grants [buff]immunity[/buff] to [buff]damage[/buff] while charging.\n\n[#] Enemy Hit: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "DE-DE": "[mobility]Stürme[/mobility] auf den anvisierten Gegner zu, schlage das Ziel und [mobility]stürme[/mobility] dann zum [other]nächsten Gegner[/other] innerhalb von [other](A)[/other] des zuletzt von dir getroffenen Gegners (bis zu [other](B)[/other] unterschiedliche Ziele), dies verursacht mehr [dmg]physischen Schaden[/dmg] mit jedem nachfolgenden Hieb.\nMacht dich während des Anstürmens [buff]unsichtbar[/buff] und verleiht [buff]Immunität[/buff] gegen [buff]Schaden[/buff].\n\n[#] Getroffene Gegner: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "AR-SA": "يمكن [mobility]الهجوم[/mobility] على العدو المستهدف وتسديد ضربة إليه ثم [mobility]الهجوم [/mobility] على [other]أقرب عدو[/other] في [other]نطاق (A)[/other] من مكان آخر عدو أصبته (ما يصل إلى [other](B)[/other] من الأهداف المختلفة) لإلحاق مزيد من [dmg]الضرر البدني[/dmg] مع كل ضربة متتالية.\nتجعلك [buff]تختفي[/buff] وتمنح [buff]حصانة[/buff] من [buff]الضرر[/buff] خلال الهجوم.\n\n[#] الأعداء المصابون: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "KO-KR": "대상 적에게 [mobility]돌격[/mobility]하여 공격하고 마지막으로 공격한 적으로부터 [other](A)[/other] 범위 안의 다음 [other]가장 가까운 적[/other]에게 [mobility]돌격[/mobility]하여 각 공격마다 더 강한 [dmg]물리 대미지[/dmg]를 입힙니다 (최대 [other](B)[/other]명의 다른 적을 공격합니다).\n돌격 중 [buff]은신[/buff] 상태가 되며, 또한 [buff]대미지[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n\n[#] 적 적중: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PT-BR": "[mobility]Avança[/mobility] em direção ao inimigo alvo, acertando o alvo e então dando uma [mobility]investida[/mobility] para o [other]inimigo mais próximo[/other] dentro de [other](A)[/other] do inimigo que você acertou por último (até [other](B)[/other] alvos diferentes), causando mais [dmg]dano físico[/dmg] com cada acerto consecutivo.\nTe deixa [buff]invisível[/buff] e garante [buff]imunidade[/buff] a [buff]dano[/buff] durante a investida.\n\n[#] Inimigos atingidos: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-TW": "朝目標敵人[mobility]突擊[/mobility],擊中目標後再朝其[other](A)[/other]內[other]距離最近的敵人[/other][mobility]突擊[/mobility](最多可擊中[other](B)[/other]個不同目標),每次連續擊中可造成更高的[dmg]物理傷害[/dmg]。\n突擊時,使自身進入[buff]隱形[/buff]狀態,並對[buff]傷害[/buff][buff]免疫[/buff]。\n\n[#] 回春層數:[other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ES-ES": "[mobility]Carga[/mobility] hacia el enemigo señalado, golpéalo y luego [mobility]carga[/mobility] hacia el [other]enemigo más cercano[/other] a una distancia de [other](A)[/other] del último enemigo golpeado (hasta [other](B)[/other] objetivos diferentes). El [dmg]daño físico[/dmg] aumenta con cada golpe consecutivo.\nTe haces [buff]invisible[/buff] e [buff]inmune[/buff] al [buff]daño[/buff] mientras cargas.\n\n[#] Enemigo Golpeado: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-CN": "朝目标敌人[mobility]冲锋[/mobility],击中目标后,往最后命中的敌人[other](A)半径[/other]范围内[other]距离最接近的敌人[/other]继续[mobility]冲锋[/mobility](最多[other](B)[/other]名不同目標),并随着每次击中造成更高的[dmg]物理伤害[/dmg]。\n在冲锋过程中,使你[buff]隐形[/buff]并[buff]免疫[/buff]所有[buff]伤害[/buff]。\n\n[#] 回春术叠层:[other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]" }, "target": "enemy", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 15, "energyUsage": 9, "castRange": 6, "category": "damage", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "toggle", "uniqueName": "BLOODTHIRSTYBLADE", "uiAtlas": null, "uiSprite": "BLOODTHIRSTYBLADE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lama sanguinaria", "RU-RU": "Кровожадный клинок", "PL-PL": "Ostrze Żądne Krwi", "TR-TR": "Kana Susamış Kılıç", "ID-ID": "Pedang Haus Darah", "FR-FR": "Lame soif-de-sang", "JA-JP": "血に飢えた刃", "EN-US": "Bloodthirsty Blade", "DE-DE": "Blutdürstende Klinge", "AR-SA": "النصل المتعطش للدماء", "KO-KR": "피에 목마른 검", "PT-BR": "Lâmina Sanguinária", "ZH-TW": "渴血之刃", "ES-ES": "Cuchilla sanguinaria", "ZH-CN": "嗜血之刃" }, "localizedDescriptions": { "IT-IT": "Arrenditi alla tua Lama sanguinaria, infliggendo [dmg](A) danni magici[/dmg] extra (contro i giocatori) / [dmg](B) danni magici[/dmg] extra (contro i mob) a ogni attacco automatico.\n[heal]Sottrae il (C)[/heal] della [heal]salute[/heal] che il nemico ha [heal]perso[/heal] grazie al [heal]danno bonus[/heal].\nAumenta la tua [buff]velocità di movimento[/buff] del [buff](D)[/buff].\n\nInfligge il [other](E)[/other] della tua [other]salute massima[/other] come [other]danni puri a te stesso[/other] ogni [other](F)[/other].\n\nIl potere dura fino a [other](G)[/other], ma può essere [other]disattivato in anticipo[/other].", "RU-RU": "Поддайтесь влиянию Кровожадного клинка, дополнительно нанося [dmg](A) магического урона[/dmg] (против игроков) / [dmg](B) магического урона[/dmg] (против монстров) при каждой автоатаке.\n[heal]Похищает (C)[/heal] [heal]здоровья[/heal] врага, которое он [heal]теряет[/heal] при получении [heal]бонусного урона[/heal].\nУвеличивает вашу [buff]скорость передвижения[/buff] на [buff](D)[/buff].\n\nНаносит вам [other](E)[/other] от вашего [other]максимального здоровья[/other] в качестве [other]чистого урона[/other] каждые [other](F)[/other].\n\nНавык длится до [other](G)[/other], но его можно [other]отменить раньше[/other].", "PL-PL": "Dajesz się ponieść Ostrzu Żądnemu Krwi, zadając dodatkowe [dmg](A) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](B) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) każdym autoatakiem.\n[heal]Kradnie (C)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga przez [heal]dodatkowe obrażenia[/heal].\nZwiększa twoją [buff]szybkość ruchu[/buff] o [buff](D)[/buff].\n\nZabiera [other](E)[/other] twojego [other]Maksymalnego Zdrowia[/other] jako [other]obrażenia rzeczywiste[/other] co [other](F)[/other].\n\nUmiejętność trwa do [other](G)[/other] ale może zostać [other]wyłączona wcześniej[/other].", "TR-TR": "Kana Susamış Kılıç'ına teslim olup her otomatik saldırı ile ilave [dmg](A) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](B) sihirli hasar[/dmg] (diğer düşmanlara karşı) verirsin.\nDüşmanın [heal]bonus hasar[/heal] ile [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](C)[/heal] kadarını [heal]çalar[/heal].\n[buff]Hareket hızını[/buff] [buff](D)[/buff] artırır.\n\n[other]Azami sağlığının[/other] [other](E)[/other] kadarını her [other](F)[/other] [other]sana gerçek hasar[/other] olarak verir.\n\nYetenek [other](G)[/other] boyunca aktif olur ancak [other]daha erken devre dışı bırakılabilir[/other].", "ID-ID": "Tunduklah pada Pedang Haus Darahmu, menghasilkan [dmg](A) damage sihir[/dmg] tambahan (saat melawan pemain) / [dmg](B) damage sihir[/dmg] (saat melawan mob) dengan tiap Auto-Serang.\n[heal]Mencuri (C)[/heal] dari [heal]HP[/heal] yang [heal]berkurang[/heal] dari musuh melalui [heal]damage bonus[/heal].\nMenambah [buff]Kecepatan Gerak[/buff] hingga [buff](D)[/buff].\n\nMengubah [other](E)[/other] dari [other]HP Maks[/other] milikmu sebagai [other]true damage untuk diri sendiri[/other] setiap [other](F)[/other].\n\nKemampuan ini aktif selama [other](G)[/other] tetapi bisa [other]dinonaktifkan lebih awal[/other].", "FR-FR": "Cédez à la Soif-de-sang de votre lame, infligeant [dmg](A) dégâts magiques[/dmg] (contre les joueurs) / [dmg](B) dégâts magiques[/dmg] (contre les monstres) en plus à chaque auto attaque.\n[heal]Vole(C)[/heal] de [heal]santé[/heal] que l'ennemi a [heal]perdu[/heal] à travers le [heal]dégât supplémentaire[/heal].\nAugmente votre [buff]vitesse de déplacement[/buff] de [buff](D)[/buff].\n\nVous inflige [other](E)[/other] de votre [other]santé maximale[/other] comme [other]dégâts bruts[/other] toutes les [other](F)[/other].\n\nLa compétence dure jusqu'à [other](G)[/other] mais peut être [other]désactivée plus tôt[/other].", "JA-JP": "自らの血に飢えた刃に屈し、通常攻撃で追加の[dmg](A)魔法ダメージ[/dmg](対プレイヤー)/[dmg](B)魔法ダメージ[/dmg](対モブ)を与える。\n[heal]ボーナスダメージ[/heal]を通じて敵が[heal]失った[/heal][heal]体力[/heal]の(C)[/heal]を[heal]奪う。\n[buff](D)[/buff]の間、[buff]移動速度[/buff]が増加する。\n\n[other](E)[/other]ごとに、[other]最大体力[/other]の[other](F)[/other]を[other]真のダメージとして自身[/other]に与える。\n\n能力は最大[other](G)[/other]まで持続しますが、[other]それより早く無効化[/other]することもできる。", "EN-US": "Give in to your Bloodthirsty Blade, dealing an additional [dmg](A) magical damage[/dmg] (vs. players) / [dmg](B) magical damage[/dmg] (vs. mobs) with each Auto-Attack.\n[heal]Steals (C)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal] through the [heal]bonus damage[/heal].\nIncreases your [buff]Move Speed[/buff] by [buff](D)[/buff].\n\nDeals [other](E)[/other] of your [other]Max Health[/other] as [other]true damage to yourself[/other] every [other](F)[/other].\n\nThe ability lasts up to [other](G)[/other] but can be [other]deactivated earlier[/other].", "DE-DE": "Gib deiner Blutdürstenden Klinge nach und verursache mit jedem automatischen Angriff zusätzliche [dmg](A) magischen Schaden[/dmg] (bei Spielern) / [dmg](B) magischen Schaden[/dmg] (bei Mobs).\nHeilt dich für [heal](C)[/heal] des [heal]verursachten Bonusschadens[/heal].\nSteigert deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](D)[/buff].\n\nVerursacht alle [other](E)[/other] [other][/other] deines [other]maximalen Lebens[/other] als [other](F)[/other]echten Schaden.\n\nDie Fertigkeit besteht für bis zu [other](G)[/other], kann aber auch [other]früher abgebrochen werden[/other].", "AR-SA": "عليك الاستسلام لنصل الدماء لإلحاق [dmg](A)من ضرر سحري [/dmg] إضافي (ضد اللاعبين) / [dmg](B) ضرر سحري[/dmg] إضافي (ضد الغرماء) مع كل هجوم تلقائي.\n[heal]تسرق(C)[/heal] من [heal]الصحة[/heal] التي [heal]فقدها[/heal] العدو خلال [heal]الضرر الإضافي[/heal].\nتزيد من [buff]سرعة حركتك[/buff] بمقدار[buff](D)[/buff].\n\nتستنفد [other](E)[/other] من [other]الصحة القصوى[/other]في شكل [other]ضرر فعلي لك[/other] كل [other](F)[/other].\n\nتدوم القدرة لمدة تصل إلى [other](G)[/other] لكن يمكن [other]تعطيلها مبكرًا[/other].", "KO-KR": "피에 목마른 검에게 굴복해, 각 자동 공격마다 [dmg](A)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](B)의 마법 대미지[/dmg] (vs. 몬스터)를 추가로 입힙니다.\n[heal]추가 대미지[/heal]에 의해 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal](C)를 약탈[/heal]합니다.\n[buff]이동 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.\n\n[other](E)[/other]마다 내 [other]최대 체력[/other]의 [other](F)[/other]를 [other]고정 대미지로 자신에게 입힙니다[/other].\n\n이 스킬은 최대 [other](G)[/other]까지 유지되지만 [other]일찍 비활성화[/other]할 수 있습니다.", "PT-BR": "Cede à sua Lâmina Sanguinária, causando um adicional de [dmg](A) de dano mágico[/dmg] (contra jogadores) / [dmg](B) de dano mágico[/dmg] (contra monstros) a cada Ataque Automático.\n[heal]Rouba (C)[/heal] da [heal]Vida[/heal] que o inimigo [heal]perdeu[/heal] pelo [heal]bônus de dano[/heal].\nAumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](D)[/buff].\n\nCausa [other](E)[/other] da sua [other]Vida Máxima[/other] como [other]dano verdadeiro[/other] a você a cada [other](F)[/other].\n\nEssa habilidade dura por até [other](G)[/other] mas pode ser [other]desativada antes[/other].", "ZH-TW": "解放渴血之刃的力量,每次普通攻擊額外造成[dmg](A)點魔法傷害[/dmg](對玩家)/[dmg](B)點魔法傷害[/dmg](對怪物)。\n從[heal]附加傷害[/heal]中[heal]竊取(C)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。\n使自身[buff]移動速度[/buff]增加[buff](D)[/buff]。\n\n每[other](E)[/other]對自身造成[other]生命值上限[/other][other](F)[/other]的[other]真實傷害[/other]。\n\n此技能最多持續[other](G)[/other],但能[other]提早停用[/other]。", "ES-ES": "Ríndete ante tu cuchilla sanguinaria e inflige [dmg](A) de daño mágico[/dmg] adicional (contra jugadores) / [dmg](B) de daño mágico[/dmg] adicional (contra monstruos) con cada auto-ataque.\n[heal]Roba (C)[/heal] de la [heal]salud[/heal] que el enemigo ha [heal]perdido[/heal] a través del [heal]bono de daño[/heal].\nAumenta tu [buff]velocidad de movimiento[/buff] en [buff](D)[/buff].\n\nInflige [other](E)[/other] de tu [other]salud máxima[/other] como [other]daño verdadero hacia ti[/other] cada [other](F)[/other].\n\nLa habilidad dura hasta [other](G)[/other] pero puede ser [other]desactivada antes[/other].", "ZH-CN": "释放嗜血之刃的力量,每一次普通攻击造成额外的[dmg](A)魔法伤害[/dmg](对玩家) / [dmg](B)魔法伤害[/dmg](对野怪)。\n[heal]偷取生命[/heal],等同敌人由此技能的[heal]额外伤害[/heal]部分[heal]损失生命[/heal]的[heal](C)[/heal]。\n你的[buff]移动速度[/buff]提高[buff](D)[/buff]。\n\n此技能开启时,每[other](E)[/other]承受相当于[other]最大生命值(F)[/other]的[other]真实伤害[/other]。\n\n此技能可持续最多[other](G)[/other],但也可以[other]提早关闭[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 14, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "movespeedbonus", "time": 6, "value": 0.3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 1, "initialInterval": 0.5, "change": -0.04, "count": 6, "effectType": null, "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BLEEDCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tagli profondi", "RU-RU": "Глубокие раны", "PL-PL": "Głębokie Rany", "TR-TR": "Derin Kesik", "ID-ID": "Luka Dalam", "FR-FR": "Entailles profondes", "JA-JP": "深い切創", "EN-US": "Deep Cuts", "DE-DE": "Tiefe Schnitte", "AR-SA": "جروح عميقة", "KO-KR": "깊게 베기", "PT-BR": "Cortes Fundos", "ZH-TW": "千刀萬剮", "ES-ES": "Cortes profundos", "ZH-CN": "深切" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, fai sanguinare il nemico bersaglio, infliggendogli [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает кровотечение у выбранного врага, нанося [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].", "PL-PL": "Co [other](A)[/other] autoataków nakładasz na wroga krwawienie, zadające [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda bir, hedef düşmana [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menimbulkan efek bleed pada target musuh, menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoque un saignement chez l'ennemi ciblé, qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙ったの敵に出血を起こさせ��、[dmg](B)[/dmg]に渡って[dmg](C) 物理ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, inflict a bleed on the target enemy dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verursacht eine Blutung beim anvisierten Gegner, die über [dmg](B)[/dmg] [dmg](C)[/dmg] physischen Schaden verursacht.", "AR-SA": "تتسبب كل [other](A)[/other] من الهجمات التلقائية في نزيف العدو المستهدف ما يلحق [dmg](B)من الضرر البدني[/dmg] على مدار [dmg](C)[/dmg].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적에게 출혈을 일으켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, inflige sangramento no alvo inimigo causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,對目標敵人施加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, inflige una hemorragia en el enemigo señalado que causa [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人流血,在[dmg](B)[/dmg]内造成[dmg](C)[/dmg]物理伤害。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_DAGGER", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_AASPEEDCHANCE_DAGGER", "uiAtlas": null, "uiSprite": "PASSIVE_AGILITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AASPEEDCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Velocità degli attacchi automatici", "RU-RU": "Скорость автоатаки", "PL-PL": "Szybkość Autoataku", "TR-TR": "Otomatik Saldırı Hızı", "ID-ID": "Kecepatan Auto-Serang", "FR-FR": "Vitesse d'auto-attaque", "JA-JP": "オートアタック速度", "EN-US": "Auto-Attack Speed", "DE-DE": "Geschwindigkeit automatischer Angriffe", "AR-SA": "سرعة الهجوم التلقائي", "KO-KR": "자동 공격 속도", "PT-BR": "Velocidade do Ataque Automático", "ZH-TW": "普通攻擊速度", "ES-ES": "Velocidad de auto ataques", "ZH-CN": "普通攻击速度" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, aumenti la tua [buff]velocità d'attacco automatico[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке увеличивает вашу [buff]скорость автоатак[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków zwiększasz swoją [buff]Szybkość autoataku[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda, [buff]otomatik saldırı hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, augmente votre [buff]vitesse d'auto attaque[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[buff](B)[/buff]の間、[buff]通常攻撃の速度[/buff]を[buff](C)[/buff] 増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, increase your [buff]Auto-Attack Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Alle [other](A)[/other] automatischen Angriffe, steigt deine [buff]automatische Angriffsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "تزيد كل [other](A)[/other] من الهجمات التلقائية من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "자동 공격 [other](A)[/other]번마다, [buff](B)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataques Automáticos, aumenta sua [buff]Velocidade do Ataque Automático[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每[other](A)次[/other]普通攻擊,使自身的[buff]普通攻擊速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你的[buff]普通攻击速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SPELLPOWER_CHANCE_DAGGER", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impeto aggressivo", "RU-RU": "Агрессивный рывок", "PL-PL": "Agresywny Pośpiech", "TR-TR": "Saldırgan Hücum", "ID-ID": "Terjangan Agresif", "FR-FR": "Ruée violente", "JA-JP": "アグレッシブラッシュ", "EN-US": "Aggressive Rush", "DE-DE": "Aggressiver Rausch", "AR-SA": "الاندفاع العنيف", "KO-KR": "공격적인 돌격", "PT-BR": "Ímpeto Agressivo", "ZH-TW": "窮追猛打", "ES-ES": "Asalto agresivo", "ZH-CN": "挑衅突袭" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, i tuoi [buff]danni[/buff] aumentano del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] Autoataków twoje [buff]obrażenia[/buff] rosną o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, [buff]damage[/buff] meningkat sebanyak [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, vos [buff]dégâts[/buff] augmentent de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、[buff]ダメージ[/buff]が[buff](B)[/buff]の間[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, your [buff]damage[/buff] increases by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Alle [other](A)[/other] automatischen Angriffe wird dein [buff]Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff] erhöht.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يزيد [buff]ضررك[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "[buff](A)[/buff] 동안, 자동 공격 [other](B)[/other]번마다 가하는 [buff]대미지[/buff]가 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other]Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每[other](A)次[/other]普通攻擊,使您自身的[buff]傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, tu [buff]daño[/buff] aumenta en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Pugnale del sapiente", "RU-RU": "Кинжал (знаток)", "PL-PL": "Sztylet Adepta", "TR-TR": "Ehil Hançeri", "ID-ID": "Belati Mahir", "FR-FR": "Dague de l'adepte", "JA-JP": "ダガー(名人)", "EN-US": "Adept's Dagger", "DE-DE": "Dolch des Adepten", "AR-SA": "خنجر للبارع", "KO-KR": "숙련자의 대거", "PT-BR": "Adaga do Adepto", "ZH-TW": "老手級匕首", "ES-ES": "Daga del iniciado", "ZH-CN": "老手级匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_BOW_AVALON", "uiSprite": "2H_BOW_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Squarcianebbia dell'anziano", "RU-RU": "Туманный пронзатель (старейшина)", "PL-PL": "Przebijacz Mgły Starszego", "TR-TR": "Yüce Sisdeşeri", "ID-ID": "Penusuk Kabut Tetua", "FR-FR": "Perce-brume du sage", "JA-JP": "ミストピアサー(老熟)", "EN-US": "Elder's Mistpiercer", "DE-DE": "Nebelbrecher des Ältesten", "AR-SA": "القوس الضبابي للحكيم", "KO-KR": "장로의 미스트피어서", "PT-BR": "Fura-bruma do Ancião", "ZH-TW": "禪師級穿霧者", "ES-ES": "Perforador de niebla del anciano", "ZH-CN": "禅师级破雾之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DAGGERPAIR", "uiSprite": "2H_DAGGERPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppi pugnali dell'anziano", "RU-RU": "Парные кинжалы (старейшина)", "PL-PL": "Para Sztyletów Starszego", "TR-TR": "Yüce Çifte Hançeri", "ID-ID": "Pasangan Belati Tetua", "FR-FR": "Paire de dagues du sage", "JA-JP": "ダガーペア(老熟)", "EN-US": "Elder's Dagger Pair", "DE-DE": "Dolchpaar des Ältesten", "AR-SA": "خنجر مزدوج للحكيم", "KO-KR": "장로의 대거 페어", "PT-BR": "Par de Adagas do Ancião", "ZH-TW": "禪師級雙匕首", "ES-ES": "Daga doble del anciano", "ZH-CN": "禅师级双匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 19, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_LEATHER", "count": 16 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_HELL", "uiSprite": "2H_KNUCKLES_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grinfie infernali del gran maestro", "RU-RU": "Адские длани (магистр)", "PL-PL": "Piekielne Ręce Wszechmistrza", "TR-TR": "Büyük Usta Cehennem Ateşi Eldiveni", "ID-ID": "Tangan Apineraka Grandmaster", "FR-FR": "Mains infernales du grand maître", "JA-JP": "業火の拳(グランドマスター)", "EN-US": "Grandmaster's Hellfire Hands", "DE-DE": "Höllenfeuerhände des Großmeisters", "AR-SA": "أيدي نار الجحيم للأستاذ", "KO-KR": "그랜드마스터의 지옥불 장갑", "PT-BR": "Mãos Infernais do Grão-mestre", "ZH-TW": "宗師級地獄火之手", "ES-ES": "Manos infernales del gran maestro", "ZH-CN": "宗师级炼狱火之手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1050, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_WARBOW", "uiSprite": "2H_WARBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco da guerra dell'esperto", "RU-RU": "Боевой лук (эксперт)", "PL-PL": "Łuk Wojenny Znawcy", "TR-TR": "Uzman Savaş Yayı", "ID-ID": "Busur Perang Ahli", "FR-FR": "Arc de guerre de l'expert", "JA-JP": "ウォーボウ(達人)", "EN-US": "Expert's Warbow", "DE-DE": "Kriegsbogen des Experten", "AR-SA": "قوس حربي للأخصائي", "KO-KR": "전문가의 워보우", "PT-BR": "Arco de Guerra do Perito", "ZH-TW": "專家級戰弓", "ES-ES": "Arco de guerra del experto", "ZH-CN": "专家级战弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_WARBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_SICKLE_AVALON", "uiSprite": "MAIN_SICKLE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FIBER_T6", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_DESC", "localizedNames": { "IT-IT": "Competenza nel raccolto", "RU-RU": "Мастерство жнеца", "PL-PL": "Biegłość - Zbieranie Włókna", "TR-TR": "Hasat Yeterliliği", "ID-ID": "Kecakapan Panen", "FR-FR": "Efficacité de récolte", "JA-JP": "収穫の技量", "EN-US": "Harvesting Proficiency", "DE-DE": "Sachverständnis in der Faserarbeit", "AR-SA": "براعة الحصاد", "KO-KR": "수확 숙련도", "PT-BR": "Proficiência em Colheita", "ZH-TW": "採收熟練度", "ES-ES": "Competencia de cosecha", "ZH-CN": "高效收割" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]fibre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]волокна (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Lif[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Serat[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の繊維[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fiber[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fasern[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الألياف[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 섬유[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下纖維[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]fibra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]纤维作物采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Falcetto avaloniano del maestro", "RU-RU": "Авалонский серп (мастер)", "PL-PL": "Awaloński Sierp Mistrza", "TR-TR": "Usta Avalon Orağı", "ID-ID": "Sabit Avalonian Master", "FR-FR": "Faucille avalonienne du maître", "JA-JP": "アバロニア人の小がま(マスター)", "EN-US": "Master's Avalonian Sickle", "DE-DE": "Avalonische Sichel des Meisters", "AR-SA": "منجل أفالوني معقوف للخبير", "KO-KR": "마스터의 아발로니안 낫", "PT-BR": "Foice Avaloniano do Mestre", "ZH-TW": "大師級阿瓦隆鐮刀", "ES-ES": "Hoz avaloniana del maestro", "ZH-CN": "大师级阿瓦隆镰刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 160 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ICECRYSTAL_UNDEAD", "uiSprite": "2H_ICECRYSTAL_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Prisma di ghiaccio eterno del maestro", "RU-RU": "Призма вечного холода (мастер)", "PL-PL": "Pryzmat Zmarzliny Mistrza", "TR-TR": "Usta Donuk Prizması", "ID-ID": "Prisma Lapisan Es Master", "FR-FR": "Prisme de pergélisol du maître", "JA-JP": "凍土のプリズム(マスター)", "EN-US": "Master's Permafrost Prism", "DE-DE": "Permafrostprisma des Meisters", "AR-SA": "عصا الأوساط الصقيعية للخبير", "KO-KR": "마스터의 퍼마프로스트 프리즘", "PT-BR": "Prisma Geleterno do Mestre", "ZH-TW": "大師級永凍稜鏡", "ES-ES": "Prisma de hielos perpetuos del maestro", "ZH-CN": "大师级永霜冰棱" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ICECRYSTAL_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_KEEPER", "uiSprite": "2H_KNUCKLES_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 144728, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 217091, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 325637, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 488455, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Straziatori ursini dell'anziano", "RU-RU": "Медвежьи перчатки (старейшина)", "PL-PL": "Niedźwiedzie Kły Starszego", "TR-TR": "Yüce Kürklü Yumruğu", "ID-ID": "Petinju Ursine Tetua", "FR-FR": "Poignes ursines du sage", "JA-JP": "熊殺し(老熟)", "EN-US": "Elder's Ursine Maulers", "DE-DE": "Bärenzerfleischer des Ältesten", "AR-SA": "قفاز هجوم الدببة للحكيم", "KO-KR": "장로의 곰 주먹", "PT-BR": "Luvas Ursinas do Ancião", "ZH-TW": "禪師級巨熊拳套", "ES-ES": "Zarpas osunas del anciano", "ZH-CN": "禅师级熊卫士之击" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1125, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_CURSEDSTAFF_CRYSTAL", "uiSprite": "MAIN_CURSEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Spargirovina del Gran Maestro", "RU-RU": "Посох гниения (магистр)", "PL-PL": "Kostur Zewu Zgnilizny Wszechmistrza", "TR-TR": "Büyük Usta Küfçağıran Asa", "ID-ID": "Tongkat Pemanggil Tembelang Grandmaster", "FR-FR": "Bâton de Putréfaction du Grand Maître", "JA-JP": "ロットコーラーの杖(グランドマスター)", "EN-US": "Grandmaster's Rotcaller Staff", "DE-DE": "Fäulnisrufer Stab des Großmeisters", "AR-SA": "عصا النداء السحري للأستاذ", "KO-KR": "그랜드 마스터의 로트콜러 스태프", "PT-BR": "Cajado Pútrido do Grão-mestre", "ZH-TW": "宗師級腐敗呼喚者", "ES-ES": "Bastón Putrefacto del Gran Maestro", "ZH-CN": "宗师级腐败呼唤法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HOLYSTAFF", "uiSprite": "2H_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone sacro del maestro", "RU-RU": "Большой священный посох (мастер)", "PL-PL": "Wielki Święty Kostur Mistrza", "TR-TR": "Usta Büyük Kutsal Asası", "ID-ID": "Tongkat Suci Besar Master", "FR-FR": "Grand bâton béni du maître", "JA-JP": "偉大な聖なる杖(マスター)", "EN-US": "Master's Great Holy Staff", "DE-DE": "Großer Heiligenstab des Meisters", "AR-SA": "العصا المباركة العظيمة للخبير", "KO-KR": "마스터의 그레이트 홀리 스태프", "PT-BR": "Cajado Sagrado Elevado do Mestre", "ZH-TW": "大師級神聖長杖", "ES-ES": "Gran bastón sagrado del maestro", "ZH-CN": "大师级杰出神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_FLAIL", "uiSprite": "2H_FLAIL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ROOTFIELD", "uiAtlas": null, "uiSprite": "ROOT_PRISON", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trappola gravitazionale", "RU-RU": "Сила притяжения", "PL-PL": "Grawiton", "TR-TR": "Sağlam Bas", "ID-ID": "Gravitas", "FR-FR": "Gravité", "JA-JP": "グラヴィタス", "EN-US": "Gravitas", "DE-DE": "Gravitas", "AR-SA": "الانجذاب", "KO-KR": "중력 조작", "PT-BR": "Gravidade", "ZH-TW": "重力壓縮", "ES-ES": "Gravitas", "ZH-CN": "重力坍缩" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Avvicinamento:[/other]\n[mobility]Scatta[/mobility] verso la posizione bersaglio. \n\n2° [other]Trappola gravitazionale:[/other]\nGeneri un potente campo di gravità con un [other]raggio di (B)[/other] attorno a te, [cc]intrappolando[/cc] tutti i nemici (ignorando la resistenza agli effetti di controllo), mentre incanali fino a un massimo di [other](C)[/other] (non può essere interrotto).\nAl [other]termine[/other] dell'[other]incanalamento[/other], i nemici resteranno [cc]intrappolati[/cc] per [cc](D)[/cc].\n\nSe colpisci [other]meno[/other] di [other](E) giocatori nemici[/other], l'[cc]intrappolamento[/cc] termina dopo [cc](D)[/cc] (questa condizione non riguarda i mob).", "RU-RU": "Вы объединяете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Сближение[/other]\nВы совершаете [mobility]рывок[/mobility] к указанному месту. \n\n2ой навык: [other]Сила притяжения[/other]\nВы создаете поле с большой силой притяжения [other]радиусом (B)[/other] вокруг себя, [cc]обездвиживая[/cc] всех врагов (игнорируя сопротивление контролю) на протяжении поддержания заклинания в течение [other](C)[/other] (невозможно прервать).\nПосле [other]окончания[/other] [other]поддержания заклинания[/other], враги останутся [cc]обездвиженными[/cc] на [cc](D)[/cc].\n\nЗадев [other]менее[/other] чем [other](E) вражеских игроков[/other], [cc]обездвиживание[/cc] завершится через [cc](D)[/cc] (это условие не влияет на монстров).", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Zbliżenie:[/other]\n[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji. \n\n2. [other]Grawiton:[/other]\nPrzyzywasz pole grawitacyjne o promieniu [other](B)[/other] wokół ciebie, [cc]unieruchamiając[/cc] wszystkich wrogów (ignoruje odporność na kontrolę tłumu) podczas kanałowania do [other](C)[/other] (nie może być przerwane).\nNa [other]końcu[/other] [other]kanałowania[/other] wrogowie pozostają [cc]unieruchomieni[/cc] na [cc](D)[/cc].\n\nUderzenie [other]mniej[/other] niż [other](E) wrogich graczy[/other] zakończy [cc]efekt unieruchomienia[/cc] po [cc](D)[/cc] (ten efekt nie wpływa na moby).", "TR-TR": "İki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Kuşatma:[/other]\nHedeflenen pozisyona ileri doğru[mobility]Atıl[/mobility]. \n\n2. [other]Sağlam Bas:[/other]\n[other](B)yarıçapta[/other]kendi çevrende yoğun bir çekim alanı çağır, [other](C)[/other] kadar odaklanırken tüm düşmanları (kitle kontrol direncini yok sayarak) [cc]sabitle[/cc] (büyü bölünemez).\n[other]Odak[/other] [other]sona erdiğinde[/other] düşmanlar [cc](D)[/cc] için [cc]sabit[/cc] kalacaktır.\n\n[other](E)Taneden[/other] [other]az düşman oyuncuya[/other] vurursan,[cc]sabitleme[/cc] [cc](D)[/cc] sonra sona erer (düşmanlar bu koşuldan etkilenmez).", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Mendekat:[/other]\n[mobility]Melesat[/mobility] ke arah posisi target. \n\nKedua [other]Gravitas:[/other]\nMembuat medan gravitasi tinggi dengan [other](B)radius [/other] di sekitarmu, [cc]mengakar[/cc] semua musuh (mengabaikan resistansi kontrol kerumunan), ketika menyalurkan hingga [other](C)[/other] (tidak dapat diganggu).\nDi [other]akhir[/other] dari [other]penyaluran[/other] musuh akan tetap [cc]terakar[/cc] selama [cc](D)[/cc].\n\nMengenai [other]kurang[/other] dari [other](E) pemain musuh[/other] akan mengakhiri [cc]pengakaran[/cc] setelah [cc](D)[/cc] (mob tidak terpengaruh dengan kondisi ini).", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Rapprochement :[/other]\n[mobility]Foncez[/mobility] vers la position ciblée. \n\n2 [other]Gravité[/other] :\nConjurez un champ de gravité élevée d'un [other](B)rayon de [/other] autour de vous, [cc]immobilisant[/cc] tous les ennemis (ignore la résistance aux contrôles de foule), en [other](C)[/other]canalisant pendant [other][/other] (ininterruptible).\nÀ la [other]fin de la canalisation[/other], les ennemis restent [cc]immobilisés[/cc] pendant [cc](D)[/cc] .\n\nFrapper [other]moins[/other] de [other](E) joueurs ennemis[/other] met fin à l'[cc]immobilisation[/cc] après [cc](D)[/cc] (les monstres ne sont pas affectés par cette condition).", "JA-JP": "最大2つの能力を組み合わせれる。コンボは[other](A)[/other]でリセットされる。\n\n第1[other]大接近:[/other]\n狙った位置に向かって[mobility]ダッシュ[/mobility]を行う。 \n\n第2[other]グラヴィタス:[/other]\n[other](B)半径[/other]の周囲に高重力場を召喚し、最大[other](C)[/other]の間(中断されない)、詠唱中に全ての敵を[cc]移動不能[/cc]にします(CC耐性を無視)。\n[other]詠唱[/other]の[other]最後[/other]には、敵は[cc][/cc]の間、[cc](D)[/cc]移動不能のままとなります。\n\n[other](E)[other]以下[/other]の敵プレイヤーにヒットすると、[cc](D)[/cc]後に[cc]移動拘束[/cc]が終了する(モブはこの条件の影響を受けない)。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Close In:[/other]\n[mobility]Dash[/mobility] towards the targeted position. \n\n2nd [other]Gravitas:[/other]\nConjure a high gravity field with a [other](B) radius[/other] around you, [cc]rooting[/cc] all enemies (ignoring crowd control resistance), while channeling for up to [other](C)[/other] (can't be interrupted).\nAt the [other]end[/other] of the [other]channel[/other] enemies will remain [cc]rooted[/cc] for [cc](D)[/cc].\n\nHitting [other]less[/other] than [other](E) enemy players[/other] will end the [cc]root[/cc] after [cc](D)[/cc] (mobs are unaffected by this condition).", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet nach [other](A)[/other].\n\n1. [other]Kontakt herstellen:[/other]\n[mobility]Sprinte[/mobility] in Richtung der anvisierten Position. \n\n2. [other]Gravitas:[/other]\nBeschwört ein Feld starker Gravitation mit [other](B) Radius[/other] um dich herum, das alle Gegner [cc]verwurzelt[/cc] (ignoriert CC-Resistenzen), solange du für bis zu [other](C)[/other] kanalisierst (kann nicht unterbrochen werden).\nNach dem [other]Ende[/other] deiner [other]Kanalisierung[/other] verbleiben die gefangenen Gegner für [cc][/cc] [cc](D)[/cc] verwurzelt.\n\nWerden [other]weniger[/other] als [other](E) gegnerische Spieler[/other] getroffen, endet die [cc]Verwurzelung[/cc] nach [cc](D)[/cc] (Mobs sind von dieser Einschränkung nicht betroffen).", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا، [other]الاقتراب:[/other]\n[mobility]للاندفاع[/mobility] تجاه الموقع المستهدف. \n\nثانيًا، [other]الانجذاب:[/other]\nاستحضار مجال جاذبية عالية [other](B)بمحيط [/other] حولك [cc]يشلّ[/cc] كل الأعداء (مع تجاهل مقاومة التحكم في الحشود)، بينما يتم التوجيه لما يصل إلى [other](C)[/other] (ولا يمكن المقاطعة).\nفي [other]نهاية[/other] [other]التوجيه[/other]، يظل الأعداء [cc]مشلولين[/cc] لمدة [cc](D)[/cc].\n\nستؤدي إصابة [other]أقل[/other] من [other](E) من اللاعبين الأعداء[/other] إلى إنهاء [cc]الشلل[/cc] بعد [cc](D)[/cc] (لا يتأثر الغرماء بهذا الشرط).", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 후 초기화됩니다.\n\n첫 번째 [other]닫히는 시간[/other]:\n목표 위치로 [mobility]돌진[/mobility]합니다. \n\n두 번째 [other]중력 조작:[/other]\n[other]반경 (B)[/other]의 고중력 영역을 생성해 최대 [other](C)[/other]까지 채널링하는 동안 (방해할 수 없음) 모든 적을 [cc]속박[/cc]시킵니다 (군중 제어 저항은 무시함).\n[other]채널링[/other]이 [other]끝날[/other] 시, 적들의 [cc]속박[/cc]은 [cc](D)[/cc] 동안 유지됩니다.\n\n[other](E)명 미만[/other]의 [other]적 플레이어[/other]에게 적중했을 경우, [cc]속박[/cc]은 [cc](D)[/cc] 뒤에 종료됩니다 (몹은 해당 조건에 영향을 받지 않음).", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Fechamento:[/other]\n[mobility]Arremete[/mobility] em direção à posição alvo. \n\n2ª [other]Gravidade:[/other]\nConjura um campo de alta gravidade com um [other](B)raio de [/other] ao seu redor, [cc]enraizando[/cc] todos os inimigos (ignorando a resistência de controle de grupo), enquanto canaliza por até [other](C)[/other] (não pode ser interrompido).\nNo [other]fim[/other] da [other]canalização[/other], os inimigos permanecerão [cc]enraizados[/cc] por [cc](D)[/cc].\n\nAcertar [other]menos[/other] que [other](E) jogadores inimigos[/other] encerrará o [cc]enraizamento[/cc] depois de [cc](D)[/cc] (os monstros não são afetados por esta condição).", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]突進:[/other]\n朝目標位置[mobility]衝刺[/mobility]。 \n\n第二段[other]重力壓縮:[/other]\n在自身周圍喚出一個[other](B)半徑範圍[/other]的高重力領域,使所有敵人[cc]定身[/cc](無視群體控制抗性),引導最多持續[other](C)[/other](無法被中斷)。\n[other]引導結束[/other]時,敵人將維持[cc]定身[/cc]狀態,持續[cc](D)[/cc]。\n\n若擊中[other]少於(E)敵對玩家[/other],則會使[cc]定身[/cc]狀態在[cc](D)[/cc]後結束(野怪不受此條件影響)。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Acercamiento:[/other]\n[mobility]Corre[/mobility] hacia la posición señalada. \n\n2 [other]Gravitas:[/other]\nConjura un campo de gravedad de un [other]radio de (B)[/other] a tu alrededor que [cc]inmoviliza[/cc] a todos los enemigos (ignora la resistencia al control de multitudes) mientras lo canalizas por [other](C)[/other] (no puede ser interrumpido).\nAl [other]final[/other] de la [other]canalización[/other] los enemigos seguirán [cc]inmovilizados[/cc] por [cc](D)[/cc].\n\nGolpear [other]menos[/other] de [other](E) jugadores enemigos[/other] finalizará la [cc]inmovilización[/cc] después de [cc](D)[/cc] (los monstruos no se ven afectados por esta condición).", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]突进:[/other]\n朝目标位置[mobility]冲刺[/mobility]。 \n\n第二段[other]重力坍缩:[/other]\n在你周围[other](B)半径[/other]范围制造一个重力成倍的领域,[cc]定身[/cc]所有范围内的敌人(无视群体控制抗性),并持续引导最多[other](C)[/other](引导无法被中断)。\n在[other]引导结束后[/other],敌人会持续被[cc]定身(D)[/cc]。\n\n若击中[other]少于(E)敌对玩家[/other],则会使[cc]定身[/cc]状态在[cc](D)[/cc]后结束(野怪不受此条件影响) 。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 0.1, "castRange": 11, "category": "instant", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Stella del mattino del gran maestro", "RU-RU": "Моргенштерн (магистр)", "PL-PL": "Morgensztern Wszechmistrza", "TR-TR": "Büyük Usta Çivili Gürzü", "ID-ID": "Bintang Kejora Grandmaster", "FR-FR": "Morgenstern du grand maître", "JA-JP": "モーニングスター(グランドマスター)", "EN-US": "Grandmaster's Morning Star", "DE-DE": "Morgenstern des Großmeisters", "AR-SA": "صولجان نجم الصباح للأستاذ", "KO-KR": "그랜드 마스터의 모닝 스타", "PT-BR": "Mangual do Grão-mestre", "ZH-TW": "宗師級晨星", "ES-ES": "Mangual del Gran Maestro", "ZH-CN": "宗师级晨星" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FLAIL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_BOW_HELL", "uiSprite": "2H_BOW_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco sibilante del maestro", "RU-RU": "Воющий лук (мастер)", "PL-PL": "Łkający Łuk Mistrza", "TR-TR": "Usta Ağıt Yayı", "ID-ID": "Busur Ratapan Master", "FR-FR": "Arc gémissant du maître", "JA-JP": "嘆きの弓(マスター)", "EN-US": "Master's Wailing Bow", "DE-DE": "Heulender Bogen des Meisters", "AR-SA": "قوس الأنين للخبير", "KO-KR": "마스터의 웨일링 보우", "PT-BR": "Arco Plangente do Mestre", "ZH-TW": "大師級哀嘯之弓", "ES-ES": "Arco de lamentaciones del maestro", "ZH-CN": "大师级哀啸之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DIVINESTAFF", "uiSprite": "2H_DIVINESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone divino dell'anziano", "RU-RU": "Божественный посох (старейшина)", "PL-PL": "Niebiański Kostur Starszego", "TR-TR": "Yüce İlahi Asası", "ID-ID": "Tongkat Ilahi Tetua", "FR-FR": "Bâton divin du sage", "JA-JP": "神の杖(老熟)", "EN-US": "Elder's Divine Staff", "DE-DE": "Gottesstab des Ältesten", "AR-SA": "العصا القدسية للحكيم", "KO-KR": "장로의 디바인 스태프", "PT-BR": "Cajado Divino do Ancião", "ZH-TW": "禪師級神性法杖", "ES-ES": "Bastón divino del anciano", "ZH-CN": "禅师级崇高法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DIVINESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_SET3", "uiSprite": "2H_KNUCKLES_SET3", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti chiodati dell'anziano", "RU-RU": "Шипастые рукавицы (старейшина)", "PL-PL": "Kolczaste Rękawice Starszego", "TR-TR": "Yüce Çivili Zırh Eldiveni", "ID-ID": "Gauntlet Berduri Tetua", "FR-FR": "Gantelets à pointes du sage", "JA-JP": "スパイクガントレット(老熟)", "EN-US": "Elder's Spiked Gauntlets", "DE-DE": "Nagelhandschuhe des Ältesten", "AR-SA": "القفازات الطويلة المسننة للحكيم", "KO-KR": "장로의 가시 건틀렛", "PT-BR": "Manoplas Cravadas do Ancião", "ZH-TW": "禪師級尖刺護手", "ES-ES": "Guanteletes de púas del anciano", "ZH-CN": "禅师级尖刺护手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET3", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_SET1", "uiSprite": "2H_KNUCKLES_SET1", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti da picchiatore dell'anziano", "RU-RU": "Перчатки крушителя (старейшина)", "PL-PL": "Rękawice Awanturnika Starszego", "TR-TR": "Yüce Kavgacı Eldiveni", "ID-ID": "Sarung Tangan Penengkar Tetua", "FR-FR": "Gantelets de bagarreur du sage", "JA-JP": "乱闘者のグローブ(老熟)", "EN-US": "Elder's Brawler Gloves", "DE-DE": "Schlägerhandschuhe des Ältesten", "AR-SA": "قفازا الشجاع للحكيم", "KO-KR": "장로의 난투 장갑", "PT-BR": "Luvas de Lutador do Ancião", "ZH-TW": "禪師級格鬥家手套", "ES-ES": "Guantes de peleador del anciano", "ZH-CN": "禅师级格斗手套" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET1", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_SET2", "uiSprite": "2H_KNUCKLES_SET2", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bracciali da battaglia dell'anziano", "RU-RU": "Боевые наручи (старейшина)", "PL-PL": "Karwasze Bitewne Starszego", "TR-TR": "Yüce Savaş Elçeği", "ID-ID": "Bracer Tempur Tetua", "FR-FR": "Brassards de bataille du sage", "JA-JP": "バトルブレイサー(老熟)", "EN-US": "Elder's Battle Bracers", "DE-DE": "Kampfarmschützer des Ältesten", "AR-SA": "واقيات أذرع المعركة للحكيم", "KO-KR": "장로의 전투 브레이서", "PT-BR": "Braçadeiras de Batalha do Ancião", "ZH-TW": "禪師級戰鬥腕甲", "ES-ES": "Brazales de batalla del anciano", "ZH-CN": "禅师级战斗护腕" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET2", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_CURSEDSTAFF", "uiSprite": "MAIN_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone maledetto del gran maestro", "RU-RU": "Проклятый посох (магистр)", "PL-PL": "Przeklęty Kostur Wszechmistrza", "TR-TR": "Büyük Usta Lanetli Asası", "ID-ID": "Tongkat Terkutuk Grandmaster", "FR-FR": "Bâton damné du grand maître", "JA-JP": "呪いの杖(グランドマスター)", "EN-US": "Grandmaster's Cursed Staff", "DE-DE": "Verfluchter Stab des Großmeisters", "AR-SA": "العصا الملعونة للأستاذ", "KO-KR": "그랜드 마스터의 커스드 스태프", "PT-BR": "Cajado Amaldiçoado do Grão-mestre", "ZH-TW": "宗師級詛咒法杖", "ES-ES": "Bastón maldito del gran maestro", "ZH-CN": "宗师级诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "equipment", "uniqueName": "T3_2H_TOOL_TRACKING", "uiSprite": "TOOL_TRACKING", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "tracking", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Kit di strumenti traccianti dell'apprendista", "RU-RU": "Инструменты следопыта (странник)", "PL-PL": "Zestaw Tropiciela Czeladnika", "TR-TR": "Kalfa İz Sürme Alet Seti", "ID-ID": "Peralatan Pelacakan Pengembara", "FR-FR": "Boîte à outils de pistage du compagnon", "JA-JP": "追跡ツールキット(熟練)", "EN-US": "Journeyman's Tracking Toolkit", "DE-DE": "Fährtensucher-Ausrüstung des Gesellen", "AR-SA": "أدوات تتبع الموثوق", "KO-KR": "장인의 추적 키트", "PT-BR": "Kit de Rastreamento do Iniciante", "ZH-TW": "學徒級追蹤工具組", "ES-ES": "Kit de rastreo del obrero", "ZH-CN": "学徒级追踪工具包" }, "localizedDescriptions": { "IT-IT": "Usa questo strumento per cercare tracce nel mondo aperto.", "RU-RU": "Используйте этот инструмент для поиска следов в открытом мире.", "PL-PL": "Użyj tego narzędzia do poszukiwania tropów w otwartym świecie.", "TR-TR": "Açık dünyada iz sürmek için kullanılır.", "ID-ID": "Gunakan alat ini untuk mencari jejak di dunia terbuka.", "FR-FR": "Utilisez cet outil pour rechercher des pistes dans le monde ouvert.", "JA-JP": "このツールを使って、オープンワールドの追跡を検索する。", "EN-US": "Use this tool to search for tracks in the open world.", "DE-DE": "Nutze dieses Werkzeug, um in der Open World nach Fährten zu suchen.", "AR-SA": "يمكنك استخدام هذه الأداة للبحث عن الآثار في العالم المفتوح.", "KO-KR": "오픈 월드에서 흔적을 찾으려면, 해당 도구를 사용하세요.", "PT-BR": "Use esta ferramenta para procurar por pistas no mundo aberto.", "ZH-TW": "使用這個工具在開放世界中搜尋足跡。", "ES-ES": "Utiliza esta herramienta para buscar rastros en el mundo abierto.", "ZH-CN": "使用这个工具在开放世界中搜寻足迹。" }, "slotType": "mainhand", "physicalAttackDamageBonus": null, "skinCount": null, "physicalArmor": null, "magicResistance": null, "magicAttackDamageBonus": null, "activeSpellSlots": 0, "passiveSpellSlots": 0, "itemPowerProgressionType": null, "craftingRequirements": { "time": 0.25, "silver": 0, "craftingFocus": 245, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 2 }, { "uniqueName": "T3_LEATHER", "count": 6 } ] }, "spriteName": "TOOL_TRACKING", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CLEAVER_HELL", "uiSprite": "2H_CLEAVER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spada affettatrice del gran maestro", "RU-RU": "Меч резни (магистр)", "PL-PL": "Rozpruwający Miecz Wszechmistrza", "TR-TR": "Büyük Usta Oyma Kılıcı", "ID-ID": "Pedang Ukir Grandmaster", "FR-FR": "Épée tranchante du grand maître", "JA-JP": "カービングソード(グランドマスター)", "EN-US": "Grandmaster's Carving Sword", "DE-DE": "Schnitzschwert des Großmeisters", "AR-SA": "سيف منحوت للأستاذ", "KO-KR": "그랜드 마스터의 조각용 소드", "PT-BR": "Espada Entalhada do Grão-mestre", "ZH-TW": "宗師級斷水劍", "ES-ES": "Espada tallada del gran maestro", "ZH-CN": "宗师级断水剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1050, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLEAVER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_CURSEDSTAFF_AVALON", "uiSprite": "MAIN_CURSEDSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DYNAMIC_CURSE", "uiAtlas": null, "uiSprite": "INNER_SHADOW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DYNAMIC_CURSE_V2_DESC", "localizedNames": { "IT-IT": "Ombra interiore", "RU-RU": "Внутренняя тень", "PL-PL": "Wewnętrzny Cień", "TR-TR": "İç Gölge", "ID-ID": "Bayangan Batin", "FR-FR": "Ombre intérieure", "JA-JP": "内なる影", "EN-US": "Inner Shadow", "DE-DE": "Innerer Schatten", "AR-SA": "الظل الداخلي", "KO-KR": "내면의 그림자", "PT-BR": "Sombra Interna", "ZH-TW": "心魔", "ES-ES": "Sombra interior", "ZH-CN": "心魔" }, "localizedDescriptions": { "IT-IT": "Svela l'Ombra interiore del giocatore bersaglio, infliggendo [dmg]danni[/dmg] a tutti i nemici in un [other]raggio di (A)[/other].\n\nPer i bersagli che indossano [other]armature di stoffa[/other]:\nDura per [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] (contro i giocatori) / [dmg](D) danni magici[/dmg] (contro i mob) ogni [dmg](E)[/dmg] (il danno non può essere riflesso).\n\nPer i bersagli che indossano [other]armature di cuoio[/other]:\nDura per [other](F)[/other].\nInfligge [dmg](G) danni magici[/dmg] (contro i giocatori) / [dmg](H) danni magici[/dmg] (contro i mob) ogni [dmg](I)[/dmg] (il danno non può essere riflesso).\n[heal]Sottrae il (J)[/heal] della [heal]Salute[/heal] che il nemico ha [heal]perso[/heal].\n\nPer i bersagli che indossano [other]armature a piastre[/other]:\n[cc]Rallenta[/cc] tutti i nemici nell'area del [cc](K)[/cc] per [cc](L)[/cc].\nDopo [other](M)[/other], l'ombra colpisce tutti i nemici nell'area, infliggendo [dmg](N) danni fisici[/dmg] (il danno non può essere riflesso).\nRiduce le [debuff]resistenze ai danni[/debuff] di tutti i nemici colpiti di [debuff](O)[/debuff] per [debuff](P)[/debuff].", "RU-RU": "Призывает внутреннюю сущность выбранного игрока, нанеся [dmg]урон[/dmg] всем врагам в [other]радиусе (A)[/other].\n\nЕсли цель носит [other]тканевую броню[/other]:\nПродолжительность составляет [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] (по игрокам) / [dmg](D) магического урона[/dmg] (по монстрам) каждые [dmg](E)[/dmg] (этот урон невозможно отразить).\n\nЕсли цель носит [other]кожаную броню[/other]:\nПродолжительность составляет [other](F)[/other].\nНаносит [dmg](G) магического урона[/dmg] (по игрокам) / [dmg](H) магического урона[/dmg] (по монстрам) каждые [dmg](I)[/dmg] (этот урон невозможно отразить).\n[heal]Крадет (J)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.\n\nЕсли цель носит [other]тяжелую броню[/other]:\n[cc]Замедляет[/cc] всех врагов в области на [cc](K)[/cc] в течение [cc](L)[/cc].\nЧерез [other](M)[/other], сущность ударит всех врагов в области, нанеся [dmg](N) физического урона[/dmg] (этот урон невозможно отразить).\nСнижает [debuff]сопротивления урону[/debuff] всех задетых врагов на [debuff](O)[/debuff] в течение [debuff](P)[/debuff].", "PL-PL": "Ujawniasz Wewnętrzny Cień wybranego gracza, zadając [dmg]obrażenia[/dmg] wszystkim wrogom w promieniu [other](A)[/other].\n\nCele noszące [other]zbroję materiałową[/other]:\nTrwa [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](E)[/dmg] (nie mogą być odbite).\n\nCele noszące [other]zbroję skórzaną[/other]:\nTrwa [other](F)[/other].\nZadaje [dmg](G) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](H) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](I)[/dmg] (nie mogą być odbite).\n[heal]Kradnie (J)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.\n\nCele noszące [other]zbroję płytową[/other]:\n[cc]Spowalnia[/cc] wszystkich wrogów wewnątrz obszaru o [cc](K)[/cc] przez [cc](L)[/cc].\nPo [other](M)[/other], cień uderza wszystkich wrogów, zadając [dmg](N) pkt. obrażeń fizycznych[/dmg] (nie mogą być odbite).\nZmniejsza [debuff]odporności na obrażenia[/debuff] wszystkich uderzonych wrogów o [debuff](O)[/debuff] przez [debuff](P)[/debuff].", "TR-TR": "Hedef oyuncunun İç Gölge'sini açığa çıkararak [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg]hasar[/dmg] verirsin.\n\n[other]Kumaş zırh[/other] giyen hedefler için:\n[other](B)[/other] Sürer.\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](E) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Bu hasar yansıtılamaz.)\n\n[other]Deri zırh[/other] giyen hedefler için:\n[other](F)[/other] Sürer.\nHer [dmg](G)[/dmg] [dmg](H) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](I) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Bu hasar yansıtılamaz.)\nDüşmanın [heal]kaybettiği sağlığın[/heal] [heal](J)[/heal] kadarını [heal]çalar[/heal].\n\n[other]Plaka zırh[/other] giyen hedefler için:\nAlanın içerisindeki tüm düşmanları [cc](K)[/cc] boyunca [cc](L)[/cc] [cc]yavaşlatır[/cc].\n[other](M)[/other] sonrasında gölge, alanın içerisindeki tüm düşmanları vurarak onlara [dmg](N) fiziksel hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\nİsabet alan tüm düşmanların [debuff]hasar dirençlerini[/debuff] [debuff](O)[/debuff] boyunca [debuff](P)[/debuff] azaltır.", "ID-ID": "Mengungkapkan Bayangan Batin pemain target, memberikan [dmg]damage[/dmg] pada semua musuh dalam [other]radius (A)[/other].\n\nUntuk target yang memakai [other]armor kain[/other]:\nAktif selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] (vs. pemain) / [dmg](D) damage sihir[/dmg] (vs. mob) setiap [dmg](E)[/dmg] (damage ini tidak bisa dipantulkan).\n\nUntuk target yang memakai [other]armor kulit[/other]:\nAktif selama [other](F)[/other].\nMemberikan [dmg](G) damage sihir[/dmg] (vs. pemain) / [dmg](H) damage sihir[/dmg] (vs. mob) setiap [dmg](I)[/dmg] (damage ini tidak bisa dipantulkan).\n[heal]Mencuri (J)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.\n\nUntuk target yang memakai [other]armor pelat[/other]:\n[cc]Memperlambat[/cc] semua musuh dalam area sebesar [cc](K)[/cc] selama [cc](L)[/cc].\nSetelah [other](M)[/other], bayangan menyerang semua musuh dalam area, memberikan [dmg](N) damage fisik[/dmg] (damage ini tidak bisa dipantulkan).\nMengurangi [debuff]resistansi damage[/debuff] dari semua musuh yang terkena serangan sebesar [debuff](O)[/debuff] selama [debuff](P)[/debuff].", "FR-FR": "Révélez l'Ombre Intérieure du joueur ciblé, infligeant des [dmg]dégâts[/dmg] à tous les ennemis dans un [other]rayon de (A)[/other].\n\nPour les cibles portant une [other]armure de tissu[/other] :\nDure [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] (contre les joueurs) / [dmg](D) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](E)[/dmg] (les dégâts ne peuvent pas être renvoyés).\n\nPour les cibles portant une [other]armure de cuir[/other] :\nDure [other](F)[/other].\nInflige [dmg](G) dégâts magiques[/dmg] (contre les joueurs) / [dmg](H) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](I)[/dmg] (les dégâts ne peuvent pas être renvoyés).\n[heal]Vole (J)[/heal] de la [heal]Santé[/heal] que l'ennemi a [heal]perdu[/heal].\n\nPour les cibles portant une [other]armure de plaques[/other] :\n[cc]Ralentit[/cc] tous les ennemis dans la zone de [cc](K)[/cc] pendant [cc](L)[/cc].\nAprès [other](M)[/other], l'ombre frappe tous les ennemis dans la zone, infligeant [dmg](N) dégâts physiques[/dmg] (les dégâts ne peuvent pas être renvoyés).\nRéduit les [debuff]résistances aux dégâts[/debuff] de tous les ennemis touchés de [debuff](O)[/debuff] pendant [debuff](P)[/debuff].", "JA-JP": "対象プレイヤーの内なる影を公開し、[other](A)半径[/other]内の全ての敵に[dmg]ダメージ[/dmg]を与える。\n\n[other]布製アーマー[/other]を着ているターゲットに対して:\n[other](B)[/other]間、持続します。\n[dmg](C)[/dmg]ごとに[dmg](D)魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)魔法ダメージ[/dmg](対モブ)を与える(このダメージは跳ね返せません)。\n\n[other]革アーマー[/other]を着ているターゲットに対して:\n[other](F)[/other]間、持続します。\n[dmg](G)[/dmg]ごとに[dmg](H)魔法ダメージ[/dmg](対プレイヤー)/[dmg](I)魔法ダメージ[/dmg](対モブ)を与える(このダメージは跳ね返せません)。\n敵が[heal]失った[/heal][heal]体力[/heal]の[heal](J)を奪います[/heal]。\n\n[other]プレートアーマー[/other]を着ているターゲットに対して:\n[cc](K)[/cc]間、エリア内の全ての敵の速度を[cc](L)[/cc][cc]低下[/cc]させます。\n[other](M)[/other]後、影はエリア内の全ての敵にヒットして、[dmg](N)物理ダメージ[/dmg]を与えます(このダメージは跳ね返せません)。\n[debuff](O)[/debuff]間、命中した全ての敵の[debuff]ダメージ耐性[/debuff]を[debuff](P)[/debuff]減少させます。", "EN-US": "Reveal the Inner Shadow of the targeted player, dealing [dmg]damage[/dmg] to all enemies within a [other](A) radius[/other].\n\nFor targets wearing [other]cloth armor[/other]:\nLasts for [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] (vs. players) / [dmg](D) magical damage[/dmg] (vs. mobs) every [dmg](E)[/dmg] (this damage cannot be reflected).\n\nFor targets wearing [other]leather armor[/other]:\nLasts for [other](F)[/other].\nDeals [dmg](G) magical damage[/dmg] (vs. players) / [dmg](H) magical damage[/dmg] (vs. mobs) every [dmg](I)[/dmg] (this damage cannot be reflected).\n[heal]Steals (J)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].\n\nFor targets wearing [other]plate armor[/other]:\n[cc]Slows[/cc] all enemies within the area by [cc](K)[/cc] for [cc](L)[/cc].\nAfter [other](M)[/other], the shadow hits all enemies within the area, dealing [dmg](N) physical damage[/dmg] (this damage cannot be reflected).\nReduces the [debuff]damage resistances[/debuff] of all enemies hit by [debuff](O)[/debuff] for [debuff](P)[/debuff].", "DE-DE": "Decke den Inneren Schatten des anvisierten Spielers auf, dies verursacht [dmg]Schaden[/dmg] bei allen Gegnern in [other](A) Radius[/other].\n\nFür Ziele in [other]Stoffrüstung[/other]:\nBesteht für [other](B)[/other].\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (bei Spielern) / [dmg](E) magischen Schaden[/dmg] (bei Mobs) (dieser Schaden kann nicht reflektiert werden).\n\nFür Ziele in [other]Lederrüstung[/other]:\nBesteht für [other](F)[/other].\nVerursacht alle [dmg](G)[/dmg] [dmg](H) magischen Schaden[/dmg] (bei Spielern) / [dmg](I) magischen Schaden[/dmg] (bei Mobs) (dieser Schaden kann nicht reflektiert werden).\n[heal]Raubt (J)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verloren hat[/heal].\n\nFür Ziele in [other]Plattenrüstung[/other]:\n[cc]Verlangsamt[/cc] alle Gegner im Gebiet für [cc](K)[/cc] um [cc](L)[/cc].\nNach [other](M)[/other], trifft der Schatten alle Gegner im Gebiet und verursacht [dmg](N) physischen Schaden[/dmg] (dieser Schaden kann nicht reflektiert werden).\nReduziert die [debuff]Schadensresistenzen[/debuff] aller getroffenen Gegner für [debuff](O)[/debuff] um [debuff](P)[/debuff].", "AR-SA": "عليك الكشف عن الظل الداخلي للاعب المستهدف لإلحاق [dmg]ضرر[/dmg] بجميع الأعداء في [other](A)محيط نصف قطر[/other].\n\nللأهداف التي ترتدي [other]دروعًا قماشية[/other]:\nتدوم لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](D) من الضرر السحري[/dmg] (ضد الحشود) كل [dmg](E)[/dmg] (لا يمكن عكس هذا الضرر).\n\nللأهداف التي ترتدي [other]دروعًا جلدية[/other]:\nتدوم لمدة [other](F)[/other].\nتلحق [dmg](G) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](H) من الضرر السحري[/dmg] (ضد الحشود) كل [dmg](I)[/dmg] (لا يمكن عكس هذا الضرر).\n[heal]تسرق(J)[/heal] من [heal]الصحة[/heal] التي [heal]فقدها[/heal] العدو.\n\nللأهداف التي ترتدي [other]دروعًا صفيحية[/other]:\n[cc]تبطئ[/cc] حركة كل الأعداء في المنطقة بمقدار [cc](K)[/cc] لمدة [cc](L)[/cc].\nبعد [other](M)[/other]، يض��ب الظل كل الأعداء في المنطقة ليلحق [dmg](N) من الضرر البدني[/dmg] (لا يمكن عكس هذا الضرر).\nتقلل من [debuff]مقاومة الضرر[/debuff] لجميع الأعداء المصابين بمقدار [debuff](O)[/debuff] لمدة [debuff](P)[/debuff].", "KO-KR": "대상 플레이어 내면의 그림자를 드러내, 대상 적 주변 [other](A) 범위[/other]에 있는 모든 적에게 [dmg]대미지[/dmg]를 입힙니다.\n\n[other]직물 갑옷[/other]을 입고 있는 대상의 경우:\n[other](B)[/other] 동안 지속되며.\n[dmg](C)[/dmg]마다 [dmg](D)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](E)[/dmg]의 마법 대미지 (vs. 몬스터) 를 입힙니다 (이 피해는 반사가 불가능 합니다).\n\n[other]피혁 갑옷[/other]을 입고 있는 대상의 경우:\n[other](F)[/other] 동안 지속되며.\n[dmg](G)[/dmg]마다 [dmg](H)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](I)[/dmg]의 마법 대미지 (vs. 몬스터) 를 입힙니다 (이 피해는 반사가 불가능 합니다).\n또한 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal](J)를 훔칩니다[/heal].\n\n[other]플레이트 갑옷[/other]을 입고 있는 대상의 경우:\n[cc](K)[/cc] 동안 효과 범위안의 모든 적을 [cc](L)[/cc] 만큼 [cc]느려[/cc]지게 만들며.\n[other](M)[/other]이후, 에 그림자가 범위안의 모든 적을 가격하여 [dmg](N)의 물리 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능 합니다).\n또한 [debuff](O)[/debuff] 동안 가격한 적의 [debuff]대미지 저항력[/debuff]을 [debuff](P)[/debuff] 만큼 감소시킵니다.", "PT-BR": "Revela a Sombra Interna do jogador alvo, causando [dmg]dano[/dmg] a todos os inimigos em um [other]raio de (A)[/other].\n\nPara alvos vestindo [other]armaduras de tecido[/other]:\nDura por [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] (contra jogadores) / [dmg](D) de dano mágico[/dmg] (contra monstros) a cada [dmg](E)[/dmg] (esse dano não pode ser refletido).\n\nPara alvos vestindo [other]armaduras de couro[/other]:\nDura por [other](F)[/other].\nCausa [dmg](G) de dano mágico[/dmg] (contra jogadores) / [dmg](H) de dano mágico[/dmg] (contra monstros) a cada [dmg](I)[/dmg] (esse dano não pode ser refletido).\n[heal]Rouba (J)[/heal] da [heal]Vida[/heal] que o inimigo [heal]perdeu[/heal].\n\nPara alvos vestindo [other]armaduras de placa[/other]:\n[cc]Desacelera[/cc] todos os inimigos dentro da área em [cc](K)[/cc] por [cc](L)[/cc].\nApós [other](M)[/other], a sombra acerta todos os inimigos dentro da área, causando [dmg](N) de dano físico[/dmg] (esse dano não pode ser refletido).\nReduz as [debuff]resistências a dano[/debuff] de todos os inimigos acertados em [debuff](O)[/debuff] por [debuff](P)[/debuff].", "ZH-TW": "引出目標玩家的心魔,對目標所在位置周圍[other](A)半徑[/other]範圍內所有敵人造成[dmg]傷害[/dmg]。\n\n對穿戴[other]布質護甲[/other]的目標:\n持續[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](對玩家)/[dmg](E)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。\n\n對穿戴[other]皮革護甲[/other]的目標:\n持續[other](F)[/other]。\n每[dmg](G)[/dmg]造成[dmg](H)點魔法傷害[/dmg](對玩家)/[dmg](I)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。\n[heal]竊取(J)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。\n\n對穿戴[other]金屬護甲[/other]的目標:\n使所有區域內的敵人[cc]緩速[/cc][cc](K)[/cc],持續[cc](L)[/cc]。\n[other](M)[/other]後,心魔會襲擊區域內所有敵人,造成[dmg](N)點物理傷害[/dmg](該傷害無法被反彈)。\n使所有被擊中敵人的[debuff]傷害抗性[/debuff]減少[debuff](O)[/debuff],持續[debuff](P)[/debuff]。", "ES-ES": "Revela la Sombra Interior del jugador señalado e inflige [dmg]daño[/dmg] a todos los enemigos en un [other]radio de (A)[/other].\n\nPara objetivos que usan [other]armadura de tela[/other]:\nDura [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] (contra jugadores) / [dmg](D) de daño mágico[/dmg] (contra monstruos) cada [dmg](E)[/dmg] (el daño no puede ser reflejado).\n\nPara objetivos que usan [other]armadura de cuero[/other]:\nDura [other](F)[/other].\nInflige [dmg](G) de daño mágico[/dmg] (contra jugadores) / [dmg](H) de daño mágico[/dmg] (contra monstruos) cada [dmg](I)[/dmg] (el daño no puede ser reflejado).\n[heal]Roba (J)[/heal] de la [heal]salud[/heal] que el enemigo ha [heal]perdido[/heal].\n\nPara objetivos que usan [other]armadura de placas[/other]:\n[cc]Ralentiza[/cc] a todos los enemigos dentro del área en [cc](K)[/cc] durante [cc](L)[/cc].\nDespués de [other](M)[/other], la sombra golpea a todos los enemigos dentro del área e inflige [dmg](N) de daño físico[/dmg] (el daño no puede ser reflejado).\nReduce las [debuff]resistencias al daño[/debuff] de todos los enemigos golpeados en [debuff](O)[/debuff] durante [debuff](P)[/debuff].", "ZH-CN": "揭露目标玩家内心中的阴影,对其周围[other](A)半径[/other]范围内的所有敌人造成[dmg]伤害[/dmg]。\n\n若目标穿着[other]布甲[/other]:\n技能持续[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](对玩家) / [dmg](E)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n\n若目标穿着[other]皮甲[/other]:\n技能持续[other](F)[/other]。\n每[dmg](G)[/dmg]造成[dmg](H)魔法伤害[/dmg](对玩家) / [dmg](I)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](J)[/heal]比例。\n\n若目标穿着[other]板甲[/other]:\n所有区域内的敌人[cc]减速(K)[/cc],持续[cc](L)[/cc]。\n经过[other](M)[/other]的延迟后,阴影重击所有区域内的敌人,造成[dmg](N)物理伤害[/dmg](伤害无法被反弹)。\n所有被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](O)[/debuff],持续[debuff](P)[/debuff]。" }, "target": "allplayers", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": null, "recastDelay": 30, "energyUsage": 21, "castRange": 15, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Invocaombre del sapiente", "RU-RU": "Призыватель теней (знаток)", "PL-PL": "Przyzywacz Cienia Adepta", "TR-TR": "Ehil Gölgegetireni", "ID-ID": "Pemanggil Bayangan Mahir", "FR-FR": "Mande-ténèbres de l'adepte", "JA-JP": "シャドウコーラー(名人)", "EN-US": "Adept's Shadowcaller", "DE-DE": "Schattenrufer des Adepten", "AR-SA": "منادي الظلال للبارع", "KO-KR": "숙련자의 섀도우콜러", "PT-BR": "Chama-sombra do Adepto", "ZH-TW": "老手級喚影者", "ES-ES": "Invocador oscuro del iniciado", "ZH-CN": "老手级召影法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_QUARTERSTAFF_AVALON", "uiSprite": "2H_QUARTERSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cercagraal del gran maestro", "RU-RU": "Искатель Грааля (магистр)", "PL-PL": "Poszukiwacz Graala Wszechmistrza", "TR-TR": "Büyük Usta Maneviyat Sopası", "ID-ID": "Pencari Cawan Grandmaster", "FR-FR": "Cherchegraal du grand maître", "JA-JP": "グレイルシーカー(グランドマスター)", "EN-US": "Grandmaster's Grailseeker", "DE-DE": "Gralsucher des Großmeisters", "AR-SA": "عصا الباحث عن الغاية للأستاذ", "KO-KR": "그랜드 마스터의 그레일시커", "PT-BR": "Buscador do Graal do Grão-mestre", "ZH-TW": "宗師級聖杯追尋者", "ES-ES": "Buscador de grial del gran maestro", "ZH-CN": "宗师级觅圣铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1100, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_GLACIALSTAFF", "uiSprite": "2H_GLACIALSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ICESTORM2", "uiAtlas": null, "uiSprite": "ICESTORM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tempesta di ghiaccio", "RU-RU": "Ледяной шторм", "PL-PL": "Burza Lodowa", "TR-TR": "Buz Fırtınası", "ID-ID": "Badai Es", "FR-FR": "Tempête glacée", "JA-JP": "氷の吹雪", "EN-US": "Ice Storm", "DE-DE": "Eissturm", "AR-SA": "عاصفة ثلجية", "KO-KR": "얼음 폭풍", "PT-BR": "Tempestade de Gelo", "ZH-TW": "冰暴", "ES-ES": "Tormenta de hielo", "ZH-CN": "冰暴" }, "localizedDescriptions": { "IT-IT": "Evochi una tempesta di ghiaccio con un [other]raggio di (A)[/other] che dalla posizione bersaglio si sposta di [other](B)[/other] verso la direzione designata e che dura [other](C)[/other].\nInfligge [dmg](D) danni magici[/dmg] (contro i giocatori) / [dmg](E) danni magici[/dmg] (contro i mob) a tutti gli avversari coinvolti nella tempesta ogni [dmg](F)[/dmg] (il danno non può essere riflesso).\n[cc]Rallenta[/cc] del [cc](G)[/cc].", "RU-RU": "Призовите ледяную бурю [other]радиусом (A)[/other], которая движется от выбранной точки в указанном направлении на [other](B)[/other] в течение [other](C)[/other].\nНаносит [dmg](D) магического урона[/dmg] (против игроков) / [dmg](E) магического урона[/dmg] (против монстров) всем врагам, попавшим в бурю, каждые [dmg](F)[/dmg] (урон нельзя отразить).\n[cc]Замедляет[/cc] на [cc](G)[/cc].", "PL-PL": "Przyzywa lodową burzę w promieniu [other](A) [/other], która przemieszcza się o [other](B)[/other] w wybranym kierunku i trwa [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń magicznych [/dmg] (przeciwko graczom) / [dmg](E) pkt. obrażeń magicznych [/dmg] (przeciwko mobom) wszystkim wrogom wewnątrz burzy co [dmg](F)[/dmg] (obrażeń nie da się odbić).\n[cc]Spowalnia[/cc] o [cc](G)[/cc].", "TR-TR": "Hedef konumdan, hedeflenen yönde [other](A)[/other] ilerleyen ve [other](B)[/other] boyunca aktif kalan [other](C) yarıçaplı[/other] bir buz fırtınası çağırır.\nFırtınanın içerisindeki tüm düşmanlara her [dmg](D)[/dmg] [dmg](E) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](F) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Hasar yansıtılamaz.)\n[cc](G)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Memanggil badai es dengan [other]radius (A)[/other], bergerak dari arah target ke [other](B)[/other] dan aktif selama [other](C)[/other].\nMemberikan [dmg](D) damage sihir[/dmg] (saat melawan pemain) / [dmg](E) damage sihir[/dmg] (saat melawan mob) ke semua musuh di dalam badai tiap [dmg](F)[/dmg] (damage tidak bisa dipantulkan).\n[cc]Memperlambat[/cc] hingga [cc](G)[/cc].", "FR-FR": "Invoquez une tempête de glace d'un [other]rayon de (A)[/other], qui se déplace de la position ciblée vers la direction choisie sur [other](B)[/other] pendant [other](C)[/other].\nInflige [dmg](D) dégâts magiques[/dmg] (contre les joueurs) / [dmg](E) dégâts magiques[/dmg] (contre les monstres) à tous les ennemis dans la tempête toutes les [dmg](F)[/dmg] (ces dégâts ne peuvent pas être renvoyés).\n[cc]Ralentit[/cc] de [cc](G)[/cc].", "JA-JP": "[other]半径(A)[/other]の氷の吹雪を召喚します。指定方向の狙った位置から[other](B)[/other]移動し、[other](C)[/other]の間持続します。\n[dmg](D)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)の魔法ダメージ[/dmg](対モブ)を、[dmg](F)[/dmg]ごとに吹雪の中の敵全てに与えます(ダメージは跳ね返せません)。\n[cc]速度が[/cc][cc](G)[/cc]低下します。", "EN-US": "Summon an ice storm with a [other](A) radius[/other], moving from the targeted position in the targeted direction for [other](B)[/other] and lasting for [other](C)[/other].\nDeals [dmg](D) magical damage[/dmg] (vs. players) / [dmg](E) magical damage[/dmg] (vs. mobs) to all enemies within the storm every [dmg](F)[/dmg] (the damage can't be reflected).\n[cc]Slows[/cc] by [cc](G)[/cc].", "DE-DE": "Beschwört einen Eissturm von [other](A) Radius[/other], der sich von der anvisierten Position [other](B)[/other] in die anvisierte Richtung bewegt und für [other](C)[/other] besteht.\nVerursacht alle [dmg](D)[/dmg] [dmg](E) magischen Schaden[/dmg] (bei Spielern) / [dmg](F) magischen Schaden[/dmg] (bei Mobs) bei allen Gegnern innerhalb des Sturm (Dieser Schaden kann nicht reflektiert werden).\n[cc]Verlangsamt[/cc] um [cc](G)[/cc].", "AR-SA": "يمكنك استدعاء عاصفة ثلجية في محيط [other](A)[/other]، تتحرك من الموقع المستهدف نحو الاتجاه المستهدف لمسافة [other](B)[/other] وتدوم لمدة [other](C)[/other].\nتلحق [dmg](D) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](E) من الضرر السحري[/dmg] (ضد الغرماء) بجميع الأعداء الموجودين في حيز العاصفة كل [dmg](F)[/dmg] (لا يمكن عكس الضرر).\n[cc]تبطئ[/cc] بمقدار [cc](G)[/cc].", "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 얼음 폭풍을 생성하여 지정 위치에서 대상 방향으로 [other](C)[/other] 만큼 움직이게 합니다.\n[dmg](D)[/dmg]마다 폭풍안의 모든 적에게 [dmg](E)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](F)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다 (대미지 반사 불가능).\n또한 [cc](G)[/cc] 만큼 [cc]둔화[/cc]시킵니다.", "PT-BR": "Invoca uma tempestade de gelo com um [other]raio de (A)[/other], movendo-se na direção alvo e durando por [other](B)[/other] e durando por [other](C)[/other].\nCausa [dmg](D) de dano mágico[/dmg] (contra jogadores) / [dmg](E) de dano mágico[/dmg] (contra monstros) a todos os inimigos dentro da tempestade a cada [dmg](F)[/dmg] (o dano não pode ser refletido).\n[cc]Desacelera[/cc] em [cc](G)[/cc].", "ZH-TW": "召喚一場[other](A)半徑範圍[/other]的冰暴,從目標位置朝目標方向移動[other](B)[/other],持續[other](C)[/other]。\n每[dmg](D)[/dmg]對風暴內所有敵人造成[dmg](E)點魔法傷害[/dmg](對玩家)/[dmg](F)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。\n[cc]緩速[/cc][cc](G)[/cc]。", "ES-ES": "Invoca una tormenta de hielo de un [other]radio de (A)[/other] que se mueve desde la posición objetivo hacia la dirección señalada por [other](B)[/other] y durante [other](C)[/other].\nInflige [dmg](D) de daño mágico[/dmg] (contra jugadores) / [dmg](E) de daño mágico[/dmg] (contra monstruos) a todos los enemigos dentro de la tormenta cada [dmg](F)[/dmg] (el daño no puede ser reflejado).\n[cc]Ralentiza[/cc] en [cc](G)[/cc].", "ZH-CN": "召唤一个[other](A)半径[/other]的冰风暴,从目标位置缓慢往指定方向移动[other](B)[/other],持续[other](C)[/other]。\n每[dmg](D)[/dmg]对冰风暴内的所有敌人造成[dmg](E)魔法伤害[/dmg](对玩家) / [dmg](F)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n[cc]减速(G)[/cc]。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 23, "castRange": 10, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 15, "effect": "ICESTORM2_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone glaciale del gran maestro", "RU-RU": "Ледяной посох (магистр)", "PL-PL": "Lodowy Kostur Wszechmistrza", "TR-TR": "Büyük Usta Buzul Asası", "ID-ID": "Tongkat Glasial Grandmaster", "FR-FR": "Bâton glacial du grand maître", "JA-JP": "氷河の杖(グランドマスター)", "EN-US": "Grandmaster's Glacial Staff", "DE-DE": "Gletscherstab des Großmeisters", "AR-SA": "عصا الجليد للأستاذ", "KO-KR": "그랜드 마스터의 글래셜 스태프", "PT-BR": "Cajado Glacial do Grão-mestre", "ZH-TW": "宗師級冰河法杖", "ES-ES": "Bastón glacial del gran maestro", "ZH-CN": "宗师级冰封法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_GLACIALSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_MACE_MORGANA", "uiSprite": "2H_MACE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza di Camlann dell'esperto", "RU-RU": "Булава Камланна (эксперт)", "PL-PL": "Buzdygan z Camlann Znawcy", "TR-TR": "Uzman Camlann Gürzü", "ID-ID": "Gada Camlann Ahli", "FR-FR": "Masse de Camlann de l'expert", "JA-JP": "カムランのメイス(達人)", "EN-US": "Expert's Camlann Mace", "DE-DE": "Camlann-Keule des Experten", "AR-SA": "صولجان كملان للأخصائي", "KO-KR": "전문가의 캄란 메이스", "PT-BR": "Maça Cambriana do Perito", "ZH-TW": "專家級卡姆蘭錘矛", "ES-ES": "Maza de Camlann del experto", "ZH-CN": "专家级卡姆兰锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 875, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_MACE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spadone del gran maestro", "RU-RU": "Палаш (магистр)", "PL-PL": "Pałasz Wszechmistrza", "TR-TR": "Büyük Usta Geniş Kılıcı", "ID-ID": "Pedang Lebar Grandmaster", "FR-FR": "Épée large du grand maître", "JA-JP": "ブロードソード(グランドマスター)", "EN-US": "Grandmaster's Broadsword", "DE-DE": "Breitschwert des Großmeisters", "AR-SA": "سيف عريض للأستاذ", "KO-KR": "그랜드 마스터의 브로드소드", "PT-BR": "Espada Larga do Grão-mestre", "ZH-TW": "宗師級闊劍", "ES-ES": "Espada ancha del gran maestro", "ZH-CN": "宗师级阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_LEATHER", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_IRONCLADEDSTAFF", "uiSprite": "2H_IRONCLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta rinforzata dell'esperto", "RU-RU": "Железный посох (эксперт)", "PL-PL": "Żelazny Kostur Znawcy", "TR-TR": "Uzman Zırhlı Asası", "ID-ID": "Tongkat Berlapis Besi Ahli", "FR-FR": "Bâton sans faille de l'expert", "JA-JP": "甲鉄の杖(達人)", "EN-US": "Expert's Iron-clad Staff", "DE-DE": "Eisenpanzerstab des Experten", "AR-SA": "العصا المطلية بالحديد للأخصائي", "KO-KR": "전문가의 아이언 클래드 스태프", "PT-BR": "Cajado Férreo do Perito", "ZH-TW": "專家級鐵甲棍", "ES-ES": "Bastón metálico del experto", "ZH-CN": "专家级铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 800, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_IRONCLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_NATURESTAFF_CRYSTAL", "uiSprite": "MAIN_NATURESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Forgiacorteccia del Gran Maestro", "RU-RU": "Кузнечный посох (магистр)", "PL-PL": "Kostur Kuźni Kory Wszechmistrza", "TR-TR": "Büyük Usta Demir Haykırış Asası", "ID-ID": "Tongkat Jangattempa Grandmaster", "FR-FR": "Bâton de Forgécorce du Grand Maître", "JA-JP": "フォージバークの杖(グランドマスター)", "EN-US": "Grandmaster's Forgebark Staff", "DE-DE": "Schmiedeborkenstab des Großmeisters", "AR-SA": "عصا نباح الصياغة للأستاذ", "KO-KR": "그랜드 마스터의 포지바크 스태프", "PT-BR": "Cajado de Crosta Forjada do Grão-mestre", "ZH-TW": "宗師級鍛木法杖", "ES-ES": "Bastón de Forjacorteza del Gran Maestro", "ZH-CN": "宗师级锻木法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_KNUCKLES_MORGANA", "uiSprite": "2H_KNUCKLES_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cestus del corvo del maestro", "RU-RU": "Вороний цестус (мастер)", "PL-PL": "Cestus Ostrza Kruka Mistrza", "TR-TR": "Usta Kuzgun Kuşağı", "ID-ID": "Ravenstrike Cestus Master", "FR-FR": "Cestes-des-freux du maître", "JA-JP": "大烏のセスタス(マスター)", "EN-US": "Master's Ravenstrike Cestus", "DE-DE": "Rabenschlag-Caestus des Meisters", "AR-SA": "قفاز الغراب المسنن للخبير", "KO-KR": "마스터의 까마귀 장갑", "PT-BR": "Cestus Golpeadores do Mestre", "ZH-TW": "大師級鴉擊皮帶手套", "ES-ES": "Cestus córvidos del maestro", "ZH-CN": "大师级乌鸦之爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 975, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_LONGBOW_UNDEAD", "uiSprite": "2H_LONGBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 144729, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 217094, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 325640, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Sussurrante del Gran Maestro", "RU-RU": "Шепчущий лук (магистр)", "PL-PL": "Szepczący Łuk Wszechmistrza", "TR-TR": "Büyük Usta Fısıltı Yayı", "ID-ID": "Busur Berbisik Grandmaster", "FR-FR": "Arc murmurant du grand maître", "JA-JP": "囁きの弓(グランドマスター)", "EN-US": "Grandmaster's Whispering Bow", "DE-DE": "Flüsternder Bogen des Großmeisters", "AR-SA": "قوس هامس للأستاذ", "KO-KR": "그랜드 마스터의 위스퍼링 보우", "PT-BR": "Arco Sussurrante do Grão-mestre", "ZH-TW": "宗師級低語之弓", "ES-ES": "Arco susurrante del gran maestro", "ZH-CN": "宗师级低语之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_LONGBOW_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_MACE", "uiSprite": "2H_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHRIEKMACE", "uiAtlas": null, "uiSprite": "BATTLE_HOWL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SHRIEKMACE_V2_DESC", "localizedNames": { "IT-IT": "Ululato di battaglia", "RU-RU": "Боевой вой", "PL-PL": "Bitewny Ryk", "TR-TR": "Savaş Uluması", "ID-ID": "Lolongan Pertempuran", "FR-FR": "Cri de guerre", "JA-JP": "戦いの遠吠え", "EN-US": "Battle Howl", "DE-DE": "Kampfgeheul", "AR-SA": "عواء المعركة", "KO-KR": "전투의 울부짖음", "PT-BR": "Urro de Batalha", "ZH-TW": "戰鬥咆嘯", "ES-ES": "Aullido de batalla", "ZH-CN": "战争咆哮" }, "localizedDescriptions": { "IT-IT": "Evochi un circolo magico con un [other]raggio di (A)[/other] che [cc]silenzia[/cc] i nemici colpiti per [cc](B)[/cc] e [other]epura tutti i loro buff[/other].\nI mob [other]colpiti[/other] vedranno ridotti i loro [debuff]Danni da Attacchi Automatici[/debuff] del [debuff](C)[/debuff] per [debuff](D)[/debuff].\nAumenta la tua [other]minaccia[/other] verso tutti i mob colpiti di [other](E)[/other].", "RU-RU": "Вы призываете магический круг [other]радиусом (A)[/other], повергая всех задетых врагов в [cc]безмолвие[/cc] на [cc](B)[/cc] и [other]снимая с них все положительные эффекты[/other].\nУ задетых [other]монстров[/other] снизится [debuff]урон автоатаки[/debuff] на [debuff](C)[/debuff] на [debuff](D)[/debuff].\nУвеличивает вашу [other]угрозу[/other] по отношению ко всем задетым монстрам на [other](E)[/other].", "PL-PL": "Przyzwij magiczny krąg o [other]promieniu (A)[/other], [cc]uciszając[/cc] wszystkich trafionych wrogów na [cc](B)[/cc] i [other]oczyszczając ich ze wszystkich wzmocnień[/other].\n[debuff]Obrażenia autoataku[/debuff] dotkniętych efektem [other]mobów[/other] zostaną zmniejszone o [debuff](C)[/debuff] przez [debuff](D)[/debuff].\nZwiększa twoje [other]zagrożenie[/other] względem wszystkich uderzonych mobów o [other](E)[/other].", "TR-TR": "[other](A) yarıçapında[/other] büyülü bir halka çağırarak vurulan tüm düşmanları [cc](B)[/cc] boyunca [cc]susturur[/cc] ve üzerlerindeki [other]tüm güçlendirmeleri siler[/other].\nEtkilenen [other]düşmanların[/other] [debuff]Otomatik Saldırı Hasarları[/debuff] [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azalır.\nVurulan tüm düşmanlara karşı [other]tehdidini[/other] [other](E)[/other] artırır.", "ID-ID": "Memanggil lingkaran sihir dengan radius [other](A)[/other], [cc]membungkam[/cc] semua musuh yang terkena selama [cc](B)[/cc] dan [other]Menghapus semua buff[/other] dari mereka.\n[other]Mob[/other] terdampak akan menerima pengurangan [debuff]Damage Auto-Serang[/debuff] sebesar [debuff](C)[/debuff] selama [debuff](D)[/debuff].\nMeningkatkan [other]ancamanmu[/other] kepada semua mob yang terkena sebesar [other](E)[/other].", "FR-FR": "Invoquez un cercle magique d'un [other]rayon de (A)[/other], [cc]réduisant au silence[/cc] tous les ennemis touchés pendant [cc](B)[/cc] et [other]purgeant tous les bonus[/other] sur eux.\nLes [other]monstres[/other] affectés verront leurs [debuff]Dégâts d'Auto-Attaque[/debuff] réduits de [debuff](C)[/debuff] pendant [debuff](D)[/debuff].\nAugmente votre niveau de [other]menace[/other] envers tous les monstres touchés de [other](E)[/other].", "JA-JP": "[other]半径(A)[/other]の魔法の環を召喚し、命中した全ての敵を[cc](B)[/cc]の間、[cc]沈黙[/cc]させ、[other]全てのバフをパージ[/other]する。\n影響を受けた[other]モブ[/other]の[debuff]通常攻撃のダメージ[/debuff]が、[debuff](C)[/debuff]低下し、その効果は[debuff](D)[/debuff]間持続する���\nその他命中した全てのモブに対する[other]脅威[/other]を[other](E)[/other]増加させる。", "EN-US": "Summon a magic circle with a [other](A) radius[/other], [cc]silencing[/cc] all enemies hit for [cc](B)[/cc] and [other]Purging all buffs[/other] from them.\nAffected [other]mobs[/other] will have their [debuff]Auto-Attack Damage[/debuff] reduced by [debuff](C)[/debuff] for [debuff](D)[/debuff].\nIncreases your [other]threat[/other] towards all mobs hit by [other](E)[/other].", "DE-DE": "Beschwört einen magischen Kreis mit [other](A) Radius[/other], der alle eingeschlossenen Gegner für [cc](B)[/cc] [cc]verstummen[/cc] lässt und sie [other]von allen Buffs reinigt[/other].\nDer [debuff]Schaden automatischer Angriffe[/debuff] von betroffenen [other]Mobs[/other] wird für [debuff](C)[/debuff] um [debuff](D)[/debuff] reduziert.\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](E)[/other].", "AR-SA": "يتم استدعاء دائرة سحرية [other](A)بمحيط نصف قطر[/other] [cc]تعيق[/cc] كل الأعداء المصابين لمدة [cc](B)[/cc] [other]وتزيل كل التعزيزات[/other] لديهم.\n[other]الحشود[/other] المتأثرة ستنخفض [debuff]ضرر الهجوم التلقائي[/debuff] بمقدار [debuff](C)[/debuff] لمدة [debuff](D)[/debuff].\nتزيد [other]تهديدك[/other] ضد كل الحشود المصابين بمقدار [other](E)[/other].", "KO-KR": "[other]반경 (A)[/other]의 마법 원을 소환해, 적중하는 모든 적을 [cc](B)[/cc] 동안 [cc]침묵[/cc]시키고 보유한 모든 [other]버프를 제거[/other]합니다.\n영향을 받은 [other]몬스터[/other]의 [debuff]자동 공격 대미지[/debuff]가 [debuff](C)[/debuff] 동안 [debuff](D)[/debuff]만큼 감소합니다.\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](E)[/other]만큼 증가시킵니다.", "PT-BR": "Invoca um círculo mágico com um [other]raio de (A)[/other], [cc]silenciando[/cc] todos os inimigos acertados por [cc](B)[/cc] e [other]expurgando todos os bônus[/other] deles.\n[other]Monstros[/other] afetados terão seus [debuff]Danos de Ataques Automáticos[/debuff] reduzidos em [debuff](C)[/debuff] por [debuff](D)[/debuff].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](E)[/other].", "ZH-TW": "召喚一個[other](A)半徑[/other]的魔法圓環,使所有被擊中的敵人[cc]沈默[/cc][cc](B)[/cc],並[other]驅散所有他們的增益效果[/other]。\n使受影響[other]怪物[/other]的[debuff]普通攻擊傷害[/debuff]降低[debuff](C)[/debuff],持續[debuff](D)[/debuff]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](E)[/other]。", "ES-ES": "Invoca un círculo mágico de un [other]radio de (A)[/other] que [cc]silencia[/cc] a todos los enemigos alcanzados por [cc](B)[/cc] y [other]purga todos sus buffs[/other].\nLos [other]monstruos[/other] afectados tendrán el [debuff]Daño de Auto Ataques[/debuff] reducido en [debuff](C)[/debuff] durante [debuff](D)[/debuff].\nIncrementa tu nivel de [other]amenaza[/other] hacia todos los monstruos golpeados en [other](E)[/other].", "ZH-CN": "召唤一个[other](A)半径[/other]的魔法圆环,使所有被击中的敌人[cc]沉默[/cc][cc](B)[/cc],并[other]驱散所有他们的增益效果[/other]。\n使受影响[other]野怪[/other]的[debuff]普通攻击伤害[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](E)[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.25, "standTime": 0.35, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 12, "castRange": 0, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": [ { "target": "enemymobs", "type": "physicalattackdamagebonus", "time": 4, "value": -0.4, "effectAreaRadius": 6 }, { "target": "enemymobs", "type": "magicattackdamagebonus", "time": 4, "value": -0.4, "effectAreaRadius": 6 } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -10, "effectType": null, "effectAreaRadius": 6 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza pesante del sapiente", "RU-RU": "Тяжелая булава (знаток)", "PL-PL": "Ciężki Buzdygan Adepta", "TR-TR": "Ehil Ağır Gürzü", "ID-ID": "Gada Berat Mahir", "FR-FR": "Masse lourde de l'adepte", "JA-JP": "ヘビーメイス(名人)", "EN-US": "Adept's Heavy Mace", "DE-DE": "Schwere Keule des Adepten", "AR-SA": "صولجان ثقيل للبارع", "KO-KR": "숙련자의 헤비 메이스", "PT-BR": "Maça Pesada do Adepto", "ZH-TW": "老手級重型錘矛", "ES-ES": "Maza pesada del iniciado", "ZH-CN": "老手级重型锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 700, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_LONGBOW", "uiSprite": "2H_LONGBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ARROWRAIN", "uiAtlas": null, "uiSprite": "VOLLEY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Pioggia di frecce", "RU-RU": "Ливень из стрел", "PL-PL": "Deszcz Strzał", "TR-TR": "Ok Yağmuru", "ID-ID": "Hujan Panah", "FR-FR": "Pluie de flèches", "JA-JP": "矢の雨", "EN-US": "Rain of Arrows", "DE-DE": "Pfeilhagel", "AR-SA": "وابل من الأسهم", "KO-KR": "화살비", "PT-BR": "Chuva de Flechas", "ZH-TW": "箭雨", "ES-ES": "Lluvia de flechas", "ZH-CN": "箭雨" }, "localizedDescriptions": { "IT-IT": "Scocchi una raffica di frecce ogni [other](A)[/other] e ciascuna colpisce la posizione bersaglio dopo [other](B)[/other], [other]incanalando[/other] per [other](C)[/other].\nOgni raffica infligge [dmg](D) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (E)[/other].\n[cc]Rallenta[/cc] del [cc](F)[/cc] per [cc](G)[/cc].", "RU-RU": "Выпускайте в воздух залп стрел каждые [other](A)[/other]; через [other](B)[/other]каждый залп будет приземляться в указанное место на протяжении [other]поддержания[/other] заклинания в течение [other](C)[/other].\nКаждый залп наносит [dmg](D) физического урона[/dmg] всем врагам в [other]радиусе (E)[/other].\n[cc]Замедляет[/cc] на [cc](F)[/cc] в течение [cc](G)[/cc].", "PL-PL": "Wystrzeliwujesz salwy strzał w powietrze co [other](A)[/other], każda z nich ląduje na wybranej pozycji po [other](B)[/other], podczas [other]kanałowania[/other] przez [other](C)[/other].\nKażda salwa zadaje [dmg](D) pkt. obrażeń fizycznych[/dmg] wszystkicm wrogom w promieniu [other](E)[/other].\n[cc]Spowalnia[/cc] o [cc](F)[/cc] przez [cc](G)[/cc].", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] her [other](B)[/other], havaya her biri [other](C)[/other] sonra hedef konuma düşen ok atışları fırlatırsın.\nHer bir atış [other](D) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](E) fiziksel hasar[/dmg] verir.\n[cc](F)[/cc] boyunca [cc](G)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Melesatkan hujan panah di udara setiap [other](A)[/other], tiap panah mendarat di posisi yang diincar setelah [other](B)[/other], sambil [other]menyalurkan[/other] selama [other](C)[/other].\nTiap lesatan menghasilkan [dmg](D) damage fisik[/dmg] ke semua musuh dalam [other]radius (E)[/other].\n[cc]Memperlambat[/cc] hingga [cc](F)[/cc] selama [cc](G)[/cc].", "FR-FR": "Tirez une volée de flèche dans les airs toutes les [other](A)[/other], atterrissant à la position ciblée après [other](B)[/other], en [other]canalisant[/other] pendant [other](C)[/other].\nChaque volée inflige [dmg](D) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (E)[/other].\n[cc]Ralentit[/cc] de [cc](F)[/cc] pendant [cc](G)[/cc].", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら[other](B)[/other]ごとに空中に矢を一斉発射し、矢はそれぞれ[other](C)[/other]後に狙った位置に着弾します。\n各一斉発射は[dmg](D)物理ダメージ[/dmg]を[other](E)の半径[/other]内の全ての敵に与えます。\n[cc](F)[/cc]の間、速度が[cc](G)[/cc][cc]低下[/cc]します。", "EN-US": "Fire volleys of arrows in the air every [other](A)[/other], each landing at the targeted position after [other](B)[/other], while [other]channeling[/other] for [other](C)[/other].\nEach volley deals [dmg](D) physical damage[/dmg] to all enemies within a [other](E) radius[/other].\n[cc]Slows[/cc] by [cc](F)[/cc] for [cc](G)[/cc].", "DE-DE": "Feuert während der [other]Kanalisierung[/other] von [other](A)[/other] alle [other](B)[/other] Pfeilsalven in den Himmel, jede Salve landet nach [other](C)[/other] im Zielgebiet.\nJede Salve verursacht [dmg](D) physischen Schaden[/dmg] bei allen Gegnern in [other](E) Radius[/other].\n[cc]Verlangsamt[/cc] für [cc](F)[/cc] um [cc](G)[/cc].", "AR-SA": "عليك إطلاق وابل من الأسهم في الهواء كل [other](A)[/other]، ليهبط كل واحد على الموقع المستهدف بعد [other](B)[/other]، بينما يتم [other]التوجيه[/other] لمدة [other](C)[/other].\nيُلحق كل وابل [dmg](D) من الضرر البدني[/dmg]بكل الأعداء في [other]محيط (E) [/other].\n[cc]تبطئ[/cc] بمقدار [cc](F)[/cc] لمدة [cc](G)[/cc].", "KO-KR": "[other](A)[/other] 동안 [other]채널링[/other]하여 [other](B)[/other] 마다 하늘에 화살 공세를 발사하여, 목표 지점에 [other](C)[/other] 후에 떨어집니다.\n 각 공세는 [other](D) 범위[/other] 안에 모든 적에게 [dmg](E)의 물리 대미지[/dmg]를 줍니다.\n [cc](F)[/cc] 동안 [cc](G)[/cc] 만큼 적을 [cc]느려지게[/cc]합니다.", "PT-BR": "Atira uma salva de flechas no ar a cada [other](A)[/other], cada uma pousando sobre o alvo após [other](B)[/other], enquanto [other]canaliza[/other] por [other](C)[/other].\nCada salva causa [dmg](D) de dano físico[/dmg] a todos os inimigos em um [other]raio de (E)[/other].\n[cc]Desacelera[/cc] em [cc](F)[/cc] por [cc](G)[/cc].", "ZH-TW": "每[other](A)[/other]朝空中發射大量箭矢,[other](B)[/other]後墜落在目標位置,[other]引導[/other]持續[other](C)[/other]。\n每次箭雨對[other](D)半徑範圍[/other]內所有敵人造成[dmg](E)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](F)[/cc],持續[cc](G)[/cc]。", "ES-ES": "Dispara ráfagas de flechas al aire cada [other](A)[/other] que aterrizarán en la posición señalada después de [other](B)[/other] mientras las [other]canalizas[/other] por [other](C)[/other].\nCada ráfaga inflige [dmg](D) de daño físico[/dmg] a todos los enemigos dentro de un radio de [other](E) [/other].\n[cc]Ralentiza[/cc] en [cc](F)[/cc] por [cc](G)[/cc].", "ZH-CN": "每[other](A)[/other]朝空中发射一簇箭矢,在[other](B)[/other]后于目标区域形成箭雨攻击,并持续[other]引导(C)[/other]。\n每一波箭雨对目标[other](D)半径[/other]范围内的所有敌人造成[dmg](E)物理伤害[/dmg]。\n[cc]减速(F)[/cc],持续[cc](G)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 17, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_01", "initialEffectInterval": 0, "effectCount": 4, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": { "target": "enemy", "attribute": "health", "change": -99, "effectType": "physical", "effectAreaRadius": 5 }, "buffOverTime": { "target": "enemy", "type": "movespeedbonus", "time": 2, "value": -0.2, "effectAreaRadius": 5 }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco lungo del sapiente", "RU-RU": "Длинный лук (знаток)", "PL-PL": "Długi Łuk Adepta", "TR-TR": "Ehil Uzun Yayı", "ID-ID": "Busur Panjang Mahir", "FR-FR": "Arc long de l'adepte", "JA-JP": "ロングボウ(名人)", "EN-US": "Adept's Longbow", "DE-DE": "Langbogen des Adepten", "AR-SA": "قوس طويل للبارع", "KO-KR": "숙련자의 롱보우", "PT-BR": "Arco Longo do Adepto", "ZH-TW": "老手級長弓", "ES-ES": "Arco largo del iniciado", "ZH-CN": "老手级长弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_LONGBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DUALCROSSBOW_HELL", "uiSprite": "2H_DUALCROSSBOW_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Scagliadardi del gran maestro", "RU-RU": "Самострелы (магистр)", "PL-PL": "Miotacze Bełtów Wszechmistrza", "TR-TR": "Büyük Usta Okatarı", "ID-ID": "Pelempar Panah Grandmaster", "FR-FR": "Lanceurs de foudre du grand maître", "JA-JP": "ボルトキャスター(グランドマスター)", "EN-US": "Grandmaster's Boltcasters", "DE-DE": "Bolzenschleudern des Großmeisters", "AR-SA": "الأقواس النارية للأستاذ", "KO-KR": "그랜드 마스터의 볼트캐스터", "PT-BR": "Lança-virotes do Grão-mestre", "ZH-TW": "宗師級電光施放者", "ES-ES": "Lanzasaetas del gran maestro", "ZH-CN": "宗师级霹雳连弩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.05, "attackRange": 11, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "dualcrossbow", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALCROSSBOW_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HALBERD_MORGANA", "uiSprite": "2H_HALBERD_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 28589, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 42883, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 64324, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHOCKWAVE", "uiAtlas": null, "uiSprite": "WHIRLWIND", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Corvo di Morgana", "RU-RU": "Ворон Морганы", "PL-PL": "Kruk Morgany", "TR-TR": "Morgana Kuzgunu", "ID-ID": "Gagak Morgana", "FR-FR": "Corbeau de Morgana", "JA-JP": "モルガナの大鴉", "EN-US": "Morgana Raven", "DE-DE": "Morgana-Rabe", "AR-SA": "غراب مورغانا", "KO-KR": "모르가나의 까마귀", "PT-BR": "Corvo de Morgana", "ZH-TW": "摩根娜暗鴉", "ES-ES": "Cuervo de Morgana", "ZH-CN": "莫甘娜渡鸦" }, "localizedDescriptions": { "IT-IT": "Scateni un corvo trascendente nella direzione bersaglio, che [other]trapassa[/other] tutti i nemici e infligge [dmg](A) danni fisici[/dmg].\nInfligge un sanguinamento che provoca [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].\nRiduce le [debuff]guarigioni ricevute[/debuff] del [debuff](D)[/debuff] per [debuff](E)[/debuff].", "RU-RU": "Отправьте ворона в указанном направлении, [other]пронзая[/other] всех врагов на своем пути и нанося [dmg](A) физического урона[/dmg].\nВызывает кровотечение, которое наносит [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].\nСнижает [debuff]получаемое исцеление[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].", "PL-PL": "Wysyłasz mistycznego kruka w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów i zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nNakłada efekt krwawienia, zadający [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].\nZmniejsza [debuff]otrzymywane leczenie[/debuff] o [debuff](D)[/debuff] na [debuff](E)[/debuff].", "TR-TR": "Hedef yönde tüm düşmanları [other]delip geçerek[/other] onlara [dmg](A) fiziksel hasar[/dmg] veren bir yüce kuzgun gönderirsin.\n[dmg](B)[/dmg] boyunca [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.\n[debuff]Alınan iyileştirmeyi[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltır.", "ID-ID": "Mengirimkan gagak transenden ke arah yang ditargetkan, [other]menembus[/other] semua musuh dan menimbulkan [dmg](A) damage fisik[/dmg].\nMenimbulkan efek bleed yang menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].\nMengurangi [debuff]Pemulihan Diterima[/debuff] sebesar [debuff](D)[/debuff] selama [debuff](E)[/debuff].", "FR-FR": "Envoyez un corbeau transcendant dans la direction ciblée, qui [other]transperce[/other] tous les ennemis, infligeant [dmg](A) dégâts physiques[/dmg].\nProvoque un saignement qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].\nRéduit les [debuff]soins reçus[/debuff] de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].", "JA-JP": "狙った方向に超越の大鴉を放ちます。全ての敵を[other]貫通[/other]し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[dmg](B)[/dmg]に渡って[dmg](C)物理ダメージ[/dmg]を与える出血を起こさせます。\n[debuff](D)[/debuff]の間、[debuff]治癒回復量[/debuff]が[debuff](E)[/debuff]減少します。", "EN-US": "Send a transcendent raven in the targeted direction, [other]piercing[/other] through all enemies and dealing [dmg](A) physical damage[/dmg].\nInflicts a bleed dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].\nReduces [debuff]Healing Received[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].", "DE-DE": "Schicke einen jenseitigen Raben in die gewählte Richtung, der alle Gegner in seinem Weg [other]durchdringt[/other] und dabei [dmg](A) physischen Schaden[/dmg] anrichtet.\nVerursacht eine Blutung von [dmg](B) physischem Schaden[/dmg] über [dmg](C)[/dmg].\nReduziert [debuff]empfangene Heilung[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].", "AR-SA": "ترسل غرابًا ساميًا في الاتجاه المستهدف [other]لاختراق[/other] كل الأعداء وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتتسبب في نزيف يلحق [dmg](B) من الضرر البدني[/dmg] لمدة [dmg](C)[/dmg].\nتقلل [debuff]العلاج المُتلقى[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].", "KO-KR": "모든 적을 [other]관통[/other]하는 초월한 까마귀를 목표 방향으로 발사하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](D)[/debuff] 동안 [debuff]받��� 회복량[/debuff]을 [debuff](E)[/debuff] 만큼 감소시킵니다.", "PT-BR": "Envia um corvo transcendente na direção alvo, [other]perfurando[/other] todos os inimigos e causando [dmg](A) de dano físico[/dmg].\nInflige um sangramento causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].\nReduz a [debuff]Cura Recebida[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-TW": "朝目標方向送出一隻靈體暗鴉,[other]穿透[/other]所有敵人並造成[dmg](A)點物理傷害[/dmg]。\n附加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。\n使[debuff]受到的治療[/debuff]減少[debuff](D)[/debuff],持續[debuff](E)[/debuff]。", "ES-ES": "Envía un cuervo trascendente en la dirección señalada que [other]atraviesa[/other] a todos los enemigos e inflige [dmg](A) de daño físico[/dmg].\nProvoca un sangrado que inflige [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].\nReduce la [debuff]curación recibida[/debuff] en [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-CN": "朝目标方向送出一只灵体渡鸦,[other]穿透[/other]所有敌人,造成[dmg](A)物理伤害[/dmg]。\n施加流血状态,在[dmg](B)[/dmg]内造成[dmg](C)物理伤害[/dmg]。\n被击中的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 17, "castRange": 20, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.05, "effect": "NONE", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Semina-carogne del sapiente", "RU-RU": "Падальщик (знаток)", "PL-PL": "Padlinotwórca Adepta", "TR-TR": "Ehil Leşgetireni", "ID-ID": "Pemanggil Bangkai Mahir", "FR-FR": "Mande-charogne de l'adepte", "JA-JP": "カリオンコーラー(名人)", "EN-US": "Adept's Carrioncaller", "DE-DE": "Aasrufer des Adepten", "AR-SA": "فأس اللحم النتن للبارع", "KO-KR": "숙련자의 캐리온콜러", "PT-BR": "Chama-corpos do Adepto", "ZH-TW": "老手級喚腐者", "ES-ES": "Llamacarroña del iniciado", "ZH-CN": "老手级腐蚀召唤神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 725, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HALBERD_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_PICK", "uiSprite": "2H_PICK", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Piccone del sapiente", "RU-RU": "Кирка (знаток)", "PL-PL": "Kilof Adepta", "TR-TR": "Ehil Kazması", "ID-ID": "Belencong Mahir", "FR-FR": "Pioche de l'adepte", "JA-JP": "つるはし(名人)", "EN-US": "Adept's Pickaxe", "DE-DE": "Spitzhacke des Adepten", "AR-SA": "مِعوَل البارع", "KO-KR": "숙련자의 곡괭이", "PT-BR": "Picareta do Adepto", "ZH-TW": "老手級十字鎬", "ES-ES": "Pico del iniciado", "ZH-CN": "老手级十字镐" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_PICK", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HAMMER_CRYSTAL", "uiSprite": "2H_HAMMER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello Verasaetta dell'Esperto", "RU-RU": "Молот истинных снарядов (эксперт)", "PL-PL": "Młot Gwintowy Znawcy", "TR-TR": "Uzman Hakikat Çekici", "ID-ID": "Palu Petir Sejati Ahli", "FR-FR": "Marteau de Foudre de l'Expert", "JA-JP": "トゥルーボルト・ハンマー(達人)", "EN-US": "Expert's Truebolt Hammer", "DE-DE": "Echtblitz-Hammer des Experten", "AR-SA": "مطرقة المسمار الصادم للأخصائي", "KO-KR": "전문가의 트루볼트 해머", "PT-BR": "Martelo Estrondoso do Perito", "ZH-TW": "專家級霆威戰鎚", "ES-ES": "Martillo Relámpago del Experto", "ZH-CN": "专家级霆威战锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 900, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ICEGAUNTLETS_HELL", "uiSprite": "2H_FROSTSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del ghiaccio del gran maestro", "RU-RU": "Заледенелый посох (магистр)", "PL-PL": "Soplowy Kostur Wszechmistrza", "TR-TR": "Büyük Usta Buz Sarkıtı Asası", "ID-ID": "Tongkat Es Grandmaster", "FR-FR": "Bâton de stalactite du grand maître", "JA-JP": "氷柱の杖(グランドマスター)", "EN-US": "Grandmaster's Icicle Staff", "DE-DE": "Eiszapfenstab des Großmeisters", "AR-SA": "عصا الماء المتجمد للأستاذ", "KO-KR": "그랜드 마스터의 아이시클 스태프", "PT-BR": "Cajado de Sincelo do Grão-mestre", "ZH-TW": "宗師級冰柱法杖", "ES-ES": "Bastón de carámbanos del gran maestro", "ZH-CN": "宗师级冰针法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_SPEAR_LANCE_AVALON", "uiSprite": "MAIN_SPEAR_LANCE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Albeggiatrice del gran maestro", "RU-RU": "Копье рассвета (магистр)", "PL-PL": "Upadek Dnia Wszechmistrza", "TR-TR": "Büyük Usta Seherkeseri", "ID-ID": "Fajar Grandmaster", "FR-FR": "Diurnebris du grand maître", "JA-JP": "デイブレイカー(グランドマスター)", "EN-US": "Grandmaster's Daybreaker", "DE-DE": "Tagesbringer des Großmeisters", "AR-SA": "رمح الإصباح للأستاذ", "KO-KR": "그랜드 마스터의 데이브레이커", "PT-BR": "Alvorada do Grão-mestre", "ZH-TW": "宗師級破曉者", "ES-ES": "Portador del alba del gran maestro", "ZH-CN": "宗师级破晓尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_LANCE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_ROCKMACE_KEEPER", "uiSprite": "MAIN_ROCKMACE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "PRIMALSLAM", "uiAtlas": null, "uiSprite": "FORCE_OF_NATURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PRIMALSLAM_V2_DESC", "localizedNames": { "IT-IT": "Forza della natura", "RU-RU": "Сила природы", "PL-PL": "Siła Natury", "TR-TR": "Doğal Afet", "ID-ID": "Kekuatan Alam", "FR-FR": "Force de la nature", "JA-JP": "自然の力", "EN-US": "Force of Nature", "DE-DE": "Naturgewalt", "AR-SA": "قوة الطبيعة", "KO-KR": "자연의 힘", "PT-BR": "Força da Natureza", "ZH-TW": "自然之力", "ES-ES": "Fuerza de la naturaleza", "ZH-CN": "自然之力" }, "localizedDescriptions": { "IT-IT": "Apri una spaccatura nel terreno lungo una linea di [other](A)[/other] [other]di fronte[/other] a te, sprigionando getti d'aria per [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] all'impatto.\n[cc]Respinge[/cc] i giocatori nemici che toccano i getti d'aria di [cc](D)[/cc].\n[cc]Lancia[/cc] i mob nemici [cc]in aria[/cc] per [cc](E)[/cc].\n\nAumenta la tua [other]Minaccia[/other] del [other](F)[/other] verso tutti i mob entro un [other]raggio di (G)[/other] attorno a te.", "RU-RU": "Раскалывает землю по линии [other](A)[/other] [other]перед[/other] вами, выпуская потоки воздуха продолжительностью [other](B)[/other].\nПри создании наносит [dmg](C) магического урона[/dmg].\n[cc]Отбрасывает назад[/cc] вражеских игроков, касающихся потоков воздуха, на [cc](D)[/cc].\n[cc]Подбрасывает[/cc] вражеских монстров [cc]в воздух[/cc] на [cc](E)[/cc].\n\nУвеличивает уровень вашей [other]угрозы[/other] на [other](F)[/other] по отношению к любому монстру в [other]радиусе(G)[/other] вокруг вас.", "PL-PL": "Kruszysz ziemię w [other]linii długości (A)[/other] [other]przed[/other] sobą, uwalniając strumienie powietrza, które trwają [other](B)[/other].\nZadaje [dmg](C) obrażeń magicznych[/dmg] w chwili uderzenia.\n[cc]Odrzuca[/cc] wrogich graczy dotykających strumieni powierza na [cc](D)[/cc].\n[cc]Wyrzuca[/cc] wrogie moby [cc]w powietrze[/cc] na [cc](E)[/cc].\n\nZwiększa twoje [other]Zagrożenie[/other] o [other](F)[/other] dla każdego moba w promieinu [other](G)[/other] od ciebie.", "TR-TR": "Toprağı önünde [other](A) uzunluğunda[/other] bir [other]hatta[/other] ikiye ayırıp [other](B)[/other] boyunca aktif kalan hava ışınları ortaya çıkarır.\nDarbe anında [dmg](C) sihirli hasar[/dmg] verir.\nHava akımına temas eden düşman oyuncuları, [cc](D)[/cc] [cc]geri savurur[/cc].\nDüşmanları [cc](E)[/cc] süreliğine [cc]havaya[/cc] [cc]fırlatır[/cc].\n\nEtrafında [other](F) yarıçapındaki[/other] tüm düşmanlara karşı [other]Tehdidini[/other] [other](G)[/other] artırır.", "ID-ID": "Membelah tanah [other]sepanjang (A)[/other] [other]di hadapanmu[/other], melepaskan jet udara yang bertahan selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] pada benturan.\n[cc]Memukul mundur[/cc] pemain musuh yang menyentuh jet udara sejauh [cc](D)[/cc].\n[cc]Melempar[/cc] mob musuh [cc]ke udara[/cc] selama [cc](E)[/cc].\n\nMeningkatkan [other]Ancaman[/other] kamu sebesar [other](F)[/other] terhadap semua mob dalam [other](G) radius[/other] di sekitarmu.", "FR-FR": "Séparez la terre en deux sur une [other]ligne devant vous[/other] de [other](A) de long[/other], libérant des jets d'air qui durent [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] à l'impact.\n[cc]Repousse[/cc] les joueurs ennemis qui touchent les jets d'air de [cc](D)[/cc].\n[cc]Projette[/cc] les monstres ennemis [cc]dans les airs[/cc] pendant [cc](E)[/cc].\n\nAugmente votre [other]Menace[/other] de [other](F)[/other] envers tous les monstres dans un [other]rayon de (G)[/other] autour de vous.", "JA-JP": "[other](A)の長さ[/other]に[other]前方の[/other]地面を引き裂き、空気の噴流を解き放つ。 持続時間は[other](B)[/other]。\n着弾時に[dmg](C)魔法ダメージ[/dmg]与える。\n���気の噴流に触れた敵プレイヤーを[cc](D)[/cc][cc]ノックバック[/cc]する。\n敵モブを[cc](E)[/cc]間、[cc]空中[/cc]に[cc]打ち上げる[/cc]。\n\n自分の周囲の[other]半径(F)[/other]以内にいるあらゆるモブに対して、あなたの[other]脅威[/other]が[other](G)[/other]増加する。", "EN-US": "Split the earth in a [other](A) long[/other] [other]line in front[/other] of you, releasing air jets that last for [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] on impact.\n[cc]Knocks back[/cc] enemy players touching the air jets by [cc](D)[/cc].\n[cc]Throws[/cc] enemy mobs [cc]in the air[/cc] for [cc](E)[/cc].\n\nIncreases your [other]Threat[/other] by [other](F)[/other] towards any mob within a [other](G) radius[/other] around you.", "DE-DE": "Spalte die Erde in einer [other](A) langen[/other] [other]Linie vor dir[/other], dies erzeugt Luftwirbel, die für [other](B)[/other] bestehen.\nVerursacht [dmg](C) magischen Schaden[/dmg] beim Einschlag.\n[cc]Stößt[/cc] gegnerische Spieler, die die Luftströme berühren, um [cc](D)[/cc] [cc]zurück[/cc].\n[cc]Schleudert[/cc] gegnerische Mobs für [cc](E)[/cc] [cc]in die Luft[/cc].\n\nSteigert deine [other]Bedrohung[/other] für alle Mobs innerhalb von [other](F) Radius[/other] um dich herum um [other](G)[/other].", "AR-SA": "تنقسم الأرض في خط يبلغ [other](A) طوله[/other] [other]أمامك[/other] وتنطلق انبعاثات هوائية تدوم لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] عند الاصطدام.\n[cc]يرجع للوراء[/cc] اللاعبين الأعداء الذين يلمسون فتحات الهواء بمقدار [cc](D)[/cc].\n[cc]يرمي[/cc] مجموعات الحشود [cc]في الهواء[/cc] لمدة [cc](E)[/cc].\n\nيزداد [other]تهديدك[/other] بمقدار [other](F)[/other] لأي غريم في [other](G) محيط[/other] حولك.", "KO-KR": "[other]전방에 직선으로[/other] [other](A)길이[/other]의 땅을 갈라 [other](B)[/other] 동안 유지되는 공기를 분출하는 길을 만듭니다.\n충돌 시 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n분출된 공기에 닿은 적 플레이어를 [cc](D)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n적 몬스터를 [cc](E)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].\n\n자신 주변 [other](F) 범위[/other]에 있는 모든 몬스터에게 [other]위협[/other]을 [other](G)[/other]만큼 증가시킵니다.", "PT-BR": "Divide a terra em uma linha de [other](A) de comprimento[/other] [other]na sua frente[/other], liberando jatos de ar que duram por [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] no impacto.\nJoga os jogadores inimigos tocando os jatos de ar [cc](D)[/cc] [cc]para trás [/cc].\n[cc]Joga[/cc] os monstros inimigos [cc]para o alto[/cc] por [cc](E)[/cc].\n\nAumenta a sua [other]Ameaça[/other] em [other](F)[/other] para quaisquer monstros em um [other]raio de (G)[/other] ao seu redor.", "ZH-TW": "將[other]前方[/other]地面劈開一條[other]長(A)[/other]的直線裂痕,使空氣噴流爆發,持續[other](B)[/other]。\n擊中時造成[dmg](C)點魔法傷害[/dmg]。\n碰觸到空氣噴流的敵人會被[cc]擊退[/cc][cc](D)[/cc]。\n將敵對怪物[cc]擊[/cc][cc]飛[/cc],持續[cc](E)[/cc]。\n\n使您對週圍[other](F)半徑範圍[/other]內的任何怪物[other]仇恨值[/other]增加[other](G)[/other]。", "ES-ES": "Divide la tierra en una [other]línea en frente[/other] de ti de [other](A) de largo[/other] que libera chorros de aire que duran [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] al impactar.\n[cc]Derriba[/cc] a los jugadores enemigos que tocan los chorros a una distancia de [cc](D)[/cc].\n[cc]Lanza[/cc] a los monstruos enemigos [cc]al aire[/cc] durante [cc](E)[/cc].\n\nAumenta la [other]Amenaza[/other] que generas en [other](F)[/other] hacia cualquier monstruo en un [other]radio de (G)[/other] a tu alrededor.", "ZH-CN": "撕裂[other]正前方直线范围(A)[/other]内的地面,从裂缝中释放强力气流,持续[other](B)[/other]。\n击中时造成[dmg](C)魔法伤害[/dmg]。\n碰触到强力气流的敌人会被[cc]击退[/cc][cc](D)[/cc]。\n将敌对野怪[cc]击[/cc][cc]飞[/cc],持续[cc](E)[/cc]。\n\n使你对周围[other](F)半径范围[/other]内的任何野怪[other]仇恨值[/other]提高[other](G)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.8, "disruptionFactor": 1, "recastDelay": 27.5, "energyUsage": 10, "castRange": 18, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "PRIMALSLAM_KNOCKBACK", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza granitica del maestro", "RU-RU": "Каменная булава (мастер)", "PL-PL": "Skalny Buzdygan Mistrza", "TR-TR": "Usta Sarsılmaz Gürzü", "ID-ID": "Gada Batuan Dasar Master", "FR-FR": "Masse du soubassement du maître", "JA-JP": "基岩のメイス(マスター)", "EN-US": "Master's Bedrock Mace", "DE-DE": "Felsenkeule des Meisters", "AR-SA": "صولجان صخري للخبير", "KO-KR": "마스터의 베드록 메이스", "PT-BR": "Maça Pétrea do Mestre", "ZH-TW": "大師級基岩錘矛", "ES-ES": "Maza de lecho de roca del maestro", "ZH-CN": "大师级基石锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 925, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_ROCKMACE_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_2H_BOW", "uiSprite": "2H_BOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "MULTISHOT2", "uiAtlas": null, "uiSprite": "ARROW_CONE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro multiplo", "RU-RU": "Мультивыстрел", "PL-PL": "Wielostrzał", "TR-TR": "Çoklu Atış", "ID-ID": "Tembakan Beruntun", "FR-FR": "Tirs multiples", "JA-JP": "マルチショット", "EN-US": "Multishot", "DE-DE": "Multischuss", "AR-SA": "ضربات متعددة", "KO-KR": "다중 사격", "PT-BR": "Multidisparo", "ZH-TW": "多重射擊", "ES-ES": "Multidisparo", "ZH-CN": "多重射击" }, "localizedDescriptions": { "IT-IT": "Scaglia una raffica di frecce in un [other]cono davanti[/other] a te, infliggendo [dmg](A) danni fisici[/dmg] (contro i giocatori) / [dmg](B) danni fisici[/dmg] (contro i mob).\n[cc]Rallenta[/cc] del [cc](C)[/cc] per [cc](D)[/cc].", "RU-RU": "Выпустите залп стрел в зоне [other]конуса[/other] перед собой, нанеся [dmg](A) физического урона[/dmg] (по игрокам) / [dmg](B) физического урона[/dmg] (по монстрам).\n[cc]Замедляет[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc].", "PL-PL": "Wypuść salwę strzał w [other]stożku przed tobą[/other], zadając [dmg](A) obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](B) obrażeń fizycznych[/dmg] (przeciwko mobom).\n[cc]Spowalnia[/cc] o [cc](C)[/cc] na [cc](D)[/cc].", "TR-TR": "Önünde bir [other]koni halinde[/other] bir ok yağmuru bırak ve [dmg](A) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](B) fiziksel hasar[/dmg] (düşmanlara karşı) ver.\n[cc](C)[/cc] boyunca [cc](D)[/cc][cc]yavaşlatır[/cc].", "ID-ID": "Melepaskan rentetan anak panah pada [other]kerucut di depan[/other] kamu, memberikan [dmg](A) damage fisik[/dmg] (vs. pemain) / [dmg](B) damage fisik[/dmg] (vs. mob).\n[cc]Memperlambat[/cc] sebesar [cc](C)[/cc] selama [cc](D)[/cc].", "FR-FR": "Lancez une volée de flèches dans un [other]cône devant[/other] vous, infligeant [dmg](A) dégâts physiques[/dmg] (contre les joueurs) / [dmg](B) dégâts physiques[/dmg] (contre les monstres).\n[cc]Ralentit[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc].", "JA-JP": "自分の前方に[other]扇形の範囲[/other]で矢の一斉射を放ち、[dmg](A)の物理ダメージ[/dmg](対プレイヤー) / [dmg](B)の物理ダメージ[/dmg](対モブ)を与える。\n[cc](C)[/cc]の間、速度が[cc](D)[/cc][cc]低下[/cc]します。", "EN-US": "Release a volley of arrows in a [other]cone in front[/other] of you, dealing [dmg](A) physical damage[/dmg] (vs. players) / [dmg](B) physical damage[/dmg] (vs. mobs).\n[cc]Slows[/cc] by [cc](C)[/cc] for [cc](D)[/cc].", "DE-DE": "Feuere eine Pfeilsalve in einem [other]Kegel vor[/other] dir ab, die [dmg](A) Physischer Schaden[/dmg] (gegen Spieler) / [dmg](B) Physischer Schaden[/dmg] (gegen Mobs) verursacht.\n[cc]Verlangsamt[/cc] um [cc](C)[/cc] für [cc](D)[/cc].", "AR-SA": "أطلق وابلًا من السهام في [other]مخروط أمامك[/other]، مسببًا [dmg](A) ضررًا بدنيًا[/dmg] (ضد اللاعبين) / [dmg](B) ضررًا بدنيًا[/dmg] (ضد الحشود).\n[cc]تبطئ[/cc] بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ثواني.", "KO-KR": "[other]전방에 부채꼴[/other]로 화살을 발사하여, [dmg](A)의 물리 대미지[/dmg] (vs. 플레이어) / [dmg](B)의 물리 대미지[/dmg] (vs. 몬스터)를 입힙니다.\n [cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려지게[/cc] 합니다.", "PT-BR": "Libera uma salva de flechas em um [other]cone à sua frente[/other], causando [dmg](A) de dano físico[/dmg] (contra jogadores) / [dmg](B) de dano físico[/dmg] (contra monstros).\n[cc]Desacelera[/cc] em [cc](C)[/cc] por [cc](D)[/cc].", "ZH-TW": "朝您[other]前方錐形區域[/other]發射箭矢彈幕,造成點[dmg](A)物理傷害[/dmg](對玩家) / [dmg](B)點物理傷害[/dmg](對怪物)。\n[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。", "ES-ES": "Lanza una descarga de flechas en un [other]cono frente[/other] a ti que inflige [dmg](A) de daño físico[/dmg] (contra jugadores) / [dmg](B) de daño físico[/dmg] (contra monstruos).\n[cc]Ralentiza[/cc] en [cc](C)[/cc] durante [cc](D)[/cc].", "ZH-CN": "朝你[other]正前方锥形区域[/other]发射箭矢弹幕,造成[dmg](A)物理伤害[/dmg](对玩家)/ [dmg](B)物理伤害[/dmg](对野怪)。\n[cc]减速[/cc][cc](C)[/cc],持续[cc](D)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 4, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.35, "effect": "MULTISHOT2_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "DEADLYSHOT", "uiAtlas": null, "uiSprite": "ARROW_AIMED", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DEADLYSHOT_NEW_REF_DESC", "localizedNames": { "IT-IT": "Tiro letale", "RU-RU": "Смертельный выстрел", "PL-PL": "Śmiertelny Strzał", "TR-TR": "Ölümcül Atış", "ID-ID": "Tembakan Mematikan", "FR-FR": "Tir mortel", "JA-JP": "致死のショット", "EN-US": "Deadly Shot", "DE-DE": "Todesschuss", "AR-SA": "الرمية المميتة", "KO-KR": "죽음의 사격", "PT-BR": "Tiro Letal", "ZH-TW": "致命射擊", "ES-ES": "Disparo mortal", "ZH-CN": "致命射击" }, "localizedDescriptions": { "IT-IT": "Scaglia una freccia nella direzione bersaglio che [other]trapassa[/other] tutti i nemici, infliggendo [dmg](A)danni fisici[/dmg] a tutti i nemici colpiti.\nRiduce [debuff]le resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпустите стрелу в указанном направлении, [other]пронзив[/other] всех врагов и нанеся им [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wystrzeliwujesz strzałę w wybranym kierunku, [other]przebijając[/other] wrogów, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] przez [debuff](C)[/debuff] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef yönde, tüm düşmanları [other]delip geçerek[/other] isabet alan tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] veren bir ok fırlatırsın.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır. (En fazla [other](D)[/other] defa [other]birikir[/other].)", "ID-ID": "Menembakkan panah ke arah target, [other]menembus[/other] semua musuh, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena serangan.\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Tirez une flèche dans la direction ciblée, [other]perçant[/other] tous les ennemis et infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés.\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った方向に矢を放ちます。矢は全ての敵を[other]貫通[/other]し、ヒットした敵全員に[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff]ダメージ耐性[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減らします(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Shoot an arrow in the targeted direction, [other]piercing[/other] through all enemies, dealing [dmg](A) physical damage[/dmg] to all enemies hit.\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schießt einen Pfeil in die anvisierte Richtung, dieser [other]durchbohrt[/other] alle Gegner in seinem Weg und verursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff] ([other]stapelt[/other] sich bis zu [other](D)[/other] mal).", "AR-SA": "عليك إطلاق سهم في الاتجاه المستهدف [other]لاختراق[/other] كل الأعداء وإلحاق [dmg](A)من الضرر البدني[/dmg] بكل الأعداء.\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff]([other]تتكدس[/other] لما يصل ��لى [other](D)[/other] من المرات).", "KO-KR": "목표한 방향으로 모든 적을 [other]관통[/other]하는 화살을 발사합니다. 피격된 모든 적에게 [dmg](A)의 물리 피해[/dmg]를 입힙니다. \n[debuff](B)[/debuff] 동안 [debuff](C)[/debuff] 만큼의 [debuff]피해 저항[/debuff]을 감소시킵니다 ([other](D)[/other] 번까지 [other]중첩[/other]됩니다).", "PT-BR": "Atira uma flecha na direção alvo, [other]perfurando[/other] através dos inimigos, causando [dmg](A) de dano físico[/dmg] a todos os inimigos acertados.\nReduz [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "朝目標方向發射一支箭矢,[other]穿透[/other]所有敵人,對所有擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Dispara una flecha en la dirección objetivo que [other]perfora[/other] a todos los enemigos e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos golpeados.\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标方向发射一枚箭矢,[other]穿透[/other]所有敌人,对击中的所有敌人造成[dmg](A)物理伤害[/dmg]。\n被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff](最多可[other]堆叠(D)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 18, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "DEADLYSHOT_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "GROUNDARROW", "uiAtlas": null, "uiSprite": "RAY_OF_LIGHT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio di luce", "RU-RU": "Луч света", "PL-PL": "Strumień Światła", "TR-TR": "Işık Işını", "ID-ID": "Bias Cahaya", "FR-FR": "Rayon de lumière", "JA-JP": "ひと筋の光", "EN-US": "Ray of Light", "DE-DE": "Lichtstrahl", "AR-SA": "شعاع ضوء", "KO-KR": "빛줄기", "PT-BR": "Raio de Luz", "ZH-TW": "萬丈光芒", "ES-ES": "Rayo de luz", "ZH-CN": "光芒四射" }, "localizedDescriptions": { "IT-IT": "Scocchi una freccia verso il cielo, che piomba sulla posizione bersaglio dopo [other](A)[/other].\n[cc]Intrappola[/cc] tutti i nemici in un [other]raggio di (B)[/other] per [cc](C)[/cc].\nInfligge [dmg](D) danni magici[/dmg].", "RU-RU": "Выпустите в небо стрелу, которая упадет в указанное место через [other](A)[/other].\n[cc]Обездвиживает[/cc] всех врагов в [other]радиусе (B)[/other] на [cc](C)[/cc].\nНаносит [dmg](D) магического урона[/dmg].", "PL-PL": "Wystrzeliwujesz w powietrze strzałę, która ląduje po [other](A)[/other] w wybranym miejscu.\n[cc]Unieruchamia[/cc] wszystkich wrogów w promieniu [other](B) [/other] na [cc](C)[/cc].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg].", "TR-TR": "Göğe, [other](A)[/other] sonra hedef konuma düşen bir ok ateşlersin.\n[other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](C)[/cc] boyunca [cc]yere sabitler[/cc].\n[dmg](D) sihirli hasar[/dmg] verir.", "ID-ID": "Menembakkan panah ke langit, yang mendarat setelah [other](A)[/other] di posisi target.\n[cc]Mengakarkan[/cc] semua musuh dalam [other]radius (B)[/other] selama [cc](C)[/cc].\nMemberikan [dmg](D) damage sihir[/dmg].", "FR-FR": "Tirez une flèche dans les airs, qui atterira après [other](A)[/other] à la position ciblée.\n[cc]Immobilise[/cc] tous les ennemis dans un [other]rayon de (B)[/other] pendant [cc](C)[/cc].\nInflige [dmg](D) dégâts magiques[/dmg].", "JA-JP": "空に矢を放ち、[other](A)[/other]後に狙った位置に到達します。\n[cc](B)[/cc]の間、[other]半径(C)[/other]の全ての敵を[cc]移動不能[/cc]にします。\n[dmg](D)の魔法ダメージ[/dmg]を与えます。", "EN-US": "Fire an arrow into the sky, which lands after [other](A)[/other] at the targeted position.\n[cc]Roots[/cc] all enemies in a [other](B) radius[/other] for [cc](C)[/cc].\nDeals [dmg](D) magical damage[/dmg].", "DE-DE": "Feuert einen Pfeil in die Luft, der nach [other](A)[/other] am Zielpunkt einschlägt.\n[cc]Verwurzelt[/cc] für [cc](B)[/cc]alle Gegner in [other](C) Radius[/other].\nVerursacht [dmg](D) magischen Schaden[/dmg].", "AR-SA": "يمكن إطلاق سهم نحو السماء ليسقط بعد [other](A)[/other] في الموقع المستهدف.\n[cc]تشلّ[/cc] جميع الأعداء في [other]محيط (B) من الأمتار [/other]لمدة [cc](C)[/cc].\nتلحق [dmg](D) من الضرر السحري[/dmg].", "KO-KR": "하늘에 화살을 발사하여 [other](A)[/other] 후 목표 위치에 떨어집니다. \n [other](B) 범위[/other] 안의 모든 적을 [cc](C)[/cc] 동안 [cc]이동 불가[/cc]로 만듭니다. \n [dmg](D)의 마법 대미지[/dmg]를 부여합니다.", "PT-BR": "Dispara uma flecha no céu, que cai após [other](A)[/other] na posição alvo.\n[cc]Enraíza[/cc] todos os inimigos em um [other]raio de (B)[/other] por [cc](C)[/cc].\nCausa [dmg](D) de dano mágico[/dmg].", "ZH-TW": "朝空中發射一支箭矢,[other](A)[/other]後降落在目標位置。\n使[other](B)半徑範圍[/other]內所有敵人[cc]定身[/cc],持續[cc](C)[/cc]。\n造成[dmg](D)點魔法傷害[/dmg]。", "ES-ES": "Dispara una flecha al cielo que aterriza después de [other](A)[/other] en la posición señalada.\n[cc]Inmoviliza[/cc] a todos los enemigos en un radio de [other](B) [/other] por [cc](C)[/cc].\nInflige [dmg](D) de daño mágico[/dmg].", "ZH-CN": "朝天空发射一枚箭矢,在[other](A)[/other]后冲击目标区域。\n[cc]定身[/cc][other](B)半径[/other]范围内的所有敌人,持续[cc](C)[/cc]。\n造成[dmg](D)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.6, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "SPEEDARCHER_KITE", "uiAtlas": null, "uiSprite": "BUFF_DAMAGE", "revision": 333277, "nameLocaTag": "@SPELLS_SPEEDARCHER", "descriptionLocaTag": "@SPELLS_SPEEDARCHER_KITE_V2_DESC", "localizedNames": { "IT-IT": "Faretra incantata", "RU-RU": "Колдовской колчан", "PL-PL": "Zaklęty Kołczan", "TR-TR": "Efsunlanmış Sadak", "ID-ID": "Kantung Panah Bertuah", "FR-FR": "Carquois enchanté", "JA-JP": "エンチャント済みの矢筒", "EN-US": "Enchanted Quiver", "DE-DE": "Verzauberter Köcher", "AR-SA": "الجعبة المسحورة", "KO-KR": "마법 부여 화살통", "PT-BR": "Aljava Encantada", "ZH-TW": "附魔箭筒", "ES-ES": "Aljaba embrujada", "ZH-CN": "附魔箭袋" }, "localizedDescriptions": { "IT-IT": "Incanta [other](A)[/other] delle tue [other]frecce[/other] per i prossimi [other](B)[/other].\nFino a quando avrai frecce incantate, la tua [buff]Velocità degli Attacchi Automatici[/buff] è aumentata del [buff](C)[/buff] e i tuoi [buff]danni fisici degli Attacchi Automatici[/buff] del [buff](D)[/buff].\nOgni Attacco Automatico consuma 1 freccia incantata.\n\nSe un [other]giocatore nemico[/other] si trova in un [other]raggio di (E)[/other] attorno a te, i tuoi [buff]danni fisici degli Attacchi Automatici[/buff] diminuiranno del [buff](F)[/buff].\n\n[other]Rilancia[/other] l'abilità entro [other](G)[/other] per [mobility]scattare[/mobility] verso la posizione bersaglio e incantare [other](H)[/other] più [other]frecce[/other] (non potrai superare le [other](I)[/other] frecce).", "RU-RU": "Вы зачаровываете [other](A)[/other] ваших [other]стрел[/other] на следующие [other](B)[/other].\nПока у вас есть зачарованные стрелы, ваша [buff]скорость автоатаки[/buff] увеличивается на [buff](C)[/buff], а [buff]физический урон ваших автоатак[/buff] - на [buff](D)[/buff].\nКаждая автоатака поглощает 1 зачарованную стрелу.\n\nЕсли [other]вражеский игрок[/other] находится в радиусе [other](E)[/other] вокруг вас, [buff]физический урон ваших автоатак[/buff] снизится на [buff](F)[/buff].\n\n[other]Используйте навык повторно[/other] в течение [other](G)[/other], чтобы совершить [mobility]рывок[/mobility] к указанному месту и зачаровать [other](H)[/other] [other]стрел[/other] (не может превышать [other](I)[/other] стрел).", "PL-PL": "Zaklinasz [other](A)[/other] swoich [other]strzał[/other] na następne [other](B)[/other].\nGdy jesteś uzbrojony w magiczne strzały twoja [buff]szybkość ruchu[/buff] jest zwiększona o [buff](C)[/buff], a twoje [buff]obrażenia autoataku fizycznego[/buff] o [buff](D)[/buff].\nKażdy autoatak zużywa 1 zaklętą strzałę.\n\nJeśli [other]wrogi gracz[/other] znajduje się w promieniu [other](E)[/other] wokół ciebie, twoje [buff]obrażenia fizyczne od autoataku[/buff] zmniejszą się do [buff](F)[/buff].\n\n[other]Rzuć[/other] umiejętność ponownie w ciągu [other](G)[/other], aby [mobility]skoczyć[/mobility] do wybranej pozycji i zakląć [other](H)[/other] więcej [other]strzał[/other] (nie może przekroczyć [other](I)[/other] strzał).", "TR-TR": "Sonraki [other](A)[/other] boyunca [other](B)[/other] [other]oku[/other] efsunla.\nEfsunlu okları tutarken [buff]Otomatik Saldırı Hızın[/buff] [buff](C)[/buff] ve [buff]fiziksel Otomatik Saldırı Hasarın[/buff] [buff](D)[/buff] artar.\nHer bir Otomatik Saldırı, 1 efsunlu ok tüketir.\n\n[other](E)[/other] yarıçap etrafında bir [other]düşman oyuncu[/other] varsa [buff]fiziksel Otomatik Saldırı Hasarın[/buff], [buff](F)[/buff] değerine düşecektir.\n\nHedeflenen pozisyona [mobility]atılmak[/mobility] ve [other](G)[/other] daha fazla [other]ok[/other] efsunlamak için yeteneği [other](H)[/other] içinde [other]yeniden gerçekleştir[/other] ([other](I)[/other] oktan fazla olamaz).", "ID-ID": "Menyihir [other](A)[/other] [other]anak panahmu[/other] untuk [other](B)[/other] kedepan.\nKetika kamu memegang anak panah tersihir, [buff]Kecepatan Auto-Serang[/buff] kamu ditingkatkan sebesar [buff](C)[/buff] dan [buff]damage fisik Auto-Serang[/buff] kamu sebesar [buff](D)[/buff].\nTiap Auto-Serang mengonsumsi 1 anak panah tersihir.\n\nJika [other]pemain musuh[/other] berada di [other](E)[/other] radius di sekitarmu, [buff]damage fisik Auto-Serang[/buff] kamu akan dikurangi sebesar [buff](F)[/buff].\n\n[other]Rapal ulang[/other] kemampuan dalam [other](G)[/other] untuk [mobility]melesat[/mobility] ke posisi target dan menyihir kembali [other](H)[/other] [other]anak panah[/other] (tidak dapat melebihi [other](I)[/other] anak panah).", "FR-FR": "Enchantez [other](A)[/other] de vos [other]flèches[/other] pendant les prochaines [other](B)[/other].\nLorsque vous avez des flèches enchantées en main, votre [buff]Vitesse d'Auto-Attaque[/buff] est augmentée de [buff](C)[/buff] et les [buff]dégâts physiques de vos Auto-Attaques[/buff] de [buff](D)[/buff].\nChaque Auto Attaque consomme 1 flèche enchantée.\n\nSi un [other]joueur ennemi[/other] se trouve dans un rayon de [other](E)[/other] autour de vous, les [buff]dégâts physiques de vos Auto-Attaques[/buff] sont réduits de [buff](F)[/buff].\n\n[other]Lancez à nouveau[/other] la compétence dans les [other](G)[/other] qui suivent pour [mobility]foncer[/mobility] vers la position ciblée et enchanter [other](H)[/other] [other]flèches[/other] supplémentaires (ne peut pas dépasser [other](I)[/other] flèches).", "JA-JP": "次の[other](A)[/other]間、[other]矢[/other]を[other](B)[/other]本をエンチャントする。\nエンチャントされた矢を持っている間は、自分の[buff]通常攻撃速度[/buff]が[buff](C)[/buff]、[buff]通常攻撃の物理ダメージ[/buff]が[buff](D)[/buff]増加する。\n通常攻撃はエンチャントされた矢を1本消費する。\n\n周囲[other](E)[/other]の半径に[other]敵プレイヤー[/other]がいる場合、あなたの[buff]物理通常攻撃ダメージ[/buff]は[buff](F)[/buff]に減少する。\n\n[other](G)[/other]以内にアビリティをリキャスト[/other]し、[mobility]ダッシュ[/mobility]し、[other](H)[/other]本追加で[other]矢[/other]をエンチャントする(矢を[other](I)[/other]本を超えることはできない)。", "EN-US": "Enchant [other](A)[/other] of your [other]arrows[/other] for the next [other](B)[/other].\nWhile you hold enchanted arrows, your [buff]Auto-Attack Speed[/buff] is increased by [buff](C)[/buff] and your [buff]physical Auto-Attack damage[/buff] by [buff](D)[/buff].\nEach Auto-Attack consumes 1 enchanted arrow.\n\nIf an [other]enemy player[/other] is in a [other](E)[/other] radius around you, your [buff]physical Auto-Attack damage[/buff] will decrease to [buff](F)[/buff].\n\n[other]Recast[/other] the ability within [other](G)[/other] to [mobility]dash[/mobility] to targeted position and enchant [other](H)[/other] more [other]arrows[/other] (cannot exceed [other](I)[/other] arrows).", "DE-DE": "Verzaubert für die nächsten [other](A)[/other] [other](B)[/other] deiner [other]Pfeile[/other].\nWenn du verzauberte Pfeile dabei hast, steigt deine [buff]Geschwindigkeit Automatischer Angriffe[/buff] um [buff](C)[/buff] und den [buff]physischen Schaden Automatischer Angriffe[/buff] um [buff](D)[/buff].\nJeder automatische Angriff verbraucht 1 verzauberten Pfeil.\n\nWenn ein [other]gegnerischer Spieler[/other] in [other](E)[/other] Radius um dich herum ist, sinkt dein [buff]physischer Schaden Automatischer Angriffe[/buff] auf [buff](F)[/buff].\n\n[other]Wirke[/other] die Fertigkeit innerhalb von [other](G) erneut[/other], um auf die anvisierte Position zu [mobility]sprinten[/mobility], und verzaubere dabei [other](H)[/other] [other]Pfeile[/other] mehr (nicht mehr als [other](I)[/other] Pfeile insgesamt).", "AR-SA": "قم بسحر [other](A)[/other] من [other]سهامك[/other] لـ [other](B)[/other] التالية.\nفي أثناء حمل سهام مسحورة، ستزيد [buff]سرعة الهجوم التلقائي[/buff] لديك بمقدار [buff](C)[/buff] [buff]وضرر الهجوم التلقائي البدني[/buff] بمقدار [buff](D)[/buff].\nيستهلك كل هجوم تلقائي سهمًا مسحورًا.\n\nإذا وُجد [other]لاعب عدو[/other] في [other]محيط (E)[/other] حولك، فسيقل [buff]ضرر الهجوم التلقائي البدني[/buff] لديك إلى [buff](F)[/buff].\n\n[other]لإعادة إطلاق[/other] القدرة خلال [other](G)[/other] [mobility]للاندفاع[/mobility] تجاه الموقع المستهدف وسَحْر [other](H)[/other] من [other]السهام[/other] الإضافية (لا يمكن تخطي [other](I)[/other] من السهام).", "KO-KR": "다음 [other](A)[/other]동안, 내 [other]화살[/other]을 [other](B)[/other]개 강화합니다.\n강화된 화살을 지니고 있는 동안, 내 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼, 내 [buff]물리 자동 공격 대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다.\n각 자동 공격은 강화된 화살을 1개 소모합니다.\n\n내 주변에 [other](E)[/other]에 [other]적 플레이어[/other]가 존재할 경우, [buff]물리 자동 공격 대미지[/buff]가 [buff](F)[/buff]로 감소합니다.\n\n[other](G)[/other] 안에 스킬을 [other]다시 시전[/other] 시, 목표 방향으로 [mobility]돌진[/mobility]하며 [other](H)[/other]개의 [other]화살[/other]을 추가로 강화합니다 (강화된 화살은 [other](I)[/other]개를 넘을 수 없음).", "PT-BR": "Encanta [other](A)[/other] de suas [other]flechas[/other] pelos próximos [other](B)[/other].\nEnquanto suas flechas estiverem encantadas, a [buff]Velocidade dos seus Ataques Automáticos[/buff] será aumentada em [buff](C)[/buff] e o [buff]dano físico dos seus Ataques Automáticos[/buff] em [buff](D)[/buff].\nCada Ataque Automático consome 1 flecha encantada.\n\nSe um [other]jogador inimigo[/other] estiver em um raio de [other](E)[/other] ao seu redor, o [buff]dano físico dos seus Ataques Automáticos[/buff] reduzirá para [buff](F)[/buff].\n\n[other]Reutilize[/other] a habilidade dentro de [other](G)[/other] para [mobility]arremeter[/mobility] até a posição alvo e encantar [other](H)[/other] [other]flechas[/other] a mais (não pode exceder [other](I)[/other] flechas).", "ZH-TW": "在接下來[other](A)[/other]內,為您的[other](B)[/other]枚[other]箭矢[/other]施加附魔。\n當你使用附魔箭矢時,使自身[buff]攻擊速度[/buff]增加[buff](C)[/buff]、[buff]物理普通攻擊傷害[/buff]增加[buff](D)[/buff]。\n每次普通攻擊消耗一枚附魔箭矢。\n\n如果您周圍[other](E)半徑[/other]內有一位[other]敵方玩家[/other],則您的[buff]普通攻擊物理傷害[/buff]降為[buff](F)[/buff]。\n\n在[other](G)[/other]內[other]重複施放[/other]此技能,以[mobility]衝刺[/mobility]到目標位置,並額外附魔[other](H)枚[/other][other]箭矢[/other](無法超過[other](I)枚[/other]箭矢)。", "ES-ES": "Encanta [other](A)[/other] de tus [other]flechas[/other] durante los próximos [other](B)[/other].\nMientras tengas flechas encantadas, tu [buff]Velocidad de Auto Ataque[/buff] incrementa en [buff](C)[/buff] y el [buff]daño físico de tus Auto Ataques[/buff] en [buff](D)[/buff].\nCada Auto-Ataque consume 1 flecha encantada.\n\nSi un [other]jugador enemigo[/other] se encuentra en un radio de [other](E)[/other] a tu alrededor, el [buff]daño físico de tus Auto Ataques[/buff] se reduce en [buff](F)[/buff].\n\n[other]Vuelve a lanzar[/other] la habilidad en [other](G)[/other] para [mobility]desplazarte[/mobility] a la posición señalada y encantar [other](H)[/other] [other]flechas[/other] más (no puedes tener más de [other](I)[/other] flechas).", "ZH-CN": "在接下来[other](A)[/other]内,为你的[other](B)[/other]枚[other]箭矢[/other]施加附魔。\n当你使用附魔箭矢时,使你的[buff]攻击速度[/buff]提高[buff](C)[/buff]、[buff]物理普通攻击伤害[/buff]提高[buff](D)[/buff]。\n每一次普通攻击消耗一枚附魔箭矢。\n\n如果你周围[other](E)半径[/other]内有一位[other]敌方玩家[/other],则你的[buff]普通攻击物理伤害[/buff]降为[buff](F)[/buff]。\n\n在[other](G)[/other]内[other]重复施放[/other]此技能,以[mobility]冲刺[/mobility]到目标位置,并额外附魔[other](H)枚[/other][other]箭矢[/other](无法超过[other](I)枚[/other]箭矢)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 11, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_SLOWPOISON", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Veleno lento", "RU-RU": "Медленный яд", "PL-PL": "Trucizna Spowolnienia", "TR-TR": "Yavaş Zehir", "ID-ID": "Racun Lambat", "FR-FR": "Poison lent", "JA-JP": "遅効毒", "EN-US": "Slow Poison", "DE-DE": "Langsames Gift", "AR-SA": "سم الإبطاء", "KO-KR": "둔화 독", "PT-BR": "Veneno Desacelerador", "ZH-TW": "緩速毒藥", "ES-ES": "Veneno lento", "ZH-CN": "减速毒药" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [cc]rallenta[/cc] il nemico bersaglio del [cc](A)[/cc] (contro i giocatori) / [cc](B)[/cc] (contro i mob) per [cc](C)[/cc].", "RU-RU": "[other]Каждая[/other] автоатака [cc]замедляет[/cc] выбранного врага на [cc](A)[/cc] (против игроков) / [cc](B)[/cc] (против монстров) в течение [cc](C)[/cc].", "PL-PL": "[other]Każdy[/other] autoatak [cc]spowalnia[/cc] wybranego wroga o [cc](A)[/cc] (przeciwko graczom) / [cc](B)[/cc] (przeciwko mobom) for [cc](C)[/cc].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı [cc](A)[/cc] boyunca [cc](B)[/cc] (oyunculara karşı) / [cc](C)[/cc] (düşmanlara karşı) [cc]yavaşlatır[/cc].", "ID-ID": "[other]Setiap[/other] Auto-Serang [cc]memperlambat[/cc] target musuh sebesar [cc](A)[/cc] (vs. pemain) / [cc](B)[/cc] (vs. mob) selama [cc](C)[/cc].", "FR-FR": "[other]Toutes[/other] les auto attaques [cc]ralentissent[/cc] l'ennemi ciblé de [cc](A)[/cc] (contre les joueurs) / [cc](B)[/cc] (contre les monstres) pendant [cc](C)[/cc].", "JA-JP": "通常攻撃をする[other]たび[/other]に、[cc](A)[/cc]の間、狙った敵の[cc]移動速度を低下[/cc]する。対プレイヤー:[cc](B)[/cc]/対モブ:[cc](C)[/cc]", "EN-US": "[other]Each[/other] Auto-Attack [cc]slows[/cc] the targeted enemy by [cc](A)[/cc] (vs. players) / [cc](B)[/cc] (vs. mobs) for [cc](C)[/cc].", "DE-DE": "[other]Jeder[/other] automatische Angriff [cc]verlangsamt[/cc] den anvisierten Gegner für [cc](A)[/cc] um [cc](B)[/cc] (bei Spielern) / [cc](C)[/cc] (bei Mobs).", "AR-SA": "[other]كل[/other] هجوم تلقائي [cc]يبطئ[/cc] العدو المُستهدف بمقدار [cc](A)[/cc] (ضد اللاعبين) / وبمقدار [cc](B)[/cc] (ضد الغرماء) لمدة [cc](C)[/cc].", "KO-KR": "[other]각[/other] 자동 공격이 [cc](A)[/cc] 동안 대상 적을 [cc](B)[/cc] (vs. 플레이어) / [cc](C)[/cc] (vs. 몬스터) 만큼 [cc]느려지게[/cc] 만듭니다.", "PT-BR": "[other]Cada[/other] Ataque Automático [cc]desacelera[/cc] o alvo inimigo em [cc](A)[/cc] (contra jogadores) / [cc](B)[/cc] (contra monstros) por [cc](C)[/cc].", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[cc]緩速[/cc][cc](A)[/cc](對玩家)/[cc](B)[/cc](對怪物),持續[cc](C)[/cc]。", "ES-ES": "[other]Cada[/other] auto-ataque [cc]ralentiza[/cc] al enemigo señalado en [cc](A)[/cc] (contra jugadores) / [cc](B)[/cc] (contra monstruos) por [cc](C)[/cc].", "ZH-CN": "[other]每一次[/other]普通攻击都会[cc]减速[/cc]目标敌人[cc](A)[/cc](对玩家) / [cc](B)[/cc](对野怪),持续[cc](C)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_BOW", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Arco del novizio", "RU-RU": "Лук (новичок)", "PL-PL": "Łuk Nowicjusza", "TR-TR": "Acemi Yayı", "ID-ID": "Busur Pemula", "FR-FR": "Arc de l'apprenti", "JA-JP": "弓(見習い)", "EN-US": "Novice's Bow", "DE-DE": "Bogen des Novizen", "AR-SA": "قوس المبتدئ", "KO-KR": "초심자의 활", "PT-BR": "Arco do Novato", "ZH-TW": "新手級弓箭", "ES-ES": "Arco del novato", "ZH-CN": "新手级弓箭" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 3, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 5647, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 500, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 0.667, "silver": 0, "craftingFocus": 560, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_BOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_HELL", "uiSprite": "2H_KNUCKLES_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grinfie infernali dell'anziano", "RU-RU": "Адские длани (старейшина)", "PL-PL": "Piekielne Ręce Starszego", "TR-TR": "Yüce Cehennem Ateşi Eldiveni", "ID-ID": "Tangan Apineraka Tetua", "FR-FR": "Mains infernales du sage", "JA-JP": "業火の拳(老熟)", "EN-US": "Elder's Hellfire Hands", "DE-DE": "Höllenfeuerhände des Ältesten", "AR-SA": "أيدي نار الجحيم للحكيم", "KO-KR": "장로의 지옥불 장갑", "PT-BR": "Mãos Infernais do Ancião", "ZH-TW": "禪師級地獄火之手", "ES-ES": "Manos infernales del anciano", "ZH-CN": "禅师级炼狱火之手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1150, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_SWORD_CRYSTAL", "uiSprite": "MAIN_SWORD_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SWORD_BERSERK_RUN_RE", "uiAtlas": null, "uiSprite": "LIMITBREAKER", "revision": 333277, "nameLocaTag": "@SPELLS_SWORD_BERSERK_RUN", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Oltre il limite", "RU-RU": "Разрушитель ограничений", "PL-PL": "Łamacz Limitów", "TR-TR": "Sınırlarının Ötesinde", "ID-ID": "Pemecah Batas", "FR-FR": "Brise-limites", "JA-JP": "リミットブレイカー", "EN-US": "Limitbreaker", "DE-DE": "Grenzenbrecher", "AR-SA": "محطم الحدود", "KO-KR": "한계 돌파", "PT-BR": "Ultrapassando Limites", "ZH-TW": "極限突破", "ES-ES": "Rompelímites", "ZH-CN": "极限突破" }, "localizedDescriptions": { "IT-IT": "Combina fino a due abilità. La combo si azzera [other](A)[/other] dopo il termine della prima abilità.\n\n1° [other]Raggiungere il limite[/other]:\nConcentra il tuo potere, aumentando la tua [buff]Velocità di movimento[/buff] del [buff](B)[/buff] mentre [other]incanali[/other] per un massimo di [other](C)[/other]. \nAumenta tutti i [buff]danni[/buff] che infliggi del [buff](D)[/buff] per [buff](E)[/buff].\nLa fine dell'incanalamento attiva l'abilità combo successiva.\n\n2° [other]Oltre il Limite[/other]:\nSferra due colpi di spada in un [other]cono di fronte[/other] a te, infliggendo [dmg](F) danni fisici[/dmg] con ogni fendente.", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other] после окончания действия первого навыка.\n\n1ый навык: [other]Достижение пределов[/other]:\nСконцентрируйте свою силу, увеличив [buff]скорость передвижения[/buff] на [buff](B)[/buff] на протяжении [other]поддерживания[/other] навыка до [other](C)[/other]. \nУвеличивает весь наносимый вами [buff]урон[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff].\nЗавершение поддерживания переводит к другому навыку комбинации.\n\n2ой навык: [other]Разрушитель ограничений[/other]:\nДважды взмахните мечом в зоне [other]конуса[/other] перед собой, нанеся [dmg](F) физического урона[/dmg] при каждом взмахе.", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other] od zakończenia pierwszej umiejętności.\n\n1st [other]Osiągnięcie Limitu[/other]:\nKoncentrujesz swoją moc, zwiększając swoją [buff]Szybkość Ruchu[/buff] o [buff](B)[/buff] podczas [other]kanałowania[/other] do [other](C)[/other]. \nZwiększa wszystkie [buff]obrażenia[/buff] jakie zadajesz o [buff](D)[/buff] przez [buff](E)[/buff].\nZakończenie kanałowania umożliwia użycie kolejnej umiejętności combo.\n\n2nd [other]Łamacz Limitu[/other]:\nMachasz mieczem dwa razy w [other]stożku przed[/other] tobą, zadając [dmg](F) pkt. obrażeń fizycznych[/dmg] z każdym zamachem.", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, ilk yetenek sona erdikten [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Sınıra Ulaş[/other]:\nGücünü yoğunlaştır, en fazla [buff](B)[/buff] [other]odaklanırken[/other] [buff]Hareket Hızı[/buff] [other](C)[/other] artar. \nVerdiğin tüm [buff]hasarı[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır.\nOdaklanma sonlandırılırsa bir sonraki kombo yeteneğini etkinleştirilir.\n\n2. [other]Sınırlarının Ötesinde[/other]:\nKılıcını [other]önünde koni şeklinde[/other] iki kez savurarak her savuruşta [dmg](F) fiziksel hasar[/dmg] ver.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset [other](A)[/other] setelah kemampuan pertama berakhir.\n\nPertama [other]Mencapai Batas[/other]:\nMengumpulkan kekuatanmu, meningkatkan [buff]Kecepatan Gerak[/buff] dirimu sebesar [buff](B)[/buff] ketika [other]menyalurkan[/other] hingga [other](C)[/other]. \nMeningkatkan semua [buff]damage[/buff] yang kamu hasilkan sebesar [buff](D)[/buff] selama [buff](E)[/buff].\nMengakhiri penyaluran membuka kemampuan kombo berikutnya.\n\nKedua [other]Menembus Batas[/other]:\nMenyapu pedangmu dua kali pada [other]kerucut di depan[/other] dirimu, memberikan [dmg](F) damage fisik[/dmg] pada tiap sapuan.", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise [other](A)[/other] après la fin de la première compétence.\n\n1ère [other]Atteindre vos limites[/other] :\nConcentrez votre puissance et augmentez votre [buff]vitesse de déplacement[/buff] de [buff](B)[/buff] en [other]canalisant[/other] pendant [other](C)[/other] maximum. \nAugmente tous les [buff]dégâts[/buff] que vous infligez de [buff](D)[/buff] pendant [buff](E)[/buff].\nTerminer la canalisation active la prochaine compétence du combo.\n\n2e [other]Brise-Limites[/other] :\nDonnez deux coups d'épée dans un [other]cône devant[/other] vous, infligeant [dmg](F) dégâts physiques[/dmg] à chaque coup.", "JA-JP": "最大2つの能力を組み合わせれる。コンボは1つ目の能力が終了した後、[other](A)[/other]にリセットされる。\n\n1 [other]限界到達[/other]:\n力を集中させ、[other]詠唱中[/other]は[buff]移動速度[/buff]が[buff](B)[/buff]アップし、最大で[other](C)[/other]秒持続する。 \n[buff](D)[/buff]の間、与える全ての[buff]ダメージ[/buff]を[buff](E)[/buff]上昇させる。\n詠唱を終了すると次のコンボ能力が使用可能になる。\n\n2 [other]リミットブレイカー[/other]:\n剣を[other]前方の円錐状[/other]に2回振り、1回ごとに[dmg](F)物理ダメージ[/dmg]を与える。", "EN-US": "Combine up to two abilities. The combo resets [other](A)[/other] after the first ability has ended.\n\n1st [other]Reach Limits[/other]:\nConcentrate your power, increasing your [buff]Move Speed[/buff] by [buff](B)[/buff] while [other]channeling[/other] for up to [other](C)[/other]. \nIncreases all [buff]damage[/buff] you deal by [buff](D)[/buff] for [buff](E)[/buff].\nEnding the channel enables the next combo ability.\n\n2nd [other]Limitbreaker[/other]:\nSwipe your sword twice in a [other]cone in front[/other] of you, dealing [dmg](F) physical damage[/dmg] with each swipe.", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Combo resettet [other](A)[/other] nach dem Ende der ersten Fertigkeit.\n\n1. [other]Grenzen Erreichen[/other]:\nKonzentriere deine Stärke, dies steigert deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](B)[/buff], solange du für bis zu [other][/other](C) [other]kanalisierst[/other]. \nSteigert deinen gesamten angerichteten [buff]Schaden[/buff] für [buff](D)[/buff] um [buff](E)[/buff].\nBeenden der Kanalisierung ermöglicht die nächste Combo-Fertigkeit.\n\n2. [other]Grenzenbrecher[/other]:\nSchlage mit deinem Schwert zweimal in einem [other]Kegel vor dir[/other], dies verursacht [dmg](F) physischen Schaden[/dmg] mit jedem Schlag.", "AR-SA": "أجمع ما يصل إلى قدرتين. تعيد المجموعة تعيين [other](A)[/other] بعد انتهاء القدرة الأولى.\n\n[other]الحدود القصوى[/other] الأولى:\nيمكنك تركيز قوتك لزيادة [buff]سرعة الحركة[/buff] بمقدار [buff](B)[/buff] في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](C)[/other]. \nيزيد من كل[buff]الأضرار[/buff] التي يمكنك إلحاقها بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff].\nيُمكن إنهاء التوجيه قدرة المجموعة التالية.\n\n[other]محطم الحدود[/other] الثاني:\nسحب سيفك مرتين [other]في شكل مخروطي أمامك[/other] يلحق [dmg](F) من الضرر البدني[/dmg] لكل سحبة.", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 첫 번째 스킬이 끝난 후 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]한계 도달[/other]:\n힘을 한 곳에 모아, 최대 [buff](B)[/buff]까지 [other]채널링[/other]하는 동안 [buff]이동 속도[/buff]를 [other](C)[/other]만큼 증가시킵니다. \n[buff](D)[/buff] 동안, 가하는 모든 [buff]대미지[/buff]가 [buff](E)[/buff]만큼 증가합니다.\n채널링을 종료할 시, 다음 콤보로 이어갈 수 있습니다.\n\n두 번째 [other]한계 돌파[/other]:\n[other]전방에 부채꼴 모양[/other]으로 검을 두 번 휘두르며, 각 휘두르기를 통해 [dmg](F)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado [other](A)[/other] após o fim da primeira habilidade.\n\n1ª [other]Atingindo Limites[/other]:\nConcentra o seu poder, aumentando a sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] enquanto [other]canaliza[/other] por até [other](C)[/other]. \nAumenta todo o [buff]dano[/buff] que você causa em [buff](D)[/buff] por [buff](E)[/buff].\nTerminar a canalização habilita a próxima habilidade do combo.\n\n2ª [other]Ultrapassando Limites[/other]:\nGolpeia duas vezes com a sua espada em um [other]cone à sua frente[/other], causando [dmg](F) de dano físico[/dmg] em cada golpe.", "ZH-TW": "由兩種技能組成。連擊狀態會在第一段技能結束後[other](A)[/other]重置。\n\n第一段[other]達到極限:[/other]\n集中所有的能量,使您自身[buff]移動速度[/buff]增加[buff](B)[/buff],[other]引導[/other]最多持續[other](C)[/other]。 \n使您造成的所有[buff]傷害[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff]。\n結束引導時可以使用下一段連擊。\n\n第二段[other]極限突破:[/other]\n朝[other]前方錐形範圍[/other]連續揮舞您的劍兩次,每次掃擊造成[dmg](F)點物理傷害[/dmg]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia [other](A)[/other] después de que la primera habilidad haya terminado.\n\n1ra [other]Alcanza los límites[/other]:\nConcentra tu poder e incrementa tu [buff]velocidad de movimiento[/buff] en [buff](B)[/buff] mientras [other]canalizas[/other] por hasta [other](C)[/other]. \nIncrementa todo el [buff]daño[/buff] que infliges en [buff](D)[/buff] durante [buff](E)[/buff].\nFinalizar la canalización activa la siguiente habilidad del combo.\n\n2da [other]Rompelímites[/other]:\nDa dos golpes con tu espada en un [other]cono en frente de[/other] ti e inflige [dmg](F) de daño físico[/dmg] con cada golpe.", "ZH-CN": "施展最多两種组合技能。连技状态会在第一段技能结束后[other](A)[/other]重置。\n\n第一段[other]达到极限:[/other]\n集中所有的能量,使你的[buff]移动速度[/buff]提高[buff](B)[/buff],并持续[other]引导[/other](C)。 \n使你造成的所有[buff]伤害[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff]。\n结束引导时可以使用下一段连技。\n\n第二段[other]极限突破:[/other]\n朝[other]正前方锥形区域[/other]连续挥舞您的剑两次,每次扫击造成[dmg](F)物理伤害[/dmg]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 0, "energyUsage": 6, "castRange": 0, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_sword_run", "initialEffectInterval": 0, "effectCount": 2, "effectInterval": 2, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "magicspelldamagebonus", "time": 2, "value": 0.35, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama dell'Infinito del sapiente", "RU-RU": "Клинок бесконечности (знаток)", "PL-PL": "Ostrze Nieskończoności Adepta", "TR-TR": "Ehil Ebedi Kılıcı", "ID-ID": "Pedang Tanpabatas Mahir", "FR-FR": "Lame infinie de l'adepte", "JA-JP": "インフィニティーブレード(名人)", "EN-US": "Adept's Infinity Blade", "DE-DE": "Unendlichkeitsklinge des Adepten", "AR-SA": "نصل اللانهاية للبارع", "KO-KR": "숙련자의 인피니티 블레이드", "PT-BR": "Lâmina da Infinidade do Adepto", "ZH-TW": "老手級無盡之劍", "ES-ES": "Hoja infinita del iniciado", "ZH-CN": "老手级无尽之剑" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_LEATHER", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SWORD_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_INFERNOSTAFF", "uiSprite": "2H_INFERNOSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HUMAN_TORCH", "uiAtlas": null, "uiSprite": "CONTAGIOUS_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HUMAN_TORCH_V2_DESC", "localizedNames": { "IT-IT": "Combustione", "RU-RU": "Поджог", "PL-PL": "Podpalenie", "TR-TR": "Yakma", "ID-ID": "Pembakaran", "FR-FR": "Combustion", "JA-JP": "燃焼", "EN-US": "Combustion", "DE-DE": "Verbrennung", "AR-SA": "الاحتراق", "KO-KR": "연소", "PT-BR": "Combustão", "ZH-TW": "爆燃", "ES-ES": "Combustión", "ZH-CN": "爆燃" }, "localizedDescriptions": { "IT-IT": "Dai fuoco al nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] nell'arco di [dmg](B)[/dmg].\nIl nemico in fiamme e tutti i nemici entro un [other]raggio di (C)[/other] [cc]scapperanno[/cc] da te per [cc](D)[/cc].\nMentre sono in fiamme, i nemici lasciano dietro di sé una scia infuocata che permane per [other](E)[/other].\n\nLa scia infligge [dmg](F) danni magici[/dmg] (contro i giocatori) / [dmg](G) danni magici[/dmg] (contro i mob) ogni [dmg](H)[/dmg] (il danno non può essere riflesso).\nI nemici che toccheranno la scia [cc]fuggiranno[/cc] da te per [cc](D)[/cc].", "RU-RU": "Вы поджигаете выбранного врага, нанося [dmg](A) магического урона[/dmg] в течение [dmg](B)[/dmg].\nГорящий противник и все враги в [other]радиусе (C)[/other] будут [cc]в панике убегать[/cc] от вас в течение [cc](D)[/cc].\nВ подожженном состоянии враг оставляет за собой огненный след, который горит в течение [other](E)[/other].\n\nСлед наносит [dmg](F) магического урона[/dmg] (по игрокам) / [dmg](G) магического урона[/dmg] (по монстрам) каждые [dmg](H)[/dmg] (урон не может быть отражен).\nВраги, наступившие на след, будут [cc]убегать[/cc] от вас в течение [cc](D)[/cc].", "PL-PL": "Podpalasz wybranego wroga, zadając mu [dmg](A) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](B)[/dmg].\nPłonący wróg i wszyscy wrogowie w [other]promieniu (C)[/other] będą od ciebie [cc]uciekać[/cc] przez [cc](D)[/cc].\nPłonący wrogowie pozostawiają po sobie płonącą ścieżkę, która utrzymuje się [other](E)[/other].\n\nŚcieżka zadaje [dmg](F) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](G) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](H)[/dmg] (obrażeń nie można odbić).\nWrogowie, którzy dotkną ścieżki zaczną od ciebie [cc]uciekać[/cc] przez [cc](D)[/cc].", "TR-TR": "Hedeflenen düşmana ateş tutarak [dmg](A)[/dmg] içinde [dmg](B) sihirli hasar[/dmg] ver.\nYanan düşman ve [other](C) yarıçap[/other] içindeki tüm düşmanlar, [cc](D)[/cc] boyunca senden [cc]kaçar[/cc].\nDüşmanlar yanarken [other](E)[/other] süren bir alev izi bırakır.\n\nBu iz, her [dmg](F)[/dmg] [dmg](G) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](H) sihirli hasar[/dmg] (düşmanlara karşı) verir (hasar yansıtılamaz).\nİze dokunan düşmanlar, [cc](D)[/cc] boyunca senden [cc]kaçar[/cc].", "ID-ID": "Menyulut musuh tertarget, memberikan [dmg](A) damage sihir[/dmg] dalam [dmg](B)[/dmg].\nMusuh terbakar dan semua musuh dalam [other](C) radius[/other] akan [cc]melarikan diri[/cc] darimu selama [cc](D)[/cc].\nKetika terbakar mereka meninggalkan jejak api yang bertahan selama [other](E)[/other].\n\nJejaknya memberikan [dmg](F) damage sihir[/dmg] (vs. pemain) / [dmg](G) damage sihir[/dmg] (vs. mob) setiap [dmg](H)[/dmg] (damage tidak dapat dipantulkan).\nMusuh yang menyentuh jejaknya akan [cc]kabur[/cc] dari kamu selama [cc](D)[/cc].", "FR-FR": "Brûle l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] pendant [dmg](B)[/dmg].\nL'ennemi en feu et tous les ennemis situés dans un [other]rayon de (C)[/other] [cc]s'enfuiront[/cc] loin de vous pendant [cc](D)[/cc].\nEn brûlant, ils laissent une piste enflammée qui dure [other](E)[/other].\n\nLa piste inflige [dmg](F) dégâts magiques[/dmg] (contre les joueurs) / [dmg](G) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](H)[/dmg] (les dégâts ne peuvent pas être renvoyés).\nLes ennemis qui touchent la piste vous [cc]fuient[/cc] pendant [cc](D)[/cc].", "JA-JP": "対象の敵を焼き、[dmg](A)魔法ダメージ[/dmg]を[dmg](B)[/dmg]にわたって与える。\n炎上している敵と半径[other](C)[/other]以内のすべての敵は、[cc](D)[/cc]の間、あなたから[cc]逃げます[/cc]。\n燃えている間、[other](E)[/other]の間、炎の痕跡を残す。\n\nその痕跡は[dmg](F)魔法ダメージ[/dmg](対プレイヤー)/ [dmg](G) 魔法ダメージ[/dmg](対モブ)を[dmg](H)[/dmg]ごとに与える。\nその跡に触れた敵は[cc](D)[/cc]の間、[cc]逃げ状態[/cc]になる。", "EN-US": "Torch the targeted enemy, dealing [dmg](A) magical damage[/dmg] over [dmg](B)[/dmg].\nThe burning enemy and all enemies within a [other](C) radius[/other] will [cc]flee[/cc] from you for [cc](D)[/cc].\nWhile burning they leave a fiery trail which lasts [other](E)[/other].\n\nThe trail deals [dmg](F) magical damage[/dmg] (vs. players) / [dmg](G) magical damage[/dmg] (vs. mobs) every [dmg](H)[/dmg] (the damage can't be reflected).\nEnemies touching the trail will [cc]flee[/cc] from you for [cc](D)[/cc].", "DE-DE": "Fackel den anvisierten Gegner ab, dies verursacht über [dmg](A)[/dmg] [dmg](B) magischen Schaden[/dmg].\nDer brennende Gegner sowie alle Gegner innerhalb eines [other](C) Radius[/other] [cc]fliehen[/cc] für [cc](D)[/cc] vor dir.\nSolange sie brennen, hinterlassen sie eine feurige Spur, die [other](E)[/other] bestehen bleibt.\n\nDie Spur verursacht alle [dmg](F)[/dmg] [dmg](G) magischen Schaden[/dmg] (gegen Spielern) / [dmg](H) magischen Schaden[/dmg] (gegen Mobs). (Der Schaden kann nicht reflektiert werden).\nGegner, die die Spur berühren, [cc]fliehen[/cc] für [cc](D)[/cc] vor dir.", "AR-SA": "يمكنك إحراق العدو المستهدف، لإلحاق [dmg](A) من الضرر السحري[/dmg] لمدة [dmg](B)[/dmg].\nالعدو المحترق وجميع الأعداء الموجودين في[other](C) نطاق[/other] سوف [cc]يهربوا[/cc] منك لمدة [cc](D)[/cc].\nفي أثناء الاحتراق، يخلّف العدو مسارًا ناريًا يدوم لمدة [other](E)[/other].\n\nيلحق المسار [dmg](F) من الضرر السحري[/dmg](ضد اللاعبين) / [dmg](G) من الضرر السحري[/dmg] (ضد الحشود) كل [dmg](H)[/dmg] (لا يمكن عكس الضرر).\nالأعداء الذين يلمسون المسار [cc]سيهربون[/cc] منك لمدة [cc](D)[/cc].", "KO-KR": "대상 적을 불태워 [dmg](A)[/dmg]에 걸쳐 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n불타는 적과 [other]반경 (C)[/other] 내의 모든 적은 [cc](D)[/cc] 동안 당신으로부터 [cc]달아납니다[/cc].\n불타는 적은 [other](E)[/other] 동안 지속되는 불길을 남깁니다.\n\n불길은 매 [dmg](F)[/dmg]마다 [dmg](G)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](H)의 마법 대미지[/dmg] (vs. 몹) 를 입힙니다 (대미지 반사 불가).\n불길에 닿은 적은 [cc](D)[/cc] 동안 당신으로부터 [cc]달아납니다[/cc].", "PT-BR": "Incendeia o alvo inimigo, causando [dmg](A) de dano mágico[/dmg] ao longo de [dmg](B)[/dmg].\nO inimigo em chamas e todos os inimigos dentro de um [other]raio de (C)[/other] [cc]fugirão[/cc] de você por [cc](D)[/cc].\nEnquanto queima, o inimigo deixa uma trilha de fogo que dura [other](E)[/other].\n\nA trilha causa [dmg](F) de dano mágico[/dmg] (contra jogadores) / [dmg](G) de dano mágico[/dmg] (contra monstros) a cada [dmg](H)[/dmg] (o dano não pode ser refletido).\nInimigos que tocarem na trilha [cc]fugirão[/cc] de você por [cc](D)[/cc].", "ZH-TW": "點燃目標敵人,在[dmg](A)[/dmg]內造成[dmg](B)點魔法傷害[/dmg]。\n燃燒的敵人和[other](C)半徑[/other]範圍內的所有敵人將[cc]逃離[/cc]您,持續[cc](D)[/cc]。\n燃燒時會留下一條持續[other](E)[/other]的足跡。\n\n足跡每[dmg](F)[/dmg]造成[dmg](G)點魔法傷害[/dmg](對玩家)/[dmg](H)點魔法傷害[/dmg](對怪物)(傷害無法被反彈)。\n碰觸到烈焰足跡的敵人將從您身邊[cc]逃離[/cc],持續[cc](D)[/cc]。", "ES-ES": "Quema al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] durante [dmg](B)[/dmg].\nEl enemigo en llamas y todos los enemigos que se encuentren en un [other]radio de (C)[/other] [cc]huirán[/cc] de ti durante [cc](D)[/cc].\nMientras se queman, dejan un rastro de fuego que dura [other](E)[/other].\n\nEl rastro inflige [dmg](F) de daño mágico[/dmg] (contra jugadores) / [dmg](G) de daño mágico[/dmg] (contra monstruos) cada [dmg](H)[/dmg] (el daño no puede ser reflejado).\nLos enemigos que toquen el rastro [cc]huirán[/cc] de ti durante [cc](D)[/cc].", "ZH-CN": "点燃目标敌人,在[dmg](A)[/dmg]内造成[dmg](B)魔法伤害[/dmg]。\n燃烧的敌人和[other](C)半径[/other]范围内的所有敌人将[cc]逃离[/cc]你,持续[cc](D)[/cc]。\n燃烧时会留下一条持续[other](E)[/other]的足迹。\n\n足迹每[dmg](F)[/dmg]造成[dmg](G)魔法伤害[/dmg](对玩家)/ [dmg](H)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n触碰到尾迹的敌人将会因[cc]恐惧[/cc]而[cc]逃离[/cc]你,持续[cc](D)[/cc]。" }, "target": "enemy", "castingTime": 0.7, "hitDelay": 0.1, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 12, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 0.5, "initialInterval": 0, "change": -16, "count": 11, "effectType": "magic", "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone infernale del gran maestro", "RU-RU": "Адский посох (магистр)", "PL-PL": "Piekielny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Kasvetli Asası", "ID-ID": "Tongkat Neraka Grandmaster", "FR-FR": "Bâton infernal du grand maître", "JA-JP": "冥界の杖(グランドマスター)", "EN-US": "Grandmaster's Infernal Staff", "DE-DE": "Höllenstab des Großmeisters", "AR-SA": "عصا جهنمية للأستاذ", "KO-KR": "그랜드 마스터의 인페르날 스태프", "PT-BR": "Cajado Infernal do Grão-mestre", "ZH-TW": "宗師級煉獄法杖", "ES-ES": "Bastón infernal del gran maestro", "ZH-CN": "宗师级赤炎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_NATURESTAFF_KEEPER", "uiSprite": "2H_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone rigoglioso del maestro", "RU-RU": "Неудержимый посох (мастер)", "PL-PL": "Kostur Bujności Mistrza", "TR-TR": "Usta Coşkun Asası", "ID-ID": "Tongkat Rampang Master", "FR-FR": "Bâton effréné du maître", "JA-JP": "蔓延の杖(マスター)", "EN-US": "Master's Rampant Staff", "DE-DE": "Randalierender Stab des Meisters", "AR-SA": "عصا التفشي للخبير", "KO-KR": "마스터의 램펀트 스태프", "PT-BR": "Cajado Rampante do Mestre", "ZH-TW": "大師級災禍法杖", "ES-ES": "Bastón desenfrenado del maestro", "ZH-CN": "大师级灾荒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SCYTHE_CRYSTAL", "uiSprite": "2H_SCYTHE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CRYSTAL_SCYTHE_DASH_ZONE", "uiAtlas": null, "uiSprite": "CRYSTAL_REAP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto implacabile", "RU-RU": "Беспощадное нападение", "PL-PL": "Bezlitosna Napaść", "TR-TR": "Amansız Saldırı", "ID-ID": "Serangan Tanpa Henti", "FR-FR": "Assaut implacable", "JA-JP": "容赦ない攻撃", "EN-US": "Relentless Assault", "DE-DE": "Unnachgiebiger Angriff", "AR-SA": "اعتداء بلا رحمة", "KO-KR": "잔혹한 맹공", "PT-BR": "Investida Implacável", "ZH-TW": "無情突襲", "ES-ES": "Asalto implacable", "ZH-CN": "无情突袭" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatta[/mobility] nella direzione scelta, infliggendo [dmg](A) danni fisici[/dmg] (ai giocatori) / [dmg](B) danni fisici[/dmg] (ai mob) a tutti i nemici che attraversi.\nEvochi un'area con un [other]raggio di (C)[/other] intorno a te dopo lo scatto, della durata di [other](D)[/other].\nMentre sei nell'area, [other]colpire[/other] almeno [other]un nemico[/other][other]ridurrà[/other] il [other]tempo di ricarica[/other] delle tue [other]abilità d'arma[/other] del [other](E)[/other].\n\nL'abilità può essere [other]rilanciata[/other] ogni [other](F)[/other] mentre è attiva.", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанном направлении, нанося [dmg](A) физического урона[/dmg] (по игрокам) / [dmg](B) физического урона[/dmg] (по монстрам) всем задетым вами врагам.\nПосле рывка вокруг вас создается область [other]радиусом (C)[/other] на [other](D)[/other].\nНаходясь внутри области и [other]задев[/other] хотя бы [other]одного врага[/other], вы [other]сократите[/other] [other]время восстановления[/other] [other]навыков вашего оружия[/other] на [other](E)[/other].\n\nНавык можно [other]использовать вновь[/other] каждые [other](F)[/other], пока действует навык.", "PL-PL": "[mobility]Zrywasz się[/mobility] w wybranym kierunku, zadając [dmg](A) obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](B) obrażeń fizycznych[/dmg] (przeciwko mobom) wszystkim wrogom, przez których przejdziesz.\nPo zrywie przyzywasz wokół siebie obszar o [other]promieniu (C)[/other], który utrzymuje się [other](D)[/other].\nPodczas przebywania w obszarze, [other]uderzenie[/other] co najmniej [other]jednego wroga[/other] spowoduje [other]zmniejszenie[/other] [other]czasu odnowienia[/other] [other]umiejętności twojej broni[/other] o [other](E)[/other].\n\nUmiejętność może być [other]rzucona ponownie[/other] co [other](F)[/other], gdy jest aktywna.", "TR-TR": "Hedeflenen bölgeye [mobility]atıl[/mobility], arasından geçtiğin tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](B) fiziksel hasar[/dmg] (düşmanlara karşı) ver.\nHamle yaptıktan sonra kendi çevrende [other](C) yarıçapta[/other] [other](D)[/other] saniye süren büyülü bir alan oluştur.\nAlan içindeyken en az [other]bir düşmana[/other] [other]vurursan[/other] [other]silah yeteneklerinin[/other] [other]bekleme süresi[/other] [other](E)[/other] [other]azalır[/other].\n\nYetenek etkinken her [other](F)[/other] [other]yeniden gerçekleştirilebilir[/other].", "ID-ID": "[mobility]Melesat[/mobility] ke arah tertarget, memberikan [dmg](A) damage fisik[/dmg] (vs pemain) / [dmg](B) damage fisik[/dmg] (vs mob) ke semua musuh yang kamu lewati.\nMemanggil area dengan [other](C) radius[/other] disekitarmu setelah lesatan, berlangsung selama [other](D)[/other].\nKetika di dalam area, [other]menyerang[/other] setidaknya [other]satu musuh[/other] akan [other]mengurangi[/other] [other]cooldown[/other] dari [other]kemampuan senjatamu[/other] sebesar [other](E)[/other].\n\nKemampuan ini dapat [other]dirapal ulang[/other] setiap [other](F)[/other] ketika kemampuannya sedang aktif.", "FR-FR": "[mobility]Foncez[/mobility] vers la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] (contre les joueurs) / [dmg](B) dégâts physiques[/dmg] (contre les monstres) �� tous les ennemis que vous traversez.\nAprès ce déplacement, faites apparaître une zone d'un [other]rayon de (C)[/other] autour de vous pendant [other](D)[/other].\nLorsque vous êtes dans la zone, le fait de [other]toucher[/other] au moins [other]un ennemi[/other] [other]réduit[/other] le [other]temps de recharge[/other] des [other]compétences de votre arme[/other] de [other](E)[/other].\n\nLa compétence peut être [other]lancée à nouveau[/other] toutes les [other](F)[/other] tant qu'elle est active.", "JA-JP": "ターゲット方向へ [mobility]ダッシュ[/mobility]し、通過したすべての敵にプレイヤーに [dmg](A)物理ダメージ[/dmg]、対モブには [dmg](B) 物理ダメージ[/dmg] を与える。\nダッシュ後に自分の周囲に半径[other](C)[/other]の領域を作り出し、[other](D)[/other]持続する。\nエリア内にいる間、[other]敵を1体以上[/other]に[other]命中[/other]すると、[other]武器能力[/other]の[other]クールダウン[/other] が [other](E)[/other][other] 短縮[/other]されます。\n\n能力が有効な間は、[other](F)[/other]ごとに[other]再キャストする[/other]ことができる。", "EN-US": "[mobility]Dash[/mobility] in the targeted direction, dealing [dmg](A) physical damage[/dmg] (vs players) / [dmg](B) physical damage[/dmg] (vs mobs) to all enemies you pass through.\nConjure an area with a [other](C) radius[/other] around you after dashing, lasting [other](D)[/other].\nWhile inside the area, [other]hitting[/other] at least [other]one enemy[/other] will [other]reduce[/other] the [other]cooldown[/other] of your [other]weapon abilities[/other] by [other](E)[/other].\n\nThe ability can be [other]recast[/other] every [other](F)[/other] while the ability is active.", "DE-DE": "[mobility]Presche[/mobility] in die anvisierte Richtung und verursache [dmg](A) physischen Schaden[/dmg] (gegen Spieler) / [dmg](B) physischen Schaden[/dmg] (gegen Mobs) an allen Gegnern, die du durchquerst.\nBeschwört nach dem Preschen ein Gebiet mit [other](C) Radius[/other] um dich herum, das für [other](D)[/other] besteht.\nSolange du innerhalb der Zone bist, [other]reduziert[/other] ein [other]Treffer[/other] auf mindestens [other]einen Gegner[/other] die [other]Abklingzeit[/other] deiner [other]Waffenfertigkeiten[/other] um [other](E)[/other].\n\nSolange die Fertigkeit aktiv ist, kann sie alle [other](F)[/other] [other]neu gewirkt[/other] werden.", "AR-SA": "[mobility]اندفع[/mobility] في الاتجاه المستهدف، مسبباً [dmg](A) ضرر بدني[/dmg] (ضد اللاعبين) / [dmg](B) ضرر بدني[/dmg] (ضد الحشود) لجميع الأعداء الذين تمر من خلالهم.\nقم باستحضار منطقة في [other](C) محيط[/other] حولك بعد الاندفاع، وتدوم [other](D)[/other].\nأثناء تواجدك داخل المنطقة، [other]ضرب[/other] على الأقل [other]عدو واحد[/other] سوف [other]يقلل من[/other][other]فترة الأنتظار[/other] [other]لقدرات سلاحك[/other] بمقدار [other](E)[/other].\n\nيمكن [other]إعادة إطلاق[/other] القدرة كل [other](F)[/other] بينما تكون القدرة نشطة.", "KO-KR": "목표 방향으로 [mobility]돌진[/mobility]하며, 통과하는 모든 적에게 [dmg](A)의 물리 대미지[/dmg] (vs 플레이어) / [dmg](B)의 물리 대미지[/dmg] (vs 몬스터)를 입힙니다.\n돌진 후에 [other](C)[/other] 동안 지속되는 [other](D) 반경[/other]의 영역을 생성합니다.\n영역 내에서는, 최소 [other]한 명의 이상의 적[/other]에게 공격이 [other]적중[/other] 시 내 [other]무기 스킬[/other]의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 [other]감소[/other]합니다.\n\n해당 스킬은 활성화되어 있는 동안 [other](F)[/other]마다 [other]다시 시전[/other]할 수 있습니다.", "PT-BR": "[mobility]Arremete[/mobility] na direção alvo, causando [dmg](A) de dano físico[/dmg] (contra jogadores) / [dmg](B) de dano físico[/dmg] (contra monstros) em todos os inimigos que você passar por.\nConjura uma área com um [other]raio de (C)[/other] ao seu redor após arremeter, com duração de [other](D)[/other].\nEnquanto você estiver dentro da área, [other]atingir[/other] ao menos [other]um inimigo[/other] [other]reduzirá[/other] a [other]recarga[/other] das [other]habilidades da sua arma[/other] em [other](E)[/other].\n\nA habilidade pode ser [other]reutilizada[/other] a cada [other](F)[/other] enquanto a habilidade estiver ativa.", "ZH-TW": "朝目標方向[mobility]衝刺[/mobility],對您穿過的所有敵人造成[dmg](A)點物理傷害[/dmg](對玩家) / [dmg](B)點物理傷害[/dmg](對怪物)。\n在衝刺後,在您周圍幻化一個[other](C)半徑[/other]的力場,持續[other](D)[/other]。\n當您在此區域中,[other]擊中[/other]至少[other]一個敵人[/other]會使您其他[other]武器技能[/other]的[other]冷卻時間減少[/other][other](E)[/other]。\n\n在此技能生效期間,每[other](F)[/other]都可以[other]重新施放[/other]。", "ES-ES": "[mobility]Corre[/mobility] hacia la dirección señalada e inflige [dmg](A) de daño físico[/dmg] (contra jugadores) / [dmg](B) de daño físico[/dmg] (contra monstruos) a todos los enemigos que atravieses.\nDespués de correr, conjura un área de [other](C) de radio[/other] a tu alrededor que dura [other](D)[/other].\nMientras estés dentro del área, si [other]golpeas[/other] al menos a [other]un enemigo[/other], el [other]tiempo de espera[/other] de las [other]habilidades de tu arma[/other] será [other]reducido[/other] en [other](E)[/other].\n\nLa habilidad se puede [other]volver a lanzar[/other] cada [other](F)[/other] mientras esté activa.", "ZH-CN": "朝目标方向[mobility]冲刺[/mobility],对你穿过的所有敌人造成[dmg](A)物理伤害[/dmg](对玩家)/ [dmg](B)物理伤害[/dmg](对野怪)。\n在冲刺后,在你周围幻化一个[other](C)半径[/other]的力场,持续[other](D)[/other]。\n当你在此区域中,[other]击中[/other]至少[other]一个敌人[/other]会使你其他[other]武器技能[/other]的[other]冷却时间减少[/other][other](E)[/other]。\n\n在此技能生效期间,每[other](F)[/other]都可以[other]重新施放[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 3, "energyUsage": 16, "castRange": 3, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mietitrice di Cristallo del sapiente", "RU-RU": "Хрустальный жнец (знаток)", "PL-PL": "Kryształowy Żniwiarz Adepta", "TR-TR": "Ehil Kristal Orakçı", "ID-ID": "Penuai Kristal Mahir", "FR-FR": "Faucheuse de cristal de l'adepte", "JA-JP": "クリスタルリーパー(名人)", "EN-US": "Adept's Crystal Reaper", "DE-DE": "Kristall-Schnitter des Adepten", "AR-SA": "حاصد الكريستال للبارع", "KO-KR": "숙련자의 크리스탈 리퍼", "PT-BR": "Foice de Cristal do Adepto", "ZH-TW": "老手級水晶收割者", "ES-ES": "Falce de cristal del iniciado", "ZH-CN": "老手级水晶收割者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 12 }, { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_KEEPER", "uiSprite": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della runa di terra dell'esperto", "RU-RU": "Рунный посох Земли (эксперт)", "PL-PL": "Kostur Runy Ziemii Znawcy", "TR-TR": "Uzman Toprak Rünü Asası", "ID-ID": "Tongkat Simbol Bumi Ahli", "FR-FR": "Bâton de terre-rune de l'expert", "JA-JP": "アースルーンの杖(達人)", "EN-US": "Expert's Earthrune Staff", "DE-DE": "Erdrunenstab des Experten", "AR-SA": "عصا رون الأرض للأخصائي", "KO-KR": "전문가의 어스룬 스태프", "PT-BR": "Cajado Rúnico da Terra do Perito", "ZH-TW": "專家級大地符文法杖", "ES-ES": "Bastón terrúnico del experto", "ZH-CN": "专家级大地符文法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 875, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] }, "transformation": "ROCK_ELEMENTAL", "spriteName": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CURSEDSTAFF", "uiSprite": "2H_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone maledetto dell'esperto", "RU-RU": "Большой проклятый посох (эксперт)", "PL-PL": "Wielki Przeklęty Kostur Znawcy", "TR-TR": "Uzman Büyük Lanetli Asası", "ID-ID": "Tongkat Terkutuk Besar Ahli", "FR-FR": "Grand bâton damné de l'expert", "JA-JP": "偉大な呪いの杖(達人)", "EN-US": "Expert's Great Cursed Staff", "DE-DE": "Großer verfluchter Stab des Experten", "AR-SA": "العصا الملعونة العظيمة للأخصائي", "KO-KR": "전문가의 그레이트 커스드 스태프", "PT-BR": "Cajado Amaldiçoado Elevado do Perito", "ZH-TW": "專家級詛咒長杖", "ES-ES": "Gran bastón maldito del experto", "ZH-CN": "专家级杰出诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_POLEHAMMER", "uiSprite": "2H_POLEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazzapicchio dell'anziano", "RU-RU": "Чекан (старейшина)", "PL-PL": "Obuch Starszego", "TR-TR": "Yüce Uzun Saplı Çekici", "ID-ID": "Palutiang Tetua", "FR-FR": "Bec de corbin du sage", "JA-JP": "ポールハンマー(老熟)", "EN-US": "Elder's Polehammer", "DE-DE": "Rabenschnabel des Ältesten", "AR-SA": "مطرقة رفيعة للحكيم", "KO-KR": "장로의 폴해머", "PT-BR": "Martelo de Batalha do Ancião", "ZH-TW": "禪師級長鎚", "ES-ES": "Martillo largo del anciano", "ZH-CN": "禅师级长锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1100, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "polehammer", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_POLEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_FROSTSTAFF", "uiSprite": "MAIN_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "FROST_BITE", "uiAtlas": null, "uiSprite": "FROSTBITE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FROST_BITE_V2_DESC", "localizedNames": { "IT-IT": "Morsa congelante", "RU-RU": "Укус стужи", "PL-PL": "Odmrożenie", "TR-TR": "Buz Yanığı", "ID-ID": "Radang Beku", "FR-FR": "Angelure", "JA-JP": "凍傷", "EN-US": "Frostbite", "DE-DE": "Frostbiss", "AR-SA": "قضمة الصقيع", "KO-KR": "동상", "PT-BR": "Queimadura Gelada", "ZH-TW": "凍瘡", "ES-ES": "Congelamiento", "ZH-CN": "霜寒之咬" }, "localizedDescriptions": { "IT-IT": "Spari un proiettile nella direzione selezionata, infliggendo [dmg](A) danni magici[/dmg] all'[other]impatto[/other] con un nemico.\nApplica [other]un accumulo di Morsa Congelante[/other] per [other](B)[/other] ([other]si accumula[/other] fino a [other](C)[/other] volte).\n[cc]Stordisce[/cc] i nemici con gli [other](C) accumuli di Morsa Congelante[/other] per [cc](E)[/cc].", "RU-RU": "Выстрелите концентрированным ледяным снарядом в указанном направлении, нанеся [dmg](A) магического урона[/dmg] при [other]столкновении[/other] с врагом.\nПрименяет [other]один заряд Укуса стужи[/other] на [other](B)[/other] ([other]накапливается[/other] до [other](C)[/other] раз).\n[cc]Оглушает[/cc] врагов с [other](C) зарядами Укуса стужи[/other] на [cc](E)[/cc].", "PL-PL": "Wystrzeliwujesz pocisk w wybranym kierunku, zadając [dmg](A) pkt. obrażeń magicznych[/dmg] w chwili [other]uderzenia[/other] we wroga.\nNakłada[other]jeden stos Odmrożenia[/other] za [other](B)[/other] ([other]stosuje[/other] do [other](C)[/other] razy).\n[cc]Ogłusza[/cc] wrogów za pomocą [other](C) kumulacji Odmrożenia[/other] na [cc](E)[/cc].", "TR-TR": "Hedeflenen yöne yoğun buz mermisi göndererek düşmana [other]çarpması[/other] halinde [dmg](A) sihirli hasar[/dmg] ver.\n[other](B)[/other] boyunca [other]bir Buz Yanığı yükü[/other] uygular (en fazla [other](C)[/other] kez [other]birikir[/other]).\n[other](C) Buz Yanığı yüküne[/other] sahip olan düşmanları [cc](E)[/cc] boyunca [cc]sersemletir[/cc].", "ID-ID": "Menembakkan proyektil beku terkonsentrasi ke arah target, memberikan [dmg](A) damage sihir[/dmg] saat [other]benturan[/other] dengan musuh.\nMenerapkan [other]satu tumpuk Radang Beku [/other] selama [other](B)[/other] ([other]bertumpuk[/other] hingga [other](C)[/other] kali).\nMenerapkan [cc]Stun[/cc] pada musuh dengan [other](C) tumpukan Radang Beku[/other] selama [cc](E)[/cc].", "FR-FR": "Tirez un projectile de givre concentré dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] à l'[other]impact[/other] avec un ennemi.\nApplique [other]un cumul d'Angelure[/other] pendant [other](B)[/other] ([other]cumulable[/other] jusqu'à [other](C)[/other] fois).\n[cc]Étourdit[/cc] les ennemis avec [other](C) cumuls d'Angelure[/other] pendant [cc](E)[/cc].", "JA-JP": "狙った方向に発射物を発射し、敵との[other]衝突[/other]時に[dmg](A)魔法ダメージ[/dmg]を与える。\n[other]凍傷のスタックを1つ[/other]、[other](B)[/other]間付与する(最大[other](C)[/other]回まで[other]スタック[/other]可能)。\n[other](C)凍傷のスタック[/other]が付与されている敵を、[cc](E)[/cc]間[cc]スタン[/cc]させる。", "EN-US": "Shoot a projectile of concentrated frost in the targeted direction, dealing [dmg](A) magical damage[/dmg] upon [other]impact[/other] with an enemy.\nApplies [other]one Frostbite stack[/other] for [other](B)[/other] ([other]stacks[/other] up to [other](C)[/other] times).\n[cc]Stuns[/cc] enemies with [other](C) Frostbite stacks[/other] for [cc](E)[/cc].", "DE-DE": "Feuert ein Projektil von konzentriertem Frost in die anvisierte Richtung, dieses verursacht [dmg](A) magischen Schaden[/dmg] beim [other]Einschlag[/other] in einen Gegner.\nWendet [other]einen Frostbiss-Stapel[/other] für [other](B)[/other] an (bis zu [other](C)[/other]-mal [other]stapelbar[/other]).\n[cc]Betäubt[/cc] Gegner mit [other](C) Frostbiss-Stapeln[/other] für [cc](E)[/cc].", "AR-SA": "أطلق مقذوفًا من الصقيع المركز في الاتجاه المستهدف، محدثًا [dmg](A) ضررًا سحريًا[/dmg] عند [other]الاصطدام[/other] بالعدو.\nتطبيق [other]كومة واحدة من قضمة الصقيع[/other] لمدة [other](B)[/other] ([other]تتكوم[/other] حتى [other](C)[/other] مرة).\n[cc]يصعق[/cc] الأعداء بـ [other](C)كومة قضمة الصقيع[/other] لمدة [cc](E)[/cc].", "KO-KR": "목표 방향을 향해 적과 [other]충돌[/other] 시 [dmg](A)의 마법 대미지[/dmg]를 입히는 투사체를 발사합니다.\n[other](B)[/other] 동안 [other]동상 스택 하나[/other]를 부여합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n[other](C)개의 동상 스택[/other]을 보유한 적을 [cc](E)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "Atira um projétil de gelo concentrado na direção do alvo, causando [dmg](A) de dano mágico[/dmg] ao [other]impactar[/other] um inimigo.\nAplica [other]um acúmulo de Queimadura Gelada[/other] por [other](B)[/other] ([other]acumula[/other] até [other](C)[/other] vezes).\n[cc]Atordoa[/cc] inimigos com [other](C) acúmulos de Queimadura Gelada[/other] por [cc](E)[/cc].", "ZH-TW": "向目標方向發射一枚集束冰霜彈,在[other]擊中[/other]敵人時造成[dmg](A)點魔法傷害[/dmg]。\n施加[other]一個霜凍層數[/other],持續[other](B)[/other](最多可[other]疊加[/other][other](C)[/other]次)。\n[cc]擊暈[/cc]擁有[other](C)個霜凍層數[/other]的敵人,持續[cc](E)[/cc]。", "ES-ES": "Dispara un proyectil de hielo concentrado en la dirección señalada que inflige [dmg](A) de daño mágico[/dmg] al [other]impactar[/other] con un enemigo.\nAplica [other]una acumulación de Congelamiento[/other] durante [other](B)[/other] ([other]se acumula[/other] hasta [other](C)[/other] veces).\n[cc]Aturde[/cc] a los enemigos que tengan [other](C) acumulaciones de Congelamiento[/other] durante [cc](E)[/cc].", "ZH-CN": "向目标方向发射一枚集束冰霜弹,在[other]击中[/other]敌人时造成[dmg](A)魔法伤害[/dmg]。\n施加[other]一层霜寒之咬叠层[/other],持续[other](B)[/other](最多可[other]堆叠[/other][other](C)[/other]次)。\n[cc]击晕[/cc]拥有[other](C)层霜寒之咬叠层[/other]的敌人,持续[cc](E)[/cc]。" }, "target": "ground", "castingTime": 0.3, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 1.2, "energyUsage": 5, "castRange": 18, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "FROST_BITE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "ICESHARD", "uiAtlas": null, "uiSprite": "ICE_SHARD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scheggia di ghiaccio", "RU-RU": "Ледяной осколок", "PL-PL": "Lodowy Odłamek", "TR-TR": "Buz Parçası", "ID-ID": "Pecahan Es", "FR-FR": "Éclat de glace", "JA-JP": "氷の破片", "EN-US": "Ice Shard", "DE-DE": "Eissplitter", "AR-SA": "شظية ثلجية", "KO-KR": "얼음 조각", "PT-BR": "Lâmina de Gelo", "ZH-TW": "冰凌", "ES-ES": "Fragmento de hielo", "ZH-CN": "寒冰碎片" }, "localizedDescriptions": { "IT-IT": "Lasci cadere una scheggia di ghiaccio sulla posizione bersaglio, che all'impatto provoca un'esplosione con un [other]raggio di (A)[/other].\nInfligge [dmg](B) danni magici[/dmg] (contro i giocatori) / [dmg](C) danni magici[/dmg] (contro i mob) a tutti gli avversari colpiti.", "RU-RU": "Бросьте в указанную точку ледяной осколок, взрывающийся в [other] радиусе (A)[/other] при столкновении.\nНаносит [dmg](B) магического урона[/dmg] (против игроков) / [dmg](C) магического урона[/dmg] (против монстров) всем врагам при соприкосновении.", "PL-PL": "Upuszczasz w wybranym miejscu lodowy odłamek, który eksploduje w promieniu [other](A) [/other] po uderzeniu.\nZadaje [dmg](B) pkt. obrażeń magicznych [/dmg] (przeciwko graczom) / [dmg](C) pkt. obrażeń magicznych [/dmg] (przeciwko mobom) wszystkim uderzonym wrogom.", "TR-TR": "Hedef konuma, darbe anında [other](A) yarıçaplı[/other] bir alanda patlayan bir buz parçası düşürür.\nİsabet alan tüm düşmanlara [dmg](B) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](C) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir.", "ID-ID": "Menjatuhkan pecahan es ke posisi target, meledak dalam [other]radius (A)[/other] saat benturan.\nMemberikan [dmg](B) damage sihir[/dmg] (saat melawan pemain) / [dmg](C) damage sihir[/dmg] (saat melawan mob) untuk semua musuh yang terkena serangan.", "FR-FR": "Invoquez un éclat de glace à la position ciblée, explosant dans un [other]rayon de (A)[/other] à l'impact.\nInflige [dmg](B) dégâts magiques[/dmg] (contre les joueurs) / [dmg](C) dégâts magiques[/dmg] (contre les monstres) à tous les ennemis touchés.", "JA-JP": "狙った位置に氷の破片を落とします。当たると[other]半径(A)[/other]に渡り爆発します。\n[dmg](B)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](C)の魔法ダメージ[/dmg](対モブ)を、ヒットした敵全てに与えます。", "EN-US": "Drop an ice shard on the targeted position, exploding in a [other](A) radius[/other] on impact.\nDeals [dmg](B) magical damage[/dmg] (vs. players) / [dmg](C) magical damage[/dmg] (vs. mobs) to all enemies hit.", "DE-DE": "Stürze einen Eissplitter auf das anvisierte Gebiet, dieser explodiert dann mit [other](A) Radius[/other] beim Einschlag.\nVerursacht [dmg](B) magischen Schaden[/dmg] (bei Spielern) / [dmg](C) magischen Schaden[/dmg] (bei Mobs) bei allen getroffenen Gegnern.", "AR-SA": "إسقاط شظية ثلجية على الموقع المستهدف، تنفجر في محيط [other](A)[/other] عند الاصطدام.\nتلحق [dmg](B)من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](C) من الضرر السحري[/dmg] (ضد الغرماء) بجميع الأعداء المعرضين لها.", "KO-KR": "목표 위치에 충동시 [other](A)의 범위[/other]로 터지는 얼음 조각을 떨어뜨립니다. \n 맞는 모든 적에게 [dmg](B)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](C)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다.", "PT-BR": "Deixa cair um pedaço de gelo na posição alvo, explodindo em um [other]raio de (A)[/other] no impacto. Causa [dmg](B) de dano mágico[/dmg] (contra jogadores) / [dmg](C) de dano mágico[/dmg] (contra monstros) a todos os inimigos atingidos.", "ZH-TW": "在目標位置降下冰凌,落地時產生[other](A)半徑範圍[/other]的爆炸。\n對所有擊中的敵人造成[dmg](B)點魔法傷害[/dmg](對玩家)/[dmg](C)點魔法傷害[/dmg](對怪物)。", "ES-ES": "Deja caer un fragmento de hielo en la posición señalada que explota en un [other]radio de (A)[/other] al impactar.\nInflige [dmg](B) de daño mágico[/dmg] (contra jugadores) / [dmg](C) de daño mágico[/dmg] (contra monstruos) a todos los enemigos golpeados.", "ZH-CN": "在目标区域召唤一块冰��碎片,冲击[other](A)半径[/other]范围内的所有敌人。\n造成[dmg](B)魔法伤害[/dmg](对玩家) / [dmg](C)魔法伤害[/dmg](对野怪)。" }, "target": "ground", "castingTime": 1.2, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 5, "castRange": 14, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -130, "effectType": "magic", "effectAreaRadius": 3 }, { "target": "enemy", "attribute": "health", "change": -90, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SHATTER_Q", "uiAtlas": null, "uiSprite": "FROST_NOVA", "revision": 333277, "nameLocaTag": "@SPELLS_GROUNDFREEZE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scarica ghiacciata", "RU-RU": "Волна холода", "PL-PL": "Mroźny Szok", "TR-TR": "Ayaz Taşkını", "ID-ID": "Lonjakan Beku", "FR-FR": "Afflux gelé", "JA-JP": "凍結サージ", "EN-US": "Frozen Surge", "DE-DE": "Frostwelle", "AR-SA": "تدفق الجليد", "KO-KR": "동결 쇄도", "PT-BR": "Surto Congelado", "ZH-TW": "冰霜奔騰", "ES-ES": "Ola helada", "ZH-CN": "奔腾冰霜" }, "localizedDescriptions": { "IT-IT": "Congeli il terreno di fronte a te, proiettando un percorso lungo [other](A)[/other] e ampio [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](D)[/cc] per [cc](E)[/cc].", "RU-RU": "Вы замораживаете землю перед собой по линии [other]длиной (A)[/other] и [other]шириной (B)[/other], нанеся [dmg](C) магического урона[/dmg].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](D)[/cc] в течение [cc](E)[/cc].", "PL-PL": "Zamrażasz ziemię przed sobą wzdłuż ściezki o długości [other](A)[/other] i szerokości [other](B)[/other], zadając[dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](D)[/cc] na [cc](E)[/cc].", "TR-TR": "[other](A) uzunluğa[/other] ve [other](B) genişliğe[/other] sahip bir gelişim çizgisi boyunca önündeki zemini dondurup [dmg](C) sihirli hasar[/dmg] verirsin.\nİsabet alan tüm düşmanları [cc](D)[/cc] boyunca [cc](E)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Membekukan tanah di depanmu [other]sepanjang (A)[/other] dan [other]selebar (B)[/other], menimbulkan [dmg](C) damage sihir[/dmg].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan hingga [cc](D)[/cc] selama [cc](E)[/cc].", "FR-FR": "Gelez le sol devant vous sur un chemin [other]long de (A)[/other] et [other]large de (B)[/other], infligeant [dmg](C) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](D)[/cc] pendant [cc](E)[/cc].", "JA-JP": "前方の大地を[other]長さ(A)[/other]、[other]幅(B)[/other]の経路に沿って凍結し、[dmg]魔法ダメージを(C)[/dmg]与えます。\n[cc](D)[/cc]の間、ヒットした全ての敵の速度を[cc](E)[/cc][cc]低下[/cc]させます。", "EN-US": "Freeze the ground in front of you along a [other](A) long[/other] and [other](B) wide[/other] path, dealing [dmg](C) magical damage[/dmg].\n[cc]Slows[/cc] all enemies hit by [cc](D)[/cc] for [cc](E)[/cc].", "DE-DE": "Friert den Boden vor dir in einer [other](A) langen[/other] und [other](B) breiten[/other] Spur und verursacht [dmg](C) magischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](D)[/cc] um [cc](E)[/cc].", "AR-SA": "تجميد الأرض أمامك على طول مسار يبلغ طوله [other](A) من الأمتار[/other] وعرض يبلغ [other](B) من الأمتار[/other] يلحق [dmg](C) من الضرر السحري[/dmg].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](D)[/cc] لمدة [cc](E)[/cc].", "KO-KR": "전방의 땅을 얼어붙게 만들어, [other]길이 (A)[/other] [other]넓이 (B)[/other]의 길을 생성해, [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n 적중한 모든 적을 [cc](D)[/cc] 동안 [cc](E)[/cc]만큼 [cc]둔화[/cc]시킵니다.", "PT-BR": "Congela o chão à sua frente ao longo de um caminho de [other](A) de comprimento[/other] e [other](B) de largura[/other], causando [dmg](C) de dano mágico[/dmg].\n[cc]Desacelera[/cc] todos os inimigos atingidos em [cc](D)[/cc] por [cc](E)[/cc].", "ZH-TW": "冰凍前方路徑上[other]長(A)[/other]、[other]寬(B)[/other]的地面,造成[dmg](C)點魔法傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](D)[/cc],持續[cc](E)[/cc]。", "ES-ES": "Congela el suelo en frente de ti en un camino de [other](A) de largo[/other] y [other](B) de ancho[/other] que inflige [dmg](C) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](D)[/cc] por [cc](E)[/cc].", "ZH-CN": "冻结你正前方[other]长度(A)[/other]、[other]宽度(B)[/other]的地面,造成[dmg](C)魔法伤害[/dmg]。\n使所有被击中的敌人[cc]减速(D)[/cc],持续[cc](E)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.15, "standTime": 0.15, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 5, "castRange": 16, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.8, "effect": "SHATTER_Q_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "FROSTBOMB_CASTSLOW", "uiAtlas": null, "uiSprite": "NOVA_FROST", "revision": 333277, "nameLocaTag": "@SPELLS_FROSTBOMB", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Bomba di gelo", "RU-RU": "Ледяная бомба", "PL-PL": "Bomba Mrozu", "TR-TR": "Ayaz Bombası", "ID-ID": "Bom Beku", "FR-FR": "Bombe de givre", "JA-JP": "フロストボム", "EN-US": "Frost Bomb", "DE-DE": "Frostbombe", "AR-SA": "قنبلة الصقيع", "KO-KR": "프로스트 밤", "PT-BR": "Bomba Glacial", "ZH-TW": "寒冰炸彈", "ES-ES": "Bomba helada", "ZH-CN": "冰霜炸弹" }, "localizedDescriptions": { "IT-IT": "Evochi una bomba di gelo presso la posizione bersaglio, [cc]rallentando[/cc] tutti i nemici in un [other]raggio di (A)[/other] del [cc](B)[/cc].\nEsplode dopo [other](C)[/other], infliggendo [dmg](D) danni magici[/dmg] a tutti i nemici in un [other]raggio di (E)[/other].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](F)[/cc] per [cc](G)[/cc].", "RU-RU": "Вы помещаете ледяную бомбу в указанное место, [cc]замедляя[/cc] всех врагов в [cc]радиусе (A)[/cc] на [cc](B)[/cc].\nБомба взрывается через [other](C)[/other], нанеся [dmg](D) магического урона[/dmg] всем врагам в [other]радиусе (E)[/other].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](F)[/cc] в течение [cc](G)[/cc].", "PL-PL": "Przyzywasz Mroźną Bombę w wybranej pozycji.\n[cc]Spowalnia[/cc] wszystkich wrogów w promieniu [cc](A)[/cc] na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](D)[/other].\n[cc]Spowalnia[/cc] uderzonych wrogów o [cc](E)[/cc] na [cc](F)[/cc].", "TR-TR": "Hedef konumda bir Ayaz Bombası oluşturarak [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]yavaşlatır[/cc].\n[other](C)[/other] sonra patlayarak [other](D) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](E) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](F)[/cc] boyunca [cc](G)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Mengeluarkan Bom Beku ke arah posisi target, [cc]memperlambat[/cc] semua musuh dalam [other]radius (A)[/other] hingga [cc](B)[/cc].\nMeledak setelah [other](C)[/other], memberikan [dmg](D) damage sihir[/dmg] pada semua musuh dalam [other]radius (E)[/other].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan hingga [cc](F)[/cc] selama [cc](G)[/cc].", "FR-FR": "Invoquez une bombe de givre à la position ciblé, [cc]ralentissant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] de [cc](B)[/cc]. Explose après [other](C)[/other], infligeant [dmg](D) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (E)[/other]. [cc]Ralentit[/cc] tous les ennemis touchés de [cc](F)[/cc] pendant [cc](G)[/cc].", "JA-JP": "狙った位置にフロストボムを召喚し、[other]半径(A)[/other]以内の全ての敵の速度を[cc](B)[/cc][cc]低下[/cc]します。\n[other](C)[/other]後に爆発し、[other]半径(D)[/other]以内の全ての敵に[dmg]魔法ダメージを(E)[/dmg]与えます。\n[cc](F)[/cc]の間、ヒットした全ての敵の速度を[cc](G)[/cc][cc]低下[/cc]させます。", "EN-US": "Conjure a Frost Bomb at the targeted position, [cc]slowing[/cc] all enemies within a [other](A) radius[/other] by [cc](B)[/cc].\nExplodes after [other](C)[/other], dealing [dmg](D) magical damage[/dmg] to all enemies in a [other](E) radius[/other].\n[cc]Slows[/cc] all enemies hit by [cc](F)[/cc] for [cc](G)[/cc].", "DE-DE": "Beschwört an der anvisierten Position eine Frostbombe, diese [cc]verlangsamt[/cc] alle Gegner in [cc](A) Radius[/cc] um [cc](B)[/cc].\nSie explodiert nach [other](C)[/other] und richtet [dmg](D) magischen Schaden[/dmg] bei allen Gegnern in [other](E) Radius[/other] an.\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](F)[/cc] um [cc](G)[/cc].", "AR-SA": "استحضار قنبلة صقيع إلى الموقع المستهدف [cc]لإبطاء[/cc] جميع الأعداء في [other]محيط(A)[/other] بمقدار [cc](B)[/cc].\nتنفجر بعد [other](C)[/other] لتلحق [dmg](D)من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (E)[/other].\n[cc]تبطئ[/cc] جميع الأعداء المصابين بمقدار [cc](F)[/cc] لمدة [cc](G)[/cc].", "KO-KR": "목표 위치에 얼음 폭탄을 소환해, [cc]반경 (A)[/cc] 내의 모든 적을 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n 폭탄은 [other](C)[/other] 이후 폭발해, [other]반경 (D)[/other] 내의 모든 적에게 [dmg](E)의 마법 대미지[/dmg]를 입힙니다.\n 적중한 모든 적을 [cc](F)[/cc] 동안 [cc](G)[/cc]만큼 [cc]느려지게[/cc] 합니다.", "PT-BR": "Conjura uma Bomba de Gelo na posição alvo, [cc]desacelerando[/cc] todos os inimigos dentro de um [other]raio de (A)[/other] por [cc](B)[/cc].\nExplode após [other](C)[/other], causando [dmg](D) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (E)[/other].\n[cc]Desacelera[/cc] todos os inimigos atingidos em [cc](F)[/cc] por [cc](G)[/cc].", "ZH-TW": "在目標位置喚出寒冰炸彈,使[other](A)半徑範圍[/other]內所有敵人[cc]緩速[/cc][cc](B)[/cc]。\n[other](C)[/other]後爆炸,對[other](D)半徑範圍[/other]內所有敵人造成[dmg](E)點魔法傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](F)[/cc],持續[cc](G)[/cc]。", "ES-ES": "Conjura una Bomba helada en la posición señalada que [cc]ralentiza[/cc] a todos los enemigos en un [other]radio de (A)[/other] en [cc](B)[/cc].\nExplota después de [other](C)[/other] e inflige [dmg](D) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (E)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](F)[/cc] por [cc](G)[/cc].", "ZH-CN": "在目标位置创造一个冰霜炸弹。\n其周围[cc](A)半径[/cc]范围内的所有敌人[cc]减速(B)[/cc]。\n在[other](C)[/other]后,炸弹爆炸,对[other](D)半径[/other]范围内的所有敌人造成[dmg](E)魔法伤害[/dmg]。\n使所有被击中的敌人[cc]减速(F)[/cc],持续[cc](G)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 11, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.8, "effect": "FROSTBOMB_CASTSLOW_DAMAGE", "target": "enemy", "position": null, "removeOnLeave": false, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "FROSTBEAM", "uiAtlas": null, "uiSprite": "FROSTBEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio di gelo", "RU-RU": "Луч мороза", "PL-PL": "Lodowy Promień", "TR-TR": "Ayaz Işını", "ID-ID": "Laser Beku", "FR-FR": "Rayon de givre", "JA-JP": "霜天の光線", "EN-US": "Frost Beam", "DE-DE": "Froststrahl", "AR-SA": "شعاع الصقيع", "KO-KR": "프로스트 빔", "PT-BR": "Raio de Gelo", "ZH-TW": "寒冰光束", "ES-ES": "Rayo de hielo", "ZH-CN": "冰霜光束" }, "localizedDescriptions": { "IT-IT": "Sprigioni un raggio congelante contro un nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other] dal bersaglio ogni [dmg](C)[/dmg], mentre [other]incanali[/other] fino a [other](D)[/other].\n[other]Ogni volta[/other] che [other]infligge danno[/other] a un nemico, ne riduce la [debuff]velocità d'attacco automatico[/debuff] e di [cc]movimento[/cc] del [cc](E)[/cc] (si [other]accumula[/other] fino a [other](F)[/other] volte), che dura [cc](G)[/cc] dopo la fine dell'incanalamento.", "RU-RU": "Выпустите морозный луч в выбранного врага, нанося [dmg](A) магического урона[/dmg] всем врагам в [other]радиусе (B)[/other] вокруг цели каждые [dmg](C)[/dmg] на момент [other]поддерживания[/other] заклинания в течение [other](D)[/other].\nСнижает [debuff]скорость автоатак[/debuff] и [cc]замедляет[/cc] всех задетых врагов на [cc](E)[/cc] [other]каждый раз[/other], когда они [other]получают урон[/other] ([other]накапливается[/other] до [other](F)[/other] раз) в течение [cc](G)[/cc] после окончания поддерживания.", "PL-PL": "Strzelasz mroźnym promieniem w wybranego wroga, zadając [dmg](A) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](B)[/other] od celu co [dmg](C)[/dmg], podczas [other]kanałowania[/other] trwającego do [other](D)[/other].\nZmniejsza [debuff]szybkość autoataku[/debuff] i [cc]spowalnia[/cc] wszystkich uderzonych wrogów o [cc](E)[/cc] przez [other]za każdym razem[/other] gdy [other]otrzymają obrażenia[/other] ([other]kumuluje się[/other] do [other](F)[/other] razy), przez [cc](G)[/cc] po zakończeniu kanałowania.", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanıp[/other] hedef düşmana bir dondurucu ışın saçarak hedefin çevresindeki [other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara her [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanlar [other]her[/other] [other]hasar aldığında, [/other] [debuff]otomatik saldırı hızlarını[/debuff] [cc](E)[/cc] azaltır ve onları aynı oranda [cc]yavaşlatır[/cc]. ([other](F)[/other] defaya kadar [other]birikir[/other]), odaklanma sona erdikten sonra [cc](G)[/cc] boyunca etki eder.", "ID-ID": "Mengeluarkan laser beku ke arah musuh target, memberikan [dmg](A) damage sihir[/dmg] pada semua musuh dalam [other](B)radius [/other] di sekitar target setiap [dmg](C)[/dmg], sambil [other]menyalurkan[/other] hingga [other](D)[/other].\nMengurangi [debuff]Kecepatan Auto-Serang[/debuff] dan [cc]memperlambat[/cc] semua musuh yang terkena hit hingga [cc](E)[/cc] [other]setiap kali[/other] mereka [other]menerima damage[/other] ([other]bertumpuk[/other] hingga [other](F)[/other] kali), aktif selama [cc](G)[/cc] setelah penyaluran berakhir.", "FR-FR": "Concentrez un faisceau glaçant sur la cible, infligeant [dmg](A) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other] toutes les [dmg](C)[/dmg] en [other]canalisant[/other] pendant [other](D)[/other].\nRéduit la [debuff]Vitesse d'Auto-Attaque[/debuff] et [cc]ralentit[/cc] tous les ennemis touchés de [cc](E)[/cc] à [other]chaque application[/other] ([other]cumulable[/other] jusqu'à [other][/other] fois), et persiste [cc](F)[/cc] après la fin de la canalisation.", "JA-JP": "最大[other](A)[/other]の間、[other]詠唱[/other]している時に狙った敵に凍りつくビームを放ち、[dmg](B)魔法ダメージ[/dmg]を[dmg](C)[/dmg]ごとにターゲット周辺の半径[other](D)[/other]以内にいる全ての敵に与えます。\n敵が[other]ダメージを受け���[/other][other]たび[/other]に、(最大[other](E)[/other]回まで[other]スタック[/other])命中した全ての敵の[debuff]通常攻撃速度[/debuff]と[cc]移動速度[/cc]を[cc](F)[/cc]低下さる。詠唱終了後、[cc](G)[/cc]間持続します。", "EN-US": "Release a freezing beam at the targeted enemy, dealing [dmg](A) magical damage[/dmg] to all enemies within a [other](B) radius[/other] around the target every [dmg](C)[/dmg], while [other]channeling[/other] for up to [other](D)[/other].\nDecreases [debuff]Auto-Attack Speed[/debuff] and [cc]slows[/cc] all enemies hit by [cc](E)[/cc] for [other]each time[/other] they [other]take damage[/other] ([other]stacks[/other] up to [other](F)[/other] times), lasting for [cc](G)[/cc] after the channel has ended.", "DE-DE": "Richte einen gefrierenden Strahl auf deinen Gegner, dies verursacht alle [dmg](A)[/dmg] [dmg](B)[/dmg] magischen Schaden bei allen Gegnern in [other](C) Radius[/other] um das Ziel, bis zu [other][/other] [other](D)[/other]kanalisierbar.\nReduziert die [debuff]Geschwindigkeit automatischer Angriffe[/debuff] und [cc]verlangsamt[/cc] alle getroffenen Gegner um [cc](E)[/cc] für [other]jedes Mal[/other], dass sie [other]Schaden erleiden[/other] (bis zu [other][/other] [other](F)[/other]Stapel), dies bleibt für [cc](G)[/cc] nach Ende der Kanalisierung bestehen.", "AR-SA": "يمكن إطلاق شعاع مُجّمد على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (B)[/other] حول الهدف كل [dmg](C)[/dmg] خلال [other]التوجيه[/other] لمدة تصل إلى [other](D)[/other].\nتقلل [debuff]سرعة الهجوم التلقائي[/debuff] و [cc]تبطئ[/cc] جميع الأعداء المصابين بمقدار [cc](E)[/cc] لمدة [other]كل مرة[/other] [other]يتلقون فيها ضررًا[/other] ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات)، تدوم لمدة [cc](G)[/cc] بعد انتهاء التوجيه.", "KO-KR": "대상 적에게 얼어붙는 광선을 발사해, 최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안 [dmg](B)[/dmg]마다 대상 적 주변 [other](C) 범위[/other] 내의 모든 적에게 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n적중한 모든 적은 [other]대미지를 입을 때마다[/other] [debuff]자동 공격 속도[/debuff]가 [cc](E)[/cc]만큼 감소하고 [cc]둔화[/cc]되며(최대 [other](F)[/other]번까지 [other]중첩[/other]됨), 채널링이 끝난 뒤에도 [cc](G)[/cc] 동안 지속됩니다.", "PT-BR": "Lança um raio congelante no alvo inimigo, causando [dmg](A) de dano mágico[/dmg] a todos os inimigos em um [other](B)raio de [/other] ao redor do alvo a cada [dmg](C)[/dmg], enquanto [other]canaliza[/other] por até [other](D)[/other].\nReduz a [debuff]Velocidade do Ataque Automático[/debuff] e [cc]desacelera[/cc] todos os inimigos acertados em [cc](E)[/cc] a [other]cada vez[/other] que eles [other]recebem dano[/other] ([other]acumula[/other] até [other](F)[/other] vezes), durando por [cc](G)[/cc] após a canalização finalizar.", "ZH-TW": "對目標敵人發射冰凍光束,每[dmg](A)[/dmg]對目標周圍[other](B)半徑[/other]範圍內所有敵人造成[dmg](C)點魔法傷害[/dmg],[other]引導[/other]最多持續[other](D)[/other]。\n[other]每次[/other]敵人[other]受到傷害[/other]時,使所有被擊中敵人的[debuff]普通攻擊速度[/debuff]和[cc]移動速度[/cc]降低[cc](E)[/cc](最多可[other]疊加[/other][other](F)[/other]層),引導結束後持續[cc](G)[/cc]。", "ES-ES": "Lanza un rayo de hielo al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] a todos los enemigos dentro de un [other]radio de (B)[/other] alrededor del objetivo cada [dmg](C)[/dmg] mientras lo [other]canalizas[/other] hasta por [other](D)[/other].\nDisminuye la [debuff]velocidad de auto ataques[/debuff] y [cc]ralentiza[/cc] a todos los enemigos golpeados en [cc](E)[/cc] [other]cada vez[/other] que [other]reciben daño[/other] ([other]se acumula[/other] hasta [other](F)[/other] veces) y dura hasta [cc](G)[/cc] después de que la canalización haya finalizado.", "ZH-CN": "朝目标敌人释放一道冰寒光束,每[dmg](A)[/dmg]对其周围[other](B)半径[/other]范围内的所有敌人造成[dmg](C)魔法伤害[/dmg],并持续[other]引导(D)[/other]。\n被击中的敌人[other]每次承受伤害[/other]时,[debuff]攻击速度[/debuff]降低并[cc]减速(E)[/cc](最多可[other]堆叠(F)次[/other]),在引导结束后持续[cc](G)[/cc]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 13, "castRange": 12, "category": "damage", "uiType": "crowdcontrol", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_01", "initialEffectInterval": 0, "effectCount": 10, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": { "target": "enemy", "attribute": "health", "change": -31.5, "effectType": null, "effectAreaRadius": 4 }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "FROSTNOVA", "uiAtlas": null, "uiSprite": "FROSTNOVA", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scoppio gelido", "RU-RU": "Ледяная нова", "PL-PL": "Mroźna Gwiazda", "TR-TR": "Ayaz Patlaması", "ID-ID": "Nova Beku", "FR-FR": "Nova de givre", "JA-JP": "フロストノヴァ", "EN-US": "Frost Nova", "DE-DE": "Frostnova", "AR-SA": "نجم الصقيع", "KO-KR": "프로스트 노바", "PT-BR": "Explosão Congelante", "ZH-TW": "寒冰新星", "ES-ES": "Nova helada", "ZH-CN": "冰霜新星" }, "localizedDescriptions": { "IT-IT": "Ti [mobility]teletrasporti[/mobility] alla posizione bersaglio (non può teletrasportarti attraverso gli ostacoli), rilasciando uno scoppio gelido con un [other]raggio di (A)[/other] presso il punto di partenza.\n[cc]Stordisce[/cc] tutti i nemici colpiti per [cc](B)[/cc].\nInfligge [dmg](C) danni magici[/dmg].", "RU-RU": "Вы [mobility]телепортируетесь[/mobility] в указанную точку (невозможно телепортироваться через препятствия), оставив в стартовой позиции Ледяную нову [other]радиусом (A)[/other].\n[cc]Оглушает[/cc] всех задетых врагов на [cc](B)[/cc].\nНаносит [dmg](C) магического урона[/dmg].\nДобавляет [buff]невосприимчивость[/buff] к [buff]урону[/buff] на [buff](D)[/buff].", "PL-PL": "[mobility]Teleportujesz się[/mobility] do wybranej pozycji (nie możesz teleportować się przez przeszkody), uwalniając Mroźną Gwiazdę o promieniu [other](A) [/other] od pozycji startowej.\n[cc]Ogłusza[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg].\nZapewnia [buff]odporność[/buff] na [buff]obrażenia[/buff] na [buff](D)[/buff].", "TR-TR": "Hedef konuma [mobility]ışınlanarak[/mobility] (Engellerin içinden ışınlanılamaz.) başlangıç konumunun çevresine [other](A) yarıçaplı[/other] bir Ayaz Patlaması saçarsın.\nİsabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]sersemletir[/cc].\n[dmg](C) sihirli hasar[/dmg] verir.\n[buff](D)[/buff] boyunca [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] sağlar.", "ID-ID": "[mobility]Berteleportasi[/mobility] ke posisi target (tidak bisa berteleportasi menembus objek), mengeluarkan Nova Beku dalam [other]radius (A)[/other] di sekitar posisi awal.\nMembuat musuh yang terserang terkena [cc]stun[/cc] selama [cc](B)[/cc].\nMemberikan [dmg](C) damage sihir[/dmg].\nMemberikan [buff]kekebalan[/buff] terhadap [buff]damage[/buff] selama [buff](D)[/buff].", "FR-FR": "[mobility]Téléportez-vous[/mobility] à la position ciblée (ne peut pas téléporter à travers les obstacles), relâchant une Nova de givre dans un [other]rayon de (A)[/other] autour de la position de départ.\nTous les ennemis touchés sont [cc]étourdis[/cc] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts magiques[/dmg].\nConfère une [buff]immunité[/buff] aux [buff]dégâts[/buff] pendant [buff](D)[/buff].", "JA-JP": "狙った位置に[mobility]テレポート[/mobility]して(障害物を通り抜けてのテレポートは不可)、開始位置周辺に[other]半径(A)[/other]のフロストノヴァを放ちます。\nヒットした全ての敵を[cc](B)[/cc]の間[cc]スタン[/cc]させます。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。", "EN-US": "[mobility]Teleport[/mobility] to the targeted position (can't teleport through obstacles), releasing a Frost Nova with a [other](A) radius[/other] around the starting position.\n[cc]Stuns[/cc] all enemies hit for [cc](B)[/cc].\nDeals [dmg](C) magical damage[/dmg].\nGrants [buff]immunity[/buff] to [buff]damage[/buff] for [buff](D)[/buff].", "DE-DE": "[mobility]Teleportiert[/mobility] dich zu dem Zielpunkt (keine Teleportation durch Hindernisse) und hinterlässt eine Frostnova mit [other](A) Radius[/other] an der Ausgangsposition.\n[cc]Betäubt[/cc] alle getroffenen Gegner für [cc](B)[/cc].\nVerursacht [dmg](C) magischen Schaden[/dmg].\nVerleiht für [buff](D)[/buff] [buff]Immunität[/buff] gegen [buff]Schaden[/buff].", "AR-SA": "يمكن [mobility]الانتقال آنيًا[/mobility]إلى الموقع المستهدف (لا يمكن الانتقال الآني عبر العوائق) لإطلاق نجم صقيع في [other]محيط (A)[/other]حول موقع البداية.\n[cc]تصعق[/cc] جميع الأعداء المصابين لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر السحري[/dmg].\nتمنح [buff]حصانة[/buff] من [buff]الضرر[/buff] لمدة [buff](D)[/buff].", "KO-KR": "목표 위치로 [mobility]순간이동[/mobility]하여(장애물을 통과하여 순간이동할 수 없습니다), 시작점 주변 [other](A) 범위[/other]에 얼어붙는 노바를 방출합니다.\n맞은 모든 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](C)의 마법 대미지[/dmg]를 입히며.\n[buff](D)[/buff] 동안 [buff]대미지[/buff]에 대한 [buff]면역[/buff]을 부여합니다.", "PT-BR": "[mobility]Teleporta[/mobility] para a posição alvo (não pode teleportar através de obstáculos), lançando uma Explosão Congelante com um [other]raio de (A)[/other] ao redor da posição inicial.\n[cc]Atordoa[/cc] todos os inimigos acertados por [cc](B)[/cc].\nCausa [dmg](C) de dano mágico[/dmg].\nConcede [buff]imunidade[/buff] a [buff]dano[/buff] por [buff](D)[/buff].", "ZH-TW": "[mobility]傳送[/mobility]到目標位置(無法穿過障礙物),在初始位置周圍釋放一顆[other](A)半徑範圍[/other]的寒冰新星。\n使所有擊中的敵人[cc]暈眩[/cc],持續[cc](B)[/cc]。\n造成[dmg](C)點魔法傷害[/dmg]。\n對[buff]傷害[/buff][buff]免疫[/buff],持續[buff](D)[/buff]。", "ES-ES": "[mobility]Te teletransportas[/mobility] a la posición señalada (no te puedes teletransportar a través de obstáculos) y liberas una Nova helada de un [other]radio de (A)[/other] alrededor de la posición inicial.\n[cc]Aturde[/cc] a todos los enemigos golpeados por [cc](B)[/cc].\nInflige [dmg](C) de daño mágico[/dmg].\nOtorga [buff]inmunidad[/buff] al [buff]daño[/buff] por [buff](D)[/buff].", "ZH-CN": "[mobility]传送[/mobility]至目标位置(无法穿越障碍物传送),并在起始地点释放一个[other](A)半径[/other]的冰霜新星。\n[cc]击晕[/cc]所有被击中的敌人,持续[cc](B)[/cc]。\n造成[dmg](C)魔法伤害[/dmg]。\n获得[buff]免疫[/buff]所有[buff]伤害[/buff]的效果,持续[buff](D)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 12, "castRange": 11, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.1, "effect": "FROSTNOVA_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "FROST_LANCE", "uiAtlas": null, "uiSprite": "HOARFROST", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lancia del gelo", "RU-RU": "Морозное копье", "PL-PL": "Mroźna Lanca", "TR-TR": "Ayaz Mızrağı", "ID-ID": "Tombak Beku", "FR-FR": "Lance de givre", "JA-JP": "フロスト槍", "EN-US": "Frost Lance", "DE-DE": "Frostlanze", "AR-SA": "رمح الصقيع", "KO-KR": "서리 창", "PT-BR": "Lança Congelada", "ZH-TW": "寒冰之矛", "ES-ES": "Lanza de hielo", "ZH-CN": "冰霜长矛" }, "localizedDescriptions": { "IT-IT": "Scagli una lancia di ghiaccio dalla posizione bersaglio verso la direzione designata.\nQuando colpisce un nemico la lancia esplode, infliggendo [dmg](A) danni magici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other].\nRiduce le [debuff]resistenze ai danni[/debuff] di tutti i nemici colpiti di [debuff](C)[/debuff] per [debuff](D)[/debuff].", "RU-RU": "Бросьте морозное копье из указанной точки в указанном направлении.\nПри попадании во врага копье взрывается, нанеся [dmg](A) магического урона[/dmg] всем врагам в [other]радиусе (B)[/other].\nСнижает [debuff]сопротивления урону[/debuff] всех задетых врагов на [debuff](C)[/debuff] в течение [debuff](D)[/debuff].", "PL-PL": "Wystrzeliwujesz Mroźną Lancę z wybranej pozycji w wybranym kierunku.\nUderzenie wroga powoduje jej wybuch, zadający [dmg](A) pkt. obrażeń magicnzych[/dmg] wszystkim wrogom w promieniu [other](B)[/other].\nZmniejsza [debuff]odporności na obrażenia[/debuff] wszystkich uderzonych wrogów o [debuff](C)[/debuff] na [debuff](D)[/debuff].", "TR-TR": "Hedef konumdan, hedeflenen yönde bir Ayaz Mızrağı fırlatır.\nMızrak, bir düşmana isabet ettiğinde patlar ve [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanların [debuff]hasar dirençlerini[/debuff] [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azaltır.", "ID-ID": "Melesatkan Tombak Beku dari posisi target di arah yang diinginkan.\nTombak akan meledak saat membentur musuh, memberikan [dmg](A) damage sihir[/dmg] ke semua musuh dalam [other]radius (B)[/other].\nMengurangi [debuff]resistansi damage[/debuff] semua musuh yang terkena hit hingga [debuff](C)[/debuff] selama [debuff](D)[/debuff].", "FR-FR": "Tirez une lance de givre depuis la position ciblée vers la direction choisie. Toucher un ennemi fait exploser la lance, infligeant [dmg](A) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other].\nDiminue les [debuff]résistances aux dégâts[/debuff] de tous les ennemis touchés de [debuff](C)[/debuff] pendant [debuff](D)[/debuff].", "JA-JP": "狙った位置から狙った方向にフロスト槍を発射します。\n敵にヒットすると槍は爆発し、[other]半径(A)[/other]以内の全ての敵に[dmg]魔法ダメージを(B)[/dmg]与えます。\n[debuff](C)[/debuff]の間、ヒットした全ての敵の[debuff]ダメージ耐性[/debuff]を[debuff](D)[/debuff]低下させます。", "EN-US": "Fire a Frost Lance from the targeted position in the targeted direction.\nHitting an enemy causes the lance to explode, dealing [dmg](A) magical damage[/dmg] to all enemies within [other](B) radius[/other].\nDecreases [debuff]damage resistances[/debuff] of all enemies hit by [debuff](C)[/debuff] for [debuff](D)[/debuff].", "DE-DE": "Feuert eine Frostlanze aus der anvisierten Position in die anvisierte Richtung.\nBeim Treffer auf einen Gegner explodiert die Lanze, dies verursacht [dmg](A) magischen Schaden[/dmg] bei allen Gegnern innerhalb von [other](B) Radius[/other].\nReduziert [debuff]Schadensresistenzen[/debuff] von allen getroffenen Gegnern für [debuff](C)[/debuff] um [debuff](D)[/debuff].", "AR-SA": "يمكن إطلاق رمح الصقيع من الموقع المحدد إلى الاتجاه المستهدف.\nينفجر الرمح عند الاصطدام بعدو لإلحاق [dmg](A)من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (B)[/other].\nتقلل من [debuff]مقاومة الضرر[/debuff] لجميع الأعداء بمقدار [debuff](C)[/debuff] لمدة [debuff](D)[/debuff].", "KO-KR": "목표 지점에서 목표한 방향으로 서리 창을 발사합니다.\n 적에게 적중할 경우 창은 폭발하며, [other]반경 (A)[/other] 내에 있는 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n 적중한 모든 적의 대미지 저항력을 [debuff](C)[/debuff] 동안 [debuff](D)[/debuff]만큼 감소시킵니다.", "PT-BR": "Dispara uma Lança Congelada da posição alvo na direção alvo.\nAtingir um inimigo faz com que a lança exploda, causando [dmg](A) de dano mágico[/dmg] a todos os inimigos dentro de um [other]raio de (B)[/other].\nDiminui [debuff]resistências a dano[/debuff] de todos os inimigos atingidos em [debuff](C)[/debuff] por [debuff](D)[/debuff].", "ZH-TW": "從目標位置朝目標方向發射寒冰之矛。\n長矛擊中敵人後會造成爆炸,對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點魔法傷害[/dmg]。\n使所有被擊中敵人的[debuff]傷害抗性[/debuff]降低[debuff](C)[/debuff],持續[debuff](D)[/debuff]。", "ES-ES": "Dispara una Lanza de hielo desde la posición elegida y hacia la dirección señalada.\nGolpear a un enemigo hace que la lanza explote e inflija [dmg](A) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (B)[/other].\nReduce las [debuff]resistencias al daño[/debuff] de todos los enemigos golpeados en [debuff](C)[/debuff] por [debuff](D)[/debuff].", "ZH-CN": "从目标位置朝目标方向发射一柄冰霜长矛。\n命中敌人后将使长矛爆散,对其周围[other](A)半径[/other]范围内的所有敌人造成[dmg](B)魔法伤害[/dmg]。\n使所有被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.15, "disruptionFactor": 1, "recastDelay": 8, "energyUsage": 8, "castRange": 9, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "FROST_LANCE_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "ICE_SCULPTURE", "uiAtlas": null, "uiSprite": "ICESCULPTURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_ICE_SCULPTURE_V2_DESC", "localizedNames": { "IT-IT": "Obelisco glaciale", "RU-RU": "Ледяной обелиск", "PL-PL": "Lodowy Obelisk", "TR-TR": "Buzul Dikit", "ID-ID": "Tugu Glasial", "FR-FR": "Obélisque glacial", "JA-JP": "氷河のオベリスク", "EN-US": "Glacial Obelisk", "DE-DE": "Gletscherobelisk", "AR-SA": "مسلة جليدية", "KO-KR": "빙하 오벨리스크", "PT-BR": "Obelisco Glacial", "ZH-TW": "冰河方碑", "ES-ES": "Obelisco glacial", "ZH-CN": "冰川方尖碑" }, "localizedDescriptions": { "IT-IT": "Evoca un Obelisco Glaciale sulla posizione bersaglio, che dura fino a [other](A)[/other].\nAumenta [buff]tutti i danni[/buff] e la [buff]velocità di ricarica[/buff] del [buff](B)[/buff] per un massimo di [other](C)[/other] alleati in un [other]raggio di (D)[/other] dall'Obelisco.\n\n[other]Rilancia[/other] l'abilità per far esplodere l'Obelisco in anticipo, infliggendo [dmg](E) danni magici[/dmg].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](F)[/cc] per [cc](G)[/cc].\n\nL'Obelisco esploderà automaticamente dopo [other](A)[/other].", "RU-RU": "Вы вызываете Ледяной обелиск в указанном месте, длительностью до [other](A)[/other].\nУвеличивает [buff]весь урон[/buff] и [buff]скорость восстановления умений[/buff] на [buff](B)[/buff] для максимум [other](C)[/other] союзников в пределах [other](D) радиуса[/other] от Обелиска.\n\n[other]Повторное использование[/other] навыка для раннего взрыва обелиска, наносящего [dmg](E) магический урон[/dmg].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](F)[/cc] в течение [cc](G)[/cc].\n\nОбел��ск автоматически взорвется через [other](A)[/other].", "PL-PL": "Przyzywasz Lodowy Obelisk w wybranym miejscu, utrzymujący się do [other](A)[/other].\nZwiększa on [buff]wszystkie obrażenia[/buff] i [buff]szybkość odnawiania[/buff] o [buff](B)[/buff] dla [other](C)[/other] sojuszników w [other]promieniu (D)[/other] od Obelisku.\n\n[other]Użyj ponownie[/other] tej umiejętności, aby zdetonować Obelisk wcześniej, zadając [dmg](E) obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](F)[/cc] na [cc](G)[/cc].\n\nObelisk zostanie zdetonowany automatycznie po [other](A)[/other].", "TR-TR": "Hedeflenen konumda [other](A)[/other] süren bir Buzul Dikit oluştur.\nDikitin [other](B) yarıçapında[/other] en fazla [other](C)[/other] müttefikin [buff]tüm hasar[/buff] ve [buff]bekleme dolma hızını[/buff] [buff](D)[/buff] artırır.\n\nDikiti daha erken patlatmak için yeteneği [other]yeniden gerçekleştirerek[/other] [dmg](E) sihirli hasar[/dmg] ver.\nVurulan tüm düşmanları [cc](F)[/cc] boyunca [cc](G)[/cc] [cc]yavaşlatır[/cc].\n\nDikit, [other](A)[/other] sonra otomatik olarak patlar.", "ID-ID": "Memunculkan Tugu Glasial pada posisi tertarget, bertahan hingga [other](A)[/other].\nMeningkatkan [buff]semua damage[/buff] dan [buff]laju cooldown[/buff] sebesar [buff](B)[/buff] bagi hingga [other](C)[/other] sekutu dalam [other](D) radius[/other] dari Obelisk.\n\n[other]Rapal ulang[/other] kemampuan untuk meledakkan Obelisk lebih cepat, menghasilkan [dmg](E) damage sihir[/dmg].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan sebesar [cc](F)[/cc] selama [cc](G)[/cc].\n\nObelisk akan meledak secara otomatis setelah [other](A)[/other].", "FR-FR": "Conjure un Obélisque Glacial à la position ciblée qui dure jusqu'à [other](A)[/other].\nAugmente [buff]tous les dégâts[/buff] et [buff]la vitesse de recharge[/buff] de [buff](B)[/buff] pour jusqu'à [other](C)[/other] alliés dans un [other]rayon de (D)[/other] autour de l'Obélisque.\n\n[other]Relancez[/other] la compétence pour faire exploser l'Obélisque plus tôt, infligeant [dmg](E) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](F)[/cc] pendant [cc](G)[/cc].\n\nL'Obélisque explosera automatiquement après [other](A)[/other].", "JA-JP": "指定した位置に氷河のオベリスクを召喚し、最大で[other](A)[/other]の間持続します。\nオベリスクの周囲[other](B)[/other]の範囲内にいる最大[other](C)[/other]の味方に対し、[buff](D)[/buff]の間、[buff]すべてのダメージ[/buff]および[buff]クールダウン率[/buff]を増加させます。\n\n[other]再詠唱[/other]することで能力を早期に発動し、オベリスクを爆発させて[dmg](E)の魔法ダメージ[/dmg]を与えます。\n命中した全ての敵に[cc](F)[/cc]間、[cc](G)[/cc]の[cc]移動速度低下[/cc]を与える。\n\nオベリスクは[other](A)[/other]後に自動的に爆発します。", "EN-US": "Conjure a Glacial Obelisk at the targeted position, lasting up to [other](A)[/other].\nIncreases [buff]all damage[/buff] and [buff]cooldown rate[/buff] by [buff](B)[/buff] for up to [other](C)[/other] allies within a [other](D) radius[/other] of the Obelisk.\n\n[other]Recast[/other] the ability to detonate the Obelisk early, dealing [dmg](E) magical damage[/dmg].\n[cc]Slows[/cc] all enemies hit by [cc](F)[/cc] for [cc](G)[/cc].\n\nThe Obelisk will automatically detonate after [other](A)[/other].", "DE-DE": "Beschwöre einen Gletscherobelisken an der Zielposition, der für bis zu [other](A)[/other] besteht.\nErhöht [buff]allen Schaden[/buff] und die [buff]Abklingzeit[/buff] um [buff](B)[/buff] für bis zu [other](C)[/other] erbündete in einem [other](D) Radius[/other] um den Obelisken.\n\nDie Fertigkeit [other]erneut wirken[/other], um den Obelisken vorzeitig zur Explosion zu bringen und [dmg](E) magischen Schaden[/dmg] zu verursachen.\n[cc]Verlangsamt[/cc] alle getroffenen Gegner um [cc](F)[/cc] für [cc](G)[/cc].\n\nDer Obelisk explodiert automatisch nach [other](A)[/other].", "AR-SA": "استحضر مسلة جليدية في الموقع المستهدف، ويستمر لمدة ت��ل إلى [other](A)[/other].\nتزيد [buff]الضرر الكلي[/buff] و [buff]معدل فترات الانتظار[/buff] بمقدار [buff](B)[/buff] لما يصل إلى [other](C)[/other] من الحلفاء في [other](D) محيط[/other] من مكان المسلة.\n\n[other]إعادة إطلاق[/other] القدرة على تفجير االمسلة مبكراً، مسببة [dmg](E) ضرر سحري[/dmg].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](F)[/cc] لمدة [cc](G)[/cc].\n\nسوف تنفجر المسلة تلقائيًا بعد [other](A)[/other].", "KO-KR": "목표 위치에 [other](A)[/other] 동안 지속되는 빙하 오벨리스크를 생성합니다.\n오벨리스크로부터 [other]반경 (B)[/other]내에 있는 아군 최대 [other](C)[/other]명의 [buff]모든 대미지[/buff]와 [buff]재사용 대기 시간 감소 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.\n\n스킬을 [other]다시 시전[/other]해 오벨리스크를 폭발시켜, [dmg](E)의 마법 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](F)[/cc] 동안 [cc](G)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n오벨리스크는 [other](A)[/other] 후에 자동적으로 폭발합니다.", "PT-BR": "Conjura um Obelisco Glacial na posição alvo que dura até [other](A)[/other].\nAumenta[buff]todo o dano[/buff] e a [buff]taxa de recarga[/buff] em [buff](B)[/buff] para até [other](C)[/other] aliados dentro de um [other]raio de (D)[/other] do Obelisco.\n\n[other]Reutilize[/other] a habilidade para detonar o Obelisco prematuramente, causando [dmg](E) de dano mágico[/dmg].\n[cc]Desacelera[/cc] todos os inimigos acertados em [cc](F)[/cc] por [cc](G)[/cc].\n\nO Obelisco será detonado automaticamente após [other](A)[/other].", "ZH-TW": "在目標位置幻化一個冰河方碑,最多可持續[other](A)[/other]。\n使方碑周圍[other](B)半徑[/other]範圍內最多[other](C)[/other]名盟友的[buff]所有傷害[/buff]與[buff]冷卻速率[/buff]增加[buff](D)[/buff]。\n\n[other]重新施放[/other]此技能可以提早引爆方碑,造成[dmg](E)點魔法傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](F)[/cc],持續[cc](G)[/cc]。\n\n方碑會在[other](A)[/other]後自動引爆。", "ES-ES": "Conjura un Obelisco Glacial en la posición señalada que puede durar hasta [other](A)[/other].\nIncrementa [buff]todo el daño[/buff] y el [buff]ritmo de tiempo de espera[/buff] en [buff](B)[/buff] para un máximo de [other](C)[/other] aliados que se encuentren dentro de un [other]radio de (D)[/other] del Obelisco.\n\n[other]Vuelve a lanzar[/other] la habilidad para detonar el Obelisco antes de tiempo e infligir [dmg](E) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](F)[/cc] durante [cc](G)[/cc].\n\nEl Obelisco detonará automáticamente después de [other](A)[/other].", "ZH-CN": "在目标位置幻化一个冰川方尖碑,最多可持续[other](A)[/other]。\n使方尖碑周围[other](B)半径[/other]范围内最多[other](C)[/other]名友军的[buff]所有伤害[/buff]与[buff]冷却速率[/buff]提高[buff](D)[/buff]。\n\n[other]重新施放[/other]此技能可以提早引爆方尖碑,造成[dmg](E)魔法伤害[/dmg]。\n使所有被击中的敌人[cc]减速[/cc][cc](F)[/cc],持续[cc](G)[/cc]。\n\n方尖碑会在[other](A)[/other]后自动引爆。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 16, "energyUsage": 8, "castRange": 12, "category": "buff", "uiType": "buff", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 6.5, "effect": "ICE_SCULPTURE_EXPLODE_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "FREEZINGWIND", "uiAtlas": null, "uiSprite": "CONE_FROST", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FREEZINGWIND_V2_DESC", "localizedNames": { "IT-IT": "Vento congelante", "RU-RU": "Ледяной ветер", "PL-PL": "Mroźny Wiatr", "TR-TR": "Dondurucu Rüzgâr", "ID-ID": "Angin Es", "FR-FR": "Vent glacial", "JA-JP": "凍てつく風", "EN-US": "Freezing Wind", "DE-DE": "Frostwind", "AR-SA": "الرياح المجمدة", "KO-KR": "얼어붙는 바람", "PT-BR": "Vento Congelante", "ZH-TW": "冰凍之風", "ES-ES": "Viento helado", "ZH-CN": "冰冻之风" }, "localizedDescriptions": { "IT-IT": "Sprigioni un Vento Congelante in un [other]cono di fronte[/other] a te, infliggendo [dmg](A) danni magici[/dmg].\nI nemici all'interno di [other]Vento Congelante[/other] vengono [cc]rallentati[/cc] del [cc](B)[/cc] (ignora la Resistenza al Controllo sulla Folla).\nDopo [cc](C)[/cc] all'interno di [other]Vento Congelante[/other], i nemici vengono [cc]intrappolati[/cc] per [cc](D)[/cc] e subiscono [dmg](E) danni magici[/dmg].", "RU-RU": "Вы выпускаете ледяной ветер в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) магического урона[/dmg].\nВраги внутри [other]ледяного ветра[/other] [cc]замедляются[/cc] на [cc](B)[/cc] (игнорируя сопротивление контролю).\nЧерез [cc](C)[/cc] нахождения внутри [other]ледяного ветра[/other] враги [cc]обездвиживаются[/cc] на [cc](D)[/cc] и получают [dmg](E) магического урона[/dmg].", "PL-PL": "Wydmuchujesz Mroźny Wiatr w [other]stożku przed[/other] sobą, zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\nWrogowie wewnątrz [other]Mroźnego Wiatru[/other] są [cc]spowolnieni[/cc] o [cc](B)[/cc] (ignoruje odporność na KT).\nPo [cc](C)[/cc] przebywaniu w [other]Mroźnym Wietrze[/other], wrogowie są [cc]unieruchomieni[/cc] przez [cc](D)[/cc] i otrzymują [dmg](E) obrażenia magiczne[/dmg].", "TR-TR": "Önünde [other]koni[/other] şeklinde bir alanda [dmg](A) sihirli hasar[/dmg] veren bir Dondurucu Rüzgâr üfler.\n[other]Dondurucu Rüzgâr[/other] içindeki düşmanlar [cc](B)[/cc] [cc]yavaşlar[/cc] (Kitle Kontrol Direncini görmezden gelir).\n[other]Dondurucu Rüzgâr[/other] içinde [cc](C)[/cc] sonra düşmanlar [cc](D)[/cc] boyunca [cc]sabitlenir[/cc] ve [dmg](E) sihirli hasar[/dmg] alır.", "ID-ID": "Meniupkan Angin Es dalam bentuk [other]kerucut di depanmu[/other], memberikan [dmg](A) damage sihir[/dmg].\nMusuh di dalam [other]Angin Es[/other] menerima [cc]pelambatan[/cc] sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nSetelah [cc](C)[/cc] di dalam [other]Angin Es[/other], musuh akan [cc]terakar[/cc] selama [cc](D)[/cc] dan menerima [dmg](E) damage Sihir[/dmg].", "FR-FR": "Soufflez un Vent Glacial dans un [other]cône devant vous[/other], infligeant [dmg](A) dégâts magiques[/dmg].\nLes ennemis à l'intérieur du [other]Vent Glacial[/other] sont [cc]ralentis[/cc] de [cc](B)[/cc] (ignore la Résistance au Contrôle de Foule).\nAprès [cc](C)[/cc] à l'intérieur du [other]Vent Glacial[/other], les ennemis sont [cc]immobilisés[/cc] pendant [cc](D)[/cc] et subissent [dmg](E) dégâts magiques[/dmg].", "JA-JP": "[other]前方の円錐状[/other]に凍てつく風を吹き、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[other]凍てつく風[/other]内の敵は、[cc](B)[/cc][cc]移動速度低下[/cc]の影響を受けます(CC耐性を無視)。\n[other]凍てつく風[/other]内で[cc](C)[/cc]後、敵は[cc](D)[/cc]の間[cc]足止め[/cc]状態になり、[dmg](E)の魔法ダメージ[/dmg]を受けます。", "EN-US": "Blow Freezing Wind in a [other]cone in front[/other] of you, dealing [dmg](A) magical damage[/dmg].\nEnemies inside [other]Freezing Wind[/other] are [cc]slowed[/cc] by [cc](B)[/cc] (ignores Crowd Control Resistance).\nAfter [cc](C)[/cc] inside [other]Freezing Wind[/other], enemies are [cc]rooted[/cc] for [cc](D)[/cc] and receive [dmg](E) magical damage[/dmg].", "DE-DE": "Blase einen Frostwind in einem [other]Kegel vor dir[/other], dies verursacht [dmg](A) magischen Schaden[/dmg].\nGegner im [other]Frostwind[/other] werden um [cc](B)[/cc] [cc]verlangsamt[/cc] (ignoriert CC-Resistenz).\nNach [cc](C)[/cc] im [other]Frostwind[/other] werden Gegner für [cc](D)[/cc] [cc]verwurzelt[/cc] und erhalten [dmg](E) magischen Schaden[/dmg].", "AR-SA": "هبوب رياح مجمدة في شكل [other]مخروط أمامك[/other] يلحق [dmg](A) من الضرر السحري[/dmg].\nالأعداء داخل [other]الرياح المتجمدة[/other] يتعرضون [cc]لإبطاء[/cc] بواسطة [cc](B)[/cc] (يتجاهل مقاومة السيطرة على الحشود).\nبعد [cc](C)[/cc] داخل [other]الرياح المتجمدة[/other]، يتم [cc]تجذير[/cc] الأعداء لمدة [cc](D)[/cc] ويتلقون [dmg](E) ضرر سحري[/dmg].", "KO-KR": "[other]전방에 부채꼴[/other] 모양으로 얼어붙는 바람을 방출하여, [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[other]얼어붙는 바람[/other] 안의 적은 [cc](B)[/cc]만큼 [cc]둔화[/cc]됩니다 (군중 제어 저항을 무시함).\n[other]얼어붙는 바람[/other] 안의 적들은 [cc](C)[/cc] 후에 [cc](D)[/cc] 동안 [cc]속박[/cc]되며, [dmg](E)의 마법 대미지[/dmg]를 입습니다.", "PT-BR": "Sopra um Vento Congelante em um [other]cone a sua frente[/other], causando [dmg](A) de dano mágico[/dmg].\nInimigos dentro do [other]Vento Congelante[/other] são [cc]desacelerados[/cc] em [cc](B)[/cc] (ignora a Resistência a Controle de Multidões).\nApós [cc](C)[/cc] dentro do [other]Vento Congelante[/other], os inimigos são [cc]enraizados[/cc] por [cc](D)[/cc] e recebem [dmg](E) de dano mágico[/dmg].", "ZH-TW": "朝[other]前方錐形範圍[/other]吹拂冰凍之風,造成[dmg](A)點魔法傷害[/dmg]。\n在[other]冰凍之風[/other]範圍內的敵人會被[cc]緩速[/cc][cc](B)[/cc](無視群體控制抗性)。\n在[other]冰凍之風[/other]中超過[cc](C)[/cc]後,敵人會被[cc]定身[/cc],持續[cc](D)[/cc],並受到[dmg](E)點魔法傷害[/dmg]。", "ES-ES": "Sopla un Viento Helado en un [other]cono en frente[/other] de ti e inflige [dmg](A) de daño mágico[/dmg].\nLos enemigos dentro del [other]Viento Helado[/other] son [cc]ralentizados[/cc] en [cc](B)[/cc] (ignora la Resistencia al Control de Multitudes).\nDespués de [cc](C)[/cc] dentro del [other]Viento Helado[/other], los enemigos quedan [cc]inmovilizados[/cc] durante [cc](D)[/cc] y reciben [dmg](E) de daño mágico[/dmg].", "ZH-CN": "朝[other]正前方锥型范围[/other]发射冰冷的寒风,造成[dmg](A)魔法伤害[/dmg]。\n在[other]冰冻之风[/other]范围内的敌人会被[cc]减速[/cc][cc](B)[/cc](无视群体控制抗性)。\n在[other]冰冻之风[/other]中超过[cc](C)[/cc]后,敌人会被[cc]定身[/cc],持续[cc](D)[/cc],并受到[dmg](E)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 16, "castRange": 12, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.5, "effect": "FREEZINGWIND_PULSE", "target": "enemy", "position": "atcaster", "removeOnLeave": true, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_FROST", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Gelo", "RU-RU": "Мороз", "PL-PL": "Mróz", "TR-TR": "Buz", "ID-ID": "Beku", "FR-FR": "Givre", "JA-JP": "フロスト", "EN-US": "Frost", "DE-DE": "Frost", "AR-SA": "الصقيع", "KO-KR": "빙결", "PT-BR": "Gelo", "ZH-TW": "寒冰", "ES-ES": "Congelado", "ZH-CN": "冰霜" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] incantesimi lanciati, il tuo prossimo Attacco automatico [cc]intrappola[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваша следующая автоатака [cc]обездвиживает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć, twój następny Autoatak [cc]unieruchamia[/cc] wybranego wroga o [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] büyü gerçekleştirmesinden sonra sıradaki Otomatik Saldırı, hedeflenen düşmanı [cc](B)[/cc] [cc]yere sabitler[/cc].", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapal, Auto-Serang berikutnya [cc]mengikat[/cc] musuh tertarget selama [cc](B)[/cc].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, votre prochaine Auto Attaque [cc]immobilise[/cc] l'ennemi ciblé de [cc](B)[/cc].", "JA-JP": "能力を[other](A)[/other]回詠唱した後、次の通常攻撃は、対象の敵を[cc](B)[/cc]間[cc]移動拘束[/cc]します。", "EN-US": "After every [other](A)[/other] spells cast, your next Auto-Attack [cc]roots[/cc] the targeted enemy by [cc](B)[/cc].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern [cc]verwurzelt[/cc] dein nächster automatischer Angriff den anvisierten Gegner für [cc](B)[/cc].", "AR-SA": "بعد كل [other](A)[/other] تعويذة يتم إلقاؤها، فإن هجومك التلقائي التالي [cc]يشل[/cc] العدو المستهدف بمقدار [cc](B)[/cc].", "KO-KR": "주문을 [other](A)[/other]번 시전할 때마다, 다음 자동 공격이 대상 적을 [cc](B)[/cc]만큼 [cc]속박[/cc]합니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, o seu próximo Ataque Automático [cc]enraíza[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每施放[other](A)次[/other]技能後,下一次自動攻擊將目標敵人[cc]定身[/cc][cc](B)[/cc]。", "ES-ES": "Después de cada [other](A)[/other] hechizos lanzados, tu siguiente Auto-Ataque [cc]inmoviliza[/cc] al enemigo señalado en [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other] 技能施法后,你的下一次自动攻击[cc]定身[/cc] 目标敌人[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_FROSTSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_CASTINGSPEED_CHANCE_FROSTSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_CASTINGSPEED_CHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_CASTINGSPEED_CHANCE_DESC", "localizedNames": { "IT-IT": "Lanciatore battagliero", "RU-RU": "Агрессивный маг", "PL-PL": "Agresywne czarowanie", "TR-TR": "Saldırgan Büyücü", "ID-ID": "Perapal Agresif", "FR-FR": "Incantation agressive", "JA-JP": "アグレッシブキャスター", "EN-US": "Aggressive Caster", "DE-DE": "Aggressiver Zaubernder", "AR-SA": "الإلقاء العنيف", "KO-KR": "공격적인 마법사", "PT-BR": "Lançador Agressivo", "ZH-TW": "好鬥法師", "ES-ES": "Atacante agresivo", "ZH-CN": "狂热施法" }, "localizedDescriptions": { "IT-IT": "Dopo aver lanciato [other](A)[/other] poteri, riduci i tuoi [buff]tempi di lancio[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесения заклинаний сокращает вашу [buff]скорость чтения[/buff] заклинаний на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zmniejszasz swoje [buff]Czasy czarowania[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]gerçekleştirme sürelerin[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] azalır.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan mengurangi [buff]Waktu Perapalan[/buff] sebanyak [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, réduit vos [buff]temps d'incantation[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "呪文を[other](A)[/other]回詠唱するごとに、[buff](B)[/buff]の間、[buff]詠唱時間[/buff]が[buff](C)[/buff]減少します。", "EN-US": "After every [other](A)[/other] spells cast reduce your [buff]Cast Times[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other]. gewirkten Zauber reduziert sich deine [buff]Zauberdauer[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ الملقاة تقل [buff]مرات الإلقاء[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다 [buff]시전 시간[/buff]을 [buff](B)[/buff] 동안 [buff](C)[/buff]만큼 감소시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, reduz seus [buff]Tempos de Lançamento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]施法時間[/buff]減少[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, reduce tus [buff]tiempos de lanzamiento[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]施法时间[/buff]减少[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SPELLPOWER_CASTER_FROSTSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER", "descriptionLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER_DESC", "localizedNames": { "IT-IT": "Furioso", "RU-RU": "Яростный", "PL-PL": "Wściekły", "TR-TR": "Öfkeli", "ID-ID": "Murka", "FR-FR": "Fureur", "JA-JP": "激怒", "EN-US": "Furious", "DE-DE": "Rasend", "AR-SA": "الثائر", "KO-KR": "분노", "PT-BR": "Furioso", "ZH-TW": "暴怒", "ES-ES": "Furioso", "ZH-CN": "暴怒" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti i tuoi [buff]danni inflitti[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Через каждые [other](A)[/other] заклинаний, [buff]наносимый вами[/buff] урон увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co każde [other](A)[/other] rzuconych zaklęć zwiększasz [buff]zadawane obrażenia[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]verdiğin hasar[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan, maka [buff]damage diberikan[/buff] meningkat sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, augmente vos [buff]dégâts infligés[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]与えるダメージ[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]damage dealt[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber steigt der von dir [buff]angerichtete Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة، يمكن زيادة [buff]ضررك المُلحق[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]가하는 대미지[/buff]를 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta seu [buff]dano causado[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]造成的傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa el [buff]daño que infliges[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法,你的[buff]伤害输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone del gelo del sapiente", "RU-RU": "Морозный посох (знаток)", "PL-PL": "Mroźny Kostur Adepta", "TR-TR": "Ehil Buz Asası", "ID-ID": "Tongkat Beku Mahir", "FR-FR": "Bâton de givre de l'adepte", "JA-JP": "霜天の杖(名人)", "EN-US": "Adept's Frost Staff", "DE-DE": "Froststab des Adepten", "AR-SA": "عصا الصقيع للبارع", "KO-KR": "숙련자의 프로스트 스태프", "PT-BR": "Cajado de Gelo do Adepto", "ZH-TW": "老手級寒冰法杖", "ES-ES": "Bastón de hielo del iniciado", "ZH-CN": "老手级天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CURSEDSTAFF_MORGANA", "uiSprite": "2H_CURSEDSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CURSEULTIMATE", "uiAtlas": null, "uiSprite": "CATACLYSM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CURSEULTIMATE_REWORK_DESC", "localizedNames": { "IT-IT": "Cataclisma", "RU-RU": "Катаклизм", "PL-PL": "Kataklizm", "TR-TR": "Felaket", "ID-ID": "Bencana", "FR-FR": "Cataclysme", "JA-JP": "大変動", "EN-US": "Cataclysm", "DE-DE": "Kataklysmus", "AR-SA": "الكارثة", "KO-KR": "대재앙", "PT-BR": "Cataclismo", "ZH-TW": "浩劫", "ES-ES": "Cataclismo", "ZH-CN": "灾变" }, "localizedDescriptions": { "IT-IT": "Maledici tutti i nemici in un [other]raggio di (A)[/other] dalla posizione bersaglio, infliggendo [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg].\nDiminuisce le [debuff]resistenze ai danni[/debuff] del [debuff](D)[/debuff] mentre sei affetto da [other]Cataclisma[/other].", "RU-RU": "Вы проклинаете всех врагов в [other]радиусе (A)[/other] вокруг указанной точки, нанеся [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](D)[/debuff] под влиянием [other]Катаклизма[/other].", "PL-PL": "Rzucasz klątwę na wszystkich wrogów w promieniu [other](A)[/other] od wybranej pozycji, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] przez [dmg](C)[/dmg].\nZmniejsza [debuff]odporność na obrażenia[/debuff] o [debuff](D)[/debuff] podczas działania [other]Kataklizmu[/other].", "TR-TR": "Hedef konumun çevresindeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları lanetleyerek onlara [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verirsin.\n [other]Felaket[/other] etkisi altındayken [debuff]hasar dirençlerini[/debuff] [debuff](D)[/debuff] azaltır.", "ID-ID": "Mengutuk semua musuh dalam [other](A) radius[/other] di sekitar posisi tertarget, memberikan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] sebesar [debuff](D)[/debuff] saat terkena efek [other]Bencana[/other].", "FR-FR": "Maudissez tous les ennemis dans un [other]rayon de (A)[/other] autour de la position ciblée, infligeant [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](D)[/debuff] si [other]Cataclysme[/other] est actif.", "JA-JP": "狙った位置の[other]半径(A)[/other]以内にいる全ての敵を呪い、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]に渡って与えます。\n[other]大変動[/other]を受けている間、[debuff]ダメージ耐性[/debuff]を[debuff](D)[/debuff]減少させる。", "EN-US": "Curse all enemies within a [other](A) radius[/other] around the targeted position, dealing [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](D)[/debuff] while affected by [other]Cataclysm[/other].", "DE-DE": "Verflucht alle Gegner innerhalb von [other](A) Radius[/other] um die anvisierte Position, dies verursacht über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] um [debuff](D)[/debuff], solange der Einfluss des [other]Kataklysmus[/other] besteht.", "AR-SA": "عليك إلقاء تعويذة على كل الأعداء في [other](A)محيط[/other] حول الموقع المستهدف لإلحاق [dmg](B)من الضرر السحري[/dmg] لمدة [dmg](C)[/dmg].\nيقلل من [debuff] مقاومة الضرر[/debuff] بمقدار [debuff](D)[/debuff] أثناء التأثر بـ [other]الكارثة[/other].", "KO-KR": "대상 지점 주변 [other]반경 (A)[/other]내의 모든 적을 저주하여, [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n[other]대재앙[/other]의 영향을 받는 동안 [debuff]대미지 저항력[/debuff]을 [debuff](D)[/debuff]만큼 감소시킵니다.", "PT-BR": "Amaldiçoa todos os inimigos dentro de um [other]raio de (A)[/other] ao redor da posição alvo, causando [dmg](B) de dano mágico[/dmg] por [dmg](C)[/dmg].\nReduz as [debuff]resistências a dano[/debuff] em [debuff](D)[/debuff] enquanto afetado pelo [other]Cataclismo[/other].", "ZH-TW": "詛咒目標位置周圍[other](A)半徑範圍[/other]內所有敵人,在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg]。\n在[other]浩劫[/other]技能效果影響期間,[debuff]傷害抗性[/debuff]降低[debuff](D)[/debuff]。", "ES-ES": "Maldice a todos los enemigos en un [other]radio de (A)[/other] alrededor de la posición señalada e inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg].\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](D)[/debuff]mientras [other]Cataclismo[/other] esté activo.", "ZH-CN": "对目标位置周围[other](A)半径[/other]范围内的所有敌人降下诅咒,在[dmg](B)[/dmg]内造成[dmg](C)魔法伤害[/dmg]。\n在[other]灾变[/other]技能效果影响期间,[debuff]伤害抗性[/debuff]降低[debuff](D)[/debuff]。" }, "target": "ground", "castingTime": 2, "hitDelay": 0, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 31, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "CURSEULTIMATE_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della dannazione del sapiente", "RU-RU": "Посох обреченности (знаток)", "PL-PL": "Kostur Potępienia Adepta", "TR-TR": "Ehil Belalı Asası", "ID-ID": "Tongkat Kutukan Mahir", "FR-FR": "Bâton de la damnation de l'adepte", "JA-JP": "破滅の杖(名人)", "EN-US": "Adept's Damnation Staff", "DE-DE": "Verdammnisstab des Adepten", "AR-SA": "عصا الهلاك للبارع", "KO-KR": "숙련자의 댐네이션 스태프", "PT-BR": "Cajado da Danação do Adepto", "ZH-TW": "老手級天譴法杖", "ES-ES": "Bastón de maldiciones del iniciado", "ZH-CN": "老手级天谴法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_1HCROSSBOW", "uiSprite": "MAIN_1HCROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra leggera dell'esperto", "RU-RU": "Легкий арбалет (эксперт)", "PL-PL": "Lekka Kusza Znawcy", "TR-TR": "Uzman Hafif Arbaleti", "ID-ID": "Busur Silang Ringan Ahli", "FR-FR": "Arbalète légère de l'expert", "JA-JP": "ライトクロスボウ(達人)", "EN-US": "Expert's Light Crossbow", "DE-DE": "Leichte Armbrust des Experten", "AR-SA": "قوس مستعرض خفيف للأخصائي", "KO-KR": "전문가의 경량 크로스보우", "PT-BR": "Besta Leve do Perito", "ZH-TW": "專家級輕型十字弓", "ES-ES": "Ballesta ligera del experto", "ZH-CN": "专家级轻便十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1, "attackRange": 11, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow1h", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_1HCROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_MACE_HELL", "uiSprite": "MAIN_MACE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 68345, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 102517, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 153775, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 230663, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza dell'incubo dell'esperto", "RU-RU": "Булава инкуба (эксперт)", "PL-PL": "Buzdygan Inkuba Znawcy", "TR-TR": "Uzman Karabasan Gürzü", "ID-ID": "Gada Iblis Ahli", "FR-FR": "Masse d'incube de l'expert", "JA-JP": "夢魔のメイス(達人)", "EN-US": "Expert's Incubus Mace", "DE-DE": "Incubuskeule des Experten", "AR-SA": "صولجان الجاثوم للأخصائي", "KO-KR": "전문가의 인큐버스 메이스", "PT-BR": "Maça de Íncubo do Perito", "ZH-TW": "專家級夢魘錘矛", "ES-ES": "Maza íncubo del experto", "ZH-CN": "专家级梦魇锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 850, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_MACE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore dell'apprendista", "RU-RU": "Свежевальный нож (странник)", "PL-PL": "Nóż do Skórowania Czeladnika", "TR-TR": "Kalfa Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Pengembara", "FR-FR": "Couteau à dépecer du compagnon", "JA-JP": "皮剥ぎナイフ(熟練)", "EN-US": "Journeyman's Skinning Knife", "DE-DE": "Abhäutemesser des Gesellen", "AR-SA": "سكين سلخ الموثوق", "KO-KR": "장인의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Iniciante", "ZH-TW": "學徒級剝皮刀", "ES-ES": "Cuchillo de despellejar del obrero", "ZH-CN": "学徒级剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 26, "attackSpeed": 1, "attackRange": 3, "weight": 1.13, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 1200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 500, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.25, "silver": 0, "craftingFocus": 245, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 6 }, { "uniqueName": "T3_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_ARCANESTAFF_HELL", "uiSprite": "2H_ARCANESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone occulto dell'esperto", "RU-RU": "Оккультный посох (эксперт)", "PL-PL": "Okultystyczny Kostur Znawcy", "TR-TR": "Uzman Gizemli Asası", "ID-ID": "Tongkat Gaib Ahli", "FR-FR": "Bâton occulte de l'expert", "JA-JP": "神秘の杖(達人)", "EN-US": "Expert's Occult Staff", "DE-DE": "Okkulter Stab des Experten", "AR-SA": "عصا مبهمة للأخصائي", "KO-KR": "전문가의 오컬트 스태프", "PT-BR": "Cajado Oculto do Perito", "ZH-TW": "專家級奧祕法杖", "ES-ES": "Bastón oculto del experto", "ZH-CN": "专家级秘术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 850, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CURSEDSTAFF", "uiSprite": "2H_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "AREAOFDECAY", "uiAtlas": null, "uiSprite": "AREA_OF_DECAY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Area di decadimento", "RU-RU": "Проклятая земля", "PL-PL": "Teren Zniszczenia", "TR-TR": "Çürüme Alanı", "ID-ID": "Area Pembusukan", "FR-FR": "Zone de déclin", "JA-JP": "崩壊領域", "EN-US": "Area of Decay", "DE-DE": "Fäulefläche", "AR-SA": "منطقة التلف", "KO-KR": "부패의 영역", "PT-BR": "Área de Podridão", "ZH-TW": "衰變領域", "ES-ES": "Área de putrefacción", "ZH-CN": "衰退区域" }, "localizedDescriptions": { "IT-IT": "Crei un'Area di decadimento con un [other]raggio di (A)[/other], che applica [other]cariche di Maledizione vile[/other] ogni [other](B)[/other], [other]incanalando[/other] per [other](C)[/other].\n[other]Rimuove gli effetti di guarigione nel tempo[/other] da tutti i nemici nell'area.\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](D) danni magici[/dmg] nell'arco di [dmg](E)[/dmg] (si [other]accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Создает область разложения [other]радиусом (A)[/other], которая добавляет [other]заряды Темного проклятия[/other] каждые [other](B)[/other] на протяжении [other]поддержания[/other] заклинания в течение [other](C)[/other].\n[other]Снимает эффекты периодического исцеления[/other] со всех врагов в области.\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](D) магического урона[/dmg] в течение [dmg](E)[/dmg] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Tworzy Teren Zniszczenia o promieniu [other](A) [/other], nakładający [other]ładunki Plugawej Klątwy[/other] co [other](B)[/other], while [other]chaneling[/other] przez [other](C)[/other].\n[other]Oczyszcza wszystkie efekty leczenia czasowego[/other] ze wszystkich wrogów w obszarze.\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](D) pkt. obrażeń magicznych [/dmg] przez [dmg](E)[/dmg] ([other]kumuluje[/other] się do [other](F)[/other] razy).", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [other](B) yarıçaplı[/other] bir Çürüme Alanı oluşturup her [other](C)[/other] [other]Menfur Lanet yükleri[/other] uygularsın.\nAlandaki tüm düşmanların [other]zamanla iyileşme etkilerini siler[/other].\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](D)[/dmg] içerisinde [dmg](E) sihirli hasar[/dmg] verir. ([other](F)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Membuat Area Pembusukan dengan [other]radius (A)[/other], menerapkan [other]charge Kutukan Keji[/other] setiap [other](B)[/other], sekaligus [other]menyalurkan[/other] selama [other](C)[/other].\n[other]Menghapus efek pemulihan seiring waktu[/other] dari semua musuh di area.\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](D) damage sihir[/dmg] selama [dmg](E)[/dmg] ([other]bertumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Créez une zone de déclin d'un [other]rayon de (A)[/other], appliquant des [other]charges de Malédiction infâme[/other] toutes les [other](B)[/other], en [other]canalisant[/other] pendant [other](C)[/other].\n[other]Purge les effets de soins sur la durée[/other] de tous les ennemis dans la zone.\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](D) dégâts magiques[/dmg] pendant [dmg](E)[/dmg] ([other]Cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら[other](B)の半径[/other]を持つ崩壊領域を作り出し、[other](C)[/other]ごとに[other]下劣な呪縛のチャージ[/other]を適用します。\n範囲内の全ての敵から[other]時間経過での治癒の効果をパージします。[/other]\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](D)の魔法ダメージ[/dmg]を[dmg](E)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](F)[/other]回)。", "EN-US": "Create an Area of Decay with a [other](A) radius[/other], applying [other]Vile Curse charges[/other] every [other](B)[/other], while [other]channeling[/other] for [other](C)[/other].\n[other]Purges healing over time effects[/other] from all enemies in the area.\n\nEach [other]Vile Curse Charge[/other] deals [dmg](D) magical damage[/dmg] over [dmg](E)[/dmg] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Erzeugt über eine [other]Kanalisierungszeit[/other] von [other](A)[/other]ein Gebiet des Verfalls von [other](B) Radius[/other], in dem alle [other](C)[/other] [other]Aufladungen des Schandfluchs[/other] appliziert werden.\n[other]Entfernt längerfristige Heilungseffekte[/other] von allen Feinden im betroffenen Gebiet.\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht [dmg](D) magischen Schaden[/dmg] über [dmg](E)[/dmg] (bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "إنشاء منطقة تلف في [other]محيط (A) [/other]، لإلحاق [other]شحنات اللعنة الشنيعة[/other] كل [other](B)[/other]، بينما يتم [other]التوجيه[/other] لمدة [other](C)[/other].\n[other]تزيل تأثيرات العلاج بمرور الوقت[/other]من كل الأعداء في المنطقة.\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](D) من الضرر السحري[/dmg] خلال [dmg](E)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات).", "KO-KR": "[other](A) 범위[/other]의 부패의 영역을 생성하여 최대 [other](B)[/other] 까지 [other]채널링[/other]하여 [other](C)[/other] 마다 [other]타락한 저주 스택[/other]을 적용합니다.\n영역안 모든 적에게서 [other]지속 회복 효과를 제거[/other]합니다.\n \n각 [other]타락한 저주 스택[/other] 마다 [dmg](D)[/dmg]에 걸쳐 [dmg](E)의 마법 대미지[/dmg]를 입힙니다 ([other](F)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Cria uma Área de Decaimento com um [other]raio de (A)[/other], aplicando [other]cargas de Maldição Vil[/other] a cada [other](B)[/other], enquanto [other]canaliza[/other] por [other](C)[/other].\n[other]Expurga efeitos de cura por tempo[/other] de todos os inimigos na área.\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](D) de dano mágico[/dmg] durante [dmg](E)[/dmg] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "創造一個[other](A)半徑範圍[/other]的衰變領域,每[other](B)[/other]施加一層[other]穢咒層數[/other],[other]引導[/other]持續[other](C)[/other]。\n[other]清除[/other]領域內所有敵人的持續性治療效果。\n\n每層[other]穢咒層數[/other]會在[dmg](D)[/dmg]內造成[dmg](E)點魔法傷害[/dmg](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Crea un área de putrefacción de un [other]radio de (A) [/other] que aplica [other]cargas de Maldición vil[/other] cada [other](B)[/other] mientras la [other]canalizas[/other] por [other](C)[/other].\n[other]Purga los efectos de curación a largo plazo[/other] de todos los enemigos en el área.\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](D) de daño mágico[/dmg] durante [dmg](E)[/dmg] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "腐蚀目标[other](A)半径[/other]范围的区域,每[other](B)[/other]为所有范围内的敌人施加一层[other]卑鄙诅咒叠层[/other],并持续[other]引导(C)[/other]。\n[other]驱散[/other]所有范围内的敌人身上的[other]持续性治疗效果[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](D)[/dmg]内受到[dmg](E)魔法伤害[/dmg](最多可[other]堆叠(F)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 17, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_02", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.8, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone maledetto del sapiente", "RU-RU": "Большой проклятый посох (знаток)", "PL-PL": "Wielki Przeklęty Kostur Adepta", "TR-TR": "Ehil Büyük Lanetli Asası", "ID-ID": "Tongkat Terkutuk Besar Mahir", "FR-FR": "Grand bâton damné de l'adepte", "JA-JP": "偉大な呪いの杖(名人)", "EN-US": "Adept's Great Cursed Staff", "DE-DE": "Großer verfluchter Stab des Adepten", "AR-SA": "العصا الملعونة العظيمة للبارع", "KO-KR": "숙련자의 그레이트 커스드 스태프", "PT-BR": "Cajado Amaldiçoado Elevado do Adepto", "ZH-TW": "老手級詛咒長杖", "ES-ES": "Gran bastón maldito del iniciado", "ZH-CN": "老手级杰出诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TWINSCYTHE_HELL", "uiSprite": "2H_TWINSCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcianime dell'anziano", "RU-RU": "Коса душ (старейшина)", "PL-PL": "Kosa Dusz Starszego", "TR-TR": "Yüce Ruh Tırpanı", "ID-ID": "Sabit Jiwa Tetua", "FR-FR": "Fauchâme du sage", "JA-JP": "魂の鎌(老熟)", "EN-US": "Elder's Soulscythe", "DE-DE": "Seelensense des Ältesten", "AR-SA": "منجل الروح للحكيم", "KO-KR": "장로의 소울사이드", "PT-BR": "Seganímica do Ancião", "ZH-TW": "禪師級靈魂之鐮", "ES-ES": "Guadaña de almas del anciano", "ZH-CN": "禅师级灵魂之镰" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1150, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TWINSCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_SPEAR_KEEPER", "uiSprite": "MAIN_SPEAR_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SPEARTHROW", "uiAtlas": null, "uiSprite": "SPEAR_THROW_HERON", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro di lancia", "RU-RU": "Бросок копья", "PL-PL": "Rzut Włócznią", "TR-TR": "Mızrak Atma", "ID-ID": "Lempar Tombak", "FR-FR": "Lancer de lance", "JA-JP": "槍の投てき", "EN-US": "Spear Throw", "DE-DE": "Speerwurf", "AR-SA": "إلقاء رمح", "KO-KR": "창 던지기", "PT-BR": "Arremesso de Lança", "ZH-TW": "投擲長矛", "ES-ES": "Lanzamiento de jabalina", "ZH-CN": "长矛投掷" }, "localizedDescriptions": { "IT-IT": "Scagli la lancia nella direzione bersaglio, provocando una scossa elettrica in un [other]raggio di (A)[/other] all'[other]impatto[/other] con un nemico.\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici colpiti.\n[cc]Stordisce[/cc] per [cc](C)[/cc].", "RU-RU": "Бросьте копье в указанном направлении, выпустив электрический разряд в [other]радиусе (A)[/other] при [other]столкновении[/other] с врагом.\nНаносит [dmg](B) магического урона[/dmg] всем пораженным врагам.\n[cc]Оглушает[/cc] на [cc](C)[/cc].", "PL-PL": "Rzucasz włócznią w wybranym kierunku, uwalniając elektryczny szok w promieniu [other](A)[/other] po [other]uderzeniu[/other] we wroga.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim porażonym wrogom.\n[cc]Ogłusza[/cc] na [cc](C)[/cc].", "TR-TR": "Mızrağını hedef yönde fırlatırsın. Mızrak, düşmanla [other]temas[/other] anında [other](A) yarıçaplı[/other] bir alana elektrik şoku verir.\nİsabet alan tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verir.\n[cc](C)[/cc] boyunca [cc]sersemletir[/cc].", "ID-ID": "Melemparkan tombakmu ke arah yang ditargetkan, melepaskan sengatan listrik dalam [other]radius (A)[/other] saat [other]benturan[/other] dengan musuh.\nMemberikan [dmg](B) damage sihir[/dmg] pada semua musuh yang terkejut.\nMemberi efek [cc]stun[/cc] selama [cc](C)[/cc].", "FR-FR": "Jetez votre lance dans la direction ciblée, relâchant un choc électrique dans un [other]rayon de (A)[/other] à [other]l'impact[/other] avec un ennemi.\nInflige [dmg](B) dégâts magiques[/dmg] à tous les ennemis électrocutés.\n[cc]Étourdit[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った方向に槍を投てきし、敵に[other]当たった[/other]際に[other]半径(A)[/other]内に電撃ショックを放ちます。\n[dmg](B)の魔法ダメージ[/dmg]をショックを受けた全ての敵に与えます。\n[cc](C)[/cc]の間[cc]スタン[/cc]させます。", "EN-US": "Throw your spear in the targeted direction, releasing an electric shock in a [other](A) radius[/other] on [other]impact[/other] with an enemy.\nDeals [dmg](B) magical damage[/dmg] to all enemies shocked.\n[cc]Stuns[/cc] for [cc](C)[/cc].", "DE-DE": "Wirf deinen Speer in die anvisierte Richtung, dieser verursacht einen elektrischen Schock mit [other](A) Radius[/other] bei [other]Einschlag[/other] in einen Gegner.\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen geschockten Gegnern.\n[cc]Betäubt[/cc] sie für [cc](C)[/cc].", "AR-SA": "لإلقاء رمحك في الاتجاه المستهدف وإطلاق صاعقة كهربائية في [other]محيط (A)[/other] عند [other]الاصطدام[/other] بعدو.\nيتم إلحاق [dmg](B) من الضرر السحري[/dmg] بجميع الأعداء المصعوقين.\n[cc]تصعق[/cc] لمدة [cc](C)[/cc].", "KO-KR": "목표 방향으로 창을 던져, 적과의 [other]충돌[/other]에 [other](A) 범위[/other]로 전기 쇼크를 방출하여,\n범위안의 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n또한 효과안의 적을 [cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "Atira sua lança na direção alvo, soltando uma faísca elétrica em um [other]raio de (A)[/other] no [other]impacto[/other] com um inimigo.\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos pelo choque.\n[cc]Atordoa[/cc] por [cc](C)[/cc].", "ZH-TW": "朝目標方向投擲長矛,[other]接觸[/other]敵人後對其[other](A)半徑範圍[/other]內釋放電光震擊。\n對所有受到震擊影響的敵人造成[dmg](B)點魔法傷害[/dmg]。\n[cc]暈眩[/cc],持續[cc](C)[/cc]。", "ES-ES": "Arroja una lanza en la dirección señalada que libera una descarga eléctrica de un [other]radio de (A)[/other] al [other]impactar[/other] con el enemigo.\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos alcanzados.\n[cc]Aturde[/cc] por [cc](C)[/cc].", "ZH-CN": "朝目标方向投掷你的长矛,在[other]击中[/other]第一个敌人时释放一道[other](A)半径[/other]的电能震击。\n对所有被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n[cc]击晕(C)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 22, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "SPEARTHROW_VFX", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia dell'airone del maestro", "RU-RU": "Копье цапли (мастер)", "PL-PL": "Włócznia Czapli Mistrza", "TR-TR": "Usta Taçlı Mızrağı", "ID-ID": "Tombak Heron Master", "FR-FR": "Lance de héron du maître", "JA-JP": "ヘロンスピア(マスター)", "EN-US": "Master's Heron Spear", "DE-DE": "Reiherspeer des Meisters", "AR-SA": "رمح مسنن للخبير", "KO-KR": "마스터의 헤론 스피어", "PT-BR": "Lança Garceira do Mestre", "ZH-TW": "大師級蒼鷺長矛", "ES-ES": "Lanza de garza del maestro", "ZH-CN": "大师级鹭鸶长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 925, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SKULLORB_HELL", "uiSprite": "2H_SKULLORB_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Teschio maledetto del gran maestro", "RU-RU": "Проклятый череп (маги��тр)", "PL-PL": "Przeklęta Czaszka Wszechmistrza", "TR-TR": "Büyük Usta Lanetli Kafatası", "ID-ID": "Jemala Terkutuk Grandmaster", "FR-FR": "Crâne damné du grand maître", "JA-JP": "呪いの髑髏(グランドマスター)", "EN-US": "Grandmaster's Cursed Skull", "DE-DE": "Verfluchter Schädel des Großmeisters", "AR-SA": "جمجمة ملعونة للأستاذ", "KO-KR": "그랜드 마스터의 커스드 스컬", "PT-BR": "Caveira Amaldiçoada do Grão-mestre", "ZH-TW": "宗師級詛咒頭骨", "ES-ES": "Calavera maldita del gran maestro", "ZH-CN": "宗师级诅咒头颅" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SKULLORB_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HOLYSTAFF_HELL", "uiSprite": "2H_HOLYSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone decadente dell'esperto", "RU-RU": "Посох падших (эксперт)", "PL-PL": "Kostur Upadku Znawcy", "TR-TR": "Uzman Günahkâr Asası", "ID-ID": "Tongkat Gugur Ahli", "FR-FR": "Bâton déchu de l'expert", "JA-JP": "堕落の杖(達人)", "EN-US": "Expert's Fallen Staff", "DE-DE": "Gefallenenstab des Experten", "AR-SA": "عصا السقوط للأخصائي", "KO-KR": "전문가의 폴른 스태프", "PT-BR": "Cajado Corrompido do Perito", "ZH-TW": "專家級墮落法杖", "ES-ES": "Bastón caído del experto", "ZH-CN": "专家级堕落法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 850, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_CURSEDSTAFF_CRYSTAL", "uiSprite": "MAIN_CURSEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Spargirovina dell'Esperto", "RU-RU": "Посох гниения (эксперт)", "PL-PL": "Kostur Zewu Zgnilizny Znawcy", "TR-TR": "Uzman Küfçağıran Asa", "ID-ID": "Tongkat Pemanggil Tembelang Ahli", "FR-FR": "Bâton de Putréfaction de l'Expert", "JA-JP": "ロットコーラーの杖(達人)", "EN-US": "Expert's Rotcaller Staff", "DE-DE": "Fäulnisrufer Stab des Experten", "AR-SA": "عصا النداء السحري للأخصائي", "KO-KR": "전문가의 로트콜러 스태프", "PT-BR": "Cajado Pútrido do Perito", "ZH-TW": "專家級腐敗呼喚者", "ES-ES": "Bastón Putrefacto del Experto", "ZH-CN": "专家级腐败呼唤法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DUALSWORD", "uiSprite": "2H_DUALSWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SPINATTACK", "uiAtlas": "RefSpellAtlas", "uiSprite": "SPINNING_BLADES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SPINATTACK_V3_DESC", "localizedNames": { "IT-IT": "Lame roteanti", "RU-RU": "Крутящиеся лезвия", "PL-PL": "Wirujące Ostrza", "TR-TR": "Dönen Kılıçlar", "ID-ID": "Pedang Berputar", "FR-FR": "Lames tournoyantes", "JA-JP": "旋回の刃", "EN-US": "Spinning Blades", "DE-DE": "Wirbelklingen", "AR-SA": "نصال الدوران", "KO-KR": "회전하는 칼날", "PT-BR": "Lâminas Giratórias", "ZH-TW": "旋轉之刃", "ES-ES": "Remolino de hojas", "ZH-CN": "旋转之刃" }, "localizedDescriptions": { "IT-IT": "[mobility]Balza[/mobility] verso la posizione selezionata, diventando [buff]immune[/buff] agli [buff]effetti di controllo[/buff] fino all'[buff]impatto[/buff].\nInfligge [dmg](A) danni fisici[/dmg] in un raggio di [other](B) [/other] all' [other]impatto[/other].\n\nColpire almeno [other]un nemico[/other] aumenterà la tua [buff]velocità d'attacco automatico[/buff] del [buff](C)[/buff] e il tuo [buff]danno degli attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] к указанной точке, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] до [buff]приземления[/buff].\nНаносит [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other] при [other]приземлении[/other].\n\nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость атаки[/buff] на [buff](C)[/buff], а [buff]урон обычных физических атак[/buff] - на [buff](D)[/buff] в течение [buff](E)[/buff].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na szystkie [buff]efekty kontroli tłumu[/buff] do chwili [buff]uderzenia[/buff].\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] w obszarze o promieniu [other](B)[/other] w chwili [other]uderzenia[/other].\n\nUderzenie co najmniej [other]jednego wroga[/other] zwiększy twoją [buff]Szybkość Ataku[/buff] o [buff](C)[/buff] i [buff]obrażenia fizyczne zwykłego ataku[/buff] o [buff](D)[/buff] przez [buff](E)[/buff].", "TR-TR": "Hedeflenen konuma doğru [mobility]sıçrarsın[/mobility] ve [buff]temas[/buff] anına kadar tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağ��şıklığın[/buff] olur.\n[other](A) yarıçaplı[/other] bir alanda [other]temas[/other] anında[dmg](B) fiziksel hasar[/dmg] verir.\n\nEn az [other]bir düşmanı[/other] vurduğunda [buff](C)[/buff] boyunca [buff]otomatik saldırı hızın[/buff] [buff](D)[/buff] ve [buff]fiziksel otomatik saldırı hasarın[/buff] [buff](E)[/buff] artar.", "ID-ID": "[mobility]Melompat[/mobility] kearah posisi target, menjadi [buff]kebal[/buff] terhadap semua[buff]efek Kontrol Kerumunan[/buff] hingga [buff]berbenturan[/buff].\nMemberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other] saat [other]berbenturan[/other].\n\nMengenai setidaknya [other]satu musuh[/other] akan meningkatkan [buff]Kecepatan Serang[/buff] kamu sebesar [buff](C)[/buff] dan [buff]damage serang fisik normal[/buff] sebesar [buff](D)[/buff] selama [buff](E)[/buff].", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/buff] jusqu'à l'[buff]impact[/buff].\nInflige [dmg](A) dégâts physiques[/dmg] dans un [other](B)rayon de [/other] à l'[other]impact[/other].\n\nToucher au moins [other]un ennemi[/other] augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](C)[/buff] et les [buff]dégâts physiques des attaques normales[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff].", "JA-JP": "対象の位置に向かって[mobility]跳び[/mobility]、[buff]着地[/buff]まで全ての[buff]CC効果[/buff]に対して[buff]免除[/buff]になる。\n[other]着地エリア[/other]に半径[other](A) 半径[/other]の[dmg](B)物理ダメージ[/dmg]を与えます。\n\n最低でも[other]一人の敵[/other]に命中した場合[buff]攻撃速度[/other]を[buff](C)[/buff]と[buff]フィジカルノーマル攻撃ダメージ[/buff]が[buff](D)[/buff]間\n[buff](E)[/buff]増加します。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] until [buff]impact[/buff].\nDeals [dmg](A) physical damage[/dmg] in a [other](B) radius[/other] on [other]impact[/other].\n\nHitting at least [other]one enemy[/other] will increase your [buff]Auto-Attack Speed[/buff] by [buff](C)[/buff] and [buff]physical Auto-Attack Damage[/buff] by [buff](D)[/buff] for [buff](E)[/buff].", "DE-DE": "[mobility]Springe[/mobility] auf die anvisierte Position und werde [buff]bis zur Landung immun[/buff] gegen alle [buff]CC-Effekte[/buff].\nVerursacht bei [other]Einschlag[/other] [dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other].\n\nWird mindestens [other]ein Gegner[/other]getroffen, steigt für [buff](C)[/buff] deine [buff]Angriffsgeschwindigkeit[/buff] um [buff](D)[/buff] und dein [buff]normaler physischer Angriffsschaden[/buff]um [buff](E)[/buff].", "AR-SA": "[mobility]القفز[/mobility] تجاه الموقع المستهدف يمنحك [buff]حصانة[/buff] ضد كل [buff]تأثيرات السيطرة على الحشود[/buff] حتى [buff]الاصطدام[/buff].\nتلحق [dmg](A) من الضرر البدني[/dmg] في نطاق [other](B) من الأمتار[/other] عند [other]الاصطدام[/other].\n\nإن ضرب [other]عدو واحد[/other] على الأقل سيزيد [buff]سرعة الهجوم التلقائي[/buff] لديك بمقدار [buff](C)[/buff] [buff]وضرر الهجوم التلقائي البدني[/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff].", "KO-KR": "목표 위치를 향해 [mobility]도약[/mobility]하며, [buff]착지[/buff] 전까지 모든 [buff]군중 제어 효과[/buff]에 [buff]면역[/buff] 상태가 됩니다.\n[other]착지[/other] 시 [other](A) 범위[/other] 내에 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n최소 [other]한 명 이상의 적[/other]에게 적중 시, [buff](C)[/buff] 동안 내 [buff]공격 속도[/buff]가 [buff](D)[/buff]만큼, [buff]일반 물리 공격 대미지[/buff]가 [buff](E)[/buff]만큼 증가합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, tornando-se [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff] até o [buff]impacto[/buff].\nCausa [dmg](A) de dano físico[/dmg] em um raio de [other](B)[/other] no [other]impacto[/other].\n\nAtingir pelo menos [other]um inimigo[/other] aumentará sua [buff]Velocidade do Ataque Automático[/buff] em [buff](C)[/buff] e [buff]Dano Físico do Ataque Automático[/buff] por [buff](D)[/buff] por [buff](E)[/buff].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff][buff]免疫[/buff]。\n[other]落地[/other]時對[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n\n至少擊中[other]一名敵人[/other]時,使自身[buff]攻擊速度[/buff]增加[buff](C)[/buff]、[buff]物理普通攻擊傷害[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff]。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada y vuélvete [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff] hasta [buff]impactar[/buff] con el suelo.\nInflige [dmg](A) de daño físico[/dmg] en un [other]radio de (B)[/other] al [other]impactar[/other].\n\nGolpear al menos a [other]un enemigo[/other] incrementará tu [buff]velocidad de ataque[/buff] en [buff](C)[/buff] y el [buff]daño de tus ataques físicos normales[/buff] en [buff](D)[/buff] durante [buff](E)[/buff].", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]。\n在[other]落地[/other]后,于[other](A)半径[/other]范围内造成[dmg](B)物理伤害[/dmg]。\n\n若此技能至少击中[other]一个敌人[/other],则使你的[buff]攻击速度[/buff]提高[buff](C)[/buff],[buff]普通攻击物理伤害[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 17, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppie spade del gran maestro", "RU-RU": "Парные мечи (магистр)", "PL-PL": "Podwójne Miecze Wszechmistrza", "TR-TR": "Büyük Usta Çifte Kılıcı", "ID-ID": "Pedang Ganda Grandmaster", "FR-FR": "Épée double du grand maître", "JA-JP": "双剣(グランドマスター)", "EN-US": "Grandmaster's Dual Swords", "DE-DE": "Zweischwerter des Großmeisters", "AR-SA": "سيوف الأستاذ المزدوجة", "KO-KR": "그랜드 마스터의 듀얼 소드", "PT-BR": "Espadas Duplas do Grão-mestre", "ZH-TW": "宗師級雙劍", "ES-ES": "Dos espadas del gran maestro", "ZH-CN": "宗师级双剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DUALSWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spadone dell'anziano", "RU-RU": "Палаш (старейшина)", "PL-PL": "Pałasz Starszego", "TR-TR": "Yüce Geniş Kılıcı", "ID-ID": "Pedang Lebar Tetua", "FR-FR": "Épée large du sage", "JA-JP": "ブロードソード(老熟)", "EN-US": "Elder's Broadsword", "DE-DE": "Breitschwert des Ältesten", "AR-SA": "سيف عريض للحكيم", "KO-KR": "장로의 브로드소드", "PT-BR": "Espada Larga do Ancião", "ZH-TW": "禪師級闊劍", "ES-ES": "Espada ancha del anciano", "ZH-CN": "禅师级阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_LEATHER", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_KNUCKLES_AVALON", "uiSprite": "2H_KNUCKLES_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Pugni di Avalon dell'esperto", "RU-RU": "Кулаки Авалона (эксперт)", "PL-PL": "Pięści Awalonu Znawcy", "TR-TR": "Uzman Avalon Yumruğu", "ID-ID": "Tinju Avalon Ahli", "FR-FR": "Poings d'Avalon de l'expert", "JA-JP": "アバロンの拳(達人)", "EN-US": "Expert's Fists of Avalon", "DE-DE": "Fäuste von Avalon des Experten", "AR-SA": "قبضات أفالون للأخصائي", "KO-KR": "전문가의 아발론의 철권", "PT-BR": "Punhos de Avalon do Perito", "ZH-TW": "專家級阿瓦隆之拳", "ES-ES": "Puños de Avalon del experto", "ZH-CN": "专家级阿瓦隆之拳" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_TOOL_SICKLE", "uiSprite": "MAIN_SICKLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcetto dell'apprendista", "RU-RU": "Серп (странник)", "PL-PL": "Sierp Czeladnika", "TR-TR": "Kalfa Orağı", "ID-ID": "Sabit Pengembara", "FR-FR": "Faucille du compagnon", "JA-JP": "小がま(熟練)", "EN-US": "Journeyman's Sickle", "DE-DE": "Sichel des Gesellen", "AR-SA": "منجل معقوف للموثوق", "KO-KR": "장인의 낫", "PT-BR": "Foice do Iniciante", "ZH-TW": "學徒級鐮刀", "ES-ES": "Hoz del obrero", "ZH-CN": "学徒级镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 26, "attackSpeed": 1, "attackRange": 3, "weight": 1.13, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 1200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 500, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.25, "silver": 0, "craftingFocus": 245, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 6 }, { "uniqueName": "T3_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CLAWPAIR", "uiSprite": "2H_CLAWPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DISEMBOWEL", "uiAtlas": null, "uiSprite": "DISEMBOWEL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DISEMBOWEL_V2_DESC", "localizedNames": { "IT-IT": "Sventramento", "RU-RU": "Потрошение", "PL-PL": "Wypatroszenie", "TR-TR": "Karnını Deş", "ID-ID": "Membelah Perut", "FR-FR": "Éviscération", "JA-JP": "臓物抜き", "EN-US": "Disembowel", "DE-DE": "Ausweiden", "AR-SA": "التعجيز", "KO-KR": "해체하기", "PT-BR": "Desembainhar", "ZH-TW": "開膛破肚", "ES-ES": "Destripar", "ZH-CN": "开膛破肚" }, "localizedDescriptions": { "IT-IT": "Blocca il nemico bersaglio sul posto, [cc]intrappolandolo[/cc] mentre [other]incanali[/other] per [other](A)[/other].\nInfligge [dmg](B) danni fisici[/dmg] ogni [dmg](C)[/dmg].\n[cc]Interrompe[/cc] ripetutamente il lancio di poteri.\n[other]Infrange[/other] qualsiasi [other]scudo[/other] attivo sul bersaglio.\n\nL'ultimo colpo applica sanguinamento, infliggendo [dmg](D) danni fisici[/dmg] nell'arco di [dmg](E)[/dmg] (anche se l'incanalamento è interrotto).\n\nSe il bersaglio [other]si muove[/other] più di [other](F)[/other], l'incanalamento sarà [other]interrotto[/other].", "RU-RU": "Вы привязываете выбранного врага к его местоположению, [cc]обездвиживая[/cc] его на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other].\nНаносит [dmg](B) физического урона[/dmg] каждые [dmg](C)[/dmg].\nНеоднократно [cc]прерывает[/cc] чтение заклинаний.\n[other]Снимает[/other] любые активные [other]щиты[/other] с цели.\n\nПоследний удар вызывает у цели кровотечение, нанося [dmg](D) физического урона[/dmg] в течение [dmg](E)[/dmg] (также действует в случае, если поддерживание было прервано).\n\nЕсли цель [other]переместится[/other] далее, чем на [other](F)[/other], поддерживание будет [other]прервано[/other].", "PL-PL": "Unieruchamiasz wybranego wroga, [cc]unieruchamiając[/cc] go podczas [other]kanałowania[/other] przez [other](A)[/other].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg] co [dmg](C)[/dmg].\nPowtarzalnie [cc]przerywa[/cc] rzucanie zaklęć.\n[other]Niszczy[/other] wszystkie [other]tarcze[/other] aktywne na celu.\n\nOstatni cios nakłada krwawienie, zadając [dmg](D) pkt. obrażeń fizycznych[/dmg] przez [dmg](E)[/dmg] (ma to miejsce także gdy kanałowanie jest przerwane).\n\nJeśli cel [other]przesunie się[/other] więcej niż [other](F)[/other], kanałowanie zostanie [other]przerwane[/other].", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef düşmanı yerine mıhlayarak [cc]yere sabitlersin[/cc].\nHer [dmg](B)[/dmg] [dmg](C) fiziksel hasar[/dmg] verir.\nSürekli olarak büyü kullanımını [cc]yarıda keser[/cc].\nHedefin etkin [other]kalkanlarını[/other] [other]kırar[/other].\n\nSon darbe bir kanama uygulayarak [dmg](D)[/dmg] içerisinde [dmg](E) fiziksel hasar[/dmg] verir. (Bu, odaklanma yarıda kesilirse de gerçekleşir.)\n\nHedef, [other](F)[/other] mesafeden daha fazla [other]hareket ederse[/other] odaklanma [other]yarıda kesilir[/other].", "ID-ID": "Membuat musuh target terpaku di tempat, [cc]mengakarkan[/cc] mereka sembari [other]menyalurkan[/other] selama [other](A)[/other].\nMemberikan [dmg](B) damage fisik[/dmg] setiap [dmg](C)[/dmg].\nBerulang kali [cc]menginterupsi[/cc] perapalan mantra.\n[other]Memecahkan[/other] setiap [other]perisai[/other] yang aktif pada target.\n\nSerangan terakhir menerapkan pendarahan, memberikan [dmg](D) damage fisik[/dmg] selama [dmg](E)[/dmg] (ini juga terjadi apabila saluran terinterupsi).\n\nJika target [other]bergerak[/other] lebih dari [other](F)[/other], saluran akan [other]diinterupsi[/other].", "FR-FR": "Eviscérez l'ennemi sur place, l'[cc]immobilise[/cc] en [other]canalisant[/other] pendant [other](A)[/other].\nInflige [dmg](B) dégâts physiques[/dmg] toutes les [dmg](C)[/dmg].\n[cc]Interrompt[/cc] successivement les incantations de sorts.\n[other]Brise[/other] les [other]boucliers[/other] actifs sur la cible.\n\nLe dernier coup provoque un saignement qui inflige [dmg](D) dégâts physiques[/dmg] pendant [dmg](E)[/dmg] (même si la canalisation est interrompue).\n\nSi la cible [other]se déplace[/other] de plus de [other](F)[/other], la canalisation est [other]interrompue[/other].", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時に狙った敵を決まった位置にピン留めし、[cc]移動不能[/cc]にします。\n[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg]を与えます。\n繰り返し呪文詠唱を[cc]妨害[/cc]します。\nターゲットのアクティブ[other]シールド[/other]を[other]破壊[/other]する。\n\n最後のヒットで出血を適用し、[dmg](D)[/dmg]に渡って[dmg](E)物理ダメージ[/dmg]を与えます(チャネリングが中断された場合でもこれは発生します)。\n\nターゲットが[other](F)[/other]以上[other]移動[/other]した場合、チャネリングは[other]中断[/other]されます。", "EN-US": "Pin the targeted enemy in place, [cc]rooting[/cc] them while [other]channeling[/other] for [other](A)[/other].\nDeals [dmg](B) physical damage[/dmg] every [dmg](C)[/dmg].\nRepeatedly [cc]interrupts[/cc] spell casting.\n[other]Breaks[/other] any [other]shields[/other] active on the target.\n\nThe last hit applies a bleed, dealing [dmg](D) physical damage[/dmg] over [dmg](E)[/dmg] (this also happens if the channel is interrupted).\n\nIf the target [other]moves[/other] more than [other](F)[/other], the channel will be [other]interrupted[/other].", "DE-DE": "Zwingt den anvisierten Gegner, an einem Ort zu bleiben, dieser wird [cc]verwurzelt[/cc], solange du für[other](A)[/other] [other]kanalisierst[/other].\nVerursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg].\n[cc]Unterbricht[/cc] wiederholt Zauberwirken.\n[other]Bricht[/other] alle [other]Schilde[/other], die beim Ziel aktiv sind.\n\nDer letzte Treffer appliziert ein Bluten, dies verursacht [dmg](D) physischen Schaden[/dmg] über [dmg](E)[/dmg] (Dies geschieht auch bei einer Unterbrechung der Kanalisierung).\n\nSollte sich das Ziel mehr als [other](F)[/other] [other]bewegen[/other], wird die Kanalisierung [other]unterbrochen[/other].", "AR-SA": "عليك تثبيت العدو في مكانه [cc]لشلّ[/cc]حركته خلال [other]التوجيه[/other] لمدة [other](A)[/other].\nتلحق [dmg](B) من الضرر البدني[/dmg] كل [dmg](C)[/dmg].\n[cc]تقاطع[/cc] إلقاء التعاويذ بشكل متكرر.\n[other]تحطم[/other] أي [other]دروع[/other] نشطة لدى الهدف.\n\nتُحدث الضربة الأخيرة نزيفًا، ما يلحق [dmg](D)من الضرر البدني[/dmg] لمدة [dmg](E)[/dmg] (يحدث هذا أيضًا في حالة مقاطعة التوجيه).\n\nإذا [other]تحرك[/other] الهدف إلى أبعد من[other](F)[/other]، فسيتم [other]مقاطعة[/other] التوجيه.", "KO-KR": "대상 적을 제자리에 고정시켜 , [other](A)[/other]까지 [other]채널링[/other]하는동안 [cc]이동 불가[/cc]로 만듭니다.\n[dmg](B)[/dmg] 마다 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n반복적으로 스킬 시전을 [cc]방해[/cc]합니다.\n대상에게 부여된 모든 [other]보호막[/other]을 [other]파괴[/other]합니다.\n\n마지막 타격은 출혈을 부여하며, [dmg](D)[/dmg]에 걸쳐 [dmg](E)의 물리 대미지[/dmg]를 입힙니다 (채널링이 방해되도 해당됩니다).\n \n대상 적이 [other](F)[/other] 이상 [other]이동[/other]하면 채널링이 [other]방해[/other]됩니다.", "PT-BR": "Prende o alvo inimigo no lugar, [cc]enraizando-o[/cc] enquanto [other]canaliza[/other] por [other](A)[/other].\nCausa [dmg](B) de dano físico[/dmg] a cada [dmg](C)[/dmg].\n[cc]Interrompe[/cc] repetidamente lançamentos de habilidade.\n[other]Quebra[/other] quaisquer [other]escudos[/other] ativos no alvo.\n\nO último acerto aplica sangramento, causando [dmg](D) de dano físico[/dmg] durante [dmg](E)[/dmg] (isso também acontece se a canalização for interrompida).\n\nSe o alvo se [other]move[/other] mais que [other](F)[/other], o canal será [other]interrompido[/other].", "ZH-TW": "使目標敵人[cc]定身[/cc]在原地,[other]引導[/other]持續[other](A)[/other]。\n每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg]。\n反覆[cc]中斷[/cc]施放技能。\n[other]破壞[/other]所有目標身上的[other]護盾[/other]。\n\n最後一擊附加流血效果,在[dmg](D)[/dmg]內造成[dmg](E)點物理傷害[/dmg](中斷引導也會生效)。\n\n若目標[other]移動[/other]超過[other](F)[/other],則會[other]中斷[/other]引導。", "ES-ES": "Fija al enemigo señalado en su lugar e [cc]inmovilízalo[/cc] mientras [other]canalizas[/other] por [other](A)[/other].\nInflige [dmg](B) de daño físico[/dmg] cada [dmg](C)[/dmg].\nRepetidamente [cc]interrumpe[/cc] el lanzamiento de hechizos.\n[other]Rompe[/other] cualquier [other]escudo[/other] activo en el objetivo.\n\nEl último golpe aplica un sangrado que provoca [dmg](D) de daño físico[/dmg] durante [dmg](E)[/dmg] (esto también sucede si la canalización se interrumpe).\n\nSi el objetivo [other]se mueve[/other] más de [other](F)[/other], la canalización será [other]interrumpida[/other].", "ZH-CN": "将目标敌人固定在原地,在持续[other](A)[/other]的[other]引导[/other]中[cc]定身[/cc]敌人。\n每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg]。\n反覆[cc]中断[/cc]敌人的技能施法。\n[other]破坏[/other]所有目标身上的[other]护盾[/other]。\n\n最后一击施加流血效果,在[dmg](D)[/dmg]内造成[dmg](E)物理伤害[/dmg](引导被中断仍会生效)。\n\n若目标在引导过程中[other]移动[/other]了超过[other](F)[/other],则引导会被[other]中断[/other]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 15, "castRange": 2, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0.1, "effectCount": 7, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Artigli del sapiente", "RU-RU": "Когти (знаток)", "PL-PL": "Szpony Adepta", "TR-TR": "Ehil Pençeleri", "ID-ID": "Cakar Mahir", "FR-FR": "Griffes de l'adepte", "JA-JP": "かぎ爪(名人)", "EN-US": "Adept's Claws", "DE-DE": "Klauen des Adepten", "AR-SA": "مخالب البارع", "KO-KR": "숙련자의 클로", "PT-BR": "Garras do Adepto", "ZH-TW": "老手級鉤爪", "ES-ES": "Garras del iniciado", "ZH-CN": "老手级钩爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_CLAWPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SHAPESHIFTER_HELL", "uiSprite": "2H_SHAPESHIFTER_IMP", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della progenie infernale del gran maestro", "RU-RU": "Посох порождений Ада (магистр)", "PL-PL": "Kostur Piekielnego Pomiotu Wszechmistrza", "TR-TR": "Büyük Usta Cehennemde Doğan Asası", "ID-ID": "Tongkat Hellspawn Grandmaster", "FR-FR": "Bâton de créature infernale du grand maître", "JA-JP": "ヘルスポーンの杖(グランドマスター)", "EN-US": "Grandmaster's Hellspawn Staff", "DE-DE": "Höllischer Stab des Großmeisters", "AR-SA": "عصا ظهور الجحيم للأستاذ", "KO-KR": "그랜드 마스터의 헬스폰 스태프", "PT-BR": "Cajado Endemoniado do Grão-mestre", "ZH-TW": "宗師級煉獄裂隙法杖", "ES-ES": "Bastón de criatura infernal del gran maestro", "ZH-CN": "宗师级炼狱裂隙法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 1 } ] }, "transformation": "IMP", "spriteName": "2H_SHAPESHIFTER_IMP", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_COMBATSTAFF_MORGANA", "uiSprite": "2H_COMBATSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 28589, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 42883, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 64324, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "COMBATSTAFF_SLASH", "uiAtlas": null, "uiSprite": "FATAL_BLADE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lama fatale", "RU-RU": "Смертельный клинок", "PL-PL": "Zabójcze Ostrze", "TR-TR": "Ölümcül Kılıç", "ID-ID": "Pedang Fatal", "FR-FR": "Lame fatale", "JA-JP": "致命の刃", "EN-US": "Fatal Blade", "DE-DE": "Todesklinge", "AR-SA": "النصل المميت", "KO-KR": "치명적인 칼날", "PT-BR": "Lâmina Fatal", "ZH-TW": "奪命之刃", "ES-ES": "Hoja fatal", "ZH-CN": "致命之刃" }, "localizedDescriptions": { "IT-IT": "Lanci una versione demoniaca della tua arma sulla posizione bersaglio, che atterra e rotea in un [other]raggio di (A)[/other] per [other](B)[/other].\nInfligge [dmg](C) danni fisici[/dmg] nell'arco di [dmg](B)[/dmg].\n[other]Spezza[/other] tutti gli [other]scudi protettivi[/other] attivi su tutti i nemici colpiti e [other]impedisce l'applicazione di nuovi scudi protettivi[/other].\nRiduce tutti i [debuff]danni[/debuff] che infliggono del [debuff](E)[/debuff] (contro i giocatori) / [debuff](F)[/debuff] (contro i mob) ogni [other](G)[/other] ([other]si accumula[/other] fino a [other](H)[/other] volte).\nIl debuff dura per [debuff](I)[/debuff] dopo aver lasciato l'area.", "RU-RU": "Бросьте демоническую версию вашего оружия в цель - при приземлении оружие вращается в [other]радиусе (A)[/other] в течение [other](B)[/other].\nНаносит [dmg](C) физического урона[/dmg] в течение [dmg](B)[/dmg].\n[other]Ломает[/other] у всех задетых врагов любые активные [other]щиты, поглощающие урон[/other], и [other]блокирует применение новых щитов[/other], поглощающих урон.\nСнижает весь наносимый ими [debuff]урон[/debuff] на [debuff](E)[/debuff] (против игроков) / [debuff](F)[/debuff] (против монстров) каждые [other](G)[/other] ([other]накапливается[/other] до [other](H)[/other] раз).\nДебаф действует в течение [debuff](I)[/debuff] после выхода из зоны действия навыка.", "PL-PL": "Wyrzucasz demoniczną wersję swojej broni w wybrane miejsce. Broń po wylądowaniu kręci się w promieniu[other](A) [/other] przez [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg] przez [dmg](B)[/dmg].\n[other]Rozbija[/other] wszystkie aktywne [other]osłony przed obrażeniami[/other] wszystkich trafionych wrogów i [other]zapobiega nakładaniu nowych osłon przed obrażeniami[/other].\nZmniejsza wszystkie zadawane przez nich [debuff]obrażenia[/debuff] o [debuff](E)[/debuff] (przeciwko graczom) / [debuff](F)[/debuff] (przeciwko mobom) co [other](G)[/other] ([other]kumuluje się[/other] do [other](H)[/other] razy).\nEfekt osłabienia utrzymuje się przez [debuff](I)[/debuff] po opuszczeniu obszaru.", "TR-TR": "Hedef konuma silahının şeytani bir hâlini fırlatırsın ve silah düşüp [other](A)[/other] boyunca [other](B) yarıçaplı[/other] bir alanda döner.\n[dmg](A)[/dmg] İçerisinde [dmg](D) fiziksel hasar[/dmg] verir.\nVurulan tüm düşmanların aktif [other]hasar kalkanlarını[/other] [other]kırar[/other] ve [other]yeni hasar kalkanlarının[/other] uygulanmasını önler.\nHer [other](E)[/other], verdikleri tüm [debuff]hasarı[/debuff] [debuff](F)[/debuff] (oyunculara karşı) / [debuff](G)[/debuff] (diğer düşmanlara karşı) azaltır. ([other](H)[/other] defaya kadar [other]birikir[/other]).\nZayıflatma, menzilden çıktıktan sonra [debuff](I)[/debuff] boyunca aktif kalır.", "ID-ID": "Melemparkan versi jahat dari senjatamu ke posisi yang ditargetkan, yang mendarat dan berputar dalam [other](A) radius[/other] selama [other](B)[/other].\nMemberikan [dmg](C) damage fisik[/dmg] dalam [dmg](B)[/dmg].\n[other]Menghancurkan[/other] setiap [other]perisai damage[/other] aktif pada semua musuh yang terkena dan [other]mencegah perisai damage baru[/other] dari dapat diterapkan.\nMengurangi semua [debuff]damage[/debuff] yang mereka hasilkan sebesar [debuff](E)[/debuff] (vs pemain) / [debuff](F)[/debuff] (vs mob) setiap [other](G)[/other] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).\nDebuff bertahan selama [debuff](I)[/debuff] setelah meninggalkan radiusnya.", "FR-FR": "Lancez une version démoniaque de votre arme à la position ciblée qui tournoie dans un [other]rayon de (A)[/other] pendant [other](B)[/other].\nInflige [dmg](C) dégâts physiques[/dmg] pendant [dmg](B)[/dmg].\n[other]Brise[/other] tous les [other]boucliers de dégâts[/other] actifs sur tous les ennemis touchés et empêche l'application de [other]nouveaux boucliers de dégâts[/other].\nRéduit tous les [debuff]dégâts[/debuff] qu'ils infligent de [debuff](E)[/debuff] (contre les joueurs) / [debuff](F)[/debuff] (contre les monstres) toutes les [other](G)[/other] ([other]cumulable[/other] jusqu'à [other](H)[/other] fois).\nLe malus dure [debuff](I)[/debuff] après avoir quitté le rayon.", "JA-JP": "狙った位置に自分の武器の魔版を投げつけ、[other](A)[/other]の間半径[other](B)[/other]の範囲で回転する。\n[dmg](A)[/dmg]に渡って[dmg](D)物理ダメージ[/dmg]を与える。\n命中したすべての敵の[other]ダメージシールド[/other]を[other]解除[/other]し、[other]新たなダメージシールドの付与を阻止[/other]する。\n彼らの全ての与ダメージを[other](E)[/other]毎に[debuff](F)[/debuff](対プレイヤー)/[debuff](G)[/debuff](対モブ)[debuff]軽減する[/debuff]。(最大[other](H)[/other]回まで[other]スタック[/other]する)。\nデバフは半径を離れた後、[debuff](I)[/debuff]間持続する。", "EN-US": "Throw a demonic version of your weapon at the targeted position, which lands and spins in a [other](A) radius[/other] for [other](B)[/other].\nDeals [dmg](C) physical damage[/dmg] over [dmg](B)[/dmg].\n[other]Breaks[/other] any active [other]damage shields[/other] on all enemies hit and [other]prevents new damage shields[/other] from being applied.\nReduces all [debuff]damage[/debuff] they deal by [debuff](E)[/debuff] (vs players) / [debuff](F)[/debuff] (vs mobs) every [other](G)[/other] ([other]stacks[/other] up to [other](H)[/other] times).\nThe debuff lasts for [debuff](I)[/debuff] after leaving the radius.", "DE-DE": "Wirft eine dämonisierte Version deiner Waffe auf die anvisierte Position, wo sie landet und sich für [other](A)[/other] mit [other](B) Radius[/other] dreht.\nVerursacht über [dmg](A)[/dmg] [dmg](D) physischen Schaden[/dmg].\n[other]Bricht[/other] jeden aktiven [other]Schadensschild[/other] auf allen getroffenen Gegnern und [other]verhindert, dass neue Schadensschilder[/other] angewendet werden.\nReduziert alle [other](E)[/other] jeden verursachten [debuff]Schaden[/debuff] um [debuff](F)[/debuff] (gegen Spieler) / [debuff](G)[/debuff] (gegen Mobs) (Bis zu [other](H)[/other] [other]Stapel[/other]).\nDer Debuff besteht für [debuff](I)[/debuff] nach Verlassen des Wirkungskreises.", "AR-SA": "يمكنك إلقاء نسخة شيطانية من سلاحك نحو الموقع المستهدف، حيث تهبط وتدور في [other] محيط(A) [/other] لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر البدني[/dmg] لمدة [dmg](B)[/dmg].\n[other]يكسر[/other] أي [other]دروع حماية للضرر[/other] نشطة على جميع الأعداء الذين تمت إصابتهم و[other]يمنع تطبيق دروع حماية من الضرر جديدة[/other].\nتقلل كل [debuff]الضرر[/debuff] الذين يحدثونه بمقدار [debuff](E)[/debuff] (ضد اللاعبين) / [debuff](F)[/debuff] (ضد الحشود) كل [other](G)[/other] ([other]تتكدس[/other] لما يصل إلى [other](H)[/other] من المرات).\nيدوم التثبيط لمدة [debuff](I)[/debuff] بعد مغادرة المحيط.", "KO-KR": "목표 위치에 도달한 뒤, [other](A)[/other] 동안 [other](B) 범위[/other]로 회전하는 악마 형태의 무기를 던집니다.\n[dmg](A)[/dmg]에 걸쳐 [dmg](D)의 물리 대미지[/dmg].\n적중한 모든 적의 활성화된 [other]대미지 방어막[/other]을 [other]부수고[/other], 새로운 [other]대미지 방어막[/other]이 적용될 수 없게 합니다.\n[other](E)[/other]마다 적중당한 적이 가하는 모든 [debuff]대미지[/debuff]가 [debuff](F)[/debuff] (vs 플레이어) / [debuff](G)[/debuff] (vs 몹)만큼 감소합니다 (최대 [other](H)[/other]번 까지 [other]중첩[/other]됨).\n디버프는 효과 범위를 벗어난 후 [debuff](I)[/debuff] 동안 지속됩니다.", "PT-BR": "Joga uma versão demoníaca da sua arma na direção alvo, que aterrissa e roda em um [other]raio de (A)[/other] por [other](B)[/other].\nCausa [dmg](C) de dano físico[/dmg] durante [dmg](B)[/dmg].\n[other]Quebra[/other] quaisquer [other]escudos de dano[/other] ativos em todos os inimigos atingidos e [other]previne que novos escudos de dano[/other] sejam aplicados.\nReduz todo o [debuff]dano[/debuff] que eles causam em [debuff](E)[/debuff] (contra jogadores) / [debuff](F)[/debuff] (contra monstros) a cada [other](G)[/other] ([other]acumula[/other] até [other](H)[/other] vezes).\nA desvantagem dura por [debuff](I)[/debuff] após sair do raio da habilidade.", "ZH-TW": "朝目標位置投擲武器的替身惡魔,落地時在[other](A)半徑範圍[/other]內大肆旋轉,持續[other](B)[/other]。\n在[dmg](B)[/dmg]內造成[dmg](D)點物理傷害[/dmg]。\n[other]破壞[/other]所有被擊中的敵人目前擁有的[other]傷害護盾[/other],並[other]阻止任何新的傷害護盾[/other]施加在他們身上。\n每[other](E)[/other]使半徑範圍內所有敵人造成的[debuff]傷害[/debuff]減少[debuff](F)[/debuff](對玩家)/[debuff](G)[/debuff](對怪物)(最多可[other]疊加[/other][other](H)[/other]層)。\n離開半徑範圍後,減益效果持續[debuff](I)[/debuff]。", "ES-ES": "Lanza una versión demoníaca de tu arma a la posición señalada que gira en un [other]radio de (A)[/other] durante [other](B)[/other].\nInflige [dmg](C) de daño físico[/dmg] durante [dmg](B)[/dmg].\n[other]Rompe[/other] cualquier [other]escudo de daño[/other] activo que tengan los enemigos golpeados y [other]evita que nuevos escudos de daño[/other] sean aplicados.\nReduce todo el [debuff]daño[/debuff] que infligen en [debuff](E)[/debuff] (contra jugadores) / [debuff](F)[/debuff] (contra monstruos) cada [other](G)[/other] ([other]se acumula[/other] hasta [other](H)[/other] veces).\nEl debuff dura [debuff](I)[/debuff] después de haber salido de su radio.", "ZH-CN": "把你武器的恶魔替身扔到目标位置,武器替身在该位置周围[other](A)半径[/other]范围旋转,持续[other](B)[/other]。\n在[dmg](B)[/dmg]内造成[dmg](D)物理伤害[/dmg]。\n[other]破坏[/other]所有被击中的敌人目前拥有的[other]伤害护盾[/other],并[other]阻止任何新的伤害护盾[/other]施加在他们身上。\n所有被击中的敌人每[other](E)[/other][debuff]伤害[/debuff]输出降低[debuff](F)[/debuff](对玩家) / [debuff](G)[/debuff](对野怪)(最多可[other]堆叠(H)次[/other])。\n此减益状态在离开该区域后持续[debuff](I)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.32, "standTime": 0.4, "disruptionFactor": 0, "recastDelay": 26.8, "energyUsage": 14, "castRange": 15, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "COMBATSTAFF_SLASH_PULSE", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta del monaco nero del sapiente", "RU-RU": "Посох черного монаха (знаток)", "PL-PL": "Laga Czarnego Mnicha Adepta", "TR-TR": "Ehil Kara Keşiş Değneği", "ID-ID": "Tongkat Biksu Hitam Mahir", "FR-FR": "Bâton de moine noir de l'adepte", "JA-JP": "黒僧の杖(名人)", "EN-US": "Adept's Black Monk Staff", "DE-DE": "Schwarzer-Mönch-Stab des Adepten", "AR-SA": "عصا الراهب السوداء للبارع", "KO-KR": "숙련자의 블랙 몽크 스태프", "PT-BR": "Cajado de Monge Negro do Adepto", "ZH-TW": "老手級黑僧棍", "ES-ES": "Bastón de monje negro del iniciado", "ZH-CN": "老手级黑僧棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 725, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_COMBATSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_AXE", "uiSprite": "TOOL_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia del gran maestro", "RU-RU": "Топор (магистр)", "PL-PL": "Siekiera Wszechmistrza", "TR-TR": "Büyük Usta Baltası", "ID-ID": "Kapak Grandmaster", "FR-FR": "Hache du grand maître", "JA-JP": "斧(グランドマスター)", "EN-US": "Grandmaster's Axe", "DE-DE": "Axt des Großmeisters", "AR-SA": "فأس الأستاذ", "KO-KR": "그랜드 마스터의 도끼", "PT-BR": "Machado do Grão-mestre", "ZH-TW": "宗師級斧頭", "ES-ES": "Hacha del gran maestro", "ZH-CN": "宗师级斧头" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "TOOL_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALMACE_AVALON", "uiSprite": "2H_DUALMACE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BLESSED_MACES", "uiAtlas": null, "uiSprite": "BLESSED_MACES", "revision": 333277, "nameLocaTag": "@SPELLS_BLESSED_MACES", "descriptionLocaTag": "@SPELLS_BLESSED_MACES_DESC", "localizedNames": { "IT-IT": "Aura benedetta", "RU-RU": "Благодатное сияние", "PL-PL": "Błogosławiona Aura", "TR-TR": "Kutsanmış Aurora", "ID-ID": "Aurora Diberkati", "FR-FR": "Aurore bénie", "JA-JP": "祝福のオーロラ", "EN-US": "Blessed Aurora", "DE-DE": "Gesegnete Aurora", "AR-SA": "الهالة المباركة", "KO-KR": "신성한 오로라", "PT-BR": "Aurora Abençoada", "ZH-TW": "祝禱極光", "ES-ES": "Aurora bendita", "ZH-CN": "祝福极光" }, "localizedDescriptions": { "IT-IT": "Evochi un'aura benedetta [other]ampia (A)[/other] che dura [other](B)[/other].\nAumenta la [buff]velocità di movimento[/buff] del [buff](C)[/buff] per [buff](D)[/buff] di massimo [other](E)[/other] alleati che passano attraverso l'aura.\nApplica uno [buff]scudo[/buff] che assorbe fino a [buff](F) danni[/buff] (prima di applicare le resistenze) e [buff]aumenta[/buff] la [buff]velocità di movimento[/buff].\n\nBenedici le tue mazze, ripristinando [heal](G) salute[/heal] per te e massimo [other](H)[/other] alleati in un [other]raggio di (I)[/other] attorno a te con ogni [other]attacco automatico[/other] nei prossimi [other](J)[/other].", "RU-RU": "Создает божественное сияние [other]шириной (A)[/other] и продолжительностью [other](B)[/other].\nУвеличивает [buff]скорость передвижения[/buff] до [other](C)[/other] союзников, прошедших сквозь сияние, на [buff](D)[/buff] в течение [buff](E)[/buff].\nНаделяет [buff]щитом[/buff], поглощающим до [buff](F) урона[/buff] (обходя сопротивления) во время [buff]увеличения[/buff] [buff]скорости передвижения[/buff].\n\nБлагословляет ваши булавы, восстанавливая [heal](G) здоровья[/heal] вам и [other](H)[/other] вашим союзникам в [other]радиусе (I)[/other] вокруг вас при каждой [other]обычной атаке[/other] в течение [other](J)[/other].", "PL-PL": "Przyzywasz błogosławioną zorzę o szerokości [other](A) [/other], utrzymującą się przez [other](B)[/other].\nZwiększa [buff]szybkość ruchu[/buff] do [other](C)[/other] sojuszników przechodzących przez zorzę o [buff](D)[/buff] przez [buff](E)[/buff].\nNakłada [buff]tarczę[/buff], która pochłania do [buff](F) obrażeń[/buff] (przed odpornościami), a twoja [buff]szybkość ruchu[/buff] zostaje [buff]zwiększona[/buff].\n\nBłogosławisz swoje buzdygany, lecząc siebie i do [other](G)[/other] sojuszników w promieniu [other](H) [/other] o [heal](I) Zdrowia[/heal] za każdy [other]autoatak[/other] przez następne [other](J)[/other].", "TR-TR": "[other](A)[/other] boyunca aktif kalan [other](B) genişliğinde[/other] bir kutsanmış aurora oluşturursun.\nAuroranın içinden geçen en fazla [other](C)[/other] müttefikin [buff]hareket hızını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır.\n[buff]Hareket hızı[/buff] [buff]artırılmışken[/buff] [buff](F) hasar[/buff] soğuran (dirençlerden önce) bir [buff]kalkan[/buff] uygular.\n\nGürzlerini kutsayarak kendine ve çevrendeki [other](G) yarıçaplı[/other] bir alandaki en fazla [other](H)[/other] müttefikine, sonraki [other](I)[/other] içerisinde her [other]otomatik saldırı[/other] ile [heal](J) sağlık[/heal] yenilersin.", "ID-ID": "Mengeluarkan aurora yang diberkati [other](A) luas[/other] yang aktif selama [other](B)[/other].\nMenambah [buff]Kecepatan Gerak[/buff] untuk [other](C)[/other] sekutu yang melewati aurora hingga [buff](D)[/buff] selama [buff](E)[/buff].\nMenerapkan [buff]perisai[/buff] yang menyerap hingga [buff](F) damage[/buff] (sebelum resistansi) sementara [buff]Kecepatan Gerak[/buff] [buff]bertambah[/buff].\n\nMemberkati gadamu, memulihkan [heal](G) HP[/heal] untukmu dan hingga [other](H)[/other] sekutu dalam [other](I)radius [/other] di sekitarmu pada setiap [other]Auto-Serang[/other] dalam [other](J)[/other]berikutnya.", "FR-FR": "Conjurez une aurore bénie [other](A)large de [/other], qui dure [other](B)[/other].\nAugmente la [buff]vitesse de déplacement[/buff] jusqu'à [other](C)[/other] alliés traversant l'aurore par [buff](D)[/buff] pour [buff](E)[/buff].\nApplique un [buff]bouclier[/buff] qui absorbe jusqu'à [buff](F) dégâts[/buff] (avant les résistances) pendant que la [buff]vitesse de déplacement[/buff] est [buff]augmentée[/buff].\n\nBénissez vos masses, soignant jusqu'à [other](G)[/other] alliés dans un [other](H)rayon de [/other] et vous-même de [heal](I) de santé[/heal] à chaque [other]auto attaque[/other] pendant [other](J)[/other].", "JA-JP": "[other](A)[/other]持続する、範囲[other](B)[/other] の祝福のオーロラを召喚する。\nオーロラを通過した最大[other](C)[/other]人の味方の[buff]移動速度[/buff]を[buff](D)[/buff]の間、[buff](E)[/buff]増加する。\n最大[buff](F)ダメージ[/buff](耐性前)を吸収する[buff]シールド[/buff]を適用する。同時に[buff]移動速度[/buff]が[buff]増加する。[/buff]します。\n\nメイスを祝福し、次の[other](G)[/other]間、[other]通常攻撃[/other]ごとに半径[other](H)[/other]以内にいる、最大 [other](I)[/other]までの味方の[heal](J) 体力[/heal]を回復する。", "EN-US": "Conjure a [other](A) wide[/other] blessed aurora lasting [other](B)[/other].\nIncreases [buff]Move Speed[/buff] for up to [other](C)[/other] allies passing through the aurora by [buff](D)[/buff] for [buff](E)[/buff].\nApplies a [buff]shield[/buff] that absorbs up to [buff](F) damage[/buff] (before resistances) while [buff]Move Speed[/buff] is [buff]increased[/buff].\n\nBless your maces, restoring [heal](G) Health[/heal] for you and up to [other](H)[/other] allies in a [other](I) radius[/other] around you with every [other]Auto-Attack[/other] within the next [other](J)[/other].", "DE-DE": "Beschwört für [other](A)[/other] eine [other](B)[/other] breite Gesegnete Aurora.\nSteigert die [buff]Bewegungsgeschwindigkeit[/buff] für bis zu [other](C)[/other] Alliierte, die die Aurora durchqueren für [buff](D)[/buff] um [buff](E)[/buff].\nAppliziert einen [buff]Schild[/buff], der bis zu [buff](F) Schaden[/buff] absorbiert (vor Abzug der Resistenzen), während die [buff]Bewegungsgeschwindigkeit[/buff] [buff]erhöht[/buff] wird.\n\nSegnet deine Streitkolben, heilt dich und bis zu [other](G)[/other] Alliierte in [other](H) Radius[/other] um [heal](I) Leben[/heal] mit jedem [other]automatischen Angriff[/other] für die nächsten [other](J)[/other].", "AR-SA": "يمكن استحضار هالة مباركة [other](A) واسعة[/other] تدوم لمدة [other](B)[/other].\nتزيد [buff]سرعة حركة[/buff] ما يصل إلى [other](C)[/other]من الحلفاء المارين بالهالة بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff].\nتلحق [buff]درعًا[/buff] تمتص ما يصل إلى [buff](F) من الضرر[/buff] (قبل المقاومة) بينما [buff]تزيد[/buff] [buff]سرعة الحركة[/buff].\n\nعليك مباركة صولجاناتك لاستعادة [heal](G)من الصحة[/heal] لك ولما يصل إلى [other](H)[/other] من الحلفاء في [other]محيط (I) [/other] حولك مع كل [other]هجوم تلقائي[/other] خلال [other](J)[/other] التالية.", "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 넓이[/other]의 신성한 오로라를 생성합니다.\n오로라를 통과하는 아군 최대 [other](C)[/other]명의 [buff]이동 속도[/buff]가 [buff](D)[/buff] 동안 [buff](E)[/buff]만큼 증가합니다.\n[buff]이동 속도[/buff]가 [buff]증가한[/buff] 동안, 최대 [buff](F)의 대미지[/buff](저항력 계산 전)를 흡수하는 [buff]보호막[/buff]을 부여합니다.\n\n메이스에 축복을 부여해, 다음 [other](G)[/other] 동안 각 [other]자동 공격[/other]마다 자신과 [other](H) 범위[/other] 내의 아군 최대 [other](I)[/other]명이 [heal](J)의 체력[/heal]을 회복합니다.", "PT-BR": "Conjura uma aurora abençoada de largura [other](A)[/other] que dura por[other](B)[/other].\nAumenta a [buff]Velocidade de Movimento[/buff] para até [other](C)[/other] aliados que passam pela aurora em [buff](D)[/buff] por [buff](E)[/buff].\nAplica um [buff]escudo[/buff] que absorve até [buff](F) de dano[/buff] (antes das resistências) enquanto a [buff]Velocidade de Movimento[/buff] está [buff]aumentada[/buff].\n\nAbençoa suas maças, restaurando [heal](G) de Vida[/heal] para você e até [other](H)[/other] aliados em um [other](I)raio de [/other] ao seu redor, com cada [other]Ataque Automático[/other] dentro dos próximos [other](J)[/other].", "ZH-TW": "喚出[other](A)寬[/other]的祝禱極光,持續[other](B)[/other]。\n使最多[other](C)名[/other]盟友穿越極光後的[buff]移動速度[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff]。\n[buff]移動速度[/buff][buff]增加[/buff]時,施加[buff]護盾[/buff],吸收最多[buff](F)點傷害[/buff](計算抗性前)。\n\n為錘矛施予祝福,在接下來[other](G)[/other]內,每次進行[other]普通攻擊[/other]時,使您和周圍[other](H)半徑[/other]範圍內最多[other](I)[/other]名盟友回復[heal](J)點生命值[/heal]。", "ES-ES": "Conjura una aurora bendita de [other](A) de ancho[/other] que dura [other](B)[/other].\nAumenta la [buff]velocidad de movimiento[/buff] de hasta [other](C)[/other] aliados que pasen a través de la aurora en [buff](D)[/buff] por [buff](E)[/buff].\nAplica un [buff]escudo[/buff] que absorbe hasta [buff](F) de daño[/buff] (sin tomar en cuenta las resistencias) mientras que la [buff]velocidad de movimiento[/buff] es [buff]incrementada[/buff].\n\nBendice tus mazas y restaura [heal](G) de salud[/heal] para ti y para hasta [other](H)[/other] aliados en un [other]radio de (I)[/other] a tu alrededor con cada [other]auto ataque[/other] en los siguientes [other](J)[/other].", "ZH-CN": "制造一个[other](A)宽[/other]的光墙,持续[other](B)[/other]。\n使最多[other](C)名[/other]穿越光墙的友军[buff]移动速度[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff]。\n施加[buff]护盾[/buff],[buff]移动速度提高[/buff]的期间,最多可吸收[buff](F)伤害[/buff](于抗性减免前计算)。\n\n神圣的力量祝福你的锤杖,接下来的[other](G)[/other]内,每一次[other]普通攻击[/other]为你周围[other](H)半径[/other]范围内最多[other](I)[/other]名友军回复[heal](J)生命[/heal]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.35, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 20, "castRange": 2, "category": "buff", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "BLESSED_MACES_AREA", "target": "friendall", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Custodi del giuramento del sapiente", "RU-RU": "Хранители клятвы (знаток)", "PL-PL": "Strażnicy Przysięgi Adepta", "TR-TR": "Ehil Yeminli Gürzü", "ID-ID": "Jagasumpah Mahir", "FR-FR": "Gardes-serment de l'adepte", "JA-JP": "オースキーパー(名人)", "EN-US": "Adept's Oathkeepers", "DE-DE": "Schwurhüter des Adepten", "AR-SA": "حراس العهد للبارع", "KO-KR": "숙련자의 오스키퍼", "PT-BR": "Jurador do Adepto", "ZH-TW": "老手級守誓者", "ES-ES": "Juradores del iniciado", "ZH-CN": "老手级守誓双锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1.4, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 800, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALMACE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HARPOON_HELL", "uiSprite": "2H_HARPOON_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cacciaspiriti dell'anziano", "RU-RU": "Охотник за душами (старейшина)", "PL-PL": "Łowca Ducha Starszego", "TR-TR": "Yüce Ruh Avcısı", "ID-ID": "Pembururoh Tetua", "FR-FR": "Chassesprit du sage", "JA-JP": "スピリットハンター(老熟)", "EN-US": "Elder's Spirithunter", "DE-DE": "Geisterjäger des Ältesten", "AR-SA": "رمح صيد الأرواح للحكيم", "KO-KR": "장로의 스피릿헌터", "PT-BR": "Caça-espíritos do Ancião", "ZH-TW": "禪師級獵魂者", "ES-ES": "Cazaespíritus del anciano", "ZH-CN": "禅师级索魂尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1150, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HARPOON_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore dell'esperto", "RU-RU": "Свежевальный нож (эксперт)", "PL-PL": "Nóż do Skórowania Znawcy", "TR-TR": "Uzman Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Ahli", "FR-FR": "Couteau à dépecer de l'expert", "JA-JP": "皮剥ぎナイフ(達人)", "EN-US": "Expert's Skinning Knife", "DE-DE": "Abhäutemesser des Experten", "AR-SA": "سكين سلخ للأخصائي", "KO-KR": "전문가의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Perito", "ZH-TW": "專家級剝皮刀", "ES-ES": "Cuchillo de despellejar del experto", "ZH-CN": "专家级剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T1_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 1, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore del principiante", "RU-RU": "Свежевальный нож (неопытный)", "PL-PL": "Nóż do Skórowania Początkującego", "TR-TR": "Tecrübesiz Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Pemula", "FR-FR": "Couteau à dépecer du débutant", "JA-JP": "皮剥ぎナイフ(ビギナー)", "EN-US": "Beginner's Skinning Knife", "DE-DE": "Abhäutemesser des Anfängers", "AR-SA": "سكين سلخ المبتدئ", "KO-KR": "입문자의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Calouro", "ZH-TW": "初學者剝皮刀", "ES-ES": "Cuchillo de despellejar del principiante", "ZH-CN": "初学者剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": true, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 20, "attackSpeed": 1, "attackRange": 3, "weight": 0.5, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 100, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 0, "craftResourceList": [ { "uniqueName": "T1_WOOD", "count": 3 }, { "uniqueName": "T1_ROCK", "count": 3 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HOLYSTAFF_CRYSTAL", "uiSprite": "2H_HOLYSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": 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Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Teschio maledetto dell'anziano", "RU-RU": "Проклятый череп (старейшина)", "PL-PL": "Przeklęta Czaszka Starszego", "TR-TR": "Yüce Lanetli Kafatası", "ID-ID": "Jemala Terkutuk Tetua", "FR-FR": "Crâne damné du sage", "JA-JP": "呪いの髑髏(老熟)", "EN-US": "Elder's Cursed Skull", "DE-DE": "Verfluchter Schädel des Ältesten", "AR-SA": "الجمجمة الملعونة للحكيم", "KO-KR": "장로의 커스드 스컬", "PT-BR": "Caveira Amaldiçoada do Ancião", "ZH-TW": "禪師級詛咒頭骨", "ES-ES": "Calavera maldita del anciano", "ZH-CN": "禅师级诅咒头颅" }, "localizedDescriptions": { 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dell'anziano", "RU-RU": "Демонический посох (старейшина)", "PL-PL": "Demoniczny Kostur Starszego", "TR-TR": "Yüce Şeytani Asası", "ID-ID": "Tongkat Jahat Tetua", "FR-FR": "Bâton démoniaque du sage", "JA-JP": "悪魔の杖(老熟)", "EN-US": "Elder's Demonic Staff", "DE-DE": "Dämonenstab des Ältesten", "AR-SA": "عصا الشيطانية للحكيم", "KO-KR": "장로의 데모닉 스태프", "PT-BR": "Cajado Demoníaco do Ancião", "ZH-TW": "禪師級惡魔法杖", "ES-ES": "Bastón demoníaco del anciano", "ZH-CN": "禅师级恶魔法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, 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"uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, 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"durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1150, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TRIDENT_UNDEAD", "uiSprite": "2H_TRIDENT_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia tridente del gran maestro", "RU-RU": "Трезубец (магистр)", "PL-PL": "Włócznia Trójcy Wszechmistrza", "TR-TR": "Büyük Usta Üç Dişli Mızrağı", "ID-ID": "Tombak Trinitas Grandmaster", "FR-FR": "Lance de la trinité du grand maître", "JA-JP": "トリニティスピア(グランドマスター)", "EN-US": "Grandmaster's Trinity Spear", "DE-DE": "Dreifaltigkeitsspeer des Großmeisters", "AR-SA": "رمح ثلاثي للأستاذ", "KO-KR": "그랜드 마스터의 트리니티 스피어", "PT-BR": "Lança Trina do Grão-mestre", "ZH-TW": "宗師級三叉戟", "ES-ES": "Lanza de trinidad del gran maestro", "ZH-CN": "宗师级三叉戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1075, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TRIDENT_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DIVINESTAFF", "uiSprite": "2H_DIVINESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLYSHIELD", "uiAtlas": null, "uiSprite": "DIVINE_PROTECTION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HOLYSHIELD_V2_DESC", "localizedNames": { "IT-IT": "Protezione divina", "RU-RU": "Небесная защита", "PL-PL": "Niebiańska Ochrona", "TR-TR": "İlahi Koruma", "ID-ID": "Perlindungan Suci", "FR-FR": "Protection divine", "JA-JP": "聖なる保護", "EN-US": "Divine Protection", "DE-DE": "Göttlicher Schutz", "AR-SA": "حماية قدسية", "KO-KR": "신성한 보호", "PT-BR": "Proteção Divina", "ZH-TW": "聖潔保護", "ES-ES": "Protección divina", "ZH-CN": "崇高防护" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Protezione divina[/other]:\nApplichi all'alleato bersaglio uno [buff]scudo[/buff], che assorbe fino a [buff](B) danni[/buff] (prima di applicare le resistenze) per [buff](C)[/buff].\nFinché lo [buff]scudo[/buff] resta [other]integro[/other], puoi lanciare [other]Grazia divina[/other].\n\n2° [other]Grazia divina[/other]:\nFa esplodere lo scudo e rilascia un impulso curativo, che ripristina [heal](D) Salute[/heal] per un massimo di [other](E)[/other] alleati in un [other]raggio di (F)[/other] intorno al bersaglio.", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Небесная защита[/other]\nНаделяет указанного союзника [buff]щитом[/buff], поглощающим до [buff](B) урона[/buff] (обходя сопротивления) в течение [buff](C)[/buff].\nПока [buff]щит[/buff] [other]не сломается[/other], вы можете использовать [other]Божественную благодать[/other].\n\n2ой навык: [other]Божественная благодать[/other]\nЩит взрывается и выпускает исцеляющий импульс, восстанавливающий [heal](D) здоровья[/heal] вплоть до [other](E)[/other] союзников в [other]радиусе (F)[/other] вокруг цели.", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Niebiańska Ochrona[/other]:\nZapewniasz wybranemu sojusznikowi [buff]tarczę[/buff] absorbującą do [buff](B) obrażeń[/buff] (przed odpornościami) na [buff](C)[/buff].\nDopóki [buff]tarcza[/buff] pozostaje [other]nienaruszona[/other], możesz rzucić [other]Łaskę Boskości[/other].\n\n2. [other]Łaska Boskości[/other]:\nSprawia, że tarcza eksploduje i uwalnia leczniczy impuls, przywracający [heal](D)Zdrowie[/heal] maksymalnie [other](E)[/other] sojusznikom w promieniu [other](F) wokół celu.", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]İlahi Koruma[/other]:\nHedeflenen müttefike [buff](B)[/buff] boyunca en fazla [buff](C) hasarı[/buff] (dirençlerden önce) emen bir [buff]kalkan[/buff] kazandır.\n[buff]Kalkan[/buff] güçlendirmesi [other]kırılmadığı[/other] sürece [other]İlahi Lütuf[/other] gerçekleştirebilirsin.\n\n2. [other]İlahi Lütuf[/other]:\nKalkanın patlamasını ve iyileştirme dalgası oluşturmasını sağla, hedefin [other](D) yarıçapı[/other] etrafındaki en fazla [other](E)[/other] müttefike [heal](F) Sağlık[/heal] geri kazandır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Perlindungan Suci[/other]:\nMemberi sekutu yang ditarget [buff]perisai[/buff], menyerap hingga [buff](B) damage[/buff] (sebelum resistansi) selama [buff](C)[/buff].\nSelama [buff]perisai[/buff] masih tetap [other]tidak rusak[/other], kamu dapat merapal [other]Rahmat Suci[/other].\n\nKedua [other]Rahmat Suci[/other]:\nMenyebabkan perisai meledak dan melepaskan gelombang pemulihan, memulihkan [heal](D) HP[/heal] untuk hingga [other](E)[/other] sekutu dalam [other](F)[/other] radius di sekitar target.", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Protection Divine[/other] :\nOctroyez un [buff]bouclier[/buff] à l'allié cible qui absorbe jusqu'à [buff](B) dégâts[/buff] (avant les résistances) pendant [buff](C)[/buff].\nTant que le [buff]bouclier[/buff] [other]n'est pas brisé[/other], vous pouvez lancer [other]Grâce Divine[/other].\n\n2 [other]Grâce Divine[/other] :\nLe bouclier explose et libère une onde de soins qui restaure [heal](D) de Santé[/heal] à un maximum de [other](E)[/other] alliés situés dans un [other]rayon de (F)[/other] autour de la cible.", "JA-JP": "最大2つの能力を組み合わせる。コンボは[other](A)[/other]でリセットされる。\n\n第一[other]聖なる保護[/other]:\n狙った味方に[buff]シールド[/buff]を適用します。 [buff](B)[/buff]間、最大[buff](C)ダメージ[/buff](耐性前)を吸収します。\n[buff]シールド[/buff]が[other]破壊されてない[/other]限り、[other]神の恵み[/other]を唱えることができる。\n\n第二[other]神の恵み[/other]:\nシールドを爆発させ、回復の衝撃波を放ち、対象を中心とした半径[other](D)[/other] 内の[other](E)[/other]までの味方の体力を[heal](F)回復[/heal]させる。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Divine Protection[/other]:\nGive the targeted ally a [buff]shield[/buff], absorbing up to [buff](B) damage[/buff] (before resistances) for [buff](C)[/buff].\nAs long as the [buff]shield[/buff] remains [other]unbroken[/other], you can cast [other]Divinity's Grace[/other].\n\n2nd [other]Divinity's Grace[/other]:\nDetonate the shield, releasing a healing pulse that restores [heal](D) Health[/heal] for up to [other](E)[/other] allies in a [other](F) radius[/other] around the target.", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. [other]Göttlicher Schutz[/other]:\nVerleihe dem anvisierten Alliierten für [buff](B)[/buff] einen [buff]Schild[/buff], der bis zu [buff](C) Schaden[/buff] (vor Abzug der Resistenzen) absorbiert.\nSolange das [buff]Schild[/buff] [other]ungebrochen[/other] ist, kannst du [other]Göttliche Gnade[/other] wirken.\n\n2. [other]Göttliche Gnade[/other]:\nLässt dein Schild explodieren und erzeugt einen heilenden Impuls, dieser heilt [heal](D) Leben[/heal] bei bis zu [other](E)[/other] Alliierten in [other](F) Radius[/other] um das Ziel.", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nالأولى[other]الحماية القدسية[/other]:\nيمكنك منح الحليف المستهدف [buff]درع[/buff]، تمتص لما يصل إلى [buff](B) من الضرر[/buff] (قبل المقاومة) لمدة [buff](C)[/buff].\nطالما [buff]الدرع[/buff]بقي[other]غير مكسور[/other]، يمكنك إلقاء [other]النعمة القدسية[/other].\n\nالثانية [other]النعمة القدسية[/other]:\nتتسبب في انفجار الدرع وإطلاق نبضة علاج، واستعادة [heal](D) الصحة [/heal] لما يصل إلى [other](E)[/other] من الحلفاء في [other](F)محيط[/other] حول الهدف.", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]신성한 보호[/other]:\n대상 아군에게 [buff]보호막[/buff]을 부여하여 [buff](B)[/buff] 동안 [buff](C)의 대미지[/buff](저항력 계산 전)를 흡수합니다.\n[buff]보호막[/buff]이 [other]파괴되지 않은[/other] 상태로 유지되는 동안, [other]신성한 은총[/other]을 시전할 수 있게 됩니다.\n\n두 번째 [other]신성한 은총[/other]:\n방패를 폭발시키고 회복의 파동을 방출하여 대상 주변 [other]반경 (D)[/other] 내에 위치한 아군 최대 [other](E)[/other]명의 [heal] 체력을 (F)[/heal] 치유합니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Proteção Divina[/other]:\nFornece um [buff]escudo[/buff] ao alvo aliado que absorve até [buff](B) de dano[/buff] (antes das resistências) por [buff](C)[/buff].\nContanto que o [buff]escudo[/buff] permaneça [other]intacto[/other], você pode lançar a habilidade [other]Graça da Divindade[/other].\n\n2ª [other]Graça da Divindade[/other]:\nFaz com que o escudo exploda e solte um pulso de cura, restaurando [heal](D) de Vida[/heal] de até [other](E)[/other] aliados em um [other]raio de (F)[/other] ao redor do alvo.", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]聖潔保護[/other]:\n為目標盟友施加一個[buff]護盾[/buff],最多可吸收[buff](B)點傷害[/buff](在抗性前計算),持續[buff](C)[/buff]。\n只要[buff]護盾[/buff]尚未被[other]打破[/other],您就可以施放[other]聖潔優雅[/other]。\n\n第二段[other]聖潔優雅[/other]:\n使護盾爆炸並釋放治療波動,為目標周圍[other](D)半徑範圍[/other]內最多[other](E)[/other]名盟友回復[heal](F)點生命值[/heal]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Protección Divina[/other]:\nDale al aliado señalado un [buff]escudo[/buff] que absorbe hasta [buff](B) de daño[/buff] (sin tomar en cuenta las resistencias) durante [buff](C)[/buff].\nSiempre y cuando el [buff]escudo[/buff] [other]no se haya roto[/other], puedes usar [other]Gracia Divina[/other].\n\n2 [other]Gracia Divina[/other]:\nHace que el escudo estalle y libere un pulso curativo que restaura [heal](D) de Salud[/heal] para hasta [other](E)[/other] aliados en un [other]radio de (F)[/other] alrededor del objetivo.", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]崇高防护[/other]:\n为目标友军施加一个[buff]护盾[/buff],最多可吸收[buff](B)伤害[/buff](在抗性前计算),持续[buff](C)[/buff]。\n只要[buff]护盾[/buff]尚未被[other]打破[/other],你就可以施放[other]神性之眷[/other]。\n\n第二段[other]神性之眷[/other]:\n使护盾爆炸并释放治疗波动,为目标周围[other](D)半径范围[/other]内最多[other](E)[/other]名友军回复[heal](F)生命[/heal]。" }, "target": "friendall", "castingTime": 0, "hitDelay": null, "standTime": 0, "disruptionFactor": null, "recastDelay": 0, "energyUsage": 9, "castRange": 13, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone divino del gran maestro", "RU-RU": "Божественный посох (магистр)", "PL-PL": "Niebiański Kostur Wszechmistrza", "TR-TR": "Büyük Usta İlahi Asası", "ID-ID": "Tongkat Ilahi Grandmaster", "FR-FR": "Bâton divin du grand maître", "JA-JP": "神の杖(グランドマスター)", "EN-US": "Grandmaster's Divine Staff", "DE-DE": "Gottesstab des Großmeisters", "AR-SA": "العصا القدسية للأستاذ", "KO-KR": "그랜드 마스터의 디바인 스태프", "PT-BR": "Cajado Divino do Grão-mestre", "ZH-TW": "宗師級神性法杖", "ES-ES": "Bastón divino del gran maestro", "ZH-CN": "宗师级崇高法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DIVINESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_REPEATINGCROSSBOW_UNDEAD", "uiSprite": "2H_REPEATINGCROSSBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 144728, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", 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"craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T8_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T8_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T8_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Cavalcacieli dell'Anziano", "RU-RU": "Лук небесного странника (старейшина)", "PL-PL": "Łuk Niebołaza Starszego", "TR-TR": "Yüce Gökgezer Yay", "ID-ID": "Busur Pelangkah Langit Tetua", "FR-FR": "Arc Marche-ciel du 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337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": 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1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_PICK", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_LONGBOW_UNDEAD", "uiSprite": "2H_LONGBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 28589, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 42883, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 64324, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "toggle", "uniqueName": "UNDEADARROWS", "uiAtlas": null, "uiSprite": "UNDEAD_ARROWS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Frecce dei non morti", "RU-RU": "Мертвые стрелы", "PL-PL": "Strzały Nieumarłych", "TR-TR": "Hortlak Oklar", "ID-ID": "Panah Mayat Hidup", "FR-FR": "Flèches des Morts-vivants", "JA-JP": "アンデッドの矢", "EN-US": "Undead Arrows", "DE-DE": "Pfeile der Untoten", "AR-SA": "سهام الموتى الأحياء", "KO-KR": "언데드 애로우", "PT-BR": "Flechas Mortas-vivas", "ZH-TW": "不死箭矢", "ES-ES": "Flechas de muerto viviente", "ZH-CN": "亡灵箭" }, "localizedDescriptions": { "IT-IT": "Richiami a te le anime smarrite che vagano nelle vicinanze, aumentando la tua [buff]portata d'attacco automatico[/buff] del [buff](A)[/buff] e la [buff]velocità d'attacco automatico[/buff] del [buff](B)[/buff].\nInfliggi [dmg](C) danni magici[/dmg] aggiuntivi a ogni [other]attacco automatico[/other].\n\nRiduce la tua [other]difesa[/other] del [other](D)[/other].\n\nIl potere può durare fino a [other](E)[/other], ma può essere [other]disattivato in anticipo[/other].", "RU-RU": "Взывает к заблудшим душам вокруг вас, ув��личивая ваше [buff]расстояние автоатак[/buff] на [buff](A)[/buff] и [buff]скорость автоатак[/buff] на [buff](B)[/buff].\nНаносит дополнительные [dmg](C) магического урона[/dmg] с каждой [other]автоатакой[/other].\n\nСнижает вашу [other]защиту[/other] на [other](D)[/other].\n\nНавык длится до [other](E)[/other], но его можно [other]остановить до окончания действия[/other].", "PL-PL": "Przyzywasz zagubione dusze na około ciebie, zwiększając swój [buff]zasięg autoataku[/buff] o [buff](A)[/buff] i [buff]Szybkość autoataku[/buff] o [buff](B)[/buff].\nZadaje dodatkowe [dmg](C) pkt.obrażeń magicznych[/dmg] przy każdym [other]autoataku[/other].\n\nZmniejsza twoją [other]obronę[/other] o [other](D)[/other].\n\nUmiejętność może się utrzymywać do [other](E)[/other] ale może być [other]wyłączona wcześniej[/other].", "TR-TR": "Etrafına kayıp ruhlar çağırarak [buff]otomatik saldırı menzilini[/buff] [buff](A)[/buff] ve [buff]otomatik saldırı hızını[/buff] [buff](B)[/buff] artırırsın.\nHer [other]otomatik saldırıda[/other] fazladan [dmg](C) sihirli hasar[/dmg] verir.\n\n[other]Savunmanı[/other] [other](D)[/other] azaltır.\n\nYetenek, [other](E)[/other] boyunca aktif kalabilir ancak [other]daha erken devre dışı bırakılabilir[/other].", "ID-ID": "Memanggil jiwa-jiwa yang tersesat di sekitarmu, meningkatkan [buff]Jangkauan Auto-Serang[/buff] sejauh [buff](A)[/buff] dan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](B)[/buff].\nMenimbulkan [dmg](C) damage sihir[/dmg] tambahan pada setiap [other]Auto-Serang[/other].\n\nMengurangi [other]Pertahanan[/other] milikmu hingga [other](D)[/other].\n\nKemampuan ini dapat bertahan hingga [other](E)[/other] tapi dapat [other]dinonaktifkan lebih awal[/other].", "FR-FR": "Appelez les âmes perdues autour de vous, augmentant votre [buff]portée d'auto-attaque[/buff] de [buff](A)[/buff] et votre [buff]vitesse d'auto-attaque[/buff] de [buff](B)[/buff].\nInflige [dmg](C) dégâts magiques[/dmg] supplémentaires à chaque [other]auto-attaque[/other].\n\nRéduit votre [other]défense[/other] de [other](D)[/other].\n\nLa compétence dure jusqu'à [other](E)[/other] mais peut être [other]désactivée avant[/other].", "JA-JP": "あなたの周囲に失われた魂を召喚し、あなたの[buff]通常攻撃の範囲[/buff]を[buff](A)[/buff]増加させ、[buff]通常攻撃の速度[/buff]を[buff](B)[/buff]上昇する。\n[other]通常攻撃[/other]をするたびに、追加で[dmg](C)魔法ダメージ[/dmg]を与える。\n\nあなたの[other]防御力[/other]が[other](D)[/other]減少する。\n\n能力は最大[other](E)[/other]持続しますが、[other]それより早く無効化[/other]することもできる。", "EN-US": "Call upon the lost souls around you, increasing your [buff]Auto-Attack Range[/buff] by [buff](A)[/buff] and [buff]Auto-Attack Speed[/buff] by [buff](B)[/buff].\nDeals an extra [dmg](C) magical damage[/dmg] on every [other]Auto-Attack[/other].\n\nDecreases your [other]Defense[/other] by [other](D)[/other].\n\nThe ability can last for up to [other](E)[/other] but can be [other]deactivated earlier[/other].", "DE-DE": "Rufe die verlorenen Seelen um dich herum an, dies steigert deine [buff]Reichweite automatischer Angriffe[/buff] um [buff](A)[/buff] und deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](B)[/buff].\nVerursacht zusätzliche [dmg](C) magischen Schaden[/dmg] mit jedem [other]automatischen Angriff[/other].\n\nReduziert deine [other]Verteidigung[/other] um [other](D)[/other].\n\nDie Fertigkeit besteht für bis zu [other](E)[/other], kann aber schon [other]früher beendet[/other] werden.", "AR-SA": "استدعاء الأرواح التائهة حولك يزيد [buff]نطاق الهجوم التلقائي[/buff] لديك بمقدار [buff](A)[/buff] [buff]وسرعة الهجوم التلقائي[/buff] بمقدار [buff](B)[/buff].\nتلحق [dmg](C) من الضرر السحري[/dmg] الإضافي لكل [other]هجوم تلقائي[/other].\n\nتقلل [other]دفاعك[/other] بمقدار [other](D)[/other].\n\nيمكن أن تدوم القدرة لمدة تصل إلى [other](E)[/other] لكن يمكن [other]تعطيلها مسبقًا[/other].", "KO-KR": "주위의 잃어버린 영혼들을 불러모아, [buff]자동 공격 사거리[/buff]가 [buff](A)[/buff]만큼, [buff]자동 공격 속도[/buff]가 [buff](B)[/buff]가 증가합니다.\n각 [other]자동 공격[/other]마다 [dmg](C)의 마법 대미지[/dmg]를 추가로 입힙니다.\n\n[other]방어력[/other]이 [other](D)[/other]만큼 감소합니다.\n\n이 스킬은 최대 [other](E)[/other]까지 유지할 수 있지만 [other]일찍 비활성화[/other]할 수 있습니다.", "PT-BR": "Invoca as almas perdidas ao seu redor, aumentando o seu [buff]Alcance do Ataque Automático[/buff] em [buff](A)[/buff] e a sua [buff]Velocidade do Ataque Automático[/buff] em [buff](B)[/buff].\nCausa [dmg](C) de dano mágico[/dmg] extra a cada [other]Ataque Automático[/other].\n\nReduz a sua [other]Defesa[/other] em [other](D)[/other].\n\nA habilidade pode durar por até [other](E)[/other] mas pode ser [other]desativada mais cedo[/other].", "ZH-TW": "將失落的靈魂召至您身邊,使自身[buff]普通攻擊範圍[/buff]增加[buff](A)[/buff]、[buff]普通攻擊速度[/buff]增加[buff](B)[/buff]。\n每次[other]普通攻擊[/other]額外造成[dmg](C)點魔法傷害[/dmg]。\n\n使自身[other]防禦力[/other]降低[other](D)[/other]。\n\n此技能最多能持續[other](E)[/other],但能[other]提早停用[/other]。", "ES-ES": "Invoca a las almas perdidas a tu alrededor e incrementa tu [buff]alcance de auto-ataque[/buff] en [buff](A)[/buff] y tu [buff]velocidad de auto ataques[/buff] en [buff](B)[/buff].\nInflige [dmg](C) de daño mágico[/dmg] adicional en cada [other]auto-ataque[/other].\n\nDisminuye tu [other]defensa[/other] en [other](D)[/other].\n\nLa habilidad puede durar hasta [other](E)[/other] pero puede ser [other]desactivada antes[/other].", "ZH-CN": "招唤迷失的灵魂围绕你,你的[buff]普通攻击范围[/buff]提高[buff](A)[/buff],[buff]普通攻击速度[/buff]提高[buff](B)[/buff]。\n每一次[other]普通攻击[/other]造成额外[dmg](C)魔法伤害[/dmg]。\n\n你的[other]防御[/other]降低[other](D)[/other]。\n\n此技能可持续最多[other](E)[/other],但也可以[other]提早关闭[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 14, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": 1, "buffOverTime": [ { "target": "self", "type": "attackrangebonus", "time": 8, "value": 0.35, "effectAreaRadius": null }, { "target": "self", "type": "attackspeedbonus", "time": 8, "value": 0.3, "effectAreaRadius": null }, { "target": "self", "type": "bonusdefensevsplayers", "time": 8, "value": -0.25, "effectAreaRadius": null }, { "target": "self", "type": "bonusdefensevsmobs", "time": 8, "value": -0.25, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Sussurrante del Sapiente", "RU-RU": "Шепчущий лук (знаток)", "PL-PL": "Szepczący Łuk Adepta", "TR-TR": "Ehil Fısıltı Yayı", "ID-ID": "Busur Berbisik Mahir", "FR-FR": "Arc murmurant de l'adepte", "JA-JP": "囁きの弓(名人)", "EN-US": "Adept's Whispering Bow", "DE-DE": "Flüsternder Bogen des Adepten", "AR-SA": "قوس هامس للبارع", "KO-KR": "숙련자의 위스퍼링 보우", "PT-BR": "Arco Sussurrante do Adepto", "ZH-TW": "老手級低語之弓", "ES-ES": "Arco susurrante del iniciado", "ZH-CN": "老手级低语之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_LONGBOW_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_MACE", "uiSprite": "MAIN_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza dell'anziano", "RU-RU": "Булава (старейшина)", "PL-PL": "Buzdygan Starszego", "TR-TR": "Yüce Gürzü", "ID-ID": "Gada Tetua", "FR-FR": "Masse du sage", "JA-JP": "メイス(老熟)", "EN-US": "Elder's Mace", "DE-DE": "Keule des Ältesten", "AR-SA": "صولجان الحكيم", "KO-KR": "장로의 메이스", "PT-BR": "Maça do Ancião", "ZH-TW": "禪師級錘矛", "ES-ES": "Maza del anciano", "ZH-CN": "禅师级锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1100, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_SIEGEHAMMER_AVALON", "uiSprite": "2H_SIEGEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio avaloniano dell'esperto", "RU-RU": "Авалонский осадный молот (эксперт)", "PL-PL": "Awaloński Młot Oblężniczy Znawcy", "TR-TR": "Uzman Avalon Kuşatma Çekici", "ID-ID": "Palu Pengepungan Avalonian Ahli", "FR-FR": "Marteau de siège avalonien de l'expert", "JA-JP": "アバロンのシージハンマー(達人)", "EN-US": "Expert's Avalonian Siege Hammer", "DE-DE": "Avalonischer Belagerungshammer des Experten", "AR-SA": "مطرقة حصار أفالوني للأخصائي", "KO-KR": "전문가의 아발로니안 공성 망치", "PT-BR": "Martelo de Cerco Avaloniano do Perito", "ZH-TW": "專家級阿瓦隆攻城鎚", "ES-ES": "Martillo de asedio avaloniano del experto", "ZH-CN": "专家级阿瓦隆攻城锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 86, "attackSpeed": 0.625, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 3200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1501, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 8 }, { "uniqueName": "T5_STONEBLOCK", "count": 8 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 90 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_POLEHAMMER", "uiSprite": "2H_POLEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GROUNDBREAKER2", "uiAtlas": null, "uiSprite": "GROUNDBREAKER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_GROUNDBREAKER2_MAXHEIGHT_DESC", "localizedNames": { "IT-IT": "Spaccasuolo", "RU-RU": "Разлом земли", "PL-PL": "Rozkruszenie", "TR-TR": "Yer Kıran", "ID-ID": "Penghancur Tanah", "FR-FR": "Brise-terre", "JA-JP": "大地割断", "EN-US": "Groundbreaker", "DE-DE": "Erdspalte", "AR-SA": "محطّم الأرض", "KO-KR": "땅 부수기", "PT-BR": "Quebra-chão", "ZH-TW": "地裂", "ES-ES": "Rompetierra", "ZH-CN": "撼地术" }, "localizedDescriptions": { "IT-IT": "Crei una spaccatura [other]lunga (A)[/other] nel terreno di fronte a te, infliggendo [dmg](B) danni fisici[/dmg] a tutti i nemici investiti.\nI nemici al centro della spaccatura sono [cc]storditi[/cc] per [cc](C)[/cc].", "RU-RU": "Раскалывает ��емлю по прямой линии [other](A)[/other] перед вами, нанеся [dmg](B) физического урона[/dmg] всем задетым врагам.\n Враги в центральной точке расколотой земли будут [cc]оглушены[/cc] на [cc](C)[/cc].", "PL-PL": "Rozdzierasz ziemię w linii o długości[other](A)[/other] przed tobą, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n Wrogowie wewnątrz rozłamu zostaną [cc]ogłuszeni[/cc] na [cc](C)[/cc].", "TR-TR": "Toprağı önünde [other](A) uzunluğunda[/other] bir hatta ikiye ayırarak, isabet alan tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\nİkiye ayrılan toprağın merkezindeki düşmanlar [cc](C)[/cc] boyunca [cc]sersemletilir[/cc].", "ID-ID": "Membelah tanah sepanjang [other](A)[/other] di hadapanmu, memberikan [dmg](B) damage fisik[/dmg] pada semua musuh yang terkena serangan.\nMusuh di pusat belahan tanah akan terkena [cc]stun[/cc] selama [cc](C)[/cc].", "FR-FR": "Fracassez la terre en deux le long d'une ligne de [other](A)[/other] devant vous, infligeant [dmg](B) dégâts physiques[/dmg] à tous les ennemis touchés.\nLes ennemis au centre de la terre fracassée sont [cc]étourdis[/cc] pendant [cc](C)[/cc].", "JA-JP": "[other](A)の長さ[/other]に前方の地面を引き裂き、ヒットした全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n分割された地面の中心にいる敵は、[cc](C)[/cc]の間、[cc]スタン[/cc]します。", "EN-US": "Split the earth in a [other](A) long[/other] line in front of you, dealing [dmg](B) physical damage[/dmg] to all enemies hit.\nEnemies at the center of the split earth will be [cc]stunned[/cc] for [cc](C)[/cc].", "DE-DE": "Spalte die Erde in einer Linie von [other](A)[/other] vor dir, verursacht [dmg](B) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n Gegner im Zentrum der Spalte werden für [cc](C)[/cc] [cc]betäubt[/cc].", "AR-SA": "يمكنك تقسيم الأرض في خط يبلغ طوله [other](A)[/other] أمامك وإلحاق [dmg](B)من الضرر البدني[/dmg] بجميع الأعداء المصابين.\n سيتعرض الأعداء في منتصف الأرض المنقسمة إلى [cc]الصعق[/cc] لمدة [cc](C)[/cc].", "KO-KR": "전방에 [other](A)[/other] 크기로 땅을 갈라서 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n 갈라진 땅 중앙에 있는 적은 [cc](C)[/cc] 동안 [cc]기절[/cc]됩니다.", "PT-BR": "Divide a terra em uma linha de [other](A) de comprimento[/other] na sua frente, causando [dmg](B) de dano físico[/dmg] a todos os inimigos acertados.\n Inimigos no centro da terra dividida serão [cc]atordoados[/cc] por [cc](C)[/cc].", "ZH-TW": "撕裂前方[other]長(A)[/other]直線範圍內的地面,對所有擊中的敵人造成[dmg](B)點物理傷害[/dmg]。\n使位於地裂中心的敵人[cc]暈眩[/cc],持續[cc](C)[/cc]。", "ES-ES": "Divide la tierra en una línea de [other](A)[/other] de largo frente a ti e inflige [dmg](B) de daño físico[/dmg] a todos los enemigos golpeados.\nLos enemigos que se encuentren en el centro de la división serán [cc]aturdidos[/cc] por [cc](C)[/cc].", "ZH-CN": "撕裂[other]正前方直线范围(A)[/other]内的地面,对所有被击中的敌人造成[dmg](B)物理伤害[/dmg]。\n 在碎裂地面的中心区域的敌人会被[cc]击晕[/cc],持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 16, "castRange": 20, "category": "damage", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.4, "effect": "GROUNDBREAKER2_EFFECT2", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazzapicchio del sapiente", "RU-RU": "Чекан (знаток)", "PL-PL": "Obuch Adepta", "TR-TR": "Ehil Uzun Saplı Çekici", "ID-ID": "Palutiang Mahir", "FR-FR": "Bec de corbin de l'adepte", "JA-JP": "ポールハンマー(名人)", "EN-US": "Adept's Polehammer", "DE-DE": "Rabenschnabel des Adepten", "AR-SA": "مطرقة رفيعة للبارع", "KO-KR": "숙련자의 폴해머", "PT-BR": "Martelo de Batalha do Adepto", "ZH-TW": "老手級長鎚", "ES-ES": "Martillo largo del iniciado", "ZH-CN": "老手级长锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 700, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "polehammer", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_POLEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_GLAIVE_CRYSTAL", "uiSprite": "2H_GLAIVE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SPEAR_AOE_FINISHER", "uiAtlas": null, "uiSprite": "SPEAR_AOE_FINISHER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Filo del rasoio", "RU-RU": "Лезвие бритвы", "PL-PL": "Krawędź Ostrza", "TR-TR": "Devasa Kılıç", "ID-ID": "Mata Silet", "FR-FR": "Le fil de la lame", "JA-JP": "レザーエッジ", "EN-US": "Razor's Edge", "DE-DE": "Rasierklinge", "AR-SA": "حافة الهاوية", "KO-KR": "일촉즉발", "PT-BR": "Fio da Navalha", "ZH-TW": "刺刀之鋒", "ES-ES": "Filo de la hoja", "ZH-CN": "刺刀之锋" }, "localizedDescriptions": { "IT-IT": "Sprigiona una grande quantità di forza in una [other]linea di fronte[/other] a te, [cc]respingendo[/cc] tutti i nemici colpiti entro [other](A)[/other] di [cc](B)[/cc].\nInfligge [dmg]danni fisici[/dmg] a tutti i nemici colpiti entro [other](C)[/other] [other]in base[/other] alla [other]quantità[/other] di [other]Cariche di Lancia spirituale[/other] su di te.\n\n[#] Cariche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsuma tutte le tue Cariche di Lancia spirituale.", "RU-RU": "Высвободите огромное количество силы по [other]линии перед[/other] собой, [cc]отбрасывая[/cc] всех задетых врагов в пределах [other](A)[/other] на [cc](B)[/cc].\nНаносит [dmg]физический урон[/dmg] всем задетым врагам в пределах [other](C)[/other] [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nПотребляет все ваши заряды Копья духов.", "PL-PL": "Uwalniasz ogromną energię w [other]linii przed tobą[/other], [cc]odrzucając[/cc] wszystkich uderzonych wrogów w zasięgu [other](A)[/other] na [cc](B)[/cc].\nZadaje [dmg]obrażenia fizyczne[/dmg] wszystkim uderzonym wrogom w zasięgu [other](C)[/other] [other]w oparciu[/other] o [other]ilość[/other] [other]Ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n Zużywa wszystkie twoje ładunki Włóczni Ducha.", "TR-TR": "Önündeki [other]bir hatta[/other] muazzam güç uygulayarak [other](A)[/other] içinde isabet alan tüm düşmanları [cc](B)[/cc] [cc]geri püskürtür[/cc].\n[other](C)[/other] içindeki isabet alan tüm düşmanlara senin üzerindeki [other]Ruh Mızrağı Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Yükler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nÜzerindeki tüm Ruh Mızrağı Yüklerini harcar.", "ID-ID": "Melepaskan kekuatan besar pada [other]garis lurus di depanmu[/other], [cc]memukul mundur[/cc] semua musuh yang terkena dalam [other](A)[/other] sejauh [cc](B)[/cc].\nMemberikan [dmg]damage fisik[/dmg] kepada semua musuh yang terkena dalam [other](C)[/other] [other]berdasarkan[/other] dari [other]jumlah[/other] [other]Charge Tombak Roh[/other] yang ada pada dirimu.\n\n[#] Charge: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nMengonsumsi semua Charge Tombak Roh kamu.", "FR-FR": "Libérez une grande quantité de force [other]devant[/other] vous qui [cc]repousse[/cc] tous les ennemis touchés dans un rayon de [other](A)[/other] à une distance de [cc](B)[/cc].\nInflige des [dmg]dégâts physiques[/dmg] à tous les ennemis touchés dans un rayon de [other](C)[/other] [other]en fonction[/other] du [other]nombre[/other] de [other]Charges de Lance d'esprit[/other] sur vous.\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]", "JA-JP": "前方[/other]に[other]一列に膨大な力を放ち、[other](A)[/other]以内に命中した全ての敵を[cc](B)[/cc]ノックバック[/cc]させる。\n[other](C)[/other]以内の命中したすべての敵に、[other]自分に[other]槍精霊チャージ[/other]の[other]量[/other]に応じ��[dmg]物理ダメージ[/dmg]を与える。\n\n[#]チャージ:[other]0[/other]|[other]1[/other]|[other]2[/other]|[other]3[/other]\n[#]ダメージ:[dmg](D)[/dmg]|[dmg](E)[/dmg]|[dmg](F)[/dmg]|[dmg](G)[/dmg]\n\n自分の槍の精霊のチャージをすべて消費する。", "EN-US": "Unleash a vast amount of force in a [other]line in front[/other] of you, [cc]knocking back[/cc] all enemies hit within [other](A)[/other] by [cc](B)[/cc].\nDeals [dmg]physical damage[/dmg] to all enemies hit within [other](C)[/other] [other]based[/other] on the [other]amount[/other] of [other]Spirit Spear Charges[/other] on you.\n\n[#] Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsumes all your Spirit Spear Charges.", "DE-DE": "Entfessle eine starke Macht in [other]in einer Linie[/other] vor dir, diese [cc]stößt alle getroffenen Gegner[/cc] in [other](A)[/other] um [cc](B) zurück[/cc] .\nVerursacht [dmg]physischen Schaden[/dmg] bei allen Gegnern innerhalb von [other](C)[/other], [other]basierend[/other] auf der [other]Menge[/other] an [other]Geisterspeer-Aufladungen[/other], über die du verfügst.\n\n[#] Aufladung: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]", "AR-SA": "يمكنك إطلاق كمية هائلة من القوة في [other]خط أمامك[/other] [cc]للإطاحة[/cc] بكل الأعداء الذين أصيبوا ضمن مسافة[other](A)[/other] لمدة [cc](B)[/cc].\nتلحق [dmg]ضررًا بدنيًا[/dmg] بجميع الأعداء المصابين ضمن مسافة [other](C)[/other] [other]بناءً[/other] على [other]مقدار[/other] [other]شحنات رمح الروح[/other] عليك.\n\n[#] الشحنات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nتستهلك جميع شحنات رمح الروح لديك.", "KO-KR": "방대한 양의 힘을 [other]전방에 직선으로[/other] 방출해, [other](A)[/other] 내에 있는 모든 적을 [cc](B)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n자신에게 부여되어 있는 [other]영혼의 창 스택[/other]의 [other]양[/other]에 [other]따라[/other], [other](C)[/other] 이내의 공격이 적중한 모든 적에게 [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n모든 영혼의 창 스택�� 소모합니다.", "PT-BR": "Libera uma vasta quantidade de força em uma [other]linha à sua frente[/other], [cc]jogando[/cc] todos os inimigos atingidos dentro de [other](A)[/other] [cc](B)[/cc] para trás.\nCausa [dmg]dano físico[/dmg] a todos os inimigos atingidos dentro de [other](C)[/other] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas de Lança do Espírito[/other] ativas em você.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsome todas as suas Cargas de Lança do Espírito", "ZH-TW": "在您[other]前方直線範圍[/other]內釋放龐大的能量,[cc]擊退[/cc][other](A)[/other]內所有被擊中的敵人[cc](B)[/cc]。\n對在[other](C)[/other]內所有被擊中的敵人造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]靈魂長矛層數[/other]的[other]數量[/other]而定。\n\n[#] 層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗您身上所有靈魂長矛層數。", "ES-ES": "Desata un montón de fuerza en una [other]línea en frente[/other] de ti y [cc]derriba[/cc] a todos los enemigos golpeados que se encuentren en un radio de [other](A)[/other] a una distancia de [cc](B)[/cc].\nInflige [dmg]daño físico[/dmg] a todos los enemigos golpeados que se encuentren a [other](C)[/other] [other]según[/other] la [other]cantidad[/other] de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsume todas tus cargas de Lanza espiritual.", "ZH-CN": "在你[other]正前方直线区域[/other]內釋放龐大的能量,[cc]擊退[/cc][other](A)[/other]內所有被擊中的敵人[cc](B)[/cc]。\n對在[other](C)[/other]內所有被擊中的敵人造成[other]基于[/other]你身上[other]灵魂长矛叠层数量[/other]的[dmg]物理伤害[/dmg]。\n\n[#] 叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗你所有的灵魂长矛叠层。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.35, "disruptionFactor": 0, "recastDelay": 30, "energyUsage": 20, "castRange": 17, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "SPEAR_AOE_FINISHER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione dello Scisma del sapiente", "RU-RU": "Глефа разлома (знаток)", "PL-PL": "Glewia Szczeliny Adepta", "TR-TR": "Ehil Mızraklı Gedik Kılıcı", "ID-ID": "Tombak Pembelah Mahir", "FR-FR": "Glaive déchirant de l'adepte", "JA-JP": "リフトグレーブ(名人)", "EN-US": "Adept's Rift Glaive", "DE-DE": "Spaltenglefe des Adepten", "AR-SA": "رمح التصدع عريض النصل للبارع", "KO-KR": "숙련자의 리프트 글레이브", "PT-BR": "Archa Fraturada do Adepto", "ZH-TW": "老手級裂隙刺刀", "ES-ES": "Guja fisurante del iniciado", "ZH-CN": "老手级裂隙刺刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 12 }, { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_GLAIVE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore del gran maestro", "RU-RU": "Свежевальный нож (магистр)", "PL-PL": "Nóż do Skórowania Wszechmistrza", "TR-TR": "Büyük Usta Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Grandmaster", "FR-FR": "Couteau à dépecer du grand maître", "JA-JP": "皮剥ぎナイフ(グランドマスター)", "EN-US": "Grandmaster's Skinning Knife", "DE-DE": "Abhäutemesser des Großmeisters", "AR-SA": "سكين سلخ للأستاذ", "KO-KR": "그랜드 마스터의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Grão-mestre", "ZH-TW": "宗師級剝皮刀", "ES-ES": "Cuchillo de despellejar del gran maestro", "ZH-CN": "宗师级剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_FIRESTAFF_HELL", "uiSprite": "2H_FIRESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sulfureo dell'anziano", "RU-RU": "Посох серы (старейшина)", "PL-PL": "Siarczany Kostur Starszego", "TR-TR": "Yüce Azap Asası", "ID-ID": "Tongkat Belerang Tetua", "FR-FR": "Bâton sulfureux du sage", "JA-JP": "硫黄の杖(老熟)", "EN-US": "Elder's Brimstone Staff", "DE-DE": "Schwefelstab des Ältesten", "AR-SA": "عصا الكبريت للحكيم", "KO-KR": "장로의 브림스톤 스태프", "PT-BR": "Cajado Sulfuroso do Ancião", "ZH-TW": "禪師級炎火石法杖", "ES-ES": "Bastón de azufre del anciano", "ZH-CN": "禅师级炎狱法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1150, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_SWORD_CRYSTAL", "uiSprite": "MAIN_SWORD_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama dell'Infinito dell'anziano", "RU-RU": "Клинок бесконечности (старейшина)", "PL-PL": "Ostrze Nieskończoności Starszego", "TR-TR": "Yüce Ebedi Kılıcı", "ID-ID": "Pedang Tanpabatas Tetua", "FR-FR": "Lame infinie du sage", "JA-JP": "インフィニティーブレード(老熟)", "EN-US": "Elder's Infinity Blade", "DE-DE": "Unendlichkeitsklinge des Ältesten", "AR-SA": "نصل اللانهاية للحكيم", "KO-KR": "장로의 인피니티 블레이드", "PT-BR": "Lâmina da Infinidade do Ancião", "ZH-TW": "禪師級無盡之劍", "ES-ES": "Hoja infinita del anciano", "ZH-CN": "禅师级无尽之剑" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1200, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_LEATHER", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SWORD_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_AXE_AVALON", "uiSprite": "TOOL_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_WOOD_T5", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_DESC", "localizedNames": { "IT-IT": "Competenza del tagliaboschi", "RU-RU": "Мастерство дровосека", "PL-PL": "Biegłość - Drwalstwo", "TR-TR": "Oduncu Yeterliliği", "ID-ID": "Kecakapan Penebang", "FR-FR": "Efficacité au débitage", "JA-JP": "きこりの技量", "EN-US": "Lumberjack Proficiency", "DE-DE": "Sachverständnis im Abholzen", "AR-SA": "براعة الاحتطاب", "KO-KR": "벌목 숙련도", "PT-BR": "Proficiência em Corte de Madeira", "ZH-TW": "伐木熟練度", "ES-ES": "Competencia de leñador", "ZH-CN": "高效伐木" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per il [buff]legname di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]древесины (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Odun[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kayu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の木材[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Wood[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Holz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الخشب[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 목재[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階或以下木材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]madera de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]木材采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Ascia avaloniana dell'esperto", "RU-RU": "Авалонский топор (эксперт)", "PL-PL": "Awaloński Topór Znawcy", "TR-TR": "Uzman Avalon Baltası", "ID-ID": "Kapak Avalonian Ahli", "FR-FR": "Hache avalonienne de l'expert", "JA-JP": "アバロニア人の斧(達人)", "EN-US": "Expert's Avalonian Axe", "DE-DE": "Avalonische Axt des Experten", "AR-SA": "فأس أفالوني للأخصائي", "KO-KR": "전문가의 아발로니안 도끼", "PT-BR": "Machado Avaloniano do Perito", "ZH-TW": "專家級阿瓦隆斧頭", "ES-ES": "Hacha avaloniana del experto", "ZH-CN": "专家级阿瓦隆斧" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 90 } ] }, "transformation": null, "spriteName": "TOOL_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSprite": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppialama spettrale del maestro", "RU-RU": "Парный призрачный клинок (мастер)", "PL-PL": "Podwójne Widmowe Ostrze Mistrza", "TR-TR": "Usta Hayalet İkizbıçak", "ID-ID": "Pedang Kembar Siluman Master", "FR-FR": "Lame double fantôme du maître", "JA-JP": "ファントム・ツインブレード(マスター)", "EN-US": "Master's Phantom Twinblade", "DE-DE": "Phantom-Zwillingsklinge des Meisters", "AR-SA": "نصال مزدوج الخيال للأستاذ", "KO-KR": "마스터의 팬텀 트윈블레이드", "PT-BR": "Lâminas Gêmeas Fantasmagóricas do Mestre", "ZH-TW": "大師級幻影雙刃", "ES-ES": "Hoja doble fantasma del maestro", "ZH-CN": "大师级幻影双刃" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1000, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_2H_TOOL_SICKLE", "uiSprite": "MAIN_SICKLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcetto del novizio", "RU-RU": "Серп (новичок)", "PL-PL": "Sierp Nowicjusza", "TR-TR": "Acemi Orağı", "ID-ID": "Sabit Pemula", "FR-FR": "Faucille de l'apprenti", "JA-JP": "小がま(見習い)", "EN-US": "Novice's Sickle", "DE-DE": "Sichel des Novizen", "AR-SA": "منجل معقوف للمبتدئ", "KO-KR": "초심자의 낫", "PT-BR": "Foice do Novato", "ZH-TW": "新手級鐮刀", "ES-ES": "Hoz del novato", "ZH-CN": "新手级镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 22, "attackSpeed": 1, "attackRange": 3, "weight": 0.75, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 300, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 140, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 6 }, { "uniqueName": "T2_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_CURSEDSTAFF", "uiSprite": "MAIN_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone maledetto del maestro", "RU-RU": "Проклятый посох (мастер)", "PL-PL": "Przeklęty Kostur Mistrza", "TR-TR": "Usta Lanetli Asası", "ID-ID": "Tongkat Terkutuk Master", "FR-FR": "Bâton damné du maître", "JA-JP": "呪いの杖(マスター)", "EN-US": "Master's Cursed Staff", "DE-DE": "Verfluchter Stab des Meisters", "AR-SA": "عصا ملعونة للخبير", "KO-KR": "마스터의 커스드 스태프", "PT-BR": "Cajado Amaldiçoado do Mestre", "ZH-TW": "大師級詛咒法杖", "ES-ES": "Bastón maldito del maestro", "ZH-CN": "大师级诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CROSSBOWLARGE", "uiSprite": "2H_CROSSBOWLARGE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CROSSBOW_ARMORPIERCER", "uiAtlas": null, "uiSprite": "SWEEPING_BOLT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Saetta travolgente", "RU-RU": "Сокрушительный разряд", "PL-PL": "Pocisk Zniszczenia", "TR-TR": "Süpüren Ok", "ID-ID": "Sambaran Sapuan", "FR-FR": "Carreau traversant", "JA-JP": "スウィーピングボルト", "EN-US": "Sweeping Bolt", "DE-DE": "Durchschlagbolzen", "AR-SA": "السهم الخارق", "KO-KR": "휩쓰는 화살", "PT-BR": "Seta Arrebatadora", "ZH-TW": "橫掃弩箭", "ES-ES": "Flecha arrebatadora", "ZH-CN": "横扫弩箭" }, "localizedDescriptions": { "IT-IT": "Lanci una saetta nella direzione bersaglio [other]trapassando[/other] tutti i nemici.\nInfligge [dmg](A) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Interrompe[/cc] il lancio di poteri dei nemici.", "RU-RU": "Выпустите разрывной снаряд в указанном направлении, [other]пронзающий[/other] всех врагов на своем пути.\nНаносит [dmg](A) физического урона[/dmg] всем задетым врагам.\n[cc]Прерывает[/cc] вражеское чтение заклинаний.", "PL-PL": "Wystrzeliwujesz rozdzierający bełt w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Przerywa[/cc] czarowanie wroga.", "TR-TR": "Hedef yönde tüm düşmanları [other]delip geçen[/other] bir deşen ok ateşlersin.\nİsabet alan tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] verir.\nDüşmanın büyü kullanımını [cc]yarıda keser[/cc].", "ID-ID": "Menembakkan petir penghancur ke arah target, [other]menembus[/other] semua musuh.\nMemberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena serangan.\n[cc]Menginterupsi[/cc] perapalan mantra musuh.", "FR-FR": "Tirez un carreau déchiquetant dans la direction ciblée, [other]transperçant[/other] tous les ennemis.\nInflige [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés.\n[cc]Interrompt[/cc] les incantations de sorts ennemis.", "JA-JP": "狙った方向に、全ての敵を[other]貫通する[/other]破砕ボルトを発射します。\n[dmg](A)物理ダメージ[/dmg]をヒットした全ての敵に与えます。\n敵の呪文詠唱を[cc]妨害[/cc]します。", "EN-US": "Fire a shredding bolt in the targeted direction, [other]piercing[/other] through all enemies.\nDeals [dmg](A) physical damage[/dmg] to all enemies hit.\n[cc]Interrupts[/cc] enemy spell casting.", "DE-DE": "Feuert einen zerfetzenden Bolzen in die anvisierte Richtung, der alle Gegner [other]durchstößt[/other].\nVerursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Unterbricht[/cc] feindliches Zauberwirken.", "AR-SA": "عليك إطلاق سهم تمزيق في الاتجاه المستهدف [other]لاختراق[/other] جميع الأعداء.\nتلحق [dmg](A)من الضرر البدني[/dmg] بجميع الأعداء المتضررين.\n[cc]تقاطع[/cc] إلقاء تعويذة العدو.", "KO-KR": "목표한 방향으로 파쇄하는 화살을 발사하여, 모든 적을 [other]관통[/other]합니다.\n [dmg](A)의 물리 대미지[/dmg]를 입힙니다. \n 또한 적의 스킬 시전을 [cc]방해[/cc]합니다.", "PT-BR": "Atira uma flecha dilacerante na direção alvo, [other]perfurando[/other] todos os inimigos.\nCausa [dmg](A) de dano físico[/dmg] a todos os inimigos acertados.\n[cc]Interrompe[/cc] o lançamento inimigo.", "ZH-TW": "朝目標方向發射一支破甲弩箭,[other]穿透[/other]所有敵人。\n對所有擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n[cc]中斷[/cc]敵人施放技能。", "ES-ES": "Dispara una flecha destructiva en la dirección señalada que [other]atraviesa[/other] a todos los enemigos.\nInflige [dmg](A) de daño físico[/dmg] a todos los enemigos alcanzados.\n[cc]Interrumpe[/cc] el lanzamiento de hechizos enemigos.", "ZH-CN": "朝目标方向发射一枚穿甲飞箭,[other]穿透[/other]所有敌人。\n对所有被击中的敌人造成[dmg](A)物理伤害[/dmg]。\n[cc]中断[/cc]敌人的技能施法。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 24, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "CROSSBOW_ARMORPIERCER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra pesante del sapiente", "RU-RU": "Тяжелый арбалет (знаток)", "PL-PL": "Ciężka Kusza Adepta", "TR-TR": "Ehil Ağır Arbaleti", "ID-ID": "Busur Silang Berat Mahir", "FR-FR": "Arbalète lourde de l'adepte", "JA-JP": "ヘビークロスボウ(名人)", "EN-US": "Adept's Heavy Crossbow", "DE-DE": "Schwere Armbrust des Adepten", "AR-SA": "قوس مستعرض ثقيل للبارع", "KO-KR": "숙련자의 헤비 크로스보우", "PT-BR": "Besta Pesada do Adepto", "ZH-TW": "老手級重型十字弓", "ES-ES": "Ballesta pesada del iniciado", "ZH-CN": "老手级重型十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DUALAXE_KEEPER", "uiSprite": "2H_DUALAXE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zampe d'orso del gran maestro", "RU-RU": "Медвежьи лапы (магистр)", "PL-PL": "Niedźwiedzie Łapy Wszechmistrza", "TR-TR": "Büyük Usta Ayı Pençeleri", "ID-ID": "Cakar Beruang Grandmaster", "FR-FR": "Pattes d'ours du grand maître", "JA-JP": "熊の手(グランドマスター)", "EN-US": "Grandmaster's Bear Paws", "DE-DE": "Bärentatzen des Großmeisters", "AR-SA": "فأس مخالب الدب للأستاذ", "KO-KR": "그랜드 마스터의 베어 포", "PT-BR": "Patas de Urso do Grão-mestre", "ZH-TW": "宗師級熊爪", "ES-ES": "Patas de oso del gran maestro", "ZH-CN": "宗师级熊爪神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 32, "attackSpeed": 1.4, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1075, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 12 }, { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALAXE_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_NATURESTAFF_CRYSTAL", "uiSprite": "MAIN_NATURESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Forgiacorteccia dell'Esperto", "RU-RU": "Кузнечный посох (эксперт)", "PL-PL": "Kostur Kuźni Kory Znawcy", "TR-TR": "Uzman Demir Haykırış Asası", "ID-ID": "Tongkat Jangattempa Ahli", "FR-FR": "Bâton de Forgécorce de l'Expert", "JA-JP": "フォージバークの杖(達人)", "EN-US": "Expert's Forgebark Staff", "DE-DE": "Schmiedeborkenstab des Experten", "AR-SA": "عصا نباح الصياغة للأخصائي", "KO-KR": "전문가의 포지바크 스태프", "PT-BR": "Cajado de Crosta Forjada do Perito", "ZH-TW": "專家級鍛木法杖", "ES-ES": "Bastón de Forjacorteza del Experto", "ZH-CN": "专家级锻木法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_FIRESTAFF_CRYSTAL", "uiSprite": "MAIN_FIRESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Incedifiamma del Gran Maestro", "RU-RU": "Посох пламенного странника (магистр)", "PL-PL": "Kostur Płomiennego Spaceru Wszechmistrza", "TR-TR": "Büyük Usta Alevyürüyen Asası", "ID-ID": "Tongkat Penjelajah Api Grandmaster", "FR-FR": "Bâton de Marcheflammes du Grand Maître", "JA-JP": "フレームウォーカーの杖(グランドマスター)", "EN-US": "Grandmaster's Flamewalker Staff", "DE-DE": "Flammenwandler-Stab des Großmeisters", "AR-SA": "عصا متجول اللهب للأستاذ", "KO-KR": "그랜드 마스터의 플레임워커 스태프", "PT-BR": "Cajado do Andarilho Flamejante do Grão-mestre", "ZH-TW": "宗師級焰行者法杖", "ES-ES": "Bastón de Caminallamas del Gran Maestro", "ZH-CN": "宗师级焰行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_TOOL_FISHINGROD", "uiSprite": "FISHING_ROD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canna da Pesca dell'apprendista", "RU-RU": "Удочка (странник)", "PL-PL": "Wędka Czeladnika", "TR-TR": "Kalfa Oltası", "ID-ID": "Joran Pengembara", "FR-FR": "Canne à pêche du compagnon", "JA-JP": "釣り竿(熟練)", "EN-US": "Journeyman's Fishing Rod", "DE-DE": "Angel des Gesellen", "AR-SA": "صنارة صيد الموثوق", "KO-KR": "장인의 낚싯대", "PT-BR": "Vara de Pescar do Iniciante", "ZH-TW": "學徒級釣竿", "ES-ES": "Caña de pescar del obrero", "ZH-CN": "学徒级鱼竿" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет экипировки", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 26, "attackSpeed": 0.5, "attackRange": 3, "weight": 1.13, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 300, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 500, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.25, "silver": 0, "craftingFocus": 245, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 6 }, { "uniqueName": "T3_CLOTH", "count": 2 } ] }, "transformation": null, "spriteName": "FISHING_ROD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_BOW_CRYSTAL", "uiSprite": "2H_BOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T6_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T6_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T6_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T6_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Cavalcacieli del Maestro", "RU-RU": "Лук небесного странника (мастер)", "PL-PL": "Łuk Niebołaza Mistrza", "TR-TR": "Usta Gökgezer Yay", "ID-ID": "Busur Pelangkah Langit Master", "FR-FR": "Arc Marche-ciel du Maître", "JA-JP": "スカイストライダーの弓(マスター)", "EN-US": "Master's Skystrider Bow", "DE-DE": "Himmelsläufer-Bogen des Meisters", "AR-SA": "قوس قافز السماء للخبير", "KO-KR": "마스터의 스카이스트라이더 보우", "PT-BR": "Arco do Andarilho Celeste do Mestre", "ZH-TW": "大師級天行者之弓", "ES-ES": "Arco Cruzacielos del Maestro", "ZH-CN": "大师级天行者之弓" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, 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"tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zampe d'orso dell'esperto", "RU-RU": "Медвежьи лапы (эксперт)", "PL-PL": "Niedźwiedzie Łapy Znawcy", "TR-TR": "Uzman Ayı Pençeleri", "ID-ID": "Cakar Beruang Ahli", "FR-FR": "Pattes d'ours de l'expert", "JA-JP": "熊の手(達人)", "EN-US": "Expert's Bear Paws", "DE-DE": "Bärentatzen des Experten", "AR-SA": "فأس مخالب الدب للأخصائي", "KO-KR": "전문가의 베어 포", "PT-BR": "Patas de Urso do Perito", "ZH-TW": "專家級熊爪", "ES-ES": "Patas de oso del experto", "ZH-CN": "专家级熊爪神斧" }, 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7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione dello Scisma del gran maestro", "RU-RU": "Глефа разлома (магистр)", "PL-PL": "Glewia Szczeliny Wszechmistrza", "TR-TR": "Büyük Usta Mızraklı Gedik Kılıcı", "ID-ID": "Tombak Pembelah Grandmaster", "FR-FR": "Glaive déchirant du grand maître", "JA-JP": "リフトグレーブ(グランドマスター)", "EN-US": "Grandmaster's Rift Glaive", "DE-DE": "Spaltenglefe des 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"craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone maledetto dell'anziano", "RU-RU": "Проклятый посох (старейшина)", "PL-PL": "Przeklęty Kostur Starszego", "TR-TR": "Yüce Lanetli Asası", "ID-ID": "Tongkat 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"uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bracciali Forzimpulso dell'Esperto", "RU-RU": "Силовые наручи (эксперт)", "PL-PL": "Karwasze Pulsu Mocy Znawcy", "TR-TR": "Uzman Darbe Elçeği", "ID-ID": "Bracer Denyut Kekuatan Ahli", "FR-FR": "Brassards d'Impulsion de Force de l'Expert", "JA-JP": "フォースパルスブレイサー(達人)", "EN-US": "Expert's Forcepulse Bracers", "DE-DE": "Machtpuls-Armschienen des Experten", "AR-SA": "أساور القوة النابضة للأخصائي", "KO-KR": "전문가의 포스펄스 브레이서", "PT-BR": "Braçadeiras Pulsantes do Perito", "ZH-TW": "專家級力量脈衝護腕", "ES-ES": "Brazales de Fuerza Pulsante del Experto", "ZH-CN": "专家级力量脉冲护腕" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_FLAIL", "uiSprite": "2H_FLAIL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Stella del mattino del maestro", "RU-RU": "Моргенштерн (мастер)", "PL-PL": "Morgensztern Mistrza", "TR-TR": "Usta Çivili Gürzü", "ID-ID": "Bintang Kejora Master", "FR-FR": "Morgenstern du maître", "JA-JP": "モーニングスター(マスター)", "EN-US": "Master's Morning Star", "DE-DE": "Morgenstern des Meisters", "AR-SA": "صولجان نجم الصباح للخبير", "KO-KR": "마스터의 모닝 스타", "PT-BR": "Mangual do Mestre", "ZH-TW": "大師級晨星", "ES-ES": "Mangual del maestro", "ZH-CN": "大师级晨星" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 900, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FLAIL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ARCANESTAFF_CRYSTAL", "uiSprite": "2H_ARCANESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone astrale del maestro", "RU-RU": "Астральный посох (мастер)", "PL-PL": "Astralny Kostur Mistrza", "TR-TR": "Usta Yıldızlı Asa", "ID-ID": "Tongkat Astral Master", "FR-FR": "Bâton astral du maître", "JA-JP": "アストラルスタッフ(マスター)", "EN-US": "Master's Astral Staff", "DE-DE": "Astralstab des Meisters", "AR-SA": "العصا النجمية للخبير", "KO-KR": "마스터의 아스트랄 스태프", "PT-BR": "Cajado Astral do Mestre", "ZH-TW": "大師級星界法杖", "ES-ES": "Bastón astral del maestro", "ZH-CN": "大师级星界法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.25, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_KNUCKLES_SET1", "uiSprite": "2H_KNUCKLES_SET1", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti da picchiatore del maestro", "RU-RU": "Перчатки крушителя (мастер)", "PL-PL": "Rękawice Awanturnika Mistrza", "TR-TR": "Usta Kavgacı Eldiveni", "ID-ID": "Sarung Tangan Penengkar Master", "FR-FR": "Gantelets de bagarreur du maître", "JA-JP": "乱闘者のグローブ(マスター)", "EN-US": "Master's Brawler Gloves", "DE-DE": "Schlägerhandschuhe des Meisters", "AR-SA": "قفازا الشجاع للخبير", "KO-KR": "마스터의 난투 장갑", "PT-BR": "Luvas de Lutador do Mestre", "ZH-TW": "大師級格鬥家手套", "ES-ES": "Guantes de peleador del maestro", "ZH-CN": "大师级格斗手套" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET1", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_KNUCKLES_SET2", "uiSprite": "2H_KNUCKLES_SET2", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bracciali da battaglia del maestro", "RU-RU": "Боевые наручи (мастер)", "PL-PL": "Karwasze Bitewne Mistrza", "TR-TR": "Usta Savaş Elçeği", "ID-ID": "Bracer Tempur Master", "FR-FR": "Brassards de bataille du maître", "JA-JP": "バトルブレイサー(マスター)", "EN-US": "Master's Battle Bracers", "DE-DE": "Kampfarmschützer des Meisters", "AR-SA": "واقيات أذرع المعركة للخبير", "KO-KR": "마스터의 전투 브레이서", "PT-BR": "Braçadeiras de Batalha do Mestre", "ZH-TW": "大師級戰鬥腕甲", "ES-ES": "Brazales de batalla del maestro", "ZH-CN": "大师级战斗护腕" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET2", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ENIGMATICSTAFF", "uiSprite": "2H_ENIGMATICSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone enigmatico del maestro", "RU-RU": "Загадочный посох (мастер)", "PL-PL": "Enigmatyczny Kostur Mistrza", "TR-TR": "Usta Esrarengiz Asası", "ID-ID": "Tongkat Enigma Master", "FR-FR": "Bâton énigmatique du maître", "JA-JP": "不可思議の杖(マスター)", "EN-US": "Master's Enigmatic Staff", "DE-DE": "Mysteriöser Stab des Meisters", "AR-SA": "العصا الغامضة للخبير", "KO-KR": "마스터의 에니그마틱 스태프", "PT-BR": "Cajado Enigmático do Mestre", "ZH-TW": "大師級謎團法杖", "ES-ES": "Bastón enigmático del maestro", "ZH-CN": "大师级玄秘法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", 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1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti chiodati del maestro", "RU-RU": "Шипастые рукавицы (мастер)", "PL-PL": "Kolczaste Rękawice Mistrza", "TR-TR": "Usta Çivili Zırh 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"showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Invocaombre dell'anziano", "RU-RU": "Призыватель теней (старейшина)", "PL-PL": "Przyzywacz Cienia Starszego", "TR-TR": "Yüce Gölgegetireni", "ID-ID": "Pemanggil Bayangan Tetua", "FR-FR": "Mande-ténèbres du sage", "JA-JP": "シャドウコーラー(老熟)", "EN-US": "Elder's Shadowcaller", "DE-DE": "Schattenrufer des Ältesten", "AR-SA": "عصا نداء الظلال للحكيم", "KO-KR": "장로의 섀도우콜러", "PT-BR": "Chama-sombra do 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true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della luna insanguinata del gran maestro", "RU-RU": "Посох Кровавой луны (магистр)", "PL-PL": "Kostur Krwawego Księżyca Wszechmistrza", "TR-TR": "Büyük Usta Kanlı Ay Asası", "ID-ID": "Tongkat Bulan Merah Grandmaster", "FR-FR": "Bâton de lune de sang du grand maître", "JA-JP": "ブラッドムーンの杖(グランドマスター)", "EN-US": "Grandmaster's Bloodmoon Staff", "DE-DE": "Blutmondstab des Großmeisters", "AR-SA": "عصا القمر الدموي للأستاذ", "KO-KR": "그랜드 마스터의 블러드문 스태프", "PT-BR": "Cajado da Lua de Sangue do Grão-mestre", "ZH-TW": "宗師級血月法杖", "ES-ES": "Bastón de luna sangrienta del gran maestro", "ZH-CN": "宗师级血月法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] }, "transformation": "WEREWOLF", "spriteName": "2H_SHAPESHIFTER_WEREWOLF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_KEEPER", "uiSprite": "2H_KNUCKLES_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 28589, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 42883, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 64324, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "PUMMELING_STRIKES", "uiAtlas": null, "uiSprite": "KNUCKLES_PUMMELING_STRIKES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raffica dei cento pugni", "RU-RU": "Сотня кулаков", "PL-PL": "Sto Bijących Pięści", "TR-TR": "Yüz Çarpıcı Yumruk", "ID-ID": "Seratus Serangan Tinju", "FR-FR": "Cent poings marteleurs", "JA-JP": "百発拳", "EN-US": "Hundred Striking Fists", "DE-DE": "Hundert schlagende Fäuste", "AR-SA": "ضربات المائة قبضة", "KO-KR": "백의 주먹", "PT-BR": "Punhos dos Cem Golpes", "ZH-TW": "百裂拳", "ES-ES": "Cien puñetazos", "ZH-CN": "百烈式" }, "localizedDescriptions": { "IT-IT": "Esegui una raffica di pugni in un [other]cono di fronte[/other] a te, mentre [other]incanali[/other] fino a [other](A)[/other] (non può essere interrotto).\nInfligge [dmg](B) danni fisici[/dmg] (contro i giocatori) / [dmg](C) danni fisici[/dmg] (contro i mob) ogni [dmg](D)[/dmg].\nIl cono d'attacco segue lentamente la posizione del cursore.\n\n[other](E) dopo[/other] aver subito l'[other]ultimo pugno[/other], il nemico subisce [dmg](F) danni magici extra[/dmg] per ogni [other]colpo[/other] ricevuto ([other]si accumula[/other] fino a [other](G)[/other] volte, il danno non può essere riflesso).", "RU-RU": "Вы выпускаете шквал кулаков в зоне [other]конуса перед[/other] собой на протяжении [other]поддерживания[/other] навыка в течение [other](A)[/other] (невозможно прервать).\nНаносит [dmg](B) физического урона[/dmg] (по игрокам) / [dmg](C) физического урона[/dmg] (по монстрам) каждые [dmg](D)[/dmg].\nКонус медленно следует за курсором.\n\n[other]Через (E)[/other] после [other]завершающего удара кулаком[/other], враг дополнительно получит [dmg](F) магического урона[/dmg] за каждый полученный [other]удар[/other] ([other]накапливается[/other] до [other](G)[/other] раз; урон не может быть отражен).", "PL-PL": "Uwalniasz serię ciosów pięści w [other]stożku przed[/other] tobą podczas [other]kanałowania[/other] do [other](A)[/other] (nie może być przerwane).\nZadaje [dmg](B) obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](C) pkt. obrażeń fizycznych[/dmg] (przeciwko mobom) co [dmg](D)[/dmg].\nStożek powoli podąża za kursorem.\n\n[other](E) po[/other] [other]ostatniej Bijącej Pięści[/other], wróg otrzyma dodatkowe [dmg](F) pkt. obrażeń magicznych[/dmg] za każdy [other]cios[/other] jaki otrzymali ([other]kumuluje się[/other] do [other](G)[/other] razy, obrażeń nie można odbić).", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] önündeki [other]koni[/other] şeklinde bir alana ani yumruklar savurur (yarıda kesilemez).\n[dmg](B)[/dmg] aralıklarla [dmg](C) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](D) fiziksel hasar[/dmg] (diğer düşmanlara karşı) verir.\nKoni, yavaşça imlecin konumunu takip eder.\n\n[other]Son Çarpıcı Yumruk[/other] darbesinden [other](E) sonra düşman[/other], aldığı her [other]darbe[/other] için ilave [dmg](F) sihirli hasar[/dmg] alır (en fazla [other](G)[/other] defa [other]birikir[/other] ve hasar yansıtılamaz).", "ID-ID": "Melepaskan hujan kepalan dalam bentuk [other]kerucut di depanmu[/other] sambil [other]menyalurkan[/other] hingga [other](A)[/other] (tidak dapat diganggu).\nMenimbulkan [dmg](B) damage fisik[/dmg] (vs. pemain) / [dmg](C) damage fisik[/dmg] (vs. mob) setiap [dmg](D)[/dmg].\nKerucut perlahan mengikuti posisi kursor.\n\n[other](E) setelah[/other] [other]Serangan Tinju[/other] terakhir diluncurkan, musuh akan menerima [dmg](F) damage sihir[/dmg] tambahan untuk setiap [other]serangan[/other] yang mereka terima ([other]ditumpuk[/other] hingga [other](G)[/other] kali, damage tidak bisa dipantulkan).", "FR-FR": "Concentrez une rafale de poings dans un [other]cône devant vous[/other] en [other]canalisant[/other] pendant [other](A)[/other] (ininterruptible).\nInflige [dmg](B) dégâts physiques[/dmg] (contre les joueurs) / [dmg](C) dégâts physiques[/dmg] (contre les monstres) toutes les [dmg](D)[/dmg].\nLe cône suit lentement la position du curseur.\n\n[other](E) après[/other] le [other]dernier coup de poing[/other], l'ennemi subit [dmg](F) dégâts magiques[/dmg] supplémentaires pour chaque [other]coup de poing[/other] reçu ([other]Cumulable[/other] jusqu'à [other](G)[/other] fois, les dégâts ne peuvent pas être renvoyés).", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]している時に、あなたの前方に[other]円錐状[/other]に立て続けに拳を放ちます(中断されない)。\n[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg](対プレイヤー)/[dmg](D)物理ダメージ[/dmg](対モブ)を与えます。\n円錐はカーソルの位置をゆっくりと追いかけます。\n\n[other]最後の拳の一撃[/other]がヒットした[other](E)後[/other]、受けた[other]ヒット[/other]1回につき、敵は追加で[dmg](F)の魔法ダメージ[/dmg]を受けます(最大[other](G)[/other]回まで[other]スタック[/other]します。", "EN-US": "Release a flurry of fists in a [other]cone in front[/other] of you while [other]channeling[/other] for up to [other](A)[/other] (can't be interrupted).\nDeals [dmg](B) physical damage[/dmg] (vs players) / [dmg](C) physical damage[/dmg] (vs mobs) every [dmg](D)[/dmg].\nThe cone slowly follows the cursor position.\n\n[other](E) after[/other] the [other]last Striking Fist[/other] hits, the enemy will take an additional [dmg](F) magical damage[/dmg] for each [other]hit[/other] they received ([other]stacks[/other] up to [other](G)[/other] times, damage can't be reflected).", "DE-DE": "Entfessle einen Wirbelsturm aus Fäusten in einem [other]Kegel vor dir[/other], während du für bist zu [other](A)[/other] [other]kanalisierst[/other] (kann nicht unterbrochen werden).\nVerursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg] (an Spielern) / [dmg](D) physischen Schaden[/dmg] (an Mobs).\nDer Kegel folgt langsam der Position des Mauszeigers.\n\n[other](E) nach[/other] dem Treffer der [other]letzten schlagenden Faust[/other], erleidet der Gegner zusätzliche [dmg](F) magischen Schaden[/dmg] für jeden erlittenen [other]Treffer[/other]. (Bis zu [other](G)[/other] [other]Stapel[/other], Schaden kann nicht reflektiert werden)", "AR-SA": "لإطلاق سيل من الضربات بشكل [other]مخروطي أمامك[/other] في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](A)[/other] (لا يمكن مقاطعتها).\nيتم إلحاق [dmg](B) من الضرر البدني[/dmg] (ضد اللاعبين) / [dmg](C) من الضرر البدني[/dmg] (ضد الغرماء) كل [dmg](D)[/dmg].\nيتبع المخروط موضع المؤشر ببطء.\n\nخلال [other](E) بعد[/other] [other]آخر ضربات القبضة[/other]، سيتلقى العدو مزيدًا من [dmg](F) الضرر السحري[/dmg] لكل [other]ضربة[/other] تلقاها ([other]تتكدس[/other] لما يصل إلى [other](G)[/other] من المرات ولا يمكن عكس الضرر).", "KO-KR": "최대 [other](A)[/other] 동안 [other]채널링[/other]하며 [other]전방에 부채꼴[/other] 모양으로 주먹 세례를 쏟아 붙습니다 (채널링 방해 불가).\n[dmg](B)[/dmg]마다 [dmg](C)의 물리 대미지[/dmg] (vs 플레이어) / [dmg](D)의 물리 대미지[/dmg] (vs 몬스터)를 입힙니다.\n[other]마지막 주먹 공격 후 (E)[/other] 후에 추가로 [dmg](F)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]되며, 반사되지 않음).", "PT-BR": "Lança uma enxurrada de socos em um [other]cone na sua frente[/other] enquanto [other]canaliza[/other] por até [other](A)[/other] (não pode ser interrompida).\nCausa [dmg](B) de dano físico[/dmg] (contra jogadores) / [dmg](C) de dano físico[/dmg] (contra monstros) a cada [dmg](D)[/dmg].\nO cone lentamente segue a posição do seu cursor.\n\n[other](E) após[/other] o [other]último Punho Golpeador[/other] acertar, o inimigo receberá um adicional de [dmg](F) de dano mágico[/dmg] para cada [other]acerto[/other] que ele recebeu ([other]acumula[/other] até [other](G)[/other] vezes, o dano não pode ser refletido).", "ZH-TW": "朝[other]前方錐形範圍[/other]出拳無數次,[other]引導[/other]最多持續[other](A)[/other](無法被中斷)。\n每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg](對玩家)/[dmg](D)點物理傷害[/dmg](對怪物)。\n錐形範圍會緩慢地隨著游標位置轉向。\n\n[other]最後一擊百裂拳[/other]擊中的[other](E)後[/other],敵人將根據[other]被擊中[/other]的次數額外受到[dmg](F)點魔法傷害[/dmg](最多可[other]疊加[/other][other](G)[/other]層;該傷害無法被反彈)。", "ES-ES": "Libera una ráfaga de puñetazos en un [other]cono en frente[/other] de ti mientras la [other]canalizas[/other] por hasta [other](A)[/other] (no puede ser interrumpida).\nInflige [dmg](B) de daño físico[/dmg] (contra jugadores) / [dmg](C) de daño físico[/dmg] (contra monstruos) cada [dmg](D)[/dmg].\nEl cono sigue lentamente la posición del cursor.\n\n[other](E) después[/other] del [other]último puñetazo[/other], el enemigo recibirá [dmg](F) de daño mágico[/dmg] adicional por cada [other]golpe[/other] que haya recibido (se [other]acumula[/other] hasta [other](G)[/other] veces, no se puede reflejar el daño).", "ZH-CN": "朝你[other]正前方锥形区域[/other]释放暴雨般的连续拳击,并持续[other]引导(A)[/other](引导无法被中断)。\n每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg](对玩家) / [dmg](D)物理伤害[/dmg](对野怪)。\n锥形区域缓慢地跟随当前鼠标位置。\n\n在[other]最后一拳[/other]命中[other]后(E)[/other],敌人在引导过程中每承受[other]一击[/other],就将承受额外[dmg](F)魔法伤害[/dmg](最多可[other]堆叠(G)次[/other],伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 18, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Straziatori ursini del sapiente", "RU-RU": "Медвежьи перчатки (знаток)", "PL-PL": "Niedźwiedzie Kły Adepta", "TR-TR": "Ehil Kürklü Yumruğu", "ID-ID": "Petinju Ursine Mahir", "FR-FR": "Poignes ursines de l'adepte", "JA-JP": "熊殺し(名人)", "EN-US": "Adept's Ursine Maulers", "DE-DE": "Bärenzerfleischer des Adepten", "AR-SA": "قفاز هجوم الدببة للبارع", "KO-KR": "숙련자의 곰 주먹", "PT-BR": "Luvas Ursinas do Adepto", "ZH-TW": "老手級巨熊拳套", "ES-ES": "Zarpas osunas del iniciado", "ZH-CN": "老手级熊卫士之击" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 725, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DAGGER_KATAR_AVALON", "uiSprite": "2H_DAGGER_KATAR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Furia imbrigliata dell'esperto", "RU-RU": "Укротитель ярости (эксперт)", "PL-PL": "Oswojona Furia Znawcy", "TR-TR": "Uzman Dizginlenmiş Öfkesi", "ID-ID": "Amuk Terkekang Ahli", "FR-FR": "Brides-furie de l'expert", "JA-JP": "抑怒の短剣(達人)", "EN-US": "Expert's Bridled Fury", "DE-DE": "Gezügelte Wut des Experten", "AR-SA": "خنجر الغضب المكبوت للأخصائي", "KO-KR": "전문가의 브라이들드 퓨리", "PT-BR": "Fúria Contida do Perito", "ZH-TW": "專家級憤怒拳刃", "ES-ES": "Furia contenida del experto", "ZH-CN": "专家级遏怒拳刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGER_KATAR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_SICKLE", "uiSprite": "MAIN_SICKLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcetto del sapiente", "RU-RU": "Серп (знаток)", "PL-PL": "Sierp Adepta", "TR-TR": "Ehil Orağı", "ID-ID": "Sabit Mahir", "FR-FR": "Faucille de l'adepte", "JA-JP": "小がま(名人)", "EN-US": "Adept's Sickle", "DE-DE": "Sichel des Adepten", "AR-SA": "منجل معقوف للبارع", "KO-KR": "숙련자의 낫", "PT-BR": "Foice do Adepto", "ZH-TW": "老手級鐮刀", "ES-ES": "Hoz del iniciado", "ZH-CN": "老手级镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_FIRESTAFF_KEEPER", "uiSprite": "MAIN_FIRESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone incendiario del gran maestro", "RU-RU": "Посох лесного пожара (магистр)", "PL-PL": "Kostur Dzikiego Ognia Wszechmistrza", "TR-TR": "Büyük Usta Yangın Asası", "ID-ID": "Tongkat Apiliar Grandmaster", "FR-FR": "Bâton braisier du grand maître", "JA-JP": "野火の杖(グランドマスター)", "EN-US": "Grandmaster's Wildfire Staff", "DE-DE": "Lauffeuerstab des Großmeisters", "AR-SA": "عصا نيران الهشيم للأستاذ", "KO-KR": "그랜드 마스터의 와일드파이어 스태프", "PT-BR": "Cajado Incendiário do Grão-mestre", "ZH-TW": "宗師級野火法杖", "ES-ES": "Bastón de fuego incontrolable del gran maestro", "ZH-CN": "宗师级野火法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_ARCANESTAFF_UNDEAD", "uiSprite": "MAIN_ARCANESTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BLACKHOLE", "uiAtlas": null, "uiSprite": "BLACKHOLE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Buco nero", "RU-RU": "Черная дыра", "PL-PL": "Czarna Dziura", "TR-TR": "Kara Delik", "ID-ID": "Lubang Hitam", "FR-FR": "Trou noir", "JA-JP": "ブラックホール", "EN-US": "Black Hole", "DE-DE": "Schwarzes Loch", "AR-SA": "الثقب الأسود", "KO-KR": "블랙홀", "PT-BR": "Buraco Negro", "ZH-TW": "黑洞", "ES-ES": "Agujero negro", "ZH-CN": "黑洞" }, "localizedDescriptions": { "IT-IT": "Crea un buco nero con un [other]raggio di (A)[/other] nella posizione bersaglio.\nDopo [other](B)[/other], il buco nero [cc]trascina[/cc] tutti i nemici nel raggio d'azione verso il suo [cc]centro[/cc].\nInfligge [dmg](C) danni magici[/dmg].\n[cc]Rallenta[/cc] del [cc](D)[/cc] per [cc](E)[/cc].", "RU-RU": "Создает в указанном месте черную дыру [other]радиусом (A)[/other].\nЧерез [other](B)[/other] черная дыра [cc]притягивает[/cc] всех врагов в пределах радиуса к своему [cc]центру[/cc].\nНаносит [dmg](C) магического урона[/dmg].\n[cc]Замедляет[/cc] на [cc](D)[/cc] в течение [cc](E)[/cc].", "PL-PL": "Tworzysz czarną dziurę o promieniu [other](A) [/other] w wybranym miejscu.\nPo [other](B)[/other] czarna dziura [cc]przyciąga[/cc] wszystkich wrogów w zasięgu do [cc]środka[/cc].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] o [cc](D)[/cc] przez [cc](E)[/cc].", "TR-TR": "Hedef konumda [other](A) yarıçaplı[/other] bir kara delik oluşturursun.\n[other](B)[/other] sonra kara delik, yarıçapının içindeki tüm düşmanları [cc]merkezine[/cc] [cc]çeker[/cc].\n[dmg](C) sihirli hasar[/dmg] verir.\n[cc](D)[/cc] boyunca [cc](E)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Membuat lubang hitam dengan [other]radius (A)[/other] di posisi target.\nSetelah [other](B)[/other], lubang hitam [cc]menarik[/cc] semua musuh dalam radius ke [cc]pusatnya[/cc].\nMemberikan [dmg](C) damage sihir[/dmg].\n[cc]Memperlambat[/cc] hingga [cc](D)[/cc] selama [cc](E)[/cc].", "FR-FR": "Créez un trou noir d'un [other]rayon de (A)[/other] à la position ciblée.\nAprès [other](B)[/other], le trou noir [cc]attire[/cc] tous les ennemis dans le rayon [cc]vers son centre[/cc].\nInflige [dmg](C) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] de [cc](D)[/cc] pendant [cc](E)[/cc].", "JA-JP": "[other](A)半径[/other]のブラックホールを狙った位置に作りだします。\n[other](B)[/other]後、ブラックホールは半径内の全ての敵を[cc]中心[/cc]に向けて[cc]引っ張ります[/cc]。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。\n[cc](D)[/cc]の間、速度が[cc](E)[/cc][cc]低下[/cc]します。", "EN-US": "Create a black hole with a [other](A) radius[/other] at the targeted position.\nAfter [other](B)[/other], the black hole [cc]pulls[/cc] all enemies within its radius towards its [cc]center[/cc].\nDeals [dmg](C) magical damage[/dmg].\n[cc]Slows[/cc] by [cc](D)[/cc] for [cc](E)[/cc].", "DE-DE": "Erzeuge an der anvisierte Position ein Schwarzes Loch mit einem [other](A) Radius[/other].\nNach [other](B)[/other] [cc]zieht[/cc] das Schwarze Loch alle Gegner in seinem Radius zu seinem [cc]Mittelpunkt[/cc].\nVerursacht [dmg](C) magischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] für [cc](D)[/cc] um [cc](E)[/cc].", "AR-SA": "يمكن فتح ثقب أسود في [other]محيط (A) [/other] في الموقع المستهدف.\nبعد [other](B)[/other]، [cc]سيسحب[/cc] الثقب الأسود جميع الأعداء الذين في محيطه إلى [cc]مركزه[/cc].\nتلحق [dmg](C) من الضرر السحري[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](D)[/cc] لمدة [cc](E)[/cc].", "KO-KR": "목표 위치에 [other](A) 범위[/other]의 블랙홀을 생성합니다.\n\n[other](B)[/other] 이후 블랙홀은 범위 내 모든 적을 [cc]중심[/cc]으로 [cc]당깁[/cc]니다.\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n[cc](D)[/cc] 동안 [cc](E)[/cc] 만큼 [cc]느려[/cc]지게 만듭니다.", "PT-BR": "Cria um buraco negro com um raio de [other](A)[/other] na posição alvo.\nApós [other](B)[/other], o buraco negro [cc]puxa[/cc] todos os inimigos em seu raio para o [cc]centro[/cc].\nCausa [dmg](C) de dano mágico[/dmg].\n[cc]Desacelera[/cc] em [cc](D)[/cc] por [cc](E)[/cc].", "ZH-TW": "在目標位置創造一個[other](A)半徑範圍[/other]的黑洞。\n[other](B)[/other]後,黑洞會將範圍內所有敵人[cc]朝中心[/cc][cc]牽引[/cc]。\n造成[dmg](C)點魔法傷害[/dmg]。\n[cc]緩速[/cc][cc](D)[/cc],持續[cc](E)[/cc]。", "ES-ES": "Crea un agujero negro de un radio de [other](A) [/other] en la posición señalada.\nDespués de [other](B)[/other], el agujero negro [cc]atrae[/cc] a todos los enemigos a su [cc]centro[/cc].\nInflige [dmg](C) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] en [cc](D)[/cc] por [cc](E)[/cc].", "ZH-CN": "在目标区域周围[other](A)半径[/other]范围制造一个黑洞。\n经过[other](B)[/other]的延迟后,黑洞将范围内的所有敌人[cc]拉拽[/cc]至其[cc]中心点[/cc]。\n造成[dmg](C)魔法伤害[/dmg]。\n被击中的敌人[cc]减速(D)[/cc],持续[cc](E)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 14, "category": "forcedmovement", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.7, "effect": "BLACKHOLE_EFFECT", "target": "enemy", "position": null, "removeOnLeave": false, "visible": null }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone stregonesco del sapiente", "RU-RU": "Ведьмовской посох (знаток)", "PL-PL": "Guślarski Kostur Adepta", "TR-TR": "Ehil Cadı İşi Asası", "ID-ID": "Tongkat Sihir Mahir", "FR-FR": "Bâton de sorcellerie de l'adepte", "JA-JP": "ウィッチワークの杖(名人)", "EN-US": "Adept's Witchwork Staff", "DE-DE": "Hexenzauber-Stab des Adepten", "AR-SA": "العصا الخادعة للبارع", "KO-KR": "숙련자의 위치워크 스태프", "PT-BR": "Cajado Feiticeiro do Adepto", "ZH-TW": "老手級巫術法杖", "ES-ES": "Bastón de brujería del iniciado", "ZH-CN": "老手级巫师法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_PICK_AVALON", "uiSprite": "2H_PICK_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ORE_T5", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di minerali", "RU-RU": "Мастерство шахтера", "PL-PL": "Biegłość - Górnictwo", "TR-TR": "Madenci Yeterliliği", "ID-ID": "Kecakapan Menambang", "FR-FR": "Efficacité au minage", "JA-JP": "採掘の技量", "EN-US": "Mining Proficiency", "DE-DE": "Sachverständnis im Bergbau", "AR-SA": "براعة التنقيب", "KO-KR": "채굴 숙련도", "PT-BR": "Proficiência em Mineração", "ZH-TW": "採礦熟練度", "ES-ES": "Competencia de minería", "ZH-CN": "高效采矿" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]minerali di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]руды (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Cevher[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Bijih[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の鉱石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Ore[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Erz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من المعدن[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 광석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下礦石[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]mineral de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]矿石采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Piccone avaloniano dell'esperto", "RU-RU": "Авалонская кирка (эксперт)", "PL-PL": "Awaloński Kilof Znawcy", "TR-TR": "Uzman Avalon Kazması", "ID-ID": "Belencong Avalonian Ahli", "FR-FR": "Pioche avalonienne de l'expert", "JA-JP": "アバロニア人のつるはし(達人)", "EN-US": "Expert's Avalonian Pickaxe", "DE-DE": "Avalonische Spitzhacke des Experten", "AR-SA": "مِعوَل أفالوني للأخصائي", "KO-KR": "전문가의 아발로니안 곡괭이", "PT-BR": "Picareta Avaloniano do Perito", "ZH-TW": "專家級阿瓦隆十字鎬", "ES-ES": "Pico avaloniano del experto", "ZH-CN": "专家级阿瓦隆十字镐" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 90 } ] }, "transformation": null, "spriteName": "2H_PICK_AVALON", "stackable": true, "equipable": true }, { "itemType": "equipment", "uniqueName": "T5_2H_TOOL_TRACKING", "uiSprite": "TOOL_TRACKING", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "tracking", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Kit di strumenti traccianti dell'esperto", "RU-RU": "Инструменты следопыта (эксперт)", "PL-PL": "Zestaw Tropiciela Znawcy", "TR-TR": "Uzman İz Sürme Alet Seti", "ID-ID": "Peralatan Pelacakan Ahli", "FR-FR": "Boîte à outils de pistage de l'expert", "JA-JP": "追跡ツールキット(達人)", "EN-US": "Expert's Tracking Toolkit", "DE-DE": "Fährtensucher-Ausrüstung des Experten", "AR-SA": "أدوات تتبع للأخصائي", "KO-KR": "전문가의 추적 키트", "PT-BR": "Kit de Rastreamento do Perito", "ZH-TW": "專家級追蹤工具組", "ES-ES": "Kit de rastreo del experto", "ZH-CN": "专家级追踪工具包" }, "localizedDescriptions": null, "slotType": "mainhand", "physicalAttackDamageBonus": null, "skinCount": null, "physicalArmor": null, "magicResistance": null, "magicAttackDamageBonus": null, "activeSpellSlots": 0, "passiveSpellSlots": 0, "itemPowerProgressionType": null, "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 2 }, { "uniqueName": "T5_LEATHER", "count": 6 } ] }, "spriteName": "TOOL_TRACKING", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALCROSSBOW_HELL", "uiSprite": "2H_DUALCROSSBOW_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DUAL_RAPIDFIRE", "uiAtlas": null, "uiSprite": "ARROW_SPLIT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Climax mortale", "RU-RU": "Камера смертника", "PL-PL": "Śmiertelne Apogeum", "TR-TR": "Ölüm Zirvesi", "ID-ID": "Puncak Bangsal Kematian", "FR-FR": "Apogée mortelle", "JA-JP": "死への絶頂", "EN-US": "Deathward Climax", "DE-DE": "Tödliche Begegnung", "AR-SA": "ذروة الموت", "KO-KR": "죽음을 향한 클라이맥스", "PT-BR": "Clímax Mortífero", "ZH-TW": "瀕死境界", "ES-ES": "Clímax mortal", "ZH-CN": "趋死极点" }, "localizedDescriptions": { "IT-IT": "Scatena una raffica sul nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg] ogni [dmg](B)[/dmg], mentre [other]incanali[/other] fino a [other](C)[/other].\nIl danno aumenta del [dmg](D)[/dmg] per ogni colpo che infliggi (fino a [other](E)[/other] volte).", "RU-RU": "Вы ведете обстрел по выбранному врагу, нанося [dmg](A) физического урона[/dmg] каждые [dmg](B)[/dmg] на момент [other]поддерживания[/other] заклинания в течение [other](C)[/other].\nУрон увеличиваеся на [dmg](D)[/dmg] за каждый нанесенный вами удар (до [other](E)[/other] раз).", "PL-PL": "Ostrzeliwujesz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] co [dmg](B)[/dmg], podczas [other]kanałowania[/other] do [other](C)[/other].\nObrażenia rosną o [dmg](D)[/dmg] za każde uderzenie (do [other](E)[/other] razy).", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanıp[/other] hedef düşmana yoğun bir saldırı gerçekleştirerek her [dmg](B)[/dmg] [dmg](C) fiziksel hasar[/dmg] verirsin.\nHasar, gerçekleştirdiğin her isabet için (en fazla [other](D)[/other] defaya kadar) [dmg](E)[/dmg] artar.", "ID-ID": "Mengeluarkan rentetan serangan pada musuh target, memberikan [dmg](A) damage fisik[/dmg] setiap [dmg](B)[/dmg], sambil [other]menyalurkan[/other] hingga [other](C)[/other].\nDamage meningkat [dmg](D)[/dmg] untuk setiap hit (hingga [other](E)[/other] kali).", "FR-FR": "Déchaînez un barrage sur l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg] toutes les [dmg](B)[/dmg] en [other]canalisant[/other] pendant [other](C)[/other].\nLes dégâts augmentent de [dmg](D)[/dmg] pour chaque coup infligé (jusqu'à [other](E)[/other] fois).", "JA-JP": "狙った敵に弾幕を放ち、最大で[other](A)[/other]の間、[other]チャネリング[/other]しながら[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg]を与えます。\nヒットさせるごとに(最大[other](D)[/other]回)、ダメージが[dmg](E)[/dmg]上昇します。", "EN-US": "Unleash a barrage at the targeted enemy, dealing [dmg](A) physical damage[/dmg] every [dmg](B)[/dmg], while [other]channeling[/other] for up to [other](C)[/other].\nThe damage increases by [dmg](D)[/dmg] for each hit you land (up to [other](E)[/other] times).", "DE-DE": "Feuere eine Breitseite auf den anvisierten Gegner, dies verursacht alle [dmg](A)[/dmg] [dmg](B) physischen Schaden[/dmg], solange du für bis zu [other](C)[/other] [other]kanalisierst[/other].\nDer Schaden steigt um [dmg](D)[/dmg] pro Treffer (bis zu [other](E)[/other] Mal).", "AR-SA": "يمكن إطلاق وابل من الرصاص على العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg] لكل [dmg](B)[/dmg]، خلال [other]التوجيه[/other] لما يصل إلى [other](C)[/other].\n يزيد الضرر بمقدار [dmg](D)[/dmg] لكل ضربة تُسدد من جانبك (ما يصل إلى [other](E)[/other] من المرات).", "KO-KR": "대상 적에게 화살 세례를 발사하여, 최대 [other](A)[/other]에 걸쳐 [other]채널링[/other]하여 [dmg](B)[/dmg] 마다 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n적중하는 공격마다 [dmg](D)[/dmg]의 대미지가 증가합니다 (최대 [other](E)[/other]번 까지).", "PT-BR": "Solta uma barreira no alvo inimigo, causando [dmg](A) de dano físico[/dmg] a cada [dmg](B)[/dmg], enquanto [other]canaliza[/other] por até [other](C)[/other].\nO dano aumenta em [dmg](D)[/dmg] para cada acerto (até [other](E)[/other] vezes).", "ZH-TW": "對目標敵人釋放彈雨,每[dmg](A)[/dmg]造成[dmg](B)點物理傷害[/dmg],[other]引導[/other]最多持續[other](C)[/other]。\n每次降下彈雨時,傷害增加[dmg](D)[/dmg](最多[other](E)[/other]次)。", "ES-ES": "Descarga un aluvión de flechas contra el enemigo señalado que inflige [dmg](A) de daño físico[/dmg] cada [dmg](B)[/dmg] mientras lo [other]canalizas[/other] hasta por [other](C)[/other].\nEl daño aumenta en [dmg](D)[/dmg] por cada disparo que aciertes (hasta [other](E)[/other] veces).", "ZH-CN": "朝目标敌人释放一系列弹幕,每[dmg](A)[/dmg]造成[dmg](B)物理伤害[/dmg],并持续[other]引导(C)[/other]。\n每一击后,技能伤害提高[dmg](D)[/dmg](最多[other](E)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 13, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_02", "initialEffectInterval": 0, "effectCount": 12, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Scagliadardi del sapiente", "RU-RU": "Самострелы (знаток)", "PL-PL": "Miotacze Bełtów Adepta", "TR-TR": "Ehil Okatarı", "ID-ID": "Pelempar Panah Mahir", "FR-FR": "Lanceurs de foudre de l'adepte", "JA-JP": "ボルトキャスター(名人)", "EN-US": "Adept's Boltcasters", "DE-DE": "Bolzenschleudern des Adepten", "AR-SA": "الأقواس النارية للبارع", "KO-KR": "숙련자의 볼트캐스터", "PT-BR": "Lança-virotes do Adepto", "ZH-TW": "老手級電光施放者", "ES-ES": "Lanzasaetas del iniciado", "ZH-CN": "老手级霹雳连弩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.05, "attackRange": 11, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "dualcrossbow", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALCROSSBOW_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_FISHINGROD_AVALON", "uiSprite": "FISHING_ROD_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FISH_T7", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_DESC", "localizedNames": { "IT-IT": "Competenza del pescatore", "RU-RU": "Мастерство рыбака", "PL-PL": "Biegłość - Łowienie Ryb", "TR-TR": "Balıkçı Yeterliliği", "ID-ID": "Kecakapan Nelayan", "FR-FR": "Efficacité à la pêche", "JA-JP": "漁師の技量", "EN-US": "Fisherman Proficiency", "DE-DE": "Sachverständnis beim Fischen", "AR-SA": "براعة صياد السمك", "KO-KR": "낚시 숙련도", "PT-BR": "Proficiência em Pesca", "ZH-TW": "漁夫熟練度", "ES-ES": "Competencia de pesca", "ZH-CN": "卓越钓具" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]pesci di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]рыбы (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Ryb Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Balık[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Ikan[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour du [buff]poisson de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の魚[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fish[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fisch[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الأسماك[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 물고기[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Peixes de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下魚種[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]peces de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]鱼类采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Canna da Pesca avaloniana del gran maestro", "RU-RU": "Авалонская удочка (магистр)", "PL-PL": "Awalońska Wędka Wszechmistrza", "TR-TR": "Büyük Usta Avalon Oltası", "ID-ID": "Joran Avalonian Grandmaster", "FR-FR": "Canne à pêche avalonienne du grand maître", "JA-JP": "アバロニア人の釣り竿(グランドマスター)", "EN-US": "Grandmaster's Avalonian Fishing Rod", "DE-DE": "Avalonische Angel des Großmeisters", "AR-SA": "صنارة صيد أفالونية للأستاذ", "KO-KR": "그랜드 마스터의 아발로니안 낚싯대", "PT-BR": "Vara de Pescar Avaloniano do Grão-mestre", "ZH-TW": "宗師級阿瓦隆釣竿", "ES-ES": "Caña de pescar avaloniana del gran maestro", "ZH-CN": "宗师级阿瓦隆鱼竿" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 0.5, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 6300, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_CLOTH", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 230 } ] }, "transformation": null, "spriteName": "FISHING_ROD_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_KNUCKLES_CRYSTAL", "uiSprite": "2H_KNUCKLES_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bracciali Forzimpulso del Maestro", "RU-RU": "Силовые наручи (мастер)", "PL-PL": "Karwasze Pulsu Mocy Mistrza", "TR-TR": "Usta Darbe Elçeği", "ID-ID": "Bracer Denyut Kekuatan Master", "FR-FR": "Brassards d'Impulsion de Force du Maître", "JA-JP": "フォースパルスブレイサー(マスター)", "EN-US": "Master's Forcepulse Bracers", "DE-DE": "Machtpuls-Armschienen des Meisters", "AR-SA": "أساور القوة النابضة للخبير", "KO-KR": "마스터의 포스펄스 브레이서", "PT-BR": "Braçadeiras Pulsantes do Mestre", "ZH-TW": "大師級力量脈衝護腕", "ES-ES": "Brazales de Fuerza Pulsante del Maestro", "ZH-CN": "大师级力量脉冲护腕" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_AXE", "uiSprite": "TOOL_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia del sapiente", "RU-RU": "Топор (знаток)", "PL-PL": "Siekiera Adepta", "TR-TR": "Ehil Baltası", "ID-ID": "Kapak Mahir", "FR-FR": "Hache de l'adepte", "JA-JP": "斧(名人)", "EN-US": "Adept's Axe", "DE-DE": "Axt des Adepten", "AR-SA": "فأس البارع", "KO-KR": "숙련자의 도끼", "PT-BR": "Machado do Adepto", "ZH-TW": "老手級斧頭", "ES-ES": "Hacha del iniciado", "ZH-CN": "老手级斧头" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "TOOL_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_BOW", "uiSprite": "2H_BOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "MULTISHOT2", "uiAtlas": null, "uiSprite": "ARROW_CONE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro multiplo", "RU-RU": "Мультивыстрел", "PL-PL": "Wielostrzał", "TR-TR": "Çoklu Atış", "ID-ID": "Tembakan Beruntun", "FR-FR": "Tirs multiples", "JA-JP": "マルチショット", "EN-US": "Multishot", "DE-DE": "Multischuss", "AR-SA": "ضربات متعددة", "KO-KR": "다중 사격", "PT-BR": "Multidisparo", "ZH-TW": "多重射擊", "ES-ES": "Multidisparo", "ZH-CN": "多重射击" }, "localizedDescriptions": { "IT-IT": "Scaglia una raffica di frecce in un [other]cono davanti[/other] a te, infliggendo [dmg](A) danni fisici[/dmg] (contro i giocatori) / [dmg](B) danni fisici[/dmg] (contro i mob).\n[cc]Rallenta[/cc] del [cc](C)[/cc] per [cc](D)[/cc].", "RU-RU": "Выпустите залп стрел в зоне [other]конуса[/other] перед собой, нанеся [dmg](A) физического урона[/dmg] (по игрокам) / [dmg](B) физического урона[/dmg] (по монстрам).\n[cc]Замедляет[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc].", "PL-PL": "Wypuść salwę strzał w [other]stożku przed tobą[/other], zadając [dmg](A) obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](B) obrażeń fizycznych[/dmg] (przeciwko mobom).\n[cc]Spowalnia[/cc] o [cc](C)[/cc] na [cc](D)[/cc].", "TR-TR": "Önünde bir [other]koni halinde[/other] bir ok yağmuru bırak ve [dmg](A) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](B) fiziksel hasar[/dmg] (düşmanlara karşı) ver.\n[cc](C)[/cc] boyunca [cc](D)[/cc][cc]yavaşlatır[/cc].", "ID-ID": "Melepaskan rentetan anak panah pada [other]kerucut di depan[/other] kamu, memberikan [dmg](A) damage fisik[/dmg] (vs. pemain) / [dmg](B) damage fisik[/dmg] (vs. mob).\n[cc]Memperlambat[/cc] sebesar [cc](C)[/cc] selama [cc](D)[/cc].", "FR-FR": "Lancez une volée de flèches dans un [other]cône devant[/other] vous, infligeant [dmg](A) dégâts physiques[/dmg] (contre les joueurs) / [dmg](B) dégâts physiques[/dmg] (contre les monstres).\n[cc]Ralentit[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc].", "JA-JP": "自分の前方に[other]扇形の範囲[/other]で矢の一斉射を放ち、[dmg](A)の物理ダメージ[/dmg](対プレイヤー) / [dmg](B)の物理ダメージ[/dmg](対モブ)を与える。\n[cc](C)[/cc]の間、速度が[cc](D)[/cc][cc]低下[/cc]します。", "EN-US": "Release a volley of arrows in a [other]cone in front[/other] of you, dealing [dmg](A) physical damage[/dmg] (vs. players) / [dmg](B) physical damage[/dmg] (vs. mobs).\n[cc]Slows[/cc] by [cc](C)[/cc] for [cc](D)[/cc].", "DE-DE": "Feuere eine Pfeilsalve in einem [other]Kegel vor[/other] dir ab, die [dmg](A) Physischer Schaden[/dmg] (gegen Spieler) / [dmg](B) Physischer Schaden[/dmg] (gegen Mobs) verursacht.\n[cc]Verlangsamt[/cc] um [cc](C)[/cc] für [cc](D)[/cc].", "AR-SA": "أطلق وابلًا من السهام في [other]مخروط أمامك[/other]، مسببًا [dmg](A) ضررًا بدنيًا[/dmg] (ضد اللاعبين) / [dmg](B) ضررًا بدنيًا[/dmg] (ضد الحشود).\n[cc]تبطئ[/cc] بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ثواني.", "KO-KR": "[other]전방에 부채꼴[/other]로 화살을 발사하여, [dmg](A)의 물리 대미지[/dmg] (vs. 플레이어) / [dmg](B)의 물리 대미지[/dmg] (vs. 몬스터)를 입힙니다.\n [cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려지게[/cc] 합니다.", "PT-BR": "Libera uma salva de flechas em um [other]cone à sua frente[/other], causando [dmg](A) de dano físico[/dmg] (contra jogadores) / [dmg](B) de dano físico[/dmg] (contra monstros).\n[cc]Desacelera[/cc] em [cc](C)[/cc] por [cc](D)[/cc].", "ZH-TW": "朝您[other]前方錐形區域[/other]發射箭矢彈幕,造成點[dmg](A)物理傷害[/dmg](對玩家) / [dmg](B)點物理傷害[/dmg](對怪物)。\n[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。", "ES-ES": "Lanza una descarga de flechas en un [other]cono frente[/other] a ti que inflige [dmg](A) de daño físico[/dmg] (contra jugadores) / [dmg](B) de daño físico[/dmg] (contra monstruos).\n[cc]Ralentiza[/cc] en [cc](C)[/cc] durante [cc](D)[/cc].", "ZH-CN": "朝你[other]正前方锥形区域[/other]发射箭矢弹幕,造成[dmg](A)物理伤害[/dmg](对玩家)/ [dmg](B)物理伤害[/dmg](对野怪)。\n[cc]减速[/cc][cc](C)[/cc],持续[cc](D)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 4, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.35, "effect": "MULTISHOT2_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "DEADLYSHOT", "uiAtlas": null, "uiSprite": "ARROW_AIMED", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DEADLYSHOT_NEW_REF_DESC", "localizedNames": { "IT-IT": "Tiro letale", "RU-RU": "Смертельный выстрел", "PL-PL": "Śmiertelny Strzał", "TR-TR": "Ölümcül Atış", "ID-ID": "Tembakan Mematikan", "FR-FR": "Tir mortel", "JA-JP": "致死のショット", "EN-US": "Deadly Shot", "DE-DE": "Todesschuss", "AR-SA": "الرمية المميتة", "KO-KR": "죽음의 사격", "PT-BR": "Tiro Letal", "ZH-TW": "致命射擊", "ES-ES": "Disparo mortal", "ZH-CN": "致命射击" }, "localizedDescriptions": { "IT-IT": "Scaglia una freccia nella direzione bersaglio che [other]trapassa[/other] tutti i nemici, infliggendo [dmg](A)danni fisici[/dmg] a tutti i nemici colpiti.\nRiduce [debuff]le resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпустите стрелу в указанном направлении, [other]пронзив[/other] всех врагов и нанеся им [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wystrzeliwujesz strzałę w wybranym kierunku, [other]przebijając[/other] wrogów, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] przez [debuff](C)[/debuff] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef yönde, tüm düşmanları [other]delip geçerek[/other] isabet alan tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] veren bir ok fırlatırsın.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır. (En fazla [other](D)[/other] defa [other]birikir[/other].)", "ID-ID": "Menembakkan panah ke arah target, [other]menembus[/other] semua musuh, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena serangan.\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Tirez une flèche dans la direction ciblée, [other]perçant[/other] tous les ennemis et infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés.\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った方向に矢を放ちます。矢は全ての敵を[other]貫通[/other]し、ヒットした敵全員に[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff]ダメージ耐性[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減らします(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Shoot an arrow in the targeted direction, [other]piercing[/other] through all enemies, dealing [dmg](A) physical damage[/dmg] to all enemies hit.\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schießt einen Pfeil in die anvisierte Richtung, dieser [other]durchbohrt[/other] alle Gegner in seinem Weg und verursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff] ([other]stapelt[/other] sich bis zu [other](D)[/other] mal).", "AR-SA": "عليك إطلاق سهم في الاتجاه المستهدف [other]لاختراق[/other] كل الأعداء وإلحاق [dmg](A)من الضرر البدني[/dmg] بكل الأعداء.\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff]([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).", "KO-KR": "목표한 방향으로 모든 적을 [other]관통[/other]하는 화살을 발사합니다. 피격된 모든 적에게 [dmg](A)의 물리 피해[/dmg]를 입힙니다. \n[debuff](B)[/debuff] 동안 [debuff](C)[/debuff] 만큼의 [debuff]피해 저항[/debuff]을 감소시킵니다 ([other](D)[/other] 번까지 [other]중첩[/other]됩니다).", "PT-BR": "Atira uma flecha na direção alvo, [other]perfurando[/other] através dos inimigos, causando [dmg](A) de dano físico[/dmg] a todos os inimigos acertados.\nReduz [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "朝目標方向發射一支箭矢,[other]穿透[/other]所有敵人,對所有擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Dispara una flecha en la dirección objetivo que [other]perfora[/other] a todos los enemigos e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos golpeados.\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标方向发射一枚箭矢,[other]穿透[/other]所有敌人,对击中的所有敌人造成[dmg](A)物理伤害[/dmg]。\n被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff](最多可[other]堆叠(D)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 18, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "DEADLYSHOT_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "GROUNDARROW", "uiAtlas": null, "uiSprite": "RAY_OF_LIGHT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio di luce", "RU-RU": "Луч света", "PL-PL": "Strumień Światła", "TR-TR": "Işık Işını", "ID-ID": "Bias Cahaya", "FR-FR": "Rayon de lumière", "JA-JP": "ひと筋の光", "EN-US": "Ray of Light", "DE-DE": "Lichtstrahl", "AR-SA": "شعاع ضوء", "KO-KR": "빛줄기", "PT-BR": "Raio de Luz", "ZH-TW": "萬丈光芒", "ES-ES": "Rayo de luz", "ZH-CN": "光芒四射" }, "localizedDescriptions": { "IT-IT": "Scocchi una freccia verso il cielo, che piomba sulla posizione bersaglio dopo [other](A)[/other].\n[cc]Intrappola[/cc] tutti i nemici in un [other]raggio di (B)[/other] per [cc](C)[/cc].\nInfligge [dmg](D) danni magici[/dmg].", "RU-RU": "Выпустите в небо стрелу, которая упадет в указанное место через [other](A)[/other].\n[cc]Обездвиживает[/cc] всех врагов в [other]радиусе (B)[/other] на [cc](C)[/cc].\nНаносит [dmg](D) магического урона[/dmg].", "PL-PL": "Wystrzeliwujesz w powietrze strzałę, która ląduje po [other](A)[/other] w wybranym miejscu.\n[cc]Unieruchamia[/cc] wszystkich wrogów w promieniu [other](B) [/other] na [cc](C)[/cc].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg].", "TR-TR": "Göğe, [other](A)[/other] sonra hedef konuma düşen bir ok ateşlersin.\n[other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](C)[/cc] boyunca [cc]yere sabitler[/cc].\n[dmg](D) sihirli hasar[/dmg] verir.", "ID-ID": "Menembakkan panah ke langit, yang mendarat setelah [other](A)[/other] di posisi target.\n[cc]Mengakarkan[/cc] semua musuh dalam [other]radius (B)[/other] selama [cc](C)[/cc].\nMemberikan [dmg](D) damage sihir[/dmg].", "FR-FR": "Tirez une flèche dans les airs, qui atterira après [other](A)[/other] à la position ciblée.\n[cc]Immobilise[/cc] tous les ennemis dans un [other]rayon de (B)[/other] pendant [cc](C)[/cc].\nInflige [dmg](D) dégâts magiques[/dmg].", "JA-JP": "空に矢を放ち、[other](A)[/other]後に狙った位置に到達します。\n[cc](B)[/cc]の間、[other]半径(C)[/other]の全ての敵を[cc]移動不能[/cc]にします。\n[dmg](D)の魔法ダメージ[/dmg]を与えます。", "EN-US": "Fire an arrow into the sky, which lands after [other](A)[/other] at the targeted position.\n[cc]Roots[/cc] all enemies in a [other](B) radius[/other] for [cc](C)[/cc].\nDeals [dmg](D) magical damage[/dmg].", "DE-DE": "Feuert einen Pfeil in die Luft, der nach [other](A)[/other] am Zielpunkt einschlägt.\n[cc]Verwurzelt[/cc] für [cc](B)[/cc]alle Gegner in [other](C) Radius[/other].\nVerursacht [dmg](D) magischen Schaden[/dmg].", "AR-SA": "يمكن إطلاق سهم نحو السماء ليسقط بعد [other](A)[/other] في الموقع المستهدف.\n[cc]تشلّ[/cc] جميع الأعداء في [other]محيط (B) من الأمتار [/other]لمدة [cc](C)[/cc].\nتلحق [dmg](D) من الضرر السحري[/dmg].", "KO-KR": "하늘에 화살을 발사하여 [other](A)[/other] 후 목표 위치에 떨어집니다. \n [other](B) 범위[/other] 안의 모든 적을 [cc](C)[/cc] 동안 [cc]이동 불가[/cc]로 만듭니다. \n [dmg](D)의 마법 대미지[/dmg]를 부여합니다.", "PT-BR": "Dispara uma flecha no céu, que cai após [other](A)[/other] na posição alvo.\n[cc]Enraíza[/cc] todos os inimigos em um [other]raio de (B)[/other] por [cc](C)[/cc].\nCausa [dmg](D) de dano mágico[/dmg].", "ZH-TW": "朝空中發射一支箭矢,[other](A)[/other]後降落在目標位置。\n使[other](B)半徑範圍[/other]內所有敵人[cc]定身[/cc],持續[cc](C)[/cc]。\n造成[dmg](D)點魔法傷害[/dmg]。", "ES-ES": "Dispara una flecha al cielo que aterriza después de [other](A)[/other] en la posición señalada.\n[cc]Inmoviliza[/cc] a todos los enemigos en un radio de [other](B) [/other] por [cc](C)[/cc].\nInflige [dmg](D) de daño mágico[/dmg].", "ZH-CN": "朝天空发射一枚箭矢,在[other](A)[/other]后冲击目标区域。\n[cc]定身[/cc][other](B)半径[/other]范围内的所有敌人,持续[cc](C)[/cc]。\n造成[dmg](D)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.6, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "JUMPSHOT2", "uiAtlas": null, "uiSprite": "BACKFLIP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro glaciale", "RU-RU": "Ледяная стрела", "PL-PL": "Mroźny Strzał", "TR-TR": "Ayaz Atışı", "ID-ID": "Tembakan Beku", "FR-FR": "Tir de givre", "JA-JP": "フロストショット", "EN-US": "Frost Shot", "DE-DE": "Frostschuss", "AR-SA": "رمية الصقيع", "KO-KR": "프로스트 샷", "PT-BR": "Tiro de Gelo", "ZH-TW": "寒冰射擊", "ES-ES": "Disparo helado", "ZH-CN": "冰霜射击" }, "localizedDescriptions": { "IT-IT": "Scocchi una freccia di ghiaccio [other](A)[/other] di fronte a te, che esplode con un [other]raggio di (B)[/other].\nTi [mobility]scaglia[/mobility] [mobility]indietro[/mobility] di [mobility](C)[/mobility].\nInfligge [dmg](D) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Rallenta[/cc] del [cc](E)[/cc] per [cc](F)[/cc].", "RU-RU": "Выпустите ледяную стрелу на [other](A)[/other] перед собой, которая взрывается в [other]радиусе (B)[/other].\n[mobility]Отбрасывает[/mobility] вас [mobility]назад[/mobility] на [mobility](C)[/mobility].\nНаносит [dmg](D) физического урона[/dmg] всем задетым врагам.\n[cc]Замедляет[/cc] на [cc](E)[/cc] в течение [cc](F)[/cc].", "PL-PL": "Wystrzeliwujesz lodową strzałę [other](A)[/other] przed siebie. Strzała eksploduje w promieniu [other](B)[/other].\n[mobility]Odrzuca[/mobility] cię [mobility]do tyłu[/mobility] na [mobility](C)[/mobility].\nZadaje [dmg](D) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Spowalnia[/cc] o [cc](E)[/cc] na [cc](F)[/cc].", "TR-TR": "[other](A)[/other] önüne, [other](B) yarıçaplı[/other] bir alanda patlayan bir buz oku ateşlersin.\nSeni [mobility](C)[/mobility] [mobility]geri[/mobility] [mobility]püskürtür[/mobility].\nİsabet alan tüm düşmanlara [dmg](D) fiziksel hasar[/dmg] verir.\n[cc](E)[/cc] boyunca [cc](F)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Menembakkan panah es [other](A)[/other] ke depan, yang meledak dalam [other]radius (B)[/other].\n[mobility]Menghempaskanmu[/mobility] [mobility]mundur[/mobility] hingga [mobility](C)[/mobility].\nMemberikan [dmg](D) damage fisik[/dmg] ke semua musuh yang terkena serangan.\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc] selama [cc](F)[/cc].", "FR-FR": "Tirez une flèche de glace [other](A)[/other] dans la direction ciblée, qui explose dans un [other]rayon de (B)[/other].\nVous [mobility]repousse en arrière[/mobility] de [mobility](C)[/mobility].\nInflige [dmg](D) dégâts magiques[/dmg] à tous les ennemis touchés.\n[cc]Ralentit[/cc] de [cc](E)[/cc] pendant [cc](F)[/cc].", "JA-JP": "前方[other](A)[/other]に氷の矢を発射します。矢は[other]半径(B)[/other]で爆発します。\nあなたを[mobility](C)[/mobility][mobility]ノック[/mobility][mobility]バック[/mobility]させます。\n[dmg](D)物理ダメージ[/dmg]をヒットした全ての敵に与えます。\n[cc](E)[/cc]の間、速度が[cc](F)[/cc][cc]低下[/cc]します。", "EN-US": "Fire an ice arrow [other](A)[/other] in front of you, which explodes in a [other](B) radius[/other].\n[mobility]Knocks[/mobility] you [mobility]back[/mobility] by [mobility](C)[/mobility].\nDeals [dmg](D) physical damage[/dmg] to all enemies hit.\n[cc]Slows[/cc] by [cc](E)[/cc] for [cc](F)[/cc].", "DE-DE": "Feuert einen Eispfeil [other](A)[/other] vor dich, der mit [other](B) Radius[/other] explodiert.\n[mobility]Stößt[/mobility] dich um [mobility](C)[/mobility] [mobility]zurück[/mobility].\nVerursacht [dmg](D) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Verlangsamt[/cc] für [cc](E)[/cc] um [cc](F)[/cc].", "AR-SA": "يمكنك إطلاق سهم ثلجي [other](A)[/other]أمامك، ينفجر في محيط [other](B)[/other].\n[mobility]تدفعك[/mobility] [mobility]للخلف[/mobility] لمسافة [mobility](C)[/mobility].\nتلحق [dmg](D)من الضرر البدني[/dmg] بجميع الأعداء المصابين.\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc] لمدة [cc](F)[/cc].", "KO-KR": "[other](A) 범위[/other]로 터지는 얼음 화살을 전방 [other](B)[/other]로 발사합니다.\n자신을 [mobility](C)[/mobility] 만큼 [mobility]뒤[/mobility]로 [mobility]밀쳐[/mobility]냅니다.\n맞은 모든 적에게 [dmg](D)의 물리 대미지[/dmg]를 입힙니다.\n[cc](E)[/cc] 동안 [cc](F)[/cc] 만큼 이동 속도를 [cc]느려[/cc]지게 만듭니다.", "PT-BR": "Dispara uma flecha de gelo [other](A)[/other] em sua frente, que explode em um [other]raio de (B)[/other].\n[mobility]Empurra[/mobility] você [mobility]para trás[/mobility] em [mobility](C)[/mobility].\nCausa [dmg](D) de dano físico[/dmg] a todos os inimigos acertados.\n[cc]Desacelera[/cc] em [cc](E)[/cc] por [cc](F)[/cc].", "ZH-TW": "朝前方[other](A)[/other]發射一支冰箭,產生[other](B)半徑範圍[/other]的爆炸。\n將自身[mobility]擊[/mobility][mobility]退[/mobility][mobility](C)[/mobility]。\n對所有擊中的敵人造成[dmg](D)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc],持續[cc](F)[/cc]。", "ES-ES": "Dispara una flecha de hielo a [other](A)[/other] frente a ti que explota en un [other]radio de (B)[/other].\nTe [mobility]empuja[/mobility] hacia [mobility]atrás[/mobility] a una distancia de [mobility](C)[/mobility].\nInflige [dmg](D) de daño físico[/dmg] a todos los enemigos golpeados.\n[cc]Ralentiza[/cc] en [cc](E)[/cc] por [cc](F)[/cc].", "ZH-CN": "朝你前方[other](A)[/other]发射一枚冰霜箭矢,并在[other](B)半径[/other]范围的区域内爆炸。\n将你往[mobility]反方向击退(C)[/mobility]。\n对所有被击中的敌人造成[dmg](D)物理伤害[/dmg]。\n[cc]减速(E)[/cc],持续[cc](F)[/cc]。" }, "target": "ground", "castingTime": 0.3, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 10, "castRange": 2, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": { "target": "self", "effectAreaRadius": null, "distance": 13, "moveSpeed": 30, "targetCountRadius": null, "targetCountThresholdMin": null, "targetCountValueBonus": null, "targetCountTargetType": null, "targetCountThresholdMax": null }, "spellEffectArea": { "time": 0.5, "effect": "JUMPSHOT2_EFFECT", "target": "self", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "SPEEDARCHER_KITE", "uiAtlas": null, "uiSprite": "BUFF_DAMAGE", "revision": 333277, "nameLocaTag": "@SPELLS_SPEEDARCHER", "descriptionLocaTag": "@SPELLS_SPEEDARCHER_KITE_V2_DESC", "localizedNames": { "IT-IT": "Faretra incantata", "RU-RU": "Колдовской колчан", "PL-PL": "Zaklęty Kołczan", "TR-TR": "Efsunlanmış Sadak", "ID-ID": "Kantung Panah Bertuah", "FR-FR": "Carquois enchanté", "JA-JP": "エンチャント済みの矢筒", "EN-US": "Enchanted Quiver", "DE-DE": "Verzauberter Köcher", "AR-SA": "الجعبة المسحورة", "KO-KR": "마법 부여 화살통", "PT-BR": "Aljava Encantada", "ZH-TW": "附魔箭筒", "ES-ES": "Aljaba embrujada", "ZH-CN": "附魔箭袋" }, "localizedDescriptions": { "IT-IT": "Incanta [other](A)[/other] delle tue [other]frecce[/other] per i prossimi [other](B)[/other].\nFino a quando avrai frecce incantate, la tua [buff]Velocità degli Attacchi Automatici[/buff] è aumentata del [buff](C)[/buff] e i tuoi [buff]danni fisici degli Attacchi Automatici[/buff] del [buff](D)[/buff].\nOgni Attacco Automatico consuma 1 freccia incantata.\n\nSe un [other]giocatore nemico[/other] si trova in un [other]raggio di (E)[/other] attorno a te, i tuoi [buff]danni fisici degli Attacchi Automatici[/buff] diminuiranno del [buff](F)[/buff].\n\n[other]Rilancia[/other] l'abilità entro [other](G)[/other] per [mobility]scattare[/mobility] verso la posizione bersaglio e incantare [other](H)[/other] più [other]frecce[/other] (non potrai superare le [other](I)[/other] frecce).", "RU-RU": "Вы зачаровываете [other](A)[/other] ваших [other]стрел[/other] на следующие [other](B)[/other].\nПока у вас есть зачарованные стрелы, ваша [buff]скорость автоатак��[/buff] увеличивается на [buff](C)[/buff], а [buff]физический урон ваших автоатак[/buff] - на [buff](D)[/buff].\nКаждая автоатака поглощает 1 зачарованную стрелу.\n\nЕсли [other]вражеский игрок[/other] находится в радиусе [other](E)[/other] вокруг вас, [buff]физический урон ваших автоатак[/buff] снизится на [buff](F)[/buff].\n\n[other]Используйте навык повторно[/other] в течение [other](G)[/other], чтобы совершить [mobility]рывок[/mobility] к указанному месту и зачаровать [other](H)[/other] [other]стрел[/other] (не может превышать [other](I)[/other] стрел).", "PL-PL": "Zaklinasz [other](A)[/other] swoich [other]strzał[/other] na następne [other](B)[/other].\nGdy jesteś uzbrojony w magiczne strzały twoja [buff]szybkość ruchu[/buff] jest zwiększona o [buff](C)[/buff], a twoje [buff]obrażenia autoataku fizycznego[/buff] o [buff](D)[/buff].\nKażdy autoatak zużywa 1 zaklętą strzałę.\n\nJeśli [other]wrogi gracz[/other] znajduje się w promieniu [other](E)[/other] wokół ciebie, twoje [buff]obrażenia fizyczne od autoataku[/buff] zmniejszą się do [buff](F)[/buff].\n\n[other]Rzuć[/other] umiejętność ponownie w ciągu [other](G)[/other], aby [mobility]skoczyć[/mobility] do wybranej pozycji i zakląć [other](H)[/other] więcej [other]strzał[/other] (nie może przekroczyć [other](I)[/other] strzał).", "TR-TR": "Sonraki [other](A)[/other] boyunca [other](B)[/other] [other]oku[/other] efsunla.\nEfsunlu okları tutarken [buff]Otomatik Saldırı Hızın[/buff] [buff](C)[/buff] ve [buff]fiziksel Otomatik Saldırı Hasarın[/buff] [buff](D)[/buff] artar.\nHer bir Otomatik Saldırı, 1 efsunlu ok tüketir.\n\n[other](E)[/other] yarıçap etrafında bir [other]düşman oyuncu[/other] varsa [buff]fiziksel Otomatik Saldırı Hasarın[/buff], [buff](F)[/buff] değerine düşecektir.\n\nHedeflenen pozisyona [mobility]atılmak[/mobility] ve [other](G)[/other] daha fazla [other]ok[/other] efsunlamak için yeteneği [other](H)[/other] içinde [other]yeniden gerçekleştir[/other] ([other](I)[/other] oktan fazla olamaz).", "ID-ID": "Menyihir [other](A)[/other] [other]anak panahmu[/other] untuk [other](B)[/other] kedepan.\nKetika kamu memegang anak panah tersihir, [buff]Kecepatan Auto-Serang[/buff] kamu ditingkatkan sebesar [buff](C)[/buff] dan [buff]damage fisik Auto-Serang[/buff] kamu sebesar [buff](D)[/buff].\nTiap Auto-Serang mengonsumsi 1 anak panah tersihir.\n\nJika [other]pemain musuh[/other] berada di [other](E)[/other] radius di sekitarmu, [buff]damage fisik Auto-Serang[/buff] kamu akan dikurangi sebesar [buff](F)[/buff].\n\n[other]Rapal ulang[/other] kemampuan dalam [other](G)[/other] untuk [mobility]melesat[/mobility] ke posisi target dan menyihir kembali [other](H)[/other] [other]anak panah[/other] (tidak dapat melebihi [other](I)[/other] anak panah).", "FR-FR": "Enchantez [other](A)[/other] de vos [other]flèches[/other] pendant les prochaines [other](B)[/other].\nLorsque vous avez des flèches enchantées en main, votre [buff]Vitesse d'Auto-Attaque[/buff] est augmentée de [buff](C)[/buff] et les [buff]dégâts physiques de vos Auto-Attaques[/buff] de [buff](D)[/buff].\nChaque Auto Attaque consomme 1 flèche enchantée.\n\nSi un [other]joueur ennemi[/other] se trouve dans un rayon de [other](E)[/other] autour de vous, les [buff]dégâts physiques de vos Auto-Attaques[/buff] sont réduits de [buff](F)[/buff].\n\n[other]Lancez à nouveau[/other] la compétence dans les [other](G)[/other] qui suivent pour [mobility]foncer[/mobility] vers la position ciblée et enchanter [other](H)[/other] [other]flèches[/other] supplémentaires (ne peut pas dépasser [other](I)[/other] flèches).", "JA-JP": "次の[other](A)[/other]間、[other]矢[/other]を[other](B)[/other]本をエンチャントする。\nエンチャントされた矢を持っている間は、自分の[buff]通常攻撃速度[/buff]が[buff](C)[/buff]、[buff]通常攻撃の物理ダメージ[/buff]が[buff](D)[/buff]��加する。\n通常攻撃はエンチャントされた矢を1本消費する。\n\n周囲[other](E)[/other]の半径に[other]敵プレイヤー[/other]がいる場合、あなたの[buff]物理通常攻撃ダメージ[/buff]は[buff](F)[/buff]に減少する。\n\n[other](G)[/other]以内にアビリティをリキャスト[/other]し、[mobility]ダッシュ[/mobility]し、[other](H)[/other]本追加で[other]矢[/other]をエンチャントする(矢を[other](I)[/other]本を超えることはできない)。", "EN-US": "Enchant [other](A)[/other] of your [other]arrows[/other] for the next [other](B)[/other].\nWhile you hold enchanted arrows, your [buff]Auto-Attack Speed[/buff] is increased by [buff](C)[/buff] and your [buff]physical Auto-Attack damage[/buff] by [buff](D)[/buff].\nEach Auto-Attack consumes 1 enchanted arrow.\n\nIf an [other]enemy player[/other] is in a [other](E)[/other] radius around you, your [buff]physical Auto-Attack damage[/buff] will decrease to [buff](F)[/buff].\n\n[other]Recast[/other] the ability within [other](G)[/other] to [mobility]dash[/mobility] to targeted position and enchant [other](H)[/other] more [other]arrows[/other] (cannot exceed [other](I)[/other] arrows).", "DE-DE": "Verzaubert für die nächsten [other](A)[/other] [other](B)[/other] deiner [other]Pfeile[/other].\nWenn du verzauberte Pfeile dabei hast, steigt deine [buff]Geschwindigkeit Automatischer Angriffe[/buff] um [buff](C)[/buff] und den [buff]physischen Schaden Automatischer Angriffe[/buff] um [buff](D)[/buff].\nJeder automatische Angriff verbraucht 1 verzauberten Pfeil.\n\nWenn ein [other]gegnerischer Spieler[/other] in [other](E)[/other] Radius um dich herum ist, sinkt dein [buff]physischer Schaden Automatischer Angriffe[/buff] auf [buff](F)[/buff].\n\n[other]Wirke[/other] die Fertigkeit innerhalb von [other](G) erneut[/other], um auf die anvisierte Position zu [mobility]sprinten[/mobility], und verzaubere dabei [other](H)[/other] [other]Pfeile[/other] mehr (nicht mehr als [other](I)[/other] Pfeile insgesamt).", "AR-SA": "قم بسحر [other](A)[/other] من [other]سهامك[/other] لـ [other](B)[/other] التالية.\nفي أثناء حمل سهام مسحورة، ستزيد [buff]سرعة الهجوم التلقائي[/buff] لديك بمقدار [buff](C)[/buff] [buff]وضرر الهجوم التلقائي البدني[/buff] بمقدار [buff](D)[/buff].\nيستهلك كل هجوم تلقائي سهمًا مسحورًا.\n\nإذا وُجد [other]لاعب عدو[/other] في [other]محيط (E)[/other] حولك، فسيقل [buff]ضرر الهجوم التلقائي البدني[/buff] لديك إلى [buff](F)[/buff].\n\n[other]لإعادة إطلاق[/other] القدرة خلال [other](G)[/other] [mobility]للاندفاع[/mobility] تجاه الموقع المستهدف وسَحْر [other](H)[/other] من [other]السهام[/other] الإضافية (لا يمكن تخطي [other](I)[/other] من السهام).", "KO-KR": "다음 [other](A)[/other]동안, 내 [other]화살[/other]을 [other](B)[/other]개 강화합니다.\n강화된 화살을 지니고 있는 동안, 내 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼, 내 [buff]물리 자동 공격 대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다.\n각 자동 공격은 강화된 화살을 1개 소모합니다.\n\n내 주변에 [other](E)[/other]에 [other]적 플레이어[/other]가 존재할 경우, [buff]물리 자동 공격 대미지[/buff]가 [buff](F)[/buff]로 감소합니다.\n\n[other](G)[/other] 안에 스킬을 [other]다시 시전[/other] 시, 목표 방향으로 [mobility]돌진[/mobility]하며 [other](H)[/other]개의 [other]화살[/other]을 추가로 강화합니다 (강화된 화살은 [other](I)[/other]개를 넘을 수 없음).", "PT-BR": "Encanta [other](A)[/other] de suas [other]flechas[/other] pelos próximos [other](B)[/other].\nEnquanto suas flechas estiverem encantadas, a [buff]Velocidade dos seus Ataques Automáticos[/buff] será aumentada em [buff](C)[/buff] e o [buff]dano físico dos seus Ataques Automáticos[/buff] em [buff](D)[/buff].\nCada Ataque Automático consome 1 flecha encantada.\n\nSe um [other]jogador inimigo[/other] estiver em um raio de [other](E)[/other] ao seu redor, o [buff]dano físico dos seus Ataques Automáticos[/buff] reduzirá para [buff](F)[/buff].\n\n[other]Reutilize[/other] a habilidade dentro de [other](G)[/other] para [mobility]arremeter[/mobility] até a posição alvo e encantar [other](H)[/other] [other]flechas[/other] a mais (não pode exceder [other](I)[/other] flechas).", "ZH-TW": "在接下來[other](A)[/other]內,為您的[other](B)[/other]枚[other]箭矢[/other]施加附魔。\n當你使用附魔箭矢時,使自身[buff]攻擊速度[/buff]增加[buff](C)[/buff]、[buff]物理普通攻擊傷害[/buff]增加[buff](D)[/buff]。\n每次普通攻擊消耗一枚附魔箭矢。\n\n如果您周圍[other](E)半徑[/other]內有一位[other]敵方玩家[/other],則您的[buff]普通攻擊物理傷害[/buff]降為[buff](F)[/buff]。\n\n在[other](G)[/other]內[other]重複施放[/other]此技能,以[mobility]衝刺[/mobility]到目標位置,並額外附魔[other](H)枚[/other][other]箭矢[/other](無法超過[other](I)枚[/other]箭矢)。", "ES-ES": "Encanta [other](A)[/other] de tus [other]flechas[/other] durante los próximos [other](B)[/other].\nMientras tengas flechas encantadas, tu [buff]Velocidad de Auto Ataque[/buff] incrementa en [buff](C)[/buff] y el [buff]daño físico de tus Auto Ataques[/buff] en [buff](D)[/buff].\nCada Auto-Ataque consume 1 flecha encantada.\n\nSi un [other]jugador enemigo[/other] se encuentra en un radio de [other](E)[/other] a tu alrededor, el [buff]daño físico de tus Auto Ataques[/buff] se reduce en [buff](F)[/buff].\n\n[other]Vuelve a lanzar[/other] la habilidad en [other](G)[/other] para [mobility]desplazarte[/mobility] a la posición señalada y encantar [other](H)[/other] [other]flechas[/other] más (no puedes tener más de [other](I)[/other] flechas).", "ZH-CN": "在接下来[other](A)[/other]内,为你的[other](B)[/other]枚[other]箭矢[/other]施加附魔。\n当你使用附魔箭矢时,使你的[buff]攻击速度[/buff]提高[buff](C)[/buff]、[buff]物理普通攻击伤害[/buff]提高[buff](D)[/buff]。\n每一次普通攻击消耗一枚附魔箭矢。\n\n如果你周围[other](E)半径[/other]内有一位[other]敌方玩家[/other],则你的[buff]普通攻击物理伤害[/buff]降为[buff](F)[/buff]。\n\n在[other](G)[/other]内[other]重复施放[/other]此技能,以[mobility]冲刺[/mobility]到目标位置,并额外附魔[other](H)枚[/other][other]箭矢[/other](无法超过[other](I)枚[/other]箭矢)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 11, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_SLOWPOISON", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Veleno lento", "RU-RU": "Медленный яд", "PL-PL": "Trucizna Spowolnienia", "TR-TR": "Yavaş Zehir", "ID-ID": "Racun Lambat", "FR-FR": "Poison lent", "JA-JP": "遅効毒", "EN-US": "Slow Poison", "DE-DE": "Langsames Gift", "AR-SA": "سم الإبطاء", "KO-KR": "둔화 독", "PT-BR": "Veneno Desacelerador", "ZH-TW": "緩速毒藥", "ES-ES": "Veneno lento", "ZH-CN": "减速毒药" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [cc]rallenta[/cc] il nemico bersaglio del [cc](A)[/cc] (contro i giocatori) / [cc](B)[/cc] (contro i mob) per [cc](C)[/cc].", "RU-RU": "[other]Каждая[/other] автоатака [cc]замедляет[/cc] выбранного врага на [cc](A)[/cc] (против игроков) / [cc](B)[/cc] (против монстров) в течение [cc](C)[/cc].", "PL-PL": "[other]Każdy[/other] autoatak [cc]spowalnia[/cc] wybranego wroga o [cc](A)[/cc] (przeciwko graczom) / [cc](B)[/cc] (przeciwko mobom) for [cc](C)[/cc].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı [cc](A)[/cc] boyunca [cc](B)[/cc] (oyunculara karşı) / [cc](C)[/cc] (düşmanlara karşı) [cc]yavaşlatır[/cc].", "ID-ID": "[other]Setiap[/other] Auto-Serang [cc]memperlambat[/cc] target musuh sebesar [cc](A)[/cc] (vs. pemain) / [cc](B)[/cc] (vs. mob) selama [cc](C)[/cc].", "FR-FR": "[other]Toutes[/other] les auto attaques [cc]ralentissent[/cc] l'ennemi ciblé de [cc](A)[/cc] (contre les joueurs) / [cc](B)[/cc] (contre les monstres) pendant [cc](C)[/cc].", "JA-JP": "通常攻撃をする[other]たび[/other]に、[cc](A)[/cc]の間、狙った敵の[cc]移動速度を低下[/cc]する。対プレイヤー:[cc](B)[/cc]/対モブ:[cc](C)[/cc]", "EN-US": "[other]Each[/other] Auto-Attack [cc]slows[/cc] the targeted enemy by [cc](A)[/cc] (vs. players) / [cc](B)[/cc] (vs. mobs) for [cc](C)[/cc].", "DE-DE": "[other]Jeder[/other] automatische Angriff [cc]verlangsamt[/cc] den anvisierten Gegner für [cc](A)[/cc] um [cc](B)[/cc] (bei Spielern) / [cc](C)[/cc] (bei Mobs).", "AR-SA": "[other]كل[/other] هجوم تلقائي [cc]يبطئ[/cc] العدو المُستهدف بمقدار [cc](A)[/cc] (ضد اللاعبين) / وبمقدار [cc](B)[/cc] (ضد الغرماء) لمدة [cc](C)[/cc].", "KO-KR": "[other]각[/other] 자동 공격이 [cc](A)[/cc] 동안 대상 적을 [cc](B)[/cc] (vs. 플레이어) / [cc](C)[/cc] (vs. 몬스터) 만큼 [cc]느려지게[/cc] 만듭니다.", "PT-BR": "[other]Cada[/other] Ataque Automático [cc]desacelera[/cc] o alvo inimigo em [cc](A)[/cc] (contra jogadores) / [cc](B)[/cc] (contra monstros) por [cc](C)[/cc].", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[cc]緩速[/cc][cc](A)[/cc](對玩家)/[cc](B)[/cc](對怪物),持續[cc](C)[/cc]。", "ES-ES": "[other]Cada[/other] auto-ataque [cc]ralentiza[/cc] al enemigo señalado en [cc](A)[/cc] (contra jugadores) / [cc](B)[/cc] (contra monstruos) por [cc](C)[/cc].", "ZH-CN": "[other]每一次[/other]普通攻击都会[cc]减速[/cc]目标敌人[cc](A)[/cc](对玩家) / [cc](B)[/cc](对野怪),持续[cc](C)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_BOW", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Arco dell'apprendista", "RU-RU": "Лук (странник)", "PL-PL": "Łuk Czeladnika", "TR-TR": "Kalfa Yayı", "ID-ID": "Busur Pengembara", "FR-FR": "Arc du compagnon", "JA-JP": "弓(熟練)", "EN-US": "Journeyman's Bow", "DE-DE": "Bogen des Gesellen", "AR-SA": "قوس الموثوق", "KO-KR": "장인의 활", "PT-BR": "Arco do Iniciante", "ZH-TW": "學徒級弓箭", "ES-ES": "Arco del obrero", "ZH-CN": "学徒级弓箭" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 4.5, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 8471, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 980, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_BOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HOLYSTAFF_UNDEAD", "uiSprite": "2H_HOLYSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della redenzione dell'esperto", "RU-RU": "Посох искупления (эксперт)", "PL-PL": "Kostur Odkupienia Znawcy", "TR-TR": "Uzman Kefaret Asası", "ID-ID": "Tongkat Penebusan Ahli", "FR-FR": "Bâton de rédemption de l'expert", "JA-JP": "あがないの杖(達人)", "EN-US": "Expert's Redemption Staff", "DE-DE": "Erlösungsstab des Experten", "AR-SA": "عصا الخلاص للأخصائي", "KO-KR": "전문가의 리뎀션 스태프", "PT-BR": "Cajado da Redenção do Perito", "ZH-TW": "專家級贖罪法杖", "ES-ES": "Bastón de redención del experto", "ZH-CN": "专家级救赎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 875, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_AXE", "uiSprite": "TOOL_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia dell'anziano", "RU-RU": "Топор (старейшина)", "PL-PL": "Siekiera Starszego", "TR-TR": "Yüce Baltası", "ID-ID": "Kapak Tetua", "FR-FR": "Hache du sage", "JA-JP": "斧(老熟)", "EN-US": "Elder's Axe", "DE-DE": "Axt des Ältesten", "AR-SA": "فأس الحكيم", "KO-KR": "장로의 도끼", "PT-BR": "Machado do Ancião", "ZH-TW": "禪師級斧頭", "ES-ES": "Hacha del anciano", "ZH-CN": "禅师级斧头" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "TOOL_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_MAIN_FIRESTAFF", "uiSprite": "MAIN_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "FIRESTAFFBOLT2", "uiAtlas": null, "uiSprite": "MAGICPROJECTILE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dardo di fuoco", "RU-RU": "Стрела огня", "PL-PL": "Ognisty Pocisk", "TR-TR": "Ateş Oku", "ID-ID": "Panah Api", "FR-FR": "Carreau de feu", "JA-JP": "炎のボルト", "EN-US": "Fire Bolt", "DE-DE": "Feuerblitz", "AR-SA": "السهم الناري", "KO-KR": "파이어 볼트", "PT-BR": "Seta de Fogo", "ZH-TW": "火焰箭", "ES-ES": "Flecha ígnea", "ZH-CN": "火焰箭" }, "localizedDescriptions": { "IT-IT": "Lancia un dardo infuocato al nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg].\nInfiamma il nemico bersaglio, infliggendo [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпустите огненную стрелу в выбранного врага, нанеся [dmg](A) магического урона[/dmg].\nПоджигает выбранного врага, нанося [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wystrzeliwujesz w wybranego wroga bełt zadający [dmg](A) pkt. obrażeń magicznych[/dmg].\nPodpala wybranego wroga, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef düşmana alevli bir ok fırlatarak [dmg](A) sihirli hasar[/dmg] verir.\nHedef düşmanı tutuşturarak [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verir. ([other](D)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Menembakkan panah api pada musuh target, memberikan [dmg](A) damage sihir[/dmg].\nMembakar musuh target, memberikan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Envoyez un carreau de feu sur la cible ennemie, infligeant [dmg](A) dégâts magiques[/dmg].\nEmbrase l'ennemi, infligeant [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵に燃え盛るボルトを射ち、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n狙った敵に着火し、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]に渡って与えます(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Shoot a fiery bolt at the targeted enemy, dealing [dmg](A) magical damage[/dmg].\nIgnites the targeted enemy, dealing [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schießt einen Feuerbolzen auf dein Ziel, verursacht [dmg](A) magischen Schaden[/dmg].\nEntzündet den anvisierten Gegner, was über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg] verursacht ( Bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "يمكن إطلاق سهم ناري على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\nتحرق العدو المستهدف لإلحاق [dmg](B) من الضرر السحري[/dmg] لمدة [dmg](C)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other]من المرات).", "KO-KR": "대상 적을 향해 맹렬한 화살을 발사하여 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n대상 적에게 불을 붙혀 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됩니다).", "PT-BR": "Atira uma flecha flamejante no alvo inimigo, causando [dmg](A) de dano mágico[/dmg].\nIncendeia o alvo inimigo, causando [dmg](B) de dano mágico[/dmg] por [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "對目標敵人發射火焰箭,造成[dmg](A)點魔法傷害[/dmg]。\n灼燒目標敵人,在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Dispara una flecha ígnea al enemigo señalado que inflige [dmg](A) de daño mágico[/dmg].\nEnciende al enemigo señalado e inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] (se [other]acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标敌人发射一枚炽烈的火球,造成[dmg](A)魔法伤害[/dmg]。\n点燃目标敌人,在[dmg](B)[/dmg]内造成[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0.8, "hitDelay": 0.12, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 3, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": 5, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -62, "effectType": "magic", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 1, "initialInterval": 0.3, "change": -4, "count": 4, "effectType": "magic", "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "FIRESTAFFBOLT_AOE", "uiAtlas": null, "uiSprite": "AOE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Campo ardente", "RU-RU": "Пылающее поле", "PL-PL": "Płonące Pole", "TR-TR": "Yanan Alan", "ID-ID": "Tanah Terbakar", "FR-FR": "Champ brûlant", "JA-JP": "燃え盛る大地", "EN-US": "Burning Field", "DE-DE": "Flammenfeld", "AR-SA": "الحقل المشتعل", "KO-KR": "불타는 대지", "PT-BR": "Campo Ardente", "ZH-TW": "烈火燎原", "ES-ES": "Campo ardiente", "ZH-CN": "烈火燎原" }, "localizedDescriptions": { "IT-IT": "Lancia una sfera ardente verso la posizione bersaglio, infliggendo [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other].\nDà fuoco al terreno per [other](C)[/other].\nInfligge [dmg](D) danni magici[/dmg] (contro i giocatori) / [dmg](E) danni magici[/dmg] (contro i mob) ogni [dmg](F)[/dmg] (il danno non può essere riflesso).", "RU-RU": "Выпустите горящую сферу в указанное место, нанеся [dmg](A) магического урона[/dmg] в [other] радиусе (B)[/other].\nПоджигает землю на [other](C)[/other].\nНаносит [dmg](D) магического урона[/dmg] (по игрокам) / [dmg](E) магического урона[/dmg] (по монстрам) каждые [dmg](F)[/dmg] (этот урон невозможно отразить).", "PL-PL": "Wystrzeliwujesz w wybraną pozycję płonącą kulę, zadającą [dmg](A) pkt. obrażoń magicznych[/dmg] w promieniu [other](B) [/other].\nPodpala ziemię na [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](E) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](F)[/dmg] (nie mogą być odbite).", "TR-TR": "Hedef konuma yanan bir küre ateşleyerek [other](A) yarıçaplı[/other] bir alanda [dmg](B) sihirli hasar[/dmg] verir.\nYeri [other](C)[/other] boyunca ateşe verir.\nHer [dmg](D)[/dmg] [dmg](E) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](F) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Bu hasar yansıtılamaz.)", "ID-ID": "Menembakkan bola membara ke posisi target, memberikan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other].\nMembakar area selama [other](C)[/other].\nMemberikan [dmg](D) damage sihir[/dmg] (saat melawan pemain) / [dmg](E) damage sihir[/dmg] (saat melawan mob) setiap [dmg](F)[/dmg] (damage ini tidak bisa dipantulkan).", "FR-FR": "Lancez une orbe brûlante à la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other].\nEmbrase le sol pendant [other](C)[/other].\nInflige [dmg](D) dégâts magiques[/dmg] (contre les joueurs) / [dmg](E) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](F)[/dmg] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "狙った位置に燃え盛るオーブを発射し、[dmg](A)の魔法ダメージ[/dmg]を[other](B)半径[/other]内に与えます。\n[other](C)[/other]の間、地面が炎上します。\n[dmg](D)[/dmg]ごとに[dmg](E)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](F)の魔法ダメージ[/dmg](対モブ)を与えます(このダメージは跳ね返せません��。", "EN-US": "Fire a burning orb at the targeted position, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other].\nSets the ground on fire for [other](C)[/other].\nDeals [dmg](D) magical damage[/dmg] (vs players) / [dmg](E) magical damage[/dmg] (vs mobs) every [dmg](F)[/dmg] (this damage cannot be reflected).", "DE-DE": "Feuert eine brennende Kugel an die anvisierte Position, sie verursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other].\nEntflammt den Boden für [other](C)[/other].\nVerursacht alle [dmg](D)[/dmg] [dmg](E) magischen Schaden[/dmg] (bei Spielern) / [dmg](F) magischen Schaden[/dmg] (bei Mobs) (dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن إطلاق جرم مشتعل نحو الموقع المستهدف ما يلحق [dmg](A) من الضرر البدني[/dmg] في [other]محيط (B)[/other].\nتشعل النار في الأرض لمدة [other](C)[/other].\nتلحق [dmg](D) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](E) من الضرر السحري[/dmg] (ضد الغرماء) كل [dmg](F)[/dmg](لا يمكن عكس هذا الضرر).", "KO-KR": "목표 방향으로 불타는 구를 발사하여 [other](A) 범위[/other]안에 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n[other](C)[/other] 동안 땅을 불타게 합니다.\n[dmg](D)[/dmg] 마다 [dmg](E)의 마법 대미지[/dmg] (vs 플레이어) / [dmg](F)의 마법 대미지[/dmg] (vs 몬스터)를 입힙니다 (이 피해는 반사가 불가능 합니다).", "PT-BR": "Lança uma orbe ardente na posição alvo, causando [dmg](A) de dano mágico[/dmg] em um [other]raio de (B)[/other].\nColoca fogo no chão por [other](C)[/other].\nCausa [dmg](D) de dano mágico[/dmg] (contra jogadores) / [dmg](E) de dano mágico[/dmg] (contra monstros) a cada [dmg](F)[/dmg] (esse dano não pode ser refletido).", "ZH-TW": "對目標位置發射燃燒寶珠,對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n使地面陷入一片火海,持續[other](C)[/other]。\n每[dmg](D)[/dmg]造成[dmg](E)點魔法傷害[/dmg](對玩家)/[dmg](F)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。", "ES-ES": "Dispara un orbe ardiente a la posición señalada que inflige [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other].\nHace arder el suelo por [other](C)[/other].\nInflige [dmg](D) de daño mágico[/dmg] (contra jugadores) / [dmg](E) de daño mágico[/dmg] (contra monstruos) cada [dmg](F)[/dmg] (el daño no puede ser reflejado).", "ZH-CN": "朝目标位置射出一个燃烧的法球,在其周围[other](A)半径[/other]范围内的区域造成[dmg](B)魔法伤害[/dmg]。\n该区域内的地面持续燃烧,持续[other](C)[/other]。\n每[dmg](D)[/dmg]造成[dmg](E)魔法伤害[/dmg](对玩家) / [dmg](F)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0.15, "standTime": 0, "disruptionFactor": 1, "recastDelay": 4, "energyUsage": 6, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -70, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "FIRESTAFFBOLT_AOE_EFFECT", "target": "enemy", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "FIRESTAFFIGNITE2_SPREAD", "uiAtlas": null, "uiSprite": "IGNITE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FIRESTAFFIGNITE2_SPREAD_V2_DESC", "localizedNames": { "IT-IT": "Vampata fiammante", "RU-RU": "Взрыв пламени", "PL-PL": "Płomienna Eksplozja", "TR-TR": "Alev Patlaması", "ID-ID": "Ledakan Api", "FR-FR": "Explosion de flammes", "JA-JP": "フレイムブラスト", "EN-US": "Flame Blast", "DE-DE": "Flammenblitz", "AR-SA": "انفجار اللهب", "KO-KR": "불꽃 폭발", "PT-BR": "Explosão de Chamas", "ZH-TW": "炎爆", "ES-ES": "Explosión de llamas", "ZH-CN": "火焰冲击" }, "localizedDescriptions": { "IT-IT": "Concentra l'energia infuocata sul bersaglio (nemico, alleato o se stesso), incendiando tutti i nemici intorno a lui in un [other]raggio di (A)[/other] dopo [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg].\n\nSe il bersaglio principale è un nemico, subirà immediatamente [dmg](D) danni magici[/dmg].\n \nSe il bersaglio principale sei tu o un alleato, aumenta la sua [buff]velocità di movimento[/buff] del [other](E)[/other] per [other](F)[/other].", "RU-RU": "Направьте огненную энергию на цель (врага, союзника или себя), воспламеняя всех врагов вокруг нее в [other]радиусе (A)[/other] через [other](B)[/other], нанеся [dmg](C) магического урона[/dmg].\n\nЕсли основная цель - вражеская, она мгновенно получит [dmg](D) магического урона[/dmg].\n\nЕсли основная цель - вы или союзник, увеличивает [buff]скорость передвижения[/buff] на [other](E)[/other] в течение [other](F)[/other].", "PL-PL": "Skupiasz ognistą energię na celu (wrogu, sojuszniku lub sobie), podpalając wszystkich wrogów w promieniu [other](A)[/other] od niego po [other](B)[/other], zadając [dmg](C) pkt. obrażeń magicznych[/dmg].\n\nJeśli głównym celem jest wróg, otrzyma on natychmiast [dmg](D) pkt. obrażeń magicznych[/dmg].\n\nJeśli głównym celem jesteś ty lub sojusznik, zaklęcie zwiększa [buff]szybkość ruchu[/buff] celu o [other](E)[/other] na [other](F)[/other].", "TR-TR": "Hedefe (düşman, müttefik veya kendin) alev enerjisi doğrultup [other](A)[/other] sonra çevresindeki [other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları tutuşturarak [dmg](C) sihirli hasar[/dmg] verir.\n\nAna hedef bir düşman ise anında [dmg](D) sihirli hasar[/dmg] alır.\n\nAna hedef kendin veya bir müttefik ise [buff]hareket hızını[/buff] [other](E)[/other] boyunca [other](F)[/other] artırırsın.", "ID-ID": "Memusatkan energi menyala pada target (musuh, sekutu, atau diri sendiri), membakar semua musuh di sekitar mereka dalam [other](A) radius[/other] setelah [other](B)[/other], memberikan [dmg](C) damage sihir[/dmg].\n\nJika target utamanya adalah musuh, mereka akan langsung menerima [dmg](D) damage sihir[/dmg].\n\nJika target utama adalah diri kamu sendiri atau sekutu, meningkatkan [buff]kecepatan gerak[/buff] mereka sebesar [other](E)[/other] selama [other](F)[/other].", "FR-FR": "Concentrez de l'énergie ardente sur la cible (ennemi, allié ou soi-même) et enflammez tous les ennemis autour de la cible dans un [other]rayon de (A)[/other] après [other](B)[/other], infligeant [dmg](C) dégâts magiques[/dmg].\n\nSi la cible principale est un ennemi, il subit immédiatement [dmg](D) dégâts magiques[/dmg].\n\nSi la cible principale est vous-même ou un allié, vous augmentez sa [buff]vitesse de déplacement[/buff] de [other](E)[/other] pendant [other](F)[/other].", "JA-JP": "ターゲット(敵、味方、自分)に炎のエネルギーを集中させ、[other](A)[/other]後に[other]半径(B)[/other]の周囲の敵を全て発火させ、[dmg](C)魔法ダメージ[/dmg]を与えます。\n\nメインターゲットが敵の場合、瞬時に[dmg](D)魔法ダメージ[/dmg]を与える。\n\nメインターゲットが自分か味方の場合、[other](E)[/other]間、[buff]移動速度[/buff]を[other](F)[/other]増加する。", "EN-US": "Focus fiery energy on the target (enemy, ally or self), igniting all enemies around them in a [other](A) radius[/other] after [other](B)[/other], dealing [dmg](C) magical damage[/dmg].\n\nIf the main target is an enemy, they will take [dmg](D) magical damage[/dmg] immediately.\n\nIf the main target is yourself or an ally, increase their [buff]move speed[/buff] by [other](E)[/other] for [other](F)[/other].", "DE-DE": "Fokussiere die feurige Energie auf dein Ziel (Gegner, Alliierter oder dich Selbst) und entzünde nach [other](A)[/other] alle Gegner in [other](B) Radius[/other] um das Ziel herum, dies verursacht [dmg](C) magischen Schaden[/dmg].\n\nWenn das Hauptziel ein Gegner ist, erleidet dieser sofort [dmg](D) magischen Schaden[/dmg].\n\nWenn du selbst (oder ein Alliierter) das Hauptziel bist, steigert dies deren [buff]Bewegungsgeschwindigkeit[/buff] für [other](E)[/other] um [other](F)[/other].", "AR-SA": "يمكن تركيز الطاقة النارية على الهدف (عدو أو حليف أو الذات) لحرق جميع الأعداء من حوله في [other]محيط (A)[/other] بعد [other](B)[/other] لإلحاق [dmg](C)من الضرر السحري[/dmg].\n\nإذا كان الهدف الرئيسي عدوًا، فسيصاب بـ[dmg](D)من الضرر السحري[/dmg] فورًا.\n\nإذا كان الهدف الرئيسي أنت أو حليفًا، فعليك زيادة [buff]سرعة الحركة[/buff] الخاصة بمقدار [other](E)[/other] لمدة [other](F)[/other].", "KO-KR": "대상(적, 아군 또는 자신)에게 맹렬한 에너지를 집중시키고 [other](A)[/other] 이후 [other]반경 (B)[/other]내에 있는 모든 적을 점화시켜 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n\n주 대상이 적일 경우, 즉시 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n\n주 대상이 자신이나 아군일 경우, [other](E)[/other] 동안 [buff]이동 속도[/buff]를 [other](F)[/other]만큼 증가시킵니다.", "PT-BR": "Concentra energia ígnea no alvo (inimigo, aliado ou em si mesmo), incendiando todos os inimigos ao seu redor em um [other]raio de (A)[/other] após [other](B)[/other], causando [dmg](C) de dano mágico[/dmg].\n\nSe o alvo principal for um inimigo, eles receberão [dmg](D) de dano mágico[/dmg] imediatamente.\n\nSe o alvo principal for um aliado ou si mesmo, sua [buff]velocidade de movimento[/buff] será aumentada em [other](E)[/other] por [other](F)[/other].", "ZH-TW": "將烈焰能量凝聚在目標敵人、盟友或自己身上,[other](A)[/other]後灼燒目標周圍[other](B)半徑範圍[/other]內所有敵人,造成[dmg](C)點魔法傷害[/dmg]。\n\n若主要目標是敵人,則立即造成[dmg](D)點魔法傷害[/dmg]。\n\n若主要目標是您自身或者盟友,使他們的[buff]移動速度[/buff]增加[other](E)[/other],持續[other](F)[/other]。", "ES-ES": "Concentra energía ígnea en el objetivo (enemigo, aliado o tú mismo) e incendia a todos los enemigos alrededor en un [other]radio de (A)[/other] después de [other](B)[/other]. Inflige [dmg](C) de daño mágico[/dmg].\n\nSi el objetivo principal es un enemigo, recibe [dmg](D) de daño mágico[/dmg] inmediatamente.\n\nSi el objetivo principal eres tú o un aliado, incrementa la [buff]velocidad de movimiento[/buff] en [other](E)[/other] durante [other](F)[/other].", "ZH-CN": "将炽热的能量集中在目标上(敌人、友军或自身),在[other](A)[/other]后点燃其周围[other](B)半径[/other]范围内的所有敌人,造成[dmg](C)魔法伤害[/dmg]。\n\n若主要目标为敌人,则目标将立即承受[dmg](D)魔法伤害[/dmg]。\n\n若主要目标是你自身或者友军,使他们的[buff]移动速度[/buff]提高[other](E)[/other],持续[other](F)[/other]。" }, "target": "all", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 8, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "PYROBLAST_SKILLSHOT", "uiAtlas": null, "uiSprite": "FIRE_BALL", "revision": 333277, "nameLocaTag": "@SPELLS_PYROBLAST2", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Piroscoppio", "RU-RU": "Огненная глыба", "PL-PL": "Ognisty Wybuch", "TR-TR": "Ateşli Patlama", "ID-ID": "Pyroblast", "FR-FR": "Déflagration", "JA-JP": "パイロブラスト", "EN-US": "Pyroblast", "DE-DE": "Pyroexplosion", "AR-SA": "الانفجار الناري", "KO-KR": "파이로블래스트", "PT-BR": "Ignimpacto", "ZH-TW": "炎爆術", "ES-ES": "Pirorráfaga", "ZH-CN": "炎爆术" }, "localizedDescriptions": { "IT-IT": "Carichi Piroscoppio, [other]incanalando[/other] per un massimo di [other](A)[/other].\nAll'[other]impatto[/other] con un nemico, infligge [dmg]danni magici[/dmg] in un [other]raggio di (B)[/other] [other]in base[/other] al [other]tempo[/other] che hai trascorso [other]incanalando[/other].\n\n[#] Tempo: [other]0 s[/other] | [other]0.6 s[/other] | [other]1.2 s[/other] \n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nInoltre, se incanali per [other](A)[/other], Piroscoppio [cc]respinge[/cc] tutti i nemici colpiti di [cc](G)[/cc].", "RU-RU": "Вы заряжаете огненную глыбу [other]вплоть до[/other] [other](A)[/other] (в момент подготовки можно прицеливаться).\nНаносит [dmg]магический урон[/dmg] при [other]столкновении[/other] с врагом в [other]радиусе (B)[/other] [other]в зависимости[/other] от [other]продолжительности подготовки[/other].\n\n[#] Подготовка: [other]0с[/other] | [other]0.6с[/other] | [other]1.2с[/other]\n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nЕсли вы подготавливаете навык в течение [other](A)[/other], огненная глыба также [cc]отбросит[/cc] всех задетых врагов на [cc](G)[/cc].", "PL-PL": "Ładujesz Ognisty Wybuch podczas [other]kanałowania[/other] do [other](A)[/other].\nZadaje [dmg]obrażenia magiczne[/dmg] w chwili [other]zderzenia[/other] z wrogiem w promieniu [other](B)[/other] [other]w oparciu[/other] o to [other]jak długo[/other] trwało [other]kanałowanie[/other]\n\n[#] Czas: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nJeśli kanałowanie trwa [other](A)[/other] Wybuch Ognia [cc]odrzuci[/cc] wszystkich uderzonych wrogów na [cc](G)[/cc].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] bir Ateşli Patlama gerçekleştirirsin.\nNe [other]kadar[/other] [other]odaklandığına[/other] [other]bağlı olarak[/other] [other](B) yarıçaplı[/other] alandaki bir düşmana [other]çarpınca[/other] [dmg]sihirli hasar[/dmg] verir.\n\n[#] Zaman: [other]0 sn.[/other] | [other]0,6 sn.[/other] | [other]1,2 sn.[/other]\n[#] Hasar: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n[other](A)[/other] boyunca odaklanırsan Ateşli Patlama aynı zamanda isabet ettiği tüm düşmanları [cc](G)[/cc] [cc]geri püskürtür[/cc].", "ID-ID": "Mengisi Pyroblast, sembari [other]menyalurkan[/other] hingga [other](A)[/other].\nMenimbulkan [dmg]damage sihir[/dmg] pada saat [other]benturan[/other] dengan musuh dari dalam [other](B) radius[/other] [other]berdasarkan[/other] pada seberapa [other]lama[/other] kamu telah [other]menyalurkan[/other].\n\n[#] Waktu: [other]0d[/other] | [other]0,6d[/other] | [other]1,2d[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nJika kamu menyalurkan selama [other](A)[/other], Pyroblast juga akan [cc]menghempaskan[/cc] semua musuh yang terkena sejauh [cc](G)[/cc].", "FR-FR": "Chargez un rocher pyroclastique en [other]canalisant[/other] pendant [other](A)[/other].\nInflige [dmg]dégâts magiques[/dmg] dans un [other]rayon de (B)[/other] [other]selon[/other] le [other]temps passé[/other] à [other]canaliser[/other].\n\n[#] Temps : [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSi vous canalisez pendant [other](A)[/other] le rocher [cc]repousse[/cc] également tous les ennemis touchés de [cc](G)[/cc].", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]中にパイロブラストをチャージアップします。\n[other]衝突[/other]時に、[other]チャネリング[/other]を行った[other]時間[/other]に[other]応じた[/other][dmg]魔法ダメージ[/dmg]を、[other]半径(B)[/other]以内の敵に与えます。\n\n[#]時間:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other] \n[#]ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nまた、[other](A)[/other]の間チャネリングした場合、パイロブラストはヒットした全ての敵を[cc](G)[/cc][cc]ノックバック[/cc]します。", "EN-US": "Charge up a Pyroblast, while [other]channeling[/other] for up to [other](A)[/other].\nDeals [dmg]magical damage[/dmg] upon [other]impact[/other] with an enemy within a [other](B) radius[/other] [other]based[/other] on how [other]long[/other] you have [other]channeled[/other]\n\n[#] Time: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nIf you channel for [other](A)[/other] the Pyroblast will also [cc]knock back[/cc] all enemies hit by [cc](G)[/cc].", "DE-DE": "Lade die Pyroexplosion auf, während du für bis zu [other](A)[/other] [other]kanalisierst[/other].\nVerursacht [dmg]magischen Schaden[/dmg] innerhalb von [other](B) Radius[/other] beim [other]Einschlag[/other] in einen Gegner, [other]basierend[/other] auf der [other]Länge[/other] deiner [other]Kanalisierung[/other].\n\n[#] Zeit: [other]0s[/other] | [other]0,6s[/other] | [other]1,2s[/other]\n[#] Schaden: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nWenn du für [other](A)[/other] kanalisierst, wird die Pyroexplosion alle getroffenen Gegner noch um [cc](G)[/cc] [cc]wegstoßen[/cc].", "AR-SA": "لإحداث انفجار ناري في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](A)[/other].\nيتم إلحاق [dmg]ضرر سحري[/dmg] بعد [other]الاصطدام[/other] بعدو في [other]محيط (B)[/other] [other]بناءً[/other] على [other]مدة[/other] [other]توجيهك[/other].\n\n[#] الوقت: [other]0[/other] | [other]0.6 من الثانية[/other] | [other]1.2 من الثانية[/other].\n[#] الضرر: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nإذا وجّهت لمدة [other](A)[/other]، فالانفجار الناري [cc]سيطيح[/cc] أيضًا بكل الأعداء المصابين بمقدار [cc](G)[/cc].", "KO-KR": "최대 [other](A)[/other]까지 채널링하며 파이로 블래스트를 충전합니다.\n [other]채널링한 시간에 따라[/other] 적과 [other]충돌[/other] 시 [other]반경 (B)[/other]내의 적에게 [dmg]마법 대미지[/dmg]를 입힙니다.\n \n [#] 시간: [other]0초[/other] | [other]0.6초[/other] | [other]1.2초[/other]\n [#] 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \n 파이로 블래스트를 [other]2.5초[/other] 동안 채널링할 경우, 적중한 모든 적을 [cc](F)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].", "PT-BR": "Carrega um Ignimpacto, enquanto [other]canaliza[/other] por até [other](A)[/other].\nCausa [dmg]dano mágico[/dmg] após o [other]impacto[/other] com um inimigo dentro de um [other]raio de (B)[/other] [other]baseado[/other] em quanto [other]tempo[/other] você permaneceu [other]canalizado[/other].\n\n[#] Tempo: [other]0s[/other] | [other]0,6s[/other] | [other]1,2s[/other]\n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSe você canalizar por[other](A)[/other], o Ignimpacto também [cc]derrubará[/cc] todos os inimigos atingidos por [cc](G) [/cc].", "ZH-TW": "為炎爆術充能,[other]引導[/other]最多持續[other](A)[/other]。\n炎爆術[other]接觸[/other]一名敵人後,對其[other](B)半徑範圍[/other]內造成[dmg]魔法傷害[/dmg],傷害量[other]依[/other][other]引導[/other]的[other]時間[/other]而定。\n\n[#]時間:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other]\n[#]傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n若引導炎爆術[other](A)[/other],可將所有擊中的敵人[cc]擊退[/cc][cc](G)[/cc]。", "ES-ES": "Carga una Pirorráfaga mientras [other]canalizas[/other] por hasta [other](A)[/other].\nInflige [dmg]daño mágico[/dmg] al [other]impactar[/other] con un enemigo en un [other]radio de (B)[/other] [other]en función[/other] del [other]tiempo[/other] que hayas [other]canalizado[/other].\n\n[#] Tiempo: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSi canalizas por [other](A)[/other] la Pirorráfaga también [cc]derribará[/cc] a todos los enemigos golpeados a una distancia de [cc](G)[/cc].", "ZH-CN": "开始为一道炎爆术聚集能量,并持续[other]引导(A)[/other]。\n在[other]碰撞[/other]到第一个敌人时爆炸,在[other](B)半径[/other]范围内造成[dmg]魔法伤害[/dmg],伤害效果[other]基于[/other]你[other]引导[/other]的[other]时长[/other]。\n\n[#] 时间:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n若你总共引导了[other](A)[/other],则炎爆术将同时[cc]击退[/cc]所有被击中的敌人[cc](G)[/cc]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_forwardattack", "initialEffectInterval": 0, "effectCount": 3, "effectInterval": 0.6, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BURN", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Bruciatura", "RU-RU": "Горение", "PL-PL": "Oparzenie", "TR-TR": "Yanma", "ID-ID": "Bakar", "FR-FR": "Brûlure", "JA-JP": "炎上", "EN-US": "Burn", "DE-DE": "Brennen", "AR-SA": "الحرق", "KO-KR": "화상", "PT-BR": "Queimar", "ZH-TW": "灼燒", "ES-ES": "Arder", "ZH-CN": "燃烧" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico incendia il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] nell'arco di [dmg](B)[/dmg].", "RU-RU": "[other]Каждая[/other] автоатака поджигает врага, нанося [dmg](A) магического урона[/dmg] в течение [dmg](B)[/dmg].", "PL-PL": "[other]Każdy [/other] autoatak podpala wybranego wroga, zadając mu [dmg](A) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](B)[/dmg].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı ateşe vererek [dmg](A)[/dmg] içerisinde [dmg](B) sihirli hasar[/dmg] verir.", "ID-ID": "[other]Setiap[/other] Auto-Serang membakar musuh, menimbulkan [dmg](A) damage sihir[/dmg] selama [dmg](B)[/dmg].", "FR-FR": "[other]Chaque[/other] auto attaque embrase l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] pendant [dmg](B)[/dmg].", "JA-JP": "通常攻撃[other]1回ごと[/other]に狙った敵に火をつけ、[dmg](A)[/dmg]に渡って[dmg](B)魔法ダメージ[/dmg]を与る。", "EN-US": "[other]Each[/other] Auto-Attack sets the targeted enemy on fire, dealing [dmg](A) magical damage[/dmg] over [dmg](B)[/dmg].", "DE-DE": "[other]Jeder[/other] automatische Angriff setzt das Ziel in Flammen, verursacht für [dmg](A)[/dmg] [dmg](B)[/dmg] magischen Schaden.", "AR-SA": "[other]كل[/other] هجوم تلقائي يحرق العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] على مدار [dmg](B)[/dmg].", "KO-KR": "[other]각[/other] 자동 공격은 적을 불태우며, [dmg](A)[/dmg]에 걸쳐 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "[other]Cada[/other] Ataque Automático incendeia o inimigo, causando [dmg](A) de dano mágico[/dmg] durante [dmg](B)[/dmg].", "ZH-TW": "[other]每次[/other]普通攻擊灼燒目標敵人,在[dmg](A)[/dmg]內造成[dmg](B)點魔法傷害[/dmg]。", "ES-ES": "[other]Cada[/other] auto-ataque incendia al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] durante [dmg](B)[/dmg].", "ZH-CN": "[other]每一次[/other]普通攻击都会使敌人被点燃,在[dmg](A)[/dmg]内造成[dmg](B)魔法伤害[/dmg]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_FIRESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone del fuoco del novizio", "RU-RU": "Огненный посох (новичок)", "PL-PL": "Ognisty Kostur Nowicjusza", "TR-TR": "Acemi Ateş Asası", "ID-ID": "Tongkat Api Pemula", "FR-FR": "Bâton de feu de l'apprenti", "JA-JP": "炎の杖(見習い)", "EN-US": "Novice's Fire Staff", "DE-DE": "Feuerstab des Novizen", "AR-SA": "عصا المبتدئ النارية", "KO-KR": "초심자의 파이어 스태프", "PT-BR": "Cajado de Fogo do Novato", "ZH-TW": "新手級火焰法杖", "ES-ES": "Bastón ígneo del novato", "ZH-CN": "新手级火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 2.3, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 500, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 420, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 16 }, { "uniqueName": "T2_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CROSSBOWLARGE_MORGANA", "uiSprite": "2H_CROSSBOWLARGE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra d'assedio del gran maestro", "RU-RU": "Осадный арбалет (магистр)", "PL-PL": "Kusza Oblężnicza Wszechmistrza", "TR-TR": "Büyük Usta Kuşatma Arbaleti", "ID-ID": "Busur Panah Grandmaster", "FR-FR": "Arc de siège du grand maître", "JA-JP": "シージボウ(グランドマスター)", "EN-US": "Grandmaster's Siegebow", "DE-DE": "Belagerungsbogen des Großmeisters", "AR-SA": "قوس الحصار للأستاذ", "KO-KR": "그랜드 마스터의 시지보우", "PT-BR": "Arco de Cerco do Grão-mestre", "ZH-TW": "宗師級圍城之弓", "ES-ES": "Arco de asedio del gran maestro", "ZH-CN": "宗师级围城弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_HAMMER_AVALON", "uiSprite": "2H_STONEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ROCK_T5", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di pietre", "RU-RU": "Мастерство каменолома", "PL-PL": "Biegłość - Kopanie Kamienia", "TR-TR": "Taşçı Yeterliliği", "ID-ID": "Kecakapan Menggali", "FR-FR": "Efficacité à l'extraction", "JA-JP": "採石の技量", "EN-US": "Quarrying Proficiency", "DE-DE": "Sachverständnis im Steinbruch", "AR-SA": "براعة الاقتلاع", "KO-KR": "채석 숙련도", "PT-BR": "Proficiência em Extração de Pedra", "ZH-TW": "採石熟練度", "ES-ES": "Competencia de excavación", "ZH-CN": "高效采石" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pietre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]камня (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Taş[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) batu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Stone[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Stein[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الحجر[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 암석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下石材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]piedra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]石头采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Martello da cavapietre avaloniano dell'esperto", "RU-RU": "Авалонская кувалда (эксперт)", "PL-PL": "Awaloński Młot do Kamienia Znawcy", "TR-TR": "Uzman Avalon Taş Çekici", "ID-ID": "Palu Batu Avalonian Ahli", "FR-FR": "Masse de pierre avalonienne de l'expert", "JA-JP": "アバロニア人のストーンハンマー(達人)", "EN-US": "Expert's Avalonian Stone Hammer", "DE-DE": "Avalonischer Steinhammer des Experten", "AR-SA": "مطرقة أحجار أفالونية للأخصائي", "KO-KR": "전문가의 아발로니안 돌망치", "PT-BR": "Martelo de Pedra Avaloniano do Perito", "ZH-TW": "專家級阿瓦隆採石鎚", "ES-ES": "Martillo de piedra avaloniano del experto", "ZH-CN": "专家级阿瓦隆石锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 90 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_HAMMER", "uiSprite": "MAIN_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 24 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 24 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 24 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 24 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello del maestro", "RU-RU": "Молот (мастер)", "PL-PL": "Młot Mistrza", "TR-TR": "Usta Çekici", "ID-ID": "Palu Master", "FR-FR": "Marteau du maître", "JA-JP": "ハンマー(マスター)", "EN-US": "Master's Hammer", "DE-DE": "Hammer des Meisters", "AR-SA": "مطرقة للخبير", "KO-KR": "마스터의 해머", "PT-BR": "Martelo do Mestre", "ZH-TW": "大師級鎚子", "ES-ES": "Martillo del maestro", "ZH-CN": "大师级锤子" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 39, "attackSpeed": 1, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 900, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "hammer", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 24 } ] }, "transformation": null, "spriteName": "MAIN_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_NATURESTAFF_HELL", "uiSprite": "2H_NATURESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone pestilenziale del gran maestro", "RU-RU": "Посох порчи (магистр)", "PL-PL": "Kostur Plagi Wszechmistrza", "TR-TR": "Büyük Usta Afet Asası", "ID-ID": "Tongkat Hawar Grandmaster", "FR-FR": "Bâton de fléau du grand maître", "JA-JP": "胴枯れの杖(グランドマスター)", "EN-US": "Grandmaster's Blight Staff", "DE-DE": "Verderbnisstab des Großmeisters", "AR-SA": "عصا الوباء للأستاذ", "KO-KR": "그랜드 마스터의 블라이트 스태프", "PT-BR": "Cajado Pustulento do Grão-mestre", "ZH-TW": "宗師級瘟疫法杖", "ES-ES": "Bastón de infortunio del gran maestro", "ZH-CN": "宗师级瘟病法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_NATURESTAFF_AVALON", "uiSprite": "MAIN_NATURESTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone di ferradice del maestro", "RU-RU": "Посох железного корня (мастер)", "PL-PL": "Kostur Żelaznego Korzenia Mistrza", "TR-TR": "Usta Demirkökü Asası", "ID-ID": "Tongkat Akarbesi Master", "FR-FR": "Bâton souchefer du maître", "JA-JP": "鉄根の杖(マスター)", "EN-US": "Master's Ironroot Staff", "DE-DE": "Eisenwurzelstab des Meisters", "AR-SA": "عصا جذور الحديد للخبير", "KO-KR": "마스터의 아이언루트 스태프", "PT-BR": "Raiz Férrea do Mestre", "ZH-TW": "大師級鐵根法杖", "ES-ES": "Bastón de raíz férrea del maestro", "ZH-CN": "大师级铁须法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_MACE_CRYSTAL", "uiSprite": "MAIN_MACE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Monarca delle Tempeste oscure dell'Esperto", "RU-RU": "Грозовой монарх (эксперт)", "PL-PL": "Monarcha Burzy Znawcy", "TR-TR": "Uzman Korku Fırtınası Hükümdarı", "ID-ID": "Penguasa Dreadstorm Ahli", "FR-FR": "Monarque des tempêtes de l'expert", "JA-JP": "ドレッドストーム・モナーク(達人)", "EN-US": "Expert's Dreadstorm Monarch", "DE-DE": "Grauenssturm-Monarch des Experten", "AR-SA": "ملك العواصف الرهيب لأخصائي", "KO-KR": "전문가의 드레드스톰 모나크", "PT-BR": "Monarca Tempestuoso do Perito", "ZH-TW": "專家級恐懼風暴君主", "ES-ES": "Monarca de la tormenta del experto", "ZH-CN": "专家级恐惧风暴君主" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 900, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_MACE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ICEGAUNTLETS_HELL", "uiSprite": "2H_FROSTSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GLACIALFIELD", "uiAtlas": null, "uiSprite": "FROZENHELL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_GLACIALFIELD_V2_DESC", "localizedNames": { "IT-IT": "Inferno ghiacciato", "RU-RU": "Ледяной ад", "PL-PL": "Zmrożone Piekło", "TR-TR": "Donmuş Cehennem", "ID-ID": "Neraka Beku", "FR-FR": "Enfer de gel", "JA-JP": "凍結地獄", "EN-US": "Frozen Hell", "DE-DE": "Gefrorene Hölle", "AR-SA": "الجحيم المتجمد", "KO-KR": "동결 지옥", "PT-BR": "Inferno Congelado", "ZH-TW": "永凍地獄", "ES-ES": "Infierno helado", "ZH-CN": "冰冻炼狱" }, "localizedDescriptions": { "IT-IT": "Scateni una bufera con un [other]raggio di (A)[/other] presso la posizione bersaglio che dura [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] a tutti i nemici entro la sua area d'effetto per [dmg](D)[/dmg] (i danni non possono essere riflessi).\n[cc]Rallenta[/cc] del [cc](E)[/cc] (ignora la Resistenza al Controllo sulla Folla).\n[cc]Rallenta[/cc] i nemici nel raggio di [other](F)[/other] di un ulteriore [cc](G)[/cc] (ignora la Resistenza al Controllo sulla Folla).", "RU-RU": "Создает метель [other]радиусом (A)[/other] в указанной точке продолжительностью [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] всем врагам в данной области [dmg](D)[/dmg] (этот урон невозможно отразить).\n[cc]Замедляет[/cc] на [cc](E)[/cc] (игнорирует Сопротивление контролю).\n[cc]Замедляет[/cc] врагов в центре [other](F)[/other] дополнительно на [cc](G)[/cc] (игнорирует Сопротивление контролю).", "PL-PL": "Tworzysz Zamieć o [other]promieniu (A)[/other] w wybranym miejscu, utrzymującą się przez [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim wrogom wewnątrz co [dmg](D)[/dmg] (nie mogą one zostać odbite).\n[cc]Spowalnia[/cc] o [cc](E)[/cc] (ignoruje odporność na kontrolę tłumu).\n[cc]Spowalnia[/cc] wrogów w centrum o promieniu [other](F)[/other] o dodatkowe [cc](G)[/cc] (ignoruje odporność na kontrolę tłumu).", "TR-TR": "Hedef konumda [other](A)[/other] boyunca aktif kalan, [other](B) yarıçaplı[/other] bir kar fırtınası oluşturur.\nİçerisindeki tüm düşmanlara her [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz).\n[cc](E)[/cc] [cc]Yavaşlatır[/cc]. (Kitle Kontrol Direncini göz ardı eder).\nMerkezdeki [other](F)[/other] düşmanları ek olarak [cc](G)[/cc] [cc]yavaşlatır[/cc] (Kitle Kontrol Direncini yok sayar).", "ID-ID": "Membuat badai salju dengan [other]radius (A)[/other] di posisi target, aktif selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] pada semua musuh di dalamnya setiap [dmg](D)[/dmg] (damage ini tidak bisa dipantulkan).\n[cc]Memperlambat[/cc] sebesar [cc](E)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\n[cc]Memperlambat[/cc] musuh di tengah [other](F)[/other] dengan tambahan [cc](G)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).", "FR-FR": "Créez un blizzard d'un [other]rayon de (A)[/other] à la position ciblée qui dure [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] à tous les ennemis à l'intérieur toutes les [dmg](D)[/dmg] (les dégâts ne peuvent pas être renvoyés).\n[cc]Ralentit[/cc] de [cc](E)[/cc] (ignore les résistances aux contrôles de foule).\n[cc]Ralentit[/cc] les ennemis au centre [other](F)[/other] de [cc](G)[/cc] supplémentaires (ignore la Résistance au Contrôle de Foule).", "JA-JP": "[other]半径(A)[/other]、持続時間[other](B)[/other]の吹雪を、狙った位置に作りだす。\n中にいる全ての敵に、[dmg](C)[/dmg]ごとに[dmg](D)の魔法ダメージ[/dmg]を与える(このダメージは跳ね返せません)。\n移動速度を[cc](E)[/cc][cc]低下[/cc]する。(CC耐性を無視する)。\n[other](F)[/other]の中心にいる敵に対し、さらに[cc](G)[/cc]の[cc]移動速度低下[/cc]を付与する(CC耐性を無視)。", "EN-US": "Create a blizzard with a [other](A) radius[/other] at the targeted position, lasting [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] to all enemies in it every [dmg](D)[/dmg] (this damage cannot be reflected).\n[cc]Slows[/cc] by [cc](E)[/cc] (ignores Crowd Control Resistance).\n[cc]Slows[/cc] enemies in the center [other](F)[/other] by an additional [cc](G)[/cc] (ignores Crowd Control Resistance).", "DE-DE": "Erzeuge einen Blizzard mit [other](A) Radius[/other] am anvisierten Punkt, dieser besteht für [other](B)[/other].\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] bei allen Gegnern innerhalb des Blizzards (dieser Schaden kann nicht reflektiert werden).\n[cc]Verlangsamt[/cc] um [cc](E)[/cc] (ignoriert die CC-Resistenz).\n[cc]Verlangsamt[/cc] Gegner im Zentrum [other](F)[/other], um zusätzliche [cc](G)[/cc] (ignoriert CC-Resistenz).", "AR-SA": "يمكن إنشاء عاصفة ثلجية في [other](A) محيط[/other] في الموقع المستهدف، تدوم [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] بجميع الأعداء المتعرضين لها كل [dmg](D)[/dmg](لا يمكن عكس هذا الضرر).\n[cc]تبطئ[/cc] الحركة بمقدار [cc](E)[/cc] (لا تتأثر بمقاومة التحكم على الحشود).\n[cc]يبطئ[/cc] الأعداء في المركز [other](F)[/other] بمقدار إضافي [cc](G)[/cc] (يتجاهل مقاومة التحكم على الحشود).", "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 눈보라를 목표 위치에 생성합니다.\n[dmg](C)[/dmg] 마다 영역안의 모든 적에게 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능 합니다).\n또한 [cc](E)[/cc] 만큼 적을 [cc]둔화[/cc]시킵니다 (군중 제어 저항 무시).\n중심으로부터 [other](F)[/other] 내에 위치한 적들을 추가로 [cc](G)[/cc]만큼 [cc]둔화[/cc]시킵니다 (군중 제어 저항 무시).", "PT-BR": "Cria uma tempestade com um [other]raio de (A)[/other] na posição alvo, que dura por [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] a todos os inimigos nela por [dmg](D)[/dmg] (esse dano não pode ser refletido).\n[cc]Desacelera[/cc] em [cc](E)[/cc] (ignora a Resistência a Controle de Multidões).\n[cc]Desacelera[/cc] inimigos [other](F)[/other] no centro por [cc](G)[/cc] adicionais (ignora a Resistência a Controle de Multidões).", "ZH-TW": "在目標位置創造一場[other](A)半徑範圍[/other]的暴風雪,持續[other](B)[/other]。\n每[dmg](C)[/dmg]對範圍內所有敵人造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。\n[cc]緩速[/cc][cc](E)[/cc](無視群體控制抗性)。\n位於中央[other](F)[/other]的敵人會被額外[cc]緩速[/cc][cc](G)[/cc](無視群體控制抗性)。", "ES-ES": "Crea una ventisca de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] a todos los enemigos en ella cada [dmg](D)[/dmg] (el daño no puede ser reflejado).\n[cc]Ralentiza[/cc] en [cc](E)[/cc] (ignora la resistencia al control de multitudes).\n[cc]Ralentiza[/cc] a los enemigos en el centro [other](F)[/other] en [cc](G)[/cc] adicional (ignora la Resistencia al Control de Multitudes).", "ZH-CN": "在目标区域呼唤[other](A)半径[/other]范围的暴风雪,持续[other](B)[/other]。\n每[dmg](C)[/dmg]对范围内的所有敌人造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n[cc]减速(E)[/cc](无视群体控制抗性)。\n位于中央[other](F)[/other]的敌人会被额外[cc]减速[/cc][cc](G)[/cc](无视群体控制抗性)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.3, "disruptionFactor": 0.7, "recastDelay": 30, "energyUsage": 20, "castRange": 14, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 5, "effect": "GLACIALFIELD_EFFECT_ENHANCED", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del ghiaccio del sapiente", "RU-RU": "Заледенелый посох (знаток)", "PL-PL": "Soplowy Kostur Adepta", "TR-TR": "Ehil Buz Sarkıtı Asası", "ID-ID": "Tongkat Es Mahir", "FR-FR": "Bâton de stalactite de l'adepte", "JA-JP": "氷柱の杖(名人)", "EN-US": "Adept's Icicle Staff", "DE-DE": "Eiszapfenstab des Adepten", "AR-SA": "عصا الماء المتجمد للبارع", "KO-KR": "숙련자의 아이시클 스태프", "PT-BR": "Cajado de Sincelo do Adepto", "ZH-TW": "老手級冰柱法杖", "ES-ES": "Bastón de carámbanos del iniciado", "ZH-CN": "老手级冰针法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_BOW_KEEPER", "uiSprite": "2H_BOW_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco di Badon del gran maestro", "RU-RU": "Лук Бадона (магистр)", "PL-PL": "Łuk z Badon Wszechmistrza", "TR-TR": "Büyük Usta Badon Yayı", "ID-ID": "Busur Badon Grandmaster", "FR-FR": "Arc de Badon du grand maître", "JA-JP": "バドンの弓(グランドマスター)", "EN-US": "Grandmaster's Bow of Badon", "DE-DE": "Badon-Bogen des Großmeisters", "AR-SA": "قوس بادون للأستاذ", "KO-KR": "그랜드 마스터의 바돈의 활", "PT-BR": "Arco Badônico do Grão-mestre", "ZH-TW": "宗師級巴頓之弓", "ES-ES": "Arco de Badon del gran maestro", "ZH-CN": "宗师级巴顿弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ARCANE_RINGPAIR_AVALON", "uiSprite": "2H_ARCANE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto del vespro del gran maestro", "RU-RU": "Песнь заката (магистр)", "PL-PL": "Pieśń Nabożeństwa Wszechmistrza", "TR-TR": "Büyük Usta Akşam Niyazı", "ID-ID": "Evensong Grandmaster", "FR-FR": "Cercle vesperien du grand maître", "JA-JP": "イーブンソング(グランドマスター)", "EN-US": "Grandmaster's Evensong", "DE-DE": "Abendlied des Großmeisters", "AR-SA": "الصلاة المسائية للأستاذ", "KO-KR": "그랜드 마스터의 이븐송", "PT-BR": "Som Equilibrado do Grão-mestre", "ZH-TW": "���師級夜禱之戒", "ES-ES": "Sonido equilibrado del gran maestro", "ZH-CN": "宗师级夜祷之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_2H_TOOL_SIEGEHAMMER", "uiSprite": "2H_SIEGEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio del novizio", "RU-RU": "Осадный молот (новичок)", "PL-PL": "Młot Oblężniczy Nowicjusza", "TR-TR": "Acemi Kuşatma Çekici", "ID-ID": "Palu Pengepungan Pemula", "FR-FR": "Marteau de siège de l'apprenti", "JA-JP": "シージハンマー(見習い)", "EN-US": "Novice's Siege Hammer", "DE-DE": "Belagerungshammer des Novizen", "AR-SA": "مطرقة الحصار للمبتدئ", "KO-KR": "초심자의 공성 망치", "PT-BR": "Martelo de Cerco do Novato", "ZH-TW": "新手級攻城鎚", "ES-ES": "Martillo de asedio del novato", "ZH-CN": "新手级攻城锤" }, "localizedDescriptions": { "IT-IT": "Un grosso e pesante martello pensato per distruggere edifici e arredi.", "RU-RU": "Помогает сносить здания и ломать мебель.", "PL-PL": "Narzędzie do niszczenia budynków i mebli.", "TR-TR": "Yapı ve mobilya yok etmek için tasarlanmış güçlü bir çekiç.", "ID-ID": "Palu kuat yang dirancang untuk menghancurkan bangunan atau furnitur.", "FR-FR": "Outil de destruction des bâtiments et du mobilier", "JA-JP": "建物や家具の破壊用の強力なハンマー。", "EN-US": "A powerful hammer designed for destroying buildings and furniture.", "DE-DE": "Werkzeug zur Zerstörung von Gebäuden und Möbeln.", "AR-SA": "مطرقة قوية مصممة لتدمير المباني والأثاث.", "KO-KR": "건물과 가구를 파괴하도록 설계된 튼튼한 망치.", "PT-BR": "Ferramenta para destruir construções e mobílias", "ZH-TW": "一種專門設計來摧毀建築物和家具的強力鎚子。", "ES-ES": "Herramienta para destruir edificios y muebles.", "ZH-CN": "强大的锤子,专门用于摧毁建筑和家具。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 51, "attackSpeed": 0.5, "attackRange": 3, "weight": 0.75, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 300, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 280, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 12 }, { "uniqueName": "T2_STONEBLOCK", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DUALCROSSBOW_CRYSTAL", "uiSprite": "2H_DUALCROSSBOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Blaster Archiluce del Maestro", "RU-RU": "Искрящиеся бластеры (мастер)", "PL-PL": "Miotacze Świetlnego Łuku Mistrza", "TR-TR": "Usta Ark Ateşleyici", "ID-ID": "Peluncur Arclight Master", "FR-FR": "Désintégrateurs de Lumière du Maître", "JA-JP": "アークライトブラスター(マスター)", "EN-US": "Master's Arclight Blasters", "DE-DE": "Arkanlicht-Strahler des Meisters", "AR-SA": "مدافع المتفجرات للخبير", "KO-KR": "마스터의 아크라이트 블래스터", "PT-BR": "Detonadores Reluzentes do Mestre", "ZH-TW": "大師級弧光爆破者", "ES-ES": "Desintegradoras de Luz del Maestro", "ZH-CN": "大师级弧光爆破者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.05, "attackRange": 11, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "dualrevolvercrossbow", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALCROSSBOW_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_SICKLE_AVALON", "uiSprite": "MAIN_SICKLE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FIBER_T8", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_DESC", "localizedNames": { "IT-IT": "Competenza nel raccolto", "RU-RU": "Мастерство жнеца", "PL-PL": "Biegłość - Zbieranie Włókna", "TR-TR": "Hasat Yeterliliği", "ID-ID": "Kecakapan Panen", "FR-FR": "Efficacité de récolte", "JA-JP": "収穫の技量", "EN-US": "Harvesting Proficiency", "DE-DE": "Sachverständnis in der Faserarbeit", "AR-SA": "براعة الحصاد", "KO-KR": "수확 숙련도", "PT-BR": "Proficiência em Colheita", "ZH-TW": "採收熟練度", "ES-ES": "Competencia de cosecha", "ZH-CN": "高效收割" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]fibre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]волокна (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Lif[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Serat[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の繊維[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fiber[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fasern[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الألياف[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 섬유[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下纖維[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]fibra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]纤维作物采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Falcetto avaloniano dell'anziano", "RU-RU": "Авалонский серп (старейшина)", "PL-PL": "Awaloński Sierp Starszego", "TR-TR": "Yüce Avalon Orağı", "ID-ID": "Sabit Avalonian Tetua", "FR-FR": "Faucille avalonienne du sage", "JA-JP": "アバロニア人の小がま(老熟)", "EN-US": "Elder's Avalonian Sickle", "DE-DE": "Avalonische Sichel des Ältesten", "AR-SA": "منجل أفالوني معقوف للحكيم", "KO-KR": "장로의 아발로니안 낫", "PT-BR": "Foice Avaloniano do Ancião", "ZH-TW": "禪師級阿瓦隆鐮刀", "ES-ES": "Hoz avaloniana del anciano", "ZH-CN": "禅师级阿瓦隆镰刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 300 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_SET3", "uiSprite": "2H_SHAPESHIFTER_BEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_BEAR", "uiAtlas": null, "uiSprite": "SHAPESHIFT_BEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Spirito orso", "RU-RU": "Превращение в духа медведя", "PL-PL": "Przemiana w Duchowego Niedźwiedzia", "TR-TR": "Ruh Ayısı Dönüşümü", "ID-ID": "Transformasi Beruang Roh", "FR-FR": "Transformation en Esprit d'ours", "JA-JP": "変身:スピリットベア", "EN-US": "Spirit Bear Transformation", "DE-DE": "Verwandlung zum Geisterbären", "AR-SA": "التحول إلى دب الروح", "KO-KR": "정령 곰 변형", "PT-BR": "Transformação - Urso Espiritual", "ZH-TW": "靈魂之熊幻形", "ES-ES": "Transformación de Espíritu de oso", "ZH-CN": "灵魂之熊幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in uno [other]Spirito orso[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]bassa[/other]\n[#] Difensiva: [other]alta[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Ferocia[/other]\nFinché la tua [other]Salute[/other] è al di sotto del [other](B)[/other] i [buff]danni[/buff] e la [buff]durata[/buff] degli [buff]effetti di Controllo sulla Folla[/buff] aumenteranno del [buff](C)[/buff] e la [buff]velocità di lancio[/buff] aumenterà del [buff](D)[/buff].", "RU-RU": "Превратитесь в [other]духа медведя[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]низкая[/other]\n[#] Защита: [other]высокая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Ярость[/other]\nПока ваше [other]здоровье[/other] ниже [other](B)[/other], ваш [buff]урон[/buff] и [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] увеличены на [buff](C)[/buff], а ваша [buff]скорость чтения навыков[/buff] повышена на [buff](D)[/buff].", "PL-PL": "Zmieniasz się w [other]Duchowego Niedźwiedzia[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]niskie[/other]\n[#] Defensywne: [other]wysokie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Rozwścieczenie[/other]\nGdy twoje [other]Zdrowie[/other] spadnie poniżej [other](B)[/other] twoje [buff]Obrażenia[/buff] i [buff]Czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] rośnie o [buff](C)[/buff], a twoja [buff]Szybkość czarowania[/buff] rośnie o [buff](D)[/buff].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Ruh Ayısı'na[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]düşük[/other]\n[#] Savunma: [other]yüksek[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Öfkelen[/other]\n[other]Sağlığın[/other] [other](B)[/other] değerinin altındayken [buff]kitle kontrol etkilerinin[/buff] [buff]hasarı[/buff] ve [buff]süresi[/buff] [buff](C)[/buff], [buff]kullanım hızın[/buff] ise [buff](D)[/buff] artar.", "ID-ID": "Berubah menjadi [other]Beruang Roh[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]rendah[/other]\n[#] Pertahanan: [other]tinggi[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Amarah[/other]\nKetika [other]HP[/other] kamu di bawah [other](B)[/other]. [buff]Damage[/buff] dan [buff]Durasi[/buff] [buff]Efek Kontrol Kerumunan[/buff] kamu akan meningkat sebesar [buff](C)[/buff] dan [buff]Kecepatan Rapal[/buff] kamu akan meningkat sebesar [buff](D)[/buff].", "FR-FR": "Transformez-vous en [other]Esprit d'ours[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]faible[/other]\n[#] Défensive : [other]élevée[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Enrager[/other]\nLorsque votre [other]santé[/other] est en dessous de [other](B)[/other], vos [buff]dégâts[/buff] et la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] augmentent de [buff](C)[/buff] et votre [buff]vitesse d'incantation[/buff] augmente de [buff](D)[/buff].", "JA-JP": "[other](A)[/other]の間、[other]スピリットベア[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃力:[other]低い[/other]\n[#] 防御: [other]高い[/other]\n[#] エネルギー再生: [other]非常に高い[/other]\n\n[other]激怒[/other]\nあなたの[other]HP[/other]が[other](B)[/other]以下の間、あなたの[buff]ダメージ[/buff]と[buff]CC効果[/buff]の[buff]持続時間[/buff]が[buff](C)[/buff]上昇します。[buff]詠唱時間[/buff]も[buff](D)[/buff]上昇します。", "EN-US": "Transform into a [other]Spirit Bear[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]low[/other]\n[#] Defensive: [other]high[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Enrage[/other]\nWhile your [other]Health[/other] is below [other](B)[/other] your [buff]Damage[/buff] and [buff]Duration[/buff] of your [buff]Crowd Control effects[/buff] will increase by [buff](C)[/buff] and your [buff]Cast Speed[/buff] will increase by [buff](D)[/buff].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Geisterbären[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Niedrig[/other]\n[#] Defensiv: [other]Hoch[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Wütend[/other]\nWenn dein [other]Leben[/other] unter [other](B)[/other] fällt, steigen dein [buff]Schaden[/buff] und die [buff]Dauer[/buff] deiner [buff]CC-Effekte[/buff] um [buff](C)[/buff], und deine [buff]Zaubergeschwindigkeit[/buff] steigt um [buff](D)[/buff].", "AR-SA": "للتحول إلى [other]دب روح[/other] لمدة تصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]منخفض[/other]\n[#] الدفاع: [other]عالٍ[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]السخط[/other]\nعندما تكون [other]صحتك[/other] أقل من [other](B)[/other]، سيزيد [buff]ضررك[/buff] [buff]ومدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] لديك بمقدار [buff](C)[/buff] وستزيد [buff]سرعة إلقائك[/buff] بمقدار [buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other] 동안, [other]정령 곰[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]낮음[/other]\n[#] 방어: [other]높음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]격노[/other]\n내 [other]체력[/other]이 [other](B)[/other] 아래라면, 내 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]의 [buff]지속 시간[/buff]이 [buff](C)[/buff]만큼 증가하고, [buff]시전 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Se transforma em um [other]Urso Espiritual[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]baixa[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Enfurecimento[/other]\nEnquanto a sua [other]Vida[/other] estiver abaixo de [other](B)[/other], o seu [buff]Dano[/buff] e a [buff]Duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] serão aumentados em [buff](C)[/buff] e a sua [buff]Velocidade de Lançamento[/buff] aumentará em [buff](D)[/buff].", "ZH-TW": "將形體幻化為[other]靈魂之熊[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]低[/other]\n[#] 防禦性:[other]高[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]激怒[/other]\n當您的[other]生命值[/other]低於[other](B)[/other],您的[buff]傷害[/buff]與[buff]群體控制效果持續時間[/buff]增加[buff](C)[/buff],[buff]施法速度[/buff]增加[buff](D)[/buff]。", "ES-ES": "Transfórmate en un [other]Espíritu de oso[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]baja[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Enfurecer[/other]\nMientras tu [other]salud[/other] esté por debajo de [other](B)[/other], tu [buff]daño[/buff] y la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] incrementan en [buff](C)[/buff] y tu [buff]velocidad de lanzamiento[/buff] incrementa en [buff](D)[/buff].", "ZH-CN": "将形体幻化为[other]灵魂之熊[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]低[/other]\n[#] 防御性:[other]高[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]激怒[/other]\n当你的[other]生命值[/other]低于[other](B)[/other],你的[buff]伤害[/buff]与[buff]群体控制效果持续时间[/buff]提高[buff](C)[/buff],[buff]施放速度[/buff]提高[buff](D)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 10, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone primordiale del sapiente", "RU-RU": "Первобытный посох (знаток)", "PL-PL": "Pierwotny Kostur Adepta", "TR-TR": "Ehil İlkel Asa", "ID-ID": "Tongkat Primitif Mahir", "FR-FR": "Bâton primitif de l'adepte", "JA-JP": "プライマルの杖(名人)", "EN-US": "Adept's Primal Staff", "DE-DE": "Urstab des Adepten", "AR-SA": "العصا الوحشية للبارع", "KO-KR": "숙련자의 프라이멀 스태프", "PT-BR": "Cajado Primitivo do Adepto", "ZH-TW": "老手級原始野性法杖", "ES-ES": "Bastón primitivo del iniciado", "ZH-CN": "老手级原始野性法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] }, "transformation": "BEAR", "spriteName": "2H_SHAPESHIFTER_BEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_SET1", "uiSprite": "2H_SHAPESHIFTER_PANTHER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_PANTHER", "count": 2 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "SHAPE_Q_CAST", "uiAtlas": null, "uiSprite": "UNSTABLE_PROJECTILE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Proiettile instabile", "RU-RU": "Нестабильный снаряд", "PL-PL": "Niestabilny Pocisk", "TR-TR": "Dengesiz Atış", "ID-ID": "Proyektil Tidak Stabil", "FR-FR": "Projectile instable", "JA-JP": "不安定な弾丸", "EN-US": "Unstable Projectile", "DE-DE": "Instabiles Projektil", "AR-SA": "قذيفة غير مستقرة", "KO-KR": "불안정한 투사체", "PT-BR": "Projétil Instável", "ZH-TW": "不穩定錐彈", "ES-ES": "Proyectil inestable", "ZH-CN": "不稳定锥弹" }, "localizedDescriptions": { "IT-IT": "Spara un proiettile di energia instabile verso il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] al bersaglio e frantumandosi in un cono dietro di lui.\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici colpiti dal cono.\nApplica [other]una Carica di Trasformazione[/other] su di te.\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы стреляете в выбранного противника снарядом с нестабильной энергией, наносящим цели [dmg](A) магического урона[/dmg] и рассыпающимся на части в зоне конуса за ее спиной.\nНаносит [dmg](B) магического урона[/dmg] всем задетым врагам в зоне конуса.\nПрименяет к ��ам [other]один заряд трансформации[/other].\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Wystrzeliwujesz pocisk z niestabilnej energii we wroga, zadający celowi [dmg](A) pkt. obrażeń magicznych [/dmg] i rozpadający się w stożku za nim.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim celom uderzonym przez stożek.\nNakłada na ciebie [other]jeden Ładunek Przemiany[/other].\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef düşmana [dmg](A) sihirli hasar[/dmg] veren ve düşmanın arkasında koni şeklinde parçalanan bir dengesiz enerji atışı yaparsın.\nKoninin isabet ettiği tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verir.\nSenin üzerine [other]bir Geçiş Yükü[/other] uygular.\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Menembakkan proyektil energi tidak stabil ke target musuh, memberikan [dmg](A) damage sihir[/dmg] ke target dan pecah dalam bentuk kerucut di belakang mereka.\nMemberikan [dmg](B) damage sihir[/dmg] kepada semua musuh yang terkena di kerucut.\nMenerapkan [other]satu Charge Peralihan[/other] padamu.\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Tire un projectile d'énergie instable sur l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] à la cible et éclatant dans une zone conique derrière elle.\nInflige [dmg](B) dégâts magiques[/dmg] à tous les ennemis touchés par le cône.\nApplique [other]une charge de changement[/other] sur vous.\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "対象の敵に向かって不安定なエネルギーの弾丸を発射し、対象に[dmg](A)の魔法ダメージ[/dmg]を与え、後方に円錐状に砕ける。\n円錐に当たった全ての敵に[dmg](B)魔法ダメージ[/dmg]を与える。\n自分に[other]シフトチャージ[/other]を1回与える。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Shoot a projectile of unstable energy at target enemy, dealing [dmg](A) magical damage[/dmg] to the target and shattering in a cone behind them.\nDeals [dmg](B) magical damage[/dmg] to all enemies hit by the cone.\nApplies [other]one Shift Charge[/other] on you.\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Feuert ein Projektil aus instabiler Energie auf den anvisierten Gegner, dieses verursacht [dmg](A) magischen Schaden[/dmg] am Ziel und es zerbricht in einen Kegel hinter dem Ziel.\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen im Kegel getroffenen Gegnern.\nVerleiht dir [other]eine Wechselaufladung[/other].\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لإطلاق قذيفة طاقة غير مستقرة على العدو المستهدف، فتلحق [dmg](A) من الضرر السحري[/dmg] بالهدف وتتناثر في شكل مخروطي خلفه.\nيتم إلحاق [dmg](B) من الضرر السحري[/dmg] بكل الأعداء الذين يصيبهم المخروط.\nتطبق [other]شحنة تحول واحدة[/other] عليك.\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 적에게 불안정한 에너지를 보유한 투사체를 발사하여, 대상에게 [dmg](A)의 마법 대미지[/dmg]를 입히고, 투사체는 적 뒤쪽에 부채꼴 범위로 산산조각이 나게 됩니다.\n부채꼴 범위에 적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n자신에게 [other]변환 스택 하나[/other]를 부여합니다.\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Atira um projétil de energia instável no alvo inimigo, causando [dmg](A) de dano mágico[/dmg] ao alvo e gerando um cone de destruição atrás dele.\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos pelo cone.\nAplica [other]uma Carga de Transformação[/other] em você.\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "朝目標敵人發射充滿不穩定能量的投射物,對目標造成[dmg](A)點魔法傷害[/dmg]並散射至其身後的錐形區域。\n對所有錐形區域中被擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n為您自身施加[other]一層幻形層數[/other]。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Dispara un proyectil de energía inestable al enemigo señalado que inflige [dmg](A) de daño mágico[/dmg] al objetivo y se fragmenta en un área cónica detrás de él.\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos golpeados por el cono.\nTe aplica [other]una carga de cambio[/other].\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "朝目标敌人发射充满不稳定能量的投射物,对目标造成[dmg](A)魔法伤害[/dmg]并散射至其身后的锥形区域。\n对所有锥形区域中被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n为你自身施加[other]1层幻形叠层[/other]。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "enemy", "castingTime": 0.8, "hitDelay": 0.2, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 4, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -72, "effectType": "magic", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.6, "effect": "SHAPE_Q_CAST_AREA", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_Q_SKILLSHOT", "uiAtlas": null, "uiSprite": "REALITY_FISSURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fenditura della realtà", "RU-RU": "Излом мироздания", "PL-PL": "Rysa Rzeczywistości", "TR-TR": "Gerçeklik Çatlağı", "ID-ID": "Patahan Realitas", "FR-FR": "Fissure dans la réalité", "JA-JP": "現実炸裂", "EN-US": "Reality Fissure", "DE-DE": "Realitätsbruch", "AR-SA": "شق الحقيقة", "KO-KR": "현실의 균열", "PT-BR": "Fissura na Realidade", "ZH-TW": "撕裂現實", "ES-ES": "Fisura de realidad", "ZH-CN": "撕裂现实" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Frattura della Realtà[/other]\nCausa una breve frattura nella realtà nella direzione bersaglio, infliggendo [dmg](B) danni magici[/dmg] a tutti i nemici colpiti.\nSe si colpisce almeno [other]un nemico[/other] sarà applicata [other]una Carica di Trasformazione[/other] su di te e si continua la combo.\n\n2° [other]Fenditura della Realtà[/other]\nCrea una fenditura nella realtà nella direzione bersaglio, infliggendo [dmg](C) danni magici[/dmg] a tutti i nemici colpiti.\nSe si colpisce almeno [other]un nemico[/other] sarà applicata [other]una Carica di Trasformazione[/other] su di te e si continua la combo.\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Трещина в ткани мироздания[/other]\nНенадолго вызывает в указанном направлении трещину в ткани мироздания, нанеся [dmg](B) магического урона[/dmg] всем задетым врагам.\nЗадев хотя бы [other]одного врага[/other], вы получите [other]один заряд трансформации[/other] и продолжите комбо.\n\n2ой навык: [other]Излом мироздания[/other]\nВызывает в указанном направлении излом мироздания, нанеся [dmg](C) магического урона[/dmg] всем задетым врагам.\nЗадев хотя бы [other]одного врага[/other], вы получите [other]один заряда трансформации[/other].\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Złamanie Rzeczywistości[/other]\nTymczasowo łamiesz rzeczywistość w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\nUderzenie co najmniej [other]jednego wroga[/other] nałoży na ciebie [other]jeden Ładunek Przemiany[/other] i pozwoli na kontynuację combo.\n\n2. [other]Rysa Rzeczywistości[/other]\nTworzysz rysę rzeczywistości w wybranym kierunku, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\nUderzenie co najmniej [other]jednego wroga[/other] nałoży na ciebie [other]jeden Ładunek Przemiany[/other] i pozwoli na kontynuację combo.\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Gerçeklik Yarığı[/other]\nHedef yönde gerçeklikte bir yarığa sebep olarak yarığın isabet ettiği tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verirsin.\nEn az [other]bir düşmana[/other] isabet ederse [other]bir Geçiş Yükü[/other] verir ve çoklu saldırıya devam edersin.\n\n2. [other]Gerçeklik Çatlağı[/other]\nHedef yönde gerçeklikte bir çatlak oluşturup çatlağın isabet ettiği tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verirsin.\nEn az [other]bir düşmana[/other] isabet ederse [other]bir Geçiş Yükü[/other] verir ve çoklu saldırıya devam edersin.\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Retakan Realitas[/other]\nMenyebabkan retakan singkat di dunia nyata ke arah yang ditargetkan, memberikan [dmg](B) damage sihir[/dmg] ke semua musuh yang terkena.\nMengenai setidaknya [other]satu musuh[/other] akan memberikan [other]satu Charge Peralihan[/other] padamu dan melanjutkan kombo.\n\nKedua [other]Patahan Realitas[/other]\nMembuat patahan di dunia nyata ke arah yang ditargetkan, memberikan [dmg](C) damage sihir[/dmg] ke semua musuh yang terkena.\nMengenai setidaknya [other]satu musuh[/other] akan memberikan [other]satu Charge Peralihan[/other] padamu dan melanjutkan kombo.\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1re [other]Faille dans la réalité[/other]\nProvoque une brève faille dans la réalité dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg] à tous les ennemis touchés.\nToucher au moins [other]un ennemi[/other] vous applique [other]une charge de changement[/other] et poursuit le combo.\n\n2e [other]Fissure dans la réalité[/other]\nCrée une fissure dans la réalité dans la direction ciblée, infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis touchés.\nToucher au moins [other]un ennemi[/other] vous applique [other]une charge de changement[/other] et poursuit le combo.\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "最大2つのアビリティを組み合わせる。コンボは[other](A)[/other]後にリセットされる。\n\n1 [other]リアリティ・クラック[/other]\n狙った方向に短時間の現実にひびを発生させ、命中した全ての敵に[dmg](B)魔法ダメージ[/dmg]を与える。\n少なくとも[other]1体の敵[/other]に命中すると[other]シフトチャージが1[/other]適用され、コンボが継続する。\n\n2 [other]リアリティ・フィッシャー[/other]\n狙った方向に現実の亀裂を作り、命中した全ての敵に[dmg](C)魔法ダメージ[/dmg]を与える。\n少なくとも[other]1体の敵[/other]に命中すると[other]シフトチャージが1[/other]適用される。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Reality Crack[/other]\nCause a brief crack in reality into the targeted direction, dealing [dmg](B) magical damage[/dmg] to all enemies hit.\nHitting at least [other]one enemy[/other] will apply [other]one Shift Charge[/other] on you and continue the combo.\n\n2nd [other]Reality Fissure[/other]\nCreate a fissure in reality into the targeted direction, dealing [dmg](C) magical damage[/dmg] to all enemies hit.\nHitting at least [other]one enemy[/other] will apply [other]one Shift Charge[/other] on you and continue the combo.\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Kombiniert bis zu zwei Fertigkeiten. Die Kombo resettet nach [other](A)[/other].\n\n1. [other]Realitätsriss[/other]\nErzeugt einen kurzen Riss in der Realität in der anvisierten Richtung, dies verursacht [dmg](B) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\nWird mindestens [other]ein Gegner[/other] getroffen, erhältst du [other]eine Wechselaufladung[/other] und machst mit der Kombo weiter.\n\n2nd [other]Realitätsbruch[/other]\nErzeugt einen Bruch in der Realität in der anvisierten Richtung, dies verursacht [dmg](C) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\nWird mindestens [other]ein Gegner[/other] getroffen, erhältst du [other]eine Wechselaufladung[/other] und machst mit der Kombo weiter.\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا، [other]صدع الحقيقة[/other]\nلإحداث صدع سريع الزوال بالحقيقة في الاتجاه المستهدف يلحق [dmg](B) من الضرر السحري[/dmg] بكل الأعداء المصابين.\nإصابة [other]عدو واحد[/other] على الأقل ستطبق [other]شحنة تحول واحدة[/other] عليك وتستكمل المجموعة.\n\nثانيًا، [other]شق الحقيقة[/other]\nلإحداث شق بالحقيقة في الاتجاه المستهدف يلحق [dmg](C) من الضرر السحري[/dmg] بكل الأعداء المصابين.\nإصابة [other]عدو واحد[/other] على الأقل ستطبق [other]شحنة تحول واحدة[/other] عليك وتستكمل المجموعة.\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]현실의 틈[/other]\n목표 방향으로 현실에 가벼운 틈을 만들어, 적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n최소 [other]한 명 이상의 적[/other]에게 적중했다면, 자신에게 [other]변환 스택 하나[/other]를 부여하며, 다음 콤보로 이어갈 수 있습니다.\n\n두 번째 [other]현실의 균열[/other]\n목표 방향으로 현실에 가벼운 균열을 발생시켜, 적중한 모든 적에게 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n최소 [other]한 명 이상의 적[/other]에게 적중했다면, 자신에게 [other]변환 스택 하나[/other]를 부여하며, 다음 콤보로 이어갈 수 있습니다.\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Rachadura na Realidade[/other]\nCausa uma breve rachadura na realidade em uma direção alvo, causando [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos.\nAtingir pelo menos [other]um inimigo[/other] aplicará [other]uma Carga de Transformação[/other] em você e continuará o combo.\n\n2ª [other]Fissura na Realidade[/other]\nCria uma fissura na realidade em uma direção alvo, causando [dmg](C) de dano mágico[/dmg] a todos os inimigos atingidos.\nAtingir pelo menos [other]um inimigo[/other] aplicará [other]uma Cargas de Transformação[/other] em você.\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]次元裂縫:[/other]\n在目標方向的空間造成短暫的裂縫,對所有被擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n至少擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other],並可使出下個組合技能。\n\n第二段[other]撕裂現實:[/other]\n在目標方向的創造時空裂痕,對所有被擊中的敵人造成[dmg](C)點魔法傷害[/dmg]。\n至少擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other],並可使出下個組合技能。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1ra [other]Grieta de realidad[/other]\nProvoca una breve grieta en la realidad en la dirección señalada que inflige [dmg](B) de daño mágico[/dmg] a todos los enemigos golpeados.\nGolpear al menos a [other]un enemigo[/other] te aplica [other]una carga de cambio[/other] y continúa el combo. \n\n2da [other]Fisura de realidad[/other]\nCrea una fisura en la realidad en la dirección señalada que inflige [dmg](C) de daño mágico[/dmg] a todos los enemigos golpeados.\nGolpear al menos a [other]un enemigo[/other] te aplica [other]una carga de cambio[/other] y continúa el combo.\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "施展���多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]次元裂缝:[/other]\n在目标方向的空间造成短暂的裂缝,对所有被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n至少击中[other]一名敌人[/other]可为你自身施加[other]1层幻形叠层[/other],并可使用下一段连技。\n\n第二段[other]撕裂现实:[/other]\n在目标方向的创造时空裂痕,对所有被击中的敌人造成[dmg](C)魔法伤害[/dmg]。\n至少击中[other]1名敌人[/other]可为你自身施加[other]1层幻形叠层[/other]。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0.3, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 7, "castRange": 16, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.3, "effect": "SHAPE_Q_SKILLSHOT_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_Q_DAMAGE_AND_SHIELD", "uiAtlas": null, "uiSprite": "MALLUABLE_FLUX", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Adattare la materia", "RU-RU": "Укрощение материи", "PL-PL": "Adaptacja Materii", "TR-TR": "Uyumlu Madde", "ID-ID": "Materi Beradaptasi", "FR-FR": "Matière adaptative", "JA-JP": "物質適応", "EN-US": "Adapting Matter", "DE-DE": "Materie anpassen", "AR-SA": "مادة التكيف", "KO-KR": "적응 물질", "PT-BR": "Matéria em Adaptação", "ZH-TW": "適性靈質", "ES-ES": "Materia adaptativa", "ZH-CN": "适性灵质" }, "localizedDescriptions": { "IT-IT": "Sprigiona energia instabile sulla posizione bersaglio, infliggendo [dmg](A) danni magici[/dmg] ai nemici.\nApplica uno [buff]scudo[/buff] su [other]te stesso[/other] e fino a [other](B) alleati[/other] che assorbe [buff](C) danni[/buff] per [buff](D)[/buff].\n\nSe si colpisce almeno [other]un nemico[/other] sarà applicata [other]una Carica di Trasformazione[/other] su di te.\nSe si colpisce almeno [other]un alleato[/other] sarà applicata [other]una Carica di Trasformazione[/other] su di te.\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы выплескиваете нестабильную энергию в указанное место, нанося [dmg](A) магического урона[/dmg] врагам.\nПрименяет [buff]щит[/buff] к [other]вам[/other] и [other](B) союзникам[/other], поглощающий [buff](C) урона[/buff] в течение [buff](D)[/buff].\n\nЗадев хотя бы [other]одного врага[/other], вы получите [other]один заряд трансформации[/other].\nЗадев хотя бы [other]одного союзника[/other], вы получите [other]один заряд трансформации[/other].\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Wystrzeliwujesz niestabilną energię w wybrane miejsce, zadając wrogom[dmg](A) pkt. obrażeń magicznych[/dmg].\nNakłada [buff]tarczę[/buff] na [other]ciebie[/other] i do [other](B) sojuszników[/other] (tarcza pochłania [buff](C) obrażeń[/buff] przez [buff](D)[/buff]).\n\nUderzenie co najmniej [other]jednego wroga[/other] nałoży na ciebie [other]jeden Ładunek Przemiany[/other].\nUderzenie co najmniej [other]jednego sojusznika[/other] nałoży na ciebie [other]jeden Ładunek Przemiany[/other].\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef konuma dengesiz enerji göndererek düşmanlara [dmg](A) sihirli hasar[/dmg] verir.\n[other]Kendine[/other] ve en fazla [other](B) müttefike[/other] [buff](C)[/buff] boyunca [buff](D) hasar[/buff] soğuran bir [buff]kalkan[/buff] verirsin.\n\nEn az [other]bir düşmana[/other] isabet ederse [other]bir Geçiş Yükü[/other] verir.\nEn az [other]bir müttefike[/other] isabet ederse [other]bir Geçiş Yükü[/other] verir.\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Melepaskan energi tidak stabil ke posisi target, memberikan [dmg](A) damage sihir[/dmg] kepada musuh.\nMenerapkan [buff]perisai[/buff] ke [other]diri sendiri [/other] dan hingga [other](B) sekutu[/other] yang menyerap [buff](C) damage[/buff] selama[buff](D)[/buff].\n\nMengenai setidaknya [other]satu musuh[/other] akan memberikan [other]satu Charge Peralihan[/other] padamu.\nMengenai setidaknya [other]satu sekutu[/other] akan memberikan [other]satu Charge Peralihan[/other] padamu.\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Libère de l'énergie instable sur la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] aux ennemis.\nApplique un [buff]bouclier[/buff] à [other]vous-même[/other] et jusqu'à [other](B) alliés[/other] qui absorbe [buff](C) dégâts[/buff] pendant [buff](D)[/buff].\n\nToucher au moins [other]un ennemi[/other] vous applique [other]une charge de changement[/other].\nToucher au moins [other]un allié[/other] vous applique [other]une charge de changement[/other].\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "狙った位置に不安定なエネルギーを放ち、敵に[dmg](A)魔法ダメージ[/dmg]を与える。\n[other]自分[/other]と最大[other](B)体の味方[/other]に[buff](C)ダメージ[/buff]を吸収する[buff]シールド[/buff]を[buff](D)[/buff]間適用する。\n\n少なくとも[other]1体の敵[/other]に命中すると、[other]シフトチャージが1[/other]適用される。\n少なくとも[other]1体の味方[/other]に命中すると、[other]シフトチャージが1[/other]適用される。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Unleash unstable energy at the target position, dealing [dmg](A) magical damage[/dmg] to enemies.\nApplies a [buff]shield[/buff] to [other]yourself[/other] and up to [other](B) allies[/other] that absorbs [buff](C) damage[/buff] for [buff](D)[/buff].\n\nHitting at least [other]one enemy[/other] will apply [other]one Shift Charge[/other] on you.\nHitting at least [other]one ally[/other] will apply [other]one Shift Charge[/other] on you.\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Entfessle instabile Energie auf die anvisierte Fläche, dies verursacht [dmg](A) magischen Schaden[/dmg] bei Gegnern.\nGibt [other]dir selbst[/other] und bis zu [other](B) Alliierten[/other] einen [buff]Schild[/buff], der für [buff](C)[/buff] [buff](D) Schaden[/buff] absorbiert .\n\nWird mindestens [other]ein Gegner[/other] getroffen, erhältst du [other]eine Wechselaufladung[/other].\nWird mindestens [other]ein Alliierter[/other] getroffen, erhältst du [other]eine Wechselaufladung[/other].\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لإطلاق طاقة غير مستقرة على الموقع المستهدف، ما يلحق [dmg](A) من الضرر السحري[/dmg] بالأعداء.\nتنشئ [buff]درعًا[/buff] [other]لك[/other] ولما يصل إلى [other](B) من الحلفاء[/other] ليمتص [buff](C) من الضرر[/buff] لمدة [buff](D)[/buff].\n\nإصابة [other]عدو واحد[/other] على الأقل ستطبق [other]شحنة تحول واحدة[/other] عليك.\nإصابة [other]حليف واحد[/other] على الأقل ستطبق [other]شحنة تحول واحدة[/other] عليك.\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 위치에 불안정한 에너지를 방출시켜, 적에게 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[buff](B)[/buff] 동안 [other]자신[/other]과 최대 [other](C)명의 아군[/other]에게 [buff](D)의 대미지[/buff]를 흡수하는 [buff]방어막[/buff]을 부여합니다.\n\n최소 [other]한 명 이상의 적[/other]에게 적중했다면, 자신에게 [other]변환 스택 하나[/other]를 부여합니다.\n최소 [other]한 명 이상의 아군[/other]에게 적중했다면, 자신에게 [other]변환 스택 하나[/other]를 부여합니다.\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Libera energia instável em uma posição alvo, causando [dmg](A) de dano mágico[/dmg] aos inimigos.\nAplica um [buff]escudo[/buff] em [other]você[/other] e em até [other](B) aliados[/other] que absorve [buff](C) de dano[/buff] por [buff](D)[/buff].\n\nAtingir pelo menos [other]um inimigo[/other] aplicará [other]uma Carga de Transformação[/other] em você.\nAtingir pelo menos [other]um aliado[/other] aplicará [other]uma Carga de Transformação[/other] em você.\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "在目標位置釋放不穩定的能量,對敵人造成[dmg](A)點魔法傷害[/dmg]。\n為您自身與最多[other](B)名盟友[/other]施加護盾,吸收最多[buff](C)點傷害[/buff],持續[buff](D)[/buff]。\n\n若擊中至少[other]一名敵人[/other],為您自身施加[other]一層幻形層數[/other]。\n若擊中至少[other]一名盟友[/other],為您自身施加[other]一層幻形層數[/other]。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Libera energía inestable en la posición señalada e inflige [dmg](A) de daño mágico[/dmg] a los enemigos.\nTe aplica un [buff]escudo[/buff] a [other]ti[/other] y hasta a [other](B) aliados[/other] que absorbe [buff](C) de daño[/buff] durante [buff](D)[/buff].\n\nGolpear al menos a [other]un enemigo[/other] te aplica [other]una carga de cambio[/other].\nProteger al menos a [other]un aliado[/other] te aplica [other]una carga de cambio[/other].\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "在目标位置释放不稳定的能量,对敌人造成[dmg](A)魔法伤害[/dmg]。\n为你自身与最多[other](B)名友军[/other]施加护盾,最多可吸收[buff](C)伤害[/buff],持续[buff](D)[/buff]。\n\n若击中至少[other]1名敌人[/other],为你自身施加[other]1层幻形叠层[/other]。\n若击中至少[other]1名友军[/other],为你自身施加[other]1层幻形叠层[/other]。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0, "disruptionFactor": 1, "recastDelay": 7, "energyUsage": 12, "castRange": 13, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_Q_CONE_MELEE", "uiAtlas": null, "uiSprite": "ENERGY_EXERTION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impulso shock", "RU-RU": "Импульсный удар", "PL-PL": "Szokujący Puls", "TR-TR": "Dalga Şoku", "ID-ID": "Getaran Kejut", "FR-FR": "Choc d'impulsion", "JA-JP": "パルスショック", "EN-US": "Pulse Shock", "DE-DE": "Puls Schock", "AR-SA": "الموجة الصادمة", "KO-KR": "펄스 충격", "PT-BR": "Choque Pulsante", "ZH-TW": "脈衝震擊", "ES-ES": "Choque de pulsos", "ZH-CN": "脉冲震击" }, "localizedDescriptions": { "IT-IT": "Lanci un'onda d'urto di fronte a te, che infligge [dmg](A) danni magici[/dmg].\nDiminuisce [debuff]le resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff] ([other]si accumula[/other] fino a [other](D)[/other] volte).\nOgni [other]nemico[/other] colpito applica [other]una Carica di Trasformazione[/other] su di te (fino a [other](E)[/other] volte).\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы призываете перед соб��й ударную волну, наносящую [dmg](A) магического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] на [debuff](C)[/debuff] ([other]накапливается[/other] до [other](D)[/other] раз).\nКаждый задетый [other]враг[/other] добавляет вам [other]один заряд трансформации[/other] (до [other](E)[/other] раз).\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Uwalniasz przed sobą falę uderzeniową, zadającą [dmg](A) obrażeń magicznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff] ([other]kumuluje się[/other] do [other](D)[/other] razy).\nKażdy uderzony [other]wróg[/other] nakłada na ciebie [other]jeden Ładunek Przemiany[/other] (do [other](E)[/other] razy).\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Önünde şok dalgası oluşturup [dmg](A) sihirli hasar[/dmg] verir.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır. (en fazla [other](D)[/other] defa [other]birikir[/other]).\nİsabet ettiği her [other]düşman[/other], üzerine [other]bir Geçiş Yükü[/other] uygular (en fazla [other](E)[/other] defa).\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Melepaskan gelombang kejut di depanmu, memberikan [dmg](A) damage sihir[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] sebesar [debuff](B)[/debuff] selama [debuff](C)[/debuff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\nSetiap [other]musuh[/other] yang terkena menerapkan [other]satu Charge Peralihan[/other] padamu (hingga [other](E)[/other] kali).\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Projetez une onde de choc devant vous, infligeant [dmg](A) dégâts magiques[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).\nChaque [other]ennemi[/other] touché applique [other]une charge de changement[/other] sur vous (jusqu'à [other](E)[/other] fois).\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "自分の前方に衝撃波を投げつけ、[dmg](A)魔法ダメージを与える[/dmg]。\n[debuff](B)[/debuff]間、[debuff]ダメージ耐性[/debuff]を[debuff](C)[/debuff]減少させる([other]スタック[/other]最大[other](D)[/other]回まで)。\n[other]敵[/other]に命中する毎に[other]シフトチャージ[/other]を1適用する(最大[other](E)[/other]まで)。\n\n[other]シフト・チャージ[/other]はあなたの変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(スタックはマウントアップ時に取り除かれる)。", "EN-US": "Cast a shockwave in front of you, dealing [dmg](A) magical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff] ([other]stacks[/other] up to [other](D)[/other] times).\nEach [other]enemy[/other] hit applies [other]one Shift Charge[/other] on you (up to [other](E)[/other] times).\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Erzeugt vor dir eine Schockwelle, diese verursacht [dmg](A) magischen Schaden[/dmg].\nReduziert [debuff]Schadenresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff] (bis zu [other](D)[/other] [other]Stapel[/other]).\nJeder getroffene [other]Gegner[/other] gibt dir [other]eine Wechselaufladung[/other] (bis zu [other](E)[/other] Stapel).\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "تطلق موجة صاعقة أمامك تلحق [dmg](A) من الضرر السحري[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).\nتطبق كل إصابة [other]لعدو[/other] [other]شحنة تحول واحدة[/other] عليك (لما يصل إلى [other](E)[/other] من المرات).\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "전방에 충격파를 발사해, [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[debuff](B)[/debuff] 동안 [debuff]대미지 저항력[/debuff]이 [debuff](C)[/debuff]만큼 감소합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).\n[other]적[/other]에게 적중할 때마다, 자신에게 [other]변환 스택 하나[/other]를 부여합니다 (최대 [other](E)[/other]번까지).\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Lança uma onda de choque na sua frente que causa [dmg](A) de dano mágico[/dmg].\nReduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff] ([other]acumula[/other] até [other](D)[/other] vezes).\nCada [other]inimigo[/other] atingido aplica [other]uma Carga de Transformação[/other] em você (até [other](E)[/other] vezes).\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "朝您正前方發射一道衝擊波,造成[dmg](A)點魔法傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。(最多可[other]疊加[/other][other](D)[/other]層)。\n每擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other](最多[other](E)[/other]次)。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Libera una onda de choque en frente de ti que inflige [dmg](A) de daño mágico[/dmg].\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] durante [debuff](C)[/debuff] ([other]se acumula[/other] hasta [other](D)[/other] veces).\nCada [other]enemigo[/other] que golpees te aplica [other]una carga de cambio[/other] (hasta [other](E)[/other] veces).\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "朝你正前方发射一道冲击波,造成[dmg](A)魔法伤害[/dmg]。\n使[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。 (最多可[other]堆叠[/other][other](D)[/other]次)。\n每击中[other]1名敌人[/other]为你自身施加[other]1层幻形叠层[/other](最多[other](E)[/other]次)。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.05, "standTime": 0.3, "disruptionFactor": null, "recastDelay": 4, "energyUsage": 8, "castRange": 10, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "SHAPE_Q_CONE_DAMAGE", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "SHAPE_W_DAMAGE_AOE", "uiAtlas": null, "uiSprite": "DISTORTION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Distorsione", "RU-RU": "Искажение", "PL-PL": "Zniekształcenie", "TR-TR": "Bozulma", "ID-ID": "Distorsi", "FR-FR": "Distorsion", "JA-JP": "ディストーション", "EN-US": "Distortion", "DE-DE": "Verzerrung", "AR-SA": "التشويه", "KO-KR": "왜곡", "PT-BR": "Distorção", "ZH-TW": "失真", "ES-ES": "Distorsión", "ZH-CN": "失真" }, "localizedDescriptions": { "IT-IT": "Evochi una nube di realtà distorta con un [other]raggio di (A)[/other] sulla posizione bersaglio, della durata di [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] ogni [dmg](D)[/dmg] (il danno non può essere riflesso).\n[cc]Rallenta[/cc] tutti i nemici all'interno del [cc](E)[/cc].\n\nOgni [other]nemico[/other] colpito applica [other]una Carica di Trasformazione[/other] su di te (fino a [other](F)[/other] volte).\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы создаете облако, искажающее мироздание, [other]радиусом (A)[/other] в указанной точке на [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] каждые [dmg](D)[/dmg] (этот урон невозможно отразить).\n[cc]Замедляет[/cc] всех находящихся в облаке врагов на [cc](E)[/cc].\n\nКаждый задетый [other]враг[/other] добавляет вам [other]один заряд трансформации[/other] (до [other](F)[/other] раз).\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Przyzywasz chmurę zniekształconej rzeczywistości o promieniu [other](A)[/other] w wybranej lokalizacji, utrzymującą się przez [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] co [dmg](D)[/dmg] (nie mogą być odbite).\n[cc]Spowalnia[/cc] wszystkich wrogów w środku o [cc](E)[/cc].\n\nKażdy uderzony [other]wróg[/other] nakłada na ciebie [other]jeden Ładunek Przemiany[/other] (do [other](F)[/other] razy).\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef konumda [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir çarpık gerçeklik bulutu oluşturursun.\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\nİçerisindeki tüm düşmanları [cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nİsabet ettiği her [other]düşman[/other], üzerine [other]bir Geçiş Yükü[/other] uygular (en fazla [other](F)[/other] defa).\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Memanggil awan dari realitas yang terdistorsi dengan radius [other](A)[/other] di lokasi tertarget, berlangsung selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] tiap [dmg](D)[/dmg] (damage ini tidak bisa dipantulkan).\n[cc]Memperlambat[/cc] semua musuh di dalamnya sebesar [cc](E)[/cc].\n\nSetiap [other]musuh[/other] yang terkena menerapkan [other]satu Charge Peralihan[/other] padamu (hingga [other](F)[/other] kali).\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Conjure un nuage de réalité distordue d'un [other]rayon de (A) [/other] à la position ciblée qui dure [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] toutes les [dmg](D)[/dmg] (les dégâts ne peuvent pas être renvoyés).\n[cc]Ralentit[/cc] tous les ennemis qui s'y trouvent de [cc](E)[/cc].\n\nChaque [other]ennemi[/other] touché applique [other]une Charge de Changement[/other] sur vous (jusqu'à [other](F)[/other] fois).\n\nLes [other]Charges de Changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "対象の場所に[other](A)[/other]持続する半径[other](B)[/other]の歪んだ現実の雲を発生させる。\n[dmg](C)[/dmg]ごとに[dmg](D)の魔法ダメージ[/dmg]を与えます(このダメージは跳ね返せません)。\n範囲内のすべての敵に[cc](E)[/cc]の[cc]スロウ[/cc]を与える。\n\n[other]敵[/other]に命中するたび、自分に[other]シフトチャージ[/other]を1適用する(最大[other](F)[/other]回まで)。\n\n[other]シフト・チャージ[/other]はあなたの変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(スタックはマウントアップ時に取り除かれる)。", "EN-US": "Conjure a cloud of distorted reality with a [other](A) radius[/other] at the targeted location, lasting [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] every [dmg](D)[/dmg] (this damage cannot be reflected).\n[cc]Slows[/cc] all enemies within it by [cc](E)[/cc].\n\nEach [other]enemy[/other] hit applies [other]one Shift Charge[/other] on you (up to [other](F)[/other] times).\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Beschwört eine Wolke verzerrter Realität mit[other](A) Radius[/other] an der anvisierten Position, die dort für [other](B)[/other] besteht.\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (dieser Schaden kann nicht reflektiert werden).\n[cc]Verlangsamt[/cc] alle Gegner in der Wolke um [cc](E)[/cc].\n\nJeder getroffene [other]Gegner[/other] gibt dir [other]eine Wechselaufladung[/other] (bis zu [other](F)[/other]).\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لاستحضار سحابة من الواقع المشوّه [other]بمحيط (A)[/other] إلى الموقع المستهدف تدوم لمدة [other](B)[/other].\nتلحق [dmg](C)من الضرر السحري[/dmg] كل [dmg](D)[/dmg] (لا يمكن عكس هذا الضرر).\n[cc]تبطئ[/cc] كل الأعداء في نطاقها بمقدار [cc](E)[/cc].\n\nتطبق كل إصابة [other]لعدو[/other] [other]شحنة تحول واحدة[/other] عليك (لما يصل إلى [other](F)[/other] من المرات).\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 위치에 [other](A)[/other] 동안 지속되는, [other]반경 (B)[/other]의 왜곡된 현실의 구름을 소환합니다.\n[dmg](C)[/dmg] 마다 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능 합니다).\n모래폭풍 안의 모든 적을 [cc](E)[/cc]만큼 [cc]둔화[/cc]시킵니다.\n\n적중한 [other]적[/other] 하나마다 자신에게 [other]변환 스택 하나[/other]를 부여합니다 (최대 [other](F)[/other]번까지).\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Conjura uma nuvem de realidade distorcida com um [other]raio de (A)[/other] no local alvo que dura [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] a cada [dmg](D)[/dmg] (esse dano não pode ser refletido).\n[cc]Desacelera[/cc] todos os inimigos dentro da nuvem em [cc](E)[/cc].\n\nCada [other]inimigo[/other] atingido aplica [other]uma Carga de Transformação[/other] em você (até [other](F)[/other] vezes).\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "在目標位置幻化一團[other](A)半徑[/other]範圍扭曲現實的雲霧,持續 [other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。\n使範圍內所有敵人[cc]緩速[/cc][cc](E)[/cc]。\n\n每擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other](最多[other](F)[/other]次)。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Conjura una nube de realidad distorsionada de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] cada [dmg](D)[/dmg] (el daño no puede ser reflejado).\n[cc]Ralentiza[/cc] a todos los enemigos dentro de ella en [cc](E)[/cc].\n\nCada [other]enemigo[/other] que golpees te aplica [other]una Carga de Cambio[/other] (hasta [other](F)[/other] veces).\n\nLas [other]Cargas de Cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "在目标位置幻化一团[other](A)半径[/other]范围扭曲现实的云雾,持续 [other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n范围内的敌人[cc]减速(E)[/cc]。\n\n每击中[other]1名敌人[/other]为你自身施加[other]1层幻形叠层[/other](最多[other](F)[/other]次)。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.24, "standTime": 0.35, "disruptionFactor": 1, "recastDelay": 8, "energyUsage": 15, "castRange": 12, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "SHAPE_W_DAMAGE_AOE_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_W_AREA_PULL", "uiAtlas": null, "uiSprite": "POSITIONAL_DRIFT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Deriva spaziale", "RU-RU": "Сдвиг позиции", "PL-PL": "Dryfująca Pozycja", "TR-TR": "Konum Kayması", "ID-ID": "Pergeseran Posisi", "FR-FR": "Dérive spatiale", "JA-JP": "ポジショニング・ドリフト", "EN-US": "Positional Drift", "DE-DE": "Positionsveränderung", "AR-SA": "انجراف الموضع", "KO-KR": "위치 변환", "PT-BR": "Desvio Posicional", "ZH-TW": "維度飄移", "ES-ES": "Deriva posicional", "ZH-CN": "维度飘移" }, "localizedDescriptions": { "IT-IT": "Lanci dei viticci nella direzione bersaglio, [cc]trascinando[/cc] fino a [other](A)[/other] nemici verso di te, [cc]intrappolandoli[/cc] per [cc](B)[/cc].\nInfligge [dmg](C) danni magici[/dmg] a tutti i nemici colpiti.\n\nOgni [other]nemico[/other] colpito applica [other]una Carica di Trasformazione[/other] su di te (fino a [other](D)[/other] volte).\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Выпустите щупальца в указанном направлении, [cc]притянув[/cc] к себе до [other](A)[/other] врагов, [cc]обездвижив[/cc] их на [cc](B)[/cc].\nНаносит [dmg](C) магического урона[/dmg] всем задетым врагам.\n\nКаждый задетый [other]враг[/other] добавляет вам [other]один заряд трансформации[/other] (до [other](D)[/other] раз).\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды сни��аются, когда вы садитесь на скакуна).", "PL-PL": "Wyrzucasz macki w wybranym kierunku, [cc]przyciągając do siebie[/cc] do [other](A)[/other] wrogów, [cc]unieruchamiając[/cc] ich na [cc](B)[/cc].\nZadaje [dmg](C) obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\n\nKażdy uderzony [other]wróg[/other] nakłada na ciebie [other]jeden Ładunek Przemiany[/other] (do [other](D)[/other] razy).\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef yöne asma filizler gönderip en fazla [other](A)[/other] düşmanı kendine [cc]çeker[/cc] ve onları [cc](B)[/cc] boyunca [cc]sabitlersin[/cc].\nİsabet alan tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir.\n\nİsabet ettiği her [other]düşman[/other], üzerine [other]bir Geçiş Yükü[/other] uygular (en fazla [other](D)[/other] defa).\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Menembakkan sulur ke arah tertarget, [cc]menarik[/cc] hingga [other](A)[/other] musuh ke arahmu, [cc]mengakar[/cc] mereka selama[cc](B)[/cc].\nMemberikan [dmg](C) damage sihir[/dmg] kepada semua musuh yang terkena.\n\nSetiap [other]musuh[/other] yang terkena menerapkan [other]satu Charge Peralihan[/other] padamu (hingga [other](D)[/other] kali).\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Lance des vrilles dans la direction ciblée, [cc]tire[/cc] jusqu'à [other](A)[/other] ennemis vers vous et les [cc]immobilise[/cc] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts magiques[/dmg] à tous les ennemis touchés.\n\nChaque [other]ennemi[/other] touché applique [other]une charge de changement[/other] sur vous (jusqu'à [other](D)[/other] fois).\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "狙った方向に触手を放ち、[cc](A)[/other]までの敵を[/cc]自分の方に引き寄せ、[cc](B)[/cc]の間[cc]根こそぎ[/cc]にする。\n命中したすべての敵に[dmg](C)の魔法ダメージ[/dmg]を与える。\n\n各[other]敵[/other]に命中するごとに[other]自分にシフトチャージ[/other]を1適用する(最大[other](D)[/other]回まで)。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Shoot out tendrils in the targeted direction, [cc]pulling[/cc] up to [other](A)[/other] enemies towards you, [cc]rooting[/cc] them for [cc](B)[/cc].\nDeals [dmg](C) magical damage[/dmg] to all enemies hit.\n\nEach [other]enemy[/other] hit applies [other]one Shift Charge[/other] on you (up to [other](D)[/other] times).\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Feuert Ranken in die anvisierte Richtung, diese [cc]ziehen[/cc] bis zu [other](A)[/other] Gegner an dich heran und [cc]verwurzelt[/cc] sie für [cc](B)[/cc].\nVerursacht [dmg](C) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\n\nJeder getroffene [other]Gegner[/other] gibt dir [other]eine Wechselaufladung[/other] (bis zu [other](D)[/other] mal).\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لإطلاق محالق في الاتجاه المستهدف [cc]تسحب[/cc] ما يصل إلى [other](A)[/other] من الأعداء تجاهك [cc]وتشلّهم[/cc] لمدة [cc](B)[/cc].\nيتم إلحاق [dmg](C) من الضرر السحري[/dmg] بكل الأعداء المصابين.\n\nتطبق كل إصابة [other]لعدو[/other] [other]شحنة تحول واحدة[/other] عليك (لما يصل إلى [other](D)[/other] من المرات).\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 방향으로 덩굴손을 발사해, 최대 [other](A)[/other]명의 적을 자신에게 [cc]끌어오며[/cc], [cc](B)[/cc] 동안 [cc]속박[/cc]시킵니다.\n적중한 모든 적에게 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n\n적중한 [other]적[/other] 하나마다 자신에게 [other]변환 스택 하나[/other]를 부여합니다 (최대 [other](D)[/other]번까지).\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Dispara gavinhas na direção alvo, [cc]puxando[/cc] até [other](A)[/other] inimigos para você, [cc]enraizando-os[/cc] por [cc](B)[/cc].\nCausa [dmg](C) de dano mágico[/dmg] a todos os inimigos atingidos.\n\nCada [other]inimigo[/other] atingido aplica [other]uma Carga de Transformação[/other] em você (até [other](D)[/other] vezes).\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "朝目標方向射出觸手,將最多[other](A)[/other]名敵人[cc]牽引[/cc]至您身邊,並使他們被[cc]定身[/cc],持續[cc](B)[/cc]。\n對所有被擊中的敵人造成[dmg](C)點魔法傷害[/dmg]。\n\n每擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other](最多[other](D)[/other]次)。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Dispara tallos en la dirección señalada que [cc]arrastran[/cc] hasta [other](A)[/other] enemigos hacia ti y los [cc]inmovilizan[/cc] durante [cc](B)[/cc].\nInflige [dmg](C) de daño mágico[/dmg] a todos los enemigos golpeados.\n\nCada [other]enemigo[/other] golpeado te aplica [other]una carga de cambio[/other] (hasta [other](D)[/other] veces).\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "朝目标方向射出触手,将最多[other](A)[/other]名敌人朝你的方向[cc]拉拽[/cc],并使他们[cc]定身[/cc],持续[cc](B)[/cc]。\n对所有被击中的敌人造成[dmg](C)魔法伤害[/dmg]。\n\n每击中[other]1名敌人[/other]为你自身施加[other]1层幻形叠层[/other](最多[other](D)[/other]次)。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.2, "effect": "SHAPE_W_AREA_PULL_DAMAGE", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_W_TETHERBEAM", "uiAtlas": null, "uiSprite": "REALITY_TENDRIL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Traslazione del legame", "RU-RU": "Единый разум", "PL-PL": "Zmiana Chwytu", "TR-TR": "Bağ Geçişi", "ID-ID": "Pergeseran Tambatan", "FR-FR": "Attacher", "JA-JP": "テザーシフト", "EN-US": "Tether Shift", "DE-DE": "Verbindungsänderung", "AR-SA": "التحول بالحبل", "KO-KR": "사슬 이동", "PT-BR": "Ligação Deslocadora", "ZH-TW": "異能連結", "ES-ES": "Atadura móvil", "ZH-CN": "异能连结" }, "localizedDescriptions": { "IT-IT": "Fissa un vincolo a un [other]bersaglio smontato[/other] (non può essere lanciato su se stessi).\n\nFissato a un [other]alleato[/other]:\nApplica uno scudo che assorbe [buff](A) danni[/buff] per [buff](B)[/buff].\nSe l'alleato è un [other]membro di gilda, alleanza o gruppo[/other], attiralo verso la tua posizione.\n\nFissato a un [other]nemico[/other]: \n[mobility]Scatta[/mobility] verso il nemico vincolato.\nApplica uno scudo su [other]te stesso[/other] che assorbe [buff](C) danni[/buff] per [buff](D)[/buff].", "RU-RU": "Установите связь с [other]пешей целью[/other] (нельзя использовать на себя).\n\nСвязь с [other]союзником[/other]:\nПрименяет щит, который по��лощает [buff](A) урона[/buff] в течение [buff](B)[/buff].\nЕсли союзник является [other]участником гильдии, альянса или группы[/other], вы притянете его к себе.\n\nСвязь с [other]врагом[/other]: \nВы совершаете [mobility]рывок[/mobility] к соединенному с вами врагу.\nПрименяет к [other]вам[/other] щит, который поглощает [buff](C) урона[/buff] в течение [buff](D)[/buff].", "PL-PL": "Przyczepiasz uwięź do [other]celu niebędącego na wierzchowcu[/other] (nie można rzucić na siebie).\n\nPrzyczepienie do [other]sojusznika[/other]:\nNakłada tarczę, która pochłania [buff](A) obrażeń[/buff] przez [buff](B)[/buff].\nJeśli sojusznik jest [other]członkiem gildii, sojuszu lub drużyny[/other], przyciągasz go do swojej pozycji.\n\nPrzyczepienie do [other]wroga[/other]: \n[mobility]Skaczesz[/mobility] w kierunku przyczepionego wroga.\nNakłada na [other]ciebie[/other] tarczę, która pochłania [buff](C)obrażenia[/buff] przez [buff](D)[/buff].", "TR-TR": "[other]Bineğe binmemiş bir hedefe[/other] ip geçir (kendine uygulanamaz)\n\n[other]Müttefike[/other] bağlandığında:\n[buff](A)[/buff] boyunca[buff](B) hasar[/buff] emen bir kalkan uygular.\nMüttefik bir [other]lonca, ittifak veya grup üyesi[/other] ise onu kendi konumuna çek.\n\n[other]Düşmana[/other] bağlandığında: \nBağlanan düşmana doğru [mobility]atıl[/mobility].\n[other]Kendine[/other] [buff](C)[/buff] boyunca [buff](D) hasar[/buff] emen bir kalkan uygular.", "ID-ID": "Pasang tambatan ke [other]target yang tidak menunggang[/other] (tidak dapat dirapal ke diri sendiri).\n\nMenambatkan ke [other]sekutu[/other]:\nMenerapkan perisai yang menyerap [buff](A) damage[/buff] selama [buff](B)[/buff].\nJika sekutunya adalah [other]adalah anggota guild, aliansi, atau regu[/other], mereka akan tertarik ke posisimu.\n\nMenambatkan ke [other]musuh[/other]: \n[mobility]Melesat[/mobility] ke arah musuh tertambat.\nMenerapkan perisai ke [other]dirimu[/other] yang menyerap [buff](C) damage[/buff] selama [buff](D)[/buff].", "FR-FR": "Attachez une cible [other]sans monture[/other] (ne peut être lancé sur soi).\n\nAttacher un [other]allié[/other] :\nApplique un bouclier qui absorbe [buff](A) dégâts[/buff] pendant [buff](B)[/buff].\nSi l'allié est un [other]membre de votre guilde, alliance ou groupe[/other], tirez-le vers votre position.\n\nAttacher un [other]ennemi[/other] : \n[mobility]Foncez[/mobility] vers l'ennemi attaché.\nApplique un bouclier sur [other]vous-même[/other] qui absorbe [buff](C) dégâts[/buff] pendant [buff](D)[/buff].", "JA-JP": "[other]騎乗していない対象[/other]に綱をつける(自分にはかけられない)。\n\n[other]味方[/other]に取り付けた場合:\n[buff](A)ダメージ[/buff]を[buff](B)[/buff]間吸収するシールドを張る。\n[other]味方がギルド、同盟、パーティのメンバー[/other]である場合、自分の位置に引き寄せます。\n\n[other]敵[/other]に取り付けた場合: \n[mobility]敵に向かってダッシュ[/mobility]。\n[other]自分自身[/other]に[buff](C)[/buff]持続するシールドを適用し、[buff](D)ダメージ[/buff]を吸収する。", "EN-US": "Attach a tether to an [other]unmounted target[/other] (cannot be cast on self).\n\nAttaching to an [other]ally[/other]:\nApplies a shield that absorbs [buff](A) damage[/buff] for [buff](B)[/buff].\nIf the ally is a [other]guild, alliance or party member[/other], pull them to your position.\n\nAttaching to an [other]enemy[/other]: \n[mobility]Dash[/mobility] towards the attached enemy.\nApplies a shield to [other]yourself[/other] that absorbs [buff](C) damage[/buff] for [buff](D)[/buff].", "DE-DE": "Schließe eine Verbindung zu einem [other]nicht-berittenen Ziel[/other] (kann nicht auf sich selbst gewirkt werden).\n\nVerbindung zu einem [other]Alliierten[/other]:\nAppliziert einen Schild, der [buff](A) Schaden[/buff] für [buff](B)[/buff] absorbiert.\nWenn der Alliierte in einer [other]Gilde, Allianz, oder Gruppenmitglied[/other] ist, ziehst du ihn zu deiner Position.\n\nVerbindung zu einem [other]Gegner[/other]: \n[mobility]Sprinte[/mobility] in Richtung des verbundenen Gegners.\nGibt [other]dir selbst[/other] einen Schild, der für [buff](C)[/buff] [buff](D) Schaden[/buff] absorbiert.", "AR-SA": "اربط حبل إلى هدف [other]ليس راكب على المطية[/other] (لا يمكن إلقاؤه على الذات).\n\nالإرفاق بـ [other]الحلافاء[/other]:\nيطبق درعًا يمتص [buff](A) الضرر [/buff] لمدة [buff](B)[/buff].\nإذا كان الحليف [other] عضوًا في الطائفة أو التحالف أو المجموعة[/other]، اسحبه إلى موقعك.\n\nالارتباط بـ [other]عدو[/other]: \n[mobility]أندفع [/mobility] نحو العدو المرفق.\nيطبق درعًا على [other]نفسك[/other] يمتص[buff](C) الضرر [/buff] مقابل [buff](D)[/buff].", "KO-KR": "[other]탈것을 타지 않은 대상[/other]에게 사슬을 부착합니다 (자신에게 시전할 수 없음).\n\n[other]아군[/other]에게 부착 시:\n[buff](A)[/buff] 동안 [buff](B)의 대미지[/buff]를 흡수하는 방어막을 부여합니다.\n아군이 [other]길드, 동맹, 파티 멤버[/other]일 경우, 자신의 위치로 끌어당깁니다.\n\n[other]적[/other]에게 부착 시: \n부착된 적을 향해 [mobility]돌진[/mobility]합니다.\n[buff](C)[/buff] 동안 [buff](D)의 대미지[/buff]를 흡수하는 방어막을 [other]자신에게 [/other]부여합니다.", "PT-BR": "Estabelece uma ligação com um [other]alvo desmontado[/other] (não pode ser usado em si mesmo).\n\nSe a ligação for com um [other]aliado[/other]:\nAplica um escudo que absorve [buff](A) de dano[/buff] por [buff](B)[/buff].\nSe a ligação for com um [other]membro da guilda, aliança, ou do grupo[/other], ele será puxado para a sua posição.\n\nSe a ligação for com um [other]inimigo[/other]: \n[mobility]Arremete[/mobility] em direção ao inimigo ligado.\nAplica um escudo em [other]si mesmo[/other] que absorve [buff](C) de dano[/buff] por [buff](D)[/buff].", "ZH-TW": "將一道繩索纏繞在一名[other]未騎乘坐騎的目標[/other]身上(無法施放於自身)。\n\n若纏繞一名[other]盟友[/other]:\n施加一個護盾,可吸收[buff](A)點傷害[/buff],持續[buff](B)[/buff]。\n如果該盟友是一位[other]公會、聯盟或隊伍成員[/other],將他拉拽至您的位置。\n\n若纏繞一名[other]敵人[/other]: \n[mobility]衝刺[/mobility]到被纏繞的敵人身邊。\n為[other]您自身[/other]施加一個護盾,可吸收[buff](C)點傷害[/buff],持續[buff](D)[/buff]。", "ES-ES": "Ata a un [other]objetivo sin montura[/other] (no se puede lanzar sobre sí mismo).\n\nAtarse a un [other]aliado[/other]:\nAplica un escudo que absorbe [buff](A) de daño[/buff] durante [buff](B)[/buff].\nSi el aliado es un [other]miembro de tu gremio, alianza o grupo[/other], arrástralo a tu posición.\n\nAtarse a un [other]enemigo[/other]: \n[mobility]Lánzate[/mobility] hacia el enemigo atado.\nTe aplicas un escudo que absorbe [buff](C) de daño[/buff] durante [buff](D)[/buff].", "ZH-CN": "将一道绳索缠绕在一名[other]未骑乘坐骑的目标[/other]身上(无法施放于自身)。\n\n若缠绕一名[other]友军[/other]:\n施加一个护盾,可吸收[buff](A)伤害[/buff],持续[buff](B)[/buff]。\n如果该友军是一位[other]公会、联盟或队伍成员[/other],将他拉拽至您的位置。\n\n若缠绕一名[other]敌人[/other]: \n[mobility]冲刺[/mobility]到被缠绕的敌人身边。\n为[other]你自己[/other]施加一个护盾,可吸收[buff](C)点伤害[/buff],持续[buff](D)[/buff]。" }, "target": "other", "castingTime": 0, "hitDelay": 0, "standTime": 0.3, "disruptionFactor": 0, "recastDelay": 18, "energyUsage": 11, "castRange": 13, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_W_POLYMORPH", "uiAtlas": null, "uiSprite": "POLYMORPH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Polimorfia", "RU-RU": "Полиморф", "PL-PL": "Polimorf", "TR-TR": "Çok Biçimli", "ID-ID": "Polimorf", "FR-FR": "Polymorphe", "JA-JP": "ポリモーフ", "EN-US": "Polymorph", "DE-DE": "Polymorph", "AR-SA": "تغير الشكل", "KO-KR": "폴리모프", "PT-BR": "Polimorfo", "ZH-TW": "變形術", "ES-ES": "Polimorfo", "ZH-CN": "变形术" }, "localizedDescriptions": { "IT-IT": "Lanci una sfera di energia nella direzione bersaglio, [cc]trasformando[/cc] il primo giocatore non in sella e non trasformato in un [cc]animale indifeso[/cc] per [cc](A)[/cc].\nColpire un mob o un giocatore [other]trasformato[/other] ridurrà la sua [debuff]Salute massima[/debuff] e [debuff]quella attuale[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff].\nIl giocatore colpito diventa [other]immune[/other] agli [other]effetti non dannosi[/other] di Polimorfia per [other](D)[/other].\n\nLa Sfera esplode all'impatto, causando [dmg](E) danni magici[/dmg] in un [other]raggio di (F)[/other].\n\nSe si colpisce almeno [other]un nemico[/other], sarà applicata [other]una Carica di Trasformazione[/other] su di te.\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы стреляете энергетической сферой в направлении цели, [cc]превращая[/cc] первого попавшегося игрока, не находящегося на скакуне, в [cc]беспомощное животное[/cc] на [cc](A)[/cc].\nУ монстра или [other]превращенного[/other] игрока, которого задела сфера, вместо этого снизится [debuff]максимальное[/debuff] и [debuff]текущее здоровье[/debuff] на [debuff](B)[/debuff] на [debuff](C)[/debuff].\nЗадетый игрок получает [other]невосприимчивость[/other] к [other]эффектам Полиморфа, не наносящим урон[/other], в течение [other](D)[/other].\n\nСфера взрывается при столкновении, нанося [dmg](E) магического урона[/dmg] в [other]радиусе (F)[/other].\n\nЗадев хотя бы [other]одного врага[/other], вы получите [other]один заряд трансформации[/other].\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Wystrzeliwujesz w wybranym kierunku kulę energii, [cc]zmieniając[/cc] pierwszego gracza nie znajdującego się na wierzchowcu i nie dotkniętego przemianą w [cc]bezbronne zwierzę[/cc] na [cc](A)[/cc].\nUderzenie moba lub [other]przemienionego[/other] gracza zamiast tego zmniejszy jego [debuff]maksymalne[/debuff] i [debuff]obecne Zdrowie[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff].\nDotknięty gracz staje się [other]odporny[/other] na efekty Polimorfa [other]nie będące obrażeniami[/other] na [other](D)[/other].\n\nKula wybucha po kontakcie, zadając [dmg](E) obrażeń magicznych[/dmg] w promieniu [other](F)[/other].\n\nUderzenie co najmniej [other]jednego wroga[/other] nałoży na ciebie [other]jeden Ładunek Przemiany[/other].\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef yönde bir enerji küresi ateşleyip isabet ettiği ilk bineksiz ve dönüşmemiş oyuncuyu [cc](A)[/cc] boyunca [cc]aciz bir hayvana[/cc] [cc]dönüştürürsün[/cc].\nOyuncu olmayan düşmana veya [other]dönüşmüş[/other] oyuncuya çarptığında, [debuff](B)[/debuff] boyunca bu düşmanın [debuff]azami[/debuff] ve [debuff]mevcut sağlığı[/debuff] [debuff](C)[/debuff] azalır.\nEtkilenen oyuncu, [other](D)[/other] boyunca Çok Biçimli'nin [other]hasar dışı etkilerine[/other] karşı [other]bağışıklık[/other] kazanır.\n\nKüre, çarpma anında patlayarak [other](E) yarıçaplı[/other] bir alanda [dmg](F) sihirli hasar[/dmg] verir.\n\nEn az [other]bir düşmana[/other] isabet ederse [other]bir Geçiş Yükü[/other] verir.\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Menembakkan bola energi ke arah target, [cc]mentransformasi[/cc] pemain pertama terkena yang tidak menunggang dan tidak bertransformasi menjadi [cc]hewan tak berdaya[/cc] selama [cc](A)[/cc].\nMenyerang mob atau pemain [other]yang bertransformasi[/other] akan mengurangi [debuff]HP maks[/debuff] dan [debuff]HP saat ini[/debuff] mereka sebesar [debuff](B)[/debuff] selama [debuff](C)[/debuff].\nPemain yang terdampak menjadi [other]kebal[/other] dari efek [other]non-damage[/other] Polimorf selama [other](D)[/other].\n\nBola akan meledak saat terjadi benturan, memberikan [dmg](E) damage sihir[/dmg] dalam radius [other](F)[/other].\n\nMengenai setidaknya [other]satu musuh[/other], akan memberikan [other]satu Charge Peralihan[/other] padamu.\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Tire un orbe d'énergie dans la direction ciblée qui [cc]transforme[/cc] le premier joueur touché (sans monture et pas transformé) en un [cc]animal sans défense[/cc] pendant [cc](A)[/cc].\nToucher un monstre ou un joueur [other]transformé[/other] diminue sa [debuff]santé maximale[/debuff] et [debuff]actuelle[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].\nLe joueur affecté est [other]immunisé[/other] contre les [other]effets sans dégâts[/other] de Polymorphe pendant [other](D)[/other].\n\nL'orbe explose à l'impact, infligeant [dmg](E) dégâts magiques[/dmg] dans un [other]rayon de (F)[/other].\n\nToucher au moins [other]un ennemi[/other] vous applique [other]une charge de changement[/other].\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "目標方向にエネルギー・オーブを撃ち、[cc](A)[/cc]の間、最初に当たった未騎乗の変身していないプレイヤーを[cc]無力な動物[/cc]に[cc]変身させる[/cc]。\nモブや [other]変身[/other]したプレイヤーに命中すると、代わりに[debuff](B)[/debuff]の間、そのプレイヤーの[debuff]最大体力[/debuff]と[debuff]現在の体力[/debuff]を[debuff](C)[/debuff]減少させる。\n影響を受けたプレイヤーは[other](D)[/other]の間、ポリモーフの[other]ダメージ以外の効果[/other]を[other]受けない[/other]状態になる。\n\nオーブは衝撃で爆発し、半径[other](E)[/other]に[dmg](F)の魔法ダメージ[/dmg]を与える。\n\n少なくとも[other]1体の敵[/other]に命中すると、[other]シフトチャージが1[/other]が適用される。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Shoot an energy orb in the target direction, [cc]transforming[/cc] the first unmounted, not transformed player hit into a [cc]helpless animal[/cc] for [cc](A)[/cc].\nHitting a mob or [other]transformed[/other] player will decrease their [debuff]max[/debuff] and [debuff]current Health[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff] instead.\nThe affected player becomes [other]immune[/other] to Polymorph's [other]non damage effects[/other] for [other](D)[/other].\n\nThe Orb explodes on impact, dealing [dmg](E) magical damage[/dmg] in a [other](F) radius[/other].\n\nHitting at least [other]one enemy[/other] will apply [other]one Shift Charge[/other] on you.\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your Shape (stacks are removed when mounting).", "DE-DE": "Feuert eine Energiekugel in die anvisierte Richtung, die den ersten unberittenen, nicht verwandelten Spieler für [cc](A)[/cc] in ein [cc]hilfloses Tier[/cc] [cc]transformiert[/cc].\nEin Treffer bei einem Mob oder [other]transformierten[/other] Spieler reduziert deren [debuff]max.[/debuff] und [debuff]aktuelles Leben[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].\nDer betroffene Spieler wird für [other](D)[/other] [other]immun[/other] gegen Polymorphs [other]Effekte ohne Schaden[/other].\n\nDie Kugel explodiert beim Aufschlag und verursacht dabei [dmg](E) magischen Schaden[/dmg] in [other](F) Radius[/other].\n\nWird mindestens [other]ein Gegner[/other] getroffen, erhältst du [other]eine Wechselaufladung[/other].\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لإطلاق جرم طاقة في الاتجاه المستهدف [cc]يحول[/cc] أول لاعب مترجل غير متحول يُصاب إلى [cc]حيوان ضعيف[/cc] لمدة [cc](A)[/cc].\nإصابة غريم أو لاعب [other]متحول[/other] ستقلل [debuff]صحته القصوى[/debuff] [debuff]والحالية[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff] بدلًا من ذلك.\nيحصل اللاعب المتأثر على [other]حصانة[/other] من [other]تأثيرات انعدام الضرر[/other] لتغير الشكل لمدة [other](D)[/other].\n\nينفجر الجرم عند الاصطدام ويلحق [dmg](E) من الضرر السحري[/dmg] في [other]محيط (F)[/other].\n\nإصابة [other]عدو واحد[/other] على الأقل ستطبق [other]شحنة تحول واحدة[/other] عليك.\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 방향으로 에너지 구체를 발사하여, 처음 적중한 탈것에 타지 않은, 변형 상태가 아닌 플레이어를 [cc](A)[/cc] 동안 [cc]무해한 동물[/cc]로 [cc]변하게[/cc] 만듭니다.\n[debuff](B)[/debuff] 동안 몬스터나 [other]변화한[/other] 플레이어를 공격 시, 공격하는 대신, 대상의 [debuff]최대 체력[/debuff]과 [debuff]현재 체력[/debuff]이 [debuff](C)[/debuff]만큼 감소합니다.\n영향을 받은 플레이어는 [other](D)[/other] 동안 폴리모프의 [other]대미지 외 효과[/other]에 [other]면역[/other] 상태가 됩니다.\n\n구체는 충돌 시 폭발하며, [other](E)의 범위[/other]에 [dmg](F)의 마법 대미지[/dmg]를 입힙니다.\n\n최소 [other]한 명 이상의 적[/other]에게 적중했다면, 자신에게 [other]변환 스택 하나[/other]를 부여합니다.\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Dispara um orbe de energia na direção alvo, [cc]transformando[/cc] o primeiro jogador atingido que não esteja montado ou transformado em um [cc]animal indefeso[/cc] por [cc](A)[/cc].\nAtingir um monstro ou um jogador [other]transformado[/other] reduzirá a sua [debuff]Vida máxima[/debuff] e [debuff]atual[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff] ao invés de transformá-lo.\nO jogador afetado se torna [other]imune[/other] aos [other]efeitos de não dano[/other] do Polimorfo por [other](D)[/other].\n\nO Orbe explode no impacto, causando [dmg](E) de dano mágico[/dmg] em um [other]raio de (F)[/other].\n\nAtingir pelo menos [other]um inimigo[/other], aplicará [other]uma Carga de Transformação[/other] em você.\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "朝目標方向發射一顆充能寶珠,在擊中第一位未騎乘坐騎且未被變形的玩家時,將其[cc]變形[/cc]為[cc]無助的動物[/cc],持續[cc](A)[/cc]。\n若擊中怪物或已被[other]變形[/other]的玩家,則使他們的[debuff]生命值上限[/debuff]和[debuff]目前生命值[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。\n受此效果影響的玩家在[other](D)[/other]內[other]免疫[/other]變形術的[other]非傷害效果[/other]。\n\n寶珠在命中後爆炸,於[other](E)半徑[/other]範圍內造成[dmg](F)點魔法傷害[/dmg]。\n\n若擊中至少[other]一名敵人[/other],為您自身施加[other]一層幻形層數[/other]。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Dispara un orbe de energía en la dirección señalada que [cc]transforma[/cc] al primer jugador golpeado (que no esté transformado ni en una montura) en un [cc]animal indefenso[/cc] durante [cc](A)[/cc].\nSi golpeas a un monstruo o a un jugador [other]transformado[/other], su [debuff]salud máxima[/debuff] y [debuff]salud actual[/debuff] se reducen en [debuff](B)[/debuff] durante [debuff](C)[/debuff].\nEl jugador afectado se vuelve [other]inmune[/other] a los [other]efectos que no infligen daño[/other] de Polimorfo durante [other](D)[/other].\n\nEl orbe explota al impactar e inflige [dmg](E) de daño mágico[/dmg] en un [other]radio de (F)[/other].\n\nGolpear al menos a [other]un enemigo[/other] te aplica [other]una carga de cambio[/other].\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "朝目标方向发射一颗充能宝珠,在击中第一位未骑乘坐骑且未被变形的玩家时,将其[cc]变形[/cc]为[cc]无助的动物[/cc],持续[cc](A)[/cc]。\n若击中野怪或已被[other]变形[/other]的玩家,则使他们的[debuff]最大[/debuff]和[debuff]当前生命值[/debuff]降低[debuff](B)[/debuff],持续[debuff] (C)[/debuff]。\n受此效果影响的玩家在[other](D)[/other]内[other]免疫[/other]变形术的[other]非伤害效果[/other]。\n\n宝珠在命中后爆炸,于[other](E)半径[/other]范围内造成[dmg](F)魔法伤害[/dmg]。\n\n若击中至少[other]1名敌人[/other],为你自身施加[other]1层幻形叠层[/other]。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 17, "castRange": 22, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.2, "effect": "SHAPE_W_POLYMORPH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_PANTHER", "uiAtlas": null, "uiSprite": "SHAPESHIFT_PANTHER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Pantera ombra", "RU-RU": "Превращение в теневую пантеру", "PL-PL": "Przemiana w Panterę Cienia", "TR-TR": "Gölge Panteri Dönüşümü", "ID-ID": "Transformasi Macan Bayangan", "FR-FR": "Transformation en Panthère de l'ombre", "JA-JP": "変身:シャドーパンサー", "EN-US": "Shadow Panther Transformation", "DE-DE": "Verwandlung zum Schattenpanther", "AR-SA": "التحول إلى نمر الظل", "KO-KR": "그림자 표범 변형", "PT-BR": "Transformação - Pantera das Sombras", "ZH-TW": "暗影獵豹幻形", "ES-ES": "Transformación de Pantera sombría", "ZH-CN": "暗影猎豹幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in una [other]Pantera ombra[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]alta[/other]\n[#] Difensiva: [other]bassa[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]A Caccia[/other]\nSe [other]nessun nemico[/other] si trova entro un [other]raggio di (B)[/other] intorno a te per [other](C)[/other], diventerai [buff]invisibile ai giocatori[/buff], ma [other]ridurrai[/other] la tua [other]Velocità di movimento[/other] del [other](D)[/other]. \nDurante l'invisibilità, i nemici in un [other]raggio di (E)[/other] saranno [other]allertati[/other].", "RU-RU": "Превратитесь в [other]теневую пантеру[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]высокая[/other]\n[#] Защита: [other]низкая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]В погоню[/other]\nЕсли в [other]радиусе (B)[/other] вокруг вас в течение [other](C)[/other] [other]нет врагов[/other], вы становитесь [buff]невидимым для игроков[/buff], но [other]снижается[/other] ваша [other]скорость передвижения[/other] на [other](D)[/other].\nПока вы в состоянии невидимости, враги в [other]радиусе (E)[/other] будут [other]оповещены[/other].", "PL-PL": "Zmieniasz się w [other]Panterę Cienia[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]wysokie[/other]\n[#] Defensywne: [other]niskie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Na Polowaniu[/other]\nJeśli nie ma [other]wrogów[/other] w promieniu [other](B)[/other] od ciebie przez [other](C)[/other], staniesz się [buff]niewidzialny dla graczy[/buff], ale twoja [other]Szybkość ruchu[/other] zostanie [other]zmniejszona[/other] o [other](D)[/other].\nGdy jesteś niewidzialny, wrogowie w promieniu [other](E)[/other] zostaną [other]ostrzeżeni[/other].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Gölge Panteri'ne[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]yüksek[/other]\n[#] Savunma: [other]düşük[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Av Peşinde[/other]\n[other](B)[/other] boyunca etrafındaki [other](C) yarıçaplı[/other] alanda [other]hiç düşman[/other] yoksa [buff]oyunculara karşı görünmez olursun[/buff] ama [other]hareket hızın[/other] [other](D)[/other] [other]azalır[/other].\nGörünmezken [other](E) yarıçapta[/other] bulunan düşmanlar [other]uyarılır[/other].", "ID-ID": "Berubah menjadi [other]Macan Bayangan[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]tinggi[/other]\n[#] Pertahanan: [other]rendah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Dalam Perburuan[/other]\nJika [other]tak ada musuh[/other] dalam [other](B) radius[/other] di sekitarmu selama [other](C)[/other], kamu akan menjadi [buff]Tak terlihat oleh pemain[/buff], namun [other]mengurangi[/other] [other]Kecepatan Gerakmu[/other] sebesar [other](D)[/other].\nMeski tak terlihat, musuh dalam [other](E) radius[/other] akan [other]tersiaga[/other].", "FR-FR": "Transformez-vous en [other]Panthère de l'ombre[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]élevée[/other]\n[#] Défensive : [other]faible[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]À l'affût[/other]\nSi [other]aucun ennemi[/other] ne se trouve dans un [other]rayon de (B)[/other] autour de vous pendant [other](C)[/other], vous devenez [buff]invisible aux yeux des joueurs[/buff], mais votre [other]vitesse de déplacement[/other] est [other]réduite[/other] de [other](D)[/other].\nLorsque vous êtes invisible, les ennemis situés dans un [other]rayon de (E)[/other] sont [other]alertés[/other].", "JA-JP": "[other](A)[/other]間、[other]シャドーパンサー[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生: [other]非常に高い[/other]\n\n[other]徘徊[/other]\n半径[other](B)[/other]内に、[other](C)[/other]間[other]敵[/other]がいない場合、[buff]プレイヤーから見えなくなる[/buff]が、[other]移動速度[/other]が[other](D)[/other]減少する。\n透明になっている間、半径[other](E)[/other]内の敵は[other]警告[/other]される。", "EN-US": "Transform into a [other]Shadow Panther[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]high[/other]\n[#] Defensive: [other]low[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]On the Prowl[/other]\nIf [other]no enemies[/other] are within in a [other](B) radius[/other] around you for [other](C)[/other], you will turn [buff]invisible to players[/buff], but [other]reduce[/other] your [other]Movement Speed[/other] by [other](D)[/other].\nWhile invisible, enemies within in a [other](E) radius[/other] will be [other]alerted[/other].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Schattenpanther[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Hoch[/other]\n[#] Defensiv: [other]Niedrig[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Auf der Lauer[/other]\nWenn für [other](B)[/other] [other]keine Gegner[/other] in [other](C) Radius[/other] um dich herum sind, wirst du [buff]für Spieler unsichtbar[/buff], aber auch eine um [other](D)[/other] [other]reduzierte[/other] [other]Bewegungsgeschwindigkeit[/other].\nWenn du unsichtbar bist, werden Gegner in [other](E) Radius[/other] [other]alarmiert[/other].", "AR-SA": "للتحول إلى [other]نمر ظل[/other] لما يصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]عالٍ[/other]\n[#] الدفاع: [other]منخفض[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]صياد متسلل[/other]\nإذا [other]لم يوجد أعداء[/other] في [other]محيط (B)[/other] حولك لمدة [other](C)[/other]، فسيجري تحويلك إلى حالة [buff]الاختفاء للاعبين[/buff]، لكن [other]ستقل[/other] [other]سرعة حركتك[/other] بمقدار [other](D)[/other].\n[other]سيُنبّه[/other] الأعداء في [other]محيط (E)[/other] في أثناء الاختفاء.", "KO-KR": "최대 [other](A)[/other] 동안, [other]그림자 표범[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]높음[/other]\n[#] 방어: [other]낮음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]먹이사냥[/other]\n[other](B)[/other] 동안 내 주변 [other]반경 (C)[/other] 내에 [other]적이 없다면[/other], [buff]플레이어에게 투명[/buff] 상태가 되지만, [other]이동 속도[/other]가 [other](D)[/other]만큼 [other]감소[/other]합니다.\n투명 상태인 동안, [other]반경 (E)[/other] 내에 있는 적들은 [other]경고[/other]를 받게 됩니다.", "PT-BR": "Se transforma em uma [other]Pantera das Sombras[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]alta[/other]\n[#] Defensiva: [other]baixa[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]À Espreita[/other]\nSe [other]nenhum inimigo[/other] estiver a um [other]raio de (B)[/other] ao seu redor por [other](C)[/other], você ficará [buff]invisível para jogadores[/buff], mas a sua [other]Velocidade de Movimento[/other] será [other]reduzida[/other] em [other](D)[/other].\nEnquanto invisível, os inimigos dentro de um [other]raio de (E)[/other] serão [other]alertados[/other].", "ZH-TW": "將形體幻化為[other]暗影獵豹[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]高[/other]\n[#] 防禦性:[other]低[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]徘徊獵手[/other]\n如果您自身周圍[other](B)半徑[/other]內沒有敵人存在持續[other](C)[/other],您會[other]對玩家隱形[/other],但您的[other]移動速度降低(D)[/other]。\n當您隱形時,[other](E)半徑[/other]內的敵人會被[other]警告[/other]。", "ES-ES": "Transfórmate en una [other]Pantera sombría[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]alta[/other]\n[#] Defensiva: [other]baja[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Al acecho[/other]\nSi [other]no hay enemigos[/other] en un [other]radio de (B)[/other] a tu alrededor durante [other](C)[/other], te vuelves [buff]invisible ante los jugadores[/buff], pero tu [other]velocidad de movimiento[/other] [other]se reduce[/other] en [other](D)[/other].\nMientras seas invisible, los enemigos en un [other]radio de (E)[/other] serán [other]alertados[/other].", "ZH-CN": "将形体幻化为[other]暗影猎豹[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]高[/other]\n[#] 防御性:[other]低[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]徘徊猎手[/other]\n如果你周围[other](B)半径[/other]范围内持续[other](C)[/other]没有敌人存在,你会[other]对玩家隐形[/other],但你的[other]移动速度降低(D)[/other]。\n当你隐形时,[other](E)半径[/other]内的敌人会被[other]警告[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 5, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_SHAPESHIFT_ATTACK_BUFF", "uiAtlas": null, "uiSprite": "PASSIVE_SHAPE_ENT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Bestia mutata", "RU-RU": "Измененный зверь", "PL-PL": "Odmieniona Bestia", "TR-TR": "Değiştirilmiş Yaratık", "ID-ID": "Makhluk Terubah", "FR-FR": "Bête altérée", "JA-JP": "アルタード・ビースト", "EN-US": "Altered Beast", "DE-DE": "Veränderte Bestie", "AR-SA": "وحش متحول", "KO-KR": "개조된 짐승", "PT-BR": "Besta Alterada", "ZH-TW": "獸化軀體", "ES-ES": "Bestia alterada", "ZH-CN": "兽化躯体" }, "localizedDescriptions": { "IT-IT": "Quando ti trasformi, aumenti la tua [buff]Salute massima[/buff] e [buff]attuale[/buff] del [buff](A)[/buff] per [buff](B)[/buff] per ogni Carica di Trasformazione ([other]si accumula[/other] fino a [other](C)[/other] volte).", "RU-RU": "При трансформации вы увеличиваете свое [buff]максимальное[/buff] и [buff]текущее здоровье[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff] за каждый заряд трансформации ([other]накапливается[/other] до [other](C)[/other] раз).", "PL-PL": "W chwili przemiany zwiększasz swoje [buff]Maksymalne[/buff] i [buff]Obecne Zdrowie[/buff] o [buff](A)[/buff] na [buff](B)[/buff] za każdy Ładunek Przemiany ([other]kumuluje się[/other] do [other](C)[/other] razy).", "TR-TR": "Dönüşürken her Geçiş Yükü için [buff](A)[/buff] boyunca [buff]azami[/buff] ve [buff]mevcut sağlığını[/buff] [buff](B)[/buff] kadar artırırsın (en fazla [other](C)[/other] defa [other]birikir[/other]).", "ID-ID": "Saat bertransfromasi, kamu meningkatkan [buff]HP Maks[/buff] dan [buff]HP Saat ini[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff] untuk setiap Charge Peralihan ([other]bertumpuk[/other] hingga [other](C)[/other] kali).", "FR-FR": "Lors de votre transformation, vous augmentez votre [buff]santé maximale[/buff] et [buff]actuelle[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff] pour chaque charge de changement ([other]cumulable[/other] jusqu'à [other](C)[/other] fois).", "JA-JP": "変身時、自分の[buff]最大体力[/buff]と[buff]現在の体力[/buff]を、シフトチャージ1回につき[buff](A)[/buff]×[buff](B)[/buff]増加させる([other]スタック[/other]は最大[other](C)[/other]回まで)。", "EN-US": "When transforming, you increase your [buff]Max[/buff] and [buff]Current Health[/buff] by [buff](A)[/buff] for [buff](B)[/buff] for each Shift Charge ([other]stacks[/other] up to [other](C)[/other] times).", "DE-DE": "Wenn du deine Gestalt änderst, steigert sich dein [buff]maximales[/buff] und [buff]aktuelles Leben[/buff] für jede Wechselaufladung für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other](C)[/other] [other]Stapel[/other]).", "AR-SA": "عند التحول، يمكنك زيادة [buff]الصحة القصوى[/buff] [buff]والحالية[/buff] لديك بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] لكل شحنة تحول ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات).", "KO-KR": "변형 도중, [buff](A)[/buff] 동안 각 변환 스택마다 [buff]최대 체력[/buff]과 [buff]현재 체력[/buff]이 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Ao transformar, você aumenta sua [buff]Vida Máxima[/buff] e [buff]Atual[/buff] em [buff](A)[/buff] por [buff](B)[/buff] para cada Carga de Transformação ([other]acumula[/other] até [other](C)[/other] vezes).", "ZH-TW": "在幻形後,每個幻形層數使您自身[buff]生命值上限[/buff]和[buff]目前生命值[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加[/other][other](C)[/other]層)。", "ES-ES": "Cuando te transformas, incrementas tu [buff]salud máxima[/buff] y [buff]salud actual[/buff] en [buff](A)[/buff] durante [buff](B)[/buff] por cada carga de cambio ([other]se acumula[/other] hasta [other](C)[/other] veces).", "ZH-CN": "在幻形后,每个幻形叠层使你的[buff]最大[/buff]与[buff]当前生命值[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SHAPESHIFT_Q_CAST_DAMAGE_REDUCE", "uiAtlas": null, "uiSprite": "PASSIVE_SHAPE_BEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Presenza intimidatoria", "RU-RU": "Устращающее воздействие", "PL-PL": "Przerażająca Obecność", "TR-TR": "Tehditkâr Varlık", "ID-ID": "Keberadaan Mengintimidasi", "FR-FR": "Présence intimidante", "JA-JP": "威圧的な存在感", "EN-US": "Intimidating Presence", "DE-DE": "Bedrohliche Präsenz", "AR-SA": "حضور مخيف", "KO-KR": "위협적인 존재감", "PT-BR": "Presença Intimidadora", "ZH-TW": "威嚇化身", "ES-ES": "Presencia intimidante", "ZH-CN": "威吓化身" }, "localizedDescriptions": { "IT-IT": "Ogni volta che una delle tue [other]Q[/other] colpisce un [other]nemico[/other] in forma umana, diminuisce i suoi [debuff]danni[/debuff] del [debuff](A)[/debuff] per [debuff](B)[/debuff] ([other]si accumula[/other] fino a [other](C)[/other] volte).\nAumenta la tua [buff]Generazione di minaccia[/buff] contro i mob del [buff](D)[/buff].", "RU-RU": "Каждый раз, когда вы находитесь в человеческой форме, и один из ваших [other]Q-навыков[/other] задевает [other]врага[/other], наносимый им [debuff]урон[/debuff] снижается на [debuff](A)[/debuff] в течение [debuff](B)[/debuff] ([other]накапливается[/other] до [other](C)[/other] раз).\nУвеличивает [buff]уровень вашей угрозы[/buff] по отношению к монстрам на [buff](D)[/buff].", "PL-PL": "Za każdym razem, gdy twoja [other]Umiejętność Q[/other] uderzy [other]wroga[/other] gdy jesteś w ludzkiej postaci, jego [debuff]obrażenia[/debuff] zostaną zmniejszone o [debuff](A)[/debuff] na [debuff](B)[/debuff] ([other]kumuluje się[/other] do [other](C)[/other] razy).\nZwiększa twoją [buff]Generację zagrożenia[/buff] względem mobów o [buff](D)[/buff].", "TR-TR": "İnsan formunda bir [other]düşmana[/other] [other]Q Yeteneğiyle[/other] her hasar verdiğinde düşmanın [debuff]hasarını[/debuff] [debuff](A)[/debuff] için [debuff](B)[/debuff] azaltır (en fazla [other](C)[/other] kez [other]birikir[/other]).\nDüşmanlara karşı [buff]Tehdit Oluşturmanı[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Setiap kali kamu mengenai [other]musuh[/other] dengan [other]Kemampuan-Q[/other] dalam bentuk manusia, mengurangi [debuff]damage[/debuff] mereka sebesar [debuff](A)[/debuff] selama [debuff](B)[/debuff] ([other]bertumpuk[/other] hingga [other](C)[/other] kali).\nMeningkatkan [buff]Pembangkitan Ancaman[/buff] terhadap mob sebesar [buff](D)[/buff].", "FR-FR": "À chaque fois que vous touchez un [other]ennemi[/other] avec une [other]compétence A[/other] sous forme humaine, vous réduisez ses [debuff]dégâts[/debuff] de [debuff](A)[/debuff] pendant [debuff](B)[/debuff] ([other]cumulable[/other] jusqu'à [other](C)[/other] fois).\nAugmente votre [buff]génération de menace[/buff] contre les monstres de [buff](D)[/buff].", "JA-JP": "人間状態で自分の[other]Qアビリティ[/other]が[other]敵[/other]に命中するたび、[debuff](A)[/debuff]間、その[debuff]ダメージ[/debuff]を[debuff](B)[/debuff]減少させる([other]スタック[/other]は最大[other](C)[/other]回まで)。\nモブに対する[buff]脅威発生[/buff]を[buff](D)[/buff]増加させる。", "EN-US": "Whenever you hit an [other]enemy[/other] with a [other]Q-Ability[/other] in human form, decrease their [debuff]damage[/debuff] by [debuff](A)[/debuff] for [debuff](B)[/debuff] ([other]stacks[/other] up to [other](C)[/other] times).\nIncrease your [buff]Threat Generation[/buff] against mobs by [buff](D)[/buff].", "DE-DE": "Immer, wenn in menschlicher Form eine deiner [other]Q-Fertigkeiten[/other] einen [other]Gegner[/other] trifft, sinkt dessen [debuff]Schaden[/debuff] für [debuff](A)[/debuff] um [debuff](B)[/debuff] (bis zu [other](C)[/other] [other]Stapel[/other]).\nSteigert deine [buff]erzeugte Bedrohung[/buff] bei Mobs um [buff](D)[/buff].", "AR-SA": "في كل مرة تضرب [other]عدوًا[/other] [other]بقدرات مفتاح Q[/other] في الشكل البشري، يقلل هذا من [debuff]ضرره[/debuff] بمقدار [debuff](A)[/debuff] لمدة [debuff](B)[/debuff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات).\nلزيادة [buff]إحداث التهديد[/buff] ضد الحشود بمقدار [buff](D)[/buff].", "KO-KR": "인간 형태일 때 내 [other]Q 스킬[/other] 중 하나가 [other]적[/other]에게 적중 시, [debuff](A)[/debuff] 동안 적이 가하는 [debuff]대미지[/debuff]가 [debuff](B)[/debuff]만큼 감소합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n몹에 대한 [buff]위협 생성[/buff]이 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Todas as vezes que uma de suas [other]habilidades Q[/other] atingirem um [other]inimigo[/other] (na forma humana), o [debuff]dano[/debuff] do inimigo é reduzido em [debuff](A)[/debuff] por [debuff](B)[/debuff] ([other]acumula[/other] até [other](C)[/other] vezes).\nAumenta a sua [buff]Geração de Ameaça[/buff] contra monstros em [buff](D)[/buff].", "ZH-TW": "每當您在人類型態下以任何[other]Q欄位技能[/other]擊中一個[other]敵人[/other]後,使他們的傷害降低[debuff](A)[/debuff],持續[debuff](B)[/debuff](最多可[other]疊加[/other][other](C)[/other]層)。\n使您對怪物的[buff]仇恨產生速度[/buff]增加[buff](D)[/buff]。", "ES-ES": "Cada vez que golpees a un [other]enemigo[/other] con una [other]habilidad Q[/other] mientras estés en forma humana, reduce su [debuff]daño[/debuff] en [debuff](A)[/debuff] durante [debuff](B)[/debuff] ([other]se acumula[/other] hasta [other](C)[/other] veces).\nIncrementa tu [buff]generación de amenaza[/buff] contra monstruos en [buff](D)[/buff].", "ZH-CN": "每当你在人类型态下以任何[other]Q槽位技能[/other]击中一个[other]敌人[/other]后,使他们的伤害降低[debuff](A)[/debuff],持续[debuff](B)[/debuff](最多可[other]堆叠(C)次[/other])。\n使你对野怪的[buff]仇恨值效率[/buff]提高[buff](D)[/buff]。" }, "buff": [ { "type": "threatbonus", "value": 1 } ], "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SHAPESHIFT_GATHER_CHARGES", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Potere innato", "RU-RU": "Внутренняя сила", "PL-PL": "Wewnętrzna Potęga", "TR-TR": "Doğuştan Gelen Güç", "ID-ID": "Kekuatan Internal", "FR-FR": "Puissance innée", "JA-JP": "生来の力", "EN-US": "Innate Power", "DE-DE": "Angeborene Macht", "AR-SA": "القوة الفطرية", "KO-KR": "선천적인 힘", "PT-BR": "Poder Inerente", "ZH-TW": "天賦威能", "ES-ES": "Poder innato", "ZH-CN": "天赋威能" }, "localizedDescriptions": { "IT-IT": "Dopo aver inflitto danni in forma umana, applica [other]una Carica di Trasformazione[/other] su di te ogni [other](A)[/other] per [other](B)[/other].\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "После нанесения урона в человеческой форме добавляет вам [other]один заряд трансформации[/other] каждые [other](A)[/other] в течение [other](B)[/other].\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Po zadaniu obrażeń w ludzkiej postaci nakłada na ciebie [other]jeden Ładunek Przemiany[/other] co [other](A)[/other] przez [other](B)[/other].\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "İnsan formunda hasar verdiğinde [other](A)[/other] için her [other](B)[/other] üzerine [other]bir Değiştirici Yükü[/other] ekler.\n\n[other]Değiştirici Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için tüketilir (bineğe bindiğinde birikimler gider).", "ID-ID": "Setelah memberikan damage dalam bentuk manusia, menerapkan [other]satu Charge Peralihan[/other] kepadamu setiap [other](A)[/other] selama [other](B)[/other].\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Après avoir infligé des dégâts sous forme humaine, applique [other]une charge de changement[/other] sur vous toutes les [other](A)[/other] pendant [other](B)[/other].\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "人間状態でダメージを与えた後、[other](A)[/other]ごとに[other](B)[/other]の間、自分に[other]シフトチャージ[/other]を1回適用する。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "After dealing damage in human form, apply [other]one Shift Charge[/other] on you every [other](A)[/other] for [other](B)[/other].\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Nach dem Zufügen von Schaden in menschlicher Form erhältst du für [other](A)[/other] alle [other](B)[/other] [other]eine Wechselaufladung[/other].\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "بعد التعرض للضرر في الشكل البشري، طبِّق [other]شحنة تحول واحدة[/other] على كل [other](A)[/other] لمدة [other](B)[/other].\n\n[other] شحنات التحول[/other] تُستهلك [other]لتمكين[/other][other]قدراتك[/other] الخاصة بهيئتك (تُزال الأكوام عند ركوب المطية).", "KO-KR": "인간 형태일 때 대미지를 가한 뒤, [other](A)[/other] 동안 매 [other](B)[/other]마다 자신에게 [other]변환 스택 하나[/other]를 부여합니다.\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Após causar dano na forma humana, aplica [other]uma Carga de Transformação[/other] em você a cada [other](A)[/other] por [other](B)[/other].\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "在人類型態下造成傷害後,每[other](A)[/other]為您自身施加[other]一層幻形層數[/other],持續[other](B)[/other]。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Después de infligir daño en forma humana, te aplica [other]una carga de cambio[/other] cada [other](A)[/other] durante [other](B)[/other].\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "在人类型态下造成伤害后,每[other](A)[/other]为你自身施加[other]1层幻形叠层[/other],持续[other](B)[/other]。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SHAPESHIFT_W_CAST_SPEED_BUFF", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Piegare le regole", "RU-RU": "Долой правила!", "PL-PL": "Naginanie Zasad", "TR-TR": "Kural Bükücü", "ID-ID": "Pengendali Aturan", "FR-FR": "Briseurs de règles", "JA-JP": "ルール・ベンダー", "EN-US": "Rule Bender", "DE-DE": "Ausnahmeregelung", "AR-SA": "خرق القواعد", "KO-KR": "현실 왜곡", "PT-BR": "Distorção de Regras", "ZH-TW": "規則扭曲", "ES-ES": "Romperreglas", "ZH-CN": "规则扭曲" }, "localizedDescriptions": { "IT-IT": "Dopo aver lanciato la [other]W[/other] in forma umana, aumenta la [buff]Velocità degli Attacchi Automatici[/buff] e la [buff]Velocità di Lancio[/buff] del [buff](A)[/buff] per [buff](B)[/buff].", "RU-RU": "После использования [other]способности из второго слота[/other] в человеческом облике ваша [buff]скорость автоатаки[/buff] и [buff]скорость сотворения заклинаний[/buff] в течение [buff](A)[/buff] на [buff](B)[/buff].", "PL-PL": "Po rzuceniu [other]umiejętności z drugiego gniazda[/other] w ludzkiej formie, twoja [buff]Szybkość Autoataku[/buff] i [buff]Szybkość Czarowania[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff].", "TR-TR": "İnsan formunda [other]ikinci yuva yeteneği[/other] gerçekleştirdikten sonra [buff]Otomatik Saldırı Hızını[/buff] ve [buff]Gerçekleştirme Hızını[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artır.", "ID-ID": "Setelah merapal [other]kemampuan slot kedua[/other] dalam bentuk manusia, meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu dan [buff]Kecepatan Rapal[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff].", "FR-FR": "Après avoir lancé une [other]compétence de deuxième emplacement[/other] sous forme humaine, augmente votre [buff]Vitesse d'Auto-Attaque[/buff] et votre [buff]Vitesse d'Incantation[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff].", "JA-JP": "人間形態で[other]第2スロットの能力[/other]を使用した後、[buff]通常攻撃速度[/buff]と[buff]詠唱速度[/buff]が[buff](A)[/buff]増加し、その効果は[buff](B)[/buff]間持続します。", "EN-US": "After casting a [other]second-slot ability[/other] in human form, increase your [buff]Auto-Attack Speed[/buff] and [buff]Cast Speed[/buff] by [buff](A)[/buff] for [buff](B)[/buff].", "DE-DE": "Nach dem Wirken einer [other]Zweitslot-Fertigkeit[/other] in menschlicher Form, steigert sich für [buff](A)[/buff] deine [buff]Automatische Angriffsgeschwindigkeit[/buff] und deine [buff]Zaubergeschwindigkeit[/buff] um [buff](B)[/buff].", "AR-SA": "بعد إلقاء [other]قدرة W[/other] في الهيئة البشرية, قم بزيادة [buff]سرعة الهجوم التلقائي[/buff] و [buff]سرعة الألقاء[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].", "KO-KR": "인간 형태로 [other]두 번째 슬롯 스킬[/other]을 시전한 뒤 [buff](A)[/buff] 동안 [buff]자동 공격 속도[/buff]와 [buff]시전 속도[/buff]를 [buff](B)[/buff]만큼 증가시킵니다.", "PT-BR": "Após lançar a sua [other]segunda habilidade[/other] na forma humana, aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] e a sua [buff]Velocidade de Lançamento[/buff] em [buff](A)[/buff] por [buff](B)[/buff].", "ZH-TW": "在人類型態下施放[other]第二欄位技能[/other]後,您的[buff]普通攻擊速度[/buff]和[buff]施法速度[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff]。", "ES-ES": "Después de lanzar una [other]habilidad de segunda ranura[/other] en forma humana, incrementa tu [buff]Velocidad de Auto Ataques[/buff] y [buff]Velocidad de Lanzamiento[/buff] en [buff](A)[/buff] durante [buff](B)[/buff].", "ZH-CN": "在人类型态下施放[other]第二槽位技能[/other]后,你的[buff]普通攻击速度[/buff]和[buff]施法速度[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone del predatore del sapiente", "RU-RU": "Посох бродяги (знаток)", "PL-PL": "Poszukujący Kostur Adepta", "TR-TR": "Ehil Av Asası", "ID-ID": "Tongkat Mengintai Mahir", "FR-FR": "Bâton rôdeur de l'adepte", "JA-JP": "プラウリングの杖(名人)", "EN-US": "Adept's Prowling Staff", "DE-DE": "Pirschstab des Adepten", "AR-SA": "عصا التنقل للبارع", "KO-KR": "숙련자의 프라울링 스태프", "PT-BR": "Cajado de Predador do Adepto", "ZH-TW": "老手級潛行者法杖", "ES-ES": "Bastón de merodeador del iniciado", "ZH-CN": "���手级潜行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_PANTHER", "count": 2 } ] }, "transformation": "PANTHER", "spriteName": "2H_SHAPESHIFTER_PANTHER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_SET2", "uiSprite": "2H_SHAPESHIFTER_ENT", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 45563, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 68344, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 102516, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_ENT", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_ENT", "uiAtlas": null, "uiSprite": "SHAPESHIFT_ENT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Sylvian", "RU-RU": "Превращение в хьерна", "PL-PL": "Przemiana w Drzewca", "TR-TR": "Orman Atası Dönüşümü", "ID-ID": "Transformasi Sylvian", "FR-FR": "Transformation en Sylvain", "JA-JP": "変身:シルヴィアン", "EN-US": "Sylvian Transformation", "DE-DE": "Verwandlung zum Sylvanier", "AR-SA": "التحول إلى خشبي", "KO-KR": "실비안 변형", "PT-BR": "Transformação - Espírito Arbóreo", "ZH-TW": "森林之靈幻形", "ES-ES": "Transformación de Silvano", "ZH-CN": "森林之灵幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Sylvian[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]media[/other]\n[#] Difensiva: [other]media[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Crescita[/other]\nAumenta la [buff]Salute massima[/buff] e [buff]quella attuale[/buff] fino a un massimo di [other](B)[/other] alleati in [other]un raggio di (C)[/other] intorno a te del [buff](D)[/buff].", "RU-RU": "Превратитесь в [other]хьерна[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]средняя[/other]\n[#] Защита: [other]средняя[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Рост[/other]\nУвеличивает [buff]максимальное[/buff] и [buff]текущее здоровье[/buff] до [other](B)[/other] союзников в [other]радиусе (C)[/other] вокруг вас на [buff](D)[/buff].", "PL-PL": "Zmieniasz się w [other]Drzewca[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]średnie[/other]\n[#] Defensywne: [other]średnie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Przyrost[/other]\nZwiększa [buff]Maks.[/buff] i [buff]Obecne Zdrowie[/buff] do [other](B)[/other] sojuszników w promieniu [other](C)[/other] od ciebie o [buff](D)[/buff].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Orman Atası'na[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]orta[/other]\n[#] Savunma: [other]orta[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Büyüme[/other]\nEtrafındaki [other](B) yarıçaplı[/other] alanda bulunan en fazla [other](C)[/other] müttefikin [buff]azami[/buff] ve [buff]mevcut sağlıklarını[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Berubah menjadi [other]Sylvian[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]menengah[/other]\n[#] Pertahanan: [other]menengah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Pertumbuhan[/other]\nMeningkatkan [buff]HP Maks[/buff] dan [buff]HP Saat ini[/buff] hingga [other](B)[/other] sekutu dalam [other](C) radius[/other] di sekitarmu sebesar [buff](D)[/buff].", "FR-FR": "Transformez-vous en [other]Sylvain[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]moyenne[/other]\n[#] Défensive : [other]moyenne[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Croissance[/other]\nAugmente de [buff](B)[/buff] la [buff]santé maximale[/buff] et [buff]actuelle[/buff] d'un maximum de [other](C)[/other] alliés dans un [other]rayon de (D)[/other] autour de vous.", "JA-JP": "[other](A)[/other]間、[other]シルヴィアン[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生: [other]非常に高い[/other]\n\n[other]成長[/other]\n自分を中心とした半径[other](B)[/other]内にいる最大[other](C)[/other]の味方の[buff]最大[/buff]と[buff]現在のヘルス[/buff]を[buff](D)[/buff]増加させる。", "EN-US": "Transform into an [other]Sylvian[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]medium[/other]\n[#] Defensive: [other]medium[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Growth[/other]\nIncreases the [buff]Max[/buff] and [buff]Current Health[/buff] of up to [other](B)[/other] allies in a [other](C) radius[/other] around you by [buff](D)[/buff].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Sylvanier[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Mittel[/other]\n[#] Defensiv: [other]Mittel[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Wachstum[/other]\nSteigert das [buff]max.[/buff] und [buff]aktuelle Leben[/buff] von bis zu [other](B)[/other] Alliierten in [other](C) Radius[/other] um dich herum um [buff](D)[/buff].", "AR-SA": "للتحول إلى [other]خشبي[/other] لمدة تصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]متوسط[/other]\n[#] الدفاع: [other]متوسط[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]النمو[/other]\nتزيد [buff]الصحة القصوى[/buff] [buff]والحالية[/buff] لما يصل إلى [other](B)[/other] من الحلفاء في [other]محيط (C)[/other] حولك بمقدار [buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other] 동안, [other]실비안[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]중간[/other]\n[#] 방어: [other]중간[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]성장[/other]\n내 주변 [other](B) 범위[/other] 내에 있는 아군 최대 [other](C)[/other]명의 [buff]최대 체력[/buff]과 [buff]현재 체력[/buff]이 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Se transforma em um [other]Espírito Arbóreo[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]média[/other]\n[#] Defensiva: [other]média[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Crescimento[/other]\nAumenta a [buff]Vida Máxima[/buff] e [buff]Atual[/buff] de até [other](B)[/other] aliados em um [other]raio de (C)[/other] ao seu redor em [buff](D)[/buff].", "ZH-TW": "將形體幻化為[other]森林之靈[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]中[/other]\n[#] 防禦性:[other]中[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]成長[/other]\n使您自身周圍[other](B)半徑[/other]內最多[other](C)[/other]位盟友的[buff]生命值上限[/buff]和[buff]目前生命值[/buff]增加[buff](D)[/buff]。", "ES-ES": "Transfórmate en un [other]Silvano[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]media[/other]\n[#] Defensiva: [other]media[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Crecimiento[/other]\nIncrementa la [buff]salud máxima[/buff] y [buff]actual[/buff] de hasta [other](B)[/other] aliados en un [other]radio de (C)[/other] a tu alrededor en [buff](D)[/buff].", "ZH-CN": "将形体幻化为[other]森林之灵[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]中[/other]\n[#] 防御性:[other]中[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]成长[/other]\n使你周围[other](B)半径[/other]范围内最多[other](C)[/other]名友军的[buff]最大[/buff]和[buff]当前生命值[/buff]提高[buff](D)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 5, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone legaradice del sapiente", "RU-RU": "Непреодолимый посох (знаток)", "PL-PL": "Kostur Korzenia Adepta", "TR-TR": "Ehil Taşkın Asası", "ID-ID": "Tongkat Akar Terikat Mahir", "FR-FR": "Bâton enraciné de l'adepte", "JA-JP": "ルートバウンドの杖(名人)", "EN-US": "Adept's Rootbound Staff", "DE-DE": "Wurzelbinderstab des Adepten", "AR-SA": "العصا المرتبطة بالجذور للبارع", "KO-KR": "숙련자의 루트바운드 스태프", "PT-BR": "Cajado Enraizado do Adepto", "ZH-TW": "老手級林語者法杖", "ES-ES": "Bastón enraizado del iniciado", "ZH-CN": "老手级林语者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T3_ALCHEMY_RARE_ENT", "count": 2 } ] }, "transformation": "ENT", "spriteName": "2H_SHAPESHIFTER_ENT", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HALBERD_MORGANA", "uiSprite": "2H_HALBERD_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 144728, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 217091, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 325637, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 488455, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Semina-carogne dell'anziano", "RU-RU": "Падальщик (старейшина)", "PL-PL": "Padlinotwórca Starszego", "TR-TR": "Yüce Leşgetireni", "ID-ID": "Pemanggil Bangkai Tetua", "FR-FR": "Mande-charogne du sage", "JA-JP": "カリオンコーラー(老熟)", "EN-US": "Elder's Carrioncaller", "DE-DE": "Aasrufer des Ältesten", "AR-SA": "فأس اللحم النتن للحكيم", "KO-KR": "장로의 캐리온콜러", "PT-BR": "Chama-corpos do Ancião", "ZH-TW": "禪師級喚腐者", "ES-ES": "Llamacarroña del anciano", "ZH-CN": "禅师级腐蚀召唤神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1125, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HALBERD_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CLAYMORE_AVALON", "uiSprite": "2H_CLAYMORE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Creatrice di re del gran maestro", "RU-RU": "Царетворец (магистр)", "PL-PL": "Królotwórca Wszechmistrza", "TR-TR": "Büyük Usta Haşmetli Kılıcı", "ID-ID": "Pembuat Raja Grandmaster", "FR-FR": "Adoube-roi du grand maître", "JA-JP": "キングメイカー(グランドマスター)", "EN-US": "Grandmaster's Kingmaker", "DE-DE": "Königsmacher des Großmeisters", "AR-SA": "صانع الملوك للأستاذ", "KO-KR": "그랜드 마스터의 킹메이커", "PT-BR": "Cria-reis do Grão-mestre", "ZH-TW": "宗師級擁王者", "ES-ES": "Crea-reyes del gran maestro", "ZH-CN": "宗师级拥王阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLAYMORE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_CURSEDSTAFF_AVALON", "uiSprite": "MAIN_CURSEDSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Invocaombre del gran maestro", "RU-RU": "Призыватель теней (магистр)", "PL-PL": "Przyzywacz Cienia Wszechmistrza", "TR-TR": "Büyük Usta Gölgegetireni", "ID-ID": "Pemanggil Bayangan Grandmaster", "FR-FR": "Mande-ténèbres du grand maître", "JA-JP": "シャドウコーラー(グランドマスター)", "EN-US": "Grandmaster's Shadowcaller", "DE-DE": "Schattenrufer des Großmeisters", "AR-SA": "عصا نداء الظلال للأستاذ", "KO-KR": "그랜드 마스터의 섀도우콜러", "PT-BR": "Chama-sombra do Grão-mestre", "ZH-TW": "宗師級喚影者", "ES-ES": "Invocador oscuro del gran maestro", "ZH-CN": "宗师级召影法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DOUBLEBLADEDSTAFF", "uiSprite": "2H_DOUBLEBLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DASH_KNOCKBACK", "uiAtlas": null, "uiSprite": "CRESCENT_SLASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo levante", "RU-RU": "Стремительный взмах", "PL-PL": "Podniebne Cięcie", "TR-TR": "Yükselen Darbe", "ID-ID": "Sapuan Langit", "FR-FR": "Envolée fracassante", "JA-JP": "飛翔の強打", "EN-US": "Soaring Swipe", "DE-DE": "Aufsteigender Schlag", "AR-SA": "ضربة التحليق", "KO-KR": "하늘 휘두르기", "PT-BR": "Pancada Elevada", "ZH-TW": "滑翔橫掃", "ES-ES": "Golpe elevado", "ZH-CN": "滑翔扫击" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] in un [other]raggio di (B)[/other].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](C)[/cc] per [cc](D)[/cc].\n\nColpire almeno un [other]giocatore[/other] nemico riduce il [other]Tempo di Ricarica[/other] di questa abilità del [other](E)[/other].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] к указанной точке, нанеся [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](C)[/cc] в течение [cc](D)[/cc].\n\nЗадев хотя бы одного врага, [other]игрок[/other] сократит [other]время восстановления[/other] этого навыка на [other](E)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] w promieniu [other](B) [/other].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](C)[/cc] na [cc](D)[/cc].\n\nUderzenie co najmniejjednego wroga[/other] zmniejszy [other]czas odnowienia[/other] umiejętności o [other](E)[/other].", "TR-TR": "Hedeflenen konuma [mobility]atla[/mobility] ve [other](A) yarıçap[/other] içinde [dmg](B) fiziksel hasar[/dmg] ver.\nVurulan tüm düşmanları [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlatır[/cc].\n\nEn az bir düşman [other]oyuncuya[/other] vurmak, bu yeteneğin [other]bekleme süresini[/other] [other](E)[/other] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, memberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan sebesar [cc](C)[/cc] selama [cc](D)[/cc].\n\nMengenai setidaknya satu [other]pemain[/other] musuh akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](E)[/other].", "FR-FR": "[mobility]Sautez[/mobility] dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](C)[/cc] pendant [cc](D)[/cc].\n\nToucher au moins un [other]joueur[/other] ennemi réduit le [other]temps de recharge[/other] de cette compétence de [other](E)[/other].", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]して、半径[other](A)[/other]に[dmg](B)物理ダメージ[/dmg]を与える。\n命中した全ての敵に[cc](C)[/cc]間、[cc](D)[/cc]の[cc]移動速度低下[/cc]を与える。\n\n最低でも1体の[other]敵[/other]に命中すると、この能力の[other]クールダウン[/other]が[other](E)[/other]減少する。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] in a [other](B) radius[/other].\n[cc]Slows[/cc] all enemies hit by [cc](C)[/cc] for [cc](D)[/cc].\n\nHitting at least one enemy [other]player[/other] will reduce this ability's [other]cooldown[/other] by [other](E)[/other].", "DE-DE": "[mobility]Springe[/mobility] in Richtung der Anvisierten Position, dies verursacht [dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other].\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](C)[/cc] um [cc](D)[/cc].\n\nWird mindestens ein gegnerischer [other]Spieler[/other] getroffen, reduziert dies die [other]Abklingzeit[/other] um [other](E)[/other].", "AR-SA": "عليك [mobility]القفز[/mobility] نحو الموقع المستهدف لإلحاق [dmg](A)من الضرر البدني[/dmg] في [other](B)محيط [/other].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc].\n\nضرب على الأقل عدو واحد[/other] سيقلل [other]فترة انتظار[/other] هذه القدرة بمقدار [other](E)[/other].", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other](A) 범위[/other] 내 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n최소 한 명 이상의 적 [other]플레이어[/other]에게 적중 시 해당 스킬의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, causando [dmg](A) de dano físico[/dmg] em um [other]raio de (B)[/other].\n[cc]Desacelera[/cc] todos os inimigos acertados em [cc](C)[/cc] por [cc](D)[/cc].\n\nAcertar ao menos um [other]jogador inimigo[/other] reduzirá o [other]tempo de recarga[/other] desta habilidade em [other](E)[/other].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],對[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。\n\n至少擊中[other]一名敵人[/other]時,使此技能的[other]冷卻時間[/other]減少[other](E)[/other]。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico [/dmg] en un [other]radio de (B)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](C)[/cc] durante [cc](D)[/cc].\n\nGolpear al menos a un [other]jugador[/other] enemigo reduce el [other]tiempo de espera[/other] de esta habilidad en [other](E)[/other].", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],对[other](A)半径[/other]范围内的所有敌人造成[dmg](B)物理伤害[/dmg]。\n使所有被击中的敌人[cc]减速[/cc][cc](C)[/cc],持续[cc](D)[/cc]。\n\n若此技能至少击中[other]一个敌人[/other],则其[other]冷却时间[/other]将减少[other](E)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 16, "castRange": 15, "category": "instant", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta bilama del sapiente", "RU-RU": "Острый шест (знаток)", "PL-PL": "Rohatyna Adepta", "TR-TR": "Ehil Çift Bıçaklı Asası", "ID-ID": "Tongkat Bermata Dua Mahir", "FR-FR": "Bâton à double tranchant de l'adepte", "JA-JP": "諸刃の杖(名人)", "EN-US": "Adept's Double Bladed Staff", "DE-DE": "Doppelklingenstab des Adepten", "AR-SA": "العصا مزدوجة النصال للبارع", "KO-KR": "숙련자의 더블 블레이디드 스태프", "PT-BR": "Cajado Bilaminado do Adepto", "ZH-TW": "老手級雙刃棍", "ES-ES": "Bastón de doble filo del iniciado", "ZH-CN": "老手级双刃棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 700, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_FROSTSTAFF", "uiSprite": "2H_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del gelo dell'esperto", "RU-RU": "Большой морозный посох (эксперт)", "PL-PL": "Wielki Mroźny Kostur Znawcy", "TR-TR": "Uzman Büyük Buz Asası", "ID-ID": "Tongkat Beku Besar Ahli", "FR-FR": "Grand bâton de givre de l'expert", "JA-JP": "偉大な霜天の杖(達人)", "EN-US": "Expert's Great Frost Staff", "DE-DE": "Großer Froststab des Experten", "AR-SA": "عصا الصقيع العظيمة للأخصائي", "KO-KR": "전문가의 그레이트 프로스트 스태프", "PT-BR": "Cajado de Gelo Elevado do Perito", "ZH-TW": "專家級寒冰長杖", "ES-ES": "Gran bastón de hielo del experto", "ZH-CN": "专家级杰出天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_AVALON", "uiSprite": "2H_SHAPESHIFTER_EAGLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Evocaluce dell'anziano", "RU-RU": "Светоч (старейшина)", "PL-PL": "Przyzywacz Światła Starszego", "TR-TR": "Yüce Işık Çağıranı", "ID-ID": "Pemanggil Cahaya Tetua", "FR-FR": "Mande-lumière du sage", "JA-JP": "ライトコーラー(老熟)", "EN-US": "Elder's Lightcaller", "DE-DE": "Lichtrufer des Ältesten", "AR-SA": "عصا استدعاء النور للحكيم", "KO-KR": "장로의 라이트콜러", "PT-BR": "Cajado Invocador da Luz do Ancião", "ZH-TW": "禪師級光之召喚者", "ES-ES": "Invocador de luz del anciano", "ZH-CN": "禅师级唤光者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 2 } ] }, "transformation": "AVALONIAN_EAGLE", "spriteName": "2H_SHAPESHIFTER_EAGLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_INFERNOSTAFF", "uiSprite": "2H_INFERNOSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HUMAN_TORCH", "uiAtlas": null, "uiSprite": "CONTAGIOUS_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HUMAN_TORCH_V2_DESC", "localizedNames": { "IT-IT": "Combustione", "RU-RU": "Поджог", "PL-PL": "Podpalenie", "TR-TR": "Yakma", "ID-ID": "Pembakaran", "FR-FR": "Combustion", "JA-JP": "燃焼", "EN-US": "Combustion", "DE-DE": "Verbrennung", "AR-SA": "الاحتراق", "KO-KR": "연소", "PT-BR": "Combustão", "ZH-TW": "爆燃", "ES-ES": "Combustión", "ZH-CN": "爆燃" }, "localizedDescriptions": { "IT-IT": "Dai fuoco al nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] nell'arco di [dmg](B)[/dmg].\nIl nemico in fiamme e tutti i nemici entro un [other]raggio di (C)[/other] [cc]scapperanno[/cc] da te per [cc](D)[/cc].\nMentre sono in fiamme, i nemici lasciano dietro di sé una scia infuocata che permane per [other](E)[/other].\n\nLa scia infligge [dmg](F) danni magici[/dmg] (contro i giocatori) / [dmg](G) danni magici[/dmg] (contro i mob) ogni [dmg](H)[/dmg] (il danno non può essere riflesso).\nI nemici che toccheranno la scia [cc]fuggiranno[/cc] da te per [cc](D)[/cc].", "RU-RU": "Вы поджигаете выбранного врага, нанося [dmg](A) магического урона[/dmg] в течение [dmg](B)[/dmg].\nГорящий противник и все враги в [other]радиусе (C)[/other] будут [cc]в панике убегать[/cc] от вас в течение [cc](D)[/cc].\nВ подожженном состоянии враг оставляет за собой огненный след, который горит в течение [other](E)[/other].\n\nСлед наносит [dmg](F) магического урона[/dmg] (по игрокам) / [dmg](G) магического урона[/dmg] (по монстрам) каждые [dmg](H)[/dmg] (урон не может быть отражен).\nВраги, наступившие на след, будут [cc]убегать[/cc] от вас в течение [cc](D)[/cc].", "PL-PL": "Podpalasz wybranego wroga, zadając mu [dmg](A) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](B)[/dmg].\nPłonący wróg i wszyscy wrogowie w [other]promieniu (C)[/other] będą od ciebie [cc]uciekać[/cc] przez [cc](D)[/cc].\nPłonący wrogowie pozostawiają po sobie płonącą ścieżkę, która utrzymuje się [other](E)[/other].\n\nŚcieżka zadaje [dmg](F) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](G) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](H)[/dmg] (obrażeń nie można odbić).\nWrogowie, którzy dotkną ścieżki zaczną od ciebie [cc]uciekać[/cc] przez [cc](D)[/cc].", "TR-TR": "Hedeflenen düşmana ateş tutarak [dmg](A)[/dmg] içinde [dmg](B) sihirli hasar[/dmg] ver.\nYanan düşman ve [other](C) yarıçap[/other] içindeki tüm düşmanlar, [cc](D)[/cc] boyunca senden [cc]kaçar[/cc].\nDüşmanlar yanarken [other](E)[/other] süren bir alev izi bırakır.\n\nBu iz, her [dmg](F)[/dmg] [dmg](G) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](H) sihirli hasar[/dmg] (düşmanlara karşı) verir (hasar yansıtılamaz).\nİze dokunan düşmanlar, [cc](D)[/cc] boyunca senden [cc]kaçar[/cc].", "ID-ID": "Menyulut musuh tertarget, memberikan [dmg](A) damage sihir[/dmg] dalam [dmg](B)[/dmg].\nMusuh terbakar dan semua musuh dalam [other](C) radius[/other] akan [cc]melarikan diri[/cc] darimu selama [cc](D)[/cc].\nKetika terbakar mereka meninggalkan jejak api yang bertahan selama [other](E)[/other].\n\nJejaknya memberikan [dmg](F) damage sihir[/dmg] (vs. pemain) / [dmg](G) damage sihir[/dmg] (vs. mob) setiap [dmg](H)[/dmg] (damage tidak dapat dipantulkan).\nMusuh yang menyentuh jejaknya akan [cc]kabur[/cc] dari kamu selama [cc](D)[/cc].", "FR-FR": "Brûle l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] pendant [dmg](B)[/dmg].\nL'ennemi en feu et tous les ennemis situés dans un [other]rayon de (C)[/other] [cc]s'enfuiront[/cc] loin de vous pendant [cc](D)[/cc].\nEn brûlant, ils laissent une piste enflammée qui dure [other](E)[/other].\n\nLa piste inflige [dmg](F) dégâts magiques[/dmg] (contre les joueurs) / [dmg](G) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](H)[/dmg] (les dégâts ne peuvent pas être renvoyés).\nLes ennemis qui touchent la piste vous [cc]fuient[/cc] pendant [cc](D)[/cc].", "JA-JP": "対象の敵を焼き、[dmg](A)魔法ダメージ[/dmg]を[dmg](B)[/dmg]にわたって与える。\n炎上している敵と半径[other](C)[/other]以内のすべての敵は、[cc](D)[/cc]の間、あなたから[cc]逃げます[/cc]。\n燃えている間、[other](E)[/other]の間、炎の痕跡を残す。\n\nその痕跡は[dmg](F)魔法ダメージ[/dmg](対プレイヤー)/ [dmg](G) 魔法ダメージ[/dmg](対モブ)を[dmg](H)[/dmg]ごとに与える。\nその跡に触れた敵は[cc](D)[/cc]の間、[cc]逃げ状態[/cc]になる。", "EN-US": "Torch the targeted enemy, dealing [dmg](A) magical damage[/dmg] over [dmg](B)[/dmg].\nThe burning enemy and all enemies within a [other](C) radius[/other] will [cc]flee[/cc] from you for [cc](D)[/cc].\nWhile burning they leave a fiery trail which lasts [other](E)[/other].\n\nThe trail deals [dmg](F) magical damage[/dmg] (vs. players) / [dmg](G) magical damage[/dmg] (vs. mobs) every [dmg](H)[/dmg] (the damage can't be reflected).\nEnemies touching the trail will [cc]flee[/cc] from you for [cc](D)[/cc].", "DE-DE": "Fackel den anvisierten Gegner ab, dies verursacht über [dmg](A)[/dmg] [dmg](B) magischen Schaden[/dmg].\nDer brennende Gegner sowie alle Gegner innerhalb eines [other](C) Radius[/other] [cc]fliehen[/cc] für [cc](D)[/cc] vor dir.\nSolange sie brennen, hinterlassen sie eine feurige Spur, die [other](E)[/other] bestehen bleibt.\n\nDie Spur verursacht alle [dmg](F)[/dmg] [dmg](G) magischen Schaden[/dmg] (gegen Spielern) / [dmg](H) magischen Schaden[/dmg] (gegen Mobs). (Der Schaden kann nicht reflektiert werden).\nGegner, die die Spur berühren, [cc]fliehen[/cc] für [cc](D)[/cc] vor dir.", "AR-SA": "يمكنك إحراق العدو المستهدف، لإلحاق [dmg](A) من الضرر السحري[/dmg] لمدة [dmg](B)[/dmg].\nالعدو المحترق وجميع الأعداء الموجودين في[other](C) نطاق[/other] سوف [cc]يهربوا[/cc] منك لمدة [cc](D)[/cc].\nفي أثناء الاحتراق، يخلّف العدو مسارًا ناريًا يدوم لمدة [other](E)[/other].\n\nيلحق المسار [dmg](F) من الضرر السحري[/dmg](ضد اللاعبين) / [dmg](G) من الضرر السحري[/dmg] (ضد الحشود) كل [dmg](H)[/dmg] (لا يمكن عكس الضرر).\nالأعداء الذين يلمسون المسار [cc]سيهربون[/cc] منك لمدة [cc](D)[/cc].", "KO-KR": "대상 적을 불태워 [dmg](A)[/dmg]에 걸쳐 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n불타는 적과 [other]반경 (C)[/other] 내의 모든 적은 [cc](D)[/cc] 동안 당신으로부터 [cc]달아납니다[/cc].\n불타는 적은 [other](E)[/other] 동안 지속되는 불길을 남깁니다.\n\n불길은 매 [dmg](F)[/dmg]마다 [dmg](G)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](H)의 마법 대미지[/dmg] (vs. 몹) 를 입힙니다 (대미지 반사 불가).\n불길에 닿은 적은 [cc](D)[/cc] 동안 당신으로부터 [cc]달아납니다[/cc].", "PT-BR": "Incendeia o alvo inimigo, causando [dmg](A) de dano mágico[/dmg] ao longo de [dmg](B)[/dmg].\nO inimigo em chamas e todos os inimigos dentro de um [other]raio de (C)[/other] [cc]fugirão[/cc] de você por [cc](D)[/cc].\nEnquanto queima, o inimigo deixa uma trilha de fogo que dura [other](E)[/other].\n\nA trilha causa [dmg](F) de dano mágico[/dmg] (contra jogadores) / [dmg](G) de dano mágico[/dmg] (contra monstros) a cada [dmg](H)[/dmg] (o dano não pode ser refletido).\nInimigos que tocarem na trilha [cc]fugirão[/cc] de você por [cc](D)[/cc].", "ZH-TW": "點燃目標敵人,在[dmg](A)[/dmg]內造成[dmg](B)點魔法傷害[/dmg]。\n燃燒的敵人和[other](C)半徑[/other]範圍內的所有敵人將[cc]逃離[/cc]您,持續[cc](D)[/cc]。\n燃燒時會留下一條持續[other](E)[/other]的足跡。\n\n足跡每[dmg](F)[/dmg]造成[dmg](G)點魔法傷害[/dmg](對玩家)/[dmg](H)點魔法傷害[/dmg](對怪物)(傷害無法被反彈)。\n碰觸到烈焰足跡的敵人將從您身邊[cc]逃離[/cc],持續[cc](D)[/cc]。", "ES-ES": "Quema al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] durante [dmg](B)[/dmg].\nEl enemigo en llamas y todos los enemigos que se encuentren en un [other]radio de (C)[/other] [cc]huirán[/cc] de ti durante [cc](D)[/cc].\nMientras se queman, dejan un rastro de fuego que dura [other](E)[/other].\n\nEl rastro inflige [dmg](F) de daño mágico[/dmg] (contra jugadores) / [dmg](G) de daño mágico[/dmg] (contra monstruos) cada [dmg](H)[/dmg] (el daño no puede ser reflejado).\nLos enemigos que toquen el rastro [cc]huirán[/cc] de ti durante [cc](D)[/cc].", "ZH-CN": "点燃目标敌人,在[dmg](A)[/dmg]内造成[dmg](B)魔法伤害[/dmg]。\n燃烧的敌人和[other](C)半径[/other]范围内的所有敌人将[cc]逃离[/cc]你,持续[cc](D)[/cc]。\n燃烧时会留下一条持续[other](E)[/other]的足迹。\n\n足迹每[dmg](F)[/dmg]造成[dmg](G)魔法伤害[/dmg](对玩家)/ [dmg](H)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n触碰到尾迹的敌人将会因[cc]恐惧[/cc]而[cc]逃离[/cc]你,持续[cc](D)[/cc]。" }, "target": "enemy", "castingTime": 0.7, "hitDelay": 0.1, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 12, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 0.5, "initialInterval": 0, "change": -16, "count": 11, "effectType": "magic", "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone infernale del sapiente", "RU-RU": "Адский посох (знаток)", "PL-PL": "Piekielny Kostur Adepta", "TR-TR": "Ehil Kasvetli Asası", "ID-ID": "Tongkat Neraka Mahir", "FR-FR": "Bâton infernal de l'adepte", "JA-JP": "冥界の杖(名人)", "EN-US": "Adept's Infernal Staff", "DE-DE": "Höllenstab des Adepten", "AR-SA": "عصا جهنمية للبارع", "KO-KR": "숙련자의 인페르날 스태프", "PT-BR": "Cajado Infernal do Adepto", "ZH-TW": "老手級煉獄法杖", "ES-ES": "Bastón infernal del iniciado", "ZH-CN": "老手级赤炎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_RAPIER_MORGANA", "uiSprite": "MAIN_RAPIER_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "RAPIERSTAB", "uiAtlas": null, "uiSprite": "LUNGING_STABS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_RAPIERSTAB_V2_DESC", "localizedNames": { "IT-IT": "Affondi scattanti", "RU-RU": "Стремительные удары", "PL-PL": "Pchnięcia z Wypadem", "TR-TR": "Saplama Hamlesi", "ID-ID": "Tusukan Menerjang", "FR-FR": "Entailles brusques", "JA-JP": "突進スタブ", "EN-US": "Lunging Stabs", "DE-DE": "Stürzende Stiche", "AR-SA": "طعنات الاندفاع", "KO-KR": "돌진 찌르기", "PT-BR": "Estocadas", "ZH-TW": "猛衝刺擊", "ES-ES": "Arremetida acuchilladora", "ZH-CN": "猛冲之刺" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, infliggendo [dmg]danni fisici[/dmg] a tutti i nemici nella traiettoria in [other]base[/other] alla loro [other]salute attuale[/other].\n\n[#] Salute del bersaglio: [other]superiore a (A)[/other] | [other]inferiore a(A)[/other] \n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nColpire almeno un [other]giocatore nemico[/other] sotto [other](A) Salute[/other] ridurrà [other]tempo di ricarica[/other] di questa abilità del [other](F)[/other].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в выбранном направлении, нанося [dmg]физический урон[/dmg] всем врагам по пути [other]в зависимости[/other] от их [other]текущего здоровья[/other].\n\n[#] Здоровье цели: [other]Выше (A)[/other] | [other]Ниже (A)[/other] \n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nПопадание хотя бы по одному вражескому [other]игроку[/other] с уровнем [other]здоровья ниже (A)[/other] сократит [other]время восстановления[/other] этого навыка на [other](F)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg]pkt. obrażeń fizycznych[/dmg] wszystkim wrogom, przez których przejdziesz [other]w oparciu[/other] o ich [other]obecne Zdrowie[/other].\n \n[#] Zdrowie celu: [other]Powyżej (A)[/other] | [other]Poniżej (A)[/other] \n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n \nUderzenie co najmniej jednego wrogiego [other]gracza[/other] mającego poniżej [other](A) Zdrowia[/other] zmniejszy [other]czas odnowienia[/other] tej umiejętności o [other](F)[/other].", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanlara [other]mevcut sağlıklarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verirsin.\n\n[#] Hedef Sağlığı: [other](A) değerinin üstünde[/other] | [other](A) değerinin altında[/other] \n[#] Hasar: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]Sağlığı (A) değerinin altında olan[/other] en az bir düşman [other]oyuncuyu[/other] vurarak bu yeteneğin [other]bekleme süresini[/other] [other](F)[/other] azaltırsın.", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, memberikan [dmg]damage fisik[/dmg] ke semua musuh yang dilewati [other]berdasarkan[/other] pada [other]HP mereka saat ini[/other].\n\n[#] HP Target: [other]Di atas (A)[/other] | [other]Di bawah (A)[/other] \n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nMengenai setidaknya satu [other]pemain[/other] musuh di bawah [other](A) HP[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](F)[/other].", "FR-FR": "[mobility]Foncez[/mobility] dans la direction ciblée, infligeant des [dmg]dégâts physiques[/dmg] à tous les ennemis traversés [other]selon[/other] leur [other]santé actuelle[/other].\n\n[#] Santé de la cible : [other]Au-dessus de (A)[/other] | [other]En-dessous de (A)[/other] \n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nSi vous touchez au moins un [other]joueur[/other] ennemi ayant moins de [other](A) de santé[/other], le [other]temps de recharge[/other] de cette compétence sera réduit de [other](F)[/other].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵に[other]現在の体力[/other]に[other]応じた[/other][dmg]物理ダメージ[/dmg]を与えます。\n\n[#]ターゲットの体力:[other](A)[/other]超 | [other](A)[/other]未満 \n[#] ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other](A) 体力[/other]より下の[other]敵[/other]1人以上にヒットするとこの能力の [other]クールダウン[/other]が[other](F)[/other]だけ減少します。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, dealing [dmg]physical damage[/dmg] to all enemies you pass through [other]based[/other] on their [other]current Health[/other].\n\n[#] Target Health: [other]Above (A)[/other] | [other]Below (A)[/other] \n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nHitting at least one enemy [other]player[/other] below [other](A) Health[/other] will reduce this ability's [other]cooldown[/other] by [other](F)[/other].", "DE-DE": "[mobility]Presche[/mobility] zu deinem Ziel, verursacht [dmg]physischen Schaden[/dmg] bei allen Gegnern, durch die du auf dem Weg läufst, [other]basierend[/other] auf ihrem [other]aktuellen Leben[/other].\n\n[#] Leben des Ziels: [other]Über (A)[/other] | [other]Unter (A)[/other] \n[#] Schaden: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nWird mindestens ein gegnerischer [other]Spieler[/other] unter [other](A) Leben[/other] getroffen, reduziert dies die [other]Abklingzeit[/other] der Fertigkeit um [other](F)[/other].", "AR-SA": "[mobility]الاندفاع[/mobility] تجاه الموقع المستهدف يلحق [dmg]ضررًا بدنيًا[/dmg] بكل الأعداء في طريقك [other]بناءً[/other] على [other]صحتهم الحالية[/other].\n\n[#] صحة الهدف: [other]أكثر من (A)[/other] | [other]أقل من (A)[/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nإصابة [other]لاعب[/other] عدو واحد على الأقل له [other]صحة أقل من (A)[/other] سيقلل [other]فترة انتظار[/other] هذه القدرة بمقدار [other](F)[/other].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하여 관통한 모든 적에게 [other]현재 체력[/other] [other]기반[/other]의 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n[#] 대상 체력: [other](A) 이상[/other] | [other](A) 이하[/other] \n[#] 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n \n[other]체력 (A)[/other] 이하의 적 [other]플레이어[/other] 최소 한 명 이상에게 적중할 경우, 이 스킬의 [other]재사용 대기 시간[/other]이 [other](F)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Avança[/mobility] em direção a uma posição alvo, causando [dmg]dano físico[/dmg] a todos os inimigos que vocâ atravessar [other]baseado[/other] em suas [other]Vidas atuais[/other].\n\n[#] Vida do alvo: [other]Acima de (A)[/other] | [other]Abaixo de (A)[/other] \n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nAtingir pelo menos um [other]jogador[/other] inimigo abaixo de [other](A) de Vida[/other] reduzirá o [other]tempo de recarga[/other] desta habilidade por [other](F)[/other].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],對路徑上所有敵人造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]其[other]目前生命值[/other]而定。\n\n[#]目標生命值:[other]高於(A)[/other] | [other]低於(A)[/other] \n[#]傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n至少擊中一名[other]生命值低於(A)[/other]的敵方[other]玩家[/other]時,使此技能的[other]冷卻時間[/other]減少[other](F)[/other]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada e inflige [dmg]daño físico[/dmg] a todos los enemigos que cruces [other]según[/other] su [other]salud actual[/other].\n\n[#] Salud objetivo: [other]más de (A)[/other] | [other]menos de (A)[/other] \n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nGolpear al menos a un [other]jugador[/other] enemigo que tenga menos de [other](A) de salud[/other] reducirá el [other]tiempo de espera[/other] de esta habilidad en [other](F)[/other].", "ZH-CN": "朝目标地点[mobility]突进[/mobility],对过程中穿越的所有敌人造成[other]基于[/other]他们[other]当前生命值[/other]的[dmg]物理伤害[/dmg]。\n\n[#] 目标当前生命: [other](A)以上[/other] | [other](A)以下[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n若至少击中一个当前[other]生命值[/other]低于[other](A)[/other]的敌方[other]玩家[/other],此技能的[other]冷却时间[/other]减少[other](F)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 35, "energyUsage": 17, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spargisangue del sapiente", "RU-RU": "Кровопускатель (знаток)", "PL-PL": "Upuszczacz Krwi Adepta", "TR-TR": "Ehil Kandökeri", "ID-ID": "Pembuang Darah Mahir", "FR-FR": "Saigneur de l'adepte", "JA-JP": "ブラッドレター(名人)", "EN-US": "Adept's Bloodletter", "DE-DE": "Blutklinge des Adepten", "AR-SA": "سيف سفك الدماء للبارع", "KO-KR": "숙련자의 블러드레터", "PT-BR": "Dessangrador do Adepto", "ZH-TW": "老手級血刃", "ES-ES": "Sangradora del iniciado", "ZH-CN": "老手级血刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 27, "attackSpeed": 1.66, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 725, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_LEATHER", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_RAPIER_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DEMONICSTAFF", "uiSprite": "2H_DEMONICSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone demoniaco del maestro", "RU-RU": "Демонический посох (мастер)", "PL-PL": "Demoniczny Kostur Mistrza", "TR-TR": "Usta Şeytani Asası", "ID-ID": "Tongkat Jahat Master", "FR-FR": "Bâton démoniaque du maître", "JA-JP": "悪魔の杖(マスター)", "EN-US": "Master's Demonic Staff", "DE-DE": "Dämonenstab des Meisters", "AR-SA": "عصا الشيطانية للخبير", "KO-KR": "마스터의 데모닉 스태프", "PT-BR": "Cajado Demoníaco do Mestre", "ZH-TW": "大師級惡魔法杖", "ES-ES": "Bastón demoníaco del maestro", "ZH-CN": "大师级恶魔法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DEMONICSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_CURSEDSTAFF_UNDEAD", "uiSprite": "MAIN_CURSEDSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone profana-vita dell'esperto", "RU-RU": "Гибельный посох (эксперт)", "PL-PL": "Kostur Życiowej Klątwy Znawcy", "TR-TR": "Uzman Ömür Törpüsü Asası", "ID-ID": "Tongkat Kutukan Hidup Ahli", "FR-FR": "Bâton de malédiction de vie de l'expert", "JA-JP": "生呪の杖(達人)", "EN-US": "Expert's Lifecurse Staff", "DE-DE": "Lebensfluchstab des Experten", "AR-SA": "عصا لعنة الحياة للأخصائي", "KO-KR": "전문가의 라이프커스 스태프", "PT-BR": "Cajado Execrado do Perito", "ZH-TW": "專家級命咒法杖", "ES-ES": "Bastón de maldición de vida del experto", "ZH-CN": "专家级生咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALHAMMER_HELL", "uiSprite": "2H_DUALHAMMER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GIANTSTEPS", "uiAtlas": null, "uiSprite": "GIANTSTEPS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_GIANTSTEPS_SMASHING_DESC", "localizedNames": { "IT-IT": "Passi da gigante", "RU-RU": "Поступь гиганта", "PL-PL": "Kroki Olbrzyma", "TR-TR": "Devasa Adımlar", "ID-ID": "Langkah Raksasa", "FR-FR": "Pas de géant", "JA-JP": "巨人のステップ", "EN-US": "Giant Steps", "DE-DE": "Riesenschritte", "AR-SA": "خطوات العملاق", "KO-KR": "거인의 발걸음", "PT-BR": "Passos Gigantes", "ZH-TW": "巨人步伐", "ES-ES": "Pasos gigantes", "ZH-CN": "巨人步伐" }, "localizedDescriptions": { "IT-IT": "La tua stazza cresce notevolmente e aumenti le [buff]resistenze ai danni[/buff] del [buff](A)[/buff] e la [buff]Portata degli Attacchi Automatici[/buff] del [buff](B)[/buff] per [buff](C)[/buff].\nProietta un'aura con un [other]raggio di (D)[/other] attorno a te, che [cc]rallenta[/cc] i nemici nella sua area d'effetto del [cc](E)[/cc].\n\nMentre l'abilità è attiva, puoi [other]rilanciare[/other] questa abilità più volte per sferrare [other]Schianto del Gigante[/other].\n\n[other]Schianto del Gigante:[/other]\nSchianti i martelli al suolo, infliggendo [dmg](F) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (G)[/other] attorno alla posizione bersaglio.\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](H)[/cc].", "RU-RU": "Ваш персонаж вырастает до гигантских размеров, увеличивая свои [buff]сопротивления урону[/buff] на [buff](A)[/buff] и [buff]расстояние автоатак[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nСоздает вокруг вас ауру [other]радиусом(D)[/other], [cc]замедляя[/cc] всех попавших в нее врагов на [cc](E)[/cc].\n\nНаходясь в состоянии гиганта, вы можете [other]использовать[/other] данное заклинание несколько раз в качестве [other]Гигантского удара[/other].\n\n[other]Гигантский удар:[/other]\nВы опускаете молоты на землю, нанеся [dmg](F) физического урона[/dmg] всем врагам в [other]радиусе (G)[/other] вокруг указанной точки.\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](H)[/cc].", "PL-PL": "Rośniesz do ogromnych rozmiarów, zwiększając swoją [buff]odporność na obrażenia[/buff] o [buff](A)[/buff] i twój [buff]Zasięg Autoataku[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nTworzy aurę o [other]promieniu (D)[/other] wokół ciebie, [cc]spowalniając[/cc] wszystkich wrogów w środku o [cc](E)[/cc].\n\nGdy umiejętność jest aktywna, możesz rzucić [other]Cios Giganta[/other] kilka razy, [other]aktywując ponownie[/other] umiejętność.\n\n[other]Cios Giganta:[/other]\nUderzasz młotami w ziemię, zadając [dmg](F) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w [other]promieniu (G)[/other] wokół wybranej pozycji.\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](H)[/cc].", "TR-TR": "Dev gibi ol, [buff](A)[/buff] boyunca [buff]hasar dirençlerini[/buff] [buff](B)[/buff] ve [buff]otomatik saldırı menzilini[/buff] [buff](C)[/buff] artır.\n[other](D) yarıçap[/other] çevrende bir aura oluşturarak içerisindeki tüm düşmanları [cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nYetenek aktifken yeteneği [other]yeniden gerçekleştirerek[/other] birden fazla kez [other]Devasa Eziş[/other] gerçekleştirebilirsin.\n\n[other]Devasa Eziş:[/other]\nÇekiçlerini yere vurarak hedeflenen konumda [other](F) yarıçap[/other] içindeki tüm düşmanlara [dmg](G) fiziksel hasar[/dmg] ver.\nVurulan tüm düşmanları [cc](H)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Tumbuh menjadi ukuran raksasa, meningkatkan [buff]resistansi damage[/buff] kamu sebesar [buff](A)[/buff] dan [buff]Jangkauan Auto-Serang[/buff] kamu sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nMembuat aura dengan [other](D) radius[/other] di sekitarmu, [cc]memperlambat[/cc] semua musuh di dalamnya sebesar [cc](E)[/cc].\n\nSaat kemampuan aktif, kamu bisa menggunakan [other]Hantaman Raksasa[/other] beberapa kali dengan [other]merapal ulang[/other] kemampuan.\n\n[other]Hantaman Raksasa:[/other]\nMenghantamkan palumu ke tanah, memberikan [dmg](F) damage fisik[/dmg] pada semua musuh dalam [other](G) radius[/other] di sekitar posisi target.\n[cc]Melempar[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](H)[/cc].", "FR-FR": "Prenez une forme gigantesque, augmentant vos [buff]résistances aux dégâts[/buff] de [buff](A)[/buff], et votre [buff]Portée d'Auto-Attaque[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nCrée une aura d'un [other]rayon de (D)[/other] autour de vous, [cc]ralentissant[/cc] tous les ennemis de [cc](E)[/cc].\n\nPendant que la compétence est active, vous pouvez provoquer un [other]Fracassement Géant[/other] plusieurs fois en [other]relançant[/other] la compétence.\n\n[other]Fracassement Géant :[/other]\nFrappez le sol avec vos marteaux, infligeant [dmg](F) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (G)[/other] autour de la position ciblée.\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](H)[/cc].", "JA-JP": "巨大化して、[buff]ダメージ耐性[/buff]が [buff](A)[/buff]、[buff]通常攻撃の射程[/buff]が [buff](B)[/buff] それぞれ [buff](C)[/buff] の間増加する。\n周囲の半径[other](D)[/other]にオーラを作り出し、その中の全ての敵の[cc]移動速度[/cc]を[cc](E)[/cc]低下させる。\n\n能力が発動している間、能力を[other]再詠唱[/other]することで[other]巨人の強打[/other]を複数回詠唱できる。\n\n[other]巨人の強打:[/other]\nハンマーを地面に叩きつけ、狙った位置の周囲の半径[other](F)[/other]にいる全ての敵に[dmg](G)物理ダメージ[/dmg]を与える。\n命中した敵全員を[cc](H)[/cc]間、[cc]空中に[/cc][cc]ノックアップ[/cc]する。", "EN-US": "Grow to giant size, increasing your [buff]damage resistances[/buff] by [buff](A)[/buff] and your [buff]Auto-Attack Range[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nCreates an aura with a [other](D) radius[/other] around you, [cc]slowing[/cc] all enemies in it by [cc](E)[/cc].\n\nWhile the ability is active, you can cast [other]Giant Smash[/other] multiple times by [other]recasting[/other] the ability.\n\n[other]Giant Smash:[/other]\nSlam your hammers on the ground, dealing [dmg](F) physical damage[/dmg] to all enemies in a [other](G) radius[/other] around the targeted position.\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](H)[/cc].", "DE-DE": "Du wächst zu gigantischer Größe an. Deine [buff]Schadensresistenzen[/buff] erhöhen sich für [buff](A)[/buff] und deine [buff]Automatischer Angriff Reichweite[/buff] um [buff](B)[/buff] für [buff](C)[/buff].\nErzeugt eine Aura mit [other](D) Radius[/other] um dich herum, die alle Gegner darin um [cc][/cc] [cc](E)[/cc]verlangsamt.\n\nSolange die Fertigkeit aktiv ist, kannst du sie mehrfach als [other]Riesiger Schlag[/other] [other]erneut wirken[/other].\n\n[other]Riesiger Schlag:[/other]\nSchleudert deine Hämmer in den Boden, dies verursacht [dmg](F) physischen Schaden[/dmg] bei allen Gegnern in [other](G) Radius[/other] um die anvisierte Position herum.\n[cc]Wirft[/cc] alle getroffenen Gegner für [cc][/cc] [cc](H)[/cc]in die Luft.", "AR-SA": "تنمو إلى حجم عملاق، مما يزيد من [buff]مقاومة الضرر[/buff] بمقدار [buff](A)[/buff] و [buff]نطاق الهجوم التلقائي[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nتنشئ هالة في [other]محيط (D)[/other] حولك، [cc]لتبطئ[/cc] من حركة الأعداء الذين بداخلها بمقدار [cc](E)[/cc].\n\nعندما تكون القدرة نشطة، يمكن استخدام قدرة [other]سحق العملاق[/other] أكثر من مرة من خلال [other]إعادة إطلاق[/other] القدرة.\n\n[other]سحق العملاق:[/other]\nيمكن ضرب الأرض بمطارقك لإلحاق [dmg](F) من الضرر البدني[/dmg] بجميع الأعداء في [other]محيط (G)[/other] حول الموقع المستهدف.\n[cc]تلقي[/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](H)[/cc].", "KO-KR": "거대하게 성장하여, [buff](A)[/buff] 동안 [buff]데미지 저항력[/buff]이 [buff](B)[/buff]만큼, [buff]자동 공격 사거리[/buff]가 [buff](C)[/buff]만큼 증가합니다.\n자신 주변에 [other](D) 범위[/other]의 아우라를 생성하여, 오라 내에 위치한 모든 적을 [cc](E)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n스킬이 활성화된 동안, 해당 스킬을 [other]다시 시전[/other]해 [other]거대한 강타[/other]를 여러번 시전할 수 있습니다.\n\n[other]거대한 강타:[/other]\n지면에 망치를 내려쳐, 목표 위치 주변 [other](F)반경 [/other] 내에 있는 모든 적에게 [dmg](G)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](H)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].", "PT-BR": "Cresce e fica gigante, aumentando suas [buff]resistências a dano[/buff] em [buff](A)[/buff] e o [buff]Alcance dos seus Ataques Automáticos[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nCria uma aura com um [other]raio de (D)[/other] ao seu redor, [cc]desacelerando[/cc] todos os inimigos nela em [cc](E)[/cc].\n\nEnquanto a habilidade estiver ativa, você pode utilizar a [other]Esmagada Gigante[/other] várias vezes ao [other]relançar[/other] a habilidade.\n\n[other]Esmagada Gigante:[/other]\nBate seus martelos no chão, causando [dmg](F) de dano físico[/dmg] a todos os inimigos em um [other]raio de (G)[/other] em torno da posição alvo.\n[cc]Joga[/cc] todos os inimigos atingidos [cc]para o alto[/cc] por [cc](H)[/cc].", "ZH-TW": "成長為巨人的體型,使您自身的[buff]傷害抗性[/buff]增加[buff](A)[/buff],您的[buff]普通攻擊距離[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n在自身周圍創造[other](D)半徑[/other]範圍的光環,使範圍內所有敵人[cc]緩速[/cc][cc](E)[/cc]。\n\n技能生效時,[other]重複施放[/other]該技能即可多次施放[other]巨人猛撞[/other]。\n\n[other]巨人猛撞:[/other]\n猛烈槌擊地面,對目標位置周圍[other](F)半徑[/other]範圍內所有敵人造成[dmg](G)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](H)[/cc]。", "ES-ES": "Hazte gigante e incrementa tus [buff]resistencias al daño[/buff] en [buff](A)[/buff] y tu [buff]Alcance de Auto Ataques[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nCrea un aura de un [other]radio de (D)[/other] a tu alrededor que [cc]ralentiza[/cc] a todos los enemigos dentro de ella en [cc](E)[/cc].\n\nMientras la habilidad esté activa, puedes lanzar [other]Choque Gigante[/other] varias veces al [other]volver a lanzar[/other] la habilidad.\n\n[other]Choque Gigante:[/other]\nGolpea el suelo con tus martillos e inflige [dmg](F) de daño físico[/dmg] a todos los enemigos en un [other]radio de (G)[/other] alrededor de la posición señalada.\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] durante [cc](H)[/cc].", "ZH-CN": "成长为巨人的体型,使你的[buff]伤害抗性[/buff]提高[buff](A)[/buff],你的[buff]普通攻击距离[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n在你周围[other](D)半径[/other]范围创造一个光环,使所有范围内的敌人[cc]减速(E)[/cc]。\n\n在巨人状态下,你可以多次[other]重复施放[/other]此技能,进行[other]粉碎打击[/other]。\n\n[other]粉碎打击[/other]:\n使用战锤重击地面,对目标位置周围[other](F)半径[/other]范围内的所有敌人造成[dmg](G)物理伤害[/dmg]。\n[cc]击飞[/cc]被击中所有敌人,持续[cc](H)[/cc]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 30, "energyUsage": 20, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "physicalarmor", "time": 10, "value": 0.3, "effectAreaRadius": null }, { "target": "self", "type": "magicresistance", "time": 10, "value": 0.3, "effectAreaRadius": null }, { "target": "self", "type": "attackrangebonus", "time": 10, "value": 0.5, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martelli da forgia del sapiente", "RU-RU": "Молоты кузни (знаток)", "PL-PL": "Młoty Kuźnicze Adepta", "TR-TR": "Ehil Demirci Çekici", "ID-ID": "Palu Tempa Mahir", "FR-FR": "Marteaux forgés de l'adepte", "JA-JP": "フォージハンマー(名人)", "EN-US": "Adept's Forge Hammers", "DE-DE": "Schmiedehämmer des Adepten", "AR-SA": "مطرقة تشكيل للبارع", "KO-KR": "숙련자의 대장간 망치", "PT-BR": "Martelos de Forja do Adepto", "ZH-TW": "老手級鍛造鎚", "ES-ES": "Martillos de forja del iniciado", "ZH-CN": "老手级锻造之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.4, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 750, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALHAMMER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_WARBOW", "uiSprite": "2H_WARBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco da guerra del maestro", "RU-RU": "Боевой лук (мастер)", "PL-PL": "Łuk Wojenny Mistrza", "TR-TR": "Usta Savaş Yayı", "ID-ID": "Busur Perang Master", "FR-FR": "Arc de guerre du maître", "JA-JP": "ウォーボウ(マスター)", "EN-US": "Master's Warbow", "DE-DE": "Kriegsbogen des Meisters", "AR-SA": "القوس الحربي للخبير", "KO-KR": "마스터의 워보우", "PT-BR": "Arco de Guerra do Mestre", "ZH-TW": "大師級戰弓", "ES-ES": "Arco de guerra del maestro", "ZH-CN": "大师级战弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_WARBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_FROSTSTAFF", "uiSprite": "MAIN_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del gelo del gran maestro", "RU-RU": "Морозный посох (магистр)", "PL-PL": "Mroźny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Buz Asası", "ID-ID": "Tongkat Beku Grandmaster", "FR-FR": "Bâton de givre du grand maître", "JA-JP": "霜天の杖(グランドマスター)", "EN-US": "Grandmaster's Frost Staff", "DE-DE": "Froststab des Großmeisters", "AR-SA": "عصا الصقيع للأستاذ", "KO-KR": "그랜드 마스터의 프로스트 스태프", "PT-BR": "Cajado de Gelo do Grão-mestre", "ZH-TW": "宗師級寒冰法杖", "ES-ES": "Bastón de hielo del gran maestro", "ZH-CN": "宗师级天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_ROCKMACE_KEEPER", "uiSprite": "MAIN_ROCKMACE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza granitica dell'anziano", "RU-RU": "Каменная булава (старейшина)", "PL-PL": "Skalny Buzdygan Starszego", "TR-TR": "Yüce Sarsılmaz Gürzü", "ID-ID": "Gada Batuan Dasar Tetua", "FR-FR": "Masse du soubassement du sage", "JA-JP": "基岩のメイス(老熟)", "EN-US": "Elder's Bedrock Mace", "DE-DE": "Felsenkeule des Ältesten", "AR-SA": "صولجان صخري للحكيم", "KO-KR": "장로의 베드록 메이스", "PT-BR": "Maça Pétrea do Ancião", "ZH-TW": "禪師級基岩錘矛", "ES-ES": "Maza de lecho de roca del anciano", "ZH-CN": "禅师级基石锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1125, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_ROCKMACE_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_1HCROSSBOW", "uiSprite": "MAIN_1HCROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra leggera dell'anziano", "RU-RU": "Легкий арбалет (старейшина)", "PL-PL": "Lekka Kusza Starszego", "TR-TR": "Yüce Hafif Arbaleti", "ID-ID": "Busur Silang Ringan Tetua", "FR-FR": "Arbalète légère du sage", "JA-JP": "ライトクロスボウ(老熟)", "EN-US": "Elder's Light Crossbow", "DE-DE": "Leichte Armbrust des Ältesten", "AR-SA": "قوس مستعرض خفيف للحكيم", "KO-KR": "장로의 경량 크로스보우", "PT-BR": "Besta Leve do Ancião", "ZH-TW": "禪師級輕型十字弓", "ES-ES": "Ballesta ligera del anciano", "ZH-CN": "禅师级轻便十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1, "attackRange": 11, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow1h", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_1HCROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_FIRESTAFF", "uiSprite": "MAIN_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "FIRESTAFFBOLT2", "uiAtlas": null, "uiSprite": "MAGICPROJECTILE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dardo di fuoco", "RU-RU": "Стрела огня", "PL-PL": "Ognisty Pocisk", "TR-TR": "Ateş Oku", "ID-ID": "Panah Api", "FR-FR": "Carreau de feu", "JA-JP": "炎のボルト", "EN-US": "Fire Bolt", "DE-DE": "Feuerblitz", "AR-SA": "السهم الناري", "KO-KR": "파이어 볼트", "PT-BR": "Seta de Fogo", "ZH-TW": "火焰箭", "ES-ES": "Flecha ígnea", "ZH-CN": "火焰箭" }, "localizedDescriptions": { "IT-IT": "Lancia un dardo infuocato al nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg].\nInfiamma il nemico bersaglio, infliggendo [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпустите огненную стрелу в выбранного врага, нанеся [dmg](A) магического урона[/dmg].\nПоджигает выбранного врага, нанося [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wystrzeliwujesz w wybranego wroga bełt zadający [dmg](A) pkt. obrażeń magicznych[/dmg].\nPodpala wybranego wroga, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef düşmana alevli bir ok fırlatarak [dmg](A) sihirli hasar[/dmg] verir.\nHedef düşmanı tutuşturarak [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verir. ([other](D)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Menembakkan panah api pada musuh target, memberikan [dmg](A) damage sihir[/dmg].\nMembakar musuh target, memberikan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Envoyez un carreau de feu sur la cible ennemie, infligeant [dmg](A) dégâts magiques[/dmg].\nEmbrase l'ennemi, infligeant [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵に燃え盛るボルトを射ち、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n狙った敵に着火し、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]に渡って与えます(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Shoot a fiery bolt at the targeted enemy, dealing [dmg](A) magical damage[/dmg].\nIgnites the targeted enemy, dealing [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schießt einen Feuerbolzen auf dein Ziel, verursacht [dmg](A) magischen Schaden[/dmg].\nEntzündet den anvisierten Gegner, was über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg] verursacht ( Bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "يمكن إطلاق سهم ناري على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\nتحرق العدو المستهدف لإلحاق [dmg](B) من الضرر السحري[/dmg] لمدة [dmg](C)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other]من المرات).", "KO-KR": "대상 적을 향해 맹렬한 화살을 발사하여 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n대상 적에게 불을 붙혀 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됩니다).", "PT-BR": "Atira uma flecha flamejante no alvo inimigo, causando [dmg](A) de dano mágico[/dmg].\nIncendeia o alvo inimigo, causando [dmg](B) de dano mágico[/dmg] por [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "對目標敵人發射火焰箭,造成[dmg](A)點魔法傷害[/dmg]。\n灼燒目標敵人,在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Dispara una flecha ígnea al enemigo señalado que inflige [dmg](A) de daño mágico[/dmg].\nEnciende al enemigo señalado e inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] (se [other]acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标敌人发射一枚炽烈的火球,造成[dmg](A)魔法伤害[/dmg]。\n点燃目标敌人,在[dmg](B)[/dmg]内造成[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0.8, "hitDelay": 0.12, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 3, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": 5, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -62, "effectType": "magic", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 1, "initialInterval": 0.3, "change": -4, "count": 4, "effectType": "magic", "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "FIRESTAFFBOLT_AOE", "uiAtlas": null, "uiSprite": "AOE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Campo ardente", "RU-RU": "Пылающее поле", "PL-PL": "Płonące Pole", "TR-TR": "Yanan Alan", "ID-ID": "Tanah Terbakar", "FR-FR": "Champ brûlant", "JA-JP": "燃え盛る大地", "EN-US": "Burning Field", "DE-DE": "Flammenfeld", "AR-SA": "الحقل المشتعل", "KO-KR": "불타는 대지", "PT-BR": "Campo Ardente", "ZH-TW": "烈火燎原", "ES-ES": "Campo ardiente", "ZH-CN": "烈火燎原" }, "localizedDescriptions": { "IT-IT": "Lancia una sfera ardente verso la posizione bersaglio, infliggendo [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other].\nDà fuoco al terreno per [other](C)[/other].\nInfligge [dmg](D) danni magici[/dmg] (contro i giocatori) / [dmg](E) danni magici[/dmg] (contro i mob) ogni [dmg](F)[/dmg] (il danno non può essere riflesso).", "RU-RU": "Выпустите горящую сферу в указанное место, нанеся [dmg](A) магического урона[/dmg] в [other] радиусе (B)[/other].\nПоджигает землю на [other](C)[/other].\nНаносит [dmg](D) магического урона[/dmg] (по игрокам) / [dmg](E) магического урона[/dmg] (по монстрам) каждые [dmg](F)[/dmg] (этот урон невозможно отразить).", "PL-PL": "Wystrzeliwujesz w wybraną pozycję płonącą kulę, zadającą [dmg](A) pkt. obrażoń magicznych[/dmg] w promieniu [other](B) [/other].\nPodpala ziemię na [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](E) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](F)[/dmg] (nie mogą być odbite).", "TR-TR": "Hedef konuma yanan bir küre ateşleyerek [other](A) yarıçaplı[/other] bir alanda [dmg](B) sihirli hasar[/dmg] verir.\nYeri [other](C)[/other] boyunca ateşe verir.\nHer [dmg](D)[/dmg] [dmg](E) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](F) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Bu hasar yansıtılamaz.)", "ID-ID": "Menembakkan bola membara ke posisi target, memberikan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other].\nMembakar area selama [other](C)[/other].\nMemberikan [dmg](D) damage sihir[/dmg] (saat melawan pemain) / [dmg](E) damage sihir[/dmg] (saat melawan mob) setiap [dmg](F)[/dmg] (damage ini tidak bisa dipantulkan).", "FR-FR": "Lancez une orbe brûlante à la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other].\nEmbrase le sol pendant [other](C)[/other].\nInflige [dmg](D) dégâts magiques[/dmg] (contre les joueurs) / [dmg](E) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](F)[/dmg] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "狙った位置に燃え盛るオーブを発射し、[dmg](A)の魔法ダメージ[/dmg]を[other](B)半径[/other]内に与えます。\n[other](C)[/other]の間、地面が炎上します。\n[dmg](D)[/dmg]ごとに[dmg](E)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](F)の魔法ダメージ[/dmg](対モブ)を与えます(このダメージは跳ね返せません)。", "EN-US": "Fire a burning orb at the targeted position, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other].\nSets the ground on fire for [other](C)[/other].\nDeals [dmg](D) magical damage[/dmg] (vs players) / [dmg](E) magical damage[/dmg] (vs mobs) every [dmg](F)[/dmg] (this damage cannot be reflected).", "DE-DE": "Feuert eine brennende Kugel an die anvisierte Position, sie verursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other].\nEntflammt den Boden für [other](C)[/other].\nVerursacht alle [dmg](D)[/dmg] [dmg](E) magischen Schaden[/dmg] (bei Spielern) / [dmg](F) magischen Schaden[/dmg] (bei Mobs) (dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن إطلاق جرم مشتعل نحو الموقع المستهدف ما يلحق [dmg](A) من الضرر البدني[/dmg] في [other]محيط (B)[/other].\nتشعل النار في الأرض لمدة [other](C)[/other].\nتلحق [dmg](D) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](E) من الضرر السحري[/dmg] (ضد الغرماء) كل [dmg](F)[/dmg](لا يمكن عكس هذا الضرر).", "KO-KR": "목표 방향으로 불타는 구를 발사하여 [other](A) 범위[/other]안에 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n[other](C)[/other] 동안 땅을 불타게 합니다.\n[dmg](D)[/dmg] 마다 [dmg](E)의 마법 대미지[/dmg] (vs 플레이어) / [dmg](F)의 마법 대미지[/dmg] (vs 몬스터)를 입힙니다 (이 피해는 반사가 불가능 합니다).", "PT-BR": "Lança uma orbe ardente na posição alvo, causando [dmg](A) de dano mágico[/dmg] em um [other]raio de (B)[/other].\nColoca fogo no chão por [other](C)[/other].\nCausa [dmg](D) de dano mágico[/dmg] (contra jogadores) / [dmg](E) de dano mágico[/dmg] (contra monstros) a cada [dmg](F)[/dmg] (esse dano não pode ser refletido).", "ZH-TW": "對目標位置發射燃燒寶珠,對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n使地面陷入一片火海,持續[other](C)[/other]。\n每[dmg](D)[/dmg]造成[dmg](E)點魔法傷害[/dmg](對玩家)/[dmg](F)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。", "ES-ES": "Dispara un orbe ardiente a la posición señalada que inflige [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other].\nHace arder el suelo por [other](C)[/other].\nInflige [dmg](D) de daño mágico[/dmg] (contra jugadores) / [dmg](E) de daño mágico[/dmg] (contra monstruos) cada [dmg](F)[/dmg] (el daño no puede ser reflejado).", "ZH-CN": "朝目标位置射出一个燃烧的法球,在其周围[other](A)半径[/other]范围内的区域造成[dmg](B)魔法伤害[/dmg]。\n该区域内的地面持续燃烧,持续[other](C)[/other]。\n每[dmg](D)[/dmg]造成[dmg](E)魔法伤害[/dmg](对玩家) / [dmg](F)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0.15, "standTime": 0, "disruptionFactor": 1, "recastDelay": 4, "energyUsage": 6, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -70, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "FIRESTAFFBOLT_AOE_EFFECT", "target": "enemy", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "SEARING_FLAME", "uiAtlas": null, "uiSprite": "SEARING_FLAME", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fiamma incandescente", "RU-RU": "Обжигающее пламя", "PL-PL": "Palący Płomień", "TR-TR": "Hiddetli Alev", "ID-ID": "Api Membara", "FR-FR": "Flammes brûlantes", "JA-JP": "焼けつくような炎", "EN-US": "Searing Flame", "DE-DE": "Sengende Flamme", "AR-SA": "اللهب اللافح", "KO-KR": "이글거리는 불길", "PT-BR": "Chamas Calcinantes", "ZH-TW": "灼熱火焰", "ES-ES": "Llama abrasadora", "ZH-CN": "灼热烈焰" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1°, 2° & 3° [other]Fiamma incandescente[/other]:\nScagli una Fiamma incandescente nella direzione bersaglio, infliggendo [dmg](B) danni magici[/dmg] al primo nemico colpito.\nInfiamma il nemico, infliggendo [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg].\nColpisci almeno un nemico per continuare la combo.\n\n4° [other]Fiamma furiosa:[/other]\nScagli una Fiamma furiosa nella direzione bersaglio, infliggendo [dmg](E) danni magici[/dmg].\nInfiamma il nemico, infliggendo [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg].", "RU-RU": "Вы комбинируете до трех навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый, 2ой и 3ий навыки: [other]Обжигающее пламя[/other]\nВы выпускаете обжигающее пламя в указанном направлении, нанеся [dmg](B) магического урона[/dmg] первому задетому врагу.\nПоджигает врага, нанося [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg].\nЗаденьте навыком хотя бы [other]одного врага[/other], чтобы продолжить комбинацию.\n\n4ий навык: [other]Яростное пламя[/other]\nВы выпускаете яростное пламя в указанном направлении, нанеся [dmg](E) магического урона[/dmg].\nПоджигает врага, нанося [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. 2. i 3. [other]Palący Płomień[/other]:\nWystrzeliwujesz Palący Płomień w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] pierwszemu uderzonemu wrogowi.\nPodpala wroga, zadając [dmg](C) pkt obrażeń magicznych[/dmg] przez [dmg](D)[/dmg].\nUderz co najmniej jednego wroga, aby kontynuować combo.\n\n4. [other]Wściekły Płomień:[/other]\nWystrzeliwujesz Wściekły Płomień w wybranym kierunku, zadając [dmg](E) pkt. obrażeń magicznych[/dmg].\nPodpala wroga, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] przez [dmg](D)[/dmg].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1., 2., ve 3. [other]Hiddetli Alev[/other]:\nHedef yönde bir Hiddetli Alev ateşleyerek isabet alan ilk düşmana [dmg](B) sihirli hasar[/dmg] verirsin.\nDüşmanı tutuşturarak ona [dmg](C)[/dmg] içerisinde [dmg](D) sihirli hasar[/dmg] verir.\nÇoklu saldırıya devam etmek için en az bir düşmanı vur.\n\n4. [other]Öfkeli Alev:[/other]\nHedef yönde bir Öfkeli Alev ateşleyerek [dmg](E) sihirli hasar[/dmg] verirsin.\nDüşmanı tutuşturarak ona [dmg](C)[/dmg] içerisinde [dmg](D) sihirli hasar[/dmg] verir.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Api Membara[/other] Ke-1 dan Ke-2:\nMenembak Api Membara ke arah target, menghasilkan [dmg](B) damage sihir[/dmg] untuk musuh pertama yang terkena.\nMembakar musuh target, memberikan [dmg](C) damage sihir[/dmg] selama [dmg](D)[/dmg].\nKenai setidaknya satu musuh untuk melanjutkan kombo.\n\n[other]Api Murka[/other] Ke-3:\nMenembak Api Murka ke arah target, menghasilkan [dmg](E) damage sihir[/dmg].\nMembakar musuh target, memberikan [dmg](C) damage sihir[/dmg] selama [dmg](D)[/dmg].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er et 2ème [other]Flamme incandescente[/other] : \nProjette une Flamme incandescente dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg] au premier ennemi touché. \nEnflamme l'ennemi, infligeant [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg]. \nFrappez au moins un ennemi pour continuer le combo. \n\n3e [other]Flamme furieuse[/other] : \nProjette une flamme furieuse dans la direction ciblée, infligeant [dmg](E) dégâts magiques[/dmg]. \nEnflamme l'ennemi, infligeant [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1第2および第3[other]焼けつくような炎[/other]:\n焼けつくような炎を狙った方向に放ち、最初にヒットした敵に[dmg]魔法ダメージを(B)[/dmg]与えます。\n敵に火をつけ、[dmg](C)[/dmg]にわたって[dmg]魔法ダメージを(D)[/dmg]与えます。\n少なくとも1体の敵にヒットすることでコンボを続行します。\n\n第4[other]激怒の炎:[/other]\n激怒の炎を狙った方向に放ち、[dmg]魔法ダメージを(E)[/dmg]与えます。\n敵に火をつけ、[dmg](C)[/dmg]にわたって[dmg]魔法ダメージを(D)[/dmg]与えます。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st, 2nd & 3rd [other]Searing Flame[/other]:\nFire a Searing Flame in the targeted direction, dealing [dmg](B) magical damage[/dmg] to the first enemy hit.\nIgnites the enemy, dealing [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg].\nHit at least one enemy to continue the combo.\n\n4th [other]Furious Flame:[/other]\nFire a Furious Flame in the targeted direction, dealing [dmg](E) magical damage[/dmg].\nIgnites the enemy, dealing [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. 2. & 3. [other]Sengende Flamme:[/other]\nFeuert eine Sengende Flamme in die anvisierte Richtung, diese verursacht beim ersten getroffenen Gegner [dmg](B) magischen Schaden[/dmg].\nEntzündet den Gegner, dies verursacht [dmg](C) magischen Schaden[/dmg] über [dmg](D)[/dmg].\nTriff mindestens einen Gegner, um die Kombo fortführen zu können.\n\n4. [other]Wilde Flamme:[/other]\nFeuert eine Wilde Flamme in die anvisierte Richtung, diese verursacht [dmg](E) magischen Schaden[/dmg].\nEntzündet den Gegner, dies verursacht [dmg](C) magischen Schaden[/dmg] über [dmg](D)[/dmg].", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا وثانيًا وثالثًا، [other]اللهب اللافح[/other]:\nلإشعال لهب لافح في الاتجاه المستهدف يلحق [dmg](B) من الضرر السحري[/dmg] بأول عدو يُصاب.\nيتم إشعال العدو، ما يلحق [dmg](C) من الضرر السحري[/dmg] خلال [dmg](D)[/dmg].\nعليك إصابة عدو واحد على الأقل لاستمرار المجموعة.\n\nرابعًا، [other]اللهب الحانق:[/other]\nلإشعال لهب حانق في الاتجاه المستهدف يلحق [dmg](E) من الضرر السحري[/dmg].\nيتم إشعال العدو، ما يلحق [dmg](C) من الضرر السحري[/dmg] خلال [dmg](D)[/dmg].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째, 두 번째 및 세 번째 [other]이글거리는 불길[/other]:\n 목표 방향으로 이글거리는 불길을 발사해 첫 번째로 적중한 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n 적을 불태워 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n 한 명 이상의 적에게 적중 시 다음 콤보로 이어갈 수 있습니다.\n\n 네번째 [other]맹렬한 불길[/other]:\n 목표 방향으로 맹렬한 불길을 발사해 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n 적을 불태워 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª, 2ª e 3ª [other]Chamas Calcinantes[/other]:\nDispara Chamas Calcinantes na direção alvo, causando [dmg](B) de dano mágico[/dmg] ao primeiro inimigo atingido.\nIncendeia o inimigo, causando [dmg](C) de dano mágico[/dmg] por [dmg](D)[/dmg].\nAcerte pelo menos um inimigo para continuar o combo.\n\n4ª [other]Chama Furiosa:[/other]\nDispara uma Chama Furiosa na direção alvo, causando [dmg](E) de dano mágico[/dmg].\nIncendeia o inimigo, causando [dmg](C) de dano mágico[/dmg] sobre [dmg](D)[/dmg].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段和第二段[other]灼熱火焰[/other]:\n朝目標方向發射一道灼熱火焰,對第一個擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n灼燒敵人,在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg]。\n至少擊中一名敵人才能延續連擊狀態。\n\n第三段[other]猛烈火焰:[/other]\n朝目標方向發射一道猛烈火焰,造成[dmg](E)點魔法傷害[/dmg]。\n灼燒敵人,在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1, 2 y 3 [other]Llama abrasadora[/other]:\nDispara una llama abrasadora en la dirección señalada que inflige [dmg](B) de daño mágico[/dmg] al primer enemigo golpeado.\nEnciende al enemigo e inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg].\nGolpea al menos a un enemigo para continuar el combo.\n\n4 [other]Llama furiosa:[/other]\nLanza una Llama furiosa en la dirección señalada e inflige [dmg](E) de daño mágico[/dmg].\nEnciende al enemigo e inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一第二与第三段[other]灼热烈焰:[/other]\n朝目标方向发射灼热烈焰。对其击中的第一个敌人造成[dmg](B)魔法伤害[/dmg]。\n点燃敌人,在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg]。\n成功击中一个敌人以继续连技。\n\n第四段[other]狂怒之焰:[/other]\n朝目标方向发射狂怒之焰,造成[dmg](E)魔法伤害[/dmg]。\n点燃敌人,在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0.3, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 1.5, "energyUsage": 5, "castRange": 18, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.81, "effect": "SEARING_FLAME_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "FIRESTAFFIGNITE2_SPREAD", "uiAtlas": null, "uiSprite": "IGNITE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FIRESTAFFIGNITE2_SPREAD_V2_DESC", "localizedNames": { "IT-IT": "Vampata fiammante", "RU-RU": "Взрыв пламени", "PL-PL": "Płomienna Eksplozja", "TR-TR": "Alev Patlaması", "ID-ID": "Ledakan Api", "FR-FR": "Explosion de flammes", "JA-JP": "フレイムブラスト", "EN-US": "Flame Blast", "DE-DE": "Flammenblitz", "AR-SA": "انفجار اللهب", "KO-KR": "불꽃 폭발", "PT-BR": "Explosão de Chamas", "ZH-TW": "炎爆", "ES-ES": "Explosión de llamas", "ZH-CN": "火焰冲击" }, "localizedDescriptions": { "IT-IT": "Concentra l'energia infuocata sul bersaglio (nemico, alleato o se stesso), incendiando tutti i nemici intorno a lui in un [other]raggio di (A)[/other] dopo [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg].\n\nSe il bersaglio principale è un nemico, subirà immediatamente [dmg](D) danni magici[/dmg].\n \nSe il bersaglio principale sei tu o un alleato, aumenta la sua [buff]velocità di movimento[/buff] del [other](E)[/other] per [other](F)[/other].", "RU-RU": "Направьте огненную энергию на цель (врага, союзника или себя), воспламеняя всех врагов вокруг нее в [other]радиусе (A)[/other] через [other](B)[/other], нанеся [dmg](C) магического урона[/dmg].\n\nЕсли основная цель - вражеская, она мгновенно получит [dmg](D) магического урона[/dmg].\n\nЕсли основная цель - вы или союзник, увеличивает [buff]скорость передвижения[/buff] на [other](E)[/other] в течение [other](F)[/other].", "PL-PL": "Skupiasz ognistą energię na celu (wrogu, sojuszniku lub sobie), podpalając wszystkich wrogów w promieniu [other](A)[/other] od niego po [other](B)[/other], zadając [dmg](C) pkt. obrażeń magicznych[/dmg].\n\nJeśli głównym celem jest wróg, otrzyma on natychmiast [dmg](D) pkt. obrażeń magicznych[/dmg].\n\nJeśli głównym celem jesteś ty lub sojusznik, zaklęcie zwiększa [buff]szybkość ruchu[/buff] celu o [other](E)[/other] na [other](F)[/other].", "TR-TR": "Hedefe (düşman, müttefik veya kendin) alev enerjisi doğrultup [other](A)[/other] sonra çevresindeki [other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları tutuşturarak [dmg](C) sihirli hasar[/dmg] verir.\n\nAna hedef bir düşman ise anında [dmg](D) sihirli hasar[/dmg] alır.\n\nAna hedef kendin veya bir müttefik ise [buff]hareket hızını[/buff] [other](E)[/other] boyunca [other](F)[/other] artırırsın.", "ID-ID": "Memusatkan energi menyala pada target (musuh, sekutu, atau diri sendiri), membakar semua musuh di sekitar mereka dalam [other](A) radius[/other] setelah [other](B)[/other], memberikan [dmg](C) damage sihir[/dmg].\n\nJika target utamanya adalah musuh, mereka akan langsung menerima [dmg](D) damage sihir[/dmg].\n\nJika target utama adalah diri kamu sendiri atau sekutu, meningkatkan [buff]kecepatan gerak[/buff] mereka sebesar [other](E)[/other] selama [other](F)[/other].", "FR-FR": "Concentrez de l'énergie ardente sur la cible (ennemi, allié ou soi-même) et enflammez tous les ennemis autour de la cible dans un [other]rayon de (A)[/other] après [other](B)[/other], infligeant [dmg](C) dégâts magiques[/dmg].\n\nSi la cible principale est un ennemi, il subit immédiatement [dmg](D) dégâts magiques[/dmg].\n\nSi la cible principale est vous-même ou un allié, vous augmentez sa [buff]vitesse de déplacement[/buff] de [other](E)[/other] pendant [other](F)[/other].", "JA-JP": "ターゲット(敵、味方、自分)に炎のエネルギーを集中させ、[other](A)[/other]後に[other]半径(B)[/other]の周囲の敵を全て発火させ、[dmg](C)魔法ダメージ[/dmg]を与えます。\n\nメインターゲットが敵の場合、瞬時に[dmg](D)魔法ダメージ[/dmg]を与える。\n\nメインターゲットが自分か味方の場合、[other](E)[/other]間、[buff]移動速度[/buff]を[other](F)[/other]増加する。", "EN-US": "Focus fiery energy on the target (enemy, ally or self), igniting all enemies around them in a [other](A) radius[/other] after [other](B)[/other], dealing [dmg](C) magical damage[/dmg].\n\nIf the main target is an enemy, they will take [dmg](D) magical damage[/dmg] immediately.\n\nIf the main target is yourself or an ally, increase their [buff]move speed[/buff] by [other](E)[/other] for [other](F)[/other].", "DE-DE": "Fokussiere die feurige Energie auf dein Ziel (Gegner, Alliierter oder dich Selbst) und entzünde nach [other](A)[/other] alle Gegner in [other](B) Radius[/other] um das Ziel herum, dies verursacht [dmg](C) magischen Schaden[/dmg].\n\nWenn das Hauptziel ein Gegner ist, erleidet dieser sofort [dmg](D) magischen Schaden[/dmg].\n\nWenn du selbst (oder ein Alliierter) das Hauptziel bist, steigert dies deren [buff]Bewegungsgeschwindigkeit[/buff] für [other](E)[/other] um [other](F)[/other].", "AR-SA": "يمكن تركيز الطاقة النارية على الهدف (عدو أو حليف أو الذات) لحرق جميع الأعداء من حوله في [other]محيط (A)[/other] بعد [other](B)[/other] لإلحاق [dmg](C)من الضرر السحري[/dmg].\n\nإذا كان الهدف الرئيسي عدوًا، فسيصاب بـ[dmg](D)من الضرر السحري[/dmg] فورًا.\n\nإذا كان الهدف الرئيسي أنت أو حليفًا، فعليك زيادة [buff]سرعة الحركة[/buff] الخاصة بمقدار [other](E)[/other] لمدة [other](F)[/other].", "KO-KR": "대상(적, 아군 또는 자신)에게 맹렬한 에너지를 집중시키고 [other](A)[/other] 이후 [other]반경 (B)[/other]내에 있는 모든 적을 점화시켜 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n\n주 대상이 적일 경우, 즉시 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n\n주 대상이 자신이나 아군일 경우, [other](E)[/other] 동안 [buff]이동 속도[/buff]를 [other](F)[/other]만큼 증가시킵니다.", "PT-BR": "Concentra energia ígnea no alvo (inimigo, aliado ou em si mesmo), incendiando todos os inimigos ao seu redor em um [other]raio de (A)[/other] após [other](B)[/other], causando [dmg](C) de dano mágico[/dmg].\n\nSe o alvo principal for um inimigo, eles receberão [dmg](D) de dano mágico[/dmg] imediatamente.\n\nSe o alvo principal for um aliado ou si mesmo, sua [buff]velocidade de movimento[/buff] será aumentada em [other](E)[/other] por [other](F)[/other].", "ZH-TW": "將烈焰能量凝聚在目標敵人、盟友或自己身上,[other](A)[/other]後灼燒目標周圍[other](B)半徑範圍[/other]內所有敵人,造成[dmg](C)點魔法傷害[/dmg]。\n\n若主要目標是敵人,則立即造成[dmg](D)點魔法傷害[/dmg]。\n\n若主要目標是您自身或者盟友,使他們的[buff]移動速度[/buff]增加[other](E)[/other],持續[other](F)[/other]。", "ES-ES": "Concentra energía ígnea en el objetivo (enemigo, aliado o tú mismo) e incendia a todos los enemigos alrededor en un [other]radio de (A)[/other] después de [other](B)[/other]. Inflige [dmg](C) de daño mágico[/dmg].\n\nSi el objetivo principal es un enemigo, recibe [dmg](D) de daño mágico[/dmg] inmediatamente.\n\nSi el objetivo principal eres tú o un aliado, incrementa la [buff]velocidad de movimiento[/buff] en [other](E)[/other] durante [other](F)[/other].", "ZH-CN": "将炽热的能量集中在目标上(敌人、友军或自身),在[other](A)[/other]后点燃其周围[other](B)半径[/other]范围内的所有敌人,造成[dmg](C)魔法伤害[/dmg]。\n\n若主要目标为敌人,则目标将立即承受[dmg](D)魔法伤害[/dmg]。\n\n若主要目标是你自身或者友军,使他们的[buff]移动速度[/buff]提高[other](E)[/other],持续[other](F)[/other]。" }, "target": "all", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 8, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "FIREWALL", "uiAtlas": null, "uiSprite": "INCINERATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Muro di fiamme", "RU-RU": "Стена пламени", "PL-PL": "Ściana Płomieni", "TR-TR": "Alev Duvarı", "ID-ID": "Dinding Api", "FR-FR": "Mur de flammes", "JA-JP": "炎の壁", "EN-US": "Wall of Flames", "DE-DE": "Flammenwall", "AR-SA": "جدار اللهب", "KO-KR": "화염의 벽", "PT-BR": "Parede de Chamas", "ZH-TW": "火牆", "ES-ES": "Muro llameante", "ZH-CN": "火墙" }, "localizedDescriptions": { "IT-IT": "Crei un Muro di fuoco [other]ampio(A) [/other] [other]di fronte[/other] a te che dura [other](B)[/other].\nDa fuoco a tutti i nemici che lo toccano, infliggendo [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg] (il danno non può essere riflesso).\nI nemici che prendono fuoco [cc]fuggono[/cc] da te per [cc](E)[/cc] (i mob fuggono solo una volta).", "RU-RU": "Создает огненную стену шириной [other](A)[/other] [other]перед[/other] вами на [other](B)[/other].\nПоджигает всех соприкасающихся с ней врагов, нанося [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg] (этот урон невозможно отразить).\nПодожженные враги будут [cc]убегать[/cc] от вас в течение [cc](E)[/cc] (монстры отбегают только один раз).", "PL-PL": "Tworzysz ścianę ognia o szerokości [other](A) [/other] [other]przed[/other] sobą, która utrzymuje się [other](B)[/other].\nPodpala ona wszystkich wrogów, którzy jej dotkną, zadając im [dmg](C) pkt. obrażeń magicznych[/dmg] przez [dmg](D)[/dmg] (nie mogą być odbite).\nPodpaleni wrogowie będą [cc]uciekali[/cc] przed tobą przez [cc](E)[/cc] (moby uciekają tylko raz).", "TR-TR": "[other]Önünde[/other], [other](A)[/other] boyunca aktif kalan, [other](B) genişliğinde[/other] bir ateş duvarı oluşturursun.\nTemas eden tüm düşmanları ateşe vererek [dmg](C)[/dmg] içerisinde [dmg](D) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\nAteşe verilen düşmanlar [cc](E)[/cc] boyunca senden [cc]kaçar[/cc]. (Oyuncu olmayan düşmanlar sadece bir kez kaçar.)", "ID-ID": "Membuat dinding api seluas [other](A)[/other] [other]di depanmu[/other], aktif selama [other](B)[/other].\nMembakar semua musuh yang menyentuhnya, memberikan [dmg](C) damage sihir[/dmg] selama [dmg](D)[/dmg] (damage ini tidak bisa dipantulkan).\nMusuh yang terbakar akan [cc]kabur[/cc] darimu selama [cc](E)[/cc] (mob hanya kabur satu kali).", "FR-FR": "Créez un mur de feu [other]large de (A)[/other] [other]devant[/other] vous, qui dure [other](B)[/other].\nEmbrase tous les ennemis qui le touchent, infligeant [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg] (les dégâts ne peuvent pas être renvoyés).\nLes ennemis embrasés vous [cc]fuiront[/cc] pendant [cc](E)[/cc] (les monstres ne fuiront qu'une seule fois).", "JA-JP": "[other](A)[/other]の間持続する、幅[other](B)[/other]の炎の壁を[other]前方[/other]に作りだします。\n触れた全ての敵を炎上させ、[dmg](C)[/dmg]の間、[dmg](D)の魔法ダメージ[/dmg]を与えます(このダメージは跳ね返せません)。\n炎上した敵は[cc](E)[/cc]の間、あなたから[cc]逃走[/cc]します(モブは一度だけ逃げます)。", "EN-US": "Create a [other](A) wide[/other] firewall [other]in front[/other] of you, lasting [other](B)[/other].\nSets all enemies touching it aflame, dealing [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg] (this damage cannot be reflected).\nEnemies set aflame will [cc]flee[/cc] from you for [cc](E)[/cc] (mobs flee only once).", "DE-DE": "Erzeugt eine[other](A) breite[/other] Feuermauer [other]vor[/other] dir, die für [other](B)[/other] besteht.\nEntflammt alle sie berührenden Gegner, verursacht damit [dmg](C) magischen Schaden[/dmg] für [dmg](D)[/dmg] (dieser Schaden kann nicht reflektiert werden).\nIn Flammen gesetzte Gegner werden für [cc](E)[/cc] vor dir [cc]fliehen[/cc] (Mobs rennen nur einmal weg).", "AR-SA": "يمكن إنشاء جدار لهب [other]بعرض(A)[/other] [other]أمامك[/other]، يدوم لمدة [other](B)[/other].\nتشعل النار في الأعداء الذين يلمسونه لإلحاق [dmg](C)من الضرر السحري[/dmg] لمدة [dmg](D)[/dmg] (لا يمكن عكس هذا الضرر).\n[cc]سيهرب[/cc] الأعداء المشتعلون منك لمدة [cc](E)[/cc] (يهرب الغرماء مرة واحدة فقط).", "KO-KR": "자신의 [other]앞[/other]에 [other](A)[/other] 동안 유지되는 [other](B) 범위[/other]의 불 벽을 생성합니다.\n맞닿는 모든 적에게 불을 붙여 [dmg](C)의 마법 대미지[/dmg]를 [dmg](D)[/dmg]에 걸쳐 입힙니다 (이 피해는 반사가 불가능 합니다).\n불 붙여진 적은 [cc](E)[/cc] 동안 자신으로부터 [cc]도망[/cc]칩니다 (몬스터는 한 번만 도망칩니다).", "PT-BR": "Cria uma parede de fogo de [other](A) de largura[/other] [other]em sua frente[/other], durando [other](B)[/other].\nIncendeia todos os inimigos que a tocam, causando [dmg](C) de dano mágico[/dmg] durante [dmg](D)[/dmg] (esse dano não pode ser refletido).\nInimigos incendiados irão [cc]fugir[/cc] de você por [cc](E)[/cc] (monstros fogem apenas uma vez).", "ZH-TW": "在[other]前方[/other]創造一面[other]寬(A)[/other]的炎壁,持續[other](B)[/other]。\n使所有觸碰的敵人進入燃燒狀態,在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。\n處於燃燒狀態下的敵人將從您身邊[cc]逃離[/cc],持續[cc](E)[/cc](怪物僅會逃離一次)。", "ES-ES": "Crea un muro de fuego de [other](A) de largo[/other] [other]en frente[/other] de ti que dura [other](B)[/other].\nEnciende a todos los enemigos que lo toquen e inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg] (el daño no puede ser reflejado).\nLos enemigos en llamas [cc]huirán[/cc] de ti por [cc](E)[/cc] (los monstruos huyen solo una vez).", "ZH-CN": "在你[other]前方[/other]制造一个[other](A)宽[/other]的火墙,持续[other](B)[/other]。\n点燃所有接触到它的敌人,在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n被点燃的敌人会在[cc]恐惧[/cc]中逃跑,持续[cc](E)[/cc](野怪只会逃跑一次)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 3, "category": "forcedmovement", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 5, "effect": "FIREWALL_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "SKILLSHOT_FIREBALL", "uiAtlas": null, "uiSprite": "FIRE_WAVE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Palla di fuoco", "RU-RU": "Яростная вспышка", "PL-PL": "Wściekła Flara", "TR-TR": "Öfke Alevi", "ID-ID": "Suar Mengamuk", "FR-FR": "Flamme furieuse", "JA-JP": "火球", "EN-US": "Raging Flare", "DE-DE": "Wütende Fackel", "AR-SA": "الشعلة الثائرة", "KO-KR": "맹렬한 불길", "PT-BR": "Chama Furiosa", "ZH-TW": "狂暴火光", "ES-ES": "Llamarada furiosa", "ZH-CN": "狂怒火光" }, "localizedDescriptions": { "IT-IT": "Scagli un dardo incandescente nella direzione bersaglio che esplode [other]impatto[/other] con un nemico.\nInfligge [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other].\nInfiamma tutti i nemici colpiti dall'esplosione, infliggendo [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg].", "RU-RU": "Выпустите пламя в указанном направлении, которое взорвется при [other]столкновении[/other] с врагом.\nНаносит [dmg](A) магического урона[/dmg] в [other]радиусе (B)[/other].\nПоджигает всех врагов, задетых взрывом, нанося [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg].", "PL-PL": "Wystrzeliwujesz w wybranym kierunku Flarę, która wybucha przy [other]uderzeniu[/other] we wroga.\nZadaje [dmg](A) pkt. obrażeń magicznych[/dmg] w promieniu [other](B) [/other].\nPodpala wszystkich wrogów uderzonych przez eksplozję, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] przez [dmg](D)[/dmg].", "TR-TR": "Hedef yöne bir düşmanla [other]çarpıştığı[/other] anda patlayan bir alev gönderirsin.\n[other](A) yarıçaplı[/other] bir alanda [dmg](B) sihirli hasar[/dmg] verir.\nPatlamanın isabet ettiği tüm düşmanları tutuşturur ve [dmg](C)[/dmg] boyunca [dmg](D) sihirli hasar[/dmg] verir.", "ID-ID": "Melemparkan Suar ke arah yang ditargetkan, meledak saat [other]berbenturan[/other] dengan musuh.\nMenimbulkan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other].\nMembakar semua musuh yang terkena ledakan, menimbulkan [dmg](C) damage sihir[/dmg] selama [dmg](D)[/dmg].", "FR-FR": "Envoyez une flamme furieuse dans la direction ciblée, explosant à l'[other]impact[/other] avec un ennemi.\nInflige [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other].\nEmbrase tous les ennemis touchés par l'explosion, leur infligeant [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg].", "JA-JP": "狙った方向にフレアを投げ、フレアは敵に[other]衝突[/other]すると爆発します。\n[other]半径(A)[/other]に[dmg]魔法ダメージを(B)[/dmg]与えます。\n爆発がヒットした全ての敵に火をつけ、[dmg](C)[/dmg]にわたって[dmg]魔法ダメージを(D)[/dmg]与えます。", "EN-US": "Cast a Flare in the targeted direction, exploding on [other]impact[/other] with an enemy.\nDeals [dmg](A) magical damage[/dmg] in a [other](B) radius[/other].\nIgnites all enemies hit by the explosion, dealing [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg].", "DE-DE": "Schleudert eine Fackel in die anvisierte Richtung, diese explodiert, sobald sie einen Gegner [other]trifft[/other].\nVerursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other].\nVerbrennt alle von der Explosion getroffenen Gegner, dies verursacht über [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg].", "AR-SA": "لإطلاق شعلة إلى الاتجاه المستهدف تنفجر عند [other]الاصطدام[/other] بعدو.\nيتم إلحاق [dmg](A) من الضرر السحري[/dmg] في [other]محيط (B)[/other].\nتشعل كل الأعداء المصابين بالانفجار وتلحق [dmg](C) من الضرر السحري[/dmg] خلال [dmg](D)[/dmg].", "KO-KR": "목표 방향으로 적과 [other]충돌[/other] 시 폭발하는 불길을 일으킵니다.\n [other](A) 범위[/other]에 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n 폭발에 맞은 모든 적에게 불을 붙이며 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Lança um Sinalizador na direção alvo, explodindo no [other]impacto[/other] com um inimigo.\nCausa [dmg](A) de dano mágico[/dmg] em um [other]raio de (B)[/other].\nIncendeia todos os inimigos atingidos pela explosão, causando [dmg](C) de dano mágico[/dmg] por [dmg](D)[/dmg].", "ZH-TW": "朝目標位置施放一道火光,[other]接觸[/other]敵人後爆炸。\n對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n灼燒所有受爆炸波及的敵人,在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg]。", "ES-ES": "Lanza una llamarada en la dirección señalada que explota al [other]impactar[/other] con el enemigo.\nInflige [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other].\nIncendia a todos los enemigos golpeados por la explosión e inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg].", "ZH-CN": "朝目标方向发射一道闪耀的火光,在[other]碰撞[/other]到第一个敌人时爆炸。\n在[other](A)半径[/other]范围内造成[dmg](B)魔法伤害[/dmg]。\n点燃所有被击中的敌人,在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 16, "castRange": 22, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "SKILLSHOT_FIREBALL_FX", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "FIRECONE", "uiAtlas": null, "uiSprite": "FLAMECONE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_FIRECONE_DESC", "localizedNames": { "IT-IT": "Ondata di fuoco", "RU-RU": "Волна огня", "PL-PL": "Fala Ognia", "TR-TR": "Ateş Dalgası", "ID-ID": "Ombak Api", "FR-FR": "Vague de feu", "JA-JP": "炎の波", "EN-US": "Fire Wave", "DE-DE": "Feuerwelle", "AR-SA": "موجة النار", "KO-KR": "파이어 웨이브", "PT-BR": "Onda de Fogo", "ZH-TW": "火浪", "ES-ES": "Onda ígnea", "ZH-CN": "火焰波" }, "localizedDescriptions": { "IT-IT": "Scateni un [other]cono[/other] infuocato [other]di fronte[/other] a te, dando fuoco a tutti i nemici colpiti. Infligge [dmg](A) danni magici[/dmg] nell'arco di [dmg](B)[/dmg].\nI nemici già [other]affetti[/other] da [other]Dardo di fuoco[/other], [other]Campo ardente[/other] o [other]Fiamma incandescente[/other] subiscono [dmg](C) danni magici[/dmg] [other]extra[/other].\n[cc]Respinge[/cc] tutti i nemici colpiti di [cc](D)[/cc].", "RU-RU": "Вы выпускаете [other]перед[/other] собой [other]конус[/other] огня, поджигая всех задетых врагов и нанося [dmg](A) магического урона[/dmg] в течение [dmg](B)[/dmg].\nВраги, ранее попавшие под [other]действие[/other] [other]Стрелы огня[/other], [other]Пылающего поля[/other] или [other]Обжигающего пламени[/other], получат [other]дополнительно[/other] [dmg](C) магического урона[/dmg].\n[cc]Отбрасывает[/cc] всех задетых врагов на [cc](D)[/cc].", "PL-PL": "Uwalniasz [other]stożek[/other] ognia [other]przed[/other] sobą, podpalając wszystkich uderzonych wrogów, zadając im [dmg](A) pkt. obrażeń magicznych[/dmg] przez [dmg](B)[/dmg].\nWrogowie już [other]dotknięci[/other] przez [other]Ognisty Pocisk[/other], [other]Płonące Pole[/other] lub [other]Palący Płomień[/other] otrzymają [other]dodatkowe[/other] [dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Odrzuca[/cc] wszystkich uderzonych wrogów na [cc](D)[/cc].", "TR-TR": "[other]Önünde[/other] [other]koni[/other] şeklinde bir ateş salarsın ve isabet alan tüm düşmanları tutuşturarak [dmg](A)[/dmg] boyunca [dmg](B) sihirli hasar[/dmg] verirsin.\nHâlihazırda [other]Ateş Oku[/other], [other]Yanan Alan[/other] veya [other]Hiddetli Alev[/other] tarafından [other]etkilenen[/other] düşmanlar [other]fazladan[/other] [dmg](C) sihirli hasar[/dmg] alırlar.\nİsabet ettiği tüm düşmanları [cc](D)[/cc] [cc]geri püskürtür[/cc].", "ID-ID": "Melepaskan [other]kerucut[/other] api [other]di depanmu[/other] membakar semua musuh yang terkena, menimbulkan [dmg](A) damage sihir[/dmg] selama [dmg](B)[/dmg].\nMusuh yang sudah [other]terpengaruh[/other] oleh [other]Panah Api[/other], [other]Tanah Membara[/other] atau [other]Api Membara[/other] akan menerima [other]rambahan[/other] [dmg](C) damage sihir[/dmg].\n[cc]Menghempaskan[/cc] semua musuh yang terkena serangan hingga [cc](D)[/cc].", "FR-FR": "Relâchez un [other]cône[/other] de feu [other]devant vous[/other], enflammant tous les ennemis touchés et infligeant [dmg](A) dégâts magique[/dmg] pendant [dmg](B)[/dmg].\nLes ennemis déjà [other]affectés[/other] par [other]Carreau de feu[/other], [other]Champ brûlant[/other] ou [other]Flamme brûlante[/other] subissent [dmg](C) dégâts magiques[/dmg] [other]supplémentaires[/other].\n[cc]Repousse[/cc] tous les ennemis touchés de [cc](D)[/cc].", "JA-JP": "[other]前方に[/other]炎を[other]円錐状[/other]に放ってヒットした全ての敵に火を着け、[dmg](A)[/dmg]の間[dmg](B)の魔法ダメージ[/dmg]を与えます。\n[other]炎のボルト[/other]、[other]燃え盛る大地[/other]、[other]焼けつくような炎[/other]の[other]影響を既に受けている[/other]敵は、[other]追加[/other]で[dmg](C)の魔法ダメージ[/dmg]を受けます。\nヒットした全ての敵を、[cc](D)[/cc][cc]ノックバック[/cc]させます。", "EN-US": "Unleash a [other]cone[/other] of fire [other]in front[/other] of you, igniting all enemies hit, dealing [dmg](A) magical damage[/dmg] over [dmg](B)[/dmg].\nEnemies already [other]affected[/other] by [other]Fire Bolt[/other], [other]Burning Field[/other] or [other]Searing Flame[/other] will take an [other]additional[/other] [dmg](C) magical damage[/dmg].\n[cc]Knocks back[/cc] all enemies hit by [cc](D)[/cc].", "DE-DE": "Entfessle einen [other]Kegel[/other] aus Feuer [other]vor dir[/other], dies entzündet alle getroffenen Gegner und verursacht über [dmg](A)[/dmg] [dmg](B) magischen Schaden[/dmg].\nBereits von [other]Feuerblitz[/other], [other]Flammenfeld[/other] oder [other]Sengender Flamme[/other] [other]betroffene[/other] Gegner erleiden [other]zusätzliche[/other] [dmg](C) magischen Schaden[/dmg].\n[cc]Stößt[/cc] alle getroffenen Gegner um [cc](D) zurück[/cc] .", "AR-SA": "إطلاق [other]مخروط[/other] من النار [other]أمامك[/other] يخترق جميع الأعداء المصابين ويلحق [dmg](A) من الضرر السحري[/dmg] خلال [dmg](B)[/dmg].\nالأعداء [other]المتأثرون[/other] بالفعل من [other]سهم ناري[/other] أو [other]مجال مشتعل[/other] أو [other]لهب حارق[/other] سيتلقون [dmg](C) من الضرر السحري[/dmg] [other]الإضافي[/other].\n[cc]يطيح[/cc] جميع الأعداء المصابين لمسافة قدرها [cc](D)[/cc].", "KO-KR": "[other]전방[/other]에 [other]부채꼴[/other] 모양의 불을 방출하여, 타격한 모든 적에게 불을 붙여 [dmg](A)[/dmg]에걸쳐 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n 이미 [other]파이어볼트[/other], [other]불타는 필드[/other], 또는 [other]이글거리는 불길[/other]의 [other]효과를 받은[/other] 적은 [other]추가[/other]로 [dmg](C)의 마법 대미지[/dmg]를 받습니다.\n 맞은 모든 적은 [cc](D)[/cc] 만큼 [cc]밀쳐[/cc]집니다.", "PT-BR": "Libera um [other]cone[/other] de fogo em sua[other]frente[/other], incendiando todos os inimigos acertados, causando [dmg](A) de dano mágico[/dmg] durante [dmg](B)[/dmg].\nInimigos já [other]afetados[/other] por [other]Seta de Fogo[/other], [other]Campo Ardente[/other] ou [other]Chamas Calcinantes[/other] receberão um [other]adicional[/other] de [dmg](C) de dano mágico[/dmg].\n[cc]Empurra[/cc] todos os inimigos acertados em [cc](D)[/cc].", "ZH-TW": "朝[other]前方[/other]釋放一道[other]錐形範圍[/other]的火焰,灼燒所有擊中的敵人,在[dmg](A)[/dmg]內造成[dmg](B)點魔法傷害[/dmg]。\n針對已經受到[other]火焰箭[/other]、[other]烈火燎原[/other]或[other]灼熱火焰[/other][other]影響[/other]的敵人,將受到[other]額外[/other][dmg](C)點魔法傷害[/dmg]。\n將所有擊中的敵人[cc]擊退[/cc][cc](D)[/cc]。", "ES-ES": "Libera un [other]cono[/other] de fuego [other]en frente[/other] de ti e incendia a todos los enemigos alcanzados. Inflige [dmg](A) de daño mágico[/dmg] durante [dmg](B)[/dmg].\nLos enemigos que ya se encuentren [other]afectados[/other] por [other]Flecha ígnea[/other], [other]Campo ardiente[/other] o [other]Llama abrasadora[/other] recibirán [dmg](C) de daño mágico[/dmg] [other]adicional[/other].\n[cc]Derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](D)[/cc].", "ZH-CN": "朝[other]正前方锥形区域[/other]喷射火焰,点燃所有被命中的敌人,在[dmg](A)[/dmg]内造成[dmg](B)魔法伤害[/dmg]。\n已经被[other]火焰箭[/other]、[other]烈火燎原[/other]或[other]灼热烈焰[/other]效果[other]影响[/other]的敌人,将[other]额外[/other]承受[dmg](C)魔法伤害[/dmg]。\n[cc]击退[/cc]所有被命中的敌人[cc](D)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 12, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "FIRECONE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "FIREARTILLERY", "uiAtlas": null, "uiSprite": "FIRE_ARTILLERY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fuoco alle polveri", "RU-RU": "Огневая артиллерия", "PL-PL": "Wystrzał z Artylerii", "TR-TR": "Top Atışı", "ID-ID": "Tembakkan Artileri", "FR-FR": "Feu d'artillerie", "JA-JP": "火の砲兵", "EN-US": "Fire Artillery", "DE-DE": "Artilleriefeuer", "AR-SA": "المدفع الناري", "KO-KR": "포격", "PT-BR": "Artilharia de Fogo", "ZH-TW": "火砲", "ES-ES": "Artillería de fuego", "ZH-CN": "火炮" }, "localizedDescriptions": { "IT-IT": "Lanci globi ardenti al nemico bersaglio ogni [other](A)[/other] mentre [other]incanali[/other] per [other](B)[/other].\n\nOgni globo infligge [dmg](C) danni magici[/dmg] in un [other]raggio di (D)[/other].\nLascia una pozza ardente che da fuoco a tutti i nemici per [other](E)[/other].\nInfligge [dmg](F) danni magici[/dmg] (contro i giocatori) / [dmg](G) danni magici[/dmg] (contro i mob) ogni [dmg](H)[/dmg] ([other]si accumula[/other] fino a [other](I)[/other] volte) (il danno non può essere riflesso).", "RU-RU": "Вы бросаете огненные шары в выбранного врага каждые [other](A)[/other] на протяжении [other]поддерживания[/other] заклинания в течение [other](B)[/other].\n\nКаждый шар наносит [dmg](C) магического урона[/dmg] в [other]радиусе (D)[/other].\nОставляет за собой горящую землю, поджигающую всех стоящих на ней врагов на [other](E)[/other].\nНаносит [dmg](F) магического урона[/dmg] (по игрокам) / [dmg](G) магического урона[/dmg] (по монстрам) каждые [dmg](H)[/dmg] ([other]накапливается[/other] до [other](I)[/other] раз) (этот урон невозможно отразить).", "PL-PL": "Wystrzeliwujesz w wybranego wroga ogniste kule co [other](A)[/other] podczas [other]kanałowania[/other] przez [other](B)[/other].\n\nKażda kula zadaje [dmg](C) pkt. obrażeń magicznych[/dmg] w promieniu [other](D)[/other].\nPozostawia za sobą płonącą ścieżkę podpalającą wrogów wewnątrz przez [other](E)[/other].\nZadaje [dmg](F) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](G) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](H)[/dmg] ([other]ładunków[/other] do [other](I)[/other] razy) (nie mogą być odbite).", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef düşmana her [other](B)[/other] alevli küreler fırlatır.\n\nHer bir küre, [other](C) yarıçaplı[/other] bir alanda [dmg](D) sihirli hasar[/dmg] verir.\nYanan bir iz bırakarak üzerindeki tüm düşmanları [other](E)[/other] boyunca ateşe verir.\nHer [dmg](F)[/dmg] [dmg](G) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](H) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. ([other](I)[/other] defaya kadar [other]birikir[/other].) (Bu hasar yansıtılamaz.)", "ID-ID": "Melemparkan bola berapi pada musuh target setiap [other](A)[/other] sambil [other]menyalurkan[/other] selama [other](B)[/other].\n\nTiap bola berapi memberikan [dmg](C) damage sihir[/dmg] dalam [other]radius (D)[/other].\nMeninggalkan bekas terbakar, membakar semua musuh di atasnya selama [other](E)[/other].\nMemberikan [dmg](F) damage sihir[/dmg] (saat melawan pemain) / [dmg](G) damage sihir[/dmg] (saat melawan Mob) tiap [dmg](H)[/dmg] ([other]bertumpuk[/other] hingga [other](I)[/other] kali)(damage ini tidak bisa dipantulkan).", "FR-FR": "Envoyez des orbes ardentes sur l'ennemi ciblé toutes les [other](A)[/other] en [other]canalisant[/other] pendant [other](B)[/other].\n\nChaque orbe inflige [dmg](C) dégâts magiques[/dmg] dans un [other]rayon de (D)[/other].\nChaque orbe embrase le sol à l'impact pendant [other](E)[/other], enflammant les ennemis qui marchent dessus.\nInflige [dmg](F) dégâts magiques[/dmg] (contre les joueurs) / [dmg](G) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](H)[/dmg] ([other]Cumulable[/other] jusqu'à [other](I)[/other] fois) (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時に[other](B)[/other]ごとに燃え盛るオーブを狙った敵に投げます。\n\nオーブ1つにつき[dmg](C)の魔法ダメージ[/dmg]を[other](D)半径[/other]内に与えます。\n小さなエリアを炎上させて、その上にいる全ての敵に[other](E)[/other]の間、火を着けます。\n[dmg](F)[/dmg]ごとに[dmg](G)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](H)の魔法ダメージ[/dmg](対モブ)を与えます(最大[other](I)[/other]回まで[other]スタック[/other]します)(このダメージは跳ね返せません)。", "EN-US": "Throw fiery orbs at the targeted enemy every [other](A)[/other] while [other]channeling[/other] for [other](B)[/other].\n\nEach orb deals [dmg](C) magical damage[/dmg] in a [other](D) radius[/other].\nLeaves a burning patch, igniting all enemies on it for [other](E)[/other].\nDeals [dmg](F) magical damage[/dmg] (vs. players) / [dmg](G) magical damage[/dmg] (vs. mobs) every [dmg](H)[/dmg] ([other]stacks[/other] up to [other](I)[/other] times). (This damage cannot be reflected).", "DE-DE": "Wirf alle [other](A)[/other] Feuerkugeln auf deinen anvisierten Gegner, solange du für [other](B)[/other] [other]kanalisierst[/other].\n\nJede Kugel verursacht [dmg](C) magischen Schaden[/dmg] in [other](D) Radius[/other].\nSie hinterlässt eine brennende Fläche, die alle Gegner in ihr für [other](E)[/other] entzündet.\nVerursacht alle [dmg](F)[/dmg] [dmg](G) magischen Schaden[/dmg] (bei Spielern) / [dmg](H) magischen Schaden[/dmg] (bei Mobs) (Bis zu [other](I)[/other] [other]Stapel[/other]) (dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكنك إلقاء أجرام نارية على العدو المستهدف كل [other](A)[/other] خلال [other]التوجيه[/other] لمدة [other](B)[/other].\n\nيسبب كل جرم [dmg](C)من الضرر السحري[/dmg] في [other]محيط (D)[/other].\nتترك رقعة مشتعلة لحرق كل الأعداء الذين عليها لمدة [other](E)[/other].\nتلحق [dmg](F) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](G) من الضرر السحري[/dmg] (ضد الغرماء) كل [dmg](H)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](I)[/other] من المرات)(لا يمكن عكس هذا الضرر).", "KO-KR": "[other](A)[/other]동안 [other]채널링[/other]하며 [other](B)[/other]마다 대상 적에게 불타는 구를 발사합니다.\n\n각 구는 [other](C) 범위[/other]에 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n불타는 잔여물을 남기며, 범위안의 모든 적을 [other](E)[/other] 동안 불태웁니다.\n[dmg](F)[/dmg]마다 [dmg](G)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](H)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다 (최대 [other](I)[/other] 까지 [other]중첩[/other]됩니다)(이 피해는 반사가 불가능 합니다).", "PT-BR": "Atira orbes de fogo no alvo inimigo a cada [other](A)[/other] enquanto [other]canaliza[/other] por [other](B)[/other].\n\nCada orbe causa [dmg](C) da dano mágico[/dmg] em um [other]raio de (D)[/other].\nDeixa um rastro ardente, incendiando todos os inimigos em cima por [other](E)[/other].\nCausa [dmg](F) de dano mágico[/dmg] (contra jogadores) / [dmg](G) de dano mágico[/dmg] (contra monstros) a cada [dmg](H)[/dmg] ([other]acumula[/other] até [other](I)[/other] vezes) (esse dano não pode ser refletido).", "ZH-TW": "每[other](A)[/other]對目標敵人投擲烈焰寶珠,[other]引導[/other]持續[other](B)[/other]。\n\n每顆寶珠對[other](C)半徑範圍[/other]內造成[dmg](D)點魔法傷害[/dmg]。\n留下一片火海,灼燒範圍內所有敵人,持續[other](E)[/other]。\n每[dmg](F)[/dmg]造成[dmg](G)點魔法傷害[/dmg](對玩家)/[dmg](H)點魔法傷害[/dmg](對怪物)(最多可[other]疊加[/other][other](I)[/other]層)(該傷害無法被反彈)。", "ES-ES": "Lanza orbes de fuego al enemigo señalado cada [other](A)[/other] mientras [other]canalizas[/other] por [other](B)[/other].\n\nCada orbe inflige [dmg](C) de daño mágico[/dmg] en un [other]radio de (D)[/other].\nDeja un rastro ardiente que enciende a todos los enemigos en él durante [other](E)[/other].\nInflige [dmg](F) de daño mágico[/dmg] (contra jugadores) / [dmg](G) de daño mágico[/dmg] (contra monstruos) cada [dmg](H)[/dmg] ([other]se acumula[/other] hasta [other](I)[/other] veces) (el daño no puede ser reflejado).", "ZH-CN": "朝目标敌人发射燃烧的火球,持续[other]引导(A)[/other],并每[other](B)[/other]发射一次火球。\n\n每个火球对[other](C)半径[/other]范围内的敌人造成[dmg](D)魔法伤害[/dmg]。\n火球在地上留下燃烧地面,点燃所有接触燃烧地面的敌人,持续[other](E)[/other]。\n每[dmg](F)[/dmg]造成[dmg](G)魔法伤害[/dmg](对玩家) / [dmg](H)魔法伤害[/dmg](对野怪)(最多可[other]堆叠(I)次[/other])(伤害无法被反弹)。" }, "target": "enemy", "castingTime": 1.5, "hitDelay": 0, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 16, "castRange": 18, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_levitate_weapon", "initialEffectInterval": 0, "effectCount": 3, "effectInterval": 1.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "PYROBLAST_SKILLSHOT", "uiAtlas": null, "uiSprite": "FIRE_BALL", "revision": 333277, "nameLocaTag": "@SPELLS_PYROBLAST2", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Piroscoppio", "RU-RU": "Огненная глыба", "PL-PL": "Ognisty Wybuch", "TR-TR": "Ateşli Patlama", "ID-ID": "Pyroblast", "FR-FR": "Déflagration", "JA-JP": "パイロブラスト", "EN-US": "Pyroblast", "DE-DE": "Pyroexplosion", "AR-SA": "الانفجار الناري", "KO-KR": "파이로블래스트", "PT-BR": "Ignimpacto", "ZH-TW": "炎爆術", "ES-ES": "Pirorráfaga", "ZH-CN": "炎爆术" }, "localizedDescriptions": { "IT-IT": "Carichi Piroscoppio, [other]incanalando[/other] per un massimo di [other](A)[/other].\nAll'[other]impatto[/other] con un nemico, infligge [dmg]danni magici[/dmg] in un [other]raggio di (B)[/other] [other]in base[/other] al [other]tempo[/other] che hai trascorso [other]incanalando[/other].\n\n[#] Tempo: [other]0 s[/other] | [other]0.6 s[/other] | [other]1.2 s[/other] \n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nInoltre, se incanali per [other](A)[/other], Piroscoppio [cc]respinge[/cc] tutti i nemici colpiti di [cc](G)[/cc].", "RU-RU": "Вы заряжаете огненную глыбу [other]вплоть до[/other] [other](A)[/other] (в момент подготовки можно прицеливаться).\nНаносит [dmg]магический урон[/dmg] при [other]столкновении[/other] с врагом в [other]радиусе (B)[/other] [other]в зависимости[/other] от [other]продолжительности подготовки[/other].\n\n[#] Подготовка: [other]0с[/other] | [other]0.6с[/other] | [other]1.2с[/other]\n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nЕсли вы подготавливаете навык в течение [other](A)[/other], огненная глыба также [cc]отбросит[/cc] всех задетых врагов на [cc](G)[/cc].", "PL-PL": "Ładujesz Ognisty Wybuch podczas [other]kanałowania[/other] do [other](A)[/other].\nZadaje [dmg]obrażenia magiczne[/dmg] w chwili [other]zderzenia[/other] z wrogiem w promieniu [other](B)[/other] [other]w oparciu[/other] o to [other]jak długo[/other] trwało [other]kanałowanie[/other]\n\n[#] Czas: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nJeśli kanałowanie trwa [other](A)[/other] Wybuch Ognia [cc]odrzuci[/cc] wszystkich uderzonych wrogów na [cc](G)[/cc].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] bir Ateşli Patlama gerçekleştirirsin.\nNe [other]kadar[/other] [other]odaklandığına[/other] [other]bağlı olarak[/other] [other](B) yarıçaplı[/other] alandaki bir düşmana [other]çarpınca[/other] [dmg]sihirli hasar[/dmg] verir.\n\n[#] Zaman: [other]0 sn.[/other] | [other]0,6 sn.[/other] | [other]1,2 sn.[/other]\n[#] Hasar: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n[other](A)[/other] boyunca odaklanırsan Ateşli Patlama aynı zamanda isabet ettiği tüm düşmanları [cc](G)[/cc] [cc]geri püskürtür[/cc].", "ID-ID": "Mengisi Pyroblast, sembari [other]menyalurkan[/other] hingga [other](A)[/other].\nMenimbulkan [dmg]damage sihir[/dmg] pada saat [other]benturan[/other] dengan musuh dari dalam [other](B) radius[/other] [other]berdasarkan[/other] pada seberapa [other]lama[/other] kamu telah [other]menyalurkan[/other].\n\n[#] Waktu: [other]0d[/other] | [other]0,6d[/other] | [other]1,2d[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nJika kamu menyalurkan selama [other](A)[/other], Pyroblast juga akan [cc]menghempaskan[/cc] semua musuh yang terkena sejauh [cc](G)[/cc].", "FR-FR": "Chargez un rocher pyroclastique en [other]canalisant[/other] pendant [other](A)[/other].\nInflige [dmg]dégâts magiques[/dmg] dans un [other]rayon de (B)[/other] [other]selon[/other] le [other]temps passé[/other] à [other]canaliser[/other].\n\n[#] Temps : [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSi vous canalisez pendant [other](A)[/other] le rocher [cc]repousse[/cc] également tous les ennemis touchés de [cc](G)[/cc].", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]中にパイロブラストをチャージアップします。\n[other]衝突[/other]時に、[other]チャネリング[/other]を行った[other]時間[/other]に[other]応じた[/other][dmg]魔法ダメージ[/dmg]を、[other]半径(B)[/other]以内の敵に与えます。\n\n[#]時間:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other] \n[#]ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nまた、[other](A)[/other]の間チャネリングした場合、パイロブラストはヒットした全ての敵を[cc](G)[/cc][cc]ノックバック[/cc]します。", "EN-US": "Charge up a Pyroblast, while [other]channeling[/other] for up to [other](A)[/other].\nDeals [dmg]magical damage[/dmg] upon [other]impact[/other] with an enemy within a [other](B) radius[/other] [other]based[/other] on how [other]long[/other] you have [other]channeled[/other]\n\n[#] Time: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nIf you channel for [other](A)[/other] the Pyroblast will also [cc]knock back[/cc] all enemies hit by [cc](G)[/cc].", "DE-DE": "Lade die Pyroexplosion auf, während du für bis zu [other](A)[/other] [other]kanalisierst[/other].\nVerursacht [dmg]magischen Schaden[/dmg] innerhalb von [other](B) Radius[/other] beim [other]Einschlag[/other] in einen Gegner, [other]basierend[/other] auf der [other]Länge[/other] deiner [other]Kanalisierung[/other].\n\n[#] Zeit: [other]0s[/other] | [other]0,6s[/other] | [other]1,2s[/other]\n[#] Schaden: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nWenn du für [other](A)[/other] kanalisierst, wird die Pyroexplosion alle getroffenen Gegner noch um [cc](G)[/cc] [cc]wegstoßen[/cc].", "AR-SA": "لإحداث انفجار ناري في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](A)[/other].\nيتم إلحاق [dmg]ضرر سحري[/dmg] بعد [other]الاصطدام[/other] بعدو في [other]محيط (B)[/other] [other]بناءً[/other] على [other]مدة[/other] [other]توجيهك[/other].\n\n[#] الوقت: [other]0[/other] | [other]0.6 من الثانية[/other] | [other]1.2 من الثانية[/other].\n[#] الضرر: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nإذا وجّهت لمدة [other](A)[/other]، فالانفجار الناري [cc]سيطيح[/cc] أيضًا بكل الأعداء المصابين بمقدار [cc](G)[/cc].", "KO-KR": "최대 [other](A)[/other]까지 채널링하며 파이로 블래스트를 충전합니다.\n [other]채널링한 시간에 따라[/other] 적과 [other]충돌[/other] 시 [other]반경 (B)[/other]내의 적에게 [dmg]마법 대미지[/dmg]를 입힙니다.\n \n [#] 시간: [other]0초[/other] | [other]0.6초[/other] | [other]1.2초[/other]\n [#] 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \n 파이로 블래스트를 [other]2.5초[/other] 동안 채널링할 경우, 적중한 모든 적을 [cc](F)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].", "PT-BR": "Carrega um Ignimpacto, enquanto [other]canaliza[/other] por até [other](A)[/other].\nCausa [dmg]dano mágico[/dmg] após o [other]impacto[/other] com um inimigo dentro de um [other]raio de (B)[/other] [other]baseado[/other] em quanto [other]tempo[/other] você permaneceu [other]canalizado[/other].\n\n[#] Tempo: [other]0s[/other] | [other]0,6s[/other] | [other]1,2s[/other]\n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSe você canalizar por[other](A)[/other], o Ignimpacto também [cc]derrubará[/cc] todos os inimigos atingidos por [cc](G) [/cc].", "ZH-TW": "為炎爆術充能,[other]引導[/other]最多持續[other](A)[/other]。\n炎爆術[other]接觸[/other]一名敵人後,對其[other](B)半徑範圍[/other]內造成[dmg]魔法傷害[/dmg],傷害量[other]依[/other][other]引導[/other]的[other]時間[/other]而定。\n\n[#]時間:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other]\n[#]傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n若引導炎爆術[other](A)[/other],可將所有擊中的敵人[cc]擊退[/cc][cc](G)[/cc]。", "ES-ES": "Carga una Pirorráfaga mientras [other]canalizas[/other] por hasta [other](A)[/other].\nInflige [dmg]daño mágico[/dmg] al [other]impactar[/other] con un enemigo en un [other]radio de (B)[/other] [other]en función[/other] del [other]tiempo[/other] que hayas [other]canalizado[/other].\n\n[#] Tiempo: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSi canalizas por [other](A)[/other] la Pirorráfaga también [cc]derribará[/cc] a todos los enemigos golpeados a una distancia de [cc](G)[/cc].", "ZH-CN": "开始为一道炎爆术聚集能量,并持续[other]引导(A)[/other]。\n在[other]碰撞[/other]到第一个敌人时爆炸,在[other](B)半径[/other]范围内造成[dmg]魔法伤害[/dmg],伤害效果[other]基于[/other]你[other]引导[/other]的[other]时长[/other]。\n\n[#] 时间:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n若你总共引导了[other](A)[/other],则炎爆术将同时[cc]击退[/cc]所有被击中的敌人[cc](G)[/cc]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_forwardattack", "initialEffectInterval": 0, "effectCount": 3, "effectInterval": 0.6, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BURN", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Bruciatura", "RU-RU": "Горение", "PL-PL": "Oparzenie", "TR-TR": "Yanma", "ID-ID": "Bakar", "FR-FR": "Brûlure", "JA-JP": "炎上", "EN-US": "Burn", "DE-DE": "Brennen", "AR-SA": "الحرق", "KO-KR": "화상", "PT-BR": "Queimar", "ZH-TW": "灼燒", "ES-ES": "Arder", "ZH-CN": "燃烧" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico incendia il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] nell'arco di [dmg](B)[/dmg].", "RU-RU": "[other]Каждая[/other] автоатака поджигает врага, нанося [dmg](A) магического урона[/dmg] в течение [dmg](B)[/dmg].", "PL-PL": "[other]Każdy [/other] autoatak podpala wybranego wroga, zadając mu [dmg](A) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](B)[/dmg].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı ateşe vererek [dmg](A)[/dmg] içerisinde [dmg](B) sihirli hasar[/dmg] verir.", "ID-ID": "[other]Setiap[/other] Auto-Serang membakar musuh, menimbulkan [dmg](A) damage sihir[/dmg] selama [dmg](B)[/dmg].", "FR-FR": "[other]Chaque[/other] auto attaque embrase l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] pendant [dmg](B)[/dmg].", "JA-JP": "通常攻撃[other]1回ごと[/other]に狙った敵に火をつけ、[dmg](A)[/dmg]に渡って[dmg](B)魔法ダメージ[/dmg]を与る。", "EN-US": "[other]Each[/other] Auto-Attack sets the targeted enemy on fire, dealing [dmg](A) magical damage[/dmg] over [dmg](B)[/dmg].", "DE-DE": "[other]Jeder[/other] automatische Angriff setzt das Ziel in Flammen, verursacht für [dmg](A)[/dmg] [dmg](B)[/dmg] magischen Schaden.", "AR-SA": "[other]كل[/other] هجوم تلقائي يحرق العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] على مدار [dmg](B)[/dmg].", "KO-KR": "[other]각[/other] 자동 공격은 적을 불태우며, [dmg](A)[/dmg]에 걸쳐 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "[other]Cada[/other] Ataque Automático incendeia o inimigo, causando [dmg](A) de dano mágico[/dmg] durante [dmg](B)[/dmg].", "ZH-TW": "[other]每次[/other]普通攻擊灼燒目標敵人,在[dmg](A)[/dmg]內造成[dmg](B)點魔法傷害[/dmg]。", "ES-ES": "[other]Cada[/other] auto-ataque incendia al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] durante [dmg](B)[/dmg].", "ZH-CN": "[other]每一次[/other]普通攻击都会使敌人被点燃,在[dmg](A)[/dmg]内造成[dmg](B)魔法伤害[/dmg]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_FIRESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_CASTINGSPEED_CHANCE_FIRESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_CASTINGSPEED_CHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_CASTINGSPEED_CHANCE_DESC", "localizedNames": { "IT-IT": "Lanciatore battagliero", "RU-RU": "Агрессивный маг", "PL-PL": "Agresywne czarowanie", "TR-TR": "Saldırgan Büyücü", "ID-ID": "Perapal Agresif", "FR-FR": "Incantation agressive", "JA-JP": "アグレッシブキャスター", "EN-US": "Aggressive Caster", "DE-DE": "Aggressiver Zaubernder", "AR-SA": "الإلقاء العنيف", "KO-KR": "공격적인 마법사", "PT-BR": "Lançador Agressivo", "ZH-TW": "好鬥法師", "ES-ES": "Atacante agresivo", "ZH-CN": "狂热施法" }, "localizedDescriptions": { "IT-IT": "Dopo aver lanciato [other](A)[/other] poteri, riduci i tuoi [buff]tempi di lancio[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесения заклинаний сокращает вашу [buff]скорость чтения[/buff] заклинаний на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zmniejszasz swoje [buff]Czasy czarowania[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]gerçekleştirme sürelerin[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] azalır.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan mengurangi [buff]Waktu Perapalan[/buff] sebanyak [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, réduit vos [buff]temps d'incantation[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "呪文を[other](A)[/other]回詠唱するごとに、[buff](B)[/buff]の間、[buff]詠唱時間[/buff]が[buff](C)[/buff]減少します。", "EN-US": "After every [other](A)[/other] spells cast reduce your [buff]Cast Times[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other]. gewirkten Zauber reduziert sich deine [buff]Zauberdauer[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ الملقاة تقل [buff]مرات الإلقاء[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다 [buff]시전 시간[/buff]을 [buff](B)[/buff] 동안 [buff](C)[/buff]만큼 감소시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, reduz seus [buff]Tempos de Lançamento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]施法時間[/buff]減少[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, reduce tus [buff]tiempos de lanzamiento[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]施法时间[/buff]减少[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SPELLPOWER_CASTER_FIRESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER", "descriptionLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER_DESC", "localizedNames": { "IT-IT": "Furioso", "RU-RU": "Яростный", "PL-PL": "Wściekły", "TR-TR": "Öfkeli", "ID-ID": "Murka", "FR-FR": "Fureur", "JA-JP": "激怒", "EN-US": "Furious", "DE-DE": "Rasend", "AR-SA": "الثائر", "KO-KR": "분노", "PT-BR": "Furioso", "ZH-TW": "暴怒", "ES-ES": "Furioso", "ZH-CN": "暴怒" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti i tuoi [buff]danni inflitti[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Через каждые [other](A)[/other] заклинаний, [buff]наносимый вами[/buff] урон увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co każde [other](A)[/other] rzuconych zaklęć zwiększasz [buff]zadawane obrażenia[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]verdiğin hasar[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan, maka [buff]damage diberikan[/buff] meningkat sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, augmente vos [buff]dégâts infligés[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]与えるダメージ[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]damage dealt[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber steigt der von dir [buff]angerichtete Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة، يمكن زيادة [buff]ضررك المُلحق[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]가하는 대미지[/buff]를 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta seu [buff]dano causado[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]造成的傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa el [buff]daño que infliges[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法,你的[buff]伤害输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone del fuoco del sapiente", "RU-RU": "Огненный посох (знаток)", "PL-PL": "Ognisty Kostur Adepta", "TR-TR": "Ehil Ateş Asası", "ID-ID": "Tongkat Api Mahir", "FR-FR": "Bâton de feu de l'adepte", "JA-JP": "炎の杖(名人)", "EN-US": "Adept's Fire Staff", "DE-DE": "Feuerstab des Adepten", "AR-SA": "عصا البارع النارية", "KO-KR": "숙련자의 파이어 스태프", "PT-BR": "Cajado de Fogo do Adepto", "ZH-TW": "老手級火焰法杖", "ES-ES": "Bastón ígneo del iniciado", "ZH-CN": "老手级火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DAGGERPAIR_CRYSTAL", "uiSprite": "2H_DAGGERPAIR_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T7_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T7_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 16 }, { "uniqueName": "T7_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 16 }, { "uniqueName": "T7_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Sterminatrici gemelle del Gran Maestro", "RU-RU": "Парные истребители (магистр)", "PL-PL": "Bliźnięta Pogromu Wszechmistrza", "TR-TR": "Büyük Usta İkiz Katiller", "ID-ID": "Pembantai Kembar Grandmaster", "FR-FR": "Jumelles tueuses du grand maître", "JA-JP": "ツインスレイヤー(グランドマスター)", "EN-US": "Grandmaster's Twin Slayers", "DE-DE": "Zwillingsschlächter des Großmeisters", "AR-SA": "التوأم القاتل لأستاذ", "KO-KR": "그랜드 마스터의 트윈 슬레이어즈", "PT-BR": "Gêmeas Aniquiladoras do Grão-mestre", "ZH-TW": "宗師級雙子殺手", "ES-ES": "Gemelas asesinas del gran maestro", "ZH-CN": "宗师级双子杀手" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_LEATHER", "count": 16 }, { "uniqueName": "T7_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_ARCANESTAFF", "uiSprite": "2H_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone arcano dell'anziano", "RU-RU": "Большой мистический посох (старейшина)", "PL-PL": "Wielki Tajemny Kostur Starszego", "TR-TR": "Yüce Büyük Arkana Asası", "ID-ID": "Tongkat Arcane Besar Tetua", "FR-FR": "Grand bâton ésotérique du sage", "JA-JP": "偉大なアーケインの杖(老熟)", "EN-US": "Elder's Great Arcane Staff", "DE-DE": "Großer Arkanstab des Ältesten", "AR-SA": "عصا الساحر العظيمة للحكيم", "KO-KR": "장로의 그레이트 아케인 스태프", "PT-BR": "Cajado Arcano Elevado do Ancião", "ZH-TW": "禪師級祕術長杖", "ES-ES": "Gran bastón arcano del anciano", "ZH-CN": "禅师级杰出奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_QUARTERSTAFF", "uiSprite": "2H_QUARTERSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta ferrata del gran maestro", "RU-RU": "Боевой шест (магистр)", "PL-PL": "Kij Wszechmistrza", "TR-TR": "Büyük Usta Sopası", "ID-ID": "Tongkat Pemukul Grandmaster", "FR-FR": "Long bâton du grand maître", "JA-JP": "六尺杖(グランドマスター)", "EN-US": "Grandmaster's Quarterstaff", "DE-DE": "Kampfstab des Großmeisters", "AR-SA": "عصا قتالية قصيرة للأستاذ", "KO-KR": "그랜드 마스터의 쿼터스태프", "PT-BR": "Bordão do Grão-mestre", "ZH-TW": "宗師級鐵頭棍", "ES-ES": "Vara del gran maestro", "ZH-CN": "宗师级铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1000, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HAMMER_UNDEAD", "uiSprite": "2H_HAMMER_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 28589, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 42883, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 64324, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "UNDEADHAND", "uiAtlas": null, "uiSprite": "UNDEAD_GRASP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Stretta dei non morti", "RU-RU": "Мертвая хватка", "PL-PL": "Uścisk Nieumarłych", "TR-TR": "Ölülerin Pençesi", "ID-ID": "Cengkeraman Mayat Hidup", "FR-FR": "Étreinte des Morts-vivants", "JA-JP": "アンデッドの抱擁", "EN-US": "Grasp of the Undead", "DE-DE": "Im Griff der Untoten", "AR-SA": "قبضة الموتى الأحياء", "KO-KR": "언데드의 손아귀", "PT-BR": "Constrição dos Mortos-vivos", "ZH-TW": "不死之握", "ES-ES": "Agarrón de muerto viviente", "ZH-CN": "亡灵紧握" }, "localizedDescriptions": { "IT-IT": "Evochi una gigantesca mano non morta sulla posizione bersaglio, [cc]stordendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc] dopo [other](C)[/other].\nInfligge [dmg](D) danni fisici[/dmg].\nRiduce la [debuff]Salute massima[/debuff] e quella [debuff]attuale[/debuff] del [debuff](E)[/debuff] per [debuff](F)[/debuff].", "RU-RU": "Призывает гигантскую длань нежити в указанную точку, [cc]оглушая[/cc] всех врагов в [other]радиусе (A)[/other] на [cc](B)[/cc] через [other](C)[/other].\nНаносит [dmg](D) физического урона[/dmg].\nСнижает [debuff]максимальное[/debuff] и [debuff]текущее здоровье[/debuff] на [debuff](E)[/debuff] в течение [debuff](F)[/debuff].", "PL-PL": "Przyzywasz ogromną nieumarłą rękę w wybranym miejscu, [cc]ogłuszając[/cc] wszystkich wrogów w promieniu [other](A) [/other] na [cc](B)[/cc] po [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]Maksymalne[/debuff] i [debuff]obecne Zdrowie[/debuff] o [debuff](E)[/debuff] na [debuff](F)[/debuff].", "TR-TR": "Hedeflenen konuma dev bir ölümsüz el çağır, [other](A)[/other] sonra [cc](B)[/cc] için [other](C) yarıçap[/other] içindeki tüm düşmanları [cc]sersemlet[/cc].\n[dmg](D) Fiziksel hasar[/dmg] verir.\n[debuff]Maks.[/debuff] ve [debuff]mevcut Sağlığı[/debuff] [debuff](E)[/debuff] boyunca [debuff](F)[/debuff] azaltır.", "ID-ID": "Memanggil tangan mayat hidup raksasa di posisi yang ditargetkan, memberi efek [cc]stun[/cc] ke semua musuh dalam [other](A) radius[/other] selama [cc](B)[/cc] setelah [other](C)[/other].\nMemberikan [dmg](D) damage fisik[/dmg].\nMengurangi [debuff]HP maksimum[/debuff] dan [debuff]HP saat ini[/debuff] sebesar [debuff](E)[/debuff] selama [debuff](F)[/debuff].", "FR-FR": "Invoquez une main de mort-vivant géante à la position ciblée, [cc]étourdissant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] pendant [cc](B)[/cc] après [other](C)[/other].\nInflige [dmg](D) dégâts physiques[/dmg].\nRéduit la [debuff]santé actuelle[/debuff] et [debuff]maximale[/debuff] de [debuff](E)[/debuff] pendant [debuff](F)[/debuff].", "JA-JP": "狙った位置に巨大なアンデッドの手を召喚し、[other](A)[/other]後に半径[other](B)[/other]内の全ての敵を[cc](C)[/cc]間[cc]スタン[/cc]させる。\n[dmg](D)物理ダメージ[/dmg]を与える。\n[debuff](E)[/debuff]の間、[debuff]最大体力[/debuff]および[debuff]現在の体力[/debuff]を[debuff](F)[/debuff]減らす。", "EN-US": "Summon a giant undead hand at the targeted position, [cc]stunning[/cc] all enemies within a [other](A) radius[/other] for [cc](B)[/cc] after [other](C)[/other].\nDeals [dmg](D) physical damage[/dmg].\nDecreases [debuff]max[/debuff] and [debuff]current Health[/debuff] by [debuff](E)[/debuff] for [debuff](F)[/debuff].", "DE-DE": "Beschwört eine riesige untote Hand an der anvisierten Position, dies [cc]betäubt[/cc] alle Gegner in [other](A) Radius[/other] für [cc](B)[/cc] nach [other](C)[/other].\nVerursacht [dmg](D) physischen Schaden[/dmg].\nReduziert [debuff]maximales[/debuff] und [debuff]aktuelles Leben[/debuff] für [debuff](E)[/debuff] um [debuff](F)[/debuff].", "AR-SA": "استدعاء يد عملاقة من الموتى الأحياء إلى الموقع المستهدف [cc]يصعق[/cc] جميع الأعداء في نطاق [other](A)[/other] لمدة [cc](B)[/cc] بعد [other](C)[/other].\nتلحق [dmg](D) من الضرر البدني[/dmg].\nتقلل [debuff]الحد الأقصى للصحة[/debuff] [debuff]والصحة الحالية[/debuff] بمقدار [debuff](E)[/debuff] لمدة [debuff](F)[/debuff].", "KO-KR": "대상 위치에 거대한 언데드의 손을 소환하여 [other](A)[/other] 후 [other](B) 범위[/other] 안의 모든 적을 [cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](D)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](E)[/debuff] 동안 [debuff]최대 체력[/debuff]과 <>현재 체력[/debuff]이 [debuff](F)[/debuff]만큼 감소합니다.", "PT-BR": "Invoca uma mão morta-viva gigante na posição alvo, [cc]atordoando[/cc] todos os inimigos dentro de um [other]raio de (A)[/other] por [cc](B)[/cc] após [other](C)[/other].\nCausa [dmg](D) de dano físico[/dmg].\nReduz a [debuff]Vida máxima[/debuff] e [debuff]atual[/debuff] em [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-TW": "在目標位置召喚一隻巨大的不死族手掌,[other](A)[/other]後使[other](B)半徑[/other]範圍內所有敵人被[cc]擊暈[/cc],持續[cc](C)[/cc]。\n造成[dmg](D)點物理傷害[/dmg]。\n使[debuff]生命值上限[/debuff]和[debuff]目前生命值[/debuff]降低[debuff](E)[/debuff],持續[debuff](F)[/debuff]。", "ES-ES": "Invoca una mano gigante de muerto viviente en la posición señalada que [cc]aturde[/cc] a todos los enemigos en un [other]radio de (A)[/other] durante [cc](B)[/cc] después de [other](C)[/other].\nInflige [dmg](D) de daño físico[/dmg].\nReduce la [debuff]salud máxima[/debuff] y la [debuff]salud actual[/debuff] en [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-CN": "在目标区域招换一只巨大的亡灵手臂,在[other](A)[/other]后[cc]击晕[/cc]所有[other](B)半径[/other]范围内的敌人,持续[cc](C)[/cc]。\n造成[dmg](D)物理伤害[/dmg]。\n[debuff]最大[/debuff]与[debuff]当前生命值[/debuff]降低[debuff](E)[/debuff],持续[debuff](F)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.35, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 14, "energyUsage": 15, "castRange": 12, "category": "damage", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -100, "effectType": "physical", "effectAreaRadius": 2.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello sepolcrale del sapiente", "RU-RU": "Могильный молот (знаток)", "PL-PL": "Obuch Grobowy Adepta", "TR-TR": "Ehil Mezar Çekici", "ID-ID": "Palunisan Mahir", "FR-FR": "Martel-tombe de l'adepte", "JA-JP": "トゥームハンマー(名人)", "EN-US": "Adept's Tombhammer", "DE-DE": "Grabhammer des Adepten", "AR-SA": "مطرقة القبر للبارع", "KO-KR": "숙련자의 툼해머", "PT-BR": "Martelo Fúnebre do Adepto", "ZH-TW": "老手級墓鎚", "ES-ES": "Martillo de la tumba del iniciado", "ZH-CN": "老手级撼墓之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 725, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SKULLORB_HELL", "uiSprite": "2H_SKULLORB_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Teschio maledetto dell'esperto", "RU-RU": "Проклятый череп (эксперт)", "PL-PL": "Przeklęta Czaszka Znawcy", "TR-TR": "Uzman Lanetli Kafatası", "ID-ID": "Jemala Terkutuk Ahli", "FR-FR": "Crâne damné de l'expert", "JA-JP": "呪いの髑髏(達人)", "EN-US": "Expert's Cursed Skull", "DE-DE": "Verfluchter Schädel des Experten", "AR-SA": "الجمجمة الملعونة للأخصائي", "KO-KR": "전문가의 커스드 스컬", "PT-BR": "Caveira Amaldiçoada do Perito", "ZH-TW": "專家級詛咒頭骨", "ES-ES": "Calavera maldita del experto", "ZH-CN": "专家级诅咒头颅" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 850, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SKULLORB_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_WARBOW", "uiSprite": "2H_WARBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SKILLSHOT_STUN", "uiAtlas": null, "uiSprite": "MAGIC_ARROW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SKILLSHOT_STUN_V2_DESC", "localizedNames": { "IT-IT": "Freccia magica", "RU-RU": "Волшебная стрела", "PL-PL": "Magiczna Strzała", "TR-TR": "Sihirli Ok", "ID-ID": "Panah Sihir", "FR-FR": "Flèche magique", "JA-JP": "魔法の矢", "EN-US": "Magic Arrow", "DE-DE": "Zauberpfeil", "AR-SA": "السهم السحري", "KO-KR": "마법의 화살", "PT-BR": "Flecha Mágica", "ZH-TW": "魔法箭矢", "ES-ES": "Flecha mágica", "ZH-CN": "魔法箭" }, "localizedDescriptions": { "IT-IT": "Scaglia una freccia magica nella direzione prescelta infliggendo [dmg](A) danni magici[/dmg] (contro i giocatori) / [dmg](B) danni magici[/dmg] (contro i mob).\n\nSe il nemico viene colpito [other]entro (C)[/other], infligge [dmg](D)danni magici[/dmg] (contro i giocatori) / [dmg](E) danni magici[/dmg] (contro i mob).", "RU-RU": "Выстрелите магической стрелой в указанном направлении, нанося [dmg](A) магического урона[/dmg] (по игрокам) / [dmg](B) магического урона[/dmg] (по монстрам).\n\nЕсли враг будет задет [other]в пределах (C)[/other], вместо этого наносит [dmg](D) магического урона[/dmg] (по игрокам) / [dmg](E) магического урона[/dmg] (по монстрам).", "PL-PL": "Wystrzeliwujesz w wybranym kierunku magiczną strzałę, zadającą [dmg](A) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](B) pkt. obrażeń magicznych[/dmg] (przeciwko mobom).\n\nJeśli wróg zostanie uderzony [other]w ciągu (C)[/other], zamiast tego zadajesz [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](E) pkt. obrażeń magicznych[/dmg] (przeciwko mobom).", "TR-TR": "Hedeflenen pozisyona büyülü bir ok at ve [dmg](A) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](B) sihirli hasar[/dmg] (düşmanlara karşı) ver.\n\nEğer düşman [other] yarıçap(C)[/other] içinde hasar alırsa, bunun yerine [dmg](D) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](E) sihirli hasar[/dmg] (düşmanlara karşı) ver.", "ID-ID": "Menembak panah sihir ke arah tertarget, memberikan [dmg](A) damage sihir[/dmg] (vs pemain) / [dmg](B) damage sihir[/dmg] (vs mob).\n\nJika musuh terkena [other]dalam jarak (C)[/other], menjadi memberikan [dmg](D) damage sihir[/dmg] (vs pemain) / [dmg](E) damage sihir[/dmg] (vs mob).", "FR-FR": "Tirez une flèche magique dans la direction ciblée qui inflige [dmg](A) dégâts magiques[/dmg] (contre les joueurs) / [dmg](B) dégâts magiques[/dmg] (contre les monstres).\n\nSi l'ennemi est touché [other]dans un rayon de (C)[/other], la flèche inflige [dmg](D) dégâts magiques[/dmg] (contre les joueurs) / [dmg](E) dégâts magiques[/dmg] (contre les monstres) à la place.", "JA-JP": "狙った方向に魔法の矢を打ち、[dmg](A)魔法ダメージ[/dmg](対プレイヤー)/[dmg](B)魔法ダメージ[/dmg](対モブ)を与える。\n\n[other](C)[/other]以内にいる敵に命中した場合、代わりに[dmg](D)魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)魔法ダメージ[/dmg](対モブ)を与える。", "EN-US": "Shoot a magical arrow in the targeted direction dealing [dmg](A) magical damage[/dmg] (vs players) / [dmg](B) magical damage[/dmg] (vs mobs).\n\nIf the enemy is hit [other]within (C)[/other], deal [dmg](D) magical damage[/dmg] (vs players) / [dmg](E) magical damage[/dmg] (vs mobs) instead.", "DE-DE": "Feuert einen magischen Pfeil in die anvisierte Richtung, dieser verursacht [dmg](A) magischen Schaden[/dmg] (bei Spielern) / [dmg](B) magischen Schaden[/dmg] (bei Mobs).\n\nWenn der Gegner [other]innerhalb von (C)[/other] getroffen wird, verursachst du stattdessen [dmg](D) magischen Schaden[/dmg] (bei Spielern) / [dmg](E) magischen Schaden[/dmg] (bei Mobs).", "AR-SA": "أطلق سهمًا سحريًا في الاتجاه المستهدف مسببا [dmg](A) ضررًا سحريًا [/dmg] (ضد اللاعبين) / [dmg](B) ضررًا سحريًا [/dmg] (ضد الحشود).\n\nإذا تم إصابة العدو [other] في نطاق (C)[/other]، ستلحق [dmg](D) ضررًا سحريًا [/dmg] (ضد اللاعبين) / [dmg](E) ضررًا سحريًا [/dmg] (ضد الحشود) بدلاً من ذلك.", "KO-KR": "목표 방향으로 마법의 화살을 발사해 [dmg](A)의 마법 대미지[/dmg] (vs 플레이어) / [dmg](B)의 마법 대미지[/dmg] (vs 몬스터) 를 입힙니다.\n\n적이 [other](C) 내에서[/other] 스킬에 적중 시, 그 대신 [dmg](D)의 마법 대미지[/dmg] (vs 플레이어) / [dmg](E)의 마법 대미지[/dmg] (vs 몬스터) 를 입힙니다.", "PT-BR": "Dispara uma flecha mágica na direção alvo que causa [dmg](A) de dano mágico[/dmg] (contra jogadores) / [dmg](B) de dano mágico[/dmg] (contra monstros).\n\nSe o inimigo for atingido [other]dentro de (C)[/other], causa [dmg](D) de dano mágico[/dmg] (contra jogadores) / [dmg](E) de dano mágico[/dmg] (contra monstros).", "ZH-TW": "朝目標方向發射一支魔法箭矢,造成[dmg](A)點魔法傷害[/dmg](對玩家)/[dmg](B)點魔法傷害[/dmg](對怪物)。\n\n如果敵人在[other](C)內[/other]被擊中,則改為造成[dmg](D)點魔法傷害[/dmg](對玩家)/[dmg](E)點魔法傷害[/dmg](對怪物)。", "ES-ES": "Dispara una flecha mágica en la dirección señalada que inflige [dmg](A) de daño mágico[/dmg] (contra jugadores) / [dmg](B) de daño mágico[/dmg] (contra monstruos).\n\nSi el enemigo es golpeado [other]dentro de un radio de (C)[/other], entonces inflige [dmg](D) de daño mágico[/dmg] (contra jugadores) / [dmg](E) de daño mágico[/dmg] (contra monstruos) en lugar de la cantidad anterior.", "ZH-CN": "朝目标方向发射一支魔法箭矢,造成[dmg](A)魔法伤害[/dmg](对玩家) / [dmg](B)魔法伤害[/dmg](对野怪)。\n\n如果敌人在[other](C)内[/other]被击中,则改为造成[dmg](D)魔法伤害[/dmg](对玩家) / [dmg](E)魔法伤害[/dmg](对野怪)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 11, "castRange": 26, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.3, "effect": "SKILLSHOT_STUN_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco da guerra del sapiente", "RU-RU": "Боевой лук (знаток)", "PL-PL": "Łuk Wojenny Adepta", "TR-TR": "Ehil Savaş Yayı", "ID-ID": "Busur Perang Mahir", "FR-FR": "Arc de guerre de l'adepte", "JA-JP": "ウォーボウ(名人)", "EN-US": "Adept's Warbow", "DE-DE": "Kriegsbogen des Adepten", "AR-SA": "قوس حربي للبارع", "KO-KR": "숙련자의 워보우", "PT-BR": "Arco de Guerra do Adepto", "ZH-TW": "老手級戰弓", "ES-ES": "Arco de guerra del iniciado", "ZH-CN": "老手级战弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_WARBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HAMMER_UNDEAD", "uiSprite": "2H_HAMMER_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 217090, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "UNDEADHAND", "uiAtlas": null, "uiSprite": "UNDEAD_GRASP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Stretta dei non morti", "RU-RU": "Мертвая хватка", "PL-PL": "Uścisk Nieumarłych", "TR-TR": "Ölülerin Pençesi", "ID-ID": "Cengkeraman Mayat Hidup", "FR-FR": "Étreinte des Morts-vivants", "JA-JP": "アンデッドの抱擁", "EN-US": "Grasp of the Undead", "DE-DE": "Im Griff der Untoten", "AR-SA": "قبضة الموتى الأحياء", "KO-KR": "언데드의 손아귀", "PT-BR": "Constrição dos Mortos-vivos", "ZH-TW": "不死之握", "ES-ES": "Agarrón de muerto viviente", "ZH-CN": "亡灵紧握" }, "localizedDescriptions": { "IT-IT": "Evochi una gigantesca mano non morta sulla posizione bersaglio, [cc]stordendo[/cc] tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc] dopo [other](C)[/other].\nInfligge [dmg](D) danni fisici[/dmg].\nRiduce la [debuff]Salute massima[/debuff] e quella [debuff]attuale[/debuff] del [debuff](E)[/debuff] per [debuff](F)[/debuff].", "RU-RU": "Призывает гигантскую длань нежити в указанную точку, [cc]оглушая[/cc] всех врагов в [other]радиусе (A)[/other] на [cc](B)[/cc] через [other](C)[/other].\nНаносит [dmg](D) физического урона[/dmg].\nСнижает [debuff]максимальное[/debuff] и [debuff]текущее здоровье[/debuff] на [debuff](E)[/debuff] в течение [debuff](F)[/debuff].", "PL-PL": "Przyzywasz ogromną nieumarłą rękę w wybranym miejscu, [cc]ogłuszając[/cc] wszystkich wrogów w promieniu [other](A) [/other] na [cc](B)[/cc] po [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]Maksymalne[/debuff] i [debuff]obecne Zdrowie[/debuff] o [debuff](E)[/debuff] na [debuff](F)[/debuff].", "TR-TR": "Hedeflenen konuma dev bir ölümsüz el çağır, [other](A)[/other] sonra [cc](B)[/cc] için [other](C) yarıçap[/other] içindeki tüm düşmanları [cc]sersemlet[/cc].\n[dmg](D) Fiziksel hasar[/dmg] verir.\n[debuff]Maks.[/debuff] ve [debuff]mevcut Sağlığı[/debuff] [debuff](E)[/debuff] boyunca [debuff](F)[/debuff] azaltır.", "ID-ID": "Memanggil tangan mayat hidup raksasa di posisi yang ditargetkan, memberi efek [cc]stun[/cc] ke semua musuh dalam [other](A) radius[/other] selama [cc](B)[/cc] setelah [other](C)[/other].\nMemberikan [dmg](D) damage fisik[/dmg].\nMengurangi [debuff]HP maksimum[/debuff] dan [debuff]HP saat ini[/debuff] sebesar [debuff](E)[/debuff] selama [debuff](F)[/debuff].", "FR-FR": "Invoquez une main de mort-vivant géante à la position ciblée, [cc]étourdissant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] pendant [cc](B)[/cc] après [other](C)[/other].\nInflige [dmg](D) dégâts physiques[/dmg].\nRéduit la [debuff]santé actuelle[/debuff] et [debuff]maximale[/debuff] de [debuff](E)[/debuff] pendant [debuff](F)[/debuff].", "JA-JP": "狙った位置に巨大なアンデッドの手を召喚し、[other](A)[/other]後に半径[other](B)[/other]内の全ての敵を[cc](C)[/cc]間[cc]スタン[/cc]させる。\n[dmg](D)物理ダメージ[/dmg]を与える。\n[debuff](E)[/debuff]の間、[debuff]最大体力[/debuff]および[debuff]現在の体力[/debuff]を[debuff](F)[/debuff]減らす。", "EN-US": "Summon a giant undead hand at the targeted position, [cc]stunning[/cc] all enemies within a [other](A) radius[/other] for [cc](B)[/cc] after [other](C)[/other].\nDeals [dmg](D) physical damage[/dmg].\nDecreases [debuff]max[/debuff] and [debuff]current Health[/debuff] by [debuff](E)[/debuff] for [debuff](F)[/debuff].", "DE-DE": "Beschwört eine riesige untote Hand an der anvisierten Position, dies [cc]betäubt[/cc] alle Gegner in [other](A) Radius[/other] für [cc](B)[/cc] nach [other](C)[/other].\nVerursacht [dmg](D) physischen Schaden[/dmg].\nReduziert [debuff]maximales[/debuff] und [debuff]aktuelles Leben[/debuff] für [debuff](E)[/debuff] um [debuff](F)[/debuff].", "AR-SA": "استدعاء يد عملاقة من الموتى الأحياء إلى الموقع المستهدف [cc]يصعق[/cc] جميع الأعداء في نطاق [other](A)[/other] لمدة [cc](B)[/cc] بعد [other](C)[/other].\nتلحق [dmg](D) من الضرر البدني[/dmg].\nتقلل [debuff]الحد الأقصى للصحة[/debuff] [debuff]والصحة الحالية[/debuff] بمقدار [debuff](E)[/debuff] لمدة [debuff](F)[/debuff].", "KO-KR": "대상 위치에 거대한 언데드의 손을 소환하여 [other](A)[/other] 후 [other](B) 범위[/other] 안의 모든 적을 [cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](D)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](E)[/debuff] 동안 [debuff]최대 체력[/debuff]과 <>현재 체력[/debuff]이 [debuff](F)[/debuff]만큼 감소합니다.", "PT-BR": "Invoca uma mão morta-viva gigante na posição alvo, [cc]atordoando[/cc] todos os inimigos dentro de um [other]raio de (A)[/other] por [cc](B)[/cc] após [other](C)[/other].\nCausa [dmg](D) de dano físico[/dmg].\nReduz a [debuff]Vida máxima[/debuff] e [debuff]atual[/debuff] em [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-TW": "在目標位置召喚一隻巨大的不死族手掌,[other](A)[/other]後使[other](B)半徑[/other]範圍內所有敵人被[cc]擊暈[/cc],持續[cc](C)[/cc]。\n造成[dmg](D)點物理傷害[/dmg]。\n使[debuff]生命值上限[/debuff]和[debuff]目前生命值[/debuff]降低[debuff](E)[/debuff],持續[debuff](F)[/debuff]。", "ES-ES": "Invoca una mano gigante de muerto viviente en la posición señalada que [cc]aturde[/cc] a todos los enemigos en un [other]radio de (A)[/other] durante [cc](B)[/cc] después de [other](C)[/other].\nInflige [dmg](D) de daño físico[/dmg].\nReduce la [debuff]salud máxima[/debuff] y la [debuff]salud actual[/debuff] en [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-CN": "在目标区域招换一只巨大的亡灵手臂,在[other](A)[/other]后[cc]击晕[/cc]所有[other](B)半径[/other]范围内的敌人,持续[cc](C)[/cc]。\n造成[dmg](D)物理伤害[/dmg]。\n[debuff]最大[/debuff]与[debuff]当前生命值[/debuff]降低[debuff](E)[/debuff],持续[debuff](F)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.35, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 14, "energyUsage": 15, "castRange": 12, "category": "damage", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -100, "effectType": "physical", "effectAreaRadius": 2.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello sepolcrale del maestro", "RU-RU": "Могильный молот (мастер)", "PL-PL": "Obuch Grobowy Mistrza", "TR-TR": "Usta Mezar Çekici", "ID-ID": "Palunisan Master", "FR-FR": "Martel-tombe du maître", "JA-JP": "トゥームハンマー(マスター)", "EN-US": "Master's Tombhammer", "DE-DE": "Grabhammer des Meisters", "AR-SA": "مطرقة القبر للخبير", "KO-KR": "마스터의 툼해머", "PT-BR": "Martelo Fúnebre do Mestre", "ZH-TW": "大師級墓鎚", "ES-ES": "Martillo de la tumba del maestro", "ZH-CN": "大师级撼墓之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 925, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_NATURESTAFF_AVALON", "uiSprite": "MAIN_NATURESTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone di ferradice dell'esperto", "RU-RU": "Посох железного корня (эксперт)", "PL-PL": "Kostur Żelaznego Korzenia Znawcy", "TR-TR": "Uzman Demirkökü Asası", "ID-ID": "Tongkat Akarbesi Ahli", "FR-FR": "Bâton souchefer de l'expert", "JA-JP": "鉄根の杖(達人)", "EN-US": "Expert's Ironroot Staff", "DE-DE": "Eisenwurzelstab des Experten", "AR-SA": "عصا جذور الحديد للأخصائي", "KO-KR": "전문가의 아이언루트 스태프", "PT-BR": "Raiz Férrea do Perito", "ZH-TW": "專家級鐵根法杖", "ES-ES": "Bastón de raíz férrea del experto", "ZH-CN": "专家级铁须法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_FIRESTAFF", "uiSprite": "MAIN_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "FIRESTAFFBOLT2", "uiAtlas": null, "uiSprite": "MAGICPROJECTILE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dardo di fuoco", "RU-RU": "Стрела огня", "PL-PL": "Ognisty Pocisk", "TR-TR": "Ateş Oku", "ID-ID": "Panah Api", "FR-FR": "Carreau de feu", "JA-JP": "炎のボルト", "EN-US": "Fire Bolt", "DE-DE": "Feuerblitz", "AR-SA": "السهم الناري", "KO-KR": "파이어 볼트", "PT-BR": "Seta de Fogo", "ZH-TW": "火焰箭", "ES-ES": "Flecha ígnea", "ZH-CN": "火焰箭" }, "localizedDescriptions": { "IT-IT": "Lancia un dardo infuocato al nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg].\nInfiamma il nemico bersaglio, infliggendo [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпустите огненную стрелу в выбранного врага, нанеся [dmg](A) магического урона[/dmg].\nПоджигает выбранного врага, нанося [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wystrzeliwujesz w wybranego wroga bełt zadający [dmg](A) pkt. obrażeń magicznych[/dmg].\nPodpala wybranego wroga, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef düşmana alevli bir ok fırlatarak [dmg](A) sihirli hasar[/dmg] verir.\nHedef düşmanı tutuşturarak [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verir. ([other](D)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Menembakkan panah api pada musuh target, memberikan [dmg](A) damage sihir[/dmg].\nMembakar musuh target, memberikan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Envoyez un carreau de feu sur la cible ennemie, infligeant [dmg](A) dégâts magiques[/dmg].\nEmbrase l'ennemi, infligeant [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵に燃え盛るボルトを射ち、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n狙った敵に着火し、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]に渡って与えます(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Shoot a fiery bolt at the targeted enemy, dealing [dmg](A) magical damage[/dmg].\nIgnites the targeted enemy, dealing [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schießt einen Feuerbolzen auf dein Ziel, verursacht [dmg](A) magischen Schaden[/dmg].\nEntzündet den anvisierten Gegner, was über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg] verursacht ( Bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "يمكن إطلاق سهم ناري على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\nتحرق العدو المستهدف لإلحاق [dmg](B) من الضرر السحري[/dmg] لمدة [dmg](C)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other]من المرات).", "KO-KR": "대상 적을 향해 맹렬한 화살을 발사하여 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n대상 적에게 불을 붙혀 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됩니다).", "PT-BR": "Atira uma flecha flamejante no alvo inimigo, causando [dmg](A) de dano mágico[/dmg].\nIncendeia o alvo inimigo, causando [dmg](B) de dano mágico[/dmg] por [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "對目標敵人發射火焰箭,造成[dmg](A)點魔法傷害[/dmg]。\n灼燒目標敵人,在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Dispara una flecha ígnea al enemigo señalado que inflige [dmg](A) de daño mágico[/dmg].\nEnciende al enemigo señalado e inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] (se [other]acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标敌人发射一枚炽烈的火球,造成[dmg](A)魔法伤害[/dmg]。\n点燃目标敌人,在[dmg](B)[/dmg]内造成[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0.8, "hitDelay": 0.12, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 3, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": 5, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -62, "effectType": "magic", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 1, "initialInterval": 0.3, "change": -4, "count": 4, "effectType": "magic", "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "FIRESTAFFBOLT_AOE", "uiAtlas": null, "uiSprite": "AOE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Campo ardente", "RU-RU": "Пылающее поле", "PL-PL": "Płonące Pole", "TR-TR": "Yanan Alan", "ID-ID": "Tanah Terbakar", "FR-FR": "Champ brûlant", "JA-JP": "燃え盛る大地", "EN-US": "Burning Field", "DE-DE": "Flammenfeld", "AR-SA": "الحقل المشتعل", "KO-KR": "불타는 대지", "PT-BR": "Campo Ardente", "ZH-TW": "烈火燎原", "ES-ES": "Campo ardiente", "ZH-CN": "烈火燎原" }, "localizedDescriptions": { "IT-IT": "Lancia una sfera ardente verso la posizione bersaglio, infliggendo [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other].\nDà fuoco al terreno per [other](C)[/other].\nInfligge [dmg](D) danni magici[/dmg] (contro i giocatori) / [dmg](E) danni magici[/dmg] (contro i mob) ogni [dmg](F)[/dmg] (il danno non può essere riflesso).", "RU-RU": "Выпустите горящую сферу в указанное место, нанеся [dmg](A) магического урона[/dmg] в [other] радиусе (B)[/other].\nПоджигает землю на [other](C)[/other].\nНаносит [dmg](D) магического урона[/dmg] (по игрокам) / [dmg](E) магического урона[/dmg] (по монстрам) каждые [dmg](F)[/dmg] (этот урон невозможно отразить).", "PL-PL": "Wystrzeliwujesz w wybraną pozycję płonącą kulę, zadającą [dmg](A) pkt. obrażoń magicznych[/dmg] w promieniu [other](B) [/other].\nPodpala ziemię na [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](E) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](F)[/dmg] (nie mogą być odbite).", "TR-TR": "Hedef konuma yanan bir küre ateşleyerek [other](A) yarıçaplı[/other] bir alanda [dmg](B) sihirli hasar[/dmg] verir.\nYeri [other](C)[/other] boyunca ateşe verir.\nHer [dmg](D)[/dmg] [dmg](E) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](F) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Bu hasar yansıtılamaz.)", "ID-ID": "Menembakkan bola membara ke posisi target, memberikan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other].\nMembakar area selama [other](C)[/other].\nMemberikan [dmg](D) damage sihir[/dmg] (saat melawan pemain) / [dmg](E) damage sihir[/dmg] (saat melawan mob) setiap [dmg](F)[/dmg] (damage ini tidak bisa dipantulkan).", "FR-FR": "Lancez une orbe brûlante à la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other].\nEmbrase le sol pendant [other](C)[/other].\nInflige [dmg](D) dégâts magiques[/dmg] (contre les joueurs) / [dmg](E) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](F)[/dmg] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "狙った位置に燃え盛るオーブを発射し、[dmg](A)の魔法ダメージ[/dmg]を[other](B)半径[/other]内に与えます。\n[other](C)[/other]の間、地面が炎上します。\n[dmg](D)[/dmg]ごとに[dmg](E)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](F)の魔法ダメージ[/dmg](対モブ)を与えます(このダメージは跳ね返せません)。", "EN-US": "Fire a burning orb at the targeted position, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other].\nSets the ground on fire for [other](C)[/other].\nDeals [dmg](D) magical damage[/dmg] (vs players) / [dmg](E) magical damage[/dmg] (vs mobs) every [dmg](F)[/dmg] (this damage cannot be reflected).", "DE-DE": "Feuert eine brennende Kugel an die anvisierte Position, sie verursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other].\nEntflammt den Boden für [other](C)[/other].\nVerursacht alle [dmg](D)[/dmg] [dmg](E) magischen Schaden[/dmg] (bei Spielern) / [dmg](F) magischen Schaden[/dmg] (bei Mobs) (dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن إطلاق جرم مشتعل نحو الموقع المستهدف ما يلحق [dmg](A) من الضرر البدني[/dmg] في [other]محيط (B)[/other].\nتشعل النار في الأرض لمدة [other](C)[/other].\nتلحق [dmg](D) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](E) من الضرر السحري[/dmg] (ضد الغرماء) كل [dmg](F)[/dmg](لا يمكن عكس هذا الضرر).", "KO-KR": "목표 방향으로 불타는 구를 발사하여 [other](A) 범위[/other]안에 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n[other](C)[/other] 동안 땅을 불타게 합니다.\n[dmg](D)[/dmg] 마다 [dmg](E)의 마법 대미지[/dmg] (vs 플레이어) / [dmg](F)의 마법 대미지[/dmg] (vs 몬스터)를 입힙니다 (이 피해는 반사가 불가능 합니다).", "PT-BR": "Lança uma orbe ardente na posição alvo, causando [dmg](A) de dano mágico[/dmg] em um [other]raio de (B)[/other].\nColoca fogo no chão por [other](C)[/other].\nCausa [dmg](D) de dano mágico[/dmg] (contra jogadores) / [dmg](E) de dano mágico[/dmg] (contra monstros) a cada [dmg](F)[/dmg] (esse dano não pode ser refletido).", "ZH-TW": "對目標位置發射燃燒寶珠,對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n使地面陷入一片火海,持續[other](C)[/other]。\n每[dmg](D)[/dmg]造成[dmg](E)點魔法傷害[/dmg](對玩家)/[dmg](F)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。", "ES-ES": "Dispara un orbe ardiente a la posición señalada que inflige [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other].\nHace arder el suelo por [other](C)[/other].\nInflige [dmg](D) de daño mágico[/dmg] (contra jugadores) / [dmg](E) de daño mágico[/dmg] (contra monstruos) cada [dmg](F)[/dmg] (el daño no puede ser reflejado).", "ZH-CN": "朝目标位置射出一个燃烧的法球,在其周围[other](A)半径[/other]范围内的区域造成[dmg](B)魔法伤害[/dmg]。\n该区域内的地面持续燃烧,持续[other](C)[/other]。\n每[dmg](D)[/dmg]造成[dmg](E)魔法伤害[/dmg](对玩家) / [dmg](F)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0.15, "standTime": 0, "disruptionFactor": 1, "recastDelay": 4, "energyUsage": 6, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -70, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "FIRESTAFFBOLT_AOE_EFFECT", "target": "enemy", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "FIRESTAFFIGNITE2_SPREAD", "uiAtlas": null, "uiSprite": "IGNITE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FIRESTAFFIGNITE2_SPREAD_V2_DESC", "localizedNames": { "IT-IT": "Vampata fiammante", "RU-RU": "Взрыв пламени", "PL-PL": "Płomienna Eksplozja", "TR-TR": "Alev Patlaması", "ID-ID": "Ledakan Api", "FR-FR": "Explosion de flammes", "JA-JP": "フレイムブラスト", "EN-US": "Flame Blast", "DE-DE": "Flammenblitz", "AR-SA": "انفجار اللهب", "KO-KR": "불꽃 폭발", "PT-BR": "Explosão de Chamas", "ZH-TW": "炎爆", "ES-ES": "Explosión de llamas", "ZH-CN": "火焰冲击" }, "localizedDescriptions": { "IT-IT": "Concentra l'energia infuocata sul bersaglio (nemico, alleato o se stesso), incendiando tutti i nemici intorno a lui in un [other]raggio di (A)[/other] dopo [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg].\n\nSe il bersaglio principale è un nemico, subirà immediatamente [dmg](D) danni magici[/dmg].\n \nSe il bersaglio principale sei tu o un alleato, aumenta la sua [buff]velocità di movimento[/buff] del [other](E)[/other] per [other](F)[/other].", "RU-RU": "Направьте огненную энергию на цель (врага, союзника или себя), воспламеняя всех врагов вокруг нее в [other]радиусе (A)[/other] через [other](B)[/other], нанеся [dmg](C) магического урона[/dmg].\n\nЕсли основная цель - вражеская, она мгновенно получит [dmg](D) магического урона[/dmg].\n\nЕсли основная цель - вы или союзник, увеличивает [buff]скорость передвижения[/buff] на [other](E)[/other] в течение [other](F)[/other].", "PL-PL": "Skupiasz ognistą energię na celu (wrogu, sojuszniku lub sobie), podpalając wszystkich wrogów w promieniu [other](A)[/other] od niego po [other](B)[/other], zadając [dmg](C) pkt. obrażeń magicznych[/dmg].\n\nJeśli głównym celem jest wróg, otrzyma on natychmiast [dmg](D) pkt. obrażeń magicznych[/dmg].\n\nJeśli głównym celem jesteś ty lub sojusznik, zaklęcie zwiększa [buff]szybkość ruchu[/buff] celu o [other](E)[/other] na [other](F)[/other].", "TR-TR": "Hedefe (düşman, müttefik veya kendin) alev enerjisi doğrultup [other](A)[/other] sonra çevresindeki [other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları tutuşturarak [dmg](C) sihirli hasar[/dmg] verir.\n\nAna hedef bir düşman ise anında [dmg](D) sihirli hasar[/dmg] alır.\n\nAna hedef kendin veya bir müttefik ise [buff]hareket hızını[/buff] [other](E)[/other] boyunca [other](F)[/other] artırırsın.", "ID-ID": "Memusatkan energi menyala pada target (musuh, sekutu, atau diri sendiri), membakar semua musuh di sekitar mereka dalam [other](A) radius[/other] setelah [other](B)[/other], memberikan [dmg](C) damage sihir[/dmg].\n\nJika target utamanya adalah musuh, mereka akan langsung menerima [dmg](D) damage sihir[/dmg].\n\nJika target utama adalah diri kamu sendiri atau sekutu, meningkatkan [buff]kecepatan gerak[/buff] mereka sebesar [other](E)[/other] selama [other](F)[/other].", "FR-FR": "Concentrez de l'énergie ardente sur la cible (ennemi, allié ou soi-même) et enflammez tous les ennemis autour de la cible dans un [other]rayon de (A)[/other] après [other](B)[/other], infligeant [dmg](C) dégâts magiques[/dmg].\n\nSi la cible principale est un ennemi, il subit immédiatement [dmg](D) dégâts magiques[/dmg].\n\nSi la cible principale est vous-même ou un allié, vous augmentez sa [buff]vitesse de déplacement[/buff] de [other](E)[/other] pendant [other](F)[/other].", "JA-JP": "ターゲット(敵、味方、自分)に炎のエネルギーを集中させ、[other](A)[/other]後に[other]半径(B)[/other]の周囲の敵を全て発火させ、[dmg](C)魔法ダメージ[/dmg]を与えます。\n\nメインターゲットが敵の場合、瞬時に[dmg](D)魔法ダメージ[/dmg]を与える。\n\nメインターゲットが自分か味方の場合、[other](E)[/other]間、[buff]移動速度[/buff]を[other](F)[/other]増加する。", "EN-US": "Focus fiery energy on the target (enemy, ally or self), igniting all enemies around them in a [other](A) radius[/other] after [other](B)[/other], dealing [dmg](C) magical damage[/dmg].\n\nIf the main target is an enemy, they will take [dmg](D) magical damage[/dmg] immediately.\n\nIf the main target is yourself or an ally, increase their [buff]move speed[/buff] by [other](E)[/other] for [other](F)[/other].", "DE-DE": "Fokussiere die feurige Energie auf dein Ziel (Gegner, Alliierter oder dich Selbst) und entzünde nach [other](A)[/other] alle Gegner in [other](B) Radius[/other] um das Ziel herum, dies verursacht [dmg](C) magischen Schaden[/dmg].\n\nWenn das Hauptziel ein Gegner ist, erleidet dieser sofort [dmg](D) magischen Schaden[/dmg].\n\nWenn du selbst (oder ein Alliierter) das Hauptziel bist, steigert dies deren [buff]Bewegungsgeschwindigkeit[/buff] für [other](E)[/other] um [other](F)[/other].", "AR-SA": "يمكن تركيز الطاقة النارية على الهدف (عدو أو حليف أو الذات) لحرق جميع الأعداء من حوله في [other]محيط (A)[/other] بعد [other](B)[/other] لإلحاق [dmg](C)من الضرر السحري[/dmg].\n\nإذا كان الهدف الرئيسي عدوًا، فسيصاب بـ[dmg](D)من الضرر السحري[/dmg] فورًا.\n\nإذا كان الهدف الرئيسي أنت أو حليفًا، فعليك زيادة [buff]سرعة الحركة[/buff] الخاصة بمقدار [other](E)[/other] لمدة [other](F)[/other].", "KO-KR": "대상(적, 아군 또는 자신)에게 맹렬한 에너지를 집중시키고 [other](A)[/other] 이후 [other]반경 (B)[/other]내에 있는 모든 적을 점화시켜 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n\n주 대상이 적일 경우, 즉시 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n\n주 대상이 자신이나 아군일 경우, [other](E)[/other] 동안 [buff]이동 속도[/buff]를 [other](F)[/other]만큼 증가시킵니다.", "PT-BR": "Concentra energia ígnea no alvo (inimigo, aliado ou em si mesmo), incendiando todos os inimigos ao seu redor em um [other]raio de (A)[/other] após [other](B)[/other], causando [dmg](C) de dano mágico[/dmg].\n\nSe o alvo principal for um inimigo, eles receberão [dmg](D) de dano mágico[/dmg] imediatamente.\n\nSe o alvo principal for um aliado ou si mesmo, sua [buff]velocidade de movimento[/buff] será aumentada em [other](E)[/other] por [other](F)[/other].", "ZH-TW": "將烈焰能量凝聚在目標敵人、盟友或自己身上,[other](A)[/other]後灼燒目標周圍[other](B)半徑範圍[/other]內所有敵人,造成[dmg](C)點魔法傷害[/dmg]。\n\n若主要目標是敵人,則立即造成[dmg](D)點魔法傷害[/dmg]。\n\n若主要目標是您自身或者盟友,使他們的[buff]移動速度[/buff]增加[other](E)[/other],持續[other](F)[/other]。", "ES-ES": "Concentra energía ígnea en el objetivo (enemigo, aliado o tú mismo) e incendia a todos los enemigos alrededor en un [other]radio de (A)[/other] después de [other](B)[/other]. Inflige [dmg](C) de daño mágico[/dmg].\n\nSi el objetivo principal es un enemigo, recibe [dmg](D) de daño mágico[/dmg] inmediatamente.\n\nSi el objetivo principal eres tú o un aliado, incrementa la [buff]velocidad de movimiento[/buff] en [other](E)[/other] durante [other](F)[/other].", "ZH-CN": "将炽热的能量集中在目标上(敌人、友军或自身),在[other](A)[/other]后点燃其周围[other](B)半径[/other]范围内的所有敌人,造成[dmg](C)魔法伤害[/dmg]。\n\n若主要目标为敌人,则目标将立即承受[dmg](D)魔法伤害[/dmg]。\n\n若主要目标是你自身或者友军,使他们的[buff]移动速度[/buff]提高[other](E)[/other],持续[other](F)[/other]。" }, "target": "all", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 8, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "FIREWALL", "uiAtlas": null, "uiSprite": "INCINERATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Muro di fiamme", "RU-RU": "Стена пламени", "PL-PL": "Ściana Płomieni", "TR-TR": "Alev Duvarı", "ID-ID": "Dinding Api", "FR-FR": "Mur de flammes", "JA-JP": "炎の壁", "EN-US": "Wall of Flames", "DE-DE": "Flammenwall", "AR-SA": "جدار اللهب", "KO-KR": "화염의 벽", "PT-BR": "Parede de Chamas", "ZH-TW": "火牆", "ES-ES": "Muro llameante", "ZH-CN": "火墙" }, "localizedDescriptions": { "IT-IT": "Crei un Muro di fuoco [other]ampio(A) [/other] [other]di fronte[/other] a te che dura [other](B)[/other].\nDa fuoco a tutti i nemici che lo toccano, infliggendo [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg] (il danno non può essere riflesso).\nI nemici che prendono fuoco [cc]fuggono[/cc] da te per [cc](E)[/cc] (i mob fuggono solo una volta).", "RU-RU": "Создает огненную стену шириной [other](A)[/other] [other]перед[/other] вами на [other](B)[/other].\nПоджигает всех соприкасающихся с ней врагов, нанося [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg] (этот урон невозможно отразить).\nПодожженные враги будут [cc]убегать[/cc] от вас в течение [cc](E)[/cc] (монстры отбегают только один раз).", "PL-PL": "Tworzysz ścianę ognia o szerokości [other](A) [/other] [other]przed[/other] sobą, która utrzymuje się [other](B)[/other].\nPodpala ona wszystkich wrogów, którzy jej dotkną, zadając im [dmg](C) pkt. obrażeń magicznych[/dmg] przez [dmg](D)[/dmg] (nie mogą być odbite).\nPodpaleni wrogowie będą [cc]uciekali[/cc] przed tobą przez [cc](E)[/cc] (moby uciekają tylko raz).", "TR-TR": "[other]Önünde[/other], [other](A)[/other] boyunca aktif kalan, [other](B) genişliğinde[/other] bir ateş duvarı oluşturursun.\nTemas eden tüm düşmanları ateşe vererek [dmg](C)[/dmg] içerisinde [dmg](D) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\nAteşe verilen düşmanlar [cc](E)[/cc] boyunca senden [cc]kaçar[/cc]. (Oyuncu olmayan düşmanlar sadece bir kez kaçar.)", "ID-ID": "Membuat dinding api seluas [other](A)[/other] [other]di depanmu[/other], aktif selama [other](B)[/other].\nMembakar semua musuh yang menyentuhnya, memberikan [dmg](C) damage sihir[/dmg] selama [dmg](D)[/dmg] (damage ini tidak bisa dipantulkan).\nMusuh yang terbakar akan [cc]kabur[/cc] darimu selama [cc](E)[/cc] (mob hanya kabur satu kali).", "FR-FR": "Créez un mur de feu [other]large de (A)[/other] [other]devant[/other] vous, qui dure [other](B)[/other].\nEmbrase tous les ennemis qui le touchent, infligeant [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg] (les dégâts ne peuvent pas être renvoyés).\nLes ennemis embrasés vous [cc]fuiront[/cc] pendant [cc](E)[/cc] (les monstres ne fuiront qu'une seule fois).", "JA-JP": "[other](A)[/other]の間持続する、幅[other](B)[/other]の炎の壁を[other]前方[/other]に作りだします。\n触れた全ての敵を炎上させ、[dmg](C)[/dmg]の間、[dmg](D)の魔法ダメージ[/dmg]を与えます(このダメージは跳ね返せません)。\n炎上した敵は[cc](E)[/cc]の間、あなたから[cc]逃走[/cc]します(モブは一度だけ逃げます)。", "EN-US": "Create a [other](A) wide[/other] firewall [other]in front[/other] of you, lasting [other](B)[/other].\nSets all enemies touching it aflame, dealing [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg] (this damage cannot be reflected).\nEnemies set aflame will [cc]flee[/cc] from you for [cc](E)[/cc] (mobs flee only once).", "DE-DE": "Erzeugt eine[other](A) breite[/other] Feuermauer [other]vor[/other] dir, die für [other](B)[/other] besteht.\nEntflammt alle sie berührenden Gegner, verursacht damit [dmg](C) magischen Schaden[/dmg] für [dmg](D)[/dmg] (dieser Schaden kann nicht reflektiert werden).\nIn Flammen gesetzte Gegner werden für [cc](E)[/cc] vor dir [cc]fliehen[/cc] (Mobs rennen nur einmal weg).", "AR-SA": "يمكن إنشاء جدار لهب [other]بعرض(A)[/other] [other]أمامك[/other]، يدوم لمدة [other](B)[/other].\nتشعل النار في الأعداء الذين يلمسونه لإلحاق [dmg](C)من الضرر السحري[/dmg] لمدة [dmg](D)[/dmg] (لا يمكن عكس هذا الضرر).\n[cc]سيهرب[/cc] الأعداء المشتعلون منك لمدة [cc](E)[/cc] (يهرب الغرماء مرة واحدة فقط).", "KO-KR": "자신의 [other]앞[/other]에 [other](A)[/other] 동안 유지되는 [other](B) 범위[/other]의 불 벽을 생성합니다.\n맞닿는 모든 적에게 불을 붙여 [dmg](C)의 마법 대미지[/dmg]를 [dmg](D)[/dmg]에 걸쳐 입힙니다 (이 피해는 반사가 불가능 합니다).\n불 붙여진 적은 [cc](E)[/cc] 동안 자신으로부터 [cc]도망[/cc]칩니다 (몬스터는 한 번만 도망칩니다).", "PT-BR": "Cria uma parede de fogo de [other](A) de largura[/other] [other]em sua frente[/other], durando [other](B)[/other].\nIncendeia todos os inimigos que a tocam, causando [dmg](C) de dano mágico[/dmg] durante [dmg](D)[/dmg] (esse dano não pode ser refletido).\nInimigos incendiados irão [cc]fugir[/cc] de você por [cc](E)[/cc] (monstros fogem apenas uma vez).", "ZH-TW": "在[other]前方[/other]創造一面[other]寬(A)[/other]的炎壁,持續[other](B)[/other]。\n使所有觸碰的敵人進入燃燒狀態,在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。\n處於燃燒狀態下的敵人將從您身邊[cc]逃離[/cc],持續[cc](E)[/cc](怪物僅會逃離一次)。", "ES-ES": "Crea un muro de fuego de [other](A) de largo[/other] [other]en frente[/other] de ti que dura [other](B)[/other].\nEnciende a todos los enemigos que lo toquen e inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg] (el daño no puede ser reflejado).\nLos enemigos en llamas [cc]huirán[/cc] de ti por [cc](E)[/cc] (los monstruos huyen solo una vez).", "ZH-CN": "在你[other]前方[/other]制造一个[other](A)宽[/other]的火墙,持续[other](B)[/other]。\n点燃所有接触到它的敌人,在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n被点燃的敌人会在[cc]恐惧[/cc]中逃跑,持续[cc](E)[/cc](野怪只会逃跑一次)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 3, "category": "forcedmovement", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 5, "effect": "FIREWALL_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "PYROBLAST_SKILLSHOT", "uiAtlas": null, "uiSprite": "FIRE_BALL", "revision": 333277, "nameLocaTag": "@SPELLS_PYROBLAST2", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Piroscoppio", "RU-RU": "Огненная глыба", "PL-PL": "Ognisty Wybuch", "TR-TR": "Ateşli Patlama", "ID-ID": "Pyroblast", "FR-FR": "Déflagration", "JA-JP": "パイロブラスト", "EN-US": "Pyroblast", "DE-DE": "Pyroexplosion", "AR-SA": "الانفجار الناري", "KO-KR": "파이로블래스트", "PT-BR": "Ignimpacto", "ZH-TW": "炎爆術", "ES-ES": "Pirorráfaga", "ZH-CN": "炎爆术" }, "localizedDescriptions": { "IT-IT": "Carichi Piroscoppio, [other]incanalando[/other] per un massimo di [other](A)[/other].\nAll'[other]impatto[/other] con un nemico, infligge [dmg]danni magici[/dmg] in un [other]raggio di (B)[/other] [other]in base[/other] al [other]tempo[/other] che hai trascorso [other]incanalando[/other].\n\n[#] Tempo: [other]0 s[/other] | [other]0.6 s[/other] | [other]1.2 s[/other] \n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nInoltre, se incanali per [other](A)[/other], Piroscoppio [cc]respinge[/cc] tutti i nemici colpiti di [cc](G)[/cc].", "RU-RU": "Вы заряжаете огненную глыбу [other]вплоть до[/other] [other](A)[/other] (в момент подготовки можно прицеливаться).\nНаносит [dmg]магический урон[/dmg] при [other]столкновении[/other] с врагом в [other]радиусе (B)[/other] [other]в зависимости[/other] от [other]продолжительности подготовки[/other].\n\n[#] Подготовка: [other]0с[/other] | [other]0.6с[/other] | [other]1.2с[/other]\n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nЕсли вы подготавливаете навык в течение [other](A)[/other], огненная глыба также [cc]отбросит[/cc] всех задетых врагов на [cc](G)[/cc].", "PL-PL": "Ładujesz Ognisty Wybuch podczas [other]kanałowania[/other] do [other](A)[/other].\nZadaje [dmg]obrażenia magiczne[/dmg] w chwili [other]zderzenia[/other] z wrogiem w promieniu [other](B)[/other] [other]w oparciu[/other] o to [other]jak długo[/other] trwało [other]kanałowanie[/other]\n\n[#] Czas: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nJeśli kanałowanie trwa [other](A)[/other] Wybuch Ognia [cc]odrzuci[/cc] wszystkich uderzonych wrogów na [cc](G)[/cc].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] bir Ateşli Patlama gerçekleştirirsin.\nNe [other]kadar[/other] [other]odaklandığına[/other] [other]bağlı olarak[/other] [other](B) yarıçaplı[/other] alandaki bir düşmana [other]çarpınca[/other] [dmg]sihirli hasar[/dmg] verir.\n\n[#] Zaman: [other]0 sn.[/other] | [other]0,6 sn.[/other] | [other]1,2 sn.[/other]\n[#] Hasar: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n[other](A)[/other] boyunca odaklanırsan Ateşli Patlama aynı zamanda isabet ettiği tüm düşmanları [cc](G)[/cc] [cc]geri püskürtür[/cc].", "ID-ID": "Mengisi Pyroblast, sembari [other]menyalurkan[/other] hingga [other](A)[/other].\nMenimbulkan [dmg]damage sihir[/dmg] pada saat [other]benturan[/other] dengan musuh dari dalam [other](B) radius[/other] [other]berdasarkan[/other] pada seberapa [other]lama[/other] kamu telah [other]menyalurkan[/other].\n\n[#] Waktu: [other]0d[/other] | [other]0,6d[/other] | [other]1,2d[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nJika kamu menyalurkan selama [other](A)[/other], Pyroblast juga akan [cc]menghempaskan[/cc] semua musuh yang terkena sejauh [cc](G)[/cc].", "FR-FR": "Chargez un rocher pyroclastique en [other]canalisant[/other] pendant [other](A)[/other].\nInflige [dmg]dégâts magiques[/dmg] dans un [other]rayon de (B)[/other] [other]selon[/other] le [other]temps passé[/other] à [other]canaliser[/other].\n\n[#] Temps : [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSi vous canalisez pendant [other](A)[/other] le rocher [cc]repousse[/cc] également tous les ennemis touchés de [cc](G)[/cc].", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]中にパイロブラストをチャージアップします。\n[other]衝突[/other]時に、[other]チャネリング[/other]を行った[other]時間[/other]に[other]応じた[/other][dmg]魔法ダメージ[/dmg]を、[other]半径(B)[/other]以内の敵に与えます。\n\n[#]時間:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other] \n[#]ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nまた、[other](A)[/other]の間チャネリングした場合、パイロブラストはヒットした全ての敵を[cc](G)[/cc][cc]ノックバック[/cc]します。", "EN-US": "Charge up a Pyroblast, while [other]channeling[/other] for up to [other](A)[/other].\nDeals [dmg]magical damage[/dmg] upon [other]impact[/other] with an enemy within a [other](B) radius[/other] [other]based[/other] on how [other]long[/other] you have [other]channeled[/other]\n\n[#] Time: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nIf you channel for [other](A)[/other] the Pyroblast will also [cc]knock back[/cc] all enemies hit by [cc](G)[/cc].", "DE-DE": "Lade die Pyroexplosion auf, während du für bis zu [other](A)[/other] [other]kanalisierst[/other].\nVerursacht [dmg]magischen Schaden[/dmg] innerhalb von [other](B) Radius[/other] beim [other]Einschlag[/other] in einen Gegner, [other]basierend[/other] auf der [other]Länge[/other] deiner [other]Kanalisierung[/other].\n\n[#] Zeit: [other]0s[/other] | [other]0,6s[/other] | [other]1,2s[/other]\n[#] Schaden: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nWenn du für [other](A)[/other] kanalisierst, wird die Pyroexplosion alle getroffenen Gegner noch um [cc](G)[/cc] [cc]wegstoßen[/cc].", "AR-SA": "لإحداث انفجار ناري في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](A)[/other].\nيتم إلحاق [dmg]ضرر سحري[/dmg] بعد [other]الاصطدام[/other] بعدو في [other]محيط (B)[/other] [other]بناءً[/other] على [other]مدة[/other] [other]توجيهك[/other].\n\n[#] الوقت: [other]0[/other] | [other]0.6 من الثانية[/other] | [other]1.2 من الثانية[/other].\n[#] الضرر: \n[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nإذا وجّهت لمدة [other](A)[/other]، فالانفجار الناري [cc]سيطيح[/cc] أيضًا بكل الأعداء المصابين بمقدار [cc](G)[/cc].", "KO-KR": "최대 [other](A)[/other]까지 채널링하며 파이로 블래스트를 충전합니다.\n [other]채널링한 시간에 따라[/other] 적과 [other]충돌[/other] 시 [other]반경 (B)[/other]내의 적에게 [dmg]마법 대미지[/dmg]를 입힙니다.\n \n [#] 시간: [other]0초[/other] | [other]0.6초[/other] | [other]1.2초[/other]\n [#] 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \n 파이로 블래스트를 [other]2.5초[/other] 동안 채널링할 경우, 적중한 모든 적을 [cc](F)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].", "PT-BR": "Carrega um Ignimpacto, enquanto [other]canaliza[/other] por até [other](A)[/other].\nCausa [dmg]dano mágico[/dmg] após o [other]impacto[/other] com um inimigo dentro de um [other]raio de (B)[/other] [other]baseado[/other] em quanto [other]tempo[/other] você permaneceu [other]canalizado[/other].\n\n[#] Tempo: [other]0s[/other] | [other]0,6s[/other] | [other]1,2s[/other]\n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSe você canalizar por[other](A)[/other], o Ignimpacto também [cc]derrubará[/cc] todos os inimigos atingidos por [cc](G) [/cc].", "ZH-TW": "為炎爆術充能,[other]引導[/other]最多持續[other](A)[/other]。\n炎爆術[other]接觸[/other]一名敵人後,對其[other](B)半徑範圍[/other]內造成[dmg]魔法傷害[/dmg],傷害量[other]依[/other][other]引導[/other]的[other]時間[/other]而定。\n\n[#]時間:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other]\n[#]傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n若引導炎爆術[other](A)[/other],可將所有擊中的敵人[cc]擊退[/cc][cc](G)[/cc]。", "ES-ES": "Carga una Pirorráfaga mientras [other]canalizas[/other] por hasta [other](A)[/other].\nInflige [dmg]daño mágico[/dmg] al [other]impactar[/other] con un enemigo en un [other]radio de (B)[/other] [other]en función[/other] del [other]tiempo[/other] que hayas [other]canalizado[/other].\n\n[#] Tiempo: [other]0s[/other] | [other]0.6s[/other] | [other]1.2s[/other]\n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nSi canalizas por [other](A)[/other] la Pirorráfaga también [cc]derribará[/cc] a todos los enemigos golpeados a una distancia de [cc](G)[/cc].", "ZH-CN": "开始为一道炎爆术聚集能量,并持续[other]引导(A)[/other]。\n在[other]碰撞[/other]到第一个敌人时爆炸,在[other](B)半径[/other]范围内造成[dmg]魔法伤害[/dmg],伤害效果[other]基于[/other]你[other]引导[/other]的[other]时长[/other]。\n\n[#] 时间:[other]0秒[/other] | [other]0.6秒[/other] | [other]1.2秒[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n若你总共引导了[other](A)[/other],则炎爆术将同时[cc]击退[/cc]所有被击中的敌人[cc](G)[/cc]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_forwardattack", "initialEffectInterval": 0, "effectCount": 3, "effectInterval": 0.6, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BURN", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Bruciatura", "RU-RU": "Горение", "PL-PL": "Oparzenie", "TR-TR": "Yanma", "ID-ID": "Bakar", "FR-FR": "Brûlure", "JA-JP": "炎上", "EN-US": "Burn", "DE-DE": "Brennen", "AR-SA": "الحرق", "KO-KR": "화상", "PT-BR": "Queimar", "ZH-TW": "灼燒", "ES-ES": "Arder", "ZH-CN": "燃烧" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico incendia il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] nell'arco di [dmg](B)[/dmg].", "RU-RU": "[other]Каждая[/other] автоатака поджигает врага, нанося [dmg](A) магического урона[/dmg] в течение [dmg](B)[/dmg].", "PL-PL": "[other]Każdy [/other] autoatak podpala wybranego wroga, zadając mu [dmg](A) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](B)[/dmg].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı ateşe vererek [dmg](A)[/dmg] içerisinde [dmg](B) sihirli hasar[/dmg] verir.", "ID-ID": "[other]Setiap[/other] Auto-Serang membakar musuh, menimbulkan [dmg](A) damage sihir[/dmg] selama [dmg](B)[/dmg].", "FR-FR": "[other]Chaque[/other] auto attaque embrase l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] pendant [dmg](B)[/dmg].", "JA-JP": "通常攻撃[other]1回ごと[/other]に狙った敵に火をつけ、[dmg](A)[/dmg]に渡って[dmg](B)魔法ダメージ[/dmg]を与る。", "EN-US": "[other]Each[/other] Auto-Attack sets the targeted enemy on fire, dealing [dmg](A) magical damage[/dmg] over [dmg](B)[/dmg].", "DE-DE": "[other]Jeder[/other] automatische Angriff setzt das Ziel in Flammen, verursacht für [dmg](A)[/dmg] [dmg](B)[/dmg] magischen Schaden.", "AR-SA": "[other]كل[/other] هجوم تلقائي يحرق العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] على مدار [dmg](B)[/dmg].", "KO-KR": "[other]각[/other] 자동 공격은 적을 불태우며, [dmg](A)[/dmg]에 걸쳐 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "[other]Cada[/other] Ataque Automático incendeia o inimigo, causando [dmg](A) de dano mágico[/dmg] durante [dmg](B)[/dmg].", "ZH-TW": "[other]每次[/other]普通攻擊灼燒目標敵人,在[dmg](A)[/dmg]內造成[dmg](B)點魔法傷害[/dmg]。", "ES-ES": "[other]Cada[/other] auto-ataque incendia al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] durante [dmg](B)[/dmg].", "ZH-CN": "[other]每一次[/other]普通攻击都会使敌人被点燃,在[dmg](A)[/dmg]内造成[dmg](B)魔法伤害[/dmg]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_FIRESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone del fuoco dell'apprendista", "RU-RU": "Огненный посох (странник)", "PL-PL": "Ognisty Kostur Czeladnika", "TR-TR": "Kalfa Ateş Asası", "ID-ID": "Tongkat Api Pengembara", "FR-FR": "Bâton de feu du compagnon", "JA-JP": "炎の杖(熟練)", "EN-US": "Journeyman's Fire Staff", "DE-DE": "Feuerstab des Gesellen", "AR-SA": "عصا للموثوق النارية", "KO-KR": "장인의 파이어 스태프", "PT-BR": "Cajado de Fogo do Iniciante", "ZH-TW": "學徒級火焰法杖", "ES-ES": "Bastón ígneo del obrero", "ZH-CN": "学徒级火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 16 }, { "uniqueName": "T3_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_KNUCKLES_KEEPER", "uiSprite": "2H_KNUCKLES_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 217090, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "PUMMELING_STRIKES", "uiAtlas": null, "uiSprite": "KNUCKLES_PUMMELING_STRIKES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raffica dei cento pugni", "RU-RU": "Сотня кулаков", "PL-PL": "Sto Bijących Pięści", "TR-TR": "Yüz Çarpıcı Yumruk", "ID-ID": "Seratus Serangan Tinju", "FR-FR": "Cent poings marteleurs", "JA-JP": "百発拳", "EN-US": "Hundred Striking Fists", "DE-DE": "Hundert schlagende Fäuste", "AR-SA": "ضربات المائة قبضة", "KO-KR": "백의 주먹", "PT-BR": "Punhos dos Cem Golpes", "ZH-TW": "百裂拳", "ES-ES": "Cien puñetazos", "ZH-CN": "百烈式" }, "localizedDescriptions": { "IT-IT": "Esegui una raffica di pugni in un [other]cono di fronte[/other] a te, mentre [other]incanali[/other] fino a [other](A)[/other] (non può essere interrotto).\nInfligge [dmg](B) danni fisici[/dmg] (contro i giocatori) / [dmg](C) danni fisici[/dmg] (contro i mob) ogni [dmg](D)[/dmg].\nIl cono d'attacco segue lentamente la posizione del cursore.\n\n[other](E) dopo[/other] aver subito l'[other]ultimo pugno[/other], il nemico subisce [dmg](F) danni magici extra[/dmg] per ogni [other]colpo[/other] ricevuto ([other]si accumula[/other] fino a [other](G)[/other] volte, il danno non può essere riflesso).", "RU-RU": "Вы выпускаете шквал кулаков в зоне [other]конуса перед[/other] собой на протяжении [other]поддерживания[/other] навыка в течение [other](A)[/other] (невозможно прервать).\nНаносит [dmg](B) физического урона[/dmg] (по игрокам) / [dmg](C) физического урона[/dmg] (по монстрам) каждые [dmg](D)[/dmg].\nКонус медленно следует за курсором.\n\n[other]Через (E)[/other] после [other]завершающего удара кулаком[/other], враг дополнительно получит [dmg](F) магического урона[/dmg] за каждый полученный [other]удар[/other] ([other]накапливается[/other] до [other](G)[/other] раз; урон не может быть отражен).", "PL-PL": "Uwalniasz serię ciosów pięści w [other]stożku przed[/other] tobą podczas [other]kanałowania[/other] do [other](A)[/other] (nie może być przerwane).\nZadaje [dmg](B) obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](C) pkt. obrażeń fizycznych[/dmg] (przeciwko mobom) co [dmg](D)[/dmg].\nStożek powoli podąża za kursorem.\n\n[other](E) po[/other] [other]ostatniej Bijącej Pięści[/other], wróg otrzyma dodatkowe [dmg](F) pkt. obrażeń magicznych[/dmg] za każdy [other]cios[/other] jaki otrzymali ([other]kumuluje się[/other] do [other](G)[/other] razy, obrażeń nie można odbić).", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] önündeki [other]koni[/other] şeklinde bir alana ani yumruklar savurur (yarıda kesilemez).\n[dmg](B)[/dmg] aralıklarla [dmg](C) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](D) fiziksel hasar[/dmg] (diğer düşmanlara karşı) verir.\nKoni, yavaşça imlecin konumunu takip eder.\n\n[other]Son Çarpıcı Yumruk[/other] darbesinden [other](E) sonra düşman[/other], aldığı her [other]darbe[/other] için ilave [dmg](F) sihirli hasar[/dmg] alır (en fazla [other](G)[/other] defa [other]birikir[/other] ve hasar yansıtılamaz).", "ID-ID": "Melepaskan hujan kepalan dalam bentuk [other]kerucut di depanmu[/other] sambil [other]menyalurkan[/other] hingga [other](A)[/other] (tidak dapat diganggu).\nMenimbulkan [dmg](B) damage fisik[/dmg] (vs. pemain) / [dmg](C) damage fisik[/dmg] (vs. mob) setiap [dmg](D)[/dmg].\nKerucut perlahan mengikuti posisi kursor.\n\n[other](E) setelah[/other] [other]Serangan Tinju[/other] terakhir diluncurkan, musuh akan menerima [dmg](F) damage sihir[/dmg] tambahan untuk setiap [other]serangan[/other] yang mereka terima ([other]ditumpuk[/other] hingga [other](G)[/other] kali, damage tidak bisa dipantulkan).", "FR-FR": "Concentrez une rafale de poings dans un [other]cône devant vous[/other] en [other]canalisant[/other] pendant [other](A)[/other] (ininterruptible).\nInflige [dmg](B) dégâts physiques[/dmg] (contre les joueurs) / [dmg](C) dégâts physiques[/dmg] (contre les monstres) toutes les [dmg](D)[/dmg].\nLe cône suit lentement la position du curseur.\n\n[other](E) après[/other] le [other]dernier coup de poing[/other], l'ennemi subit [dmg](F) dégâts magiques[/dmg] supplémentaires pour chaque [other]coup de poing[/other] reçu ([other]Cumulable[/other] jusqu'à [other](G)[/other] fois, les dégâts ne peuvent pas être renvoyés).", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]している時に、あなたの前方に[other]円錐状[/other]に立て続けに拳を放ちます(中断されない)。\n[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg](対プレイヤー)/[dmg](D)物理ダメージ[/dmg](対モブ)を与えます。\n円錐はカーソルの位置をゆっくりと追いかけます。\n\n[other]最後の拳の一撃[/other]がヒットした[other](E)後[/other]、受けた[other]ヒット[/other]1回につき、敵は追加で[dmg](F)の魔法ダメージ[/dmg]を受けます(最大[other](G)[/other]回まで[other]スタック[/other]します。", "EN-US": "Release a flurry of fists in a [other]cone in front[/other] of you while [other]channeling[/other] for up to [other](A)[/other] (can't be interrupted).\nDeals [dmg](B) physical damage[/dmg] (vs players) / [dmg](C) physical damage[/dmg] (vs mobs) every [dmg](D)[/dmg].\nThe cone slowly follows the cursor position.\n\n[other](E) after[/other] the [other]last Striking Fist[/other] hits, the enemy will take an additional [dmg](F) magical damage[/dmg] for each [other]hit[/other] they received ([other]stacks[/other] up to [other](G)[/other] times, damage can't be reflected).", "DE-DE": "Entfessle einen Wirbelsturm aus Fäusten in einem [other]Kegel vor dir[/other], während du für bist zu [other](A)[/other] [other]kanalisierst[/other] (kann nicht unterbrochen werden).\nVerursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg] (an Spielern) / [dmg](D) physischen Schaden[/dmg] (an Mobs).\nDer Kegel folgt langsam der Position des Mauszeigers.\n\n[other](E) nach[/other] dem Treffer der [other]letzten schlagenden Faust[/other], erleidet der Gegner zusätzliche [dmg](F) magischen Schaden[/dmg] für jeden erlittenen [other]Treffer[/other]. (Bis zu [other](G)[/other] [other]Stapel[/other], Schaden kann nicht reflektiert werden)", "AR-SA": "لإطلاق سيل من الضربات بشكل [other]مخروطي أمامك[/other] في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](A)[/other] (لا يمكن مقاطعتها).\nيتم إلحاق [dmg](B) من الضرر البدني[/dmg] (ضد اللاعبين) / [dmg](C) من الضرر البدني[/dmg] (ضد الغرماء) كل [dmg](D)[/dmg].\nيتبع المخروط موضع المؤشر ببطء.\n\nخلال [other](E) بعد[/other] [other]آخر ضربات القبضة[/other]، سيتلقى العدو مزيدًا من [dmg](F) الضرر السحري[/dmg] لكل [other]ضربة[/other] تلقاها ([other]تتكدس[/other] لما يصل إلى [other](G)[/other] من المرات ولا يمكن عكس الضرر).", "KO-KR": "최대 [other](A)[/other] 동안 [other]채널링[/other]하며 [other]전방에 부채꼴[/other] 모양으로 주먹 세례를 쏟아 붙습니다 (채널링 방해 불가).\n[dmg](B)[/dmg]마다 [dmg](C)의 물리 대미지[/dmg] (vs 플레이어) / [dmg](D)의 물리 대미지[/dmg] (vs 몬스터)를 입힙니다.\n[other]마지막 주먹 공격 후 (E)[/other] 후에 추가로 [dmg](F)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]되며, 반사되지 않음).", "PT-BR": "Lança uma enxurrada de socos em um [other]cone na sua frente[/other] enquanto [other]canaliza[/other] por até [other](A)[/other] (não pode ser interrompida).\nCausa [dmg](B) de dano físico[/dmg] (contra jogadores) / [dmg](C) de dano físico[/dmg] (contra monstros) a cada [dmg](D)[/dmg].\nO cone lentamente segue a posição do seu cursor.\n\n[other](E) após[/other] o [other]último Punho Golpeador[/other] acertar, o inimigo receberá um adicional de [dmg](F) de dano mágico[/dmg] para cada [other]acerto[/other] que ele recebeu ([other]acumula[/other] até [other](G)[/other] vezes, o dano não pode ser refletido).", "ZH-TW": "朝[other]前方錐形範圍[/other]出拳無數次,[other]引導[/other]最多持續[other](A)[/other](無法被中斷)。\n每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg](對玩家)/[dmg](D)點物理傷害[/dmg](對怪物)。\n錐形範圍會緩慢地隨著游標位置轉向。\n\n[other]最後一擊百裂拳[/other]擊中的[other](E)後[/other],敵人將根據[other]被擊中[/other]的次數額外受到[dmg](F)點魔法傷害[/dmg](最多可[other]疊加[/other][other](G)[/other]層;該傷害無法被反彈)。", "ES-ES": "Libera una ráfaga de puñetazos en un [other]cono en frente[/other] de ti mientras la [other]canalizas[/other] por hasta [other](A)[/other] (no puede ser interrumpida).\nInflige [dmg](B) de daño físico[/dmg] (contra jugadores) / [dmg](C) de daño físico[/dmg] (contra monstruos) cada [dmg](D)[/dmg].\nEl cono sigue lentamente la posición del cursor.\n\n[other](E) después[/other] del [other]último puñetazo[/other], el enemigo recibirá [dmg](F) de daño mágico[/dmg] adicional por cada [other]golpe[/other] que haya recibido (se [other]acumula[/other] hasta [other](G)[/other] veces, no se puede reflejar el daño).", "ZH-CN": "朝你[other]正前方锥形区域[/other]释放暴雨般的连续拳击,并持续[other]引导(A)[/other](引导无法被中断)。\n每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg](对玩家) / [dmg](D)物理伤害[/dmg](对野怪)。\n锥形区域缓慢地跟随当前鼠标位置。\n\n在[other]最后一拳[/other]命中[other]后(E)[/other],敌人在引导过程中每承受[other]一击[/other],就将承受额外[dmg](F)魔法伤害[/dmg](最多可[other]堆叠(G)次[/other],伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 18, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Straziatori ursini del maestro", "RU-RU": "Медвежьи перчатки (мастер)", "PL-PL": "Niedźwiedzie Kły Mistrza", "TR-TR": "Usta Kürklü Yumruğu", "ID-ID": "Petinju Ursine Master", "FR-FR": "Poignes ursines du maître", "JA-JP": "熊殺し(マスター)", "EN-US": "Master's Ursine Maulers", "DE-DE": "Bärenzerfleischer des Meisters", "AR-SA": "قفاز هجوم الدببة للخبير", "KO-KR": "마스터의 곰 주먹", "PT-BR": "Luvas Ursinas do Mestre", "ZH-TW": "大師級巨熊拳套", "ES-ES": "Zarpas osunas del maestro", "ZH-CN": "大师级熊卫士之击" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 925, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_HELL", "uiSprite": "2H_SHAPESHIFTER_IMP", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_IMP", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_IMP", "uiAtlas": null, "uiSprite": "SHAPESHIFT_IMP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SHAPESHIFT_IMP_V2_DESC", "localizedNames": { "IT-IT": "Trasformazione in Folletto infernale", "RU-RU": "Превращение в пламенного чертенка", "PL-PL": "Przemiana w Piekielnego Chochlika", "TR-TR": "Cehennem Ateşi İblisi Dönüşümü", "ID-ID": "Transformasi Anak Api Neraka", "FR-FR": "Transformation en Diablotin du feu infernal", "JA-JP": "変身:ヘルファイア・インプ", "EN-US": "Hellfire Imp Transformation", "DE-DE": "Verwandlung zum Höllenfeuer-Gnom", "AR-SA": "التحول إلى عفريت نار الجحيم", "KO-KR": "지옥불 임프 변형", "PT-BR": "Transformação - Diabrete Infernal", "ZH-TW": "煉獄小惡魔幻形", "ES-ES": "Transformación de Diablillo de fuego infernal", "ZH-CN": "炼狱小恶魔幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Folletto Infernale[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]molto alta[/other]\n[#] Difensiva: [other]molto bassa[/other]\n[#] Rigenerazione Energia: [other]molto alta[/other]\n\n[other]Ritorno dall'Inferno[/other]\nSe hai almeno [other](B) Cariche di Trasformazione[/other] attive, quando la tua [other]Salute[/other] scende a [other]0[/other], diventi [buff]immune alla morte[/buff] e [heal]ti curi[/heal] per [heal](C)[/heal] della tua [heal]Salute Massima[/heal] nell'arco di [heal](D)[/heal].\nMentre ti curi sei [other]stordito[/other] e [buff]immune[/buff] ai [buff]danni[/buff].\n[other]Il tempo di ricarica della Trasformazione in Folletto Infernale[/other] è [other]aumentato[/other] a [other](E)[/other].", "RU-RU": "Превратитесь в [other]пламенного чертенка[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]очень высокая[/other]\n[#] Защита: [other]очень низкая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Возвращение из ада[/other]\nЕсли у вас активны хотя бы [other](B) зарядов трансформации[/other], при падении вашего [other]здоровья[/other] до [other]0[/other] вы становитесь [buff]невосприимчивы к смерти[/buff] и [heal]исцеляетесь[/heal] на [heal](C)[/heal] от вашего [heal]максимального здоровья[/heal] в течение [heal](D)[/heal].\nВ момент исцеления вы [other]оглушены[/other] и [buff]невосприимчивы[/buff] к [buff]урону[/buff].\n[other]Восстановление превращения в пламенного чертенка[/other] [other]увеличивается[/other] до [other](E)[/other].", "PL-PL": "Zmieniasz się w [other]Piekielnego Chochlika[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]bardzo wysokie[/other]\n[#] Defensywne: [other]bardzo niskie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Powrót z Piekła[/other]\nJeśli co najmniej [other](B) Ładunków Przemiany[/other] jest aktywnych na tobie, kiedy twoje [other]Zdrowie[/other] spadnie do [other]0[/other], staniesz się [buff]odporny na śmierć[/buff] i [heal]uzdrowisz się[/heal] za [heal](C)[/heal] swojego [heal]Maks. Zdrowia[/heal] ponad [heal](D)[/heal].\nPodczas leczenia jesteś [other]ogłuszony[/other] i [buff]odporny[/buff] na [buff]obrażenia[/buff].\n[other]Czas odnowienia Przemiany w Piekielnego Chochlika[/other] zostaje [other]wydłużony[/other] do [other](E)[/other].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Cehennem Ateşi İblisi'ne[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]çok yüksek[/other]\n[#] Savunma: [other]çok düşük[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Cehennemden Dönüş[/other]\nÜzerinde en az [other](B) Geçiş Yükü[/other] aktifse [other]Sağlığın[/other] [other]0[/other]'a düşecekken [buff]ölüme karşı bağışıklık[/buff] kazanırsın ve [heal](C)[/heal] boyunca [heal]Maks. Sağlığının[/heal] [heal](D)[/heal] kadar [heal]iyileşirsin[/heal].\nİyileşirken [other]sersemlersin[/other] ve [buff]hasara[/buff] karşı [buff]bağışıklığın[/buff] olur.\n[other]Cehennem Ateşi İblisi Dönüşümü bekleme süresi[/other], [other](E)[/other] [other]artar[/other].", "ID-ID": "Berubah menjadi [other]Anak Api Neraka[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]sangat tinggi[/other]\n[#] Pertahanan: [other]sangat rendah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Kembali dari Neraka[/other]\nJika setidaknya [other](B) Charge Peralihan[/other] aktif pada dirimu, saat [other]HP[/other] kamu turun ke [other]0[/other], kamu menjadi [buff]Kebal dari kematian[/buff] dan [heal]menyembuhkan[/heal] sebesar [heal](C)[/heal] dari [heal]HP Maks[/heal] kamu dalam [heal](D)[/heal].\nKetika memulihkan, kamu menerima efek [other]stun[/other] namun [buff]kebal[/buff] dari [buff]damage[/buff].\n[other]Cooldown Transformasi Anak Api Neraka[/other] [other]ditingkatkan[/other] menjadi [other](E)[/other].", "FR-FR": "Transformez-vous en [other]Diablotin du Feu Infernal[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]très élevée[/other]\n[#] Défensive : [other]très faible[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Retour de l'Enfer[/other]\nSi au moins [other](B) Charges de Changement[/other] sont actives sur vous, lorsque votre [other]Santé[/other] tombe à [other]0[/other], vous devenez [buff]immunisé contre la mort[/buff] et [heal]récupérez[/heal] [heal](C)[/heal] de votre [heal]Santé Maximale[/heal] pendant [heal](D)[/heal].\nPendant que vous vous soignez, vous êtes [other]étourdi[/other] et [buff]immunisé[/buff] contre les [buff]dégâts[/buff].\nLe [other]temps de recharge de la Transformation en Diablotin du Feu Infernal[/other] est [other]augmenté[/other] de [other](E)[/other].", "JA-JP": "[other](A)[/other]間、[other]ヘルファイア・インプ[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#]攻撃:[other]非常に高い[/other]\n[#]防御:[other]非常に低い[/other]\n[#]エネルギー再生:[other]非常に高い[/other]\n\n[other]地獄からの帰還[/other]\n[other](B)個以上のシフトチャージ[/other]が発動中の場合、[other]体力[/other]が[other]0[/other]になるダメージを受けても[buff]死亡を免れ[/buff]、[heal]最大体力[/heal]の[heal](C)[/heal]を[heal](D)[/heal]にわたって[heal]回復[/heal]する。\n回復中は[other]気絶[/other]し、[buff]ダメージ[/buff]を[buff]受けない[/buff]。\n[other]ヘルファイア・インプ変身[/other]のクールダウンが[other](E)[/other]に[other]延長される[/other]。", "EN-US": "Transform into a [other]Hellfire Imp[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]very high[/other]\n[#] Defensive: [other]very low[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Return from Hell[/other]\nIf at least [other](B) Shift Charges[/other] are active on you, when your [other]Health[/other] would drop to [other]0[/other], you become [buff]immune to death[/buff] and [heal]heal[/heal] for [heal](C)[/heal] of your [heal]Max Health[/heal] over [heal](D)[/heal].\nWhile healing you are [other]stunned[/other] and [buff]immune[/buff] to [buff]damage[/buff].\n[other]Hellfire Imp Transformation's cooldown[/other] is [other]increased[/other] to [other](E)[/other].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Höllenfeuer-Gnom[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Sehr hoch[/other]\n[#] Defensiv: [other]Sehr niedrig[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Rückkehr aus der Hölle[/other]\nWenn mindestens [other](B) Wechselaufladungen[/other] aktiv sind, wenn dein [other]Leben[/other] auf [other]0[/other] fällt, wirst du [buff]immun gegen Tod[/buff] und [heal]heilst[/heal] um [heal](C)[/heal] deines [heal]max. Lebens[/heal] über [heal](D)[/heal].\nWährend der Heilung bist du [other]betäubt[/other], aber [buff]immun[/buff] gegen [buff]Schaden[/buff].\n[other]Abklingzeit der Verwandlung zum Höllenfeuer-Gnom[/other] wird auf [other](E)[/other] [other]erhöht[/other].", "AR-SA": "للتحول إلى [other]عفريت نار الجحيم[/other] لمدة تصل إلى [other](A)[/other].\nذلك يغير [other]قدراتك[/other] و [other]إحصائياتك[/other].\n[#] الهجوم: [other]عالٍ جدًا[/other]\n[#] الدفاع: [other]منخفض جدًا[/other]\n[#] تجديد الطاقة: [other]عالي جدًا[/other]\n\n[other]��لعودة من الجحيم[/other]\nإذا كانت على الأقل [other](B) شحنات التحول[/other] نشطة عليك، عندما تنخفض [other]صحتك[/other] إلى [other]0[/other]، تصبح [buff]محصنًا ضد الموت[/buff] و [heal]تشفى[/heal] بنسبة [heal](C)[/heal] من [heal]الحد الأقصى لصحتك[/heal] خلال [heal](D)[/heal].\nفي أثناء العلاج، [other]ستُصعق شخصيتك[/other] وسيصبح لديك [buff]حصانة[/buff] من [buff]الضرر[/buff].\nتم [other]زيادة[/other] [other]فترة الإنتظار لتحول عفريت الجحيم[/other] إلى [other](E)[/other].", "KO-KR": "최대 [other](A)[/other] 동안, [other]지옥불 임프[/other]로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]매우 높음[/other]\n[#] 방어: [other]매우 낮음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]지옥에서의 귀환[/other]\n최소 [other](B)개 이상의 변환 스택[/other]이 활성화되어 있다면, [other]체력[/other]이 떨어져 [other]0[/other]이 될 때 [buff]죽음에 면역[/buff] 상태가 되며, [heal](C)[/heal]에 걸쳐 [heal]최대 체력[/heal]의 [heal](D)[/heal]만큼 체력을 [heal]회복[/heal]합니다.\n회복하는 동안 [other]기절[/other]하며, [buff]대미지[/buff]에 대한 [buff]면역[/buff]을 얻습니다.\n[other]지옥불 임프 변형의 재사용 대기 시간[/other]이 [other](E)[/other]로 [other]증가[/other]합니다.", "PT-BR": "Se transforma em um [other]Diabrete Infernal[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]muito alta[/other]\n[#] Defensiva: [other]muito baixa[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Regresso do Inferno[/other]\nSe ao menos [other](B) Cargas de Transformação[/other] estiverem ativas em você quando a sua [other]Vida[/other] for reduzida a [other]0[/other], você se tornará [buff]imune a morte[/buff] e receberá uma [heal]cura[/heal] equivalente a [heal](C)[/heal] da sua [heal]Vida Máxima[/heal] ao longo de [heal](D)[/heal].\nEnquanto você está se curando, você ficará [other]atordoado[/other] e [buff]imune[/buff] a [buff]dano[/buff].\n[other]A recarga da Transformação - Diabrete Infernal[/other] é [other]aumentada[/other] para [other](E)[/other].", "ZH-TW": "將形體幻化為[other]煉獄小惡魔[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]非常高[/other]\n[#] 防禦性:[other]非常低[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]煉獄回歸[/other]\n如果您自身有至少[other](B)個幻形層數[/other],當您的[other]生命值[/other]將降為[other]0[/other]時,您變為[buff]免疫死亡[/buff]的狀態,並在[heal](C)[/heal]內[heal]治療[/heal]您[heal]生命值上限[/heal]的[heal](D)[/heal]。\n當治療自身時,您會被[other]暈眩[/other],但對[buff]傷害免疫[/buff]。\n[other]煉獄小惡魔幻形的冷卻時間[/other][other]增加[/other]為[other](E)[/other]。", "ES-ES": "Transfórmate en un [other]Diablillo de Fuego Infernal[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]muy alta[/other]\n[#] Defensiva: [other]muy baja[/other]\n[#] Regeneración de Energía: [other]muy alta[/other]\n\n[other]Regreso del Infierno[/other]\nSi tienes al menos [other](B) Cargas de Cambio[/other] activas cuando tu [other]Salud[/other] se reduzca a [other]0[/other], te vuelves [buff]inmune a la muerte[/buff] y [heal]te curas[/heal] [heal](C)[/heal] de tu [heal]Salud Máxima[/heal] durante [heal](D)[/heal].\nMientras te curas, estarás [other]aturdido[/other] y serás [buff]inmune[/buff] al [buff]daño[/buff].\nEl [other]tiempo de espera de la Transformación de Diablillo de Fuego Infernal[/other] se [other]incrementa[/other] en [other](E)[/other].", "ZH-CN": "将形体幻化为[other]炼狱小恶魔[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]非常高[/other]\n[#] 防御性:[other]非常低[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]炼狱回归[/other]\n如果你有至少[other](B)层幻形叠层[/other],当你的[other]生命值[/other]将降为[other]0[/other]时,你变为[buff]免疫死亡[/buff]的状态,并在[heal](C)[/heal]内[heal]治疗[/heal]你[heal]最大生命值[/heal]的[heal](D)[/heal]。\n当治疗自身时,你会被[other]击晕[/other],但对[buff]伤害免疫[/buff]。\n[other]炼狱小恶魔幻形的冷却时间[/other][other]提高[/other]为[other](E)[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 8, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della progenie infernale del sapiente", "RU-RU": "Посох порождений Ада (знаток)", "PL-PL": "Kostur Piekielnego Pomiotu Adepta", "TR-TR": "Ehil Cehennemde Doğan Asası", "ID-ID": "Tongkat Hellspawn Mahir", "FR-FR": "Bâton de créature infernale de l'adepte", "JA-JP": "ヘルスポーンの杖(名人)", "EN-US": "Adept's Hellspawn Staff", "DE-DE": "Höllischer Stab des Adepten", "AR-SA": "عصا ظهور الجحيم للبارع", "KO-KR": "숙련자의 헬스폰 스태프", "PT-BR": "Cajado Endemoniado do Adepto", "ZH-TW": "老手級煉獄裂隙法杖", "ES-ES": "Bastón de criatura infernal del iniciado", "ZH-CN": "老手级炼狱裂隙法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_IMP", "count": 2 } ] }, "transformation": "IMP", "spriteName": "2H_SHAPESHIFTER_IMP", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CROSSBOW_CANNON_AVALON", "uiSprite": "2H_CROSSBOW_CANNON_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Plasma-energia dell'esperto", "RU-RU": "Творец энергии (эксперт)", "PL-PL": "Tkacz Energii Znawcy", "TR-TR": "Uzman Enerji Işınlayıcısı", "ID-ID": "Pembentuk Energi Ahli", "FR-FR": "Matrice d'énergie de l'expert", "JA-JP": "エネルギーシェイパー(達人)", "EN-US": "Expert's Energy Shaper", "DE-DE": "Energieformer des Experten", "AR-SA": "قوس تشكيل الطاقة للأخصائي", "KO-KR": "전문가의 에너지 셰이퍼", "PT-BR": "Modelador de Energia do Perito", "ZH-TW": "專家級塑能者", "ES-ES": "Modelador de energía del experto", "ZH-CN": "专家级塑能炮" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "cannon", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW_CANNON_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HALBERD", "uiSprite": "2H_HALBERD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "RENDINGSWING", "uiAtlas": null, "uiSprite": "AXE_DOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_RENDINGSWING_V2_DESC", "localizedNames": { "IT-IT": "Smembramento", "RU-RU": "В клочья", "PL-PL": "Rozdarcie w Pół", "TR-TR": "Parçala", "ID-ID": "Mengobrak-abrik", "FR-FR": "Déchirer", "JA-JP": "分裂", "EN-US": "Tear Apart", "DE-DE": "Zerreißen", "AR-SA": "التمزيق", "KO-KR": "찢어발기기", "PT-BR": "Rasgar", "ZH-TW": "撕碎", "ES-ES": "Desgarrar", "ZH-CN": "撕碎" }, "localizedDescriptions": { "IT-IT": "Fendi tutti i nemici in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg].\nRiduce la [debuff]resistenza agli effetti di controllo[/debuff] del [debuff](C)[/debuff] per [debuff](D)[/debuff].\nSe almeno un avversario colpito possiede [other]cariche di Sanguinamento[/other], tutti i nemici colpiti ricevono [other]lo stesso numero[/other] di cariche del [other]nemico[/other] che ha [other]più cariche[/other].\n\nOgni [other]carica di Sanguinamento[/other] infligge [dmg](E) danni fisici[/dmg] nell'arco di [dmg](F)[/dmg] ([other]si accumula[/other] fino a [other](G)[/other] volte).\nRaggiunta la [other]quantità massima[/other] di [other]accumuli[/other], le [debuff]guarigioni ricevute[/debuff] dai nemici affetti si riducono del [debuff](H)[/debuff] per [debuff](I)[/debuff].", "RU-RU": "Пробивайтесь сквозь всех врагов в [other]радиусе (A)[/other] вокруг вас, нанося [dmg](B) физического урона[/dmg].\nСнижает [debuff]сопротивление контролю[/debuff] на [debuff](C)[/debuff] в течение [debuff](D)[/debuff].\nЕсли на ком-то из задетых врагов были [other]заряды кровотечения[/other], все задетые враги получат [other]то же количество[/other] зарядов, что и у [other]врага[/other] с [other]наибольшим количеством зарядов[/other].\n\nКаждый [other]заряд кровотечения[/other] наносит [dmg](E) физического урона[/dmg] в течение [dmg](F)[/dmg] ([other]накапливается[/other] до [other](G)[/other] раз).\nЕсли достигнуто [other]максимальное количество[/other] [other]зарядов[/other], [debuff]получаемое задетыми врагами исцеление[/debuff] снижается на [debuff](H)[/debuff] в течение [debuff](I)[/debuff].", "PL-PL": "Rozbijasz wrogów w promieniu [other](A)[/other], zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]Odporność na kontrolę tłumu[/debuff] o [debuff](C)[/debuff] przez [debuff](D)[/debuff].\nJeśli jakikolwiek uderzony wróg ma na sobie [other]ładunki Rozdzierającego Krwawienia[/other], wszyscy uderzeni wrogowie otrzymują [other]taką samą ilość[/other] ładunków jak [other]wróg[/other] z [other]największą ilością ładunków[/other].\n\nKażdy [other]Ładunek Rozdzierającego Krwawienia[/other] zadaje [dmg](E) pkt. obrażeń fizycznych[/dmg] przez [dmg](F)[/dmg] ([other]kumuluje się[/other] do [other](G)[/other] razy).\nJeśli osiągnięta zostanie[other]maksymalna ilość[/other] [other]ładunków[/other], [debuff]Leczenie otrzymywane[/debuff] przez wrogów jest zmniejszone o [debuff](H)[/debuff] na [debuff](I)[/debuff].", "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] bir alanda bulunan tüm düşmanlarını savurarak onlara [dmg](B) fiziksel hasar[/dmg] verirsin.\n[debuff]Kitle kontrol direncini[/debuff] [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azaltır.\nİsabet alan düşmanın [other]Acılı Kanama Yükü[/other] varsa isabet alan tüm düşmanlar, [other]en çok yüke[/other] sahip [other]düşmanla[/other] [other]aynı miktarda[/other] yük alır.\n\nHer bir [other]Acılı Kanama Yükü[/other], [dmg](E)[/dmg] içerisinde [dmg](F) fiziksel hasar[/dmg] verir. (en fazla [other](G)[/other] defa [other]birikir[/other]).\n[other]Azami[/other] [other]yüke[/other] ulaşıldıysa etkilenen düşmanların [debuff]alınan iyileştirmesi[/debuff], [debuff](H)[/debuff] boyunca [debuff](I)[/debuff] düşer.", "ID-ID": "Membelah semua musuh dalam [other]radius (A)[/other] di sekitarmu, memberikan [dmg](B) damage fisik[/dmg].\nMengurangi [debuff]Resistansi Kontrol Kerumunan[/debuff] hingga [debuff](C)[/debuff] selama [debuff](D)[/debuff].\nJika ada musuh yang terkena [other]Charge Pengoyak Berdarah[/other], semua musuh yang terkena menerima [other]jumlah[/other] charge yang sama dengan [other]musuh[/other] dengan [other]charge terbanyak[/other].\n\nTiap [other]Charge Pengoyak Darah[/other] menghasilkan [dmg](E) damage fisik[/dmg] selama [dmg](F)[/dmg] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).\nJika [other]jumlah maksimum[/other] dari [other]tumpukan[/other] tercapai, [debuff]Pemulihan Diterima[/debuff] musuh yang terpengaruh berkurang sebanyak [debuff](H)[/debuff] selama [debuff](I)[/debuff].", "FR-FR": "Découpez tous les ennemis dans un [other]rayon de (A)[/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg].\nRéduit la [debuff]résistance au contrôle de foule[/debuff] de [debuff](C)[/debuff] pendant [debuff](D)[/debuff].\nApplique un [other]nombre de Saignements déchirants[/other] à tous les ennemis touchés, [other]équivalent[/other] à celui sur l'[other]ennemi frappé[/other] avec le [other]plus de Saignements déchirants[/other].\n\nChaque [other]Charge de Saignement déchirant[/other] inflige [dmg](E) dégâts physiques[/dmg] pendant [dmg](F)[/dmg] ([other]Cumulable[/other] jusqu'à [other](G)[/other] fois).\nSi le [other]montant maximal[/other] de [other]cumuls[/other] est atteint, les ennemis affectés verront leurs [debuff]soins reçus[/debuff] réduits de [debuff](H)[/debuff] pendant [debuff](I)[/debuff].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]内の全ての敵を切り裂いて進み、[dmg](B)物理ダメージ[/dmg]を与えます。\n[debuff](C)[/debuff]の間、[debuff]クラウドコントロール耐性[/debuff]を[debuff](D)[/debuff]減らします。\nヒットした敵の中に[other]引き裂き出血チャージ[/other]を所持していた敵がいた場合、全てのヒットした敵が、[other]最も多いチャージ数[/other]の[other]敵[/other]と[other]同数[/other]のチャージを受け取ります。\n\n[other]引き裂き出血チャージ[/other]1つにつき、[dmg](E)[/dmg]にわたって[dmg]物理ダメージを(F)[/dmg]与えます(最大[other](G)[/other]回まで[other]スタック[/other]します)。\n[other]スタック[/other]が[other]最大量[/other]に達すると、[debuff](H)[/debuff]の間、影響を受ける敵の[debuff]治癒回復量[/debuff]が[debuff](I)[/debuff]減少します。", "EN-US": "Cleave through all enemies in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg].\nDecreases [debuff]Crowd Control Resistance[/debuff] by [debuff](C)[/debuff] for [debuff](D)[/debuff].\nIf any enemy hit has [other]Rending Bleed Charges[/other], all enemies hit receive the [other]same number[/other] of charges as the [other]enemy[/other] with the [other]most charges[/other].\n\nEach [other]Rending Bleed Charge[/other] deals [dmg](E) physical damage[/dmg] over [dmg](F)[/dmg] ([other]stacks[/other] up to [other](G)[/other] times).\nIf the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff](H)[/debuff] for [debuff](I)[/debuff].", "DE-DE": "Kämpfe dich durch alle Gegner in [other](A) Radius[/other] um dich herum, dies verursacht [dmg](B) physischen Schaden[/dmg].\nReduziert [debuff]CC-Resistenz[/debuff] für [debuff](C)[/debuff] um [debuff](D)[/debuff].\nWenn ein getroffener Gegner aktive [other]Aufladungen Zerfleischendes Bluten[/other] hat, erhalten alle getroffenen Gegner die [other]gleiche Anzahl[/other] an Aufladungen wie der [other]Gegner[/other] mit den [other]meisten Aufladungen[/other].\n\nJede [other]Aufladung Zerfleischendes Bluten[/other] verursacht über [dmg](E)[/dmg] [dmg](F) physischen Schaden[/dmg] (bis zu [other](G)[/other] [other]Stapel[/other]).\nWird die [other]maximale Anzahl[/other] der [other]Stapel[/other] erreicht, wird die [debuff]empfangene Heilung[/debuff] des Gegners für [debuff](H)[/debuff] um [debuff](I)[/debuff] reduziert.", "AR-SA": "لتمزيق كل الأعداء في [other]محيط (A)[/other] حولك بإلحاق [dmg](B) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة السيطرة على الحشود[/debuff] بمقدار [debuff](C)[/debuff] لمدة [debuff](D)[/debuff].\nإذا كان لدى أي عدو مصاب [other]شحنات نزيف مميت[/other]، فسيتلقى كل الأعداء المصابين [other]العدد نفسه[/other] من شحنات [other]العدو[/other] الذي لديه [other]أكبر عدد من الشحنات[/other].\n\nكل [other]شحنة نزيف مميت[/other] تُلحق [dmg](E) من الضرر البدني[/dmg] خلال [dmg](F)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](G)[/other] من المرات).\nإذا تم بلوغ [other]الحد الأقصى[/other] من [other]التكدسات[/other]، فسيقل [debuff]العلاج المُتلقى[/debuff] للأعداء المتأثرين بمقدار [debuff](H)[/debuff] لمدة [debuff](I)[/debuff].", "KO-KR": "자신 주변 [other](A) 범위[/other]의 모든 적을 공격하여 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](C)[/debuff] 동안 [debuff]군중 제어 저항[/debuff]을 [debuff](D)[/debuff]만큼 감소시킵니다.\n만약 타격된 적 중에 [other]찢는 출혈 스택[/other]이 있다면, 타격된 모든 적에게 [other]가장 많은 출혈 스택[/other]을 가진 [other]적[/other]과 [other]같은 수[/other]의 출혈 스택을 부여합니다.\n\n각 [other]찢는 출혈스택[/other]은 [dmg](E)[/dmg]에 걸쳐 [dmg](F)의 물리 대미지[/dmg]를 입힙니다 ([other](G)[/other] 번 까지 [other]중첩[/other]됩니다).\n만약 [other]최대[/other] [other]중첩[/other]에 도달하면, 피해를 입는 적은 [debuff](H)[/debuff] 동안 [debuff]받는 회복량[/debuff]이 [debuff](I)[/debuff] 만큼 감소됩니다.", "PT-BR": "Corta todos os inimigos em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano fĩsico[/dmg].\nReduz a [debuff]Resistência a Controle de Multidões[/debuff] em [debuff](C)[/debuff] por [debuff](D)[/debuff].\nSe um inimigo atingido possui [other]cargas de Sangramento[/other], todos os inimigos acertados recebem [other]o mesmo número[/other] de cargas que o [other]inimigo[/other] com [other]mais cargas[/other].\n\nCada [other]carga de Sangramento[/other] causa [dmg](E) de dano físico[/dmg] durante [dmg](F)[/dmg] ([other]acumula[/other] até [other](G)[/other] vezes).\nSe a [other]quantidade máxima[/other] de [other]acúmulos[/other] for alcançada, a [debuff]Cura Recebida[/debuff] do inimigio afetado é reduzida em [debuff](H)[/debuff] por [debuff](I)[/debuff].", "ZH-TW": "劈砍自身周圍[other](A)半徑範圍[/other]內所有敵人,造成[dmg](B)點物理傷害[/dmg]。\n使[debuff]群體控制抗性[/debuff]降低[debuff](C)[/debuff],持續[debuff](D)[/debuff]。\n若擊中的任意敵人帶有[other]撕裂流血層數[/other],使所有擊中的敵人獲得與[other]層數最高[/other]的[other]敵人[/other][other]相同數量[/other]的層數。\n\n每層[other]撕裂流血層數[/other]會在[dmg](E)[/dmg]內造成[dmg](F)點物理傷害[/dmg](最多可[other]疊加[/other][other](G)[/other]層)。\n達到[other]疊加[/other][other]層數上限[/other]後,使受影響敵人[debuff]受到的治療[/debuff]減少[debuff](H)[/debuff],持續[debuff](I)[/debuff]。", "ES-ES": "Atraviesa a todos los enemigos en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg].\nReduce la [debuff]resistencia al control de multitudes[/debuff] en [debuff](C)[/debuff] por [debuff](D)[/debuff].\nSi alguno de los enemigo golpeados tiene una [other]carga de Sangrado desgarrador[/other], entonces todos los enemigos golpeados recibirán el [other]mismo número[/other] de cargas que tenga el [other]enemigo[/other] con el [other]mayor número de cargas[/other].\n\nCada [other]carga de Sangrado desgarrador[/other] inflige [dmg](E) de daño físico[/dmg] durante [dmg](F)[/dmg] ([other]Se acumula[/other] hasta [other](G)[/other] veces).\nSi la [other]cantidad máxima[/other] de [other]acumulaciones[/other] es alcanzada, la [debuff]curación recibida[/debuff] por los enemigos afectados es reducida en [debuff](H)[/debuff] por [debuff](I)[/debuff].", "ZH-CN": "挥砍自身周围[other](A)半径[/other]范围内的所有敌人,造成[dmg](B)物理伤害[/dmg]。\n[debuff]群体控制抗性[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff]。\n为所有被击中的敌人施加[other]撕裂流血叠层[/other],层数[other]等同于[/other]被此技能[other]击中的敌人[/other]中,拥有[other]最多叠层[/other]者身上的[other]叠层数量[/other]。\n\n每一层[other]撕裂流血叠层[/other]在[dmg](E)[/dmg]内造成[dmg](F)物理伤害[/dmg](最多可[other]堆叠(G)次[/other])。\n当达到[other]最大堆叠[/other]后,受影响的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](H)[/debuff],持续[debuff](I)[/debuff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 18, "castRange": 7, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Alabarda del sapiente", "RU-RU": "Алебарда (знаток)", "PL-PL": "Halabarda Adepta", "TR-TR": "Ehil Baltalı Kargısı", "ID-ID": "Tombak Berkapak Mahir", "FR-FR": "Hallebarde de l'adepte", "JA-JP": "ハルバード(名人)", "EN-US": "Adept's Halberd", "DE-DE": "Hellebarde des Adepten", "AR-SA": "مِطرد البارع", "KO-KR": "숙련자의 할버드", "PT-BR": "Alabarda do Adepto", "ZH-TW": "老手級斧槍", "ES-ES": "Alabarda del iniciado", "ZH-CN": "老手级战戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HALBERD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_HOLYSTAFF", "uiSprite": "MAIN_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sacro dell'anziano", "RU-RU": "Священный посох (старейшина)", "PL-PL": "Święty Kostur Starszego", "TR-TR": "Yüce Kutsal Asası", "ID-ID": "Tongkat Suci Tetua", "FR-FR": "Bâton béni du sage", "JA-JP": "聖なる杖(老熟)", "EN-US": "Elder's Holy Staff", "DE-DE": "Heiligenstab des Ältesten", "AR-SA": "العصا المباركة للحكيم", "KO-KR": "장로의 홀리 스태프", "PT-BR": "Cajado Sagrado do Ancião", "ZH-TW": "禪師級神聖法杖", "ES-ES": "Bastón sagrado del anciano", "ZH-CN": "禅师级神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", 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"itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Monarca delle Tempeste oscure del Gran Maestro", "RU-RU": "Грозовой монарх (магистр)", "PL-PL": "Monarcha Burzy Wszechmistrza", "TR-TR": "Büyük Usta Korku Fırtınası Hükümdarı", "ID-ID": "Penguasa Dreadstorm Grandmaster", "FR-FR": "Monarque des tempêtes du grand maître", "JA-JP": "ドレッドストーム・モナーク(グランドマスター)", "EN-US": "Grandmaster's Dreadstorm Monarch", "DE-DE": "Grauenssturm-Monarch des Großmeisters", "AR-SA": "ملك العواصف الرهيب لأستاذ", "KO-KR": "그랜드 마스터의 드레드스톰 모나크", "PT-BR": "Monarca Tempestuoso do Grão-mestre", "ZH-TW": "宗師級恐懼風暴君主", "ES-ES": "Monarca de la tormenta del gran maestro", "ZH-CN": "宗师级恐惧风暴君主" 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Çekici", "ID-ID": "Palu Petir Sejati Tetua", "FR-FR": "Marteau de Foudre du Sage", "JA-JP": "トゥルーボルト・ハンマー(老熟)", "EN-US": "Elder's Truebolt Hammer", "DE-DE": "Echtblitz-Hammer des Ältesten", "AR-SA": "مطرقة المسمار الصادم للحكيم", "KO-KR": "장로의 트루볼트 해머", "PT-BR": "Martelo Estrondoso do Ancião", "ZH-TW": "禪師級霆威戰鎚", "ES-ES": "Martillo Relámpago del Anciano", "ZH-CN": "禅师级霆威战锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1200, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", 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bilama del maestro", "RU-RU": "Острый шест (мастер)", "PL-PL": "Rohatyna Mistrza", "TR-TR": "Usta Çift Bıçaklı Asası", "ID-ID": "Tongkat Bermata Dua Master", "FR-FR": "Bâton à double tranchant du maître", "JA-JP": "諸刃の杖(マスター)", "EN-US": "Master's Double Bladed Staff", "DE-DE": "Doppelklingenstab des Meisters", "AR-SA": "العصا مزدوجة النصال للخبير", "KO-KR": "마스터의 더블 블레이디드 스태프", "PT-BR": "Cajado Bilaminado do Mestre", "ZH-TW": "大師級雙刃棍", "ES-ES": "Bastón de doble filo del maestro", "ZH-CN": "大师级双刃棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": 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"uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Artigli dell'esperto", "RU-RU": "Когти (эксперт)", "PL-PL": "Szpony Znawcy", "TR-TR": "Uzman Pençeleri", "ID-ID": "Cakar Ahli", "FR-FR": "Griffes de l'expert", "JA-JP": "かぎ爪(達人)", "EN-US": "Expert's Claws", "DE-DE": "Klauen des Experten", "AR-SA": "مخالب الأخصائي", "KO-KR": "전문가의 클로", "PT-BR": "Garras do Perito", "ZH-TW": "專家級鉤爪", "ES-ES": "Garras del experto", "ZH-CN": "专家级钩爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_CLAWPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CLAWPAIR", "uiSprite": "2H_CLAWPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Artigli dell'anziano", "RU-RU": "Когти (старейшина)", "PL-PL": "Szpony Starszego", "TR-TR": "Yüce Pençeleri", "ID-ID": "Cakar Tetua", "FR-FR": "Griffes du sage", "JA-JP": "かぎ爪(老熟)", "EN-US": "Elder's Claws", "DE-DE": "Klauen des Ältesten", "AR-SA": "مخالب الحكيم", "KO-KR": "장로의 클로", "PT-BR": "Garras do Ancião", "ZH-TW": "禪師級鉤爪", "ES-ES": "Garras del anciano", "ZH-CN": "禅师级钩爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_CLAWPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_ARCANESTAFF_UNDEAD", "uiSprite": "MAIN_ARCANESTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone stregonesco dell'esperto", "RU-RU": "Ведьмовской посох (эксперт)", "PL-PL": "Guślarski Kostur Znawcy", "TR-TR": "Uzman Cadı İşi Asası", "ID-ID": "Tongkat Sihir Ahli", "FR-FR": "Bâton de sorcellerie de l'expert", "JA-JP": "ウィッチワークの杖(達人)", "EN-US": "Expert's Witchwork Staff", "DE-DE": "Hexenzauber-Stab des Experten", "AR-SA": "العصا الخادعة للأخصائي", "KO-KR": "전문가의 위치워크 스태프", "PT-BR": "Cajado Feiticeiro do Perito", "ZH-TW": "專家級巫術法杖", "ES-ES": "Bastón de brujería del experto", "ZH-CN": "专家级巫师法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_RAM_KEEPER", "uiSprite": "2H_RAM_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "RAM_CHARGE", "uiAtlas": null, "uiSprite": "GROUND_POUND", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_RAM_CHARGE_V2_DESC", "localizedNames": { "IT-IT": "Sconquassamento", "RU-RU": "Тяжелая поступь", "PL-PL": "Uderzenie w ziemię", "TR-TR": "Yerdöver", "ID-ID": "Pukulan Tanah", "FR-FR": "Piétinement", "JA-JP": "グランドパウンド", "EN-US": "Ground Pound", "DE-DE": "Erdstampfer", "AR-SA": "السحق الأرضي", "KO-KR": "땅 내려치기", "PT-BR": "Esmagar Chão", "ZH-TW": "地面猛擊", "ES-ES": "Salto bomba", "ZH-CN": "撞击地面" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] a tutti gli [buff]effetti di Controllo sulla Folla[/buff] e ai [buff]danni[/buff] fino all'[buff]impatto[/buff].\n[cc]Stordisce[/cc] tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc].\nInfligge [dmg](C) danni fisici[/dmg].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] [other]per una durata basata[/other] sul [other]numero[/other] di nemici colpiti (ignora la Resistenza al Controllo sulla Folla e i modificatori alla durata).\n\n[#] Soglie Nemici Colpiti: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Durata: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] к указанной точке, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] и [buff]урону[/buff] до момента [buff]приземления[/buff].\n[cc]Оглушает[/cc] всех врагов в [other]радиусе (A)[/other] на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] [other]на время, основанное[/other] на [other]количестве[/other] задетых врагов (без учета сопротивления контролю и модификаторов продолжительности).\n\n[#] Задетые враги: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Продолжительность: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff] i [buff]obrażenia[/buff] do [buff]uderzenia[/buff].\n[cc]Ogłusza[/cc] wszystkich wrogów w promieniu [other](A)[/other] na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].\n[cc]Rzuca[/cc] wszystkich trafionych wrogów [cc]w powietrze[/cc] [other]na czas[/other] zależny od [other]liczby[/other] trafionych wrogów (ignoruje modyfikatory odporności na kontrolę tłumu i czasu trwania).\n\n[#] Progi trafień wrogów: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Czas trwania: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "TR-TR": "Hedeflenen yöne [mobility]sıçrayıp[/mobility] [buff]darbe[/buff] alana kadar tüm [buff]kitle kontrol etkilerine[/buff] ve [buff]hasara[/buff] karşı [buff]bağışık[/buff] olursun.\n[other](A) yarıçaptaki[/other] tüm düşmanları [cc](B)[/cc] boyunca [cc]Sersemletir[/cc].\n[dmg](C) Fiziksel hasar[/dmg] verir.\nVurulan tüm düşmanları, düşman [other]sayısına[/other] bağlı olarak [other]belirli bir süre[/other] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc] (Kitle Kontrol Dirençlerini ve süre değiştiricileri yok sayar).\n\n[#] Vurulan Düşman Eşikleri: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Süre: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff] dan [buff]damage[/buff] hingga [buff]benturan[/buff].\nMemberi efek [cc]Stun[/cc] ke semua musuh dalam [other]radius (A)[/other] selama [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].\n[cc]Melemparkan[/cc] semua musuh yang terkena [cc]ke udara[/cc] [other]untuk durasi berdasarkan[/other] pada [other]jumlah[/other] musuh yang terkena (mengabaikan Resistansi Kontrol Kerumunan dan pengubah durasi).\n\n[#] Jumlah Musuh Terkena: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Durasi: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de Contrôle de Foule[/buff] et aux [buff]dégâts[/buff] jusqu'à l'[buff]impact[/buff].\n[cc]Étourdit[/cc] tous les ennemis dans un [other]rayon de (A)[/other] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts physiques[/dmg].\n[cc]Projette[/cc] tous les ennemis touchés [cc]en l'air[/cc] [other]pour une durée calculée[/other] en fonction du [other]nombre[/other] d'ennemis touchés (ignore la Résistance au Contrôle de Foule et les modificateurs de durée).\n\n[#] Seuils d'Ennemis Touchés : [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Durée : [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまでの間全ての[buff]クラウドコントロール効果[/buff]と[buff]ダメージ[/buff]が[buff]無効[/buff]になります。\n[cc](A)[/cc]の間、[other]半径(B)[/other]の全ての敵を[cc]スタン状態[/cc]にします。\n[dmg](C)物理ダメージ[/dmg]を与える。\n命中した全ての敵を[cc]中[/cc]に[cc]投げる[/cc]。効果時間は命中した敵の[other]数[/other]に[other]応じて[/other]変化する。(CC効果耐性を無視する).\n\n[#] 敵の命中しきい値: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] 持続時間: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] and [buff]damage[/buff] until [buff]impact[/buff].\n[cc]Stuns[/cc] all enemies in a [other](A) radius[/other] for [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].\n[cc]Throws[/cc] all enemies hit [cc]in the air[/cc] [other]for a duration based[/other] on the [other]number[/other] of enemies hit (ignoring Crowd Control Resistance and duration modifiers).\n\n[#] Enemies Hit Thresholds: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Duration: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "DE-DE": "[mobility]Springe[/mobility] in Richtung deines Zielpunktes und sei bis zum [buff]Einschlag[/buff] [buff]immun[/buff] gegen alle [buff]Gruppenkontroll-Effekte[/buff] und [buff]Schaden[/buff].\n[cc]Betäubt[/cc] alle Gegner in [other](A) Radius[/other] für [cc](B)[/cc].\nVerursacht [dmg](C) physischen Schaden[/dmg].\n[cc]Wirft[/cc] alle getroffenen Gegner [cc]in die Luft[/cc] [other]für eine Zeitspanne[/other], die von der [other]Anzahl[/other] an getroffenen Gegnern abhängt (Ignoriert CC-Resistenzen und Dauer-Modifikatoren).\n\n[#] Grenzwerte getroffener Gegner: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Dauer: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "AR-SA": "[mobility]القفز[/mobility] تجاه الموقع المستهدف يمنحك [buff]حصانة[/buff] ضد كل [buff]تأثيرات التحكم في الحشود[/buff] [buff]والضرر[/buff] حتى [buff]الاصطدام[/buff].\n[cc]يُصعق[/cc] كل الأعداء في [other] محيط(A)[/other] لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر البدني[/dmg].\n[cc]رمي[/cc] جميع الأعداء الذين تمت إصابتهم [cc]في الهواء [/cc] [other]المدة تستند[/other] على[other]عدد[/other] الأعداء الذين تمت إصابتهم (مع تجاهل مقاومة السيطرة على الحشود ومعدلات المدة).\n\n[#] عتبات ضرب الأعداء: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] المدة: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "KO-KR": "목표 위치로 [mobility]도약[/mobility]합니다, 목표 지점에 [buff]충돌[/buff]할때까지 [buff]군중 제어 효과[/buff]와 [buff]대미지[/buff]로 부터 [buff]면역[/buff]이 됩니다.\n[other]반경 (A)[/other] 내에 위치한 모든 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 적중한 적의 [other]수[/other]에 따른 [other]지속 시간만큼[/other] [cc]공중으로[/cc] [cc]던집니다[/cc] (군중 제어 저항력과 지속 시간 수치 무시).\n\n[#] 적 적중 기준: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] 지속 시간: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, tornando-se [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff] e [buff]dano[/buff] até o [buff]impacto[/buff].\n[cc]Atordoa[/cc] todos os inimigos em um [other]raio de (A)[/other] por [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].\n[cc]Joga[/cc] todos os inimigos atingidos [cc]para o alto[/cc] [other]por uma duração baseada[/other] no [other]número[/other] de inimigos atingidos (ignorando a Resistência a Controle de Multidões e modificadores de durações).\n\n[#] Limites de Inimigos Atingidos: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Duração: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff]和[buff]傷害[/buff][buff]免疫[/buff]。\n[cc]擊暈[/cc][other](A)半徑範圍[/other]內的所有敵人,持續[cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。\n將所有被擊中的敵人[cc]擊飛[/cc][cc][/cc],[other]持續時間基於[/other]擊中的敵人[other]數量[/other](無視群體控制抗性與持續時間加成)。\n\n[#]擊中敵人數門檻:[other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#]持續時間:[cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada y hazte [buff]inmune[/buff] a todos los [buff]efectos de Control de Multitudes[/buff] y [buff]daño[/buff] hasta que [buff]aterrices[/buff].\n[cc]Aturde[/cc] a todos los enemigos en un [other]radio de (A)[/other] por [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] [other]durante un tiempo que depende[/other] del [other]número[/other] de enemigos golpeados (ignora la Resistencia al Control de Multitudes y los modificadores de duración).\n\n[#] Umbrales de Enemigos Golpeados: [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#] Duración: [cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]以及[buff]伤害[/buff]。\n[cc]击晕[/cc][other](A)半径范围[/other]内的所有敌人,持续[cc](B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。\n将所有被击中的敌人[cc]击飞[/cc][cc][/cc],[other]持续时间基于[/other]击中的敌人[other]数量[/other](无视群体控制抗性与持续时间加成)。\n\n[#]击中敌人数门槛:[other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n[#]持续时间:[cc](G)[/cc] | [cc](H)[/cc] | [cc](I)[/cc]" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 30, "energyUsage": 23, "castRange": 16, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "none", "target": "enemy", "position": "attarget", "removeOnLeave": null, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guardaboschi del sapiente", "RU-RU": "Хранитель рощи (знаток)", "PL-PL": "Opiekun Gaju Adepta", "TR-TR": "Ehil Koru Muhafızı", "ID-ID": "Jagawana Mahir", "FR-FR": "Gardien du bosquet de l'adepte", "JA-JP": "グローブキーパー(名人)", "EN-US": "Adept's Grovekeeper", "DE-DE": "Hainhüter des Adepten", "AR-SA": "مطرقة حارس البستان للبارع", "KO-KR": "숙련자의 그로브키퍼", "PT-BR": "Guarda-bosques do Adepto", "ZH-TW": "老手級守林者", "ES-ES": "Guardabosques del iniciado", "ZH-CN": "老手级守林木桩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 775, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "battering_ram", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_RAM_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_FROSTSTAFF_AVALON", "uiSprite": "MAIN_FROSTSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ululato gelido del maestro", "RU-RU": "Леденящий вой (мастер)", "PL-PL": "Ryk Mrozu Mistrza", "TR-TR": "Usta Soğuk Uğultusu", "ID-ID": "Raungdingin Master", "FR-FR": "Hurlegivre du maître", "JA-JP": "チルハウル(マスター)", "EN-US": "Master's Chillhowl", "DE-DE": "Frostschrei des Meisters", "AR-SA": "عصا العواء البارد للخبير", "KO-KR": "마스터의 칠하울", "PT-BR": "Uivo Frio do Mestre", "ZH-TW": "大師級冰嘯法杖", "ES-ES": "Grito gélido del maestro", "ZH-CN": "大师级冰嚎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HARPOON_HELL", "uiSprite": "2H_HARPOON_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cacciaspiriti dell'esperto", "RU-RU": "Охотник за душами (эксперт)", "PL-PL": "Łowca Ducha Znawcy", "TR-TR": "Uzman Ruh Avcısı", "ID-ID": "Pembururoh Ahli", "FR-FR": "Chassesprit de l'expert", "JA-JP": "スピリットハンター(達人)", "EN-US": "Expert's Spirithunter", "DE-DE": "Geisterjäger des Experten", "AR-SA": "رمح صيد الأرواح للأخصائي", "KO-KR": "전문가의 스피릿헌터", "PT-BR": "Caça-espíritos do Perito", "ZH-TW": "專家級獵魂者", "ES-ES": "Cazaespíritus del experto", "ZH-CN": "专家级索魂尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 850, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HARPOON_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_MACE_CRYSTAL", "uiSprite": "MAIN_MACE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Monarca delle Tempeste oscure dell'Anziano", "RU-RU": "Грозовой монарх (старейшина)", "PL-PL": "Monarcha Burzy Starszego", "TR-TR": "Yüce Korku Fırtınası Hükümdarı", "ID-ID": "Penguasa Dreadstorm Tetua", "FR-FR": "Monarque des tempêtes du sage", "JA-JP": "ドレッドストーム・モナーク(老熟)", "EN-US": "Elder's Dreadstorm Monarch", "DE-DE": "Grauenssturm-Monarch des Ältesten", "AR-SA": "ملك العواصف الرهيب للحكيم", "KO-KR": "장로의 드레드스톰 모나크", "PT-BR": "Monarca Tempestuoso do Ancião", "ZH-TW": "禪師級恐懼風暴君主", "ES-ES": "Monarca de la tormenta del anciano", "ZH-CN": "禅师级恐惧风暴君主" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1200, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_MACE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_NATURESTAFF", "uiSprite": "2H_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BRIEROFLIFE", "uiAtlas": null, "uiSprite": "BRIEROFLIFE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_BRIEROFLIFE_V2_DESC", "localizedNames": { "IT-IT": "Armatura vivente", "RU-RU": "Живая броня", "PL-PL": "Żywa Zbroja", "TR-TR": "Yaşayan Zırh", "ID-ID": "Armor Hidup", "FR-FR": "Armure vivante", "JA-JP": "リビングアーマー", "EN-US": "Living Armor", "DE-DE": "Lebende Rüstung", "AR-SA": "درع البقاء", "KO-KR": "살아있는 갑옷", "PT-BR": "Armadura viva", "ZH-TW": "生命護甲", "ES-ES": "Armadura viviente", "ZH-CN": "活体护甲" }, "localizedDescriptions": { "IT-IT": "Proteggi l'alleato bersaglio con Armatura Vivente, ripristinando [heal](A) Salute[/heal]e aumentando le sue [buff]resistenze ai danni[/buff] di [buff](B)[/buff] per [buff](C)[/buff].\nOgni volta che il [heal]bersaglio subisce danni diretti[/heal], rigenera [heal](D) Salute[/heal].", "RU-RU": "Защитите выбранного союзника с помощью живительной брони, восстановив ему [heal](A) здоровья[/heal] и увеличив его [buff]сопротивления урону[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nКаждый раз, когда [heal]цель получает прямой урон[/heal], она восстанавливает [heal](D) здоровья[/heal].", "PL-PL": "Chroni wybranego sojusznika Żywym Pancerzem, przywracając mu [heal](A) Zdrowia[/heal] i zwiększając jego [buff]odporności na obrażenia[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nZa każdym razem, gdy [heal]cel otrzyma bezpośrednie obrażenia[/heal], przywraca [heal](D) Zdrowia[/heal].", "TR-TR": "Hedeflenen müttefiki Yaşayan Zırh ile koruyarak [heal](A) Sağlık[/heal] yenile ve müttefiklerin [buff]hasar dirençlerini[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artır.\n[heal]Hedef, her doğrudan hasar aldığında[/heal] [heal](D) sağlık[/heal] yeniler.", "ID-ID": "Melindungi sekutu yang dipilih dengan Armor Hidup, memulihkan [heal](A) HP[/heal] dan meningkatkan [buff]resistansi damage[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nSetiap kali [heal]target menerima damage langsung[/heal], mereka akan memulihkan [heal](D) HP[/heal].", "FR-FR": "Protégez l'allié ciblé avec l'Armure Vivante, restaurant [heal](A) de Santé[/heal] et augmentant ses [buff]résistances aux dégâts[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nChaque fois que la [heal]cible subit des dégâts directs[/heal], elle récupère [heal](D) de Santé[/heal].", "JA-JP": "対象の味方をリビングアーマーで保護し、[heal]体力を(A)[/heal]回復し、[buff](B)[/buff]間、[buff]ダメージ耐性[/buff]を[buff](C)[/buff]増加させる。\n[heal]狙った味方が直接ダメージを受ける[/heal]たびに、[heal]体力が(D)[/heal]回復します。", "EN-US": "Protect the targeted ally with Living Armor, restoring [heal](A) Health[/heal] and increasing their [buff]damage resistances[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nWhenever the [heal]target receives direct damage[/heal], they will restore [heal](D) Health[/heal].", "DE-DE": "Schützt den anvisierten Alliierten mit einer Lebenden Rüstung, dies stellt [heal](A) Leben[/heal] wieder her und steigert die [buff]Schadensresistenzen[/buff] für [buff](B)[/buff] um [buff](C)[/buff].\nImmer, wenn das [heal]Ziel direkten Schaden erleidet[/heal], stellt es [heal](D) Leben[/heal] wieder her.", "AR-SA": "حماية الحليف المستهدف بدرع البقاء، واستعادة [heal](A) الصحة[/heal]وزيادة [buff]مقاومته للضرر[/buff] بقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nعندما [heal]يتلقى الهدف ضررًا مباشرًا[/heal]، سيستعيد [heal](D) من الصحة[/heal].", "KO-KR": "대상 아군을 살아있는 갑옷으로 보호하여, [heal](A)의 체력[/heal]을 회복시키고, [buff](B)[/buff] 동안 [buff]대미지 저항력[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.\n[heal]대상이 직접 대미지를 받을 때 마다[/heal] [heal](D)의 체력[/heal]을 회복합니다.", "PT-BR": "Protege o alvo aliado com uma Armadura Viva, restaurando [heal](A) de Vida[/heal] e aumentando suas [buff]resistências a dano[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nSempre que o [heal]alvo receber dano direto[/heal], ele restaurará [heal](D) de Vida[/heal].", "ZH-TW": "以生命護甲保護目標盟友,回復[heal](A)點生命值[/heal],並使其[buff]傷害抗性[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n每當[heal]目標受到直接傷害[/heal]時,使其回復[heal](D)點生命值[/heal]。", "ES-ES": "Protege al aliado señalado con la Armadura Viviente, que restaura [heal](A) de Salud[/heal] y aumenta sus [buff]resistencias al daño[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nCada vez que el [heal]objetivo reciba daño directo[/heal], restaurará [heal](D) de Salud[/heal].", "ZH-CN": "以生命护甲保护目标友军,回复[heal](A)生命[/heal],并使其[buff]伤害抗性[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n每当[heal]目标承受直接伤害[/heal]时,为其回复[heal](D)生命[/heal]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone della natura del gran maestro", "RU-RU": "Большой древесный посох (магистр)", "PL-PL": "Wielki Kostur Natury Wszechmistrza", "TR-TR": "Büyük Usta Büyük Doğa Asası", "ID-ID": "Tongkat Alam Besar Grandmaster", "FR-FR": "Grand bâton naturel du grand maître", "JA-JP": "偉大な自然の杖(グランドマスター)", "EN-US": "Grandmaster's Great Nature Staff", "DE-DE": "Großer Naturstab des Großmeisters", "AR-SA": "عصا الطبيعة المسحورة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트 네이쳐 스태프", "PT-BR": "Cajado da Natureza Elevado do Grão-mestre", "ZH-TW": "宗師級自然長杖", "ES-ES": "Gran bastón natural del gran maestro", "ZH-CN": "宗师级杰出自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DUALCROSSBOW_CRYSTAL", "uiSprite": "2H_DUALCROSSBOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Blaster Archiluce del Gran Maestro", "RU-RU": "Искрящиеся бластеры (магистр)", "PL-PL": "Miotacze Świetlnego Łuku Wszechmistrza", "TR-TR": "Büyük Usta Ark Ateşleyici", "ID-ID": "Peluncur Arclight Grandmaster", "FR-FR": "Désintégrateurs de Lumière du Grand Maître", "JA-JP": "アークライトブラスター(グランドマスター)", "EN-US": "Grandmaster's Arclight Blasters", "DE-DE": "Arkanlicht-Strahler des Großmeisters", "AR-SA": "مدافع المتفجرات للأستاذ", "KO-KR": "그랜드 마스터의 아크라이트 블래스터", "PT-BR": "Detonadores Reluzentes do Grão-mestre", "ZH-TW": "宗師級弧光爆破者", "ES-ES": "Desintegradoras de Luz del Gran Maestro", "ZH-CN": "宗师级弧光爆破者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.05, "attackRange": 11, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "dualrevolvercrossbow", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALCROSSBOW_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_HOLYSTAFF_MORGANA", "uiSprite": "MAIN_HOLYSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del tocco vitale del maestro", "RU-RU": "Посох жизни (мастер)", "PL-PL": "Kostur Dotyku Życia Mistrza", "TR-TR": "Usta Hayat Dokunuşu Asası", "ID-ID": "Tongkat Sentuhidup Master", "FR-FR": "Bâton de toucher de vie du maître", "JA-JP": "触命の杖(マスター)", "EN-US": "Master's Lifetouch Staff", "DE-DE": "Lebensgefühl-Stab des Meisters", "AR-SA": "عصا لمسة الحياة للخبير", "KO-KR": "마스터의 라이프터치 스태프", "PT-BR": "Cajado Avivador do Mestre", "ZH-TW": "大師級生命之觸法杖", "ES-ES": "Bastón de toque de vida del maestro", "ZH-CN": "大师级注魂法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_KNUCKLES_HELL", "uiSprite": "2H_KNUCKLES_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grinfie infernali del maestro", "RU-RU": "Адские длани (мастер)", "PL-PL": "Piekielne Ręce Mistrza", "TR-TR": "Usta Cehennem Ateşi Eldiveni", "ID-ID": "Tangan Apineraka Master", "FR-FR": "Mains infernales du maître", "JA-JP": "業火の拳(マスター)", "EN-US": "Master's Hellfire Hands", "DE-DE": "Höllenfeuerhände des Meisters", "AR-SA": "أيدي نار الجحيم للخبير", "KO-KR": "마스터의 지옥불 장갑", "PT-BR": "Mãos Infernais do Mestre", "ZH-TW": "大師級地獄火之手", "ES-ES": "Manos infernales del maestro", "ZH-CN": "大师级炼狱火之手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 950, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SHAPESHIFTER_MORGANA", "uiSprite": "2H_SHAPESHIFTER_WEREWOLF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_WEREWOLF", "uiAtlas": null, "uiSprite": "SHAPESHIFT_WEREWOLF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Licantropo", "RU-RU": "Превращение в вервольфа", "PL-PL": "Przemiana w Wilkołaka", "TR-TR": "Kurt Adam Dönüşümü", "ID-ID": "Transformasi Manusia Serigala", "FR-FR": "Transformation en Loup-garou", "JA-JP": "変身:ウェアウルフ", "EN-US": "Werewolf Transformation", "DE-DE": "Verwandlung zum Werwolf", "AR-SA": "التحول إلى المستذئب", "KO-KR": "늑대인간 변형", "PT-BR": "Transformação - Lobisomem", "ZH-TW": "狼人幻形", "ES-ES": "Transformación de Hombre lobo", "ZH-CN": "狼人幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Licantropo[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]media[/other]\n[#] Difensiva: [other]media[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Ruggito sanguinario[/other]\nFinché la tua [other]Salute[/other] è al di sotto del [other](B)[/other], [other]Dilaniare[/other] e [other]Squarciare[/other] [heal]rubano il (C)[/heal] della [heal]Salute[/heal] che il nemico ha [heal]perduto[/heal].", "RU-RU": "Превратитесь в [other]вервольфа[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]средняя[/other]\n[#] Защита: [other]средняя[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Кровавый рев[/other]\nПока ваше [other]здоровье[/other] ниже [other](B)[/other], [other]Открытая ран��[/other] и [other]Сквозной прорыв[/other] [heal]крадут (C)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "Zmieniasz się w [other]Wilkołaka[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]średnie[/other]\n[#] Defensywne: [other]średnie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Krwawy Ryk[/other]\nKiedy twoje [other]zdrowie[/other] jest poniżej [other](B)[/other], [other]Wściekłe Otwarcie[/other] i [other]Przedarcie[/other] [heal]kradną (C)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Kurt Adam'a[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]orta[/other]\n[#] Savunma: [other]orta[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Kanlı Kükreme[/other]\n[other]Sağlığın[/other] [other](B)[/other] altındayken [other]Yırtıp Açma[/other] ve [other]Yarıp Geçme[/other] düşmanın [heal]kaybettiği[/heal] [heal]Sağlığın[/heal] [heal](C) kadarını çalar[/heal].", "ID-ID": "Berubah menjadi [other]Manusia Serigala[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]menengah[/other]\n[#] Pertahanan: [other]menengah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Raungan Berdarah[/other]\nSaat [other]HP-mu[/other] di bawah [other](B)[/other], [other]Robekan Pembuka[/other] dan [other]Robekan Menembus[/other] [heal] mencuri (C)[/heal] [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "Transformez-vous en [other]Loup-garou[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]moyenne[/other]\n[#] Défensive : [other]moyenne[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Rugissement Sanglant[/other]\nLorsque votre [other]Santé[/other] est en dessous de [other](B)[/other], [other]Déchirer[/other] et [other]Déchiqueter[/other] [heal]vole (C)[/heal] de la [heal]Santé[/heal] que l'ennemi a [heal]perdue[/heal].", "JA-JP": "[other](A)[/other]間、[other]ウェアウルフ[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#]攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生:[other]非常に高い[/other]\n\n[other]ブラッディ・ロア[/other]\n自分の[other]体力[/other]が[other](B)[/other]より低い間、[other]引き裂く[/other]と[other]裂ける[/other]は、敵が[heal]失った[/heal]の[heal]体力[/heal][heal](C)[/heal]を盗む。", "EN-US": "Transform into a [other]Werewolf[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]medium[/other]\n[#] Defensive: [other]medium[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Bloody Roar[/other]\nWhile your [other]Health[/other] is below [other](B)[/other], [other]Tear Open[/other] and [other]Rip Through[/other] [heal]steal (C)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Werwolf[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Mittel[/other]\n[#] Defensiv: [other]Mittel[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Blutiges Brüllen[/other]\nSolange dein [other]Leben[/other] unter [other](B)[/other] ist, [heal]stehlen[/heal] [other]Aufreißen[/other] und [other]Durchbrechen[/other] [heal](C)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verloren[/heal] hat.", "AR-SA": "للتحول إلى [other]مستذئب[/other] لمدة تصل إلى [other](A)[/other].\nذلك يغير [other]قدراتك[/other] و [other]إحصائياتك[/other].\n[#] الهجوم: [other]متوسط[/other]\n[#] الدفاع: [other]متوسط[/other]\n[#] تجديد الطاقة: [other]عالي جدًا[/other]\n\n[other]الزئير الدموي[/other]\nبينما تكون [other]صحتك[/other] أقل من [other](B)[/other]، [other]التمزيق[/other] و [other]الأختراق[/other] [heal]يسلب (C)[/heal] من [heal]صحة[/heal] العدو [heal]ما فقده[/heal].", "KO-KR": "최대 [other](A)[/other] 동안, [other]늑대인간[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]중간[/other]\n[#] 방어: [other]중간[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]피의 포효[/other]\n[other]체력[/other]이 [other](B)[/other]보다 낮은 동안, [other]뜯어내기[/other]와 [other]맹돌진[/other]이 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal](C)를 훔칩니다[/heal].", "PT-BR": "Se transforma em um [other]Lobisomem[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]média[/other]\n[#] Defensiva: [other]média[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Rugido Sangrento[/other]\nEnquanto a sua [other]Vida[/other] estiver abaixo de [other](B)[/other], as habilidades [other]Dilaceração[/other] e [other]Retalhar[/other] [heal]roubam (C)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo.", "ZH-TW": "將形體幻化為[other]狼人[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]中[/other]\n[#] 防禦性:[other]中[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]血腥咆嘯[/other]\n若您自身的[other]生命值[/other]低於[other](B)[/other],[other]開腸剖肚[/other]與[other]撲殺[/other]技能將[heal]竊取(C)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "Transfórmate en un [other]Hombre lobo[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]media[/other]\n[#] Defensiva: [other]media[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Rugido Sangriento[/other]\nMientras tu [other]Salud[/other] esté por debajo de [other](B)[/other], [other]Desgarrar[/other] y [other]Destroza a tu Paso[/other] [heal]roban (C)[/heal] de la [heal]Salud[/heal] que [heal]pierda[/heal] el enemigo.", "ZH-CN": "将形体幻化为[other]狼人[/other],持续[other](A)[/other]��\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]中[/other]\n[#] 防御性:[other]中[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]血腥咆啸[/other]\n若你的[other]生命值[/other]低于[other](B)[/other],[other]开肠剖肚[/other]与[other]扑杀[/other]技能将[heal]窃取(C)[/heal]敌人[heal]损失[/heal]的[heal]生命值[/heal]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 8, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della luna insanguinata del maestro", "RU-RU": "Посох Кровавой луны (мастер)", "PL-PL": "Kostur Krwawego Księżyca Mistrza", "TR-TR": "Usta Kanlı Ay Asası", "ID-ID": "Tongkat Bulan Merah Master", "FR-FR": "Bâton de lune de sang du maître", "JA-JP": "ブラッドムーンの杖(マスター)", "EN-US": "Master's Bloodmoon Staff", "DE-DE": "Blutmondstab des Meisters", "AR-SA": "عصا القمر الدموي للخبير", "KO-KR": "마스터의 블러드문 스태프", "PT-BR": "Cajado da Lua de Sangue do Mestre", "ZH-TW": "大師級血月法杖", "ES-ES": "Bastón de luna sangrienta del maestro", "ZH-CN": "大师级血月法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] }, "transformation": "WEREWOLF", "spriteName": "2H_SHAPESHIFTER_WEREWOLF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_HOLYSTAFF_AVALON", "uiSprite": "MAIN_HOLYSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Santificatore del maestro", "RU-RU": "Благодатный посох (мастер)", "PL-PL": "Pożoga Świętości Mistrza", "TR-TR": "Usta Kutsal Hazanı", "ID-ID": "Air Terjun Keramat Master", "FR-FR": "Sanctificateur du maître", "JA-JP": "ホローフォール(マスター)", "EN-US": "Master's Hallowfall", "DE-DE": "Heiligsturz des Meisters", "AR-SA": "عصا السقوط المقدس للخبير", "KO-KR": "마스터의 할로우폴", "PT-BR": "Queda Santa do Mestre", "ZH-TW": "大師級墮神法杖", "ES-ES": "Santificador del maestro", "ZH-CN": "大师级堕神法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ROCKSTAFF_KEEPER", "uiSprite": "2H_ROCKSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "toggle", "uniqueName": "QS_SLOWROPE", "uiAtlas": null, "uiSprite": "STONE_SHIELD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_QS_SLOWROPE_V2_DESC", "localizedNames": { "IT-IT": "Rocce mistiche", "RU-RU": "Камни арканы", "PL-PL": "Mistyczne Kamienie", "TR-TR": "Mistik Kayalar", "ID-ID": "Batu Mistis", "FR-FR": "Rochers mystiques", "JA-JP": "神秘の岩", "EN-US": "Mystic Rocks", "DE-DE": "Mystische Steine", "AR-SA": "الصخور السحرية", "KO-KR": "신비로운 바위", "PT-BR": "Pedras Místicas", "ZH-TW": "神祕碎岩", "ES-ES": "Rocas místicas", "ZH-CN": "神秘岩石" }, "localizedDescriptions": { "IT-IT": "Evochi una nube di Rocce mistiche in un [other]raggio di (A)[/other] attorno a te, [cc]rallentando[/cc] tutti i nemici all'interno del [cc](B)[/cc].\nRiduce le loro [debuff]Cure ricevute[/debuff] del [debuff](C)[/debuff].\nAumenta le tue [buff]resistenze ai danni[/buff] di [buff](D)[/buff].\n\n[other]Nega[/other] tutte le [other]Cure ricevute[/other].\n\nL'abilità dura fino a [other](E)[/other], ma può essere [other]disattivato in anticipo[/other].", "RU-RU": "Создает облако, наполненное мистическими камнями, в [other]радиусе (A)[/other] вокруг вас, [cc]замедляя[/cc] всех врагов на [cc](B)[/cc].\nСнижает [debuff]получаемое ими исцеление[/debuff] на [debuff](C)[/debuff].\nУвеличивает ваши [buff]сопротивления урону[/buff] на [buff](D)[/buff].\n\n[other]Отменяет[/other] все [other]получаемое вами исцеление[/other].\n\nЗаклинание длится до [other](E)[/other], но его можно [other]отключить раньше[/other].", "PL-PL": "Przyzywasz chmurę Mistycznych Kamieni w promieniu [other](A)[/other] od ciebie, [cc]spowalniając[/cc] wszystkich wrogów wewnątrz [cc](B)[/cc].\nZmniejsza ich [debuff]otrzymywane leczenie[/debuff] o [debuff](C)[/debuff].\nZwiększa twoje [buff]odporności na obrażenia[/buff] o [buff](D)[/buff].\n\n[other]Neguje[/other] całe [other]leczenie otrzymywane[/other] przez ciebie.\n\nUmiejętność trwa do [other](E)[/other] ale może być [other]wyłączona szybciej[/other].", "TR-TR": "Etrafında [other](A) yarıçapında[/other] bir Mistik Kayalar bulutu çağır ve bulutun içindeki tüm düşmanları [cc](B)[/cc] [cc]yavaşlat[/cc].\nDüşmanların [debuff]Alınan İyileştirmesini[/debuff] [debuff](C)[/debuff] azaltır.\nSenin [buff]hasar dirençlerini[/buff] [buff](D)[/buff] artırır.\n\nTüm [other]Alınan İyileştirmeni[/other] [other]engeller[/other].\n\nYetenek [other](E)[/other] boyunca aktif olur ancak [other]daha erken devre dışı bırakılabilir[/other].", "ID-ID": "Membuat awan Batu Mistis dengan [other]radius (A)[/other] di sekitarmu, [cc]memperlambat[/cc] semua musuh di dalamnya hingga [cc](B)[/cc].\nMengurangi [debuff]Penyembuhan Diterima[/debuff] mereka sebesar [debuff](C)[/debuff].\nMeningkatkan [buff]resistansi damage[/buff] dirimu sebesar [buff](D)[/buff].\n\n[other]Meniadakan[/other] semua [other]Penyembuhan Diterima[/other] untukmu.\n\nKemampuan ini aktif hingga [other](E)[/other] tetapi bisa [other]dinonaktifkan lebih awal[/other].", "FR-FR": "Conjurez un nuage de Rochers Mystiques dans un [other]rayon de (A)[/other] autour de vous, [cc]ralentissant[/cc] tous les ennemis de [cc](B)[/cc].\nRéduit leurs [debuff]Soins Reçus[/debuff] de [debuff](C)[/debuff].\nAugmente vos [buff]résistances aux dégâts[/buff] de [buff](D)[/buff].\n\n[other]Nullifie[/other] tous vos [other]Soins Reçus[/other].\n\nLa compétence dure jusqu'à [other](E)[/other] mais peut être [other]désactivée plus tôt[/other].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]内に神秘の岩を召喚し、範囲内の敵全員の速度を[cc](B)[/cc][cc]低下[/cc]させます。\n敵の[debuff]治癒回復量[/debuff]が[debuff](C)[/debuff]減少します。\n[buff]ダメージ耐性[/buff]が[buff](D)[/buff]上昇します。\n\nあなたの全ての[other]治癒回復量[/other]を[other]無効化[/other]します。\n\n能力は最大で[other](E)[/other]まで持続しますが、[other]それより前に無効化[/other]することもできます。", "EN-US": "Conjure a cloud of Mystic Rocks in a [other](A) radius[/other] around you, [cc]slowing[/cc] all enemies within it by [cc](B)[/cc].\nReduces their [debuff]Healing Received[/debuff] by [debuff](C)[/debuff].\nIncreases your [buff]damage resistances[/buff] by [buff](D)[/buff].\n\n[other]Negates[/other] all your [other]Healing Received[/other].\n\nThe ability lasts up to [other](E)[/other] but can be [other]deactivated sooner[/other].", "DE-DE": "Beschwört eine Wolke mystischer Steine in [other](A) Radius[/other] um dich herum, diese Steine [cc]verlangsamen[/cc] alle Gegner innerhalb der Wolke um [cc](B)[/cc].\nReduziert ihre [debuff]empfangene Heilung[/debuff] um [debuff](C)[/debuff].\nSteigert deine [buff]Schadensresistenzen[/buff] um [buff](D)[/buff].\n\n[other]Negiert[/other] jede von dir [other]empfangene Heilung[/other].\n\nDie Fertigkeit besteht für bis zu [other](E)[/other], kann aber auch [other]früher deaktiviert[/other] werden.", "AR-SA": "استحضار سحابة من الصخور السحرية في [other]محيط (A)[/other] حولك [cc]يبطئ[/cc] كل الأعداء الذين في نطاقها بمقدار [cc](B)[/cc].\nيقل [debuff]علاجهم المُتلقى[/debuff] بمقدار [debuff](C)[/debuff].\nتزيد [buff]مقاومة الضرر[/buff] لديك بمقدار [buff](D)[/buff].\n\n[other]يبطُل[/other] كل [other]علاجك المُتلقى[/other].\n\nتدوم القدرة لمدة تصل إلى [other](E)[/other] لكن يمكن [other]تعطيلها مبكرًا[/other].", "KO-KR": "자신 주변 [other](A) 범위[/other]에 신비로운 바위를 소환하여 범위안의 모든 적을 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 만듭니다.\n범위 내 적의 [debuff]받는 회복량[/debuff]을 [debuff](C)[/debuff]만큼 감소시킵니다.\n[buff]대미지 저항력[/buff]이 [buff](D)[/buff]만큼 증가합니다.\n\n자신이 [other]받는 회복[/other]을 모두 [other]무효화[/other]합니다.\n\n이 스킬은 최대 [other](E)[/other]까지 유지되지만 [other]일찍 비활성화[/other]할 수 있습니다.", "PT-BR": "Conjura uma nuvem de Pedras Místicas em um [other]raio de (A)[/other] ao seu redor, [cc]desacelerando[/cc] todos os inimigos dentro em [cc](B)[/cc].\nReduz a [debuff]Cura Recebida[/debuff] em [debuff](C)[/debuff].\nAumenta as suas [buff]resistências a dano[/buff] em [buff](D)[/buff].\n\n[other]Anula[/other] toda a sua [other]Cura Recebida[/other].\n\nA habilidade dura por até [other](E)[/other] mas pode ser [other]desativada mais cedo[/other].", "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內喚出一團神祕碎岩,使範圍內所有敵人[cc]緩速[/cc][cc](B)[/cc]。\n使他們[debuff]受到的治療[/debuff]減少[debuff](C)[/debuff]。\n使您的[buff]傷害抗性[/buff]增加[buff](D)[/buff]。\n\n使自身[other]受到的治療[/other]全部[other]無效[/other]。\n\n此技能最多持續[other](E)[/other],但能[other]提早停用[/other]。", "ES-ES": "Conjura una nube de Rocas Místicas de un [other]radio de (A)[/other] a tu alrededor y [cc]ralentiza[/cc] a todos los enemigos dentro de ella en [cc](B)[/cc].\nReduce la [debuff]Curación Recibida[/debuff] en [debuff](C)[/debuff].\nAumenta tu [buff]resistencia al daño[/buff] en [buff](D)[/buff].\n\n[other]Anula[/other] toda tu [other]Curación Recibida[/other].\n\nLa habilidad dura hasta [other](E)[/other] pero puede ser [other]desactivada antes[/other].", "ZH-CN": "在你周围[other](A)半径[/other]范围创造一片神秘岩云,所有其范围内的敌人[cc]减速[/cc][cc](B)[/cc]。\n范围内的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](C)[/debuff]。\n使你的[buff]伤害抗性[/buff]提高[buff](D)[/buff]。\n\n[other]无视[/other]所有你[other]受到的治疗效果[/other]。\n\n此技能可持续最多[other](E)[/other],但也可以[other]提早关闭[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 37.5, "energyUsage": 0.2, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "physicalarmor", "time": 15, "value": 0.2, "effectAreaRadius": null }, { "target": "self", "type": "magicresistance", "time": 15, "value": 0.2, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone dell'equilibrio del sapiente", "RU-RU": "Посох равновесия (знаток)", "PL-PL": "Kostur Równowagi Adepta", "TR-TR": "Ehil Denge Asası", "ID-ID": "Tongkat Keseimbangan Mahir", "FR-FR": "Bâton d'équilibre de l'adepte", "JA-JP": "均衡の杖(名人)", "EN-US": "Adept's Staff of Balance", "DE-DE": "Gleichgewichtsstab des Adepten", "AR-SA": "عصا التوازن للبارع", "KO-KR": "숙련자의 균형의 스태프", "PT-BR": "Cajado do Equilíbrio do Adepto", "ZH-TW": "老手級平衡棍", "ES-ES": "Bastón de equilibrio del iniciado", "ZH-CN": "老手级平衡铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 775, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ROCKSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_FIRESTAFF_CRYSTAL", "uiSprite": "MAIN_FIRESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FLAMEDASH", "uiAtlas": null, "uiSprite": null, "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Combustione Spontanea", "RU-RU": "Самовозгорание", "PL-PL": "Spontaniczny Zapłon", "TR-TR": "İçten Yanma", "ID-ID": "Pembakaran Spontan", "FR-FR": "Combustion Spontanée", "JA-JP": "突発燃焼", "EN-US": "Spontaneous Combustion", "DE-DE": "Spontane Selbstentzündung", "AR-SA": "الاحتراق التلقائي", "KO-KR": "자연 발화", "PT-BR": "Combustão Espontânea", "ZH-TW": "自燃", "ES-ES": "Combustión Espontánea", "ZH-CN": "自燃" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in una [other]Palla di Fuoco[/other], diventando [buff]immune[/buff] a [buff]Tutti gli Effetti[/buff] mentre [mobility]Voli[/mobility] per un massimo di [other](A)[/other] verso la posizione bersaglio.\nInfliggi [dmg](B)[/dmg] a tutti i nemici in un [other]raggio di(C)[/other] all'[other]impatto[/other].\nInfliggi [dmg](D)[/dmg] nell'arco di [dmg](E)[/dmg] a tutti i nemici che attraversi.\n\nColpendo un [other]giocatore[/other] nemico con l'impatto riduce il [other]tempo di ricarica[/other] dell'abilità del [other](F)[/other].", "RU-RU": "Вы превращаетесь в [other]огненный шар[/other], получая [buff]невосприимчивость[/buff] ко [buff]всем эффектам[/buff], пока вы [mobility]летите[/mobility] до [other](A)[/other] к указанной точке.\nНаносит [dmg](B)[/dmg] урона всем врагам в [other]радиусе (C)[/other] при [other]приземлении[/other].\nНаносит [dmg](D)[/dmg] в течение [dmg](E)[/dmg] всем врагам, через которых вы пролетели.\n\nЗадев вражеского [other]игрока[/other] при приз��млении, вы сократите [other]время восстановления[/other] навыка на [other](F)[/other].", "PL-PL": "Przekształcasz się w [other]Kulę Ognia[/other], stając się [buff]odpornym[/buff] na [buff]Wszystkie Efekty[/buff] podczas [mobility]lotu[/mobility] do [other](A)[/other]w kierunku celu.\nZadaje [dmg](B)[/dmg] obrażeń wszystkim wrogom w promieniu [other](C)[/other] przy [other]uderzeniu[/other].\nZadaj [dmg](D)[/dmg] ponad [dmg](E)[/dmg] wszystkim wrogom, przez których przejdziesz.\n\nTrafienie wrogiego [other]gracza[/other] uderzeniem skróci [other]czas odnowienia[/other] tej umiejętności o [other](F)[/other].", "TR-TR": "[other]Ateş Topuna[/other] dönüşerek hedeflenen pozisyona en fazla [other](A)[/other] [mobility]Uçarken[/mobility] [buff]Tüm Etkilere[/buff] karşı [buff]bağışıklık[/buff] kazan.\n[other]Darbe[/other] anında [other](B) yarıçapında[/other] tüm düşmanlara [dmg](C)[/dmg] hasar ver.\nAralarından geçerken tüm düşmanlara [dmg](D)[/dmg] boyunca [dmg](E)[/dmg] hasar ver.\n\nDarbe anında bir düşman [other]oyuncuya[/other] vurursan bu yeteneğin [other]bekleme süresi[/other] [other](F)[/other] azalır.", "ID-ID": "Bertransformasi menjadi [other]Bola Api[/other], menjadi [buff]kebal[/buff] terhadap [buff]Semua Efek[/buff] ketika kamu [mobility]Terbang[/mobility] hingga selama [other](A)[/other] ke arah posisi tertarget.\nMemberikan [dmg](B)[/dmg] ke semua musuh di [other](C) radius[/other] saat [other]berbenturan[/other].\nMemberikan [dmg](D)[/dmg] dalam [dmg](E)[/dmg] ke semua musuh yang kamu lewati.\n\nMengenai [other]pemain[/other] musuh dengan benturannya akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](F)[/other].", "FR-FR": "Transformez-vous en [other]Boule de Feu[/other] et devenez [buff]immunisé[/buff] contre [buff]Tous les Effets[/buff] pendant que vous [mobility]Volez[/mobility] jusqu'à [other](A)[/other] vers la position ciblée.\nInflige [dmg](B)[/dmg] à tous les ennemis dans un [other]rayon de (C)[/other] à [other]l'impact[/other].\nInflige [dmg](D)[/dmg] pendant [dmg](E)[/dmg] à tous les ennemis que vous traversez.\n\nToucher un [other]joueur[/other] ennemi au moment de l'impact réduira le [other]temps de recharge[/other] de cette compétence de [other](F)[/other].", "JA-JP": "[other]ファイヤーボール[/other]に変身し、[buff]すべての効果[/buff]に[buff]免疫[/buff]になりながら、狙った位置に向かって[other](A)[/other]まで[mobility]飛ぶ[/mobility]。\n[other]衝撃[/other]時に[other](B)範囲内[/other]の全ての敵に[dmg](C)[/dmg]ダメージを与える。\n[dmg](D)[/dmg]の間、通過する全ての敵に[dmg](E)[/dmg]ダメージを与える。\n\n敵[other]プレイヤー[/other]に命中すると、この能力の[other]クールダウン[/other]が[other](F)[/other]減少する。", "EN-US": "Transform into a [other]Fireball[/other], becoming [buff]immune[/buff] to [buff]All Effects[/buff] as you [mobility]Fly[/mobility] up to [other](A)[/other] towards the targeted position.\nDeal [dmg](B)[/dmg] to all enemies in a [other](C) radius[/other] on [other]impact[/other].\nDeal [dmg](D)[/dmg] over [dmg](E)[/dmg] to all enemies you pass through.\n\nHitting an enemy [other]player[/other] with the impact will reduce this ability's [other]cooldown[/other] by [other](F)[/other].", "DE-DE": "Verwandle dich in einen [other]Feuerball[/other] und werde [buff]immun[/buff] gegen [buff]Alle Effekte[/buff], während du bis zu [other](A)[/other] in Richtung der Zielposition [mobility]fliegst[/mobility].\nVerursache bei allen Gegnern in einem [other]Radius von (B)[/other] beim [other]Einschlag[/other] [dmg](C)[/dmg].\nVerursache über [dmg](D)[/dmg] [dmg](E)[/dmg] bei allen Gegnern, die du passierst.\n\nWenn du einen gegnerischen [other]Spieler[/other] mit dem Einschlag triffst, wird die [other]Abklingzeit[/other] der Fertigkeit um [other](F)[/other] verringert.", "AR-SA": "تتحول إلى [other]كرة نارية[/other]، وتصبح [buff]محصنًا[/buff] ضد [buff]جميع التأثيرات[/buff] بينما [mobility]تطير[/mobility] ما يصل إلى [other](A)[/other] نحو الموضع المستهدف.\nألحق الضرر [dmg](B)[/dmg] بكل الأعداء في [other](C) منطقة نصف قطرية [/other] عند [other]التأثير[/other].\nألحق [dmg](D)[/dmg] خلال [dmg](E)[/dmg] على جميع الأعداء الذين تمر بهم.\n\nضرب [other]لاعباً[/other] بالمنطقة المتأثرة سيقلل من [other]فترة إنتظار[/other] هذه القدرة بمقدار [other](F)[/other].", "KO-KR": "[other]불덩이[/other]로 변해, 목표 위치로 [mobility]날아가는[/mobility] 최대 [other](A)[/other] 동안 [buff]모든 효과[/buff]에 [buff]면역 상태[/buff]가 됩니다.\n[other]충돌[/other] 시 [other]반경 (B)[/other] 내의 모든 적에게 [dmg](C)[/dmg]의 피해를 줍니다.\n통과한 모든 적에게 [dmg](D)[/dmg]에 걸쳐 [dmg](E)[/dmg]의 피해를 줍니다.\n\n적 [other]플레이어[/other]에게 충돌 시, 해당 스킬의 [other]재사용 대기 시간[/other]이 [other](F)[/other]만큼 감소합니다.", "PT-BR": "Se transforma em uma [other]Bola de Fogo[/other], tornando-se [buff]imune[/buff] a [buff]Todos os Efeitos[/buff] enquanto você [mobility]Voa[/mobility] em direção a posição alvo por até [other](A)[/other].\nCausa [dmg](B)[/dmg] de dano a todos os inimigos em um [other]raio de (C)[/other] no [other]impacto[/other].\nCausa [dmg](D)[/dmg] de dano ao longo de [dmg](E)[/dmg] em todos os inimigos que você passa por.\n\nAtingir um [other]jogador[/other] inimigo com o impacto reduzirá a [other]recarga[/other] da habilidade em [other](F)[/other].", "ZH-TW": "變化為一個[other]火球[/other],朝目標位置[mobility]飛行[/mobility]最多[other](A)[/other],期間[buff]免疫[/buff][buff]所有效果[/buff]。\n在[other]落地[/other]時對[other](B)半徑範圍[/other]內的所有敵人造成[dmg](C)點傷害[/dmg]。\n在[dmg](D)[/dmg]內對您穿越的所有敵人造成[dmg](E)點傷害[/dmg]。\n\n若在落地時擊中一個[other]敵方玩家[/other],使此技能的[other]冷卻時間[/other]減少[other](F)[/other]。", "ES-ES": "Transfórmate en una [other]Bola de Fuego[/other] y vuélvete [buff]inmune[/buff] a [buff]Todos los Efectos[/buff] mientras [mobility]Vuelas[/mobility] a una distancia máxima de [other](A)[/other] hacia la posición señalada.\nInflige [dmg](B)[/dmg] de daño a todos los enemigos en un [other]radio de (C)[/other] al [other]impactar[/other].\nInflige [dmg](D)[/dmg] de daño durante [dmg](E)[/dmg] a todos los enemigos que atravieses.\n\nGolpear a un [other]jugador[/other] enemigo durante el impacto reducirá el [other]tiempo de espera[/other] de esta habilidad en [other](F)[/other].", "ZH-CN": "变化为一个[other]火球[/other],朝目标位置[mobility]飞行[/mobility]最多[other](A)[/other],期间[buff]免疫[/buff][buff]所有效果[/buff]。\n在[other]落地[/other]时对[other](B)半径范围[/other]内的所有敌人造成[dmg](C)伤害[/dmg]。\n对你穿越的所有敌人在[dmg](D)[/dmg]内造成[dmg](E)伤害[/dmg]。\n\n若在落地时击中一个[other]敌方玩家[/other],使此技能的[other]冷却时间[/other]减少[other](F)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 40, "energyUsage": 19, "castRange": 14, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Incedifiamma del Sapiente", "RU-RU": "Посох пламенного странника (знаток)", "PL-PL": "Kostur Płomiennego Spaceru Adepta", "TR-TR": "Ehil Alevyürüyen Asası", "ID-ID": "Tongkat Penjelajah Api Mahir", "FR-FR": "Bâton de Marcheflammes de l'Adepte", "JA-JP": "フレームウォーカーの杖(名人)", "EN-US": "Adept's Flamewalker Staff", "DE-DE": "Flammenwandler-Stab des Adepten", "AR-SA": "عصا متجول اللهب للبارع", "KO-KR": "숙련자의 플레임워커 스태프", "PT-BR": "Cajado do Andarilho Flamejante do Adepto", "ZH-TW": "老手級焰行者法杖", "ES-ES": "Bastón de Caminallamas del Iniciado", "ZH-CN": "老手级焰行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_SWORD_CRYSTAL", "uiSprite": "MAIN_SWORD_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama dell'Infinito del maestro", "RU-RU": "Клинок бесконечности (мастер)", "PL-PL": "Ostrze Nieskończoności Mistrza", "TR-TR": "Usta Ebedi Kılıcı", "ID-ID": "Pedang Tanpabatas Master", "FR-FR": "Lame infinie du maître", "JA-JP": "インフィニティーブレード(マスター)", "EN-US": "Master's Infinity Blade", "DE-DE": "Unendlichkeitsklinge des Meisters", "AR-SA": "نصل اللانهاية للخبير", "KO-KR": "마스터의 인피니티 블레이드", "PT-BR": "Lâmina da Infinidade do Mestre", "ZH-TW": "大師級無盡之劍", "ES-ES": "Hoja infinita del maestro", "ZH-CN": "大师级无尽之剑" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_LEATHER", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SWORD_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_AXE", "uiSprite": "MAIN_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 8 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 8 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 8 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 8 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia da battaglia del gran maestro", "RU-RU": "Боевой топор (магистр)", "PL-PL": "Topór Bojowy Wszechmistrza", "TR-TR": "Büyük Usta Savaş Baltası", "ID-ID": "Kapak Tempur Grandmaster", "FR-FR": "Hache de guerre du grand maître", "JA-JP": "バトルアックス(グランドマスター)", "EN-US": "Grandmaster's Battleaxe", "DE-DE": "Streitaxt des Großmeisters", "AR-SA": "فأس معركة للأستاذ", "KO-KR": "그랜드 마스터의 배틀액스", "PT-BR": "Machado de Guerra do Grão-mestre", "ZH-TW": "宗師級戰斧", "ES-ES": "Hacha de guerra del gran maestro", "ZH-CN": "宗师级战斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 8 }, { "uniqueName": "T7_METALBAR", "count": 16 } ] }, "transformation": null, "spriteName": "MAIN_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_SICKLE_AVALON", "uiSprite": "MAIN_SICKLE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FIBER_T4", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_DESC", "localizedNames": { "IT-IT": "Competenza nel raccolto", "RU-RU": "Мастерство жнеца", "PL-PL": "Biegłość - Zbieranie Włókna", "TR-TR": "Hasat Yeterliliği", "ID-ID": "Kecakapan Panen", "FR-FR": "Efficacité de récolte", "JA-JP": "収穫の技量", "EN-US": "Harvesting Proficiency", "DE-DE": "Sachverständnis in der Faserarbeit", "AR-SA": "براعة الحصاد", "KO-KR": "수확 숙련도", "PT-BR": "Proficiência em Colheita", "ZH-TW": "採收熟練度", "ES-ES": "Competencia de cosecha", "ZH-CN": "高效收割" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]fibre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]волокна (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Lif[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Serat[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の繊維[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fiber[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fasern[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الألياف[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 섬유[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下纖維[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]fibra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]纤维作物采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Falcetto avaloniano del sapiente", "RU-RU": "Авалонский серп (знаток)", "PL-PL": "Awaloński Sierp Adepta", "TR-TR": "Ehil Avalon Orağı", "ID-ID": "Sabit Avalonian Mahir", "FR-FR": "Faucille avalonienne de l'adepte", "JA-JP": "アバロニア人の小がま(名人)", "EN-US": "Adept's Avalonian Sickle", "DE-DE": "Avalonische Sichel des Adepten", "AR-SA": "منجل أفالوني معقوف للبارع", "KO-KR": "숙련자의 아발로니안 낫", "PT-BR": "Foice Avaloniano do Adepto", "ZH-TW": "老手級阿瓦隆鐮刀", "ES-ES": "Hoz avaloniana del iniciado", "ZH-CN": "老手级阿瓦隆镰刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 20 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_RAM_KEEPER", "uiSprite": "2H_RAM_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guardaboschi dell'anziano", "RU-RU": "Хранитель рощи (старейшина)", "PL-PL": "Opiekun Gaju Starszego", "TR-TR": "Yüce Koru Muhafızı", "ID-ID": "Jagawana Tetua", "FR-FR": "Gardien du bosquet du sage", "JA-JP": "グローブキーパー(老熟)", "EN-US": "Elder's Grovekeeper", "DE-DE": "Hainhüter des Ältesten", "AR-SA": "مطرقة حارس البستان للحكيم", "KO-KR": "장로의 그로브키퍼", "PT-BR": "Guarda-bosques do Ancião", "ZH-TW": "禪師級守林者", "ES-ES": "Guardabosques del anciano", "ZH-CN": "禅师级守林木桩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1175, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "battering_ram", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_RAM_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_CURSEDSTAFF_UNDEAD", "uiSprite": "MAIN_CURSEDSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ENFEEBLEBLADES", "uiAtlas": null, "uiSprite": "ENFEEBLEBLADES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lame indebolite", "RU-RU": "Лезвия ослабления", "PL-PL": "Osłabiające Ostrza", "TR-TR": "Zayıflatan Kılıçlar", "ID-ID": "Pedang Pelemahan", "FR-FR": "Lames affaiblissantes", "JA-JP": "衰弱の刃", "EN-US": "Enfeeble Blades", "DE-DE": "Schwächeklingen", "AR-SA": "النصال الضعيفة", "KO-KR": "쇠약의 칼날", "PT-BR": "Lâminas Debilitantes", "ZH-TW": "衰弱之刃", "ES-ES": "Cuchillas debilitantes", "ZH-CN": "衰弱之刃" }, "localizedDescriptions": { "IT-IT": "Evochi delle lame indebolenti che vorticano in un [other]raggio di (A)[/other] attorno alla posizione bersaglio mentre [other]incanali[/other] per [other](B)[/other] (non può essere interrotto).\nLe lame infliggono [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg] (questi danni non possono essere riflessi).\n[other]Epura[/other] tutti i [other]buff[/other] dei [other]nemici[/other] nell'area.", "RU-RU": "Призовите ослабляющие клинки, вращающиеся в [other]радиусе (A)[/other] вокруг указанной точки на протяжении [other]поддерживания[/other] заклинания в течение [other](B)[/other] (невозможно прервать).\nКлинки наносят [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg] (этот урон нельзя отразить).\n[other]Снимает[/other] все [other]вражеские[/other] [other]бафы[/other] в области действия.", "PL-PL": "Przyzywasz osłabiające ostrza, wirujące w promieniu [other](A)[/other] od wybranej lokalizacji podczas [other]kanałowania[/other] trwającego [other](B)[/other] (nie może zostać przerwane).\nOstrza zadają [dmg](C)obrażenia magiczne[/dmg] w ciągu [dmg](D)[/dmg] (obrażenia te nie mogą zostać odbite).\n[other]Oczyszcza[/other] wszystkie [other]buffy[/other] z [other]wrogów[/other] na danym obszarze.", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef konumun çevresinde [other](B) yarıçaplı[/other] bir alanda dönen, zayıflatan kılıçlar çağırırsın (yarıda kesilemez).\nBıçaklar [dmg](C)[/dmg] boyunca [dmg](D) sihirli hasar[/dmg] verir (bu hasar yansıtılamaz).\nAlan içindeki [other]düşmanların[/other] tüm [other]güçlendirmelerini[/other] [other]siler[/other].", "ID-ID": "Memanggil bilah-bilah pelemahan, berputar dalam [other](A) radius[/other] di sekitar lokasi target saat [other]menyalurkan[/other] selama [other](B)[/other] (tidak dapat diinterupsi).\nBilah-bilahnya memberikan [dmg](C) damage sihir[/dmg] dalam [dmg](D)[/dmg] (damage ini tidak dapat dipantulkan).\n[other]Menghapus[/other] semua [other]buff[/other] dari [other]musuh[/other] yang ada di area.", "FR-FR": "Invoquez un tourbillon de lames affaiblissantes dans un [other]rayon de (A)[/other] autour de la zone ciblée tout en [other]canalisant[/other] pendant [other](B)[/other] (ininterruptible).\nLes lames infligent [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg] (ces dégâts ne peuvent pas être renvoyés).\n[other]Purge[/other] tous les [other]bonus[/other] des [other]ennemis[/other] dans la zone.", "JA-JP": "萎縮させる刃を召喚し、[other](A)[/other]の間、[other]詠唱[/other]しながら対象の場所を中心に半径[other](B)[/other]で回転させる(詠唱中断不可)。\n刃は[dmg](C)魔法ダメージ[/dmg]を[dmg](D)[/dmg] の間与える(このダメージは反射できない)。\n[other]範囲内の全ての敵[/other]の[other]バフ[/other]を[other]パージ[/other]する。", "EN-US": "Summon enfeebling blades, spinning in a [other](A) radius[/other] around the targeted location while [other]channeling[/other] for [other](B)[/other] (cannot be interrupted).\nThe blades deal [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg] (this damage cannot be reflected).\n[other]Purges[/other] all [other]buffs[/other] of [other]enemies[/other] within the area.", "DE-DE": "Beschwört Schwächende Klingen, diese wirbeln mit [other](A) Radius[/other] um die anvisierte Position herum, solange für [other](B)[/other] [other]kanalisiert[/other] wird (Kann nicht unterbrochen werden).\nDie Klingen fügen [dmg](C) magischen Schaden [/dmg] über [dmg](D)[/dmg] zu (dieser Schaden kann nicht reflektiert werden).\n[other]Vernichtet[/other] alle [other]Buffs[/other] von [other]Gegnern[/other] im Gebiet.", "AR-SA": "يمكن استدعاء نصال ضعيفة لتدور في [other](A) محيط[/other] حول الموقع المستهدف خلال [other]التوجيه[/other] لمدة [other](B)[/other] (لا يمكن مقاطعتها).\nتُلحق الشفرات [dmg](C) ضررًا سحريًا[/dmg] خلال [dmg](D)[/dmg] (لا يمكن عكس هذا الضرر).\n[other]يزيل[/other] جميع [other]التعزيزات[/other] الخاصة [other]بالأعداء[/other] داخل المنطقة.", "KO-KR": "[other](A)[/other] 동안 [other]채널링[/other]하여 (방해 불가), [other]반경 (B)[/other]으로 회전하는 쇄약의 칼날을 소환합니다.\n칼날은 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능함).\n해당 범위 내에 있는 [other]적[/other]의 모든 [other]버프[/other]를 [other]제거[/other]합니다.", "PT-BR": "Invoca lâminas debilitantes que giram em um [other]raio de (A)[/other] ao redor do local alvo, enquanto [other]canaliza[/other] por [other](B)[/other] (não pode ser interrompido).\nAs Lâminas causam [dmg](C) de dano mágico[/dmg] ao longo de [dmg](D)[/dmg] (esse dano não pode ser refletido).\n[other]Expurga[/other] todos os [other]bônus[/other] dos [other]inimigos[/other] dentro da área.", "ZH-TW": "召喚衰弱之刃,在目標位置周圍[other](A)半徑範圍[/other]內旋轉,[other]引導[/other]最多持續[other](B)[/other](無法被中斷)。\n刀刃在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg](此傷害無法被反彈)。\n[other]驅散[/other]區域內[other]全部敵人[/other]的所有[other]增益效果[/other]。", "ES-ES": "Invoca cuchillas debilitantes que giran en un [other]radio de (A)[/other] alrededor del lugar señalado mientras las [other]canalizas[/other] durante [other](B)[/other] (no se pueden interrumpir).\nLas cuchillas infligen [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg] (este daño no se puede reflejar).\n[other]Purga[/other] todos los [other]buffs[/other] de los [other]enemigos[/other] dentro del área.", "ZH-CN": "招唤带有邪恶能量的刀刃,在目标位置周围[other](A)半径[/other]范围旋转,并持续[other]引导(B)[/other](引导无法被中断)。\n刀刃在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n[other]驱散[/other]区域内[other]敌人[/other]的所有[other]增益效果[/other]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": null, "standTime": 0, "disruptionFactor": 1, "recastDelay": 63, "energyUsage": 25, "castRange": 15, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_enfeeble", "initialEffectInterval": 0, "effectCount": 2, "effectInterval": 3.75, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone profana-vita del maestro", "RU-RU": "Гибельный посох (мастер)", "PL-PL": "Kostur Życiowej Klątwy Mistrza", "TR-TR": "Usta Ömür Törpüsü Asası", "ID-ID": "Tongkat Kutukan Hidup Master", "FR-FR": "Bâton de malédiction de vie du maître", "JA-JP": "生呪の杖(マスター)", "EN-US": "Master's Lifecurse Staff", "DE-DE": "Lebensfluchstab des Meisters", "AR-SA": "عصا لعنة الحياة للخبير", "KO-KR": "마스터의 라이프커스 스태프", "PT-BR": "Cajado Execrado do Mestre", "ZH-TW": "大師級命咒法杖", "ES-ES": "Bastón de maldición de vida del maestro", "ZH-CN": "大师级生咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALAXE_KEEPER", "uiSprite": "2H_DUALAXE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DUALAXE_CRAWLER", "uiAtlas": null, "uiSprite": "RAZOR_CUT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DUALAXE_CRAWLER_V2_DESC", "localizedNames": { "IT-IT": "Taglio a rasoio", "RU-RU": "Острый порез", "PL-PL": "Tnąca Brzytwa", "TR-TR": "Jilet Kesiği", "ID-ID": "Sayatan Silet", "FR-FR": "Coupure de rasoir", "JA-JP": "レザーカット", "EN-US": "Razor Cut", "DE-DE": "Klingenschnitt", "AR-SA": "القاطع", "KO-KR": "날카로운 베기", "PT-BR": "Corte Laminar", "ZH-TW": "剃刀斬擊", "ES-ES": "Corte al ras", "ZH-CN": "剃刀切割" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] nella direzione bersaglio, diventando [buff]immune[/buff] a tutti gli [buff]effetti di Controllo sulla Folla[/buff] fino all'[buff]impatto[/buff].\nInfligge [dmg](A) danni fisici[/dmg] in un [other]cono davanti a te[/other] all'[other]impatto[/other].\nRipristina [heal](B)[/heal] dei [heal]danni[/heal] inflitti come [heal]Salute[/heal] per [heal](C)[/heal].\n\nColpire almeno [other]un giocatore nemico[/other] riduce il [other]tempo di ricarica[/other] di questa abilità del [other](D)[/other].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] в указанном направлении, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] до момента [buff]приземления[/buff].\nНаносит [dmg](A) физического урона[/dmg] в зоне [other]конуса перед[/other] собой при [other]приземлении[/other].\nВосстанавливает [heal](B)[/heal] от нанесенного вами [heal]урона[/heal] в виде [heal]здоровья[/heal] в течение [heal](C)[/heal].\n\nЗадев хотя бы [other]одного вражеского игрока[/other], [other]время восстановления[/other] навыка сбросится на [other](D)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w wybranym kierunku, stając się [buff]odpornym[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff] do [buff]chwili uderzenia[/buff].\nZadaje [dmg](A)obrażenia fizyczne[/dmg] w [other]stożku przed tobą[/other] po [other]uderzeniu[/other].\nPrzywraca [heal](B)[/heal] [heal]obrażeń[/heal] jakie zadasz w formie [heal]Zdrowia[/heal] przez [heal](C)[/heal].\n\nUderzenie co najmniej [other]jednego wrogiego gracza[/other] resetuje [other]czas odnowienia[/other] tej umiejętności o [other](D)[/other].", "TR-TR": "Hedeflenen konuma [mobility]sıçrayarak[/mobility] [buff]darbe[/buff] anına kadar tüm [buff]Kitle Kontrol etkilerine[/buff] karşı [buff]bağışıklık[/buff] kazan.\n[other]Darbe[/other] anında [other]önünde bir koni[/other] halinde [dmg](A) fiziksel hasar[/dmg] verir.\nVerdiğin [heal]hasarın[/heal] [heal](B)[/heal] kadarını [heal](C)[/heal] boyunca [heal]Sağlık[/heal] olarak geri kazan.\n\nEn az [other]bir düşman oyuncuya[/other] vurmak, bu yeteneğin [other]bekleme süresini[/other] [other](D)[/other] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah target, menjadi [buff]kebal[/buff] dari semua [buff]efek Kontrol Kerumunan[/buff] hingga [buff]benturan[/buff].\nMemberikan [dmg](A) damage fisik[/dmg] pada [other]kerucut di depan[/other] kamu saat [other]benturan[/other].\nMemulihkan [heal](B)[/heal] dari [heal]damage[/heal] yang kamu berikan sebagai [heal]HP[/heal] selama [heal](C)[/heal].\n\nMenyerang setidaknya [other]satu pemain musuh[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](D)[/other].", "FR-FR": "[mobility]Sautez[/mobility] vers la direction ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de Contrôle de Foule[/buff] jusqu'à l'[buff]atterrissage[/buff].\nInflige [dmg](A) dégâts physiques[/dmg] dans un [other]cône en face[/other] de vous au moment de l'[other]impact[/other].\nRestaure [heal](B)[/heal] des [heal]dégâts[/heal] que vous infligez sous forme de [heal]Santé[/heal] pendant [heal](C)[/heal].\n\nToucher au moins [other]un joueur ennemi[/other] réduit le [other]temps de recharge[/other] de cette compétence de [other](D)[/other].", "JA-JP": "対象の方向に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまですべての[buff]CC効果[/buff]に対して[buff]免除[/buff]になる。\n[other]衝突[/other]で[other]前方に円錐状[/other]で[dmg](A)物理ダメージ[/dmg]を与える。\n[heal](B)[/heal]間、与えた[heal]ダメージ[/heal]の[heal](C)[/heal]分を[heal]体力[/heal]として受ける。\n\n少なくとも[other]1人の敵プレイヤー[/other]に命中すると、この能力の[other]クールダウン[/other]が[other](D)[/other]減少する。", "EN-US": "[mobility]Leap[/mobility] in the targeted direction, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] until [buff]impact[/buff].\nDeals [dmg](A) physical damage[/dmg] in a [other]cone in front[/other] of you on [other]impact[/other].\nRestore [heal](B)[/heal] of the [heal]damage[/heal] you deal as [heal]Health[/heal] for [heal](C)[/heal].\n\nHitting at least [other]one enemy player[/other] will reduce the [other]cooldown[/other] of this ability by [other](D)[/other].", "DE-DE": "[mobility]Springe[/mobility]in die anvisierte Richtung und werde bis zum [buff]Einschlag[/buff].[buff]immun[/buff] gegen alle [buff]Gruppenkontroll-Effekte[/buff].\nFügt beim [other]Einschlag[/other] [dmg](A)physischen Schaden[/dmg] in einem [other]Kegel vor[/other] dir zu.\nStelle für [heal](B)[/heal] [heal](C)[/heal] des angerichteten [heal]Schadens[/heal] als [heal]Leben[/heal] wieder her.\n\nTriffst du mindestens [other]einen gegnerischen Spieler[/other], wird die [other]Abklingzeit[/other] dieser Fertigkeit um [other](D)[/other] reduziert.", "AR-SA": "[mobility]القفز[/mobility]في الاتجاه المستهدف، ويصبح[buff] محصنًا [/buff]ضد جميع [buff] تأثيرات السيطرة على الحشد [/buff] حتى [buff]التأثير[/buff].\nيلحق [dmg](A) ضررًا جسديًا [/dmg] في [other] مخروط أمامك [/other] عند [other]التأثير[/other].\nاستعيد [heal](B)[/heal] من [heal] الضرر [/heal] الذي قمت به كـ [heal] صحة [/heal] لمدة [heal](C)[/heal].\n\nضرب [other]لاعب عدو[/other] على الأقل سيقلل من [other]فترة الانتظار[/other] لهذه القدرة بمقدار [other](D)[/other].", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여 [buff]착지[/buff]하기 전까지 모든 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n[other]착지[/other] 시 [other]전방에 부채꼴[/other] 범위로 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[heal](B)[/heal] 동안 가하는 [heal]대미지[/heal]의 [heal](C)[/heal]를 [heal]체력[/heal]으로 회복합니다.\n\n최소 [other]한 명 이상의 적 플레이어[/other]에게 적중했을 경우 스킬의 [other]재사용 대기 시간[/other]이 [other](D)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Salta[/mobility] na direção alvo, tornando-se [buff]imune[/buff] a [buff]efeitos de Controle de Multidões[/buff] até [buff]impacto[/buff].\nCausa [dmg](A) de dano físico[/dmg] em um [other]cone à sua frente[/other] no [other]impacto[/other].\nRestaura [heal](B)[/heal] do [heal]dano[/heal] que você causa como [heal]Vida[/heal] por [heal](C)[/heal].\n\nAcertar pelo menos [other]um jogador inimigo[/other] reduzirá a [other]recarga[/other] desta habilidade em [other](D)[/other].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對[buff]群體控制效果[/buff][buff]免疫[/buff]。\n在[other]落地[/other]時於您[other]前方錐形區域[/other]中造成[dmg](A)點物理傷害[/dmg]。\n您所造成[heal]傷害[/heal]的[heal](B)[/heal]會回復[heal]生命[/heal],持續[heal](C)[/heal]。\n\n如果至少擊中[other]一名敵對玩家[/other],會使此技能的[other]冷卻時間[/other]減少[other](D)[/other]。", "ES-ES": "[mobility]Salta[/mobility] en la dirección señalada y hazte[buff]inmune[/buff] a todos los [buff]efectos de Control de Multitudes[/buff] hasta que [buff]aterrices[/buff].\nInflige [dmg](A) de daño físico[/dmg] en un [other]cono en frente[/other] de ti al [other]impactar[/other].\nRestaura [heal](B)[/heal] del [heal]daño[/heal] que infliges en forma de [heal]Salud[/heal] durante [heal](C)[/heal].\n\nGolpear al menos a [other]un jugador enemigo[/other] reducirá el [other]tiempo de espera[/other] de esta habilidad en [other](D)[/other].", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],在你[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]。\n在[other]落地[/other]时于你[other]正前方锥形区域[/other]中造成[dmg](A)物理伤害[/dmg]。\n你所造成[heal]伤害[/heal]的[heal](B)[/heal]会回复[heal]生命[/heal],持续[heal](C)[/heal]。\n\n如果至少击中[other]一名敌对玩家[/other],会使此技能的[other]冷却时间[/other]减少[other](D)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": null, "disruptionFactor": null, "recastDelay": 20, "energyUsage": 16, "castRange": 8, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zampe d'orso del sapiente", "RU-RU": "Медвежьи лапы (знаток)", "PL-PL": "Niedźwiedzie Łapy Adepta", "TR-TR": "Ehil Ayı Pençeleri", "ID-ID": "Cakar Beruang Mahir", "FR-FR": "Pattes d'ours de l'adepte", "JA-JP": "熊の手(名人)", "EN-US": "Adept's Bear Paws", "DE-DE": "Bärentatzen des Adepten", "AR-SA": "مخالب الدب للبارع", "KO-KR": "숙련자의 베어 포", "PT-BR": "Patas de Urso do Adepto", "ZH-TW": "老手級熊爪", "ES-ES": "Patas de oso del iniciado", "ZH-CN": "老手级熊爪神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 32, "attackSpeed": 1.4, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 775, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 12 }, { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALAXE_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_BOW_AVALON", "uiSprite": "2H_BOW_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HAWK_SHOT_MULTI1", "uiAtlas": null, "uiSprite": "HAWK_SHOT", "revision": 333277, "nameLocaTag": "@SPELLS_HAWK_SHOT", "descriptionLocaTag": "@SPELLS_HAWK_SHOT_DESC", "localizedNames": { "IT-IT": "Falco lucente", "RU-RU": "Лучезарный ястреб", "PL-PL": "Świetlisty Jastrząb", "TR-TR": "Işık Şahini", "ID-ID": "Elang Cahaya", "FR-FR": "Faucon luminescent", "JA-JP": "輝く鷹", "EN-US": "Lucent Hawk", "DE-DE": "Leuchtender Falke", "AR-SA": "الصقر المتوهج", "KO-KR": "빛나는 매", "PT-BR": "Falcão Luminoso", "ZH-TW": "皎潔之鷹", "ES-ES": "Halcón translúcido", "ZH-CN": "光明之鹰" }, "localizedDescriptions": { "IT-IT": "Scagli un [other]Falco lucente[/other] nella direzione bersaglio, che [other]trapassa[/other] tutti i nemici colpiti e infligge [dmg](A) danni magici[/dmg] a ciascuno.\n\nIl potere si può [other]rilanciare[/other] entro [other](B)[/other] fino a [other](C) volte[/other].", "RU-RU": "Вы зачаровываете свой лук, что позволяет вам многократно выпускать [other]Лучезарных ястребов[/other] при [other]постоянном восстановлении навыка[/other].\n\nКаждый [other]Лучезарный ястреб[/other] летит в указанном направлении, [other]пронзая[/other] всех врагов и нанося [dmg](A) магического урона[/dmg] каждому задетому врагу.\n\nНавык начнет восстанавливаться, если вы выпустите [other]максимальное[/other] количество [other](B) ястребов[/other] или [other]не будете пользоваться[/other] навыком в течение [other](C)[/other].", "PL-PL": "Uwalniasz [other]Świetlistego Jastrzębia[/other] w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów i zadając [dmg](A) pkt. obrażeń magicznych[/dmg] każdemu uderzonemu wrogowi.\n\nUmiejętność może być [other]rzucona ponownie[/other] w ciągu [other](B)[/other] do [other](C) razy[/other].", "TR-TR": "Hedef yönde tüm düşmanları [other]delip geçerek[/other] isabet alan her düşmana [dmg](A) sihirli hasar[/dmg] veren bir [other]Işık Şahini[/other] fırlatır.\n\nYetenek, [other](B)[/other] içerisinde [other](C) defaya[/other] kadar [other]tekrar kullanılabilir[/other].", "ID-ID": "Mengeluarkan [other]Elang Cahaya[/other] ke arah target, [other]menembus[/other] semua musuh dan memberikan [dmg](A) damage sihir[/dmg] untuk setiap musuh yang terkena hit.\n\nKemampuan ini bisa [other]dirapal ulang[/other] dalam [other](B)[/other] hingga [other](C) kali[/other].", "FR-FR": "Relâchez un [other]Faucon luminescent[/other] dans la direction ciblée, [other]transperçant[/other] tous les ennemis en infligeant [dmg](A) dégâts magiques[/dmg].\n\nLa compétence peut être [other]lancée à nouveau[/other] en [other](B)[/other] jusqu'à un total de [other](C) fois[/other].", "JA-JP": "狙った方向に[other]輝く鷹[/other]を放ち、全ての敵を[other]貫通[/other]して、ヒットしたそれぞれの敵に[dmg]魔法ダメージを(A)[/dmg]与えます。\n\n能力は[other](B)[/other]以内に最大[other](C)回[/other][other]再詠唱[/other]できます。", "EN-US": "Release a [other]Lucent Hawk[/other] in the targeted direction, [other]piercing[/other] through all enemies and dealing [dmg](A) magical damage[/dmg] to each enemy hit.\n\nThe ability can be [other]recast[/other] again within [other](B)[/other] up to [other](C) times[/other].", "DE-DE": "Schickt einen [other]Leuchtenden Falken[/other] in die anvisierte Richtung, dieser [other]durchdringt[/other] alle Gegner und verursacht [dmg](A) magischen Schaden[/dmg] bei jedem getroffenen Gegner.\n\nDie Fertigkeit kann innerhalb von [other](B)[/other] bis zu [other](C) mal[/other] [other]gewirkt[/other] werden.", "AR-SA": "يمكنك إطلاق [other]صقر متوهج[/other] في الاتجاه المستهدف، [other]لاختراق[/other] جميع الأعداء وإلحاق [dmg](A) من الضرر السحري[/dmg] مع كل إصابة لعدو.\n\nيمكن [other]إعادة إطلاق[/other] القدرة مجددًا خلال [other](B)[/other]لما يصل إلى [other](C) من المرات[/other].", "KO-KR": "목표한 방향으로 [other]빛나는 매[/other]를 발사하여, 모든 적을 [other]관통하고[/other] 매 적중 시 적에게 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n\n 스킬은 [other](B)[/other] 동안 최대 [other](C) times[/other] 회까지 다시 [other]시전[/other]할 수 있습니다.", "PT-BR": "Libere um [other]Falcão Luminoso\n[/other] na direção alvo, [other]perfurando[/other] através de todos os inimigos e causando [dmg](A) de dano mágico[/dmg] a cada inimigo atingido.\n\nA habilidade pode ser [other]lançada[/other] novamente dentro de [other](B)[/other] até [other](C) vezes[/other].", "ZH-TW": "朝目標方向釋放[other]皎潔之鷹[/other],[other]穿透[/other]所有敵人,並對每個擊中的敵人造成[dmg](A)點魔法傷害[/dmg]。\n\n此技能在[other](B)[/other]內最多可再[other]重複施放[/other][other](C)[/other]次。", "ES-ES": "Libera un [other]Halcón luminoso[/other] en la dirección señalada que [other]perfora[/other] a todos los enemigos e inflige [dmg](A) de daño mágico[/dmg] a cada enemigo que alcance.\n\nLa habilidad se puede volver a [other]lanzar[/other] en [other](B)[/other] y hasta [other](C) veces[/other].", "ZH-CN": "朝目标方向送出[other]光明之鹰[/other],[other]穿透[/other]所有敌人,并对所有被击中的敌人造成[dmg](A)魔法伤害[/dmg]。\n\n此技能可以在[other](B)[/other]内[other]重复施放[/other]最多[other](C)次[/other]。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 6, "castRange": 24, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2, "effect": "NONE", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Squarcianebbia del sapiente", "RU-RU": "Туманный пронзатель (знаток)", "PL-PL": "Przebijacz Mgły Adepta", "TR-TR": "Ehil Sisdeşeri", "ID-ID": "Penusuk Kabut Mahir", "FR-FR": "Perce-brume de l'adepte", "JA-JP": "ミストピアサー(名人)", "EN-US": "Adept's Mistpiercer", "DE-DE": "Nebelbrecher des Adepten", "AR-SA": "القوس الضبابي للبارع", "KO-KR": "숙련자의 미스트피어서", "PT-BR": "Fura-bruma do Adepto", "ZH-TW": "老手級穿霧者", "ES-ES": "Perforador de niebla del iniciado", "ZH-CN": "老手级破雾之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DAGGERPAIR", "uiSprite": "2H_DAGGERPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "EXECUTEDAGGER", "uiAtlas": null, "uiSprite": "SLIT_THROAT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Sgozzamento", "RU-RU": "Перерезанное горло", "PL-PL": "Poderżnięcie Gardła", "TR-TR": "Boğazını Kes", "ID-ID": "Gorok Leher", "FR-FR": "Égorgement", "JA-JP": "喉裂き", "EN-US": "Slit Throat", "DE-DE": "Kehlenschlitzer", "AR-SA": "النحر", "KO-KR": "목 베기", "PT-BR": "Garganta Cortada", "ZH-TW": "割喉", "ES-ES": "Rebanacuellos", "ZH-CN": "割喉" }, "localizedDescriptions": { "IT-IT": "Sferri un colpo devastante al nemico bersaglio, infliggendo [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]cariche di Spirito assassino[/other] che possiedi o di [other]cariche di Spezzacorazza[/other] del nemico (non può essere interrotto).\n\nProvoca un sanguinamento che infligge [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]cariche di Spirito assassino[/other] che possiedi o di [other]cariche di Spezzacorazza[/other] del nemico nell'arco di [dmg](A)[/dmg].\nRiduce le [debuff]guarigioni ricevute[/debuff] del [debuff](B)[/debuff] per [debuff](C)[/debuff].\n\n[#] Cariche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni diretti: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Danni da sanguinamento: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsuma tutte le cariche di Spirito assassino e Spezzacorazza attive su di te e sul bersaglio.", "RU-RU": "Нанесите сокрушительный удар по выбранному врагу, который получит [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Духа убийцы[/other] на вас или [other]зарядов Раскола брони[/other] на враге (невозможно прервать).\n\nВызывает кровотечение, наносящее [dmg]физический урон[/dmg] [other]в зависимости[/other] от[other]количества[/other] [other]зарядов Духа убийцы[/other] на вас или [other]зарядов Раскола брони[/other] на враге в течение [dmg](A)[/dmg].\nСнижает [debuff]получаемое исцеление[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Прямой урон: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Урон от кровотечения: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nПотребляет все ваши заряды Духа убийцы или вражеские заряды Раскола брони.", "PL-PL": "Zadajesz wybranemu wrogowi dewastujący cios, zadający [dmg]pkt. obrażeń fizycznych[/dmg] [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Ducha Zabójcy[/other] na tobie lub [other]ładunków Bez Zbroi[/other] na wrogu (nie można przerwać).\n\nNakłada krwawienie zadające [dmg]pkt. obrażeń fizycznych[/dmg] [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Ducha Zabójcy[/other] na tobie lub [other]ładunków Bez Zbroi[/other] na wrogu przez [dmg](A)[/dmg].\nZmniejsza [debuff]Otrzymywane leczenie[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff].\n\n[#] Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia bezpośrednie: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Obrażenia z krwawienia: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nZużywa wszystkie ładunki Ducha Zabójcy i Bez Zbroi.", "TR-TR": "Hedef düşmana yıkıcı bir darbe indirerek kendi üzerindeki [other]Suikastçı Ruhu Yükü[/other] veya düşmanın üzerindeki [other]Zırh Koparma Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verirsin (Yarıda kesilemez).\n\nDüşmana, [dmg](A)[/dmg] içerisinde kendi üzerindeki [other]Suikastçı Ruhu Yükü[/other] veya düşmanın üzerindeki [other]Zırh Koparma Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] veren bir kanama uygular.\n[debuff]Alınan iyileştirmeyi[/debuff], [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.\n\n[#] Yükler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Doğrudan Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Kanama Hasarı: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nKendin ve hedef üzerindeki tüm Suikastçı Ruhu ve Zırh Koparma Yüklerini harcar.", "ID-ID": "Mendaratkan pukulan dahsyat pada musuh yang ditargetkan, menimbulkan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] pada [other]jumlah[/other] dari [other]Charge Roh Pembunuh[/other] padamu atau [other]Charge Pembelah Armor[/other] pada musuh (tidak bisa diganggu).\n\nMenghasilkan efek bleed, menimbulkan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] pada [other]jumlah[/other] dari [other]Charge Roh Pembunuh[/other] padamu atau [other]Charge Pembelah Armor[/other] pada musuh selama [dmg](A)[/dmg].\nMengurangi [debuff]Pemulihan Diterima[/debuff] sebesar [debuff](B)[/debuff] selama [debuff](C)[/debuff].\n\n[#] Charge: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage Langsung: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Damage Berdarah: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nMenghabiskan semua Charge Roh Pembunuh atau Charge Pembelah Armor padamu dan pada target.", "FR-FR": "Assénez un coup dévastateur à la cible ennemie, infligeant des [dmg]dégâts physiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]Charges d'Esprit de l'Assassin[/other] sur vous, ou de [other]Charges de Brise-Armure[/other] sur l'ennemi (ininterruptible).\n\nInflige un saignement qui provoque des [dmg]dégâts magiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]Charges d'Esprit de l'Assassin[/other] sur vous, ou de [other]Charges de Brise-Armure[/other] sur l'ennemi pendant [dmg](A)[/dmg].\nRéduit les [debuff]Soins reçus[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts Directs : [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Dégâts de Saignement : [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsume toutes les Charges d'Esprit de l'Assassin et Brise-Armure sur vous et la cible.", "JA-JP": "破壊的な打撃をターゲットの敵に与え、あなたの[other]アサシンの精霊のチャージ[/other]または敵の[other]アーマー粉砕チャージ[/other]の[other]量[/other]に[other]応じて[/other][dmg]物理ダメージ[/dmg]を与えます。\n\n出血させて、あなたの[other]アサシンの精霊のチャージ[/other]または敵の[other]アーマー粉砕チャージ[/other]の[other]量[/other]に[other]応じて[/other]、[dmg](A)[/dmg]に渡って[dmg]物理ダメージ[/dmg]を与えます。\n[debuff](B)[/debuff]の間、[debuff]治癒回復量[/debuff]が[debuff](C)[/debuff]減少します。\n\n[#]チャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]直接ダメージ:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#]出血ダメージ:[dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nあなたと敵の全てのアサシンの精霊およびアーマー粉砕チャージを消費します(中断することはできません)。", "EN-US": "Land a devastating blow on the targeted enemy, dealing [dmg]physical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Assassin Spirit Charges[/other] on you or [other]Sunder Armor Charges[/other] on the enemy (can't be interrupted).\n\nInflicts a bleed dealing [dmg]physical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Assassin Spirit Charges[/other] on you or [other]Sunder Armor Charges[/other] on the enemy over [dmg](A)[/dmg].\nReduces [debuff]Healing Received[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].\n\n[#] Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Direct Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Bleed Damage: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsumes all Assassin Spirit and Sunder Armor Charges on you and the target.", "DE-DE": "Lande einen vernichtenden Schlag bei deinem anvisierten Gegner, dies verursacht [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Anzahl[/other] der [other]Assassinengeist Aufladungen[/other] auf dir oder den [other]Rüstung Brechen Aufladungen[/other] auf dem Gegner. (Kann nicht unterbrochen werden.)\n\nVerursacht ein Bluten, das über [dmg](A)[/dmg] [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Anzahl[/other] der [other]Assassinengeist Aufladungen[/other] auf dir oder den [other]Rüstung Brechen Aufladungen[/other] auf dem Gegner anrichtet.\nReduziert für [debuff](B)[/debuff] die [debuff]empfangene Heilung[/debuff] um [debuff](C)[/debuff].\n\n[#] Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Direkter Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Blutungsschaden: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nVerbraucht alle Aufladungen an Assassinengeist und Rüstung Brechen bei dir und deinem Ziel.", "AR-SA": "يمكن توجيه ضربة مدمرة إلى العدو المستهدف لإلحاق [dmg]ضرر بدني[/dmg] [other]بناءً[/other] على [other]عدد[/other] [other]شحنات روح السفاح[/other] لديك أو [other]شحنات درع الشطر[/other] لدى العدو (لا يمكن مقاطعتها).\n\nتتسبب في نزيف لتلحق [dmg]ضررًا بدنيًا[/dmg] [other]بناءً[/other] على [other]عدد[/other] [other]شحنات روح السفاح[/other] لديك أو [other]شحنات درع الشطر[/other] لدى العدو لمدة [dmg](A)[/dmg].\nتقلل [debuff]العلاج المُتلقى[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].\n\n[#] الشحنات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر المباشر: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] ضرر النزيف: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nتستهلك جميع شحنات روح السفاح وشحنات درع الشطر عليك وعلى الهدف.", "KO-KR": "대상 적에게 파괴적인 타격을 입히며, 자신에게 부여된 [other]암살자의 영혼 스택[/other] 또는 적에게 부여된 [other]갑옷 찢기 스택[/other]에 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다 (방해 불가).\n \n 또한 출혈을 부여하여 적에게 [dmg](A)[/dmg]에 걸쳐 자신에게 부여된 [other]암살자의 영혼 스택[/other] 또는 적에게 부여된 [other]갑옷 찢기 스택[/other]에 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n또한 [debuff](B)[/debuff] 동안 [debuff]Healing Received[/debuff]을 [debuff](C)[/debuff] 만큼 감소시킵니다.\n \n [#] 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n [#] 타격 대미지: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n [#] 출혈 대미지: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n \n 자신에게 부여된 암살자의 영혼 스택과 대상에게 부여된 갑옷 찢기 스택을 모두 소모합니다.", "PT-BR": "Dispara um tiro devastador no alvo inimigo, causando [dmg]dano físico[/dmg] [other]basedo[/other] na [other]quantidade[/other] de [other]cargas de Espírito Assassino[/other] em você ou nas [other]cargas de Fender Armadura[/other] no inimigo (não pode ser interrompido).\n\nInflige sangramento causando [dmg]dano físico[/dmg] [other]basedo[/other] na [other]quantidade[/other] de [other]cargas de Espírito Assassino[/other] em você ou nas [other]cargas de Fender Armadura[/other] no inimigo durante [dmg](A)[/dmg].\nReduz a [debuff]Cura Recebida[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano direto: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Dano de sangramento: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsome todas as cargas de Espírito Assassino ou Fender Armadura em você e no alvo.", "ZH-TW": "對目標敵人降下毀滅性打擊,造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]暗殺之魂層數[/other]或敵人身上[other]破甲層數[/other]的[other]數量[/other]而定(無法被中斷)。\n\n附加流血效果,在[dmg](A)[/dmg]內造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]暗殺之魂層數[/other]或敵人身上[other]破甲層數[/other]的[other]數量[/other]而定。\n使[debuff]受到的治療[/debuff]減少[debuff](B)[/debuff],持續[debuff](C)[/debuff]。\n\n[#]層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]直接傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#]流血傷害:[dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\n消耗您和目標身上所有暗殺之魂和破甲層數。", "ES-ES": "Lanza un golpe devastador sobre el enemigo señalado e inflige [dmg]daño físico[/dmg] [other]basado[/other] en la [other]cantidad[/other] de [other]cargas de Espíritu asesino[/other] en ti o [other]cargas de Rompearmaduras[/other] en el enemigo (no puede ser interrumpido).\n\nInflige un sangrado que provoca [dmg]daño físico[/dmg] [other]basado[/other] en la [other]cantidad[/other] de [other]cargas de Espíritu asesino[/other] sobre ti o [other]cargas de Rompearmaduras[/other] en el enemigo por [dmg](A)[/dmg].\nReduce la [debuff]curación recibida[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff].\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño directo: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Daño por sangrado: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsume todas las cargas de Espíritu asesino y Rompearmaduras sobre ti y el objetivo.", "ZH-CN": "对目标敌人造成毁灭性打击,[other]基于[/other]你身上[other]刺客灵魂叠层[/other]的[other]数量[/other]或者目标身上[other]破甲叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg](引导无法被中断)。\n施加流血状态,在[dmg](A)[/dmg]内[other]基于[/other]你身上[other]刺客灵魂叠层[/other]的[other]数量[/other]或者目标身上[other]破甲叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg]。\n目标[debuff]承受的治疗效果[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。\n\n[#] 叠层数量:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 直接伤害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] 流血伤害:[dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\n消耗所有的刺客灵魂叠层或破甲叠层。" }, "target": "enemy", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": [ { "target": "enemy", "type": "healmodifier", "time": 4, "value": -0.2, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppi pugnali del sapiente", "RU-RU": "Парные кинжалы (знаток)", "PL-PL": "Para Sztyletów Adepta", "TR-TR": "Ehil Çifte Hançeri", "ID-ID": "Pasangan Belati Mahir", "FR-FR": "Paire de dagues de l'adepte", "JA-JP": "ダガーペア(名人)", "EN-US": "Adept's Dagger Pair", "DE-DE": "Dolchpaar des Adepten", "AR-SA": "خنجرا البارع", "KO-KR": "숙련자의 대거 페어", "PT-BR": "Par de Adagas do Adepto", "ZH-TW": "老手級雙匕首", "ES-ES": "Daga doble del iniciado", "ZH-CN": "老手级双匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 19, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_LEATHER", "count": 16 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_FIRESTAFF", "uiSprite": "MAIN_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del fuoco dell'esperto", "RU-RU": "Огненный посох (эксперт)", "PL-PL": "Ognisty Kostur Znawcy", "TR-TR": "Uzman Ateş Asası", "ID-ID": "Tongkat Api Ahli", "FR-FR": "Bâton de feu de l'expert", "JA-JP": "炎の杖(達人)", "EN-US": "Expert's Fire Staff", "DE-DE": "Feuerstab des Experten", "AR-SA": "العصا النارية للأخصائي", "KO-KR": "전문가의 파이어 스태프", "PT-BR": "Cajado de Fogo do Perito", "ZH-TW": "專家級火焰法杖", "ES-ES": "Bastón ígneo del experto", "ZH-CN": "专家级火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HOLYSTAFF_CRYSTAL", "uiSprite": "2H_HOLYSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone eccelso dell'Anziano", "RU-RU": "Посох возвышения (старейшина)", "PL-PL": "Kostur Wywyższenia Starszego", "TR-TR": "Saygın Yüce Asa", "ID-ID": "Tongkat Mulia Tetua", "FR-FR": "Bâton exalté du sage", "JA-JP": "エグゾルテッドスタッフ(老熟)", "EN-US": "Elder's Exalted Staff", "DE-DE": "Erhabener Stab des Ältesten", "AR-SA": "عصا التعظيم للحكيم", "KO-KR": "장로의 이그졸티드 스태프", "PT-BR": "Cajado Exaltado do Ancião", "ZH-TW": "禪師級榮光法杖", "ES-ES": "Bastón exaltado del anciano", "ZH-CN": "禅师级荣光法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_FROSTSTAFF_CRYSTAL", "uiSprite": "2H_FROSTSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone artico del maestro", "RU-RU": "Снежный посох (мастер)", "PL-PL": "Arktyczny Kostur Mistrza", "TR-TR": "Usta Kutup Asası", "ID-ID": "Tongkat Arktik Master", "FR-FR": "Bâton arctique du maître", "JA-JP": "アークティックスタッフ(マスター)", "EN-US": "Master's Arctic Staff", "DE-DE": "Arktischer Stab des Meisters", "AR-SA": "عصا القطب الشمالي للأستاذ", "KO-KR": "마스터의 아크틱 스태프", "PT-BR": "Cajado Ártico do Mestre", "ZH-TW": "大師級極地法杖", "ES-ES": "Bastón ártico del maestro", "ZH-CN": "大师级极地法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HOLYSTAFF", "uiSprite": "2H_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLYEXPLOSION", "uiAtlas": null, "uiSprite": "HOLY_EXPLOSION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_HOLYEXPLOSION_DESC", "localizedNames": { "IT-IT": "Esplosione sacra", "RU-RU": "Священный взрыв", "PL-PL": "Święty Wybuch", "TR-TR": "Kutsal Patlama", "ID-ID": "Ledakan Suci", "FR-FR": "Explosion bénie", "JA-JP": "聖なる爆発", "EN-US": "Holy Explosion", "DE-DE": "Heilige Explosion", "AR-SA": "الانفجار المبارك", "KO-KR": "성스러운 폭발", "PT-BR": "Explosão Sagrada", "ZH-TW": "神聖光暴", "ES-ES": "Explosión sagrada", "ZH-CN": "神圣爆炸" }, "localizedDescriptions": { "IT-IT": "Scateni un'Esplosione sacra in un [other]raggio di (A)[/other] attorno a te, [cc]respingendo[/cc] tutti i nemici colpiti di [cc](B)[/cc].\nGuarisce fino a [other](C)[/other] alleati di [heal](D) punti salute[/heal] ogni [heal](E)[/heal], mentre [other]incanali[/other] per [other](F)[/other].\nAumenta le [buff]resistenze ai danni[/buff] degli alleati colpiti dalla prima attivazione di [buff](G)[/buff] per [buff](H)[/buff].\n\nOgni [other](E)[/other] trascorsi incanalando costano [other](J) energia[/other].", "RU-RU": "Вы вызываете священный взрыв в [other]радиусе (A)[/other] вокруг себя, [cc]отбрасывая[/cc] всех задетых врагов на [cc](B)[/cc].\nИсцеляет до [other](C)[/other] союзников на [heal](D) здоровья[/heal] каждые [heal](E)[/heal] на протяжении [other]поддерживания[/other] заклинания в течение [other](F)[/other].\nУвеличивает [buff]сопротивления урону[/buff] у задетых первым импульсом союзников на [buff](G)[/buff] в течение [buff](H)[/buff].\n\nКаждые [other](E)[/other] поддерживания тратят [other](J) энергии[/other].", "PL-PL": "Uwalniasz Świętą Eksplozję w promieniu [other](A)[/other] od siebie, [cc]odrzucając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc].\nUzdrawia do [other](C)[/other] sojuszników, przywracając im [heal](D) Zdrowia[/heal] co [heal](E)[/heal], podczas [other]kanałowania[/other] przez [other](F)[/other].\nZwiększa [buff]odporności na obrażenia[/buff] sojuszników uderzonych przez pierwszy tick o [buff](G)[/buff] przez [buff](H)[/buff].\n\nKażde [other](E)[/other] kanałowania kosztuje [other](J) Energii[/other].", "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda bir Kutsal Patlama yaratıp isabet ettiği tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc].\n[other](C)[/other] boyunca [other]odaklanırken[/other] en fazla [other](D)[/other] müttefike [heal](E)[/heal] aralıklarla [heal](F) sağlık[/heal] verir.\nİlk tetiklenmenin isabet ettiği müttefiklerin [buff]hasar dirençlerini[/buff] [buff](G)[/buff] boyunca [buff](H)[/buff] artırır.\n\nHer [other](E)[/other] boyunca odaklanma için [other](J) enerji[/other] gerekir.", "ID-ID": "Melepaskan Ledakan Suci dalam [other]radius (A)[/other] di sekitarmu, [cc]memukul mundur[/cc] semua musuh yang terkena hingga [cc](B)[/cc].\nMenyembuhakn hingga [other](C)[/other] sekutu hingga [heal](D) HP[/heal] setiap [heal](E)[/heal], sembari [other]menyalurkan[/other] selama [other](F)[/other].\nMeningkatkan [buff]resistansi damage[/buff] sekutu yang terkena tik pertama sebesar [buff](G)[/buff] selama [buff](H)[/buff].\n\nSetiap [other](E)[/other] penyaluran membutuhkan biaya [other](J) Energi[/other].", "FR-FR": "Relâchez une Explosion sacrée dans un [other]rayon de (A)[/other] autour de vous, [cc]repoussant[/cc] tous les ennemis touchés de [cc](B)[/cc].\nSoigne jusqu'à [other](C)[/other] alliés de [heal](D) de santé[/heal] toutes les [heal](E)[/heal] en [other]canalisant[/other] pendant [other](F)[/other].\nAugmente les [buff]résistances aux dégâts[/buff] de tous les alliés touchés après la première application de [buff](G)[/buff] pendant [buff](H)[/buff].\n\nChaque [other](E)[/other] de canalisation coûte [other](J) d'énergie[/other].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]内で聖なる爆発を起こし、ヒットした全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます。\n[other](C)[/other]の間、[other]チャネリング[/other]している時に[heal](D)[/heal]ごとに最大[other](E)[/other]人の味方の[heal]体力を(F)[/heal]治癒します。\n最初のティックでヒットした味方の[buff]ダメージ耐性[/buff]を[buff](G)[/buff]の間、[buff](H)[/buff]上昇させます。\n\n[other](D)[/other]チャネリングするごとに、[other](J)エネルギー[/other]のコストがかかります。", "EN-US": "Release a Holy Explosion in a [other](A) radius[/other] around you, [cc]knocking back[/cc] all enemies hit by [cc](B)[/cc].\nHeals up to [other](C)[/other] allies for [heal](D) Health[/heal] every [heal](E)[/heal], while [other]channeling[/other] for [other](F)[/other].\nIncreases the [buff]damage resistances[/buff] of allies hit by the first tick by [buff](G)[/buff] for [buff](H)[/buff].\n\nEach [other](E)[/other] channeling costs [other](J) Energy[/other].", "DE-DE": "Entfessle eine Heilige Explosion in [other](A) Radius[/other] um dich herum, dies [cc]stößt[/cc] alle getroffenen Gegner um [cc](B) zurück[/cc].\nHeilt bis zu [other](C)[/other] Alliierte alle [heal](D)[/heal] für [heal](E) Leben[/heal], während der [other]Kanalisierung[/other] für [other](F)[/other].\nSteigert für [buff](G)[/buff] die [buff]Schadensresistenzen[/buff] der vom ersten Tick getroffenen Alliierten um [buff](H)[/buff].\n\nJede [other](D)[/other] Kanalisierung kostet [other](J) Energie[/other].", "AR-SA": "إطلاق الانفجار المبارك في نطاق [other](A) [/other] حولك [cc]يطيح[/cc] بجميع الأعداء المصابين لمسافة قدرها [cc](B)[/cc].\nيعالج [heal](C) من الصحة[/heal] لما يصل إلى [other](D)[/other] من الحلفاء كل [heal](E)[/heal] في أثناء [other]التوجيه[/other] لمدة [other](F)[/other].\nيزيد [buff]مقاومة الضرر[/buff] للحلفاء المصابين من أول مرة بمقدار [buff](G)[/buff] لمدة [buff](H)[/buff].\n\nكل [other](E)[/other] من التوجيه تكلف [other](J) من الطاقة[/other].", "KO-KR": "자신 주변 [other](A) 범위[/other]에 신성한 폭발을 방출하여 맞은 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다.\n최대 [other](C)[/other] 동안 [other]채널링[/other]하여 최대 [other](D)[/other]명의 아군에게 [heal](E)[/heal]마다 [heal](F)의 체력[/heal]을 회복시킵니다.\n첫 틱에 효과를 받은 아군에게 [buff](G)[/buff] 동안 [buff]대미지 저항력[/buff]을 [buff](H)[/buff] 만큼 증가시킵니다.\n \n[other](E)[/other]의 채널링마다 [other](J)의 에너지[/other]를 소모합니다.", "PT-BR": "Libera uma Explosão Sagrada em um [other]raio de (A)[/other] ao seu redor, [cc]empurrando[/cc] todos os inimigos acertados em [cc](B)[/cc].\nCura até [other](C)[/other] aliados em [heal](D) de Vida[/heal] a cada [heal](E)[/heal], enquanto [other]canaliza[/other] por [other](F)[/other].\nAumenta as [buff]resistências a dano[/buff] de aliados atingidos pelo primeiro acerto em [buff](G)[/buff] por [buff](H)[/buff].\n\nCada [other](E)[/other] canalizando custa [other](J) de Energia[/other].", "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內引發一次神聖光暴,將所有擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。\n每[heal](C)[/heal]為最多[other](D)[/other]名盟友治療[heal](E)點生命值[/heal],[other]引導[/other]持續[other](F)[/other]。\n針對第一次爆炸擊中的盟友,使其[buff]傷害抗性[/buff]增加[buff](G)[/buff],持續[buff](H)[/buff]。\n\n引導時每[other](C)[/other]消耗[other](J)點能量[/other]。", "ES-ES": "Libera una explosión sagrada en un radio de [other](A)[/other] a tu alrededor y [cc]derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](B)[/cc].\nCura hasta [other](C)[/other] aliados en [heal](D) de salud[/heal] cada [heal](E)[/heal] mientras lo [other]canalizas[/other] durante [other](F)[/other].\nIncrementa las [buff]resistencias al daño[/buff] de los aliados afectados por la primera activación en [buff](G)[/buff] por [buff](H)[/buff].\n\nCada [other](E)[/other] de canalización cuesta [other](J) de energía[/other].", "ZH-CN": "在你周围[other](A)半径[/other]范围施放神圣的波动,[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。\n每[heal](C)[/heal]为波动范围内最多[other](D)[/other]名友军回复[heal](E)生命[/heal],并持续[other]引导(F)[/other]。\n第一次波动击中的所有友军,其[buff]伤害抗性[/buff]提高[buff](G)[/buff],持续[buff](H)[/buff]。\n\n引导过程中,每[other](C)[/other]消耗[other](J)能量[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.4, "standTime": 0, "disruptionFactor": null, "recastDelay": 18, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_aoe", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.5, "energyUsage": 4, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone sacro del gran maestro", "RU-RU": "Большой священный посох (магистр)", "PL-PL": "Wielki Święty Kostur Wszechmistrza", "TR-TR": "Büyük Usta Büyük Kutsal Asası", "ID-ID": "Tongkat Suci Besar Grandmaster", "FR-FR": "Grand bâton béni du grand maître", "JA-JP": "偉大な聖なる杖(グランドマスター)", "EN-US": "Grandmaster's Great Holy Staff", "DE-DE": "Großer Heiligenstab des Großmeisters", "AR-SA": "عصا مباركة مسحورة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트 홀리 스태프", "PT-BR": "Cajado Sagrado Elevado do Grão-mestre", "ZH-TW": "宗師級神聖長杖", "ES-ES": "Gran bastón sagrado del gran maestro", "ZH-CN": "宗师级杰出神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_SIEGEHAMMER", "uiSprite": "2H_SIEGEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio dell'anziano", "RU-RU": "Осадный молот (старейшина)", "PL-PL": "Młot Oblężniczy Starszego", "TR-TR": "Yüce Kuşatma Çekici", "ID-ID": "Palu Pengepungan Tetua", "FR-FR": "Marteau de siège du sage", "JA-JP": "シージハンマー(老熟)", "EN-US": "Elder's Siege Hammer", "DE-DE": "Belagerungshammer des Ältesten", "AR-SA": "مطرقة الحصار للحكيم", "KO-KR": "장로의 공성 망치", "PT-BR": "Martelo de Cerco do Ancião", "ZH-TW": "禪師級攻城鎚", "ES-ES": "Martillo de asedio del anciano", "ZH-CN": "禅师级攻城锤" }, "localizedDescriptions": { "IT-IT": "Un grosso e pesante martello pensato per distruggere edifici e arredi.", "RU-RU": "Помогает сносить здания и ломать мебель.", "PL-PL": "Narzędzie do niszczenia budynków i mebli.", "TR-TR": "Yapı ve mobilya yok etmek için tasarlanmış güçlü bir çekiç.", "ID-ID": "Palu kuat yang dirancang untuk menghancurkan bangunan atau furnitur.", "FR-FR": "Outil de destruction des bâtiments et du mobilier", "JA-JP": "建物や家具の破壊用の強力なハンマー。", "EN-US": "A powerful hammer designed for destroying buildings and furniture.", "DE-DE": "Werkzeug zur Zerstörung von Gebäuden und Möbeln.", "AR-SA": "مطرقة قوية مصممة لتدمير المباني والأثاث.", "KO-KR": "건물과 가구를 파괴하도록 설계된 튼튼한 망치.", "PT-BR": "Ferramenta para destruir construções e mobílias", "ZH-TW": "一種專門設計來摧毀建築物和家具的強力鎚子。", "ES-ES": "Herramienta para destruir edificios y muebles.", "ZH-CN": "强大的锤子,专门用于摧毁建筑和家具。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 112, "attackSpeed": 0.5, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 25600, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 8042, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 8 }, { "uniqueName": "T8_STONEBLOCK", "count": 8 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_SPEAR", "uiSprite": "MAIN_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia dell'anziano", "RU-RU": "Копье (старейшина)", "PL-PL": "Włócznia Starszego", "TR-TR": "Yüce Mızrağı", "ID-ID": "Tombak Tetua", "FR-FR": "Lance du sage", "JA-JP": "槍(老熟)", "EN-US": "Elder's Spear", "DE-DE": "Speer des Ältesten", "AR-SA": "رمح الحكيم", "KO-KR": "장로의 창", "PT-BR": "Lança do Ancião", "ZH-TW": "禪師級長矛", "ES-ES": "Lanza del anciano", "ZH-CN": "禅师级长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HOLYSTAFF_UNDEAD", "uiSprite": "2H_HOLYSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della redenzione dell'anziano", "RU-RU": "Посох искупления (старейшина)", "PL-PL": "Kostur Odkupienia Starszego", "TR-TR": "Yüce Kefaret Asası", "ID-ID": "Tongkat Penebusan Tetua", "FR-FR": "Bâton de rédemption du sage", "JA-JP": "あがないの杖(老熟)", "EN-US": "Elder's Redemption Staff", "DE-DE": "Erlösungsstab des Ältesten", "AR-SA": "عصا الخلاص للحكيم", "KO-KR": "장로의 리뎀션 스태프", "PT-BR": "Cajado da Redenção do Ancião", "ZH-TW": "禪師級贖罪法杖", "ES-ES": "Bastón de redención del anciano", "ZH-CN": "禅师级救赎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_KNIFE_AVALON", "uiSprite": "MAIN_SKINNINGKNIFE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_HIDE_T6", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_DESC", "localizedNames": { "IT-IT": "Competenza nella scuoiatura", "RU-RU": "Мастерство свежевателя", "PL-PL": "Biegłość - Skórowanie", "TR-TR": "Deri Yüzme Yeterliliği", "ID-ID": "Kecakapan Menguliti", "FR-FR": "Efficacité au dépecage", "JA-JP": "皮剥ぎの技量", "EN-US": "Skinning Proficiency", "DE-DE": "Sachverständnis im Abhäuten", "AR-SA": "براعة السلخ", "KO-KR": "가죽 벗기기 숙련도", "PT-BR": "Proficiência em Esfolamento", "ZH-TW": "剝皮熟練度", "ES-ES": "Competencia de despellejar", "ZH-CN": "高效剥皮" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pelli di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]шкур (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Kürk[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kulit Mentah[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]cuir de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の生皮[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Hide[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fellen[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الجلود[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 가죽[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelego de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]cuero de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]兽皮采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Coltello da scuoiatore avaloniano del maestro", "RU-RU": "Авалонский свежевальный нож (мастер)", "PL-PL": "Awaloński Nóż do Skórowania Mistrza", "TR-TR": "Usta Avalon Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Avalonian Master", "FR-FR": "Couteau à dépecer avalonien du maître", "JA-JP": "アバロニア人の皮剥ぎナイフ(マスター)", "EN-US": "Master's Avalonian Skinning Knife", "DE-DE": "Avalonisches Abhäutemesser des Meisters", "AR-SA": "سكين سلخ أفالونية للخبير", "KO-KR": "마스터의 아발로니안 무두질용 나이프", "PT-BR": "Faca de Esfolar Avaloniano do Mestre", "ZH-TW": "大師級阿瓦隆剝皮刀", "ES-ES": "Cuchillo de despellejar avaloniano del maestro", "ZH-CN": "大师级阿瓦隆剥皮刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 160 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HARPOON_HELL", "uiSprite": "2H_HARPOON_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cacciaspiriti del maestro", "RU-RU": "Охотник за душами (мастер)", "PL-PL": "Łowca Ducha Mistrza", "TR-TR": "Usta Ruh Avcısı", "ID-ID": "Pembururoh Master", "FR-FR": "Chassesprit du maître", "JA-JP": "スピリットハンター(マスター)", "EN-US": "Master's Spirithunter", "DE-DE": "Geisterjäger des Meisters", "AR-SA": "رمح صيد الأرواح للخبير", "KO-KR": "마스터의 스피릿헌터", "PT-BR": "Caça-espíritos do Mestre", "ZH-TW": "大師級獵魂者", "ES-ES": "Cazaespíritus del maestro", "ZH-CN": "大师级索魂尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 950, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HARPOON_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_AXE_AVALON", "uiSprite": "2H_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "LETHAL_CLEAVER", "uiAtlas": null, "uiSprite": "LETHAL_CLEAVE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assestamento", "RU-RU": "Афтершок", "PL-PL": "Szok Pourazowy", "TR-TR": "Artçı Şok", "ID-ID": "Getaran Sisa", "FR-FR": "Après-coup", "JA-JP": "アフターショック", "EN-US": "Aftershock", "DE-DE": "Nachbeben", "AR-SA": "هزة ارتدادية", "KO-KR": "여파", "PT-BR": "Tremor Posterior", "ZH-TW": "餘震", "ES-ES": "Después del shock", "ZH-CN": "强力余震" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio e schianti l'ascia sul terreno, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other].\nDall'area d'impatto si apre una fessura in un [other]cono di fronte[/other] a te, che [cc]lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].\nRiduce la salute [debuff]massima[/debuff] e quella [debuff]attuale[/debuff] del [debuff](D)[/debuff] per [debuff](E)[/debuff].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] к указанному месту и опускаете свой топор на землю, нанеся [dmg](A) физического урона[/dmg] всем врагам в [other]радиусе (B)[/other].\nРаскалывает землю в зоне [other]конуса перед[/other] областью поражения, [cc]подбросив[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].\nСнижает [debuff]максимальное[/debuff] и [debuff]текущее здоровье[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji i uderzasz swoim młotem w ziemię, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](B)[/other].\nRozrywa ziemię w [other]stożku przed[/other] obszarem uderzenia, [cc]wyrzucając[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].\nZmniejsza [debuff]Maksymalne[/debuff] i [debuff]obecne Zdrowie[/debuff] o [debuff](D)[/debuff] na [debuff](E)[/debuff].", "TR-TR": "Hedef yöne doğru [mobility]sıçrayıp[/mobility] baltanı yere vurarak [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\nDarbe alanının önündeki [other]bir koni[/other] boyunca toprağı ikiye ayırarak isabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].\n[debuff]Azami[/debuff] ve [debuff]mevcut sağlığı[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, dan menghantamkan kapakmu ke tanah, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh dalam [other]radius (B)[/other].\nMembelah tanah [other]mengerucut di depan[/other] pada area dampak, [cc]melemparkan[/cc] semua musuh [cc]ke udara[/cc] selama [cc](C)[/cc].\nMengurangi [debuff]HP maksimum[/debuff] dan [debuff]HP saat ini[/debuff] hingga [debuff](D)[/debuff] selama [debuff](E)[/debuff].", "FR-FR": "[mobility]Sautez[/mobility] à la position ciblée et fracassez le sol, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other].\nCraquelle la terre dans un [other]cône devant vous[/other] à l'impact, [cc]projetant[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](C)[/cc].\nRéduit la [debuff]santé actuelle[/debuff] et [debuff]maximale[/debuff] de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]して、地面に斧を叩きつけ、[other]半径(A)[/other]以内にいる全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n衝突したエリアの[other]前方の円錐状[/other]の範囲で地面を割り、ヒットした全ての敵を[cc](C)[/cc]の間、[cc]空中に[/cc][cc]放り投げます。[/cc]\n[debuff](D)[/debuff]の間、[debuff]最大体力[/debuff]および[debuff]現在の体力[/debuff]を[debuff](E)[/debuff]減らします。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position and slam your axe into the ground, dealing [dmg](A) physical damage[/dmg] to all enemies in a [other](B) radius[/other].\nSplits the earth in a [other]cone in front[/other] of the impact area, [cc]throwing[/cc] all enemies hit [cc]in the air[/cc] for [cc](C)[/cc].\nDecreases [debuff]Max[/debuff] and [debuff]current Health[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].", "DE-DE": "[mobility]Springe[/mobility] zur Zielposition und schlage deine Axt in den Boden, dies verursacht [dmg](A) physischen Schaden[/dmg] bei allen Gegnern innerhalb von [other](B) Radius[/other].\nReißt die Erde [other]in einem Kegel[/other] vor dem Einschlagsgebiet auf und [cc]schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].\nReduziert [debuff]maximales[/debuff] und [debuff]aktuelles Leben[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].", "AR-SA": "يمكنك [mobility]القفز[/mobility] نحو الموقع المستهدف وضرب الفأس بالأرض، لإلحاق [dmg](A)من الضرر البدني[/dmg] بجميع الأعداء في محيط [other](B)[/other].\nتشق الأرض في [other]شكل مخروطي أمام[/other] منطقة الاصطدام، [cc]ما يرمي[/cc] جميع الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].\nتقلل [debuff]الحد الأقصى للصحة[/debuff] [debuff]والصحة الحالية[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여 도끼를 땅에 내리칩니다, [other](A) 범위[/other]안의 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n충격 범위에서 [other]전방에 부채꼴 모양[/other]으로 땅을 갈러 모든 적을 [cc](C)[/cc] 동안 [cc]공중[/cc]으로 [cc]던집[/cc]니다.\n또한 [debuff](D)[/debuff] 동안 [debuff]최대[/debuff]와 [debuff]현재 체력[/debuff]을 [debuff](E)[/debuff] 만큼 감소시킵니다.", "PT-BR": "[mobility]Salta[/mobility] na posição do alvo e bate seu machado no chão, causando[dmg](A) de dano físico[/dmg] a todos os inimigos em um [other]raio de (B)[/other].\nDivide a terra em um [other]cone na frente[/other] da área de impacto, [cc]lançando[/cc] todos os inimigos acertados [cc]no ar[/cc] por [cc](C)[/cc].\nReduz a[debuff]Vida atual[/debuff] e [debuff]máxima[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],並以斧頭猛擊地面,對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點物理傷害[/dmg]。\n撕裂接觸區域[other]前方錐形範圍[/other]的地面,將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。\n使[debuff]生命值上限[/debuff]和[debuff]目前生命值[/debuff]降低[debuff](D)[/debuff],持續[debuff](E)[/debuff]。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada, golpea tu hacha contra el suelo e inflige [dmg](A) de daño físico [/dmg] a todos los enemigos en un [other]radio de (B)[/other].\nDivide la tierra en un [other]cono frente [/other] al área de impacto y [cc]lanza[/cc] a todos los enemigos golpeados [cc]hacia el aire[/cc] por [cc](C)[/cc].\nReduce la [debuff]salud máxima[/debuff] y la [debuff]salud actual[/debuff] en [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],并以斧头重击地面,对[other](A)半径[/other]范围内的所有敌人造成[dmg](B)物理伤害[/dmg]。\n撕裂冲击位置[other]正前方锥形区域[/other]的地面,[cc]击飞[/cc]所有被击中的敌人,持续[cc](C)[/cc]。\n[debuff]最大[/debuff]与[debuff]当前生命值[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 20, "castRange": 10, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spaccaregni del sapiente", "RU-RU": "Разрушитель миров (знаток)", "PL-PL": "Łamacz Wymiarów Adepta", "TR-TR": "Ehil Diyarkıranı", "ID-ID": "Realmbreaker Mahir", "FR-FR": "Brise-royaume de l'adepte", "JA-JP": "レルムブレイカー(名人)", "EN-US": "Adept's Realmbreaker", "DE-DE": "Sphärenbrecher des Adepten", "AR-SA": "فأس البارع المدمرة", "KO-KR": "숙련자의 렐름브레이커", "PT-BR": "Quebra-reino do Adepto", "ZH-TW": "老手級破界者", "ES-ES": "Romperreinos del iniciado", "ZH-CN": "老手级裂域斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 12 }, { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_DAGGER", "uiSprite": "MAIN_DAGGER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Pugnale dell'esperto", "RU-RU": "Кинжал (эксперт)", "PL-PL": "Sztylet Znawcy", "TR-TR": "Uzman Hançeri", "ID-ID": "Belati Ahli", "FR-FR": "Dague de l'expert", "JA-JP": "ダガー(達人)", "EN-US": "Expert's Dagger", "DE-DE": "Dolch des Experten", "AR-SA": "خنجر الأخصائي", "KO-KR": "전문가의 대거", "PT-BR": "Adaga do Perito", "ZH-TW": "專家級匕首", "ES-ES": "Daga del experto", "ZH-CN": "专家级匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_DAGGER", "uiSprite": "MAIN_DAGGER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "SUNDERARMOR2", "uiAtlas": null, "uiSprite": "SUNDER_ARMOR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Spezzacorazza", "RU-RU": "Раскол брони", "PL-PL": "Bez Zbroi", "TR-TR": "Zırh Koparma", "ID-ID": "Pembelah Armor", "FR-FR": "Brise-armure", "JA-JP": "アーマー粉砕", "EN-US": "Sunder Armor", "DE-DE": "Rüstung brechen", "AR-SA": "درع الشطر", "KO-KR": "갑옷 찢기", "PT-BR": "Fender Armadura", "ZH-TW": "破甲", "ES-ES": "Rompearmaduras", "ZH-CN": "破甲" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nApplica una [other]carica di Spezzacorazza[/other].\n\nCiascuna [other]carica di Spezzacorazza[/other] riduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] (contro i giocatori) / [debuff](C)[/debuff] (contro i mob) per [debuff](D)[/debuff] ([other]si accumula[/other] fino a [other](E)[/other] volte).", "RU-RU": "Атакуйте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\nДобавляет [other]один заряд Раскола брони[/other].\n\nКаждый [other]заряд Раскола брони[/other] снижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] (против игроков) / [debuff](C)[/debuff] (против монстров) в течение [debuff](D)[/debuff] ([other]накапливается[/other] до [other](E)[/other] раз).", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nNakłada [other]jeden ładunek Bez Zbroi[/other].\n\nKażdy [other]ładunek Bez Zbroi[/other] zmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] (przeciwko graczom) / [debuff](C)[/debuff] (przeciwko mobom) przez [debuff](D)[/debuff] ([other]kumuluje się[/other] do [other](E)[/other] razy).", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\n[other]Bir Zırh Koparma Yükü[/other] uygular.\n\nHer [other]Zırh Koparma Yükü[/other], [debuff](B)[/debuff] boyunca [debuff]hasar dirençlerini[/debuff] [debuff](C)[/debuff] (oyunculara karşı) / [debuff](D)[/debuff] (diğer düşmanlara karşı) azaltır (en fazla [other](E)[/other] defa [other]birikir[/other]).", "ID-ID": "Menyerang musuh yang ditarget, memberikan [dmg](A) damage fisik[/dmg].\nMenerapkan [other]satu Charge Pembelah Armor[/other].\n\nTiap [other]Charge Pembelah Armor[/other] menurunkan [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] (vs pemain) / [debuff](C)[/debuff] (vs mob) selama [debuff](D)[/debuff] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).", "FR-FR": "Attaquez la cible ennemie, infligeant [dmg](A) dégâts physiques[/dmg].\nApplique [other]une charge de Brise-armure[/other].\n\nChaque [other]charge de Brise-armure[/other] réduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] (contre les joueurs) / [debuff](C)[/debuff] (contre les monstres) pendant [debuff](D)[/debuff] ([other]Cumulable[/other] jusqu'à [other](E)[/other] fois).", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[other]アーマー粉砕チャージを1つ[/other]適用します。\n\n[other]アーマー粉砕チャージ[/other]1つにつき、[debuff](B)[/debuff]の間、[debuff]ダメージ耐性[/debuff]を減少させます(対プレイヤー:[debuff](C)[/debuff])/(対モブ:[debuff](D)[/debuff])(最大[other](E)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nApplies [other]one Sunder Armor Charge[/other].\n\nEach [other]Sunder Armor Charge[/other] decreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] (vs players) / [debuff](C)[/debuff] (vs mobs) for [debuff](D)[/debuff] ([other]stacks[/other] up to [other](E)[/other] times).", "DE-DE": "Greift deinen anvisierten Gegner und verursacht [dmg](A) physischen Schaden[/dmg].\nAppliziert [other]eine Aufladung Rüstung Brechen[/other].\n\nJede [other]Aufladung Rüstung Brechen[/other] reduziert für [debuff](B)[/debuff] die [debuff]Schadensresistenzen[/debuff] um [debuff](C)[/debuff] (vs. Spieler) / [debuff](D)[/debuff] (vs. Mobs) (Bis zu [other](E)[/other][other]Stapel[/other]).", "AR-SA": "للهجوم على العدو المستهدف، وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتطبق [other]شحنة من درع الشطر[/other].\n\nتقلل كل [other]شحنة من درع الشطر[/other] [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] (ضد اللاعبين) / [debuff](C)[/debuff] (ضد الغرماء) لمدة [debuff](D)[/debuff] ([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[other]갑옷 찢기 스택 한개[/other]를 적용합니다.\n \n각 [other]갑옷 찢기 스택[/other] 마다 적의 [debuff]대미지 저항력[/debuff]을 [debuff](B)[/debuff] 동안 [debuff](C)[/debuff] (vs 플레이어) / [debuff](D)[/debuff] (vs 몬스터) 감소시킵니다 ([other](E)[/other] 번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Ataca o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nAplica [other]uma carga de Fender Armadura[/other].\n\nCada [other]carga de Fender Armadura[/other] reduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] (contra jogadores) / [debuff](C)[/debuff] (contra monstros) por [debuff](D)[/debuff] ([other]acumula[/other] até [other](E)[/other] vezes).", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n施加[other]一層破甲層數[/other]。\n\n每層[other]破甲層數[/other]使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff](對玩家)/[debuff](C)[/debuff](對怪物),持續[debuff](D)[/debuff](最多可[other]疊加[/other][other](E)[/other]層)。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nAplica [other]una carga de Rompearmaduras[/other].\n\nCada [other]carga de Rompearmaduras[/other] reduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] (contra jugadores) / [debuff](C)[/debuff] (contra monstruos) por [debuff](D)[/debuff] ([other]se acumula[/other] hasta [other](E)[/other] veces).", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n施加一层[other]破甲叠层[/other]。\n\n每一层[other]破甲叠层[/other]使其[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff](对玩家) / [debuff](C)[/debuff](对野怪),持续[debuff](D)[/debuff](最多可[other]堆叠(E)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 2, "category": "debuff", "uiType": "debuff", "maxCharges": 3, "buffOverTime": [ { "target": "enemy", "type": "physicalarmor", "time": 8, "value": -0.04, "effectAreaRadius": null }, { "target": "enemy", "type": "magicresistance", "time": 8, "value": -0.04, "effectAreaRadius": null }, { "target": "enemy", "type": "physicalarmor", "time": 8, "value": -0.06, "effectAreaRadius": null }, { "target": "enemy", "type": "magicresistance", "time": 8, "value": -0.06, "effectAreaRadius": null } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -66.69, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "QDASH", "uiAtlas": null, "uiSprite": "DEADLY_SWIPE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Urto mortale", "RU-RU": "Смертельный взмах", "PL-PL": "Śmiertelny Zamach", "TR-TR": "Ölümcül Darbe", "ID-ID": "Sapuan Mematikan", "FR-FR": "Volée mortelle", "JA-JP": "致死のスワイプ", "EN-US": "Deadly Swipe", "DE-DE": "Tödlicher Schnitt", "AR-SA": "الانقضاض المميت", "KO-KR": "죽음의 휘두르기", "PT-BR": "Pancada Mortal", "ZH-TW": "致命橫掃", "ES-ES": "Golpe de muerte", "ZH-CN": "致命横扫" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other].\nApplica [other]uno Spirito assassino[/other] su di te per ogni nemico colpito.\n\nColpire almeno [other]un nemico[/other] ripristinerà [other](C) punti energia[/other].\n\nOgni [other]carica di Spirito assassino[/other] aumenta tutti i tuoi [buff]danni[/buff] del [buff](D)[/buff] per [buff](E)[/buff] (si [other]accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] в указанную точку, нанеся [dmg](A) физического урона[/dmg] всем врагам в [other]радиусе (B)[/other].\nДобавляет вам [other]один заряд Духа убийцы[/other] за каждый вражеский удар.\n\nУдарив хотя бы [other]одного врага[/other], вы восстановите [other](C) энергии[/other].\n\nКаждый [other]заряд Духа убийцы[/other] увеличит весь ваш [buff]урон[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](B)[/other].\nNakłada [other]jeden ładunek Ducha Zabójcy[/other] za każdego uderzonego wroga.\n\nUderzenie co najmniej [other]jednego wroga[/other] przywróci [other](C) Energii[/other].\n\nKażdy [other]ładunek Ducha Zabójcy[/other] zwiększa wszystkie twoje [buff]obrażenia[/buff] o [buff](D)[/buff] przez [buff](E)[/buff].([other]Kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Hedef yöne doğru [mobility]sıçrayıp[/mobility] [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\nHer isabet ettiği düşman için üzerine [other]bir Suikastçı Ruhu[/other] uygular.\n\nEn az [other]bir düşmana[/other] isabet ederse [other](C) enerji[/other] yeniler.\n\nHer [other]Suikastçı Ruh Yükü[/other], [buff](D)[/buff] boyunca verdiğin tüm [buff]hasarı[/buff] [buff](E)[/buff] artırır (en fazla [other](F)[/other] defa [other]birikir[/other].)", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, memberikan [dmg](A) damage fisik[/dmg] pada semua musuh dalam [other]radius (B)[/other].\nMenerapkan [other]satu Roh Pembunuh[/other] padamu untuk setiap serangan musuh.\n\nMengenai setidaknya [other]satu musuh[/other] akan memulihkan [other](C) Energi[/other].\n\nTiap [other]Charge Roh Pembunuh[/other] menambah semua [buff]damage[/buff] hingga [buff](D)[/buff] selama [buff](E)[/buff] ([other]menumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other].\nApplique [other]un Esprit de l'Assassin[/other] sur vous.\n\nToucher au moins [other]un ennemi[/other] vous rend [other](C) d'énergie[/other].\n\nChaque [other]Charge d'Esprit de l'Assassin[/other] augmente vos [buff]dégâts[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]して、[other]半径(A)[/other]以内にいる全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n敵にヒットするたびに[other]アサシンの精霊1体[/other]があなたに適用されます。\n\n少なくとも[other]敵1体[/other]に命中すると、[other]エネルギーが(C)[/other]回復します。\n\n[other]アサシンの精霊のチャージ[/other]1つにつき、全ての[buff]ダメージ[/buff]が、[buff](D)[/buff]の間[buff](E)[/buff]上昇します(最大[other](F)[/other]回まで[other]スタック[/other]します)。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] to all enemies in a [other](B) radius[/other].\nApplies [other]one Assassin Spirit[/other] on you for every enemy hit.\n\nHitting at least [other]one enemy[/other] will restore [other](C) Energy[/other].\n\nEach [other]Assassin Spirit Charge[/other] increases all your [buff]damage[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "[mobility]Springe[/mobility] zur anvisierten Position, dies verursacht [dmg](A) physischen Schaden[/dmg] bei allen Gegnern in [other](B) Radius[/other].\nVerleiht dir [other]eine Aufladung Attentätergeist[/other] pro getroffenem Gegner.\n\nTriffst du mindestens [other]einen Gegner[/other], erhältst du [other](C) Energie[/other].\n\nJede [other]Aufladung des Attentätergeists[/other] steigert deinen gesamten [buff]Schaden[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (Bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "[mobility]القفز[/mobility] تجاه الموقع المستهدف يلحق [dmg](A) من الضرر البدني[/dmg] بكل الأعداء في [other]محيط (B)[/other].\nتُطبق [other]روح سفاح واحدة[/other] عليك لكل عدو مصاب.\n\nإن إصابة [other]عدو واحد[/other] على الأقل ستُعيد [other](C) من الطاقة[/other].\n\nكل [other]شحنة من روح السفاح[/other] تزيد كل [buff]الضرر[/buff] الذي يمكنك إحداثه بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات).", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other](A) 범위[/other]안의 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n 공격한 적의 수 마다 자신에게 [other]암살자의 영혼 스택 하나[/other]를 부여합니다.\n\n 최소 [other]한명의 적[/other]을 타격하면 [other](C)의 에너지[/other]를 회복합니다. \n\n 각 [other]암살자의 영혼 스택[/other]은 [buff](D)[/buff] 동안 자신의 [buff]대미지[/buff]를 [buff](E)[/buff] 만큼 증가시킵니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, causando [dmg](A) de dano físico[/dmg] a todos os inimigos em um [other]raio de (B)[/other].\nAplica [other]um Espírito Assassino[/other] em você para cada inimigo acertado.\n\nAcertar ao menos [other]um inimigo[/other] restaurará [other](C) de Energia[/other].\n\nCada [other]Carga de Espírito Assassino[/other] aumenta todo o seu [buff]dano[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點物理傷害[/dmg]。\n每擊中一名敵人,為自身施加[other]一層暗殺之魂[/other]。\n\n至少擊中[other]一名敵人[/other]時,回復[other](C)點能量[/other]。\n\n每層[other]暗殺之魂層數[/other]使自身所有[buff]傷害[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos en un [other]radio de (B)[/other].\nTe aplica [other]un Espíritu asesino[/other] por cada enemigo golpeado.\n\nGolpear al menos [other]un enemigo[/other] restaurará [other](C) de energía[/other].\n\nCada [other]carga de Espíritu asesino[/other] incrementa todo tu [buff]daño[/buff] en [buff](D)[/buff] por [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],对[other](A)半径[/other]范围内的所有敌人造成[dmg](B)物理伤害[/dmg]。\n每击中一个敌人,在你身上施加一层[other]刺客灵魂叠层[/other]。\n\n若击中至少[other]一个敌人[/other],回复[other](C)能量[/other]。\n\n每一层[other]刺客灵魂叠层[/other]使你的所有[buff]伤害[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠(F)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 4, "energyUsage": 9, "castRange": 4.5, "category": "forcedmovement", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "THROWINGBLADES", "uiAtlas": null, "uiSprite": "THROWING_BLADES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lame da lancio", "RU-RU": "Метательные ножи", "PL-PL": "Rzut Ostrzami", "TR-TR": "Kılıç Fırlatma", "ID-ID": "Pedang Lempar", "FR-FR": "Lames de lancer", "JA-JP": "スローイングブレード", "EN-US": "Throwing Blades", "DE-DE": "Wurfmesser", "AR-SA": "إلقاء النصال", "KO-KR": "칼날 던지기", "PT-BR": "Lâminas de Atirar", "ZH-TW": "飛刃", "ES-ES": "Cuchillas arrojadizas", "ZH-CN": "飞刀" }, "localizedDescriptions": { "IT-IT": "Lanci tre Lame da Lancio in un'area a [other]cono[/other] nella direzione bersaglio, che [other]trapassano[/other] i nemici e infliggono [dmg](A) danni fisici[/dmg].\nAumenta la tua [buff]Velocità di Movimento[/buff] del [buff](B)[/buff] e tutti i [buff]danni[/buff] che infliggi del [buff](C)[/buff] per ogni [other]nemico diverso[/other] colpito ([other]si accumula[/other] fino a [other](D)[/other] volte) per [buff](E)[/buff].", "RU-RU": "Бросьте три метательных ножа в зоне [other]конуса[/other] в указанном направлении, [other]пронзив[/other] всех врагов на своем пути и нанеся [dmg](A) физического урона[/dmg].\nУвеличивает вашу [buff]скорость передвижения[/buff] на [buff](B)[/buff], а также весь наносимый вами [buff]урон[/buff] на [buff](C)[/buff] за каждого задетого [other]уникального врага[/other] ([other]накапливается[/other] до [other](D)[/other] раз) в течение [buff](E)[/buff].", "PL-PL": "Wyrzucasz trzy Ostrza w [other]stożku[/other] w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów i zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\nZwiększa twoją [buff]szybkość ruchu[/buff] o [buff](B)[/buff] i wszystkie [buff]obrażenia[/buff], które zadajesz o [buff](C)[/buff], za każdego [other]oddzielnego wroga[/other], którego uderzysz ([other]kumuluje się[/other] do [other](D)[/other] razy) przez [buff](E)[/buff].", "TR-TR": "Hedeflenen yöne doğru bir [other]koni[/other] halinde üç adet Kılıç Fırlatma gerçekleştir, kılıçlar tüm düşmanları [other]delerek[/other] geçer ve [dmg](A) fiziksel hasar verir[/dmg].\n[buff]Hareket Hızını[/buff] [buff](B)[/buff] artırır ve [buff](C)[/buff] boyunca vurulan her bir [other]benzersiz düşman[/other] için verdiğin tüm [buff]hasarı[/buff] [buff](D)[/buff] artırır (en fazla [other](E)[/other] kez [other]birikir[/other]).", "ID-ID": "Melempar tiga Pedang Lempar ke [other]kerucut[/other] di arah tertarget, [other]menembus[/other] melewati semua musuh dan memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff], dan seluruh [buff]damage[/buff] yang kamu hasilkan sebesar [buff](C)[/buff], untuk setiap [other]musuh unik[/other] yang terkena ([other]bertumpuk[/other] hingga [other](D)[/other] kali) selama [buff](E)[/buff].", "FR-FR": "Lancez trois Lames de Lancer dans un [other]cône[/other] dans la direction ciblée, [other]transperçant[/other] tous les ennemis et infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente votre [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff], et tous les [buff]dégâts[/buff] que vous infligez de [buff](C)[/buff] pour chaque [other]ennemi unique[/other] touché ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois) pendant [buff](E)[/buff].", "JA-JP": "3つのスローイングブレードを[other]円錐[/other]状に投げ、すべての敵を[other]貫き[/other]、[dmg](A)物理ダメージ[/dmg]を与える。\n[other]一意の敵[/other]に命中するごとに、[buff](B)[/buff]間、[buff]移動速度[/buff]が[buff](C)[/buff]上昇し、与える[buff]ダメージ[/buff]全てが[buff](D)[/buff]上昇します(最大[other](E)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Throw three Throwing Blades in a [other]cone[/other] in the targeted direction, [other]piercing[/other] through all enemies and dealing [dmg](A) physical damage[/dmg].\nIncreases your [buff]Move Speed[/buff] by [buff](B)[/buff], and all [buff]damage[/buff] you deal by [buff](C)[/buff], for each [other]unique enemy[/other] hit ([other]stacks[/other] up to [other](D)[/other] times) for [buff](E)[/buff].", "DE-DE": "Wirf drei Wurfmesser in einem [other]Kegel[/other] in die anvisierte Richtung, diese [other]durchschlagen[/other] alle Gegner und verursachen [dmg](A) physischen Schaden[/dmg].\nSteigert pro getroffenem, [other]einzigartigen Gegner[/other] deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](B)[/buff] und den gesamten, von dir angerichteten [buff]Schaden[/buff] um [buff](C)[/buff] (bis zu [other](D)[/other] [other]Stapel[/other]) für [buff](E)[/buff].", "AR-SA": "ارمِ ثلاث إلقاء النصال في [other]شكل مخروطي[/other]في الاتجاه المستهدف،[other] تخترق[/other]جميع الأعداء وتسبب [dmg](A)ضررًا بدنيا[/dmg].\nتزيد [buff]سرعة حركتك[/buff] بمقدار [buff](B)[/buff] وكل [buff]ضرر[/buff] يُلحق بمقدار [buff](C)[/buff] لكل [other]عدو فريد[/other] مصاب ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات) لمدة [buff](E)[/buff].", "KO-KR": "목표 방향으로 세 개의 수리검을 [other]부채꼴[/other] 모양으로 던져, 모든 적을 [other]관통[/other]하며 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[other]고유한 적[/other]에게 적중할 때마다 [buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼, 가하는 모든 [buff]대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다 (최대 [other](E)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Joga três Lâminas de Atirar em um [other]cone[/other] na direção alvo, [other]perfurando[/other] todos os inimigos e causando [dmg](A) de dano físico[/dmg].\nAumenta sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] e todo [buff]dano[/buff] que você causa em [buff](C)[/buff] para cada [other]inimigo único[/other] atingido ([other]acumula[/other] até [other](D)[/other] vezes) por [buff](E)[/buff].", "ZH-TW": "朝目標方向[other]錐形範圍[/other]內投擲三把飛刃,[other]穿透[/other]所有敵人並造成[dmg](A)點魔法傷害[/dmg]。\n每擊中一名[other]不重複敵人[/other]時,使自身[buff]移動速度[/buff]增加[buff](B)[/buff],並使自身造成的所有[buff]傷害[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層),持續[buff](E)[/buff]。", "ES-ES": "Lanza tres Cuchillas Arrojadizas en un [other]cono[/other] en la dirección señalada, [other]perfora[/other] a todos los enemigos e inflige [dmg](A) de daño físico[/dmg].\nIncrementa tu [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff], y todo el [buff]daño[/buff] que inflijas en [buff](C)[/buff] por cada [other]enemigo único[/other] que golpees ([other]se acumula[/other] hasta [other](D)[/other] veces) por [buff](E)[/buff].", "ZH-CN": "朝目标方向的[other]锥形区域[/other]投掷三把飞刀,[other]穿透[/other]所有敌人,造成[dmg](A)魔法伤害[/dmg]。\n每个被击中的[other]不重复敌人[/other],使你的[buff]移动速度[/buff]提高[buff](B)[/buff],你造成的[buff]伤害[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff](最多可[other]堆叠[/other][other](E)[/other]次)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 12, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.55, "effect": "THROWINGBLADES_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "GROUNDDASH", "uiAtlas": null, "uiSprite": "DASH_DAGGER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scatto", "RU-RU": "Марш-бросок", "PL-PL": "Zryw", "TR-TR": "Atıl", "ID-ID": "Melesat", "FR-FR": "Course folle", "JA-JP": "ダッシュ", "EN-US": "Dash", "DE-DE": "Preschen", "AR-SA": "الاندفاع", "KO-KR": "질주", "PT-BR": "Arremetida", "ZH-TW": "衝刺", "ES-ES": "Carrera", "ZH-CN": "急奔" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio.\nAumenta tutti i [buff]danni[/buff] che infliggi del [buff](A)[/buff] per [buff](B)[/buff].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанное место.\nУвеличивает весь наносимый вами [buff]урон[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji.\nZwiększa wszystkie [buff]obrażenia[/buff], które zadajesz o [buff](A)[/buff] przez [buff](B)[/buff].", "TR-TR": "Hedef konuma doğru [mobility]atılırsın[/mobility].\n[buff](A)[/buff] boyunca verdiğin tüm [buff]hasarı[/buff] [buff](B)[/buff] artırır.", "ID-ID": "[mobility]Berlari[/mobility] ke arah posisi target.\nMenambah semua [buff]damage[/buff] yang kamu hasilkan hingga [buff](A)[/buff] selama [buff](B)[/buff].", "FR-FR": "[mobility]Foncez[/mobility] dans la direction ciblée.\nAugmente tous vos [buff]dégâts[/buff] infligés de [buff](A)[/buff] pendant [buff](B)[/buff].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]します。\n[buff](A)[/buff]の間、あなたの全ての[buff]ダメージ[/buff]を[buff](B)[/buff]上昇させます。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position.\nIncreases all [buff]damage[/buff] you deal by [buff](A)[/buff] for [buff](B)[/buff].", "DE-DE": "[mobility]Presche[/mobility] vor zu deiner Zielposition.\nSteigert deinen gesamten angerichteten [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff].", "AR-SA": "[mobility]الاندفاع[/mobility] تجاه الموقع المستهدف.\nتزيد من كل [buff]الأضرار[/buff] المُلحقة من جانبك بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하고 [buff](A)[/buff] 동안 자신이 가하는 모든 [buff]대미지[/buff]를 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo.\nAumenta todo o [buff]dano[/buff] que você causa em [buff](A)[/buff] por [buff](B)[/buff].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility]。\n使自身造成的所有[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada.\nIncrementa todo el [buff]daño[/buff] que infliges en [buff](A)[/buff] por [buff](B)[/buff].", "ZH-CN": "朝目标位置[mobility]突进[/mobility]。\n使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 23.5, "energyUsage": 0.08, "castRange": 8, "category": "movementbuff", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "toggle", "uniqueName": "BLOODTHIRSTYBLADE", "uiAtlas": null, "uiSprite": "BLOODTHIRSTYBLADE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lama sanguinaria", "RU-RU": "Кровожадный клинок", "PL-PL": "Ostrze Żądne Krwi", "TR-TR": "Kana Susamış Kılıç", "ID-ID": "Pedang Haus Darah", "FR-FR": "Lame soif-de-sang", "JA-JP": "血に飢えた刃", "EN-US": "Bloodthirsty Blade", "DE-DE": "Blutdürstende Klinge", "AR-SA": "النصل المتعطش للدماء", "KO-KR": "피에 목마른 검", "PT-BR": "Lâmina Sanguinária", "ZH-TW": "渴血之刃", "ES-ES": "Cuchilla sanguinaria", "ZH-CN": "嗜血之刃" }, "localizedDescriptions": { "IT-IT": "Arrenditi alla tua Lama sanguinaria, infliggendo [dmg](A) danni magici[/dmg] extra (contro i giocatori) / [dmg](B) danni magici[/dmg] extra (contro i mob) a ogni attacco automatico.\n[heal]Sottrae il (C)[/heal] della [heal]salute[/heal] che il nemico ha [heal]perso[/heal] grazie al [heal]danno bonus[/heal].\nAumenta la tua [buff]velocità di movimento[/buff] del [buff](D)[/buff].\n\nInfligge il [other](E)[/other] della tua [other]salute massima[/other] come [other]danni puri a te stesso[/other] ogni [other](F)[/other].\n\nIl potere dura fino a [other](G)[/other], ma può essere [other]disattivato in anticipo[/other].", "RU-RU": "Поддайтесь влиянию Кровожадного клинка, дополнительно нанося [dmg](A) магического урона[/dmg] (против игроков) / [dmg](B) магического урона[/dmg] (против монстров) при каждой автоатаке.\n[heal]Похищает (C)[/heal] [heal]здоровья[/heal] врага, которое он [heal]теряет[/heal] при получении [heal]бонусного урона[/heal].\nУвеличивает вашу [buff]скорость передвижения[/buff] на [buff](D)[/buff].\n\nНаносит вам [other](E)[/other] от вашего [other]максимального здоровья[/other] в качестве [other]чистого урона[/other] каждые [other](F)[/other].\n\nНавык длится до [other](G)[/other], но его можно [other]отменить раньше[/other].", "PL-PL": "Dajesz się ponieść Ostrzu Żądnemu Krwi, zadając dodatkowe [dmg](A) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](B) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) każdym autoatakiem.\n[heal]Kradnie (C)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga przez [heal]dodatkowe obrażenia[/heal].\nZwiększa twoją [buff]szybkość ruchu[/buff] o [buff](D)[/buff].\n\nZabiera [other](E)[/other] twojego [other]Maksymalnego Zdrowia[/other] jako [other]obrażenia rzeczywiste[/other] co [other](F)[/other].\n\nUmiejętność trwa do [other](G)[/other] ale może zostać [other]wyłączona wcześniej[/other].", "TR-TR": "Kana Susamış Kılıç'ına teslim olup her otomatik saldırı ile ilave [dmg](A) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](B) sihirli hasar[/dmg] (diğer düşmanlara karşı) verirsin.\nDüşmanın [heal]bonus hasar[/heal] ile [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](C)[/heal] kadarını [heal]çalar[/heal].\n[buff]Hareket hızını[/buff] [buff](D)[/buff] artırır.\n\n[other]Azami sağlığının[/other] [other](E)[/other] kadarını her [other](F)[/other] [other]sana gerçek hasar[/other] olarak verir.\n\nYetenek [other](G)[/other] boyunca aktif olur ancak [other]daha erken devre dışı bırakılabilir[/other].", "ID-ID": "Tunduklah pada Pedang Haus Darahmu, menghasilkan [dmg](A) damage sihir[/dmg] tambahan (saat melawan pemain) / [dmg](B) damage sihir[/dmg] (saat melawan mob) dengan tiap Auto-Serang.\n[heal]Mencuri (C)[/heal] dari [heal]HP[/heal] yang [heal]berkurang[/heal] dari musuh melalui [heal]damage bonus[/heal].\nMenambah [buff]Kecepatan Gerak[/buff] hingga [buff](D)[/buff].\n\nMengubah [other](E)[/other] dari [other]HP Maks[/other] milikmu sebagai [other]true damage untuk diri sendiri[/other] setiap [other](F)[/other].\n\nKemampuan ini aktif selama [other](G)[/other] tetapi bisa [other]dinonaktifkan lebih awal[/other].", "FR-FR": "Cédez à la Soif-de-sang de votre lame, infligeant [dmg](A) dégâts magiques[/dmg] (contre les joueurs) / [dmg](B) dégâts magiques[/dmg] (contre les monstres) en plus à chaque auto attaque.\n[heal]Vole(C)[/heal] de [heal]santé[/heal] que l'ennemi a [heal]perdu[/heal] à travers le [heal]dégât supplémentaire[/heal].\nAugmente votre [buff]vitesse de déplacement[/buff] de [buff](D)[/buff].\n\nVous inflige [other](E)[/other] de votre [other]santé maximale[/other] comme [other]dégâts bruts[/other] toutes les [other](F)[/other].\n\nLa compétence dure jusqu'à [other](G)[/other] mais peut être [other]désactivée plus tôt[/other].", "JA-JP": "自らの血に飢えた刃に屈し、通常攻撃で追加の[dmg](A)魔法ダメージ[/dmg](対プレイヤー)/[dmg](B)魔法ダメージ[/dmg](対モブ)を与える。\n[heal]ボーナスダメージ[/heal]を通じて敵が[heal]失った[/heal][heal]体力[/heal]の(C)[/heal]を[heal]奪う。\n[buff](D)[/buff]の間、[buff]移動速度[/buff]が増加する。\n\n[other](E)[/other]ごとに、[other]最大体力[/other]の[other](F)[/other]を[other]真のダメージとして自身[/other]に与える。\n\n能力は最大[other](G)[/other]まで持続しますが、[other]それより早く無効化[/other]することもできる。", "EN-US": "Give in to your Bloodthirsty Blade, dealing an additional [dmg](A) magical damage[/dmg] (vs. players) / [dmg](B) magical damage[/dmg] (vs. mobs) with each Auto-Attack.\n[heal]Steals (C)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal] through the [heal]bonus damage[/heal].\nIncreases your [buff]Move Speed[/buff] by [buff](D)[/buff].\n\nDeals [other](E)[/other] of your [other]Max Health[/other] as [other]true damage to yourself[/other] every [other](F)[/other].\n\nThe ability lasts up to [other](G)[/other] but can be [other]deactivated earlier[/other].", "DE-DE": "Gib deiner Blutdürstenden Klinge nach und verursache mit jedem automatischen Angriff zusätzliche [dmg](A) magischen Schaden[/dmg] (bei Spielern) / [dmg](B) magischen Schaden[/dmg] (bei Mobs).\nHeilt dich für [heal](C)[/heal] des [heal]verursachten Bonusschadens[/heal].\nSteigert deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](D)[/buff].\n\nVerursacht alle [other](E)[/other] [other][/other] deines [other]maximalen Lebens[/other] als [other](F)[/other]echten Schaden.\n\nDie Fertigkeit besteht für bis zu [other](G)[/other], kann aber auch [other]früher abgebrochen werden[/other].", "AR-SA": "عليك الاستسلام لنصل الدماء لإلحاق [dmg](A)من ضرر سحري [/dmg] إضافي (ضد اللاعبين) / [dmg](B) ضرر سحري[/dmg] إضافي (ضد الغرماء) مع كل هجوم تلقائي.\n[heal]تسرق(C)[/heal] من [heal]الصحة[/heal] التي [heal]فقدها[/heal] العدو خلال [heal]الضرر الإضافي[/heal].\nتزيد من [buff]سرعة حركتك[/buff] بمقدار[buff](D)[/buff].\n\nتستنفد [other](E)[/other] من [other]الصحة القصوى[/other]في شكل [other]ضرر فعلي لك[/other] كل [other](F)[/other].\n\nتدوم القدرة لمدة تصل إلى [other](G)[/other] لكن يمكن [other]تعطيلها مبكرًا[/other].", "KO-KR": "피에 목마른 검에게 굴복해, 각 자동 공격마다 [dmg](A)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](B)의 마법 대미지[/dmg] (vs. 몬스터)를 추가로 입힙니다.\n[heal]추가 대미지[/heal]에 의해 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal](C)를 약탈[/heal]합니다.\n[buff]이동 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.\n\n[other](E)[/other]마다 내 [other]최대 체력[/other]의 [other](F)[/other]를 [other]고정 대미지로 자신에게 입힙니다[/other].\n\n이 스킬은 최대 [other](G)[/other]까지 유지되지만 [other]일찍 비활성화[/other]할 수 있습니다.", "PT-BR": "Cede à sua Lâmina Sanguinária, causando um adicional de [dmg](A) de dano mágico[/dmg] (contra jogadores) / [dmg](B) de dano mágico[/dmg] (contra monstros) a cada Ataque Automático.\n[heal]Rouba (C)[/heal] da [heal]Vida[/heal] que o inimigo [heal]perdeu[/heal] pelo [heal]bônus de dano[/heal].\nAumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](D)[/buff].\n\nCausa [other](E)[/other] da sua [other]Vida Máxima[/other] como [other]dano verdadeiro[/other] a você a cada [other](F)[/other].\n\nEssa habilidade dura por até [other](G)[/other] mas pode ser [other]desativada antes[/other].", "ZH-TW": "解放渴血之刃的力量,每次普通攻擊額外造成[dmg](A)點魔法傷害[/dmg](對玩家)/[dmg](B)點魔法傷害[/dmg](對怪物)。\n從[heal]附加傷害[/heal]中[heal]竊取(C)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。\n使自身[buff]移動速度[/buff]增加[buff](D)[/buff]。\n\n每[other](E)[/other]對自身造成[other]生命值上限[/other][other](F)[/other]的[other]真實傷害[/other]。\n\n此技能最多持續[other](G)[/other],但能[other]提早停用[/other]。", "ES-ES": "Ríndete ante tu cuchilla sanguinaria e inflige [dmg](A) de daño mágico[/dmg] adicional (contra jugadores) / [dmg](B) de daño mágico[/dmg] adicional (contra monstruos) con cada auto-ataque.\n[heal]Roba (C)[/heal] de la [heal]salud[/heal] que el enemigo ha [heal]perdido[/heal] a través del [heal]bono de daño[/heal].\nAumenta tu [buff]velocidad de movimiento[/buff] en [buff](D)[/buff].\n\nInflige [other](E)[/other] de tu [other]salud máxima[/other] como [other]daño verdadero hacia ti[/other] cada [other](F)[/other].\n\nLa habilidad dura hasta [other](G)[/other] pero puede ser [other]desactivada antes[/other].", "ZH-CN": "释放嗜血之刃的力量,每一次普通攻击造成额外的[dmg](A)魔法伤害[/dmg](对玩家) / [dmg](B)魔法伤害[/dmg](对野怪)。\n[heal]偷取生命[/heal],等同敌人由此技能的[heal]额外伤害[/heal]部分[heal]损失生命[/heal]的[heal](C)[/heal]。\n你的[buff]移动速度[/buff]提高[buff](D)[/buff]。\n\n此技能开启时,每[other](E)[/other]承受相当于[other]最大生命值(F)[/other]的[other]真实伤害[/other]。\n\n此技能可持续最多[other](G)[/other],但也可以[other]提早关闭[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 14, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "movespeedbonus", "time": 6, "value": 0.3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 1, "initialInterval": 0.5, "change": -0.04, "count": 6, "effectType": null, "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BLEEDCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tagli profondi", "RU-RU": "Глубокие раны", "PL-PL": "Głębokie Rany", "TR-TR": "Derin Kesik", "ID-ID": "Luka Dalam", "FR-FR": "Entailles profondes", "JA-JP": "深い切創", "EN-US": "Deep Cuts", "DE-DE": "Tiefe Schnitte", "AR-SA": "جروح عميقة", "KO-KR": "깊게 베기", "PT-BR": "Cortes Fundos", "ZH-TW": "千刀萬剮", "ES-ES": "Cortes profundos", "ZH-CN": "深切" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, fai sanguinare il nemico bersaglio, infliggendogli [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает кровотечение у выбранного врага, нанося [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].", "PL-PL": "Co [other](A)[/other] autoataków nakładasz na wroga krwawienie, zadające [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda bir, hedef düşmana [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menimbulkan efek bleed pada target musuh, menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoque un saignement chez l'ennemi ciblé, qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙ったの敵に出血を起こさせて、[dmg](B)[/dmg]に渡って[dmg](C) 物理ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, inflict a bleed on the target enemy dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verursacht eine Blutung beim anvisierten Gegner, die über [dmg](B)[/dmg] [dmg](C)[/dmg] physischen Schaden verursacht.", "AR-SA": "تتسبب كل [other](A)[/other] من الهجمات التلقائية في نزيف العدو المستهدف ما يلحق [dmg](B)من الضرر البدني[/dmg] على مدار [dmg](C)[/dmg].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적에게 출혈을 일으켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, inflige sangramento no alvo inimigo causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,對目標敵人施加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, inflige una hemorragia en el enemigo señalado que causa [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人流血,在[dmg](B)[/dmg]内造成[dmg](C)[/dmg]物理伤害。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_DAGGER", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Pugnale dell'apprendista", "RU-RU": "Кинжал (странник)", "PL-PL": "Sztylet Czeladnika", "TR-TR": "Kalfa Hançeri", "ID-ID": "Belati Pengembara", "FR-FR": "Dague du compagnon", "JA-JP": "ダガー(熟練)", "EN-US": "Journeyman's Dagger", "DE-DE": "Dolch des Gesellen", "AR-SA": "خنجر للموثوق", "KO-KR": "장인의 대거", "PT-BR": "Adaga do Iniciante", "ZH-TW": "學徒級匕首", "ES-ES": "Daga del obrero", "ZH-CN": "学徒级匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет снаряжения", "PL-PL": "Przedmiot ekwipunku", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_METALBAR", "count": 12 }, { "uniqueName": "T3_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_PICK", "uiSprite": "2H_PICK", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Piccone del gran maestro", "RU-RU": "Кирка (магистр)", "PL-PL": "Kilof Wszechmistrza", "TR-TR": "Büyük Usta Kazması", "ID-ID": "Belencong Grandmaster", "FR-FR": "Pioche du grand maître", "JA-JP": "つるはし(グランドマスター)", "EN-US": "Grandmaster's Pickaxe", "DE-DE": "Spitzhacke des Großmeisters", "AR-SA": "مِعوَل الأستاذ", "KO-KR": "그랜드 마스터의 곡괭이", "PT-BR": "Picareta do Grão-mestre", "ZH-TW": "宗師級十字鎬", "ES-ES": "Pico del gran maestro", "ZH-CN": "宗师级十字镐" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_PICK", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "HEROICSTRIKE2", "uiAtlas": null, "uiSprite": "DECAPITATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo eroico", "RU-RU": "Героический удар", "PL-PL": "Heroiczny Cios", "TR-TR": "Kahraman Darbesi", "ID-ID": "Pukulan Heroik", "FR-FR": "Frappe héroïque", "JA-JP": "ヒロイックストライク", "EN-US": "Heroic Strike", "DE-DE": "Heldenhafter Schlag", "AR-SA": "ضربة بطولية", "KO-KR": "영웅적인 타격", "PT-BR": "Golpe Heroico", "ZH-TW": "英勇打擊", "ES-ES": "Golpe heroico", "ZH-CN": "英勇打击" }, "localizedDescriptions": { "IT-IT": "Scatti verso il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta la [buff]Velocità di movimento[/buff] del [buff](B)[/buff] per [buff](C)[/buff].\nTi applica [other]una Carica eroica[/other].\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff] ([other]si accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Вы бросаетесь к выбранному противнику, нанеся [dmg](A) физического урона[/dmg].\nУвеличивает [buff]скорость передвижения[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nДобавляет вам [other]один Героический заряд[/other].\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Skaczesz do wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZwiększa [buff]szybkość ruchu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nNakłada na ciebie [other]jeden Heroiczny Ładunek[/other].\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](D)[/buff] na [buff](E)[/buff] ([other]kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Hedeflenen düşmana atıl ve [dmg](A) fiziksel hasar[/dmg] ver.\n[buff]Hareket Hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.\nSana [other]bir Kahraman Yükü[/other] uygular.\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır (en fazla [other](F)[/other] kez [other]birikir[/other]).", "ID-ID": "Melesat ke musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nMenerapkan [other]satu Charge Heroik[/other] kepadamu.\n\nSetiap [other]Charge Heroik[/other] Meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](D)[/buff] selama [buff](E)[/buff] ([other]bertumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Foncez vers l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente la [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nVous applique [other]une Charge Héroïque[/other].\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "対象の敵にダッシュし、[dmg](A)物理ダメージ[/dmg]を与える。\n[buff]移動速度[/buff]が[buff](B)[/buff]、[buff](C)[/buff]間上昇する。\n自身に[other]ヒロイックチャージを1[/other]適用する。\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]通常攻撃速度[/buff]が[buff](D)[/buff]アップし、[buff](E)[/buff]間持続する。(最大[other](F)[/other]まで[other]スタック[/other]可能)", "EN-US": "Dash to the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases [buff]Movement Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nApplies [other]one Heroic Charge[/other] to you.\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Sprinte auf den anvisierten Gegner zu, dies verursacht [dmg](A) physischen Schaden[/dmg].\nErhöht die [buff]Bewegungsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].\nVerleiht dir [other]eine Heroische Aufladung[/other].\n\nJede [other]Heroische Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك الاندفاع نحو العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg].\nيزيد من [buff]سرعة الحركة[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nيطبق عليك [other]شحنة بطولية[/other] واحدة.\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتراكم[/other] حتى [other](F)[/other] مرات).", "KO-KR": "목표 적에게 돌진해, [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼 증가합니다.\n자신에게 [other]영웅적인 차지 스택 한 개[/other]를 부여합니다.\n\n각 [other]영웅적인 차지[/other]마다 [buff](D)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](E)[/buff]만큼 증가합니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Arremete até o inimigo alvo, causando [dmg](A) de dano físico[/dmg].\nAumenta a [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nAplica [other]uma Carga Heroica[/other] em você.\n\nCada [other]Carga Heroica[/other] aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "朝目標敵人衝刺,造成[dmg](A)點物理傷害[/dmg]。\n使[buff]移動速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n為自身施加[other]一個英雄層數[/other]。\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Corre hacia el enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nIncrementa la [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nTe aplica [other]una Carga Heroica[/other].\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](D)[/buff] durante [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "朝目标敌人冲刺,造成[dmg](A)物理伤害[/dmg]。\n使[buff]移动速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n为你施加[other]一层英勇冲锋叠层[/other]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠[/other][other](F)[/other]次)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 2, "castRange": 3.5, "category": "damage", "uiType": "buff", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CLEAVE", "uiAtlas": null, "uiSprite": "CLEAVE_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CLEAVE_V2_DESC", "localizedNames": { "IT-IT": "Fendente eroico", "RU-RU": "Героическое рассечение", "PL-PL": "Heroiczne Rozszczepienie", "TR-TR": "Kahraman Savuruşu", "ID-ID": "Tebasan Heroik", "FR-FR": "Fendoir héroïque", "JA-JP": "ヒロイッククリーヴ", "EN-US": "Heroic Cleave", "DE-DE": "Spalten", "AR-SA": "التصدُّع البطولي", "KO-KR": "영웅적인 가르기", "PT-BR": "Cutelo Heróico", "ZH-TW": "英勇劈斬", "ES-ES": "Hendidura heroica", "ZH-CN": "英勇顺劈" }, "localizedDescriptions": { "IT-IT": "Fendi con la tua spada in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg]. \nColpire almeno [other]un nemico[/other] aumenta la tua [buff]velocità di movimento[/buff] del [buff](C)[/buff] per [buff](D)[/buff].\nApplica[other]Cariche eroiche[/other] su di te [other]in base[/other] al [other]numero[/other] di nemici [other]colpiti[/other] \n\n[#] Nemici colpiti: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](E)[/buff] per [buff](F)[/buff] ([other]si accumula[/other] fino a [other](G)[/other] volte).", "RU-RU": "Взмахните мечом в [other]радиусе (A)[/other] вокруг себя, нанеся [dmg](B) физического урона[/dmg]. \nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость передвижения[/buff] на [buff](C)[/buff] на [buff](D)[/buff].\nДобавляет вам [other]Героические заряды[/other] [other]в зависимости[/other] от [other]количества[/other] [other]задетых[/other] врагов \n\n[#] Задетые враги: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](E)[/buff] в течение [buff](F)[/buff] ([other]накапливается[/other] до [other](G)[/other] раз).", "PL-PL": "Machasz mieczem w [other]promieniu (A)[/other], zadając [dmg](B) obrażeń fizycznych[/dmg]. \nUderzenie co najmniej [other]jednego wroga[/other] zwiększa twoją [buff] Szybkość ruchu[/buff] o [buff](C)[/buff] na [buff](D)[/buff].\nNakłada na ciebie [other]Heroiczne Ładunki[/other] [other]w zależności[/other] od [other]liczby[/other] [other]uderzonych[/other] wrogów \n\n[#] Uderzenia: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](E)[/buff] na [buff](F)[/buff] ([other]kumuluje się[/other] do [other](G)[/other] razy).", "TR-TR": "Kılıcını [other](A) yarıçap[/other] etrafında savurarak [dmg](B) fiziksel hasar[/dmg] ver. \nEn az [other]bir düşmana[/other] vurursan [buff]Hareket Hızın[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artar.\n[other]Vurulan[/other] düşman [other]sayısına[/other] [other]bağlı[/other] olarak üzerine [other]Kahraman Yükü[/other] uygular. \n\n[#] Vuruş: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artırır (en fazla [other](G)[/other] kez [other]birikir[/other]).", "ID-ID": "Mengayunkan pedangmu dalam [other](A) radius[/other] di sekitarmu, memberikan [dmg]damage fisik (B)[/dmg]. \nMengenai setidaknya [other]satu musuh[/other] meningkatkan [buff]Kecepatan Gerakan[/buff] kamu sebesar [buff](C)[/buff] selama [buff](D)[/buff].\nMenerapkan [other]Charge Heroik[/other] pada dirimu [other]berdasarkan[/other] [other]jumlah[/other] musuh yang terkena [other]serangan[/other] \n\n[#] Hit: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nSetiap [other]Charge Heroik[/other] meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](E)[/buff] selama [buff](F)[/buff] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).", "FR-FR": "Faites tournoyer votre épée dans un [other](A)rayon de [/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg]. \nToucher au moins [other]un ennemi[/other] augmente la [buff]vitesse de déplacement[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].\nApplique des [other]charges héroïques[/other] sur vous [other]selon[/other] le [other]nombre[/other] d'ennemis [other]touchés[/other] \n\n[#] Coups : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "自分の半径[other](A)[/other]に剣を振って、[dmg](B)物理ダメージ[/dmg]を与える。 \n少なくとも[other]1体の敵[/other]に命中するたび、[buff]移動速度[/buff]が[buff](C)[/buff]増加し、[buff](D)[/buff]持続する。\n[other]命中[/other]した敵の[other]数[/other]に[other]応じて[/other]、あなたに[other]ヒロイックチャージ[/other]を適用する \n\n[#]命中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]オートアタック速度[/buff]が[buff](E)[/buff]アップし、[buff](F)[/buff]間持続する。(最大[other](G)[/other]まで[other]スタック[/other]可能)。", "EN-US": "Swing your sword in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg]. \nHitting at least [other]one enemy[/other] increases your [buff]Movement Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].\nApplies [other]Heroic Charges[/other] on you [other]based[/other] on the [other]amount[/other] of enemies [other]hit[/other] \n\n[#] Hits: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](E)[/buff] for [buff](F)[/buff] ([other]stacks[/other] up to [other](G)[/other] times).", "DE-DE": "Schwinge dein Schwert in [other](A) Radius[/other] um dich herum und verursache [dmg](B) physischen Schaden[/dmg]. \nWenn du mindestens [other]einen Gegner[/other] triffst, erhöht sich deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](C)[/buff] um [buff](D)[/buff].\nVerleiht dir [other]Heldenhafte Aufladungen[/other], [other]basierend[/other] auf der [other]Anzahl[/other] [other]getroffener Gegner[/other]. \n\n[#] Treffer: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nJede [other]Heldenhafte Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](E)[/buff] um [buff](F)[/buff] (bis zu [other](G)[/other] [other]Stapel[/other]).", "AR-SA": "ضرب السيف في [other]محيط (A)[/other] حولك لإلحاق [dmg](B) من الضرر البدني[/dmg]. \nإصابة على الأقل [other]عدو واحد[/other] يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].\nتزودك [other]بشحنات بطولية[/other] [other]بناءً[/other] على [other] عدد[/other] الأعداء[other]المصابين[/other] \n\n[#] الضربات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff] ([other]تتراكم[/other] حتى [other](G)[/other] مرات).", "KO-KR": "[other](A) 범위[/other]로 주변에 검을 휘둘러 [dmg](B)의 물리 대미지[/dmg]를 입힙니다. \n최소 [other]한 명 이상의 적[/other]에게 적중했을 경우 [buff]이동 속도[/buff]가 [buff](C)[/buff] 동안 [buff](D)[/buff]만큼 증가합니다.\n[other]적중[/other]한 적의 [other]수에 따라[/other], 자신에게 [other]영웅적인 차지[/other] 스택을 부여합니다. \n\n[#] 적중 횟수: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n각 [other]영웅적인 차지[/other]마다 [buff](E)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](F)[/buff]만큼 증가합니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Balance sua espada em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg]. \nAtingir ao menos [other]um inimigo[/other] aumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](C)[/buff] por [buff](D)[/buff].\nAplica [other]Cargas Heroicas[/other] em você [other]baseado[/other] na [other]quantidade[/other] de inimigos [other]acertados[/other] \n\n[#] Acertos: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] aumenta a sua [buff]Velocidade do Ataque Automático[/buff] em [buff](E)[/buff] por [buff](F)[/buff] ([other]acumula[/other] até [other](G)[/other] vezes).", "ZH-TW": "朝自身周圍[other](A)半徑[/other]範圍內揮劍,造成[dmg](B)點物理傷害[/dmg]。 \n擊中至少[other]一個敵人[/other]會使您自身的[buff]移動速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。\n為自身施加[other]英雄層數[/other],層數[other]依[/other][other]擊中[/other]敵人的[other]數量[/other]而定 \n\n[#]擊中數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff](最多可[other]疊加[/other][other](G)[/other]層)。", "ES-ES": "Balancea tu espada en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg]. \nGolpear al menos a [other]un enemigo[/other] aumenta tu [buff]velocidad de movimiento[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].\nTe aplica [other]cargas heroicas[/other] [other]según[/other] la [other]cantidad[/other] de enemigos [other]golpeados[/other] \n\n[#] Golpes: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](E)[/buff] durante [buff](F)[/buff] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "以自身为中心挥舞剑刃,对周围[other](A)半径[/other]范围内的所有敌军造成[dmg](B)物理伤害[/dmg]。 \n击中至少[other]一个敌人[/other]会使您自身的[buff]移动速度[/buff]增加[buff](C)[/buff],持续[buff](D)[/buff]。\n[other]根据[/other][other]击中[/other]的敌人[other]数量[/other]给予你[other]英勇冲锋叠层[/other] \n\n[#] 击中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff](最多可[other]堆叠[/other][other](G)[/other]次)。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3.5, "castRange": 6, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "SWORD_SPIN", "uiAtlas": "RefSpellAtlas", "uiSprite": "SWORD_SPIN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Vortice di lame", "RU-RU": "Вихрь клинков", "PL-PL": "Cyklon Ostrzy", "TR-TR": "Kılıç Tufanı", "ID-ID": "Topan Pedang", "FR-FR": "Cyclone à lames", "JA-JP": "ブレードサイクローン", "EN-US": "Blade Cyclone", "DE-DE": "Klingensturm", "AR-SA": "زوبعة النصال", "KO-KR": "칼날 회오리", "PT-BR": "Lâmina Ciclone", "ZH-TW": "刃嵐", "ES-ES": "Ciclón de cuchillas", "ZH-CN": "剑刃风暴" }, "localizedDescriptions": { "IT-IT": "[mobility]Rotea[/mobility] nella direzione selezionata, infliggendo [dmg](A) danni fisici[/dmg] fino a [dmg](B) volte[/dmg] a tutti i nemici che oltrepassi. Se hai almeno una [other]carica eroica[/other] su te stesso, l'abilità consumerà una carica e infliggerà invece [dmg](C) danni fisici[/dmg] ogni volta.", "RU-RU": "Вы [mobility]вращаетесь[/mobility] в указанном направлении, нанося [dmg](A) физического урона[/dmg] до [dmg](B) раз[/dmg] всем врагам на вашем пути.\n\nЕсли на вас действует хотя бы один [other]героический заряд[/other], навык потратит один заряд, нанося [dmg](C) физического урона[/dmg] каждый раз.", "PL-PL": "[mobility]Kręcisz się[/mobility] w wybranym kierunku, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] do [dmg](B) razy[/dmg] wzystkim wrogom, przez których przejdziesz.\n\nJeśli masz na sobie aktywny co najmniej jeden [other]Heroiczny Ładunek[/other], umiejętność zużyje jeden ładunek, zadając w zamian [dmg](C) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Hedef yönde [mobility]dönerek[/mobility] içinden geçtiğin tüm düşmanlara en fazla [dmg](A) defa[/dmg] olmak üzere [dmg](B) fiziksel hasar[/dmg] verirsin.\n\nKendi üzerinde etkin en az bir [other]Kahraman Yükü[/other] varsa yetenek, bir yük harcayarak her seferinde [dmg](C) fiziksel hasar[/dmg] verir.", "ID-ID": "[mobility]Berputar[/mobility] di arah target, menimbulkan [dmg](A) damage fisik[/dmg] hingga [dmg](B) kali[/dmg] untuk semua musuh yang kamu lewati.\n\nJika setidaknya satu [other]Charge Heroik[/other] aktif padamu, kemampuannya akan menghabiskan satu charge, menimbulkan [dmg](C) damage fisik[/dmg] setiap kali sebagai gantinya.", "FR-FR": "[mobility]Tournoyez[/mobility] dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] jusqu'à [dmg](B) fois[/dmg] à tous les ennemis que vous traversez.\n\nSi au moins une [other]charge héroïque[/other] est active sur vous, la compétence consomme une charge, infligeant [dmg](C) dégâts physiques[/dmg] à chaque fois à la place.", "JA-JP": "対象方向に[mobility]スピン[/mobility]し、通過した全ての敵に[dmg](A)物理ダメージ[/dmg](B)回まで[/dmg]のダメージを与える。\n\n[other]ヒロイックチャージ[/other]が少なくとも1つ有効な場合、このアビリティはチャージを1つ消費し、代わりに毎回[dmg](C)物理ダメージ[/dmg]を与える。", "EN-US": "[mobility]Spin[/mobility] in the targeted direction, dealing [dmg](A) physical damage[/dmg] up to [dmg](B) times[/dmg] to all enemies you pass through.\n\nIf at least one [other]Heroic Charge[/other] is active on you, the ability will consume one charge, dealing [dmg](C) physical damage[/dmg] each time instead.", "DE-DE": "[mobility]Wirble[/mobility] in die anvisierte Richtung, dies verursacht bis zu [dmg](A) times[/dmg][dmg](B) physischen Schaden[/dmg] bei allen Gegnern, die du passierst.\n\nHast du mindestens eine aktive [other]heroische Aufladung[/other], verbraucht die Fertigkeit diese Aufladung und verursacht stattdessen jedes Mal [dmg](C) physischen Schaden[/dmg].", "AR-SA": "[mobility]الدوران[/mobility] في الاتجاه المستهدف يلحق [dmg](A) من الضرر البدني[/dmg] بجميع الأعداء في طريقك لما يصل إلى [dmg](B) من المرات[/dmg].\n\nإذا كان لديك على الأقل [other]شحنة بطولية[/other] نشطة، فستستهلك القدرة شحنة واحدة وتلحق [dmg](C) من الضرر البدني[/dmg] في كل مرة بدلًا من ذلك.", "KO-KR": "[mobility]회전[/mobility]하며 목표 방향을 향해 나아가, 최대 [dmg](A)번[/dmg]까지 통과하는 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n자신에게 최소 하나 이상의 [other]영웅적인 차지[/other]가 부여되어 있다면, 이 스킬은 영웅적인 차지를 하나 소모하며, 대신 각 타격마다 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "[mobility]Gire[/mobility] na direção desejada, causando [dmg](A) de dano físico[/dmg] até [dmg](B) vezes[/dmg] para todos os inimigos pelos quais você passar.\n\nSe pelo menos uma [other]Carga Heroica[/other] estiver ativa em você, a habilidade consumirá uma carga, causando [dmg](C) de dano físico[/dmg] a cada vez.", "ZH-TW": "朝目標方向[mobility]旋擊[/mobility],對路徑上所有敵人造成最多[dmg](A)次[/dmg][dmg](B)點物理傷害[/dmg]。\n\n若您身上至少有一層[other]英雄層數[/other],則該技能會消耗一層,每次造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "[mobility]Gira[/mobility] hacia la dirección señalada e inflige [dmg](A) de daño físico[/dmg] hasta [dmg](B) veces[/dmg] a todos los enemigos que atravieses.\n\nSi tienes al menos una [other]carga heroica[/other] activa, la habilidad consumirá una carga e infligirá [dmg](C) de daño físico[/dmg] con cada golpe.", "ZH-CN": "朝目标方向[mobility]旋转[/mobility],对所有穿越的敌人造成[dmg](A)物理伤害[/dmg],最多[dmg](B)次[/dmg]。\n\n若你拥有至少一层[other]英勇冲锋叠层[/other],则此技能会消耗一个层数,并改为每次造成[dmg](C)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 7, "castRange": 9, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "INTERRUPT2", "uiAtlas": null, "uiSprite": "INTERRUPT_BLUNT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Interruzione", "RU-RU": "Прерывание", "PL-PL": "Przerwanie", "TR-TR": "Yarıda Kes", "ID-ID": "Interupsi", "FR-FR": "Interruption", "JA-JP": "妨害", "EN-US": "Interrupt", "DE-DE": "Unterbrechen", "AR-SA": "مقاطعة", "KO-KR": "방해", "PT-BR": "Interromper", "ZH-TW": "中斷", "ES-ES": "Interrumpir", "ZH-CN": "打断" }, "localizedDescriptions": { "IT-IT": "Sferri un violento colpo di spada al nemico bersaglio, in grado di [cc]interrompere[/cc] il lancio di poteri.\nInfligge [dmg](A) danni fisici[/dmg].\n\nAumenta il [buff]danno degli attacchi automatici[/buff] del [buff](B)[/buff] per ogni [other]Carica eroica[/other] che possiedi (si [other]accumula[/other] fino a [other](C)[/other] volte) per [buff](D)[/buff].", "RU-RU": "Нанесите удар мечом по выбранному врагу, [cc]прервав[/cc] его чтение заклинания.\nНаносит [dmg](A) физического урона[/dmg].\n\nУвеличивает [buff]урон ваших автоатак[/buff] на [buff](B)[/buff] за каждый [other]Героический заряд[/other] на вас ([other]накапливается[/other] до [other](C)[/other] раз) в течение [buff](D)[/buff].", "PL-PL": "Uderzasz wybranego wroga swoim mieczem, [cc]przerywając[/cc] rzucanie zaklęć przez cel.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].\n\nZwiększa twoje [buff]obrażenia autoataku[/buff] o [buff](B)[/buff] za każdy [other]ładunek Heroicznej Szarży[/other] na tobie ([other]kumuluje się[/other] do [other](C)[/other] razy) przez [buff](D)[/buff].", "TR-TR": "Hedef düşmana kılıcınla darbe indirerek hedefin büyü kullanımını [cc]yarıda kesersin[/cc].\n[dmg](A) fiziksel hasar[/dmg] verir.\n\n[buff]Otomatik Saldırı Hasarını[/buff] kendi üzerindeki her [other]Kahraman Yükü[/other] için [buff](B)[/buff] boyunca [buff](C)[/buff] artırır. ([other](D)[/other] defaya kadar [other]birikir[/other]).", "ID-ID": "Memukul musuh target dengan pedangmu, [cc]menginterupsi[/cc] perapalan mantra target.\nMemberikan [dmg](A) damage fisik[/dmg].\n\nMenambah [buff]Damage Auto-Serang[/buff] milikmu hingga [buff](B)[/buff] untuk setiap [other]Charge Heroik[/other] yang kamu miliki ([other]bertumpuk[/other] hingga [other](C)[/other] kali) selama [buff](D)[/buff].", "FR-FR": "Cognez l'ennemi avec votre épée, [cc]interrompant[/cc] l'incantation de sort de la cible.\nInflige [dmg](A) dégâts physiques[/dmg].\n\nAugmente vos [buff]dégâts d'auto attaques[/buff] de [buff](B)[/buff] pour chaque [other]charge héroïque[/other] sur vous pendant [buff](C)[/buff] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵を剣で殴り、[cc]ターゲットの能力詠唱[/cc]を妨害します。\n[dmg](A)物理ダメージ[/dmg]を与える。\n\nあなたの[other]ヒロイックチャージ[/other]1つにつき、[buff](B)[/buff]の間、[buff]通常攻撃のダメージ[/buff]が[buff](C)[/buff]増加する(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Bash the targeted enemy with your sword, [cc]interrupting[/cc] the target's spell casting.\nDeals [dmg](A) physical damage[/dmg]. \n\nIncreases your [buff]Auto-Attack Damage[/buff] by [buff](B)[/buff] for each [other]Heroic Charge[/other] on you ([other]stacks[/other] up to [other](C)[/other] times) for [buff](D)[/buff].", "DE-DE": "Schlage den anvisierten Gegner mit deinem Schwert, dies [cc]unterbricht[/cc] das Zauberwirken des Gegners.\nVerursacht [dmg](A) physischen Schaden[/dmg].\n\nSteigert für [buff](B)[/buff] deinen [buff]Schaden automatischer Angriffe[/buff] um [buff](C)[/buff] für jede [other]Heroische Aufladung[/other], über die du verfügst (Bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك ضرب العدو المستهدف بالسيف، [cc]لمقاطعة[/cc] إلقاء التعويذة بواسطة الهدف.\nيلحق [dmg](A) من الضرر البدني[/dmg].\n\nتزيد [buff]ضرر الهجوم التلقائي[/buff] لديك بمقدار [buff](B)[/buff] لكل [other]شحنة بطولية[/other] معك ([other]تتكدس[/other] لما يصل إلى [other](C)[/other]من المرات) لمدة [buff](D)[/buff].", "KO-KR": "대상 적을 검으로 내리쳐, 대상의 스킬 시전을 [cc]방해[/cc]합니다.\n[dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n\n자신에게 부여된 [other]영웅적인 차지[/other]마다 [buff](B)[/buff] 동안 [buff]자동 공격 대미지[/buff]가 [buff](C)[/buff]만큼 증가합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Atinge o alvo inimigo com sua espada, [cc]interrompendo[/cc] o lançamento de habilidades do alvo.\nCausa [dmg](A) de dano físico[/dmg].\n\nAumenta seu [buff]Dano do Ataque Automático[/buff] by [buff](B)[/buff] para cada [other]Carga Heroica[/other] em você ([other]acumula[/other] até [other](C)[/other] times) por [buff](D)[/buff].", "ZH-TW": "以劍痛擊目標敵人,[cc]中斷[/cc]目標施放技能。\n造成[dmg](A)點物理傷害[/dmg]。\n\n您身上每層[other]英雄層數[/other]會使[buff]普通攻擊傷害[/buff]增加[buff](B)[/buff](最多可[other]疊加[/other][other](C)[/other]層),持續[buff](D)[/buff]。", "ES-ES": "Golpea al enemigo señalado con tu espada e [cc]interrumpe[/cc] el lanzamiento de su hechizo.\nInflige [dmg](A) de daño físico[/dmg].\n\nIncrementa el [buff]daño de tus auto ataques[/buff] en [buff](B)[/buff] por cada [other]carga heroica[/other] que tengas ([other]se acumula[/other] hasta [other](C)[/other] veces) por [buff](D)[/buff].", "ZH-CN": "以你的剑刃猛击目标敌人,[cc]中断[/cc]其技能施法。\n造成[dmg](A)物理伤害[/dmg]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击伤害[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 7, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -77.51, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SPLITTINGSLASH", "uiAtlas": null, "uiSprite": "SPLITTING_SMASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fendente spaccante", "RU-RU": "Раскалывающий взмах", "PL-PL": "Rozdzierające Cięcie", "TR-TR": "Ayıran Biçme", "ID-ID": "Tebasan Pembelah", "FR-FR": "Frappe fissurante", "JA-JP": "分裂の斬撃", "EN-US": "Splitting Slash", "DE-DE": "Spaltender Hieb", "AR-SA": "ضربة ممزِّقة", "KO-KR": "베어가르기", "PT-BR": "Corte Separador", "ZH-TW": "碎裂砍擊", "ES-ES": "Corte separador", "ZH-CN": "碎裂削砍" }, "localizedDescriptions": { "IT-IT": "Crei una spaccatura nel terreno [other]che si propaga lungo una linea di (A)[/other] verso la direzione bersaglio, [cc]intrappolando[/cc] tutti i nemici colpiti per [cc](B)[/cc].\nInfligge [dmg](C) danni fisici[/dmg].", "RU-RU": "Вы раскалываете землю по [other](A) длинной[/other] прямой в указанном месте, [cc]обездвиживая[/cc] всех задетых врагов на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].", "PL-PL": "Rozdzierasz ziemię w linii o długości [other](A)[/other] w wybranym kierunku, [cc]unieruchamiając[/cc] wszystkich uderzonych wrogów przez [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Hedef yönde [other](A) uzunlukta[/other] bir şeritte toprağı yararak [cc](B)[/cc] boyunca isabet ettiğin tüm düşmanları [cc]yere sabitlersin[/cc].\n[dmg](C) fiziksel hasar[/dmg] verir.", "ID-ID": "Membelah bumi [other]sepanjang (A)[/other] di arah target, [cc]mengakarkan[/cc] semua musuh yang terkena selama [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].", "FR-FR": "Fissurez le sol dans une ligne longue de [other](A)[/other] dans la direction ciblée, [cc]immobilisant[/cc] tous les ennemis touchés pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts physiques[/dmg].", "JA-JP": "狙った方向に、[other](A)の長さ[/other]に地面を引き裂き、[cc](B)[/cc]の間、ヒットした全ての敵を[cc]移動不能[/cc]にします。\n[dmg](C)物理ダメージ[/dmg]を与えます。", "EN-US": "Split the earth in a [other](A) long[/other] line in the targeted direction, [cc]rooting[/cc] all enemies hit for [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].", "DE-DE": "Spalte die Erde in einer [other](A) langen[/other] Linie in der anvisierten Richtung, [cc]verwurzelt[/cc] alle getroffenen Gegner für [cc](B)[/cc].\nVerursacht [dmg](C) physischen Schaden[/dmg].", "AR-SA": "تقسيم الأرض في خط يبلغ طوله [other](A)[/other] في الاتجاه المستهدف [cc]يشلّ[/cc] جميع الأعداء المصابين لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر البدني[/dmg].", "KO-KR": "[other](A)[/other] 만큼 땅을 갈라서 [cc](B)[/cc] 동안 맞은 적을 [cc]이동 불가[/cc] 상태로 만듭니다.[dmg](C)의 물리 피해[/dmg]를 줍니다.", "PT-BR": "Divide a terra em uma linha de [other](A)[/other] em uma direção alvo, [cc]enraíza[/cc] todos os inimigos acertados por [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].", "ZH-TW": "朝目標方向撕裂[other]長(A)[/other]的直線大地,使擊中的敵人[cc]定身[/cc],持續[cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Agrieta el suelo en una línea de [other](A) de largo[/other] en la dirección señalada e [cc]inmoviliza[/cc] a todos los enemigos golpeados durante [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].", "ZH-CN": "朝目标方向重击地面,在[other](A)长[/other]的直线区域撕裂地表,[cc]定身[/cc]所有被击中的敌人[cc](B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": null, "recastDelay": 15, "energyUsage": 12, "castRange": 13, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.2, "effect": "SPLITTINGSLASH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "HAMSTRINGSWORD", "uiAtlas": null, "uiSprite": "HAMSTRING", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Azzoppare", "RU-RU": "Подсечка", "PL-PL": "Paraliż", "TR-TR": "Sakatlama", "ID-ID": "Potong Keting", "FR-FR": "Claquage", "JA-JP": "ハムストリング", "EN-US": "Hamstring", "DE-DE": "Lahmlegen", "AR-SA": "سلسلة ضربات", "KO-KR": "저지", "PT-BR": "Cortar Tendão", "ZH-TW": "斷筋", "ES-ES": "Paralización", "ZH-CN": "断筋" }, "localizedDescriptions": { "IT-IT": "Combina fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Azzoppare:[/other]\nAttacchi il nemico selezionato, infliggendo [dmg](B) danni fisici[/dmg].\n[cc]Rallenta[/cc] del [cc](C)[/cc] per [cc](D)[/cc].\n\n2° [other]Balzo eroico:[/other]\n[mobility]Balzi[/mobility] verso la posizione bersaglio, infliggendo [dmg](E) danni fisici[/dmg] in un [other]raggio di (F)[/other].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Подсечка[/other]\nВы атакуете выбранного врага, нанеся [dmg](B) физического урона[/dmg].\n[cc]Замедляет[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc].\n\n2ой навык: [other]Героический прыжок[/other]\nВы совершаете [mobility]прыжок[/mobility] к указанной точке, нанеся [dmg](E) физического урона[/dmg] в [other]радиусе (F)[/other].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Paraliż:[/other]\nAtakujesz wybranego wroga, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\n[cc]Spowalnia[/cc] o [cc](C)[/cc] na [cc](D)[/cc].\n\n2. [other]Heroiczny Skok:[/other]\n[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](E) pkt. obrażeń fizycznych[/dmg] w promieniu [other](F) [/other].", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Sakatlama:[/other]\nHedeflenen düşmana saldır, [dmg](B) fiziksel hasar[/dmg] ver.\n[cc](C)[/cc] boyunca [cc](D)[/cc][cc]yavaşlatır[/cc].\n\n2. [other]Kahraman Sıçrayışı:[/other]\nHedeflenen pozisyona [mobility]sıçra[/mobility] ve [other](E) yarıçap[/other] içinde [dmg](F) fiziksel hasar[/dmg] ver.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Potong Keting:[/other]\nMenyerang musuh yang ditarget, memberikan [dmg](B) damage fisik[/dmg].\n[cc]Memperlambat[/cc] sebesar [cc](C)[/cc] selama [cc](D)[/cc].\n\nKedua [other]Lompatan Heroik:[/other]\n[mobility]Melompat[/mobility] ke arah posisi target, memberikan [dmg](E) damage fisik[/dmg] dalam [other](F) radius[/other].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1er [other]Claquage[/other] :\nAttaque l'ennemi ciblé et inflige [dmg](B) dégâts physiques[/dmg].\n[cc]Ralentit[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc].\n\n2ème [other]Saut Héroïque :[/other]\n[mobility]Sautez[/mobility] dans la direction ciblée, infligeant [dmg](E) dégâts physiques[/dmg] dans un [other]rayon de (F)[/other].", "JA-JP": "最大2つの能力を組み合わせれる。コンボは[other](A)[/other]でリセットされる。\n\n第1[other]ハムストリング:[/other]\n対象の敵を攻撃し、[dmg](B)物理ダメージ[/dmg]を与える。\n[cc](C)[/cc]の間、速度が[cc](D)[/cc][cc]低下[/cc]します。\n\n第2[other]ヒロイックリープ:[/other]\n狙った位置に[mobility]跳躍[/mobility]して、半径[other]半径(E)[/other]以内に[dmg](F)物理ダメージ[/dmg]を与えます。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Hamstring:[/other]\nAttack the targeted enemy, dealing [dmg](B) physical damage[/dmg].\n[cc]Slows[/cc] by [cc](C)[/cc] for [cc](D)[/cc].\n\n2nd [other]Heroic Leap:[/other]\n[mobility]Leap[/mobility] towards the targeted position, dealing [dmg](E) physical damage[/dmg] in a [other](F) radius[/other].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. [other]Lahmlegen:[/other]\nGreife deinen anvisierten Gegner an, dies verursacht [dmg](B) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](C)[/cc] für [cc](D)[/cc].\n\n2. [other]Heldenhafter Sprung:[/other]\n[mobility]Springe[/mobility] in Richtung der anvisierten Position, dies verursacht [dmg](E) physischen Schaden[/dmg] in [other](F) Radius[/other].", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\n[other]سلسلة الضربات الأولى:[/other]\nالهجوم على العدو المستهدف يلحق [dmg](B) من الضرر البدني[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc].\n\nثانيا[other]القفزة البطولية:[/other]\nعليك [mobility]القفز[/mobility] نحو الموقع المستهدف لإلحاق [dmg](E) من الضرر البدني[/dmg] في [other](F) محيط[/other].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]저지:[/other]\n대상 적을 공격하여 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n [cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n두 번째 [other]영웅적인 도약:[/other]\n목표 위치로 [mobility]도약[/mobility]하여, [other](E) 범위[/other] 내 모든 적에게 [dmg](F)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Cortar Tendão:[/other]\nAtaca o inimigo alvo, causando [dmg](B) de dano físico[/dmg].\n[cc]Desacelera[/cc] em [cc](C)[/cc] por [cc](D)[/cc].\n\n2ª [other]Salto Heroico:[/other]\n[mobility]Salta[/mobility] em direção à posição alvo, causando [dmg](E) de dano físico[/dmg] em um [other]raio de (F)[/other].", "ZH-TW": "由兩種技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]斷筋:[/other]\n攻擊目標敵人,造成[dmg](B)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。\n\n第二段[other]英勇斷筋:[/other]\n朝目標位置[mobility]跳躍[/mobility],在[other](E)半徑範圍[/other]內造成[dmg](F)點物理傷害[/dmg]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Paralización:[/other]\nAtaca al enemigo señalado e inflige [dmg](B) de daño físico[/dmg].\n[cc]Ralentiza[/cc] en [cc](C)[/cc] por [cc](D)[/cc].\n\n2 [other]Salto heroico:[/other]\n[mobility]Salta[/mobility] hacia la posición señalada e inflige [dmg](E) de daño físico[/dmg] en un [other]radio de (F)[/other].", "ZH-CN": "施展最多两種组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]断筋:[/other]\n攻击目标敌人,造成[dmg](B)物理伤害[/dmg]。\n[cc]减速[/cc][cc](C)[/cc],持续[cc](D)[/cc]。\n\n第二段[other]英勇断筋:[/other]\n朝目标位置[mobility]跳跃[/mobility],对[other](E)半径[/other]范围内的所有敌人造成[dmg](F)物理伤害[/dmg]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 6, "energyUsage": 5, "castRange": 3, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "PARRY", "uiAtlas": null, "uiSprite": "BLOCK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo deviante", "RU-RU": "Парирующий удар", "PL-PL": "Parujące Uderzenie", "TR-TR": "Savuşturma Darbesi", "ID-ID": "Serangan Tangkisan", "FR-FR": "Parade armée", "JA-JP": "受け流しの一撃", "EN-US": "Parry Strike", "DE-DE": "Parierstoß", "AR-SA": "ضربة التفادي", "KO-KR": "흘려치기", "PT-BR": "Golpe Fugaz", "ZH-TW": "格擋打擊", "ES-ES": "Golpe fugaz", "ZH-CN": "格挡打击" }, "localizedDescriptions": { "IT-IT": "Assumi una postura difensiva, diventando [buff]immune[/buff] ai [buff]danni[/buff] mentre [other]incanali[/other] per [other](A)[/other] (non può essere interrotto).\n[dmg]Riflette il (B)[/dmg] dei danni in arrivo come [dmg]danni magici[/dmg].\n\nAlla [other]fine[/other] dell'[other]incanalamento[/other], fendi con la spada un [other]raggio di (C)[/other] attorno a te, infliggendo [dmg](D) danni fisici[/dmg].", "RU-RU": "Примите защитную стойку, получив [buff]невосприимчивость[/buff] к [buff]урону[/buff] на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (невозможно прервать).\n[dmg]Отражает (B)[/dmg] входящего урона в качестве [dmg]магического урона[/dmg].\n\nПосле [other]окончания[/other] [other]поддержания[/other] заклинания взмахните мечом в [other]радиусе (C)[/other] вокруг себя, нанеся [dmg](D) физического урона[/dmg].", "PL-PL": "Obejmujesz pozycję defensywną, stając się [buff]odporny[/buff] na [buff]obrażenia[/buff] podczas [other]kanałowania[/other] przez [other](A)[/other] (nie może być przerwane).\n[dmg]Odbija (B)[/dmg] przychodzących obrażeń w formie [dmg]obrażeń magicznych[/dmg].\n\nNa [other]końcu[/other] [other]kanałowania[/other], zamachniesz się mieczem w promieniu [other](C) [/other], zadając [dmg](D) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Savunma duruşuna geçip [other](A)[/other] boyunca [other]odaklanırken[/other] [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] kazanırsın (yarıda kesilemez).\nGelen hasarın [dmg](B)[/dmg] kadarını [dmg]sihirli hasar olarak yansıtır[/dmg].\n\n[other]Odaklanma[/other] [other]sonunda[/other] etrafında [other](C) yarıçapta[/other] kılıcını savurarak [dmg](D) fiziksel hasar verir[/dmg].", "ID-ID": "Memasuki posisi bertahan, menjadi [buff]kebal[/buff] dari [buff]damage[/buff] ketika [other]menyalurkan[/other] selama [other](A)[/other] (tidak dapat diinterupsi).\n[dmg]Memantulkan (B)[/dmg] dari damage yang akan diterima sebagai [dmg]damage sihir[/dmg].\n\nDi [other]akhir[/other] dari [other]penyaluran[/other], mengayunkan pedangmu dalam [other](C) radius[/other]di sekitarmu, memberikan [dmg](D) damage fisik[/dmg].", "FR-FR": "Prenez une position défensive et devenez [buff]immunisé[/buff] contre les [buff]dégâts[/buff] en [other]canalisant[/other] pendant [other](A)[/other] (ininterruptible).\n[dmg]Renvoie (B)[/dmg] des dégâts que vous subissez sous forme de [dmg]dégâts magiques[/dmg].\n\nÀ la fin [other]fin[/other] de la [other]canalisation[/other], faites tournoyer votre épée dans un [other]rayon de (C)[/other] autour de vous, infligeant [dmg](D) dégâts physiques[/dmg].", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時に、防御の構えを取り、[buff]ダメージ[/buff]を[buff]無効[/buff]にします(中断されない)。\n受けたダメージを[dmg](B)[/dmg]を[dmg]魔法ダメージとして反映させる[/dmg]。\n\n[other]チャネリング[/other]の[other]最後[/other]に、あなたの周囲の[other]半径(C)[/other]で剣を振って、[dmg](D)物理ダメージ[/dmg]を与えます。", "EN-US": "Enter a defensive stance, becoming [buff]immune[/buff] to [buff]damage[/buff] while [other]channeling[/other] for [other](A)[/other] (can't be interrupted).\n[dmg]Reflects (B)[/dmg] of incoming damage as [dmg]magical damage[/dmg].\n\nAt the [other]end[/other] of the [other]channel[/other], swing your sword in a [other](C) radius[/other] around you, dealing [dmg](D) physical damage[/dmg].", "DE-DE": "Nimm eine Verteidigungshaltung ein, du wirst [buff]immun[/buff] gegen [buff]Schaden[/buff], solange du für [other](A)[/other] [other]kanalisierst[/other] (Kann nicht unterbrochen werden).\n[dmg]Reflektiert (B)[/dmg] deines eingehenden Schadens als [dmg]magischen Schaden[/dmg].\n\nAm [other]Ende[/other] der [other]Kanalisierung[/other] schwingst du dein Schwert in [other](C) Radius[/other] um dich herum, dies verursacht [dmg](D) physischen Schaden[/dmg].", "AR-SA": "يمكن دخول موقع دفاعي، ما يمنحك [buff]حصانة[/buff] من [buff]الضرر[/buff] في أثناء [other]التوجيه[/other] لمدة [other](A)[/other] (لا يمكن مقاطعتها).\n[dmg]تعكس (B)[/dmg] من الضرر المتلقى [dmg]كضرر سحري[/dmg].\n\nفي [other]نهاية[/other] [other]التوجيه[/other] حرّك سيفك في [other]محيط (C)[/other] حولك لإلحاق [dmg](D) من الضرر البدني[/dmg].", "KO-KR": "방어 자세를 취하여 [other](A)[/other] 동안 [other]채널링[/other]하여 [buff]대미지[/buff]에 [buff]면역[/buff] 상태가 됩니다 (방해 불가).\n가해지는 대미지의 [dmg](B)를 반사하여[/dmg] [dmg]마법 대미지[/dmg]를 입힙니다.\n\n[other]채널링[/other] [other]끝[/other]에 주변 [other](C) 범위[/other]에 검을 휘둘러 [dmg](D)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Entra em uma posição defensiva, se tornando [buff]imune[/buff] a [buff]dano[/buff] enquanto [other]canaliza[/other] por [other](A)[/other] (não pode ser interrompido).\n[dmg]Reflete (B)[/dmg] do dano recebido durante a canalização como [dmg]dano mágico[/dmg].\n\nNo [other]final[/other] da [other]canalização[/other], balança a sua espada em um [other]raio de (C)[/other] ao seu redor, causando [dmg](D) de dano físico[/dmg].", "ZH-TW": "擺起防禦姿態,對[buff]傷害[/buff][buff]免疫[/buff],[other]引導[/other]持續[other](A)[/other](無法被中斷)。\n以[dmg]魔法傷害[/dmg]的形式,將即將承受傷害的[dmg](B)反彈[/dmg]回去。\n\n[other]引導[/other][other]結束[/other]時,朝自身周圍[other](C)半徑範圍[/other]內揮劍,造成[dmg](D)點物理傷害[/dmg]。", "ES-ES": "Adopta una postura defensiva y hazte [buff]inmune[/buff] al [buff]daño[/buff] mientras [other]canalizas[/other] durante [other](A)[/other] (no puede ser interrumpido).\n[dmg]Refleja (B)[/dmg] del daño recibido como [dmg]daño mágico[/dmg].\n\nAl [other]final[/other] de la [other]canalización[/other], balancea tu espada en un [other]radio de (C)[/other] a tu alrededor e inflige [dmg](D) de daño físico[/dmg].", "ZH-CN": "进入防御姿态,[buff]免疫[/buff]所有[buff]伤害[/buff],并持续[other]引导(A)[/other](引导无法被中断)。\n引导过程中承受的伤害,[dmg](B)[/dmg]以[dmg]魔法伤害[/dmg]的形式[dmg]反弹[/dmg]给敌人。\n\n在[other]引导结束[/other]后,你朝自身周围[other](C)半径[/other]范围挥剑,造成[dmg](D)物理伤害[/dmg]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": 0, "disruptionFactor": null, "recastDelay": 16, "energyUsage": 0.09, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_parry", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.2, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "DEFENSERUN", "uiAtlas": null, "uiSprite": "MELEE_BUFF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DEFENSERUN_V2_DESC", "localizedNames": { "IT-IT": "Volontà di ferro", "RU-RU": "Железная воля", "PL-PL": "Żelazna Wola", "TR-TR": "Demir İrade", "ID-ID": "Tekad Besi", "FR-FR": "Volonté de fer", "JA-JP": "鉄の意志", "EN-US": "Iron Will", "DE-DE": "Eiserner Wille", "AR-SA": "الإرادة الحديدية", "KO-KR": "강철의 의지", "PT-BR": "Determinação Férrea", "ZH-TW": "鋼鐵意志", "ES-ES": "Voluntad férrea", "ZH-CN": "钢铁意志" }, "localizedDescriptions": { "IT-IT": "Ti getti nella mischia, aumentando la tua [buff]velocità di movimento[/buff] del [buff](A)[/buff] e la [buff]difesa[/buff] del [buff](B)[/buff] per [buff](C)[/buff].\nRende [buff]immuni[/buff] alle [buff]rimozioni di buff[/buff], mentre è attivo.\nApplica [other]una Carica eroica[/other] su di te.\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff] ([other]si accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Вы вступаете в бой, увеличивая свою [buff]скорость передвижения[/buff] на [buff](A)[/buff] и [buff]защиту[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nНаделяет вас [buff]невосприимчивостью[/buff] к [buff]снятию бафов[/buff] на протяжении активации заклинания.\nДобавляет вам [other]один Героический заряд[/other].\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Ruszasz do boju, zwiększając swoją [buff]szybkość ruchu[/buff] o [buff](A)[/buff] i [buff]Obronę[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].\nZapewnia ci [buff]odporność[/buff] na [buff]oczyszczenie[/buff], gdy umiejętność jest aktywna.\nNakłada na ciebie [other]jeden Heroiczny Ładunek[/other].\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](D)[/buff] na [buff](E)[/buff] ([other]kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Savaşa hücum ederek [buff](A)[/buff] boyunca [buff]Hareket Hızını [/buff] [buff](B)[/buff], [buff]Savunmanı[/buff] ise [buff](C)[/buff] artır.\nAktifken [buff]silmelere[/buff] karşı [buff]bağışıklık[/buff] sağlar.\nÜzerine [other]Kahraman Yükü[/other] uygular.\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır (en fazla [other](F)[/other] kez [other]birikir[/other]).", "ID-ID": "Bergegas ke pertempuran, meningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](A)[/buff] dan [buff]Pertahanan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nMemberimu [buff]kekebalan[/buff] dari [buff]penghapusan[/buff] saat aktif.\nMenerapkan [other]satu Charge Heroik[/other] pada dirimu.\n\nSetiap [other]Charge Heroik[/other] Meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](D)[/buff] selama [buff](E)[/buff] ([other]bertumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Précipitez-vous dans la bataille, augmentant votre [buff]vitesse de déplacement[/buff] de [buff](A)[/buff] et votre [buff]défense[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nVous octroie une [buff]immunité[/buff] aux [buff]purges[/buff].\nApplique [other]une charge héroïque[/other] sur vous.\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "戦闘に突入し、[buff](A)[/buff]の間、[buff]移動速度[/buff]を[buff](B)[/buff]、[buff]防御力[/buff]を[buff](C)[/buff]増加する。\n発動中は、[buff]パージ[/buff]の[buff]影響を受けなく[/buff]なります。\nあなたに[other]ヒロイックチャージを1つ[/other]適用する。\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]オートアタック速度[/buff]が[buff](D)[/buff]アップし、[buff](E)[/buff]間持続する。(最大[other](F)[/other]まで[other]スタック[/other]可能)。", "EN-US": "Rush into battle, increasing your [buff]Move Speed[/buff] by [buff](A)[/buff] and [buff]Defense[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nGrants you [buff]immunity[/buff] to [buff]purges[/buff] while active.\nApplies [other]one Heroic Charge[/other] on you.\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Stürze dich in den Kampf, dies steigert für [buff](A)[/buff] deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](B)[/buff] und deine [buff]Verteidigung[/buff] um[buff](C)[/buff].\nGewährt dir [buff]Immunität[/buff] gegen [buff]Reinigung[/buff], solange aktiv.\nVerleiht dir [other]eine Heldenhafte Aufladung[/other].\n\nJede [other]Heldenhafte Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "عليك اقتحام المعركة لزيادة [buff]سرعة حركتك[/buff] بمقدار [buff](A)[/buff] و[buff]الدفاع[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nتمنحك [buff]حصانة[/buff] من [buff]الإزالة[/buff] في أثناء نشاطها.\nيطبق عليك [other]شحنة بطولية واحدة[/other].\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتراكم[/other] حتى [other](F)[/other] مرات).", "KO-KR": "전투에 뛰어들어, [buff](A)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](B)[/buff]만큼, [buff]방어력[/buff]이 [buff](C)[/buff]만큼 증가합니다.\n활성화 중에는 [buff]제거[/buff] 효과에 [buff]면역[/buff]이 부여됩니다.\n자신에게 [other]영웅적인 차지 스택 한 개[/other]를 부여합니다.\n\n각 [other]영웅적인 차지[/other]마다 [buff](D)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](E)[/buff]만큼 증가합니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Avança na batalha, aumentando sua [buff]Velocidade de Movimento[/buff] em [buff](A)[/buff] e sua [buff]Defesa[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nTe garante [buff]imunidade[/buff] a [buff]expurgos[/buff] enquanto ativa.\nAplica [other]uma Carga Heroica[/other] em você.\n\nCada [other]Carga Heroica[/other] aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "衝鋒陷陣,使自身[buff]移動速度[/buff]增加[buff](A)[/buff]、[buff]防禦力[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n生效期間,對[buff]驅散[/buff][buff]免疫[/buff]。\n為自身施加[other]一層英雄層數[/other]。\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Corre a la batalla e incrementa tu [buff]velocidad de movimiento[/buff] en [buff](A)[/buff] y tu [buff]defensa[/buff] en [buff](B)[/buff] por [buff](C)[/buff].\nEres [buff]inmune[/buff] a [buff]purgas[/buff] mientras la habilidad esté activa.\nTe aplica [other]una carga heroica[/other].\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](D)[/buff] durante [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "准备突进战场,你的[buff]移动速度[/buff]提高[buff](A)[/buff],[buff]防御[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n技能效果持续时间内,你[buff]免疫[/buff]所有[buff]驱散[/buff]效果。\n给予你[other]1层英勇冲锋叠层[/other]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠[/other][other](F)[/other]次)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 0.1, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "bonusdefensevsplayers", "time": 3, "value": 0.35, "effectAreaRadius": null }, { "target": "self", "type": "bonusdefensevsmobs", "time": 3, "value": 0.35, "effectAreaRadius": null }, { "target": "self", "type": "movespeedbonus", "time": 3, "value": 0.3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "MIGHTYBLOW", "uiAtlas": null, "uiSprite": "WHIRLWIND_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_MIGHTYBLOW_V2_DESC", "localizedNames": { "IT-IT": "Assalto potente", "RU-RU": "Могучий удар", "PL-PL": "Mocarne Uderzenie", "TR-TR": "Kudretli Darbe", "ID-ID": "Pukulan Perkasa", "FR-FR": "Coup puissant", "JA-JP": "マイティブロー", "EN-US": "Mighty Blow", "DE-DE": "Mächtiger Schlag", "AR-SA": "الهجوم الجبار", "KO-KR": "강력한 후려치기", "PT-BR": "Pancada Potente", "ZH-TW": "強勁一擊", "ES-ES": "Golpe poderoso", "ZH-CN": "强力一击" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso il nemico bersaglio, [cc]interrompendo[/cc] il suo [cc]lancio di incantesimi[/cc].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]Cariche Eroiche[/other] che possiedi.\n\n[#] Cariche Eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nInfliggere il [other]colpo finale[/other] ridurrà il [other]tempo di ricarica[/other] di questa abilità del [other](E)[/other].", "RU-RU": "Совершите [mobility]прыжок[/mobility] к выбранным врагам, [cc]прервав[/cc] их [cc]чтение заклинаний[/cc].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] накопленных вами [other]Героических зарядов[/other].\n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nНанесение [other]окончательного удара[/other] сократит [other]время восстановления[/other] этого навыка на [other](E)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranego wroga, [cc]przerywając[/cc] mu [cc]rzucana zaklęcia[/cc].\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Heroicznej Szarży[/other] jakie masz.\n\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nZadanie [other]ciosu kończącego[/other] skórci [other]czasu odnowienia[/other] tej umiejętności o [other](E)[/other].", "TR-TR": "Hedeflenen düşmana doğru [mobility]sıçrayarak[/mobility] düşmanların [cc]büyü kullanımını[/cc] [cc]yarıda kes[/cc].\nÜzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] ver.\n\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]Bitirici darbe[/other] vurmak, bu yeteneğin [other]bekleme süresini[/other] [other](E)[/other] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah musuh target, [cc]menginterupsi[/cc] [cc]perapalan mantra[/cc] mereka.\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Heroik[/other] yang kamu miliki.\n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nMelakukan [other]serangan pamungkas[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](E)[/other].", "FR-FR": "[mobility]Sautez[/mobility] vers l'ennemi ciblé, [cc]interrompant[/cc] leur [cc]incantation de sort[/cc].\nInflige des [dmg]dégâts physiques[/dmg] [other]basés[/other] sur le [other]nombre[/other] de [other]Charges Héroïques[/other] sur vous.\n\n[#] Charges Héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nInfliger le [other]coup de grâce[/other] réduira le [other]temps de recharge[/other] de cette compétence de [other](E)[/other].", "JA-JP": "狙った敵に[mobility]跳躍[/mobility]し、[cc]呪文詠唱[/cc]を[cc]妨害[/cc]します。\nあなたの[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] ダメージ:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]とどめの一撃[/other]を与えると、この能力の[other]クールダウン[/other]が[other](E)[/other]短縮されます。", "EN-US": "[mobility]Leap[/mobility] towards the targeted enemy, [cc]interrupting[/cc] their [cc]spell casting[/cc].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you.\n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nDealing the [other]finishing blow[/other] will reduce this ability's [other]cooldown[/other] by [other](E)[/other].", "DE-DE": "[mobility]Springe[/mobility] zum gewählten Gegner und [cc]unterbrich[/cc] dessen [cc]Zauberwirken[/cc].\nVerursacht [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Menge[/other] an vorhandenen [other]Heldenhaften Aufladungen[/other].\n\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nDer [other]Todesstoß[/other] verringert die [other]Abklingzeit[/other] dieser Fertigkeit um [other](E)[/other].", "AR-SA": "[mobility]القفز[/mobility] نحو العدو المستهدف، [cc]مقاطع[/cc] [cc]لإلقاء تعويذته[/cc].\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على [other]كمية[/other] [other]الشحنات البطولية[/other] لديك.\n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]الضرر: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nتوجيه [other]مهارة الضربة الناهية[/other] سيقلل [other]فترة الإنتظار[/other] لهذه القدرة بمقدار [other](E)[/other].", "KO-KR": "목표 적을 향해 [mobility]도약[/mobility]하여, 적의 [cc]스킬 시전[/cc]을 [cc]방해[/cc]합니다.\n[other]영웅적인 차지[/other]의 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 피해[/dmg]를 입힙니다.\n\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]마무리 일격[/other]을 가할 시 이 스킬의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção ao inimigo alvo, [cc]interrompendo[/cc] seu [cc]lançamento de feitiços[/cc].\nCausa de [dmg]dano físico[/dmg] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] em você.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nCausar o [other]ataque final[/other] reduzirá a [other]recarga[/other] desta habilidade em [other](E)[/other].", "ZH-TW": "朝目標敵人[mobility]跳躍[/mobility],[cc]中斷[/cc]他們的[cc]技能施法[/cc]。\n[other]基於[/other]您自身[other]英雄層數[/other]的[other]數量[/other]造成[dmg]物理傷害[/dmg]。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 傷害:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n造成[other]最後一擊[/other]將使此技能的[other]冷卻時間[/other]減少[other](E)[/other]。", "ES-ES": "[mobility]Salta[/mobility] hacia el enemigo señalado e [cc]interrumpe[/cc] su [cc]lanzamiento de hechizos[/cc].\nInflige [dmg] daño físico[/dmg] [other]basado[/other] en la [other]cantidad[/other] de [other]Cargas Heroicas[/other] que tengas.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nAsestar el [other]golpe fatal[/other] reducirá el [other]tiempo de espera[/other] de esta habilidad en [other](E)[/other].", "ZH-CN": "朝目标敌人[mobility]跳跃[/mobility],[cc]中断[/cc]他们的[cc]技能施法[/cc]。\n[other]基于[/other]你身上[other]英勇冲锋叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n造成[other]最后一击[/other]将使此技能的[other]冷却时间[/other]减少[other](E)[/other]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 11, "castRange": 8, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BLEEDCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tagli profondi", "RU-RU": "Глубокие раны", "PL-PL": "Głębokie Rany", "TR-TR": "Derin Kesik", "ID-ID": "Luka Dalam", "FR-FR": "Entailles profondes", "JA-JP": "深い切創", "EN-US": "Deep Cuts", "DE-DE": "Tiefe Schnitte", "AR-SA": "جروح عميقة", "KO-KR": "깊게 베기", "PT-BR": "Cortes Fundos", "ZH-TW": "千刀萬剮", "ES-ES": "Cortes profundos", "ZH-CN": "深切" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, fai sanguinare il nemico bersaglio, infliggendogli [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает кровотечение у выбранного врага, нанося [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].", "PL-PL": "Co [other](A)[/other] autoataków nakładasz na wroga krwawienie, zadające [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda bir, hedef düşmana [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menimbulkan efek bleed pada target musuh, menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoque un saignement chez l'ennemi ciblé, qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙ったの敵に出血を起こさせて、[dmg](B)[/dmg]に渡って[dmg](C) 物理ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, inflict a bleed on the target enemy dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verursacht eine Blutung beim anvisierten Gegner, die über [dmg](B)[/dmg] [dmg](C)[/dmg] physischen Schaden verursacht.", "AR-SA": "تتسبب كل [other](A)[/other] من الهجمات التلقائية في نزيف العدو المستهدف ما يلحق [dmg](B)من الضرر البدني[/dmg] على مدار [dmg](C)[/dmg].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적에게 출혈을 일으켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, inflige sangramento no alvo inimigo causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,對目標敵人施加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, inflige una hemorragia en el enemigo señalado que causa [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人流血,在[dmg](B)[/dmg]内造成[dmg](C)[/dmg]物理伤害。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_REDUCE_DMG_SWORD", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PASSIVE_REDUCE_DMG_SWORD_CHARGES_DESC", "localizedNames": { "IT-IT": "Indebolimento", "RU-RU": "Ослабление", "PL-PL": "Osłabienie", "TR-TR": "Zayıflatma", "ID-ID": "Pelemahan", "FR-FR": "Affaiblissement", "JA-JP": "弱体化", "EN-US": "Weakening", "DE-DE": "Schwächung", "AR-SA": "الإضعاف", "KO-KR": "쇠약", "PT-BR": "Enfraquecimento", "ZH-TW": "削弱", "ES-ES": "Debilitamiento", "ZH-CN": "虚弱" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico riduce i [debuff]danni[/debuff] [debuff]inflitti[/debuff] dal nemico bersaglio del [debuff](A)[/debuff] per [debuff](B)[/debuff] ([other]si accumula[/other] fino a [other](C)[/other] volte)", "RU-RU": "[other]Каждая[/other] автоатака снижает [debuff]исходящий урон[/debuff] выбранного врага на [debuff](A)[/debuff] в течение [debuff](B)[/debuff] ([other]накапливается[/other] до [other](C)[/other] раз).", "PL-PL": "[other]Każdy[/other] autoatak zmniejsza [debuff]obrażenia[/debuff] [debuff]zadawane[/debuff] przez wybranego wroga o [debuff](A)[/debuff] przez [debuff](B)[/debuff]. ([other]kumuluje się[/other] do [other](C)[/other] razy)", "TR-TR": "[other]Her[/other] otomatik saldırı, [debuff](A)[/debuff] boyunca hedef düşmanın [debuff]verdiği[/debuff] [debuff]hasarı[/debuff] [debuff](B)[/debuff] azaltır (en fazla [other](C)[/other] defa [other]birikir[/other]).", "ID-ID": "[other]Setiap[/other] Auto-Serang mengurangi [debuff]damage[/debuff] yang [debuff]ditimbulkan[/debuff] musuh yang dituju sebanyak [debuff](A)[/debuff] selama [debuff](B)[/debuff]. ([other]ditumpuk[/other] hingga [other](C)[/other] kali)", "FR-FR": "[other]Chaque[/other] auto attaque diminue les [debuff]dégâts[/debuff] que l'ennemi ciblé [debuff]inflige[/debuff] de [debuff](A)[/debuff] pendant [debuff](B)[/debuff]. ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois)", "JA-JP": "通常攻撃をする[other]たび[/other]に、[debuff](A)[/debuff]の間、狙った敵が[debuff]与える[/debuff][debuff]ダメージ[/debuff]が[debuff](B)[/debuff]減少する(最大[other](C)[/other]回まで[other]スタック[/other]する)", "EN-US": "[other]Every[/other] Auto-Attack decreases the [debuff]damage[/debuff] the targeted enemy [debuff]deals[/debuff] by [debuff](A)[/debuff] for [debuff](B)[/debuff]. ([other]stacks[/other] up to [other](C)[/other] times)", "DE-DE": "[other]Jeder[/other] automatische Angriff reduziert den [debuff]Schaden[/debuff], den das anvisierte Ziel [debuff]verursacht[/debuff] für [debuff](A)[/debuff] um [debuff](B)[/debuff]. (Bis zu [other][/other] [other](C)[/other]Stapel)", "AR-SA": "[other]كل[/other] هجوم تلقائي يقلل من [debuff]الضرر[/debuff] الذي [debuff]يلحقه[/debuff] العدو المستهدف بمقدار [debuff](A)[/debuff] لمدة [debuff](B)[/debuff]. ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)", "KO-KR": "[other]각[/other] 자동 공격이 [debuff](A)[/debuff] 동안 대상 적이 [debuff]가하는[/debuff] [debuff]대미지[/debuff]를 [debuff](B)[/debuff]만큼 감소시킵니다. (최대 [other](C)[/other]번까지 [other]중첩[/other]됨)", "PT-BR": "[other]Cada[/other] Ataque Automático reduz o [debuff]dano[/debuff] que o alvo inimigo [debuff]causa[/debuff] em [debuff](A)[/debuff] por [debuff](B)[/debuff]. ([other]acumula[/other] até [other](C)[/other] vezes)", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[debuff]造成[/debuff]的[debuff]傷害[/debuff]降低[debuff](A)[/debuff],持續[debuff](B)[/debuff](最多可[other]疊加[/other][other](C)[/other]層)", "ES-ES": "[other]Cada[/other] auto-ataque reduce el [debuff]daño[/debuff] que [debuff]inflige[/debuff] el enemigo señalado en [debuff](A)[/debuff] por [debuff](B)[/debuff]. ([other]Se acumula[/other] hasta [other](C)[/other] veces)", "ZH-CN": "[other]每一次[/other]普通攻击,使目标敌人[debuff]造成[/debuff]的[debuff]伤害[/debuff]降低[debuff](A)[/debuff],持续[debuff](B)[/debuff](最多可[other]堆叠(C)次[/other])。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEROICSTACK", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PASSIVE_HEROICSTACK_V2_DESC", "localizedNames": { "IT-IT": "Combattimento eroico", "RU-RU": "Героическая битва", "PL-PL": "Heroiczna Walka", "TR-TR": "Kahraman Savaşı", "ID-ID": "Pertempuran Heroik", "FR-FR": "Combat héroïque", "JA-JP": "ヒロイックファイティング", "EN-US": "Heroic Fighting", "DE-DE": "Heldenhaftes Kämpfen", "AR-SA": "القتال البطولي", "KO-KR": "영웅적인 전투", "PT-BR": "Luta Heroica", "ZH-TW": "英勇奮戰", "ES-ES": "Lucha heroica", "ZH-CN": "英勇战斗" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici applica [other]una Carica eroica[/other] su di te.\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](B)[/buff] per [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "При каждой [other](A)[/other] автоатаке применяет к вам [other]один Героический заряд[/other].\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Każdy [other](A)[/other] autoatak nakłada na ciebie [other]jeden Heroiczny Ładunek[/other].\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](B)[/buff] na [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Her bir [other](A)[/other] Otomatik Saldırı üzerine [other]bir Kahraman Yükü[/other] uygular.\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır (en fazla [other](D)[/other] kez [other]birikir[/other]).", "ID-ID": "Setiap [other](A)[/other] Auto-Serang menerapkan [other]satu Charge Heroik[/other] padamu.\n\nSetiap [other]Charge Heroik[/other] meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](B)[/buff] selama [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Toutes les [other](A)[/other] auto attaques appliquent [other]une charge héroïque[/other] sur vous.\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "通常攻撃[other](A)[/other]ごとに、自身に[other]ヒロイックチャージを1つ[/other]適用します。\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]オートアタック速度[/buff]が[buff](B)[/buff]アップし、[buff](C)[/buff]間持続する。(最大[other](D)[/other]まで[other]スタック[/other]可能)。", "EN-US": "Every [other](A)[/other] Auto-Attacks applies [other]one Heroic Charge[/other] on you.\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verleiht dir [other]eine Heldenhafte Aufladung[/other].\n\nJede [other]Heldenhafte Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](B)[/buff] um [buff](C)[/buff] (bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "كل [other](A)[/other] من الهجمات التلقائية تلحق [other]شحنة بطولية واحدة[/other] عليك.\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff] ([other]تتراكم[/other] حتى [other](D)[/other] مرات).", "KO-KR": "자동 공격 [other](A)[/other]번마다, 자신에게 [other]영웅적인 차지 스택 한 개[/other]를 부여합니다.\n\n각 [other]영웅적인 차지[/other]마다 [buff](B)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼 증가합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Cada [other](A)[/other] Ataque Automático aplicam [other]uma Carga Heroica[/other] em você.\n\nCada [other]Carga Heroica[/other] aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](B)[/buff] por [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,為自身施加[other]一層英雄層數[/other]。\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Cada [other](A)[/other] auto-ataque, se aplica [other]una carga heroica[/other] sobre ti.\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](B)[/buff] durante [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "每[other](A)次[/other]普通攻击,给予你[other]1层英勇冲锋叠层[/other]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff](最多可[other]堆叠[/other][other](D)[/other]次)。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ARMORCHANCE_SWORD", "uiAtlas": null, "uiSprite": "PASSIVEEFFECT_GUARD", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ARMORCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Difesa aumentata", "RU-RU": "Укрепление защиты", "PL-PL": "Zwiększona obrona", "TR-TR": "Artırılmış Savunma", "ID-ID": "Pertahanan Meningkat", "FR-FR": "Défense augmentée", "JA-JP": "防御力上昇", "EN-US": "Increased Defense", "DE-DE": "Erhöhte Verteidigung", "AR-SA": "دفاع زائد", "KO-KR": "방어 증가", "PT-BR": "Defesa Aumentada", "ZH-TW": "防禦力增加", "ES-ES": "Defensa aumentada", "ZH-CN": "防御提升" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, aumenti la tua [buff]resistenza ai danni[/buff] di [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке увеличивает ваши [buff]сопротивления урону[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków zwiększasz swoje [buff]odporności na obrażenia[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff]hasar dirençlerin[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, meningkatkan [buff]resistansi damage[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, augmente vos [buff]résistances aux dégâts[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[buff](B)[/buff]の間、[buff]ダメージ耐性[/buff] を[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, increase your [buff]damage resistances[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff steigert deine [buff]Schadensresistenzen[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "تزيد كل [other](A)[/other] من الهجمات التلقائية من [buff]مقاومتك للضرر[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "자동 공격 [other](A)[/other]번마다, [buff](B)[/buff] 동안 [buff]대미지 저항력[/buff]이 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, aumenta suas [buff]resistências a dano[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每進行[other](A)[/other]次普通攻擊時,使自身[buff]傷害抗性[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, incrementa tu [buff]resistencia al daño[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你的[buff]伤害抗性[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Spadone del sapiente", "RU-RU": "Палаш (знаток)", "PL-PL": "Pałasz Adepta", "TR-TR": "Ehil Geniş Kılıcı", "ID-ID": "Pedang Lebar Mahir", "FR-FR": "Épée large de l'adepte", "JA-JP": "ブロードソード(名人)", "EN-US": "Adept's Broadsword", "DE-DE": "Breitschwert des Adepten", "AR-SA": "سيف عريض للبارع", "KO-KR": "숙련자의 브로드소드", "PT-BR": "Espada Larga do Adepto", "ZH-TW": "老手級闊劍", "ES-ES": "Espada ancha del iniciado", "ZH-CN": "老手级阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_LEATHER", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_AXE_AVALON", "uiSprite": "2H_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spaccaregni dell'esperto", "RU-RU": "Разрушитель миров (эксперт)", "PL-PL": "Łamacz Wymiarów Znawcy", "TR-TR": "Uzman Diyarkıranı", "ID-ID": "Realmbreaker Ahli", "FR-FR": "Brise-royaume de l'expert", "JA-JP": "レルムブレイカー(達人)", "EN-US": "Expert's Realmbreaker", "DE-DE": "Sphärenbrecher des Experten", "AR-SA": "فأس مدمرة للأخصائي", "KO-KR": "전문가의 렐름브레이커", "PT-BR": "Quebra-reino do Perito", "ZH-TW": "專家級破界者", "ES-ES": "Romperreinos del experto", "ZH-CN": "专家级裂域斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 12 }, { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TRIDENT_UNDEAD", "uiSprite": "2H_TRIDENT_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia tridente dell'anziano", "RU-RU": "Трезубец (старейшина)", "PL-PL": "Włócznia Trójcy Starszego", "TR-TR": "Yüce Üç Dişli Mızrağı", "ID-ID": "Tombak Trinitas Tetua", "FR-FR": "Lance de la trinité du sage", "JA-JP": "トリニティスピア(老熟)", "EN-US": "Elder's Trinity Spear", "DE-DE": "Dreifaltigkeitsspeer des Ältesten", "AR-SA": "رمح ثلاثي للحكيم", "KO-KR": "장로의 트리니티 스피어", "PT-BR": "Lança Trina do Ancião", "ZH-TW": "禪師級三叉戟", "ES-ES": "Lanza de trinidad del anciano", "ZH-CN": "禅师级三叉戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1175, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TRIDENT_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_SPEAR_LANCE_AVALON", "uiSprite": "MAIN_SPEAR_LANCE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "LANCE_CHARGE", "uiAtlas": null, "uiSprite": "LANCE_CHARGE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Sfondamento", "RU-RU": "Прорыв", "PL-PL": "Przebicie", "TR-TR": "Ezip Geç", "ID-ID": "Terobosan", "FR-FR": "Percée", "JA-JP": "ブレイクスルー", "EN-US": "Breakthrough", "DE-DE": "Durchbruch", "AR-SA": "اختراق", "KO-KR": "돌파구", "PT-BR": "Ruptura", "ZH-TW": "突圍", "ES-ES": "Ruptura", "ZH-CN": "突破重围" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] agli [buff]effetti di controllo[/buff] finché non raggiungi la [buff]posizione designata[/buff].\n[other]Rimuove[/other] tutti i [other]buff[/other] dai nemici che incontri nella traiettoria.\nInfligge [dmg](A) danni fisici[/dmg].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанную точку, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] до момента достижения [buff]точки назначения[/buff].\n[other]Снимает[/other] все [other]положительные эффекты[/other] со всех врагов на пути.\nНаносит [dmg](A) физического урона[/dmg].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff] aż dojdziesz do [buff]wybranej pozycji[/buff].\n[other]Oczyszcza[/other] wszystkie [other]buffy[/other] z wrogów, przez których przejdziesz.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Hedef konuma doğru [mobility]atılıp[/mobility], [buff]hedef konuma[/buff] ulaşana kadar tüm [buff]Kitle Kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olursun.\nİçinden geçtiğin tüm düşmanlardan tüm [other]güçlendirmeleri[/other] [other]siler[/other].\n[dmg](A) fiziksel hasar[/dmg] verir.", "ID-ID": "[mobility]Menerjang[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff] sampai kamu tiba di [buff]posisi target[/buff].\n[other]Menghapus[/other] semua [other]buff[/other] dari semua musuh yang kamu lewati.\nMemberikan [dmg](A) damage fisik[/dmg].", "FR-FR": "[mobility]Foncez[/mobility] dans la direction ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/buff] jusqu'à avoir atteint la [buff]position ciblée[/buff].\n[other]Purge[/other] tous les [other]bonus[/other] de tous les ennemis que vous traversez.\nInflige [dmg](A) dégâts physiques[/dmg].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]し、[buff]狙った位置[/buff]に到着するまでの間、[buff]クラウドコントロール効果[/buff]が[buff]無効[/buff]になります。\n通過した全ての敵か���全ての[other]バフ[/other]を[other]パージ[/other]します。\n[dmg](A)物理ダメージ[/dmg]を与えます。", "EN-US": "[mobility]Dash[/mobility] toward the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] until you reach the [buff]targeted position[/buff].\n[other]Purges[/other] all [other]buffs[/other] from all enemies you pass through.\nDeals [dmg](A) physical damage[/dmg].", "DE-DE": "[mobility]Sprinte[/mobility] in Richtung deiner anvisierten Position, du bist [buff]immun[/buff] gegen alle [buff]CC-Effekte[/buff], bis du diese [buff]anvisierte Position[/buff] erreicht hast.\n[other]Reinigt[/other] alle [other]Buffs[/other] von allen Gegnern, die du passierst.\nVerursacht [dmg](A) physischen Schaden[/dmg].", "AR-SA": "يمكنك [mobility]الاندفاع[/mobility] نحو الموقع المستهدف، والحصول على [buff]حصانة[/buff] ضد جميع [buff]تأثيرات التحكم في الحشود[/buff] حتى الوصول إلى [buff]الموقع المستهدف[/buff].\n[other]تزيل[/other] كل [other]التقويات[/other] من جميع الأعداء في أثناء المرور بهم.\nتلحق [dmg](A) من الضرر البدني[/dmg].", "KO-KR": "목표 위치를 향해 [mobility]돌진[/mobility]하여, [buff]목표 위치[/buff]에 도달하기 까지 [buff]군중 제어 효과[/buff]에 [buff]면역[/buff]이 됩니다.\n통과한 모든 적의 [other]버프[/other]를 [other]제거[/other]하며,\n[dmg](A)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo, se tornando [buff]imune[/buff] a todos os [buff]efeitos de Controle de Grupo[/buff] até você alcançar a [buff]posição alvo[/buff].\n[other]Expurga[/other] todos os [other]bônus[/other] de todos os inimigos pelos quais você passa.\nCausa [dmg](A) de dano físico[/dmg].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],在抵達[buff]目標位置[/buff]前對所有[buff]群體控制效果[/buff][buff]免疫[/buff]。\n[other]清除[/other]路徑上全部敵人的所有[other]增益效果[/other]。\n造成[dmg](A)點物理傷害[/dmg]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada y hazte [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff] hasta llegar a la [buff]posición objetivo[/buff].\n[other]Purga[/other] los [other]buffs[/other] de todos los enemigos que cruces.\nInflige [dmg](A) de daño físico[/dmg].", "ZH-CN": "朝目标位置[mobility]突进[/mobility],在抵达前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]。\n[other]驱散[/other]所有被击中的敌人的[other]增益状态[/other]。\n造成[dmg](A)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0.35, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 19, "castRange": 16, "category": "damage", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Albeggiatrice del sapiente", "RU-RU": "Копье рассвета (знаток)", "PL-PL": "Upadek Dnia Adepta", "TR-TR": "Ehil Seherkeseri", "ID-ID": "Fajar Mahir", "FR-FR": "Diurnebris de l'adepte", "JA-JP": "デイブレイカー(名人)", "EN-US": "Adept's Daybreaker", "DE-DE": "Tagesbringer des Adepten", "AR-SA": "رمح السقوط المباشر للبارع", "KO-KR": "숙련자의 데이브레이커", "PT-BR": "Alvorada do Adepto", "ZH-TW": "老手級破曉者", "ES-ES": "Portador del alba del iniciado", "ZH-CN": "老手级破晓尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_LANCE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HOLYSTAFF", "uiSprite": "2H_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone sacro dell'esperto", "RU-RU": "Большой священный посох (эксперт)", "PL-PL": "Wielki Święty Kostur Znawcy", "TR-TR": "Uzman Büyük Kutsal Asası", "ID-ID": "Tongkat Suci Besar Ahli", "FR-FR": "Grand bâton béni de l'expert", "JA-JP": "偉大な聖なる杖(達人)", "EN-US": "Expert's Great Holy Staff", "DE-DE": "Großer Heiligenstab des Experten", "AR-SA": "عصا مباركة عظيمة للأخصائي", "KO-KR": "전문가의 그레이트 홀리 스태프", "PT-BR": "Cajado Sagrado Elevado do Perito", "ZH-TW": "專家級神聖長杖", "ES-ES": "Gran bastón sagrado del experto", "ZH-CN": "专家级杰出神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CROSSBOW_CANNON_AVALON", "uiSprite": "2H_CROSSBOW_CANNON_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Plasma-energia dell'anziano", "RU-RU": "Творец энергии (старейшина)", "PL-PL": "Tkacz Energii Starszego", "TR-TR": "Yüce Enerji Işınlayıcısı", "ID-ID": "Pembentuk Energi Tetua", "FR-FR": "Matrice d'énergie du sage", "JA-JP": "エネルギーシェイパー(老熟)", "EN-US": "Elder's Energy Shaper", "DE-DE": "Energieformer des Ältesten", "AR-SA": "قوس تشكيل الطاقة للحكيم", "KO-KR": "장로의 에너지 셰이퍼", "PT-BR": "Modelador de Energia do Ancião", "ZH-TW": "禪師級塑能者", "ES-ES": "Modelador de energía del anciano", "ZH-CN": "禅师级塑能炮" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "cannon", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW_CANNON_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_HELL", "uiSprite": "2H_KNUCKLES_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BOULDER_TOSS", "uiAtlas": null, "uiSprite": "KNUCKLES_BOULDER_TOSS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_BOULDER_TOSS_V2_DESC", "localizedNames": { "IT-IT": "Macigno infernale", "RU-RU": "Дьявольский валун", "PL-PL": "Piekielny Głaz", "TR-TR": "Kasvet Kayası", "ID-ID": "Batu Neraka", "FR-FR": "Rocher infernal", "JA-JP": "地獄の大岩", "EN-US": "Infernal Boulder", "DE-DE": "Höllischer Brocken", "AR-SA": "الجلمود الجهنمي", "KO-KR": "지옥 바위", "PT-BR": "Pedregulho Infernal", "ZH-TW": "煉獄巨岩", "ES-ES": "Roca infernal", "ZH-CN": "朱砂式" }, "localizedDescriptions": { "IT-IT": "Lancia un masso verso l'area bersaglio, che rimbalza [other]tre[/other] volte mentre rotola. Ogni impatto ridurrà danni e raggio dello stesso.\n\n [#]Rimbalzi del masso: [other]1°[/other] | [other]2°[/other] | [other]3°[/other]\n [#] Raggio: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n [#] Danni: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nInoltre, ogni impatto incendia tutti i nemici colpiti, infliggendo [dmg](G) danni magici[/dmg] nell'arco di [dmg](H)[/dmg].\nRiduce le [debuff]Cure ricevute[/debuff] del [debuff](I)[/debuff] ([other]si accumula[/other] fino a [other](J)[/other] volte).", "RU-RU": "Вы бросаете в указанную область валун, который отскакивает от земли [other]три[/other] раза за весь свой путь. При каждом ударе урон и радиус уменьшаются.\n\n[#] Отскоки валуна: [other]1ый[/other] | [other]2ой[/other] | [other]3ий[/other]\n[#] Радиус: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Урон: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nКаждый удар также поджигает всех пораженных врагов, нанося [dmg](G) магического урона[/dmg] в течение [dmg](H)[/dmg].\nСнижает [debuff]получаемое исцеление[/debuff] на [debuff](I)[/debuff] ([other]накапливается[/other] до [other](J)[/other] раз).", "PL-PL": "Wystrzeliwujesz w wybranym kierunku głaz, który odbija się [other]trzy[/other] razy od ziemi podczas toczenia.\n\n[#] Odbicie głazu: [other]1st[/other] | [other]2nd[/other] | [other]3rd[/other]\n[#] Promień: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Obrażenia: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nKażde uderzenie dodatkowo podpala uderzonych wrogów, zadając [dmg](G) pkt. obrażeń magicznych[/dmg] w ciągu [dmg](H)[/dmg].\nZmniejsza [debuff]Otrzymywane Leczenie[/debuff] o [debuff](I)[/debuff] ([other]kumuluje się[/other] do [other](J)[/other] razy).", "TR-TR": "Hedef konuma, yuvarlanırken [other]üç[/other] kere sıçrayan bir kaya fırlatırsın. Her darbede verilen hasar ve yarıçap azalır.\n\n[#] Kaya Sekişleri: [other]1.[/other] | [other]2.[/other] | [other]3.[/other]\n[#] Yarıçap: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nAyrıca her darbe, isabet alan tüm düşmanları yakarak [dmg](G)[/dmg] içerisinde [dmg](H) sihirli hasar[/dmg] verir.\n[debuff]Alınan iyileştirmeyi[/debuff] [debuff](I)[/debuff] azaltır. (En fazla [other](J)[/other] defa [other]birikir[/other].)", "ID-ID": "Melemparkan batu ke area tertarget, yang memantul sebanyak [other]tiga[/other] kali saat menggelinding. Setiap pantulan akan mengurangi damage dan radius.\n\n[#] Pantulan Batu: [other]Pertama[/other] | [other]Kedua[/other] | [other]Ketiga[/other]\n[#] Radius: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nTiap pantulan juga membakar musuh yang terkena, memberikan [dmg](G) damage sihir[/dmg] dalam [dmg](H)[/dmg].\nMengurangi [debuff]Pemulihan Diterima[/debuff] sebesar [debuff](I)[/debuff] ([other]bertumpuk[/other] hingga [other](J)[/other] kali).", "FR-FR": "Lancez un rocher vers la zone ciblée qui rebondit [other]trois[/other] fois en roulant. Les dégâts et le rayon sont réduits à chaque impact.\n\n[#] Rebonds du rocher : [other]1er[/other] | [other]2e[/other] | [other]3e[/other]\n[#] Rayon : [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Dégâts : [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nChaque impact met également le feu à tous les ennemis touchés, infligeant [dmg](G) dégâts magiques[/dmg] pendant [dmg](H)[/dmg].\nRéduit les [debuff]soins reçus[/debuff] de [debuff](I)[/debuff] ([other]cumulable[/other] jusqu'à [other](J)[/other] fois).", "JA-JP": "岩を投げ、転がりながら[other]3回[/other]バウンドする。衝突するたびにダメージと半径が減少する。\n\n[#] 岩のバウンド数:[other]1回目[/other]|[other]2回目[/other]|[other]3回目[/other]\n[#] 半径:[other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] ダメージ:[dmg](D)[/dmg]|[dmg](E)[/dmg]|[dmg](F)[/dmg]\n\n各衝撃は命中した全ての敵を炎上させ、[dmg](G)[/dmg]の間[dmg](H)魔法ダメージ[/dmg]を与える。\n受ける[debuff]回復[/debuff]を[debuff](I)[/debuff]減少させる。(最大[other](J)[/other]回まで[other]スタック[/other])", "EN-US": "Throw a boulder towards the targeted area, which bounces [other]three[/other] times as it rolls. Each impact will reduce in damage and radius.\n\n[#] Boulder Bounces: [other]1st[/other] | [other]2nd[/other] | [other]3rd[/other]\n[#] Radius: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nEach impact also sets all enemies hit on fire, dealing [dmg](G) magical damage[/dmg] over [dmg](H)[/dmg].\nReduces [debuff]Healing Received[/debuff] by [debuff](I)[/debuff] ([other]stacks[/other] up to [other](J)[/other] times).", "DE-DE": "Wirft einen Stein in Richtung des anvisierten Gebiets, dieser springt [other]drei[/other] Mal, während er rollt. Jeder Aufschlag hat einen geringeren Radius und Schaden.\n\n[#] Aufschläge: [other]1.[/other] | [other]2.[/other] | [other]3.[/other]\n[#] Radius: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nJeder Aufschlag setzt alle getroffenen Gegner in Flammen und verursacht so über [dmg](G)[/dmg] [dmg](H) magischen Schaden[/dmg].\nReduziert die [debuff]empfangene Heilung[/debuff] um [debuff](I)[/debuff] (bis zu [other](J)[/other] [other]Stapel[/other]).", "AR-SA": "يمكن إلقاء جلمود نحو المنطقة المستهدفة وسيرتد [other]ثلاث[/other] مرات خلال تدحرجه. كل اصطدام سيقلل من الضرر والمحيط.\n\n[#] ارتدادات الجلمود: [other]الأولى[/other] | [other]الثانية[/other] | [other]الثالثة[/other]\n[#] المحيط: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] الضرر: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nكما يشعل كل اصطدام النار بالأعداء لإلحاق [dmg](G)من الضرر السحري[/dmg] لمدة [dmg](H)[/dmg].\nيقلل [debuff]العلاج المُتلقى[/debuff] بمقدار [debuff](I)[/debuff] ([other]تتكدس[/other] لما يصل إلى [other](J)[/other] من المرات).", "KO-KR": "목표 영역을 향해 [/other]3[/other]번까지 충돌해 튕기는 바위를 던집니다. 충돌할 때마다 대미지와 범위가 감소합니다.\n\n[#] 충돌 횟수: [other]첫 번째[/other] | [other]두 번째[/other] | [other]세 번째[/other]\n[#] 범위: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] 대미지: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\n각 충돌마다 적에게 적중한 모든 적에게 불을 붙여, [dmg](G)[/dmg]에 걸쳐 [dmg](H)의 마법 대미지[/dmg]를 입힙니다.\n[debuff]받는 회복량[/debuff]을 [debuff](I)[/debuff]만큼 감소시킵니다 (최대 [other](J)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Joga um pedregulho na direção alvo, que salta [other]três[/other] vezes enquanto rola. Cada impacto terá o seu dano e raio reduzidos.\n\n[#] Saltos do pedregulho: [other]1º[/other] | [other]2º[/other] | [other]3º[/other]\n[#] Raio: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Dano: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nCada impacto também incendeia os inimigos atingidos, causando [dmg](G) de dano mágico[/dmg] ao longo de [dmg](H)[/dmg].\nReduz a [debuff]Cura Recebida[/debuff] em [debuff](I)[/debuff] ([other]acumula[/other] até [other](J)[/other] vezes).", "ZH-TW": "朝目標區域投擲巨岩,其滾動期間會彈跳[other]三次[/other]。每次彈跳後傷害與範圍會減少。\n\n[#] 彈跳次數:[other]第一次[/other] | [other]第二次[/other] | [other]第三次[/other]\n[#] 半徑範圍:[other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] 傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\n每次衝擊使所有被擊中的敵人進入燃燒狀態,在[dmg](G)[/dmg]內造成[dmg](H)點魔法傷害[/dmg]。\n使[debuff]受到的治療[/debuff]減少[debuff](I)[/debuff]。(最多可[other]疊加[/other][other](J)[/other]層。)", "ES-ES": "Lanza una roca hacia el área señalada que rebota [other]tres[/other] veces mientras rueda. Su daño y su radio se reducen con cada impacto.\n\n[#] Rebotes de la roca: [other]1ro[/other] | [other]2do[/other] | [other]3ro[/other]\n[#] Radio: [other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] Daño: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\nCada impacto también prende fuego a todos los enemigos golpeados e inflige [dmg](G) de daño mágico[/dmg] durante [dmg](H)[/dmg].\nReduce la [debuff]cura recibida[/debuff] en [debuff](I)[/debuff] ([other]se acumula[/other] hasta [other](J)[/other] veces).", "ZH-CN": "朝目标区域投掷巨石,在滚动过程中弹跳最多[other]3[/other]次。每次弹跳后伤害与范围会减少。\n\n[#] 弹跳次数:[other]第一次[/other] | [other]第二次[/other] | [other]第三次[/other]\n[#] 半径范围:[other](A)[/other] | [other](B)[/other] | [other](C)[/other]\n[#] 伤害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n\n使所有被击中的敌人着火,在[dmg](G)[/dmg]内造成[dmg](H)魔法伤害[/dmg]。\n使其[debuff]受到的治疗效果[/debuff]降低[debuff](I)[/debuff]。 (最多可[other]堆叠(J)次[/other]。)" }, "target": "ground", "castingTime": 0.62, "hitDelay": 0.02, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 18, "castRange": 10, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.6, "effect": "BOULDER_TOSS_EFFECT3", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grinfie infernali del sapiente", "RU-RU": "Адские длани (знаток)", "PL-PL": "Piekielne Ręce Adepta", "TR-TR": "Ehil Cehennem Ateşi Eldiveni", "ID-ID": "Tangan Apineraka Mahir", "FR-FR": "Mains infernales de l'adepte", "JA-JP": "業火の拳(名人)", "EN-US": "Adept's Hellfire Hands", "DE-DE": "Höllenfeuerhände des Adepten", "AR-SA": "أيدي نار الجحيم للبارع", "KO-KR": "숙련자의 지옥불 장갑", "PT-BR": "Mãos Infernais do Adepto", "ZH-TW": "老手級地獄火之手", "ES-ES": "Manos infernales del iniciado", "ZH-CN": "老手级炼狱火之手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 750, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ENIGMATICSTAFF", "uiSprite": "2H_ENIGMATICSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "INVULNERABILITY", "uiAtlas": null, "uiSprite": "PROTECTIVE_BEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_INVULNERABILITY_V2_DESC", "localizedNames": { "IT-IT": "Raggio protettivo", "RU-RU": "Луч защиты", "PL-PL": "Promień Ochronny", "TR-TR": "Koruma Işını", "ID-ID": "Laser Pelindung", "FR-FR": "Rayon protecteur", "JA-JP": "防護の光線", "EN-US": "Protective Beam", "DE-DE": "Strahl des Schutzes", "AR-SA": "شعاع حامي", "KO-KR": "보호의 광선", "PT-BR": "Raio Protetor", "ZH-TW": "保護光束", "ES-ES": "Rayo protector", "ZH-CN": "保护光束" }, "localizedDescriptions": { "IT-IT": "Evochi uno [buff]scudo[/buff] arcano in un [other]raggio di (A)[/other] attorno al bersaglio alleato, [other]rallentandoti[/other] del [other](B)[/other] mentre [other]incanali[/other] per [other](C)[/other]. (non puoi lanciarlo su te stesso).\nAssorbe fino a [buff](D) danni[/buff] (prima di applicare le resistenze).\nRiapplica lo scudo ogni [other](E)[/other] al costo di [other](F) punti energia[/other].\n\nLo [buff]scudo[/buff] dura fino a [buff](G)[/buff] dopo la fine dell'incanalamento.", "RU-RU": "Вы создаете вокруг союзной цели магический [buff]щит[/buff] [other]радиусом (A)[/other], [other]замедлив[/other] себя на [other](B)[/other] на протяжении [other]поддерживания[/other] заклинания в течение [other](C)[/other] (нельзя использовать на себя).\nПоглощает до [buff](D) урона[/buff] (обходя сопротивления).\nПовторно применяет щит каждые [other](E)[/other], при этом тратя [other](F) энергии[/other].\n\n[buff]Щит[/buff] действует [buff](G)[/buff] после завершения поддерживания.", "PL-PL": "Przyzywasz tajemną [buff]tarczę[/buff] w promieniu [other](A) [/other] wokół wybranego sojusznika. Tarcza [other]spowalnia[/other] cię o [other](B)[/other] podczas [other]kanałowania[/other] na [other](C)[/other] (nie można rzucić na siebie).\nPochłania do [buff](D) obrażeń[/buff] (przed odpornościami).\nNakłada tarczę ponownie co [other](E)[/other], pobierając [other](F) Energii[/other].\n\n[buff]Tarcza[/buff] utrzymuje się do [buff](G)[/buff] po zakończeniu kanałowania.", "TR-TR": "Hedef müttefikin çevresindeki [other](A) yarıçaplı[/other] bir alanda bir arkana [buff]kalkanı[/buff] oluşturup [other](B)[/other] boyunca [other]odaklanırken[/other] kendini [other](C)[/other] [other]yavaşlatırsın[/other]. (Kendi üzerinde kullanılamaz.)\n[buff](D) hasar[/buff] soğurur (dirençlerden önce).\nHer [other](E)[/other], [other](F) enerji[/other] harcayarak kalkanı yeniden uygular.\n\n[buff]Kalkan[/buff], odaklanma sona erdikten sonra en fazla [buff](G)[/buff] boyunca aktif kalır.", "ID-ID": "Membuat [buff]perisai[/buff] arcane dalam [other](A) radius[/other] di sekitar sekutu tertarget, [other]memperlambat[/other] dirimu sebesar [other](B)[/other] saat [other]menyalurkan[/other] selama [other](C)[/other] (tidak dapat digunakan ke diri sendiri).\nMenyerap hingga [buff](D) damage[/buff] (sebelum resistansi).\nMenerapkan ulang perisai setiap [other](E)[/other], mengonsumsi [other](F) Energi[/other].\n\n[buff]Perisai[/buff] aktif hingga [buff](G)[/buff] setelah penyaluran berakhir.", "FR-FR": "Conjurez un [buff]bouclier[/buff] ésotérique dans un [other]rayon de (A)[/other] autour de l'allié ciblé qui vous [other]ralentit[/other] de [other](B)[/other] en [other]canalisant[/other] pendant [other](C)[/other] (ne peut être lancé sur soi).\nAbsorbe jusqu'à [buff](D) dégâts[/buff] (avant les résistances).\nApplique à nouveau le bouclier toutes les [other](E)[/other] pour un coût de [other](F) d'énergie[/other].\n\nLe [buff]bouclier[/buff] dure jusqu'à [buff](G)[/buff] après la fin de la canalisation.", "JA-JP": "対象となる味方の周囲半径[other](A)[/other]にアーケイン[buff]シールド[/buff]を発生させ、[buff](B) ダメージ[/buff](ダメージ抵抗前)を吸収する。[other](C)[/other]ごとにシールドを貼り直し、[other](D)[/other]エネルギーを消費する。\n[buff]シールド[/buff]はチャンネル終了後も[buff](E)[/buff]まで持続する。\n[other](F)[/other] 間[other]チャネリング[/other]中、自身の移動速度を[other](G)[/other][other]減少[other]する。(自分を対象にチ���ネリングできない)", "EN-US": "Conjure an arcane [buff]shield[/buff] in a [other](A) radius[/other] around the targeted ally, [other]slowing[/other] yourself by [other](B)[/other] while [other]channeling[/other] for [other](C)[/other] (can't be cast on self).\nAbsorbs up to [buff](D) damage[/buff] (before resistances).\nReapplies the shield every [other](E)[/other], costing [other](F) Energy[/other].\n\nThe [buff]shield[/buff] lasts up to [buff](G)[/buff] after the channel has ended.", "DE-DE": "Beschwört einen arkanen [buff]Schild[/buff] in [other](A) Radius[/other] um den anvisierten Alliierten, dies [other]verlangsamt[/other] dich für [other](B)[/other] um [other](C)[/other], solange du [other]kanalisierst[/other] (kann nicht auf dich selbst gewirkt werden).\nAbsorbiert bis zu [buff](D) Schaden[/buff] (vor Abzug von Resistenzen).\nRe-Appliziert den Schild alle [other](E)[/other] zum Preis von [other](F) Energie[/other].\n\nDer [buff]Schild[/buff] besteht für bis zu [buff](G)[/buff] über das Ende der Kanalisierung hinaus.", "AR-SA": "يمكنك استحضار [buff]درع [/buff] سحرية في محيط [other](A)[/other] حول الحليف المستهدف، [other]تبطئك[/other] بمقدار [other](B)[/other] في أثناء [other]التوجيه[/other] لمدة [other](C)[/other] (لا يمكن إطلاقها على الذات).\nتمتص ما يصل إلى [buff](D) من الضرر[/buff] (قبل المقاومة).\nتعيد وضع الدرع كل [other](E)[/other]، وتكلف [other](F) من الطاقة[/other].\n\nتدوم [buff]الدرع[/buff] حتى [buff](G)[/buff] بعد انتهاء عملية التوجيه.", "KO-KR": "[other](A)[/other]동안 [other]채널링[/other]하며 대상 아군 주변 [other](B)의 범위[/other]에 아케인 [buff]보호막[/buff]을 생성하며, 자신을 [other](C)[/other]만큼 [other]느려지게[/other] 합니다 (자신에게 시전할 수 없음). \n최대 [buff](D)의 대미지[/buff]를 흡수합니다 (저항력 계산 전).\n[other](E)[/other]마다 보호막을 다시 적용하며, [other](F)의 에너지[/other]를 소모합니다.\n \n[buff]보호막[/buff]은 채널링 종료 후 [buff](G)[/buff]동안 유지됩니다.", "PT-BR": "Conjura um [buff]escudo[/buff] arcano em um [other]raio de (A)[/other] ao redor do alvo aliado, [other]desacelerando[/other] a si mesmo em [other](B)[/other] enquanto [other]canaliza[/other] por [other](C)[/other] (não pode ser usado em si mesmo).\nAbsorve até [buff](D) de dano[/buff] (antes das resistências).\nReaplica o escudo a cada [other](E)[/other], custando [other](F) de Energia[/other].\n\nO [buff]escudo[/buff] dura até [buff](G)[/buff] após o fim da canalização.", "ZH-TW": "在目標盟友周圍[other](A)半徑範圍[/other]內喚出祕術[buff]護盾[/buff],使自身[other]緩速[/other][other](B)[/other],[other]引導[/other]持續[other](C)[/other](無法對自身施放)。\n吸收最多[buff](D)點傷害[/buff](計算抗性前)。\n每[other](E)[/other]重複施加護盾,消耗[other](F)點能量[/other]。\n\n引導結束後,[buff]護盾[/buff]最多持續[buff](G)[/buff]。", "ES-ES": "Conjura un [buff]escudo[/buff] arcano de un [other]radio de (A)[/other] alrededor del aliado señalado, te [other]ralentiza[/other] en [other](B)[/other] mientras lo [other]canalizas[/other] durante [other](C)[/other] (no se puede lanzar sobre uno mismo).\nAbsorbe hasta [buff](D) de daño[/buff] (sin tomar en cuenta las resistencias).\nVuelve a colocar el escudo cada [other](E)[/other] por [other](F) de energía[/other].\n\nEl [buff]escudo[/buff] dura hasta [buff](G)[/buff] una vez finalizada la canalización.", "ZH-CN": "在目标友军周围[other](A)半径[/other]范围创造充满秘法能量的[buff]护盾[/buff],使你自身[other]减速(B)[/other],并持续[other]引导(C)[/other](无法对自身施放)。\n吸收最多[buff](D)伤害[/buff](在抗性之前计算)。\n每[other](E)[/other]刷新一次护盾,并消耗[other](F)能量[/other]。\n\n[buff]护盾[/buff]在引导结束后可继续维持最多[buff](G)[/buff]。" }, "target": "friendother", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 0, "castRange": 14, "category": "instant", "uiType": "buff", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 1, "energyUsage": 5, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "movespeedbonus", "time": 5, "value": -0.3, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone enigmatico del gran maestro", "RU-RU": "Загадочный посох (магистр)", "PL-PL": "Enigmatyczny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Esrarengiz Asası", "ID-ID": "Tongkat Enigma Grandmaster", "FR-FR": "Bâton énigmatique du grand maître", "JA-JP": "不可思議の杖(グランドマスター)", "EN-US": "Grandmaster's Enigmatic Staff", "DE-DE": "Mysteriöser Stab des Großmeisters", "AR-SA": "عصا غامضة للأستاذ", "KO-KR": "그랜드 마스터의 에니그마틱 스태프", "PT-BR": "Cajado Enigmático do Grão-mestre", "ZH-TW": "宗師級謎團法杖", "ES-ES": "Bastón enigmático del gran maestro", "ZH-CN": "宗师级玄秘法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_ENIGMATICSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_MACE_HELL", "uiSprite": "MAIN_MACE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 230660, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 345989, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 518984, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 778476, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza dell'incubo dell'anziano", "RU-RU": "Булава инкуба (старейшина)", "PL-PL": "Buzdygan Inkuba Starszego", "TR-TR": "Yüce Karabasan Gürzü", "ID-ID": "Gada Iblis Tetua", "FR-FR": "Masse d'incube du sage", "JA-JP": "夢魔のメイス(老熟)", "EN-US": "Elder's Incubus Mace", "DE-DE": "Incubuskeule des Ältesten", "AR-SA": "صولجان الجاثوم للحكيم", "KO-KR": "장로의 인큐버스 메이스", "PT-BR": "Maça de Íncubo do Ancião", "ZH-TW": "禪師級夢魘錘矛", "ES-ES": "Maza íncubo del anciano", "ZH-CN": "禅师级梦魇锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1150, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_MACE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CLAYMORE", "uiSprite": "2H_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CLAYMORECHARGE", "uiAtlas": "RefSpellAtlas", "uiSprite": "CLAYMORESTRIKE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CLAYMORECHARGE_V2_DESC", "localizedNames": { "IT-IT": "Carica", "RU-RU": "Натиск", "PL-PL": "Szarża", "TR-TR": "Yük", "ID-ID": "Serangan", "FR-FR": "Charge", "JA-JP": "突撃", "EN-US": "Charge", "DE-DE": "Angriff", "AR-SA": "الشحنة", "KO-KR": "돌진", "PT-BR": "Investida", "ZH-TW": "突擊", "ES-ES": "Carga", "ZH-CN": "冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Carica[/mobility] verso il nemico bersaglio, diventando [buff]immune[/buff] a tutti gli[buff]effetti di controllo[/buff], [buff]debuff[/buff] e [buff]danni[/buff] per [buff](A)[/buff].\nI nemici che [other]non sono su una cavalcatura[/other] saranno [cc]storditi[/cc] per [cc](B)[/cc] all'[other]impatto[/other] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg]danni fisici[/dmg] al nemico [other]bersaglio[/other], e a tutti i nemici che attraversi [other]in base[/other] all'[other]ammontare[/other] di [other]Cariche eroiche[/other] su di te.\n\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni al bersaglio: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Danni da trapasso: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsuma tutte le Cariche eroiche.", "RU-RU": "Совершите [mobility]рывок[/mobility] к выбранному врагу, получив [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff], [buff]негативным эффектам[/buff] и [buff]урону[/buff] на [buff](A)[/buff].\n[other]Пешие[/other] игроки будут [cc]оглушены[/cc] на [cc](B)[/cc] при [other]столкновении[/other] (игнорируется сопротивление контролю).\nНаносит [dmg]физический урон[/dmg] [other]отмеченному[/other] врагу и остальным противникам на вашем пути [other]в зависимости[/other] от [other]количества[/other] [other]Героических зарядов[/other] на вас.\n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон по цели: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Урон врагам на пути: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nПоглощает все ваши Героические заряды.", "PL-PL": "[mobility]Szarżujesz[/mobility] w kierunku wybranego wroga, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff], [buff]debuffy[/buff] i [buff]obrażenia[/buff] przez [buff](A)[/buff].\nWrogowie [other]bez wierzchowca[/other] zostaną [cc]ogłuszeni[/cc] na [cc](B)[/cc] po [other]uderzeniu[/other] (ignoruje odporności na kontrolę tłumu).\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]wybranemu[/other] i wszystkim wrogom, przez których przejdziesz [other]w oparciu[/other] o [other]ilość[/other] [other]Heroicznych Ładunków[/other] na tobie.\n\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia celu: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Obrażenia po przejściu: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nZużywa wszystkie twoje Heroiczne Szarże.", "TR-TR": "Hedeflenen düşmana doğru [mobility]taaruza geç[/mobility], [buff](A)[/buff] için tüm [buff]Kitle Kontrol etkileri[/buff], [buff]Zayıflatmalar[/buff] ve [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] kazan.\n[other]Binek üzerinde[/other] olmayan düşmanlar, [other]darbe[/other] aldıklarında [cc](B)[/cc] için [cc]sersemler[/cc] (kitle kontrol direnci yok sayılır).\n[other]Hedeflenen[/other] düşmana ve üzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] arasından geçtiğin tüm düşmanlara [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hedef Hasarı: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Arasından Geçme Hasarı: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nTüm Kahraman Yüklerini tüketir.", "ID-ID": "[mobility]Menerjang[/mobility] ke arah musuh, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff], [buff]Debuff[/buff], dan [buff]damage[/buff] selama [buff](A)[/buff].\nMusuh yang [other]tidak menunggang[/other] akan terkena [cc]stun[/cc] selama [cc](B)[/cc] saat [other]benturan[/other] (mengabaikan resistansi kontrol kerumunan).\nMemberikan [dmg]damage fisik[/dmg] ke musuh [other]tertarget[/other] dan semua musuh yang kamu lewati [other]berdasarkan[/other] pada [other]jumlah[/other] dari [other]Charge Heroik[/other] pada dirimu.\n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage ke Target: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Damage Terlewati: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nMengonsumsi semua Charge Heroikmu.", "FR-FR": "[mobility]Chargez[/mobility] vers l'ennemi ciblé, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/buff], [buff]malus[/buff] et [buff]dégâts[/buff] pendant [buff](A)[/buff].\nLes ennemis qui ne sont pas [other]sur une monture[/other] sont [cc]étourdis[/cc] pendant [cc](B)[/cc] à [other]l'impact[/other] (ignore les résistances aux contrôles de foule).\nInflige des [dmg]dégâts physiques[/dmg] à l'ennemi [other]ciblé[/other] et à tous les ennemis que vous traversez [other]en fonction[/other] du [other]nombre[/other] de [other]charges héroïques[/other] dont vous disposez.\n\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts sur la cible : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Dégâts en traversant : [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsomme toutes vos charges héroïques.", "JA-JP": "狙った敵に[mobility]突撃[/mobility]し、[buff][/buff]の間全ての[buff]クラウドコントロール効果[/buff]、[buff]デバフ[/buff]、[buff]ダメージ[/buff]が[buff](A)[/buff]無効になります。\n[other]衝突[/other]時に、[cc][/cc]の間、[other]騎獣に乗っていない[/other]敵が[cc](B)[/cc]スタンします(クラウドコントロール耐性を無視します)。\n[other]対象の敵[/other]と通り抜けた全ての敵に[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じて[/other][dmg]物理ダメージ[/dmg]を与える。\n\n[#] ヒロイックチャージ [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] ターゲットダメージ: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] 通過ダメージ: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n全てのヒロイックチャージを消費します。", "EN-US": "[mobility]Charge[/mobility] towards the targeted enemy, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff], [buff]Debuffs[/buff], and [buff]damage[/buff] for [buff](A)[/buff].\nEnemies who are [other]unmounted[/other] will be [cc]stunned[/cc] for [cc](B)[/cc] on [other]impact[/other] (ignoring crowd control resistance).\nDeals [dmg]physical damage[/dmg] to the [other]targeted[/other] enemy, and all enemies you pass through [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you.\n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Target Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Pass Through Damage: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsumes all your Heroic Charges.", "DE-DE": "[mobility]Stürme[/mobility] auf dein Ziel zu, du bist für [buff][/buff] [buff]immun[/buff] gegen alle [buff]Crowd Control Effekte[/buff], [buff]Debuffs[/buff], und [buff](A)[/buff] Schaden.\n[other]Unberittene[/other] Gegner werden [cc]betäubt[/cc] für [cc](B)[/cc] beim [other]Einschlag[/other] (Ignoriert CC-Resistenzen).\nVerursacht [dmg]physischen Schaden[/dmg] beim [other]anvisierten Gegner[/other]und allen Gegnern, durch die du läufst, abhängig von der [other]Menge[/other] deiner [other]Heldenhaften Aufladungen[/other].\n\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden am Ziel: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Schaden beim Durchlaufen: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nVerbraucht all deine Heldenhaften Aufladungen.", "AR-SA": "[mobility]الاندفاع[/mobility] نحو العدو المستهدف يمنحك [buff]حصانة[/buff] من كل [buff]تأثيرات التحكم في الحشود[/buff] و[buff]التثبيطات[/buff] و[buff]الضرر[/buff] لمدة [buff](A)[/buff].\nسيتعرض الأعداء الذين [other]ليس لديهم مطية[/other] [cc]للصعق[/cc] لمدة [cc](B)[/cc] عند [other]الاصطدام[/other] (تتجاهل مقاومة التحكم في الحشود).\nتسبب [dmg] ضررًا جسديًا [/dmg] للعدو المستهدف [other]، وجميع الأعداء الذين تمر من خلالهم [other] على أساس [other] كمية [other] الشحنات البطولية [/other] التي عليك.\n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] الضرر العابر: [dmg](G)[/dmg] | [dmg](H)[/dmg] |[dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nتستهلك جميع الشحنات البطولية لديك.", "KO-KR": "목표 적에게 [mobility]돌진[/mobility]하며, [buff](A)[/buff] 동안 모든 [buff]군중 제어 효과[/buff], [buff]디버프[/buff] 및 [buff]대미지[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n[other]탑승 중이 아닌[/other] 적은 [other]충돌[/other]시 [cc](B)[/cc] 동안 [cc]기절[/cc] 상태가 됩니다 (군중 제어 저항 무시).\n[other]대상[/other] 적과, 통과하는 모든 적에게 [other]영웅적인 차지[/other]의 [other]수[/other]에 [other]따라[/other] [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대상 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] 관통 대미지: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n영웅적인 차지 스택을 모두 소모합니다.", "PT-BR": "[mobility]Avança[/mobility] em direção ao inimigo alvo, se tornando [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff], [buff]Desvantagens[/buff] e [buff]danos[/buff] por [buff](A)[/buff].\nInimigos que [other]não estiverem montados[/other] serão [cc]atordoados[/cc] por [cc](B)[/cc] no [other]impacto[/other] (ignorando resistências a resistência a controle de multidões).\nCausa [dmg]dano físico[/dmg] no [other]inimigo alvo[/other], e em todos os inimigos que você passar por, o dano é [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] ativas em você.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano no Alvo: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Dano nos Inimigos no Caminho: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsome todas as suas Cargas Heroicas.", "ZH-TW": "朝目標敵人[mobility]衝鋒[/mobility],變得免疫所有[buff]群體控制效果[/buff]、[buff]減益效果[/buff]和[buff]傷害[/buff],持續[buff](A)[/buff]。\n[other]接觸[/other]後使[other]未騎乘坐騎[/other]的敵人[cc]暈眩[/cc],持續[cc](B)[/cc](無視群體控制抗性)。\n對目標敵人,以及過程中穿過的所有敵人造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]英雄層數[/other]的[other]數量[/other]而定。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]目標傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#]穿越傷害:[dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n消耗所有您的英雄層數。", "ES-ES": "[mobility]Carga[/mobility] hacia el enemigo señalado y hazte [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff], [buff]debuffs[/buff] y [buff]daño[/buff] durante [buff](A)[/buff].\nLos enemigos que no estén [other]en una montura[/other] serán [cc]aturdidos[/cc] durante [cc](B)[/cc] cuando [other]impactes[/other] contra el suelo (ignorando la resistencia al control de multitudes).\nInflige [dmg]daño físico[/dmg] al enemigo [other]señalado[/other] y a todos los enemigos que atravieses [other]en función[/other] de la [other]cantidad[/other] de [other]cargas heroicas[/other] que tengas.\n\n[#] Cargas heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño al objetivo: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Daño al atravesar: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsume todas tus cargas heroicas.", "ZH-CN": "朝目标敌人[mobility]冲锋[/mobility],免疫所有[buff]群体控制效果[/buff]、[buff]减益效果[/buff]和[buff]伤害[/buff],持续[buff](A)[/buff]。\n[other]击中[/other]时[cc]晕眩[/cc][other]没有骑乘坐骑[/other]的敌人,持续[cc](B)[/cc](无视群体控制抗性)。\n[other]根据英勇冲锋[/other]的[other]叠层数量[/other]对目标敌人以及过程中穿过的所有敌人造成[dmg]物理伤害[/dmg]。\n\n[#]英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]目标伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#]穿越伤害:[dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n消耗所有你的英勇冲锋叠层。" }, "target": "enemy", "castingTime": 0.4, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 16, "castRange": 13, "category": "crowdcontrol", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Claymore del sapiente", "RU-RU": "Клеймор (знаток)", "PL-PL": "Claymore Adepta", "TR-TR": "Ehil Çift Ağızlı Kılıcı", "ID-ID": "Claymore Mahir", "FR-FR": "Claymore de l'adepte", "JA-JP": "クレイモア(名人)", "EN-US": "Adept's Claymore", "DE-DE": "Claymore des Adepten", "AR-SA": "سيف الكلايمور للبارع", "KO-KR": "숙련자의 클레이모어", "PT-BR": "Montante do Adepto", "ZH-TW": "老手級闊刃大劍", "ES-ES": "Claymore del iniciado", "ZH-CN": "老手级阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CLAYMORE", "uiSprite": "2H_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Claymore del maestro", "RU-RU": "Клеймор (мастер)", "PL-PL": "Claymore Mistrza", "TR-TR": "Usta Çift Ağızlı Kılıcı", "ID-ID": "Claymore Master", "FR-FR": "Claymore du maître", "JA-JP": "クレイモア(マスター)", "EN-US": "Master's Claymore", "DE-DE": "Claymore des Meisters", "AR-SA": "سيف الكلايمور للخبير", "KO-KR": "마스터의 클레이모어", "PT-BR": "Montante do Mestre", "ZH-TW": "大師級闊刃大劍", "ES-ES": "Claymore del maestro", "ZH-CN": "大师级阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_SET1", "uiSprite": "2H_SHAPESHIFTER_PANTHER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 19059, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 28589, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 42883, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 64324, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del predatore dell'esperto", "RU-RU": "Посох бродяги (эксперт)", "PL-PL": "Poszukujący Kostur Znawcy", "TR-TR": "Uzman Av Asası", "ID-ID": "Tongkat Mengintai Ahli", "FR-FR": "Bâton rôdeur de l'expert", "JA-JP": "プラウリングの杖(達人)", "EN-US": "Expert's Prowling Staff", "DE-DE": "Pirschstab des Experten", "AR-SA": "عصا التنقل للأخصائي", "KO-KR": "전문가의 프라울링 스태프", "PT-BR": "Cajado de Predador do Perito", "ZH-TW": "專家級潛行者法杖", "ES-ES": "Bastón de merodeador del experto", "ZH-CN": "专家级潜行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 1 } ] }, "transformation": "PANTHER", "spriteName": "2H_SHAPESHIFTER_PANTHER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_SET2", "uiSprite": "2H_SHAPESHIFTER_ENT", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 42882, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone legaradice dell'esperto", "RU-RU": "Непреодолимый посох (эксперт)", "PL-PL": "Kostur Korzenia Znawcy", "TR-TR": "Uzman Taşkın Asası", "ID-ID": "Tongkat Akar Terikat Ahli", "FR-FR": "Bâton enraciné de l'expert", "JA-JP": "ルートバウンドの杖(達人)", "EN-US": "Expert's Rootbound Staff", "DE-DE": "Wurzelbinderstab des Experten", "AR-SA": "العصا المرتبطة بالجذور للأخصائي", "KO-KR": "전문가의 루트바운드 스태프", "PT-BR": "Cajado Enraizado do Perito", "ZH-TW": "專家級林語者法杖", "ES-ES": "Bastón enraizado del experto", "ZH-CN": "专家级林语者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 1 } ] }, "transformation": "ENT", "spriteName": "2H_SHAPESHIFTER_ENT", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_SET3", "uiSprite": "2H_SHAPESHIFTER_BEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 68345, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 102517, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 153775, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 230663, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone primordiale dell'esperto", "RU-RU": "Первобытный посох (эксперт)", "PL-PL": "Pierwotny Kostur Znawcy", "TR-TR": "Uzman İlkel Asa", "ID-ID": "Tongkat Primitif Ahli", "FR-FR": "Bâton primitif de l'expert", "JA-JP": "プライマルの杖(達人)", "EN-US": "Expert's Primal Staff", "DE-DE": "Urstab des Experten", "AR-SA": "العصا الوحشية للأخصائي", "KO-KR": "전문가의 프라이멀 스태프", "PT-BR": "Cajado Primitivo do Perito", "ZH-TW": "專家級原始野性法杖", "ES-ES": "Bastón primitivo del experto", "ZH-CN": "专家级原始野性法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 1 } ] }, "transformation": "BEAR", "spriteName": "2H_SHAPESHIFTER_BEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HOLYSTAFF_CRYSTAL", "uiSprite": "2H_HOLYSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone eccelso del Gran Maestro", "RU-RU": "Посох возвышения (магистр)", "PL-PL": "Kostur Wywyższenia Wszechmistrza", "TR-TR": "Büyük Usta Yüce Asa", "ID-ID": "Tongkat Mulia Grandmaster", "FR-FR": "Bâton exalté du grand maître", "JA-JP": "エグゾルテッドスタッフ(グランドマスター)", "EN-US": "Grandmaster's Exalted Staff", "DE-DE": "Erhabener Stab des Großmeisters", "AR-SA": "عصا التعظيم للأستاذ", "KO-KR": "그랜드 마스터의 이그졸티드 스태프", "PT-BR": "Cajado Exaltado do Grão-mestre", "ZH-TW": "宗師級榮光法杖", "ES-ES": "Bastón exaltado del gran maestro", "ZH-CN": "宗师级荣光法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_GLACIALSTAFF", "uiSprite": "2H_GLACIALSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ICESTORM2", "uiAtlas": null, "uiSprite": "ICESTORM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tempesta di ghiaccio", "RU-RU": "Ледяной шторм", "PL-PL": "Burza Lodowa", "TR-TR": "Buz Fırtınası", "ID-ID": "Badai Es", "FR-FR": "Tempête glacée", "JA-JP": "氷の吹雪", "EN-US": "Ice Storm", "DE-DE": "Eissturm", "AR-SA": "عاصفة ثلجية", "KO-KR": "얼음 폭풍", "PT-BR": "Tempestade de Gelo", "ZH-TW": "冰暴", "ES-ES": "Tormenta de hielo", "ZH-CN": "冰暴" }, "localizedDescriptions": { "IT-IT": "Evochi una tempesta di ghiaccio con un [other]raggio di (A)[/other] che dalla posizione bersaglio si sposta di [other](B)[/other] verso la direzione designata e che dura [other](C)[/other].\nInfligge [dmg](D) danni magici[/dmg] (contro i giocatori) / [dmg](E) danni magici[/dmg] (contro i mob) a tutti gli avversari coinvolti nella tempesta ogni [dmg](F)[/dmg] (il danno non può essere riflesso).\n[cc]Rallenta[/cc] del [cc](G)[/cc].", "RU-RU": "Призовите ледяную бурю [other]радиусом (A)[/other], которая движется от выбранной точки в указанном направлении на [other](B)[/other] в течение [other](C)[/other].\nНаносит [dmg](D) магического урона[/dmg] (против игроков) / [dmg](E) магического урона[/dmg] (против монстров) всем врагам, попавшим в бурю, каждые [dmg](F)[/dmg] (урон нельзя отразить).\n[cc]Замедляет[/cc] на [cc](G)[/cc].", "PL-PL": "Przyzywa lodową burzę w promieniu [other](A) [/other], która przemieszcza się o [other](B)[/other] w wybranym kierunku i trwa [other](C)[/other].\nZadaje [dmg](D) pkt. obrażeń magicznych [/dmg] (przeciwko graczom) / [dmg](E) pkt. obrażeń magicznych [/dmg] (przeciwko mobom) wszystkim wrogom wewnątrz burzy co [dmg](F)[/dmg] (obrażeń nie da się odbić).\n[cc]Spowalnia[/cc] o [cc](G)[/cc].", "TR-TR": "Hedef konumdan, hedeflenen yönde [other](A)[/other] ilerleyen ve [other](B)[/other] boyunca aktif kalan [other](C) yarıçaplı[/other] bir buz fırtınası çağırır.\nFırtınanın içerisindeki tüm düşmanlara her [dmg](D)[/dmg] [dmg](E) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](F) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Hasar yansıtılamaz.)\n[cc](G)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Memanggil badai es dengan [other]radius (A)[/other], bergerak dari arah target ke [other](B)[/other] dan aktif selama [other](C)[/other].\nMemberikan [dmg](D) damage sihir[/dmg] (saat melawan pemain) / [dmg](E) damage sihir[/dmg] (saat melawan mob) ke semua musuh di dalam badai tiap [dmg](F)[/dmg] (damage tidak bisa dipantulkan).\n[cc]Memperlambat[/cc] hingga [cc](G)[/cc].", "FR-FR": "Invoquez une tempête de glace d'un [other]rayon de (A)[/other], qui se déplace de la position ciblée vers la direction choisie sur [other](B)[/other] pendant [other](C)[/other].\nInflige [dmg](D) dégâts magiques[/dmg] (contre les joueurs) / [dmg](E) dégâts magiques[/dmg] (contre les monstres) à tous les ennemis dans la tempête toutes les [dmg](F)[/dmg] (ces dégâts ne peuvent pas être renvoyés).\n[cc]Ralentit[/cc] de [cc](G)[/cc].", "JA-JP": "[other]半径(A)[/other]の氷の吹雪を召喚します。指定方向の狙った位置から[other](B)[/other]移動し、[other](C)[/other]の間持続します。\n[dmg](D)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)の魔法ダメージ[/dmg](対モブ)を、[dmg](F)[/dmg]ごとに吹雪の中の敵全てに与えます(ダメージは跳ね返せません)。\n[cc]速度が[/cc][cc](G)[/cc]低下します。", "EN-US": "Summon an ice storm with a [other](A) radius[/other], moving from the targeted position in the targeted direction for [other](B)[/other] and lasting for [other](C)[/other].\nDeals [dmg](D) magical damage[/dmg] (vs. players) / [dmg](E) magical damage[/dmg] (vs. mobs) to all enemies within the storm every [dmg](F)[/dmg] (the damage can't be reflected).\n[cc]Slows[/cc] by [cc](G)[/cc].", "DE-DE": "Beschwört einen Eissturm von [other](A) Radius[/other], der sich von der anvisierten Position [other](B)[/other] in die anvisierte Richtung bewegt und für [other](C)[/other] besteht.\nVerursacht alle [dmg](D)[/dmg] [dmg](E) magischen Schaden[/dmg] (bei Spielern) / [dmg](F) magischen Schaden[/dmg] (bei Mobs) bei allen Gegnern innerhalb des Sturm (Dieser Schaden kann nicht reflektiert werden).\n[cc]Verlangsamt[/cc] um [cc](G)[/cc].", "AR-SA": "يمكنك استدعاء عاصفة ثلجية في محيط [other](A)[/other]، تتحرك من الموقع المستهدف نحو الاتجاه المستهدف لمسافة [other](B)[/other] وتدوم لمدة [other](C)[/other].\nتلحق [dmg](D) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](E) من الضرر السحري[/dmg] (ضد الغرماء) بجميع الأعداء الموجودين في حيز العاصفة كل [dmg](F)[/dmg] (لا يمكن عكس الضرر).\n[cc]تبطئ[/cc] بمقدار [cc](G)[/cc].", "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 얼음 폭풍을 생성하여 지정 위치에서 대상 방향으로 [other](C)[/other] 만큼 움직이게 합니다.\n[dmg](D)[/dmg]마다 폭풍안의 모든 적에게 [dmg](E)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](F)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다 (대미지 반사 불가능).\n또한 [cc](G)[/cc] 만큼 [cc]둔화[/cc]시킵니다.", "PT-BR": "Invoca uma tempestade de gelo com um [other]raio de (A)[/other], movendo-se na direção alvo e durando por [other](B)[/other] e durando por [other](C)[/other].\nCausa [dmg](D) de dano mágico[/dmg] (contra jogadores) / [dmg](E) de dano mágico[/dmg] (contra monstros) a todos os inimigos dentro da tempestade a cada [dmg](F)[/dmg] (o dano não pode ser refletido).\n[cc]Desacelera[/cc] em [cc](G)[/cc].", "ZH-TW": "召喚一場[other](A)半徑範圍[/other]的冰暴,從目標位置朝目標方向移動[other](B)[/other],持續[other](C)[/other]。\n每[dmg](D)[/dmg]對風暴內所有敵人造成[dmg](E)點魔法傷害[/dmg](對玩家)/[dmg](F)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。\n[cc]緩速[/cc][cc](G)[/cc]。", "ES-ES": "Invoca una tormenta de hielo de un [other]radio de (A)[/other] que se mueve desde la posición objetivo hacia la dirección señalada por [other](B)[/other] y durante [other](C)[/other].\nInflige [dmg](D) de daño mágico[/dmg] (contra jugadores) / [dmg](E) de daño mágico[/dmg] (contra monstruos) a todos los enemigos dentro de la tormenta cada [dmg](F)[/dmg] (el daño no puede ser reflejado).\n[cc]Ralentiza[/cc] en [cc](G)[/cc].", "ZH-CN": "召唤一个[other](A)半径[/other]的冰风暴,从目标位置缓慢往指定方向移动[other](B)[/other],持续[other](C)[/other]。\n每[dmg](D)[/dmg]对冰风暴内的所有敌人造成[dmg](E)魔法伤害[/dmg](对玩家) / [dmg](F)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n[cc]减速(G)[/cc]。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 23, "castRange": 10, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 15, "effect": "ICESTORM2_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone glaciale del sapiente", "RU-RU": "Ледяной посох (знаток)", "PL-PL": "Lodowy Kostur Adepta", "TR-TR": "Ehil Buzul Asası", "ID-ID": "Tongkat Glasial Mahir", "FR-FR": "Bâton glacial de l'adepte", "JA-JP": "氷河の杖(名人)", "EN-US": "Adept's Glacial Staff", "DE-DE": "Gletscherstab des Adepten", "AR-SA": "عصا الجليد للبارع", "KO-KR": "숙련자의 글래셜 스태프", "PT-BR": "Cajado Glacial do Adepto", "ZH-TW": "老手級冰河法杖", "ES-ES": "Bastón glacial del iniciado", "ZH-CN": "老手级冰封法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_GLACIALSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_AXE_AVALON", "uiSprite": "2H_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spaccaregni del maestro", "RU-RU": "Разрушитель миров (мастер)", "PL-PL": "Łamacz Wymiarów Mistrza", "TR-TR": "Usta Diyarkıranı", "ID-ID": "Realmbreaker Master", "FR-FR": "Brise-royaume du maître", "JA-JP": "レルムブレイカー(マスター)", "EN-US": "Master's Realmbreaker", "DE-DE": "Sphärenbrecher des Meisters", "AR-SA": "فؤوس مدمرة للخبير", "KO-KR": "마스터의 렐름브레이커", "PT-BR": "Quebra-reino do Mestre", "ZH-TW": "大師級破界者", "ES-ES": "Romperreinos del maestro", "ZH-CN": "大师级裂域斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 12 }, { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_FROSTSTAFF_CRYSTAL", "uiSprite": "2H_FROSTSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone artico dell'esperto", "RU-RU": "Снежный посох (эксперт)", "PL-PL": "Arktyczny Kostur Znawcy", "TR-TR": "Uzman Kutup Asası", "ID-ID": "Tongkat Arktik Ahli", "FR-FR": "Bâton arctique de l'expert", "JA-JP": "アークティックスタッフ(達人)", "EN-US": "Expert's Arctic Staff", "DE-DE": "Arktischer Stab des Experten", "AR-SA": "عصا القطب الشمالي للأخصائي", "KO-KR": "전문가의 아크틱 스태프", "PT-BR": "Cajado Ártico do Perito", "ZH-TW": "專家級極地法杖", "ES-ES": "Bastón ártico del experto", "ZH-CN": "专家级极地法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_FIRESTAFF", "uiSprite": "2H_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FLAMEPILLAR", "uiAtlas": null, "uiSprite": "RANGED_AOE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Pilastro di fiamme", "RU-RU": "Столб огня", "PL-PL": "Słup Ognia", "TR-TR": "Alev Sütunu", "ID-ID": "Pilar Api", "FR-FR": "Colonne de feu", "JA-JP": "炎の柱", "EN-US": "Flame Pillar", "DE-DE": "Flammensäule", "AR-SA": "عمود اللهب", "KO-KR": "화염의 기둥", "PT-BR": "Pilar de Fogo", "ZH-TW": "炎柱", "ES-ES": "Pilar de fuego", "ZH-CN": "烈焰柱" }, "localizedDescriptions": { "IT-IT": "Evochi un pilastro fiammeggiante con un [other]raggio di (A)[/other] intorno alla posizione bersaglio dopo [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg] a tutti i nemici colpiti.\n\nColpire almeno [other]un nemico[/other] riduce il [other]tempo di ricarica[/other] del potere di [other](D)[/other].", "RU-RU": "Вы создаете пламенный столб [other]радиусом (A)[/other] в указанной точке через [other](B)[/other], нанеся [dmg](C) магического урона[/dmg] всем задетым врагам.\n\nЕсли столб заденет хотя бы [other]одного врага[/other], [other]время восстановления[/other] навыка сократится на [other](D)[/other].", "PL-PL": "Przyzywasz ognisty słup o promieniu [other](A)[/other] wokół wybranej pozycji po [other](B)[/other], zadając [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\n\nUderzenie co najmniej [other]jednego wroga[/other] zmniejsza [other]czas odnowienia[/other] umiejętności o [other](D)[/other].", "TR-TR": "[other](A)[/other] sonra hedef konumun çevresinde [other](B) yarıçaplı[/other] yanan bir sütun oluşturarak isabet alan tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir.\n\nEn az [other]bir düşmana[/other] isabet ederse yeteneğin [other]bekleme süresi[/other] [other](D)[/other] azalır.", "ID-ID": "Membuat pilar api dengan [other]radius (A)[/other] di sekitar posisi target setelah [other](B)[/other], memberikan [dmg](C) damage sihir[/dmg] pada semua musuh yang terkena hit.\n\nMenyerang setidaknya [other]satu musuh[/other] akan mengurangi [other]cooldown[/other] kemampuan ini hingga [other](D)[/other].", "FR-FR": "Invoquez un pilier enflammé d'un [other]rayon de (A)[/other] à la position ciblée après [other](B)[/other], infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis touchés.\nToucher au moins [other]un ennemi[/other] réduit le [other]temps de recharge[/other] de la compétence de [other](D)[/other].", "JA-JP": "[other](A)[/other]後に、狙った位置の周囲の[other]半径(B)[/other]に燃え盛る柱を召喚して、ヒットした全ての敵に[dmg]魔法ダメージを(C)[/dmg]与えます。\n\n少なくとも[other]敵1体[/other]にヒットすると、能力の[other]クールダウン[/other]が[other](D)[/other]減少します。", "EN-US": "Conjure a flaming pillar with a [other](A) radius[/other] around the targeted position after [other](B)[/other], dealing [dmg](C) magical damage[/dmg] to all enemies hit.\n\nHitting at least [other]one enemy[/other] reduces the [other]cooldown[/other] of the ability by [other](D)[/other].", "DE-DE": "Beschwört eine Flammensäule mit [other](A) Radius[/other] um die Zielposition, die nach [other](B)[/other] erscheint und [dmg](C) magischen Schaden[/dmg] bei allen getroffenen Gegnern anrichtet.\n\nWird mindestens [other]ein Gegner[/other] getroffen, reduziert sich die [other]Abklingzeit[/other] der Fertigkeit um [other](D)[/other].", "AR-SA": "يمكن استحضار عمود لهب في [other]محيط (A)[/other] حول الموقع المستهدف بعد [other](B)[/other] لإلحاق [dmg](C)من الضرر السحري[/dmg] بجميع الأعداء.\n\nضرب [other]عدو واحد[/other] على الأقل سيقلل [other]فترة انتظار[/other] القدرة بمقدار [other](D)[/other].", "KO-KR": "[other](A)[/other] 후에 대상 위치에 피격된 적 모두에게 [dmg](B)의 마법 대미지[/dmg]를 주는 [other]반경 (C)[/other]의 불기둥을 생성합니다.\n\n [other]한 명[/other] 이상의 적을 명중시킬 경우 기술의 [other]재사용 대기 시간[/other]이 [other](D)[/other] 만큼 줄어듭니다.", "PT-BR": "Conjure um pilar flamejante com um [other]raio de (A)[/other] ao redor da posição alvo após [other](B)[/other], causando [dmg](C) de dano mágico[/dmg] a todos os inimigos atingidos.\n\nAcertar pelo menos [other]um inimigo[/other] reduz o [other]tempo de recarga[/other] da habilidade em [other](D)[/other].", "ZH-TW": "[other](A)[/other]後在目標位置周圍喚出[other](B)半徑範圍[/other]的烈焰巨柱,對所有擊中的敵人造成[dmg](C)點魔法傷害[/dmg]。\n\n至少擊中[other]一名敵人[/other]時,使此技能的[other]冷卻時間[/other]減少[other](D)[/other]。", "ES-ES": "Conjura un pilar llameante de un [other]radio de (A)[/other] alrededor de la posición señalada después de [other](B)[/other] que inflige [dmg](C) de daño mágico[/dmg] a todos los enemigos alcanzados.\n\nSi golpeas al menos a [other]un enemigo[/other] reduces el [other]tiempo de espera[/other] de la habilidad en [other](D)[/other].", "ZH-CN": "在[other](A)[/other]的延迟后,于目标位置周围[other](B)半径[/other]范围创造一道火柱,对所有被击中的敌人造成[dmg](C)魔法伤害[/dmg]。\n\n若此技能至少击中[other]一个敌人[/other],则其[other]冷却时间[/other]将减少[other](D)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.8, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 9, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -200, "effectType": "magic", "effectAreaRadius": 4 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del fuoco del sapiente", "RU-RU": "Большой огненный посох (знаток)", "PL-PL": "Wielki Ognisty Kostur Adepta", "TR-TR": "Ehil Büyük Ateş Asası", "ID-ID": "Tongkat Api Besar Mahir", "FR-FR": "Grand bâton de feu de l'adepte", "JA-JP": "偉大な炎の杖(名人)", "EN-US": "Adept's Great Fire Staff", "DE-DE": "Großer Feuerstab des Adepten", "AR-SA": "عصا البارع النارية العظيمة", "KO-KR": "숙련자의 그레이트 파이어 스태프", "PT-BR": "Cajado de Fogo Elevado do Adepto", "ZH-TW": "老手級火焰長杖", "ES-ES": "Gran bastón ígneo del iniciado", "ZH-CN": "老手级杰出火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TRIDENT_UNDEAD", "uiSprite": "2H_TRIDENT_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "TRIDENTTHROW", "uiAtlas": null, "uiSprite": "JUMP_ATTACK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tridente spettrale", "RU-RU": "Призрачный трезубец", "PL-PL": "Widmowy Trójząb", "TR-TR": "Üç Çatallı Tayf Mızrak", "ID-ID": "Trisula Momok", "FR-FR": "Trident spectral", "JA-JP": "妖魔の三叉槍", "EN-US": "Spectral Trident", "DE-DE": "Spektraler Dreizack", "AR-SA": "رمح ثلاثي طيفي", "KO-KR": "영혼의 삼지창", "PT-BR": "Tridente Espectral", "ZH-TW": "幽靈三叉戟", "ES-ES": "Tridente espectral", "ZH-CN": "幽灵三叉戟" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] a [buff]effetti di controllo[/buff], [buff]debuff[/buff] (esclusi gli effetti con danni nel tempo) e [buff]danni[/buff] fino all'[buff]atterraggio[/buff].\nAll'impatto, [cc]intrappola[/cc] tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc].\nInfligge [dmg](C) danni fisici[/dmg].\n\nEvochi una nebbia di anime con un [other]raggio di (D)[/other] attorno al punto d'impatto, che dura [other](E)[/other].\nAumenta la [buff]velocità di movimento[/buff] del [buff](F)[/buff], quella [buff]d'attacco automatico[/buff] del [buff](G)[/buff] e riduce i [buff]tempi di lancio[/buff] del [buff](H)[/buff] di massimo [other](I)[/other] alleati che si trovano al suo interno.", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] в указанную точку, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff], [buff]негативным эффектам[/buff] (исключая эффекты с периодическим уроном) и [buff]урону[/buff] до момента [buff]приземления[/buff].\n[cc]Обездвиживает[/cc] всех врагов в [other]радиусе (A)[/other] при приземлении на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].\n\nВызывает туман из блуждающих душ [other]радиусом (D)[/other] вокруг места приземления на [other](E)[/other].\nУвеличивает [buff]скорость передвижения[/buff] на [buff](F)[/buff] и [buff]скорость автоатак[/buff] на [buff](G)[/buff], а также ускоряет [buff]чтение заклинаний[/buff] на [buff](H)[/buff] [other](I)[/other] союзникам внутри тумана.", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff], [buff]debuffy[/buff] (poza efektami obrażeń czasowych) i [buff]obrażenia[/buff] do momentu [buff]uderzenia[/buff].\n[cc]Unieruchamia[/cc] wszystkich wrogów w promieniu [other](A)[/other] przy uderzeniu na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].\n\nPrzyzywasz mgłę dusz w promieniu [other](D)[/other] wokół miejsca uderzenia, utrzymującą się [other](E)[/other].\nZwiększa [buff]szybkość ruchu[/buff] o [buff](F)[/buff] i [buff]szybkość autoataku[/buff] o [buff](G)[/buff] i zmniejsza [buff]czasy czarowania[/buff] o [buff](H)[/buff], dla do [other](I)[/other] sojuszników znajdujących się wewnątrz.", "TR-TR": "Hedeflenen yöne [mobility]sıçrarsın[/mobility] ve [buff]darbe[/buff] alana kadar tüm [buff]kitle kontrol etkilerine[/buff], [buff]zayıflatmalara[/buff] (zamanla hasar etkileri hariç) ve [buff]hasara[/buff] karşı [buff]bağışıklığın[/buff] olur.\n[other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları etki anında [cc](B)[/cc] boyunca [cc]yere sabitler[/cc].\n[dmg](C) fiziksel hasar[/dmg] verir.\n\nEtki alanının etrafındaki [other](D) yarıçaplı alanda[/other] [other](E)[/other] boyunca aktif kalan bir ruh sisi oluşturursun.\n[buff]Hareket hızını[/buff] [buff](F)[/buff] ve [buff]otomatik saldırı hızını[/buff] [buff](G)[/buff] artırırken içindeki en fazla [other](H)[/other] müttefik için [buff]gerçekleştirme süresini[/buff] [buff](I)[/buff] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff], [buff]Debuff[/buff] (kecuali efek damage dari waktu ke waktu), dan [buff]damage[/buff] sampai [buff]benturan[/buff].\n[cc]Mengakarkan[/cc] semua musuh dalam [other](A)radius [/other] saat benturan selama [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].\n\nMembuat kabut jiwa dalam [other](D)radius [/other] di sekitar lokasi benturan, selama [other](E)[/other].\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebanyak [buff](F)[/buff] dan [buff]Kecepatan Auto-Serang[/buff] sebanyak [buff](G)[/buff], dan mengurangi [buff]Waktu Perapalan[/buff] sebanyak [buff](H)[/buff], hingga [other](I)[/other] sekutu di dalamnya.", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de Contrôle de Foule[/buff], [buff]malus[/buff] (excepté les dégâts sur la durée), et [buff]dégâts[/buff] jusqu'à l'[buff]impact[/buff].\n[cc]Immobilise[/cc] tous les ennemis dans un [other](A)rayon de [/other] à l'impact pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts physiques[/dmg].\n\nConjurez une brume d'âmes d'un [other](D)rayon de [/other] à l'impact, qui dure [other](E)[/other].\nAugmente la [buff]Vitesse de Déplacement[/buff] de [buff](F)[/buff] et la [buff]Vitesse d'Auto-Attaque[/buff] de [buff](G)[/buff] et réduit les [buff]Temps d'Incantation[/buff] de [buff](H)[/buff], pour jusqu'à [other](I)[/other] alliés dans la brume.", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまでの間、全ての[buff]CC効果[/buff]、[buff]デバフ[/buff](時間経過ダメージの効果を除く)、[buff]ダメージ[/buff]が[buff]無効[/buff]になる。\n衝突時に[cc](A)[/cc]の間、半径[other](B)[/other]の全ての敵を[cc]移動拘束[/cc]状態にする。\n[dmg](C)物理ダメージ[/dmg]を与える。\n\n衝突地点の周囲の半径[other](D)[/other]に[other](E)[/other]持続する魂の霞を召喚する。\n範囲内の最大[other](F)[/other]人の味方の[buff]移動速度[/buff]が[buff](G)[/buff]、[buff]通常攻撃速度[/buff]が[buff](H)[/buff]増加し、[buff]詠唱時間[/buff]が[buff](I)[/buff]減少する。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff], [buff]debuffs[/buff] (except damage over time effects), and [buff]damage[/buff] until [buff]impact[/buff].\n[cc]Roots[/cc] all enemies in a [other](A) radius[/other] on impact for [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].\n\nConjure a mist of souls in a [other](D) radius[/other] around the impact location, lasting [other](E)[/other].\nIncreases [buff]Move Speed[/buff] by [buff](F)[/buff] and [buff]Auto-Attack Speed[/buff] by [buff](G)[/buff], and reduces [buff]Cast Times[/buff] by [buff](H)[/buff], for up to [other](I)[/other] allies within it.", "DE-DE": "[mobility]Springe[/mobility] in Richtung des Zielpunktes, du bist bis zu deinem [buff]Einschlag[/buff] [buff]immun[/buff] gegen alle [buff]Gruppenkontrolle Effekte[/buff], [buff]Debuffs[/buff] (Außer Schaden-über-Zeit / Dot - Effekten), und [buff]Schaden[/buff].\n[cc]Verwurzelt[/cc] alle Gegner in [other](A) Radius[/other] für [cc](B)[/cc] bei Einschlag.\nVerursacht [dmg](C) physischen Schaden[/dmg].\n\nBeschwört einen Nebel von Seelen mit [other](D) Radius[/other] um die Einschlagsstelle herum, die für [other](E)[/other] besteht.\nErhöht für bis zu [other](F)[/other] Alliierte innerhalb des Nebels die [buff]Bewegungsgeschwindigkeit[/buff] um [buff](G)[/buff] und die [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](H)[/buff], und reduziert die [buff]Zauberdauer[/buff] um [buff](I)[/buff].", "AR-SA": "[mobility]القفز[/mobility] تجاه الموقع المستهدف يمنحك [buff]حصانة[/buff] ضد كل [buff]تأثيرات السيطرة على الحشود[/buff] [buff]وتثبيطات التعزيزات[/buff] (باستثناء تأثيرات الضرر بمرور الوقت) [buff]والضرر[/buff] حتى [buff]يتم الاصطدام[/buff].\n[cc]يشلّ حركة[/cc] جميع الأعداء في نطاق [other](A)[/other] عند الاصطدام لمدة [cc](B)[/cc].\nيلحق [dmg](C) من الضرر البدني[/dmg].\n\nاستحضار ضباب من الأرواح في نطاق [other](D)[/other] حول موقع الاصطدام يدوم لمدة [other](E)[/other].\nتزيد [buff]سرعة الحركة[/buff] بمقدار [buff](F)[/buff] [buff]وسرعة الهجوم التلقائي[/buff] بمقدار [buff](G)[/buff] وتقلل [buff]مرات الإلقاء[/buff] بمقدار [buff](H)[/buff] لما يصل إلى [other](I)[/other] من الحلفاء في النطاق.", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [buff]착지[/buff]할 때까지 모든 [buff]군중 제어 효과[/buff], [buff]디버프[/buff] (지속 대미지 제외), [buff]대미지[/buff]에 [buff]면역[/buff] 상태가 됩니다.\n착지 위치 주변 [other](A) 범위[/other] 내의 모든 적은 [cc](B)[/cc] 동안 [cc]속박[/cc] 상태가 됩니다.\n[dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n\n착지 위치 주변 [other](D) 범위[/other]에 [other](E)[/other] 동안 지속되는 영혼의 안개를 생성합니다.\n안개 내의 아군 최대 [other](F)[/other]명의 [buff]이동 속도[/buff]가 [buff](G)[/buff]만큼, [buff]자동 공격 속도[/buff]가 [buff](H)[/buff]만큼 증가하고, [buff]시전 시간[/buff]이 [buff](I)[/buff]만큼 감소합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, se tornando [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff], [buff]desvantagens[/buff] (exceto efeitos de dano por tempo), e [buff]dano[/buff] até o [buff]impacto[/buff].\n[cc]Enraíza[/cc] todos os inimigos em um [other]raio de (A)[/other] no impacto por [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].\n\nConjura uma bruma de almas em um [other]raio de (D)[/other] ao redor do local do impacto, durando por [other](E)[/other].\nAumenta sua [buff]Velocidade de Movimento[/buff] em [buff](F)[/buff] e [buff]Velocidade do Ataque Automático[/buff] em [buff](G)[/buff], e reduz os [buff]Tempos de Lançamento[/buff] em [buff](H)[/buff], para até [other](I)[/other] aliados dentro da bruma.", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff]、[buff]減益效果[/buff](不包含持續性傷害效果)和[buff]傷害[/buff][buff]免疫[/buff]。\n落地時使[other](A)半徑[/other]���圍內所有敵人[cc]定身[/cc],持續[cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。\n\n在落地位置周圍[other](D)半徑[/other]範圍內喚出一陣靈魂迷霧,持續[other](E)[/other]。\n使範圍內最多[other](F)[/other]名盟友的[buff]移動速度[/buff]增加[buff](G)[/buff]、[buff]普通攻擊速度[/buff]增加[buff](H)[/buff],並使[buff]施法時間[/buff]減少[buff](I)[/buff]。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada y hazte [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff], [buff]debuffs[/buff] (excepto los efectos de daño a largo plazo) y [buff]daño[/buff] hasta que [buff]impactes[/buff].\n[cc]Inmoviliza[/cc] a todos los enemigos en un [other]radio de (A)[/other] al impactar durante [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].\n\nConjura una neblina de almas de un [other]radio de (D)[/other] alrededor del lugar del impacto que dura [other](E)[/other].\nIncrementa la [buff]velocidad de movimiento[/buff] en [buff](F)[/buff] y la [buff]velocidad de auto ataques[/buff] en [buff](G)[/buff], y reduce el [buff]tiempo de lanzamiento[/buff] en [buff](H)[/buff] para hasta [other](I)[/other] aliados dentro de la neblina.", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]、[buff]减益效果[/buff](持续性伤害效果除外)以及[buff]伤害[/buff]。\n落地后,[cc]定身[/cc]周围[other](A)半径[/other]范围内的所有敌人,持续[cc](B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。\n\n在落地位置周围制造一团[other](D)半径[/other]范围的灵魂迷雾,持续[other](E)[/other]。\n迷雾范围内最多[other](F)[/other]名友军的[buff]移动速度[/buff]提高[buff](G)[/buff],[buff]普通攻击速度[/buff]提高[buff](H)[/buff],[buff]施放时间[/buff]降低[buff](I)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 21, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia tridente del sapiente", "RU-RU": "Трезубец (знаток)", "PL-PL": "Włócznia Trójcy Adepta", "TR-TR": "Ehil Üç Dişli Mızrağı", "ID-ID": "Tombak Trinitas Mahir", "FR-FR": "Lance de la trinité de l'adepte", "JA-JP": "トリニティスピア(名人)", "EN-US": "Adept's Trinity Spear", "DE-DE": "Dreifaltigkeitsspeer des Adepten", "AR-SA": "رمح ثلاثي للبارع", "KO-KR": "숙련자의 트리니티 스피어", "PT-BR": "Lança Trina do Adepto", "ZH-TW": "老手級三叉戟", "ES-ES": "Lanza de trinidad del iniciado", "ZH-CN": "老手级三叉戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 775, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TRIDENT_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_HOLYSTAFF", "uiSprite": "MAIN_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "GENEROUSHEAL", "uiAtlas": null, "uiSprite": "HEAL_SELF_HOLY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_GENEROUSHEAL_V2_DESC", "localizedNames": { "IT-IT": "Guarigione generosa", "RU-RU": "Великое исцеление", "PL-PL": "Hojne Leczenie", "TR-TR": "Cömert Şifa", "ID-ID": "Penyembuhan Melimpah", "FR-FR": "Soin généreux", "JA-JP": "寛大な治癒", "EN-US": "Generous Heal", "DE-DE": "Großzügige Heilung", "AR-SA": "علاج العطاء", "KO-KR": "자애로운 회복", "PT-BR": "Cura Generosa", "ZH-TW": "無私治療", "ES-ES": "Curación generosa", "ZH-CN": "慷慨治疗" }, "localizedDescriptions": { "IT-IT": "Lanci una preghiera di guarigione sull'alleato bersaglio, ripristinando [heal](A) Salute[/heal].\nAumenta le [buff]Cure ricevute[/buff] del [buff](B)[/buff] per [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Возложите исцеляющую молитву на выбранного союзника, восстановив ему [heal](A) здоровья[/heal].\nУвеличивает [buff]получаемое исцеление[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Rzucasz leczącą modlitwę na wybranego sojusznika, przywracając [heal](A) Zdrowia[/heal].\nZwiększa [buff]Otrzymywane Leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef müttefike bir iyileştirme duası ederek [heal](A) sağlık[/heal] yenilersin.\n[buff]Alınan İyileştirmeyi[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır (en fazla [other](D)[/other] kez birikir).", "ID-ID": "Merapal mantra pemulihan pada sekutu tertarget, memulihkan [heal](A) HP[/heal].\nMeningkatkan [buff]Pemulihan Diterima[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Lancez une prière de soin sur l'allié ciblé qui restaure [heal](A) de Santé[/heal].\nAugmente les [buff]Soins Reçus[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った味方に回復の祈りを詠唱し、[heal]体力を(A)[/heal]回復します。\n[buff](B)[/buff]の間、[buff](C)[/buff][buff]受ける回復量[/buff]が増加する。(最大[other](D)[/other]回まで[other]スタック[/other]します)", "EN-US": "Cast a healing prayer on the targeted ally, restoring [heal](A) Health[/heal].\nIncreases [buff]Healing Received[/buff] by [buff](B)[/buff] for [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Wirke ein heilendes Gebet auf den anvisierten Alliierten, dies stellt [heal](A) Leben[/heal] wieder her.\nDies steigert die [buff]Empfangene Heilung[/buff] für [buff](B)[/buff] um [buff](C)[/buff] (bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "قم بإلقاء دعاء العلاج على الحليف المستهدف، واستعادة [heal](A) الصحة [/heal].\nيزيد من [buff] العلاج المتلقى [/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff] ([other]تكديسات [/other] حتى [other](D)[/other] مرات).", "KO-KR": "대상 아군에게 회복의 기도를 시전하여 [heal](A)의 체력[/heal]을 치유합니다.\n[buff](B)[/buff] 동안 [buff]받는 회복량[/buff]이 [buff](C)[/buff]만큼 증가합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Lança uma prece curadora no alvo aliado, restaurando [heal](A) de Vida[/heal].\nAumenta a [buff]Cura Recebida[/buff] em [buff](B)[/buff] por [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "在目標盟友身上施放治療祝禱,回復[heal](A)點生命值[/heal]。\n[buff]受到的治療[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Lanza una oración de curación sobre el aliado señalado que restaura [heal](A) de Salud[/heal].\nIncrementa la [buff]Cura Recibida[/buff] en [buff](B)[/buff] durante [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "为目标友军吟唱一段治疗导言,回复[heal](A)生命[/heal]。\n使[buff]所受的治療效果[/buff]提高[buff](B)[/buff],持續[buff](C)[/buff](最多可[other]堆叠[/other][other](D)[/other]次)。" }, "target": "friendall", "castingTime": 0.5, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 1.5, "energyUsage": 6.2, "castRange": 15, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "friendall", "attribute": "health", "change": 100, "effectType": null, "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SMITE_AOE", "uiAtlas": null, "uiSprite": "NOVA_HOLY", "revision": 333277, "nameLocaTag": "@SPELLS_SMITE2", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Castigare", "RU-RU": "Волшебный удар", "PL-PL": "Porażenie", "TR-TR": "Ağır Darbe", "ID-ID": "Memukul", "FR-FR": "Châtiment", "JA-JP": "強い殴打", "EN-US": "Smite", "DE-DE": "Zerschlagen", "AR-SA": "الضربة", "KO-KR": "강한 타격", "PT-BR": "Punição", "ZH-TW": "懲擊", "ES-ES": "Aniquilar", "ZH-CN": "惩击" }, "localizedDescriptions": { "IT-IT": "Infliggi una punizione a tutti i nemici presso la posizione designata, infliggendo [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other].\n\nEntro [other](C)[/other], la [other]prossima volta[/other] che qualunque nemico colpito [other]subisce danno diretto[/other] riceve [dmg](D) danni magici[/dmg] aggiuntivi.\n\nColpire almeno [other]un nemico[/other] riduce il [other]tempo di ricarica[/other] di questo potere di [other](E)[/other].", "RU-RU": "Вы проводите удар по всем врагам в указанной области, нанеся [dmg](A) магического урона[/dmg] в [other]радиусе (B)[/other].\n\n�� [other]следующий раз[/other], когда любой задетый навыком враг [other]получит прямой урон[/other] в течение [other](C)[/other], он дополнительно получит [dmg](D) магического урона[/dmg].\n\nЗадев хотя бы [other]одного врага[/other], [other]время восстановления[/other] этого навыка будет сокращено на [other](E)[/other].", "PL-PL": "Porażasz wszystkich wrogów w wybranej lokalizacji, zadając [dmg](A) pkt. obrażeń magicznych[/dmg] w promieniu [other](B)[/other].\n\n[other]Następnym razem[/other], gdy dowolny uderzony wróg [other]otrzyma obrażenia bezpośrednie[/other] w ciągu [other](C)[/other], otrzyma on dodatkowe [dmg](D) pkt. obrażeń magicznych[/dmg].\n\nUderzenie co najmniej[other]jednego wroga[/other] zmniejszy [other]czas odnowienia[/other] umiejętności o [other](E)[/other].", "TR-TR": "Hedef konumdaki tüm düşmanlara ağır bir darbe indirerek [other](A) yarıçaplı[/other] alanda [dmg](B) sihirli hasar[/dmg] verirsin.\n\n[other](C)[/other] içerisinde bir düşman [other]tekrar[/other] [other]doğrudan hasar aldığında[/other] ek olarak [dmg](D) sihirli hasar[/dmg] da alır.\n\nEn az [other]bir düşmanı[/other] vurmak bu yeteneğin [other]bekleme süresini[/other] [other](E)[/other] azaltır.", "ID-ID": "Memukul semua musuh di lokasi yang ditargetkan, menimbulkan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other].\n\nSaat [other]berikutnya[/other] serangan musuh apa pun [other]menimbulkan damage langsung[/other] dalam [other](C)[/other], mereka akan menerima tambahan [dmg](D) damage sihir[/dmg].\n\nMengenai setidaknya [other]satu musuh[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](E)[/other].", "FR-FR": "Châtiez les ennemis à la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other]. \n\nLa [other]prochaine fois[/other] qu'un ennemi touché [other]subit des dégâts directs[/other] dans un délai de [other](C)[/other], il subit [dmg](D) dégâts magiques[/dmg] supplémentaires. \n\nToucher au moins [other]un ennemi[/other] réduit le [other]temps de recharge[/other] de la compétence de [other](E)[/other].", "JA-JP": "狙った位置の全ての敵を強打し、[other]半径(A)[/other]に[dmg]魔法ダメージを(B)[/dmg]与えます。\n\nヒットした敵が[other](C)[/other]以内に[other]次の[/other][other]ダメージを直接受ける[/other]際、追加の[dmg]魔法ダメージも(D)[/dmg]受けます。\n\n最低でも[other]1体の敵[/other]にヒットすると、この能力の[other]クールダウン[/other]が[other](E)[/other]減少します。", "EN-US": "Smite all enemies at the targeted location, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other].\n\nThe [other]next time[/other] an enemy hit [other]takes direct damage[/other] within [other](C)[/other], they will take an additional [dmg](D) magical damage[/dmg].\n\nHitting at least [other]one enemy[/other] will reduce this ability's [other]cooldown[/other] by [other](E)[/other].", "DE-DE": "Zerschlage alle Gegner an der anvisierten Position, dies verursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other].\n\nBeim [other]nächsten Mal[/other], wenn einer der getroffenen [/other] innerhalb von [other](C)[/other]Gegner [other]direkten Schaden erleidet[/other], erleidet dieser zusätzliche [dmg](D) magischen Schaden[/dmg].\n\nWird mindestens [other]ein Gegner[/other] getroffen, so reduziert sich die [other]Abklingzeit[/other] der Fertigkeit um [other](E)[/other].", "AR-SA": "لإرداء كل الأعداء في الموقع المستهدف وإلحاق [dmg](A) من الضرر السحري[/dmg] في [other]محيط (B)[/other].\n\nفي [other]المرة التالية[/other] التي يتلقى فيها عدو مصاب [other]ضررًا مباشرًا[/other] خلال [other](C)[/other]، سيتلقى [dmg](D) من الضرر السحري[/dmg] الإضافي.\n\nضرب على الأقل [other]عدو واحد[/other] سيقلل [other]فترة انتظار[/other] هذه القدرة بمقدار [other](E)[/other].", "KO-KR": "목표 위치에 있는 적을 강하게 타격해 [other]반경 (A)[/other] 내에 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n [other](C)[/other] 이내에 [other]다음으로[/other] 적에게 [other]직접적으로 대미지[/other]를 줄 경우, [dmg](D)의 마법 대미지[/dmg]를 추가로 입힙니다.\n\n [other]한 명[/other] 이상의 적에게 명중할 경우 이 스킬의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 감소합니다.", "PT-BR": "Acerta todos os inimigos no local selecionado, causando [dmg](A) de dano mágico[/dmg] em um [other]raio de (B)[/other].\n\nDa [other]próxima vez[/other] que qualquer inimigo atingido [other]receber dano direto[/other] dentro de [other](C)[/other], ele receberá um adicional de [dmg](D) de dano mágico[/dmg].\n\nAcertar pelo menos [other]um inimigo[/other] reduzirá o [other]tempo de recarga[/other] dessa habilidade em [other](E)[/other].", "ZH-TW": "懲擊目標位置所有敵人,對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n\n在[other](C)[/other]內,使擊中的任意敵人[other]下次[/other][other]受到直接傷害[/other]時,額外受到[dmg](D)點魔法���害[/dmg]。\n\n至少擊中[other]一名敵人[/other]時,使此技能的[other]冷卻時間[/other]減少[other](E)[/other]。", "ES-ES": "Ataca a los enemigos que se encuentren en la posición señalada e inflígeles [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other].\n\nLa [other]próxima vez[/other] que cualquiera de los enemigos golpeados [other]reciba daño directo[/other] dentro de los próximos [other](C)[/other], recibirá [dmg](D) de daño mágico[/dmg] adicional.\n\nSi golpeas al menos a [other]un enemigo[/other], el [other]tiempo de espera[/other] de esta habilidad se reducirá en [other](E)[/other].", "ZH-CN": "惩击目标位置周围的所有敌人,在[other](A)半径[/other]范围内造成[dmg](B)魔法伤害[/dmg]。\n\n被击中的敌人在[other](C)[/other]内受到[other]下一次直接伤害[/other]时,将承受额外[dmg](D)魔法伤害[/dmg]。\n\n若此技能至少击中[other]一个敌人[/other],则其[other]冷却时间[/other]将减少[other](E)[/other]。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0.25, "standTime": 0, "disruptionFactor": null, "recastDelay": 3, "energyUsage": 4, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -136, "effectType": null, "effectAreaRadius": 2.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "PULSINGHEAL", "uiAtlas": null, "uiSprite": "HOLY_PULSE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PULSINGHEAL_V2_DESC", "localizedNames": { "IT-IT": "Impulso sacro", "RU-RU": "Священный импульс", "PL-PL": "Święty Puls", "TR-TR": "Mukaddes Dalga", "ID-ID": "Detak Suci", "FR-FR": "Pulsation sacrée", "JA-JP": "神聖なるパルス", "EN-US": "Sacred Pulse", "DE-DE": "Geweihter Puls", "AR-SA": "النبضة المقدسة", "KO-KR": "신성한 고동", "PT-BR": "Pulsação Sagrada", "ZH-TW": "神聖脈衝", "ES-ES": "Pulso sagrado", "ZH-CN": "神圣脉冲" }, "localizedDescriptions": { "IT-IT": "Sprigioni un Impulso sacro dall'alleato bersaglio, ripristinando [heal](A) Salute[/heal].\n\nInfligge [dmg](B) danni magici[/dmg] (contro i giocatori) / [dmg](C) danni magici[/dmg] (contro i mob) in un [other]raggio di (D)[/other].\nI [other]giocatori nemici[/other] vengono [cc]respinti[/cc] di [cc](E)[/cc].\nI [other]mob[/other] vengono [cc]lanciati[/cc] [cc]in aria[/cc] per [cc](F)[/cc].", "RU-RU": "Выпускает Священный импульс из союзника, восстанавливая ему [heal](A) здоровья[/heal].\n\nНаносит [dmg](B) магического урона[/dmg] (по игрокам) / [dmg](C) магического урона[/dmg] (по монстрам) в [other]радиусе (D)[/other].\n[other]Вражеские игроки[/other] будут [cc]отброшены[/cc] на [cc](E)[/cc].\n[other]Монстры[/other] будут [cc]подброшены[/cc] в [cc]воздух[/cc] на [cc](F)[/cc].", "PL-PL": "Wyzwalasz Święty Puls z wybranego sojusznika, przywracając mu [heal](A) Zdrowia[/heal].\n\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](C) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) w promieniu [other](D)[/other].\n[other]Wrodzy gracze[/other] zostaną [cc]odrzuceni[/cc] na [cc](E)[/cc] do tyłu.\n[other]Moby[/other] zostaną [cc]wyrzucone[/cc] [cc]w powietrze[/cc] na [cc](F)[/cc].", "TR-TR": "Hedeflenen müttefikten bir Mukaddes Dalga açığa çıkararak [heal](A) Sağlık[/heal] yenile.\n\n[other](B) yarıçap[/other] içinde [dmg](C) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](D) Sihirli hasar[/dmg] (düşmanlara karşı) verir.\n[other]Düşman oyuncular[/other], [cc](E)[/cc] [cc]geri püskürtülür[/cc].\n[other]Oyuncu olmayan düşmanlar[/other] [cc](F)[/cc] [cc]havaya[/cc] [cc]fırlatılır[/cc].", "ID-ID": "Melepaskan Detak Suci dari sekutu ditarget, memulihkan [heal](A) HP[/heal].\n\nMemberikan [dmg](B) damage sihir[/dmg] (vs. pemain) / [dmg](C) damage sihir[/dmg] (vs. mob) dalam [other](D) radius[/other].\n[other]Pemain musuh[/other] akan [cc]dipukul mundur[/cc] sejauh [cc](E)[/cc].\n[other]Mob[/other] akan [cc]dilemparkan[/cc] ke [cc]udara[/cc] selama [cc](F)[/cc].", "FR-FR": "Libère une Pulsation Sacrée de l'allié ciblé, restaurant [heal](A) de Santé[/heal].\n\nInflige [dmg](B) dégâts magiques[/dmg] (contre les joueurs) / [dmg](C) dégâts magiques[/dmg] (contre les monstres) dans un [other]rayon de (D)[/other].\n[other]Les joueurs ennemis[/other] sont [cc]repoussés[/cc] de [cc](E)[/cc].\n[other]Les monstres[/other] sont [cc]projetés[/cc] dans les [cc]airs[/cc] pendant [cc](F)[/cc].", "JA-JP": "狙った味方から聖なる波動を放ち、[heal](A)体力[/heal]を回復する。\n\n[other](B)半径[/other]に[dmg](C)魔法ダメージ[/dmg](対プレイヤー) / [dmg](D)魔法ダメージ[/dmg](対モブ)を与える。\n[other]敵プレイヤー[/other]は[cc](E)[/cc][cc]ノックバック[/cc]される。\n[other]モブ[/other]は[cc](F)[/cc]間、[cc]空中[/cc]に[cc]投げ飛ばされる[/cc]。", "EN-US": "Release a Sacred Pulse from the targeted ally, restoring [heal](A) Health[/heal].\n\nDeals [dmg](B) magical damage[/dmg] (vs. players) / [dmg](C) magical damage[/dmg] (vs. mobs) in a [other](D) radius[/other].\n[other]Enemy players[/other] will be [cc]knocked back[/cc] by [cc](E)[/cc].\n[other]Mobs[/other] will be [cc]thrown[/cc] into the [cc]air[/cc] for [cc](F)[/cc].", "DE-DE": "Lasse einen geweihten Puls von dem anvisierten Verbündeten los, der [heal](A) Leben wiederherstellt[/heal].\n\nVerursacht [dmg](B) magischen Schaden[/dmg] (bei Spielern) / [dmg](C) magischen Schaden[/dmg] (bei Mobs) in einem [other](D) Radius[/other].\n[other]Gegnerische Spieler[/other] werden um [cc](E)[/cc] [cc]weggestoßen[/cc].\n[other]Mobs[/other] werden für [cc][/cc](F) [cc]in die Luft[/cc] [cc]geworfen[/cc].", "AR-SA": "حرر النبضة المقدسة من الحليف المستهدف، واستعد [heal](A) صحة[/heal].\n\nتلحق [dmg](B) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](C) من الضرر السحري[/dmg] (ضد الحشود) في[other](D)منطقة قطرية[/other].\n[other]اللاعبون الأعداء[/other]سوف[cc]سيُطاح بهم[/cc] لمسافة قدرها [cc](E)[/cc].\n[other]الحشود[/other] [cc]سيُلقون[/cc] في [cc]الهواء[/cc] لمدة [cc](F)[/cc].", "KO-KR": "대상 아군 주변에 신성한 고동을 방출해 [heal](A)의 체력[/heal]을 회복시킵니다.\n\n[other](B) 범위[/other]에 [dmg](C)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](D)의 마법 대���지[/dmg] (vs. 몬스터)를 입힙니다.\n[other]적 플레이어[/other]는 [cc](E)[/cc]만큼 [cc]뒤로 밀려납니다[/cc].\n[other]적 몬스터[/other]는 [cc](F)[/cc] 동안 [cc]공중으로[/cc] [cc]던져집니다[/cc].", "PT-BR": "Libera uma Pulsação Sagrada do aliado alvo, restaurando [heal](A) de Vida[/heal].\n\nCausa [dmg](B) de dano mágico[/dmg] (contra jogadores) / [dmg](C) de dano mágico[/dmg] (contra monstros) em um [other]raio de (D)[/other].\n[other]Jogadores inimigos[/other] serão [cc]empurrados[/cc] [cc](E)[/cc] para trás.\n[other]Monstros inimigos[/other] serão [cc]lançados[/cc] para o [cc]alto[/cc] por [cc](F)[/cc].", "ZH-TW": "在目標盟友身上釋放神聖脈衝,回復[heal](A)點生命值[/heal]。\n\n在[other](B)半徑[/other]範圍內造成[dmg](C)點魔法傷害[/dmg](對玩家) /[dmg](D)點魔法傷害[/dmg](對怪物)。\n將[other]敵方玩家[/other][cc]擊退[/cc][cc](E)[/cc]。\n[other]怪物[/other]會被[cc]擊向[/cc][cc]空中[/cc],持續[cc](F)[/cc]。", "ES-ES": "Libera un Pulso Sagrado del aliado señalado que restaura [heal](A) de Salud[/heal].\n\nInflige [dmg](B) de daño mágico[/dmg] (contra jugadores) / [dmg](C) de daño mágico[/dmg] (contra monstruos) en un [other]radio de (D)[/other].\nLos [other]jugadores enemigos[/other] serán [cc]derribados[/cc] a una distancia de [cc](E)[/cc].\nLos [other]monstruos[/other] serán [cc]lanzados[/cc] al [cc]aire[/cc] durante [cc](F)[/cc].", "ZH-CN": "在目标友军身上释放神圣脉冲,回复[heal](A)生命[/heal]。\n\n在[other](B)半径[/other]范围内造成[dmg](C)魔法伤害[/dmg](对玩家)/ [dmg](D)魔法伤害[/dmg](对野怪)。\n[cc]击退[/cc]所有被击中的[other]敌对玩家[/other][cc](E)[/cc]。\n[cc]击[/cc][cc]飞[/cc]所有被击中的[other]野怪[/other],持续[cc](F)[/cc]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 11, "castRange": 13, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "friendall", "attribute": "health", "change": 94, "effectType": null, "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "HEALINGBEAM", "uiAtlas": null, "uiSprite": "HOLY_BEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio sacro", "RU-RU": "Божественный луч", "PL-PL": "Święty Promień", "TR-TR": "Kutsal Işın", "ID-ID": "Laser Suci", "FR-FR": "Rayon béni", "JA-JP": "聖なる光線", "EN-US": "Holy Beam", "DE-DE": "Heiliger Strahl", "AR-SA": "الشعاع المبارك", "KO-KR": "성스러운 광선", "PT-BR": "Raio Sagrado", "ZH-TW": "神聖光束", "ES-ES": "Rayo sagrado", "ZH-CN": "神圣光束" }, "localizedDescriptions": { "IT-IT": "Proietti un Raggio sacro sul bersaglio alleato, [other]rallentandoti[/other] del [other](A)[/other] mentre [other]incanali[/other] per [other](B)[/other] (non puoi lanciarlo su te stesso).\nRipristina [heal](C) Salute[/heal] ogni [heal](D)[/heal].\nLe cure aumentano di [heal](E)[/heal] ogni [other](D)[/other] (si [other]accumula[/other] fino a [other](G)[/other] volte).", "RU-RU": "Вы направляете божественный луч на выбранного союзника, [other]замедляя[/other] себя на [other](A)[/other] на протяжении [other]поддерживания[/other] заклинания в течение [other](B)[/other] (нельзя использовать на себя).\nВосстанавливает [heal](C) здоровья[/heal] каждые [heal](D)[/heal].\nИсцеление увеличивается на [heal](E)[/heal] каждые [other](D)[/other] ([other]накапливается[/other] до [other](G)[/other] раз).", "PL-PL": "Skupiasz Święty Promień na wybranym sojuszniku, [other]spowalniając[/other] się o [other](A)[/other] podczas [other]kanałowania[/other] przez [other](B)[/other] (nie można rzucić na siebie).\nPrzywraca [heal](C) Zdrowia[/heal] co [heal](D)[/heal].\nLeczenie rośnie o [heal](E)[/heal] co [other](D)[/other] ([other]kumuluje się[/other] do [other](G)[/other] razy).", "TR-TR": "Hedeflenen müttefike Kutsal Işın ver, [other](A)[/other] boyunca [other]odaklanırken[/other] [other](B)[/other] [other]yavaşlarsın[/other] (kendine uygulanamaz).\nHer [heal](C)[/heal] [heal](D) sağlık[/heal] yeniler.\nİyileştirme, her [other](C)[/other] [heal](F)[/heal] artar (en fazla [other](G) [other] kez [/other]birikir[/other]).", "ID-ID": "Memusatkan Laser Suci pada sekutu tertarget, [other]memperlambat[/other] dirimu sebesar [other](A)[/other] saat [other]menyalurkan[/other] selama [other](B)[/other] (tidak dapat digunakan ke diri sendiri).\nMemulihkan [heal](C) HP[/heal] setiap [heal](D)[/heal].\nPemulihan meningkat sebesar[heal](E)[/heal] setiap [other](D)[/other] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).", "FR-FR": "Concentrez un Rayon Béni sur l'allié ciblé, vous [other]ralentissant[/other] vous-même de [other](A)[/other] en [other]canalisant[/other] pendant [other](B)[/other] (ne peut être lancé sur soi).\nRestaure [heal](C) de Santé[/heal] toutes les [heal](D)[/heal].\nLes soins augmentent de [heal](E)[/heal] toutes les [other](D)[/other] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "狙った味方に聖なる光線を当て、最大[other](A)[/other]の間詠唱します。[other]詠唱[/other]中は自身の移動速度が[other](B)[/other][other]低下[/other]します。(自分には詠唱できません)\n[heal](C)[/heal]毎に[heal](D)体力[/heal]を回復する。\n回復力が[other](C)[/other]ごとに[heal](F)[/heal]上昇します。(最大[other](G)[/other]回まで[other]スタック[/other]します)", "EN-US": "Focus a Holy Beam at the targeted ally, [other]slowing[/other] yourself by [other](A)[/other] while [other]channeling[/other] for [other](B)[/other] (can't be cast on self).\nRestores [heal](C) Health[/heal] every [heal](D)[/heal].\nThe healing increases by [heal](E)[/heal] every [other](D)[/other] ([other]stacks[/other] up to [other](G)[/other] times).", "DE-DE": "Fokussiere einen Heiligen Strahl auf den anvisierten Alliierten, dies [other]verlangsamt[/other] dich um [other](A)[/other], solange du für [other](B)[/other] [other]kanalisierst[/other] (kann nicht auf dich selbst gewirkt werden).\nStellt alle [heal](C)[/heal] [heal](D) Leben[/heal] wieder her.\nDie Heilung steigert sich alle [other](C)[/other] um [heal](F)[/heal] (Bis zu [other](G)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك تركيز الشعاع المبارك على الحليف المستهدف، ما [other]يبطئك[/other] بمقدار [other](A)[/other] في أثناء [other]التوجيه[/other] لمدة [other](B)[/other] (لا يمكن إلقاؤه على نفسك).\nتستعيد [heal](C)من الصحة[/heal] كل [heal](D)[/heal].\nيزداد العلاج بمقدار [heal](E)[/heal] كل [other](D)[/other] ([other]يتكدس[/other] حتى [other](G)[/other] مرات).", "KO-KR": "대상 아군에게 성스러운 광선을 집중시켜, [other](A)[/other] 동안 [other]채널링[/other]하며 자신을 [other](B)[/other]만큼 [other]느려지게[/other] 합니다 (자신에게 시전할 수 없음).\n[heal](C)[/heal]마다 [heal](D)의 체력[/heal]을 치유합니다.\n치유량은 [other](C)[/other]마다 [heal](F)[/heal]만큼 증가합니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Foca um Raio Sagrado no alvo aliado, [other]desacelerando[/other] a si mesmo em [other](A)[/other] enquanto [other]canaliza[/other] por [other](B)[/other] (não pode ser usado em si mesmo).\nRestaura [heal](C) de Vida[/heal] a cada [heal](D)[/heal].\nA cura aumenta em [heal](E)[/heal] a cada [other](D)[/other] ([other]acumula[/other] até [other](G)[/other] vezes).", "ZH-TW": "將神聖光束聚焦於目標盟友身上,使自身[other]緩速[/other][other](A)[/other],[other]引導[/other]持續[other](B)[/other](無法對自身施放)。\n每[heal](C)[/heal]回復[heal](D)點生命值[/heal]。\n每[other](C)[/other]使治療效果增加[heal](F)[/heal](最多可[other]疊加[/other][other](G)[/other]層)。", "ES-ES": "Enfoca un Rayo Sagrado en el aliado señalado que te [other]ralentiza[/other] en [other](A)[/other] mientras lo [other]canalizas[/other] durante [other](B)[/other] (no se puede lanzar sobre uno mismo).\nRestaura [heal](C) de Salud[/heal] cada [heal](D)[/heal].\nLa cura incrementa en [heal](E)[/heal] cada [other](D)[/other] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "以集束的圣光照耀目标友军,使你自身[other]减速[/other][other](A)[/other],并持续[other]引导[/other][other](B)[/other](无法对自身施放)。\n每[heal](C)[/heal]回复[heal](D)生命[/heal]。\n每经过[other](C)[/other],治疗效果提高[heal](F)[/heal](最多可[other]堆叠[/other][other](G)[/other]次)。" }, "target": "friendother", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 13, "castRange": 12, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "movespeedbonus", "time": 3, "value": -0.3, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "HOLYDESPERATEPRAYER2", "uiAtlas": null, "uiSprite": "DESPERATE_PRAYER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HOLYDESPERATEPRAYER2_TEST_DESC", "localizedNames": { "IT-IT": "Preghiera disperata", "RU-RU": "Отчаянная молитва", "PL-PL": "Desperacka Modlitwa", "TR-TR": "Umutsuz Dua", "ID-ID": "Doa Putus Asa", "FR-FR": "Prière désespérée", "JA-JP": "絶望の祈り", "EN-US": "Desperate Prayer", "DE-DE": "Verzweifeltes Gebet", "AR-SA": "الدعاء المُلحّ", "KO-KR": "간절한 기도", "PT-BR": "Oração Desesperada", "ZH-TW": "絕境祝禱", "ES-ES": "Oración desesperada", "ZH-CN": "绝望祈祷" }, "localizedDescriptions": { "IT-IT": "Preghi disperatamente per il bersaglio alleato, [heal]guarendolo[/heal] di un ammontare che varia [other]in base[/other] alla sua [other]salute attuale[/other].\n\n[#] Salute attuale: [other]superiore a (A)[/other] | [other]inferiore a (A)[/other]\n[#] Guarigione: [heal](C)[/heal] | [heal](D)[/heal]\n\nSe la [other]salute attuale[/other] del bersaglio è [other]superiore al (A)[/other], le [buff]guarigioni fornite[/buff] aumentano di [buff](F)[/buff] per [buff](G)[/buff] ([other]si accumula[/other] fino a [other](H)[/other] volte).", "RU-RU": "Вы применяете отчаянную молитву к выбранному союзнику, [heal]исцеляя[/heal] его [other]в зависимости[/other] от его [other]текущего здоровья[/other].\n\n[#] Текущее здоровье: [other]выше (A)[/other] | [other]ниже (A)[/other]\n[#] Исцеление: [heal](C)[/heal] | [heal](D)[/heal]\n\nЕсли [other]текущее здоровье[/other] вашей цели [other]выше (A)[/other], ваше [buff]исходящее исцеление[/buff] повышается на [buff](F)[/buff] в течение [buff](G)[/buff] ([other]накапливается[/other] до [other](H)[/other] раз).", "PL-PL": "Rzucasz Desperacką Modlitwę na wybranego sojusznika, [heal]uzdrawiając[/heal] cel [other]w oparciu[/other] o twoje [other]obecne Zdrowie[/other].\n\n[#] Obecne Zdrowie: [other]powyżej (A)[/other] | [other]poniżej (A)[/other]\n[#] Leczenie: [heal](C)[/heal] | [heal](D)[/heal]\n\nJeśli [other]obecne Zdrowie[/other] twojego celu [other]przewyższa (A)[/other], twoje [buff]zadawane Leczenie[/buff] jest zwiększone o [buff](F)[/buff] na [buff](G)[/buff] ([other]kumuluje się[/other] do [other](H)[/other] razy).", "TR-TR": "Hedef müttefik üzerinde bir Umutsuz Dua kullanarak hedefi, onun [other]mevcut Sağlığına[/other] [other]bağlı olarak[/other] [heal]iyileştirir[/heal].\n\n[#] Mevcut Sağlık: [other](A) değerinin üstünde[/other] | [other](A) değerinin altında[/other]\n[#] İyileştirme: [heal](C)[/heal] | [heal](D)[/heal]\n\nHedefinin [other]mevcut Sağlığı[/other] [other](A) değerinin üstündeyse[/other] [buff]iyileştirme gerçekleştirmen[/buff] [buff](F)[/buff] boyunca [buff](G)[/buff] artar. ([other](H)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Merapal Doa Putus Asa pada sekutu target, [heal]menyembuhkan[/heal] target [other]berdasarkan[/other] [other]HP saat ini[/other].\n\n[#] HP Saat Ini: [other]di atas (A)[/other] | [other]di bawah (A)[/other]\n[#] Penyembuhan: [heal](C)[/heal] | [heal](D)[/heal]\n\nJika [other]HP saat ini[/other] target [other]di atas (A)[/other], [buff]Perapalan Penyembuhan[/buff] akan bertambah [buff](F)[/buff] selama [buff](G)[/buff] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).", "FR-FR": "Lancez une prière désespérée sur l'allié ciblé, [heal]soigne[/heal] la cible [other]en fonction[/other] de sa [other]santé actuelle[/other]. \n\n[#] Santé actuelle : [other]au-dessus de (A)[/other] | [other]en-dessous de (A)[/other] \n[#] Soins : [heal](C)[/heal] | [heal](D)[/heal] \n\nSi [other]la santé actuel[/other] de votre cible est [other]supérieure à (A) [/other], votre [buff]incantation de soins[/buff] est augmentée de [buff](F)[/buff] pendant [buff](G)[/buff] ([other]Cumulable[/other] jusqu'à [other](H)[/other] fois).", "JA-JP": "絶望の祈りを狙った味方に詠唱し、味方の[other]現在の体力[/other]に[other]応じて[/other]ターゲットを[heal]治癒[/heal]します。\n\n[#]現��の体力:[other](A)[/other]超 | [other](A)[/other]未満\n[#]治癒:[heal](C)[/heal] | [heal](D)[/heal]\n\nターゲットの[other]現在の体力[/other]が[other](A)を超えている[/other]場合、[buff](F)[/buff]の間、あなたの[buff]治癒詠唱[/buff]が[buff](G)[/buff]増加します(最大[other](H)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Cast a Desperate Prayer on the targeted ally, [heal]healing[/heal] the target [other]based[/other] on their [other]current Health[/other].\n\n[#] Current Health: [other]above (A)[/other] | [other]below (A)[/other]\n[#] Healing: [heal](C)[/heal] | [heal](D)[/heal]\n\nIf the [other]current Health[/other] of your target is [other]above (A)[/other], your [buff]Healing Cast[/buff] is increased by [buff](F)[/buff] for [buff](G)[/buff] ([other]stacks[/other] up to [other](H)[/other] times).", "DE-DE": "Wirke ein Verzweifeltes Gebet auf den avisierten Alliierten, dies [heal]heilt[/heal] das Ziel [other]basierend[/other] auf seinem [other]aktuellen Leben[/other].\n\n[#] Aktuelles Leben: [other]über (A)[/other] | [other]unter (A)[/other]\n[#] Heilung: [heal](C)[/heal] | [heal](D)[/heal]\n\nWenn das [other]aktuelle Leben[/other] deines Ziels [other]über (A)[/other] ist, wird deine [buff]gewirkte Heilung[/buff] für [buff](F)[/buff]um [buff](G)[/buff] gesteigert (bis zu [other](H)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك إطلاق دعوة مُلحّة على الحليف المستهدف، [heal]لعلاج[/heal] الهدف [other]بناءً[/other] على [other]صحته الحالية[/other].\n\n[#] الصحة الحالية: [other]أكثر من (A)[/other] | [other]أقل من (A)[/other]\n[#] العلاج: [heal](C)[/heal] | [heal](D)[/heal]\n\nإذا كانت [other]الصحة الحالية[/other] لهدفك [other]أكثر من (A)[/other]، فيزداد [buff]إطلاق العلاج[/buff] بمقدار [buff](F)[/buff] لمدة [buff](G)[/buff] ([other]يكدس[/other] لما يصل إلى [other](H)[/other] من المرات).", "KO-KR": "대상 아군에게 간절한 기도를 시전하여 [other]현재 체력[/other]에 [other]기반[/other]하여 [heal]회복[/heal]시킵니다.\n \n [#] 현재 체력: [other](A) 이상[/other] | [other](A) 이하[/other]\n [#] 치유량: [heal](C)[/heal] | [heal](D)[/heal]\n\n 대상의 [other]현재 체력[/other]이 [other](A) 이상[/other]이라면 [buff]회복 시전량[/buff]이 [buff](F)[/buff] 동안 [buff](G)[/buff]만큼 증가합니다 (최대 [other](H)[/other]번 [other]중첩[/other]됨).", "PT-BR": "Lança uma Oração Desesperada no aliado alvo, [heal]curando[/heal] o alvo [other]baseado[/other] em sua [other] Vida atual[/other].\n\n[#] Vida atual: [other]acima de (A)[/other] | [other]abaixo de (A)[/other]\n[#] Cura: [heal](C)[/heal] | [heal](D)[/heal]\n\nSe a [other]Vida atual[/other] do seu alvo estiver [other]acima de (A)[/other], sua [buff]Cura[/buff] é aumentada em [buff](F)[/buff] por [buff](G)[/buff] ([other]acumula[/other] até [other](H)[/other] vezes).", "ZH-TW": "在目標盟友身上施放絕境祝禱,為目標[heal]治療[/heal],治療量[other]依[/other]其[other]目前生命值[/other]而定。\n\n[#]目前生命值:[other]高於(A)[/other] | [other]低於(A)[/other]\n[#]治療:[heal](C)[/heal] | [heal](D)[/heal]\n\n若目標的[other]目前生命值[/other][other]高於(A)[/other],則您[buff]施放的治療[/buff]增加[buff](F)[/buff],持續[buff](G)[/buff](最多可[other]疊加[/other][other](H)[/other]層)。", "ES-ES": "Lánzale una Oración Desesperada al aliado señalado y [heal]cúralo[/heal] [other]en función[/other] de su [other]Salud actual[/other].\n\n[#] Salud Actual: [other]más de (A)[/other] | [other]menos de (A)[/other]\n[#] Cura: [heal](C)[/heal] | [heal](D)[/heal]\n\nSi la [other]Salud actual[/other] de tu objetivo está [other]sobre (A)[/other], tu [buff]Lanzamiento de Cura[/buff] incrementa en [buff](F)[/buff] durante [buff](G)[/buff] ([other]se acumula[/other] hasta [other](H)[/other] veces).", "ZH-CN": "为目标友军快速吟唱一段紧急祷告,[other]基于[/other]其[other]当前生命值[/other]提供[heal]治疗[/heal]。\n\n[#] 当前生命:[other](A)以上[/other] | [other](A)以下[/other]\n[#] 治疗:[heal](C)[/heal] | [heal](D)[/heal]\n\n若你的目标[other]当前生命值高于(A)[/other],你的治疗输出提高[buff](F)[/buff],持续[buff](G)[/buff](最多可[other]堆叠(H)次[/other])。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 15, "castRange": 13, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_HEALPOWERCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carità adrenalinica", "RU-RU": "Энергичный целитель", "PL-PL": "Dobroczynność Motywowana Adrenaliną", "TR-TR": "Adrenalin Bazlı Yardım", "ID-ID": "Amal yang Digerakkan Adrenalin", "FR-FR": "Charité d'adrénaline", "JA-JP": "アドレナリンに駆り立てられた慈善", "EN-US": "Adrenaline Driven Charity", "DE-DE": "Adrenalingetriebene Gnade", "AR-SA": "هبة الأدرينالين", "KO-KR": "아드레날린에 의한 자애", "PT-BR": "Caridade Intensificada", "ZH-TW": "救不急待", "ES-ES": "Caridad llena de adrenalina", "ZH-CN": "救不及待" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti le tue [buff]guarigioni fornite[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваше [buff]исходящее исцеление[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zwiększasz swoje [buff]rzucane leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff](B)[/buff] boyunca [buff]iyileştirme gerçekleştirmeni[/buff] [buff](C)[/buff] artırır.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, meningkatkan [buff]Perapalan Pemulihan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, augmente votre [buff]incantation de soins[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]治癒詠唱[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]Healing Cast[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern steigt deine [buff]gewirkte Heilung[/buff] für [buff](B)[/buff]um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة يزيد [buff]إطلاق العلاج[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]회복 시전량[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta o seu [buff]Lançamento de Cura[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]施放的治療[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa tu [buff]Lanzamiento de Cura[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]治疗输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_HOLYSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone sacro dell'apprendista", "RU-RU": "Священный посох (странник)", "PL-PL": "Święty Kostur Czeladnika", "TR-TR": "Kalfa Kutsal Asası", "ID-ID": "Tongkat Suci Pengembara", "FR-FR": "Bâton béni du compagnon", "JA-JP": "聖なる杖(熟練)", "EN-US": "Journeyman's Holy Staff", "DE-DE": "Heiligenstab des Gesellen", "AR-SA": "العصا المباركة للموثوق", "KO-KR": "장인의 홀리 스태프", "PT-BR": "Cajado Sagrado do Iniciante", "ZH-TW": "學徒級神聖法杖", "ES-ES": "Bastón sagrado del obrero", "ZH-CN": "学徒级神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 16 }, { "uniqueName": "T3_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CLEAVER_HELL", "uiSprite": "2H_CLEAVER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CLAYMORESLASH", "uiAtlas": null, "uiSprite": "FEARLESS_STRIKE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo impavido", "RU-RU": "Бесстрашный удар", "PL-PL": "Nieustraszony Cios", "TR-TR": "Korkusuz Darbe", "ID-ID": "Serangan Berani", "FR-FR": "Frappe intrépide", "JA-JP": "恐れ知らずの一撃", "EN-US": "Fearless Strike", "DE-DE": "Furchtloser Schlag", "AR-SA": "الضربة الجريئة", "KO-KR": "용맹한 타격", "PT-BR": "Pancada Destemida", "ZH-TW": "無畏打擊", "ES-ES": "Golpe intrépido", "ZH-CN": "无畏打击" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici nella traiettoria.\nRiduce le loro [debuff]resistenze ai danni[/debuff] per [debuff](B)[/debuff] [other]in base[/other] al [other]numero[/other] di [other]Cariche eroiche[/other] che possiedi. \n\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Riduzione delle resistenze: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nConsuma tutte le Cariche eroiche.", "RU-RU": "Совершите [mobility]рывок[/mobility] в выбранном направлении, нанося [dmg](A) физического урона[/dmg] всем врагам по пути.\nСнижает их [debuff]сопротивления урону[/debuff] в течение [debuff](B)[/debuff] [other]в зависимости[/other] от [other]количества[/other] [other]Героических зарядов[/other] на вас. \n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Снижение сопротивлений: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nПотребляет все ваши Героические заряды.", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej lokalizacji, zadając [dmg](A) obrażeń fizycznych [/dmg] wszystkim wrogom, przez których przejdziesz.\nZmniejsza ich [debuff]odporności na obrazenia[/debuff] przez [debuff](B)[/debuff] [other]w oparciu[/other] o [other]ilość[/other] [other]Heroicznych Ładunków[/other]. \n\n[#] Heroiczne Szarże: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Zmniejszenie odporności: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nZużywa wszystkie ładunki Heroicznej Szarży.", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] verirsin.\nKendi üzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [debuff]hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca azaltır. \n\n[#] Kahraman Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Direnç Azaltımı: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nTüm Kahraman Yüklerini harcar.", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang dilewati.\nMengurangi [debuff]resistansi damage[/debuff] mereka selama [debuff](B)[/debuff] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Heroik[/other] yang kamu miliki. \n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Reduksi Resistansi: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nMenghabiskan semua Charge Heroikmu.", "FR-FR": "[mobility]Foncez[/mobility] dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis que vous traversez.\nRéduit leurs [debuff]résistances aux dégâts[/debuff] pendant [debuff](B)[/debuff] [other]selon[/other] le [other]nombre[/other] de [other]charges héroïques[/other] sur vous. \n\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Réduction de résistances : [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nConsomme toutes vos charges héroïques.", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵に[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff](B)[/debuff]の間、あなたの[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じて[/other]、敵の[debuff]ダメージ耐性[/debuff]を減少させます。\n\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#]耐性減少:[debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\n全てのヒロイックチャージを消費します。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] to all enemies you pass through.\nDecreases their [debuff]damage resistances[/debuff] for [debuff](B)[/debuff] [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you. \n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Resistance Reduction: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nConsumes all your Heroic Charges.", "DE-DE": "[mobility]Presche[/mobility] in dein Zielgebiet, verursache dabei [dmg](A) physischen Schaden[/dmg] bei allen Gegnern, die du passierst.\nReduziert deren [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff], [other]basierend[/other] auf der [other]Anzahl[/other] deiner [other]Heroischen Aufladungen[/other]. \n\n[#] Heroische Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Resistenzreduktion: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nVerbraucht all deine Heroischen Aufladungen.", "AR-SA": "يمكن [mobility]الاندفاع[/mobility] نحو الموقع المستهدف وإلحاق [dmg](A)من الضرر البدني[/dmg] بكل الأعداء في طريقك.\nتقلل من [debuff]مقاومة الضرر[/debuff] لديهم لمدة [debuff](B)[/debuff] [other]بناءً[/other] على [other]عدد[/other] [other]الشحنات البطولية[/other] لديهم. \n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] تقليل المقاومة: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nتستهلك جميع الشحنات البطولية لديك.", "KO-KR": "대상 위치에 [mobility]돌진[/mobility]하여, 통과하는 모든 적에게 [dmg](A)의 물리 대미지[/dmg]를 입히고 자신의 [other]영웅적인 차지[/other]의 [other]수[/other]에 [other]기반[/other]하여 [debuff](B)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 감소시킵니다.\n \n [#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n [#] 저항력 감소량: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n \n 영웅적인 차지는 모두 소모합니다.", "PT-BR": "[mobility]Avança[/mobility] para uma posição alvo, causando [dmg](A) de dano físico[/dmg] a todos os inimigos pelos quais você atravessa.\nReduz suas [debuff]resistências a dano[/debuff] por [debuff](B)[/debuff] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] em você. \n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Redução de Resistência: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nConsome todas as suas Cargas Heroicas.", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],對路徑上所有敵人造成[dmg](A)點物理傷害[/dmg]。\n降低其[debuff]傷害抗性[/debuff],幅度[other]依[/other]您身上[other]英雄層數[/other]的[other]數量[/other]而定,持續[debuff](B)[/debuff]。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]減少抗性:[debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\n消耗您所有的英雄層數。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos que atravieses.\nDisminuye la [debuff]resistencia al daño[/debuff] durante [debuff](B)[/debuff] [other]en función[/other] de la [other]cantidad[/other] de [other]Cargas Heroicas[/other] que tengas. \n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] \n[#] Reducción de Resistencia: [debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\nConsume todas tus Cargas Heroicas.", "ZH-CN": "朝目标地点[mobility]突进[/mobility],对所有命中的敌人造成[dmg](A)物理伤害[/dmg]。\n[other]根据英勇冲锋[/other]的[other]叠层数量[/other]降低所命中敌人的[debuff]伤害抗性[/debuff],持续[debuff](B)[/debuff]。\n\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 抗性降低:[debuff](C)[/debuff] | [debuff](D)[/debuff] | [debuff](E)[/debuff] | [debuff](F)[/debuff]\n\n消耗你所有的英勇冲锋叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spada affettatrice del sapiente", "RU-RU": "Меч резни (знаток)", "PL-PL": "Rozpruwający Miecz Adepta", "TR-TR": "Ehil Oyma Kılıcı", "ID-ID": "Pedang Ukir Mahir", "FR-FR": "Épée tranchante de l'adepte", "JA-JP": "カービングソード(名人)", "EN-US": "Adept's Carving Sword", "DE-DE": "Schnitzschwert des Adepten", "AR-SA": "سيف منحوت للبارع", "KO-KR": "숙련자의 조각용 소드", "PT-BR": "Espada Entalhada do Adepto", "ZH-TW": "老手級斷水劍", "ES-ES": "Espada tallada del iniciado", "ZH-CN": "老手级断水剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 750, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLEAVER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HAMMER_UNDEAD", "uiSprite": "2H_HAMMER_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 144729, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 217094, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 325640, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello sepolcrale del gran maestro", "RU-RU": "Могильный молот (магистр)", "PL-PL": "Obuch Grobowy Wszechmistrza", "TR-TR": "Büyük Usta Mezar Çekici", "ID-ID": "Palunisan Grandmaster", "FR-FR": "Martel-tombe du grand maître", "JA-JP": "トゥームハンマー(グランドマスター)", "EN-US": "Grandmaster's Tombhammer", "DE-DE": "Grabhammer des Großmeisters", "AR-SA": "مطرقة القبر للأستاذ", "KO-KR": "그랜드 마스터의 툼해머", "PT-BR": "Martelo Fúnebre do Grão-mestre", "ZH-TW": "宗師級墓鎚", "ES-ES": "Martillo de la tumba del gran maestro", "ZH-CN": "宗师级撼墓之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1025, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_MACE_MORGANA", "uiSprite": "2H_MACE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza di Camlann dell'anziano", "RU-RU": "Булава Камланна (старейшина)", "PL-PL": "Buzdygan z Camlann Starszego", "TR-TR": "Yüce Camlann Gürzü", "ID-ID": "Gada Camlann Tetua", "FR-FR": "Masse de Camlann du sage", "JA-JP": "カムランのメイス(老熟)", "EN-US": "Elder's Camlann Mace", "DE-DE": "Camlann-Keule des Ältesten", "AR-SA": "صولجان Camlann للحكيم", "KO-KR": "장로의 캄란 메이스", "PT-BR": "Maça Cambriana do Ancião", "ZH-TW": "��師級卡姆蘭錘矛", "ES-ES": "Maza de Camlann del anciano", "ZH-CN": "禅师级卡姆兰锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1175, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_MACE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_AXE", "uiSprite": "2H_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "La Mano di Khor", "RU-RU": "Рука Кхора", "PL-PL": "Ręka Khora", "TR-TR": "Khor'un Baltası", "ID-ID": "Tangan Khor", "FR-FR": "La main de Khor", "JA-JP": "ハンド・オブ・Khor", "EN-US": "The Hand of Khor", "DE-DE": "Die Hand des Khor", "AR-SA": "فأس يد خور", "KO-KR": "코르의 손", "PT-BR": "A Mão de Khor", "ZH-TW": "Khor之手", "ES-ES": "La mano de Khor", "ZH-CN": "Khor之手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento - La grandascia di un anziano guerriero, forgiata in onore di Khor e dei suoi trionfi nell'Alfa.", "RU-RU": "Снаряжение - большой топор старейшины, названный в честь игрока Khor'а и его побед в альфе.", "PL-PL": "Przedmiot do wyposażenia - Wielki Topór Starszego, nazwany na cześć gracza Khor i jego zwycięstw w trakcie testów Alfa.", "TR-TR": "Ekipman Eşyası - Khor adlı oyuncuya ve Alfa sürecindeki zaferlerine adanmış bir Yüce Büyük Baltası.", "ID-ID": "Item Perlengkapan - Kapak Besar Tetua, namanya adalah bentuk penghormatan untuk pemain Khor dan kemenangannya di Alpha.", "FR-FR": "Pièce d'équipement - Une Grande hache, nommée en l'honneur du joueur Khor et de ses victoires passées durant l'Alpha.", "JA-JP": "装備アイテム - Khorというプレイヤーの名誉と、アルファでの彼の勝利を称えて名付けられた大斧(老熟)。", "EN-US": "Equipment Item - an Elder's Greataxe, named to honor the player Khor and his victories in the Alpha.", "DE-DE": "Ausrüstungsgegenstand - Eine Großaxt des Ältesten, benannt nach dem Spieler Khor und seinen Triumphen während der Alpha.", "AR-SA": "عنصر معدات - فأس عظيمة للحكيم، سُميت بذلك تكريمًا للاعب خور وانتصاراته في خادم ألفا.", "KO-KR": "장비 아이템 - 코르라는 플레이어가 알파에서 거둔 승리를 칭송하기 위해 명명된 장로의 그레이트 액스.", "PT-BR": "Item de Equipamento - um Machado Elevado do Ancião, nomeado em homenagem ao jogador Khor e suas vitórias no alfa.", "ZH-TW": "裝備物品 - 為了表揚玩家「Khor」在Alpha測試版中的輝煌戰績,以其命名的禪師級大斧。", "ES-ES": "Objeto de equipo - Gran hacha del anciano, nombrado en honor al jugador Khor y sus pasadas victorias durante el Alpha.", "ZH-CN": "装备物品 - 禅师级巨斧,玩家Khor同名装备,以此纪念他在内测阶段的赫赫战绩。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 12 }, { "uniqueName": "T8_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_MACE", "uiSprite": "2H_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza pesante dell'esperto", "RU-RU": "Тяжелая булава (эксперт)", "PL-PL": "Ciężki Buzdygan Znawcy", "TR-TR": "Uzman Ağır Gürzü", "ID-ID": "Gada Berat Ahli", "FR-FR": "Masse lourde de l'expert", "JA-JP": "ヘビーメイス(達人)", "EN-US": "Expert's Heavy Mace", "DE-DE": "Schwere Keule des Experten", "AR-SA": "صولجان ثقيل للأخصائي", "KO-KR": "전문가의 헤비 메이스", "PT-BR": "Maça Pesada do Perito", "ZH-TW": "專家級重型錘矛", "ES-ES": "Maza pesada del experto", "ZH-CN": "专家级重型锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_ARCANESTAFF_UNDEAD", "uiSprite": "MAIN_ARCANESTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone stregonesco del gran maestro", "RU-RU": "Ведьмовской посох (магистр)", "PL-PL": "Guślarski Kostur Wszechmistrza", "TR-TR": "Büyük Usta Cadı İşi Asası", "ID-ID": "Tongkat Sihir Grandmaster", "FR-FR": "Bâton de sorcellerie du grand maître", "JA-JP": "ウィッチワークの杖(グランドマスター)", "EN-US": "Grandmaster's Witchwork Staff", "DE-DE": "Hexenzauber-Stab des Großmeisters", "AR-SA": "العصا الخادعة للأستاذ", "KO-KR": "그랜드 마스터의 위치워크 스태프", "PT-BR": "Cajado Feiticeiro do Grão-mestre", "ZH-TW": "宗師級巫術法杖", "ES-ES": "Bastón de brujería del gran maestro", "ZH-CN": "宗师级巫师法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_AVALON", "uiSprite": "2H_SHAPESHIFTER_EAGLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_EAGLE", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_AVALONIAN_EAGLE", "uiAtlas": null, "uiSprite": "SHAPESHIFT_AVALONIAN_EAGLE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SHAPESHIFT_AVALONIAN_EAGLE_V2_DESC", "localizedNames": { "IT-IT": "Trasformazione in Uccello dell'alba", "RU-RU": "Превращение в птицу рассвета", "PL-PL": "Przemiana w Ptaka Brzasku", "TR-TR": "Şafak Kuşu Dönüşümü", "ID-ID": "Transformasi Burung Fajar", "FR-FR": "Transformation en Oiseau de l'aube", "JA-JP": "変身:ドーンバード", "EN-US": "Dawnbird Transformation", "DE-DE": "Verwandlung zum Morgenvogel", "AR-SA": "التحول إلى طائر الفجر", "KO-KR": "던버드 변형", "PT-BR": "Transformação - Águia da Alvorada", "ZH-TW": "黎明之鷹幻形", "ES-ES": "Transformación de Ave del alba", "ZH-CN": "黎明之鹰幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Uccello dell'Alba[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]alta[/other]\n[#] Difensiva: [other]bassa[/other]\n[#] Rigenerazione Energia: [other]molto alta[/other]\n\n[other]In Volo[/other]\nConferisce [buff]immunità[/buff] agli [buff]Effetti di Intrappolamento[/buff].\nTrasformarsi mentre sono attive [other](B) Cariche di Trasformazione[/other] aumenterà la [buff]Velocità di Movimento[/buff] del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "Вы превращаетесь в [other]Птицу рассвета[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]высокая[/other]\n[#] Защита: [other]низкая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Рожденный летать[/other]\nНаделяет [buff]невосприимчивостью[/buff] к [buff]обездвиживанию[/buff].\nПревращение при [other](B) активных зарядах трансформации[/other] увеличит вашу [buff]скорость передвижения[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "Zmieniasz się w [other]Ptaka Brzasku[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywa: [other]wysoka[/other]\n[#] Defensywa: [other]niska[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]W powietrzu[/other]\nZapewnia [buff]niewrażliwość[/buff] na [buff]Efekty Unieruchomienia[/buff].\nPrzemiana przy aktywnych [other](B) Ładunkach Przemiany[/other] zwiększy twoją [buff]Szybkość ruchu[/buff] o [buff](C)[/buff] na [buff](D)[/buff].", "TR-TR": "[other](A)[/other] boyunca [other]Şafak Kuşuna[/other] dönüş.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]yüksek[/other]\n[#] Savunma: [other]düşük[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Havai[/other]\n[buff]Kök etkilerine[/buff] karşı [buff]bağışıklık[/buff] kazandırır.\n[other](B) Geçiş Yükleri[/other] aktiften dönüşmek, [buff]Hareket Hızını[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artırır.", "ID-ID": "Berubah menjadi [other]Burung Fajar[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]tinggi[/other]\n[#] Pertahanan: [other]rendah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Mengudara[/other]\nMemberikan [buff]kekebalan[/buff] dari [buff]Efek Pengakaran[/buff].\nBertransformasi ketika memiliki [other](B) Charge Peralihan[/other] aktif akan meningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "Transformez-vous en [other]Oiseau de l'Aube[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]élevée[/other]\n[#] Défensive : [other]faible[/other]\n[#] Régénération d'Énergie : [other]très élevée[/other]\n\n[other]En Vol[/other]\nConfère une [buff]immunité[/buff] aux [buff]Effets d'Immobilisation[/buff].\nSi vous vous transformez en ayant [other](B) charges de changement[/other] actives, votre [buff]vitesse de déplacement[/buff] augmente de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "[other](A)[/other]間、[other]ドーンバード[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#]攻撃:[other]低い[/other]\n[#]防御:[other]高い[/other]\n[#]エネルギー再生:[other]非常に高い[/other]\n\n[other]エアボーン[/other]\n[buff]移動拘束果[/buff]に対する[buff]免除[/buff]を付与します。\n[other](B)シフトチャージ[/other]が有効な状態で変身すると、[buff](C)[/buff]の間、[buff]移動速度[/buff]が[buff](D)[/buff]上昇します。", "EN-US": "Transform into a [other]Dawnbird[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]high[/other]\n[#] Defensive: [other]low[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Airborne[/other]\nGrants [buff]immunity[/buff] to [buff]Root Effects[/buff].\nTransforming while having [other](B) Shift Charges[/other] active, will increase your [buff]Movement Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Morgenvogel[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]hoch[/other]\n[#] Defensiv: [other]niedrig[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]In der Luft[/other]\nVerleiht [buff]Immunität[/buff] gegen [buff]Wurzeleffekte[/buff].\nEine Verwandlung mit [other](B) aktiven Wechselaufladungen[/other] steigert deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](C)[/buff] um [buff](D)[/buff].", "AR-SA": "للتحول إلى [other]طائر الفجر[/other] لمدة تصل إلى [other](A)[/other].\nذلك يغير [other]قدراتك[/other] و [other]إحصائياتك[/other].\n[#] الهجوم: [other]عالٍ[/other]\n[#] الدفاع: [other]منخفض[/other]\n[#] تجديد الطاقة: [other]عالي جدًا[/other]\n\n[other]التنقل جوًا[/other]\nتمنح [buff]حصانة[/buff] من [buff]تأثيرات الشلل[/buff].\nالتحول عندما يكون بحوزتك [other](B) من شحنات التحول[/other] النشطة سيزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other] 동안, [other]던버드[/other]로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]높음[/other]\n[#] 방어: [other]낮음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]비행[/other]\n[buff]속박 효과[/buff]에 대한 [buff]면역[/buff]을 획득합니다.\n[other]변환 스택 (B)개[/other]가 활성화된 상태에서 변화 시, [buff](C)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Se transforma em uma [other]Águia da Alvorada[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]alta[/other]\n[#] Defensiva: [other]baixa[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Locomoção Aérea[/other]\nConcede [buff]imunidade[/buff] a [buff]Efeitos de Enraizamento[/buff].\nSe transformar com [other](B) Cargas de Transformação[/other] ativas aumentará a sua [buff]Velocidade de Movimento[/buff] em [buff](C)[/buff] por [buff](D)[/buff].", "ZH-TW": "變身為[other]黎明之鷹[/other],最多持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#]攻擊力:[other]高[/other]\n[#]防禦力:[other]低[/other]\n[#]能量回復:[other]非常高[/other]\n\n[other]飛行[/other]\n[buff]免疫[/buff][buff]定身效果[/buff]。\n在擁有[other](B)個幻形層數[/other]時進行變形,將使您的[buff]移動速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "Transfórmate en un [other]Ave del Alba[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]alta[/other]\n[#] Defensiva: [other]baja[/other]\n[#] Regeneración de Energía: [other]muy alta[/other]\n\n[other]En el Aire[/other]\nOtorga [buff]inmunidad[/buff] a los [buff]Efectos de Inmovilización[/buff].\nSi te transformas con [other](B) Cargas de Cambio[/other] activas, tu [buff]Velocidad de Movimiento[/buff] incrementa en [buff](C)[/buff] durante [buff](D)[/buff].", "ZH-CN": "变身为[other]黎明之鹰[/other],最多持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 攻击力:[other]高[/other]\n[#] 防御力:[other]低[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]飞行[/other]\n[buff]免疫[/buff][buff]定身效果[/buff]。\n在拥有[other](B)层幻形叠层[/other]时进行变形,将使你的[buff]移动速度[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 15, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Evocaluce del sapiente", "RU-RU": "Светоч (знаток)", "PL-PL": "Przyzywacz Światła Adepta", "TR-TR": "Ehil Işık Çağıranı", "ID-ID": "Pemanggil Cahaya Mahir", "FR-FR": "Mande-lumière de l'adepte", "JA-JP": "ライトコーラー(名人)", "EN-US": "Adept's Lightcaller", "DE-DE": "Lichtrufer des Adepten", "AR-SA": "عصا استدعاء النور للبارع", "KO-KR": "숙련자의 라이트콜러", "PT-BR": "Cajado Invocador da Luz do Adepto", "ZH-TW": "老手級光之召喚者", "ES-ES": "Invocador de luz del iniciado", "ZH-CN": "老手级唤光者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_EAGLE", "count": 2 } ] }, "transformation": "AVALONIAN_EAGLE", "spriteName": "2H_SHAPESHIFTER_EAGLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_1HCROSSBOW", "uiSprite": "MAIN_1HCROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "EXPLODING_SHOT", "uiAtlas": null, "uiSprite": "EXPLODING_SHOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro esplosivo", "RU-RU": "Взрывной выстрел", "PL-PL": "Wybuchowy Strzał", "TR-TR": "Patlayıcı Atış", "ID-ID": "Tembakan Ledakan", "FR-FR": "Tir explosif", "JA-JP": "爆発ショット", "EN-US": "Exploding Shot", "DE-DE": "Explosiver Schuss", "AR-SA": "الرمية المتفجرة", "KO-KR": "폭발하는 사격", "PT-BR": "Tiro Explosivo", "ZH-TW": "爆破射擊", "ES-ES": "Disparo explosivo", "ZH-CN": "爆破射击" }, "localizedDescriptions": { "IT-IT": "Lancia una bomba appiccicosa al nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nLa bomba esplode dopo [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg] a tutti i nemici in un [other]raggio di (D)[/other] (il danno non può essere riflesso).", "RU-RU": "Прикрепляет к врагу бомбу, которая наносит [dmg](A) физического урона[/dmg].\nБомба взрывается через [other](B)[/other], нанося [dmg](C) магического урона[/dmg] всем врагам в [other]радиусе (D)[/other] (урон невозможно отразить).", "PL-PL": "Wystrzeliwujesz w wybranego wroga klejącą bombę, która zadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].\nBomba wybucha po [other](B)[/other], zadając [dmg](C) pkt. obrażeń magicznych [/dmg] wszystkim wrogom w promieniu [other](D) [/other] (obrażeń nie można odbić).", "TR-TR": "Hedef düşmana bir yapışkan bomba fırlatarak [dmg](A) fiziksel hasar[/dmg] verir.\nBomba, [other](B)[/other] sonra patlayarak [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](D) sihirli hasar[/dmg] verir. (Hasar yansıtılamaz.)", "ID-ID": "Meluncurkan bom lengket ke arah musuh target, memberikan [dmg](A) damage fisik[/dmg].\nBom meledak setelah [other](B)[/other], memberikan [dmg](C) damage sihir[/dmg] pada semua musuh dalam [other]radius (D)[/other] (damage tak bisa dipantulkan).", "FR-FR": "Lancez une bombe collante sur l'ennemi ciblé, infigeant [dmg](A) dégâts physiques[/dmg].\nLa bombe explose après [other](B)[/other], infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (D)[/other] (les dégâts ne peuvent pas êtres renvoyés).", "JA-JP": "粘着爆弾を狙った敵に発射し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[other](B)[/other]後に爆発して、[other]半径(C)[/other]以内にいる全ての敵に[dmg](D)の魔法ダメージ[/dmg]を与えます(ダメージは跳ね返せません)。", "EN-US": "Launch a sticky bomb at the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nThe bomb explodes after [other](B)[/other], dealing [dmg](C) magical damage[/dmg] to all enemies in a [other](D) radius[/other] (the damage can't be reflected).", "DE-DE": "Wirf eine klebrige Bombe auf den Gegner, verursacht [dmg](A) physischen Schaden[/dmg].\nDie Bombe explodiert nach [other](B)[/other] und verursacht [dmg](C) magischen Schaden[/dmg] bei allen Gegnern in [other](D) Radius[/other] (dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن إطلاق قنبلة لاصقة على العدو المستهدف لإلحاق [dmg](A)من الضرر البدني[/dmg].\nتنفجر القنبلة بعد [other](B)[/other] لتلحق [dmg](C)من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (D)[/other]. (لا يمكن عكس هذا الضرر).", "KO-KR": "대상 적에게 [dmg](A)의 물리 대미지[/dmg]를 입히는 끈적이 폭탄을 발사합니다.\n폭탄은 [other](B)[/other] 후에 폭발하며, [other](C) 범위[/other]안의 모든 적에게 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (대미지 반사 불가능).", "PT-BR": "Lança uma bomba pegajosa no alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nA bomba explode após [other](B)[/other], causando [dmg](C) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (D)[/other] (o dano não pode ser refletido).", "ZH-TW": "對目標敵人發射黏性炸彈,造成[dmg](A)點物理傷害[/dmg]。\n炸彈於[other](B)[/other]後爆炸,對[other](C)半徑範圍[/other]內所有敵人造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Lánzale una bomba pegajosa al enemigo que inflige [dmg](A) de daño físico[/dmg].\nLa bomba explota después de [other](B)[/other] y provoca [dmg](C) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (D) [/other] (el daño no se puede reflejar).", "ZH-CN": "朝目标敌人发射一个黏性炸弹,造成[dmg](A)物理伤害[/dmg]。\n在[other](B)[/other]后,黏性炸弹爆炸,对目标周围[other](C)半径[/other]范围内的所有敌人造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -50.9, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra leggera del gran maestro", "RU-RU": "Легкий арбалет (магистр)", "PL-PL": "Lekka Kusza Wszechmistrza", "TR-TR": "Büyük Usta Hafif Arbaleti", "ID-ID": "Busur Silang Ringan Grandmaster", "FR-FR": "Arbalète légère du grand maître", "JA-JP": "ライトクロスボウ(グランドマスター)", "EN-US": "Grandmaster's Light Crossbow", "DE-DE": "Leichte Armbrust des Großmeisters", "AR-SA": "قوس مستعرض خفيف للأستاذ", "KO-KR": "그랜드 마스터의 경량 크로스보우", "PT-BR": "Besta Leve do Grão-mestre", "ZH-TW": "宗師級輕型十字弓", "ES-ES": "Ballesta ligera del gran maestro", "ZH-CN": "宗师级轻便十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1, "attackRange": 11, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow1h", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_1HCROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_NATURESTAFF_KEEPER", "uiSprite": "MAIN_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "NATURE_ULTIMATE_SINGLE", "uiAtlas": null, "uiSprite": "SPIRITUALSEED", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Seme spirituale", "RU-RU": "Духовное зерно", "PL-PL": "Duchowe Ziarno", "TR-TR": "Ruhani Tohum", "ID-ID": "Benih Spiritual", "FR-FR": "Graine spirituelle", "JA-JP": "精霊の種子", "EN-US": "Spiritual Seed", "DE-DE": "Seelensamen", "AR-SA": "بذرة روحية", "KO-KR": "영혼의 씨앗", "PT-BR": "Semente Espiritual", "ZH-TW": "靈性種子", "ES-ES": "Semilla espiritual", "ZH-CN": "精神种子" }, "localizedDescriptions": { "IT-IT": "Pianta un Seme Spirituale nell'alleato selezionato, curando il bersaglio di [heal](A) Salute[/heal] dopo [other](B)[/other].\n\nL'abilità può essere [other]rilanciata[/other] di nuovo entro [other](C)[/other].\n\nAccumulare Seme Spirituale due volte sullo stesso bersaglio sostituirà il primo lancio.", "RU-RU": "Вы сажаете духовные зерна в указанного союзника, исцеляя его на [heal](A) здоровья[/heal] через [other](B)[/other].\n\nНавык можно [other]использовать вновь[/other] в течение [other](C)[/other].\n\nИспользование второго духовного зерна на одну и ту же цель отменит действие первого использования.", "PL-PL": "Sadzisz Duchowe Ziarno w wybranym sojuszniku, przywracając mu [heal](A) Zdrowia[/heal] po [other](B)[/other].\n\nUmiejętność może zostać [other]rzucona ponownie[/other] w ciągu [other](C)[/other].\n\nPodwójna kumulacja Duchowego Ziarna na tym samym celu nadpisze pierwsze zaklęcie.", "TR-TR": "Hedeflenen müttefike Ruhani Tohum serperek [other](A)[/other] sonra hedefi [heal](B) Sağlık[/heal] iyileştir.\n\nBu yetenek, [other](C)[/other] içerisinde yeniden [other]gerçekleştirilebilir[/other].\n\nAynı hedefe iki kez Ruhani Tohum yüklemek, birinci gerçekleştirmeyi geçersiz kılacaktır.", "ID-ID": "Menanam Benih Spiritual di sekutu yang ditargetkan, memulihkan target hingga [heal](A) HP[/heal] setelah [other](B)[/other].\n\nKemampuan dapat [other]dirapal[/other] kembali dalam [other](C)[/other].\n\nMenumpuk Benih Spiritual dua kali pada target yang sama akan menimpa perapalan pertama.", "FR-FR": "Plantez une Graine Spirituelle dans l'allié ciblé, restaurant [heal](A) de santé[/heal] après [other](B)[/other].\n\nLa compétence peut être [other]utilisée à nouveau[/other] dans les [other](C)[/other].\n\nCumuler deux fois la Graine Spirituelle sur la même cible annule la première incantation.", "JA-JP": "対象の味方にスピリチャルシードを植え、[other](A)[/other]間後、[heal](B) HP[/heal]回復する。\n\n[other](C)[/other]間、能力を[other]再詠唱[/other]することができる。\n\nスピリチャルシードを同じ対象に2回重ねると1回目の発動が無効になる。", "EN-US": "Plant a Spiritual Seed in the targeted ally, healing the target for [heal](A) Health[/heal] after [other](B)[/other].\n\nThe ability can be [other]recast[/other] again within [other](C)[/other].\n\nStacking Spiritual Seed twice on the same target will override the first cast.", "DE-DE": "Pflanzt einen Seelensamen in den anvisierten Alliierten, dies heilt das Ziel nach [other](A)[/other] für [heal](B) Leben[/heal].\n\nDie Fertigkeit kann innerhalb von [other](C)[/other] [other]erneut gewirkt[/other] werden.\n\nEin erneutes Applizieren eines Seelensamens auf das gleiche Ziel ersetzt den ersten Zauber.", "AR-SA": "زرع بذرة روحية في الحليف المستهدف يعالج الهدف بمقدار [heal](A) من الصحة[/heal] بعد [other](B)[/other].\n\nيمكن [other]إعادة إطلاق[/other] القدرة مجددًا خلال [other](C)[/other].\n\nتكدس بذرة روحية مرتين على الهدف نفسه سيبطل الإلقاء الأول.", "KO-KR": "대상 아군에게 영혼의 씨앗을 심어 [other](A)[/other] 후에 [heal](B)의 체력[/heal]을 회복시킵니다.\n\n이 스킬은 [other](C)[/other] 안에 [other]재시전[/other] 할 수 있습니다.\n\n동일한 대상에게 영혼의 씨앗이 두 번 시전되었을 경우, 첫 번째 시전한 스킬이 무시됩니다.", "PT-BR": "Planta uma Semente Espiritual no aliado alvo, curando o alvo em [heal](A) de Vida[/heal] após [other](B)[/other].\n\nA habilidade pode ser [other]reutilizada[/other] novamente dentro de [other](C)[/other].\n\nAcumular a Semente Espiritual duas vezes no mesmo alvo substituirá o primeiro lançamento.", "ZH-TW": "在目標盟友身上種下靈性種子,[other](A)[/other]後為該目標治療[heal](B)點生命值[/heal]。\n\n此技能可在[other](C)[/other]內[other]重複施放[/other]。\n\n靈性種子疊加時會覆蓋前一次的效果。", "ES-ES": "Planta una Semilla espiritual en el aliado señalado y cúrale [heal](A) de salud[/heal] después de [other](B)[/other].\n\nLa habilidad se puede [other]volver a lanzar[/other] otra vez en [other](C)[/other].\n\nLanzar la Semilla Espiritual dos veces en el mismo objetivo cancelará el primer lanzamiento.", "ZH-CN": "在目标友军身上种下一颗灵性种子,在[other](A)[/other]后种子绽放,为目标回复[heal](B)生命[/heal]。\n\n此技能可于[other](C)[/other]内被[other]重复施放[/other]。\n\n在同一个目标身上堆叠两次灵性种子时,第二次施放将覆盖第一次施放的效果。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 9, "castRange": 11, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone druidico del sapiente", "RU-RU": "Друидский посох (знаток)", "PL-PL": "Druidyczny Kostur Adepta", "TR-TR": "Ehil Druid Asası", "ID-ID": "Tongkat Druidic Mahir", "FR-FR": "Bâton druidique de l'adepte", "JA-JP": "ドルイドの杖(名人)", "EN-US": "Adept's Druidic Staff", "DE-DE": "Druidenstab des Adepten", "AR-SA": "عصا الدرويد للبارع", "KO-KR": "숙련자의 드루이드 스태프", "PT-BR": "Cajado Druídico do Adepto", "ZH-TW": "老手級德魯伊法杖", "ES-ES": "Bastón druida del iniciado", "ZH-CN": "老手级德鲁伊法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_SICKLE", "uiSprite": "MAIN_SICKLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcetto dell'esperto", "RU-RU": "Серп (эксперт)", "PL-PL": "Sierp Znawcy", "TR-TR": "Uzman Orağı", "ID-ID": "Sabit Ahli", "FR-FR": "Faucille de l'expert", "JA-JP": "小がま(達人)", "EN-US": "Expert's Sickle", "DE-DE": "Sichel des Experten", "AR-SA": "منجل معقوف للأخصائي", "KO-KR": "전문가의 낫", "PT-BR": "Foice do Perito", "ZH-TW": "專家級鐮刀", "ES-ES": "Hoz del experto", "ZH-CN": "专家级镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HAMMER", "uiSprite": "2H_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granmartello del maestro", "RU-RU": "Большой молот (мастер)", "PL-PL": "Wielki Młot Mistrza", "TR-TR": "Usta Büyük Çekici", "ID-ID": "Palu Besar Master", "FR-FR": "Grand marteau du maître", "JA-JP": "偉大なハンマー(マスター)", "EN-US": "Master's Great Hammer", "DE-DE": "Großhammer des Meisters", "AR-SA": "المطرقة العظيمة للخبير", "KO-KR": "마스터의 그레이트 해머", "PT-BR": "Martelo Elevado do Mestre", "ZH-TW": "大師級巨鎚", "ES-ES": "Gran martillo del maestro", "ZH-CN": "大师级巨锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 900, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_FROSTSTAFF", "uiSprite": "MAIN_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del gelo del maestro", "RU-RU": "Морозный посох (мастер)", "PL-PL": "Mroźny Kostur Mistrza", "TR-TR": "Usta Buz Asası", "ID-ID": "Tongkat Beku Master", "FR-FR": "Bâton de givre du maître", "JA-JP": "霜天の杖(マスター)", "EN-US": "Master's Frost Staff", "DE-DE": "Froststab des Meisters", "AR-SA": "عصا الصقيع للخبير", "KO-KR": "마스터의 프로스트 스태프", "PT-BR": "Cajado de Gelo do Mestre", "ZH-TW": "大師級寒冰法杖", "ES-ES": "Bastón de hielo del maestro", "ZH-CN": "大师级天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_MACE_CRYSTAL", "uiSprite": "MAIN_MACE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "MACE_CRYSTAL_FRAGMENT_STORM", "uiAtlas": null, "uiSprite": "MACE_CRYSTAL_FRAGMENT_STORM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Occhio della Tempesta", "RU-RU": "Око бури", "PL-PL": "Oko Burzy", "TR-TR": "Fırtınanın Gözü", "ID-ID": "Mata Badai", "FR-FR": "Œil de la Tempête", "JA-JP": "台風の目", "EN-US": "Eye of the Storm", "DE-DE": "Auge des Sturms", "AR-SA": "عين العاصفة", "KO-KR": "폭풍의 눈", "PT-BR": "Olho da Tempestade", "ZH-TW": "風暴之眼", "ES-ES": "Ojo de la Tormenta", "ZH-CN": "风暴之眼" }, "localizedDescriptions": { "IT-IT": "Concateni fino a tre abilità. La combo si azzera dopo [other](A)[/other]. \n\n1° & 2° [other]Spazzata delle Tempeste oscure[/other]: \nRotei l'arma in un [other]cono davanti[/other] a te, infliggendo [dmg](B) danni fisici[/dmg] a tutti i nemici colpiti. \nSe colpisci almeno un nemico, guadagni una [other]carica di Occhio della Tempesta[/other]. \n\n3° [other]Picco delle Tempeste oscure[/other]: \nSpacchi il terreno davanti a te, infliggendo [dmg](C)danni fisici[/dmg] in un [other]raggio di (D)[/other]. \nLanciare questa abilità garantisce una [other]carica di Occhio della Tempesta[/other]. \n\n[other]Occhio della Tempesta[/other]: \nDiventi il centro di una tempesta che [other]cresce di dimensioni[/other] in base alle tue [other]cariche di Occhio della Tempesta[/other], che dura [other](E)[/other]. \nRiduce le [debuff]resistenze ai danni[/debuff] di tutti i nemici [other]nella tempesta[/other] di [debuff](F)[/debuff] e li [cc]rallenta[/cc] del [cc](G)[/cc].\n\n[#] Cariche di Occhio della Tempesta: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Raggio di Occhio della Tempesta: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "RU-RU": "Вы комбинируете до трех навыков. Комбинация сбрасывается через [other](A)[/other]. \n\n1ый и 2ой навыки: [other]Разрушительная буря[/other] \nВзмахните своим оружием в зоне [other]конуса перед[/other] собой, нанеся [dmg](B) физического урона[/dmg] всем задетым врагам. \nЕсли вы заденете хотя бы одного врага, вы получите [other]заряд Ока бури[/other]. \n\n3ий навык: [other]Штормовая волна[/other] \nСовершите удар по земле перед собой, нанеся [dmg](C) физического урона[/dmg] в [other]радиусе (D)[/other]. \nИспользование этого навыка добавит вам [other]заряд Ока бури[/other]. \n\n[other]Око бури[/other]: \nСтаньте центром бури, которая [other]увеличивается в размерах[/other] в зависимости от количества ваших [other]зарядов Ока бури[/other] и длится [other](E)[/other]. \nСнижает [debuff]сопротивления урону[/debuff] всех находящихся [other]в буре[/other] врагов на [debuff](F)[/debuff] и [cc]замедляет[/cc] их на [cc](G)[/cc].\n\n[#] Заряды Ока бури: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Радиус Ока бури: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "PL-PL": "Łączysz do trzech umiejętności. Combo resetuje się po [other](A)[/other]. \n\n1. i 2. [other]Zamach Burzy[/other] \nMachasz obuchem w [other]stożku przed sobą[/other] zadając [dmg](B) obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom. \nJeśli uderzysz co najmniej jednego wroga, otrzymasz jeden [other]ładunek Oka Burzy[/other]. \n\n3rd [other]Wzrastająca Burza[/other]: \nUderzasz w ziemię przed sobą, zadając [dmg](C) pkt. obrażeń fizycznych[/dmg] w promieniu [other](D)[/other]. \nRzucenie tej umiejętności zapewnia tobie jeden [other]ładunek Oka Burzy[/other]. \n\n[other]Oko Burzy[/other]: \nStajesz się centrum burzy, która [other]rośnie[/other] w oparciu o twoje [other]ładunki Oka Burzy[/other] i utrzymuje się przez [other](E)[/other]. \nZmniejsza [debuff]odporności na obrażenia[/debuff] wszystkich wrogów [other]wewnątrz burzy[/other] o [debuff](F)[/debuff] i [cc]spowalnia[/cc] ich o [cc](G)[/cc].\n\n[#] Ładunki Oka Burzy: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Promień Oka Burzy: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "TR-TR": "En fazla üç yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır. \n\n1. ve 2. [other]Korku Fırtınası Savuruşu[/other]: \nSilahını [other]önünde bir koni[/other] halinde sallayarak vurulan tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] ver. \nEn az bir düşman vurursan, bir [other]Fırtınanın Gözü yükü[/other] kazanırsın. \n\n3. [other]Korku Fırtınası Patlaması[/other]: \nÖnündeki zemine vurarak [other](C) yarıçapında[/other] [dmg](D) fiziksel hasar[/dmg] ver. \nBu yeteneği kullandığında bir [other]Fırtınanın Gözü yükü[/other] kazanırsın. \n\n[other]Fırtınanın Gözü[/other]: \nSahip olduğun [other]Fırtınanın Gözü yüklerine[/other] bağlı olarak [other](E)[/other] süren ve [other]giderek büyüyen[/other] bir fırtınanın kalbi ol. \n[other]Fırtınanın içindeki[/other] tüm düşmanların [debuff]hasar dirençlerini[/debuff] [debuff] (F)[/debuff] azaltır ve düşmanları [cc](G)[/cc] boyunca [cc]yavaşlatır[/cc].\n\n[#] Fırtınanın Gözü Yükleri: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Fırtınanın Gözü Yarıpçapı: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "ID-ID": "Menggabungkan hingga tiga kemampuan. Kombo reset setelah [other](A)[/other]. \n\nPertama & Kedua [other]Sapuan Dreadstorm[/other]: \nAyunkan senjatamu ke [other]kerucut di depanmu[/other], memberikan [dmg](B) damage fisik[/dmg] kepada semua musuh yang terkena. \nJika kamu mengenai setidaknya satu musuh, mendapatkan satu [other]charge Mata Badai[/other]. \n\nKetiga [other]Gelombang Dreadstorm[/other]: \nMenghantam tanah di depanmu, memberikan [dmg](C) damage fisik[/dmg] dalam [other](D) radius [/other]. \nMenggunakan kemampuan ini akan memberimu satu [other]charge Mata Badai[/other]. \n\n[other]Mata Badai[/other]: \nMenjadi pusat badai yang [other]bertambah besar[/other] berdasarkan [other]charge Mata Badai[/other] yang kamu miliki, bertahan hingga[other](E)[/other]. \nMengurangi [debuff]resistansi damage[/debuff] semua musuh [other]di dalam badai[/other] sebesar [debuff](F)[/debuff] dan [cc]memperlambat[/cc] mereka sebesar [cc](G)[/cc].\n\n[#] Charge Mata Badai: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Radius Mata Badai: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "FR-FR": "Combinez jusqu'à trois compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1 et 2 [other]Coup de Tempête[/other] : \nFaites tournoyer votre arme dans un [other]cône devant vous[/other], infligeant [dmg](B) dégâts physiques[/dmg] à tous les ennemis touchés. \nSi vous touchez au moins un ennemi, vous obtenez une [other]charge d'Œil de la Tempête[/other]. \n\n3 [other]Onde de Tempête[/other] : \nFrappez le sol devant vous, infligeant [dmg](C) dégâts physiques[/dmg] dans un [other]rayon de (D)[/other]. \nLorsque vous lancez cette compétence, vous obtenez une [other]charge d'Œil de la Tempête[/other]. \n\n[other]Œil de la Tempête[/other] : \nDevenez le centre d'une tempête qui [other]grandit[/other] en fonction de vos [other]charges d'Œil de la Tempête[/other] pendant [other](E)[/other]. \nRéduit les [debuff]résistances aux dégâts[/debuff] de tous les ennemis [other]dans la tempête[/other] de [debuff](F)[/debuff] et les [cc]ralentit[/cc] de [cc](G)[/cc].\n\n[#] Charges de l'Œil de la Tempête : [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Rayon de l'Œil de la Tempête : [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "JA-JP": "最大3つの能力を組み合わせる。コンボは[other](A)[/other]でリセットされる。 \n\n第1と第2[other]ドレッドストーム・スイープ[/other]: \nあなたの[other]前方の円錐状[/other]にメイスを振り下ろして、ヒットした全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。 \n少なくとも1体の敵に命中した場合、[other]台風の目のチャージ[/other]を1個獲得する。 \n\n第3[other]ドレッドストーム・サージ[/other]: \n前方の地面を砕き、[other](C)半径[/other]に[dmg](D)物理ダメージ[/dmg]を与える。 \nこの能力を発動すると、[other]台風の目のチャージ[/other]が1個得られる。 \n\n[other]台風の目[/other]: \n自分の[other]台風の目チャージ[/other]に応じて[other]サイズが増加[/other]し、[other](E)[/other]継続する台風の中心になる。 \n[other]台風の中[/other]にいる全ての敵の[debuff]ダメージ耐性[/debuff]を[debuff](F)[/debuff]減少させ、[cc]移動速度[/cc]を[cc](G)[/cc]減少する。\n\n[#]台風の目のチャージ:[other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 台風の目の半径:[other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "EN-US": "Combine up to three abilities. The combo resets after [other](A)[/other]. \n\n1st & 2nd [other]Dreadstorm Sweep[/other]: \nSwing your weapon in a [other]cone in front[/other] of you, dealing [dmg](B) physical damage[/dmg] to all enemies hit. \nIf you hit at least one enemy, gain one [other]Eye of the Storm charge[/other]. \n\n3rd [other]Dreadstorm Surge[/other]: \nSmash the ground in front of you, dealing [dmg](C) physical damage[/dmg] in a [other](D) radius[/other]. \nCasting this ability grants you one [other]Eye of the Storm charge[/other]. \n\n[other]Eye of the Storm[/other]: \nBecome the center of a storm that [other]grows in size[/other] based on your [other]Eye of the Storm charges[/other], lasting [other](E)[/other]. \nReduces [debuff]damage resistances[/debuff] of all enemies [other]in the storm[/other] by [debuff](F)[/debuff] and [cc]slows[/cc] them by [cc](G)[/cc].\n\n[#] Eye of the Storm Charges: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Eye of the Storm Radius: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "DE-DE": "Kombiniere bis zu drei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other]. \n\n1. & 2. [other]Grauenssturm Hinwegfegen[/other]: \nSchwinge deine Waffe in einem [other]Kegel vor dir[/other], dies verursacht [dmg](B) physischen Schaden[/dmg] bei allen getroffenen Gegnern. \nWenn du mindestens einen Gegner triffst, erhältst du eine [other]Auge des Sturms Aufladung[/other]. \n\n3. [other]Grauenssturm Welle[/other]: \nSchlage in den Boden vor dir, dies verursacht [dmg](C)physischen Schaden[/dmg] in [other](D) Radius[/other] \nDas Wirken dieser Fertigkeit bringt dir eine [other]Auge des Sturms Aufladung[/other]. \n\n[other]Auge des Sturms[/other]: \nWerde zum Zentrums eines Sturms, der [other]größer wird[/other] entsprechend deiner [other]Auge des Sturms Aufladungen[/other], und für [other](E)[/other]besteht \nReduziert [debuff]Schadensresistenzen[/debuff] aller Gegner [other]im Sturm[/other] um [debuff](F)[/debuff] und [cc]verlangsamt [/cc] sie um [cc](G)[/cc].\n\n[#] Auge des Sturms Aufladungen: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Auge des Sturms Radius: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "AR-SA": "اجمع بين ما يصل إلى ثلاث قدرات. يُعاد تعيين المجموعة بعد [other](A)[/other]. \n\nالأول والثاني [other]اكتساح العاصفة الرهيبة[/other]: \nأرجح سلاحك في شكل [other]مخروطي أمامك[/other] يلحق [dmg](B)من الضرر البدني[/dmg] لجميع الأعداء الذين تصيبهم. \nإذا أصبت عدوًا واحدًا على الأقل، سوف تحصل على [other] شحنة عين العاصفة[/other]. \n\nثالثا [other]اندفاع العاصفة الرهيبة[/other]: \nأضرب الأرض أمامك، محدثًا [dmg](C) ضرر بدنيا [/dmg] في محيط[other](D) [/other]. \nيمنحك إلقاء هذه القدرة شحنة واحدة [other] عين العاصفة[/other]. \n\n[other]عين العاصفة[/other]: \nكن مركزًا لعاصفة [other] ينمو حجمها [/other] بناءً على [other] شحنات عين العاصفة[/other]، وتدوم [other](E)[/other]. \nيقلل من [debuff] مقاومة الضرر [/debuff] لجميع الأعداء [other] في العاصفة [/other] بمقدار [debuff](F)[/debuff] و[cc] يبطئهم [/cc]بنسبة[cc](G)[/cc].\n\n[#] شحنات عين العاصفة: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] محيط عين العاصفة: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "KO-KR": "세 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다. \n\n첫 번째와 두 번째 [other]공포의 폭풍 휩쓸기[/other]: \n[other]전방에 부채꼴[/other] 모양으로 무기를 휘둘러, 적중한 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다. \n최소 한 명 이상의 적에게 적중 시, [other]폭풍의 눈 스택[/other]을 하나 획득합니다. \n\n세 번째 [other]솟구치는 공포의 폭풍[/other]: \n전방의 땅을 강타해, [other](C) 범위[/other]에 [dmg](D)의 물리 대미지[/dmg]를 가합니다. \n해당 스킬을 시전 시, [other]폭풍의 눈 스택[/other]을 하나 획득합니다. \n\n[other]폭풍의 눈[/other]: \n[other](E)[/other] 동안 지속되는, 자신에게 부여된 [other]폭풍의 눈 스택[/other]에 따라 [other]크기가 증가[/other]하는 폭풍의 중심이 됩니다. \n[other]폭풍 속에[/other] 위치한 모든 적의 [debuff]대미지 저항력[/debuff]이 [debuff](F)[/debuff]만큼 감소하며, [cc](G)[/cc]만큼 [cc]느려집니다[/cc].\n\n[#] 폭풍의 눈 스택: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 폭풍의 눈 범위: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "PT-BR": "Combina até três habilidades. O combo é reiniciado após [other](A)[/other]. \n\n1ª e 2ª [other]Pancada Tempestuosa[/other]: \nGolpeia com a sua arma em um [other]cone à sua frente[/other], causando [dmg](B) de dano físico[/dmg] a todos os inimigos atingidos. \nSe você atingir ao menos um inimigo, você ganhará uma [other]Carga do Olho da Tempestade[/other]. \n\n3ª [other]Surto Tempestuoso[/other]: \nEsmaga o chão à sua frente, causando [dmg](C) de dano físico[/dmg] em um [other]raio de (D)[/other]. \nUtilizar esta habilidade lhe concederá uma [other]carga do Olho da Tempestade[/other]. \n\n[other]Olho da Tempestade[/other]: \nSe torna o centro de uma tempestade que [other]cresce em tamanho[/other] com base nas suas [other]cargas do Olho da Tempestade[/other]. A tempestade dura [other](E)[/other]. \nReduz as [debuff]resistências a dano[/debuff] de todos os inimigos [other]na tempestade[/other] em [debuff](F)[/debuff] e [cc]os desacelera[/cc] em [cc](G)[/cc].\n\n[#] Cargas do Olho da Tempestade: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Raio do Olho da Tempestade: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "ZH-TW": "由三項技能組成。連擊狀態會在[other](A)[/other]後重置。 \n\n第一段與第二段[other]恐懼風暴橫掃[/other]: \n朝[other]前方錐形範圍[/other]揮舞您的武器,對所有被擊中的敵人造成[dmg](B)點物理傷害[/dmg]。 \n若您擊中至少一個敵人,獲得一層[other]風暴之眼層數[/other]。 \n\n第三段[other]恐懼風暴奔騰[/other]: \n重擊您前方的地面,在[other](C)半徑範圍[/other]內造成[dmg](D)點物理傷害[/dmg]。 \n施放此技能會為自身施加一層[other]風暴之眼層數[/other]。 \n\n[other]風暴之眼[/other]: \n成為風暴的中心點,您自身的[other]風暴之眼層數[/other]會使風暴的[other]規模變大[/other],持續[other](E)[/other]。 \n使[other]風暴之中[/other]的所有敵人[debuff]傷害抗性降低(F)[/debuff],並使他們[cc]緩速(G)[/cc]。\n\n[#]風暴之眼層數:[other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]風暴之眼半徑:[other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "ES-ES": "Combina hasta tres habilidades. El combo se reinicia después de [other](A)[/other]. \n\n1 y 2 [other]Azote de la Tormenta[/other]: \nBalancea tu arma en un [other]cono frente[/other] a ti e inflige [dmg](B) de daño físico[/dmg] a todos los enemigos golpeados. \nSi golpeas al menos a un enemigo, obtienes una [other]carga de Ojo de la Tormenta[/other]. \n\n3 [other]Marejada de la Tormenta[/other]: \nGolpea el suelo frente a ti e inflige [dmg](C) de daño físico[/dmg] en un [other]radio de (D)[/other]. \nLanzar esta habilidad te otorga una [other]carga de Ojo de la Tormenta[/other]. \n\n[other]Ojo de la Tormenta[/other]: \nConviértete en el centro de una tormenta que [other]se expande[/other] en función de las [other]cargas de Ojo de la Tormenta[/other] que tengas y que dura [other](E)[/other]. \nReduce las [debuff]resistencias al daño[/debuff] de todos los enemigos [other]dentro de la tormenta[/other] en [debuff](F)[/debuff] y los [cc]ralentiza[/cc] en [cc](G)[/cc].\n\n[#] Cargas de Ojo de la Tormenta: [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Radio de Ojo de la Tormenta: [other](H)[/other] | [other](I)[/other] | [other](J)[/other]", "ZH-CN": "施展最多三段的组合技能。连技状态于[other](A)[/other]后重置。 \n\n第一段与第二段[other]恐惧风暴横扫[/other]: \n朝[other]正前方锥形范围[/other]挥舞你的武器,对所有被击中的敌人造成[dmg](B)物理伤害[/dmg]。 \n若你击中至少一个敌人,获得一个[other]风暴之眼叠层[/other]。 \n\n第三段[other]恐惧风暴奔腾[/other]: \n重击你前方的地面,在[other](C)半径范围[/other]内造成[dmg](D)物理伤害[/dmg]。 \n施放此技能会为你施加一个[other]风暴之眼叠层[/other]。 \n\n[other]风暴之眼[/other]: \n成为风暴的中心点,你身上的[other]风暴之眼叠层[/other]会使风暴的[other]规模变大[/other],持续[other](E)[/other]。 \n使[other]风暴之中[/other]的所有敌人[debuff]伤害抗性降低(F)[/debuff],并使他们[cc]减速(G)[/cc]。\n\n[#]风暴之眼叠层:[other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]风暴之眼半径:[other](H)[/other] | [other](I)[/other] | [other](J)[/other]" }, "target": "ground", "castingTime": 0, "hitDelay": 0.25, "standTime": 0.3, "disruptionFactor": 0, "recastDelay": 1.5, "energyUsage": 5, "castRange": 3, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "MACE_CRYSTAL_FRAGMENT_STORM_AURA_HIT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Monarca delle Tempeste oscure del Sapiente", "RU-RU": "Грозовой монарх (знаток)", "PL-PL": "Monarcha Burzy Adepta", "TR-TR": "Ehil Korku Fırtınası Hükümdarı", "ID-ID": "Penguasa Dreadstorm Mahir", "FR-FR": "Monarque des tempêtes de l'adepte", "JA-JP": "ドレッドストーム・モナーク(名人)", "EN-US": "Adept's Dreadstorm Monarch", "DE-DE": "Grauenssturm-Monarch des Adepten", "AR-SA": "ملك العواصف الرهيب للبارع", "KO-KR": "숙련자의 드레드스톰 모나크", "PT-BR": "Monarca Tempestuoso do Adepto", "ZH-TW": "老手級恐懼風暴君主", "ES-ES": "Monarca de la tormenta del iniciado", "ZH-CN": "老手级恐惧风暴君主" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_MACE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_FIRESTAFF_CRYSTAL", "uiSprite": "MAIN_FIRESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Incedifiamma del Maestro", "RU-RU": "Посох пламенного странника (мастер)", "PL-PL": "Kostur Płomiennego Spaceru Mistrza", "TR-TR": "Usta Alevyürüyen Asası", "ID-ID": "Tongkat Penjelajah Api Master", "FR-FR": "Bâton de Marcheflammes du Maître", "JA-JP": "フレームウォーカーの杖(マスター)", "EN-US": "Master's Flamewalker Staff", "DE-DE": "Flammenwandler-Stab des Meisters", "AR-SA": "عصا متجول اللهب للخبير", "KO-KR": "마스터의 플레임워커 스태프", "PT-BR": "Cajado do Andarilho Flamejante do Mestre", "ZH-TW": "大師級焰行者法杖", "ES-ES": "Bastón de Caminallamas del Maestro", "ZH-CN": "大师级焰行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_BOW_HELL", "uiSprite": "2H_BOW_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco sibilante del gran maestro", "RU-RU": "Воющий лук (магистр)", "PL-PL": "Łkający Łuk Wszechmistrza", "TR-TR": "Büyük Usta Ağıt Yayı", "ID-ID": "Busur Ratapan Grandmaster", "FR-FR": "Arc gémissant du grand maître", "JA-JP": "嘆きの弓(グランドマスター)", "EN-US": "Grandmaster's Wailing Bow", "DE-DE": "Heulender Bogen des Großmeisters", "AR-SA": "قوس الأنين للأستاذ", "KO-KR": "그랜드 마스터의 웨일링 보우", "PT-BR": "Arco Plangente do Grão-mestre", "ZH-TW": "宗師級哀嘯之弓", "ES-ES": "Arco de lamentaciones del gran maestro", "ZH-CN": "宗师级哀啸之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_HELL", "uiSprite": "2H_SHAPESHIFTER_IMP", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della progenie infernale dell'esperto", "RU-RU": "Посох порождений Ада (эксперт)", "PL-PL": "Kostur Piekielnego Pomiotu Znawcy", "TR-TR": "Uzman Cehennemde Doğan Asası", "ID-ID": "Tongkat Hellspawn Ahli", "FR-FR": "Bâton de créature infernale de l'expert", "JA-JP": "ヘルスポーンの杖(達人)", "EN-US": "Expert's Hellspawn Staff", "DE-DE": "Höllischer Stab des Experten", "AR-SA": "عصا ظهور الجحيم للأخصائي", "KO-KR": "전문가의 헬스폰 스태프", "PT-BR": "Cajado Endemoniado do Perito", "ZH-TW": "專家級煉獄裂隙法杖", "ES-ES": "Bastón de criatura infernal del experto", "ZH-CN": "专家级炼狱裂隙法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 850, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 1 } ] }, "transformation": "IMP", "spriteName": "2H_SHAPESHIFTER_IMP", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CURSEDSTAFF", "uiSprite": "2H_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone maledetto del maestro", "RU-RU": "Большой проклятый посох (мастер)", "PL-PL": "Wielki Przeklęty Kostur Mistrza", "TR-TR": "Usta Büyük Lanetli Asası", "ID-ID": "Tongkat Terkutuk Besar Master", "FR-FR": "Grand bâton damné du maître", "JA-JP": "偉大な呪いの杖(マスター)", "EN-US": "Master's Great Cursed Staff", "DE-DE": "Großer verfluchter Stab des Meisters", "AR-SA": "العصا الملعونة العظيمة للخبير", "KO-KR": "마스터의 그레이트 커스드 스태프", "PT-BR": "Cajado Amaldiçoado Elevado do Mestre", "ZH-TW": "大師級詛咒長杖", "ES-ES": "Gran bastón maldito del maestro", "ZH-CN": "大师级杰出诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_FROSTSTAFF_KEEPER", "uiSprite": "MAIN_FROSTSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone brinoso dell'esperto", "RU-RU": "Посох инея (эксперт)", "PL-PL": "Kostur Szronu Znawcy", "TR-TR": "Uzman Kırağı Asası", "ID-ID": "Tongkat Embun Beku Ahli", "FR-FR": "Bâton de gelée blanche de l'expert", "JA-JP": "白霜の杖(達人)", "EN-US": "Expert's Hoarfrost Staff", "DE-DE": "Raureifstab des Experten", "AR-SA": "عصا الصقيع الهش للأخصائي", "KO-KR": "전문가의 호어프로스트 스태프", "PT-BR": "Cajado Enregelante do Perito", "ZH-TW": "專家級白霜法杖", "ES-ES": "Bastón de escarcha del experto", "ZH-CN": "专家级霜雪法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_SIEGEHAMMER", "uiSprite": "2H_SIEGEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio del maestro", "RU-RU": "Осадный молот (мастер)", "PL-PL": "Młot Oblężniczy Mistrza", "TR-TR": "Usta Kuşatma Çekici", "ID-ID": "Palu Pengepungan Master", "FR-FR": "Marteau de siège du maître", "JA-JP": "シージハンマー(マスター)", "EN-US": "Master's Siege Hammer", "DE-DE": "Belagerungshammer des Meisters", "AR-SA": "مطرقة الحصار للخبير", "KO-KR": "마스터의 공성 망치", "PT-BR": "Martelo de Cerco do Mestre", "ZH-TW": "大師級攻城鎚", "ES-ES": "Martillo de asedio del maestro", "ZH-CN": "大师级攻城锤" }, "localizedDescriptions": { "IT-IT": "Un grosso e pesante martello pensato per distruggere edifici e arredi.", "RU-RU": "Помогает сносить здания и ломать мебель.", "PL-PL": "Narzędzie do niszczenia budynków i mebli.", "TR-TR": "Yapı ve mobilya yok etmek için tasarlanmış güçlü bir çekiç.", "ID-ID": "Palu kuat yang dirancang untuk menghancurkan bangunan atau furnitur.", "FR-FR": "Outil de destruction des bâtiments et du mobilier", "JA-JP": "建物や家具の破壊用の強力なハンマー。", "EN-US": "A powerful hammer designed for destroying buildings and furniture.", "DE-DE": "Werkzeug zur Zerstörung von Gebäuden und Möbeln.", "AR-SA": "مطرقة قوية مصممة لتدمير المباني والأثاث.", "KO-KR": "건물과 가구를 파괴하도록 설계된 튼튼한 망치.", "PT-BR": "Ferramenta para destruir construções e mobílias", "ZH-TW": "一種專門設計來摧毀建築物和家具的強力鎚子。", "ES-ES": "Herramienta para destruir edificios y muebles.", "ZH-CN": "强大的锤子,专门用于摧毁建筑和家具。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 94, "attackSpeed": 0.5, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 1.33333, "silver": 0, "craftingFocus": 2626, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 8 }, { "uniqueName": "T6_STONEBLOCK", "count": 8 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_FROSTSTAFF_AVALON", "uiSprite": "MAIN_FROSTSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ululato gelido del gran maestro", "RU-RU": "Леденящий вой (магистр)", "PL-PL": "Ryk Mrozu Wszechmistrza", "TR-TR": "Büyük Usta Soğuk Uğultusu", "ID-ID": "Raungdingin Grandmaster", "FR-FR": "Hurlegivre du grand maître", "JA-JP": "チルハウル(グランドマスター)", "EN-US": "Grandmaster's Chillhowl", "DE-DE": "Frostschrei des Großmeisters", "AR-SA": "عصا العواء البارد للأستاذ", "KO-KR": "그랜드 마스터의 칠하울", "PT-BR": "Uivo Frio do Grão-mestre", "ZH-TW": "宗師級冰嘯法杖", "ES-ES": "Grito gélido del gran maestro", "ZH-CN": "宗师级冰嚎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HOLYSTAFF_UNDEAD", "uiSprite": "2H_HOLYSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della redenzione del maestro", "RU-RU": "Посох искупления (мастер)", "PL-PL": "Kostur Odkupienia Mistrza", "TR-TR": "Usta Kefaret Asası", "ID-ID": "Tongkat Penebusan Master", "FR-FR": "Bâton de rédemption du maître", "JA-JP": "あがないの杖(マスター)", "EN-US": "Master's Redemption Staff", "DE-DE": "Erlösungsstab des Meisters", "AR-SA": "عصا الخلاص للخبير", "KO-KR": "마스터의 리뎀션 스태프", "PT-BR": "Cajado da Redenção do Mestre", "ZH-TW": "大師級贖罪法杖", "ES-ES": "Bastón de redención del maestro", "ZH-CN": "大师级救赎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_FLAIL", "uiSprite": "2H_FLAIL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ROOTFIELD", "uiAtlas": null, "uiSprite": "ROOT_PRISON", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trappola gravitazionale", "RU-RU": "Сила притяжения", "PL-PL": "Grawiton", "TR-TR": "Sağlam Bas", "ID-ID": "Gravitas", "FR-FR": "Gravité", "JA-JP": "グラヴィタス", "EN-US": "Gravitas", "DE-DE": "Gravitas", "AR-SA": "الانجذاب", "KO-KR": "중력 조작", "PT-BR": "Gravidade", "ZH-TW": "重力壓縮", "ES-ES": "Gravitas", "ZH-CN": "重力坍缩" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Avvicinamento:[/other]\n[mobility]Scatta[/mobility] verso la posizione bersaglio. \n\n2° [other]Trappola gravitazionale:[/other]\nGeneri un potente campo di gravità con un [other]raggio di (B)[/other] attorno a te, [cc]intrappolando[/cc] tutti i nemici (ignorando la resistenza agli effetti di controllo), mentre incanali fino a un massimo di [other](C)[/other] (non può essere interrotto).\nAl [other]termine[/other] dell'[other]incanalamento[/other], i nemici resteranno [cc]intrappolati[/cc] per [cc](D)[/cc].\n\nSe colpisci [other]meno[/other] di [other](E) giocatori nemici[/other], l'[cc]intrappolamento[/cc] termina dopo [cc](D)[/cc] (questa condizione non riguarda i mob).", "RU-RU": "Вы объединяете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Сближение[/other]\nВы совершаете [mobility]рывок[/mobility] к указанному месту. \n\n2ой навык: [other]Сила притяжения[/other]\nВы создаете поле с большой силой притяжения [other]радиусом (B)[/other] вокруг себя, [cc]обездвиживая[/cc] всех врагов (игнорируя сопротивление контролю) на протяжении поддержания заклинания в течение [other](C)[/other] (невозможно прервать).\nПосле [other]окончания[/other] [other]поддержания заклинания[/other], враги останутся [cc]обездвиженными[/cc] на [cc](D)[/cc].\n\nЗадев [other]менее[/other] чем [other](E) вражеских игроков[/other], [cc]обездвиживание[/cc] завершится через [cc](D)[/cc] (это условие не влияет на монстров).", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Zbliżenie:[/other]\n[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji. \n\n2. [other]Grawiton:[/other]\nPrzyzywasz pole grawitacyjne o promieniu [other](B)[/other] wokół ciebie, [cc]unieruchamiając[/cc] wszystkich wrogów (ignoruje odporność na kontrolę tłumu) podczas kanałowania do [other](C)[/other] (nie może być przerwane).\nNa [other]końcu[/other] [other]kanałowania[/other] wrogowie pozostają [cc]unieruchomieni[/cc] na [cc](D)[/cc].\n\nUderzenie [other]mniej[/other] niż [other](E) wrogich graczy[/other] zakończy [cc]efekt unieruchomienia[/cc] po [cc](D)[/cc] (ten efekt nie wpływa na moby).", "TR-TR": "İki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Kuşatma:[/other]\nHedeflenen pozisyona ileri doğru[mobility]Atıl[/mobility]. \n\n2. [other]Sağlam Bas:[/other]\n[other](B)yarıçapta[/other]kendi çevrende yoğun bir çekim alanı çağır, [other](C)[/other] kadar odaklanırken tüm düşmanları (kitle kontrol direncini yok sayarak) [cc]sabitle[/cc] (büyü bölünemez).\n[other]Odak[/other] [other]sona erdiğinde[/other] düşmanlar [cc](D)[/cc] için [cc]sabit[/cc] kalacaktır.\n\n[other](E)Taneden[/other] [other]az düşman oyuncuya[/other] vurursan,[cc]sabitleme[/cc] [cc](D)[/cc] sonra sona erer (düşmanlar bu koşuldan etkilenmez).", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Mendekat:[/other]\n[mobility]Melesat[/mobility] ke arah posisi target. \n\nKedua [other]Gravitas:[/other]\nMembuat medan gravitasi tinggi dengan [other](B)radius [/other] di sekitarmu, [cc]mengakar[/cc] semua musuh (mengabaikan resistansi kontrol kerumunan), ketika menyalurkan hingga [other](C)[/other] (tidak dapat diganggu).\nDi [other]akhir[/other] dari [other]penyaluran[/other] musuh akan tetap [cc]terakar[/cc] selama [cc](D)[/cc].\n\nMengenai [other]kurang[/other] dari [other](E) pemain musuh[/other] akan mengakhiri [cc]pengakaran[/cc] setelah [cc](D)[/cc] (mob tidak terpengaruh dengan kondisi ini).", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Rapprochement :[/other]\n[mobility]Foncez[/mobility] vers la position ciblée. \n\n2 [other]Gravité[/other] :\nConjurez un champ de gravité élevée d'un [other](B)rayon de [/other] autour de vous, [cc]immobilisant[/cc] tous les ennemis (ignore la résistance aux contrôles de foule), en [other](C)[/other]canalisant pendant [other][/other] (ininterruptible).\nÀ la [other]fin de la canalisation[/other], les ennemis restent [cc]immobilisés[/cc] pendant [cc](D)[/cc] .\n\nFrapper [other]moins[/other] de [other](E) joueurs ennemis[/other] met fin à l'[cc]immobilisation[/cc] après [cc](D)[/cc] (les monstres ne sont pas affectés par cette condition).", "JA-JP": "最大2つの能力を組み合わせれる。コンボは[other](A)[/other]でリセットされる。\n\n第1[other]大接近:[/other]\n狙った位置に向かって[mobility]ダッシュ[/mobility]を行う。 \n\n第2[other]グラヴィタス:[/other]\n[other](B)半径[/other]の周囲に高重力場を召喚し、最大[other](C)[/other]の間(中断されない)、詠唱中に全ての敵を[cc]移動不能[/cc]にします(CC耐性を無視)。\n[other]詠唱[/other]の[other]最後[/other]には、敵は[cc][/cc]の間、[cc](D)[/cc]移動不能のままとなります。\n\n[other](E)[other]以下[/other]の敵プレイヤーにヒットすると、[cc](D)[/cc]後に[cc]移動拘束[/cc]が終了する(モブはこの条件の影響を受けない)。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Close In:[/other]\n[mobility]Dash[/mobility] towards the targeted position. \n\n2nd [other]Gravitas:[/other]\nConjure a high gravity field with a [other](B) radius[/other] around you, [cc]rooting[/cc] all enemies (ignoring crowd control resistance), while channeling for up to [other](C)[/other] (can't be interrupted).\nAt the [other]end[/other] of the [other]channel[/other] enemies will remain [cc]rooted[/cc] for [cc](D)[/cc].\n\nHitting [other]less[/other] than [other](E) enemy players[/other] will end the [cc]root[/cc] after [cc](D)[/cc] (mobs are unaffected by this condition).", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet nach [other](A)[/other].\n\n1. [other]Kontakt herstellen:[/other]\n[mobility]Sprinte[/mobility] in Richtung der anvisierten Position. \n\n2. [other]Gravitas:[/other]\nBeschwört ein Feld starker Gravitation mit [other](B) Radius[/other] um dich herum, das alle Gegner [cc]verwurzelt[/cc] (ignoriert CC-Resistenzen), solange du für bis zu [other](C)[/other] kanalisierst (kann nicht unterbrochen werden).\nNach dem [other]Ende[/other] deiner [other]Kanalisierung[/other] verbleiben die gefangenen Gegner für [cc][/cc] [cc](D)[/cc] verwurzelt.\n\nWerden [other]weniger[/other] als [other](E) gegnerische Spieler[/other] getroffen, endet die [cc]Verwurzelung[/cc] nach [cc](D)[/cc] (Mobs sind von dieser Einschränkung nicht betroffen).", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا، [other]الاقتراب:[/other]\n[mobility]للاندفاع[/mobility] تجاه الموقع المستهدف. \n\nثانيًا، [other]الانجذاب:[/other]\nاستحضار مجال جاذبية عالية [other](B)بمحيط [/other] حولك [cc]يشلّ[/cc] كل الأعداء (مع تجاهل مقاومة التحكم في الحشود)، بينما يتم التوجيه لما يصل إلى [other](C)[/other] (ولا يمكن المقاطعة).\nفي [other]نهاية[/other] [other]التوجيه[/other]، يظل الأعداء [cc]مشلولين[/cc] لمدة [cc](D)[/cc].\n\nستؤدي إصابة [other]أقل[/other] من [other](E) من اللاعبين الأعداء[/other] إلى إنهاء [cc]الشلل[/cc] بعد [cc](D)[/cc] (لا يتأثر الغرماء بهذا الشرط).", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 후 초기화됩니다.\n\n첫 번째 [other]닫히는 시간[/other]:\n목표 위치로 [mobility]돌진[/mobility]합니다. \n\n두 번째 [other]중력 조작:[/other]\n[other]반경 (B)[/other]의 고중력 영역을 생성해 최대 [other](C)[/other]까지 채널링하는 동안 (방해할 수 없음) 모든 적을 [cc]속박[/cc]시킵니다 (군중 제어 저항은 무시함).\n[other]채널링[/other]이 [other]끝날[/other] 시, 적들의 [cc]속박[/cc]은 [cc](D)[/cc] 동안 유지됩니다.\n\n[other](E)명 미만[/other]의 [other]적 플레이어[/other]에게 적중했을 경우, [cc]속박[/cc]은 [cc](D)[/cc] 뒤에 종료됩니다 (몹은 해당 조건에 영향을 받지 않음).", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Fechamento:[/other]\n[mobility]Arremete[/mobility] em direção à posição alvo. \n\n2ª [other]Gravidade:[/other]\nConjura um campo de alta gravidade com um [other](B)raio de [/other] ao seu redor, [cc]enraizando[/cc] todos os inimigos (ignorando a resistência de controle de grupo), enquanto canaliza por até [other](C)[/other] (não pode ser interrompido).\nNo [other]fim[/other] da [other]canalização[/other], os inimigos permanecerão [cc]enraizados[/cc] por [cc](D)[/cc].\n\nAcertar [other]menos[/other] que [other](E) jogadores inimigos[/other] encerrará o [cc]enraizamento[/cc] depois de [cc](D)[/cc] (os monstros não são afetados por esta condição).", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]突進:[/other]\n朝目標位置[mobility]衝刺[/mobility]。 \n\n第二段[other]重力壓縮:[/other]\n在自身周圍喚出一個[other](B)半徑範圍[/other]的高重力領域,使所有敵人[cc]定身[/cc](無視群體控制抗性),引導最多持續[other](C)[/other](無法被中斷)。\n[other]引導結束[/other]時,敵人將維持[cc]定身[/cc]狀態,持續[cc](D)[/cc]。\n\n若擊中[other]少於(E)敵對玩家[/other],則會使[cc]定身[/cc]狀態在[cc](D)[/cc]後結束(野怪不受此條件影響)。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Acercamiento:[/other]\n[mobility]Corre[/mobility] hacia la posición señalada. \n\n2 [other]Gravitas:[/other]\nConjura un campo de gravedad de un [other]radio de (B)[/other] a tu alrededor que [cc]inmoviliza[/cc] a todos los enemigos (ignora la resistencia al control de multitudes) mientras lo canalizas por [other](C)[/other] (no puede ser interrumpido).\nAl [other]final[/other] de la [other]canalización[/other] los enemigos seguirán [cc]inmovilizados[/cc] por [cc](D)[/cc].\n\nGolpear [other]menos[/other] de [other](E) jugadores enemigos[/other] finalizará la [cc]inmovilización[/cc] después de [cc](D)[/cc] (los monstruos no se ven afectados por esta condición).", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]突进:[/other]\n朝目标位置[mobility]冲刺[/mobility]。 \n\n第二段[other]重力坍缩:[/other]\n在你周围[other](B)半径[/other]范围制造一个重力成倍的领域,[cc]定身[/cc]所有范围内的敌人(无视群体控制抗性),并持续引导最多[other](C)[/other](引导无法被中断)。\n在[other]引导结束后[/other],敌人会持续被[cc]定身(D)[/cc]。\n\n若击中[other]少于(E)敌对玩家[/other],则会使[cc]定身[/cc]状态在[cc](D)[/cc]后结束(野怪不受此条件影响) 。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 0.1, "castRange": 11, "category": "instant", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Stella del mattino del sapiente", "RU-RU": "Моргенштерн (знаток)", "PL-PL": "Morgensztern Adepta", "TR-TR": "Ehil Çivili Gürzü", "ID-ID": "Bintang Kejora Mahir", "FR-FR": "Morgenstern de l'adepte", "JA-JP": "モーニングスター(名人)", "EN-US": "Adept's Morning Star", "DE-DE": "Morgenstern des Adepten", "AR-SA": "نجم الصباح للبارع", "KO-KR": "숙련자의 모닝 스타", "PT-BR": "Mangual do Adepto", "ZH-TW": "老手級晨���", "ES-ES": "Mangual del iniciado", "ZH-CN": "老手级晨星" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 700, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FLAIL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_HOLYSTAFF_MORGANA", "uiSprite": "MAIN_HOLYSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLYTOUCH", "uiAtlas": null, "uiSprite": "HOLY_TOUCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tocco sacro", "RU-RU": "Святое прикосновение", "PL-PL": "Święty Dotyk", "TR-TR": "Kutsal Dokunuş", "ID-ID": "Sentuhan Suci", "FR-FR": "Toucher sacré", "JA-JP": "聖なる接触", "EN-US": "Holy Touch", "DE-DE": "Heilige Berührung", "AR-SA": "اللمسة المباركة", "KO-KR": "성스러운 손길", "PT-BR": "Toque Sagrado", "ZH-TW": "神聖之觸", "ES-ES": "Toque sagrado", "ZH-CN": "神圣之触" }, "localizedDescriptions": { "IT-IT": "Investi l'alleato bersaglio di luce divina, curandolo di [heal](A) Salute[/heal] ogni [heal](B)[/heal], mentre [other]incanali[/other] per un massimo di [other](C)[/other] (si può usare da storditi o silenziati).\n[other]Purifica[/other] tutti gli [other]effetti di Controllo sulla Folla[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo).\nConferisce agli [other]altri alleati[/other] [buff]immunità[/buff] a tutti gli [buff]effetti di Controllo sulla Folla[/buff].\nAumenta tutti i [buff]danni[/buff] che l'alleato bersaglio infligge del [buff](D)[/buff].", "RU-RU": "Наполните союзника божественным светом, исцеляющим его на [heal](A) здоровья[/heal] каждые [heal](B)[/heal] на протяжении [other]поддержания[/other] заклинания в течение [other](C)[/other] (можно использовать при оглушении или безмолвии).\n[other]Снимает[/other] все [other]эффекты контроля[/other] и [other]негативные эффекты[/other] (кроме эффектов с периодическим уроном).\nНаделяет [other]остальных союзников[/other] [buff]невосприимчивостью[/buff] ко всем [buff]эффектам контроля[/buff].\nУвеличивает весь [buff]урон[/buff], который наносит указанный союзник, на [buff](D)[/buff].", "PL-PL": "Pokrywasz sojusznika niebiańskim światłem, które przywraca celowi [heal](A) Zdrowia[/heal] co [heal](B)[/heal], podczas [other]kanałowania[/other] do [other](C)[/other] (może być użyte, gdy jesteś ogłuszony lub wyciszony).\n[other]Oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza efektami obrażeń czasowych).\nZapewnia [other]innym sojusznikom[/other] [buff]odporność[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff].\nZwiększa wszystkie [buff]obrażenia[/buff] zadawane przez wybranego sojusznika o [buff](D)[/buff].", "TR-TR": "Hedeflenen müttefikleri ilahı ışık içine alarak en fazla [other](A)[/other] [other]odaklanarak[/other] her [heal](B)[/heal] [heal](C) Sağlık[/heal] iyileştir (sersemletme ve susturma halindeyken kullanılabilir).\nTüm [other]Kitle Kontrol etkilerini[/other] ve [other]zayıflatmaları[/other] [other]arındırır[/other] (zamanla hasar etkileri hariç).\nDiğer tüm [other]müttefiklere[/other] tüm [buff]Kitle Kontrol etkilerine[/buff] karşı [buff]bağışıklık[/buff] kazandırır.\nHedeflenen müttefiklerin verdiği tüm [buff]hasarı[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Menyelimuti sekutu tertarget dengan cahaya suci, memulihkan [heal](A) HP[/heal] mereka setiap [heal](B)[/heal], saat [other]menyalurkan[/other] untuk hingga [other](C)[/other] (dapat digunakan saat terkena stun atau dibungkam).\n[other]Membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu).\nMemberikan [other]sekutu lain[/other] [buff]kekebalan[/buff] dari semua [buff]efek Kontrol Kerumunan[/buff].\nMeningkatkan semua [buff]damage[/buff] yang sekutu tertarget hasilkan sebesar [buff](D)[/buff].", "FR-FR": "Recouvrez l'allié ciblé de lumière divine, soignant la cible de [heal](A) de Santé[/heal] toutes les [heal](B)[/heal], en [other]canalisant[/other] pendant [other](C)[/other] (peut être utilisé pendant l'étourdissement ou le silence).\n[other]Purifie[/other] tous les [other]effets de Contrôle de Foule[/other] et [other]malus[/other] (à l'exception des dégâts sur la durée).\nAccorde aux [other]autres alliés[/other] une [buff]immunité[/buff] contre tous les [buff]effets de Contrôle de Foule[/buff].\nAugmente tous les [buff]dégâts[/buff] infligés par l'allié ciblé de [buff](D)[/buff].", "JA-JP": "対象の味方を聖なる光で浴びさせて、[other](A)[/other][other]詠唱[/other]している間、体力を[heal](B)[/heal]毎に[heal](C) [/heal]回復する(スタンもしくは沈黙中でも使用可能)。\n全ての[other]CC効果[/other]と[other]デバフ[/other]を[other]浄化[/other]する(時間経過ダメージの効果を除く)。\n[other]他の味方[/other]に、すべての[buff]CC効果[/buff]に対する[buff]免疫[/buff]を与える。\n対象の味方が与えるすべての[buff]ダメージ[/buff]を[buff](D)[/buff]増加させる。", "EN-US": "Cover the targeted ally in divine light, healing them for [heal](A) Health[/heal] every [heal](B)[/heal], while [other]channeling[/other] for up to [other](C)[/other] (can be used while stunned or silenced).\n[other]Cleanses[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects).\nGrants [other]other allies[/other] [buff]immunity[/buff] to all [buff]Crowd Control effects[/buff].\nIncreases all [buff]damage[/buff] the targeted ally deals by [buff](D)[/buff].", "DE-DE": "Umfasse den anvisierten Alliierten mit göttlichem Licht, wodurch er alle [heal](A)[/heal]für [heal](B)Leben[/heal] geheilt wird, solange die [other]Kanalisierung[/other] für bis zu [other](C)[/other] besteht. (Kann auch während Verstummung oder Betäubung genutzt werden).\n[other]Reinigt[/other] alle [other]Effekte der Gruppenkontrolle[/other] und [other]Debuffs[/other] (außer Schaden über Zeit-Effekte).\nGewährt [other]anderen Verbündeten[/other] [buff]Immunität[/buff] gegen alle [buff]Gruppenkontrolleffekte[/buff].\nSteigert jeden [buff]Schaden[/buff], den der anvisierte Alliierte verursacht, um [buff](D)[/buff].", "AR-SA": "يمكنك تغطية الحليف المستهدف بضوء قدسي، لعلاجه وحصوله على [heal](A) من الصحة[/heal] كل [heal](B)[/heal]، في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](C)[/other] (يمكن استخدامها خلال الصعق أو الإعاقة).\n[other]تطهير[/other] جميع [other]تأثيرات السيطرة على الحشود[/other] وعمليات [other]التثبيط[/other] (باستثناء تأثيرات الضرر بمرور الوقت).\nيمنح [other]الحلفاء الآخرين[/other] [buff]مناعة[/buff] ضد جميع [buff]تأثيرات السيطرة على الحشود[/buff].\nتزيد كل [buff]الأضرار[/buff] التي يصيبها الحليف المستهدف بمقدار [buff](D)[/buff].", "KO-KR": "대상 아군을 신성한 빛으로 감싸 최대 [other](A)[/other]까지 [other]채널링[/other]하며, [heal](B)[/heal]마다 [heal](C)의 체력[/heal]을 회복시킵니다 (기절과 침묵 상태에서 사용 가능).\n모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other]합니다 (지속 대미지 제외).\n[other]다른 아군[/other]에게 모든 [buff]군중 제어 효과[/buff]에 대한 [buff]면역[/buff]을 부여합니다.\n대상 아군이 가하는 모든 [buff]대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Cobre o alvo aliado em luz divina, curando o alvo em [heal](A) de Vida[/heal] a cada [heal](B)[/heal], enquanto [other]canaliza[/other] por até [other](C)[/other] (pode ser usado enquanto silenciado ou atordoado).\n[other]Purifica[/other] todos os [other]efeitos de Controle de Multidões[/other] e [other]desvantagens[/other] (exceto efeitos de dano ao longo do tempo).\nConcede [buff]imunidade[/buff] a [buff]efeitos de Controle de Multidões[/buff] aos [other]outros aliados[/other].\nAumenta todo o [buff]dano[/buff] que o alvo aliado causa em [buff](D)[/buff].", "ZH-TW": "以聖潔光芒環繞目標盟友,每[heal](A)[/heal]為目標治療[heal](B)點生命值[/heal],[other]引導[/other]最多持續[other](C)[/other](暈眩或沉默時可使用)。\n[other]淨化[/other]所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果)。\n使[other]其他盟友[/other][buff]免疫[/buff]所有[buff]群體控制效果[/buff]。\n使目標盟友造成的所有[buff]傷害[/buff]增加[buff](D)[/buff]。", "ES-ES": "Cubre al aliado objetivo con luz divina y cura [heal](A) de Salud[/heal] cada [heal](B)[/heal] mientras la [other]canalizas[/other] por hasta [other](C)[/other] (puedes usarlo mientras estés aturdido o silenciado).\n[other]Limpia[/other] todos los [other]efectos de Control de Multitudes[/other] y [other]debuffs[/other] (excepto los efectos de daño a largo plazo).\nOtorga a [other]otros aliados[/other] [buff]inmunidad[/buff] contra todos los [buff]efectos de Control de Multitudes[/buff].\nIncrementa todo el [buff]daño[/buff] que inflige el aliado señalado en [buff](D)[/buff].", "ZH-CN": "以神圣之光沐浴目标友军,每[heal](A)[/heal]为目标回复[heal](B)生命[/heal],并持续[other]引导[/other][other](C)[/other](可以在被击晕或沉默的状态下使用)。\n[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other](持续性伤害效果除外)。\n使[other]其他友军[/other][buff]免疫[/buff]所有[buff]群体控制效果[/buff]。\n使目标友军造成的所有[buff]伤害[/buff]提高[buff](D)[/buff]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": null, "recastDelay": 20, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_03", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "friendall", "type": "magicspelldamagebonus", "time": 1, "value": 0.15, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del tocco vitale del gran maestro", "RU-RU": "Посох жизни (магистр)", "PL-PL": "Kostur Dotyku Życia Wszechmistrza", "TR-TR": "Büyük Usta Hayat Dokunuşu Asası", "ID-ID": "Tongkat Sentuhidup Grandmaster", "FR-FR": "Bâton de toucher de vie du grand maître", "JA-JP": "触命の杖(グランドマスター)", "EN-US": "Grandmaster's Lifetouch Staff", "DE-DE": "Lebensgefühl-Stab des Großmeisters", "AR-SA": "عصا لمسة الحياة للأستاذ", "KO-KR": "그랜드 마스터의 라이프터치 스태프", "PT-BR": "Cajado Avivador do Grão-mestre", "ZH-TW": "宗師級生命之觸法杖", "ES-ES": "Bastón de toque de vida del gran maestro", "ZH-CN": "宗师级注魂法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_SPEAR_KEEPER", "uiSprite": "MAIN_SPEAR_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia dell'airone del gran maestro", "RU-RU": "Копье цапли (магистр)", "PL-PL": "Włócznia Czapli Wszechmistrza", "TR-TR": "Büyük Usta Taçlı Mızrağı", "ID-ID": "Tombak Heron Grandmaster", "FR-FR": "Lance de héron du grand maître", "JA-JP": "ヘロンスピア(グランドマスター)", "EN-US": "Grandmaster's Heron Spear", "DE-DE": "Reiherspeer des Großmeisters", "AR-SA": "رمح مسنن للأستاذ", "KO-KR": "그랜드 마스터의 헤론 스피어", "PT-BR": "Lança Garceira do Grão-mestre", "ZH-TW": "宗師級蒼鷺長矛", "ES-ES": "Lanza de garza del gran maestro", "ZH-CN": "宗师级鹭鸶长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1025, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_AXE", "uiSprite": "MAIN_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 8 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 8 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 8 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 8 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia da battaglia dell'esperto", "RU-RU": "Боевой топор (эксперт)", "PL-PL": "Topór Bojowy Znawcy", "TR-TR": "Uzman Savaş Baltası", "ID-ID": "Kapak Tempur Ahli", "FR-FR": "Hache de guerre de l'expert", "JA-JP": "バトルアックス(達人)", "EN-US": "Expert's Battleaxe", "DE-DE": "Streitaxt des Experten", "AR-SA": "فأس معركة للأخصائي", "KO-KR": "전문가의 배틀액스", "PT-BR": "Machado de Guerra do Perito", "ZH-TW": "專家級戰斧", "ES-ES": "Hacha de guerra del experto", "ZH-CN": "专家级战斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 8 }, { "uniqueName": "T5_METALBAR", "count": 16 } ] }, "transformation": null, "spriteName": "MAIN_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_CURSEDSTAFF_AVALON", "uiSprite": "MAIN_CURSEDSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Invocaombre dell'esperto", "RU-RU": "Призыватель теней (эксперт)", "PL-PL": "Przyzywacz Cienia Znawcy", "TR-TR": "Uzman Gölgegetireni", "ID-ID": "Pemanggil Bayangan Ahli", "FR-FR": "Mande-ténèbres de l'expert", "JA-JP": "シャドウコーラー(達人)", "EN-US": "Expert's Shadowcaller", "DE-DE": "Schattenrufer des Experten", "AR-SA": "منادي الظلال للأخصائي", "KO-KR": "전문가의 섀도우콜러", "PT-BR": "Chama-sombra do Perito", "ZH-TW": "專家級喚影者", "ES-ES": "Invocador oscuro del experto", "ZH-CN": "专家级召影法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CURSEDSTAFF", "uiSprite": "2H_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "AREAOFDECAY", "uiAtlas": null, "uiSprite": "AREA_OF_DECAY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Area di decadimento", "RU-RU": "Проклятая земля", "PL-PL": "Teren Zniszczenia", "TR-TR": "Çürüme Alanı", "ID-ID": "Area Pembusukan", "FR-FR": "Zone de déclin", "JA-JP": "崩壊領域", "EN-US": "Area of Decay", "DE-DE": "Fäulefläche", "AR-SA": "منطقة التلف", "KO-KR": "부패의 영역", "PT-BR": "Área de Podridão", "ZH-TW": "衰變領域", "ES-ES": "Área de putrefacción", "ZH-CN": "衰退区域" }, "localizedDescriptions": { "IT-IT": "Crei un'Area di decadimento con un [other]raggio di (A)[/other], che applica [other]cariche di Maledizione vile[/other] ogni [other](B)[/other], [other]incanalando[/other] per [other](C)[/other].\n[other]Rimuove gli effetti di guarigione nel tempo[/other] da tutti i nemici nell'area.\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](D) danni magici[/dmg] nell'arco di [dmg](E)[/dmg] (si [other]accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Создает область разложения [other]радиусом (A)[/other], которая добавляет [other]заряды Темного проклятия[/other] каждые [other](B)[/other] на протяжении [other]поддержания[/other] заклинания в течение [other](C)[/other].\n[other]Снимает эффекты периодического исцеления[/other] со всех врагов в области.\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](D) магического урона[/dmg] в течение [dmg](E)[/dmg] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Tworzy Teren Zniszczenia o promieniu [other](A) [/other], nakładający [other]ładunki Plugawej Klątwy[/other] co [other](B)[/other], while [other]chaneling[/other] przez [other](C)[/other].\n[other]Oczyszcza wszystkie efekty leczenia czasowego[/other] ze wszystkich wrogów w obszarze.\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](D) pkt. obrażeń magicznych [/dmg] przez [dmg](E)[/dmg] ([other]kumuluje[/other] się do [other](F)[/other] razy).", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [other](B) yarıçaplı[/other] bir Çürüme Alanı oluşturup her [other](C)[/other] [other]Menfur Lanet yükleri[/other] uygularsın.\nAlandaki tüm düşmanların [other]zamanla iyileşme etkilerini siler[/other].\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](D)[/dmg] içerisinde [dmg](E) sihirli hasar[/dmg] verir. ([other](F)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Membuat Area Pembusukan dengan [other]radius (A)[/other], menerapkan [other]charge Kutukan Keji[/other] setiap [other](B)[/other], sekaligus [other]menyalurkan[/other] selama [other](C)[/other].\n[other]Menghapus efek pemulihan seiring waktu[/other] dari semua musuh di area.\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](D) damage sihir[/dmg] selama [dmg](E)[/dmg] ([other]bertumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Créez une zone de déclin d'un [other]rayon de (A)[/other], appliquant des [other]charges de Malédiction infâme[/other] toutes les [other](B)[/other], en [other]canalisant[/other] pendant [other](C)[/other].\n[other]Purge les effets de soins sur la durée[/other] de tous les ennemis dans la zone.\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](D) dégâts magiques[/dmg] pendant [dmg](E)[/dmg] ([other]Cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]しながら[other](B)の半径[/other]を持つ崩壊領域を作り出し、[other](C)[/other]ごとに[other]下劣な呪縛のチャージ[/other]を適用します。\n範囲内の全ての敵から[other]時間経過での治癒の効果をパージします。[/other]\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](D)の魔法ダメージ[/dmg]を[dmg](E)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](F)[/other]回)。", "EN-US": "Create an Area of Decay with a [other](A) radius[/other], applying [other]Vile Curse charges[/other] every [other](B)[/other], while [other]channeling[/other] for [other](C)[/other].\n[other]Purges healing over time effects[/other] from all enemies in the area.\n\nEach [other]Vile Curse Charge[/other] deals [dmg](D) magical damage[/dmg] over [dmg](E)[/dmg] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Erzeugt über eine [other]Kanalisierungszeit[/other] von [other](A)[/other]ein Gebiet des Verfalls von [other](B) Radius[/other], in dem alle [other](C)[/other] [other]Aufladungen des Schandfluchs[/other] appliziert werden.\n[other]Entfernt längerfristige Heilungseffekte[/other] von allen Feinden im betroffenen Gebiet.\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht [dmg](D) magischen Schaden[/dmg] über [dmg](E)[/dmg] (bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "إنشاء منطقة تلف في [other]محيط (A) [/other]، لإلحاق [other]شحنات اللعنة الشنيعة[/other] كل [other](B)[/other]، بينما يتم [other]التوجيه[/other] لمدة [other](C)[/other].\n[other]تزيل تأثيرات العلاج بمرور الوقت[/other]من كل الأعداء في المنطقة.\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](D) من الضرر السحري[/dmg] خلال [dmg](E)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات).", "KO-KR": "[other](A) 범위[/other]의 부패의 영역을 생성하여 최대 [other](B)[/other] 까지 [other]채널링[/other]하여 [other](C)[/other] 마다 [other]타락한 저주 스택[/other]을 적용합니다.\n영역안 모든 적에게서 [other]지속 회복 효과를 제거[/other]합니다.\n \n각 [other]타락한 저주 스택[/other] 마다 [dmg](D)[/dmg]에 걸쳐 [dmg](E)의 마법 대미지[/dmg]를 입힙니다 ([other](F)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Cria uma Área de Decaimento com um [other]raio de (A)[/other], aplicando [other]cargas de Maldição Vil[/other] a cada [other](B)[/other], enquanto [other]canaliza[/other] por [other](C)[/other].\n[other]Expurga efeitos de cura por tempo[/other] de todos os inimigos na área.\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](D) de dano mágico[/dmg] durante [dmg](E)[/dmg] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "創造一個[other](A)半徑範圍[/other]的衰變領域,每[other](B)[/other]施加一層[other]穢咒層數[/other],[other]引導[/other]持續[other](C)[/other]。\n[other]清除[/other]領域內所有敵人的持續性治療效果。\n\n每層[other]穢咒層數[/other]會在[dmg](D)[/dmg]內造成[dmg](E)點魔法傷害[/dmg](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Crea un área de putrefacción de un [other]radio de (A) [/other] que aplica [other]cargas de Maldición vil[/other] cada [other](B)[/other] mientras la [other]canalizas[/other] por [other](C)[/other].\n[other]Purga los efectos de curación a largo plazo[/other] de todos los enemigos en el área.\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](D) de daño mágico[/dmg] durante [dmg](E)[/dmg] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "腐蚀目标[other](A)半径[/other]范围的区域,每[other](B)[/other]为所有范围内的敌人施加一层[other]卑鄙诅咒叠层[/other],并持续[other]引导(C)[/other]。\n[other]驱散[/other]所有范围内的敌人身上的[other]持续性治疗效果[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](D)[/dmg]内受到[dmg](E)魔法伤害[/dmg](最多可[other]堆叠(F)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 17, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_02", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.8, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone maledetto del gran maestro", "RU-RU": "Большой проклятый посох (магистр)", "PL-PL": "Wielki Przeklęty Kostur Wszechmistrza", "TR-TR": "Büyük Usta Büyük Lanetli Asası", "ID-ID": "Tongkat Terkutuk Besar Grandmaster", "FR-FR": "Grand bâton damné du grand maître", "JA-JP": "偉大な呪いの杖(グランドマスター)", "EN-US": "Grandmaster's Great Cursed Staff", "DE-DE": "Großer verfluchter Stab des Großmeisters", "AR-SA": "العصا الملعونة العظيمة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트 커스드 스태프", "PT-BR": "Cajado Amaldiçoado Elevado do Grão-mestre", "ZH-TW": "宗師級詛咒長杖", "ES-ES": "Gran bastón maldito del gran maestro", "ZH-CN": "宗师级杰出诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HAMMER_AVALON", "uiSprite": "2H_HAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mano della giustizia del maestro", "RU-RU": "Длань правосудия (мастер)", "PL-PL": "Ręka Sprawiedliwości Mistrza", "TR-TR": "Usta Adalet Elçisi", "ID-ID": "Tangan Keadilan Master", "FR-FR": "Main de justice du maître", "JA-JP": "審判の手(マスター)", "EN-US": "Master's Hand of Justice", "DE-DE": "Hand der Gerechtigkeit des Meisters", "AR-SA": "مطرقة أيدي العدالة للخبير", "KO-KR": "마스터의 핸드 오브 저스티스", "PT-BR": "Mão da Justiça do Mestre", "ZH-TW": "大師級正義之手", "ES-ES": "Mano de justicia del maestro", "ZH-CN": "大师级正义之手大锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T1_2H_TOOL_SICKLE", "uiSprite": "MAIN_SICKLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 1, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcetto del principiante", "RU-RU": "Серп (неопытный)", "PL-PL": "Sierp Początkującego", "TR-TR": "Tecrübesiz Orağı", "ID-ID": "Sabit Pemula", "FR-FR": "Faucille du débutant", "JA-JP": "小がま(ビギナー)", "EN-US": "Beginner's Sickle", "DE-DE": "Sichel des Anfängers", "AR-SA": "منجل معقوف للمبتدئ", "KO-KR": "입문자의 낫", "PT-BR": "Foice do Calouro", "ZH-TW": "初學者鐮刀", "ES-ES": "Hoz del principiante", "ZH-CN": "初学者镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": true, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 20, "attackSpeed": 1, "attackRange": 3, "weight": 0.5, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 100, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 0, "craftResourceList": [ { "uniqueName": "T1_WOOD", "count": 3 }, { "uniqueName": "T1_ROCK", "count": 3 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_AXE", "uiSprite": "MAIN_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 8 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 8 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 8 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 8 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia da battaglia del maestro", "RU-RU": "Боевой топор (мастер)", "PL-PL": "Topór Bojowy Mistrza", "TR-TR": "Usta Savaş Baltası", "ID-ID": "Kapak Tempur Master", "FR-FR": "Hache de guerre du maître", "JA-JP": "バトルアックス(マスター)", "EN-US": "Master's Battleaxe", "DE-DE": "Streitaxt des Meisters", "AR-SA": "فأس معركة للخبير", "KO-KR": "마스터의 배틀액스", "PT-BR": "Machado de Guerra do Mestre", "ZH-TW": "大師級戰斧", "ES-ES": "Hacha de guerra del maestro", "ZH-CN": "大师级战斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 8 }, { "uniqueName": "T6_METALBAR", "count": 16 } ] }, "transformation": null, "spriteName": "MAIN_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HOLYSTAFF_HELL", "uiSprite": "2H_HOLYSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone decadente del maestro", "RU-RU": "Посох падших (мастер)", "PL-PL": "Kostur Upadku Mistrza", "TR-TR": "Usta Günahkâr Asası", "ID-ID": "Tongkat Gugur Master", "FR-FR": "Bâton déchu du maître", "JA-JP": "堕落の杖(マスター)", "EN-US": "Master's Fallen Staff", "DE-DE": "Gefallenenstab des Meisters", "AR-SA": "عصا السقوط للخبير", "KO-KR": "마스터의 폴른 스태프", "PT-BR": "Cajado Corrompido do Mestre", "ZH-TW": "大師級墮落法杖", "ES-ES": "Bastón caído del maestro", "ZH-CN": "大师级堕落法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TWINSCYTHE_HELL", "uiSprite": "2H_TWINSCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "TORNADO", "uiAtlas": null, "uiSprite": "TORNADO", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tornado", "RU-RU": "Торнадо", "PL-PL": "Tornado", "TR-TR": "Kasırga", "ID-ID": "Tornado", "FR-FR": "Tornade", "JA-JP": "竜巻", "EN-US": "Tornado", "DE-DE": "Tornado", "AR-SA": "إعصار", "KO-KR": "토네이도", "PT-BR": "Tornado", "ZH-TW": "龍捲風", "ES-ES": "Tornado", "ZH-CN": "龙卷风" }, "localizedDescriptions": { "IT-IT": "Scagli un tornado nella direzione bersaglio, che [other]trapassa[/other] i nemici e infligge [dmg](A) danni magici[/dmg].\nLi [cc]lancia[/cc] [cc]in aria[/cc] per [cc](B)[/cc] (ignorando la resistenza agli effetti di controllo e i modificatori alla durata).\n[cc]Rallenta[/cc] tutti i nemici in un [other]raggio di (C)[/other] dal tornado del [cc](D)[/cc].", "RU-RU": "Торнадо движется в указанном направлении, [other]проходя через[/other] всех врагов и нанося [dmg](A) магического урона[/dmg].\n[cc]Подбрасывает[/cc] их [cc]в воздух[/cc] на [cc](B)[/cc] (игнорируя сопротивление контролю и длительность).\n[cc]Замедляет[/cc] всех врагов в [other]радиусе (C)[/other] торнадо на [cc](D)[/cc].", "PL-PL": "Wysyłasz w wybranym kierunku tornado, [other]przechodzące[/other] przez wszystkich wrogów, zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\n[cc]Wyrzuca[/cc] ich [cc]w powietrze[/cc] na [cc](B)[/cc] (ignoruje odporność na kontrolę tłumu i czas trwania).\n[cc]Spowalnia[/cc] wszystkich wrogów w promieniu [other](C)[/other] od tornada na [cc](D)[/cc].", "TR-TR": "Hedef yöne tüm düşmanların [other]içinden geçerek[/other] onlara [dmg](A) sihirli hasar[/dmg] veren bir kasırga gönderirsin.\nOnları [cc](B)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc] (kitle kontrol direncini ve süre değiştiriciyi yok sayar).\nKasırganın [other](C) yarıçaplı[/other] alanı içerisindeki tüm düşmanları [cc](D)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Mengirim tornado ke arah yang ditargetkan, [other]melewati[/other] semua musuh dan menimbulkan [dmg](A) damage sihir[/dmg].\n[cc]Melemparkan[/cc] mereka [cc]di udara[/cc] selama [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan dan pengubah).\n[cc]Memperlambat[/cc] semua musuh dalam [other]radius (C)[/other] tornado sebesar [cc](D)[/cc].", "FR-FR": "Envoyez une tornade dans la direction ciblée, [other]traversant[/other] tous les ennemis et infligeant [dmg](A) dégâts magiques[/dmg].\n[cc]Propulse[/cc] les ennemis [cc]dans les airs[/cc] pendant [cc](B)[/cc] (ignore la résistance au contrôle de foule et le modificateur de durée).\n[cc]Ralentit[/cc] tous les ennemis dans un [other]rayon de (C)[/other] près de la tornade de [cc](D)[/cc].", "JA-JP": "狙った方向に竜巻を送り込み、全ての敵を[other]通過して[/other]、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[cc](B)[/cc]の間、敵を[cc]空中[/cc]に[cc]放り投げ[/cc]ます(クラウドコントロール耐性と持続時間改善を無視します)。\n竜巻の[other]半径(C)[/other]内の全ての敵の速度を[cc](D)[/cc][cc]低下[/cc]させます。", "EN-US": "Send a tornado in the targeted direction, [other]passing through[/other] all enemies and dealing [dmg](A) magical damage[/dmg].\n[cc]Throws[/cc] them [cc]in the air[/cc] for [cc](B)[/cc] (ignoring Crowd Control Resistance and duration modifier).\n[cc]Slows[/cc] all enemies within a [other](C) radius[/other] of the tornado by [cc](D)[/cc].", "DE-DE": "Schickt einen Tornado in die ausgewählte Richtung, der sich durch alle Gegner [other]hindurch bewegt[/other] und dabei [dmg](A) magischen Schaden[/dmg] anrichtet.\n[cc]Schleudert[/cc] sie für [cc](B)[/cc] [cc]in die Luft[/cc](Ignoriert CC-Resistenzen und Dauer-Modifikatoren).\n[cc]Verlangsamt[/cc] alle Gegner innerhalb eines [other](C) Radius[/other] um den Tornado herum für [cc](D)[/cc].", "AR-SA": "توجيه إعصار في الاتجاه المستهدف [other]يخترق[/other] جميع الأعداء ويلحق [dmg](A) من الضرر السحري[/dmg].\n[cc]ترميهم[/cc] [cc]في الهواء[/cc] لمدة [cc](B)[/cc] (تتجاهل مقاومة السيطرة على الحشود ومُعدِّل المدة).\n[cc]تبطئ حركة[/cc] جميع الأعداء في نطاق [other](C)[/other] من الإعصار بمقدار [cc](D)[/cc].", "KO-KR": "목표 방향으로 회오리바람을 보내어, 모든 적을 [other]통과[/other]하며 [dmg](A)의 마법 대미지[/dmg]를 입히며,\n [cc](B)[/cc] 동안 [cc]공중[/cc]에 [cc]띄웁니다[/cc] (군중 제어 저항과 효과 증가 무시).\n [other](C) 범위[/other]안의 모든 적을 [cc](D)[/cc] 만큼 [cc]느려[/cc]지게 만듭니다.", "PT-BR": "Envia um tornado na direção desejada, [other]passando por[/other] todos os inimigos e causando [dmg](A) de dano mágico[/dmg].\n[cc]Joga[/cc] eles [cc]no ar[/cc] por [cc](B)[/cc] (ignorando a Resistência a Controle de Grupo e o modificador de duração).\n[cc]Retarda[/cc] todos os inimigos dentro de um [other](C)raio de [/other] do tornado em [cc](D)[/cc].", "ZH-TW": "朝目標方向送出一個龍捲風,[other]穿過[/other]所有敵人並造成[dmg](A)點魔法傷害[/dmg]。\n將他們[cc]擊向[/cc][cc]空中[/cc],持續[cc](B)[/cc](無視群體控制抗性和持續時間補正)。\n使龍捲風[other](C)半徑範圍[/other]內所有敵人[cc]緩速[/cc][cc](D)[/cc]。", "ES-ES": "Despliega un tornado en la dirección señalada que [other]atraviesa[/other] a todos los enemigos e inflige [dmg](A) de daño mágico[/dmg].\nLos [cc]lanza[/cc] [cc]al aire[/cc] durante [cc](B)[/cc] (ignora la resistencia al control de multitudes y el modificador de duración).\n[cc]Ralentiza[/cc] a todos los enemigos que se encuentren en un [other]radio de (C)[/other] del tornado en [cc](D)[/cc].", "ZH-CN": "朝目标方向送出一道龙卷风,[other]穿透[/other]所有敌人,造成[dmg](A)魔法伤害[/dmg]。\n[cc]击飞[/cc]所有敌人,持续[cc](B)[/cc](无视群体控制抗性与持续时间加成)。\n使龙卷风周围[other](C)半径[/other]范围内的所有敌人被[cc]减速(D)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 0.15, "castRange": 25, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.6, "effect": "TORNADO_EFFECT2", "target": "enemy", "position": "atcaster", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcianime del sapiente", "RU-RU": "Коса душ (знаток)", "PL-PL": "Kosa Dusz Adepta", "TR-TR": "Ehil Ruh Tırpanı", "ID-ID": "Sabit Jiwa Mahir", "FR-FR": "Fauchâme de l'adepte", "JA-JP": "魂の鎌(名人)", "EN-US": "Adept's Soulscythe", "DE-DE": "Seelensense des Adepten", "AR-SA": "منجل الروح للبارع", "KO-KR": "숙련자의 소울사이드", "PT-BR": "Seganímica do Adepto", "ZH-TW": "老手級靈魂之鐮", "ES-ES": "Guadaña de almas del iniciado", "ZH-CN": "老手级灵魂之镰" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 750, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TWINSCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HAMMER", "uiSprite": "2H_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HAMMERTACKLE", "uiAtlas": null, "uiSprite": "HAMMERTACKLE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HAMMERTACKLE_V2_DESC", "localizedNames": { "IT-IT": "Placcaggio", "RU-RU": "Перехват", "PL-PL": "Szarża", "TR-TR": "Çelme", "ID-ID": "Tekel", "FR-FR": "Plaquage", "JA-JP": "タックル", "EN-US": "Tackle", "DE-DE": "Rammstoß", "AR-SA": "إطاحة", "KO-KR": "태클", "PT-BR": "Enfrentamento", "ZH-TW": "攔阻", "ES-ES": "Placaje", "ZH-CN": "阻截" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, [cc]respingendo[/cc] tutti i nemici nella traiettoria [cc](A)[/cc] e [cc]stordendoli[/cc] per [cc](B)[/cc].\n Infligge [dmg](C) danni fisici[/dmg].\n \n Ogni [other]giocatore[/other] nemico colpito riduce il tempo di [other]ricarica[/other] di quest'abilità del [other](D)[/other] (fino a [other](E)[/other] volte)", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанном направлении, [cc]отбрасывая[/cc] всех врагов на своем пути на [cc](A)[/cc] и [cc]оглушая[/cc] их на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].\n\nКаждый задетый вражеский [other]игрок[/other] снижает [other]время восстановления[/other] навыка на [other](D)[/other] (до [other](E)[/other] раз).", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku celu, [cc]odrzucając[/cc] wszystkich wrogów, przez których przejdziesz na [cc](A)[/cc] i [cc]ogłuszając[/cc] ich na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].\n\nKażdy uderzony wrogi [other]gracz[/other] zmniejsza [other]czas odnowienia[/other] tej umiejętności o [other](D)[/other] (do [other](E)[/other] razy)", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanları [cc](A)[/cc] [cc]geri püskürtür[/cc] ve [cc](B)[/cc] boyunca [cc]sersemletirsin[/cc].\n[dmg](C) fiziksel hasar[/dmg] verir.\n\nİsabet alan her bir düşman [other]oyuncu[/other] için bu yeteneğin [other]bekleme süresi[/other] ([other](D)[/other] defaya kadar) [other](E)[/other] azalır.", "ID-ID": "[mobility]Melesat[/mobility] ke arah posisi tertarget, [cc]memukul mundur[/cc] semua musuh yang kamu lewati sejauh [cc](A)[/cc] dan menyebabkan [cc]stun[/cc] selama [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].\n\nSetiap [other]pemain[/other] musuh yang terkena mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](D)[/other] (hingga [other](E)[/other] kali)", "FR-FR": "[mobility]Foncez[/mobility] vers la position ciblée, en [cc]repoussant[/cc] tous les ennemis que vous traversez à une distance de [cc](A)[/cc] et en les [cc]étourdissant[/cc] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts physiques[/dmg].\n\nChaque [other]joueur[/other] ennemi touché réduit le [other]temps de recharge[/other] de cette compétence de [other](D)[/other] (jusqu'à [other](E)[/other] fois)", "JA-JP": "狙った場所に[mobility]ダッシュ[/mobility]し、ダッシュ中に命中した敵を[cc](A)[/cc]ノックバックし、[cc](B)[/cc]間[cc]スタン[/cc]する。\n[dmg](C)物理ダメージ[/dmg]を与える。\n敵の[other]プレイヤー[/other]に命中するごとに、このアビリティの[other]クールダウン[/other]を[other](D)[/other]減少させる(最大[other](E)[/other]回)。", "EN-US": "[mobility]Dash[/mobility] toward the targeted position, [cc]knocking back[/cc] all enemies you pass through by [cc](A)[/cc] and [cc]stunning[/cc] them for [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].\n\nEach enemy [other]player[/other] hit reduces this ability's [other]cooldown[/other] by [other](D)[/other] (up to [other](E)[/other] times).", "DE-DE": "[mobility]Sprinte[/mobility] auf deine Zielposition und [cc]stoße[/cc] alle Gegner, durch die du läufst, um [cc](A) weg[/cc]. Diese werden außerdem für [cc](B) betäubt[/cc].\nVerursacht [dmg](C) physischen Schaden[/dmg].\n\nJeder Treffer von gegnerischen [other]Spielern[/other] reduziert die [other]Abklingzeit[/other] der Fähigkeit um [other](D)[/other] (bis zu [other](E)[/other] mal).", "AR-SA": "يمكنك [mobility]الاندفاع[/mobility] نحو الموقع المستهدف و[cc]إطاحة[/cc] جميع الأعداء في طريقك لمسافة [cc](A)[/cc] و[cc]صعقهم[/cc] لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر البدني[/dmg].\n\nكل إصابة ينفّذها [other]لاعب[/other] عدو تقلل من [other]فترة انتظار[/other] هذه القدرة بمقدار [other](D)[/other] (ما يصل إلى [other](E)[/other] من المرات).", "KO-KR": "목표 위치로 [mobility]돌진[mobility]하여 통과하는 적들을 [cc](A)[/cc]만큼 [cc]밀쳐내고[/cc] [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n\n적중한 적 [other]플레이어[/other]마다 이 스킬의 [other]재사용 대기 시간[/other]이 [other](D)[/other]만큼 감소합니다 (최대 [other](E)[/other]번까지).", "PT-BR": "[mobility]Arremete[/mobility] em direção a posição alvo, jogando todos os inimigos que você passa [cc](A)[/cc] [cc]para trás[/cc] e [cc]atordoando-os[/cc] por [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].\n\nCada [other]jogador[/other] inimigo atingido reduz a [other]recarga[/other] desta habilidade em [other](D)[/other] (em até [other](E)[/other] vezes)", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],將路徑上所有敵人[cc]擊退[/cc][cc](A)[/cc],並使其[cc]暈眩[/cc],持續[cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。\n\n每擊中一名敵方[other]玩家[/other],使此技能的[other]冷卻時間[/other]減少[other](D)[/other](最多(E)次)。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada, [cc]derriba[/cc] a todos los enemigos que atravieses a una distancia de [cc](A)[/cc] y [cc]atúrdelos[/cc] durante [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].\n\nPor cada [other]jugador[/other] enemigo que golpees, se reduce el [other]tiempo de espera[/other] de esta habilidad en [other](D)[/other] (hasta [other](E)[/other] veces)", "ZH-CN": "朝目标位置[mobility]突进[/mobility],[cc]击退[/cc]过程中穿越的所有敌人[cc](A)[/cc],同时[cc]击晕(B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。\n\n每击中一名敌方[other]玩家[/other],使此技能的[other]冷却时间[/other]减少[other](D)[/other](最多(E)次)。" }, "target": "ground", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 20, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granmartello del gran maestro", "RU-RU": "Большой молот (магистр)", "PL-PL": "Wielki Młot Wszechmistrza", "TR-TR": "Büyük Usta Büyük Çekici", "ID-ID": "Palu Besar Grandmaster", "FR-FR": "Grand marteau du grand maître", "JA-JP": "偉大なハンマー(グランドマスター)", "EN-US": "Grandmaster's Great Hammer", "DE-DE": "Großhammer des Großmeisters", "AR-SA": "مطرقة عظيمة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트 해머", "PT-BR": "Martelo Elevado do Grão-mestre", "ZH-TW": "宗師級巨鎚", "ES-ES": "Gran martillo del gran maestro", "ZH-CN": "宗师级巨锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ARCANESTAFF_HELL", "uiSprite": "2H_ARCANESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone occulto del maestro", "RU-RU": "Оккультный посох (мастер)", "PL-PL": "Okultystyczny Kostur Mistrza", "TR-TR": "Usta Gizemli Asası", "ID-ID": "Tongkat Gaib Master", "FR-FR": "Bâton occulte du maître", "JA-JP": "神秘の杖(マスター)", "EN-US": "Master's Occult Staff", "DE-DE": "Okkulter Stab des Meisters", "AR-SA": "عصا مبهمة للخبير", "KO-KR": "마스터의 오컬트 스태프", "PT-BR": "Cajado Oculto do Mestre", "ZH-TW": "大師級奧祕法杖", "ES-ES": "Bastón oculto del maestro", "ZH-CN": "大师级秘术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_LONGBOW_UNDEAD", "uiSprite": "2H_LONGBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 42882, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Sussurrante dell'Esperto", "RU-RU": "Шепчущий лук (эксперт)", "PL-PL": "Szepczący Łuk Znawcy", "TR-TR": "Uzman Fısıltı Yayı", "ID-ID": "Busur Berbisik Ahli", "FR-FR": "Arc murmurant de l'expert", "JA-JP": "囁きの弓(達人)", "EN-US": "Expert's Whispering Bow", "DE-DE": "Flüsternder Bogen des Experten", "AR-SA": "قوس هامس للأخصائي", "KO-KR": "전문가의 위스퍼링 보우", "PT-BR": "Arco Sussurrante do Perito", "ZH-TW": "專家級低語之弓", "ES-ES": "Arco susurrante del experto", "ZH-CN": "专家级低语之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_LONGBOW_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_QUARTERSTAFF", "uiSprite": "2H_QUARTERSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "CONCUSSIVEBLOW_MULTI_1", "uiAtlas": null, "uiSprite": "STUN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CONCUSSIVEBLOW_MULTI_1_V2_DESC", "localizedNames": { "IT-IT": "Combo percotente", "RU-RU": "Сотрясающая комбинация", "PL-PL": "Ogłuszające Combo", "TR-TR": "Sarsıntı Kombosu", "ID-ID": "Kombo Gegar", "FR-FR": "Combo déstabilisant", "JA-JP": "コンカッシブコンボ", "EN-US": "Concussive Combo", "DE-DE": "Betäubende Kombo", "AR-SA": "المجموعة الارتجاجية", "KO-KR": "뒤흔드는 콤보", "PT-BR": "Combo Concussivo", "ZH-TW": "震盪連擊", "ES-ES": "Combo contundente", "ZH-CN": "震荡连击" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° e 2°: [other]Colpo fluido[/other]\nAttacchi con un Colpo fluido sul nemico selezionato, infliggendo [dmg](B) danni fisici[/dmg] in [other]un cono di fronte[/other] a te.\nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](C)[/other].\n\n3°: [other]Attacco concussivo[/other]\nEsegui un Attacco concussivo in testa al nemico selezionato, infliggendo [dmg](D) danni fisici[/dmg] in un [other]raggio di (E)[/other].\n[cc]Stordisce[/cc] il bersaglio per [cc](F)[/cc].\nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](G)[/other].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый и 2ой: [other]Плавный удар[/other]\nВы направляете в выбранного врага Плавный удар, нанеся [dmg](B) физического урона[/dmg] в зоне [other]конуса перед собой[/other].\nУвеличивает ваш [other]уровень угрозы[/other] по отношению ко всем задетым монстрам на [other](C)[/other].\n\n3ий: [other]Сотрясающий удар[/other]\nВы направляете в цель Сотрясающий удар, нанеся [dmg](D) физического урона[/dmg] в [other]радиусе (E)[/other].\n[cc]Обездвиживает[/cc] цель на [cc](F)[/cc].\nУвеличивает ваш [other]уровень угрозы[/other] по отношению ко всем задетым монстрам на [other](G)[/other].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1-sza i 2-ga: [other]Płynący Cios[/other]\nUderzasz wroga Płynącym Ciosem, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] w [other]stożku przed[/other] tobą.\nZwiększa [other]zagrożenie[/other] generowane wobec uderzonych mobów o [other](C)[/other].\n\n3-cia: [other]Ogłuszający Cios[/other]\nWykonujesz Wstrząsowe Uderzenie na wybranym wrogu, zadając [dmg](D)obrażeń fizycznych[/dmg] w promieniu [other](E)[/other].\n[cc]Ogłusza[/cc] cel na [cc](F)[/cc].\nZwiększa [other]zagrożenie[/other] generowane wobec uderzonych mobów o [other](G)[/other].", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. ve 2.: [other]Akan Darbe[/other]\nHedef düşmana bir Akan Darbe indirerek önünde [other]koni[/other] şeklindeki bir alana [dmg](B) fiziksel hasar[/dmg] ver.\nİsabet alan düşmanlara karşı [other]tehdidini[/other] [other](C)[/other] artırır.\n\n3.: [other]Sarsan Darbe[/other]\nHedefe başının üstünden bir Sarsan Darbe indirerek [other](D) yarıçap[/other] içinde [dmg](E) fiziksel hasar[/dmg] ver.\nHedefi [cc](F)[/cc] boyunca [cc]sersemletir[/cc].\nİsabet alan düşmanlara karşı [other]tehdidini[/other] [other](G)[/other] artırır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama dan Kedua: [other]Pukulan Mengalir[/other]\nMelayangkan Pukulan Mengalir pada musuh tertarget, memberikan [dmg](B) damage fisik[/dmg] pada [other]kerucut di depanmu[/other].\nMeningkatkan [other]ancamanmu[/other] ke semua mob yang terkena sebesar [other](C)[/other].\n\nKetiga: [other]Pukulan Gegar[/other]\nMelayangkan Pukulan Gegar di atas kepala musuh tertarget, memberikan [dmg](D) damage fisik[/dmg] dalam [other]radius (E)[/other].\nMenerapkan [cc]Stun[/cc] pada target selama [cc](F)[/cc].\nMeningkatkan [other]ancamanmu[/other] ke semua mob yang terkena sebesar [other](G)[/other].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 et 2 : [other]Coup Fluide[/other]\nAssénez un Coup Fluide à l'ennemi ciblé, infligeant [dmg](B) dégâts physiques[/dmg] dans un [other]cône devant[/other] vous.\nAugmente votre [other]niveau de menace[/other] envers tous les monstres touchés de [other](C)[/other].\n\n3 : [other]Coup Déstabilisant[/other]\nEnvoyez un Coup Déstabilisant au-dessus de l'ennemi ciblé, infligeant [dmg](D) dégâts physiques[/dmg] dans un [other]rayon de (E)[/other].\n[cc]Étourdit[/cc] la cible pendant [cc](F)[/cc].\nAugmente votre [other]niveau de menace[/other] envers tous les monstres touchés de [other](G)[/other].", "JA-JP": "最大2つの能力を組み合わせれる。コンボは[other](A)[/other]でリセットされる。\n\n1回目と2回目:[other]フローイングブロー[/other]\n対象の敵にフローイングブローを放ち、[other]自分の前方円錐状に[/other][dmg](B)物理ダメージ[/dmg]を与える。\n[other](C)[/other]で命中したすべてのモブに対する[other]脅威[/other]を増加させる。\n\n3回目:[other]コンカッシブブロー[/other]\n対象の敵に頭上からコンカッシブブローを命中させ、半径[other](D)[/other]内に[dmg](E)物理ダメージ[/dmg]を与える。\n[cc](F)[/cc]の間、対象を[cc]スタン[/cc]する。\n命中したすべてのモブに対する[other]脅威[/other]を[other](G)[/other]増加させる。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st and 2nd: [other]Flowing Blow[/other]\nLand a Flowing Blow on the targeted enemy, dealing [dmg](B) physical damage[/dmg] in a [other]cone in front[/other] of you.\nIncreases your [other]threat[/other] towards all mobs hit by [other](C)[/other].\n\n3rd: [other]Concussive Blow[/other]\nLand an overhead Concussive Blow on the targeted enemy, dealing [dmg](D) physical damage[/dmg] in a [other](E) radius[/other].\n[cc]Stuns[/cc] the target for [cc](F)[/cc].\nIncreases your [other]threat[/other] towards all mobs hit by [other](G)[/other].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. und 2.: [other]Fließender Schlag[/other]\nLande einen Fließenden Schlag beim anvisierten Gegner, dies verursacht [dmg](B) physischen Schaden[/dmg] in einem [other]Kegel vor dir[/other].\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](C)[/other].\n\n3.: [other]Erschütternder Schlag[/other]\nLande einen Betäubenden Überkopf-Schlag beim anvisierten Gegner, dies verursacht [dmg](D) physischen Schaden[/dmg] in [other](E) Radius[/other].\n[cc]Betäubt[/cc] das Ziel für [cc](F)[/cc].\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](G)[/other].", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nالأولى والثانية[other] الضربة المتدفقة[/other]\nعليك توجيه ضربة متدفقة إلى العدو المستهدف لإلحاق [dmg](B)من الضرر البدني[/dmg] في [other]شكل مخروط[/other]أمامك.\nتزيد من [other]تهديدك[/other] لجميع الحشود المصابين بمقدار [other](C)[/other].\n\nالثالثة: [other]الضربة الارتجاجية[/other]\nقم بإنزال ضربة ارتجاجية علوية على العدو المستهدف، محدثًا [dmg](D) ضررًا بدني [/dmg] في [other](E) محيط [/other].\n[cc] يصعق [/cc] الهدف لمدة [cc](F)[/cc].\nتزيد من [other]تهديدك[/other] ضد كل الحشود المصابين بمقدار [other](G)[/other].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째와 두 번째: [other]유려한 강타[/other]\n대상 적에게 유려한 강타를 날려, [other]전방에 부채꼴[/other] 범위 내의 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](C)[/other]만큼 증가시킵니다.\n\n세 번째: [other]머리 후려치기[/other]\n대상 적의 머리를 강하게 후려쳐, [other](D) 범위[/other]에 [dmg](E)의 물리 대미지[/dmg]를 입힙니다.\n대상을 [cc](F)[/cc] 동안 [cc]기절[/cc]시킵니다.\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](G)[/other]만큼 증가시킵니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª e 2ª: [other]Golpe Fluente[/other]\nAcerta um Golpe Fluente no inimigo alvo, causando [dmg](B) de dano físico[/dmg] em um [other]cone à sua frente[/other].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](C)[/other].\n\n3ª: [other]Golpe de Concussão[/other]\nAcerta um Golpe de Concussão na cabeça do inimigo alvo, causando [dmg](D) de dano físico[/dmg] em um [other]raio de (E)[/other].\n[cc]Atordoa[/cc] o alvo por [cc](F)[/cc].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](G)[/other].", "ZH-TW": "由兩種技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段和第二段:[other]流雲一擊[/other]\n朝目標敵人施展流雲一擊,在您[other]前方錐形範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](C)[/other]。\n\n第三段:[other]震盪一擊[/other]\n朝目標頭部施展震盪一擊,在[other](D)半徑[/other]範圍內造成[dmg](E)點物理傷害[/dmg]。\n[cc]擊暈[/cc]目標,持續[cc](F)[/cc]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](G)[/other]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 y 2: [other]Golpe Fluido[/other]\nAsesta un Golpe Fluido al enemigo señalado e inflige [dmg](B) de daño físico[/dmg] en un [other]cono en frente[/other] de ti.\nIncrementa tu [other]nivel de amenaza[/other] hacia todos los monstruos golpeados en [other](C)[/other].\n\n3: [other]Golpe Contundente[/other]\nAsesta un Golpe Contundente por encima de la cabeza al enemigo señalado que inflige [dmg](D) de daño físico[/dmg] en un [other]radio de (E)[/other].\n[cc]Aturde[/cc] al objetivo durante [cc](F)[/cc].\nIncrementa tu [other]nivel de amenaza[/other] hacia todos los monstruos golpeados en [other](G)[/other].", "ZH-CN": "施展最多两種组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段与第二段:[other]流动打击[/other]\n朝目标敌人发起流动打击,在你[other]正前方锥形区域[/other]内造成[dmg](B)物理伤害[/dmg]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](C)[/other]。\n\n第三段:[other]震荡打击[/other]\n朝目标头顶发起震荡打击,在[other](D)半径[/other]范围内造成[dmg](E)点物理伤害[/dmg]。\n[cc]击晕[/cc]目标,持续[cc](F)[/cc]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](G)[/other]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.24, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3, "castRange": 4, "category": "damage", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -85, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.1, "effect": "CONCUSSIVEBLOW_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "WHIRLING_STAFF", "uiAtlas": null, "uiSprite": "WHIRLING_STRIKES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_WHIRLING_STAFF_V2_DESC", "localizedNames": { "IT-IT": "Colpi rotanti", "RU-RU": "Вихревые удары", "PL-PL": "Uderzenia z Zamachem", "TR-TR": "Dönen Darbeler", "ID-ID": "Serangan Berputar", "FR-FR": "Frappes tourbillonnantes", "JA-JP": "ワーリングストライク", "EN-US": "Whirling Strikes", "DE-DE": "Wirbelnde Schläge", "AR-SA": "دوامة ضربات", "KO-KR": "회전 타격", "PT-BR": "Golpes Giratórios", "ZH-TW": "旋風打擊", "ES-ES": "Golpes giratorios", "ZH-CN": "旋风打击" }, "localizedDescriptions": { "IT-IT": "Fai roteare il tuo bastone, infliggendo [dmg](A) danni fisici[/dmg] ogni [dmg](B)[/dmg] in un [other]raggio di (C)[/other] mentre [other]incanali[/other] per un massimo di [other](D)[/other] (puoi muoverti durante l'incanalamento).", "RU-RU": "Вы вращаете посохом вокруг себя, нанося [dmg](A) физического урона[/dmg] каждые [dmg](B)[/dmg] в [other]радиусе (C)[/other] на протяжении [other]поддерживания[/other] до [other](D)[/other] (можно перемещаться при поддерживании).", "PL-PL": "Zamachujesz kosturem, zadając [dmg](A) obrażeń fizycznych[/dmg] co [dmg](B)[/dmg] w [other]promieniu (C)[/other] podczas [other]kanałowania[/other] do [other](D)[/other] (możesz poruszać się podczas kanałowania).", "TR-TR": "Asanı etrafında döndür ve en fazla [other](A)[/other] [other]odaklanarak[/other] [other](B) yarıçapında[/other] her [dmg](C)[/dmg] [dmg](D) fiziksel hasar[/dmg] ver (odaklanırken hareket edebilirsin).", "ID-ID": "Memutarkan tongkatmu, memberikan [dmg](A) damage fisik[/dmg] setiap [dmg](B)[/dmg] dalam [other](C) radius[/other] ketika [other]menyalurkan[/other] hingga selama [other](D)[/other] (dapat bergerak ketika menyalurkan).", "FR-FR": "Faites tournoyer votre bâton, infligeant [dmg](A) dégâts physiques[/dmg] toutes les [dmg](B)[/dmg] dans un [other]rayon de (C)[/other] en [other]canalisant[/other] pendant [other](D)[/other] maximum (vous pouvez vous déplacer pendant la canalisation).", "JA-JP": "杖を回転させ、[other]詠唱[/other]中は半径[other](A)[/other]内の敵に[dmg](B)物理ダメージ[/dmg]を[dmg](C)[/dmg]ごとに与える。[other](D)[/other]まで持続可能で、詠唱中も移動できる。", "EN-US": "Whirl your staff around, dealing [dmg](A) physical damage[/dmg] every [dmg](B)[/dmg] in a [other](C) radius[/other] while [other]channeling[/other] for up to [other](D)[/other] (can move while channeling).", "DE-DE": "Wirble deinen Stab herum, verursache [dmg](A) physischen Schaden[/dmg] alle [dmg](B)[/dmg] in einem [other](C) Radius[/other], während du [other]kanalisierst[/other] für bis zu [other](D)[/other] (du kannst dich während des Kanalisierens bewegen).", "AR-SA": "أدر عصاك، مسبباً [dmg](A)ضرر بدني[/dmg] كل [dmg](B)[/dmg] في نطاق [other](C) نصف قطر[/other] أثناء [other]التركيز[/other] لمدة تصل إلى [other](D)[/other] (يمكنك التحرك أثناء التركيز).", "KO-KR": "스태프를 크게 휘둘러, 최대 [other](A)[/other]까지 [other]채널링[/other]하고 있는 동안, 채널링 매 [dmg](B)[/dmg]마다 [other]반경 (C)[/other] 내에 있는 적에게 [dmg](D)의 물리 대미지[/dmg]를 입힙니다 (채널링 동안 움직일 수 있음).", "PT-BR": "Rodopia o seu cajado, causando [dmg](A) de dano físico[/dmg] a cada [dmg](B)[/dmg] em um [other]raio de (C)[/other] enquanto [other]canaliza[/other] por até [other](D)[/other] (pode se mover enquanto canaliza).", "ZH-TW": "對周圍揮舞您的長杖,每[dmg](A)[/dmg]在[other](B)半徑範圍[/other]內造成[dmg](C)點物理傷害[/dmg],並持續[other]引導[/other]最多[other](D)[/other](引導過程中可移動)。", "ES-ES": "Gira tu bastón e inflige [dmg](A) de daño físico[/dmg] cada [dmg](B)[/dmg] en un [other]radio de (C)[/other] mientras [other]canalizas[/other] por hasta [other](D)[/other] (puedes moverte mientras canalizas).", "ZH-CN": "对周围挥舞您的长杖,每[dmg](A)[/dmg]在[other](B)半径范围[/other]内造成[dmg](C)物理伤害[/dmg],并持续[other]引导[/other]最多[other](D)[/other](引导过程中可移动)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 3, "energyUsage": 5, "castRange": 5, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_combo", "initialEffectInterval": 0.1, "effectCount": 3, "effectInterval": 0.25, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CARTWHEEL", "uiAtlas": null, "uiSprite": "CARTWHEEL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CARTWHEEL_V2_DESC", "localizedNames": { "IT-IT": "Ruota", "RU-RU": "Колесо", "PL-PL": "Zatoczenie Koła", "TR-TR": "Perende", "ID-ID": "Berguling", "FR-FR": "Roue", "JA-JP": "車輪", "EN-US": "Cartwheel", "DE-DE": "Radschlag", "AR-SA": "الدوران", "KO-KR": "재주넘기", "PT-BR": "Salto Mortal", "ZH-TW": "側翻", "ES-ES": "Pirueta", "ZH-CN": "侧翻" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, [cc]respingendo[/cc] tutti i nemici nella traiettoria di [cc](A)[/cc].\nInfligge [dmg](B) danni fisici[/dmg].\n\nSe subisci danni durante lo scatto, le tue [buff]resistenze ai danni[/buff] aumenteranno di [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанное место, [cc]отбрасывая[/cc] всех врагов на своем пути на [cc](A)[/cc].\nНаносит [dmg](B) физического урона[/dmg].\n\nЕсли вы получите урон во время рывка, ваши [buff]сопротивления урону[/buff] увеличатся на [buff](C)[/buff] на [buff](D)[/buff].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, [cc]odrzucając[/cc] wszystkich wrogów przez których przechodzisz na [cc](A)[/cc].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\nJeśli otrzymasz obrażenia podczas biegu, twoje [buff]odporności na obrażenia[/buff] zostaną zwiększone o [buff](C)[/buff] na [buff](D)[/buff].", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanları [cc](A)[/cc] [cc]geri püskürtürsün[/cc].\n[dmg](B) Fiziksel hasar[/dmg] verir.\n\nAtılırken hasar alırsan [buff]hasar dirençlerin[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artar.", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, [cc]memukul mundur[/cc] semua musuh yang dilewati sejauh [cc](A)[/cc].\nMemberikan [dmg](B) damage fisik[/dmg].\n\nJika kamu menerima damage saat melesat, [buff]resistansi damage[/buff] akan meningkat sebesar [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "[mobility]Foncez[/mobility] à la position ciblée, [cc]repoussant[/cc] tous les ennemis que vous traversez de [cc](A)[/cc].\nInflige [dmg](B) dégâts physiques[/dmg].\n\nSi vous subissez des dégâts pendant la ruée, vos [buff]résistances aux dégâts[/buff] sont augmentées de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵を[cc](A)[/cc][cc]ノックバック[/cc]させます。\n[dmg](B)物理ダメージ[/dmg]を与える。\n\nダッシュ中にダメージを受けると、[buff](C)[/buff]間、自身の[buff]ダメージ耐性[/buff]が[buff](D)[/buff]増加する。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, [cc]knocking back[/cc] all enemies you pass through by [cc](A)[/cc].\nDeals [dmg](B) physical damage[/dmg].\n\nIf you take damage while dashing, your [buff]damage resistances[/buff] will be increased by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "[mobility]Presche[/mobility] zu deiner Zielposition, [cc]stoße[/cc] alle Gegner, durch die du rennst, um [cc](A)[/cc] weg.\nVerursacht [dmg](B) physischen Schaden[/dmg].\n\nWenn du bei deinem Sprint Schaden erleidest, werden für [buff](C)[/buff]deine [buff]Schadensresistenzen[/buff] um [buff](D)[/buff] gesteigert.", "AR-SA": "[mobility]الاندفاع[/mobility] تجاه الموقع المستهدف [cc]يطيح[/cc] بجميع الأعداء في طريقك بمقدار [cc](A)[/cc].\nتلحق [dmg](B) من الضرر البدني[/dmg].\n\nإذا أصبت بضرر أثناء الاندفاع، ستزداد [buff]مقاومتك[/buff] للضرر بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하며 지나치는 모든 적을 [cc](A)[/cc] 만큼 [cc]밀쳐[/cc]냅니다.\n[dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n구르는 동안 대미지를 받으면, [buff](C)[/buff] 동안 [buff]대미지 저항력[/buff]이 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "[mobility]Arremete[/mobility] em direção a posição alvo, jogando todos os inimigos que você passa por [cc](A)[/cc] [cc]para trás[/cc].\nCausa [dmg](B) de dano físico[/dmg].\n\nSe você receber dano enquanto arremete, suas [buff]resistências a dano[/buff] serão aumentadas em [buff](C)[/buff] por [buff](D)[/buff].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],將路徑上所有敵人[cc]擊退[/cc][cc](A)[/cc]。\n造成[dmg](B)點物理傷害[/dmg]。\n\n若衝刺時受到傷害,使自身[buff]傷害抗性[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada y [cc]derriba[/cc] a todos los enemigos que cruces a una distancia de [cc](A)[/cc].\nInflige [dmg](B) de daño físico[/dmg].\n\nSi sufres daño mientras corres, tu [buff]resistencia al daño[/buff] aumentará en [buff](C)[/buff] durante [buff](D)[/buff].", "ZH-CN": "朝目标位置[mobility]冲刺[/mobility],[cc]击退[/cc]过程中撞到的穿越的所有敌人[cc](A)[/cc]。\n造成[dmg](B)物理伤害[/dmg]。\n\n若冲刺时受到伤害,使你的[buff]伤害抗性[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 6, "energyUsage": 5, "castRange": 8, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "QSTAFF_COMBO", "uiAtlas": null, "uiSprite": "QSTAFF_COMBO", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Danza del vento", "RU-RU": "Танец бури", "PL-PL": "Taniec Wichury", "TR-TR": "Fırtına Dansı", "ID-ID": "Tarian Badai", "FR-FR": "Danse du vent", "JA-JP": "ゲールダンス", "EN-US": "Gale Dance", "DE-DE": "Sturmtanz", "AR-SA": "رقصة العاصفة", "KO-KR": "질풍의 춤", "PT-BR": "Dança do Vento", "ZH-TW": "狂風之舞", "ES-ES": "Danza vendaval", "ZH-CN": "狂风之舞" }, "localizedDescriptions": { "IT-IT": "Sventola la tua arma per 3 volte, infliggendo [dmg](A) danno fisico[/dmg] con ogni colpo.\nColpire un nemico con tutti e tre i colpi aumenta la tua [buff]velocità di movimento[/buff] del [buff](B)[/buff], e il [buff]danno degli attacchi automatici[/buff] del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "Вы взмахиваете оружием до 3 раз в направлении цели, нанося [dmg](A) физического урона[/dmg] при каждом ударе.\nУдарив врага все три раза, вы повысите свою [buff]скорость передвижения[/buff] на [buff](B)[/buff], а также [buff]урон автоатак[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "Machasz bronią do 3 razy w wybranym kierunku, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] z każdym udanym ciosem.\nUderzenie wroga wszystkimi 3 zamachami zwiększy twoją [buff]Szybkość ruchu[/buff] o [buff](B)[/buff] i [buff]obrażenia zwykłego autoataku[/buff] o [buff](C)[/buff] na [buff](D)[/buff].", "TR-TR": "Silahını hedef yönde en fazla 3 kez savurarak her darbede [dmg](A) fiziksel hasar[/dmg] verirsin.\nHer üç savurman da bir düşmana isabet ederse [buff](B)[/buff] [buff]hareket hızın[/buff] [buff](C)[/buff] ve [buff]otomatik saldırı hasarın[/buff] [buff](D)[/buff] artar.", "ID-ID": "Ayunkan senjatamu hingga 3 kali ke arah target, memberikan [dmg](A) damage fisik[/dmg] tiap terkena.\nMengenai musuh dengan ketiga ayunan meningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](B)[/buff], dan [buff]Damage Auto-Serang normal[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "Faites tournoyer votre arme jusqu'à 3 fois dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à chaque coup.\nFrapper un ennemi avec les trois coups augmente votre [buff]vitesse de déplacement[/buff] de [buff](B)[/buff], et les [buff]dégâts de vos auto attaques[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "ターゲット方向に最大3回武器を振り、命中するたびに[dmg](A)物理ダメージ[/dmg]を与える。\n3回とも敵に命中すると、[buff](B)[/buff]の間、[buff]移動速度[/buff]を[buff](C)[/buff]、[buff]通常攻撃のダメージ[/buff]を[buff](D)[/buff]増加する。", "EN-US": "Swing your weapon up to 3 times in the target direction, dealing [dmg](A) physical damage[/dmg] each hit.\nHitting an enemy with all three swings increases your [buff]Move Speed[/buff] by [buff](B)[/buff], and [buff]Auto-Attack Damage[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "Schwinge deine Waffe bis zu 3 mal in die anvisierte Richtung, dies verursacht [dmg](A) physischen Schaden[/dmg] mit jedem Treffer.\nTriffst du einen Gegner mit allen 3 Schlägen, steigert dies für [buff][/buff] deine [buff](B)[/buff]Bewegungsgeschwindigkeit um [buff][/buff] und deinen [buff](C)[/buff]automatischen Angriffsschaden um [buff](D)[/buff].", "AR-SA": "يتأرجح سلاحك لما يصل إلى 3 مرات في اتجاه الهدف، ما يلحق [dmg](A) من الضرر البدني[/dmg] لكل إصابة.\nإن إصابة عدو مع كل تأرجح من الثلاثة يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](B)[/buff]، [buff]وضرر هجومك التلقائي[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].", "KO-KR": "목표 방향으로 무��를 3번 휘둘러, 각 공격마다 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n세 번 휘두르는 공격이 적에게 모두 적중 시, [buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼, [buff]자동 공격 대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Balance sua arma até 3 vezes na direção do alvo, causando [dmg](A) de dano físico[/dmg] a cada acerto.\nAtingir um inimigo com todos os três golpes aumenta sua [buff]Velocidade de movimento[/buff] em [buff](B)[/buff] e [buff]dano do Ataque Automático[/buff] em [buff](C)[/buff] para [buff](D)[/buff].", "ZH-TW": "朝目標方向連續揮舞武器3次,每一擊造成[dmg](A)物理傷害[/dmg]。\n若成功對一名敵人命中所有3次揮擊,使自身的[buff]移動速度[/buff]提高[buff](B)[/buff],[buff]普通攻擊傷害[/buff]提高[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "Balancea tu arma hasta 3 veces en la dirección señalada e inflige [dmg](A) de daño físico[/dmg] con cada golpe.\nAlcanzar a un enemigo con los tres golpes aumenta tu [buff]velocidad de movimiento[/buff] en [buff](B)[/buff], y el [buff]daño de tus auto-ataques[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].", "ZH-CN": "使用你的武器朝目标方向连续挥击3次,每一击造成[dmg](A)物理伤害[/dmg]。\n若成功对一名敌人命中所有3次挥击,使你的[buff]移动速度[/buff]提高[buff](B)[/buff],[buff]普通攻击伤害[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 10, "castRange": 10, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0.1, "effectCount": 3, "effectInterval": 0.45, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "STUNRUN", "uiAtlas": null, "uiSprite": "SPRINT_CC", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Corsa stordente", "RU-RU": "Оглушающий рывок", "PL-PL": "Bieg Ogłuszenia", "TR-TR": "Sersem Koşu", "ID-ID": "Lari Stun", "FR-FR": "Course assommante", "JA-JP": "気絶の疾走", "EN-US": "Stun Run", "DE-DE": "Betäubungslauf", "AR-SA": "ركض الصعق", "KO-KR": "기절시키는 달리기", "PT-BR": "Corrida Atordoante", "ZH-TW": "暈眩奔跑", "ES-ES": "Carrera aturdidora", "ZH-CN": "昏迷奔跑" }, "localizedDescriptions": { "IT-IT": "Cominci a correre, aumentando la tua [buff]Velocità di Movimento[/buff] del [buff](A)[/buff] per [buff](B)[/buff].\nIl [other]primo attacco[/other] che sferri mentre corri [cc]stordisce[/cc] il nemico bersaglio per [cc](C)[/cc] e [other]interrompe[/other] il buff alla [buff]Velocità di movimento[/buff].", "RU-RU": "Вы начинаете бежать, повышая свою [buff]скорость передвижения[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n[other]Первая атака[/other] во время бега [cc]оглушает[/cc] выбранную цель на [cc](C)[/cc] и [other]завершает[/other] повышение вашей [buff]скорости передвижения[/buff].", "PL-PL": "Zaczynasz bieg, zwiększając swoją [buff]szybkość ruchu[/buff] o [buff](A)[/buff] na do [buff](B)[/buff].\n[other]Pierwszy atak[/other] podczas biegu [cc]ogłusza[/cc] wybranego wroga na [cc](C)[/cc] i [other]kończy[/other] twoją zwiększoną [buff]Szybkość ruchu[/buff].", "TR-TR": "Koşmaya başla, [buff]Hareket Hızını[/buff] [buff](A)[/buff] kadar [buff](B)[/buff] artırır.\nKoşarken yapılan [other]ilk saldırı[/other], hedeflenen düşmanı [cc](C)[/cc] [cc]sersemletir[/cc] ve artırılmış [buff]Hareket Hızını[/buff] [other]sonlandırır[/other].", "ID-ID": "Mulai berlari, meningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](A)[/buff] hingga selama [buff](B)[/buff].\n[other]Serangan pertama[/other] saat berlari akan memberi efek [cc]stun[/cc] ke musuh yang ditargetkan selama [cc](C)[/cc] dan [other]mengakhiri[/other] peningkatan [buff]Kecepatan Gerak[/buff].", "FR-FR": "Commencez à courir et augmentez votre [buff]vitesse de déplacement[/buff] de [buff](A)[/buff] pour une durée maximale de [buff](B)[/buff].\nLa [other]première attaque[/other] pendant la course [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](C)[/cc] et [other]met fin[/other] à l'augmentation de votre [buff]vitesse de déplacement[/buff].", "JA-JP": "ダッシュを開始し、[buff](A)[/buff]の間、[buff]移動速度[/buff]が[buff](B)[/buff]増加する。\nダッシュ中時の[other]最初の攻撃[/other]は、対象の敵を[cc](C)[/cc]間[cc]スタン[/cc]させ、[buff]移動速度[/buff]増加を[other]終了[/other]させる。", "EN-US": "Start running, increasing your [buff]Move Speed[/buff] by [buff](A)[/buff] for up to [buff](B)[/buff].\nThe [other]first attack[/other] while running will [cc]stun[/cc] the targeted enemy for [cc](C)[/cc] and [other]end[/other] your increased [buff]Move Speed[/buff].", "DE-DE": "Beginne zu rennen, dies steigert deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\nDer [other]erste Angriff[/other] beim Laufen wird den anvisierten Gegner für [cc](C)[/cc] [cc]betäuben [/cc]und [other]beendet[/other] deine verbesserte [buff]Bewegungsgeschwindigkeit[/buff].", "AR-SA": "بدء الركض يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](A)[/buff] يصل لمدة [buff](B)[/buff].\n[other]الهجوم الأول[/other] في أثناء الركض [cc]سيصعق[/cc] العدو المستهدف لمدة [cc](C)[/cc] و [other]ينهي[/other]سرعتك [buff]الزائدة[/buff].", "KO-KR": "달리기 시작하여 최대 [buff](A)[/buff] 동안 [buff]이동 속도[/buff]를 [buff](B)[/buff]만큼 증가시킵니다.\n달리는 도중 [other]첫 번째 공격[/other]을 가할 시 대상 적이 [cc](C)[/cc] 동안 [cc]기절[/cc]하며, [buff]이동 속도[/buff] 증가 효과가 [other]종료[/other]됩니다.", "PT-BR": "Começa a correr, aumentando a sua [buff]Velocidade de Movimento[/buff] em [buff](A)[/buff] por até [buff](B)[/buff].\nO [other]primeiro ataque[/other] enquanto você corre irá [cc]atordoar[/cc] o inimigo alvo por [cc](C)[/cc] e [other]acabará[/other] com o bônus de [buff]Velocidade de Movimento[/buff].", "ZH-TW": "開始奔跑,使自身[buff]移動速度[/buff]增加[buff](A)[/buff],最多持續[buff](B)[/buff]。\n奔跑時的[other]第一次攻擊[/other]將使目標敵人[cc]暈眩[/cc],持續[cc](C)[/cc],並使您[buff]移動速度[/buff]增加的效果[other]結束[/other]。", "ES-ES": "Empieza a correr y aumenta tu [buff]velocidad de movimiento[/buff] en [buff](A)[/buff] por hasta [buff](B)[/buff].\nMientras estés corriendo, el [other]primer ataque[/other] [cc]aturde[/cc] al enemigo señalado durante [cc](C)[/cc] y [other]pone fin[/other] al aumento de [buff]velocidad de movimiento[/buff].", "ZH-CN": "进入冲刺状态,你的[buff]移动速度[/buff]提高[buff](A)[/buff],最多持续[buff](B)[/buff]。\n冲刺状态下的[other]第一次[/other]普通攻击会[cc]击晕[/cc]目标敌人,持续[cc](C)[/cc],并使你[buff]移动速度[/buff]提高的效果[other]结束[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 14, "castRange": 0, "category": "movementbuff", "uiType": "movement", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "movespeedbonus", "time": 4, "value": 0.3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "QS_WHIRLWIND2", "uiAtlas": null, "uiSprite": "FORCEFUL_SWING", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fendente potente", "RU-RU": "Мощный взмах", "PL-PL": "Potężny Zamach", "TR-TR": "Kuvvetli Savuruş", "ID-ID": "Ayunan Paksa", "FR-FR": "Swing vigoureux", "JA-JP": "力強いスイング", "EN-US": "Forceful Swing", "DE-DE": "Kräftiger Schwung", "AR-SA": "ضربة قوية", "KO-KR": "강력한 휘두르기", "PT-BR": "Giro Forçado", "ZH-TW": "強力揮擊", "ES-ES": "Oscilación contundente", "ZH-CN": "强力挥舞" }, "localizedDescriptions": { "IT-IT": "Fai roteare il bastone in un [other]raggio di(A)[/other] attorno a te, [cc]respingendo[/cc] tutti i nemici colpiti di [cc](B)[/cc].\nInfligge [dmg](C) danni fisici[/dmg].\nRiduce tutti [debuff]danni inflitti[/debuff] del [debuff](D)[/debuff] per [debuff](E)[/debuff].\n\n[other]I giocatori nemici[/other] affetti [cc]non possono[/cc] eseguire [cc]attacchi automatici[/cc].\nI [other]mob[/other] colpiti vedono la propria [debuff]velocità d'attacco automatico[/debuff] ridotta del [debuff](F)[/debuff].", "RU-RU": "Вы размахиваете посохом в [other]радиусе (A)[/other] вокруг себя, [cc]отбрасывая назад[/cc] всех задетых врагов на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].\nСнижает весь [debuff]наносимый урон[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].\n\nЗадетые [other]вражеские игроки[/other] [cc]не смогут[/cc] проводить [cc]автоатаки[/cc].\nУ задетых [other]монстров[/other] снизится [debuff]скорость автоатак[/debuff] на [debuff](F)[/debuff].", "PL-PL": "Machasz kosturem w promieniu [other](A)[/other] na około siebie, [cc]odrzucając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].\nZmniejsza wszystkie [debuff]zadawane obrażenia[/debuff] o [debuff](D)[/debuff] przez [debuff](E)[/debuff].\n\nUderzeni [other]wrodzy gracze[/other] [cc]nie będą mogli[/cc] wykonywać [cc]autoataków[/cc].\nUderzonym [other]Mobom[/other] zmniejszy [debuff]szybkość autoataku[/debuff] o [debuff](F)[/debuff].", "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda asanı döndürüp isabet ettiği tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc].\n[dmg](C) fiziksel hasar[/dmg] verir.\n[debuff](D)[/debuff] boyunca tüm [debuff]verilen hasarı[/debuff] [debuff](E)[/debuff] azaltır.\n\nEtkilenen [other]düşman oyuncular[/other] [cc]otomatik saldırı[/cc] [cc]yapamazlar[/cc].\nEtkilenen [other]oyuncu olmayan düşmanların[/other] [debuff]otomatik saldırı hızı[/debuff], [debuff](F)[/debuff] düşer.", "ID-ID": "Mengayunkan tongkatmu dalam [other](A)radius [/other] di sekitarmu, [cc]memukul mundur[/cc]semua musuh yang terkena sejauh [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].\nMengurangi semua [debuff]damage yang diberikan[/debuff] sebesar [debuff](D)[/debuff] selama [debuff](E)[/debuff].\n\n[other]Pemain musuh[/other] yang terpengaruh akan [cc]tidak mampu[/cc] melakukan [cc]Auto-Serang[/cc].\n[other]Mob[/other] yang terkena [debuff]Kecepatan Auto-Serang[/debuff] berkurang sebanyak [debuff](F)[/debuff].", "FR-FR": "Brandissez votre bâton dans un [other]rayon de (A)[/other] autour de vous, [cc]repoussant[/cc] tous les ennemis touchés de [cc](B)[/cc].\nInflige [dmg](C) dégâts physiques[/dmg].\nRéduit tous les [debuff]dégâts infligés[/debuff] des ennemis touchés de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].\n\nLes [other]joueurs ennemis[/other] deviennent [cc]incapables[/cc] de lancer des [cc]Auto Attaques[/cc].\nLes [other]monstres[/other] voient leur [debuff]Vitesse d'Auto-Attaque[/debuff] réduite de [debuff](F)[/debuff].", "JA-JP": "あなたの周囲の半径[other](A)[/other]に杖を振り、命中した全ての敵を[cc](B)[/cc][cc]吹き飛ばす[/cc] 。\n[dmg](C)物理ダメージ[/dmg]を与える。\n[debuff](D)[/debuff]の間、全てに[debuff]与えるダメージ[/debuff]が[debuff](E)[/debuff]減少する。\n\n影響を受けた[other]敵プレイヤー[/other]は、[cc]通常攻撃[/cc]が[cc]不可[/cc]になる。\n影響を受け、命中した[other]モブ[/other]は[debuff]通常攻撃速度[/debuff]が[debuff](F)[/debuff]減少する。", "EN-US": "Swing your staff in a [other](A) radius[/other] around you, [cc]knocking back[/cc] all enemies hit by [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].\nDecreases all [debuff]damage dealt[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].\n\nAffected [other]players[/other] will be [cc]unable[/cc] to [cc]Auto-Attack[/cc].\nAffected [other]mobs[/other] will have their [debuff]Auto-Attack Speed[/debuff] reduced by [debuff](F)[/debuff].", "DE-DE": "Schwinge deinen Stab in [other](A) Radius[/other] um dich herum und [cc]stoße[/cc] damit alle getroffenen Gegner für [cc](B)[/cc] weg.\nVerursacht [dmg](C) physischen Schaden[/dmg].\nReduziert den [debuff]angerichteten Schaden[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].\n\nGetroffenen [other]gegnerischen Spieler[/other] Spielern ist es [cc]unmöglich[/cc], [cc]automatische Angriffe[/cc] auszuführen.\nGetroffene [other]Mobs[/other] haben eine um [debuff][/debuff] reduzierte [debuff](F)[/debuff]Geschwindigkeit automatischer Angriffe.", "AR-SA": "تتأرجح عصاك في [other]محيط (A)[/other] حولك، ما [cc]يطيح[/cc] بكل الأعداء المصابين لمسافة قدرها [cc](B)[/cc].\nيلحق [dmg](C) من الضرر البدني[/dmg].\nيقل كل [debuff]الضرر المُلحق[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].\n\n[other]اللاعبون الأعداء[/other] المتأثرون [cc]لن يتمكنوا[/cc] من تأدية [cc]هجمات تلقائية[/cc].\nستقل [debuff]سرعة الهجوم التلقائي[/debuff] [other]للغرماء[/other] المصابين المتأثرين بمقدار [debuff](F)[/debuff].", "KO-KR": "자신 주변 [other](A) 범위[/other]에 쿼터스태프를 휘둘러, 적중한 모든 적을 [cc](B)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n[dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](D)[/debuff] 동안 [debuff]가하는 모든 대미지[/debuff]를 [debuff](E)[/debuff]만큼 감소시킵니다.\n\n영향을 받은 [other]적 플레이어[/other]는 [cc]자동 공격[/cc]을 [cc]수행할 수 없게[/cc] 됩니다.\n영향을 받은 [other]몬스터[/other]는 [debuff]자동 공격 속도[/debuff]가 [debuff](F)[/debuff]만큼 감소합니다.", "PT-BR": "Gira seu cajado em um [other](A)raio de [/other] ao seu redor, [cc]empurrando[/cc] todos os inimigos acertados em [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].\nReduz todo o [debuff]dano causado[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].\n\n[other]Jogadores inimigos[/other] acertados ficarão [cc]incapazes[/cc] de causar [cc]Ataque Automático[/cc].\n[other]Monstros[/other] acertados terão sua [debuff]Velocidade do Ataque Automático[/debuff] reduzida em [debuff](F)[/debuff].", "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內揮動長杖,將所有擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。\n使所有[debuff]造成的傷害[/debuff]降低[debuff](D)[/debuff],持續[debuff](E)[/debuff]。\n\n受影響的[other]敵方玩家[/other]將[cc]無法[/cc]進行[cc]普通攻擊[/cc]。\n受影響[other]怪物[/other]被擊中後,使其[debuff]攻擊速度[/debuff]減少[debuff](F)[/debuff]。", "ES-ES": "Balancea tu bastón en un [other]radio de (A)[/other] a tu alrededor y [cc]derriba[/cc] a todos los enemigos a una distancia de [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].\nDisminuye todo el [debuff]daño infligido[/debuff] en [debuff](D)[/debuff] por [debuff](E)[/debuff].\n\nLos [other]jugadores enemigos[/other] golpeados[cc] no podrán [/cc] hacer [cc]auto ataques[/cc].\nLos [other]monstruos[/other] golpeados tendrán su [debuff]velocidad de auto ataques[/debuff] reducida en [debuff](F)[/debuff].", "ZH-CN": "在你周围[other](A)半径[/other]范围内挥舞你的铁头棒,[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。\n所有[debuff]伤害输出[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。\n\n被击中的[other]敌方玩家[/other][cc]无法[/cc]进行[cc]普通攻击[/cc]。\n被击中的[other]野怪[/other][debuff]攻击速度[/debuff]降低[debuff](F)[/debuff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 16, "castRange": 4, "category": "debuff", "uiType": "debuff", "maxCharges": null, "buffOverTime": [ { "target": "enemy", "type": "physicalattackdamagebonus", "time": 5, "value": -0.5, "effectAreaRadius": 6 }, { "target": "enemy", "type": "magicattackdamagebonus", "time": 5, "value": -0.5, "effectAreaRadius": 6 }, { "target": "enemy", "type": "physicalspelldamagebonus", "time": 5, "value": -0.5, "effectAreaRadius": 6 }, { "target": "enemy", "type": "magicspelldamagebonus", "time": 5, "value": -0.5, "effectAreaRadius": 6 } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -51.81, "effectType": "physical", "effectAreaRadius": 6 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "LAUNCHER", "uiAtlas": null, "uiSprite": "KNOCKUP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_LAUNCHER_V2_DESC", "localizedNames": { "IT-IT": "Assalto ascendente", "RU-RU": "Усиленный удар", "PL-PL": "Unoszący Cios", "TR-TR": "Yükselen Darbe", "ID-ID": "Pukulan Kebangkitan", "FR-FR": "Frappe atmosphérique", "JA-JP": "ライジングブロー", "EN-US": "Rising Blow", "DE-DE": "Erhebender Schlag", "AR-SA": "الضربة المتصاعدة", "KO-KR": "위로 후려치기", "PT-BR": "Golpe Ascendente", "ZH-TW": "登天一擊", "ES-ES": "Golpe creciente", "ZH-CN": "震天一击" }, "localizedDescriptions": { "IT-IT": "Colpisci tutti i nemici in un [other]cono di fronte[/other] a te, [cc]lanciandoli[/cc] [cc]in aria[/cc] per [cc](A)[/cc].\nInfligge [dmg](B) danni fisici[/dmg].\n\nPer ogni giocatore nemico colpito, il [other]tempo di ricarica[/other] si riduce del [other](C)[/other] ([other]si accumula[/other] fino a [other](D)[/other] times).", "RU-RU": "Ударьте всех врагов в зоне [other]конуса перед[/other] вами, [cc]подбросив[/cc] их [cc]в воздух[/cc] на [cc](A)[/cc].\nНаносит [dmg](B) физического урона[/dmg].\n\nЗа каждого задетого вражеского игрока [other]время восстановления[/other] сократится на [other](C)[/other] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Uderzasz wszystkich wrogów w [other]stożku przed[/other] tobą, [cc]wyrzucając[/cc] ich [cc]w powietrze[/cc] na [cc](A)[/cc].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\nZa każdego uderzonego wroga, twój [other]czas odnowienia[/other] zostaje zmniejszony o [other](C)[/other] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Önünde [other]koni şeklinde[/other] bir alandaki tüm düşmanlara vurarak onları [cc](A)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].\n[dmg](B) fiziksel hasar[/dmg] verir.\n\nİsabet alan her düşman oyuncu için [other]bekleme süresi[/other] [other](C)[/other] azalır. (En fazla [other](D)[/other] defa [other]birikir[/other].)", "ID-ID": "Menyerang semua musuh dalam [other]kerucut di depan[/other] kamu, [cc]menghempaskan[/cc] mereka [cc]ke udara[/cc] selama [cc](A)[/cc].\nMemberikan [dmg](B) damage fisik[/dmg].\n\nUntuk setiap pemain musuh yang terkena, [other]cooldown[/other] dikurangi sebesar [other](C)[/other] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Frappez tous les ennemis dans un [other]cône devant vous[/other] et [cc]projetez-les[/cc] [cc]dans les airs[/cc] pendant [cc](A)[/cc].\nInflige [dmg](B) dégâts physiques[/dmg].\n\nPour chaque joueur ennemi touché, le [other]temps de recharge[/other] est réduit de [other](C)[/other] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "自分の前方[/other]の[other]円錐内にいるすべての敵に命中し、[cc](A)[/cc]の間、[cc]空中に[/cc]投げる。\n[dmg](B)物理ダメージ[/dmg]を与える。\n\n敵プレイヤーに命中するごとに、[other]クールダウン[/other]が[other](C)[/other]減少する([other](D)[/other]回まで[other]スタック[/other]する)。", "EN-US": "Hit all enemies in a [other]cone in front[/other] of you, [cc]throwing[/cc] them [cc]in the air[/cc] for [cc](A)[/cc].\nDeals [dmg](B) physical damage[/dmg].\n\nFor every enemy player hit, the [other]cooldown[/other] is reduced by [other](C)[/other] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Trifft alle Feinde in einem [other]Kegel vor dir[/other] und [cc]wirft[/cc] sie für [cc](A)[/cc] [cc]in die Luft[/cc].\nVerursacht [dmg](B) physischen Schaden[/dmg].\n\nFür jeden getroffenen Gegner wird die [other]Abklingzeit[/other] um [other](C)[/other] reduziert (bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك ضرب جميع الأعداء في [other]شكل مخروطي أمامك[/other]، [cc]لرميهم[/cc] [cc]في الهواء[/cc] لمدة [cc](A)[/cc].\nتلحق [dmg](B) من الضرر البدني[/dmg].\n\nلكل لاعب عدو مصاب، تقل [other]فترة الانتظار[/other] بمقدار [other](C)[/other] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).", "KO-KR": "[other]전방에 부채꼴 범위[/other] 내에 있는 모든 적을 공격해, 적중한 모든 적을 [cc](A)[/cc] 동안 [cc]공중[/cc]으로 [cc]던집니다[/cc].\n[dmg](B)의 물리 대미지[/dmg]를 가합니다.\n\n적 플레이어에게 명중할 때마다, [other]재사용 대기 시간[/other]이 [other](C)[/other]만큼 감소합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Atinge todos os inimigos em um [other]cone à sua frente[/other], [cc]jogando-os[/cc] para [cc]o alto[/cc] por [cc](A)[/cc].\nCausa [dmg](B) de dano físico[/dmg].\n\nPara cada inimigo atingido, a [other]recarga[/other] é reduzida em [other](C)[/other] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "重擊[other]前方錐形範圍[/other]內所有敵人,將其[cc]擊向[/cc][cc]空中[/cc],持續[cc](A)[/cc]。\n造成[dmg](B)點物理傷害[/dmg]。\n\n每擊中一名敵方玩家,此技能的[other]冷卻時間[/other]減少[other](C)[/other](最多可[other]疊加(D)次[/other])。", "ES-ES": "Golpea a todos los enemigos que se encuentren en un [other]cono en frente[/other] de ti y [cc]lánzalos[/cc] [cc]al aire[/cc] durante [cc](A)[/cc].\nInflige [dmg](B) de daño físico[/dmg].\n\nPor cada jugador enemigo que golpees, el [other]tiempo de espera[/other] se reduce en [other](C)[/other] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "打击[other]正前方锥型区域[/other]内的所有敌人,[cc]击飞[/cc]他们[cc](A)[/cc]。\n造成[dmg](B)物理伤害[/dmg]。\n\n每击中一名敌方玩家,此技能的[other]冷却时间[/other]减少[other](C)[/other](最多可[other]堆叠(D)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.4, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 10, "castRange": 10, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "LAUNCHER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "SEPARATING_SLAM", "uiAtlas": null, "uiSprite": "OVERHEADSWING_STAFF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SEPARATING_SLAM_V3_DESC", "localizedNames": { "IT-IT": "Separatore", "RU-RU": "Разобщитель", "PL-PL": "Rozdzielenie", "TR-TR": "Ayırıcı", "ID-ID": "Pemisah", "FR-FR": "Séparateur", "JA-JP": "分かつ者", "EN-US": "Separator", "DE-DE": "Separator", "AR-SA": "الصدع", "KO-KR": "분리자", "PT-BR": "Separador", "ZH-TW": "阻斷", "ES-ES": "Separador", "ZH-CN": "阻断" }, "localizedDescriptions": { "IT-IT": "Attacchi il nemico selezionato, infliggendo [dmg](A) danni fisici[/dmg].\n[cc]Intrappola[/cc] il bersaglio per [cc](B)[/cc].\n\nInfligge [dmg](C)danni fisici[/dmg] a tutti i nemici non selezionati entro un [other]raggio di (D)[/other] intorno al bersaglio, [cc]respingendo[/cc] tutti i [other]giocatori[/other] nemici colpiti di [cc](E)[/cc] (ignora le Resistenze agli Effetti di Controllo).\nI [other]mob[/other] nemici non selezionati verranno invece [cc]sbalzati in aria[/cc] per [cc](F)[/cc].", "RU-RU": "Атакуйте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\n[cc]Обездвиживает[/cc] цель на [cc](B)[/cc].\n\nНаносит [dmg](C) физического урона[/dmg] всем врагам вокруг цели в [other]радиусе (D)[/other], [cc]отбрасывая[/cc] всех задетых вражеских [other]игроков[/other] на [cc](E)[/cc] (игнорируя сопротивление контролю).\nВражеские [other]монстры[/other], не являющиеся целью, будут [cc]подброшены в воздух[/cc] на [cc](F)[/cc].", "PL-PL": "Atakujesz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\n[cc]Unieruchamia[/cc] cel na [cc](B)[/cc].\n\nZadaje [dmg](C) obrażeń fizycznych[/dmg] wszystkim wrogom niebędącym celami w promieniu [other](D)[/other] od celu, [cc]odrzucając[/cc] wszystkich trafionych wrogich [other]graczy[/other] na [cc](E)[/cc] (ignorując odporności na kontrolę tłumu).\n[other]Moby[/other] niebędące celem zostaną [cc]wyrzucone w powietrze[/cc] na [cc](F)[/cc].", "TR-TR": "Hedeflenen düşmana saldır, [dmg](A) fiziksel hasar[/dmg] ver.\nHedefe [cc](B)[/cc] boyunca [cc]kök[/cc] salar.\n\nHedefin [other](C) yarıçapı[/other] etrafındaki hedef alınmayan tüm düşmanlara [dmg](D) fiziksel hasar[/dmg] verir, vurulan tüm düşman [other]oyuncuları[/other] [cc](E)[/cc] [cc]geri püskürtür[/cc] (Kitle Kontrol Dirençlerini yok sayar).\nHedeflenmemiş [other]düşmanlar[/other] [cc](F)[/cc] boyunca [cc]havaya fırlatılır[/cc].", "ID-ID": "Menyerang musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\n[cc]Mengakar[/cc] target selama [cc](B)[/cc].\n\nMemberikan [dmg](C) damage fisik[/dmg] ke semua musuh tidak tertarget dalam [other](D) radius[/other] di sekitar target, [cc]memukul mundur[/cc] semua [other]pemain[/other] musuh yang terkena sejauh [cc](E)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\n[other]Mob[/other] musuh tidak tertarget akan [cc]terhempas ke udara[/cc] selama [cc](F)[/cc].", "FR-FR": "Attaque l'ennemi ciblé et inflige [dmg](A) dégâts physiques[/dmg].\n[cc]Immobilise[/cc] la cible pendant [cc](B)[/cc].\n\nInflige [dmg](C) dégâts physiques[/dmg] à tous les ennemis non ciblés qui se trouvent dans un [other]rayon de (D)[/other] mètres autour de la cible, et [cc]repousse[/cc] tous les [other]joueurs[/other] ennemis touchés de [cc](E)[/cc] (ignore la Résistance au Contrôle de Foule).\nLes [other]monstres[/other] ennemis non ciblés sont [cc]projetés en l'air[/cc] pendant [cc](F)[/cc].", "JA-JP": "対象の敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与える。\n[cc](B)[/cc]の間、対象を[cc]移動拘束状態[/cc]にする。\n\n対象を中心とした[other](C)半径[/other]内にいる敵に[dmg](D)物理ダメージ[/dmg]を与え、命中した敵[other]プレイヤー[/other]を全て[cc](E)[/cc][cc]吹き飛ばす[/cc] (CC耐性を無視する)。\n対象外の敵[other]モブ[/other]は、代わりに[cc](F)[/cc]間、[cc]ノックアップ[/cc]される。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\n[cc]Roots[/cc] the target for [cc](B)[/cc].\n\nDeals [dmg](C) physical damage[/dmg] to all untargeted enemies within a [other](D) radius[/other] around the target, [cc]knocking back[/cc] all enemy [other]players[/other] hit by [cc](E)[/cc] (ignoring Crowd Control Resistances).\nUntargeted enemy [other]mobs[/other] will be [cc]thrown in the air[/cc] for [cc](F)[/cc].", "DE-DE": "Greift den anvisierten Gegner an und verursacht [dmg](A) physischen Schaden[/dmg].\n[cc]Verwurzelt[/cc] das Ziel für [cc](B)[/cc].\n\nVerursacht [dmg](C) physischen Schaden[/dmg] bei allen nicht anvisierten Gegnern in [other](D) Radius[/other] um das Ziel, [cc]stößt[/cc] alle getroffenen gegnerischen [other]Spieler[/other] um [cc](E)[/cc] [cc]zurück[/cc] (ignoriert CC-Resistenzen).\nNicht anvisierte gegnerische [other]Mobs[/other] werden [cc]in die Luft geworfen[/cc] für [cc](F)[/cc].", "AR-SA": "الهجوم على العدو المستهدف يلحق [dmg](A) من الضرر البدني[/dmg].\n[cc]تشلّ حركة[/cc] الهدف لمدة [cc](B)[/cc].\n\nتسبب [dmg](C) ضررًا بدنيا [/dmg] لجميع الأعداء غير المستهدفين في[other](D) محيط [/other] حول الهدف، [cc]ترد للخلف[/cc] جميع الأعداء [other]اللاعبين [/other] الذين أصيبوا [cc](E)[/cc] (متجاهلة مقاومات السيطرة على الحشود).\nسيتم رمي [other]الحشود[/other] الغير المستهدفة [cc]في الهواء[/cc] لمدة [cc](F)[/cc].", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n대상을 [cc](B)[/cc] 동안 [cc]속박[/cc]시킵니다.\n\n대상 주변 [other]반경 (C)[/other] 내에 있는 대상이 아닌 모든 적에게 [dmg](D)의 물리 대미지[/dmg]를 입히며, 적중한 모든 적 [other]플레이어[/other]를 [cc](E)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc] (군중 제어 저항 무시).\n대상이 아닌 적 [other]몬스터[/other]들은 [cc](F)[/cc] 동안 [other]공중으로 던져[/cc]집니다.", "PT-BR": "Ataca o inimigo alvo, causando [dmg](A) de dano físico[/dmg].\n[cc]Enraíza[/cc] o alvo por [cc](B)[/cc].\n\nCausa [dmg](C) de dano físico[/dmg] a todos os inimigos não alvejados dentro de um [other]raio de (D)[/other] ao redor do alvo, jogando todos os [other]jogadores[/other] atingidos [cc](E)[/cc] [cc]para trás[/cc] (ignorando as Resistências a Controle de Multidões).\n[other]Monstros[/other] inimigos não alvejados serão [cc]jogados para o alto[/cc] por [cc](F)[/cc].", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n[cc]定身[/cc]目標,持續[cc](B)[/cc]。\n\n對目標周圍[other](C)半徑範圍[/other]內未被鎖定的所有敵人造成[dmg](D)點物理傷害[/dmg],將所有敵方[other]玩家[/other][cc]擊退[/cc][cc](E)[/cc](無視群體控制抗性)。\n主要目標以外的[other]怪物[/other]會被[cc]擊向空中[/cc],持續[cc](F)[/cc]。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\n[cc]Inmoviliza[/cc] al objetivo durante [cc](B)[/cc].\n\nInflige [dmg](C) de daño físico[/dmg] a los enemigos no señalados que se encuentren en un [other]radio de (D)[/other] alrededor del objetivo, y [cc]derriba[/cc] a todos los [other]jugadores[/other] enemigos golpeados a una distancia de [cc](E)[/cc] (ignora las Resistencias al Control de Multitudes).\nLos [other]monstruos[/other] enemigos no señalados serán [cc]lanzados al aire[/cc] durante [cc](F)[/cc].", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n[cc]定身[/cc]目标,持续[cc](B)[/cc]。\n\n对目标周围[other](C)半径范围[/other]内主要目标以外的所有敌人造成[dmg](D)物理伤害[/dmg],将所有敌方[other]玩家[/other][cc]击退[/cc][cc](E)[/cc](无视群体控制抗性)。\n主要目标以外的[other]野怪[/other]会被[cc]击飞[/cc],持续[cc](F)[/cc]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 13, "castRange": 5, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": [ { "target": "enemy", "time": 2.2, "ignoreCrowdControlResistance": null } ], "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "VAULT_ATTACK", "uiAtlas": null, "uiSprite": "VAULT_LEAP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Volteggio", "RU-RU": "Безопасный прыжок", "PL-PL": "Skok o tyczce", "TR-TR": "Göğe Sıçrama", "ID-ID": "Lompatan Lengkung", "FR-FR": "Saut voûté", "JA-JP": "飛び越え", "EN-US": "Vault Leap", "DE-DE": "Sprungsatz", "AR-SA": "القفزة المزدوجة", "KO-KR": "뛰어넘는 도약", "PT-BR": "Salto Seguro", "ZH-TW": "撐竿跳", "ES-ES": "Salto acorazado", "ZH-CN": "堕天跃击" }, "localizedDescriptions": { "IT-IT": "[mobility]Volteggi[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] a [buff]effetti di Controllo sulla Folla[/buff] e [buff]danni[/buff] fino all'[buff]impatto[/buff].\nInfligge [dmg](A) danni fisici[/dmg] in un [other]raggio di (B)[/other] all'[other]impatto[/other].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] в указанное место, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] и [buff]урону[/buff] до момента [buff]приземления[/buff].\nНаносит [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other] при [other]приземлении[/other].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff] i [buff]obrażenia[/buff] do [buff]chwili uderzenia[/buff].\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] w obszarze o promieniu [other](B)[/other] w chwili [other]uderzenia[/other].\n[cc]Wyrzuca[/cc] wszystkich wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].", "TR-TR": "Hedeflenen yönde [mobility]Göğe Sıçra[/mobility] ve [buff]darbe[/buff] anına kadar tüm [buff]Kitle Kontrol etkilerine[/buff] ve [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] kazan.\n[other]Darbe[/other] anında [other](A) yarıçap[/other] içinde [dmg](B) fiziksel hasar[/dmg] verir.\nVurulan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "[mobility]Melompat Lengkung[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff] dan [buff]damage[/buff] hingga [buff]benturan[/buff].\nMemberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other] saat [other]berbenturan[/other].\n[cc]Melempar[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](C)[/cc].", "FR-FR": "Effectuez un [mobility]Saut Voûté[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de Contrôle de Foule[/buff] et aux [buff]dégâts[/buff] jusqu'à l'[buff]impact[/buff].\nInflige [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other] à l'[other]impact[/other].\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまでの間全ての[buff]CC効果[/buff]と[buff]ダメージ[/buff]に対して[buff]免除[/buff]になる。\n[other]着地エリア[/other]の半径[other](A)[/other]に[dmg](B)物理ダメージ[/dmg]を与える。\n命中した敵全員を[cc](C)[/cc]間、[cc]空中に[/cc][cc]ノックアップ[/cc]する。", "EN-US": "[mobility]Vault Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff], and [buff]damage[/buff] until [buff]impact[/buff].\nDeals [dmg](A) physical damage[/dmg] in a [other](B) radius[/other] on [other]impact[/other].\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](C)[/cc].", "DE-DE": "[mobility]Springe[/mobility] mit einem Satz in Richtung deines Zielpunktes und sei bis zum [buff]Einschlag[/buff] [buff]immun[/buff] gegen alle [buff]Gruppenkontroll-Effekte[/buff] und [buff]Schaden[/buff].\nVerursacht [dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other] beim [other]Einschlag[/other].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].", "AR-SA": "[mobility]القفزة المزدوجة[/mobility] نحو الموضع المستهدف، وتصبح [buff] محصنًا [/buff] ضد جميع [buff]تأثيرات السيطرة على الحشد[/buff]، و[buff] ضرر [/buff] حتى [buff] التأثير[/buff].\nتلحق [dmg](A) من الضرر البدني[/dmg] في نطاق [other](B) من الأمتار[/other] عند [other]الاصطدام[/other].\n[cc]تلقي[/cc] جميع الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].", "KO-KR": "목표 위치로 [mobility]뛰어넘는 도약[/mobility]을 하여 [buff]착지[/buff]하기 전까지 모든 [buff]군중 제어 효과[/buff]와 [buff]대미지[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n[other]착지[/other] 시 [other](A) 범위[/other] 내에 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](C)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].", "PT-BR": "Realiza um [mobility]Salto Seguro[/mobility] em direção à posição alvo, tornando-se [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff] e [buff]dano[/buff] até o [buff]impacto[/buff].\nCausa [dmg](A) de dano físico[/dmg] em um raio de [other](B)[/other] no [other]impacto[/other].\n[cc]Joga[/cc] todos os inimigos atingidos [cc]para o ar[/cc] por [cc](C)[/cc].", "ZH-TW": "朝目標位置使出[mobility]撐竿跳[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff]和[buff]傷害[/buff][buff]免疫[/buff]。\n[other]落地[/other]時在[other](A)半徑[/other]範圍內造成[dmg](B)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。", "ES-ES": "Realiza un [mobility]Salto Acorazado[/mobility] hacia la posición señalada y hazte [buff]inmune[/buff] a todos los [buff]efectos de Control de Multitudes[/buff] y al [buff]daño[/buff] hasta que [buff]aterrices[/buff].\nInflige [dmg](A) de daño físico[/dmg] en un [other]radio de (B)[/other] al [other]impactar[/other].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] durante [cc](C)[/cc].", "ZH-CN": "朝目标位置[mobility]撑竿跳[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]与[buff]伤害[/buff]。\n在[other]落地[/other]后,于[other](A)半径[/other]范围内造成[dmg](B)物理伤害[/dmg]。\n[cc]击飞[/cc]被击中所有敌人,持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 15, "energyUsage": 15, "castRange": 13, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_STUNCHANCE_QUARTERSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_STUNCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo stordente", "RU-RU": "Оглушающий удар", "PL-PL": "Ogłuszający Cios", "TR-TR": "Sersemleten Darbe", "ID-ID": "Serangan Penghenti", "FR-FR": "Frappe étourdissante", "JA-JP": "気絶の一撃", "EN-US": "Stunning Strike", "DE-DE": "Betäubender Schlag", "AR-SA": "ضربة الصعق", "KO-KR": "기절시키는 타격", "PT-BR": "Golpe Atordoante", "ZH-TW": "暈眩打擊", "ES-ES": "Golpe aturdidor", "ZH-CN": "昏迷打击" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, [cc]stordisci[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "При каждой [other](A)[/other] автоатаке [cc]оглушает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] autoataków [cc]ogłuszasz[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] otomatik saldırı sonrasında [cc](B)[/cc] boyunca hedef düşmanı [cc]sersemletir[/cc].", "ID-ID": "Setiap [other](A)[/other] Auto-Serang akan memberi efek [cc]stun[/cc] target musuh selama [cc](B)[/cc].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](B)[/cc].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[cc](B)[/cc]の間、狙ったの敵を[cc]スタン[/cc]状態にする。", "EN-US": "Every [other](A)[/other] Auto-Attacks, [cc]stun[/cc] the targeted enemy for [cc](B)[/cc].", "DE-DE": "Alle [other](A)[/other] automatische Angriffe wird der anvisierte Gegner für [cc][/cc] [cc](B)[/cc]betäubt.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يمكنك [cc]صعق[/cc] العدو المستهدف لمدة [cc](B)[/cc].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, [cc]atordoa[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,將目標敵人[cc]擊暈[/cc],持續[cc](B)[/cc]。", "ES-ES": "Cada [other](A)[/other] auto ataques, [cc]aturde[/cc] al enemigo señalado durante [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人[cc]击晕[/cc],持续[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_QUARTERSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、[other](A)エネルギー[/other]が回復します。", "EN-US": "[other]Every[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]جميع[/other] الهجمات التلقائية تعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격마다 [other](A)의 에너지[/other]를 회복합니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada[/other] auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_QUARTERSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_CCDURATION_CHANCE_QUARTERSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_REINFORCE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_CCDURATION_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Combattimento terrorizzante", "RU-RU": "Господство в бою", "PL-PL": "Walka w Panice", "TR-TR": "Korku Dolu Savaş", "ID-ID": "Pertarungan Sarat Kengerian", "FR-FR": "Combat effroyable", "JA-JP": "恐怖に満ちた戦い", "EN-US": "Dreadladen Fighting", "DE-DE": "Schreckgeladenes Kämpfen", "AR-SA": "القتال الرهيب", "KO-KR": "두려움 가득한 전투", "PT-BR": "Luta Temível", "ZH-TW": "恐怖戰鬥", "ES-ES": "Combate aterrador", "ZH-CN": "恐惧战斗" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, aumenti la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków zwiększasz [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff](B)[/buff] boyunca [buff]kitle kontrol etkilerinin[/buff] [buff]süresi[/buff] [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, meningkatkan [buff]durasi[/buff] dari [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[buff](B)[/buff]の間、[buff]CC効果[/buff]の[buff]持続時間[/buff]を[buff](C)[/buff] 増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, increase the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Jede [other](A)[/other] automatische Angriffe steigert die [buff]Dauer[/buff] deiner [buff]Gruppenkontrolle Effekte[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "كل [other](A)[/other] من الهجوم التلقائي، يمكنك زيادة [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "자동 공격 [other](A)[/other]번마다, [buff](B)[/buff] 동안 내 [buff]군중 제어 효과[/buff]의 [buff]지속 시간[/buff]이 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, incrementa la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Asta ferrata del sapiente", "RU-RU": "Боевой шест (знаток)", "PL-PL": "Kij Adepta", "TR-TR": "Ehil Sopası", "ID-ID": "Tongkat Pemukul Mahir", "FR-FR": "Long bâton de l'adepte", "JA-JP": "六尺杖(名人)", "EN-US": "Adept's Quarterstaff", "DE-DE": "Kampfstab des Adepten", "AR-SA": "عصا قتالية قصيرة للبارع", "KO-KR": "숙련자의 쿼터스태프", "PT-BR": "Bordão do Adepto", "ZH-TW": "老手級鐵頭棍", "ES-ES": "Vara del iniciado", "ZH-CN": "老手级铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 700, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CROSSBOWLARGE_MORGANA", "uiSprite": "2H_CROSSBOWLARGE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra d'assedio dell'esperto", "RU-RU": "Осадный арбалет (эксперт)", "PL-PL": "Kusza Oblężnicza Znawcy", "TR-TR": "Uzman Kuşatma Arbaleti", "ID-ID": "Busur Panah Ahli", "FR-FR": "Arc de siège de l'expert", "JA-JP": "シージボウ(達人)", "EN-US": "Expert's Siegebow", "DE-DE": "Belagerungsbogen des Experten", "AR-SA": "قوس الحصار للأخصائي", "KO-KR": "전문가의 시지보우", "PT-BR": "Arco de Cerco do Perito", "ZH-TW": "專家級圍城之弓", "ES-ES": "Arco de asedio del experto", "ZH-CN": "专家级围城弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 875, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_PICK_AVALON", "uiSprite": "2H_PICK_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ORE_T6", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di minerali", "RU-RU": "Мастерство шахтера", "PL-PL": "Biegłość - Górnictwo", "TR-TR": "Madenci Yeterliliği", "ID-ID": "Kecakapan Menambang", "FR-FR": "Efficacité au minage", "JA-JP": "採掘の技量", "EN-US": "Mining Proficiency", "DE-DE": "Sachverständnis im Bergbau", "AR-SA": "براعة التنقيب", "KO-KR": "채굴 숙련도", "PT-BR": "Proficiência em Mineração", "ZH-TW": "採礦熟練度", "ES-ES": "Competencia de minería", "ZH-CN": "高效采矿" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]minerali di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]руды (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Cevher[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Bijih[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の鉱石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Ore[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Erz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من المعدن[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 광석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下礦石[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]mineral de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]矿石采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Piccone avaloniano del maestro", "RU-RU": "Авалонская кирка (мастер)", "PL-PL": "Awaloński Kilof Mistrza", "TR-TR": "Usta Avalon Kazması", "ID-ID": "Belencong Avalonian Master", "FR-FR": "Pioche avalonienne du maître", "JA-JP": "アバロニア人のつるはし(マスター)", "EN-US": "Master's Avalonian Pickaxe", "DE-DE": "Avalonische Spitzhacke des Meisters", "AR-SA": "مِعوَل أفالوني للخبير", "KO-KR": "마스터의 아발로니안 곡괭이", "PT-BR": "Picareta Avaloniano do Mestre", "ZH-TW": "大師級阿瓦隆十字鎬", "ES-ES": "Pico avaloniano del maestro", "ZH-CN": "大师级阿瓦隆十字镐" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 160 } ] }, "transformation": null, "spriteName": "2H_PICK_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_KNUCKLES_SET1", "uiSprite": "2H_KNUCKLES_SET1", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti da picchiatore dell'esperto", "RU-RU": "Перчатки крушителя (эксперт)", "PL-PL": "Rękawice Awanturnika Znawcy", "TR-TR": "Uzman Kavgacı Eldiveni", "ID-ID": "Sarung Tangan Penengkar Ahli", "FR-FR": "Gantelets de bagarreur de l'expert", "JA-JP": "乱闘者のグローブ(達人)", "EN-US": "Expert's Brawler Gloves", "DE-DE": "Schlägerhandschuhe des Experten", "AR-SA": "قفازا الشجاع للأخصائي", "KO-KR": "전문가의 난투 장갑", "PT-BR": "Luvas de Lutador do Perito", "ZH-TW": "專家級格鬥家手套", "ES-ES": "Guantes de peleador del experto", "ZH-CN": "专家级格斗手套" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET1", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_KNUCKLES_SET3", "uiSprite": "2H_KNUCKLES_SET3", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti chiodati dell'esperto", "RU-RU": "Шипастые рукавицы (эксперт)", "PL-PL": "Kolczaste Rękawice Znawcy", "TR-TR": "Uzman Çivili Zırh Eldiveni", "ID-ID": "Gauntlet Berduri Ahli", "FR-FR": "Gantelets à pointes de l'expert", "JA-JP": "スパイクガントレット(達人)", "EN-US": "Expert's Spiked Gauntlets", "DE-DE": "Nagelhandschuhe des Experten", "AR-SA": "القفازات الطويلة المسننة للأخصائي", "KO-KR": "전문가의 가시 건틀렛", "PT-BR": "Manoplas Cravadas do Perito", "ZH-TW": "專家級尖刺護手", "ES-ES": "Guanteletes de púas del experto", "ZH-CN": "专家级尖刺护手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET3", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_KNUCKLES_SET2", "uiSprite": "2H_KNUCKLES_SET2", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bracciali da battaglia dell'esperto", "RU-RU": "Боевые наручи (эксперт)", "PL-PL": "Karwasze Bitewne Znawcy", "TR-TR": "Uzman Savaş Elçeği", "ID-ID": "Bracer Tempur Ahli", "FR-FR": "Brassards de bataille de l'expert", "JA-JP": "バトルブレイサー(達人)", "EN-US": "Expert's Battle Bracers", "DE-DE": "Kampfarmschützer des Experten", "AR-SA": "واقيات أذرع المعركة للأخصائي", "KO-KR": "전문가의 전투 브레이서", "PT-BR": "Braçadeiras de Batalha do Perito", "ZH-TW": "專家級戰鬥腕甲", "ES-ES": "Brazales de batalla del experto", "ZH-CN": "专家级战斗护腕" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET2", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_ARCANESTAFF", "uiSprite": "MAIN_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone arcano dell'esperto", "RU-RU": "Мистический посох (эксперт)", "PL-PL": "Tajemny Kostur Znawcy", "TR-TR": "Uzman Arkana Asası", "ID-ID": "Tongkat Arcane Ahli", "FR-FR": "Bâton ésotérique de l'expert", "JA-JP": "アーケインの杖(達人)", "EN-US": "Expert's Arcane Staff", "DE-DE": "Arkanstab des Experten", "AR-SA": "عصا الساحر للأخصائي", "KO-KR": "전문가의 아케인 스태프", "PT-BR": "Cajado Arcano do Perito", "ZH-TW": "專家級祕術法杖", "ES-ES": "Bastón arcano del experto", "ZH-CN": "专家级奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DAGGERPAIR_CRYSTAL", "uiSprite": "2H_DAGGERPAIR_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T8_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T8_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 16 }, { "uniqueName": "T8_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 16 }, { "uniqueName": "T8_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Sterminatrici gemelle dell'Anziano", "RU-RU": "Парные истребители (старейшина)", "PL-PL": "Bliźnięta Pogromu Starszego", "TR-TR": "Yüce İkiz Katiller", "ID-ID": "Pembantai Kembar Tetua", "FR-FR": "Jumelles tueuses du sage", "JA-JP": "ツインスレイヤー(老熟)", "EN-US": "Elder's Twin Slayers", "DE-DE": "Zwillingsschlächter des Ältesten", "AR-SA": "التوأم القاتل للحكيم", "KO-KR": "장로의 트윈 슬레이어즈", "PT-BR": "Gêmeas Aniquiladoras do Ancião", "ZH-TW": "禪師級雙子殺手", "ES-ES": "Gemelas asesinas del anciano", "ZH-CN": "禅师级双子杀手" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_LEATHER", "count": 16 }, { "uniqueName": "T8_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_MACE_HELL", "uiSprite": "MAIN_MACE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 45563, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 68344, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 102516, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 153773, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHRINKINGSMASH", "uiAtlas": null, "uiSprite": "SHRINKING_CURSE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Maledizione rimpicciolente", "RU-RU": "Проклятие уменьшения", "PL-PL": "Klątwa Skurczenia", "TR-TR": "Küçülme Laneti", "ID-ID": "Kutukan Penyusutan", "FR-FR": "Malédiction réductrice", "JA-JP": "縮みゆく呪い", "EN-US": "Shrinking Curse", "DE-DE": "Schrumpfungsfluch", "AR-SA": "اللعنة المنكمشة", "KO-KR": "수축의 저주", "PT-BR": "Maldição do Encolhimento", "ZH-TW": "畏縮詛咒", "ES-ES": "Maldición reductora", "ZH-CN": "缩小诅咒" }, "localizedDescriptions": { "IT-IT": "Carica per [other](A)[/other] per eseguire una mazzata rimpicciolente in un [other]cono di fronte[/other] a te, riducendo la [debuff]Salute massima[/debuff] e [debuff]quella attuale[/debuff] di tutti i nemici del [debuff](B)[/debuff] e riducendo i loro [debuff]danni inflitti[/debuff] e le loro [debuff]Cure Fornite[/debuff] del [debuff](C)[/debuff] per [debuff](D)[/debuff].\nInfligge [dmg](E) danni magici[/dmg].", "RU-RU": "Вы заряжаетесь в течение [other](A)[/other], чтобы нанести сжимающий удар в зоне [other]конуса перед[/other] вами, снизив [debuff]максимальное[/debuff] и [debuff]текущее здоровье[/debuff] всех задетых врагов на [debuff](B)[/debuff], а [debuff]наносимый ими урон[/debuff] и [debuff]сотворяемое исцеление[/debuff] на [debuff](C)[/debuff] в течение [debuff](D)[/debuff].\nНаносит [dmg](E) магического урона[/dmg].", "PL-PL": "Ładujesz energię przez [other](A)[/other], po czym zadajesz cios zmniejszający wszystkich wrogów w [other]stożku naprzeciwko ciebie[/other], zmniejszając ich [debuff]maksymalne[/debuff] i [debuff]obecne Zdrowie[/debuff] o [debuff](B)[/debuff] i ich [debuff]zadawane obrażenia[/debuff] i [debuff]zadawane leczenie[/debuff] o [debuff](C)[/debuff] przez [debuff](D)[/debuff].\nZadaje [dmg](E) pkt. obrażeń magicznych[/dmg].", "TR-TR": "[other]Önünde koni şeklinde[/other] bir alanda bir küçülme darbesi uygulamak için [other](A)[/other] boyunca yüklen. İsabet alan tüm düşmanların [debuff]azami[/debuff] ve [debuff]mevcut sağlığını[/debuff] [debuff](B)[/debuff], [debuff]verdikleri hasarı[/debuff] ve [debuff]iyileştirme gerçekleştirmelerini[/debuff] ise [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azaltır.\n[dmg](E) Sihirli hasar[/dmg] verir.", "ID-ID": "Bersiap selama [other](A)[/other] untuk melakukan pukulan penyusut ke area [other]kerucut di depan[/other] dirimu, mengurangi HP [debuff]maks[/debuff] dan [debuff]HP saat ini[/debuff] pada musuh yang terkena sebesar [debuff](B)[/debuff] dan [debuff]damage dihasilkan[/debuff] serta [debuff]Rapal Pemulihan[/debuff] mereka sebesar [debuff](C)[/debuff] selama [debuff](D)[/debuff].\nMemberikan [dmg](E) damage sihir[/dmg].", "FR-FR": "Préparez-vous pendant [other](A)[/other] à effectuer un coup de masse rétrécissant dans un [other]cône devant[/other] vous, réduisant la [debuff]santé maximale[/debuff] et [debuff]actuelle[/debuff] de tous les ennemis touchés de [debuff](B)[/debuff], ainsi que leurs [debuff]dégâts infligés[/debuff] et [debuff]Incantation de Soins[/debuff] de [debuff](C)[/debuff] pendant [debuff](D)[/debuff].\nInflige [dmg](E) dégâts magiques[/dmg].", "JA-JP": "[other](A)[/other]間力をためて[other]前方の円錐状[/other]にいる全ての敵を縮ませて、[debuff](B)[/debuff]の間、[debuff]最大体力[/debuff]および[debuff]現在の体力[/debuff]を[debuff](C)[/debuff]減少させ、敵の[debuff]ダメージ[/debuff]および[debuff]治癒詠唱[/debuff]を[debuff](D)[/debuff]低下させます。\n[dmg](E)魔法ダメージ[/dmg]を与える。", "EN-US": "Wind up for [other](A)[/other] to perform a shrinking smash in a [other]cone in front[/other] of you, decreasing [debuff]max[/debuff] and [debuff]current Health[/debuff] of all enemies hit by [debuff](B)[/debuff] and their [debuff]damage dealt[/debuff] and [debuff]Healing Cast[/debuff] by [debuff](C)[/debuff] for [debuff](D)[/debuff].\nDeals [dmg](E) magical damage[/dmg].", "DE-DE": "Bereite dich [other](A)[/other] lang vor, um alle Gegner in einem [other]Kegel vor dir[/other] mit einem Schrumpfschlag zu treffen, dies reduziert deren [debuff]maximales[/debuff] und [debuff]aktuelles Leben[/debuff] um [debuff](B)[/debuff] und ihren [debuff]angerichteten Schaden[/debuff] und [debuff]empfangene Heilung[/debuff] für [debuff](C)[/debuff] um [debuff](D)[/debuff].\nVerursacht [dmg](E) magischen Schaden[/dmg].", "AR-SA": "عليك الالتفاف لمدة [other](A)[/other] من الثواني لتنفيذ سحق مرتد في شكل [other]مخروطي أمامك[/other] لتقليل [debuff]الصحة القصوى[/debuff] [debuff]والحالية[/debuff] لجميع الأعداء المصابين بمقدار [debuff](B)[/debuff] [debuff]والضرر المُلحق[/debuff] بهم [debuff]وإطلاق العلاج[/debuff] بمقدار [debuff](C)[/debuff] لمدة [debuff](D)[/debuff] من الثواني.\nتلحق [dmg](E) من الضرر السحري[/dmg].", "KO-KR": "[other](A)[/other] 동안 수축의 일격을 준비한 뒤, [other]앞으로 부채꼴[/other]안에 모든 적들을 축소시키며, [debuff](B)[/debuff] 동안 적중한 상대들의 [debuff]총[/debuff] 및 [debuff]현재 체력[/debuff]을 [debuff](C)[/debuff] 만큼 감소시키며 또한 상대가 [debuff]가하는 대미지[/debuff]와 [debuff]회복 시전량[/debuff]을 [debuff](D)[/debuff] 만큼 감소시킵니다.\n[dmg](E)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Levanta sua arma por [other](A)[/other] para dar uma pancada encolhedora em um [other]cone à sua frente[/other], reduzindo a [debuff]Vida máxima[/debuff] e [debuff]atual[/debuff] de todos os inimigos atingidos em [debuff](B)[/debuff], assim como o [debuff]dano causado[/debuff] e a [debuff]Cura Lançada[/debuff] em [debuff](C)[/debuff] por [debuff](D)[/debuff].\nCausa [dmg](E) de dano mágico[/dmg].", "ZH-TW": "聚集威能,並在[other](A)[/other]後讓[other]前方錐形範圍[/other]內所有敵人畏縮,使其[debuff]生命值上限[/debuff]和[debuff]目前生命值[/debuff]降低[debuff](B)[/debuff],並使其[debuff]造成的傷害[/debuff]和[debuff]施放的治療[/debuff]降低[debuff](C)[/debuff],持續[debuff](D)[/debuff]。\n造成[dmg](E)點魔法傷害[/dmg]。", "ES-ES": "Prepárate durante [other](A)[/other] para asestar un golpe en un [other]cono en frente[/other] de ti que encoge a los enemigos que alcances. El golpe reduce la [debuff]Salud actual[/debuff] y [debuff]máxima[/debuff] en [debuff](B)[/debuff], y el [debuff]daño que infligen[/debuff] y los [debuff]Lanzamientos de Cura[/debuff] en [debuff](C)[/debuff] durante [debuff](D)[/debuff].\nInflige [dmg](E) de daño mágico[/dmg].", "ZH-CN": "聚集威能,并在[other](A)[/other]后使所有[other]正前方锥形范围[/other]内的敌人畏缩,使其[debuff]当前[/debuff]与[debuff]最大生命值[/debuff]降低[debuff](B)[/debuff],其[debuff]造成的伤害[/debuff]与[debuff]治疗效果[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff]。\n造成[dmg](E)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.6, "standTime": 0.9, "disruptionFactor": 0, "recastDelay": 30, "energyUsage": 22, "castRange": 10, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.75, "effect": "SHRINKINGSMASH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza dell'incubo del sapiente", "RU-RU": "Булава инкуба (знаток)", "PL-PL": "Buzdygan Inkuba Adepta", "TR-TR": "Ehil Karabasan Gürzü", "ID-ID": "Gada Iblis Mahir", "FR-FR": "Masse d'incube de l'adepte", "JA-JP": "夢魔のメイス(名人)", "EN-US": "Adept's Incubus Mace", "DE-DE": "Incubuskeule des Adepten", "AR-SA": "صولجان الجاثوم للبارع", "KO-KR": "숙련자의 인큐버스 메이스", "PT-BR": "Maça de Íncubo do Adepto", "ZH-TW": "老手級夢魘錘矛", "ES-ES": "Maza íncubo del iniciado", "ZH-CN": "老手级梦魇锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 750, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_MACE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_NATURESTAFF_KEEPER", "uiSprite": "MAIN_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone druidico dell'anziano", "RU-RU": "Друидский посох (старейшина)", "PL-PL": "Druidyczny Kostur Starszego", "TR-TR": "Yüce Druid Asası", "ID-ID": "Tongkat Druidic Tetua", "FR-FR": "Bâton druidique du sage", "JA-JP": "ドルイドの杖(老熟)", "EN-US": "Elder's Druidic Staff", "DE-DE": "Druidenstab des Ältesten", "AR-SA": "عصا الدرويد للحكيم", "KO-KR": "장로의 드루이드 스태프", "PT-BR": "Cajado Druídico do Ancião", "ZH-TW": "禪師級德魯伊法杖", "ES-ES": "Bastón druida del anciano", "ZH-CN": "禅师级德鲁伊法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1125, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CURSEDSTAFF_MORGANA", "uiSprite": "2H_CURSEDSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della dannazione del gran maestro", "RU-RU": "Посох обреченности (магистр)", "PL-PL": "Kostur Potępienia Wszechmistrza", "TR-TR": "Büyük Usta Belalı Asası", "ID-ID": "Tongkat Kutukan Grandmaster", "FR-FR": "Bâton de la damnation du grand maître", "JA-JP": "破滅の杖(グランドマスター)", "EN-US": "Grandmaster's Damnation Staff", "DE-DE": "Verdammnisstab des Großmeisters", "AR-SA": "عصا الهلاك للأستاذ", "KO-KR": "그랜드 마스터의 댐네이션 스태프", "PT-BR": "Cajado da Danação do Grão-mestre", "ZH-TW": "宗師級天譴法杖", "ES-ES": "Bastón de maldiciones del gran maestro", "ZH-CN": "宗师级天谴法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CROSSBOW_CANNON_AVALON", "uiSprite": "2H_CROSSBOW_CANNON_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CROSSBOW_DIVINE_SHOT", "uiAtlas": null, "uiSprite": "DIVINE_SHOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Motore divino", "RU-RU": "Божественный механизм", "PL-PL": "Niebiański Silnik", "TR-TR": "İlahi Motor", "ID-ID": "Mesin Suci", "FR-FR": "Engin divin", "JA-JP": "聖なる兵器", "EN-US": "Divine Engine", "DE-DE": "Göttliche Maschine", "AR-SA": "المحرك القدسي", "KO-KR": "신성한 엔진", "PT-BR": "Motor Divino", "ZH-TW": "聖潔衝擊", "ES-ES": "Motor divino", "ZH-CN": "神圣引擎" }, "localizedDescriptions": { "IT-IT": "Scatena un raggio di energia avaloniana lungo [other](A)[/other] nella direzione bersaglio, che [other] trapassa[/other] tutti i nemici mentre [other]incanali[/other] per [other](B)[/other] (non può essere interrotto).\nInfligge [dmg](C) danni magici[/dmg] (contro i giocatori) / [dmg](D) danni magici[/dmg] (contro i mob) ogni [dmg](E)[/dmg].\nIl raggio segue lentamente la posizione del cursore.", "RU-RU": "Выпускает в указанном направлении луч авалонской энергии длиной [other](A)[/other], [other]пронзающий[/other] всех врагов на своем пути на протяжении [other]поддерживания[/other] заклинания в течение [other](B)[/other] (невозможно прервать).\nНаносит [dmg](C) магического урона[/dmg] (против игроков) / [dmg](D) магического урона[/dmg] (против монстров) каждые [dmg](E)[/dmg].\nЛуч медленно следует за положением курсора.", "PL-PL": "Uwalniasz długi na [other](A)[/other] strumień Awalońskiej energii, [other]przebijający[/other] wszystkich wrogów podczas [other]kanałowania[/other] przez [other](B)[/other] (nie może być przerwane).\nZadaje [dmg](C) pkt. obrażeń magicznych [/dmg] (przeciwko graczom) / [dmg](D) pkt. obrażeń magicznych [/dmg] (przeciwko mobom) co [dmg](E)[/dmg].\nPromień powoli śledzi pozycję kursora.", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef yönde tüm düşmanları [other]delip geçen[/other] [other](B)[/other] uzunluğunda bir Avalon enerjisi ışını saçarsın. (Yarıda kesilemez.)\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](E) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir.\nIşın, yavaşça imlecin konumunu takip eder.", "ID-ID": "Mengeluarkan laser [other](A)[/other] panjang energi Avalonian ke arah target, [other]menembus[/other] semua musuh sekaligus [other]menyalurkan[/other] selama [other](B)[/other] (tidak bisa diinterupsi).\nMemberikan [dmg](C) damage sihir[/dmg] (saat melawan pemain) / [dmg](D) damage sihir[/dmg] (saat melawan mob) setiap [dmg](E)[/dmg].\nLaser akan perlahan mengikuti posisi kursor.", "FR-FR": "Concentrez un rayon [other]long de (A)[/other] d'énergie Avalonienne dans la direction ciblée, [other]transperçant[/other] tous les ennemis tout en [other]canalisant[/other] pendant [other](B)[/other] (ininterruptible).\nInflige [dmg](C) dégâts magiques[/dmg] (contre les joueurs) / [dmg](D) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](E)[/dmg].\nLe rayon suit lentement la position du curseur.", "JA-JP": "[other](A)[/other]の長さのアバロニア人のエネルギーが光線として狙った方向に放ちます。 光線は[other](B)[/other]に渡る[other]チャネリング[/other]中に全ての敵を[other]貫通[/other]します(中断されない)。\n[dmg](C)[/dmg]ごとに[dmg](D)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)の魔法ダメージ[/dmg](対モブ)を与えます。\n光線はカーソルの位置をゆっくりと追いかけます。", "EN-US": "Unleash a [other](A)[/other] long beam of Avalonian energy in the targeted direction, [other]piercing[/other] through all enemies while [other]channeling[/other] for [other](B)[/other] (can't be interrupted).\nDeals [dmg](C) magical damage[/dmg] (vs players) / [dmg](D) magical damage[/dmg] (vs mobs) every [dmg](E)[/dmg].\nThe beam slowly follows the cursor position.", "DE-DE": "Entfessle einen [other](A)[/other] langen Strahl avalonischer Energie in die gewählte Richtung, dieser Strahl [other]bricht durch[/other] alle Gegner, solange er für [other](B)[/other] [other]kanalisiert[/other] wird (kann nicht unterbrochen werden).\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (gegen Spieler) / [dmg](E) magischen Schaden[/dmg] (gegen Mobs).\nDer Strahl folgt langsam dem Mauszeiger.", "AR-SA": "عليك إطلاق [other](A)[/other] شعاع طويل من الطاقة الأفالونية في الاتجاه المستهدف، [other]لاختراق[/other] جميع الأعداء خلال [other]التوجيه[/other] لمدة [other](B)[/other] (لا يمكن مقاطعتها).\nتلحق [dmg](C) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](D) من الضرر السحري[/dmg] (ضد الغرماء) كل [dmg](E)[/dmg].\nيتبع الشعاع ببطء موضع المؤشر.", "KO-KR": "최대 [other](A)[/other] 동안 [other]채널링[/other]하여 모든 적을 [other]관통[/other]하는 [other](B)[/other] 길이의 아발론 에너지를 방출합니다 (방해 불가).\n 매 [dmg](C)[/dmg] 마다 [dmg](D)의 마법 대미지[/dmg] (vs 플레이어) / [dmg](E)의 마법 대미지[/dmg] (vs 몬스터)를 입힙니다.\n 레이저 빔은 마우스 커서를 천천히 따라갑니다.", "PT-BR": "Libera um raio de comprimento [other](A)[/other] de Energia Avaloniana na direção alvo, [other]perfurando[/other] todos os inimigos enquanto [other]canaliza[/other] por [other](B)[/other] (não pode ser interrompido).\nCausa [dmg](C) de dano mágico[/dmg] (contra jogadores) / [dmg](D) de dano mágico[/dmg] (contra monstros) a cada [dmg](E)[/dmg].\nO raio segue o cursor do mouse lentamente.", "ZH-TW": "朝目標方向發射一道[other]長(A)[/other]的阿瓦隆能量光束,[other]穿透[/other]所有敵人,[other]引導[/other]持續[other](B)[/other](無法被中斷)。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](對玩家)/[dmg](E)點魔法傷害[/dmg](對怪物)。\n光束會緩慢地隨著游標位置轉向。", "ES-ES": "Libera un rayo de energía avaloniana de [other](A)[/other] de largo en la dirección señalada que [other]atraviesa[/other] a todos los enemigos mientras lo [other]canalizas[/other] por [other](B)[/other] (no puede ser interrumpido).\nInflige [dmg](C) de daño mágico [/dmg] (contra jugadores) / [dmg](D) de daño mágico[/dmg] (contra monstruos) cada [dmg](E)[/dmg].\nEl rayo sigue lentamente la posición del cursor.", "ZH-CN": "朝目标方向释放一道长[other](A)[/other],充满阿瓦隆能量的光束,[other]穿透[/other]所有敌人,并持续[other]引导(B)[/other](引导无法被中断)。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](对玩家) / [dmg](E)魔法伤害[/dmg](对野怪)。\n光束会缓慢地跟随游标位置转向。" }, "target": "ground", "castingTime": 0.7, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 35, "energyUsage": 29, "castRange": 26, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_02", "initialEffectInterval": 0, "effectCount": 2, "effectInterval": 2.6, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Plasma-energia del sapiente", "RU-RU": "Творец энергии (знаток)", "PL-PL": "Tkacz Energii Adepta", "TR-TR": "Ehil Enerji Işınlayıcısı", "ID-ID": "Pembentuk Energi Mahir", "FR-FR": "Matrice d'énergie de l'adepte", "JA-JP": "エネルギーシェイパー(名人)", "EN-US": "Adept's Energy Shaper", "DE-DE": "Energieformer des Adepten", "AR-SA": "قوس تشكيل الطاقة للبارع", "KO-KR": "숙련자의 에너지 셰이퍼", "PT-BR": "Modelador de Energia do Adepto", "ZH-TW": "老手級塑能者", "ES-ES": "Modelador de energía del iniciado", "ZH-CN": "老手级塑能炮" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "cannon", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW_CANNON_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_AVALON", "uiSprite": "2H_KNUCKLES_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": 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"showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della progenie infernale del maestro", "RU-RU": "Посох порождений Ада (мастер)", "PL-PL": "Kostur Piekielnego Pomiotu Mistrza", "TR-TR": "Usta Cehennemde Doğan Asası", "ID-ID": "Tongkat Hellspawn Master", "FR-FR": "Bâton de créature infernale du maître", "JA-JP": "ヘルスポーンの杖(マスター)", "EN-US": "Master's Hellspawn Staff", "DE-DE": "Höllischer Stab des Meisters", "AR-SA": "عصا ظهور الجحيم للخبير", "KO-KR": "마스터의 헬스폰 스태프", "PT-BR": "Cajado Endemoniado do Mestre", "ZH-TW": "大師級煉獄裂隙法杖", "ES-ES": "Bastón de criatura infernal del maestro", "ZH-CN": "大师级炼狱裂隙法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_IMP", "count": 2 } ] }, "transformation": "IMP", "spriteName": "2H_SHAPESHIFTER_IMP", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_2H_TOOL_AXE", "uiSprite": "TOOL_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia del novizio", "RU-RU": "Топор (новичок)", "PL-PL": "Topór Nowicjusza", "TR-TR": "Acemi Baltası", "ID-ID": "Kapak Pemula", "FR-FR": "Hache de l'apprenti", "JA-JP": "斧(見習い)", "EN-US": "Novice's Axe", "DE-DE": "Axt des Novizen", "AR-SA": "فأس المبتدئ", "KO-KR": "초심자의 도끼", "PT-BR": "Machado do Novato", "ZH-TW": "新手級斧頭", "ES-ES": "Hacha del novato", "ZH-CN": "新手级斧头" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 22, "attackSpeed": 1, "attackRange": 3, "weight": 0.75, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 300, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 140, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 6 }, { "uniqueName": "T2_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "TOOL_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_SIEGEHAMMER_AVALON", "uiSprite": "2H_SIEGEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio avaloniano dell'anziano", "RU-RU": "Ава��онский осадный молот (старейшина)", "PL-PL": "Awaloński Młot Oblężniczy Starszego", "TR-TR": "Yüce Avalon Kuşatma Çekici", "ID-ID": "Palu Pengepungan Avalonian Tetua", "FR-FR": "Marteau de siège avalonien du sage", "JA-JP": "アバロンのシージハンマー(老熟)", "EN-US": "Elder's Avalonian Siege Hammer", "DE-DE": "Avalonischer Belagerungshammer des Ältesten", "AR-SA": "مطرقة حصار أفالوني للحكيم", "KO-KR": "장로의 아발로니안 공성 망치", "PT-BR": "Martelo de Cerco Avaloniano do Ancião", "ZH-TW": "禪師級阿瓦隆攻城鎚", "ES-ES": "Martillo de asedio avaloniano del anciano", "ZH-CN": "禅师级阿瓦隆攻城锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 112, "attackSpeed": 0.625, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 25600, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 8042, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 8 }, { "uniqueName": "T8_STONEBLOCK", "count": 8 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 300 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALSICKLE_UNDEAD", "uiSprite": "2H_DUALSICKLE_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 16 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 16 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GHOSTSTRIKE", "uiAtlas": null, "uiSprite": "UNDEADAURA", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo spettrale", "RU-RU": "Призрачный удар", "PL-PL": "Widmowy Cios", "TR-TR": "Hayalet Darbe", "ID-ID": "Pukulan Hantu", "FR-FR": "Frappe fantomatique", "JA-JP": "亡霊の一撃", "EN-US": "Ghost Strike", "DE-DE": "Geisterschlag", "AR-SA": "ضربة الشبح", "KO-KR": "유령의 타격", "PT-BR": "Golpe Fantasma", "ZH-TW": "幽魂打擊", "ES-ES": "Golpe fantasmal", "ZH-CN": "鬼魂打击" }, "localizedDescriptions": { "IT-IT": "[mobility]Carica[/mobility] attraverso il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg].\nTi rende [buff]invisibile[/buff] per [buff](B)[/buff].\nRiduce i [buff]costi in energia[/buff] del [buff](C)[/buff] per [buff](D)[/buff].\n\nSe il bersaglio ha [other](E) cariche di Spezzacorazza[/other] o tu possiedi [other](F) cariche di Spirito assassino[/other], il potere non ha bisogno di ricaricarsi.\nConsuma tutte le cariche di Spirito assassino o Spezzacorazza applicate.", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] сквозь выбранного врага, нанеся [dmg](A) магического урона[/dmg].\nНаделяет вас [buff]невидимостью[/buff] на [buff](B)[/buff].\nСнижает [buff]расход энергии[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].\n\nЕсли цель находится под [other](E) зарядами Раскола брони[/other], или у вас накоплено [other](F) заряда Духа убийцы[/other], навык не перейдет в состояние восстановления.\nПотребляет все заряды Духа убийцы или заряды Раскола брони.", "PL-PL": "[mobility]Szarżujesz[/mobility] przez wybranego wroga, zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\nCzyni cię [buff]niewidzialnym[/buff] na [buff](B)[/buff].\nZmniejsza [buff]koszty energii[/buff] o [buff](C)[/buff] na [buff](D)[/buff].\n\nJeśli cel ma [other](E) ładunki Bez Zbroi[/other] albo ty masz [other](F) ładunki Ducha Zabójcy[/other], umiejętność nie ma czasu odnowienia.\nZużywa wszystkie ładunki Ducha Zabójcy lub Bez Zbroi jakie nałożyłeś.", "TR-TR": "[mobility]Hücum[/mobility] ederek hedef düşmanın içinden geçip [dmg](A) sihirli hasar[/dmg] verirsin.\nSeni [buff](B)[/buff] boyunca [buff]görünmez[/buff] kılar.\n[buff]Enerji Bedellerini[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] azaltır.\n\nHedefin üzerinde [other](E) Zırh Koparma Yükü[/other] veya kendi üzerinde [other](F) Suikastçı Ruhu Yükü[/other] varsa yetenek, bekleme süresine girmez.\nUyguladığın tüm Suikastçı Ruhu Yüklerini veya Zırh Koparma Yüklerini harcar.", "ID-ID": "[mobility]Menerjang[/mobility] menembus musuh target, memberikan [dmg](A) damage sihir[/dmg].\nMembuatmu [buff]tidak terlihat[/buff] selama [buff](B)[/buff].\nMengurangi [buff]Konsumsi Energi[/buff] hingga [buff](C)[/buff] selama [buff](D)[/buff].\n\nJika target memiliki [other](E) Charge Pembelah Armor[/other] atau kamu memiliki [other](F) Charge Roh Pembunuh[/other], kemampuan ini tidak memiliki cooldown.\nMenghabiskan semua Charge Roh Pembunuh atau Charge Pembelah Armor yang diterapkan.", "FR-FR": "[mobility]Chargez[/mobility] à travers l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg].\nVous rend [buff]invisible[/buff] pendant [buff](B)[/buff].\nRéduit vos [buff]Coûts en Énergie[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].\n\nSi la cible a [other](E) Charges de Brise-Armure[/other] ou si vous avez [other](F) Charges d'Esprit de l'Assassin[/other], la compétence ne rentre pas en recharge.\nConsomme toutes vos Charges d'Esprit de l'Assassin ou les Charges de Brise-Armure que vous avez appliquées.", "JA-JP": "狙った敵に[mobility]突撃[/mobility]し、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[buff](B)[/buff]の間、[buff]透明化[/buff]します。\n[buff](C)[/buff]の間、[buff]エネルギーコスト[/buff]が[buff](D)[/buff]減少します。\n\nターゲットが[other](E)アーマー粉砕のチャージ[/other]を持っている場合、またはあなたが[other](F)アサシンの精霊のチャージ[/other]を持っている場合、能力はクールダウンに入りません。\n適用済みの全てのアサシンの精霊チャージまたはアーマー粉砕のチャージを消費します。", "EN-US": "[mobility]Charge[/mobility] through the targeted enemy, dealing [dmg](A) magical damage[/dmg].\nTurns you [buff]invisible[/buff] for [buff](B)[/buff].\nReduces [buff]Energy Costs[/buff] by [buff](C)[/buff] for [buff](D)[/buff].\n\nIf the target has [other](E) Sunder Armor Charges[/other] or you have [other](F) Assassin Spirit Charges[/other], the ability doesn't go on cooldown.\nConsumes all Assassin Spirit Charges or Sunder Armor Charges you have applied.", "DE-DE": "[mobility]Stürme[/mobility] durch den anvisierten Gegner, verursacht [dmg](A) magischen Schaden[/dmg].\nMacht dich für [buff](B)[/buff] [buff]unsichtbar[/buff].\nReduziert die [buff]Energiekosten[/buff] für [buff](C)[/buff] um [buff](D)[/buff].\n\nWenn das Ziel über [other](E) Aufladungen Rüstung Brechen[/other] verfügt, oder du [other](F) Aufladungen Attentätergeist[/other] hast, geht die Fertigkeit nicht in eine Abklingzeit über.\nVerbraucht alle applizierten Aufladungen von Attentätergeist oder Rüstung Brechen.", "AR-SA": "يمكن[mobility]الاندفاع[/mobility] نحو العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\nتجعلك [buff]مختفيًا[/buff] لمدة [buff](B)[/buff].\nتقلل [buff]تكاليف الطاقة[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].\n\nإذا كان لدى الهدف [other](E)من شحنات درع الشطر[/other] أو كان لديك [other](F) من شحنات روح السفاح[/other]، فلن تمر القدرة بفترة انتظار.\nتستهلك جميع شحنات روح السفاح أو شحنات درع الشطر التي استخدمتها.", "KO-KR": "대상 적을 뚫고 [mobility]돌진[/mobility]하여 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[buff](B)[/buff] 동��� 자신을 [buff]은신[/buff] 상태로 만듭니다.\n[buff](C)[/buff] 동안 [buff]에너지 소비량[/buff]을 [buff](D)[/buff] 만큼 감소시킵니다.\n\n만약 대상에게 [other](E)개의 갑옷 찢기 스택[/other] 또는 자신에게 [other](F)개의 암살자의 영혼 스택[/other]이 있는 경우 이 스킬은 재사용 대기 상태로 들어가지 않습니다.\n모든 암살자의 영혼 스택 또는 갑옷 찢기 스택을 소비합니다.", "PT-BR": "[mobility]Avança[/mobility] sobre o alvo inimigo, causando [dmg](A) de dano mágico[/dmg].\nTe deixa [buff]invisível[/buff] por [buff](B)[/buff].\nReduz os [buff]Custos de Energia[/buff] em [buff](C)[/buff] por [buff](D)[/buff].\n\nSe o alvo possui [other](E) cargas de Fender Armadura[/other] ou você tem [other](F) cargas de Espírito Assassino[/other], a habilidade não entra em recarga.\nConsome todas as cargas de Espírito Assassino ou as cargas de Fender Armadura que você aplicou.", "ZH-TW": "[mobility]突擊[/mobility]目標敵人,造成[dmg](A)點魔法傷害[/dmg]。\n使自身進入[buff]隱形[/buff]狀態,持續[buff](B)[/buff]。\n使[buff]能量消耗[/buff]減少[buff](C)[/buff],持續[buff](D)[/buff]。\n\n若目標身上有[other](E)破甲層數[/other]或您身上有[other](F)暗殺之魂層數[/other],則該技能不會進入冷卻狀態。\n消耗���加的所有暗殺之魂層數或破甲層數。", "ES-ES": "[mobility]Cargas[/mobility] hacia el enemigo señalado e infliges [dmg](A) de daño mágico[/dmg].\nTe vuelves [buff]invisible[/buff] por [buff](B)[/buff].\nReduces tu [buff]coste de energía[/buff] en [buff](C)[/buff] por [buff](D)[/buff].\n\nSi el objetivo tiene [other](E) cargas de Rompearmaduras[/other] o si tú tienes [other](F) cargas de Espíritu asesino[/other], la habilidad no tendrá tiempo de espera.\nConsume todas las cargas de Espíritu asesino o cargas de Rompearmaduras que tengas aplicadas.", "ZH-CN": "朝目标敌人[mobility]冲锋[/mobility],造成[dmg](A)魔法伤害[/dmg]。\n使你进入[buff]隐形[/buff]状态,持续[buff](B)[/buff]。\n技能[buff]能量消耗[/buff]降低[buff](C)[/buff],持续[buff](D)[/buff]。\n\n如果目标敌人身上有三层[other]破甲叠层[/other],或者你身上有三层[other]刺客灵魂叠层[/other],则此技能的冷却时间立即重置。\n消耗你所有的刺客灵魂叠层或破甲叠层。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 10, "castRange": 7, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -153, "effectType": "magic", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Araldi di morte del sapiente", "RU-RU": "Вестники смерти (знаток)", "PL-PL": "Śmiercionośki Adepta", "TR-TR": "Ehil Can Alıcısı", "ID-ID": "Pemberimaut Mahir", "FR-FR": "Sacrificateur de l'adepte", "JA-JP": "デスギヴァー(名人)", "EN-US": "Adept's Deathgivers", "DE-DE": "Todbringer des Adepten", "AR-SA": "الخناجر مانحة الموت للبارع", "KO-KR": "숙련자의 데스기버", "PT-BR": "Mortíficos do Adepto", "ZH-TW": "老手級賜死者", "ES-ES": "Concedemuertes del iniciado", "ZH-CN": "老手级冥使匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 19, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_LEATHER", "count": 16 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALSICKLE_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HOLYSTAFF_CRYSTAL", "uiSprite": "2H_HOLYSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLY_DISPEL", "uiAtlas": null, "uiSprite": "HOLY_DISPEL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HOLY_DISPEL_V2_DESC", "localizedNames": { "IT-IT": "Santifica", "RU-RU": "Освящение", "PL-PL": "Uświęcenie", "TR-TR": "Arındır", "ID-ID": "Pengudusan", "FR-FR": "Sanctification", "JA-JP": "神聖化", "EN-US": "Sanctify", "DE-DE": "Segnen", "AR-SA": "التقديس", "KO-KR": "신성화", "PT-BR": "Santificar", "ZH-TW": "聖臨之域", "ES-ES": "Santificación", "ZH-CN": "圣临之域" }, "localizedDescriptions": { "IT-IT": "Santifichi un'area presso la posizione bersaglio, ripristinando [heal](A) salute[/heal] per un massimo di [other](B) alleati[/other] in un [other]raggio di (C)[/other].\nAumenta la [buff]salute massima[/buff] e [buff]quella attuale[/buff] di [other]tutti gli alleati curati[/other] del [buff](D)[/buff] per [buff](E)[/buff]. \nRimuove le aree [other]a terra[/other] posizionate dai nemici ([other]non[/other] ha effetto sulle aree che [buff]buffano[/buff] o [heal]curano[/heal] [other]exclusivamente[/other]).", "RU-RU": "Освящает область в указанной точке, восстанавливая [heal](A) здоровья[/heal] до [other](B) союзников[/other] в [other]радиусе (C)[/other].\nУвеличивает [buff]максимальное[/buff] и [buff]текущее здоровье[/buff] [other]всех исцеленных союзников[/other] на [buff](D)[/buff] в течение [buff](E)[/buff]. \nУдаляет вражеские [other]наземные[/other] области ([other]не[/other] действует на области, которые [other]только[/other] [buff]усиливают[/buff] или [heal]исцеляют[/heal]).", "PL-PL": "Uświęcasz obszar w wybranej pozycji, przywracając [heal](A) zdrowie[/heal] maks. [other](B) sojusznikom[/other] w promieniu [other](C)[/other].\nZwiększa [buff]maksymalne[/buff] i [buff]obecne zdrowie[/buff] [other]wszystkich uzdrowionych sojuszników[/other] o [buff](D)[/buff] na [buff](E)[/buff]. \nUsuwa [other]obszary naziemne[/other]umieszczone przez wroga ([other]nie[/other] wpływa na obszary[other]które wyłącznie[/other] [buff]wzmacniają[/buff] lub [heal]leczą[/heal]).", "TR-TR": "Hedeflenen pozisyondaki alanı arındır, [other](A) yarçap[/other] içinde en fazla [other](B) müttefiki[/other] [heal](C) iyileştir[/heal].\n[other]İyileştirilen tüm müttefiklerin[/other] [buff]maks.[/buff] ve [buff]mevcut sağlığını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır. \nDüşmanların yerleştirdiği [other]zemin tabanlı[/other] alanları ortadan kaldırır ([buff]güçlendirmeye[/buff] veya [heal]iyileştirmeye[/heal] [other]özel[/other] alanları [other]etkilemez[/other]).", "ID-ID": "Menyucikan area pada posisi target, memulihkan [heal](A) HP[/heal] hingga [other](B) sekutu[/other] dalam [other](C) radius[/other].\nMeningkatkan [buff]HP maks[/buff] dan [buff]HP saat ini[/buff] untuk [other]semua sekutu disembuhkan[/other] sebesar [buff](D)[/buff] selama [buff](E)[/buff]. \nMenghapus area [other]tanah[/other] yang diletakkan musuh ([other]tidak[/other] berdampak pada area yang secara [other]eksklusif[/other] memberikan [buff]buff[/buff] atau [heal]memulihkan[/heal]).", "FR-FR": "Sanctifiez une zone à la position ciblée qui restaure [heal](A) de santé[/heal] pour un maximum de [other](B) alliés[/other] dans un [other]rayon de (C)[/other].\nAugmente la [buff]santé maximale[/buff] et la [buff]santé actuelle[/buff] de [other]tous les alliés soignés[/other] de [buff](D)[/buff] pendant [buff](E)[/buff]. \nSupprime les zones [other]au sol[/other] placées par l'ennemi ([other]n'affecte pas[/other] les zones qui apportent [other]exclusivement[/other] des [buff]bonus[/buff] ou des [heal]soins[/heal]).", "JA-JP": "狙った位置のエリアを神聖化する。[other](A)半径内[/other]にいる[other](B)の味方[/other]の[heal](C)体力[/heal]を回復する。\n[buff](D)[/buff]間��[other]回復したすべての味方[/other]の[buff]最大体力[/buff]と[buff]現在の体力[/buff]を[buff](E)[/buff]増加させる。 \n敵が設置した[other]地面設置型[/other]エリアを消去する(ただし、[buff]バフ[/buff]または[heal]回復[/heal]を[other]専門とする[/other]エリアには影響[other]しない[/other])。", "EN-US": "Sanctify an area at the targeted position, restoring [heal](A) health[/heal] for up to [other](B) allies[/other] in a [other](C) radius[/other].\nIncreases the [buff]max[/buff] and [buff]current health[/buff] of [other]all healed allies[/other] by [buff](D)[/buff] for [buff](E)[/buff]. \nRemoves enemy-placed [other]ground-based[/other] areas (does [other]not[/other] affect areas that [other]exclusively[/other] [buff]buff[/buff] or [heal]heal[/heal]).", "DE-DE": "Segne eine Fläche an der anvisierten Position, dies stellt [heal](A) Leben[/heal] für bis zu [other](B) Allierte[/other] in [other](C) Radius[/other] wieder her.\nSteigert das [buff]max.[/buff] und [buff]aktuelle Leben[/buff] von [other]allen geheilten Alliierten[/other] um [buff](D)[/buff] für [buff](E)[/buff]. \nEntfernt gegnerische Zonen [other]auf dem Boden[/other] (betrifft [other]keine[/other] Zonen, die [other]ausschließlich[/other] [buff]buffen[/buff] oder [heal]heilen[/heal]).", "AR-SA": "قم بتطهير منط��ة في الموضع المستهدف، واستعادة [heal](A) الصحة [/heal] لما يصل إلى [other](B) من الحلفاء [/other] في[other](C)محيط[/other].\nيزيد من [buff] الحد الأقصى [/buff] و[buff] الصحة الحالية [/buff] ل [other] جميع الحلفاء الذين تم شفاؤهم [/other] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff]. \nيزيل [other]المناطق الأرضية[/other] الموضوعة من قبل العدو ([other]لا[/other] يؤثر على المناطق [other] حصريًا [/other] [buff]التعزيز[/buff] أو [heal]العلاج[/heal]).", "KO-KR": "목표 지점의 영역을 신성화하여, [other](A) 범위[/other] 내에 있는 최대 [other](B)명의 아군[/other]의 [heal]체력을 (C)[/heal] 회복시킵니다.\n치유를 받은 모든 아군의 [buff]최대 체력[/buff]과 [buff]현재 체력[/buff]이 [buff](D)[/buff] 동안 [buff](E)[/buff]만큼 증가합니다. \n적이 배치한 [other]지상 기반[/other] 영역을 제거합니다 [buff]버프[/buff]나 [heal]치유[/heal] 영역에만 [other]한정적으로[/other] 영향을 미치지는 [other]않음[/other]).", "PT-BR": "Santifica uma área na posição alvo, restaurando [heal](A) de vida[/heal] de até [other](B) aliados[/other] em um [other]raio de (C)[/other].\nAumenta a [buff]vida máxima[/buff] e [buff]atual[/buff] de [other]todos os aliados curados[/other] em [buff](D)[/buff] por [buff](E)[/buff]. \nRemove áreas de efeito inimigas [other]que estiverem no chão[/other] ([other]não[/other] afeta áreas [other]exclusivas[/other] de [buff]bônus[/buff] ou [heal]cura[/heal]).", "ZH-TW": "聖化目標位置周圍的區域,使[other](A)半徑範圍[/other]內最多[other](B)名盟友[/other]回復[heal](C)點生命值[/heal]。\n使[other]被治療的盟友[/other][buff]生命值上限[/buff]和[buff]目前生命值[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff]。 \n移除敵方的[other]地面效果[/other]區域([other]不[/other]影響[other]只具[/other][buff]增益類[/buff]或[heal]治療類[/heal]效果的區域)。", "ES-ES": "Santifica un área en la posición señalada y restaura [heal](A) de salud[/heal] para hasta [other](B) aliados[/other] en un [other]radio de (C)[/other].\nIncrementa la [buff]salud máxima[/buff] y la [buff]salud actual[/buff] en [buff](D)[/buff] de [other]todos los aliados curados[/other] durante [buff](E)[/buff]. \nElimina las áreas [other]terrestres[/other] colocadas por el enemigo ([other]no[/other] afecta a las áreas que [other]solo[/other] otorgan [buff]buffs[/buff] o [heal]curas[/heal]).", "ZH-CN": "圣化目标位置周围的区域,为[other](A)半径[/other]范围内最多[other](B)名友军[/other]回复[heal](C)生命[/heal]。\n使[other]受到治疗的友军[/other][buff]最大[/buff]和[buff]当前生命值[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff]。 \n移除敌方的[other]地面效果[/other]区域([other]不[/other]影响[other]只具[/other][buff]增益类[/buff]或[heal]治疗类[/heal]效果的区域)。" }, "target": "ground", "castingTime": 0.6, "hitDelay": null, "standTime": 0, "disruptionFactor": 1, "recastDelay": 65, "energyUsage": 21, "castRange": 12, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone eccelso del Sapiente", "RU-RU": "Посох возвышения (знаток)", "PL-PL": "Kostur Wywyższenia Adepta", "TR-TR": "Ehil Yüce Asa", "ID-ID": "Tongkat Mulia Mahir", "FR-FR": "Bâton exalté de l'adepte", "JA-JP": "エグゾルテッドスタッフ(名人)", "EN-US": "Adept's Exalted Staff", "DE-DE": "Erhabener Stab des Adepten", "AR-SA": "عصا التعظيم للبارع", "KO-KR": "숙련자의 이그졸티드 스태프", "PT-BR": "Cajado Exaltado do Adepto", "ZH-TW": "老手級榮光法杖", "ES-ES": "Bastón exaltado del iniciado", "ZH-CN": "老手级荣光法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HOLYSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TWINSCYTHE_HELL", "uiSprite": "2H_TWINSCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcianime dell'esperto", "RU-RU": "Коса душ (эксперт)", "PL-PL": "Kosa Dusz Znawcy", "TR-TR": "Uzman Ruh Tırpanı", "ID-ID": "Sabit Jiwa Ahli", "FR-FR": "Fauchâme de l'expert", "JA-JP": "魂の鎌(達人)", "EN-US": "Expert's Soulscythe", "DE-DE": "Seelensense des Experten", "AR-SA": "منجل الروح للأخصائي", "KO-KR": "전문가의 소울사이드", "PT-BR": "Seganímica do Perito", "ZH-TW": "專家級靈魂之鐮", "ES-ES": "Guadaña de almas del experto", "ZH-CN": "专家级灵魂之镰" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 850, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TWINSCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSprite": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppialama spettrale dell'anziano", "RU-RU": "Парный призрачный клинок (старейшина)", "PL-PL": "Podwójne Widmowe Ostrze Starszego", "TR-TR": "Yüce Hayalet İkizbıçak", "ID-ID": "Pedang Kembar Siluman Tetua", "FR-FR": "Lame double fantôme du sage", "JA-JP": "ファントム・ツインブレード(老熟)", "EN-US": "Elder's Phantom Twinblade", "DE-DE": "Phantom-Zwillingsklinge des Ältesten", "AR-SA": "نصال مزدوج الخيال للحكيم", "KO-KR": "장로의 팬텀 트윈블레이드", "PT-BR": "Lâminas Gêmeas Fantasmagóricas do Ancião", "ZH-TW": "禪師級幻影雙刃", "ES-ES": "Hoja doble fantasma del anciano", "ZH-CN": "禅师级幻影双刃" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1200, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_MACE", "uiSprite": "MAIN_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza del gran maestro", "RU-RU": "Булава (магистр)", "PL-PL": "Buzdygan Wszechmistrza", "TR-TR": "Büyük Usta Gürzü", "ID-ID": "Gada Grandmaster", "FR-FR": "Masse du grand maître", "JA-JP": "メイス(グランドマスター)", "EN-US": "Grandmaster's Mace", "DE-DE": "Keule des Großmeisters", "AR-SA": "صولجان الأستاذ", "KO-KR": "그랜드 마스터의 메이스", "PT-BR": "Maça do Grão-mestre", "ZH-TW": "宗師級錘矛", "ES-ES": "Maza del gran maestro", "ZH-CN": "宗师级锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CROSSBOWLARGE", "uiSprite": "2H_CROSSBOWLARGE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CROSSBOW_ARMORPIERCER", "uiAtlas": null, "uiSprite": "SWEEPING_BOLT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Saetta travolgente", "RU-RU": "Сокрушительный разряд", "PL-PL": "Pocisk Zniszczenia", "TR-TR": "Süpüren Ok", "ID-ID": "Sambaran Sapuan", "FR-FR": "Carreau traversant", "JA-JP": "スウィーピングボルト", "EN-US": "Sweeping Bolt", "DE-DE": "Durchschlagbolzen", "AR-SA": "السهم الخارق", "KO-KR": "휩쓰는 화살", "PT-BR": "Seta Arrebatadora", "ZH-TW": "橫掃弩箭", "ES-ES": "Flecha arrebatadora", "ZH-CN": "横扫弩箭" }, "localizedDescriptions": { "IT-IT": "Lanci una saetta nella direzione bersaglio [other]trapassando[/other] tutti i nemici.\nInfligge [dmg](A) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Interrompe[/cc] il lancio di poteri dei nemici.", "RU-RU": "Выпустите разрывной снаряд в указанном направлении, [other]пронзающий[/other] всех врагов на своем пути.\nНаносит [dmg](A) физического урона[/dmg] всем задетым врагам.\n[cc]Прерывает[/cc] вражеское чтение заклинаний.", "PL-PL": "Wystrzeliwujesz rozdzierający bełt w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Przerywa[/cc] czarowanie wroga.", "TR-TR": "Hedef yönde tüm düşmanları [other]delip geçen[/other] bir deşen ok ateşlersin.\nİsabet alan tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] verir.\nDüşmanın büyü kullanımını [cc]yarıda keser[/cc].", "ID-ID": "Menembakkan petir penghancur ke arah target, [other]menembus[/other] semua musuh.\nMemberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena serangan.\n[cc]Menginterupsi[/cc] perapalan mantra musuh.", "FR-FR": "Tirez un carreau déchiquetant dans la direction ciblée, [other]transperçant[/other] tous les ennemis.\nInflige [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés.\n[cc]Interrompt[/cc] les incantations de sorts ennemis.", "JA-JP": "狙った方向に、全ての敵を[other]貫通する[/other]破砕ボルトを発射します。\n[dmg](A)物理ダメージ[/dmg]をヒットした全ての敵に与えます。\n敵の呪文詠唱を[cc]妨害[/cc]します。", "EN-US": "Fire a shredding bolt in the targeted direction, [other]piercing[/other] through all enemies.\nDeals [dmg](A) physical damage[/dmg] to all enemies hit.\n[cc]Interrupts[/cc] enemy spell casting.", "DE-DE": "Feuert einen zerfetzenden Bolzen in die anvisierte Richtung, der alle Gegner [other]durchstößt[/other].\nVerursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Unterbricht[/cc] feindliches Zauberwirken.", "AR-SA": "عليك إطلاق سهم تمزيق في الاتجاه المستهدف [other]لاختراق[/other] جميع الأعداء.\nتلحق [dmg](A)من الضرر البدني[/dmg] بجميع الأعداء المتضررين.\n[cc]تقاطع[/cc] إلقاء تعويذة العدو.", "KO-KR": "목표한 방향으로 파쇄하는 화살을 발사하여, 모든 적을 [other]관통[/other]합니다.\n [dmg](A)의 물리 대미지[/dmg]를 입힙니다. \n 또한 적의 스킬 시전을 [cc]방해[/cc]합니다.", "PT-BR": "Atira uma flecha dilacerante na direção alvo, [other]perfurando[/other] todos os inimigos.\nCausa [dmg](A) de dano físico[/dmg] a todos os inimigos acertados.\n[cc]Interrompe[/cc] o lançamento inimigo.", "ZH-TW": "朝目標方向發射一支破甲弩箭,[other]穿透[/other]所有敵人。\n對所有擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n[cc]中斷[/cc]敵人施放技能。", "ES-ES": "Dispara una flecha destructiva en la dirección señalada que [other]atraviesa[/other] a todos los enemigos.\nInflige [dmg](A) de daño físico[/dmg] a todos los enemigos alcanzados.\n[cc]Interrumpe[/cc] el lanzamiento de hechizos enemigos.", "ZH-CN": "朝目标方向发射一枚穿甲飞箭,[other]穿透[/other]所有敌人。\n对所有被击中的敌人造成[dmg](A)物理伤害[/dmg]。\n[cc]中断[/cc]敌人的技能施法。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 24, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "CROSSBOW_ARMORPIERCER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra pesante del gran maestro", "RU-RU": "Тяжелый арбалет (магистр)", "PL-PL": "Ciężka Kusza Wszechmistrza", "TR-TR": "Büyük Usta Ağır Arbaleti", "ID-ID": "Busur Silang Berat Grandmaster", "FR-FR": "Arbalète lourde du grand maître", "JA-JP": "ヘビークロスボウ(グランドマスター)", "EN-US": "Grandmaster's Heavy Crossbow", "DE-DE": "Schwere Armbrust des Großmeisters", "AR-SA": "قوس ثقيل للأستاذ", "KO-KR": "그랜드 마스터의 헤비 크로스보우", "PT-BR": "Besta Pesada do Grão-mestre", "ZH-TW": "宗師級重型十字弓", "ES-ES": "Ballesta pesada del gran maestro", "ZH-CN": "宗师级重型十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "С��аряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_SPEAR_LANCE_AVALON", "uiSprite": "MAIN_SPEAR_LANCE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Albeggiatrice del maestro", "RU-RU": "Копье рассвета (мастер)", "PL-PL": "Upadek Dnia Mistrza", "TR-TR": "Usta Seherkeseri", "ID-ID": "Fajar Master", "FR-FR": "Diurnebris du maître", "JA-JP": "デイブレイカー(マスター)", "EN-US": "Master's Daybreaker", "DE-DE": "Tagesbringer des Meisters", "AR-SA": "رمح الإصباح للخبير", "KO-KR": "마스터의 데이브레이커", "PT-BR": "Alvorada do Mestre", "ZH-TW": "大師級破曉者", "ES-ES": "Portador del alba del maestro", "ZH-CN": "大师级破晓尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_LANCE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_COMBATSTAFF_MORGANA", "uiSprite": "2H_COMBATSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 144729, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 217094, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 325640, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta del monaco nero del gran maestro", "RU-RU": "Посох черного монаха (магистр)", "PL-PL": "Laga Czarnego Mnicha Wszechmistrza", "TR-TR": "Büyük Usta Kara Keşiş Değneği", "ID-ID": "Tongkat Biksu Hitam Grandmaster", "FR-FR": "Bâton de moine noir du grand maître", "JA-JP": "黒僧の杖(グランドマスター)", "EN-US": "Grandmaster's Black Monk Staff", "DE-DE": "Schwarzer-Mönch-Stab des Großmeisters", "AR-SA": "عصا الراهب السوداء للأستاذ", "KO-KR": "그랜드 마스터의 블랙 몽크 스태프", "PT-BR": "Cajado de Monge Negro do Grão-mestre", "ZH-TW": "宗師級黑僧棍", "ES-ES": "Bastón de monje negro del gran maestro", "ZH-CN": "宗师级黑僧棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1025, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_COMBATSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_KNUCKLES_MORGANA", "uiSprite": "2H_KNUCKLES_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cestus del corvo dell'esperto", "RU-RU": "Вороний цестус (эксперт)", "PL-PL": "Cestus Ostrza Kruka Znawcy", "TR-TR": "Uzman Kuzgun Kuşağı", "ID-ID": "Ravenstrike Cestus Ahli", "FR-FR": "Cestes-des-freux de l'expert", "JA-JP": "大烏のセスタス(達人)", "EN-US": "Expert's Ravenstrike Cestus", "DE-DE": "Rabenschlag-Caestus des Experten", "AR-SA": "قفاز الغراب المسنن للأخصائي", "KO-KR": "전문가의 까마귀 장갑", "PT-BR": "Cestus Golpeadores do Perito", "ZH-TW": "專家級鴉擊皮帶手套", "ES-ES": "Cestus córvidos del experto", "ZH-CN": "专家级乌鸦之爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 875, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_FIRESTAFF", "uiSprite": "2H_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del fuoco del maestro", "RU-RU": "Большой огненный посох (мастер)", "PL-PL": "Wielki Ognisty Kostur Mistrza", "TR-TR": "Usta Büyük Ateş Asası", "ID-ID": "Tongkat Api Besar Master", "FR-FR": "Grand bâton de feu du maître", "JA-JP": "偉大な炎の杖(マスター)", "EN-US": "Master's Great Fire Staff", "DE-DE": "Großer Feuerstab des Meisters", "AR-SA": "العصا النارية العظيمة للخبير", "KO-KR": "마스터의 그레이트 파이어 스태프", "PT-BR": "Cajado de Fogo Elevado do Mestre", "ZH-TW": "大師級火焰長杖", "ES-ES": "Gran bastón ígneo del maestro", "ZH-CN": "大师级杰出火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_TOOL_SIEGEHAMMER", "uiSprite": "2H_SIEGEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio dell'apprendista", "RU-RU": "Осадный молот (странник)", "PL-PL": "Młot Oblężniczy Czeladnika", "TR-TR": "Kalfa Kuşatma Çekici", "ID-ID": "Palu Pengepungan Pengembara", "FR-FR": "Marteau de siège du compagnon", "JA-JP": "シージハンマー(熟練)", "EN-US": "Journeyman's Siege Hammer", "DE-DE": "Belagerungshammer des Gesellen", "AR-SA": "مطرقة الحصار الموثوق", "KO-KR": "장인의 공성 망치", "PT-BR": "Martelo de Cerco do Iniciante", "ZH-TW": "學徒級攻城鎚", "ES-ES": "Martillo de asedio del obrero", "ZH-CN": "学徒级攻城锤" }, "localizedDescriptions": { "IT-IT": "Un grosso e pesante martello pensato per distruggere edifici e arredi.", "RU-RU": "Помогает сносить здания и ломать мебель.", "PL-PL": "Narzędzie do niszczenia budynków i mebli.", "TR-TR": "Yapı ve mobilya yok etmek için tasarlanmış güçlü bir çekiç.", "ID-ID": "Palu kuat yang dirancang untuk menghancurkan bangunan atau furnitur.", "FR-FR": "Outil de destruction des b��timents et du mobilier", "JA-JP": "建物や家具の破壊用の強力なハンマー。", "EN-US": "A powerful hammer designed for destroying buildings and furniture.", "DE-DE": "Werkzeug zur Zerstörung von Gebäuden und Möbeln.", "AR-SA": "مطرقة قوية مصممة لتدمير المباني والأثاث.", "KO-KR": "건물과 가구를 파괴하도록 설계된 튼튼한 망치.", "PT-BR": "Ferramenta para destruir construções e mobílias", "ZH-TW": "一種專門設計來摧毀建築物和家具的強力鎚子。", "ES-ES": "Herramienta para destruir edificios y muebles.", "ZH-CN": "强大的锤子,专门用于摧毁建筑和家具。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 60, "attackSpeed": 0.5, "attackRange": 3, "weight": 1.13, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 500, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 490, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 8 }, { "uniqueName": "T3_STONEBLOCK", "count": 8 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CROSSBOW", "uiSprite": "2H_CROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra dell'anziano", "RU-RU": "Арбалет (старейшина)", "PL-PL": "Kusza Starszego", "TR-TR": "Yüce Arbaleti", "ID-ID": "Busur Silang Tetua", "FR-FR": "Arbalète du sage", "JA-JP": "クロスボウ(老熟)", "EN-US": "Elder's Crossbow", "DE-DE": "Armbrust des Ältesten", "AR-SA": "قوس مستعرض للحكيم", "KO-KR": "장로의 크로스보우", "PT-BR": "Besta do Ancião", "ZH-TW": "禪師級十字弓", "ES-ES": "Ballesta del anciano", "ZH-CN": "禅师级十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HAMMER_UNDEAD", "uiSprite": "2H_HAMMER_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 144728, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 217091, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 325637, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 488455, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello sepolcrale dell'anziano", "RU-RU": "Могильный молот (старейшина)", "PL-PL": "Obuch Grobowy Starszego", "TR-TR": "Yüce Mezar Çekici", "ID-ID": "Palunisan Tetua", "FR-FR": "Martel-tombe du sage", "JA-JP": "トゥームハンマー(老熟)", "EN-US": "Elder's Tombhammer", "DE-DE": "Grabhammer des Ältesten", "AR-SA": "مطرقة القبور للحكيم", "KO-KR": "장로의 툼해머", "PT-BR": "Martelo Fúnebre do Ancião", "ZH-TW": "禪師級墓鎚", "ES-ES": "Martillo de la tumba del anciano", "ZH-CN": "禅师级撼墓之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1125, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_SET3", "uiSprite": "2H_KNUCKLES_SET3", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "IMPULSE_PUNCH", "uiAtlas": null, "uiSprite": "KNUCKLES_IMPULSE_PUNCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Collasso gravitazionale", "RU-RU": "Гравитационный коллапс", "PL-PL": "Załamanie Grawitacyjne", "TR-TR": "Yer Çekimsel Çökme", "ID-ID": "Runtuhan Gravitasi", "FR-FR": "Effondrement gravitationnel", "JA-JP": "重力崩壊", "EN-US": "Gravitational Collapse", "DE-DE": "Gravitationskollaps", "AR-SA": "انهيار الجاذبية", "KO-KR": "중력 붕괴", "PT-BR": "Colapso Gravitacional", "ZH-TW": "重力塌縮", "ES-ES": "Colapso gravitacional", "ZH-CN": "漩涡式" }, "localizedDescriptions": { "IT-IT": "Sferri un potente pugno in un [other]cono di fronte[/other] a te, che infligge [dmg]danni magici[/dmg] e [cc]rallentando[/cc] tutti i nemici colpiti per [cc](A)[/cc] [other]in base[/other] al tipo di [other]armatura[/other] che indossano.\n\n[#] Armatura: [other]Piastre[/other] o [other]mob[/other] | [other]Cuoio[/other] | [other]Altro[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Rallentamento: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nI nemici colpiti diventano [other]immuni[/other] a [other]Collasso[/other] per [other](H)[/other].", "RU-RU": "Вы проводите мощный удар в зоне [other]конуса перед[/other] собой, нанеся [dmg]магический урон[/dmg] и [cc]замедлив[/cc] всех задетых врагов на [cc](A)[/cc] [other]в зависимости[/other] от типа [other]брони[/other], которую носит враг.\n\nБроня: [other]Тяжелая[/other] или [other]монстры[/other] / [other]Кожаная[/other] / [other]Прочая[/other]\nУрон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\nЗамедление: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nЗадетые враги получают [other]невосприимчивость[/other] к другому [other]Коллапсу[/other] на [other](H)[/other].", "PL-PL": "Zadajesz potężny cios w [other]stożku przed[/other] tobą, zadając [dmg]obrażenia magiczne[/dmg] i [cc]spowalniając[/cc] wszystkich uderzonych wrogów na [cc](A)[/cc] [other]w oparciu[/other] o typ [other]zbroi[/other] jaką ma na sobie wróg.\n\nZbroja: [other]Materiałowa[/other] / [other]Skórzana[/other] / [other]Płytowa[/other]\nObrażenia: [dmg](B)[/dmg] / [dmg](C)[/dmg] / [dmg](D)[/dmg]\nSlow: [cc](E)[/cc] / [cc](F)[/cc] / [cc](G)[/cc]\n\nUderzeni wrogowie stają się [other]odporni[/other] na kolejne [other]Zapadnięcie[/other] przez [other](H)[/other].", "TR-TR": "Önündeki [other]koni şeklindeki[/other] bir alana kuvvetli bir yumruk savurarak [dmg]sihirli hasar[/dmg] verirsin ve isabet alan tüm düşmanları, düşmanın giydiği [other]zırh[/other] türüne [other]bağlı olarak[/other] [cc](A)[/cc] boyunca [cc]yavaşlatırsın[/cc].\n\n[#] Zırh: [other]Plaka[/other] veya [other]Oyuncu olmayan düşmanlar[/other] | [other]Deri[/other] | [other]diğer[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Yavaşlatma: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nİsabet alan düşmanlar [other](H)[/other] boyunca başka bir [other]Çökme'ye[/other] karşı [other]bağışık[/other] olur.", "ID-ID": "Mengeluarkan tinju kuat [other]mengerucut ke depan[/other], memberikan [dmg]damage sihir[/dmg] dan [cc]memperlambat[/cc] semua musuh yang terkena serangan selama [cc](A)[/cc] [other]berdasarkan[/other] jenis [other]armor[/other] yang dipakai musuh.\n\n[#] Armor: [other]Pelat[/other] atau [other]Mob[/other] | [other]Kulit[/other] | [other]lainnya[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Perlambatan: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nMusuh yang terkena hit akan [other]kebal[/other] terhadap [other]Runtuhan[/other] lain selama [other](H)[/other].", "FR-FR": "Assénez un puissant coup de poing dans un [other]cône devant[/other] vous, infligeant [dmg]des dégâts magiques[/dmg] et [cc]ralentissant[/cc] tous les ennemis touchés pendant [cc](A)[/cc] [other]selon[/other] le type d'[other]armure[/other] que l'ennemi porte.\n\n[#] Armure : [other]Plaque[/other] ou [other]Monstres[/other] | [other]Cuir[/other] | [other]Tissu[/other] \n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Ralentissement : [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nLes ennemis touchés deviennent [other]immunisés[/other] contre un autre [other]Effondrement[/other] pendant [other](H)[/other].", "JA-JP": "強力なパンチを[other]前方に円錐状[/other]に放ち、敵が着用中の[other]アーマー[/other]のタイプに[other]応じて[/other]、[dmg]魔法ダメージ[/dmg]を与え、ヒットした全ての敵の速度を[cc](A)[/cc]の間、[cc]低下[/cc]させます。\n\n[#]アーマー:[other]プレート[/other]または[other]モブ[/other] | [other]革[/other] | [other]その他[/other]\n[#] ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#]速度低下:[cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nヒットした敵は[other](H)[/other]の間、他の[other]崩壊[/other]の[other]影響を受けなくなります[/other]。", "EN-US": "Unleash a powerful punch in a [other]cone in front[/other] of you, dealing [dmg]magical damage[/dmg] and [cc]slowing[/cc] all enemies hit for [cc](A)[/cc] [other]based[/other] on the type of [other]armor[/other] the enemy is wearing.\n\n[#] Armor: [other]Plate[/other] or [other]Mobs[/other] | [other]Leather[/other] | [other]other[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Slow: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nEnemies hit become [other]immune[/other] to another [other]Collapse[/other] for [other](H)[/other].", "DE-DE": "Schleudere einen mächtigen Schlag in einem [other]Kegel vor dir[/other], dies verursacht [dmg]magischen Schaden[/dmg] und [cc]verlangsamt[/cc] alle getroffenen Gegner für [cc](A)[/cc], [other]basierend[/other] auf der Art der [other]Rüstung[/other] des Gegners.\n\n[#] Rüstung: [other]Plate[/other] oder [other]Mobs[/other] | [other]Leder[/other] | [other]Andere[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Verlangsamung: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nGetroffene Gegner werden für [other](H)[/other] [other]immun[/other] gegen einen weiteren [other]Kollaps[/other].", "AR-SA": "يمكنك إطلاق لكمة قوية في [other]شكل مخروطي أمامك[/other]، لإلحاق [dmg] من الضرر السحري[/dmg] [cc]وإبطاء[/cc] ضربات جميع الأعداء لمدة [cc](A)[/cc][other] بناءً على[/other] نوع [other]الدرع[/other] التي يرتديها العدو.\n\n[#] الدرع: [other]صفيحية[/other] أو [other]خاصة بالغرماء[/other] | [other]جلد[/other] | [other]غير ذلك[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] البطء: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nيصبح الأعداء المصابون [other]محصنين[/other] ضد [other]ضربة[/other] أخرى لمدة [other](H)[/other].", "KO-KR": "[other]전방에 부채꼴[/other] 모양으로 강력�� 펀치를 날려, 적중한 모든 적에게 [dmg]마법 대미지[/dmg]를 주고, 적이 입고 있는 [other]장비[/other] 유형에 [other]따라[/other] [cc](A)[/cc] 동안 [cc]둔화[/cc]시킵니다.\n \n [#] 갑옷: [other]플레이트[/other] 혹은 [other]몹[/other] | [other]가죽[/other] | [other]기타[/other]\n [#] 피해량: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n [#] 둔화: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\n 적중한 적은 [other](H)[/other] 동안 다른 [other]붕괴[/other]에 [other]면역[/other]이 됩니다.", "PT-BR": "Libera um poderoso soco em um [other]cone em sua frente[/other], causando [dmg]dano mágico[/dmg] e [cc]desacelerando[/cc] todos os inimigos atingidos por [cc](A)[/cc] [other]baseado[/other] no tipo de [other]armadura[/other] que o inimigo está usando.\n\n[#] Armadura: [other]Placa[/other] ou [other]Monstros[/other] | [other]Couro[/other] | [other]Outro[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Desaceleração: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nOs inimigos atingidos tornam-se [other]imunes[/other] a outro [other]Colapso[/other] por [other](H)[/other].", "ZH-TW": "朝[other]前方錐形範圍[/other]揮出磅礡一拳,造成[dmg]魔法傷害[/dmg],並使所有擊中的敵人[cc]緩速[/cc][cc](A)[/cc],傷害量[other]依[/other]敵人當下穿戴的[other]護甲[/other]類型而定。\n\n[#]護甲:[other]金屬[/other]或[other]怪物[/other] | [other]皮革[/other] | [other]其他[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#]緩速:[cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\n擊中的敵人在[other](H)[/other]內對[other]塌縮[/other][other]免疫[/other]。", "ES-ES": "Libera un poderoso golpe en un [other]cono en frente[/other] de ti que inflige [dmg]daño mágico[/dmg] y [cc]ralentiza[/cc] a todos los enemigos durante [cc](A)[/cc] [other]según[/other] el tipo de [other]armadura[/other] que lleven.\n\n[#] Armadura: [other]placas[/other] o [other]monstruos[/other] | [other]cuero[/other] | [other]otra[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Ralentización: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nLos enemigos golpeados se vuelven [other]inmunes[/other] a otro [other]colapso[/other] durante [other](H)[/other].", "ZH-CN": "朝你[other]正前方锥形区域[/other]释放一技沉重的拳击,[other]基于[/other]敌人穿着的[other]护甲类型[/other],对所有被击中的敌人造成[dmg]魔法伤害[/dmg],并使其[cc]减速[/cc],持续[cc](A)[/cc]。\n\n护甲类型:[other]板甲[/other]或[other]野怪[/other] / [other]皮甲[/other] / [other]其他[/other]\n伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n减速:[cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\n被击中的敌人在[other](H)[/other]内[other]免疫[/other]其他[other]漩涡式[/other]的效果。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 20, "castRange": 13, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "IMPULSE_PUNCH_CONDITION", "target": "enemy", "position": "atcaster", "removeOnLeave": null, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti chiodati del sapiente", "RU-RU": "Шипастые рукавицы (знаток)", "PL-PL": "Kolczaste Rękawice Adepta", "TR-TR": "Ehil Çivili Zırh Eldiveni", "ID-ID": "Gauntlet Berduri Mahir", "FR-FR": "Gantelets à pointes de l'adepte", "JA-JP": "スパイクガントレット(名人)", "EN-US": "Adept's Spiked Gauntlets", "DE-DE": "Nagelhandschuhe des Adepten", "AR-SA": "القفازات الطويلة المسننة للبارع", "KO-KR": "숙련자의 가시 건틀렛", "PT-BR": "Manoplas Cravadas do Adepto", "ZH-TW": "老手級尖刺護手", "ES-ES": "Guanteletes de púas del iniciado", "ZH-CN": "老手级尖刺护手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET3", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_SET2", "uiSprite": "2H_KNUCKLES_SET2", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DIVEPUNCH_RISE", "uiAtlas": null, "uiSprite": "KNUCKLES_DIVEKICK_RISE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto del falco", "RU-RU": "Удар сокола", "PL-PL": "Sokoli Cios", "TR-TR": "Şahin Ezişi", "ID-ID": "Pukulan Elang", "FR-FR": "Frappe du faucon", "JA-JP": "鷹の強打", "EN-US": "Falcon Smash", "DE-DE": "Falkenschlag", "AR-SA": "الصقر الساحق", "KO-KR": "팔콘 스매시", "PT-BR": "Esmagada do Falcão", "ZH-TW": "獵鷹猛撞", "ES-ES": "Golpetazo de halcón", "ZH-CN": "鹰啸式" }, "localizedDescriptions": { "IT-IT": "Galleggi in aria e diventi [buff]immune[/buff] a tutti gli [buff]effetti di controllo[/buff] fino a [buff](A)[/buff].\n\nAttiva di nuovo il potere per [mobility]tuffarti in picchiata[/mobility] sulla posizione bersaglio.\nInfligge [dmg]danno fisico[/dmg] in un [other]raggio di (B)[/other] all'impatto [other]in base[/other]alla [other]distanza[/other]del nemico dalla posizione bersaglio.\n\n[#] Distanza: [other](C)[/other] | [other](B)[/other]\n[#] Danni: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "RU-RU": "Вы поднимаетесь в воздух и получаете [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] вплоть до [buff](A)[/buff].\n\nАктивируйте навык вновь, чтобы [mobility]переместиться[/mobility] к указанному месту.\nНаносит [dmg]физический урон[/dmg] в [other]радиусе (B)[/other] при ударе [other]в зависимости[/other] от [other]расстояния[/other] до противника от указанного места.\n\n[#] Расстояние: [other](C)[/other] | [other](B)[/other]\n[#] Урон: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "PL-PL": "Unosisz się w powietrze, stając się [buff]odpornym[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff] do [buff](A)[/buff]. \n\nAktywujesz umiejętność w powietrzu ponownie, aby [mobility]spaść[/mobility] do wybranej pozycji.\nZadaje [dmg]obrażenia fizyczne[/dmg] w promieniu [other](B)[/other] w chwili uderzenia, [other]oparte[/other] na [other]odległości[/other] wroga od wybranej pozycji.\n\n[#] Odległość: [other](C)[/other] | [other](B)[/other]\n[#] Obrażenia: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "TR-TR": "Havaya süzülüp en fazla [buff](A)[/buff] boyunca tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olursun. \n\nHedef konuma doğru [mobility]dalış[/mobility] yapmak için yeteneği tekrar kullan.\nDarbe anında [other](B) yarıçaplı[/other] bir alanda, düşmanın hedef konumdan [other]uzaklığına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Mesafe: [other](C)[/other] | [other](B)[/other]\n[#] Hasar: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ID-ID": "Melayang di udara dan menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff] hingga [buff](A)[/buff]. \n\nMerapal ulang kemampuan untuk [mobility]menukik[/mobility] ke arah posisi target.\nMenimbulkan [dmg]damage fisik[/dmg] dalam [other]radius (B)[/other] saat benturan [other]berdasarkan[/other] pada [other]jarak[/other] musuh dari posisi target.\n\n[#] Jarak: [other](C)[/other] | [other](B)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "FR-FR": "Flottez dans les airs et devenez [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foules[/buff] pendant [buff](A)[/buff]. \n\nRelancez la compétence pour [mobility]plonger[/mobility] vers la position ciblée. \nInflige [dmg]dégâts physiques[/dmg] dans un [other]rayon de (B)[/other] à l'impact [other]en fonction[/other] de la [other]distance[/other] de l'ennemi par rapport à la position ciblée.\n\n[#] Distance : [other](C)[/other] | [other](B)[/other] \n[#] Dégâts : [dmg](E)[/dmg] | [dmg](F)[/dmg]", "JA-JP": "空中に浮いて、最大[buff](A)[/buff]の間、全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。\n\n能力を再詠唱して狙った��置に[mobility]ダイブ[/mobility]します。\n[other](B) 半径[/other]内に[dmg]物理ダメージ[/dmg]を与え、衝撃時にターゲット位置からの敵の[other]距離[/other][other]に応じて[/other]にダメージが変化する。\n\n[#]距離:[other](C)[/other] | [other](B)[/other]\n[#]ダメージ:[dmg](E)[/dmg] | [dmg](F)[/dmg]", "EN-US": "Float into the air and become [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] for up to [buff](A)[/buff]. \n\nRecast the ability to [mobility]dive[/mobility] towards the targeted position.\nDeals [dmg]physical damage[/dmg] within a [other](B) radius[/other] upon impact [other]based[/other] on the [other]distance[/other] of the enemy from the targeted position.\n\n[#] Distance: [other](C)[/other] | [other](B)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "DE-DE": "Du schwebst für bis zu [buff](A)[/buff] in der Luft und bist solange [buff]immun[/buff] gegen alle [buff]CC-Effekte[/buff]. \n\nAktiviere die Fertigkeit erneut in der Luft, um auf die anvisierte Position auf dem Boden zu [mobility]springen[/mobility].\nVerursacht beim Einschlag [dmg]physischen Schaden[/dmg] in [other](B) Radius[/other], [other]basierend[/other] auf der [other]Entfernung[/other] des Gegners von der anvisierten Position.\n\n[#] Entfernung: [other](C)[/other] | [other](B)[/other]\n[#] Schaden: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "AR-SA": "يمكنك التحليق والتمتع [buff]بحصانة[/buff] من جميع [buff] تأثيرات التحكم في الحشود[/buff] لما يصل إلى[buff](A)[/buff]. \n\nيمكن إعادة إطلاق القدرة [mobility]للاندفاع[/mobility] نحو الموقع المستهدف.\nتلحق [dmg]ضررًا بدنيًا[/dmg] في [other]محيط (B) [/other] عند الاصطدام [other]بناءً[/other] على [other]المسافة[/other] بين العدو والموقع المستهدف.\n\n[#] المسافة: [other](C)[/other] | [other](B)[/other]\n[#] الضرر: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "KO-KR": "최대 [buff](A)[/buff] 동안 공중으로 떠올라 모든 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n\n스킬을 다시 사용해 목표 위치를 향해 [mobility]돌진[/mobility]할 수 있습니다.\n충돌 시, [other]반경 (B)[/other]내에 있는 적에게 목표 지점과의 [other]거리에 따라[/other] [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 거리: [other](C)[/other] | [other](B)[/other]\n[#] 대미지: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "PT-BR": "Flutua no ar e torna-se [buff]imune[/buff] a todos os [buff]efeitos de controle de grupo[/buff] por até [buff](A)[/buff]. \n\nRelance a habilidade para [mobility]mergulhar[/mobility] em direção à posição alvo.\nCausa [dmg]dano físico[/dmg] em uma área com [other](B) de raio[/other] após o impacto [other]baseado[/other] na [other]distância[/other] do inimigo da posição alvo.\n\n[#] Distância: [other](C)[/other] | [other](B)[/other]\n[#] Dano: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ZH-TW": "飄浮至空中,對所有[buff]群體控制效果[/buff][buff]免疫[/buff],最多持續[buff](A)[/buff]。\n\n重複施放技能,朝目標位置[mobility]俯衝[/mobility]。\n接觸後對[other](B)半徑範圍[/other]內造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]目標位置敵人的[other]距離[/other]而定。\n\n[#]距離:[other](C)[/other] | [other](B)[/other]\n[#]傷害:[dmg](E)[/dmg] | [dmg](F)[/dmg]", "ES-ES": "Flota en el aire y hazte [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff] por hasta [buff](A)[/buff]. \n\nVuelve a lanzar la habilidad para [mobility]saltar[/mobility] hacia la posición señalada.\nInflige [dmg]daño físico[/dmg] en un [other]radio de (B)[/other] al impactar [other]según[/other] la [other]distancia[/other] a la que se encuentre el enemigo de la posición señalada.\n\n[#] Distancia: [other](C)[/other] | [other](B)[/other]\n[#] Daño: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ZH-CN": "漂浮至空中,对[buff]群体控制效果免疫[/buff],最多可持续[buff](A)[/buff]。\n\n[other]重复施放[/other]此技能以[mobility]降落[/mobility]至目标位置。\n落地后在[other](B)半径[/other]范围内造成[dmg]物理伤害[/dmg],伤害[other]基于[/other]敌人与目标位置的[other]距离[/other]。\n\n[#] 距离:[other](C)[/other] | [other](B)[/other]\n[#] 伤害:[dmg](E)[/dmg] | [dmg](F)[/dmg]" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 3, "disruptionFactor": 0, "recastDelay": 0, "energyUsage": 15, "castRange": 0, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_BRAWLER_SPEED", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY", "descriptionLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY_SPEED_DESC", "localizedNames": { "IT-IT": "Furia letale", "RU-RU": "Фатальная ярость", "PL-PL": "Śmiertelna Furia", "TR-TR": "Ölümcül Öfke", "ID-ID": "Amarah Fatal", "FR-FR": "Fureur fatale", "JA-JP": "致命の激怒", "EN-US": "Fatal Fury", "DE-DE": "Todeswut", "AR-SA": "الغضب المميت", "KO-KR": "치명적인 분노", "PT-BR": "Fúria Fatal", "ZH-TW": "致命猛攻", "ES-ES": "Furia fatal", "ZH-CN": "致命狂怒" }, "localizedDescriptions": { "IT-IT": "Con [other]ogni[/other] attacco automatico, i tuoi [buff]danni[/buff] aumentano del [buff](A)[/buff] per [buff](B)[/buff] ([other]si accumula[/other] fino a [other](C)[/other] volte)\n\nRaggiunta la [other]quantità massima di accumuli[/other] il buff [other]non può ricaricarsi[/other] e si esaurisce.", "RU-RU": "При [other]каждой[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](A)[/buff] в течение [buff](B)[/buff] ([other]накапливается[/other] до [other](C)[/other] раз).\n\nПри достижении [other]максимального количества зарядов[/other] баф [other]не будет обновляться[/other] и пропадет после окончания его действия.", "PL-PL": "[other]Z każdym[/other] autoatakiem twoje [buff]obrażenia[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff] ([other]Kumuluje się[/other] do [other](C)[/other] razy).\n\nPrzy [other]maksymalnej kumulacji[/other] buff [other]nie może zostać odświeżony[/other] i wygaśnie.", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar (en fazla [other](C)[/other] defa [other]birikir[/other])\n\n[other]Azami istiflemede[/other] güçlendirme [other]yenilenemez[/other] ve tükenir.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]damage[/buff] bertambah sebanyak [buff](A)[/buff] hingga [buff](B)[/buff] ([other]Tumpukan[/other] hingga [other](C)[/other] kali).\n\nPada [other]tumpukan maks[/other] buff [other]tidak bisa di-refresh[/other] dan akan habis.", "FR-FR": "À [other]chaque[/other]auto attaque, vos [buff]dégâts[/buff] augmentent de [buff](A)[/buff] pendant [buff](B)[/buff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).\n\nUne fois le [other]cumul maximum atteint[/other] le bonus [other]ne peut pas être rafraîchit[/other] et s'estompe.", "JA-JP": "[buff](A)[/buff]の間、通常攻撃する[other]たび[/other]に、[buff]ダメージ[/buff]が[buff](B)[/buff]増加する(最大[other](C)[/other]回まで[other]スタック[/other]する)。\n\n[other]最大スタック[/other]になると、バフを[other]更新することはできず[/other]、無効化になる。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]damage[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff] ([other]Stacks[/other] up to [other](C)[/other] times)\n\nOn [other]max stacks[/other] the buff [other]can't be refreshed[/other] and will run out.", "DE-DE": "Mit [other]jedem[/other] automatischen Angriff steigt dein [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other][/other] [other](C)[/other]Stapel).\n\nBei erreichter [other]max. Stapelanzahl[/other] kann der Buff [other]nicht mehr erneuert werden[/other] und läuft danach aus.", "AR-SA": "مع [other]كل[/other] هجوم تلقائي يزداد [buff]ضررك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)\n\nلا يمكن [other]تحديث[/other] التقوية في حالة بلوغ [other]الحد الأقصى من التكدسات[/other] وستنفد.", "KO-KR": "[buff](A)[/buff] 동안 [other]각[/other] 자동 공격마다 [buff]대미지[/buff]가 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n\n[other]최대 스택[/other]이라면 버프가 [other]갱신되지 않으며[/other] 소모됩니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff] ([other]Acumula[/other] até [other](C)[/other] vezes).\n\nCom [other]acúmulo máximo[/other], o bônus [other]não pode ser atualizado[/other] e se esgotará.", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使自身[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加(C)[/other]層)。\n\n達到[other]層數上限[/other]時,此增益效果[other]不會重置[/other],並將於持續時間結束時消失。", "ES-ES": "Con [other]cada[/other] auto-ataque, tu [buff]daño[/buff] incrementa en [buff](A)[/buff] por [buff](B)[/buff] ([other]Se acumula[/other] hasta [other](C)[/other] veces).\n\nAl alcanzar el número [other]máximo de acumulaciones[/other], el buff [other]no podrá ser renovado[/other] y se agotará.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。\n\n达到[other]最大堆叠[/other]后,此增益[other]无法刷新[/other],并会在持续时间结束时消失。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bracciali da battaglia del sapiente", "RU-RU": "Боевые наручи (знаток)", "PL-PL": "Karwasze Bitewne Adepta", "TR-TR": "Ehil Savaş Elçeği", "ID-ID": "Bracer Tempur Mahir", "FR-FR": "Brassards de bataille de l'adepte", "JA-JP": "バトルブレイサー(名人)", "EN-US": "Adept's Battle Bracers", "DE-DE": "Kampfarmschützer des Adepten", "AR-SA": "واقيات أذرع المعركة للبارع", "KO-KR": "숙련자의 전투 브레이서", "PT-BR": "Braçadeiras de Batalha do Adepto", "ZH-TW": "老手級戰鬥腕甲", "ES-ES": "Brazales de batalla del iniciado", "ZH-CN": "老手级战斗护腕" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET2", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_SET1", "uiSprite": "2H_KNUCKLES_SET1", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "CREATE_OPENING", "uiAtlas": null, "uiSprite": "KNUCKLES_CREATE_OPENING", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Crea apertura", "RU-RU": "Пролом", "PL-PL": "Otwarcie", "TR-TR": "Açıklık Yarat", "ID-ID": "Buka Celah", "FR-FR": "Créer une ouverture", "JA-JP": "開口", "EN-US": "Create Opening", "DE-DE": "Öffnung erschaffen", "AR-SA": "إنشاء افتتاحية", "KO-KR": "빈틈 만들기", "PT-BR": "Criar abertura", "ZH-TW": "皮開肉綻", "ES-ES": "Crear apertura", "ZH-CN": "探云手" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Crea apertura:[/other]\nAttacchi il nemico bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n\n2° [other]Sfrutta apertura:[/other]\nInfligge [dmg](B) danni fisici[/dmg].\nDiminuisce le [debuff]resistenze ai danni[/debuff] del bersaglio di [debuff](D)[/debuff] per [debuff](E)[/debuff].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Пролом[/other]\nВы атакуете указанного врага, нанеся [dmg](B) физического урона[/dmg].\n\n2ой навык: [other]Сквозь брешь[/other]\nНаносит [dmg](B) физического урона[/dmg].\nСнижает у цели [debuff]сопротивления урону[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Otwarcie:[/other]\nAtakujesz wybranego wroga, zadając mu [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\n2. [other]Przełamanie:[/other]\nZadaje[dmg](B) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] celu o [debuff](D)[/debuff] na [debuff](E)[/debuff].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Açıklık Yarat:[/other]\nHedef düşmana saldırarak [dmg](B) fiziksel hasar[/dmg] verirsin.\n\n2. [other]Açıklıktan Faydalan:[/other]\n[dmg](B) fiziksel hasar[/dmg] verir.\nHedefin [debuff]hasar dirençlerini[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Buka Celah Pertama:[/other]\nMenyerang musuh yang ditarget, memberikan [dmg](B) damage fisik[/dmg].\n\n[other]Manfaatkan Celah Kedua:[/other]\nMemberikan [dmg](B) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] target hingga [debuff](D)[/debuff] selama [debuff](E)[/debuff].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Ouverture[/other] : \nAttaquez l'ennemi ciblé, infligeant [dmg](B) dégâts physiques[/dmg]. \n\n2ème [other]Trouver la faille[/other] : \nInflige [dmg](B) dégâts physiques[/dmg]. Diminue les [debuff]résistances aux dégâts[/debuff] de la cible de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]開口:[/other]\n狙った敵を攻撃し、[dmg]物理ダメージを(B)[/dmg]与えます。\n\n第2[other]入口の利用:[/other]\n[dmg]物理ダメージを(B)[/dmg]与えます。\n[debuff](D)[/debuff]の間、ターゲットの[debuff]ダメージ耐性[/debuff]を[debuff](E)[/debuff]減少します。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Create Opening:[/other]\nAttack the targeted enemy, dealing [dmg](B) physical damage[/dmg].\n\n2nd [other]Exploit Opening:[/other]\nDeals [dmg](B) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] of the target by [debuff](D)[/debuff] for [debuff](E)[/debuff].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Öffnung erschaffen:[/other]\nGreift den anvisierten Gegner an, dies verursacht [dmg](B) physischen Schaden[/dmg].\n\n2. [other]Öffnung ausnutzen:[/other]\nVerursacht [dmg](B) physischen Schaden[/dmg].\nReduziert die [debuff]Schadensresistenzen[/debuff] des Ziels für [debuff](D)[/debuff] um [debuff](E)[/debuff].", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]إنشاء افتتاحية:[/other]\nالهجوم على العدو المستهدف، وإحداث [dmg](B) من الضرر البدني[/dmg].\n\nثانيًا [other]استخدام الافتتاحية:[/other]\nتلحق [dmg](B) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] للهدف بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]빈틈 만들기:[/other]\n 대상 적을 공격하여, [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n 두 번째 [other]빈틈 넓히기:[/other]\n [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n [debuff](D)[/debuff] 동안 대상의 대미지 저항력을 [debuff](E)[/debuff]만큼 감소시킵니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Criar abertura:[/other]\nAtaca o inimigo alvo, causando [dmg](B) de dano físico[/dmg].\n\n2ª [other]Explorar abertura:[/other]\nCausa [dmg](B) de dano físico[/dmg].\nDiminui [debuff]resistências de dano[/debuff] do alvo em [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]皮開肉綻:[/other]\n攻擊目標敵人,造成[dmg](B)點物理傷害[/dmg]。\n\n第二段[other]血肉模糊:[/other]\n造成[dmg](B)點物理傷害[/dmg]。\n使目標的[debuff]傷害抗性[/debuff]降低[debuff](D)[/debuff],持續[debuff](E)[/debuff]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1er [other]Crear apertura:[/other]\nAtaca al enemigo señalado e inflige [dmg](B) de daño físico[/dmg].\n\n2da [other]Aprovechar apertura:[/other]\nInflige [dmg](B) de daño físico[/dmg].\nReduce las [debuff]resistencias al daño[/debuff] del objetivo en [debuff](D)[/debuff] durante [debuff](E)[/debuff].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]探云手:[/other]\n攻击目标敌人,造成[dmg](B)物理伤害[/dmg]。\n\n第二段[other]云气诀:[/other]\n造成[dmg](B)物理伤害[/dmg]。\n使目标的[debuff]伤害抗性[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.3, "disruptionFactor": 0, "recastDelay": 0, "energyUsage": 1.2, "castRange": 2.5, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -80, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "DASHKICK", "uiAtlas": null, "uiSprite": "KNUCKLES_DASHKICK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DASHKICK_TEST_DESC", "localizedNames": { "IT-IT": "Salto di drago", "RU-RU": "Драконий прыжок", "PL-PL": "Smoczy Skok", "TR-TR": "Ejderha Sıçraması", "ID-ID": "Lompatan Naga", "FR-FR": "Saut du dragon", "JA-JP": "ドラゴンの跳躍", "EN-US": "Dragon Leap", "DE-DE": "Drachensprung", "AR-SA": "قفزة التنين", "KO-KR": "용의 도약", "PT-BR": "Salto do Dragão", "ZH-TW": "龍躍", "ES-ES": "Salto de dragón", "ZH-CN": "升龙踢" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Salto di drago:[/other]\n[mobility]Scatti[/mobility] verso la posizione bersaglio e calci tutti i nemici, infliggendo [dmg](B) danni fisici[/dmg] in un [other]raggio di (C)[/other].\nSe colpisci almeno [other]un nemico[/other] puoi lanciare l'abilità successiva della combo.\n\n2° [other]Pugno del drago:[/other]\n[mobility]Salti[/mobility] verso la posizione bersaglio.\nInfligge [dmg](D) danni fisici[/dmg] a tutti i nemici [other]in un raggio di (E)[/other].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](F)[/cc].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Драконий прыжок[/other]\nВы совершаете [mobility]рывок[/mobility] к указанному месту и пинаете всех врагов, нанеся [dmg](B) физического урона[/dmg] в [other]радиусе (C)[/other].\nЗаденьте навыком хотя бы [other]одного врага[/other], чтобы продолжить комбинацию.\n\n2ой навык: [other]Драконий удар[/other]\nВы совершаете [mobility]прыжок[/mobility] к указанному месту.\nНаносит [dmg](D) физического урона[/dmg] всем врагам в [other]радиусе (E)[/other].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](F)[/cc].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Smoczy Skok:[/other]\n[mobility]Skaczesz[/mobility] do wybranej pozycji i kopiesz wszystkich wrogów, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] w promieniu [other](C)[/other].\nUderzenie co najmniej [other]jednego wroga[/other] umożliwia użycie drugiej umiejętności.\n\n2. [other]Smoczy Cios:[/other]\n[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji.\nZadaje [dmg](D) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](E)[/other].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](F)[/cc].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Ejderha Sıçraması:[/other]\nHedef konuma doğru [mobility]atılıp[/mobility] tüm düşmanları tekmeleyerek [other](B) yarıçaplı[/other] bir alan içerisinde [dmg](C) fiziksel hasar[/dmg] verirsin.\nEn az [other]bir düşmana[/other] isabet ederse sonraki çoklu yetenek etkinleşir.\n\n2. [other]Ejderha Yumruğu:[/other]\nHedef konuma doğru [mobility]sıçrarsın[/mobility].\n[other](D) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](E) fiziksel hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](F)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n1 [other]Lompatan Naga:[/other]\n[mobility]Melesat[/mobility] ke arah posisi target dan menendang semua musuh, memberikan [dmg](B) damage fisik[/dmg] dalam [other]radius (C)[/other].\nMengenai setidaknya [other]satu musuh[/other] akan memungkinkan kemampuan kombo berikutnya.\n\n2 [other]Tinjuan Naga:[/other]\n[mobility]Melompat[/mobility] ke arah target.\nMemberikan [dmg](D) damage fisik[/dmg] ke semua musuh dalam [other]radius (E) [/other].\n[cc]Melempar[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](F)[/cc].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Saut du dragon[/other] :\n[mobility]Foncez[/mobility] vers la position ciblée et frappez tous les ennemis, infligeant [dmg](B) dégâts physiques[/dmg] dans un [other]rayon de (C)[/other]. \nToucher au moins [other]un ennemi[/other] active la compétence de combo suivante. \n\n2ème [other]Poing du dragon[/other] : \n[mobility]Sautez[/mobility] vers la position ciblée. Inflige [dmg](D) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (E)[/other].\n[cc]Projette[/cc] les ennemis touchés [cc]en l'air[/cc] pendant [cc](F)[/cc].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]ドラゴンの跳躍:[/other]\n狙った位置に[mobility]ダッシュ[/mobility]して全ての敵を蹴り、[other]半径(B)[/other]以内に[dmg]物理ダメージを(C)[/dmg]与えます。\n少なくとも[other]敵1体[/other]にヒットすると、次のコンボ能力が有効化されます。\n\n第2[other]ドラゴンのパンチ:[/other]\n狙った位置に[mobility]跳躍[/mobility]します。\n[other]半径(D)[/other]以内の全ての敵に[dmg]物理ダメージを(E)[/dmg]与えます。\n[cc](F)[/cc]の間、ヒットした全ての敵を[cc]空中に[/cc][cc]投げ飛ばします[/cc]。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Dragon Leap:[/other]\n[mobility]Dash[/mobility] towards the targeted position and kick all enemies, dealing [dmg](B) physical damage[/dmg] within a [other](C) radius[/other].\nHitting at least [other]one enemy[/other] enables the next combo ability.\n\n2nd [other]Dragon Punch:[/other]\n[mobility]Leap[/mobility] towards the targeted position.\nDeals [dmg](D) physical damage[/dmg] to all enemies within a [other](E) radius[/other].\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](F)[/cc].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Drachensprung:[/other]\n[mobility]Springe[/mobility] in Richtung der anvisierten Position und tritt alle Gegner, dies verursacht [dmg](B) physischen Schaden[/dmg] bei allen Gegnern in [other](C) Radius[/other].\nDu musst mindestens [other]einen Gegner[/other] treffen, um die Kombo fortführen zu können.\n\n2. [other]Drachenschlag:[/other]\n[mobility]Springe[/mobility] in Richtung der anvisierten Position.\nVerursacht [dmg](D) physischen Schaden[/dmg] bei allen Gegnern in [other](E) Radius[/other].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](F)[/cc] [cc]in die Luft[/cc].", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]قفزة التنين:[/other]\n[mobility]الاندفاع[/mobility] نحو الموقع المستهدف ودفع كل الأعداء لإلحاق [dmg](B)من الضرر البدني[/dmg] في [other]محيط (C) [/other].\nضرب [other]عدو واحد[/other] على الأقل يفعّل قدرة المجموعة التالية.\n\nثانيًا [other]لكمة التنين:[/other]\nيمكن [mobility]القفز[/mobility] نحو الموقع المستهدف.\nتُلحق [dmg](D) من الضرر البدني[/dmg]لكل الأعداء في [other]محيط (E)[/other].\n[cc]تلقي[/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](F)[/cc].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]드래곤 도약:[/other]\n 목표 위치로 [mobility]돌진[/mobility]하며 모든 적을 발로 차, [other]반경 (B)[/other] 내에 있는 적에게 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n [other]한 명 이상의 적[/other]에게 적중 시 다음 콤보로 이어갈 수 있습니다.\n\n 두 번째 [other]드래곤 펀치:[/other]\n 목표 위치로 [mobility]도약[/mobility]합니다.\n [other]반경 (D)[/other] 내에 있는 적에게 [dmg](E)의 물리 대미��[/dmg]를 입힙니다.\n 적중하는 모든 적을 [cc](F)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Salto do Dragão:[/other]\n[mobility]Avança[/mobility] em direção à posição alvo e chuta todos os inimigos, causando [dmg](B) de dano físico[/dmg] dentro de um [other]raio de (C)[/other].\nAcertar pelo menos [other]um inimigo[/other] habilita a próxima habilidade da combinação.\n\n2º [other]Soco do Dragão:[/other]\n[mobility]Salta[/mobility] em direção à posição alvo.\nCausa [dmg](D) de dano físico[/dmg] a todos os inimigos dentro de um [other]raio de (E)[/other].\n[cc]Joga[/cc] todos os inimigos atingidos [cc]para o ar[/cc] por [cc](F)[/cc].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]龍躍:[/other]\n朝目標位置[mobility]衝刺[/mobility]並踢擊所有敵人,對[other](B)半徑範圍[/other]內造成[dmg](C)點物理傷害[/dmg]。\n至少擊中[other]一名敵人[/other]即可使出下個組合技能。\n\n第二段[other]龍拳:[/other]\n朝目標位置[mobility]跳躍[/mobility]。\n對[other](D)半徑範圍[/other]內所有敵人造成[dmg](E)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](F)[/cc]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1er [other]Salto de dragón:[/other]\n[mobility]Corre[/mobility] hacia la posición señalada, patea a todos los enemigos e inflige [dmg](B) de daño físico[/dmg] en un [other]radio de (C)[/other].\nGolpear al menos [other]un enemigo[/other] habilita la siguiente habilidad de combo.\n\n2do [other]Golpe de dragón:[/other]\n[mobility]Salta[/mobility] hacia la posición señalada.\nInflige [dmg](D) de daño físico[/dmg] a todos los enemigos en un [other]radio de (E)[/other].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](F)[/cc].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]升龙踢:[/other]\n朝目标位置[mobility]冲刺[/mobility],并踢击所有敌人,对[other](B)半径[/other]范围内的所有敌人造成[dmg](C)物理伤害[/dmg]。\n成功击中至少[other]一个敌人[/other]以继续连技。\n\n第二段[other]升龙拳:[/other]\n朝目标位置[mobility]跳跃[/mobility]。\n对[other](D)半径[/other]范围内的所有敌人造成[dmg](E)物理伤害[/dmg]。\n[cc]击飞[/cc]所有被击中的敌人,持续[cc](F)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 4, "energyUsage": 3, "castRange": 4, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CROSSSTEP_ROUNDHOUSE", "uiAtlas": null, "uiSprite": "KNUCKLES_TRIPLE_COMBO_1", "revision": 333277, "nameLocaTag": "@SPELLS_CROSSSTEP_MULTI", "descriptionLocaTag": "@SPELLS_CROSSSTEP_MULTI_V2_DESC", "localizedNames": { "IT-IT": "Gambe rapide", "RU-RU": "Быстрые шаги", "PL-PL": "Zwinna Praca Nóg", "TR-TR": "Ayak Çabukluğu", "ID-ID": "Gerak Kaki Armada", "FR-FR": "Jeu de jambes", "JA-JP": "快速の足さばき", "EN-US": "Fleet Footwork", "DE-DE": "Flinkes Fußwerk", "AR-SA": "الركلة السريعة", "KO-KR": "재빠른 발놀림", "PT-BR": "Chutes Ligeiros", "ZH-TW": "飛影步", "ES-ES": "Pasos veloces", "ZH-CN": "迅影步" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Calcio rotante:[/other]\nSferri un calcio a tutti i nemici in un [other]cono[/other] nella direzione bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n\n2° [other]Passo incrociato:[/other]\n[mobility]Scatta[/mobility] verso la posizione bersaglio, aumentando le [buff]resistenze ai danni[/buff] di [buff](C)[/buff] durante lo[mobility]scatto[/mobility].\nAumenta i tuoi [buff]Danni da Attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навы��: [other]Удар с разворота[/other]\nУдарьте всех врагов в зоне [other]конуса[/other] в указанном направлении, нанеся [dmg](B) физического урона[/dmg].\n\n2ой навык: [other]Поперечный шаг[/other]\nВы совершаете [mobility]рывок[/mobility] к указанному месту, увеличивая свои [buff]сопротивления урону[/buff] на [buff](C)[/buff] в момент [mobility]рывка[/mobility].\nУвеличивает [buff]урон ваших автоатак[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Kopnięcie z Półobrotu:[/other]\nKopiesz wszystkich wrogów w [other]stożku[/other] w wybranym kierunku, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\n2. [other]Krok Krzyżowy:[/other]\n[mobility]Skaczesz[/mobility] w kierunku celu, zwiększając swoją [buff]odporność na obrażenia[/buff] o [buff](C)[/buff] podczas [mobility]skoku[/mobility].\nZwiększa twoje [buff]obrażenia autoataku[/buff] o [buff](D)[/buff] na [buff](E)[/buff].", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Döner Tekme:[/other]\nHedeflenen yönde tüm düşmanları [other]koni[/other] halinde tekmele, [dmg](B) fiziksel hasar[/dmg] ver.\n\n2. [other]Çapraz Adım:[/other]\nHedeflenen pozisyona [mobility]atıl[/mobility] ileri doğru [mobility]atılırken[/mobility] [buff]hasar dirençlerini[/buff] [buff](C)[/buff] artır.\n[buff]Otomatik Saldırı Hasarını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Tendangan Memutar:[/other]\nMenendang semua musuh dalam [other]kerucut[/other] di arah target, memberikan [dmg](B) damage fisik[/dmg].\n\nKedua [other]Langkah Silang:[/other]\n[mobility]Melesat[/mobility] menuju posisi target, meningkatkan [buff]resistansi damage [/buff] kamu sebesar [buff](C)[/buff] ketika [mobility]dalam lesatan[/mobility].\nMeningkatkan [buff]Damage Auto-Serang[/buff] kamu sebesar [buff](D)[/buff] selama [buff](E)[/buff].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Frappe Circulaire[/other] :\nDonnez des coups de pied à tous les ennemis dans un [other]cône[/other] dans la direction ciblée, infligeant [dmg](B) dégâts physiques[/dmg].\n\n2 [other]Pas Croisé[/other] :\n[mobility]Foncez[/mobility] vers la position ciblée, augmentant vos [buff]résistances aux dégâts[/buff] de [buff](C)[/buff] pendant votre [mobility]déplacement[/mobility].\nAugmente les [buff]Dégâts de vos Auto-Attaques[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff].", "JA-JP": "最大2つの能力を組み合わせる。コンボは[other](A)[/other]でリセットされる。\n\n第一[other]回し蹴り:[/other]\n狙った方向の敵全てを[other]円錐状[/other]に蹴り、[dmg](B)物理ダメージ[/dmg]を与える。\n\n第二[other]クロスステップ:[/other]\n[mobility]ダッシュ[/mobility]で狙った位置に向かう。[mobility]ダッシュ[/mobility]している間、[buff]ダメージ耐性[/buff]が[buff](C)[/buff]増加する。\n[buff](D)[/buff]間、自身の[buff]通常攻撃のダメージ[/buff]が[buff](E)[/buff]増加する。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Roundhouse Kick:[/other]\nKick all enemies in a [other]cone[/other] in the targeted direction, dealing [dmg](B) physical damage[/dmg].\n\n2nd [other]Cross Step:[/other]\n[mobility]Dash[/mobility] towards the targeted position, increasing your [buff]damage resistances[/buff] by [buff](C)[/buff] while [mobility]dashing[/mobility].\nIncreases your [buff]Auto-Attack Damage[/buff] by [buff](D)[/buff] for [buff](E)[/buff].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. [other]Roundhouse-Kick[/other]:\nTritt alle Gegner in einem [other]Kegel[/other] in der anvisierten Richtung, dies verursacht [dmg](B) physischen Schaden[/dmg].\n\n2. [other]Seitenschritt[/other]:\n[mobility]Sprinte[/mobility] in Richtung der anvisierten Position, dies steigert deine [buff]Schadensresistenzen[/buff] um [buff](C)[/buff], solange du [mobility]sprintest[/mobility].\nSteigert deinen [buff]Schaden automatischer Angriffe[/buff] für [buff](D)[/buff] um [buff](E)[/buff].", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nالأولى [other]الركلة الدوارة:[/other]\nيمكن دفع جميع الأعداء بشكل [other]مخروطي[/other] إلى الموقع المستهدف لإلحاق [dmg](B) من الضرر البدني[/dmg].\n\nثانيًا [other]الخطوة المعاكسة:[/other]\n[mobility]اندفع[/mobility] نحو الموضع المستهدف، مما يزيد من [buff]مقاومتك للضرر[/buff] بمقدار [buff](C)[/buff] أثناء [mobility]الاندفاع[/mobility].\nيزيد من [buff] ضرر هجومك التلقائي [/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]돌려차기:[/other]\n목표 방향 앞쪽 [other]부채꼴 범위[/other]에 있는 모든 적을 걷어차, [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n두 번째 [other]크로스 스텝:[/other]\n목표 방향으로 [mobility]돌진[/mobility]하며, [mobility]돌진[/mobility]하는 동안 [buff]대미지 저항력[/buff]이 [buff](C)[/buff]만큼 증가합니다.\n[buff](D)[/buff] 동안 [buff]자동 공격 대미지[/buff]가 [buff](E)[/buff]만큼 증가합니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Chute Circular:[/other]\nChuta todos os inimigos em um [other]cone[/other] na direção do alvo, causando [dmg](B) de dano físico[/dmg].\n\n2ª [other]Passo Cruzado:[/other]\n[mobility]Arremete[/mobility] em direção à posição alvo, aumentando as suas [buff]resistências a dano[/buff] em [buff](C)[/buff] enquanto você [mobility]arremete[/mobility].\nAumenta o [buff]Dano dos seus Ataques Automáticos[/buff] em [buff](D)[/buff] por [buff](E)[/buff].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]迴旋踢:[/other]\n朝目標方向踢擊[other]錐形範圍[/other]內所有敵人,造成[dmg](B)點物理傷害[/dmg]。\n\n第二段[other]交叉步:[/other]\n朝目標位置[mobility]衝刺[/mobility],在[mobility]衝刺過程[/mobility]中使自身的[buff]傷害抗性[/buff]增加[buff](C)[/buff]。\n使自身的[buff]普通攻擊傷害[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Patada Giratoria:[/other]\nPatea a todos los enemigos en un [other]cono[/other] en la dirección señalada e inflige [dmg](B) de daño físico[/dmg].\n\n2 [other]Paso Cruzado:[/other]\n[mobility]Corre[/mobility] hacia la posición señalada y aumenta tus [buff]resistencias al daño[/buff] en [buff](C)[/buff] mientras [mobility]corres[/mobility].\nIncrementa el [buff]Daño de tus Auto Ataques[/buff] en [buff](D)[/buff] durante [buff](E)[/buff].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]回旋踢:[/other]\n踢击目标方向[other]锥形区域[/other]内的所有敌人,造成[dmg](B)物理伤害[/dmg]。\n\n第二段[other]迅影步:[/other]\n朝目标位置[mobility]冲刺[/mobility],在[mobility]冲刺过程[/mobility]中使你的[buff]伤害抗性[/buff]提高[buff](C)[/buff]。\n使你的[buff]普通攻击伤害[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.35, "disruptionFactor": 0, "recastDelay": 2, "energyUsage": 3, "castRange": 5, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "CROSSSTEP_ROUNDHOUSE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": null, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHOCKWAVE_PUNCH", "uiAtlas": null, "uiSprite": "KNUCKLES_SHOCKWAVE_PUNCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SHOCKWAVE_PUNCH_TEST_DESC", "localizedNames": { "IT-IT": "Onda d'urto", "RU-RU": "Взрывная волна", "PL-PL": "Fala Uderzeniowa", "TR-TR": "Şok Dalgası", "ID-ID": "Gelombang Kejut", "FR-FR": "Onde de choc", "JA-JP": "衝撃波", "EN-US": "Shockwave", "DE-DE": "Schockwelle", "AR-SA": "موجة صدمة", "KO-KR": "충격파", "PT-BR": "Onda de Choque", "ZH-TW": "衝擊波", "ES-ES": "Onda de Choque", "ZH-CN": "震击波" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Onda d'urto:[/other]\nFai propagare un'Onda d'urto nella direzione bersaglio che [other]trapassa[/other] tutti i nemici.\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici colpiti.\nSe colpisci almeno [other]un nemico[/other] puoi lanciare l'abilità successiva della combo.\n\n2° [other]Aggressione:[/other]\n[mobility]Scatti[/mobility] verso il primo nemico colpito da Onda d'urto.", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Взрывная волна[/other]\nВыпустите взрывную волну в указанном направлении, [other]пронзив[/other] насквозь всех врагов.\nНаносит [dmg](B) магического урона[/dmg] всем задетым врагам.\nЗаденьте навыком хотя бы [other]одного врага[/other], чтобы продолжить комбинацию.\n\n2ой навык: [other]Спешка[/other]\nВы совершаете [mobility]рывок[/mobility] к первому врагу, задетому взрывной волной.", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Fala uderzeniowa:[/other]\nWystrzeliwujesz w wybranym kierunku falę uderzeniową, która [other]przebija[/other] wszystkich wrogów.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\nUderzenie co najmniej [other]jednego wroga[/other] umożliwia użycie drugiej umiejętności.\n\n2. [other]Pośpiech:[/other]\n[mobility]Skaczesz[/mobility] do pierwszego wroga uderzonego przez Falę Uderzeniową.", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Şok Dalgası:[/other]\nHedef yönde tüm düşmanları [other]delip geçen[/other] bir Şok Dalgası gönderirsin.\nİsabet alan tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verir.\nEn az [other]bir düşmana[/other] isabet ederse sonraki çoklu yetenek etkinleşir.\n\n2. [other]Seri Hücum:[/other]\nŞok Dalgası'nın isabet ettiği ilk düşmana doğru [mobility]atılırsın[/mobility].", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Gelombang Kejut[/other] Ke-1:\nMenembakkan Gelombang Kejut ke arah yang ditargetkan, [other]menembus[/other] semua musuh.\nMemberikan [dmg](B) damage sihir[/dmg] pada semua musuh yang terkena hit.\nMengenai setidaknya [other]satu musuh[/other] akan memungkinkan kemampuan kombo berikutnya.\n\n[other]Tergesa-gesa[/other] Ke-2:\n[mobility]Melesat[/mobility] ke musuh pertama yang terkena Gelombang Kejut.", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Vague sensorielle[/other] : \nEnvoyez une vague sensorielle dans la direction ciblée [other]traversant[/other] tous les ennemis.\nInflige [dmg](B) dégats magiques[/dmg] aux ennemis touchés.\nToucher au moins [other]un ennemi[/other] active la compétence combo suivante.\n\n2ème [other]Choc[/other] : \n[mobility]Foncez[/mobility] vers le premier ennemi touché par la Vague sensorielle.", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]衝撃波:[/other]\n狙った方向に衝撃波を撃ち、全ての敵を[other]貫通[/other]します。\nヒットした全ての敵に[dmg]魔法ダメージを(B)[/dmg]与えます。\n少なくとも[other]1体の敵[/other]にヒットすることで次のコンボ能力が有効化されます。\n\n第2[other]ラッシュダウン:[/other]\n衝撃波がヒットした最初の敵へ[mobility]ダッシュ[/mobility]します。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Shockwave:[/other]\nShoot a Shockwave in the targeted direction, [other]piercing[/other] through all enemies.\nDeals [dmg](B) magical damage[/dmg] to all enemies hit.\nHitting at least [other]one enemy[/other] enables the next combo ability.\n\n2nd [other]Rushdown:[/other]\n[mobility]Dash[/mobility] to the first enemy hit by the Shockwave.", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Schockwelle:[/other]\nFeuert eine Schockwelle in die anvisierte Richtung, die alle Gegner [other]durchdringt[/other].\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\nDu musst mindestens [other]einen Gegner[/other] treffen, um die Kombo fortführen zu können.\n\n2. [other]Nachziehen:[/other]\n[mobility]Sprinte[/mobility] zum ersten von der Schockwelle getroffenen Gegner.", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا، [other]الموجة الصاعقة:[/other]\nتطلق موجة صاعقة في الاتجاه المستهدف [other]لاختراق[/other] كل الأعداء.\nيتم إلحاق [dmg](B) من الضرر السحري[/dmg] بكل الأعداء المصابين.\nضرب [other]عدو واحد[/other] على الأقل يفعّل قدرة المجموعة التالية.\n\nثانيًا، [other]الاندفاع المفاجئ:[/other]\n[mobility]للاندفاع[/mobility] إلى أول عدو أصابته الموجة الصاعقة.", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]충격파:[/other]\n 목표 방향으로 모든 적을 [other]관통[/other]하는 충격파를 발사합니다.\n 적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n [other]한 명 이상의 적[/other]에게 적중 시 다음 콤보로 이어갈 수 있습니다.\n\n 두 번째 [other]러시다운:[/other]\n 충격파에 처음으로 적중한 적에게 [mobility]돌진[/mobility]합니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Onda de Choque:[/other]\nAtira uma Onda de Choque na direção alvo, [other]perfurando[/other] através de todos os inimigos.\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos.\nAcertar pelo menos [other]um inimigo[/other] habilita a próxima habilidade da combinação.\n\n2º [other]Descida Brusca:[/other]\n[mobility]Avança[/mobility] para o primeiro inimigo atingido pela Onda de Choque.", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]衝擊波:[/other]\n朝目標方向擊出一道衝擊波,[other]穿透[/other]所有敵人。\n對所有擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n至少擊中[other]一名敵人[/other]即可使出下個組合技能。\n\n第二段[other]衝鋒:[/other]\n朝衝擊波擊中的第一個敵人[mobility]衝刺[/mobility]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Onda de choque:[/other]\nDispara una onda de choque en la dirección señalada que [other]perfora[/other] a todos los enemigos.\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos golpeados.\nGolpear al menos a [other]un enemigo[/other] habilita la siguiente habilidad del combo.\n\n2 [other]Deprisa:[/other]\n[mobility]Corre[/mobility] hacia el primer enemigo golpeado por la Onda de choque.", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]震击波:[/other]\n朝目标方向发射一道震击波,[other]穿透[/other]所有敌人。\n对所有被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n成功击中至少[other]一个敌人[/other]以继续连技。\n\n第二段[other]回音步:[/other]\n[mobility]冲刺[/mobility]到被震击波击中的第一个敌人身边。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.5, "disruptionFactor": 0, "recastDelay": 3.5, "energyUsage": 4, "castRange": 13, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.41, "effect": "SHOCKWAVE_AREA_MARK", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "TRIPLE_KICK", "uiAtlas": null, "uiSprite": "KNUCKLES_TRIPLE_KICK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Calcio triplo", "RU-RU": "Тройной пинок", "PL-PL": "Potrójne Kopnięcie", "TR-TR": "Üçlü Tekme", "ID-ID": "Tiga Tendangan", "FR-FR": "Triple tacle", "JA-JP": "トリプルキック", "EN-US": "Triple Kick", "DE-DE": "Dreifacher Tritt", "AR-SA": "ركلة ثلاثية", "KO-KR": "삼단 발차기", "PT-BR": "Chute Triplo", "ZH-TW": "三連踢", "ES-ES": "Triple patada", "ZH-CN": "连环腿" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, calciando ripetutamente tutti i nemici nella traiettoria.\nInfligge [dmg](A) danni fisici[/dmg] (contro i giocatori) / [dmg](B) danni fisici[/dmg] (contro i mob) fino a [dmg]tre volte[/dmg].\n[cc]Trascini[/cc] con te [other]1[/other] [other]giocatore[/other] nemico.", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] к указанной точке, пиная всех врагов на своем пути.\nНаносит [dmg](A) физического урона[/dmg] (по игрокам) / [dmg](B) физического урона[/dmg] (по монстрам) до [dmg]трех раз[/dmg].\n[cc]Притягивает[/cc] к вам до [other]1[/other] вражеского [other]игрока[/other].", "PL-PL": "[other]Skaczesz[/other] w kierunku wybranej pozycji, wielokrotnie kopiąc wszystkich wrogów, których mijasz.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](B) pkt. obrażeń fizycznych[/dmg] (przeciwko mobom) do [dmg]trzech razy[/dmg].\n[cc]Przyciąga[/cc] do [other]1[/other] wrogiego [other]gracza[/other] z tobą.", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanları defalarca tekmelersin.\nEn fazla [dmg]üç defa[/dmg] olmak üzere [dmg](A) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](B) fiziksel hasar[/dmg] (diğer düşmanlara karşı) verirsin.\nSeninle birlikte [other]1[/other] düşman [other]oyuncuyu[/other] [cc]çeker[/cc].", "ID-ID": "[mobility]Melesat[/mobility] menuju posisi target, berulang kali menendang semua musuh yang kamu lewati.\nMenimbulkan [dmg](A) damage fisik[/dmg] (vs. pemain) / [dmg](B) damage fisik[/dmg] (vs. mob) hingga [dmg]tiga kali[/dmg].\n[cc]Menarik[/cc] hingga [other]1[/other] pemain [other]musuh[/other] bersama denganmu.", "FR-FR": "[mobility]Foncez[/mobility] vers la position ciblée, en frappant à plusieurs reprises tous les ennemis que vous traversez.\nInflige [dmg](A) dégâts physiques[/dmg] (contre les joueurs) / [dmg](B) dégâts physiques[/dmg] (contre les monstres) jusqu'à [dmg]trois fois[/dmg].\n[cc]Attire[/cc] jusqu'à [other]1[/other] [other]joueur ennemi[/other] avec vous.", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵に何度も蹴りを入れます。\n最大[dmg]3回[/dmg]、[dmg](A)物理ダメージ[/dmg](対プレイヤー)/[dmg](B)物理ダメージ[/dmg](対モブ)を与えます。\n最大[other]1[/other]体の敵[other]プレイヤー[/other]を、あなたと一緒に[cc]引っ張り[/cc]ます。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, repeatedly kicking all enemies you pass through.\nDeals [dmg](A) physical damage[/dmg] (vs. players) / [dmg](B) physical damage[/dmg] (vs. mobs) up to [dmg]three times[/dmg].\n[cc]Pulls[/cc] up to [other]1[/other] enemy [other]player[/other] along with you.", "DE-DE": "[mobility]Sprinte[/mobility] zur anvisierten Position und tritt wiederholt auf alle Gegner ein, an denen du vorbeikommst.\nVerursacht bis zu [dmg]drei mal[/dmg] [dmg](A) physischen Schaden[/dmg] (gegen Spieler) / [dmg](B) physischen Schaden[/dmg] (gegen Mobs).\n[cc]Zieht[/cc] bis zu [other]einen[/other] gegnerischen [other]Spieler[/other] mit dir mit.", "AR-SA": "[mobility]الاندفاع[/mobility] تجاه الموقع المستهدف يركل جميع الأعداء في طريقك بشكل متكرر.\nتلحق [dmg](A) من الضرر البدني[/dmg] (ضد اللاعبين) / [dmg](B) من الضرر البدني[/dmg] (ضد الغرماء) لما يصل إلى [dmg]ثلاث مرات[/dmg].\n[cc]تجرّ[/cc] ما يصل إلى [other]لاعب[/other] عدو [other]1[/other] معك.", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하며 지나치는 모든 적을 발로 찹니다.\n최대 3 번 [dmg](A)의 물리 대미지[/dmg] (vs 플레이어) / [dmg](B)의 물리 대미지[/dmg] (vs 몬스터)를 입힙니다.\n최대 [other]한[/other] 명의 적 플레이어를 [cc]끌어[/cc]당깁니다.", "PT-BR": "[mobility]Avança[/mobility] para a posição alvo, repetidamente chutando todos os inimigos pelos quais você passa.\nCausa [dmg](A) de dano físico[/dmg] (contra jogadores) / [dmg](B) de dano físico[/dmg] (contra monstros) até [dmg]três vezes[/dmg].\n[cc]Puxa[/cc] até [other]1[/other] [other]jogador[/other] inimigo com você.", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],對路徑上所有敵人反覆踢擊。\n造成[dmg](A)點物理傷害[/dmg](對玩家)/[dmg](B)點物理傷害[/dmg](對怪物),最多[dmg]三次[/dmg]。\n最多將[other]1[/other]名敵方[other]玩家[/other][cc]牽引[/cc]至您身邊。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada y patea repetidamente a todos los enemigos que cruces.\nInflige [dmg](A) de daño físico[/dmg] (contra jugadores) / [dmg](B) de daño físico[/dmg] (contra monstruos) hasta [dmg]tres veces[/dmg].\n[cc]Arrastra[/cc] hasta [other]1[/other] [other]jugador[/other] enemigo junto a ti.", "ZH-CN": "朝目标位置[mobility]冲刺[/mobility],反覆踢击路径上穿过的所有敌人。\n造成[dmg](A)物理伤害[/dmg](对玩家) / [dmg](B)物理伤害[/dmg](对野怪),最多[dmg]3次[/dmg]。\n在过程中[cc]拉拽[/cc]最多[other]1名[/other]敌方[other]玩家[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 18, "energyUsage": 11, "castRange": 11, "category": "forcedmovement", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "BACKHAND_KNOCKBACK", "uiAtlas": null, "uiSprite": "KNUCKLES_BACKHAND_PUNCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo di rovescio", "RU-RU": "Удар слева", "PL-PL": "Uderzenie Backhandem", "TR-TR": "El Arkası Darbesi", "ID-ID": "Serangan Backhand", "FR-FR": "Revers de la main", "JA-JP": "裏拳", "EN-US": "Backhand Strike", "DE-DE": "Rückhandschlag", "AR-SA": "الضربة الخلفية", "KO-KR": "백핸드 스트라이크", "PT-BR": "Mãos Golpeantes", "ZH-TW": "反手打擊", "ES-ES": "Golpe de revés", "ZH-CN": "铁山靠" }, "localizedDescriptions": { "IT-IT": "Colpisci nella direzione bersaglio, [cc]respingendo[/cc] tutti i nemici colpiti [cc](A)[/cc].\nInfligge [dmg](B) danni fisici[/dmg].\n\nSe il nemico respinto [other]urta[/other] contro [other]l'ambiente,[/other] subisce [dmg](C) danni fisici [/dmg]extra. \n[debuff]Le resistenze ai danni[/debuff] saranno ridotte di [debuff](D)[/debuff] per [debuff](E)[/debuff].", "RU-RU": "Вы наносите удар в указанном направлении, [cc]отброси��[/cc] всех задетых врагов на [cc](A) назад[/cc].\nНаносит [dmg](B) физического урона[/dmg].\n\nЕсли цель [other]сталкивается[/other] с [other]препятствием в окружающем мире[/other], она дополнительно получит [dmg](C) физического урона[/dmg]. \n[debuff]Сопротивления урону[/debuff] будут снижены на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].", "PL-PL": "Uderzasz w wybranym kierunku, [cc]odrzucając[/cc] wszystkich uderzonych wrogów na [cc](A)[/cc].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\nJeśli uderzeni wrogowie [other]zderzą się[/other] z [other]otoczeniem[/other], otrzymają oni dodatkowe [dmg](C) pkt. obrażeń fizycznych[/dmg]. \n[debuff]Odporności na obrażenia[/debuff] są zmniejszone o [debuff](D)[/debuff] na [debuff](E)[/debuff].", "TR-TR": "Hedef yöne darbe indirerek isabet alan tüm düşmanları [cc](A) geri[/cc] [cc]püskürtürsün[/cc].\n[dmg](B) fiziksel hasar[/dmg] verir.\n\nGeri püskürtülüp [other]ortamdaki unsurlar[/other] ile [other]çarpışan[/other] düşmanlar ilave [dmg](C) fiziksel hasar[/dmg] alır. \n[debuff]Hasar dirençleri[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltılır.", "ID-ID": "Menyerang ke arah yang diincar, [cc]menghempaskan[/cc] semua musuh yang terkena sampai [cc](A) ke belakang[/cc].\nMemberikan [dmg](B) damage fisik[/dmg].\n\nMusuh yang terhempas dan [other]berbenturan[/other] dengan [other]lingkungan[/other] akan menerima [dmg](C) damage fisik[/dmg] tambahan. \n[debuff]Resistansi damage[/debuff] akan dikurangi hingga [debuff](D)[/debuff] selama [debuff](E)[/debuff].", "FR-FR": "Frappez dans la direction ciblée, [cc]repoussant[/cc] tous les ennemis touchés de [cc](A)[/cc].\nInflige [dmg](B) dégâts physiques[/dmg].\n\nSi les ennemis repoussés [other]entrent en collision[/other] avec [other]un obstacle[/other], ils subissent [dmg](C) dégâts physiques[/dmg] supplémentaires.\nLeurs [debuff]résistances aux dégâts[/debuff] sont diminuées de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].", "JA-JP": "狙った方向に攻撃を行い、命中した全ての敵を[cc]ノックバックして[/cc][cc](A)押し戻します[/cc]。\n[dmg](B)物理ダメージ[/dmg]を与えます。\n\nノックバックされた敵が[other]環境[/other]と[other]衝突[/other]すると、追加で[dmg](C)物理ダメージ[/dmg]を受けます。\n[debuff]ダメージ耐性[/debuff]が[debuff](D)[/debuff]の間、[debuff](E)[/debuff]減少します。", "EN-US": "Strike in the targeted direction, [cc]knocking[/cc] all enemies hit [cc](A) back[/cc].\nDeals [dmg](B) physical damage[/dmg].\n\nKnocked-back enemies that [other]collide[/other] with the [other]environment[/other] receive an additional [dmg](C) physical damage[/dmg]. \n[debuff]Damage resistances[/debuff] will be decreased by [debuff](D)[/debuff] for [debuff](E)[/debuff].", "DE-DE": "Schlage in die anvisierte Richtung und [cc]stoße[/cc] alle getroffenen Gegner [cc](A) zurück[/cc].\nVerursacht [dmg](B) physischen Schaden[/dmg].\n\nSollte das zurückgestoßene Ziel mit der [other]Umgebung[/other] [other]kollidieren[/other], erleidet es zusätzliche [dmg](C) physischen Schaden[/dmg]. \n[debuff]Schadensresistenzen[/debuff] werden für [debuff](D)[/debuff] um [debuff](E)[/debuff] reduziert.", "AR-SA": "عليك توجيه ضربة نحو الاتجاه المستهدف [cc]للإطاحة[/cc] بكل الأعداء المصابين [cc](A)[/cc].\nتلحق [dmg](B) من الضرر البدني[/dmg].\n\nيتلقى الأعداء المُطاح بهم الذين [other]يصطدمون[/other] مع [other]البيئة[/other] [dmg](C)من ضرر بدني [/dmg]إضافي. \nستُخفض[debuff]مقاومة الضرر[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].", "KO-KR": "지정한 방향에 타격을 가해, 적중한 모든 적을 [cc]뒤로 (A)[/cc]만큼 [cc]밀쳐[/cc]냅니다.\n[dmg](B)의 물리 대미지[/dmg]를 줍니다.\n\n밀쳐진 적이 다른 [other]지형[/other]과 [other]충돌[/other]할 경우, 추가로 [dmg](C)�� 물리 대미지[/dmg]를 입습니다.\n[debuff](D)[/debuff] 동안 [debuff]대미지 저항력[/debuff]이 [debuff](E)[/debuff]만큼 감소합니다.", "PT-BR": "Golpeia na direção alvo, [cc]empurrando[/cc] todos os inimigos atingidos [cc](A) para trás[/cc].\nCausa [dmg](B) de dano físico[/dmg].\n\nSe os inimigos empurrados [other]colidirem[/other] com o [other]ambiente[/other] eles recebem um adicional de [dmg](C) de dano físico[/dmg]. \n[debuff]Resistências a dano[/debuff] serão reduzidas em [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-TW": "朝目標方向打擊,將所有擊中的敵人[cc]擊退[/cc][cc](A)[/cc]。\n造成[dmg](B)點物理傷害[/dmg]。\n\n被擊退的敵人與[other]場景物件[/other]發生[other]碰撞[/other]時,額外受到[dmg](C)點物理傷害[/dmg]。\n[debuff]傷害抗性[/debuff]將降低[debuff](D)[/debuff],持續[debuff](E)[/debuff]。", "ES-ES": "Lanza un golpe en la dirección señalada y [cc]derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](A)[/cc].\nInflige [dmg](B) de daño físico[/dmg].\n\nSi los enemigos derribados [other]colisionan[/other] con el [other]entorno[/other], recibirán [dmg](C) de daño físico[/dmg] adicional. \nLas [debuff]resistencias al daño[/debuff] serán reducidas en [debuff](D)[/debuff] durante [debuff](E)[/debuff].", "ZH-CN": "朝目标方向猛击,[cc]击退[/cc]所有被击中的敌人[cc](A)[/cc]。\n造成[dmg](B)物理伤害[/dmg]。\n\n若目标与[other]环境地形[/other]产生[other]碰撞[/other],则其承受额外[dmg](C)物理伤害[/dmg]。\n[debuff]伤害抗性[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.5, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 0.1, "castRange": 6, "category": "forcedmovement", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "BACKHAND_KNOCKBACK_KNOCKBACK", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "KNUCKLE_COUNTER", "uiAtlas": null, "uiSprite": "KNUCKLES_COUNTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_KNUCKLE_COUNTER_DESC", "localizedNames": { "IT-IT": "Contrattacco", "RU-RU": "Стойка", "PL-PL": "Kontra", "TR-TR": "Karşı Hamle", "ID-ID": "Pembalasan", "FR-FR": "Contre", "JA-JP": "カウンター", "EN-US": "Counter", "DE-DE": "Konter", "AR-SA": "تصدي", "KO-KR": "반격", "PT-BR": "Contragolpe", "ZH-TW": "反擊", "ES-ES": "Oposición", "ZH-CN": "抱元勁" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Contrattacco[/other]:\nAssumi una postura da contrattacco mentre [other]incanali[/other] per un massimo di [other](B)[/other] (non può essere interrotto).\nAumenti la tua [buff]Difesa[/buff] del [buff](C)[/buff] per [buff](D)[/buff].\n[dmg]Riflette il (E)[/dmg] dei danni in arrivo come [dmg]danni magici[/dmg].\nSe [other]subisci danni diretti[/other] durante questo periodo, contrassegna il primo attaccante, e abilita l'abilità combo successiva.\n\n2° [other]Attacco Finale[/other]:\n[mobility]Scatti[/mobility] verso il nemico contrassegnato, e infliggi [dmg](F) danni fisici[/dmg] in un [other]raggio di (G)[/other].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](H)[/cc].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Стойка[/other]\nВстаньте в стойку во время [other]поддерживания[/other] навыка на [other](B)[/other] (невозможно прервать).\nУвеличивает вашу [buff]защиту[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].\n[dmg]Отражает (E)[/dmg] от входящего урона в качестве [dmg]магического урона[/dmg].\nЕсли за это время вы [other]полу��аете прямой урон[/other], вы отмечаете первого атаковавшего вас противника и можете провести следующий комбо-навык.\n\n2ой навык: [other]Только к победе[/other]\nВы совершаете [mobility]рывок[/mobility] к отмеченному врагу, нанеся [dmg](F) физического урона[/dmg] в [other]радиусе (G)[/other].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](H)[/cc].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Kontra[/other]:\nWejdź w pozycję kontry podczas [other]kanałowania[/other] przez maksymalnie [other](B)[/other] (nie można przerwać).\nZwiększa twoją [buff]Obronę[/buff] o [buff](C)[/buff] na [buff](D)[/buff].\n[dmg]Odbija (E)[/dmg] przychodzących obrażeń w formie [dmg]obrażeń magicznych[/dmg].\nJeśli w tym czasie [other]otrzymasz obrażenia bezpośrednie[/other], oznacz pierwszego atakującego i aktywuj następną umiejętność combo.\n\n2. [other]Poprawka[/other]:\n[mobility]Skaczesz[/mobility] do oznaczonego wroga, zadając [dmg](F) pkt. obrażeń fizycznych[/dmg] w promieniu [other](G)[/other].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](H)[/cc].", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Karşı Hamle[/other]:\n[other](B)[/other] boyunca [other]odaklanarak[/other] karşı hamle duruşuna geç (yarıda kesilemez)\n[buff](C)[/buff] boyunca [buff]Savunmanı[/buff] [buff](D)[/buff] artır.\nGelen hasarın [dmg](E)[/dmg] kadarını, [dmg]sihirli hasar[/dmg] olarak yansıtır.\nBu süre boyunca [other]doğrudan hasar alırsan[/other] ilk saldırganı işaretle ve sıradaki kombo yeteneğini etkinleştir.\n\n2. [other]Sonunu Getir[/other]:\nİşaretlenen düşmana doğru [mobility]atıl[/mobility], [other](F)yarıçapta[/other] [dmg](G) fiziksel hasar[/dmg] ver.\nVurulan tüm düşmanları [cc](H)[/cc] için [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Pembalasan[/other]:\nMasuk ke sikap membalas ketika [other]menyalurkan[/other] hingga selama [other](B)[/other] (tidak dapat diinterupsi).\nMeningkatkan [buff]Pertahanan[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff].\n[dmg]Memantulkan (E)[/dmg] dari damage yang diterima sebagai [dmg]damage sihir[/dmg].\nJika kamu [other]menerima damage langsung[/other] selama masa tersebut, menandai penyerang pertama, dan mengaktifkan kemampuan kombo berikutnya.\n\nKedua [other]Serangan Lanjutan[/other]:\n[mobility]Melesat[/mobility] ke musuh yang ditandai, memberikan [dmg](F) damage fisik[/dmg] dalam [other](G) radius[/other].\n[cc]Menghempas[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](H)[/cc].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Contre[/other]:\nEntrez dans une position de contre en [other]canalisant[/other] pendant [other](B)[/other] maximum (ininterruptible).\nAugmente votre [buff]Défense[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].\n[dmg]Renvoie (E)[/dmg] des dégâts que vous subissez sous forme de [dmg]dégâts magiques[/dmg].\nSi vous [other]subissez des dégâts directs[/other] pendant ce temps, le premier attaquant est marqué et la prochaine compétence du combo est activée.\n\n2 [other]Suite[/other] :\n[mobility]Foncez[/mobility] vers l'ennemi marqué, infligeant [dmg](F)dégâts physiques[/dmg] dans un [other]rayon de (G)[/other].\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](H)[/cc].", "JA-JP": "最大2つの能力を組み合わせれる。コンボは[other](A)[/other]でリセットされる。\n\n第1 [other]カウンター[/other]:\n[other]詠唱中[/other]にカウンター体制に入る(最大[other](B)[/other]まで、中断不可)。\n[buff]防御力[/buff]が[buff](C)[/buff]間、[buff](D)[/buff]上昇します。\n受けたダメージを[dmg]魔法ダメージ[/dmg]として[dmg](E)反射[/dmg]する。\nその間に[other]直接ダメージ[/other]を受けた場合、最初の攻撃者をマークし、次のコンボ能力を有効にする。\n\n2nd[other]フォロースルー[/other]:\nマークされた敵に[mobility]ダッシュ[/mobility]し、[other](F)範囲[/other]に[dmg](G)物理ダメージ[/dmg]を与える。\n命中した敵全員を[cc](H)[/cc]の間、[cc]空中に向かって[/cc][cc]投げます[/cc]。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Counter[/other]:\nEnter a counter-stance while [other]channeling[/other] for up to [other](B)[/other] (can't be interrupted).\nIncrease your [buff]Defense[/buff] by [buff](C)[/buff] for [buff](D)[/buff].\n[dmg]Reflects (E)[/dmg] of incoming damage as [dmg]magical damage[/dmg].\nIf you [other]take direct damage[/other] during that time, mark the first attacker, and enable the next combo ability.\n\n2nd [other]Follow Through[/other]:\n[mobility]Dash[/mobility] to the marked enemy, dealing [dmg](F) physical damage[/dmg] in a [other](G) radius[/other].\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](H)[/cc].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Konter[/other]:\nBegib dich in eine Abwehrhaltung, solange du für bis zu [other](B)[/other] [other]kanalisierst[/other] (kann nicht unterbrochen werden).\nErhöht deine [buff]Verteidigung[/buff] für [buff](C)[/buff] um [buff](D)[/buff].\n[dmg]Reflektiert (E)[/dmg] deines erlittenen Schadens als [dmg]magischen Schaden[/dmg].\nWenn du in dieser Zeit [other]direkten Schaden erleidest[/other], markierst du den ersten Angreifer und aktivierst so die nächte Kombo-Fertigkeit.\n\n2. [other]Nachschlag[/other]:\n[mobility]Sprinte[/mobility] zum anvisierten Gegner, dies verursacht [dmg](F) physischen Schaden[/dmg] in [other](G) Radius[/other].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc][/cc] [cc](H)[/cc] in die Luft.", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]تصدي[/other]:\nأدخل موقفًا مضادًا أثناء [other]التوجيه[/other] لمدة تصل إلى [other](B)[/other] (لا يمكن مقاطعتها).\nتزيد [buff]دفاعك[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].\n[dmg]تعكس (E)[/dmg] من الضرر المتلقى [dmg]كالضرر سحري[/dmg].\nإذا [other]تعرضت لضرر مباشر[/other] خلال ذلك الوقت، فضع علامة على المهاجم الأول، وقم بتفعيل قدرة الكومبو التالية.\n\nثانيًا [other]المتابعة[/other]:\n[mobility]اندفع[/mobility] إلى العدو المحدد، محدثًا[dmg](F) ضررًا بدني[/dmg] في محيط [other](G) نصف قطري[/other].\n[cc]تلقي[/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](H)[/cc].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 후 초기화됩니다.\n\n첫 번째 [other]반격[/other]:\n최대 [other](B)[/other] 동안 [other]채널링[/other]하며 반격 태세에 들어갑니다 (방해 불가).\n[buff](C)[/buff] 동안 [buff]방어력[/buff]이 [buff](D)[/buff]만큼 증가합니다 .\n가해지는 대미지의 [dmg](E)를 반사[/dmg]하여 [dmg]마법 대미지[/dmg]로 돌려줍니다.\n이 시간 동안 [other]직접 대미지를 입으면[/other] 첫번째 공격자에게 표시를 남기며, 다음 콤보 스킬로 이어갈 수 있습니다.\n\n두 번째 [other]마무리 동작[/other]:\n표시를 남긴 적에게 [mobility]돌진[/mobility]하며, [other]반경 (F)[/other]에 [dmg](G)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](H)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Contragolpe[/other]:\nEntra em uma posição de contragolpe enquanto [other]canaliza[/other] por até [other](B)[/other] (não pode ser interrompido).\nAumenta a sua [buff]Defesa[/buff] em [buff](C)[/buff] por [buff](D)[/buff].\n[dmg]Reflete (E)[/dmg] do dano recebido como [dmg]dano mágico[/dmg].\nSe você [other]receber dano direto[/other] durante esse período, o primeiro atacante será marcado, e a próxima habilidade do combo será habilitada.\n\n2ª [other]Golpe Subsequente[/other]:\n[mobility]Arremete[/mobility] até o inimigo marcado, causando [dmg](F) de dano físico[/dmg] em um [other]raio de (G)[/other].\n[cc]Joga[/cc] todos os inimigos atingidos [cc]para o alto[/cc] por [cc](H)[/cc].", "ZH-TW": "由兩種技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]反擊[/other]:\n擺出反擊姿態,[other]引導[/other]最多持續[other](B)[/other](無法被中斷)。\n使自身[buff]防禦力[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。\n以[dmg]魔法傷害[/dmg]的形式,將即將承受傷害的[dmg](E)反彈[/dmg]回去。\n如果您在這段時間內[other]承受直接傷害[/other],則標記第一位攻擊者,並可以使用下一段連擊技能。\n\n第二段[other]跟進[/other]:\n[mobility]衝刺[/mobility]到被標記的敵人身旁,在[other](F)半徑範圍[/other]內造成[dmg](G)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](H)[/cc]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Oposición[/other]:\nAdopta una postura defensiva mientras [other]canalizas[/other] hasta por [other](B)[/other] (no puede ser interrumpido).\nIncrementa tu [buff]Defensa[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].\n[dmg]Refleja (E)[/dmg] del daño que recibes como [dmg]daño mágico[/dmg].\nSi [other]recibes daño directo[/other] en ese momento, marca al primer atacante y activa la siguiente habilidad del combo.\n\n2 [other]Continuación[/other]:\n[mobility]Corre[/mobility] hacia el enemigo marcado e inflige [dmg](F) de daño físico[/dmg] en un [other]radio de (G)[/other].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] durante [cc](H)[/cc].", "ZH-CN": "施展最多两種组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]抱元劲[/other]:\n进入反击姿态,并持续[other]引导[/other][other](B)[/other](无法被中断)。\n使你的[buff]防御力[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。\n引导过程中即将承受的伤害,[dmg](E)[/dmg]以[dmg]魔法伤害[/dmg]的形式反弹给敌人。\n如果你在这段时间内[other]承受直接伤害[/other],则标记第一位攻击者,并可以使用下一段连击技能。\n\n第二段[other]飞絮式[/other]:\n[mobility]冲刺[/mobility]到被标记的敌人身旁,在[other](F)半径范围[/other]内造成[dmg](G)物理伤害[/dmg]。\n[cc]击[/cc][cc]飞[/cc]所有敌人,持续[cc](H)[/cc]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": 0, "disruptionFactor": null, "recastDelay": 15, "energyUsage": 0.09, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "bonusdefensevsplayers", "time": 2, "value": 3, "effectAreaRadius": null }, { "target": "self", "type": "bonusdefensevsmobs", "time": 2, "value": 3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_parry", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.2, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "KNUCKLECOMBO", "uiAtlas": null, "uiSprite": "KNUCKLES_PUNCH_COMBO", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Combo devastante", "RU-RU": "Разрушительная комбинация", "PL-PL": "Dewastujące Kombo", "TR-TR": "Yıkıcı Çoklu Saldırı", "ID-ID": "Kombo Maut", "FR-FR": "Combo dévastateur", "JA-JP": "破壊の連撃", "EN-US": "Devastating Combo", "DE-DE": "Zerstörerische Kombo", "AR-SA": "مجموعة مدمرة", "KO-KR": "파괴적인 콤보", "PT-BR": "Combo Devastador", "ZH-TW": "毀滅連擊", "ES-ES": "Combo devastador", "ZH-CN": "伏虎拳" }, "localizedDescriptions": { "IT-IT": "Sferri due colpi combinati al nemico bersaglio, mentre [other]incanali[/other] per [other](A)[/other] (non può essere interrotto).\n\nIl primo pugno infligge [dmg](B) danni fisici[/dmg].\n[cc]Stordisce[/cc] per [cc](C)[/cc].\n\nIl secondo pugno infligge [dmg](D) danni fisici[/dmg].\n[cc]Spinge[/cc] il bersaglio [cc]indietro[/cc] di [cc](E)[/cc].", "RU-RU": "Вы проводите комбинацию из двух ударов на протяжении [other]поддерживания[/other] навыка в течение [other](A)[/other] (невозможно прервать).\n\nПервый удар наносит [dmg](B) физического урона[/dmg].\n[cc]Оглушает[/cc] на [cc](C)[/cc].\n\nВторой удар наносит [dmg](D) физического урона[/dmg].\n[cc]Отбрасывает[/cc] цель [cc]назад[/cc] на [cc](E)[/cc].", "PL-PL": "Wykonujesz kombinację dwóch ciosów podczas [other]kanałowania[/other] przez [other](A)[/other] (nie może być przerwane).\n\nPierwszy cios zadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\n[cc]Ogłusza[/cc] na [cc](C)[/cc].\n\nDrugi cios zadaje [dmg](D) pkt. obrażeń fizycznych[/dmg].\n[cc]Odrzuca[/cc] cel [cc]do tyłu[/cc] na [cc](E)[/cc].", "TR-TR": "[other](A)[/other] boyunca [other]odaklanıp[/other] hedeflenen düşmana arka arkaya iki yumruk savurursun. (Yarıda kesilemez.)\n\nİlk yumruk [dmg](B) fiziksel hasar[/dmg] verir.\n[cc](C)[/cc] boyunca [cc]sersemletir[/cc].\n\nİkinci yumruk [dmg](D) fiziksel hasar[/dmg] verir.\nHedefi [cc](E)[/cc] [cc]geri[/cc] [cc]püskürtür[/cc].", "ID-ID": "Melakukan kombo dua tinju pada musuh target sambil [other]menyalurkan[/other] selama [other](A)[/other] (tidak bisa diinterupsi).\n\nTinju pertama memberikan [dmg](B) damage fisik[/dmg].\n[cc]Stun[/cc] selama [cc](C)[/cc].\n\nTinju kedua memberikan [dmg](D) damage fisik[/dmg].\n[cc]Menghempaskan[/cc] target [cc]mundur[/cc] hingga [cc](E)[/cc].", "FR-FR": "Exécutez un combo à deux coups en [other]canalisant[/other] pendant [other](A)[/other] (ininterruptible).\n\nLe premier coup de poing inflige [dmg](B) dégâts physiques[/dmg].\n[cc]Étourdit[/cc] pendant [cc](C)[/cc].\n\nLe deuxième coup inflige [dmg](D) dégâts physiques[/dmg].\n[cc]Repousse[/cc] la cible de [cc](E)[/cc].", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時にパンチ2発のコンボをターゲットの敵に叩き込みます(中断されない)。\n\n1発目のパンチで[dmg](B)物理ダメージ[/dmg]を与えます。\n[cc](C)[/cc]の間、[cc]スタン[/cc]させます。\n\n2発目のパンチで[dmg](D)物理ダメージ[/dmg]を与えます。\nターゲットを[cc](E)[/cc][cc]ノック[/cc][cc]バック[/cc]させます。", "EN-US": "Execute a two-punch combo on the targeted enemy while [other]channeling[/other] for [other](A)[/other] (can't be interrupted).\n\nThe first punch deals [dmg](B) physical damage[/dmg].\n[cc]Stuns[/cc] for [cc](C)[/cc].\n\nThe second punch deals [dmg](D) physical damage[/dmg].\n[cc]Knocks[/cc] the target [cc]back[/cc] by [cc](E)[/cc].", "DE-DE": "Während du für[other](A)[/other] [other]kanalisierst[/other], führst du einen Doppelschlag aus (kann nicht unterbrochen werden).\n\nDer erste Schlag verursacht [dmg](B) physischen Schaden[/dmg],\nund [cc]betäubt[/cc] für [cc](C)[/cc].\n\nDer zweite Schlag verursacht [dmg](D) physischen Schaden[/dmg].\n[cc]Stößt[/cc] das Ziel um [cc](E)[/cc] [cc]weg[/cc].", "AR-SA": "يمكنك تسديد مجموعة من لكمتين ضد العدو المستهدف في أثناء [other]التوجيه[/other] لمدة [other](A)[/other] (لا يمكن مقاطعتها).\n\nتلحق اللكمة الأولى [dmg](B) من الضرر البدني[/dmg].\n[cc]تصعق[/cc] لمدة [cc](C)[/cc].\n\nتلحق اللكمة الثانية [dmg](D) من الضرر البدني[/dmg].\n[cc]تدفع[/cc] الهدف [cc]للخلف[/cc] بمقدار [cc](E)[/cc].", "KO-KR": "[other](A)[/other] 동안 [other]채널링[/other]하며 대상 적에게 두 번의 펀치의 콤보를 실행합니다 (방해 불가).\n\n첫 번째 펀치는 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[cc](C)[/cc] 동안 [cc]스턴[/cc]시킵니다.\n\n두 번째 펀치는 [dmg](D)의 물리 대미지[/dmg]를 입힙니다.\n대상을 [cc]뒤로[/cc] [cc](E)[/cc]만큼 [cc]밀쳐냅니다[/cc].", "PT-BR": "Executa um combo de dois socos enquanto [other]canaliza[/other] por [other](A)[/other] (não pode ser interrompido).\n\nO primeiro soco causa [dmg](B) de dano físico[/dmg].\n[cc]Atordoa[/cc] por [cc](C)[/cc].\n\nO segundo soco causa [dmg](D) de dano físico[/dmg].\n[cc]Empurra[/cc] o alvo [cc]para trás[/cc] em [cc](E)[/cc].", "ZH-TW": "對目標敵人連出兩拳,[other]引導[/other]持續[other](A)[/other](無法被中斷)。\n\n第一拳造成[dmg](B)點物理傷害[/dmg]。\n[cc]暈眩[/cc],持續[cc](C)[/cc]。\n\n第二拳造成[dmg](D)點物理傷害[/dmg]。\n將目標[cc]擊[/cc][cc]退[/cc][cc](E)[/cc]。", "ES-ES": "Ejecuta un combo de dos golpes al enemigo señalado mientras lo [other]canalizas[/other] durante [other](A)[/other] (No puede ser interrumpido).\n\nEl primer golpe inflige [dmg](B) de daño físico[/dmg].\n[cc]Aturde[/cc] por [cc](C)[/cc].\n\nEl segundo golpe inflige [dmg](D) de daño físico[/dmg].\n[cc]Derriba[/cc] al objetivo a una distancia de [cc](E)[/cc].", "ZH-CN": "打出两拳组合拳,并持续[other]引导(A)[/other](引导无法被中断)。\n\n第一拳造成[dmg](B)物理伤害[/dmg]。\n[cc]击晕(C)[/cc]。\n\n第二拳造成[dmg](D)物理伤害[/dmg]。\n[cc]击退[/cc]目标[cc](E)[/cc]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 15, "castRange": 2, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_combo", "initialEffectInterval": 0.2, "effectCount": 2, "effectInterval": 0.8, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "BLAZING_GEYSER", "uiAtlas": null, "uiSprite": "KNUCKLES_POWER_GEYSER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Geyser ardente", "RU-RU": "Пылающий гейзер", "PL-PL": "Płonący Gejzer", "TR-TR": "Yanan Gayzer", "ID-ID": "Geiser Membara", "FR-FR": "Geyser flamboyant", "JA-JP": "灼熱の間欠泉", "EN-US": "Blazing Geyser", "DE-DE": "Flammender Geysir", "AR-SA": "النافورة المشتعلة", "KO-KR": "이글거리는 간헐천", "PT-BR": "Gêiser Ardente", "ZH-TW": "烈焰噴泉", "ES-ES": "Géiser ardiente", "ZH-CN": "燃焰击" }, "localizedDescriptions": { "IT-IT": "Colpisci il terreno, scatenando un geyser ardente con un [other]raggio di (A)[/other] di fronte a te.\nInfligge [dmg](B) danni magici[/dmg].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].\n\nColpire almeno [other]un nemico[/other] farà [other]resettare[/other] il [other]tempo di ricarica[/other] del tuo [other]potere del primo slot[/other].", "RU-RU": "Вы наносите удар по земле, выпуская перед собой пылающий гейзер [other]радиусом (A)[/other].\nНаносит [dmg](B) магического урона[/dmg].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].\n\nЗадев хотя бы [other]одного врага[/other], вы [other]сбросите[/other] [other]время восстановления[/other] вашего [other]навыка в первом слоте[/other].", "PL-PL": "Uderzasz w ziemię, uwalniając Płonący Gejzer o promieniu [other](A)[/other] przed tobą.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].\n\nUderzenie co najmniej [other]jednego wroga[/other] [other]zresetuje[/other] [other]czas odnowienia[/other] twojej [other]umiejętności pierwszego przycisku[/other].", "TR-TR": "Yere vurarak önünde [other](A) yarıçaplı[/other] bir Yanan Gayzer çıkarırsın.\n[dmg](B) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].\n\nEn az [other]bir düşmana[/other] isabet ederse [other]ilk yuvandaki yeteneğin[/other] [other]bekleme süresi[/other] [other]sıfırlanır[/other].", "ID-ID": "Memukul tanah, mengeluarkan Geiser Membara dengan [other]radius (A)[/other] di hadapanmu.\nMemberikan [dmg](B) damage sihir[/dmg].\n[cc]Melemparkan[/cc] semua musuh yang terserang [cc]ke udara[/cc] selama [cc](C)[/cc].\n\nMenyerang setidaknya [other]satu musuh[/other] akan [other]mereset[/other] [other]cooldown[/other] [other]kemampuan slot pertama[/other].", "FR-FR": "Fracassez le sol, libérant un geyser flamboyant d'un [other]rayon de (A)[/other] devant vous.\nInflige [dmg](B) de dégâts magiques[/dmg].\n[cc]Projette[/cc] tous les ennemis touchés [cc]en l'air[/cc] pendant [cc](C)[/cc].\n\nToucher au moins [other]un ennemi[/other] [other]réinitialisera[/other] le temps de [other]recharge[/other] de votre [other]compétence de premier emplacement[/other].", "JA-JP": "地面に激突し、あなたの前に[other](A)半径[/other]の灼熱の間欠泉を放ちます。\n[dmg](B)の魔法ダメージ[/dmg]を与えます。\n命中した敵全員を[cc](C)[/cc]の間、[cc]空中に[/cc][cc]投げます[/cc]。\n\n少なくとも[other]敵1体[/other]に命中すると、[other]第1スロットの能力[/other]の[other]クールダウン[/other]を[other]リセット[/other]します。", "EN-US": "Hit the ground, releasing a Blazing Geyser with a [other](A) radius[/other] in front of you.\nDeals [dmg](B) magical damage[/dmg].\n[cc]Throws[/cc] all enemies hit [cc]in the air[/cc] for [cc](C)[/cc].\n\nHitting at least [other]one enemy[/other] will [other]reset[/other] the [other]cooldown[/other] of your [other]first-slot ability[/other].", "DE-DE": "Schlage kräftig auf den Boden, dies entfesselt einen flammenden Geysir mit [other](A) Radius[/other] vor dir.\nVerursacht [dmg](B) magischen Schaden[/dmg].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].\n\nWird mindestens [other]ein Gegner[/other] getroffen, so wird die [other]Abklingzeit[/other] deiner [other]Fertigkeit im ersten Slot[/other] [other]resetted[/other].", "AR-SA": "يمكن ضرب الأرض لتفجير النافورة المشتعلة في [other]محيط (A) [/other] أمامك.\nتلحق [dmg](B) من الضرر السحري[/dmg].\n[cc]تلقي [/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].\n\nضرب [other]عدو واحد[/other] على الأقل [other]سيعيد تعيين[/other] [other]فترة الانتظار[/other] [other]لقدرة البقعة الأولى[/other].", "KO-KR": "땅을 가격하여 전방 [other](A) 범위[/other]에 이글거리는 간헐천을 방출하여 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n또한 적을 [cc](C)[/cc] 동안 [cc]공중[/cc]으로 [cc]띄웁니다[/cc].\n\n최소 [other]한 명 이상의 적[/other]을 공격했다면, [other]첫 번째 슬롯 스킬[/other]의 [other]재사용 대기 시간[/other]이 [other]초기화[/other]됩니다.", "PT-BR": "Acerta o chão, liberando um Gêiser Ardente com um [other]raio de (A)[/other] na sua frente.\nCausa [dmg](B) de dano mágico[/dmg].\n[cc]Joga[/cc] todos os inimigos acertados [cc]no ar[/cc] por [cc](C)[/cc].\n\nAcertar ao menos [other]um inimigo[/other] [other]reiniciará[/other] o [other]tempo de recarga[/other] da sua [other]primeira habilidade[/other].", "ZH-TW": "擊打地面,在前方釋放[other](A)半徑範圍[/other]的烈焰噴泉。\n造成[dmg](B)點魔法傷害[/dmg]。\n將所有擊中的敵人[cc]拋向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。\n\n至少擊中[other]一名敵人[/other]時,[other]重置[/other][other]第一欄位技能[/other]的[other]冷卻時間[/other]。", "ES-ES": "Golpea el suelo y libera un géiser ardiente de un [other]radio de (A)[/other] en frente de ti.\nInflige [dmg](B) de daño mágico[/dmg].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](C)[/cc].\n\nSi golpeas al menos a [other]un enemigo[/other], el [other]tiempo de espera[/other] de la [other]habilidad de la primera ranura[/other] se [other]reiniciará[/other].", "ZH-CN": "重击地面,你面前[other](A)半径[/other]范围内的区域释放一道炽烈的喷泉。\n造成[dmg](B)魔法伤害[/dmg]。\n[cc]击飞[/cc]所有被击中的敌人,持续[cc](C)[/cc]。\n\n若此技能至少[other]击中一个敌人[/other],立即[other]刷新[/other]你[other]第一槽位[/other]的[other]技能冷却[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 3, "category": "forcedmovement", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2, "effect": "NONE", "target": "ground", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_BRAWLER", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY", "descriptionLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY_BRAWLER_DESC", "localizedNames": { "IT-IT": "Furia letale", "RU-RU": "Фатальная ярость", "PL-PL": "Śmiertelna Furia", "TR-TR": "Ölümcül Öfke", "ID-ID": "Amarah Fatal", "FR-FR": "Fureur fatale", "JA-JP": "致命の激怒", "EN-US": "Fatal Fury", "DE-DE": "Todeswut", "AR-SA": "الغضب المميت", "KO-KR": "치명적인 분노", "PT-BR": "Fúria Fatal", "ZH-TW": "致命猛攻", "ES-ES": "Furia fatal", "ZH-CN": "致命狂怒" }, "localizedDescriptions": { "IT-IT": "Con [other]ogni[/other] attacco automatico, i tuoi [buff]danni[/buff] aumentano del [buff](A)[/buff] per [buff](B)[/buff] ([other]si accumula[/other] fino a [other](C)[/other] volte).\n\nRaggiunta la [other]quantità massima di accumuli[/other] il buff [other]non può ricaricarsi[/other] e si esaurisce.", "RU-RU": "При [other]каждой[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](A)[/buff] в течение [buff](B)[/buff] ([other]накапливается[/other] до [other](C)[/other] раз).\n\nПри достижении [other]максимального количества зарядов[/other] баф [other]не будет обновляться[/other] и пропадет после окончания его действия.", "PL-PL": "[other]Z każdym[/other] autoatakiem twoje [buff]obrażenia[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff] ([other]kumuluje się[/other] do [other](C)[/other] razy).\n\nPrzy [other]maksymalnej kumulacji[/other] buff [other]nie może zostać odświeżony[/other] i wygaśnie.", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar (en fazla [other](C)[/other] defa [other]birikir[/other]).\n\n[other]Azami istiflemede[/other] güçlendirme [other]yenilenemez[/other] ve tükenir.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]damage[/buff] bertambah sebanyak [buff](A)[/buff] hingga [buff](B)[/buff] ([other]Tumpukan[/other] hingga [other](C)[/other] kali).\n\nPada [other]tumpukan maks[/other] buff [other]tidak bisa di-refresh[/other] dan akan habis.", "FR-FR": "À [other]chaque[/other] auto attaque, vos [buff]dégâts[/buff] augmentent de [buff](A)[/buff] pendant [buff](B)[/buff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).\n\nUne fois le [other]cumul maximum atteint[/other] le bonus [other]ne peut pas être rafraîchit[/other] et s'estompe.", "JA-JP": "[buff](A)[/buff]の間、通常攻撃する[other]たび[/other]に、[buff]ダメージ[/buff]が[buff](B)[/buff]増加する(最大[other](C)[/other]回まで[other]スタック[/other]する)。\n\n[other]最大スタック[/other]になると、バフを[other]更新することはできず[/other]、無効化になる。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]damage[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff] ([other]Stacks[/other] up to [other](C)[/other] times).\n\nOn [other]max stacks[/other] the buff [other]can't be refreshed[/other] and will run out.", "DE-DE": "Mit [other]jedem[/other] automatischen Angriff steigt dein [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other][/other] [other](C)[/other]Stapel).\n\nBei erreichter [other]max. Stapelanzahl[/other] kann der Buff [other]nicht mehr erneuert werden[/other] und läuft danach aus.", "AR-SA": "مع [other]كل[/other] هجوم تلقائي يزداد [buff]ضررك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات).\n\nلا يمكن [other]تحديث[/other] التقوية في حالة بلوغ [other]الحد الأقصى من التكدسات[/other] وستنفد.", "KO-KR": "[buff](A)[/buff] 동안 [other]각[/other] 자동 공격마다 [buff]대미지[/buff]가 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n\n[other]최대 스택[/other]이라면 버프가 [other]갱신되지 않으며[/other] 소모됩니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff] ([other]Acumula[/other] até [other](C)[/other] vezes).\n\nCom [other]acúmulo máximo[/other], o bônus [other]não pode ser atualizado[/other] e se esgotará.", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使自身[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加(C)[/other]層)。\n\n達到[other]層數上限[/other]時,此增益效果[other]不會重置[/other],並將於持續時間結束時消失。", "ES-ES": "Con [other]cada[/other] auto-ataque, tu [buff]daño[/buff] incrementa en [buff](A)[/buff] por [buff](B)[/buff] ([other]Se acumula[/other] hasta [other](C)[/other] veces).\n\nAl alcanzar el número [other]máximo de acumulaciones[/other], el buff [other]no podrá ser renovado[/other] y se agotará.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。\n\n达到[other]最大堆叠[/other]后,此增益[other]无法刷新[/other],并会在持续时间结束时消失。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_RAGE", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Rabbia", "RU-RU": "Ярость", "PL-PL": "Furia", "TR-TR": "Öfke", "ID-ID": "Amarah", "FR-FR": "Rage", "JA-JP": "激怒", "EN-US": "Rage", "DE-DE": "Wut", "AR-SA": "الحنق", "KO-KR": "분노", "PT-BR": "Fúria", "ZH-TW": "狂怒", "ES-ES": "Rabia", "ZH-CN": "狂战士之怒" }, "localizedDescriptions": { "IT-IT": "[other]Condizione:[/other]\nSi attiva [other]ogni[/other] volta che [other]subisci danni[/other] se la tua [other]salute[/other] è [other]inferiore a (A)[/other].\n\n[other]Effetto:[/other]\nAumenta i [buff]danni[/buff] del [buff](B)[/buff] e il tuo [buff]modificatore del tempo di ricarica[/buff] del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "[other]Условие:[/other]\nАктивируется [other]каждый[/other] раз, когда вы [other]получаете урон[/other] при уровне [other]здоровья[/other] [other]ниже (A).[/other]\n\n[other]Эффект:[/other]\nУвеличивает ваш [buff]урон[/buff] на [buff](B)[/buff] и [buff]ускоряет время восстановления[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "[other]Warunek:[/other]\nAktywuje się za każdym razem, gdy twoje Zdrowie spadnie poniżej (A).\n\n[other]Efekt:[/other]\nZwiększa twoje [buff]Obrażenia[/buff] o [buff](B)[/buff] i twój [buff]Modyfikator czasu odnowienia[/buff] o [buff](C)[/buff] przez [buff](D)[/buff].", "TR-TR": "[other]Koşul:[/other]\n[other]Sağlığın[/other] [other](A) değerinin altındayken[/other] [other]her[/other] [other]hasar aldığında[/other] etkinleşir.\n\n[other]Etki:[/other]\n[buff](B)[/buff] boyunca [buff]hasarını[/buff] [buff](C)[/buff] ve [buff]bekleme süresi değiştiricini[/buff] [buff](D)[/buff] artırır.", "ID-ID": "[other]Syarat:[/other]\nAktif [other]setiap[/other] kali kamu [other]menerima damage[/other] saat [other]HP[/other] [other]di bawah (A)[/other].\n\n[other]Efek:[/other]\nMenambah [buff]damage[/buff] sebesar [buff](B)[/buff] dan [buff]Pengubah Cooldown[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "[other]Condition :[/other]\nS'active [other]chaque[/other] fois que vous [other]subissez des dégâts[/other] alors que votre [other]santé[/other] est [other] inférieure à (A)[/other].\n\n[other]Effet :[/other]\nAugmente vos [buff]dégâts[/buff] de [buff](B)[/buff] et votre [buff]modificateur de recharge[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "[other]状態:[/other]\n[other]体力[/other]が[other](A)未満[/other]の時に、[other]ダメージを受ける[/other][other]たび[/other]に発動します。\n\n[other]効果:[/other]\n[buff](B)[/buff]の間、[buff]ダメージ[/buff]が[buff](C)[/buff]、[buff]クールダウン改善[/buff]が[buff](D)[/buff]上昇します。", "EN-US": "[other]Condition:[/other]\nActivates [other]every[/other] time you [other]take damage[/other] when your [other]Health[/other] is [other]below (A)[/other].\n\n[other]Effect:[/other]\nIncreases your [buff]damage[/buff] by [buff](B)[/buff] and your [buff]Cooldown Modifier[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "[other]Bedingung:[/other]\nWird, solange dein Leben unter (A) liegt, jedes Mal aktiviert, wenn du Schaden erleidest.\n\n[other]Effekt:[/other]\nSteigert für [buff](B)[/buff] deinen [buff]Schaden[/buff] um [buff](C)[/buff] und deinen [buff]Abklingzeitmodifikator[/buff] um [buff](D)[/buff].", "AR-SA": "[other]الحالة:[/other]\nتنشط [other]كل[/other] مرة [other]يلحق بك ضرر[/other] عندما تصل [other]صحتك[/other] إلى [other]أقل من(A)[/other].\n\n[other]التأثير:[/other]\nتزيد [buff]ضررك[/buff] بمقدار [buff](B)[/buff] و [buff]معدِّل فترة الانتظار[/buff] لديك بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].", "KO-KR": "[other]조건:[/other]\n[other]체력[/other]이 [other](A) 이하[/other]일 때 [other]대미지를 받을 때마다[/other] 발동합니다.\n \n[other]효과:[/other]\n[buff](B)[/buff] 동안 [buff]대미지[/buff]가 [buff](C)[/buff] 만큼 그리고 [buff]재사용 대기시간 감소율[/buff]이 [buff](D)[/buff] 만큼 증가합니다.", "PT-BR": "[other]Condição:[/other]\nAtiva [other]toda[/other] vez que você [other]recebe dano[/other] quando sua [other]Vida[/other] está [other]abaixo de (A)[/other].\n\n[other]Efeito:[/other]\nAumenta seu [buff]dano[/buff] em [buff](B)[/buff] e seu [buff]Modificador de Tempo de Recarga[/buff] em [buff](C)[/buff] por [buff](D)[/buff].", "ZH-TW": "[other]啟動條件:[/other]\n在[other]生命值[/other][other]低於(A)[/other]的情況下,[other]每次[/other][other]受到傷害[/other]時觸發。\n\n[other]效果:[/other]\n使自身[buff]傷害[/buff]增加[buff](B)[/buff]、[buff]冷卻時間補正[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "[other]Condición:[/other]\nSe activa [other]cada[/other] vez que [other]recibes daño[/other] cuando tu [other]salud[/other] está [other]por debajo de (A)[/other].\n\n[other]Efecto:[/other]\nIncrementa tu [buff]daño[/buff] en [buff](B)[/buff] y tu [buff]modificador de tiempo de espera[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].", "ZH-CN": "[other]条件[/other]:\n每次你承受伤害,并且生命值降至(A)以下时激活。\n\n[other]效果[/other]:\n你的[buff]伤害[/buff]提高[buff](B)[/buff],[buff]冷却修正系数[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_RUSHDOWN", "uiAtlas": null, "uiSprite": "PASSIVE_AGILITY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Aggressione", "RU-RU": "Спешка", "PL-PL": "Pośpiech", "TR-TR": "Seri Hücum", "ID-ID": "Tergesa-gesa", "FR-FR": "Rattrapage", "JA-JP": "ラッシュダウン", "EN-US": "Rushdown", "DE-DE": "Sturmlauf", "AR-SA": "اندفاع مفاجئ", "KO-KR": "밀어붙이기", "PT-BR": "Descida Brusca", "ZH-TW": "衝鋒", "ES-ES": "Deprisa", "ZH-CN": "战斗狂" }, "localizedDescriptions": { "IT-IT": "A [other]ogni[/other] attacco automatico, la tua [buff]velocità di movimento[/buff] aumenta del [buff](A)[/buff] per [buff](B)[/buff].", "RU-RU": "При [other]каждой[/other] автоатаке ваша [buff]скорость передвижения[/buff] увеличивается на [buff](A)[/buff] в течение [buff](B)[/buff].", "PL-PL": "[other]Co[/other] autoatak twoja [buff]Szybkość ruchu[/buff] rośnie o [buff](A)[/buff] na [buff](B)[/buff].", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hareket hızın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]Kecepatan Gerak[/buff] meningkat sebanyak [buff](A)[/buff] selama [buff](B)[/buff].", "FR-FR": "À [other]chaque[/other] auto attaque, votre [buff]vitesse de déplacement[/buff] augmente de [buff](A)[/buff] pendant [buff](B)[/buff].", "JA-JP": "通常攻撃する[other]たび[/other]に、[buff](A)[/buff]の間、[buff]移動速度[/buff]が[buff](B)[/buff]増加する。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]Move Speed[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff].", "DE-DE": "[other]Mit jedem[/other] automatischen Angriff steigt deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](A)[/buff] um [buff](B)[/buff].", "AR-SA": "مع [other]كل[/other] هجوم تلقائي تزيد [buff]سرعة حركتك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].", "KO-KR": "[other]각[/other] 자동 공격마다, [buff](A)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](B)[/buff]만큼 증가합니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, sua [buff]Velocidade de Movimento[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff].", "ZH-TW": "[other]每次[/other]普通攻擊,使自身[buff]移動速度[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff]。", "ES-ES": "Tu [buff]velocidad de movimiento[/buff] incrementa en [buff](A)[/buff] durante [buff](B)[/buff] con [other]cada[/other] auto ataque.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]移动速度[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_COMBOBREAKER", "uiAtlas": null, "uiSprite": "PASSIVE_GUARD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Arduo da catturare", "RU-RU": "Неуловимость", "PL-PL": "Nie do schwytania", "TR-TR": "Sıkıysa Yakala", "ID-ID": "Sulit Ditangkap", "FR-FR": "Difficile à attraper", "JA-JP": "捕獲困難", "EN-US": "Hard to Catch", "DE-DE": "Schwer zu fassen", "AR-SA": "صعوبة المنال", "KO-KR": "포착 불가", "PT-BR": "Inalcançável", "ZH-TW": "捉摸不定", "ES-ES": "Difícil de atrapar", "ZH-CN": "势不可挡" }, "localizedDescriptions": { "IT-IT": "[other]Condizione:[/other]\nSi attiva quando lanci il [other]potere del secondo slot[/other] della tua arma.\n\n[other]Effetto:[/other]\nAumenta le tue [buff]resistenze ai danni[/buff] di [buff](A)[/buff] e la tua [buff]resistenza agli effetti di controllo[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "[other]Условие:[/other]\nАктивируется, когда вы используете [other]навык из второго слота[/other] вашего оружия.\n\n[other]Эффект:[/other]\nУвеличивает ваши [buff]сопротивления урону[/buff] на [buff](A)[/buff] и ваше [buff]сопротивление контролю[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "[other]Warunek:[/other]\nAktywuje się, gdy użyjesz swojej umiejętności [other]drugiego przycisku[/other].\n\n[other]Efekt:[/other]\nOsłaniasz się tarczą zwiększającą twoje [buff]Odporności na obrażenia[/buff] o [buff](A)[/buff] i twoją [buff]Odporność na kontrolę tłumu[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "[other]Koşul:[/other]\nSilahının [other]ikinci yuvasındaki yeteneği[/other] kullandığında etkinleşir.\n\n[other]Etki:[/other]\n[buff](A)[/buff] boyunca [buff]hasar dirençlerini[/buff] [buff](B)[/buff] ve [buff]kitle kontrol direncini[/buff] [buff](C)[/buff] artırır.", "ID-ID": "[other]Syarat:[/other]\nDiaktifkan saat kamu merapalkan [other]kemampuan slot kedua[/other] senjatamu.\n\n[other]Efek:[/other]\nMenambah [buff]resistansi damage[/buff] sebesar [buff](A)[/buff] dan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "[other]Condition :[/other]\nS'active lorsque vous lancez une [other]compétence de deuxième emplacement[/other].\n\n[other]Effet :[/other]\nAugmente vos [buff]résistances aux dégâts[/buff] de [buff](A)[/buff] et votre [buff]résistance au contrôle de foule[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[other]状態:[/other]\n武器の[other]第2スロットの能力[/other]を詠唱した際に発動します。\n\n[other]効果:[/other]\n[buff](A)[/buff]の間、[buff]ダメージ耐性[/buff]が[buff](B)[/buff]、[buff]クラウドコントロール耐性[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "[other]Condition:[/other]\nActivates when you cast your weapon's [other]second-slot ability[/other].\n\n[other]Effect:[/other]\nIncreases your [buff]damage resistances[/buff] by [buff](A)[/buff] and your [buff]Crowd Control Resistance[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "[other]Bedingung:[/other]\nWird aktiviert, sobald die [other]Zweitslot-Fertigkeit[/other] der Waffe gewirkt wird.\n\n[other]Effekt:[/other]\nSteigert deine [buff]Schadensresistenzen[/buff] um [buff](A)[/buff] und deine [buff]CC-Resistenzen[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "[other]الحالة:[/other]\nتنشط عند إلقائك [other]قدرة البقعة الثانية[/other] لسلاحك.\n\n[other]التأثير:[/other]\nتزيد [buff]مقاومتك الضرر[/buff] بمقدار [buff](A)[/buff] و[buff]مقاومة التحكم في الحشود[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "[other]조건:[/other]\n무기의 [other]두 번째 슬롯 스킬[/other]을 사용할 때 발동합니다.\n\n[other]효과:[/other]\n[buff](A)[/buff]동안 자신의 [buff]대미지 저항력[/buff]이 [buff](B)[/buff]만큼 상승하고, [buff]군중 제어 저항력[/buff]이 [buff](C)[/buff] 만큼 상승합니다.", "PT-BR": "[other]Condição:[/other]\nAtiva quando você lançar a [other]segunda habilidade[/other] da sua arma.\n\n[other]Efeito:[/other]\nAumenta suas [buff]resistências a dano[/buff] em [buff](A)[/buff] e sua [buff]resistência a Controle de Grupo[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "[other]啟動條件:[/other]\n施放武器的[other]第二欄位技能[/other]時觸發。\n\n[other]效果:[/other]\n使自身[buff]傷害抗性[/buff]增加[buff](A)[/buff]、[buff]群體控制抗性[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "[other]Condición:[/other]\nSe activa cuando utilizas la [other]habilidad de la segunda ranura[/other] de tu arma.\n\n[other]Efecto:[/other]\nIncrementa tus [buff]resistencias al daño[/buff] en [buff](A)[/buff] y tu [buff]resistencia al control de multitudes[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "[other]条件[/other]:\n当你使用你武器的[other]第二槽位[/other]技能时激活。\n\n[other]效果[/other]:\n以护盾保护自己,使你的[buff]伤害抗性[/buff]提高[buff](A)[/buff],[buff]群体控制抗性[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Guanti da picchiatore del sapiente", "RU-RU": "Перчатки крушителя (знаток)", "PL-PL": "Rękawice Awanturnika Adepta", "TR-TR": "Ehil Kavgacı Eldiveni", "ID-ID": "Sarung Tangan Penengkar Mahir", "FR-FR": "Gantelets de bagarreur de l'adepte", "JA-JP": "乱闘者のグローブ(名人)", "EN-US": "Adept's Brawler Gloves", "DE-DE": "Schlägerhandschuhe des Adepten", "AR-SA": "قفازا الشجاع للبارع", "KO-KR": "숙련자의 난투 장갑", "PT-BR": "Luvas de Lutador do Adepto", "ZH-TW": "老手級格鬥家手套", "ES-ES": "Guantes de peleador del iniciado", "ZH-CN": "老手级格斗手套" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET1", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_LONGBOW", "uiSprite": "2H_LONGBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco lungo del maestro", "RU-RU": "Длинный лук (мастер)", "PL-PL": "Długi Łuk Mistrza", "TR-TR": "Usta Uzun Yayı", "ID-ID": "Busur Panjang Master", "FR-FR": "Arc long du maître", "JA-JP": "ロングボウ(マスター)", "EN-US": "Master's Longbow", "DE-DE": "Langbogen des Meisters", "AR-SA": "قوس طويل للخبير", "KO-KR": "마스터의 롱보우", "PT-BR": "Arco Longo do Mestre", "ZH-TW": "大師級長弓", "ES-ES": "Arco largo del maestro", "ZH-CN": "大师级长弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_LONGBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_KEEPER", "uiSprite": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della runa di terra dell'anziano", "RU-RU": "Рунный посох Земли (старейшина)", "PL-PL": "Kostur Runy Ziemii Starszego", "TR-TR": "Yüce Toprak Rünü Asası", "ID-ID": "Tongkat Simbol Bumi Tetua", "FR-FR": "Bâton de terre-rune du sage", "JA-JP": "アースルーンの杖(老熟)", "EN-US": "Elder's Earthrune Staff", "DE-DE": "Erdrunenstab des Ältesten", "AR-SA": "عصا رون الأرض للحكيم", "KO-KR": "장로의 어스룬 스태프", "PT-BR": "Cajado Rúnico da Terra do Ancião", "ZH-TW": "禪師級大地符文法杖", "ES-ES": "Bastón terrúnico del anciano", "ZH-CN": "禅师级大地符文法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] }, "transformation": "ROCK_ELEMENTAL", "spriteName": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SHAPESHIFTER_SET3", "uiSprite": "2H_SHAPESHIFTER_BEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone primordiale del maestro", "RU-RU": "Первобытный посох (мастер)", "PL-PL": "Pierwotny Kostur Mistrza", "TR-TR": "Usta İlkel Asa", "ID-ID": "Tongkat Primitif Master", "FR-FR": "Bâton primitif du maître", "JA-JP": "プライマルの杖(マスター)", "EN-US": "Master's Primal Staff", "DE-DE": "Urstab des Meisters", "AR-SA": "العصا الوحشية للخبير", "KO-KR": "마스터의 프라이멀 스태프", "PT-BR": "Cajado Primitivo do Mestre", "ZH-TW": "大師級原始野性法杖", "ES-ES": "Bastón primitivo del maestro", "ZH-CN": "大师级原始野性法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] }, "transformation": "BEAR", "spriteName": "2H_SHAPESHIFTER_BEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SHAPESHIFTER_SET1", "uiSprite": "2H_SHAPESHIFTER_PANTHER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 20250, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 30375, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 45563, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 68344, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del predatore del maestro", "RU-RU": "Посох бродяги (мастер)", "PL-PL": "Poszukujący Kostur Mistrza", "TR-TR": "Usta Av Asası", "ID-ID": "Tongkat Mengintai Master", "FR-FR": "Bâton rôdeur du maître", "JA-JP": "プラウリングの杖(マスター)", "EN-US": "Master's Prowling Staff", "DE-DE": "Pirschstab des Meisters", "AR-SA": "عصا التنقل للخبير", "KO-KR": "마스터의 프라울링 스태프", "PT-BR": "Cajado de Predador do Mestre", "ZH-TW": "大師級潛行者法杖", "ES-ES": "Bastón de merodeador del maestro", "ZH-CN": "大师级潜行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_PANTHER", "count": 2 } ] }, "transformation": "PANTHER", "spriteName": "2H_SHAPESHIFTER_PANTHER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SHAPESHIFTER_SET2", "uiSprite": "2H_SHAPESHIFTER_ENT", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone legaradice del maestro", "RU-RU": "Непреодолимый посох (мастер)", "PL-PL": "Kostur Korzenia Mistrza", "TR-TR": "Usta Taşkın Asası", "ID-ID": "Tongkat Akar Terikat Master", "FR-FR": "Bâton enraciné du maître", "JA-JP": "ルートバウンドの杖(マスター)", "EN-US": "Master's Rootbound Staff", "DE-DE": "Wurzelbinderstab des Meisters", "AR-SA": "العصا المرتبطة بالجذور للخبير", "KO-KR": "마스터의 루트바운드 스태프", "PT-BR": "Cajado Enraizado do Mestre", "ZH-TW": "大師級林語者法杖", "ES-ES": "Bastón enraizado del maestro", "ZH-CN": "大师级林语者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T5_ALCHEMY_RARE_ENT", "count": 2 } ] }, "transformation": "ENT", "spriteName": "2H_SHAPESHIFTER_ENT", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_WILDSTAFF", "uiSprite": "2H_WILDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "WELLOFLIFE2", "uiAtlas": null, "uiSprite": "MAGICCIRCLE_NATURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fonte di vita", "RU-RU": "Источник жизни", "PL-PL": "Studnia Życia", "TR-TR": "Yaşam Kuyusu", "ID-ID": "Sumur Kehidupan", "FR-FR": "Puits de vie", "JA-JP": "生命の井戸", "EN-US": "Well Of Life", "DE-DE": "Brunnen des Lebens", "AR-SA": "بئر الحياة", "KO-KR": "생명의 샘", "PT-BR": "Poço de Vida", "ZH-TW": "生命之井", "ES-ES": "Refugio vital", "ZH-CN": "生命之井" }, "localizedDescriptions": { "IT-IT": "Crei una Fonte di vita con un [other]raggio di (A)[/other] presso la posizione bersaglio, che dura [other](B)[/other].\nGuarisce fino a [other](C)[/other] alleati nell'area della Fonte di [heal](D) salute[/heal] ogni [heal](E)[/heal].", "RU-RU": "Создает колодец жизни [other]радиусом (A)[/other] в указанной точке и продолжительностью [other](B)[/other].\nИсцеляет до [other](C)[/other] союзников, находящихся в данной области, на [heal](D) здоровья[/heal] каждые [heal](E)[/heal].", "PL-PL": "Tworzysz Studnię Życia o promieniu [other](A) [/other] w wybranej pozycji, utrzymującą się [other](B)[/other].\nPrzywraca do [other](C)[/other] sojusznikom wewnątrz obszaru [heal](D) Zdrowia[/heal] co [heal](E)[/heal].", "TR-TR": "Hedef konumda [other](A)[/other] boyunca aktif kalan, [other](B) yarıçaplı[/other] bir Yaşam Kuyusu oluşturursun.\nKuyudaki en fazla [other](C)[/other] müttefike [heal](D)[/heal] aralıklarla [heal](E) sağlık[/heal] verir.", "ID-ID": "Membuat Sumur Kehidupan dengan [other]radius (A)[/other] di posisi target, aktif selama [other](B)[/other].\nMenyembuhkan hingga [other](C)[/other] sekutu di dalam Sumur sebanyak [heal](D) HP[/heal] setiap [heal](E)[/heal].", "FR-FR": "Créez un Puit de vie d'un [other]rayon de (A)[/other] à la position ciblée, qui dure [other](B)[/other].\nSoigne jusqu'à [other](C)[/other] alliés dans le Puit de [heal](D) de santé[/heal] toutes les [heal](E)[/heal].", "JA-JP": "[other]半径(A)[/other]の生命の井戸を、狙った位置に作りだします。持続時間は[other](B)[/other]です。\n[heal](C)[/heal]ごとに、井戸の範囲内の最大[other](D)[/other]人の味方の[heal]体力を(E)[/heal]治癒します。", "EN-US": "Create a Well of Life with a [other](A) radius[/other] at the targeted position, lasting [other](B)[/other].\nHeals up to [other](C)[/other] allies within the Well for [heal](D) Health[/heal] every [heal](E)[/heal].", "DE-DE": "Erzeugt im anvisierten Bereich einen Lebensbrunnen mit [other](A) Radius[/other], der für [other](B)[/other] besteht.\nHeilt bis zu [other](C)[/other] Alliierte innerhalb des Brunnens alle [heal](D)[/heal] für [heal](E) Leben[/heal].", "AR-SA": "عليك إنشاء بئر حياة في نطاق [other](A)[/other] في الموقع المستهدف، يدوم لمدة [other](B)[/other].\nيعالج البئر [heal](C) من الصحة[/heal] لما يصل إلى [other](D)[/other] من الحلفاء كل [heal](E)[/heal].", "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 크기[/other]의 생명의 샘을 생성합니다.\n샘 안의 최대 [other](C)[/other]의 아군을 [heal](D)[/heal] 마다 [heal](E)의 체력[/heal]을 회복합니다.", "PT-BR": "Cria uma Poço da Vida com um [other]raio de (A)[/other] na posição alvo, durando por [other](B)[/other].\nCura até [other](C)[/other] aliados dentro do poço em [heal](D) de Vida[/heal] a cada [heal](E)[/heal].", "ZH-TW": "在目標位置創造一個[other](A)半徑範圍[/other]的生命之井,持續[other](B)[/other]。\n每[heal](C)[/heal]為井內最多[other](D)[/other]名盟友治療[heal](E)點生命值[/heal]。", "ES-ES": "Crea un pozo de vida de un [other]radio de (A) [/other] en la posición señalada que dura [other](B)[/other].\nCura hasta [other](C)[/other] aliados dentro del pozo por [heal](D) de salud[/heal] cada [heal](E)[/heal].", "ZH-CN": "在目标区域创造[other](A)半径[/other]范围的生命之井,持续[other](B)[/other]。\n每[heal](C)[/heal]为在生命之井范围内的最多[other](D)[/other]名友军回复[heal](E)生命[/heal]。" }, "target": "ground", "castingTime": 0.7, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 15, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "WELLOFLIFE2_EFFECT", "target": "friendall", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone selvaggio del gran maestro", "RU-RU": "Дикий посох (магистр)", "PL-PL": "Dziki Kostur Wszechmistrza", "TR-TR": "Büyük Usta Vahşi Asası", "ID-ID": "Tongkat Liar Grandmaster", "FR-FR": "Bâton sauvage du grand maître", "JA-JP": "野生の杖(グランドマスター)", "EN-US": "Grandmaster's Wild Staff", "DE-DE": "Wildstab des Großmeisters", "AR-SA": "عصا برية للأستاذ", "KO-KR": "그랜드 마스터의 와일드 스태프", "PT-BR": "Cajado Selvagem do Grão-mestre", "ZH-TW": "宗師級狂野法杖", "ES-ES": "Bastón salvaje del gran maestro", "ZH-CN": "宗师级狂野法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_WILDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_SET3", "uiSprite": "2H_SHAPESHIFTER_BEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_BEAR", "uiAtlas": null, "uiSprite": "SHAPESHIFT_BEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Spirito orso", "RU-RU": "Превращение в духа медведя", "PL-PL": "Przemiana w Duchowego Niedźwiedzia", "TR-TR": "Ruh Ayısı Dönüşümü", "ID-ID": "Transformasi Beruang Roh", "FR-FR": "Transformation en Esprit d'ours", "JA-JP": "変身:スピリットベア", "EN-US": "Spirit Bear Transformation", "DE-DE": "Verwandlung zum Geisterbären", "AR-SA": "التحول إلى دب الروح", "KO-KR": "정령 곰 변형", "PT-BR": "Transformação - Urso Espiritual", "ZH-TW": "靈魂之熊幻形", "ES-ES": "Transformación de Espíritu de oso", "ZH-CN": "灵魂之熊幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in uno [other]Spirito orso[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]bassa[/other]\n[#] Difensiva: [other]alta[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Ferocia[/other]\nFinché la tua [other]Salute[/other] è al di sotto del [other](B)[/other] i [buff]danni[/buff] e la [buff]durata[/buff] degli [buff]effetti di Controllo sulla Folla[/buff] aumenteranno del [buff](C)[/buff] e la [buff]velocità di lancio[/buff] aumenterà del [buff](D)[/buff].", "RU-RU": "Превратитесь в [other]духа медведя[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]низкая[/other]\n[#] Защита: [other]высокая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Ярость[/other]\nПока ваше [other]здоровье[/other] ниже [other](B)[/other], ваш [buff]урон[/buff] и [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] увеличены на [buff](C)[/buff], а ваша [buff]скорость чтения навыков[/buff] повышена на [buff](D)[/buff].", "PL-PL": "Zmieniasz się w [other]Duchowego Niedźwiedzia[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]niskie[/other]\n[#] Defensywne: [other]wysokie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Rozwścieczenie[/other]\nGdy twoje [other]Zdrowie[/other] spadnie poniżej [other](B)[/other] twoje [buff]Obrażenia[/buff] i [buff]Czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] rośnie o [buff](C)[/buff], a twoja [buff]Szybkość czarowania[/buff] rośnie o [buff](D)[/buff].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Ruh Ayısı'na[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]düşük[/other]\n[#] Savunma: [other]yüksek[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Öfkelen[/other]\n[other]Sağlığın[/other] [other](B)[/other] değerinin altındayken [buff]kitle kontrol etkilerinin[/buff] [buff]hasarı[/buff] ve [buff]süresi[/buff] [buff](C)[/buff], [buff]kullanım hızın[/buff] ise [buff](D)[/buff] artar.", "ID-ID": "Berubah menjadi [other]Beruang Roh[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]rendah[/other]\n[#] Pertahanan: [other]tinggi[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Amarah[/other]\nKetika [other]HP[/other] kamu di bawah [other](B)[/other]. [buff]Damage[/buff] dan [buff]Durasi[/buff] [buff]Efek Kontrol Kerumunan[/buff] kamu akan meningkat sebesar [buff](C)[/buff] dan [buff]Kecepatan Rapal[/buff] kamu akan meningkat sebesar [buff](D)[/buff].", "FR-FR": "Transformez-vous en [other]Esprit d'ours[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]faible[/other]\n[#] Défensive : [other]élevée[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Enrager[/other]\nLorsque votre [other]santé[/other] est en dessous de [other](B)[/other], vos [buff]dégâts[/buff] et la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] augmentent de [buff](C)[/buff] et votre [buff]vitesse d'incantation[/buff] augmente de [buff](D)[/buff].", "JA-JP": "[other](A)[/other]の間、[other]スピリットベア[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃力:[other]低い[/other]\n[#] 防御: [other]高い[/other]\n[#] エネルギー再生: [other]非常に高い[/other]\n\n[other]激怒[/other]\nあなたの[other]HP[/other]が[other](B)[/other]以下の間、あなたの[buff]ダメージ[/buff]と[buff]CC効果[/buff]の[buff]持続時間[/buff]が[buff](C)[/buff]上昇します。[buff]詠唱時間[/buff]も[buff](D)[/buff]上昇します。", "EN-US": "Transform into a [other]Spirit Bear[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]low[/other]\n[#] Defensive: [other]high[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Enrage[/other]\nWhile your [other]Health[/other] is below [other](B)[/other] your [buff]Damage[/buff] and [buff]Duration[/buff] of your [buff]Crowd Control effects[/buff] will increase by [buff](C)[/buff] and your [buff]Cast Speed[/buff] will increase by [buff](D)[/buff].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Geisterbären[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Niedrig[/other]\n[#] Defensiv: [other]Hoch[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Wütend[/other]\nWenn dein [other]Leben[/other] unter [other](B)[/other] fällt, steigen dein [buff]Schaden[/buff] und die [buff]Dauer[/buff] deiner [buff]CC-Effekte[/buff] um [buff](C)[/buff], und deine [buff]Zaubergeschwindigkeit[/buff] steigt um [buff](D)[/buff].", "AR-SA": "للتحول إلى [other]دب روح[/other] لمدة تصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]منخفض[/other]\n[#] الدفاع: [other]عالٍ[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]السخط[/other]\nعندما تكون [other]صحتك[/other] أقل من [other](B)[/other]، سيزيد [buff]ضررك[/buff] [buff]ومدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] لديك بمقدار [buff](C)[/buff] وستزيد [buff]سرعة إلقائك[/buff] بمقدار [buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other] 동안, [other]정령 곰[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]낮음[/other]\n[#] 방어: [other]높음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]격노[/other]\n내 [other]체력[/other]이 [other](B)[/other] 아래라면, 내 [buff]대미지[/buff]와 [buff]군중 제어 효과[/buff]의 [buff]지속 시간[/buff]이 [buff](C)[/buff]만큼 증가하고, [buff]시전 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Se transforma em um [other]Urso Espiritual[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]baixa[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Enfurecimento[/other]\nEnquanto a sua [other]Vida[/other] estiver abaixo de [other](B)[/other], o seu [buff]Dano[/buff] e a [buff]Duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] serão aumentados em [buff](C)[/buff] e a sua [buff]Velocidade de Lançamento[/buff] aumentará em [buff](D)[/buff].", "ZH-TW": "將形體幻化為[other]靈魂之熊[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]低[/other]\n[#] 防禦性:[other]高[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]激怒[/other]\n當您的[other]生命值[/other]低於[other](B)[/other],您的[buff]傷害[/buff]與[buff]群體控制效果持續時間[/buff]增加[buff](C)[/buff],[buff]施法速度[/buff]增加[buff](D)[/buff]。", "ES-ES": "Transfórmate en un [other]Espíritu de oso[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]baja[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Enfurecer[/other]\nMientras tu [other]salud[/other] esté por debajo de [other](B)[/other], tu [buff]daño[/buff] y la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] incrementan en [buff](C)[/buff] y tu [buff]velocidad de lanzamiento[/buff] incrementa en [buff](D)[/buff].", "ZH-CN": "将形体幻化为[other]灵魂之熊[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]低[/other]\n[#] 防御性:[other]高[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]激怒[/other]\n当你的[other]生命值[/other]低于[other](B)[/other],你的[buff]伤害[/buff]与[buff]群体控制效果持续时间[/buff]提高[buff](C)[/buff],[buff]施放速度[/buff]提高[buff](D)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 10, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone primordiale dell'anziano", "RU-RU": "Первобытный посох (старейшина)", "PL-PL": "Pierwotny Kostur Starszego", "TR-TR": "Yüce İlkel Asa", "ID-ID": "Tongkat Primitif Tetua", "FR-FR": "Bâton primitif du sage", "JA-JP": "プライマルの杖(老熟)", "EN-US": "Elder's Primal Staff", "DE-DE": "Urstab des Ältesten", "AR-SA": "العصا الوحشية للحكيم", "KO-KR": "장로의 프라이멀 스태프", "PT-BR": "Cajado Primitivo do Ancião", "ZH-TW": "禪師級原始野性法杖", "ES-ES": "Bastón primitivo del anciano", "ZH-CN": "禅师级原始野性法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_DIREBEAR", "count": 2 } ] }, "transformation": "BEAR", "spriteName": "2H_SHAPESHIFTER_BEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_SET2", "uiSprite": "2H_SHAPESHIFTER_ENT", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 64323, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 96485, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 144727, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 217090, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_ENT", "uiAtlas": null, "uiSprite": "SHAPESHIFT_ENT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Sylvian", "RU-RU": "Превращение в хьерна", "PL-PL": "Przemiana w Drzewca", "TR-TR": "Orman Atası Dönüşümü", "ID-ID": "Transformasi Sylvian", "FR-FR": "Transformation en Sylvain", "JA-JP": "変身:シルヴィアン", "EN-US": "Sylvian Transformation", "DE-DE": "Verwandlung zum Sylvanier", "AR-SA": "التحول إلى خشبي", "KO-KR": "실비안 변형", "PT-BR": "Transformação - Espírito Arbóreo", "ZH-TW": "森林之靈幻形", "ES-ES": "Transformación de Silvano", "ZH-CN": "森林之灵幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Sylvian[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]media[/other]\n[#] Difensiva: [other]media[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Crescita[/other]\nAumenta la [buff]Salute massima[/buff] e [buff]quella attuale[/buff] fino a un massimo di [other](B)[/other] alleati in [other]un raggio di (C)[/other] intorno a te del [buff](D)[/buff].", "RU-RU": "Превратитесь в [other]хьерна[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]средняя[/other]\n[#] Защита: [other]средняя[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Рост[/other]\nУвеличивает [buff]максимальное[/buff] и [buff]текущее здоровье[/buff] до [other](B)[/other] союзников в [other]радиусе (C)[/other] вокруг вас на [buff](D)[/buff].", "PL-PL": "Zmieniasz się w [other]Drzewca[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]średnie[/other]\n[#] Defensywne: [other]średnie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Przyrost[/other]\nZwiększa [buff]Maks.[/buff] i [buff]Obecne Zdrowie[/buff] do [other](B)[/other] sojuszników w promieniu [other](C)[/other] od ciebie o [buff](D)[/buff].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Orman Atası'na[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]orta[/other]\n[#] Savunma: [other]orta[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Büyüme[/other]\nEtrafındaki [other](B) yarıçaplı[/other] alanda bulunan en fazla [other](C)[/other] müttefikin [buff]azami[/buff] ve [buff]mevcut sağlıklarını[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Berubah menjadi [other]Sylvian[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]menengah[/other]\n[#] Pertahanan: [other]menengah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Pertumbuhan[/other]\nMeningkatkan [buff]HP Maks[/buff] dan [buff]HP Saat ini[/buff] hingga [other](B)[/other] sekutu dalam [other](C) radius[/other] di sekitarmu sebesar [buff](D)[/buff].", "FR-FR": "Transformez-vous en [other]Sylvain[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]moyenne[/other]\n[#] Défensive : [other]moyenne[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Croissance[/other]\nAugmente de [buff](B)[/buff] la [buff]santé maximale[/buff] et [buff]actuelle[/buff] d'un maximum de [other](C)[/other] alliés dans un [other]rayon de (D)[/other] autour de vous.", "JA-JP": "[other](A)[/other]間、[other]シルヴィアン[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生: [other]非常に高い[/other]\n\n[other]成長[/other]\n自分を中心とした半径[other](B)[/other]内にいる最大[other](C)[/other]の味方の[buff]最大[/buff]と[buff]現在のヘルス[/buff]を[buff](D)[/buff]増加させる。", "EN-US": "Transform into an [other]Sylvian[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]medium[/other]\n[#] Defensive: [other]medium[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Growth[/other]\nIncreases the [buff]Max[/buff] and [buff]Current Health[/buff] of up to [other](B)[/other] allies in a [other](C) radius[/other] around you by [buff](D)[/buff].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Sylvanier[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Mittel[/other]\n[#] Defensiv: [other]Mittel[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Wachstum[/other]\nSteigert das [buff]max.[/buff] und [buff]aktuelle Leben[/buff] von bis zu [other](B)[/other] Alliierten in [other](C) Radius[/other] um dich herum um [buff](D)[/buff].", "AR-SA": "للتحول إلى [other]خشبي[/other] لمدة تصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]متوسط[/other]\n[#] الدفاع: [other]متوسط[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]النمو[/other]\nتزيد [buff]الصحة القصوى[/buff] [buff]والحالية[/buff] لما يصل إلى [other](B)[/other] من الحلفاء في [other]محيط (C)[/other] حولك بمقدار [buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other] 동안, [other]실비안[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]중간[/other]\n[#] 방어: [other]중간[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]성장[/other]\n내 주변 [other](B) 범위[/other] 내에 있는 아군 최대 [other](C)[/other]명의 [buff]최대 체력[/buff]과 [buff]현재 체력[/buff]이 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Se transforma em um [other]Espírito Arbóreo[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]média[/other]\n[#] Defensiva: [other]média[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Crescimento[/other]\nAumenta a [buff]Vida Máxima[/buff] e [buff]Atual[/buff] de até [other](B)[/other] aliados em um [other]raio de (C)[/other] ao seu redor em [buff](D)[/buff].", "ZH-TW": "將形體幻化為[other]森林之靈[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]中[/other]\n[#] 防禦性:[other]中[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]成長[/other]\n使您自身周圍[other](B)半徑[/other]內最多[other](C)[/other]位盟友的[buff]生命值上限[/buff]和[buff]目前生命值[/buff]增加[buff](D)[/buff]。", "ES-ES": "Transfórmate en un [other]Silvano[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]media[/other]\n[#] Defensiva: [other]media[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Crecimiento[/other]\nIncrementa la [buff]salud máxima[/buff] y [buff]actual[/buff] de hasta [other](B)[/other] aliados en un [other]radio de (C)[/other] a tu alrededor en [buff](D)[/buff].", "ZH-CN": "将形体幻化为[other]森林之灵[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]中[/other]\n[#] 防御性:[other]中[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]成长[/other]\n使你周围[other](B)半径[/other]范围内最多[other](C)[/other]名友军的[buff]最大[/buff]和[buff]当前生命值[/buff]提高[buff](D)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 5, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone legaradice dell'anziano", "RU-RU": "Непреодолимый посох (старейшина)", "PL-PL": "Kostur Korzenia Starszego", "TR-TR": "Yüce Taşkın Asası", "ID-ID": "Tongkat Akar Terikat Tetua", "FR-FR": "Bâton enraciné du sage", "JA-JP": "ルートバウンドの杖(老熟)", "EN-US": "Elder's Rootbound Staff", "DE-DE": "Wurzelbinderstab des Ältesten", "AR-SA": "العصا المرتبطة بالجذور للحكيم", "KO-KR": "장로의 루트바운드 스태프", "PT-BR": "Cajado Enraizado do Ancião", "ZH-TW": "禪師級林語者法杖", "ES-ES": "Bastón enraizado del anciano", "ZH-CN": "禅师级林语者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_ENT", "count": 2 } ] }, "transformation": "ENT", "spriteName": "2H_SHAPESHIFTER_ENT", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_SET1", "uiSprite": "2H_SHAPESHIFTER_PANTHER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 28589, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 42883, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 64324, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 96486, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del predatore dell'anziano", "RU-RU": "Посох бродяги (старейшина)", "PL-PL": "Poszukujący Kostur Starszego", "TR-TR": "Yüce Av Asası", "ID-ID": "Tongkat Mengintai Tetua", "FR-FR": "Bâton rôdeur du sage", "JA-JP": "プラウリングの杖(老熟)", "EN-US": "Elder's Prowling Staff", "DE-DE": "Pirschstab des Ältesten", "AR-SA": "عصا التنقل للحكيم", "KO-KR": "장로의 프라울링 스태프", "PT-BR": "Cajado de Predador do Ancião", "ZH-TW": "禪師級潛行者法杖", "ES-ES": "Bastón de merodeador del anciano", "ZH-CN": "禅师级潜行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T7_ALCHEMY_RARE_PANTHER", "count": 2 } ] }, "transformation": "PANTHER", "spriteName": "2H_SHAPESHIFTER_PANTHER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_HAMMER_AVALON", "uiSprite": "2H_STONEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ROCK_T6", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di pietre", "RU-RU": "Мастерство каменолома", "PL-PL": "Biegłość - Kopanie Kamienia", "TR-TR": "Taşçı Yeterliliği", "ID-ID": "Kecakapan Menggali", "FR-FR": "Efficacité à l'extraction", "JA-JP": "採石の技量", "EN-US": "Quarrying Proficiency", "DE-DE": "Sachverständnis im Steinbruch", "AR-SA": "براعة الاقتلاع", "KO-KR": "채석 숙련도", "PT-BR": "Proficiência em Extração de Pedra", "ZH-TW": "採石熟練度", "ES-ES": "Competencia de excavación", "ZH-CN": "高效采石" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pietre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]камня (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Taş[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) batu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Stone[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Stein[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الحجر[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 암석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下石材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]piedra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]石头采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Martello da cavapietre avaloniano del maestro", "RU-RU": "Авалонская кувалда (мастер)", "PL-PL": "Awaloński Młot do Kamienia Mistrza", "TR-TR": "Usta Avalon Taş Çekici", "ID-ID": "Palu Batu Avalonian Master", "FR-FR": "Masse de pierre avalonienne du maître", "JA-JP": "アバロニア人のストーンハンマー(マスター)", "EN-US": "Master's Avalonian Stone Hammer", "DE-DE": "Avalonischer Steinhammer des Meisters", "AR-SA": "مطرقة أحجار أفالونية للخبير", "KO-KR": "마스터의 아발로니안 돌망치", "PT-BR": "Martelo de Pedra Avaloniano do Mestre", "ZH-TW": "大師級阿瓦隆採石鎚", "ES-ES": "Martillo de piedra avaloniano del maestro", "ZH-CN": "大师级阿瓦隆石锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 160 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TWINSCYTHE_HELL", "uiSprite": "2H_TWINSCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcianime del maestro", "RU-RU": "Коса душ (мастер)", "PL-PL": "Kosa Dusz Mistrza", "TR-TR": "Usta Ruh Tırpanı", "ID-ID": "Sabit Jiwa Master", "FR-FR": "Fauchâme du maître", "JA-JP": "魂の鎌(マスター)", "EN-US": "Master's Soulscythe", "DE-DE": "Seelensense des Meisters", "AR-SA": "منجل الروح للخبير", "KO-KR": "마스터의 소울사이드", "PT-BR": "Seganímica do Mestre", "ZH-TW": "大師級靈魂之鐮", "ES-ES": "Guadaña de almas del maestro", "ZH-CN": "大师级灵魂之镰" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 950, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TWINSCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_FROSTSTAFF", "uiSprite": "2H_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del gelo del maestro", "RU-RU": "Большой морозный посох (мастер)", "PL-PL": "Wielki Mroźny Kostur Mistrza", "TR-TR": "Usta Büyük Buz Asası", "ID-ID": "Tongkat Beku Besar Master", "FR-FR": "Grand bâton de givre du maître", "JA-JP": "偉大な霜天の杖(マスター)", "EN-US": "Master's Great Frost Staff", "DE-DE": "Großer Froststab des Meisters", "AR-SA": "عصا الصقيع العظيمة للخبير", "KO-KR": "마스터의 그레이트 프로스트 스태프", "PT-BR": "Cajado de Gelo Elevado do Mestre", "ZH-TW": "大師級寒冰長杖", "ES-ES": "Gran bastón de hielo del maestro", "ZH-CN": "大师级杰出天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSprite": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppialama spettrale dell'esperto", "RU-RU": "Парный призрачный клинок (эксперт)", "PL-PL": "Podwójne Widmowe Ostrze Znawcy", "TR-TR": "Uzman Hayalet İkizbıçak", "ID-ID": "Pedang Kembar Siluman Ahli", "FR-FR": "Lame double fantôme de l'expert", "JA-JP": "ファントム・ツインブレード(達人)", "EN-US": "Expert's Phantom Twinblade", "DE-DE": "Phantom-Zwillingsklinge des Experten", "AR-SA": "نصال مزدوج الخيال للأخصائي", "KO-KR": "전문가의 팬텀 트윈블레이드", "PT-BR": "Lâminas Gêmeas Fantasmagóricas do Perito", "ZH-TW": "專家級幻影雙刃", "ES-ES": "Hoja doble fantasma del experto", "ZH-CN": "专家级幻影双刃" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 900, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_KNIFE_AVALON", "uiSprite": "MAIN_SKINNINGKNIFE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_HIDE_T5", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_DESC", "localizedNames": { "IT-IT": "Competenza nella scuoiatura", "RU-RU": "Мастерство свежевателя", "PL-PL": "Biegłość - Skórowanie", "TR-TR": "Deri Yüzme Yeterliliği", "ID-ID": "Kecakapan Menguliti", "FR-FR": "Efficacité au dépecage", "JA-JP": "皮剥ぎの技量", "EN-US": "Skinning Proficiency", "DE-DE": "Sachverständnis im Abhäuten", "AR-SA": "براعة السلخ", "KO-KR": "가죽 벗기기 숙련도", "PT-BR": "Proficiência em Esfolamento", "ZH-TW": "剝皮熟練度", "ES-ES": "Competencia de despellejar", "ZH-CN": "高效剥皮" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pelli di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]шкур (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Kürk[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kulit Mentah[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]cuir de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の生皮[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Hide[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fellen[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الجلود[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 가죽[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelego de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]cuero de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]兽皮采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Coltello da scuoiatore avaloniano dell'esperto", "RU-RU": "Авалонский свежевальный нож (эксперт)", "PL-PL": "Awaloński Nóż do Skórowania Znawcy", "TR-TR": "Uzman Avalon Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Avalonian Ahli", "FR-FR": "Couteau à dépecer avalonien de l'expert", "JA-JP": "アバロニア人の皮剥ぎナイフ(達人)", "EN-US": "Expert's Avalonian Skinning Knife", "DE-DE": "Avalonisches Abhäutemesser des Experten", "AR-SA": "سكين سلخ أفالونية للأخصائي", "KO-KR": "전문가의 아발로니안 무두질용 나이프", "PT-BR": "Faca de Esfolar Avaloniano do Perito", "ZH-TW": "專家級阿瓦隆剝皮刀", "ES-ES": "Cuchillo de despellejar avaloniano del experto", "ZH-CN": "专家级阿瓦隆剥皮刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 90 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_QUARTERSTAFF_AVALON", "uiSprite": "2H_QUARTERSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cercagraal dell'anziano", "RU-RU": "Искатель Грааля (старейшина)", "PL-PL": "Poszukiwacz Graala Starszego", "TR-TR": "Yüce Maneviyat Sopası", "ID-ID": "Pencari Cawan Tetua", "FR-FR": "Cherchegraal du sage", "JA-JP": "グレイルシーカー(老熟)", "EN-US": "Elder's Grailseeker", "DE-DE": "Gralsucher des Ältesten", "AR-SA": "عصا الباحث عن الغاية للحكيم", "KO-KR": "장로의 그레일시커", "PT-BR": "Buscador do Graal do Ancião", "ZH-TW": "禪師級聖杯追尋者", "ES-ES": "Buscador de grial del anciano", "ZH-CN": "禅师级觅圣铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1200, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_GLACIALSTAFF", "uiSprite": "2H_GLACIALSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone glaciale del maestro", "RU-RU": "Ледяной посох (мастер)", "PL-PL": "Lodowy Kostur Mistrza", "TR-TR": "Usta Buzul Asası", "ID-ID": "Tongkat Glasial Master", "FR-FR": "Bâton glacial du maître", "JA-JP": "氷河の杖(マスター)", "EN-US": "Master's Glacial Staff", "DE-DE": "Gletscherstab des Meisters", "AR-SA": "عصا الجليد للخبير", "KO-KR": "마스터의 글래셜 스태프", "PT-BR": "Cajado Glacial do Mestre", "ZH-TW": "大師級冰河法杖", "ES-ES": "Bastón glacial del maestro", "ZH-CN": "大师级冰封法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_GLACIALSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_NATURESTAFF_KEEPER", "uiSprite": "2H_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone rigoglioso dell'anziano", "RU-RU": "Неудержимый посох (старейшина)", "PL-PL": "Kostur Bujności Starszego", "TR-TR": "Yüce Coşkun Asası", "ID-ID": "Tongkat Rampang Tetua", "FR-FR": "Bâton effréné du sage", "JA-JP": "蔓延の杖(老熟)", "EN-US": "Elder's Rampant Staff", "DE-DE": "Randalierender Stab des Ältesten", "AR-SA": "عصا التفشي للحكيم", "KO-KR": "장로의 램펀트 스태프", "PT-BR": "Cajado Rampante do Ancião", "ZH-TW": "禪師級災禍法杖", "ES-ES": "Bastón desenfrenado del anciano", "ZH-CN": "禅师级灾荒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_KNIFE_AVALON", "uiSprite": "MAIN_SKINNINGKNIFE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_HIDE_T7", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_DESC", "localizedNames": { "IT-IT": "Competenza nella scuoiatura", "RU-RU": "Мастерство свежевателя", "PL-PL": "Biegłość - Skórowanie", "TR-TR": "Deri Yüzme Yeterliliği", "ID-ID": "Kecakapan Menguliti", "FR-FR": "Efficacité au dépecage", "JA-JP": "皮剥ぎの技量", "EN-US": "Skinning Proficiency", "DE-DE": "Sachverständnis im Abhäuten", "AR-SA": "براعة السلخ", "KO-KR": "가죽 벗기기 숙련도", "PT-BR": "Proficiência em Esfolamento", "ZH-TW": "剝皮熟練度", "ES-ES": "Competencia de despellejar", "ZH-CN": "高效剥皮" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pelli di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]шкур (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Kürk[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kulit Mentah[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]cuir de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の生皮[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Hide[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fellen[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الجلود[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 가죽[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelego de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]cuero de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]兽皮采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Coltello da scuoiatore avaloniano del gran maestro", "RU-RU": "Авалонский свежевальный нож (магистр)", "PL-PL": "Awaloński Nóż do Skórowania Wszechmistrza", "TR-TR": "Büyük Usta Avalon Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Avalonian Grandmaster", "FR-FR": "Couteau à dépecer avalonien du grand maître", "JA-JP": "アバロニア人の皮剥ぎナイフ(グランドマスター)", "EN-US": "Grandmaster's Avalonian Skinning Knife", "DE-DE": "Avalonisches Abhäutemesser des Großmeisters", "AR-SA": "سكين سلخ أفالونية للأستاذ", "KO-KR": "그랜드 마스터의 아발로니안 무두질용 나이프", "PT-BR": "Faca de Esfolar Avaloniano do Grão-mestre", "ZH-TW": "宗師級阿瓦隆剝皮刀", "ES-ES": "Cuchillo de despellejar avaloniano del gran maestro", "ZH-CN": "宗师级阿瓦隆剥皮刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 230 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DUALSCIMITAR_UNDEAD", "uiSprite": "2H_DUALSCIMITAR_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Esecutrici doppie dell'esperto", "RU-RU": "Парн��е галатины (эксперт)", "PL-PL": "Para Galatynów Znawcy", "TR-TR": "Uzman Çifte Et Bıçağı", "ID-ID": "Pasangan Galatine Ahli", "FR-FR": "Paire de galatines de l'expert", "JA-JP": "ガラティンの双剣(達人)", "EN-US": "Expert's Galatine Pair", "DE-DE": "Galatinepaar des Experten", "AR-SA": "زوج جالاتين لأخصائي", "KO-KR": "전문가의 갤러틴 페어", "PT-BR": "Par de Galatinas do Perito", "ZH-TW": "專家級雙刀", "ES-ES": "Dos galatinas del experto", "ZH-CN": "专家级双刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 875, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALSCIMITAR_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_ARCANESTAFF", "uiSprite": "MAIN_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone arcano del maestro", "RU-RU": "Мистический посох (мастер)", "PL-PL": "Tajemny Kostur Mistrza", "TR-TR": "Usta Arkana Asası", "ID-ID": "Tongkat Arcane Master", "FR-FR": "Bâton ésotérique du maître", "JA-JP": "アーケインの杖(マスター)", "EN-US": "Master's Arcane Staff", "DE-DE": "Arkanstab des Meisters", "AR-SA": "عصا الساحر للخبير", "KO-KR": "마스터의 아케인 스태프", "PT-BR": "Cajado Arcano do Mestre", "ZH-TW": "大師級祕術法杖", "ES-ES": "Bastón arcano del maestro", "ZH-CN": "大师级奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_QUARTERSTAFF_AVALON", "uiSprite": "2H_QUARTERSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cercagraal dell'esperto", "RU-RU": "Искатель Грааля (эксперт)", "PL-PL": "Poszukiwacz Graala Znawcy", "TR-TR": "Uzman Maneviyat Sopası", "ID-ID": "Pencari Cawan Ahli", "FR-FR": "Cherchegraal de l'expert", "JA-JP": "グレイルシーカー(達人)", "EN-US": "Expert's Grailseeker", "DE-DE": "Gralsucher des Experten", "AR-SA": "عصا الباحث عن الغاية للأخصائي", "KO-KR": "전문가의 그레일시커", "PT-BR": "Buscador do Graal do Perito", "ZH-TW": "專家級聖杯追尋者", "ES-ES": "Buscador de grial del experto", "ZH-CN": "专家级觅圣铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 900, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_SPEAR", "uiSprite": "MAIN_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "SPEAR_LUNGE", "uiAtlas": null, "uiSprite": "SPEAR_THROW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto in allungo", "RU-RU": "Стремительный выпад", "PL-PL": "Silne Pchnięcie", "TR-TR": "Saplama Darbesi", "ID-ID": "Serangan Menerjang", "FR-FR": "Frappe brusque", "JA-JP": "突進の一撃", "EN-US": "Lunging Strike", "DE-DE": "Stürzender Schlag", "AR-SA": "هجمة الاندفاع", "KO-KR": "돌진 타격", "PT-BR": "Golpe de Investida", "ZH-TW": "猛衝打擊", "ES-ES": "Golpe acuchillador", "ZH-CN": "猛冲打击" }, "localizedDescriptions": { "IT-IT": "Colpisci tutti i nemici lungo una linea di [other](A)[/other] di fronte a te, infliggendo [dmg](B) danni fisici[/dmg]. \n[cc]Rallenta[/cc] del [cc](C)[/cc] per [cc](D)[/cc]. \nApplica [other]una Carica di Lancia spirituale[/other] su di te per [other]ogni nemico colpito[/other]. \n\nOgni [other]Carica di Lancia spirituale[/other] aumenta i [buff]Danni fisici degli attacchi automatici[/buff] del [buff](E)[/buff] ([other]si accumula[/other] fino a [other](F)[/other] volte) per [buff](G)[/buff].", "RU-RU": "Наносит удар по всем врагам по прямой линии длиной [other](A)[/other] вами, нанеся [dmg](B) физического урона[/dmg].\nЗамедляет на [cc](C)[/cc] в течение [cc](D)[/cc].\nДобавляет вам [other]один заряд Копья духов[/other] за [other]каждого задетого врага[/other].\n\nКаждый [other]заряд Копья духов[/other] увеличивает [buff]физический урон ваших обычных атак[/buff] на [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз) в течение [buff](G)[/buff].", "PL-PL": "Przebijasz wszystkich wrogów w linii długości [other](A)[/other] przed tobą, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\n [cc]Spowalnia[/cc] o [cc](C)[/cc] na [cc](D)[/cc].\n Nakłada na ciebie [other]jeden Ładunek Włóczni Ducha[/other] za [other]każdego uderzonego wroga[/other].\n \nKażdy [other]Ładunek Włóczni Ducha[/other] zwiększa twoje [buff]obrażenia fizyczne Autoataku[/buff] o [buff](E)[/buff] ([other]kumuluje się[/other] do [other](F)[/other] razy) na [buff](G)[/buff].", "TR-TR": "Önünde [other](A)[/other] uzunluğunda bir çizgi boyunca tüm düşmanlara saldır ve [dmg](B) fiziksel hasar[/dmg] ver.\n[cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlatır[/cc].\n[other]Vurulan her düşman[/other] için sana [other]bir Ruh Mızrağı Yükü[/other] uygular.\n\nHer bir [other]Ruh Mızrağı Yükü[/other], [buff]fiziksel Otomatik Saldırı Hasarını[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] (en fazla [other](G)[/other] kez birikir) artırır.", "ID-ID": "Menusuk semua musuh dalam [other](A)[/other] garis lurus di depanmu, memberikan [dmg](B) damage fisik [/dmg].\n [cc]Memperlambat[/cc] sebesar [cc](C)[/cc] selama [cc](D)[/cc].\nMenerapkan [other]satu Charge Tombak Roh[/other] padamu untuk [other]setiap musuh yang terkena[/other].\n \nTiap [other]Charge Tombak Roh[/other] meningkatkan [buff]damage fisik Auto-Serang[/buff] kamu sebesar [buff](E)[/buff] ([other]bertumpuk[/other] hingga [other](F)[/other] kali) selama [buff](G)[/buff].", "FR-FR": "Poignardez tous les ennemis qui se trouvent dans une ligne de [other](A)[/other] devant vous, infligeant [dmg](B) dégâts physiques[/dmg].\n[cc]Ralentit[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc].\nApplique [other]une charge de Lance d'esprit[/other] sur vous pour [other]chaque ennemi touché[/other].\n \nChaque [other]charge de Lance d'esprit[/other] augmente les [buff]dégâts physiques de vos auto-attaques[/buff] de [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois) pendant [buff](G)[/buff].", "JA-JP": "自分の前方に[other](A)[/other]先までの並んでいる全ての敵を刺し、[dmg](B)物理ダメージ[/dmg]を与える。\n[cc](C)[/cc]の間、[cc](D)[/cc]の[cc]スロウ[/cc]を与える。\n[other]敵に命中する[/other]ごとに[other]槍の精霊チャージ[/other]を自分に1回ずつ適用する。\n \n[other]槍の精霊チャージ[/other]毎に、[buff](E)[/buff]間(最大[other](F)[/other]回まで[other]スタック[/other]可能)、自身の[buff]物理オートアタックダメージ[/buff]を[buff](G)[/buff]増加させる。", "EN-US": "Stab all enemies in a [other](A)[/other] long line in front of you, dealing [dmg](B) physical damage[/dmg].\n[cc]Slows[/cc] by [cc](C)[/cc] for [cc](D)[/cc].\nApplies [other]one Spirit Spear Charge[/other] on you for [other]each enemy hit[/other].\n\nEach [other]Spirit Spear Charge[/other] increases your [buff]physical Auto-Attack Damage[/buff] by [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times) for [buff](G)[/buff].", "DE-DE": "Steche auf alle Gegner in einer [other](A)[/other] langen Linie vor dir ein, dies verursacht [dmg](B) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] für [cc](C)[/cc] um [cc](D)[/cc].\nVerleiht dir [other]eine Geisterspeer-Aufladung[/other] pro [other]getroffenem Gegner[/other].\n\nJede [other]Geisterspeer-Aufladung[/other] steigert den [buff]physischen Schaden deiner Automatischen Angriffe[/buff] für [buff](E)[/buff] um [buff](F)[/buff] (Bis zu [other](G)[/other] Stapel).", "AR-SA": "اطعن جميع الأعداء في [other](A)[/other] خط طويل أمامك، مسببًا [dmg](B) ضررًا بدنيا[/dmg].\n [cc]يبطئ [/cc] لمدة [cc](C)[/cc] بمقدار [cc](D)[/cc].\n يتم إضافة [other]شحنة رمح الروح واحدة[/other]إليك[other]مقابل كل عدو يتأثر بالضرب[/other].\n \n لكل[other]شحنة رمح الروح[/other] يزيد من [buff]ضرر الهجوم التلقائي البدني[/buff] بنسبة [buff](E)[/buff] ([other]تتكدس[/other] ما تصل الى [other](F)[/other] من المرات) لمدة [buff](G)[/buff].", "KO-KR": "전방에 [other](A)[/other] 길이로 모든 적을 찔러, [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려[/cc]지게 합니다.\n[other]적중한 적마다[/other] 자신에게 [other]영혼의 창 스택 하나[/other]를 부여합니다.\n\n 각 [other]영혼의 창 스택[/other]은 [buff](E)[/buff] 동안 [buff]물리 일반 공격 대미지[/buff]를 [buff](F)[/buff]만큼 증가시킵니다 (최대 [buff](G)[/buff]번까지 [other]중첩[/other]됨).", "PT-BR": "Apunhala todos os inimigos em uma linha de [other](A)[/other] de comprimento em sua frente, causando [dmg](B) de dano físico[/dmg].\n[cc]Desacelera[/cc] em [cc](C)[/cc] por [cc](D)[/cc].\nAplica [other]uma carga de Lança do Espírito[/other] em você para [other]cada inimigo atingido[/other].\n\nCada [other]carga de Lança do Espírito[/other] aumenta seu [buff]dano físico de Ataque Automático[/buff] em [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes) por [buff](G)[/buff].", "ZH-TW": "刺擊前方[other]長(A)直線範圍[/other]內所有敵人,造成[dmg](B)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。\n[other]每擊中一名敵人[/other],為自身施加[other]一層靈魂長矛層數[/other]。\n\n每層[other]靈魂長矛層數[/other]使自身[buff]物理普通攻擊傷害[/buff]增加[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層),持續[buff](G)[/buff]。", "ES-ES": "Apuñala a todos los enemigos que se encuentren en una línea de [other](A)[/other] en frente de ti e inflige [dmg](B) de daño físico[/dmg].\n[cc]Ralentiza[/cc] en [cc](C)[/cc] durante [cc](D)[/cc].\nTe aplica [other]una carga de Lanza espiritual[/other] por [other]cada enemigo golpeado[/other].\n \nCada [other]carga de Lanza espiritual[/other] incrementa el [buff]daño de tus auto ataques físicos[/buff] en [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces) durante [buff](G)[/buff].", "ZH-CN": "往[other]正前方(A)长[/other]的直线范围突刺,对所有被击中的敌人造成[dmg](B)物理伤害[/dmg]。\n[cc]减速(C)[/cc],持续[cc](D)[/cc]。\n每[other]击中一个敌人[/other],为你施加1层[other]灵魂长矛叠层[/other]。\n\n每层[other]灵魂长矛叠层[/other]使你的[buff]普通攻击物理伤害[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff](最多可[other]堆叠(G)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3, "castRange": 10, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "SPEAR_LUNGE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SPIRITSPEAR", "uiAtlas": null, "uiSprite": "SPIRITSPEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SPIRITSPEAR_V2_DESC", "localizedNames": { "IT-IT": "Lancia spirituale", "RU-RU": "Копье духов", "PL-PL": "Włócznia Ducha", "TR-TR": "Ruh Mızrağı", "ID-ID": "Tombak Roh", "FR-FR": "Lance d'esprit", "JA-JP": "霊魂の槍", "EN-US": "Spirit Spear", "DE-DE": "Geisterspeer", "AR-SA": "رمح الروح", "KO-KR": "영혼의 창", "PT-BR": "Lança do Espírito", "ZH-TW": "靈魂長矛", "ES-ES": "Lanza espiritual", "ZH-CN": "灵魂长矛" }, "localizedDescriptions": { "IT-IT": "Incanti la tua lancia, aumentando la [buff]Portata degli Attacchi automatici[/buff] del [buff](A)[/buff] e i [buff]Danni fisici da Attacchi automatici[/buff] del [buff](B)[/buff] per [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).\nApplica una [other]Carica di Lancia spirituale[/other] su di te.\n\nIl [other]Costo in Energia[/other] aumenta [other]in base[/other] alla frequenza con cui l'abilità [other]è stata attivata[/other] dopo aver raggiunto il [other]numero massimo[/other] di [other]Cariche di Lancia spirituale[/other].\n\n[#] Attivazioni: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Aumento del Costo in Energia: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nOgni [other]Carica di Lancia spirituale[/other] aumenta i [buff]Danni fisici da Attacchi automatici[/buff] del [buff](H)[/buff] ([other]si accumula[/other] fino a [other](I)[/other] volte) per [buff](J)[/buff].", "RU-RU": "Вы зачаровываете свое копье, увеличивая [buff]расстояние ваших автоатак[/buff] на [buff](A)[/buff] и [buff]физический урон автоатак[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).\nДобавляет вам [other]один заряд Копья духов[/other].\n\n[other]Расход энергии[/other] увеличивается [other]в зависимости[/other] от того, как часто навык [other]активировался[/other] после достижения [other]максимального количества[/other] [other]зарядов Копья духов[/other].\n\n[#] Активация: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Увеличение расхода энергии: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nКаждый [other]заряд Копья духов[/other] увеличивает [buff]физический урон ваших автоатак[/buff] на [buff](H)[/buff] ([other]накапливается[/other] до [other](I)[/other] раз) в течение [buff](J)[/buff].", "PL-PL": "Zaklinasz swoją włócznię, zwiększając swój [buff]Zasięg autoataku[/buff] o [buff](A)[/buff] i [buff]obrażenia fizyczne autoataku[/buff] o [buff](B)[/buff] na [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).\nNakłada na ciebie[other]jeden ładunek Włóczni Ducha[/other].\n\n[other]Koszt Energii[/other] rośnie [other]w oparciu[/other] o to, jak często umiejętność była[other]aktywowana[/other] po osiągnięciu [other]maksymalnej ilości[/other] [other]Ładunków Włóczni Ducha[/other].\n\n[#] Aktywacje: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Zwiększenie kosztu energii: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nKażdy [other]ładunek Włóczni Ducha[/other] zwiększa twoje [buff]obrażenia fizyczne autoataku[/buff] o [buff](H)[/buff] ([other]kumuluje się[/other] do [other](I)[/other] razy) przez [buff](J)[/buff].", "TR-TR": "Mızrağını efsunla, [buff](A)[/buff] boyunca [buff]Otomatik Saldırı Menzilini[/buff] [buff](B)[/buff] ve [buff]fiziksel Otomatik Saldırı Hasarını[/buff] [buff](C)[/buff] artır (en fazla [other](D)[/other] kez [other]birikir[/other]).\nÜzerine [other]bir Ruh Mızrağı Yükü[/other] uygular.\n\n[other]Enerji Maliyeti[/other], [other]maksimum sayıda[/other] [other]Ruh Mızrağı Yüküne[/other] ulaştıktan sonra yeteneğin ne sıklıkla [other]etkinleştirildiğine[/other] [other]bağlı olarak[/other] artar.\n\n[#] Etkinleştirmeler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Enerji Maliyeti Artışı: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nHer [other]Ruh Mızrağı Yükü[/other], [buff]fiziksel Otomatik Saldırı Hasarını[/buff] [buff](H)[/buff] boyunca [buff](I)[/buff] artırır (en fazla [other](J)[/other] kez [other]birikir[/other]).", "ID-ID": "Enchant tombakmu, meningkatkan [buff]Jangkauan Auto-Serang[/buff] sebesar [buff](A)[/buff] dan [buff]Damage Auto-Serang fisik[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\nMenerapkan [other]satu Charge Tombak Roh[/other] pada dirimu.\n\n[other]Konsumsi Energi[/other] meningkat [other]berdasarkan[/other] pada seberapa sering kemampuan [other]diaktifkan[/other] setelah mencapai [other]jumlah[/other] [other]Charge Tombak Roh[/other] maksimal.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Peningkatan Biaya Energi: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nSetiap [other]Charge Tombak Roh[/other] meningkatkan [buff]Damage Auto-Serang fisik[/buff] sebesar [buff](H)[/buff] ([other]bertumpuk[/other] hingga [other](I)[/other] kali) selama [buff](J)[/buff].", "FR-FR": "Enchantez votre lance, ce qui augmente votre [buff]Portée d'Auto-Attaque[/buff] de [buff](A)[/buff] et les [buff]Dégâts physiques de vos Auto-Attaques[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).\nApplique [other]une Charge de Lance d'Esprit[/other] sur vous.\n\nLe [other]Coût en Énergie[/other] augmente [other]en fonction[/other] du nombre de fois où la compétence [other]a été activée[/other] après avoir atteint le [other]nombre maximum[/other] de [other]Charges de Lance d'esprit[/other].\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Augmentation du Coût en Énergie : [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nChaque [other]Charge de Lance d'Esprit[/other] augmente les [buff]dégâts physiques de vos auto-attaques[/buff] de [buff](H)[/buff] pendant [buff](I)[/buff] ([other]cumulable[/other] jusqu'à [other](J)[/other] fois).", "JA-JP": "槍をエンチャントして、[buff](A)[/buff]間、[buff]通常攻撃の範囲[/buff]を[buff](B)[/buff]、[buff]通常攻撃の物理ダメージ[/buff]を[buff](C)[/buff]増加する([other](D)[/other]回まで[other]スタック[/other]する)。\n[other]霊魂の槍のチャージが1つ[/other]あなたに適用されます。\n\n[other]エネルギーコスト[/other]は、[other]霊魂の槍のチャージ[/other]が[other]最大量[/other]に達した後に能力が[other]起動された回数[/other]に[other]基づいて[/other]増加する。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]エネルギーコスト上昇:[other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n[other]霊魂の槍のチャージ[/other]1つにつき、[buff](H)[/buff]間、あなたの[buff]通常攻撃の物理ダメージ[/buff]が[buff](I)[/buff]増加する(最大[other](J)[/other]回まで[other]スタック[/other]する)。", "EN-US": "Enchant your spear, increasing your [buff]Auto-Attack Range[/buff] by [buff](A)[/buff] and [buff]physical Auto-Attack Damage[/buff] by [buff](B)[/buff] for [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).\nApplies [other]one Spirit Spear Charge[/other] on you.\n\nThe [other]Energy Cost[/other] increases [other]based[/other] on how often the ability [other]was activated[/other] after reaching [other]maximum amount[/other] of [other]Spirit Spear Charges[/other].\n\n[#] Activations: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Energy Cost Increase: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nEach [other]Spirit Spear Charge[/other] increases your [buff]physical Auto-Attack Damage[/buff] by [buff](H)[/buff] ([other]stacks[/other] up to [other](I)[/other] times) for [buff](J)[/buff].", "DE-DE": "Verzaubert deinen Speer, dies verbessert deine [buff]Reichweite automatischer Angriffe[/buff] um [buff](A)[/buff] und [buff]den physischen Schaden automatischer Angriffe[/buff] um [buff](B)[/buff] für [buff](C)[/buff] ([other]Stapelt[/other] sich bis zu [other](D)[/other] mal).\nVerleiht dir [other]eine Geisterspeer Aufladung[/other].\n\nDie [other]Energiekosten[/other] steigen [other]basierend[/other] auf der [other]Anzahl der Aktivierungen der Fertigkeit[/other] über die [other]max. Anzahl[/other] an [other]Geisterspeer-Aufladungen[/other] hinaus.\n\n[#] Aktivierungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Energiekostensteigerung: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nJede [other]Geisterspeer-Aufladung[/other] steigert deinen [buff]physischen Schaden automatischer Angriffe[/buff] um [buff](H)[/buff] ([other]stapelt sich[/other] bis zu [other](I)[/other] mal) für [buff](J)[/buff].", "AR-SA": "قم بسحر رمحك، مما يزيد من [buff]مدى هجومك التلقائي[/buff] بمقدار [buff](A)[/buff] و [buff] ضرر الهجوم التلقائي الجسدي [/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff]([other] يتراكم [/other] حتى [other](D)[/other] مرة).\nتطبق [other]شحنة من رمح الروح[/other] عليك.\n\nتزيد [other]تكلفة الطاقة[/other] [other]بناءً[/other] على عدد المرات التي [other]نُشطت[/other] فيها القدرة بعد بلوغ [other]الحد الأقصى[/other] من [other]شحنات رمح الروح[/other].\n\n[#] التنشيطات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] زيادة تكلفة الطاقة: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nكل [other]شحنة من رمح الروح[/other] تزيد [buff]ضرر الهجوم التلقائي البدني[/buff] بمقدار [buff](H)[/buff](I) ([other]تتكدس[/other] لما يصل إلى [other](J)[/other](K) من المرات) لمدة [buff](L)[/buff](M).", "KO-KR": "창을 강화하여 [buff](A)[/buff] 동안 [buff]자동 공격 사거리[/buff]가 [buff](B)[/buff]만큼, [buff]자동 공격 대미지[/buff]가 [buff](C)[/buff]만큼 증가합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).\n[other]영혼의 창 스택 하나[/other]를 자신에게 부여합니다.\n\n[other]에너지 비용[/other]은 [other]영혼의 창 스택[/other] [other]최대치[/other]에 도달한 뒤, 스킬이 [other]활성화[/other]됐던 빈도를 [other]기반으로[/other] 하여 증가합니다.\n\n[#] 활성화: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 에너지 비용 증가량: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n 각 [other]영혼의 창 스택[/other]마다 [buff](H)[/buff] 동안 [buff]물리 자동 공격 대미지[/buff]가 [buff](I)[/buff]만큼 증가합니다 (최대 [other](J)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Encanta a sua lança, aumentando o [buff]Alcance dos seus Ataques Automáticos[/buff] em [buff](A)[/buff] e o [buff]dano físico dos seus Ataques Automáticos[/buff] em [buff](B)[/buff] por [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).\nAplica [other]uma carga de Lança do Espírito[/other] em você.\n\nO [other]Custo de Energia[/other] aumenta [other]com base[/other] na frequência em que a habilidade [other]for ativada[/other] após a [other]quantidade máxima[/other] de [other]Cargas de Lança do Espírito[/other] ser atingida.\n\n[#] Ativações: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Aumento do Custo de Energia: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nCada [other]Carga de Lança do Espírito[/other] aumenta o [buff]dano físico dos seus Ataques Automáticos[/buff] em [buff](H)[/buff] ([other]acumula[/other] até [other](I)[/other] vezes) por [buff](J)[/buff].", "ZH-TW": "為您的長矛附魔,使自身[buff]普通攻擊範圍[/buff]增加[buff](A)[/buff],[buff]物理普通攻擊傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。(最多可[other]疊加[/other][other](D)[/other]層)\n為自身施加[other]一層靈魂長矛層數[/other]。\n\n基於達到[other]最大數量[/other]的[other]靈魂長矛層數[/other]後繼續施放此技能的[other]頻繁程度[/other],其[other]能量消耗[/other]會增加。\n\n[#]施放次數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]能量消耗增加:[other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n每層[other]靈魂長矛層數[/other]使自身[buff]物理普通攻擊傷害[/buff]增加[buff](H)[/buff](最多可[other]疊加[/other][other](I)[/other]層),持續[buff](J)[/buff]。", "ES-ES": "Encanta tu lanza para aumentar el [buff]alcance de tus auto ataques[/buff] en [buff](A)[/buff] y el [buff]daño de tus auto ataques físicos[/buff] en [buff](B)[/buff] durante [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces).\nAplica [other]una carga de Lanza espiritual[/other] sobre ti.\n\nEl [other]coste de energía[/other] aumenta [other]en función[/other] de la frecuencia con la que [other]haya sido activada[/other] la habilidad tras alcanzar la [other]cantidad máxima[/other] de [other]cargas de Lanza espiritual[/other].\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Aumento de Coste de energía: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nCada [other]carga de Lanza espiritual[/other] incrementa el [buff]daño de tus auto ataques físicos[/buff] en [buff](H)[/buff] ([other]se acumula[/other] hasta [other](I)[/other] veces) por [buff](J)[/buff].", "ZH-CN": "附魔你的长矛,使你的[buff]普通攻击距离[/buff]提高[buff](A)[/buff],[buff]普通攻击物理伤害[/buff]增加[buff](B)[/buff],持续[buff](C)[/buff](最多可[other][/other][other](D)次[/other])。\n施加一层[other]灵魂长矛叠层[/other]。\n\n基于达到[other]最大数量[/other]的[other]灵魂长矛叠层[/other]后继续施放此技能的[other]频繁程度[/other],其[other]耗费能量[/other]会提高。\n\n[#] 启动次数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 耗费能量提高:[other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n每层[other]灵魂长矛叠层[/other]使你的[buff]普通攻击物理伤害[/buff]提高[buff](H)[/buff](最多可[other]堆叠(I)次[/other]),持续[buff](J)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 0, "category": "buff", "uiType": "buff", "maxCharges": 3, "buffOverTime": [ { "target": "self", "type": "attackrangebonus", "time": 8, "value": 0.4, "effectAreaRadius": null }, { "target": "self", "type": "physicalattackdamagebonus", "time": 8, "value": 0.05, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "FORESTOFSPEARS", "uiAtlas": null, "uiSprite": "SPEAR_CONE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Selva di lance", "RU-RU": "Лес копий", "PL-PL": "Las Włóczni", "TR-TR": "Mızrak Ormanı", "ID-ID": "Hutan Tombak", "FR-FR": "Forêt de lances", "JA-JP": "槍の森林", "EN-US": "Forest of Spears", "DE-DE": "Speerwald", "AR-SA": "غابة الرماح", "KO-KR": "마구 찌르기", "PT-BR": "Floresta de Lanças", "ZH-TW": "矛之森", "ES-ES": "Bosque de lanzas", "ZH-CN": "长矛之森" }, "localizedDescriptions": { "IT-IT": "Scateni una raffica di affondi in un [other]cono di fronte[/other] a te, mentre [other]incanali[/other] fino a [other](A)[/other].\nInfligge [dmg](B) danni fisici[/dmg] ogni [dmg](C)[/dmg].", "RU-RU": "Совершите серию ударов в зоне [other]конуса перед[/other] вами на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other].\nНаносит [dmg](B) физического урона[/dmg] каждые [dmg](C)[/dmg].", "PL-PL": "Zadajesz serię dźgnięć w [other]stożku przed[/other] tobą podczas [other]kanałowania[/other] do [other](A)[/other].\nZadaje [dmg](B) obrażeń fizycznych[/dmg] co [dmg](C)[/dmg].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] önünde [other]koni[/other] şeklinde bir alana ani saplamalar savurur.\nHer [dmg](B)[/dmg] [dmg](C) fiziksel hasar[/dmg] verir.", "ID-ID": "Melancarkan rangkaian tusukan dalam [other]kerucut di depanmu[/other] sambil [other]menyalurkan[/other] selama [other](A)[/other].\nMemberikan [dmg](B) damage fisik[/dmg] setiap [dmg](C)[/dmg].", "FR-FR": "Frappez en salve dans un [other]cone devant vous[/other] en [other]canalisant[/other] pendant [other](A)[/other].\nInflige [dmg](B) dégâts physiques[/dmg] toutes les [dmg](C)[/dmg].", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]している時にあなたの前方に[other]円錐状[/other]に立て続けに刺突を放ちます。\n[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg]を与えます。", "EN-US": "Release a flurry of stabs in a [other]cone in front[/other] of you while [other]channeling[/other] for up to [other](A)[/other].\nDeals [dmg](B) physical damage[/dmg] every [dmg](C)[/dmg].", "DE-DE": "Entlasse einen Wirbel an Stichen in einem [other]Kegel vor dir[/other] , solange du für [other](A)[/other] [other]kanalisierst[/other].\nVerursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg].", "AR-SA": "يمكن إطلاق سيل من الطعنات في شكل [other]مخروط[/other] أمامك خلال [other]التوجيه[/other] لمدة [other](A)[/other].\nتلحق [dmg](B) من الضرر البدني[/dmg] كل [dmg](C)[/dmg].", "KO-KR": "최대 [other](A)[/other]간 [other]채널링[/other]하며 [other]전방에 부채꼴모양[/other]으로 마구 찌릅니다.\n[dmg](B)[/dmg] 마다 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Lança uma sequência de punhaladas em um [other]cone na sua frente[/other] enquanto [other]canaliza[/other] por até [other](A)[/other].\nCausa [dmg](B) de dano físico[/dmg] a cada [dmg](C)[/dmg].", "ZH-TW": "朝[other]前方錐形範圍[/other]發出無數針刺,[other]引導[/other]最多持續[other](A)[/other]。\n每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Libera una ráfaga de puñaladas en un [other]cono frente[/other] a ti mientras la [other]canalizas[/other] por hasta [other](A)[/other].\nInflige [dmg](B) de daño físico[/dmg] cada [dmg](C)[/dmg].", "ZH-CN": "朝你[other]正前方锥形区域[/other]急速突刺,并持续[other]引导(A)[/other]。\n每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 12, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CHARGINGBLADE", "uiAtlas": null, "uiSprite": "BLAST_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CHARGINGBLADE_V2_DESC", "localizedNames": { "IT-IT": "Concentrazione interiore", "RU-RU": "Внутреннее сосредоточение", "PL-PL": "Wewnętrzne Skupienie", "TR-TR": "İçsel Odak", "ID-ID": "Fokus Batin", "FR-FR": "Focalisation intérieure", "JA-JP": "内なるフォーカス", "EN-US": "Inner Focus", "DE-DE": "Innerer Fokus", "AR-SA": "التركيز الداخلي", "KO-KR": "내면의 집중", "PT-BR": "Foco Interior", "ZH-TW": "專注一心", "ES-ES": "Enfoque interno", "ZH-CN": "内心专注" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Concentrazione interiore[/other]:\nRaccogli la tua concentrazione interiore ogni [other](B)[/other], aumentando i tuoi [buff]danni[/buff] e la [buff]Velocità di movimento[/buff] del [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte) per un massimo di [other](E)[/other].\nIncanalare per [other](F)[/other] abilita l'abilità combo successiva.\n\n2° [other]Rilascio[/other]:\nLa tua [buff]Velocità di movimento[/buff] è aumentata del [buff](G)[/buff] e diventi immune a [other]Stordimenti[/other], [other]Intrappolamenti[/other] e [other]Rallentamenti[/other] per [other](H)[/other].\nRimuove l'eventuale [other]Concentrazione interiore[/other] residua dopo [other](I)[/other].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Внутреннее сосредоточение[/other]\nВы накапливаете внутреннюю силу каждые [other](B)[/other], увеличивая свой [buff]урон[/buff] и [buff]скорость передвижения[/buff] на [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз) вплоть до [other](E)[/other].\nПоддерживание в течение [other](F)[/other] открывает доступ к следующему навыку.\n\n2ой навык: [other]Выпускание[/other]\nВаша [buff]скорость передвижения[/buff] увеличивается на [buff](G)[/buff], и вы становитесь невосприимчивы к [other]оглушению[/other], [other]обездвиживанию[/other] и [other]замедлению[/other] на [other](H)[/other].\nУдаляет все оставшееся [other]Внутреннее сосредоточение[/other] через [other](I)[/other].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other] Wewnętrzne Skupienie[/other]:\nZbierasz wewnętrzne skupienie co [other](B)[/other], zwiększając swoje [buff]obrażenia[/buff] i [buff]szybkość ruchu[/buff] o [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy) do [other](E)[/other].\nKanałowanie przez [other](F)[/other] umożliwia użycie drugiej umiejętności combo.\n\n2. [other] Uwolnienie[/other]:\nTwoja [buff]szybkość ruchu[/buff] zostaje zwiększona o [buff](G)[/buff] i stajesz się odporny na [other]ogłuszenia[/other], [other]unieruchomienia[/other] i [other]spowolnienia[/other] na [other](H)[/other].\nUsuwa wszelkie pozostałe [other]Wewnętrzne Skupienie[/other] po [other](I)[/other].", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]İçsel Odak[/other]:\nİçsel odağını her [other](B)[/other] topla, [buff]hasarını[/buff] ve [buff]Hareket Hızını[/buff] en fazla [other](C)[/other] boyunca [buff](D)[/buff] artır ([other](E)[/other] defaya kadar [other]birikir[/other]).\n[other](F)[/other] daha odaklanmak, sonraki kombo yeteneği etkinleştirir.\n\n2. [other]Bırak[/other]:\n[buff]Hareket Hızın[/buff] [buff](G)[/buff] artar ve [other](H)[/other] boyunca [other]Sersemletmelere[/other], [other]Sabitlemelere[/other] ve [other]Yavaşlatmalara[/other] karşı bağışıklık kazanırsın.\n[other](I)[/other] sonra kalan tüm [other]İçsel Odakları[/other] kaldırır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Fokus Batin[/other]:\nMengumpulkan fokus batinmu setiap [other](B)[/other], meningkatkan [buff]damage[/buff] dan [buff]Kecepatan Gerak[/buff] sebesar [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali) untuk selama [other](E)[/other].\nMenyalurkan selama [other](F)[/other] memungkinkan kemampuan kombo berikutnya.\n\nKedua [other]Lepaskan[/other]:\n[buff]Kecepatan Gerakmu[/buff] meningkat sebesar [buff](G)[/buff] dan menjadi kebal terhadap [other]Stun[/other], [other]Akar[/other], serta [other]Pelambatan[/other] selama [other](H)[/other].\nMenghapus semua [other]Fokus Batin[/other] yang tersisa setelah [other](I)[/other].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Focalisation Intérieure[/other] :\nUtilisez votre focalisation intérieure toutes les [other](B)[/other], augmentant vos [buff]dégâts[/buff] et votre [buff]Vitesse de Déplacement[/buff] de [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois) pendant un maximum de [other](E)[/other].\nCanaliser pendant [other](F)[/other] permet d'activer la compétence combo suivante.\n\n2 [other]Libérer[/other] :\nVotre [buff]Vitesse de Déplacement[/buff] est augmentée de [buff](G)[/buff] et vous êtes immunisé contre les [other]Étourdissements[/other], les [other]Immobilisations[/other] et les [other]Ralentissements[/other] pendant [other](H)[/other].\nLa [other]Focalisation Intérieure[/other] restante disparaît au bout de [other](I)[/other].", "JA-JP": "最大2つの能力を組み合わせる。コンボは[other](A)[/other]でリセットされる。\n\n第一[other]内なるフォーカス[/other]:\n[other](B)[/other]毎に内なる集中を集め、[buff]ダメージ[/buff]と[buff]移動速度[/buff]を最大[other](C)[/other]秒まで[buff](D)[/buff]増加させる([other](E)[/other]回まで[other]スタック[/other]可能)。\n[other](F)[/other]秒まで詠唱することで次のコンボ能力が解放される。\n\n第二[other]リリース[/other]:\n自分の[buff]移動速度[/buff]が[buff](G)[/buff]増加し、[other](H)[/other]の間、[other]スタン[/other]、[other]移動拘束[/other]、[other]移動速度低下[/other]を受けない。\n[other](I)[/other] 後に残っている [other]内なるフォーカス[/other] を解除する。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Inner Focus[/other]:\nGather your inner focus every [other](B)[/other], increasing your [buff]damage[/buff] and [buff]Move Speed[/buff] by [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times) for up to [other](E)[/other].\nChanneling for [other](F)[/other] enables the next combo ability.\n\n2nd [other]Release[/other]:\nYour [buff]Move Speed[/buff] is increased by [buff](G)[/buff] and you become immune to [other]Stuns[/other], [other]Roots[/other] and [other]Slows[/other] for [other](H)[/other].\nRemoves any remaining [other]Inner Focus[/other] after [other](I)[/other].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. [other]Innerer Fokus[/other]:\nSammle alle [other](B)[/other] deinen inneren Fokus, dies steigert deinen [buff]Schaden[/buff] und [buff]Bewegungsgeschwindigkeit[/buff] um [buff](C)[/buff] (Bis zu [other](D)[/other][other]Stapel[/other]) für bis zu [other](E)[/other].\nEine Kanalisierung für [other](F)[/other] aktiviert die nächste Kombo-Fertigkeit.\n\n2. [other]Auslösen[/other]:\nDeine [buff]Bewegungsgeschwindigkeit[/buff] steigt um [buff](G)[/buff] und du wirst für [other](H)[/other] immun gegen [other]Betäubung[/other], [other]Verwurzelung[/other], und [other]Verlangsamung[/other].\nEntfernt jeden verbleibenden [other]Inneren Fokus[/other] nach [other](I)[/other].", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nالأولى [other]التركيز الداخلي[/other]:\nاجمع تركيزك الداخلي كل [other](B)[/other]، مما يزيد من [buff] الضرر [/buff] و[buff]سرعة الحركة [/buff] بمقدار [buff](C)[/buff] ([other]تتكوم[/other] حتى [other](D)[/other] مرة) لمدة تصل إلى [other](E)[/other].\nيتيح التوجيه لـ[other](F)[/other] تمكين قدرة التحرير والسرد التالية.\n\nالثانية[other]الإطلاق[/other]:\nتزداد [buff]سرعة حركتك[/buff] بمقدار [buff](G)[/buff] وتصبح محصنًا ضد [other]الصعقات[/other] و[other]شلل الحركة[/other] و[other]البطئ[/other] لمدة [other](H)[/other].\nيزيل أي [other]تركيز داخلي[/other] متبقي بعد [other](I)[/other].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]내면의 집중[/other]:\n매 [other](B)[/other]마다 내면의 집중을 끌어모아, 가하는 [buff]대미지[/buff]와 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼 증가하며 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨), [other](E)[/other]까지 유지됩니다.\n[other](F)[/other] 동안 채널링 시 다음 콤보로 이어갈 수 있습니다.\n\n두 번째 [other]해방[/other]:\n[buff]이동 속도[/buff]가 [buff](G)[/buff]만큼 증가하고, [other](H)[/other] 동안 [other]기절[/other], [other]속박[/other], [other]둔화[/other]에 면역 상태가 됩니다.\n[other](I)[/other] 후에 남아있는 모든 [other]내면의 집중[/other]이 제거됩니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Foco Interior[/other]:\nReúne todo o seu foco interior a cada [other](B)[/other], aumentando o seu [buff]dano[/buff] e a sua [buff]Velocidade de Movimento[/buff] em [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes) por até [other](E)[/other].\nCanalizar por [other](F)[/other] habilita a próxima habilidade do combo.\n\n2ª[other]Lançamento[/other]:\nA sua [buff]Velocidade de Movimento[/buff] é aumentada em [buff](G)[/buff] e você se torna imune a [other]Atordoamentos[/other], [other]Enraizamentos[/other] e [other]Desacelerações[/other] por [other](H)[/other].\nRemove todo o [other]Foco Interior[/other] restante após [other](I)[/other].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]專注一心[/other]:\n每[other](B)[/other]集中您的精神,使自身造成的[buff]傷害[/buff]與[buff]移動速度[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層),最多持續[other](E)[/other]。\n引導[other](F)[/other]後可以使用下一段連擊。\n\n第二段[other]潛能釋放[/other]:\n使自身的[buff]移動速度[/buff]增加[buff](G)[/buff],並對[other]擊暈[/other]、[other]定身[/other]與[other]緩速[/other]免疫,持續[other](H)[/other]。\n在[other](I)[/other]後,您會失去[other]專注一心[/other]的效果。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Enfoque Interno[/other]:\nReúne tu enfoque interno cada [other](B)[/other] para aumentar tu [buff]daño[/buff] y [buff]Velocidad de Movimiento[/buff] en [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces) por hasta [other](E)[/other].\nCanalizar durante [other](F)[/other] habilita la siguiente habilidad de combo.\n\n2 [other]Liberar[/other]:\nTu [buff]Velocidad de Movimiento[/buff] aumenta en [buff](G)[/buff] y te vuelves inmune a [other]Aturdimientos[/other], [other]Inmovilizaciones[/other] y [other]Ralentizaciones[/other] durante [other](H)[/other].\nElimina cualquier resto de [other]Enfoque Interno[/other] después de [other](I)[/other].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]内心专注[/other]:\n每[other](B)[/other]集中你的精神,使你造成的[buff]伤害[/buff]与[buff]移动速度[/buff]提高[buff](C)[/buff](最多可[other]堆叠[/other][other](D)[/other]次),最多持续[other](E)[/other]。\n引导[other](F)[/other]后可以使用下一段连技。\n\n第二段[other]潜能释放[/other]:\n使你的[buff]移动速度[/buff]提高[buff](G)[/buff],并对[other]击晕[/other]、[other]定身[/other]与[other]减速[/other]免疫,持续[other](H)[/other]。\n在[other](I)[/other]后,你会失去[other]内心专注[/other]的效果。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 13, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_03", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.2, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "DASHDMG", "uiAtlas": null, "uiSprite": "DASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carica spericolata", "RU-RU": "Яростная атака", "PL-PL": "Bezmyślna Szarża", "TR-TR": "Pervasız Hücum", "ID-ID": "Serangan Ceroboh", "FR-FR": "Charge téméraire", "JA-JP": "無謀なチャージ", "EN-US": "Reckless Charge", "DE-DE": "Gewagter Angriff", "AR-SA": "الشحنة المندفعة", "KO-KR": "무모한 돌격", "PT-BR": "Investida Precipitada", "ZH-TW": "魯莽衝鋒", "ES-ES": "Carga temeraria", "ZH-CN": "鲁莽冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, [cc]scagliando in aria[/cc] tutti i nemici nella traiettoria per [cc](A)[/cc].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al numero di [other]cariche di Lancia spirituale[/other] che possiedi.\n\n[#] Cariche di Lancia spirituale: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsuma tutte le tue Cariche di Lancia spirituale.", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанную точку, [cc]подбрасывая[/cc] всех врагов на вашем пути [cc]в воздух[/cc] на [cc](A)[/cc].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от количества [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды Копья духов: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nПотребляет все ваши заряды Копья духов.", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, [cc]wyrzucając[/cc] wszystkich wrogów przez których przelecisz [cc]w powietrze[/cc] na [cc](A)[/cc].\nZadaje [dmg]pkt. obrażeń fizycznych[/dmg] [other]w oparciu[/other] o ilość [other]ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Ładunki Włóczni: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n Zużywa wszystkie twoje ładunki Włóczni Ducha.", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanları [cc](A)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatırsın[/cc].\nSenin üzerindeki [other]Ruh Mızrağı Yükü[/other] miktarına [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Ruh Mızrağı Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nÜzerindeki tüm Ruh Mızrağı Yüklerini harcar.", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, [cc]melempar[/cc] semua musuh yang dilewati [cc]ke udara[/cc] selama [cc](A)[/cc].\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] jumlah [other]Charge Tombak Roh[/other] yang kamu miliki.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nMengonsumsi semua Charge Tombak Roh kamu.", "FR-FR": "[mobility]Foncez[/mobility] à la position ciblée, [cc]projetant[/cc] tous les ennemis traversés [cc]dans les airs[/cc] pendant [cc](A)[/cc].\nInflige des [dmg]dégâts physiques[/dmg] [other]selon[/other] le nombre de [other]Charges de Lance d'Esprit[/other] actives sur vous.\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsomme toutes vos Charges de Lance d'Esprit.", "JA-JP": "狙った位置に向かって[mobility]ダッシュ[/mobility]して、通過した全ての敵を[cc]空中に[/cc][cc](A)[/cc]の間[cc]投げます[/cc]。\nあなたの[other]霊魂の槍のチャージ[/other]の量に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n自分の槍の精霊のチャージをすべて消費する。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, [cc]throwing[/cc] all enemies you pass through [cc]into the air[/cc] for [cc](A)[/cc].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the amount of [other]Spirit Spear Charges[/other] on you.\n\n[#] Spirit Spear Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsumes all your Spirit Spear Charges.", "DE-DE": "[mobility]Presche[/mobility] zu deiner Zielposition und [cc]schleudere[/cc] alle Gegner auf deinem Weg für [cc](A)[/cc] [cc]in die Luft[/cc].\nVerursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] der Anzahl der auf dir liegenden [other]Geisterspeer Aufladungen[/other].\n\n[#] Geisterspeer Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nVerbraucht alle deine Geisterspeer-Aufladungen.", "AR-SA": "يمكن [mobility]الاندفاع[/mobility] تجاه الموقع المستهدف و[cc]إلقاء[/cc] جميع الأعداء في طريقك [cc]في الهواء[/cc] لمدة [cc](A)[/cc].\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على كمية [other]شحنات رمح الروح[/other] لديك.\n\n[#] شحنات رمح الروح: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nتستهلك كل شحنات رمح الروح عليك.", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하며 통과하는 모든 적을 [cc]공중[/cc]으로 [cc](A)[/cc]간 [cc]던집[/cc]니다.\n또한 [other]영혼의 창 스택[/other]의 수에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n [#] 영혼의 창 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n [#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n모든 영혼의 창 스택을 소모합니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo, [cc]lançando[/cc] todos os inimigos pelos quais você passa [cc]no ar[/cc] por [cc](A)[/cc].\nCausa [dmg]dano físico[/dmg] [other]basedo[/other] na quantidade de [other]cargas de Lança do Espírito[/other] em você.\n\n[#] Cargas de Lança do Espírito: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsome todas as suas Cargas de Lança do Espírito", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],將路徑上所有敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](A)[/cc]。\n造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]靈魂長矛層數[/other]的數量而定。\n\n[#]靈魂長矛層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n消耗您身上所有靈魂長矛層數。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada y [cc]lanza[/cc] a todos los enemigos que cruces [cc]al aire[/cc] por [cc](A)[/cc].\nInflige [dmg]daño físico[/dmg] [other]en función[/other] de la cantidad de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsume todas tus cargas de Lanza espiritual.", "ZH-CN": "朝目标位置[mobility]突进[/mobility],[cc]击飞[/cc]所有过程中穿越的敌人,持续[cc](A)[/cc]。\n[other]基于[/other]你身上的[other]灵魂长矛叠层[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 灵魂长矛叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n消耗你所有的灵魂长矛叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 13, "category": "damage", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_SLOWPOISON", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Veleno lento", "RU-RU": "Медленный яд", "PL-PL": "Trucizna Spowolnienia", "TR-TR": "Yavaş Zehir", "ID-ID": "Racun Lambat", "FR-FR": "Poison lent", "JA-JP": "遅効毒", "EN-US": "Slow Poison", "DE-DE": "Langsames Gift", "AR-SA": "سم الإبطاء", "KO-KR": "둔화 독", "PT-BR": "Veneno Desacelerador", "ZH-TW": "緩速毒藥", "ES-ES": "Veneno lento", "ZH-CN": "减速毒药" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [cc]rallenta[/cc] il nemico bersaglio del [cc](A)[/cc] (contro i giocatori) / [cc](B)[/cc] (contro i mob) per [cc](C)[/cc].", "RU-RU": "[other]Каждая[/other] автоатака [cc]замедляет[/cc] выбранного врага на [cc](A)[/cc] (против игроков) / [cc](B)[/cc] (против монстров) в течение [cc](C)[/cc].", "PL-PL": "[other]Każdy[/other] autoatak [cc]spowalnia[/cc] wybranego wroga o [cc](A)[/cc] (przeciwko graczom) / [cc](B)[/cc] (przeciwko mobom) for [cc](C)[/cc].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı [cc](A)[/cc] boyunca [cc](B)[/cc] (oyunculara karşı) / [cc](C)[/cc] (düşmanlara karşı) [cc]yavaşlatır[/cc].", "ID-ID": "[other]Setiap[/other] Auto-Serang [cc]memperlambat[/cc] target musuh sebesar [cc](A)[/cc] (vs. pemain) / [cc](B)[/cc] (vs. mob) selama [cc](C)[/cc].", "FR-FR": "[other]Toutes[/other] les auto attaques [cc]ralentissent[/cc] l'ennemi ciblé de [cc](A)[/cc] (contre les joueurs) / [cc](B)[/cc] (contre les monstres) pendant [cc](C)[/cc].", "JA-JP": "通常攻撃をする[other]たび[/other]に、[cc](A)[/cc]の間、狙った敵の[cc]移動速度を低下[/cc]する。対プレイヤー:[cc](B)[/cc]/対モブ:[cc](C)[/cc]", "EN-US": "[other]Each[/other] Auto-Attack [cc]slows[/cc] the targeted enemy by [cc](A)[/cc] (vs. players) / [cc](B)[/cc] (vs. mobs) for [cc](C)[/cc].", "DE-DE": "[other]Jeder[/other] automatische Angriff [cc]verlangsamt[/cc] den anvisierten Gegner für [cc](A)[/cc] um [cc](B)[/cc] (bei Spielern) / [cc](C)[/cc] (bei Mobs).", "AR-SA": "[other]كل[/other] هجوم تلقائي [cc]يبطئ[/cc] العدو المُستهدف بمقدار [cc](A)[/cc] (ضد اللاعبين) / وبمقدار [cc](B)[/cc] (ضد الغرماء) لمدة [cc](C)[/cc].", "KO-KR": "[other]각[/other] 자동 공격이 [cc](A)[/cc] 동안 대상 적을 [cc](B)[/cc] (vs. 플레이어) / [cc](C)[/cc] (vs. 몬스터) 만큼 [cc]느려지게[/cc] 만듭니다.", "PT-BR": "[other]Cada[/other] Ataque Automático [cc]desacelera[/cc] o alvo inimigo em [cc](A)[/cc] (contra jogadores) / [cc](B)[/cc] (contra monstros) por [cc](C)[/cc].", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[cc]緩速[/cc][cc](A)[/cc](對玩家)/[cc](B)[/cc](對怪物),持續[cc](C)[/cc]。", "ES-ES": "[other]Cada[/other] auto-ataque [cc]ralentiza[/cc] al enemigo señalado en [cc](A)[/cc] (contra jugadores) / [cc](B)[/cc] (contra monstruos) por [cc](C)[/cc].", "ZH-CN": "[other]每一次[/other]普通攻击都会[cc]减速[/cc]目标敌人[cc](A)[/cc](对玩家) / [cc](B)[/cc](对野怪),持续[cc](C)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_SPEAR", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Lancia dell'apprendista", "RU-RU": "Копье (странник)", "PL-PL": "Włócznia Czeladnika", "TR-TR": "Kalfa Mızrağı", "ID-ID": "Tombak Pengembara", "FR-FR": "Lance du compagnon", "JA-JP": "槍(熟練)", "EN-US": "Journeyman's Spear", "DE-DE": "Speer des Gesellen", "AR-SA": "رمح للموثوق", "KO-KR": "장인의 창", "PT-BR": "Lança do Iniciante", "ZH-TW": "學徒級長矛", "ES-ES": "Lanza del obrero", "ZH-CN": "学徒级长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 600, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 16 }, { "uniqueName": "T3_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_FISHINGROD_AVALON", "uiSprite": "FISHING_ROD_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FISH_T6", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_DESC", "localizedNames": { "IT-IT": "Competenza del pescatore", "RU-RU": "Мастерство рыбака", "PL-PL": "Biegłość - Łowienie Ryb", "TR-TR": "Balıkçı Yeterliliği", "ID-ID": "Kecakapan Nelayan", "FR-FR": "Efficacité à la pêche", "JA-JP": "漁師の技量", "EN-US": "Fisherman Proficiency", "DE-DE": "Sachverständnis beim Fischen", "AR-SA": "براعة صياد السمك", "KO-KR": "낚시 숙련도", "PT-BR": "Proficiência em Pesca", "ZH-TW": "漁夫熟練度", "ES-ES": "Competencia de pesca", "ZH-CN": "卓越钓具" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]pesci di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]рыбы (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Ryb Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Balık[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Ikan[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour du [buff]poisson de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の魚[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fish[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fisch[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الأسماك[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 물고기[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Peixes de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下魚種[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]peces de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]鱼类采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Canna da Pesca avaloniana del maestro", "RU-RU": "Авалонская удочка (мастер)", "PL-PL": "Awalońska Wędka Mistrza", "TR-TR": "Usta Avalon Oltası", "ID-ID": "Joran Avalonian Master", "FR-FR": "Canne à pêche avalonienne du maître", "JA-JP": "アバロニア人の釣り竿(マスター)", "EN-US": "Master's Avalonian Fishing Rod", "DE-DE": "Avalonische Angel des Meisters", "AR-SA": "صنارة صيد أفالونية للخبير", "KO-KR": "마스터의 아발로니안 낚싯대", "PT-BR": "Vara de Pescar Avaloniano do Mestre", "ZH-TW": "大師級阿瓦隆釣竿", "ES-ES": "Caña de pescar avaloniana del maestro", "ZH-CN": "大师级阿瓦隆鱼竿" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 0.5, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 3100, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_CLOTH", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 160 } ] }, "transformation": null, "spriteName": "FISHING_ROD_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_FIRE_RINGPAIR_AVALON", "uiSprite": "2H_FIRE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto dell'alba dell'anziano", "RU-RU": "Песнь рассвета (старейшина)", "PL-PL": "Pieśń Brzasku Starszego", "TR-TR": "Yüce Şafak Ezgisi", "ID-ID": "Dawnsong Tetua", "FR-FR": "Aria de l'aube du sage", "JA-JP": "ドーンソング(老熟)", "EN-US": "Elder's Dawnsong", "DE-DE": "Morgenlied des Ältesten", "AR-SA": "غناء الصباح للحكيم", "KO-KR": "장로의 던송", "PT-BR": "Canção da Alvorada do Ancião", "ZH-TW": "禪師級暮歌之戒", "ES-ES": "Canción del despertar del anciano", "ZH-CN": "禅师级暮歌之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_GLAIVE", "uiSprite": "2H_GLAIVE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione dell'esperto", "RU-RU": "Глефа (эксперт)", "PL-PL": "Glewia Znawcy", "TR-TR": "Uzman Mızraklı Kılıcı", "ID-ID": "Glaive Ahli", "FR-FR": "Glaive de l'expert", "JA-JP": "グレイブ(達人)", "EN-US": "Expert's Glaive", "DE-DE": "Glefe des Experten", "AR-SA": "رمح عريض النصل للأخصائي", "KO-KR": "전문가의 글레이브", "PT-BR": "Archa do Perito", "ZH-TW": "專家級長刀", "ES-ES": "Guja del experto", "ZH-CN": "专家级长刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 12 }, { "uniqueName": "T5_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_GLAIVE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CROSSBOW", "uiSprite": "2H_CROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra dell'esperto", "RU-RU": "Арбалет (эксперт)", "PL-PL": "Kusza Znawcy", "TR-TR": "Uzman Arbaleti", "ID-ID": "Busur Silang Ahli", "FR-FR": "Arbalète de l'expert", "JA-JP": "クロスボウ(達人)", "EN-US": "Expert's Crossbow", "DE-DE": "Armbrust des Experten", "AR-SA": "قوس مستعرض للأخصائي", "KO-KR": "전문가의 크로스보우", "PT-BR": "Besta do Perito", "ZH-TW": "專家級十字弓", "ES-ES": "Ballesta del experto", "ZH-CN": "专家级十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HAMMER_AVALON", "uiSprite": "2H_HAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mano della giustizia dell'esperto", "RU-RU": "Длань правосудия (эксперт)", "PL-PL": "Ręka Sprawiedliwości Znawcy", "TR-TR": "Uzman Adalet Elçisi", "ID-ID": "Tangan Keadilan Ahli", "FR-FR": "Main de justice de l'expert", "JA-JP": "審判の手(達人)", "EN-US": "Expert's Hand of Justice", "DE-DE": "Hand der Gerechtigkeit des Experten", "AR-SA": "مطرقة أيدي العدالة للأخصائي", "KO-KR": "전문가의 핸드 오브 저스티스", "PT-BR": "Mão da Justiça do Perito", "ZH-TW": "專家級正義之手", "ES-ES": "Mano de justicia del experto", "ZH-CN": "专家级正义之手大锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 900, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_BOW", "uiSprite": "2H_BOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco dell'anziano", "RU-RU": "Лук (старейшина)", "PL-PL": "Łuk Starszego", "TR-TR": "Yüce Yayı", "ID-ID": "Busur Tetua", "FR-FR": "Arc du sage", "JA-JP": "弓(老熟)", "EN-US": "Elder's Bow", "DE-DE": "Bogen des Ältesten", "AR-SA": "قوس الحكيم", "KO-KR": "장로의 활", "PT-BR": "Arco do Ancião", "ZH-TW": "禪師級弓箭", "ES-ES": "Arco del anciano", "ZH-CN": "禅��级弓箭" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_BOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ENIGMATICORB_MORGANA", "uiSprite": "2H_ENIGMATICORB_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "VOID", "uiAtlas": null, "uiSprite": "THE_VOID", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_VOID_TEST_DESC", "localizedNames": { "IT-IT": "Il vuoto", "RU-RU": "Пустота", "PL-PL": "Otchłań", "TR-TR": "Boşluk", "ID-ID": "Ruang Hampa", "FR-FR": "Le Vide", "JA-JP": "虚無", "EN-US": "The Void", "DE-DE": "Die Leere", "AR-SA": "الخواء", "KO-KR": "공허", "PT-BR": "O Vácuo", "ZH-TW": "虛空", "ES-ES": "El vacío", "ZH-CN": "虚空" }, "localizedDescriptions": { "IT-IT": "Evochi una bolla entropica con un [other]raggio di (A)[/other] che cresce fino a [other](B)[/other], mentre [other]incanali[/other] per [other](C)[/other] (non può essere interrotto).\n[other]Purifica[/other] [other]tutti i debuff[/other] (esclusi gli effetti con danni nel tempo) e gli [other]effetti di controllo[/other] dagli [other]alleati[/other] all'interno della bolla.\nAumenta le [buff]resistenze ai danni[/buff] di [buff](D)[/buff].", "RU-RU": "Призовите пузырь [other]радиусом (A)[/other], увеличивающимся до [other](B)[/other] на протяжении [other]поддерживания[/other] заклинания в течение [other](C)[/other] (нево��можно прервать).\nСнимает [other]все негативные эффекты[/other] (за исключением наносящих периодический урон) и [other]эффекты контроля[/other] со [other]всех союзников[/other], попавших в пузырь.\nУвеличивает [buff]сопротивления урону[/buff] на [buff](D)[/buff].", "PL-PL": "Przyzywasz bańkę entropii o promieniu [other](A)[/other], rosnącą do [other](B)[/other], podczas [other]kanałowania[/other] przez [other](C)[/other] (nie można przerwać).\nUsuwa [other]wszystkie debuffy[/other] (poza efektami obrażeń czasowych) i [other]efekty kontroli tłumu[/other] z [other]wszystkich sojuszników[/other] wewnątrz bańki.\nZwiększa [buff]odporności na obrażenia[/buff] o [buff](D)[/buff].", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [other](B)[/other] kadar büyüyen [other](C) yarıçaplı[/other] bir entropik baloncuk çağırırsın (yarıda kesilemez).\nBaloncuk içindeki [other]tüm müttefiklerin[/other] tüm [other]zayıflatmalarını[/other] (zamanla hasar etkileri hariç) ve [other]kitle kontrol etkilerini[/other] [other]arındırır[/other].\n[buff]Hasar dirençlerini[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Memanggil gelembung entropik dengan [other]radius (A)[/other], berkembang hingga [other](B)[/other], sembari [other]menyalurkan[/other] selama [other](C)[/other] (tidak dapat diganggu).\n[other]Membersihkan[/other] semua [other]debuff[/other] (kecuali efek damage seiring waktu) dan [other]efek Kontrol Kerumunan[/other] dari [other]semua sekutu[/other] di dalam gelembung.\nMeningkatkan [buff]resistansi damage[/buff] sebesar [buff](D)[/buff].", "FR-FR": "Invoquez une bulle entropique d'un [other]rayon de (A)[/other], grossissant jusqu'à un [other]rayon de (B)[/other], en [other]canalisant[/other] pendant [other](C)[/other] (ininterruptible).\n[other]Purifie[/other] tous les [other]malus[/other] (à l'exception des effets de dégâts sur la durée) et [other]effets des contrôles de foule[/other] de [other]tous les alliés[/other] dans la bulle.\nAugmente les [buff]résistances aux dégâts[/buff] de [buff](D)[/buff].", "JA-JP": "[other]半径(A)[/other]のエントロピーの泡を召喚します。 [other](B)[/other]の間、[other]チャネリング[/other]している時に泡は最大[other](C)[/other]まで成長します(中断されない)。\n泡の中にいる[other]味方全員[/other]の全ての[other]デバフ[/other](時間経過ダメージの効果を除く)と[other]クラウドコントロール効果[/other]を[other]浄化[/other]します。\n[buff]ダメージ耐性[/buff]を[buff](D)[/buff]上昇させます。", "EN-US": "Summon an entropic bubble with a [other](A) radius[/other], growing up to [other](B)[/other], while [other]channeling[/other] for [other](C)[/other] (can't be interrupted).\n[other]Cleanses[/other] all [other]debuffs[/other] (except damage over time effects) and [other]Crowd Control effects[/other] of [other]all allies[/other] within the bubble.\nIncreases [buff]damage resistances[/buff] by [buff](D)[/buff].", "DE-DE": "Beschwört eine Blase der Entropie mit [other](A) Radius[/other], die bis auf [other](B)[/other] anwächst, solange für [other](C)[/other] [other]kanalisiert[/other] wird (kann nicht unterbrochen werden).\n[other]Reinigt[/other] alle [other]Debuffs[/other] (außer Schaden auf Zeit - Effekte) und [other]CC-Effekte[/other] von [other]allen Alliierten[/other] innerhalb der Blase.\nSteigert [buff]Schadensresistenzen[/buff] um [buff](D)[/buff].", "AR-SA": "عليك استحضار فقاعة تدهور حتمي في نطاق [other](A)[/other] لتنمو لما يصل إلى [other](B)[/other] في أثناء [other]التوجيه[/other] لمدة [other](C)[/other] (لا يمكن المقاطعة).\n[other]تزيل[/other] [other]تثبيطات التعزيزات[/other] كلها (باستثناء تأثيرات الضرر بمرور الوقت) [other]وتأثيرات السيطرة عل�� الحشود[/other] [other]للحلفاء[/other] داخل الفقاعة.\nتزيد [buff]مقاومة الضرر[/buff] بمقدار [buff](D)[/buff].", "KO-KR": "[other](A)[/other] 동안 [other]채널링[/other](방해 불가)하며 [other]반경 (B)[/other]에서 최대 [other](C)[/other]까지 커지는 불안정한 방울을 생성합니다\n방울 안의 모든 [other]모든 아군[/other]의 모든 [other]디버프[/other](지속 대미지 제외)와 [other]군중 제어 효과[/other]를 [other]제거[/other]합니다.\n[buff]대미지 저항력[/buff]이 [buff](D)[/buff] 만큼 증가합니다.", "PT-BR": "Invoca uma bolha entrópica com um [other](A)raio de [/other], que cresce até [other](B)[/other], enquanto [other]canaliza[/other] por [other](C)[/other] (não pode ser interrompido).\n[other]Purifica[/other] todas as [other]desvantagens[/other] (exceto efeitos de dano por tempo) e [other]efeitos de Controle de Grupo[/other] de [other]todos os aliados[/other] dentro da bolha.\nAumenta as [buff]resistências a dano[/buff] em [buff](D)[/buff].", "ZH-TW": "召喚一個[other](A)半徑範圍[/other]的熵力泡泡,它會逐漸擴大至[other](B)[/other],[other]引導[/other]持續[other](C)[/other](無法被中斷)。\n[other]淨化[/other]泡泡內[other]全部盟友[/other]的所有[other]減益效果[/other](不包含持續性傷害���果)和[other]群體控制效果[/other]。\n使[buff]傷害抗性[/buff]增加[buff](D)[/buff]。", "ES-ES": "Invoca una burbuja entrópica de un [other]radio de (A)[/other] que se extiende hasta [other](B)[/other] mientras la [other]canalizas[/other] por [other](C)[/other] (no puede ser interrumpida).\n[other]Limpia[/other] todos los [other]debuffs[/other] (excepto por los efectos de daño a largo plazo) y los [other]efectos de control de multitudes[/other] de [other]todos los aliados[/other] dentro de la burbuja.\nIncrementa la [buff]resistencia al daño[/buff] en [buff](D)[/buff].", "ZH-CN": "制造一个充满熵的泡泡,在[other](A)[/other]的[other]引导[/other]过程中由[other](B)[/other]半径扩展至[other](C)[/other](引导无法被中断)。\n净化在泡泡内的[other]所有友军[/other]身上的[other]所有减益状态[/other](持续性伤害效果除外)与[other]群体控制效果[/other]。\n[buff]伤害抗性[/buff]提高[buff](D)[/buff]" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 62, "energyUsage": 0.2, "castRange": 15, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_forwardattack", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 1, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Locus maligno del sapiente", "RU-RU": "Средоточие злобы (знаток)", "PL-PL": "Mroczna Kula Adepta", "TR-TR": "Ehil Kindar Kümesi", "ID-ID": "Lokus Jahat Mahir", "FR-FR": "Locus malveillant de l'adepte", "JA-JP": "邪悪な軌跡(名人)", "EN-US": "Adept's Malevolent Locus", "DE-DE": "Geheimnisvolle Sphäre des Adepten", "AR-SA": "الموضع الخبيث للبارع", "KO-KR": "숙련자의 말레볼렌트 로커스", "PT-BR": "Local Malévolo do Adepto", "ZH-TW": "老手級惡毒軌跡", "ES-ES": "Locus malévolo del iniciado", "ZH-CN": "老手级虚无轨迹" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ENIGMATICORB_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_FIRESTAFF_HELL", "uiSprite": "2H_FIRESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sulfureo del maestro", "RU-RU": "Посох серы (мастер)", "PL-PL": "Siarczany Kostur Mistrza", "TR-TR": "Usta Azap Asası", "ID-ID": "Tongkat Belerang Master", "FR-FR": "Bâton sulfureux du maître", "JA-JP": "硫黄の杖(マスター)", "EN-US": "Master's Brimstone Staff", "DE-DE": "Schwefelstab des Meisters", "AR-SA": "عصا الكبريت للخبير", "KO-KR": "마스터의 브림스톤 스태프", "PT-BR": "Cajado Sulfuroso do Mestre", "ZH-TW": "大師級炎火石法杖", "ES-ES": "Bastón de azufre del maestro", "ZH-CN": "大师级炎狱法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_AVALON", "uiSprite": "2H_KNUCKLES_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Pugni di Avalon del gran maestro", "RU-RU": "Кулаки Авалона (магистр)", "PL-PL": "Pięści Awalonu Wszechmistrza", "TR-TR": "Büyük Usta Avalon Yumruğu", "ID-ID": "Tinju Avalon Grandmaster", "FR-FR": "Poings d'Avalon du grand-maître", "JA-JP": "アバロンの拳(グランドマスター)", "EN-US": "Grandmaster's Fists of Avalon", "DE-DE": "Fäuste von Avalon des Großmeisters", "AR-SA": "قبضتا أفالون للأستاذ", "KO-KR": "그랜드마스터의 아발론의 철권", "PT-BR": "Punhos de Avalon do Grão-mestre", "ZH-TW": "宗師級阿瓦隆之拳", "ES-ES": "Puños de Avalon del gran maestro", "ZH-CN": "宗师级阿瓦隆之拳" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_KNUCKLES_AVALON", "uiSprite": "2H_KNUCKLES_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Pugni di Avalon del maestro", "RU-RU": "Кулаки Авалона (мастер)", "PL-PL": "Pięści Awalonu Mistrza", "TR-TR": "Usta Avalon Yumruğu", "ID-ID": "Tinju Avalon Master", "FR-FR": "Poings d'Avalon du maître", "JA-JP": "アバロンの拳(マスター)", "EN-US": "Master's Fists of Avalon", "DE-DE": "Fäuste von Avalon des Meisters", "AR-SA": "قبضات أفالون للخبير", "KO-KR": "마스터의 아발론의 철권", "PT-BR": "Punhos de Avalon do Mestre", "ZH-TW": "大師級阿瓦隆之拳", "ES-ES": "Puños de Avalon del maestro", "ZH-CN": "大师级阿瓦隆之拳" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_HOLYSTAFF_MORGANA", "uiSprite": "MAIN_HOLYSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLYTOUCH", "uiAtlas": null, "uiSprite": "HOLY_TOUCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tocco sacro", "RU-RU": "Святое прикосновение", "PL-PL": "Święty Dotyk", "TR-TR": "Kutsal Dokunuş", "ID-ID": "Sentuhan Suci", "FR-FR": "Toucher sacré", "JA-JP": "聖なる接触", "EN-US": "Holy Touch", "DE-DE": "Heilige Berührung", "AR-SA": "اللمسة المباركة", "KO-KR": "성스러운 손길", "PT-BR": "Toque Sagrado", "ZH-TW": "神聖之觸", "ES-ES": "Toque sagrado", "ZH-CN": "神圣之触" }, "localizedDescriptions": { "IT-IT": "Investi l'alleato bersaglio di luce divina, curandolo di [heal](A) Salute[/heal] ogni [heal](B)[/heal], mentre [other]incanali[/other] per un massimo di [other](C)[/other] (si può usare da storditi o silenziati).\n[other]Purifica[/other] tutti gli [other]effetti di Controllo sulla Folla[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo).\nConferisce agli [other]altri alleati[/other] [buff]immunità[/buff] a tutti gli [buff]effetti di Controllo sulla Folla[/buff].\nAumenta tutti i [buff]danni[/buff] che l'alleato bersaglio infligge del [buff](D)[/buff].", "RU-RU": "Наполните союзника божественным светом, исцеляющим его на [heal](A) здоровья[/heal] каждые [heal](B)[/heal] на протяжении [other]поддержания[/other] заклинания в течение [other](C)[/other] (можно использовать при оглушении или безмолвии).\n[other]Снимает[/other] все [other]эффекты контроля[/other] и [other]негативные эффекты[/other] (кроме эффектов с периодическим уроном).\nНаделяет [other]остальных союзников[/other] [buff]невосприимчивостью[/buff] ко всем [buff]эффектам контроля[/buff].\nУвеличивает весь [buff]урон[/buff], который наносит указанный союзник, на [buff](D)[/buff].", "PL-PL": "Pokrywasz sojusznika niebiańskim światłem, które przywraca celowi [heal](A) Zdrowia[/heal] co [heal](B)[/heal], podczas [other]kanałowania[/other] do [other](C)[/other] (może być użyte, gdy jesteś ogłuszony lub wyciszony).\n[other]Oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza efektami obrażeń czasowych).\nZapewnia [other]innym sojusznikom[/other] [buff]odporność[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff].\nZwiększa wszystkie [buff]obrażenia[/buff] zadawane przez wybranego sojusznika o [buff](D)[/buff].", "TR-TR": "Hedeflenen müttefikleri ilahı ışık içine alarak en fazla [other](A)[/other] [other]odaklanarak[/other] her [heal](B)[/heal] [heal](C) Sağlık[/heal] iyileştir (sersemletme ve susturma halindeyken kullanılabilir).\nTüm [other]Kitle Kontrol etkilerini[/other] ve [other]zayıflatmaları[/other] [other]arındırır[/other] (zamanla hasar etkileri hariç).\nDiğer tüm [other]müttefiklere[/other] tüm [buff]Kitle Kontrol etkilerine[/buff] karşı [buff]bağışıklık[/buff] kazandırır.\nHedeflenen müttefiklerin verdiği tüm [buff]hasarı[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Menyelimuti sekutu tertarget dengan cahaya suci, memulihkan [heal](A) HP[/heal] mereka setiap [heal](B)[/heal], saat [other]menyalurkan[/other] untuk hingga [other](C)[/other] (dapat digunakan saat terkena stun atau dibungkam).\n[other]Membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu).\nMemberikan [other]sekutu lain[/other] [buff]kekebalan[/buff] dari semua [buff]efek Kontrol Kerumunan[/buff].\nMeningkatkan semua [buff]damage[/buff] yang sekutu tertarget hasilkan sebesar [buff](D)[/buff].", "FR-FR": "Recouvrez l'allié ciblé de lumière divine, soignant la cible de [heal](A) de Santé[/heal] toutes les [heal](B)[/heal], en [other]canalisant[/other] pendant [other](C)[/other] (peut être utilisé pendant l'étourdissement ou le silence).\n[other]Purifie[/other] tous les [other]effets de Contrôle de Foule[/other] et [other]malus[/other] (à l'exception des dégâts sur la durée).\nAccorde aux [other]autres alliés[/other] une [buff]immunité[/buff] contre tous les [buff]effets de Contrôle de Foule[/buff].\nAugmente tous les [buff]dégâts[/buff] infligés par l'allié ciblé de [buff](D)[/buff].", "JA-JP": "対象の味方を聖なる光で浴びさせて、[other](A)[/other][other]詠唱[/other]している間、体力を[heal](B)[/heal]毎に[heal](C) [/heal]回復する(スタンもしくは沈黙中でも使用可能)。\n全ての[other]CC効果[/other]と[other]デバフ[/other]を[other]浄化[/other]する(時間経過ダメージの効果を除く)。\n[other]他の味方[/other]に、すべての[buff]CC効果[/buff]に対する[buff]免疫[/buff]を与える。\n対象の味方が与えるすべての[buff]ダメージ[/buff]を[buff](D)[/buff]増加させる。", "EN-US": "Cover the targeted ally in divine light, healing them for [heal](A) Health[/heal] every [heal](B)[/heal], while [other]channeling[/other] for up to [other](C)[/other] (can be used while stunned or silenced).\n[other]Cleanses[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects).\nGrants [other]other allies[/other] [buff]immunity[/buff] to all [buff]Crowd Control effects[/buff].\nIncreases all [buff]damage[/buff] the targeted ally deals by [buff](D)[/buff].", "DE-DE": "Umfasse den anvisierten Alliierten mit göttlichem Licht, wodurch er alle [heal](A)[/heal]für [heal](B)Leben[/heal] geheilt wird, solange die [other]Kanalisierung[/other] für bis zu [other](C)[/other] besteht. (Kann auch während Verstummung oder Betäubung genutzt werden).\n[other]Reinigt[/other] alle [other]Effekte der Gruppenkontrolle[/other] und [other]Debuffs[/other] (außer Schaden über Zeit-Effekte).\nGewährt [other]anderen Verbündeten[/other] [buff]Immunität[/buff] gegen alle [buff]Gruppenkontrolleffekte[/buff].\nSteigert jeden [buff]Schaden[/buff], den der anvisierte Alliierte verursacht, um [buff](D)[/buff].", "AR-SA": "يمكنك تغطية الحليف المستهدف بضوء قدسي، لعلاجه وحصوله على [heal](A) من الصحة[/heal] كل [heal](B)[/heal]، في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](C)[/other] (يمكن استخدامها خلال الصعق أو الإعاقة).\n[other]تطهير[/other] جميع [other]تأثيرات السيطرة على الحشود[/other] وعمليات [other]التثبيط[/other] (باستثناء تأثيرات الضرر بمرور الوقت).\nيمنح [other]الحلفاء الآخرين[/other] [buff]مناعة[/buff] ضد جميع [buff]تأثيرات السيطرة على الحشود[/buff].\nتزيد كل [buff]الأضرار[/buff] التي يصيبها الحليف المستهدف بمقدار [buff](D)[/buff].", "KO-KR": "대상 아군을 신성한 빛으로 감싸 최대 [other](A)[/other]까지 [other]채널링[/other]하���, [heal](B)[/heal]마다 [heal](C)의 체력[/heal]을 회복시킵니다 (기절과 침묵 상태에서 사용 가능).\n모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other]합니다 (지속 대미지 제외).\n[other]다른 아군[/other]에게 모든 [buff]군중 제어 효과[/buff]에 대한 [buff]면역[/buff]을 부여합니다.\n대상 아군이 가하는 모든 [buff]대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Cobre o alvo aliado em luz divina, curando o alvo em [heal](A) de Vida[/heal] a cada [heal](B)[/heal], enquanto [other]canaliza[/other] por até [other](C)[/other] (pode ser usado enquanto silenciado ou atordoado).\n[other]Purifica[/other] todos os [other]efeitos de Controle de Multidões[/other] e [other]desvantagens[/other] (exceto efeitos de dano ao longo do tempo).\nConcede [buff]imunidade[/buff] a [buff]efeitos de Controle de Multidões[/buff] aos [other]outros aliados[/other].\nAumenta todo o [buff]dano[/buff] que o alvo aliado causa em [buff](D)[/buff].", "ZH-TW": "以聖潔光芒環繞目標盟友,每[heal](A)[/heal]為目標治療[heal](B)點生命值[/heal],[other]引導[/other]最多持續[other](C)[/other](暈眩或沉默時可使用)。\n[other]淨化[/other]所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果)。\n使[other]其他盟友[/other][buff]免疫[/buff]所有[buff]群體控制效果[/buff]。\n使目標盟友造成的所有[buff]傷害[/buff]增加[buff](D)[/buff]。", "ES-ES": "Cubre al aliado objetivo con luz divina y cura [heal](A) de Salud[/heal] cada [heal](B)[/heal] mientras la [other]canalizas[/other] por hasta [other](C)[/other] (puedes usarlo mientras estés aturdido o silenciado).\n[other]Limpia[/other] todos los [other]efectos de Control de Multitudes[/other] y [other]debuffs[/other] (excepto los efectos de daño a largo plazo).\nOtorga a [other]otros aliados[/other] [buff]inmunidad[/buff] contra todos los [buff]efectos de Control de Multitudes[/buff].\nIncrementa todo el [buff]daño[/buff] que inflige el aliado señalado en [buff](D)[/buff].", "ZH-CN": "以神圣之光沐浴目标友军,每[heal](A)[/heal]为目标回复[heal](B)生命[/heal],并持续[other]引导[/other][other](C)[/other](可以在被击晕或沉默的状态下使用)。\n[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other](持续性伤害效果除外)。\n使[other]其他友军[/other][buff]免疫[/buff]所有[buff]群体控制效果[/buff]。\n使目标友军造成的所有[buff]伤害[/buff]提高[buff](D)[/buff]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": null, "recastDelay": 20, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_03", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "friendall", "type": "magicspelldamagebonus", "time": 1, "value": 0.15, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del tocco vitale del sapiente", "RU-RU": "Посох жизни (знаток)", "PL-PL": "Kostur Dotyku Życia Adepta", "TR-TR": "Ehil Hayat Dokunuşu Asası", "ID-ID": "Tongkat Sentuhidup Mahir", "FR-FR": "Bâton de toucher de vie de l'adepte", "JA-JP": "触命の杖(名人)", "EN-US": "Adept's Lifetouch Staff", "DE-DE": "Lebensgefühl-Stab des Adepten", "AR-SA": "عصا لمسة الحياة للبارع", "KO-KR": "숙련자의 라이프터치 스태프", "PT-BR": "Cajado Avivador do Adepto", "ZH-TW": "老手級生命之觸法杖", "ES-ES": "Bastón de toque de vida del iniciado", "ZH-CN": "老手级注魂法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_BOW", "uiSprite": "2H_BOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco dell'esperto", "RU-RU": "Лук (эксперт)", "PL-PL": "Łuk Znawcy", "TR-TR": "Uzman Yayı", "ID-ID": "Busur Ahli", "FR-FR": "Arc de l'expert", "JA-JP": "弓(達人)", "EN-US": "Expert's Bow", "DE-DE": "Bogen des Experten", "AR-SA": "قوس الأخصائي", "KO-KR": "전문가의 활", "PT-BR": "Arco do Perito", "ZH-TW": "專家級弓箭", "ES-ES": "Arco del experto", "ZH-CN": "专家级弓箭" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_BOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HALBERD_MORGANA", "uiSprite": "2H_HALBERD_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 217090, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHOCKWAVE", "uiAtlas": null, "uiSprite": "WHIRLWIND", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Corvo di Morgana", "RU-RU": "Ворон Морганы", "PL-PL": "Kruk Morgany", "TR-TR": "Morgana Kuzgunu", "ID-ID": "Gagak Morgana", "FR-FR": "Corbeau de Morgana", "JA-JP": "モルガナの大鴉", "EN-US": "Morgana Raven", "DE-DE": "Morgana-Rabe", "AR-SA": "غراب مورغانا", "KO-KR": "모르가나의 까마귀", "PT-BR": "Corvo de Morgana", "ZH-TW": "摩根娜暗鴉", "ES-ES": "Cuervo de Morgana", "ZH-CN": "莫甘娜渡鸦" }, "localizedDescriptions": { "IT-IT": "Scateni un corvo trascendente nella direzione bersaglio, che [other]trapassa[/other] tutti i nemici e infligge [dmg](A) danni fisici[/dmg].\nInfligge un sanguinamento che provoca [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].\nRiduce le [debuff]guarigioni ricevute[/debuff] del [debuff](D)[/debuff] per [debuff](E)[/debuff].", "RU-RU": "Отправьте ворона в указанном направлении, [other]пронзая[/other] всех врагов на своем пути и нанося [dmg](A) физического урона[/dmg].\nВызывает кровотечение, которое наносит [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].\nСнижает [debuff]получаемое исцеление[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].", "PL-PL": "Wysyłasz mistycznego kruka w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów i zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nNakłada efekt krwawienia, zadający [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].\nZmniejsza [debuff]otrzymywane leczenie[/debuff] o [debuff](D)[/debuff] na [debuff](E)[/debuff].", "TR-TR": "Hedef yönde tüm düşmanları [other]delip geçerek[/other] onlara [dmg](A) fiziksel hasar[/dmg] veren bir yüce kuzgun gönderirsin.\n[dmg](B)[/dmg] boyunca [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.\n[debuff]Alınan iyileştirmeyi[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltır.", "ID-ID": "Mengirimkan gagak transenden ke arah yang ditargetkan, [other]menembus[/other] semua musuh dan menimbulkan [dmg](A) damage fisik[/dmg].\nMenimbulkan efek bleed yang menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].\nMengurangi [debuff]Pemulihan Diterima[/debuff] sebesar [debuff](D)[/debuff] selama [debuff](E)[/debuff].", "FR-FR": "Envoyez un corbeau transcendant dans la direction ciblée, qui [other]transperce[/other] tous les ennemis, infligeant [dmg](A) dégâts physiques[/dmg].\nProvoque un saignement qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].\nRéduit les [debuff]soins reçus[/debuff] de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].", "JA-JP": "狙った方向に超越の大鴉を放ちます。全ての敵を[other]貫通[/other]し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[dmg](B)[/dmg]に渡って[dmg](C)物理ダメージ[/dmg]を与える出血を起こさせます。\n[debuff](D)[/debuff]の間、[debuff]治癒回復量[/debuff]が[debuff](E)[/debuff]減少します。", "EN-US": "Send a transcendent raven in the targeted direction, [other]piercing[/other] through all enemies and dealing [dmg](A) physical damage[/dmg].\nInflicts a bleed dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].\nReduces [debuff]Healing Received[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].", "DE-DE": "Schicke einen jenseitigen Raben in die gewählte Richtung, der alle Gegner in seinem Weg [other]durchdringt[/other] und dabei [dmg](A) physischen Schaden[/dmg] anrichtet.\nVerursacht eine Blutung von [dmg](B) physischem Schaden[/dmg] über [dmg](C)[/dmg].\nReduziert [debuff]empfangene Heilung[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].", "AR-SA": "ترسل غرابًا ساميًا في الاتجاه المستهدف [other]لاختراق[/other] كل الأعداء وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتتسبب في نزيف يلحق [dmg](B) من الضرر البدني[/dmg] لمدة [dmg](C)[/dmg].\nتقلل [debuff]العلاج المُتلقى[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].", "KO-KR": "모든 적을 [other]관통[/other]하는 초월한 까마귀를 목표 방향으로 발사하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](D)[/debuff] 동안 [debuff]받는 회복량[/debuff]을 [debuff](E)[/debuff] 만큼 감소시킵니다.", "PT-BR": "Envia um corvo transcendente na direção alvo, [other]perfurando[/other] todos os inimigos e causando [dmg](A) de dano físico[/dmg].\nInflige um sangramento causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].\nReduz a [debuff]Cura Recebida[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-TW": "朝目標方向送出一隻靈體暗鴉,[other]穿透[/other]所有敵人並造成[dmg](A)點物理傷害[/dmg]。\n附加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。\n使[debuff]受到的治療[/debuff]減少[debuff](D)[/debuff],持續[debuff](E)[/debuff]。", "ES-ES": "Envía un cuervo trascendente en la dirección señalada que [other]atraviesa[/other] a todos los enemigos e inflige [dmg](A) de daño físico[/dmg].\nProvoca un sangrado que inflige [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].\nReduce la [debuff]curación recibida[/debuff] en [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-CN": "朝目标方向送出一只灵体渡鸦,[other]穿透[/other]所有敌人,造成[dmg](A)物理伤害[/dmg]。\n施加流血状态,在[dmg](B)[/dmg]内造成[dmg](C)物理伤害[/dmg]。\n被击中的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 17, "castRange": 20, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.05, "effect": "NONE", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Semina-carogne del maestro", "RU-RU": "Падальщик (мастер)", "PL-PL": "Padlinotwórca Mistrza", "TR-TR": "Usta Leşgetireni", "ID-ID": "Pemanggil Bangkai Master", "FR-FR": "Mande-charogne du maître", "JA-JP": "カリオンコーラー(マスター)", "EN-US": "Master's Carrioncaller", "DE-DE": "Aasrufer des Meisters", "AR-SA": "فأس اللحم النتن للخبير", "KO-KR": "마스터의 캐리온콜러", "PT-BR": "Chama-corpos do Mestre", "ZH-TW": "大師級喚腐者", "ES-ES": "Llamacarroña del maestro", "ZH-CN": "大师级腐蚀召唤神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 925, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HALBERD_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_HAMMER", "uiSprite": "MAIN_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 24 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 24 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 24 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 24 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello dell'esperto", "RU-RU": "Молот (эксперт)", "PL-PL": "Młot Znawcy", "TR-TR": "Uzman Çekici", "ID-ID": "Palu Ahli", "FR-FR": "Marteau de l'expert", "JA-JP": "ハンマー(達人)", "EN-US": "Expert's Hammer", "DE-DE": "Hammer des Experten", "AR-SA": "مطرقة للأخصائي", "KO-KR": "전문가의 해머", "PT-BR": "Martelo do Perito", "ZH-TW": "專家級鎚子", "ES-ES": "Martillo del experto", "ZH-CN": "专家级锤子" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 39, "attackSpeed": 1, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "hammer", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 24 } ] }, "transformation": null, "spriteName": "MAIN_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_FIRESTAFF_KEEPER", "uiSprite": "MAIN_FIRESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone incendiario dell'anziano", "RU-RU": "Посох лесного пожара (старейшина)", "PL-PL": "Kostur Dzikiego Ognia Starszego", "TR-TR": "Yüce Yangın Asası", "ID-ID": "Tongkat Apiliar Tetua", "FR-FR": "Bâton braisier du sage", "JA-JP": "野火の杖(老熟)", "EN-US": "Elder's Wildfire Staff", "DE-DE": "Lauffeuerstab des Ältesten", "AR-SA": "عصا نيران الهشيم للحكيم", "KO-KR": "장로의 와일드파이어 스태프", "PT-BR": "Cajado Incendiário do Ancião", "ZH-TW": "禪師級野火法杖", "ES-ES": "Bastón de fuego incontrolable del anciano", "ZH-CN": "禅师级野火法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1125, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_HELL", "uiSprite": "2H_SHAPESHIFTER_IMP", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della progenie infernale dell'anziano", "RU-RU": "Посох порождений Ада (старейшина)", "PL-PL": "Kostur Piekielnego Pomiotu Starszego", "TR-TR": "Yüce Cehennemde Doğan Asası", "ID-ID": "Tongkat Hellspawn Tetua", "FR-FR": "Bâton de créature infernale du sage", "JA-JP": "ヘルスポーンの杖(老熟)", "EN-US": "Elder's Hellspawn Staff", "DE-DE": "Höllischer Stab des Ältesten", "AR-SA": "عصا ظهور الجحيم للحكيم", "KO-KR": "장로의 헬스폰 스태프", "PT-BR": "Cajado Endemoniado do Ancião", "ZH-TW": "禪師級煉獄裂隙法杖", "ES-ES": "Bastón de criatura infernal del anciano", "ZH-CN": "禅师级炼狱裂隙法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1150, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_HELL", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_IMP", "count": 2 } ] }, "transformation": "IMP", "spriteName": "2H_SHAPESHIFTER_IMP", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_WILDSTAFF", "uiSprite": "2H_WILDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "WELLOFLIFE2", "uiAtlas": null, "uiSprite": "MAGICCIRCLE_NATURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fonte di vita", "RU-RU": "Источник жизни", "PL-PL": "Studnia Życia", "TR-TR": "Yaşam Kuyusu", "ID-ID": "Sumur Kehidupan", "FR-FR": "Puits de vie", "JA-JP": "生命の井戸", "EN-US": "Well Of Life", "DE-DE": "Brunnen des Lebens", "AR-SA": "بئر الحياة", "KO-KR": "생명의 샘", "PT-BR": "Poço de Vida", "ZH-TW": "生命之井", "ES-ES": "Refugio vital", "ZH-CN": "生命之井" }, "localizedDescriptions": { "IT-IT": "Crei una Fonte di vita con un [other]raggio di (A)[/other] presso la posizione bersaglio, che dura [other](B)[/other].\nGuarisce fino a [other](C)[/other] alleati nell'area della Fonte di [heal](D) salute[/heal] ogni [heal](E)[/heal].", "RU-RU": "Создает колодец жизни [other]радиусом (A)[/other] в указанной точке и продолжительностью [other](B)[/other].\nИсцеляет до [other](C)[/other] союзников, находящихся в данной области, на [heal](D) здоровья[/heal] каждые [heal](E)[/heal].", "PL-PL": "Tworzysz Studnię Życia o promieniu [other](A) [/other] w wybranej pozycji, utrzymującą się [other](B)[/other].\nPrzywraca do [other](C)[/other] sojusznikom wewnątrz obszaru [heal](D) Zdrowia[/heal] co [heal](E)[/heal].", "TR-TR": "Hedef konumda [other](A)[/other] boyunca aktif kalan, [other](B) yarıçaplı[/other] bir Yaşam Kuyusu oluşturursun.\nKuyudaki en fazla [other](C)[/other] müttefike [heal](D)[/heal] aralıklarla [heal](E) sağlık[/heal] verir.", "ID-ID": "Membuat Sumur Kehidupan dengan [other]radius (A)[/other] di posisi target, aktif selama [other](B)[/other].\nMenyembuhkan hingga [other](C)[/other] sekutu di dalam Sumur sebanyak [heal](D) HP[/heal] setiap [heal](E)[/heal].", "FR-FR": "Créez un Puit de vie d'un [other]rayon de (A)[/other] à la position ciblée, qui dure [other](B)[/other].\nSoigne jusqu'à [other](C)[/other] alliés dans le Puit de [heal](D) de santé[/heal] toutes les [heal](E)[/heal].", "JA-JP": "[other]半径(A)[/other]の生命の井戸を、狙った位置に作りだします。持続時間は[other](B)[/other]です。\n[heal](C)[/heal]ごとに、井戸の範囲内の最大[other](D)[/other]人の味方の[heal]体力を(E)[/heal]治癒します。", "EN-US": "Create a Well of Life with a [other](A) radius[/other] at the targeted position, lasting [other](B)[/other].\nHeals up to [other](C)[/other] allies within the Well for [heal](D) Health[/heal] every [heal](E)[/heal].", "DE-DE": "Erzeugt im anvisierten Bereich einen Lebensbrunnen mit [other](A) Radius[/other], der für [other](B)[/other] besteht.\nHeilt bis zu [other](C)[/other] Alliierte innerhalb des Brunnens alle [heal](D)[/heal] für [heal](E) Leben[/heal].", "AR-SA": "عليك إنشاء بئر حياة في نطاق [other](A)[/other] في الموقع المستهدف، يدوم لمدة [other](B)[/other].\nيعالج البئر [heal](C) من الصحة[/heal] لما يصل إلى [other](D)[/other] من الحلفاء كل [heal](E)[/heal].", "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 크기[/other]의 생명의 샘을 생성합니다.\n샘 안의 최대 [other](C)[/other]의 아군을 [heal](D)[/heal] 마다 [heal](E)의 체력[/heal]을 회복합니다.", "PT-BR": "Cria uma Poço da Vida com um [other]raio de (A)[/other] na posição alvo, durando por [other](B)[/other].\nCura até [other](C)[/other] aliados dentro do poço em [heal](D) de Vida[/heal] a cada [heal](E)[/heal].", "ZH-TW": "在目標位置創造一個[other](A)半徑範圍[/other]的生命之井,持續[other](B)[/other]。\n每[heal](C)[/heal]為井內最多[other](D)[/other]名盟友治療[heal](E)點生命值[/heal]。", "ES-ES": "Crea un pozo de vida de un [other]radio de (A) [/other] en la posición señalada que dura [other](B)[/other].\nCura hasta [other](C)[/other] aliados dentro del pozo por [heal](D) de salud[/heal] cada [heal](E)[/heal].", "ZH-CN": "在目标区域创造[other](A)半径[/other]范围的生命之井,持续[other](B)[/other]。\n每[heal](C)[/heal]为在生命之井范围内的最多[other](D)[/other]名友军回复[heal](E)生命[/heal]。" }, "target": "ground", "castingTime": 0.7, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 15, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "WELLOFLIFE2_EFFECT", "target": "friendall", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone selvaggio del sapiente", "RU-RU": "Дикий посох (знаток)", "PL-PL": "Dziki Kostur Adepta", "TR-TR": "Ehil Vahşi Asası", "ID-ID": "Tongkat Liar Mahir", "FR-FR": "Bâton sauvage de l'adepte", "JA-JP": "野生の杖(名人)", "EN-US": "Adept's Wild Staff", "DE-DE": "Wildstab des Adepten", "AR-SA": "عصا برية للبارع", "KO-KR": "숙련자의 와일드 스태프", "PT-BR": "Cajado Selvagem do Adepto", "ZH-TW": "老手級狂野法杖", "ES-ES": "Bastón salvaje del iniciado", "ZH-CN": "老手级狂野法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_WILDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_FROSTSTAFF", "uiSprite": "2H_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HAIL_MULTI_1", "uiAtlas": null, "uiSprite": "HAIL_FROST", "revision": 333277, "nameLocaTag": "@SPELLS_HAIL", "descriptionLocaTag": "@SPELLS_HAIL_V2_DESC", "localizedNames": { "IT-IT": "Grandine", "RU-RU": "Град", "PL-PL": "Grad", "TR-TR": "Dolu", "ID-ID": "Hujan Salju", "FR-FR": "Grêle", "JA-JP": "雹", "EN-US": "Hail", "DE-DE": "Hagel", "AR-SA": "وابل ثلجي", "KO-KR": "우박", "PT-BR": "Granizo", "ZH-TW": "冰雹", "ES-ES": "Granizo", "ZH-CN": "冰雹" }, "localizedDescriptions": { "IT-IT": "Evochi una raffica di grandine con un [other]raggio di (A)[/other] attorno alla posizione bersaglio, che si scatena dopo [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg].\n[cc]Rallenta[/cc] del [cc](D)[/cc] per [cc](E)[/cc].\n\nIl potere può essere [other]rilanciato[/other] entro [other](F)[/other].", "RU-RU": "Вы призываете в указанную точку волну града [other]радиусом (A)[/other], которая обрушится на землю через [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg].\n[cc]Замедляет[/cc] на [cc](D)[/cc] в течение [cc](E)[/cc].\n\nЗаклинание можно [other]использовать вновь[/other] в течение [other](F)[/other].", "PL-PL": "Przyzywasz falę gradu o promieniu [other](A)[/other] wokół wybranej pozycji. Fala uderza po [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] o [cc](D)[/cc] na [cc](E)[/cc].\n\nZaklęcie może być [other]rzucone ponownie[/other]w przeciągu [other](F)[/other].", "TR-TR": "Hedeflenen pozisyonun [other](A) yarıçapı[/other] çevresinde, [other](B)[/other] sonra yere yığılan bir dolu dalgası çağır.\n[dmg](C) Sihirli hasar[/dmg] verir.\n[cc](D)[/cc] Boyunca [cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nBüyü [other](F)[/other] içerisinde [other]yeniden gerçekleştirilebilir[/other].", "ID-ID": "Membuat hujan salju dengan [other]radius (A)[/other] di sekitar posisi target, yang menghantam ke bawah setelah [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg].\n[cc]Memperlambat[/cc] sebesar [cc](D)[/cc] selama [cc](E)[/cc].\n\nMantra bisa [other]dirapal ulang[/other] dalam [other](F)[/other].", "FR-FR": "Conjurez une salve de grêle dans un [other]rayon de (A)[/other] autour de la position ciblée, qui s'écrase après [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] de [cc](D)[/cc] pendant [cc](E)[/cc].\n\nLe sort peut être [other]lancé à nouveau[/other] en [other](F)[/other].", "JA-JP": "範囲[other](A)[/other]のあられを巻き上げ、[other](B)[/other]後に降り注ぐ。\n[dmg]魔法ダメージを(C)[/dmg]与えます。\n[cc](D)[/cc]の間、速度が[cc](E)[/cc][cc]低下[/cc]します。\n\nその能力は[other](F)[/other]以内に[other]再詠唱[/other]できる。", "EN-US": "Conjure a wave of hail with a [other](A) radius[/other] around the targeted position, which crashes down after [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg].\n[cc]Slows[/cc] by [cc](D)[/cc] for [cc](E)[/cc].\n\nThe spell can be [other]recast[/other] within [other](F)[/other].", "DE-DE": "Beschwört eine Hagelwelle in [other](A) Radius[/other] um die anvisierte Position, die nach [other](B)[/other] niedergeht.\nDiese Welle verursacht [dmg](C) magischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](D)[/cc] für [cc](E)[/cc].\n\nDer Zauber kann innerhalb von [other](F)[/other] [other]wiederholt[/other] werden.", "AR-SA": "يمكنك استحضار وابل من المطر الثلجي في محيط [other](A) من الأمتار[/other] حول الموقع المستهدف، الذي ينهار بعد [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](D)[/cc] لمدة [cc](E)[/cc].\n\nيمكن [other]إعادة إطلاق[/other] التعويذة خلال [other](F)[/other].", "KO-KR": "목표 위치 주변 [other](A) 범위[/other]에, [other](B)[/other] 뒤에 내려칠 우박 파도를 생성합니다.\n[dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n [cc](D)[/cc] 동안 [cc](E)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n이 스킬은 [other](F)[/other] 안에 [other]다시 시전[/other]할 수 있습니다.", "PT-BR": "Conjura uma onda de granizo com um [other]raio de (A)[/other] ao redor da posição de destino, que quebra após [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg].\n[cc]Desacelera[/cc] em [cc](D)[/cc] por [cc](E)[/cc].\n\nO feitiço pode ser [other]relançado[/other] dentro de [other](F)[/other].", "ZH-TW": "在目標位置周圍[other](A)半徑[/other]範圍內幻化一波冰雹,於[other](B)[/other]後降下。\n造成[dmg](C)點魔法傷害[/dmg]。\n[cc]緩速[/cc][cc](D)[/cc],持續[cc](E)[/cc]。\n\n此技能可在[other](F)[/other]內[other]重複施放[/other]。", "ES-ES": "Conjura una ola de granizo de un [other]radio de (A)[/other] alrededor de la posición señalada que cae después de [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] en [cc](D)[/cc] durante [cc](E)[/cc].\n\nEl hechizo se puede [other]volver a lanzar[/other] en [other](F)[/other].", "ZH-CN": "在目标位置周围[other](A)半径[/other]范围内幻化一波冰雹,于[other](B)[/other]后降下。\n造成[dmg](C)魔法伤害[/dmg]。\n[cc]减速[/cc][cc](D)[/cc],持续[cc](E)[/cc]。\n\n此技能可在[other](F)[/other]内[other]重复施放[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.5, "disruptionFactor": 0.7, "recastDelay": 1, "energyUsage": 15, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.4, "effect": "HAIL_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del gelo del gran maestro", "RU-RU": "Большой морозный посох (магистр)", "PL-PL": "Wielki Mroźny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Büyük Buz Asası", "ID-ID": "Tongkat Beku Besar Grandmaster", "FR-FR": "Grand bâton de givre du grand maître", "JA-JP": "偉大な霜天の杖(グランドマスター)", "EN-US": "Grandmaster's Great Frost Staff", "DE-DE": "Großer Froststab des Großmeisters", "AR-SA": "عصا الصقيع العظيمة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트 프로스트 스태프", "PT-BR": "Cajado de Gelo Elevado do Grão-mestre", "ZH-TW": "宗師級寒冰長杖", "ES-ES": "Gran bastón de hielo del gran maestro", "ZH-CN": "宗师级杰出天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_CRYSTAL", "uiSprite": "2H_SHAPESHIFTER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_CRYSTAL_COBRA", "uiAtlas": null, "uiSprite": null, "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Cobra di Cristallo", "RU-RU": "Превращение в Кр��стальную кобру", "PL-PL": "Przemiana w Kryształową Kobrę", "TR-TR": "Kristal Kobra Dönüşümü", "ID-ID": "Transformasi Kobra Kristal", "FR-FR": "Transformation en Cobra de Cristal", "JA-JP": "クリスタルコブラの変身", "EN-US": "Crystal Cobra Transformation", "DE-DE": "Verwandlung zur Kristallkobra", "AR-SA": "تحوّل الكوبرا الكريستالية", "KO-KR": "크리스탈 코브라 변형", "PT-BR": "Transformação - Cobra de Cristal", "ZH-TW": "水晶眼鏡蛇幻形", "ES-ES": "Transformación de Cobra de Cristal", "ZH-CN": "水晶眼镜蛇幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Cobra di Cristallo[/other] per un massimo di (A).\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]media[/other]\n[#] Difensiva: [other]media[/other]\n[#] Rigenerazione Energia: [other]molto alta[/other]\n\n[other]Scivolata[/other]\nLa [other]prossima[/other] volta che sei [other]Stordito[/other] o [other]Intrappolato[/other], [other]Purifichi[/other] te stesso e ottieni [buff](B) Velocità di Movimento[/buff] e [buff]Immunità[/buff] agli [buff]Stordimenti[/buff] e [buff]Intrappolamenti[/buff] per [buff](C)[/buff].", "RU-RU": "Вы превращаетесь в [other]Кристальную кобру[/other] на (A).\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]средняя[/other]\n[#] Защита: [other]средняя[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Скользкая кожа[/other]\nВ [other]следующий[/other] раз, когда вы получите [other]оглушение[/other] или [other]обездвиживание[/other], [other]очистите[/other] себя и получите [buff](B) скорости передвижения[/buff] и [buff]невосприимчивость[/buff] к [buff]оглушению[/buff] и [buff]обездвиживанию[/buff] на [buff](C)[/buff].", "PL-PL": "Transformujesz się w [other]Kryształową Kobrę[/other] na maks. (A).\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]średnie[/other]\n[#] Defensywne: [other]średnie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Śliski[/other]\n[other]Następnym[/other] razem, gdy zostaniesz [other]Ogłuszony[/other] lub [other]Unieruchomiony[/other], [other]Oczyścisz[/other] się i zyskasz [buff](B) Szybkość Ruchu[/buff] i [buff]Odporność[/buff] na [buff]Ogłuszenie[/buff] i [buff]Unieruchomienie[/buff] na [buff](C)[/buff].", "TR-TR": "(A) boyunca [other]Kristal Kobra[/other]'ya dönüş.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]orta[/other]\n[#] Savunma: [other]orta[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Kaygan[/other]\n[other]Bir dahaki sefere[/other] kendini [other]Sersemlettiğinde[/other] veya [other]Sabitlediğinde[/other] kendini [other]Arındır[/other] ve [buff](B)[/buff] boyunca [buff](C) Hareket Hızı[/buff] ile [buff]Sersemletmelere[/buff] ve [buff]Sabitlemelere[/buff] karşı [buff]Bağışıklık[/buff] kazan.", "ID-ID": "Berubah menjadi [other]Kobra Kristal[/other] selama (A).\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]menengah[/other]\n[#] Pertahanan: [other]menengah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Licin[/other]\nKala [other]selanjutnya[/other] kamu menerima [other]Stun[/other] atau [other]Terakar[/other], [other]Membersihkan[/other] dirimu, dan menerima [buff](B) Kecepatan Gerak[/buff] dan [buff]Kekebalan[/buff] dari [buff]Stun[/buff] dan [buff]Pengakaran[/buff] selama [buff](C)[/buff].", "FR-FR": "Transformez-vous en [other]Cobra de Cristal[/other] pendant (A).\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]moyenne[/other]\n[#] Défensive : [other]moyenne[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Insaisissable[/other]\nLa [other]prochaine[/other] fois que vous êtes [other]Étourdi[/other] ou [other]Immobilisé[/other], [other]purifiez[/other] vous-même, et gagnez [buff](B) de Vitesse de Déplacement[/buff] et [buff]Immunité[/buff] contre les [buff]Étourdissements[/buff] et les [buff]Immobilisations[/buff] pendant [buff](C)[/buff].", "JA-JP": "(A)間、[other]クリスタルコブラ[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#]攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生:[other]非常に高い[/other]\n\n[other]滑り逃げ[/other]\n[other]次[/other]に[other]スタン[/other]または[other]移動拘束[/other]状態になった時、[other]浄化[/other]を発動し、[buff]移動速度(B)[/buff]と[buff]スタン[/buff]および[buff]移動拘束[/buff]への[buff]免疫[/buff]を[buff](C)[/buff]間を得る。", "EN-US": "Transform into a [other]Crystal Cobra[/other] for up to (A).\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]medium[/other]\n[#] Defensive: [other]medium[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Slippery[/other]\nThe [other]next[/other] time you are [other]Stunned[/other] or [other]Rooted[/other], [other]Cleanse[/other] yourself, and gain [buff](B) Move Speed[/buff] and [buff]Immunity[/buff] to [buff]Stuns[/buff] and [buff]Roots[/buff] for [buff](C)[/buff].", "DE-DE": "Transformiere dich für bis zu (A) in eine [other]Kristallkobra[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Mittel[/other]\n[#] Defensiv: [other]Mittel[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Glitschig[/other]\nDas [other]nächste[/other] Mal, wenn du [other]betäubt[/other] oder [other]festgewurzelt[/other] wirst, [other]reinige[/other] dich und erhalte [buff](B) Bewegungsgeschwindigkeit[/buff] und [buff]Immunität[/buff] gegen [buff]Betäubungen[/buff] und [buff]Verwurzelungen[/buff] für [buff](C)[/buff].", "AR-SA": "تحوَّل إلى [other]كوبرا كريستالية[/other] لما يصل إلى (A).\nتتغير [other]قدراتك[/other]و[other]إحصائياتك[/other].\n[#] الهجوم: [other]متوسط[/other]\n[#] الدفاع: [other]متوسط[/other]\n[#] تجديد الطاقة: [other]عالي جدًا[/other]\n\n[other]الانزلاق[/other]\nفي المرة [other]التالية[/other] التي [other]تُصعق[/other] فيها أو [other]تجذب[/other]، [other]طهّر[/other] نفسك واكتسب [buff](B)سرعة الحركة[/buff] و [buff]المناعة[/buff] ضد [buff]الصعق[/buff] و[buff]الجذب[/buff] لمدة [buff](C)[/buff].", "KO-KR": "최대 (A) 동안, [other]크리스탈 코브라[/other]로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]중간[/other]\n[#] 방어: [other]중간[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]미끄러움[/other]\n[other]다음[/other]으로 부여되는 [other]기절[/other]이나 [other]속박[/other]을 [other]정화[/other]하며, [buff]이동 속도를 (B)[/buff] 획득하고, [buff](C)[/buff] 동안 [buff]기절[/buff]과 [buff]속박[/buff]에 [buff]면역[/buff] 상태가 됩니다.", "PT-BR": "Se transforma em uma [other]Cobra de Cristal[/other] por até (A).\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]média[/other]\n[#] Defensiva: [other]média[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Escorregadio[/other]\nA [other]próxima[/other] vez que você for [other]Atordoado[/other] ou [other]Enraizado[/other], você se [other]Purifica[/other] e ganha [buff](B) de Velocidade de Movimento[/buff] e [buff]Imunidade[/buff] a [buff]Atordoamentos[/buff] e [buff]Enraizamentos[/buff] por [buff](C)[/buff].", "ZH-TW": "將形體幻化為一隻[other]水晶眼鏡蛇[/other],最多可持續(A)。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]中[/other]\n[#] 防禦性:[other]中[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]光滑[/other]\n您[other]下一次[/other]即將被[other]擊暈[/other]或[other]定身[/other]時,[other]淨化[/other]自身,並獲得[buff](B)移動速度[/buff],且[buff]免疫[/buff][buff]擊暈[/buff]與[buff]定身[/buff],持續[buff](C)[/buff]。", "ES-ES": "Transfórmate en un [other]Cobra de Cristal[/other] por hasta (A).\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]media[/other]\n[#] Defensiva: [other]media[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Escurridizo[/other]\nLa [other]próxima[/other] vez que seas [other]Aturdido[/other] o [other]Inmovilizado[/other], [other]Purifícate[/other] y gana [buff](B) de Velocidad de Movimiento[/buff] e [buff]Imunidad[/buff] contra [buff]Aturdimientos[/buff] e [buff]Inmovilizaciones[/buff] durante [buff](C)[/buff].", "ZH-CN": "将形体幻化为一只[other]水晶眼镜蛇[/other],最多可持续(A)。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]中[/other]\n[#] 防御性:[other]中[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]光滑[/other]\n你[other]下一次[/other]即将被[other]击晕[/other]或[other]定身[/other]时,[other]净化[/other]自身,并获得[buff](B)移动速度[/buff],且[buff]免疫[/buff][buff]击晕[/buff]与[buff]定身[/buff],持续[buff](C)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 12, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Sguardo Implacabile del Sapiente", "RU-RU": "Посох неподвижного взгляда (знаток)", "PL-PL": "Kostur Nieruchomego Spojrzenia Adepta", "TR-TR": "Ehil Durgunbakış Asası", "ID-ID": "Tongkat Tatapan Dingin Mahir", "FR-FR": "Bâton de Regard Figé de l'Adepte", "JA-JP": "凍りつけの杖(名人)", "EN-US": "Adept's Stillgaze Staff", "DE-DE": "Starreblickstab des Adepten", "AR-SA": "عصا النظر الساكنة للبارع", "KO-KR": "숙련자의 스틸게이즈 스태프", "PT-BR": "Cajado Petrificante do Adepto", "ZH-TW": "老手級凝視法杖", "ES-ES": "Bastón de Mirada Firme del Iniciado", "ZH-CN": "老手级凝视法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "crystalshapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] }, "transformation": "CRYSTAL_COBRA", "spriteName": "2H_SHAPESHIFTER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_FIRESTAFF_HELL", "uiSprite": "2H_FIRESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "METEOR", "uiAtlas": null, "uiSprite": "METEOR_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Meteora", "RU-RU": "Метеор", "PL-PL": "Meteor", "TR-TR": "Meteor", "ID-ID": "Meteor", "FR-FR": "Météore", "JA-JP": "メテオ", "EN-US": "Meteor", "DE-DE": "Meteor", "AR-SA": "نيزك", "KO-KR": "유성우", "PT-BR": "Meteoro", "ZH-TW": "流星", "ES-ES": "Meteoro", "ZH-CN": "流星" }, "localizedDescriptions": { "IT-IT": "Invochi una meteora, che dopo [other](A)[/other] si abbatte sulla posizione bersaglio.\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici in un [other]raggio di (C)[/other] (il danno non può essere riflesso).\n[cc]Respinge[/cc] tutti i nemici colpiti di [cc](D)[/cc].", "RU-RU": "Призовите метеор, который упадет в указанное место через [other](A)[/other].\nНаносит [dmg](B) магического урона[/dmg] всем врагам в [other]радиусе (C)[/other] (этот урон невозможно отразить).\n[cc]Отбрасывает[/cc] всех задетых врагов на [cc](D)[/cc].", "PL-PL": "Przyzywasz meteor uderzający po [other](A)[/other] w wybranym miejscu.\nZadaje [dmg](B) obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](C) [/other] (nie mogą być odbite).\n[cc]Odrzuca[/cc] wszystkich uderzonych wrogów na [cc](D)[/cc].", "TR-TR": "[other](A)[/other] sonra hedef konuma düşen bir meteor çağırırsın.\n[other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\nİsabet ettiği tüm düşmanları [cc](D)[/cc] [cc]geri püskürtür[/cc].", "ID-ID": "Memanggil meteor, berbenturan setelah [other](A)[/other] di posisi target.\nMemberikan [dmg](B) damage sihir[/dmg] pada semua musuh dalam [other]radius (C)[/other] (damage ini tidak bisa dipantulkan).\n[cc]Menghempaskan[/cc] semua musuh yang terkena serangan hingga [cc](D)[/cc].", "FR-FR": "Invoquez un météore qui s'écrase après [other](A)[/other] sur la zone ciblée.\nInflige [dmg](B) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (C)[/other] (les dégâts ne peuvent pas être renvoyés).\n[cc]Repousse[/cc] tous les ennemis touchés de [cc](D)[/cc].", "JA-JP": "[other](A)[/other]後に狙った位置に衝突する隕石を呼び出します。\n[dmg](B)の魔法ダメージ[/dmg]を、[other](C)半径[/other]内の全ての敵に与えます(このダメージは跳ね返せません)。\nヒットした全ての敵を、[cc](D)[/cc][cc]ノックバック[/cc]させます。", "EN-US": "Call down a meteor, impacting after [other](A)[/other] at the targeted position.\nDeals [dmg](B) magical damage[/dmg] to all enemies in a [other](C) radius[/other] (this damage cannot be reflected).\n[cc]Knocks back[/cc] all enemies hit by [cc](D)[/cc].", "DE-DE": "Ruft einen Meteor, der nach [other](A)[/other] im Zielgebiet einschlägt.\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen Gegnern in einem [other](C) Radius[/other] (dieser Schaden kann nicht reflektiert werden).\nAlle getroffenen Gegner werden um [cc](D)[/cc] [cc]zurückgestoßen[/cc].", "AR-SA": "يمكنك استدعاء نيزك، يصطدم بالموقع المستهدف بعد [other](A)[/other].\nتلحق [dmg](B) من الضرر السحري[/dmg] بجميع الأعداء في محيط [other](C)[/other] (لا يمكن عكس هذا الضرر).\n[cc]تبعد[/cc] جميع الأعداء المصابين لمسافة قدرها [cc](D)[/cc].", "KO-KR": "목표 위치에 [other](A)[/other] 후에 충돌하는 유성을 부릅니다.\n[other](B) 범위[/other]안에 모든 적에게 [dmg](C)의 마법 피해[/dmg]를 줍니다 (이 피해는 반사가 불가능 합니다).\n맞은 모든 적을 [cc](D)[/cc] 만큼 [cc]밀어[/cc]냅니다.", "PT-BR": "Invoca um meteoro, impactando após [other](A)[/other] na posição do alvo.\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos em um raio de [other](C)[/other] (esse dano não pode ser refletido).\n[cc]Empurra[/cc] todos os inimigos acertados em [cc](D)[/cc].", "ZH-TW": "呼喚一顆流星,[other](A)[/other]後降臨目標位置。\n對[other](B)半徑範圍[/other]內所有敵人造成[dmg](C)點魔法傷害[/dmg](該傷害無法被反彈)。\n將所有擊中的敵人[cc]擊退[/cc][cc](D)[/cc]。", "ES-ES": "Invoca un meteoro que impacta después de [other](A)[/other] en la posición señalada.\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (C)[/other] (el daño no puede ser reflejado).\n[cc]Derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](D)[/cc].", "ZH-CN": "召唤一枚陨石从天而降,经过[other](A)[/other]的延迟后冲击目标位置。\n对所有在冲击位置周围[other](B)半径[/other]范围内的敌人造成[dmg](C)魔法伤害[/dmg](伤害无法被反弹)。\n[cc]击退[/cc]所有被击中的敌人[cc](D)[/cc]。" }, "target": "ground", "castingTime": 2, "hitDelay": 1, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 24, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -434.09, "effectType": "magic", "effectAreaRadius": 5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sulfureo del sapiente", "RU-RU": "Посох серы (знаток)", "PL-PL": "Siarczany Kostur Adepta", "TR-TR": "Ehil Azap Asası", "ID-ID": "Tongkat Belerang Mahir", "FR-FR": "Bâton sulfureux de l'adepte", "JA-JP": "硫黄の杖(名人)", "EN-US": "Adept's Brimstone Staff", "DE-DE": "Schwefelstab des Adepten", "AR-SA": "عصا الكبريت للبارع", "KO-KR": "숙련자의 브림스톤 스태프", "PT-BR": "Cajado Sulfuroso do Adepto", "ZH-TW": "老手級炎火石法杖", "ES-ES": "Bastón de azufre del iniciado", "ZH-CN": "老手级炎狱法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_KNUCKLES_HELL", "uiSprite": "2H_KNUCKLES_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grinfie infernali dell'esperto", "RU-RU": "Адские длани (эксперт)", "PL-PL": "Piekielne Ręce Znawcy", "TR-TR": "Uzman Cehennem Ateşi Eldiveni", "ID-ID": "Tangan Apineraka Ahli", "FR-FR": "Mains infernales de l'expert", "JA-JP": "業火の拳(達人)", "EN-US": "Expert's Hellfire Hands", "DE-DE": "Höllenfeuerhände des Experten", "AR-SA": "أيدي نار الجحيم للأخصائي", "KO-KR": "전문가의 지옥불 장갑", "PT-BR": "Mãos Infernais do Perito", "ZH-TW": "專家級地獄火之手", "ES-ES": "Manos infernales del experto", "ZH-CN": "专家级炼狱火之手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 850, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_SPEAR_LANCE_AVALON", "uiSprite": "MAIN_SPEAR_LANCE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Albeggiatrice dell'anziano", "RU-RU": "Копье рассвета (старейшина)", "PL-PL": "Upadek Dnia Starszego", "TR-TR": "Yüce Seherkeseri", "ID-ID": "Fajar Tetua", "FR-FR": "Diurnebris du sage", "JA-JP": "デイブレイカー(老熟)", "EN-US": "Elder's Daybreaker", "DE-DE": "Tagesbringer des Ältesten", "AR-SA": "رمح الإصباح للحكيم", "KO-KR": "장로의 데이브레이커", "PT-BR": "Alvorada do Ancião", "ZH-TW": "禪師級破曉者", "ES-ES": "Portador del alba del anciano", "ZH-CN": "禅师级破晓尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1200, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_LANCE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_FROSTSTAFF_AVALON", "uiSprite": "MAIN_FROSTSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FROZEN_CRYSTAL", "uiAtlas": null, "uiSprite": "FROZEN_CRYSTAL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Prigione glaciale", "RU-RU": "Ледяная тюрьма", "PL-PL": "Lodowe Więzienie", "TR-TR": "Buzul Hapis", "ID-ID": "Penjara Glasial", "FR-FR": "Prison gelée", "JA-JP": "氷河のプリズン", "EN-US": "Glacial Prison", "DE-DE": "Gletschergefängnis", "AR-SA": "السجن الجليدي", "KO-KR": "빙하 감옥", "PT-BR": "Prisão Glacial", "ZH-TW": "冰河監牢", "ES-ES": "Prisión glacial", "ZH-CN": "冰河牢笼" }, "localizedDescriptions": { "IT-IT": "Generi un campo congelante con un [other]raggio di (A)[/other] attorno al bersaglio, che dura [other](B)[/other].\nI nemici all'interno sono [cc]rallentati[/cc] del [cc](C)[/cc] (ignora la resistenza agli effetti di controllo).\n\n[other]Se bersagli un alleato,[/other] questi sarà all'istante [other]congelato[/other] dentro un cristallo per [other](D)[/other].\n[other]Se bersagli un nemico,[/other] dopo [other](E)[/other] questo sarà [other]congelato[/other] dentro un cristallo per [other](F)[/other] se non si allontana dal campo prima.\nI bersagli congelati sono [cc]storditi[/cc], [other]immuni[/other] ai [other]danni[/other] e [other]non possono[/other] essere [other]curati[/other].\n\nAl termine del congelamento, il cristallo esplode, infliggendo [dmg](G) danni magici[/dmg] a tutti i nemici in un [other]raggio di (H)[/other].", "RU-RU": "Создает ледяное поле [other]радиусом (A)[/other] вокруг цели продолжительностью [other](B)[/other].\n[cc]Замедляет[/cc] всех врагов в данной области на [cc](C)[/cc] (игнорирует сопротивление контролю).\n\n[other]Если целью является союзник[/other], он будет [other]заморожен[/other] мгновенно на [other](D)[/other].\n[other]Если целью является враг[/other], он будет [other]заморожен[/other] через [other](E)[/other] на [other](F)[/other], если он не успел покинуть поле.\nЗамороженные цели [cc]оглушаются[/cc], становятся [other]невосприимчивыми[/other] к [other]урону[/other], а также их [other]нельзя[/other] [other]исцелять[/other].\n\nПосле окончания заморозки кристалл взрывается, нанося [dmg](G) магического урона[/dmg] всем врагам в [other]радиусе (H)[/other].", "PL-PL": "Tworzysz mroźny obszar w promieniu [other](A)[/other] od celu, utrzymujący się [other](B)[/other].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](C)[/cc] (ignoruje odporność na kontrolę tłumu).\n\n[other]Wybranie sojusznika[/other] [other]zamrozi[/other] go natychmiast na [other](D)[/other].\n[other]Wybranie wroga[/other] [other]zamrozi[/other] cel po [other](E)[/other] na [other](F)[/other], jeśli nie opuści on pola.\nZamrożone cele są [cc]ogłuszone[/cc], [other]odporne[/other] na [other]obrażenia[/other] i [other]nie mogą[/other] być [other]uzdrowione[/other].\n\nPo zakończeniu zamrożenia kryształ eksploduje, zadając [dmg](G) pkt. obrażeń magicznych [/dmg] wszystkim wrogom w promieniu [other](H)[/other].", "TR-TR": "Hedefin çevresinde [other](A) yarıçaplı[/other] bir alanda [other](B)[/other] boyunca aktif kalan bir dondurucu bölge oluşturur.\nİçerisindeki tüm düşmanları [cc](C)[/cc] [cc]yavaşlatır[/cc]. (Kitle Kontrol Direncini göz ardı eder.)\n\n[other]Bir müttefiki hedeflemek[/other], hedefi anında [other](D)[/other] boyunca bir kristal içerisinde [other]dondurur[/other].\n[other]Bir düşmanı hedeflemek[/other], hedefi bölgeden çıkmadığı takdirde [other](E)[/other] sonra [other](F)[/other] boyunca bir kristal içerisinde [other]dondurur[/other].\nDondurulan hedefler [cc]sersemletilir[/cc], [other]hasara[/other] karşı [other]bağışık[/other] olur ve [other]iyileştirilemez[/other].\n\nDondurulma sona erdikten sonra kristal patlar ve [other](G) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](H) sihirli hasar[/dmg] verir.", "ID-ID": "Membuat medan beku dalam radius [other](A)[/other] di sekitar target, aktif selama [other](B)[/other].\n[cc]Memperlambat[/cc] semua musuh di dalamnya hingga [cc](C)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\n\n[other]Menarget sekutu[/other] akan [other]membekukan[/other] target dalam kristal segera selama [other](D)[/other].\n[other]Menarget musuh[/other] akan [other]membekukan[/other] target dalam kristal setelah [other](E)[/other] selama [other](F)[/other], jika musuh belum meninggalkan medan.\nTarget yang membeku akan terkena [cc]stun[/cc], [other]kebal[/other] terhadap [other]damage[/other], dan [other]tidak bisa[/other] [other]disembuhkan[/other].\n\nSetelah waktu beku berakhir, kristal meledak, memberikan [dmg](G) damage sihir[/dmg] pada semua musuh dalam radius [other](H)[/other].", "FR-FR": "Créez un champ glacial d'un [other]rayon de (A)[/other] autour de la cible, qui dure [other](B)[/other].\n[cc]Ralentit[/cc] tous les ennemis à l'intérieur de [cc](C)[/cc] (ignore les résistances aux contrôles de foule).\n\n[other]Cibler un allié[/other] [other]gèle[/other] la cible immédiatement pendant [other](D)[/other].\n[other]Cibler un ennemi[/other] [other]gèle[/other] la cible après [other](E)[/other] pendant [other](F)[/other], si elle n'a pas quitté le champ.\nLes cibles gelées sont [cc]étourdies[/cc], [other]immunisées[/other] aux [other]dégâts[/other] et [other]ne peuvent pas[/other] êtres [other]soignées[/other].\n\nÀ la fin de la congélation, le cristal explose en infligeant [dmg](G) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (H)[/other].", "JA-JP": "ターゲット周辺の[other]半径(A)[/other]に、[other](B)[/other]持続する凍てつくフィールドを作ります。\n全ての敵の速度を[cc](C)[/cc][cc]低下[/cc]させます(クラウドコントロール耐性は無視します)。\n\n[other]味方を狙った場合[/other]:ターゲットは即座にクリスタルの中で[other](D)[/other]の間、[other]凍結[/other]します。\n[other]敵を狙った場合[/other]:ターゲットがフィールドから出ていない場合、[other](E)[/other]後にクリスタルの中で[other](F)[/other]の間、[other]凍結[/other]します。\n凍結状態のターゲットは[cc]スタン[/cc]して[other]ダメージ[/other]が[other]無効[/other]になり、[other]治癒[/other]が[other]不可能[/other]になります。\n\n凍結終了後にクリスタルは爆発し、[other]半径(G)[/other]以内にいる全ての敵に[dmg](H)の魔法ダメージ[/dmg]を与えます。", "EN-US": "Create a freezing field in a [other](A) radius[/other] around the target, lasting [other](B)[/other].\n[cc]Slows[/cc] all enemies in it by [cc](C)[/cc] (ignores Crowd Control Resistance).\n\n[other]Targeting an ally[/other] will [other]freeze[/other] the target in a crystal immediately for [other](D)[/other].\n[other]Targeting an enemy[/other] will [other]freeze[/other] the target in a crystal after [other](E)[/other] for [other](F)[/other], if they haven't left the field.\nFrozen targets are [cc]stunned[/cc], [other]immune[/other] to [other]damage[/other], and [other]can't[/other] be [other]healed[/other].\n\nAfter the freeze ends, the crystal explodes, dealing [dmg](G) magical damage[/dmg] to all enemies within a [other](H) radius[/other].", "DE-DE": "Erzeugt ein gefrierendes Feld mit [other](A) Radius[/other] um das Ziel herum, das für [other](B)[/other] besteht.\n[cc]Verlangsamt[/cc] alle Gegner darin um [cc](C)[/cc] (ignoriert die CC-Resistenz).\n\n[other]Beim Wirken auf einen Alliierten[/other] wird das Ziel sofort für [other](D)[/other] [other]gefroren[/other].\n[other]Beim Wirken auf einen Gegner[/other] wird das Ziel nach [other](E)[/other] für [other](F)[/other] [other]gefroren[/other], sollte es bis dahin nicht den Bereich verlassen haben.\nGefrorene Ziele sind [cc]betäubt[/cc], [other]immun[/other] gegen [other]Schaden[/other], und [other]können nicht[/other] [other]geheilt[/other] werden.\n\nNach der Wirkungsdauer explodiert der Kristall und verursacht [dmg](G) magischen Schaden[/dmg] bei allen Gegnern in [other](H) Radius[/other].", "AR-SA": "يمكن إنشاء ساحة جليد في [other]محيط (A)[/other] حول الهدف، تدوم [other](B)[/other].\n[cc]تبطئ[/cc] من حركة كل الأعداء الذين فيها بمقدار [cc](C)[/cc] (لا تتأثر بمقاومة التحكم في الحشود).\n\n[other]استهداف حليف[/other] [other]سيجمد[/other] الهدف في بلورة فورًا لمدة [other](D)[/other].\n[other]استهداف عدو[/other] [other]سيجمد[/other] الهدف في بلورة بعد [other](E)[/other] لمدة [other](F)[/other]، إن لم يكن ترك الساحة بعد.\nتكون الأهداف المجمدة مصابة [cc]بالصعق[/cc] و[other]محصنة[/other] ضد [other]الضرر[/other] و[other]لا يمكن[/other] [other]علاجها[/other].\n\nبعد انتهاء أثر حالة التجميد، تنفجر البلورة لإلحاق [dmg](G)من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (H)[/other].", "KO-KR": "대상 주변 [other](A) 범위[/other]에 [other](B)[/other] 동안 지속되는 동결의 영역을 생성합니다.\n영역안의 모든 적을 [cc](C)[/cc] 만큼 [cc]느려[/cc]지게 만듭니다 (군중 제어 저항 무시).\n\n[other]아군을 대상으로 정하면[/other] 대상을 즉시 [other](D)[/other] 동안 [other]동결[/other]됩니다.\n[other]적을 대상으로 정하면[/other] 대상을 [other](E)[/other] 후에도 영역에서 벗어나지 않았다면 [other](F)[/other] 동안 [other]동결[/other]됩니다.\n동결된 대상은 [cc]기절 상태이며[/cc], [other]대미지[/other]에 [other]면역[/other]이고 [other]회복[/other]될 수 [other]없습니다[/other].\n\n 동결이 풀리면, 결정은 폭발하고 [other](G) 범위[/other]안의 모든 적에게 [dmg](H)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Crie um campo congelante em um [other](A)raio de [/other] ao redor do alvo, durando [other](B)[/other].\n[cc]Retarda[/cc] todos os inimigos nele em [cc](C)[/cc] (ignora Resistência a Controle de Grupo).\n\n[other]Apontar para um aliado[/other] irá [other]congelar[/other] o alvo em um cristal imediatamente por [other](D)[/other].\n[other]Mirar em um inimigo[/other] irá [other]congelar[/other] o alvo em um cristal após [other](E)[/other] por [other](F)[/other], caso não tenha saído do campo.\nAlvos congelados são [cc]atordoados[/cc], [other]imunes[/other] a [other]danos[/other] e [other]não podem[/other] ser [other]curados[/other].\n\nDepois que o congelamento termina, o cristal explode, causando [dmg](G) dano mágico[/dmg] a todos os inimigos em um [other](H)raio de [/other].", "ZH-TW": "在目標周圍創造[other](A)半徑範圍[/other]的冰凍領域,持續[other](B)[/other]。\n使領域內所有敵人[cc]緩速[/cc][cc](C)[/cc](無視群體控制抗性)。\n\n若[other]瞄準盟友[/other],則會立即將目標[other]凍結[/other]在冰晶中,持續[other](D)[/other]。\n若[other]瞄準敵人[/other],則會在[other](E)[/other]後將未離開領域的目標[other]凍結[/other]在冰晶中,持續[other](F)[/other]。\n使凍結目標[cc]暈眩[/cc]、對[other]傷害[/other][other]免疫[/other],並且[other]無法[/other]受到[other]治療[/other]。\n\n冰晶在凍結結束後爆炸,對[other](G)半徑範圍[/other]內所有敵人造成[dmg](H)點魔法傷害[/dmg]。", "ES-ES": "Crea un campo de congelación de un [other]radio de (A)[/other] alrededor del objetivo que dura [other](B)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos en [cc](C)[/cc] (ignora la resistencia al control de multitudes).\n\n[other]Apuntar a un aliado[/other] [other]congelará[/other] al objetivo inmediatamente por [other](D)[/other].\n[other]Apuntar a un enemigo[/other] [other]congelará[/other] al objetivo después de [other](E)[/other] por [other](F)[/other], si no ha salido del campo.\nLos objetivos congelados son [cc]aturdidos[/cc], [other]inmunes[/other] al [other]daño[/other], y [other]no[/other] pueden ser [other]curados[/other].\n\nDespués de que termina la congelación, el cristal explota e inflige [dmg](G) de daño mágico [/dmg] a todos los enemigos en un [other]radio de (H)[/other].", "ZH-CN": "在目标周围制作一个[other](A)半径[/other]范围的冰霜领域,持续[other](B)[/other]。\n所有冰霜领域范围内的敌人[cc]减速(C)[/cc](无视群体控制抗性)。\n\n若目标为[other]友军[/other],则立即[other]冰冻[/other]目标,持续[other](D)[/other]。\n若目标为[other]敌人[/other],且其未能于[other](E)[/other]内离开冰霜领域,则[other]冰冻[/other]目标,持续[other](F)[/other]。\n被冰冻的目标视为[cc]击晕[/cc]状态,[other]免疫[/other]所有[other]伤害[/other],且[other]无法[/other]被任何效果[other]治疗[/other]。\n\n在冰冻时间结束后,冰霜领域爆散,对[other](G)半径[/other]范围内的所有敌人造成[dmg](H)魔法伤害[/dmg]。" }, "target": "all", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 22, "castRange": 12, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "FROZEN_CRYSTAL_SLOW", "target": "all", "position": null, "removeOnLeave": null, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ululato gelido del sapiente", "RU-RU": "Леденящий вой (знаток)", "PL-PL": "Ryk Mrozu Adepta", "TR-TR": "Ehil Soğuk Uğultusu", "ID-ID": "Raungdingin Mahir", "FR-FR": "Hurlegivre de l'adepte", "JA-JP": "チルハウル(名人)", "EN-US": "Adept's Chillhowl", "DE-DE": "Frostschrei des Adepten", "AR-SA": "عصا العواء البارد للبارع", "KO-KR": "숙련자의 칠하울", "PT-BR": "Uivo Frio do Adepto", "ZH-TW": "老手級冰嘯法杖", "ES-ES": "Grito gélido del iniciado", "ZH-CN": "老手级冰嚎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_SIEGEHAMMER", "uiSprite": "2H_SIEGEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio del sapiente", "RU-RU": "Осадный молот (знаток)", "PL-PL": "Młot Oblężniczy Adepta", "TR-TR": "Ehil Kuşatma Çekici", "ID-ID": "Palu Pengepungan Mahir", "FR-FR": "Marteau de siège de l'adepte", "JA-JP": "シージハンマー(名人)", "EN-US": "Adept's Siege Hammer", "DE-DE": "Belagerungshammer des Adepten", "AR-SA": "مطرقة الحصار للبارع", "KO-KR": "숙련자의 공성 망치", "PT-BR": "Martelo de Cerco do Adepto", "ZH-TW": "老手級攻城鎚", "ES-ES": "Martillo de asedio del iniciado", "ZH-CN": "老手级攻城锤" }, "localizedDescriptions": { "IT-IT": "Un grosso e pesante martello pensato per distruggere edifici e arredi.", "RU-RU": "Помогает сносить здания и ломать мебель.", "PL-PL": "Narzędzie do niszczenia budynków i mebli.", "TR-TR": "Yapı ve mobilya yok etmek için tasarlanmış güçlü bir çekiç.", "ID-ID": "Palu kuat yang dirancang untuk menghancurkan bangunan atau furnitur.", "FR-FR": "Outil de destruction des bâtiments et du mobilier", "JA-JP": "建物や家具の破壊用の強力なハンマー。", "EN-US": "A powerful hammer designed for destroying buildings and furniture.", "DE-DE": "Werkzeug zur Zerstörung von Gebäuden und Möbeln.", "AR-SA": "مطرقة قوية مصممة لتدمير المباني والأثاث.", "KO-KR": "건물과 가구를 파괴하도록 설계된 튼튼한 망치.", "PT-BR": "Ferramenta para destruir construções e mobílias", "ZH-TW": "一種專門設計來摧毀建築物和家具的強力鎚子。", "ES-ES": "Herramienta para destruir edificios y muebles.", "ZH-CN": "强大的锤子,专门用于摧毁建筑和家具。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 72, "attackSpeed": 0.5, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 1600, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 858, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 8 }, { "uniqueName": "T4_STONEBLOCK", "count": 8 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_MORGANA", "uiSprite": "2H_KNUCKLES_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cestus del corvo dell'anziano", "RU-RU": "Вороний цестус (стар��йшина)", "PL-PL": "Cestus Ostrza Kruka Starszego", "TR-TR": "Yüce Kuzgun Kuşağı", "ID-ID": "Ravenstrike Cestus Tetua", "FR-FR": "Cestes-des-freux du sage", "JA-JP": "大烏のセスタス(老熟)", "EN-US": "Elder's Ravenstrike Cestus", "DE-DE": "Rabenschlag-Caestus des Ältesten", "AR-SA": "قفاز الغراب المسنن للحكيم", "KO-KR": "장로의 까마귀 장갑", "PT-BR": "Cestus Golpeadores do Ancião", "ZH-TW": "禪師級鴉擊皮帶手套", "ES-ES": "Cestus córvidos del anciano", "ZH-CN": "禅师级乌鸦之爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1175, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_FISHINGROD", "uiSprite": "FISHING_ROD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canna da Pesca dell'anziano", "RU-RU": "Удочка (старейшина)", "PL-PL": "Wędka Starszego", "TR-TR": "Yüce Oltası", "ID-ID": "Joran Tetua", "FR-FR": "Canne à pêche du sage", "JA-JP": "釣り竿(老熟)", "EN-US": "Elder's Fishing Rod", "DE-DE": "Angel des Ältesten", "AR-SA": "صنارة صيد للحكيم", "KO-KR": "장로의 낚싯대", "PT-BR": "Vara de Pescar do Ancião", "ZH-TW": "禪師級釣竿", "ES-ES": "Caña de pescar del anciano", "ZH-CN": "禅师级鱼竿" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет экипировки", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 0.5, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 12700, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_CLOTH", "count": 2 } ] }, "transformation": null, "spriteName": "FISHING_ROD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_ROCKMACE_KEEPER", "uiSprite": "MAIN_ROCKMACE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "PRIMALSLAM", "uiAtlas": null, "uiSprite": "FORCE_OF_NATURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PRIMALSLAM_V2_DESC", "localizedNames": { "IT-IT": "Forza della natura", "RU-RU": "Сила природы", "PL-PL": "Siła Natury", "TR-TR": "Doğal Afet", "ID-ID": "Kekuatan Alam", "FR-FR": "Force de la nature", "JA-JP": "自然の力", "EN-US": "Force of Nature", "DE-DE": "Naturgewalt", "AR-SA": "قوة الطبيعة", "KO-KR": "자연의 힘", "PT-BR": "Força da Natureza", "ZH-TW": "自然之力", "ES-ES": "Fuerza de la naturaleza", "ZH-CN": "自然之力" }, "localizedDescriptions": { "IT-IT": "Apri una spaccatura nel terreno lungo una linea di [other](A)[/other] [other]di fronte[/other] a te, sprigionando getti d'aria per [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] all'impatto.\n[cc]Respinge[/cc] i giocatori nemici che toccano i getti d'aria di [cc](D)[/cc].\n[cc]Lancia[/cc] i mob nemici [cc]in aria[/cc] per [cc](E)[/cc].\n\nAumenta la tua [other]Minaccia[/other] del [other](F)[/other] verso tutti i mob entro un [other]raggio di (G)[/other] attorno a te.", "RU-RU": "Раскалывает землю по линии [other](A)[/other] [other]перед[/other] вами, выпуская потоки воздуха продолжительностью [other](B)[/other].\nПри создании наносит [dmg](C) магического урона[/dmg].\n[cc]Отбрасывает назад[/cc] вражеских игроков, касающихся потоков воздуха, на [cc](D)[/cc].\n[cc]Подбрасывает[/cc] вражеских монстров [cc]в воздух[/cc] на [cc](E)[/cc].\n\nУвеличивает уровень вашей [other]угрозы[/other] на [other](F)[/other] по отношению к любому монстру в [other]радиусе(G)[/other] вокруг вас.", "PL-PL": "Kruszysz ziemię w [other]linii długości (A)[/other] [other]przed[/other] sobą, uwalniając strumienie powietrza, które trwają [other](B)[/other].\nZadaje [dmg](C) obrażeń magicznych[/dmg] w chwili uderzenia.\n[cc]Odrzuca[/cc] wrogich graczy dotykających strumieni powierza na [cc](D)[/cc].\n[cc]Wyrzuca[/cc] wrogie moby [cc]w powietrze[/cc] na [cc](E)[/cc].\n\nZwiększa twoje [other]Zagrożenie[/other] o [other](F)[/other] dla każdego moba w promieinu [other](G)[/other] od ciebie.", "TR-TR": "Toprağı önünde [other](A) uzunluğunda[/other] bir [other]hatta[/other] ikiye ayırıp [other](B)[/other] boyunca aktif kalan hava ışınları ortaya çıkarır.\nDarbe anında [dmg](C) sihirli hasar[/dmg] verir.\nHava akımına temas eden düşman oyuncuları, [cc](D)[/cc] [cc]geri savurur[/cc].\nDüşmanları [cc](E)[/cc] süreliğine [cc]havaya[/cc] [cc]fırlatır[/cc].\n\nEtrafında [other](F) yarıçapındaki[/other] tüm düşmanlara karşı [other]Tehdidini[/other] [other](G)[/other] artırır.", "ID-ID": "Membelah tanah [other]sepanjang (A)[/other] [other]di hadapanmu[/other], melepaskan jet udara yang bertahan selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] pada benturan.\n[cc]Memukul mundur[/cc] pemain musuh yang menyentuh jet udara sejauh [cc](D)[/cc].\n[cc]Melempar[/cc] mob musuh [cc]ke udara[/cc] selama [cc](E)[/cc].\n\nMeningkatkan [other]Ancaman[/other] kamu sebesar [other](F)[/other] terhadap semua mob dalam [other](G) radius[/other] di sekitarmu.", "FR-FR": "Séparez la terre en deux sur une [other]ligne devant vous[/other] de [other](A) de long[/other], libérant des jets d'air qui durent [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] à l'impact.\n[cc]Repousse[/cc] les joueurs ennemis qui touchent les jets d'air de [cc](D)[/cc].\n[cc]Projette[/cc] les monstres ennemis [cc]dans les airs[/cc] pendant [cc](E)[/cc].\n\nAugmente votre [other]Menace[/other] de [other](F)[/other] envers tous les monstres dans un [other]rayon de (G)[/other] autour de vous.", "JA-JP": "[other](A)の長さ[/other]に[other]前方の[/other]地面を引き裂き、空気の噴流を解き放つ。 持続時間は[other](B)[/other]。\n着弾時に[dmg](C)魔法ダメージ[/dmg]与える。\n空気の噴流に触れた敵プレイヤーを[cc](D)[/cc][cc]ノックバック[/cc]する。\n敵モブを[cc](E)[/cc]間、[cc]空中[/cc]に[cc]打ち上げる[/cc]。\n\n自分の周囲の[other]半径(F)[/other]以内にいるあらゆるモブに対して、あなたの[other]脅威[/other]が[other](G)[/other]増加する。", "EN-US": "Split the earth in a [other](A) long[/other] [other]line in front[/other] of you, releasing air jets that last for [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] on impact.\n[cc]Knocks back[/cc] enemy players touching the air jets by [cc](D)[/cc].\n[cc]Throws[/cc] enemy mobs [cc]in the air[/cc] for [cc](E)[/cc].\n\nIncreases your [other]Threat[/other] by [other](F)[/other] towards any mob within a [other](G) radius[/other] around you.", "DE-DE": "Spalte die Erde in einer [other](A) langen[/other] [other]Linie vor dir[/other], dies erzeugt Luftwirbel, die für [other](B)[/other] bestehen.\nVerursacht [dmg](C) magischen Schaden[/dmg] beim Einschlag.\n[cc]Stößt[/cc] gegnerische Spieler, die die Luftströme berühren, um [cc](D)[/cc] [cc]zurück[/cc].\n[cc]Schleudert[/cc] gegnerische Mobs für [cc](E)[/cc] [cc]in die Luft[/cc].\n\nSteigert deine [other]Bedrohung[/other] für alle Mobs innerhalb von [other](F) Radius[/other] um dich herum um [other](G)[/other].", "AR-SA": "تنقسم الأرض في خط يبلغ [other](A) طوله[/other] [other]أمامك[/other] وتنطلق انبعاثات هوائية تدوم لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] عند الاصطدام.\n[cc]يرجع للوراء[/cc] اللاعبين الأعداء الذين يلمسون فتحات الهواء بمقدار [cc](D)[/cc].\n[cc]يرمي[/cc] مجموعات الحشود [cc]في الهواء[/cc] لمدة [cc](E)[/cc].\n\nيزداد [other]تهديدك[/other] بمقدار [other](F)[/other] لأي غريم في [other](G) محيط[/other] حولك.", "KO-KR": "[other]전방에 직선으로[/other] [other](A)길이[/other]의 땅을 갈라 [other](B)[/other] 동안 유지되는 공기를 분출하는 길을 만듭니다.\n충돌 시 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n분출된 공기에 닿은 적 플레이어를 [cc](D)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n적 몬스터를 [cc](E)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].\n\n자신 주변 [other](F) 범위[/other]에 있는 모든 몬스터에게 [other]위협[/other]을 [other](G)[/other]만큼 증가시킵니다.", "PT-BR": "Divide a terra em uma linha de [other](A) de comprimento[/other] [other]na sua frente[/other], liberando jatos de ar que duram por [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] no impacto.\nJoga os jogadores inimigos tocando os jatos de ar [cc](D)[/cc] [cc]para trás [/cc].\n[cc]Joga[/cc] os monstros inimigos [cc]para o alto[/cc] por [cc](E)[/cc].\n\nAumenta a sua [other]Ameaça[/other] em [other](F)[/other] para quaisquer monstros em um [other]raio de (G)[/other] ao seu redor.", "ZH-TW": "將[other]前方[/other]地面劈開一條[other]長(A)[/other]的直線裂痕,使空氣噴流爆發,持續[other](B)[/other]。\n擊中時造成[dmg](C)點魔法傷害[/dmg]。\n碰觸到空氣噴流的敵人會被[cc]擊退[/cc][cc](D)[/cc]。\n將敵對怪物[cc]擊[/cc][cc]飛[/cc],持續[cc](E)[/cc]。\n\n使您對週圍[other](F)半徑範圍[/other]內的任何怪物[other]仇恨值[/other]增加[other](G)[/other]。", "ES-ES": "Divide la tierra en una [other]línea en frente[/other] de ti de [other](A) de largo[/other] que libera chorros de aire que duran [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] al impactar.\n[cc]Derriba[/cc] a los jugadores enemigos que tocan los chorros a una distancia de [cc](D)[/cc].\n[cc]Lanza[/cc] a los monstruos enemigos [cc]al aire[/cc] durante [cc](E)[/cc].\n\nAumenta la [other]Amenaza[/other] que generas en [other](F)[/other] hacia cualquier monstruo en un [other]radio de (G)[/other] a tu alrededor.", "ZH-CN": "撕裂[other]正前方直线范围(A)[/other]内的地面,从裂缝中释放强力气流,持续[other](B)[/other]。\n击中时造成[dmg](C)魔法伤害[/dmg]。\n碰触到强力气流的敌人会被[cc]击退[/cc][cc](D)[/cc]。\n将敌对野怪[cc]击[/cc][cc]飞[/cc],持续[cc](E)[/cc]。\n\n使你对周围[other](F)半径范围[/other]内的任何野怪[other]仇恨值[/other]提高[other](G)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.8, "disruptionFactor": 1, "recastDelay": 27.5, "energyUsage": 10, "castRange": 18, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "PRIMALSLAM_KNOCKBACK", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza granitica del sapiente", "RU-RU": "Каменная булава (знаток)", "PL-PL": "Skalny Buzdygan Adepta", "TR-TR": "Ehil Sarsılmaz Gürzü", "ID-ID": "Gada Batuan Dasar Mahir", "FR-FR": "Masse du soubassement de l'adepte", "JA-JP": "基岩のメイス(名人)", "EN-US": "Adept's Bedrock Mace", "DE-DE": "Felsenkeule des Adepten", "AR-SA": "صولجان صخري للبارع", "KO-KR": "숙련자의 베드록 메이스", "PT-BR": "Maça Pétrea do Adepto", "ZH-TW": "老手級基岩錘矛", "ES-ES": "Maza de lecho de roca del iniciado", "ZH-CN": "老手级基石锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 725, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { 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"itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra pesante dell'anziano", "RU-RU": "Тяжелый арбалет (старейшина)", "PL-PL": "Ciężka Kusza Starszego", "TR-TR": "Yüce 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"tier": 6, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": 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36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zanna di demone del maestro", "RU-RU": "Клы�� демона (мастер)", "PL-PL": "Demoniczny Kieł Mistrza", "TR-TR": "Usta Şeytandişi", "ID-ID": "Taringiblis Master", "FR-FR": "Croc-de-démon du maître", "JA-JP": "デーモンファング(マスター)", "EN-US": "Master's Demonfang", "DE-DE": "Dämonenzahn des Meisters", "AR-SA": "ناب شيطاني للخبير", "KO-KR": "마스터의 데몬팽", "PT-BR": "Presa Demoníaca do Mestre", "ZH-TW": "大師級惡魔之牙", "ES-ES": "Colmillo demoníaco del maestro", "ZH-CN": "大师级恶魔之牙" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 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"enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppie spade dell'anziano", "RU-RU": "Парные мечи (старейшина)", "PL-PL": "Podwójne Miecze Starszego", "TR-TR": "Yüce Çifte Kılıcı", "ID-ID": "Pedang Ganda Tetua", "FR-FR": "Épée double du sage", "JA-JP": "双剣(老熟)", "EN-US": "Elder's Dual Swords", "DE-DE": "Zweischwerter des Ältesten", "AR-SA": "سيوف الحكيم المزدوجة", "KO-KR": "장로의 듀얼 소드", "PT-BR": "Espadas Duplas do Ancião", "ZH-TW": "禪師級雙劍", "ES-ES": "Dos espadas del anciano", "ZH-CN": "禅师级双剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": 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}, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della natura del maestro", "RU-RU": "Древесный посох (мастер)", "PL-PL": "Kostur Natury Mistrza", "TR-TR": "Usta Doğa Asası", "ID-ID": "Tongkat Alam Master", "FR-FR": "Bâton naturel du maître", "JA-JP": "自然の杖(マスター)", "EN-US": "Master's Nature Staff", "DE-DE": "Naturstab des Meisters", "AR-SA": "عصا الطبيعة للخبير", "KO-KR": "마스터의 네이쳐 스태프", "PT-BR": "Cajado da Natureza do Mestre", "ZH-TW": "大師級自然法杖", "ES-ES": "Bastón natural del maestro", "ZH-CN": "大师级自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_FROSTSTAFF_CRYSTAL", "uiSprite": "2H_FROSTSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FROST_TARGETED_CHANNEL", "uiAtlas": null, "uiSprite": "GLACIAL_VOLLEY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FROST_TARGETED_CHANNEL_V2_DESC", "localizedNames": { "IT-IT": "Raffica artica", "RU-RU": "Ледяной залп", "PL-PL": "Arktyczna Salwa", "TR-TR": "Kutup Ateşi", "ID-ID": "Rentetan Arktik", "FR-FR": "Volée arctique", "JA-JP": "アークティック・ボレー", "EN-US": "Arctic Volley", "DE-DE": "Eisige Salve", "AR-SA": "وابل القطب الشمالي", "KO-KR": "혹한의 공세", "PT-BR": "Rajada Ártica", "ZH-TW": "極地彈幕", "ES-ES": "Descarga ártica", "ZH-CN": "极地弹幕" }, "localizedDescriptions": { "IT-IT": "Scagli una raffica di ghiaccioli nella direzione bersaglio ogni [other](A)[/other], mentre [other]incanali[/other] per [other](B)[/other] (ti puoi muovere mentre incanali).\nOgni raffica infligge [dmg](C) danni magici[/dmg] in un [other]raggio di (D)[/other] all'impatto.\n[cc]Rallenta[/cc] del [cc](E)[/cc] per [cc](F)[/cc] ([other]si accumula[/other] fino a [other](G)[/other] volte).\nCosta [other](H) energia[/other] per ogni raffica scagliata.", "RU-RU": "Вы выпускаете залп сосулек в указанном направлении каждые [other](A)[/other] на протяжении [other]поддерживания[/other] в течение [other](B)[/other] (можно передвигаться во время поддерживания).\nКаждый залп наносит [dmg](C) магического урона[/dmg] в [other]радиусе (D)[/other] при попадании.\n[cc]Замедляет[/cc] на [cc](E)[/cc] в течение [cc](F)[/cc] ([other]накапливается[/other] до [other](G)[/other] раз).\nПотребляет [other](H) энергии[/other] при каждом залпе.", "PL-PL": "Wystrzeliwujesz salwę lodowych odłamków w wybranym kierunku co [other](A)[/other], podczas [other]kanałowania[/other] przez [other](B)[/other] (możesz się poruszać podczas kanałowania).\nKażda salwa zadaje [dmg](C) obrażeń magicznych[/dmg] w promieniu [other](D)[/other] w chwili uderzenia.\n[cc]Spowalnia[/cc] o [cc](E)[/cc] na [cc](F)[/cc] ([other]kumuluje się[/other] do [other](G)[/other] razy).\nKażda wystrzelona salwa kosztuje [other](H) energii[/other].", "TR-TR": "Hedeflenen yöne doğru [other](A)[/other] saniyeliğine [other]odaklanarak[/other] her [other](B)[/other] saniyede buzdan yaylım ateşi atar (odaklanırken hareket edemez).\nHer bir yaylım ateşi, [other](C) yarıçap[/other] içinde düştüğü anda [dmg](D) sihirli hasar[/dmg] verir.\n[cc](E)[/cc] boyunca [cc](F)[/cc] kadar [cc]yavaşlatır[/cc] (en fazla [other](G)[/other] kez [other]birikir[/other]).\nAtılan her yaylım ateşi için [other](H) enerji[/other] harcanır.", "ID-ID": "Menembakan rentetan es ke arah target setiap [other](A)[/other], ketika [other]menyalurkan[/other] selama [other](B)[/other] (dapat bergerak ketika menyalurkan).\nSetiap tembakan memberikan [dmg](C) damage sihir[/dmg] pada [other](D) radius[/other] saat terjadi benturan.\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc] selama [cc](F)[/cc] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).\nMengonsumsi [other](H) energi[/other] untuk setiap tembakan yang dilepaskan.", "FR-FR": "Déclenchez une volée de glace dans la direction ciblée toutes les [other](A)[/other] [other]en canalisant[/other] pendant [other](B)[/other] (déplacement possible pendant la canalisation).\nChaque volée inflige [dmg](C) dégâts magiques[/dmg] dans un [other]rayon de (D)[/other] à l'impact.\n[cc]Ralentit[/cc] de [cc](E)[/cc] pendant [cc](F)[/cc] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).\nChaque volée déclenchée coûte [other](H) d'énergie[/other].", "JA-JP": "[other](A)[/other]毎に、[other]詠唱[/other]中に[other](B)[/other]間、狙った方向に氷柱を発射する(詠唱中は移動可能)。\n各氷柱は、着弾時に[other](C)半径[/other]内の敵に、[dmg](D)魔法ダメージ[/dmg]を与えます。\n[cc](E)[/cc]の間、速度を[cc](F)[/cc][cc]低下[/cc]させます(最大[other](G)[/other]回まで[other]スタック[/other]します)。\n氷柱ごとに[other](H)エネルギー[/other]を消費します。", "EN-US": "Fire a volley of icicles in the targeted direction every [other](A)[/other], while [other]channeling[/other] for [other](B)[/other] (can move while channeling).\nEach volley deals [dmg](C) magical damage[/dmg] in a [other](D) radius[/other] on impact.\n[cc]Slows[/cc] by [cc](E)[/cc] for [cc](F)[/cc] ([other]stacks[/other] up to [other](G)[/other] times).\nCosts [other](H) energy[/other] for every volley fired.", "DE-DE": "Feuert alle [other](A)[/other]eine Salve an Eiszapfen in die anvisierte Richtung, solange für [other](B)[/other] [other]kanalisiert[/other] wird (Bewegung während des Kanalisierens ist möglich).\nJede Salve verursacht [dmg](C) magischen Schaden[/dmg] in [other](D) Radius[/other] beim Einschlag.\n[cc]Verlangsamt[/cc] für [cc](E)[/cc] um [cc](F)[/cc] (Bis zu [other](G)[/other] [other]Stapel[/other]).\nKostet [other](H) Energie[/other] für jede abgefeuerte Salve.", "AR-SA": "أطلق وابل من رقاقات الثلج في الاتجاه المستهدف كل [other](A)[/other], اثناء [other]التوجيه[/other] لمدة [other](B)[/other] (يمكن الحركة أثناء التوجيه).\nتُلحق كل وابل [dmg](C) ضرر سحري [/dmg] في [other](D) محيط دائرة نصف قطرها[/other] عند الاصطدام.\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc] لمدة [cc](F)[/cc] ([other]تتكدس[/other] لما يصل إلى [other](G)[/other] من المرات).\nيكلف [other](H) طاقة[/other] لكل وابل تم اطلاقه.", "KO-KR": "최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안, [other](B)[/other]마다 목표 방향으로 고드름을 발사합니다 (채널링하며 이동 가능).\n각 발사체는 충돌 시 [other]반경 (C)[/other]에 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n[cc](E)[/cc] 동안 [cc](F)[/cc]만큼 [cc]둔화[/cc]시킵니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).\n발사할 때마다 [other](H)의 에너지[/other]를 소모합니다.", "PT-BR": "Dispara uma rajada de fragmentos congelados na direção alvo a cada [other](A)[/other], enquanto [other]canaliza[/other] por [other](B)[/other] (pode se mover enquanto canaliza).\nCada rajada causa [dmg](C) de dano mágico[/dmg] em um [other]raio de (D)[/other] no impacto.\n[cc]Desacelera[/cc] em [cc](E)[/cc] por [cc](F)[/cc] ([other]acumula[/other] até [other](G)[/other] vezes).\nCada rajada disparada custa [other](H) de energia[/other].", "ZH-TW": "每[other](A)[/other]朝目標方向發射冰柱彈幕,[other]引導[/other]持續[other](B)[/other](引導過程中可移動)。\n每波彈幕在擊中時於[other](C)半徑[/other]範圍內造成[dmg](D)點魔法傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc],持續[cc](F)[/cc](最多可[other]疊加[/other][other](G)[/other]次)。\n每發射一波彈幕消耗[other](H)點能量[/other]。", "ES-ES": "Lanza una descarga de carámbanos en la dirección señalada cada [other](A)[/other] mientras [other]canalizas[/other] durante [other](B)[/other] (puedes moverte mientras canalizas).\nCada descarga inflige [dmg](C) de daño mágico[/dmg] en un [other]radio de (D)[/other] al impactar.\n[cc]Ralentiza[/cc] en [cc](E)[/cc] durante [cc](F)[/cc] ([other]se acumula[/other] hasta [other](G)[/other] veces).\nCada descarga cuesta [other](H) de energía[/other].", "ZH-CN": "每[other](A)[/other]朝目标方向发射冰柱弹幕,并持续[other]引导(B)[/other] (引导过程中可移动)。\n每波弹幕在击中时于[other](C)半径[/other]范围内造成[dmg](D)魔法伤害[/dmg]。\n[cc]减速[/cc][cc](E)[/cc],持续[cc](F)[/cc](最多可[other]堆叠[/other][other](G)[/other]次)。\n每发射一波弹幕消耗[other](H)能量[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 3, "castRange": 22, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_aoe_targeted_channel_float_01", "initialEffectInterval": 0.2, "effectCount": 6, "effectInterval": 0.4, "energyUsage": 2, "disruptionFactor": null, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone artico del sapiente", "RU-RU": "Снежный посох (знаток)", "PL-PL": "Arktyczny Kostur Adepta", "TR-TR": "Ehil Kutup Asası", "ID-ID": "Tongkat Arktik Mahir", "FR-FR": "Bâton arctique de l'adepte", "JA-JP": "アークティックスタッフ(名人)", "EN-US": "Adept's Arctic Staff", "DE-DE": "Arktischer Stab des Adepten", "AR-SA": "عصا القطب الشمالي للبارع", "KO-KR": "숙련자의 아크틱 스태프", "PT-BR": "Cajado Ártico do Adepto", "ZH-TW": "老手級極地法杖", "ES-ES": "Bastón ártico del iniciado", "ZH-CN": "老手级极地法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DAGGER_KATAR_AVALON", "uiSprite": "2H_DAGGER_KATAR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Furia imbrigliata del gran maestro", "RU-RU": "Укротитель ярости (магистр)", "PL-PL": "Oswojona Furia Wszechmistrza", "TR-TR": "Büyük Usta Dizginlenmiş Öfkesi", "ID-ID": "Amuk Terkekang Grandmaster", "FR-FR": "Brides-furie du grand maître", "JA-JP": "抑怒の短剣(グランドマスター)", "EN-US": "Grandmaster's Bridled Fury", "DE-DE": "Gezügelte Wut des Großmeisters", "AR-SA": "خنجر الغضب المكبوت للأستاذ", "KO-KR": "그랜드 마스터의 브라이들드 퓨리", "PT-BR": "Fúria Contida do Grão-mestre", "ZH-TW": "宗師級憤怒拳刃", "ES-ES": "Furia contenida del gran maestro", "ZH-CN": "宗师级遏怒拳刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGER_KATAR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ENIGMATICORB_MORGANA", "uiSprite": "2H_ENIGMATICORB_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Locus maligno del maestro", "RU-RU": "Средоточие злобы (мастер)", "PL-PL": "Mroczna Kula Mistrza", "TR-TR": "Usta Kindar Kümesi", "ID-ID": "Lokus Jahat Master", "FR-FR": "Locus malveillant du maître", "JA-JP": "邪悪な軌跡(マスター)", "EN-US": "Master's Malevolent Locus", "DE-DE": "Geheimnisvolle Sphäre des Meisters", "AR-SA": "الموضع الخبيث للخبير", "KO-KR": "마스터의 말레볼렌트 로커스", "PT-BR": "Local Malévolo do Mestre", "ZH-TW": "大師級惡毒軌跡", "ES-ES": "Locus malévolo del maestro", "ZH-CN": "大师级虚无轨迹" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ENIGMATICORB_MORGANA", "stackable": true, "equipable": true }, { "itemType": "equipment", "uniqueName": "T4_2H_TOOL_TRACKING", "uiSprite": "TOOL_TRACKING", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "tracking", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Kit di strumenti traccianti del sapiente", "RU-RU": "Инструменты следопыта (знаток)", "PL-PL": "Zestaw Tropiciela Adepta", "TR-TR": "Ehil İz Sürme Alet Seti", "ID-ID": "Peralatan Pelacakan Mahir", "FR-FR": "Boîte à outils de pistage de l'adepte", "JA-JP": "追跡ツールキット(名人)", "EN-US": "Adept's Tracking Toolkit", "DE-DE": "Fährtensucher-Ausrüstung des Adepten", "AR-SA": "أدوات تتبع البارع", "KO-KR": "숙련자의 추적 키트", "PT-BR": "Kit de Rastreamento do Adepto", "ZH-TW": "老手級追蹤工具組", "ES-ES": "Kit de rastreo del iniciado", "ZH-CN": "老手级追踪工具包" }, "localizedDescriptions": null, "slotType": "mainhand", "physicalAttackDamageBonus": null, "skinCount": null, "physicalArmor": null, "magicResistance": null, "magicAttackDamageBonus": null, "activeSpellSlots": 0, "passiveSpellSlots": 0, "itemPowerProgressionType": null, "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 2 }, { "uniqueName": "T4_LEATHER", "count": 6 } ] }, "spriteName": "TOOL_TRACKING", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_FIRE_RINGPAIR_AVALON", "uiSprite": "2H_FIRE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto dell'alba del maestro", "RU-RU": "Песнь рассвета (мастер)", "PL-PL": "Pieśń Brzasku Mistrza", "TR-TR": "Usta Şafak Ezgisi", "ID-ID": "Dawnsong Master", "FR-FR": "Aria de l'aube du maître", "JA-JP": "ドーンソング(マスター)", "EN-US": "Master's Dawnsong", "DE-DE": "Morgenlied des Meisters", "AR-SA": "غناء الصباح للخبير", "KO-KR": "마스터의 던송", "PT-BR": "Canção da Alvorada do Mestre", "ZH-TW": "大師級暮歌之戒", "ES-ES": "Canción del despertar del maestro", "ZH-CN": "大师级暮歌之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T1_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 1, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "HEROICSTRIKE2", "uiAtlas": null, "uiSprite": "DECAPITATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo eroico", "RU-RU": "Героический удар", "PL-PL": "Heroiczny Cios", "TR-TR": "Kahraman Darbesi", "ID-ID": "Pukulan Heroik", "FR-FR": "Frappe héroïque", "JA-JP": "ヒロイックストライク", "EN-US": "Heroic Strike", "DE-DE": "Heldenhafter Schlag", "AR-SA": "ضربة بطولية", "KO-KR": "영웅적인 타격", "PT-BR": "Golpe Heroico", "ZH-TW": "英勇打擊", "ES-ES": "Golpe heroico", "ZH-CN": "英勇打击" }, "localizedDescriptions": { "IT-IT": "Scatti verso il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta la [buff]Velocità di movimento[/buff] del [buff](B)[/buff] per [buff](C)[/buff].\nTi applica [other]una Carica eroica[/other].\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff] ([other]si accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Вы бросаетесь к выбранному противнику, нанеся [dmg](A) физического урона[/dmg].\nУвеличивает [buff]скорость передвижения[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nДобавляет вам [other]один Героический заряд[/other].\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Skaczesz do wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZwiększa [buff]szybkość ruchu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nNakłada na ciebie [other]jeden Heroiczny Ładunek[/other].\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](D)[/buff] na [buff](E)[/buff] ([other]kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Hedeflenen düşmana atıl ve [dmg](A) fiziksel hasar[/dmg] ver.\n[buff]Hareket Hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.\nSana [other]bir Kahraman Yükü[/other] uygular.\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır (en fazla [other](F)[/other] kez [other]birikir[/other]).", "ID-ID": "Melesat ke musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nMenerapkan [other]satu Charge Heroik[/other] kepadamu.\n\nSetiap [other]Charge Heroik[/other] Meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](D)[/buff] selama [buff](E)[/buff] ([other]bertumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Foncez vers l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente la [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nVous applique [other]une Charge Héroïque[/other].\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "対象の敵にダッシュし、[dmg](A)物理ダメージ[/dmg]を与える。\n[buff]移動速度[/buff]が[buff](B)[/buff]、[buff](C)[/buff]間上昇する。\n自身に[other]ヒロイックチャージを1[/other]適用する。\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]通常攻撃速度[/buff]が[buff](D)[/buff]アップし、[buff](E)[/buff]間持続する。(最大[other](F)[/other]まで[other]スタック[/other]可能)", "EN-US": "Dash to the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases [buff]Movement Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nApplies [other]one Heroic Charge[/other] to you.\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Sprinte auf den anvisierten Gegner zu, dies verursacht [dmg](A) physischen Schaden[/dmg].\nErhöht die [buff]Bewegungsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].\nVerleiht dir [other]eine Heroische Aufladung[/other].\n\nJede [other]Heroische Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك الاندفاع نحو العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg].\nيزيد من [buff]سرعة الحركة[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nيطبق عليك [other]شحنة بطولية[/other] واحدة.\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتراكم[/other] حتى [other](F)[/other] مرات).", "KO-KR": "목표 적에게 돌진해, [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼 증가합니다.\n자신에게 [other]영웅적인 차지 스택 한 개[/other]를 부여합니다.\n\n각 [other]영웅적인 차지[/other]마다 [buff](D)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](E)[/buff]만큼 증가합니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Arremete até o inimigo alvo, causando [dmg](A) de dano físico[/dmg].\nAumenta a [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nAplica [other]uma Carga Heroica[/other] em você.\n\nCada [other]Carga Heroica[/other] aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "朝目標敵人衝刺,造成[dmg](A)點物理傷害[/dmg]。\n使[buff]移動速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n為自身施加[other]一個英雄層數[/other]。\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Corre hacia el enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nIncrementa la [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nTe aplica [other]una Carga Heroica[/other].\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](D)[/buff] durante [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "朝目标敌人冲刺,造成[dmg](A)物理伤害[/dmg]。\n使[buff]移动速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n为你施加[other]一层英勇冲锋叠层[/other]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠[/other][other](F)[/other]次)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 2, "castRange": 3.5, "category": "damage", "uiType": "buff", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CLEAVE", "uiAtlas": null, "uiSprite": "CLEAVE_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CLEAVE_V2_DESC", "localizedNames": { "IT-IT": "Fendente eroico", "RU-RU": "Героическое рассеч��ние", "PL-PL": "Heroiczne Rozszczepienie", "TR-TR": "Kahraman Savuruşu", "ID-ID": "Tebasan Heroik", "FR-FR": "Fendoir héroïque", "JA-JP": "ヒロイッククリーヴ", "EN-US": "Heroic Cleave", "DE-DE": "Spalten", "AR-SA": "التصدُّع البطولي", "KO-KR": "영웅적인 가르기", "PT-BR": "Cutelo Heróico", "ZH-TW": "英勇劈斬", "ES-ES": "Hendidura heroica", "ZH-CN": "英勇顺劈" }, "localizedDescriptions": { "IT-IT": "Fendi con la tua spada in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg]. \nColpire almeno [other]un nemico[/other] aumenta la tua [buff]velocità di movimento[/buff] del [buff](C)[/buff] per [buff](D)[/buff].\nApplica[other]Cariche eroiche[/other] su di te [other]in base[/other] al [other]numero[/other] di nemici [other]colpiti[/other] \n\n[#] Nemici colpiti: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](E)[/buff] per [buff](F)[/buff] ([other]si accumula[/other] fino a [other](G)[/other] volte).", "RU-RU": "Взмахните мечом в [other]радиусе (A)[/other] вокруг себя, нанеся [dmg](B) физического урона[/dmg]. \nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость передвижения[/buff] на [buff](C)[/buff] на [buff](D)[/buff].\nДобавляет вам [other]Героические заряды[/other] [other]в зависимости[/other] от [other]количества[/other] [other]задетых[/other] врагов \n\n[#] Задетые враги: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](E)[/buff] в течение [buff](F)[/buff] ([other]накапливается[/other] до [other](G)[/other] раз).", "PL-PL": "Machasz mieczem w [other]promieniu (A)[/other], zadając [dmg](B) obrażeń fizycznych[/dmg]. \nUderzenie co najmniej [other]jednego wroga[/other] zwiększa twoją [buff] Szybkość ruchu[/buff] o [buff](C)[/buff] na [buff](D)[/buff].\nNakłada na ciebie [other]Heroiczne Ładunki[/other] [other]w zależności[/other] od [other]liczby[/other] [other]uderzonych[/other] wrogów \n\n[#] Uderzenia: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](E)[/buff] na [buff](F)[/buff] ([other]kumuluje się[/other] do [other](G)[/other] razy).", "TR-TR": "Kılıcını [other](A) yarıçap[/other] etrafında savurarak [dmg](B) fiziksel hasar[/dmg] ver. \nEn az [other]bir düşmana[/other] vurursan [buff]Hareket Hızın[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artar.\n[other]Vurulan[/other] düşman [other]sayısına[/other] [other]bağlı[/other] olarak üzerine [other]Kahraman Yükü[/other] uygular. \n\n[#] Vuruş: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artırır (en fazla [other](G)[/other] kez [other]birikir[/other]).", "ID-ID": "Mengayunkan pedangmu dalam [other](A) radius[/other] di sekitarmu, memberikan [dmg]damage fisik (B)[/dmg]. \nMengenai setidaknya [other]satu musuh[/other] meningkatkan [buff]Kecepatan Gerakan[/buff] kamu sebesar [buff](C)[/buff] selama [buff](D)[/buff].\nMenerapkan [other]Charge Heroik[/other] pada dirimu [other]berdasarkan[/other] [other]jumlah[/other] musuh yang terkena [other]serangan[/other] \n\n[#] Hit: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nSetiap [other]Charge Heroik[/other] meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](E)[/buff] selama [buff](F)[/buff] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).", "FR-FR": "Faites tournoyer votre épée dans un [other](A)rayon de [/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg]. \nToucher au moins [other]un ennemi[/other] augmente la [buff]vitesse de déplacement[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].\nApplique des [other]charges héroïques[/other] sur vous [other]selon[/other] le [other]nombre[/other] d'ennemis [other]touchés[/other] \n\n[#] Coups : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "自分の半径[other](A)[/other]に剣を振って、[dmg](B)物理ダメージ[/dmg]を与える。 \n少なくとも[other]1体の敵[/other]に命中するたび、[buff]移動速度[/buff]が[buff](C)[/buff]増加し、[buff](D)[/buff]持続する。\n[other]命中[/other]した敵の[other]数[/other]に[other]応じて[/other]、あなたに[other]ヒロイックチャージ[/other]を適用する \n\n[#]命中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]オートアタック速度[/buff]が[buff](E)[/buff]アップし、[buff](F)[/buff]間持続する。(最大[other](G)[/other]まで[other]スタック[/other]可能)。", "EN-US": "Swing your sword in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg]. \nHitting at least [other]one enemy[/other] increases your [buff]Movement Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].\nApplies [other]Heroic Charges[/other] on you [other]based[/other] on the [other]amount[/other] of enemies [other]hit[/other] \n\n[#] Hits: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](E)[/buff] for [buff](F)[/buff] ([other]stacks[/other] up to [other](G)[/other] times).", "DE-DE": "Schwinge dein Schwert in [other](A) Radius[/other] um dich herum und verursache [dmg](B) physischen Schaden[/dmg]. \nWenn du mindestens [other]einen Gegner[/other] triffst, erhöht sich deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](C)[/buff] um [buff](D)[/buff].\nVerleiht dir [other]Heldenhafte Aufladungen[/other], [other]basierend[/other] auf der [other]Anzahl[/other] [other]getroffener Gegner[/other]. \n\n[#] Treffer: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nJede [other]Heldenhafte Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](E)[/buff] um [buff](F)[/buff] (bis zu [other](G)[/other] [other]Stapel[/other]).", "AR-SA": "ضرب السيف في [other]محيط (A)[/other] حولك لإلحاق [dmg](B) من الضرر البدني[/dmg]. \nإصابة على الأقل [other]عدو واحد[/other] يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].\nتزودك [other]بشحنات بطولية[/other] [other]بناءً[/other] على [other] عدد[/other] الأعداء[other]المصابين[/other] \n\n[#] الضربات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff] ([other]تتراكم[/other] حتى [other](G)[/other] مرات).", "KO-KR": "[other](A) 범위[/other]로 주변에 검을 휘둘러 [dmg](B)의 물리 대미지[/dmg]를 입힙니다. \n최소 [other]한 명 이상의 적[/other]에게 적중했을 경우 [buff]이동 속도[/buff]가 [buff](C)[/buff] 동안 [buff](D)[/buff]만큼 증가합니다.\n[other]적중[/other]한 적의 [other]수에 따라[/other], 자신에게 [other]영웅적인 차지[/other] 스택을 부여합니다. \n\n[#] 적중 횟수: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n각 [other]영웅적인 차지[/other]마다 [buff](E)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](F)[/buff]만큼 증가합니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Balance sua espada em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg]. \nAtingir ao menos [other]um inimigo[/other] aumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](C)[/buff] por [buff](D)[/buff].\nAplica [other]Cargas Heroicas[/other] em você [other]baseado[/other] na [other]quantidade[/other] de inimigos [other]acertados[/other] \n\n[#] Acertos: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] aumenta a sua [buff]Velocidade do Ataque Automático[/buff] em [buff](E)[/buff] por [buff](F)[/buff] ([other]acumula[/other] até [other](G)[/other] vezes).", "ZH-TW": "朝自身周圍[other](A)半徑[/other]範圍內揮劍,造成[dmg](B)點物理傷害[/dmg]。 \n擊中至少[other]一個敵人[/other]會使您自身的[buff]移動速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。\n為自身施加[other]英雄層數[/other],層數[other]依[/other][other]擊中[/other]敵人的[other]數量[/other]而定 \n\n[#]擊中數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff](最多可[other]疊加[/other][other](G)[/other]層)。", "ES-ES": "Balancea tu espada en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg]. \nGolpear al menos a [other]un enemigo[/other] aumenta tu [buff]velocidad de movimiento[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].\nTe aplica [other]cargas heroicas[/other] [other]según[/other] la [other]cantidad[/other] de enemigos [other]golpeados[/other] \n\n[#] Golpes: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](E)[/buff] durante [buff](F)[/buff] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "以自身为中心挥舞剑刃,对周围[other](A)半径[/other]范围内的所有敌军造成[dmg](B)物理伤害[/dmg]。 \n击中至少[other]一个敌人[/other]会使您自身的[buff]移动速度[/buff]增加[buff](C)[/buff],持续[buff](D)[/buff]。\n[other]根据[/other][other]击中[/other]的敌人[other]数量[/other]给予你[other]英勇冲锋叠层[/other] \n\n[#] 击中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff](最多可[other]堆叠[/other][other](G)[/other]次)。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3.5, "castRange": 6, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spadone del principiante", "RU-RU": "Палаш (неопытный)", "PL-PL": "Pałasz Początkującego", "TR-TR": "Tecrübesiz Geniş Kılıcı", "ID-ID": "Pedang Lebar Pemula", "FR-FR": "Épée large du débutant", "JA-JP": "ブロードソード(ビギナー)", "EN-US": "Beginner's Broadsword", "DE-DE": "Breitschwert des Anfängers", "AR-SA": "سيف عريض للمبتدئ", "KO-KR": "입문자의 브로드소드", "PT-BR": "Espada Larga do Calouro", "ZH-TW": "初學者闊劍", "ES-ES": "Espada ancha del principiante", "ZH-CN": "初学者阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": true, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 1.5, "activeSpellSlots": 1, "passiveSpellSlots": 0, "durability": 1000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 0, "craftResourceList": [ { "uniqueName": "T1_ROCK", "count": 6 }, { "uniqueName": "T1_WOOD", "count": 6 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_BOW_KEEPER", "uiSprite": "2H_BOW_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, 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"itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcianime del gran maestro", "RU-RU": "Коса душ (магистр)", "PL-PL": "Kosa Dusz Wszechmistrza", "TR-TR": "Büyük Usta Ruh Tırpanı", "ID-ID": "Sabit Jiwa Grandmaster", "FR-FR": "Fauchâme du grand maître", "JA-JP": "魂の鎌(グランドマスター)", "EN-US": "Grandmaster's Soulscythe", "DE-DE": 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"categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": 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"uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Alabarda del maestro", "RU-RU": "Алебарда (мастер)", "PL-PL": "Halabarda Mistrza", "TR-TR": "Usta Baltalı Kargısı", "ID-ID": "Tombak Berkapak Master", "FR-FR": "Hallebarde du maître", "JA-JP": "ハルバード(マスター)", "EN-US": "Master's Halberd", "DE-DE": "Hellebarde des Meisters", "AR-SA": "مِطرد الخبير", "KO-KR": "마스터의 할버드", "PT-BR": "Alabarda do Mestre", "ZH-TW": "大師級斧槍", "ES-ES": "Alabarda del maestro", "ZH-CN": "大师级战戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, 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"showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Squarcianebbia del maestro", "RU-RU": "Туманный пронзатель (мастер)", "PL-PL": "Przebijacz Mgły Mistrza", "TR-TR": "Usta Sisdeşeri", "ID-ID": "Penusuk Kabut Master", "FR-FR": "Perce-brume du maître", "JA-JP": "ミストピアサー(マスター)", "EN-US": "Master's Mistpiercer", "DE-DE": "Nebelbrecher des Meisters", "AR-SA": "القوس الضبابي للخبير", "KO-KR": "마스터의 미스트피어서", "PT-BR": "Fura-bruma do Mestre", "ZH-TW": "大師級穿霧者", "ES-ES": "Perforador de niebla del maestro", "ZH-CN": "大师级破雾之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_ARCANESTAFF_CRYSTAL", "uiSprite": "2H_ARCANESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone astrale dell'esperto", "RU-RU": "Астральный посох (эксперт)", "PL-PL": "Astralny Kostur Znawcy", "TR-TR": "Uzman Yıldızlı Asa", "ID-ID": "Tongkat Astral Ahli", "FR-FR": "Bâton astral de l'expert", "JA-JP": "アストラルスタッフ(達人)", "EN-US": "Expert's Astral Staff", "DE-DE": "Astralstab des Experten", "AR-SA": "العصا النجمية للمختص", "KO-KR": "전문가의 아스트랄 스태프", "PT-BR": "Cajado Astral do Perito", "ZH-TW": "專家級星界法杖", "ES-ES": "Bastón astral del experto", "ZH-CN": "专家级星界法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.25, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_HAMMER_AVALON", "uiSprite": "2H_STONEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ROCK_T7", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di pietre", "RU-RU": "Мастерство каменолома", "PL-PL": "Biegłość - Kopanie Kamienia", "TR-TR": "Taşçı Yeterliliği", "ID-ID": "Kecakapan Menggali", "FR-FR": "Efficacité à l'extraction", "JA-JP": "採石の技量", "EN-US": "Quarrying Proficiency", "DE-DE": "Sachverständnis im Steinbruch", "AR-SA": "براعة الاقتلاع", "KO-KR": "채석 숙련도", "PT-BR": "Proficiência em Extração de Pedra", "ZH-TW": "採石熟練度", "ES-ES": "Competencia de excavación", "ZH-CN": "高效采石" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pietre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]камня (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Taş[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) batu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Stone[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Stein[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الحجر[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 암석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下石材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]piedra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]石头采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Martello da cavapietre avaloniano del gran maestro", "RU-RU": "Авалонская кувалда (магистр)", "PL-PL": "Awaloński Młot do Kamienia Wszechmistrza", "TR-TR": "Büyük Usta Avalon Taş Çekici", "ID-ID": "Palu Batu Avalonian Grandmaster", "FR-FR": "Masse de pierre avalonienne du grand maître", "JA-JP": "アバロニア人のストーンハンマー(グランドマスター)", "EN-US": "Grandmaster's Avalonian Stone Hammer", "DE-DE": "Avalonischer Steinhammer des Großmeisters", "AR-SA": "مطرقة أحجار أفالونية للأستاذ", "KO-KR": "그랜드 마스터의 아발로니안 돌망치", "PT-BR": "Martelo de Pedra Avaloniano do Grão-mestre", "ZH-TW": "宗師級阿瓦隆採石鎚", "ES-ES": "Martillo de piedra avaloniano del gran maestro", "ZH-CN": "宗师级阿瓦隆石锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 230 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_FISHINGROD", "uiSprite": "FISHING_ROD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canna da Pesca del gran maestro", "RU-RU": "Удочка (магистр)", "PL-PL": "Wędka Wszechmistrza", "TR-TR": "Büyük Usta Oltası", "ID-ID": "Joran Grandmaster", "FR-FR": "Canne à pêche du grand maître", "JA-JP": "釣り竿(グランドマスター)", "EN-US": "Grandmaster's Fishing Rod", "DE-DE": "Angel des Großmeisters", "AR-SA": "صنارة صيد للأستاذ", "KO-KR": "그랜드 마스터의 낚싯대", "PT-BR": "Vara de Pescar do Grão-mestre", "ZH-TW": "宗師級釣竿", "ES-ES": "Caña de pescar del gran maestro", "ZH-CN": "宗师级鱼竿" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет экипировки", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 0.5, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6300, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_CLOTH", "count": 2 } ] }, "transformation": null, "spriteName": "FISHING_ROD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spadone del maestro", "RU-RU": "Палаш (мастер)", "PL-PL": "Pałasz Mistrza", "TR-TR": "Usta Geniş Kılıcı", "ID-ID": "Pedang Lebar Master", "FR-FR": "Épée large du maître", "JA-JP": "ブロードソード(マスター)", "EN-US": "Master's Broadsword", "DE-DE": "Breitschwert des Meisters", "AR-SA": "سيف عريض للخبير", "KO-KR": "마스터의 브로드소드", "PT-BR": "Espada Larga do Mestre", "ZH-TW": "大師級闊劍", "ES-ES": "Espada ancha del maestro", "ZH-CN": "大师级阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_LEATHER", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SKULLORB_HELL", "uiSprite": "2H_SKULLORB_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SKULLCURSE", "uiAtlas": null, "uiSprite": "HAUNTING_SCREAMS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Grida inquietanti", "RU-RU": "Крики призраков", "PL-PL": "Przerażające Wrzaski", "TR-TR": "Ürkütücü Çığlıklar", "ID-ID": "Teriakan Mengerikan", "FR-FR": "Hurlements terrifiants", "JA-JP": "幽霊の叫び", "EN-US": "Haunting Screams", "DE-DE": "Qualvolle Schreie", "AR-SA": "صرخات معذّبة", "KO-KR": "잊을 수 없는 절규", "PT-BR": "Gritos Assombrosos", "ZH-TW": "鬼魂狂嘯", "ES-ES": "Gritos embrujados", "ZH-CN": "鬼魂尖啸" }, "localizedDescriptions": { "IT-IT": "Evochi delle anime tormentate per [other](A)[/other], infestando il terreno in un [other]raggio di (B)[/other] attorno alla posizione bersaglio e spostandoti di [other](C)[/other] nella sua direzione.\nInfligge [dmg](D) danni magici[/dmg] ogni [dmg](E)[/dmg] a tutti i nemici nell'area (il danno non può essere riflesso)\n\nI giocatori perdono anche il [dmg](F)[/dmg] della loro [dmg]salute massima[/dmg] come [dmg]danni puri[/dmg] ogni [dmg](G)[/dmg].", "RU-RU": "Призовите измученные души на [other](A)[/other], которые будут парить над землей в [other]радиусе (B)[/other] вокруг указанной точки и двигаясь на [other](C)[/other] в указанном направлении.\nНаносит [dmg](D) магического урона[/dmg] каждые [dmg](E)[/dmg] всем врагам в области. (урон невозможно отразить)\n\nИгроки также будут получать [dmg](F)[/dmg] от их [dmg]максимального здоровья[/dmg] в качестве [dmg]чистого урона[/dmg] каждые [dmg](G)[/dmg].", "PL-PL": "Przyzywasz nękane dusze na [other](A)[/other], w obszarze o promieniu [other](B)[/other] od wybranej pozycji, przemieszczającym się o [other](C)[/other] w wybranym kierunku.\nZadaje [dmg](D) pkt. obrażeń magicznych [/dmg] co [dmg](E)[/dmg] wszystkim wrogom w obszarze. (obrażeń nie można odbić)\n\nGracze otrzymają także [dmg](F)[/dmg] swojego [dmg]maksymalnego Zdrowia[/dmg] jako [dmg]obrażenia rzeczywiste[/dmg] co [dmg](G)[/dmg].", "TR-TR": "[other](A)[/other] boyunca işkence çeken ruhlar çağırıp hedef konumun çevresindeki [other](B) yarıçaplı[/other] alanı lanetler ve hedef yönde [other](C)[/other] ilerlersin.\nBölge içerisindeki tüm düşmanlara [dmg](D)[/dmg] aralıklarla [dmg](E) sihirli hasar[/dmg] verir. (hasar yansıtılamaz)\n\nAyrıca oyuncular [dmg](F)[/dmg] aralıklarla [dmg]azami sağlıklarının[/dmg] [dmg](G)[/dmg] kadarını [dmg]gerçek hasar[/dmg] olarak alırlar.", "ID-ID": "Memanggil jiwa yang tersiksa selama [other](A)[/other], menghantui tanah dalam [other]radius (B)[/other] sekitar posisi target dan bergerak [other](C)[/other] ke arah yang target.\nMenimbulkan [dmg](D) damage sihir[/dmg] setiap [dmg](E)[/dmg] ke semua musuh di area tersebut. (damage tidak dapat dipantulkan)\n\nPemain juga akan menggunakan [dmg](F)[/dmg] dari [dmg]HP Maks[/dmg] mereka sebagai [dmg]true damage[/dmg] setiap [dmg](G)[/dmg].", "FR-FR": "Invoquez des âmes torturées pendant [other](A)[/other], qui hantent l'endroit dans un [other]rayon de (B)[/other] autour de la position ciblée et se déplaçant de [other](C)[/other] dans la direction ciblée.\nInflige [dmg](D) dégâts magiques[/dmg] toutes les [dmg](E)[/dmg] à tous les ennemis dans la zone. (les dégâts ne peuvent pas être renvoyés)\n\nLes joueurs subiront aussi [dmg](F)[/dmg] de leur [dmg]Santé maximale[/dmg] sous forme de [dmg]dégâts bruts[/dmg] toutes les [dmg](G)[/dmg].", "JA-JP": "[other](A)[/other]の間、苦しめられた魂を召喚し、狙った位置周辺の[other]半径(B)[/other]の地面を呪い、狙った方向に[other](C)[/other]移動します。\n[dmg](D)[/dmg]ごとに、範囲の中の全ての敵に[dmg](E)の魔法ダメージ[/dmg]を与えます(ダメージは跳ね返せません)\n\nプレイヤーは、[dmg](F)[/dmg]ごとに[dmg]最大体力[/dmg]の[dmg](G)[/dmg]を[dmg]真のダメージ[/dmg]として受けます。", "EN-US": "Summon tortured souls for [other](A)[/other], haunting the ground in a [other](B) radius[/other] around the targeted position and moving [other](C)[/other] in the targeted direction.\nDeals [dmg](D) magical damage[/dmg] every [dmg](E)[/dmg] to all enemies within the area. (the damage can't be reflected)\n\nPlayers will also take [dmg](F)[/dmg] of their [dmg]Max Health[/dmg] as [dmg]true damage[/dmg] every [dmg](G)[/dmg].", "DE-DE": "Beschwört für [other](A)[/other] gequälte Seelen, die ein Gebiet mit [other](B) Radius[/other] um den Zielpunkt herum heimsuchen werden und sich [other](C)[/other] in der anvisierten Richtung bewegen.\nVerursacht alle [dmg](D)[/dmg] [dmg](E) magischen Schaden[/dmg] bei allen Gegnern im Gebiet. (Schaden kann nicht reflektiert werden)\n\nSpieler erleiden ebenso alle [dmg](F)[/dmg] [dmg](G)[/dmg] ihres [dmg]maximalen Lebens[/dmg] als [dmg]echten Schaden[/dmg].", "AR-SA": "لاستدعاء أرواح معذّبة لمدة [other](A)[/other] تسكن الأرض في [other]محيط (B)[/other] حول الموقع المستهدف وتتحرك مسافة [other](C)[/other] في الاتجاه المستهدف.\nيتم إلحاق [dmg](D) من الضرر السحري[/dmg] كل [dmg](E)[/dmg] بكل الأعداء داخل المنطقة. (لا يمكن عكس الضرر)\n\nيتلقى اللاعبون أيضًا [dmg](F)[/dmg] من [dmg]الصحة القصوى[/dmg] لديهم في شكل [dmg]ضرر فعلي[/dmg] كل [dmg](G)[/dmg].", "KO-KR": "[other](A)[/other] 동안 고통 받는 영혼들을 소환하여 목표 위치 주변 [other](B) 범위[/other]의 땅을 저주하여 [other](C)[/other] 속도로 목표 방향으로 이동합니다.\n영역안의 모든 적에게 [dmg](D)[/dmg] 마다 [dmg](E)의 마법 대미지[/dmg]를 입힙니다. (대미지 반사 불가능)\n\n또한 플레이어들은 추가적으로 [dmg](F)[/dmg] 마다 [dmg]최대 체력[/dmg]의 [dmg](G)[/dmg] 만큼 [dmg]고정 대미지[/dmg]를 받습니다.", "PT-BR": "Invoca almas torturadas por [other](A)[/other], assombrando o lugar em um [other]raio de (B)[/other] ao redor da posição alvo e movendo-se [other](C)[/other] na direção alvo.\nCausa [dmg](D) de dano mágico[/dmg] a cada [dmg](E)[/dmg] a todos os inimigos dentro da área. (O dano não pode ser refletido)\n\nJogadores também receberão [dmg](F)[/dmg] de sua [dmg]Vida Máxima[/dmg] como [dmg]dano verdadeiro[/dmg] a cada [dmg](G)[/dmg].", "ZH-TW": "召喚被折磨的靈魂,持續[other](A)[/other],使其在目標位置周圍[other](B)半徑範圍[/other]內遊蕩,並朝目標方向移動[other](C)[/other]。\n每[dmg](D)[/dmg]對區域內所有敵人造成[dmg](E)點魔法傷害[/dmg]。(該傷害無法被反彈)\n\n玩家每[dmg](F)[/dmg]也會受到自身[dmg]生命值上限[/dmg][dmg](G)[/dmg]的[dmg]真實傷害[/dmg]。", "ES-ES": "Invoca almas torturadas por [other](A)[/other] para que embrujen el suelo en un radio de [other](B)[/other] alrededor de la posición señalada y se muevan a una distancia de [other](C)[/other] en la dirección objetivo.\nInflige [dmg](D) de daño mágico[/dmg] cada [dmg](E)[/dmg] a todos los enemigos en el área. (el daño no puede ser reflejado)\n\nLos jugadores también recibirán [dmg](F)[/dmg] de su [dmg]salud máxima[/dmg] como [dmg]daño verdadero[/dmg] cada [dmg](G)[/dmg].", "ZH-CN": "招唤被折磨的灵魂,在目标位置周围[other](A)半径[/other]范围内的区域游荡,并缓慢的朝目标方向前进[other](B)[/other],持续[other](C)[/other]。\n每[dmg](D)[/dmg]对所有范围内的敌人造成[dmg](E)魔法伤害[/dmg]。(伤害无法被反弹)\n\n敌方玩家每[dmg](F)[/dmg]也会承受相当于他们[dmg]最大生命值(G)[/dmg]的[dmg]真实伤害[/dmg]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0.2, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 20, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 5, "effect": "SKULLCURSE_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Teschio maledetto del sapiente", "RU-RU": "Проклятый череп (знаток)", "PL-PL": "Przeklęta Czaszka Adepta", "TR-TR": "Ehil Lanetli Kafatası", "ID-ID": "Jemala Terkutuk Mahir", "FR-FR": "Crâne damné de l'adepte", "JA-JP": "呪いの髑髏(名人)", "EN-US": "Adept's Cursed Skull", "DE-DE": "Verfluchter Schädel des Adepten", "AR-SA": "جمجمة ملعونة للبارع", "KO-KR": "숙련자의 커스드 스컬", "PT-BR": "Caveira Amaldiçoada do Adepto", "ZH-TW": "老手級詛咒頭骨", "ES-ES": "Calavera maldita del iniciado", "ZH-CN": "老手级诅咒头颅" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SKULLORB_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_PICK_AVALON", "uiSprite": "2H_PICK_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ORE_T8", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di minerali", "RU-RU": "Мастерство шахтера", "PL-PL": "Biegłość - Górnictwo", "TR-TR": "Madenci Yeterliliği", "ID-ID": "Kecakapan Menambang", "FR-FR": "Efficacité au minage", "JA-JP": "採掘の技量", "EN-US": "Mining Proficiency", "DE-DE": "Sachverständnis im Bergbau", "AR-SA": "براعة التنقيب", "KO-KR": "채굴 숙련도", "PT-BR": "Proficiência em Mineração", "ZH-TW": "採礦熟練度", "ES-ES": "Competencia de minería", "ZH-CN": "高效采矿" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]minerali di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]руды (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Cevher[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Bijih[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の鉱石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Ore[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Erz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من المعدن[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 광석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下礦石[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]mineral de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]矿石采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Piccone avaloniano dell'anziano", "RU-RU": "Авалонская кирка (старейшина)", "PL-PL": "Awaloński Kilof Starszego", "TR-TR": "Yüce Avalon Kazması", "ID-ID": "Belencong Avalonian Tetua", "FR-FR": "Pioche avalonienne du sage", "JA-JP": "アバロニア人のつるはし(老熟)", "EN-US": "Elder's Avalonian Pickaxe", "DE-DE": "Avalonische Spitzhacke des Ältesten", "AR-SA": "مِعوَل أفالوني للحكيم", "KO-KR": "장로의 아발로니안 곡괭이", "PT-BR": "Picareta Avaloniano do Ancião", "ZH-TW": "禪師級阿瓦隆十字鎬", "ES-ES": "Pico avaloniano del anciano", "ZH-CN": "禅师级阿瓦隆十字镐" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 300 } ] }, "transformation": null, "spriteName": "2H_PICK_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_POLEHAMMER", "uiSprite": "2H_POLEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazzapicchio dell'esperto", "RU-RU": "Чекан (эксперт)", "PL-PL": "Obuch Znawcy", "TR-TR": "Uzman Uzun Saplı Çekici", "ID-ID": "Palutiang Ahli", "FR-FR": "Bec de corbin de l'expert", "JA-JP": "ポールハンマー(達人)", "EN-US": "Expert's Polehammer", "DE-DE": "Rabenschnabel des Experten", "AR-SA": "مطرقة رفيعة للأخصائي", "KO-KR": "전문가의 폴해머", "PT-BR": "Martelo de Batalha do Perito", "ZH-TW": "專家級長鎚", "ES-ES": "Martillo largo del experto", "ZH-CN": "专家级长锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "polehammer", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_POLEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_NATURESTAFF_KEEPER", "uiSprite": "MAIN_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "NATURE_ULTIMATE_SINGLE", "uiAtlas": null, "uiSprite": "SPIRITUALSEED", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Seme spirituale", "RU-RU": "Духовное зерно", "PL-PL": "Duchowe Ziarno", "TR-TR": "Ruhani Tohum", "ID-ID": "Benih Spiritual", "FR-FR": "Graine spirituelle", "JA-JP": "精霊の種子", "EN-US": "Spiritual Seed", "DE-DE": "Seelensamen", "AR-SA": "بذرة روحية", "KO-KR": "영혼의 씨앗", "PT-BR": "Semente Espiritual", "ZH-TW": "靈性種子", "ES-ES": "Semilla espiritual", "ZH-CN": "精神种子" }, "localizedDescriptions": { "IT-IT": "Pianta un Seme Spirituale nell'alleato selezionato, curando il bersaglio di [heal](A) Salute[/heal] dopo [other](B)[/other].\n\nL'abilità può essere [other]rilanciata[/other] di nuovo entro [other](C)[/other].\n\nAccumulare Seme Spirituale due volte sullo stesso bersaglio sostituirà il primo lancio.", "RU-RU": "Вы сажаете духовные зерна в указанного союзника, исцеляя его на [heal](A) здоровья[/heal] через [other](B)[/other].\n\nНавык можно [other]использовать вновь[/other] в течение [other](C)[/other].\n\nИспользование второго духовного зерна на одну и ту же цель отменит действие первого использования.", "PL-PL": "Sadzisz Duchowe Ziarno w wybranym sojuszniku, przywracając mu [heal](A) Zdrowia[/heal] po [other](B)[/other].\n\nUmiejętność może zostać [other]rzucona ponownie[/other] w ciągu [other](C)[/other].\n\nPodwójna kumulacja Duchowego Ziarna na tym samym celu nadpisze pierwsze zaklęcie.", "TR-TR": "Hedeflenen müttefike Ruhani Tohum serperek [other](A)[/other] sonra hedefi [heal](B) Sağlık[/heal] iyileştir.\n\nBu yetenek, [other](C)[/other] içerisinde yeniden [other]gerçekleştirilebilir[/other].\n\nAynı hedefe iki kez Ruhani Tohum yüklemek, birinci gerçekleştirmeyi geçersiz kılacaktır.", "ID-ID": "Menanam Benih Spiritual di sekutu yang ditargetkan, memulihkan target hingga [heal](A) HP[/heal] setelah [other](B)[/other].\n\nKemampuan dapat [other]dirapal[/other] kembali dalam [other](C)[/other].\n\nMenumpuk Benih Spiritual dua kali pada target yang sama akan menimpa perapalan pertama.", "FR-FR": "Plantez une Graine Spirituelle dans l'allié ciblé, restaurant [heal](A) de santé[/heal] après [other](B)[/other].\n\nLa compétence peut être [other]utilisée à nouveau[/other] dans les [other](C)[/other].\n\nCumuler deux fois la Graine Spirituelle sur la même cible annule la première incantation.", "JA-JP": "対象の味方にスピリチャルシードを植え、[other](A)[/other]間後、[heal](B) HP[/heal]回復する。\n\n[other](C)[/other]間、能力を[other]再詠唱[/other]することができる。\n\nスピリチャルシードを同じ対象に2回重ねると1回目の発動が無効になる。", "EN-US": "Plant a Spiritual Seed in the targeted ally, healing the target for [heal](A) Health[/heal] after [other](B)[/other].\n\nThe ability can be [other]recast[/other] again within [other](C)[/other].\n\nStacking Spiritual Seed twice on the same target will override the first cast.", "DE-DE": "Pflanzt einen Seelensamen in den anvisierten Alliierten, dies heilt das Ziel nach [other](A)[/other] für [heal](B) Leben[/heal].\n\nDie Fertigkeit kann innerhalb von [other](C)[/other] [other]erneut gewirkt[/other] werden.\n\nEin erneutes Applizieren eines Seelensamens auf das gleiche Ziel ersetzt den ersten Zauber.", "AR-SA": "زرع بذرة روحية في الحليف المستهدف يعالج الهدف بمقدار [heal](A) من الصحة[/heal] بعد [other](B)[/other].\n\nيمكن [other]إعادة إطلاق[/other] القدرة مجددًا خلال [other](C)[/other].\n\nتكدس بذرة روحية مرتين على الهدف نفسه سيبطل الإلقاء الأول.", "KO-KR": "대상 아군에게 영혼의 씨앗을 심어 [other](A)[/other] 후에 [heal](B)의 체력[/heal]을 회복시킵니다.\n\n이 스킬은 [other](C)[/other] 안에 [other]재시전[/other] 할 수 있습니다.\n\n동일한 대상에게 영혼의 씨앗이 두 번 시전되었을 경우, 첫 번째 시전한 스킬이 무시됩니다.", "PT-BR": "Planta uma Semente Espiritual no aliado alvo, curando o alvo em [heal](A) de Vida[/heal] após [other](B)[/other].\n\nA habilidade pode ser [other]reutilizada[/other] novamente dentro de [other](C)[/other].\n\nAcumular a Semente Espiritual duas vezes no mesmo alvo substituirá o primeiro lançamento.", "ZH-TW": "在目標盟友身上種下靈性種子,[other](A)[/other]後為該目標治療[heal](B)點生命值[/heal]。\n\n此技能可在[other](C)[/other]內[other]重複施放[/other]。\n\n靈性種子疊加時會覆蓋前一次的效果。", "ES-ES": "Planta una Semilla espiritual en el aliado señalado y cúrale [heal](A) de salud[/heal] después de [other](B)[/other].\n\nLa habilidad se puede [other]volver a lanzar[/other] otra vez en [other](C)[/other].\n\nLanzar la Semilla Espiritual dos veces en el mismo objetivo cancelará el primer lanzamiento.", "ZH-CN": "在目标友军身上种下一颗灵性种子,在[other](A)[/other]后种子绽放,为目标回复[heal](B)生命[/heal]。\n\n此技能可于[other](C)[/other]内被[other]重复施放[/other]。\n\n在同一个目标身上堆叠两次灵性种子时,第二次施放将覆盖第一次施放的效果。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 9, "castRange": 11, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone druidico del maestro", "RU-RU": "Друидский посох (мастер)", "PL-PL": "Druidyczny Kostur Mistrza", "TR-TR": "Usta Druid Asası", "ID-ID": "Tongkat Druidic Master", "FR-FR": "Bâton druidique du maître", "JA-JP": "ドルイドの杖(マスター)", "EN-US": "Master's Druidic Staff", "DE-DE": "Druidenstab des Meisters", "AR-SA": "عصا الدرويد للخبير", "KO-KR": "마스터의 드루이드 스태프", "PT-BR": "Cajado Druídico do Mestre", "ZH-TW": "大師級德魯伊法杖", "ES-ES": "Bastón druida del maestro", "ZH-CN": "大师级德鲁伊法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_HOLYSTAFF_AVALON", "uiSprite": "MAIN_HOLYSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Santificatore dell'anziano", "RU-RU": "Благодатный посох (старейшина)", "PL-PL": "Pożoga Świętości Starszego", "TR-TR": "Yüce Kutsal Hazanı", "ID-ID": "Air Terjun Keramat Tetua", "FR-FR": "Sanctificateur du sage", "JA-JP": "ホローフォール(老熟)", "EN-US": "Elder's Hallowfall", "DE-DE": "Heiligsturz des Ältesten", "AR-SA": "عصا السقوط المقدس للحكيم", "KO-KR": "장로의 할로우폴", "PT-BR": "Queda Santa do Ancião", "ZH-TW": "禪師級墮神法杖", "ES-ES": "Santificador del anciano", "ZH-CN": "禅师级堕神法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_HAMMER", "uiSprite": "MAIN_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 24 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 24 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 24 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 24 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello dell'anziano", "RU-RU": "Молот (старейшина)", "PL-PL": "Młot Starszego", "TR-TR": "Yüce Çekici", "ID-ID": "Palu Tetua", "FR-FR": "Marteau du sage", "JA-JP": "ハンマー(老熟)", "EN-US": "Elder's Hammer", "DE-DE": "Hammer des Ältesten", "AR-SA": "مطرقة الحكيم", "KO-KR": "장로의 해머", "PT-BR": "Martelo do Ancião", "ZH-TW": "禪師級鎚子", "ES-ES": "Martillo del anciano", "ZH-CN": "禅师级锤子" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 39, "attackSpeed": 1, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1100, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "hammer", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 24 } ] }, "transformation": null, "spriteName": "MAIN_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ARCANESTAFF_HELL", "uiSprite": "2H_ARCANESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ARCANECORRIDOR", "uiAtlas": null, "uiSprite": "TIME_CORRIDOR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Corridoio temporale", "RU-RU": "Коридор времени", "PL-PL": "Korytarz Czasowy", "TR-TR": "Zaman Koridoru", "ID-ID": "Lorong Waktu", "FR-FR": "Couloir temporel", "JA-JP": "時間の回廊", "EN-US": "Time Corridor", "DE-DE": "Zeitschneise", "AR-SA": "الممر الزمني", "KO-KR": "시간의 통로", "PT-BR": "Corredor do Tempo", "ZH-TW": "時間迴廊", "ES-ES": "Pasillo del tiempo", "ZH-CN": "时间通道" }, "localizedDescriptions": { "IT-IT": "Crei un corridoio lungo [other](A)[/other] di tempo alterato nella direzione bersaglio che dura [other](B)[/other].\nAumenta la [buff]velocità di movimento[/buff] del [buff](C)[/buff] e la [buff] velocità d'attacco automatico[/buff] del [buff](D)[/buff] di tutti gli alleati nel corridoio.\n\n[cc]Rallenta[/cc] tutti i nemici nel corridoio del [cc](E)[/cc].", "RU-RU": "Создайте коридор измененного времени длиной [other](A)[/other] в указанном направлении на [other](B)[/other].\nПовышает [buff]скорость передвижения[/buff] на [buff](C)[/buff] и [buff]скорость автоатак[/buff] на [buff](D)[/buff] у всех союзников, находящихся в коридоре.\n\n[cc]Замедляет[/cc] всех врагов в коридоре на [cc](E)[/cc].", "PL-PL": "Tworzysz w wybranym kierunku korytarz zmienionej czasoprzestrzeni o długości [other](A)[/other], utrzymujący się przez [other](B)[/other].\nZwiększa [buff]szybkość ruchu[/buff] o [buff](C)[/buff] i [buff]szybkość autoataku[/buff] o [buff](D)[/buff] wszystkim sojusznikom wewnątrz korytarza.\n\n[cc]Spowalnia[/cc] wszystkich wrogów w korytarzu o [cc](E)[/cc].", "TR-TR": "Hedef yönde [other](A)[/other] boyunca aktif kalan, [other](B)[/other] uzunluğunda bir değiştirilmiş zaman koridoru oluşturursun.\nKoridordaki tüm müttefiklerin [buff]hareket hızını[/buff] [buff](C)[/buff] ve [buff]otomatik saldırı hızını[/buff] [buff](D)[/buff] artırır.\n\nKoridordaki tüm düşmanları [cc](E)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Menciptakan [other](A)[/other] koridor panjang waktu yang diubah di arah target, berlangsung selama [other](B)[/other].\nMenambah [buff]Kecepatan Gerak[/buff] hingga [buff](C)[/buff] dan [buff]Kecepatan Auto-Serang[/buff] hingga [buff](D)[/buff] untuk semua Sekutu di koridor.\n\n[cc]Memperlambat[/cc] semua musuh di koridor hingga [cc](E)[/cc].", "FR-FR": "Créez un passage temporel de [other](A)[/other] de long dans la direction ciblée qui dure [other](B)[/other].\nAugmente la [buff]Vitesse de Déplacement[/buff] de [buff](C)[/buff] et la [buff]Vitesse d'Auto-Attaque[/buff] de [buff](D)[/buff] pour tous les alliés situés dans le passage temporel.\n\n[cc]Ralentit[/cc] tous les ennemis dans le passage temporel de [cc](E)[/cc].", "JA-JP": "狙った方向に[other](A)[/other]持続する、[other](B)[/other]の時間が変貌した長い廊下を作り出す。\n廊下の中にいる全ての味方の[buff]移動速度[/buff]が[buff](C)[/buff]増加し、[buff]通常攻撃の速度[/buff]が[buff](D)[/buff]増加する。\n\n廊下内の全ての敵に[cc](E)[/cc]の[cc]移動速度減少[/cc]を適用する。", "EN-US": "Create a [other](A)[/other] long corridor of altered time in the targeted direction, lasting for [other](B)[/other].\nIncreases [buff]Move Speed[/buff] by [buff](C)[/buff] and [buff]Auto-Attack Speed[/buff] by [buff](D)[/buff] for all allies in the corridor.\n\n[cc]Slows[/cc] all enemies in the corridor by [cc](E)[/cc].", "DE-DE": "Erzeugt in der anvisierten Richtung einen [other](A)[/other] langen Korridor veränderter Zeit, der für [other](B)[/other] besteht.\nSteigert für alle Alliierten im Korridor die [buff]Bewegungsgeschwindigkeit[/buff] um [buff](C)[/buff] und die [buff]Geschwindigkeit automatischer Angriffe[/buff] um [buff](D)[/buff].\n\n[cc]Verlangsamt[/cc] alle Gegner innerhalb des Korridors um [cc](E)[/cc].", "AR-SA": "إنشاء ممر طوله [other](A)[/other] من زمن متغير في الاتجاه المستهدف، يدوم لمدة [other](B)[/other].\nتزيد [buff]سرعة الحركة[/buff] بمقدار [buff](C)[/buff] و [buff]سرعة الهجوم التلقائي[/buff] بمقدار [buff](D)[/buff] لجميع الحلفاء في الممر.\n\n[cc]تبطئ[/cc] من حركة كل الأعداء في الممر بمقدار [cc](E)[/cc].", "KO-KR": "대상 방향으로 [other](A)[/other] 동안 지속되는 [other](B)[/other]길이의 뒤틀린 시간의 통로를 생성합니다.\n통로 안에 있는 모든 아군의 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼, [buff]자동 공격 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.\n\n통로 안에 있는 모든 적은 [cc](E)[/cc]만큼 [cc]느려[/cc]집니다.", "PT-BR": "Cria um corredor de [other](A)[/other] de comprimento que altera o tempo em uma direção escolhida, durando por [other](B)[/other].\nAumenta a [buff]Velocidade de movimento[/buff] em [buff](C)[/buff] e a [buff]Velocidade do Ataque Automático[/buff] em [buff](D)[/buff] para todos os aliados no corredor.\n\n[cc]Desacelera[/cc] todos os inimigos no corredor em [cc](E)[/cc].", "ZH-TW": "朝目標方向創造一條[other](A)[/other]長的異時迴廊,持續[other](B)[/other]。\n使迴廊內所有盟友的[buff]移動速度[/buff]增加[buff](C)[/buff]、[buff]普通攻擊速度[/buff]增加[buff](D)[/buff]。\n\n使迴廊內所有敵人[cc]緩速[/cc][cc](E)[/cc]。", "ES-ES": "Crea un corredor de tiempo alterado de [other](A)[/other] en la dirección objetivo que dura [other](B)[/other].\nAumenta la [buff]velocidad de movimiento[/buff] en [buff](C)[/buff] y la [buff]velocidad de auto ataques[/buff] en [buff](D)[/buff] para todos los aliados en el corredor.\n\n[cc]Ralentiza[/cc] a todos los enemigos en el corredor en [cc](E)[/cc].", "ZH-CN": "朝目标方向制造一个[other](A)[/other]长的秘法走道,改变时间的流动,持续[other](B)[/other]。\n所有在走道范围内的友军[buff]移动速度[/buff]提高[buff](C)[/buff],[buff]攻击速度[/buff]提高[buff](D)[/buff]。\n\n所有在走道范围内的敌人[cc]减速(E)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.5, "standTime": 0, "disruptionFactor": 1, "recastDelay": 44, "energyUsage": 0.15, "castRange": 25, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 8, "effect": "NONE", "target": "all", "position": "atcaster", "removeOnLeave": true, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone occulto del sapiente", "RU-RU": "Оккультный посох (знаток)", "PL-PL": "Okultystyczny Kostur Adepta", "TR-TR": "Ehil Gizemli Asası", "ID-ID": "Tongkat Gaib Mahir", "FR-FR": "Bâton occulte de l'adepte", "JA-JP": "神秘の杖(名人)", "EN-US": "Adept's Occult Staff", "DE-DE": "Okkulter Stab des Adepten", "AR-SA": "عصا مبهمة للبارع", "KO-KR": "숙련자의 오컬트 스태프", "PT-BR": "Cajado Oculto do Adepto", "ZH-TW": "老手級奧祕法杖", "ES-ES": "Bastón oculto del iniciado", "ZH-CN": "老手级秘术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ARCANE_RINGPAIR_AVALON", "uiSprite": "2H_ARCANE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto del vespro del maestro", "RU-RU": "Песнь заката (мастер)", "PL-PL": "Pieśń Nabożeństwa Mistrza", "TR-TR": "Usta Akşam Niyazı", "ID-ID": "Evensong Master", "FR-FR": "Cercle vesperien du maître", "JA-JP": "イーブンソング(マスター)", "EN-US": "Master's Evensong", "DE-DE": "Abendlied des Meisters", "AR-SA": "الصلاة المسائية للخبير", "KO-KR": "마스터의 이븐송", "PT-BR": "Som Equilibrado do Mestre", "ZH-TW": "大師級夜禱之戒", "ES-ES": "Sonido equilibrado del maestro", "ZH-CN": "大师级夜祷之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DUALSICKLE_UNDEAD", "uiSprite": "2H_DUALSICKLE_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 16 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 16 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Araldi di morte dell'anziano", "RU-RU": "Вестники смерти (старейшина)", "PL-PL": "Śmiercionośki Starszego", "TR-TR": "Yüce Can Alıcısı", "ID-ID": "Pemberimaut Tetua", "FR-FR": "Sacrificateur du sage", "JA-JP": "デスギヴァー(老熟)", "EN-US": "Elder's Deathgivers", "DE-DE": "Todbringer des Ältesten", "AR-SA": "الخناجر مانحة الموت للحكيم", "KO-KR": "장로의 데스기버", "PT-BR": "Mortíficos do Ancião", "ZH-TW": "禪師級賜死者", "ES-ES": "Concedemuertes del anciano", "ZH-CN": "禅师级冥使匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 19, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_LEATHER", "count": 16 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALSICKLE_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DAGGERPAIR", "uiSprite": "2H_DAGGERPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppi pugnali del maestro", "RU-RU": "Парные кинжалы (мастер)", "PL-PL": "Para Sztyletów Mistrza", "TR-TR": "Usta Çifte Hançeri", "ID-ID": "Pasangan Belati Master", "FR-FR": "Paire de dagues du maître", "JA-JP": "ダガーペア(マスター)", "EN-US": "Master's Dagger Pair", "DE-DE": "Dolchpaar des Meisters", "AR-SA": "الخنجر الزوجي للخبير", "KO-KR": "마스터의 대거 페어", "PT-BR": "Par de Adagas do Mestre", "ZH-TW": "大師級雙匕首", "ES-ES": "Daga doble del maestro", "ZH-CN": "大师级双匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 19, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_LEATHER", "count": 16 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_ARCANESTAFF_CRYSTAL", "uiSprite": "2H_ARCANESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone astrale dell'anziano", "RU-RU": "Астральный посох (старейшина)", "PL-PL": "Astralny Kostur Starszego", "TR-TR": "Yüce Yıldızlı Asa", "ID-ID": "Tongkat Astral Tetua", "FR-FR": "Bâton astral du sage", "JA-JP": "アストラルスタッフ(老熟)", "EN-US": "Elder's Astral Staff", "DE-DE": "Astralstab des Ältesten", "AR-SA": "العصا النجمية للحكيم", "KO-KR": "장로의 아스트랄 스태프", "PT-BR": "Cajado Astral do Ancião", "ZH-TW": "禪師級星界法杖", "ES-ES": "Bastón astral del anciano", "ZH-CN": "禅师级星界法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.25, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HALBERD_MORGANA", "uiSprite": "2H_HALBERD_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 42882, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Semina-carogne dell'esperto", "RU-RU": "Падальщик (эксперт)", "PL-PL": "Padlinotwórca Znawcy", "TR-TR": "Uzman Leşgetireni", "ID-ID": "Pemanggil Bangkai Ahli", "FR-FR": "Mande-charogne de l'expert", "JA-JP": "カリオンコーラー(達人)", "EN-US": "Expert's Carrioncaller", "DE-DE": "Aasrufer des Experten", "AR-SA": "فأس اللحم النتن للأخصائي", "KO-KR": "전문가의 캐리온콜러", "PT-BR": "Chama-corpos do Perito", "ZH-TW": "專家級喚腐者", "ES-ES": "Llamacarroña del experto", "ZH-CN": "专家级腐蚀召唤神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "��نصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 825, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HALBERD_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_AXE_AVALON", "uiSprite": "TOOL_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_WOOD_T7", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_DESC", "localizedNames": { "IT-IT": "Competenza del tagliaboschi", "RU-RU": "Мастерство дровосека", "PL-PL": "Biegłość - Drwalstwo", "TR-TR": "Oduncu Yeterliliği", "ID-ID": "Kecakapan Penebang", "FR-FR": "Efficacité au débitage", "JA-JP": "きこりの技量", "EN-US": "Lumberjack Proficiency", "DE-DE": "Sachverständnis im Abholzen", "AR-SA": "براعة الاحتطاب", "KO-KR": "벌목 숙련도", "PT-BR": "Proficiência em Corte de Madeira", "ZH-TW": "伐木熟練度", "ES-ES": "Competencia de leñador", "ZH-CN": "高效伐木" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per il [buff]legname di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]древесины (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Odun[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kayu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の木材[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Wood[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Holz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الخشب[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 목재[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階或以下木材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]madera de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]木材采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Ascia avaloniana del gran maestro", "RU-RU": "Авалонский топор (магистр)", "PL-PL": "Awaloński Topór Wszechmistrza", "TR-TR": "Büyük Usta Avalon Baltası", "ID-ID": "Kapak Avalonian Grandmaster", "FR-FR": "Hache avalonienne du grand maître", "JA-JP": "アバロニア人の斧(グランドマスター)", "EN-US": "Grandmaster's Avalonian Axe", "DE-DE": "Avalonische Axt des Großmeisters", "AR-SA": "فأس أفالونية للأستاذ", "KO-KR": "그랜드 마스터의 아발로니안 도끼", "PT-BR": "Machado Avaloniano do Grão-mestre", "ZH-TW": "宗師級阿瓦隆斧頭", "ES-ES": "Hacha avaloniana del gran maestro", "ZH-CN": "宗师级阿瓦隆斧" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 230 } ] }, "transformation": null, "spriteName": "TOOL_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_REPEATINGCROSSBOW_UNDEAD", "uiSprite": "2H_REPEATINGCROSSBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 217090, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra a ripetizione del maestro", "RU-RU": "Плачущий арбалет (мастер)", "PL-PL": "Wielostrzałowiec Mistrza", "TR-TR": "Usta Çift Gözyaşı", "ID-ID": "Pengulang Tangisan Master", "FR-FR": "Arbalète à répétition des larmes du maître", "JA-JP": "ウィーピングリピーター(マスター)", "EN-US": "Master's Weeping Repeater", "DE-DE": "Klagender Repetierer des Meisters", "AR-SA": "قوس تكرار العويل للخبير", "KO-KR": "마스터의 위핑 리피터", "PT-BR": "Repetidor Lamentoso do Mestre", "ZH-TW": "大師級哀泣複誦者", "ES-ES": "Repetidora de desconsuelo del maestro", "ZH-CN": "大师级愁怨连弩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_REPEATINGCROSSBOW_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_AXE", "uiSprite": "2H_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grandascia dell'esperto", "RU-RU": "Большой топор (эксперт)", "PL-PL": "Wielki Topór Znawcy", "TR-TR": "Uzman Büyük Baltası", "ID-ID": "Kapak Besar Ahli", "FR-FR": "Grande hache de l'expert", "JA-JP": "大斧(達人)", "EN-US": "Expert's Greataxe", "DE-DE": "Großaxt des Experten", "AR-SA": "الفأس العظيمة للأخصائي", "KO-KR": "전문가의 그레이트액스", "PT-BR": "Machadão do Perito", "ZH-TW": "專家級大斧", "ES-ES": "Gran hacha del experto", "ZH-CN": "专家级巨斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 12 }, { "uniqueName": "T5_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DAGGER_KATAR_AVALON", "uiSprite": "2H_DAGGER_KATAR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BACK_SLASH", "uiAtlas": null, "uiSprite": "BACKSLASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo di grazia spietato", "RU-RU": "Безжалостное добивание", "PL-PL": "Bezlitosne Dobicie", "TR-TR": "Acımasız Bitiriş", "ID-ID": "Akhir Kejam", "FR-FR": "Final impitoyable", "JA-JP": "無慈悲なとどめ", "EN-US": "Merciless Finish", "DE-DE": "Gnadenloser Abschluss", "AR-SA": "النهاية القاسية", "KO-KR": "무자비한 마무리", "PT-BR": "Sem Misericórdia", "ZH-TW": "冷血斬殺", "ES-ES": "Remate despiadado", "ZH-CN": "无情终结" }, "localizedDescriptions": { "IT-IT": "Rotea i tuoi pugnali in un [other]cono di fronte[/other] a te, mentre [mobility]salti all'indietro (A)[/mobility].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]cariche di Spirito assassino[/other] che possiedi o al numero di [other]cariche di Spezzacorazza[/other] del bersaglio.\n\n[#] Cariche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsuma tutte le cariche di Spirito assassino o di Spezzacorazza.", "RU-RU": "Размахива��те кинжалами в зоне [other]конуса перед[/other] собой, при этом совершив [mobility]прыжок назад на (A)[/mobility].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Духа убийцы[/other] на вас или [other]зарядов Раскола брони[/other] на цели.\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nПотребляет все заряды Духа убийцы или Раскола брони.", "PL-PL": "Machasz sztyletami w [other]stożku przed[/other] sobą, [mobility]uskakując do tyłu na (A)[/mobility].\nZadaje [dmg]pkt. obrażeń fizycznych[/dmg] [other]opartych[/other] na [other]liczbie[/other] [other]ładunków Ducha Zabójcy[/other] na tobie lub [other]ładunków Bez Zbroi[/other] na celu.\n\n[#] Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nZużywa wszystkie nałożone ładunki Ducha Zabójcy lub Bez Zbroi.", "TR-TR": "Hançerlerini önünde [other]koni[/other] şeklinde savurarak [mobility](A) geri sıçrarsın[/mobility].\nSenin üzerindeki [other]Suikastçı Ruhu Yükü[/other] veya hedefin üzerindeki [other]Zırh Koparma Yükü[/other] [other]sayısına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Yükler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nUygulanan tüm Suikastçı Ruhu Yüklerini veya Zırh Koparma Yüklerini harcar.", "ID-ID": "Mengayunkan belatimu dengan gerakan [other]mengerucut[/other] ke depanmu sambil [mobility]melompat mundur (A)[/mobility].\nMenghasilkan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Roh Pembunuh[/other] pada dirimu atau [other]Charge Armor Pembelah[/other] pada target.\n\n[#] Charge: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nMenghabiskan semua Charge Roh Pembunuh atau Charge Pembelah Armor yang diterapkan.", "FR-FR": "Faites tournoyez vos dagues dans un [other]cône[other] devant vous, tout en [mobility]sautant en arrière de (A)[/mobility].\nInflige des [dmg]dégâts physiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]Charges d'Esprit de l'Assassin[/other] sur vous et de [other]Charges de Brise-Armure[/other] sur la cible.\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsomme toutes les Charges d'Esprit de l'Assassin ou de Brise-Armure.", "JA-JP": "[mobility]後方に(A)[/mobility]ジャンプしながら、前方に向かって[other]円錐状[/other]にダガーを振り下ろします。\nあなたの[other]アサシンの精霊のチャージ[/other]またはターゲットの[other]アーマー粉砕のチャージ[/other]の[other]数[/other]に[other]応じて[/other][dmg]物理ダメージ[/dmg]を与えます。\n\n[#]チャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n全ての適用済みアサシンの精霊チャージまたはアーマー粉砕のチャージを消費します。", "EN-US": "Swing your daggers in a [other]cone in front[/other] of you while [mobility]leaping backwards (A)[/mobility].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the [other]number[/other] of [other]Assassin Spirit Charges[/other] on you or [other]Sunder Armor Charges[/other] on the target.\n\n[#] Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsumes all applied Assassin Spirit Charges or Sunder Armor Charges.", "DE-DE": "Wirble deine Dolche in einem [other]Kegel vor dir[/other], während du[mobility](A) rückwärts springst[/mobility].\nVerursacht [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Anzahl[/other] von [other]Aufladungen des Assassinengeists[/other] auf dir oder den [other]Aufladungen von Rüstung Brechen[/other] auf dem Ziel.\n\n[#] Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nVerbraucht alle vorhandenen Aufladungen des Assassinengeists oder Rüstung Brechen.", "AR-SA": "يمكن تحريك خناجرك في [other]شكل مخروط[/other] أمامك، بينما [mobility]تقفز إلى الوراء(A)[/mobility].\nتلحق [dmg]ضررًا بدنيًا[/dmg] [other]بناءً[/other] على [other]عدد[/other] [other]شحنات روح السفاح[/other] لديك أو [other]شحنات درع الشطر[/other] لدى الهدف.\n\n[#] الشحنات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nتستهلك جميع شحنات روح السفاح أو شحنات درع الشطر.", "KO-KR": "[mobility](A) 만큼 뒤로 도약하며[/mobility] 단검을 [other]전방에 부채꼴[/other] 모양으로 휘두르며, \n자신에게 부여된 [other]암살자의 영혼 스택[/other]이나 적에게 중첩된 [other]갑옷 찢기 스택[/other]의 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n[#] 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \n부여된 모든 암살자의 영혼 스택과 갑옷 찢기 스택을 소모합니다.", "PT-BR": "Balança suas adagas em um [other]cone em sua frente[/other] enquanto [mobility]salta para trás (A)[/mobility].\nCausa [dmg]dano físico[/dmg] [other]basedo[/other] no [other]número[/other] de [other]cargas de Espírito Assassino[/other] em você ou [other]cargas de Fender Armadura[/other] no alvo.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsome todas as cargas de Espírito Assassino ou cargas de Fender Armadura aplicadas.", "ZH-TW": "朝[other]前方錐形範圍[/other]揮舞匕首,接著[mobility]向後跳躍(A)[/mobility]。\n造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]暗殺之魂層數[/other]的[other]數量[/other],或目標身上的[other]破甲層數[/other]而定。\n\n[#]層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n消耗所有施加的暗殺之魂層數或破甲層數。", "ES-ES": "Balancea tus dagas en un [other]cono frente[/other] a ti mientras [mobility]saltas hacia atrás a una distancia de (A)[/mobility].\nInflige [dmg]daño físico[/dmg] [other]basado[/other] en el [other]número[/other] de [other]cargas de Espiritu asesino[/other] en ti o [other]cargas de Rompearmaduras[/other] en el objetivo.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsume todas las cargas de Espíritu asesino o cargas de Rompearmaduras aplicadas.", "ZH-CN": "朝[other]正前方锥形区域[/other]挥击,随后往[mobility]反方向跳跃(A)[/mobility]。\n[other]基于[/other]你身上[other]刺客灵魂叠层[/other]的[other]数量[/other]或者目标身上[other]破甲叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 叠层数量:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n消耗所有的刺客灵魂叠层或破甲叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 6, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": { "target": "self", "effectAreaRadius": null, "distance": 8, "moveSpeed": 25, "targetCountRadius": null, "targetCountThresholdMin": null, "targetCountValueBonus": null, "targetCountTargetType": null, "targetCountThresholdMax": null }, "spellEffectArea": { "time": 2, "effect": "BACK_SLASH_CONDITION", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Furia imbrigliata del sapiente", "RU-RU": "Укротитель ярости (знаток)", "PL-PL": "Oswojona Furia Adepta", "TR-TR": "Ehil Dizginlenmiş Öfkesi", "ID-ID": "Amuk Terkekang Mahir", "FR-FR": "Brides-furie de l'adepte", "JA-JP": "抑怒の���剣(名人)", "EN-US": "Adept's Bridled Fury", "DE-DE": "Gezügelte Wut des Adepten", "AR-SA": "خنجر الغضب المكبوت للبارع", "KO-KR": "숙련자의 브라이들드 퓨리", "PT-BR": "Fúria Contida do Adepto", "ZH-TW": "老手級憤怒拳刃", "ES-ES": "Furia contenida del iniciado", "ZH-CN": "老手级遏怒拳刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGER_KATAR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_FLAIL", "uiSprite": "2H_FLAIL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Stella del mattino dell'esperto", "RU-RU": "Моргенштерн (эксперт)", "PL-PL": "Morgensztern Znawcy", "TR-TR": "Uzman Çivili Gürzü", "ID-ID": "Bintang Kejora Ahli", "FR-FR": "Morgenstern de l'expert", "JA-JP": "モーニングスター(達人)", "EN-US": "Expert's Morning Star", "DE-DE": "Morgenstern des Experten", "AR-SA": "نجم الصباح للأخصائي", "KO-KR": "전문가의 모닝 스타", "PT-BR": "Mangual do Perito", "ZH-TW": "專家級晨星", "ES-ES": "Mangual del Experto", "ZH-CN": "专家级晨星" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FLAIL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_MORGANA", "uiSprite": "2H_KNUCKLES_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cestus del corvo del gran maestro", "RU-RU": "Вороний цестус (магистр)", "PL-PL": "Cestus Ostrza Kruka Wszechmistrza", "TR-TR": "Büyük Usta Kuzgun Kuşağı", "ID-ID": "Ravenstrike Cestus Grandmaster", "FR-FR": "Cestes-des-freux du grand maître", "JA-JP": "大烏のセ���タス(グランドマスター)", "EN-US": "Grandmaster's Ravenstrike Cestus", "DE-DE": "Rabenschlag-Caestus des Großmeisters", "AR-SA": "قفاز الغراب المسنن للأستاذ", "KO-KR": "그랜드마스터의 까마귀 장갑", "PT-BR": "Cestus Golpeadores do Grão-mestre", "ZH-TW": "宗師級鴉擊皮帶手套", "ES-ES": "Cestus córvidos del gran maestro", "ZH-CN": "宗师级乌鸦之爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1075, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DUALSCIMITAR_UNDEAD", "uiSprite": "2H_DUALSCIMITAR_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Esecutrici doppie dell'anziano", "RU-RU": "Парные галатины (старейшина)", "PL-PL": "Para Galatynów Starszego", "TR-TR": "Yüce Çifte Et Bıçağı", "ID-ID": "Pasangan Galatine Tetua", "FR-FR": "Paire de galatines du sage", "JA-JP": "ガラティンの双剣(老熟)", "EN-US": "Elder's Galatine Pair", "DE-DE": "Galatinepaar des Ältesten", "AR-SA": "زوج جالاتين للحكيم", "KO-KR": "장로의 갤러틴 페어", "PT-BR": "Par de Galatinas do Ancião", "ZH-TW": "禪師級雙刀", "ES-ES": "Dos galatinas del anciano", "ZH-CN": "禅师级双刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1175, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALSCIMITAR_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_SIEGEHAMMER", "uiSprite": "2H_SIEGEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio dell'esperto", "RU-RU": "Осадный молот (эксперт)", "PL-PL": "Młot Oblężniczy Znawcy", "TR-TR": "Uzman Kuşatma Çekici", "ID-ID": "Palu Pengepungan Ahli", "FR-FR": "Marteau de siège de l'expert", "JA-JP": "シージハンマー(達人)", "EN-US": "Expert's Siege Hammer", "DE-DE": "Belagerungshammer des Experten", "AR-SA": "مطرقة الحصار للأخصائي", "KO-KR": "전문가의 공성 망치", "PT-BR": "Martelo de Cerco do Perito", "ZH-TW": "專家級攻城鎚", "ES-ES": "Martillo de asedio del experto", "ZH-CN": "专家级攻城锤" }, "localizedDescriptions": { "IT-IT": "Un grosso e pesante martello pensato per distruggere edifici e arredi.", "RU-RU": "Помогает сносить здания и ломать мебель.", "PL-PL": "Potężny młot do niszczenia budynków i mebli.", "TR-TR": "Yapı ve mobilya yok etmek için tasarlanmış güçlü bir çekiç.", "ID-ID": "Palu kuat yang dirancang untuk menghancurkan bangunan atau furnitur.", "FR-FR": "Masse puissante de destruction des bâtiments et du mobilier.", "JA-JP": "建物��家具の破壊用の強力なハンマー。", "EN-US": "A powerful hammer designed for destroying buildings and furniture.", "DE-DE": "Werkzeug zur Zerstörung von Gebäuden und Möbeln.", "AR-SA": "مطرقة قوية مصممة لتدمير المباني والأثاث.", "KO-KR": "건물과 가구를 파괴하도록 설계된 튼튼한 망치.", "PT-BR": "Martelo poderoso projetado para destruir construções e mobílias.", "ZH-TW": "一種專門設計來摧毀建築物和家具的強力鎚子。", "ES-ES": "Un martillo muy poderoso diseñado para destruir edificios y muebles.", "ZH-CN": "强大的锤子,专门用于摧毁建筑和家具。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 86, "attackSpeed": 0.5, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 3200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1501, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 8 }, { "uniqueName": "T5_STONEBLOCK", "count": 8 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_HOLYSTAFF_MORGANA", "uiSprite": "MAIN_HOLYSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del tocco vitale dell'esperto", "RU-RU": "Посох жизни (эксперт)", "PL-PL": "Kostur Dotyku Życia Znawcy", "TR-TR": "Uzman Hayat Dokunuşu Asası", "ID-ID": "Tongkat Sentuhidup Ahli", "FR-FR": "Bâton de toucher de vie de l'expert", "JA-JP": "触命の杖(達人)", "EN-US": "Expert's Lifetouch Staff", "DE-DE": "Lebensgefühl-Stab des Experten", "AR-SA": "عصا لمسة الحياة للأخصائي", "KO-KR": "전문가의 라이프터치 스태프", "PT-BR": "Cajado Avivador do Perito", "ZH-TW": "專家級生命之觸法杖", "ES-ES": "Bastón de toque de vida del experto", "ZH-CN": "专家级注魂法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_AXE", "uiSprite": "MAIN_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "RENDINGSTRIKE", "uiAtlas": null, "uiSprite": "AXE_DOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo lacerante", "RU-RU": "Разрывающий удар", "PL-PL": "Rozdzierające Uderzenie", "TR-TR": "Kanatan Darbe", "ID-ID": "Serangan Pengoyak", "FR-FR": "Frappe déchirante", "JA-JP": "引き裂きの一撃", "EN-US": "Rending Strike", "DE-DE": "Zerfleischender Schlag", "AR-SA": "ضربة مميتة", "KO-KR": "찢는 타격", "PT-BR": "Golpe Retalhador", "ZH-TW": "撕裂打擊", "ES-ES": "Golpe desgarrador", "ZH-CN": "撕裂打击" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nApplica una [other]carica di Sanguinamento[/other].\n\nOgni [other]carica di Sanguinamento[/other] infligge [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg] ([other]si accumula[/other] fino a [other](D)[/other] volte).\nRaggiunta la [other]quantità massima[/other] di [other]accumuli[/other], le [debuff]guarigioni ricevute[/debuff] dai nemici affetti si riducono del [debuff](E)[/debuff] per [debuff](F)[/debuff].", "RU-RU": "Атакуйте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\nДобавляет один [other]заряд кровотечения[/other].\n\nКаждый [other]заряд кровотечения[/other] наносит [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).\nЕсли достигнуто [other]максимальное количество[/other] [other]зарядов[/other], [debuff]получаемое этими врагами исцеление[/debuff] снижается на [debuff](E)[/debuff] в течение [debuff](F)[/debuff].", "PL-PL": "Atakujesz wybranego wroga, zadając [dmg](A) obrażeń fizycznych[/dmg].\nNakłada jedno [other]Rozdzierające Krwawienie[/other].\n\nKażde [other]Rozdzierające Krwawienie[/other] zadaje [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).\nJeśli [other]maksymalna ilość[/other] [other]ładunków[/other] jest osiągnięta, [debuff]Zdrowie otrzymywane[/debuff] przez dotkniętych wrogów jest zmniejszone o [debuff](E)[/debuff] przez [debuff](F)[/debuff].", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\nBir [other]Acılı Kanama Yükü[/other] uygular.\n\nHer bir [other]Acılı Kanama Yükü[/other], [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] verir. (en fazla [other](D)[/other] defa [other]birikir[/other]).\n[other]Azami[/other] [other]yüke[/other] ulaşıldıysa etkilenen düşmanların [debuff]alınan iyileştirmesi[/debuff], [debuff](E)[/debuff] boyunca [debuff](F)[/debuff] düşer.", "ID-ID": "Menyerang musuh yang ditarget, memberikan [dmg](A) damage fisik[/dmg].\nMenerapkan [other]satu Charge Pengoyak Darah[/other].\n\nTiap [other]Charge Pengoyak Darah[/other] menghasilkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\nJika [other]jumlah maksimum[/other] dari [other]tumpukan[/other] tercapai, [debuff]Pemulihan Diterima[/debuff] musuh yang terpengaruh berkurang sebanyak [debuff](E)[/debuff] selama [debuff](F)[/debuff].", "FR-FR": "Attaquez la cible ennemie, infligeant [dmg](A) dégâts physiques[/dmg].\nProvoque un [other]saignement déchirant[/other].\n\nChaque [other]saignement déchirant[/other] inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).\nSi le [other]nombre maximal[/other] de [other]cumuls[/other] est atteint, les [debuff]soins reçus[/debuff] par les ennemis affectés sont réduits de [debuff](E)[/debuff] pendant [debuff](F)[/debuff].", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[other]引き裂き出血チャージを[/other]1つ適用します。\n\n[other]引き裂き出血チャージ[/other]1つにつき、[dmg](B)[/dmg]に渡って[dmg](C)物理ダメージ[/dmg]を与えます(最大[other](D)[/other]回まで[other]スタック[/other]します)。\n[other]スタック[/other]が[other]最大量[/other]に到達すると、影響を受けた敵の[debuff]治癒回復量[/debuff]が[debuff](E)[/debuff]の間[debuff](F)[/debuff]減少します。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nApplies one [other]Rending Bleed Charge[/other].\n\nEach [other]Rending Bleed Charge[/other] deals [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).\nIf the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff](E)[/debuff] for [debuff](F)[/debuff].", "DE-DE": "Greife dein Ziel an, verursacht [dmg](A) physischen Schaden[/dmg].\nAppliziert ein [other]Zerfleischendes Bluten[/other].\n\nJede [other]Aufladung Zerfleischendes Bluten[/other] verursacht [dmg](B) physischen Schaden[/dmg] über [dmg](C)[/dmg] (Bis zu [other](D)[/other] [other]Aufladungen[/other]).\nIst die [other]maximale Anzahl[/other] an [other]Stapeln[/other] erreicht, wird die [debuff]empfangene Heilung[/debuff] des betroffenen Gegners für [debuff](E)[/debuff] um [debuff](F)[/debuff] reduziert.", "AR-SA": "للهجوم على العدو المستهدف، وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتطبق [other]شحنة نزيف مميت[/other] واحدة.\n\nكل [other]شحنة نزيف مميت[/other] تُلحق [dmg](B) من الضرر البدني[/dmg] خلال [dmg](C)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).\nإذا تم بلوغ [other]الحد الأقصى[/other] من [other]التكدسات[/other]، فسيقل [debuff]العلاج المُتلقى[/debuff] للأعداء المتأثرين بمقدار [debuff](E)[/debuff] لمدة [debuff](F)[/debuff].", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 줍니다.\n [other]찢는 출혈 스택[/other]을 적용합니다.\n \n 각 [other]찢는 출혈 스택[/other]은 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 줍니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됩니다).\n [other]최대[/other] [other]중첩[/other]에 달성한 경우 해당 적은 [debuff]받는 회복랑[/debuff]이 [debuff](E)[/debuff] 동안 [debuff](F)[/debuff] 만큼 감소됩니다.", "PT-BR": "Ataca o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nAplica uma [other]carga de Sangramento[/other].\n\nCada [other]Sangramento[/other] causa [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).\nSe a [other]quantidade máxima[/other] de [other]acúmulos[/other] for alcançada, a [debuff]Cura Recebida[/debuff] do inimigio afetado é reduzida em [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n施加一層[other]撕裂流血層數[/other]。\n\n每層[other]撕裂流血層數[/other]會在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。\n達到[other]疊加[/other][other]層數上限[/other]後,使受影響敵人[debuff]受到的治療[/debuff]減少[debuff](E)[/debuff],持續[debuff](F)[/debuff]。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nAplica una [other]carga de Sangrado desgarrador[/other].\n\nCada [other]carga de Sangrado desgarrador[/other] inflige [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg] ([other]Se acumula[/other] hasta [other](D)[/other] veces).\nSi la [other]cantidad máxima[/other] de [other]acumulaciones[/other] es alcanzada, la [debuff]curación recibida[/debuff] por los enemigos afectados es reducida en [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n施加一层[other]撕裂流血叠层[/other]。\n\n每一层[other]撕裂流血叠层[/other]在[dmg](B)[/dmg]内造成[dmg](C)物理伤害[/dmg](最多可[other]堆叠(D)次[/other])。\n当达到[other]最大堆叠[/other]后,受影响的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](E)[/debuff],持续[debuff](F)[/debuff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.15, "standTime": 0, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 1.6, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -59, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "RENDINGSPIN", "uiAtlas": null, "uiSprite": "CLEAVE_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_RENDINGSPIN_DESC", "localizedNames": { "IT-IT": "Turbine lacerante", "RU-RU": "Раздирающий взмах", "PL-PL": "Rozdzierający Obrót", "TR-TR": "Acı Dönüş", "ID-ID": "Putaran Pengoyak", "FR-FR": "Tournoiement déchirant", "JA-JP": "引き裂く回転", "EN-US": "Rending Spin", "DE-DE": "Zerfleischender Wirbel", "AR-SA": "الدوران المميت", "KO-KR": "찢는 회전", "PT-BR": "Giro Lacerante", "ZH-TW": "撕裂旋轉", "ES-ES": "Vuelta desgarradora", "ZH-CN": "撕裂旋转" }, "localizedDescriptions": { "IT-IT": "Fai roteare l'ascia in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg]danni fisici[/dmg] ai nemici [other]in base[/other] alla loro [other]distanza[/other] da te.\nApplica una [other]carica di Sanguinamento[/other] a tutti i nemici colpiti.\n \n[#] Distanza: [other](B)[/other] | [other](A)[/other]\n[#] Danni: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nOgni [other]carica di Sanguinamento[/other] infligge [dmg](F) danni fisici[/dmg] nell'arco di [dmg](G)[/dmg] ([other]si accumula[/other] fino a [other](H)[/other] volte).\nRaggiunta la [other]quantità massima[/other] di [other]accumuli[/other], le [debuff]guarigioni ricevute[/debuff] dai nemici affetti si riducono del [debuff](I)[/debuff] per [debuff](J)[/debuff].", "RU-RU": "Вы размахиваете топором в [other]радиусе (A)[/other] вокруг себя, нанося [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]расстояния[/other] от вас.\nДобавляет один [other]заряд кровотечения[/other] всем задетым врагам.\n \n[#] Расстояние: [other](B)[/other] | [other](A)[/other]\n[#] Урон: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nКаждый [other]заряд кровотечения[/other] наносит [dmg](F) физического урона[/dmg] в течение [dmg](G)[/dmg] ([other]накапливается[/other] до [other](H)[/other] раз).\nЕсли достигнуто [other]максимальное количество[/other] [other]зарядов[/other], [debuff]получаемое задетыми врагами исцеление[/debuff] снижается на [debuff](I)[/debuff] в течение [debuff](J)[/debuff].", "PL-PL": "Machasz toporem w promieniu [other](A)[/other] od ciebie, zadając [dmg]pkt obrażeń fizycznych[/dmg] [other]zależne[/other] od [other]odległości[/other] do ciebie.\nNakłada jeden [other]Ładunek Rozdzierającego Krwawienia[/other] na wszystkich uderzonych wrogów.\n \n[#] Odległość: [other](B)[/other] | [other](A)[/other]\n[#] Obrażenia: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nKażdy [other]Ładunek Rozdzierającego Krwawienia[/other] zadaje [dmg](F) pkt. obrażeń fizycznych[/dmg] przez [dmg](G)[/dmg] ([other]kumuluje się[/other] do [other](H)[/other] razy).\nJeśli osiągnięta zostanie[other]maksymalna ilość[/other] [other]ładunków[/other], [debuff]Leczenie otrzymywane[/debuff] przez wrogów jest zmniejszone o [debuff](I)[/debuff] na [debuff](J)[/debuff].", "TR-TR": "Baltanı etrafındaki [other](A) yarıçaplı[/other] bir alanda savurarak hedefin senden [other]uzaklığına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanlara bir [other]Acılı Kanama Yükü[/other] uygular.\n \n[#] Mesafe: [other](B)[/other] | [other](A)[/other]\n[#] Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nHer bir [other]Acılı Kanama Yükü[/other], [dmg](F)[/dmg] içerisinde [dmg](G) fiziksel hasar[/dmg] verir. (en fazla [other](H)[/other] defa [other]birikir[/other]).\n[other]Azami[/other] [other]yüke[/other] ulaşıldıysa etkilenen düşmanların [debuff]alınan iyileştirmesi[/debuff], [debuff](I)[/debuff] boyunca [debuff](J)[/debuff] düşer.", "ID-ID": "Mengayunkan kapakmu dalam [other]radius (A) [/other] di sekitarmu, menimbulkan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] pada [other]jaraknya[/other] darimu.\nMenerapkan [other]Charge Pengoyak Darah[/other] ke semua musuh yang terkena.\n \n[#] Jarak: [other](B)[/other] | [other](A)[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nTiap [other]Charge Pengoyak Darah[/other] menghasilkan [dmg](F) damage fisik[/dmg] selama [dmg](G)[/dmg] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).\nJika [other]jumlah maksimum[/other] dari [other]tumpukan[/other] tercapai, [debuff]Pemulihan Diterima[/debuff] musuh yang terpengaruh berkurang sebanyak [debuff](I)[/debuff] selama [debuff](J)[/debuff].", "FR-FR": "Faites tournoyer votre hache dans un [other]rayon de (A)[/other] autour de vous, infligeant des [dmg]dégâts physiques[/dmg] [other]en fonction[/other] de la [other]distance[/other] vous séparant des ennemis.\nApplique une [other]charge de Saignement déchirant[/other] chez tous les ennemis touchés.\n \n[#] Distance : [other](B)[/other] | [other](A)[/other]\n[#] Dégâts : [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nChaque [other]Charge de Saignement déchirant[/other] inflige [dmg](F) dégâts physiques[/dmg] pendant [dmg](G)[/dmg] ([other]Cumulable[/other] jusqu'à [other](H)[/other] fois).\nSi le [other]montant maximal[/other] de [other]cumuls[/other] est atteint, les ennemis affectés verront leurs [debuff]soins reçus[/debuff] réduits de [debuff](I)[/debuff] pendant [debuff](J)[/debuff].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]で斧を振って、あなたからの[other]距離[/other]に[other]応じた[/other][dmg]物理ダメージ[/dmg]を与えます。\nヒットした敵全員に[other]引き裂き出血チャージ[/other]を1つ適用します。\n\n[#]距離:[other](B)[/other] | [other](A)[/other]\n[#]ダメージ:[dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n[other]引き裂き出血チャージ[/other]1つにつき、[dmg](F)[/dmg]に渡って[dmg](G)物理ダメージ[/dmg]を与えます(最大[other](H)[/other]回まで[other]スタック[/other]します)。\n[other]スタック[/other]が[other]最大量[/other]に到達すると、影響を受けた敵の[debuff]治癒回復量[/debuff]が[debuff](I)[/debuff]の間[debuff](J)[/debuff]減少します。", "EN-US": "Swing your axe in a [other](A) radius[/other] around you, dealing [dmg]physical damage[/dmg] [other]based[/other] on the [other]distance[/other] from you.\nApplies one [other]Rending Bleed Charge[/other] to all enemies hit.\n \n[#] Distance: [other](B)[/other] | [other](A)[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nEach [other]Rending Bleed Charge[/other] deals [dmg](F) physical damage[/dmg] over [dmg](G)[/dmg] ([other]stacks[/other] up to [other](H)[/other] times).\nIf the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff](I)[/debuff] for [debuff](J)[/debuff].", "DE-DE": "Schwinge deine Axt mit [other](A) Radius[/other] um dich herum, dies verursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] der [other]Entfernung[/other] zu dir.\nAppliziert eine [other]Aufladung Zerfleischendes Bluten[/other] bei allen Gegnern, die getroffen wurden.\n \n[#] Entfernung: [other](B)[/other] | [other](A)[/other]\n[#] Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nJede [other]Aufladung Zerfleischendes Bluten[/other] verursacht über [dmg](F)[/dmg] [dmg](G) physischen Schaden[/dmg] (bis zu [other](H)[/other] [other]Stapel[/other]).\nWird die [other]maximale Anzahl[/other] der [other]Stapel[/other] erreicht, wird die [debuff]empfangene Heilung[/debuff] des Gegners für [debuff](I)[/debuff] um [debuff](J)[/debuff] reduziert.", "AR-SA": "تبديل فأسك في نطاق [other](A) من الأمتار[/other] حولك يلحق [dmg]ضررًا بدنيًا[/dmg] [other]بناءً[/other] على [other]المسافة[/other] التي تبعد عنك.\nتطبق [other]شحنة نزيف مميت[/other] على جميع الأعداء المصابين.\n \n[#] المسافة: [other](B)[/other] | [other](A)[/other]\n[#] الضرر: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nكل [other]شحنة نزيف مميت[/other] تُلحق [dmg](F) من الضرر البدني[/dmg] خلال [dmg](G)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](H)[/other] من المرات).\nإذا تم بلوغ [other]الحد الأقصى[/other] من [other]التكدسات[/other]، فسيقل [debuff]العلاج المُتلقى[/debuff] للأعداء المتأثرين بمقدار [debuff](I)[/debuff] لمدة [debuff](J)[/debuff].", "KO-KR": "자신 주변 [other](A) 범위[/other]로 도끼를 휘두르며, 자신으로부터의 [other]거리[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n공격에 맞은 모든 적에게 한 개의 [other]찢는 출혈 스택[/other]을 부여합니다.\n \n[#] 거리: [other](B)[/other] | [other](A)[/other]\n[#] 대미지: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \n각 [other]찢는 출혈 스택[/other]은 [dmg](F)[/dmg]에 걸쳐서 [dmg](G)의 물리 대미지[/dmg]를 입힙니다 ([other](H)[/other] 번까지 [other]중첩[/other]됩니다).\n[other]최대[/other] [other]스택[/other]에 도달하면, 해당 적은 [debuff](I)[/debuff] 동안 [debuff]받는 회복량[/debuff]이 [debuff](J)[/debuff] 만큼 감소됩니다.", "PT-BR": "Acena seu machado em um [other]raio de (A)[/other] ao seu redor, causando [dmg]dano físico[/dmg] [other]basedo[/other] na [other]distância[/other] até você.\nAplica uma [other]carga de Sangramento[/other] a todos os inimigos atingidos.\n \n[#] Distância: [other](B)[/other] | [other](A)[/other]\n[#] Dano: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nCada [other]carga de Sangramento[/other] causa [dmg](F) de dano físico[/dmg] durante [dmg](G)[/dmg] ([other]acumula[/other] até [other](H)[/other] vezes).\nSe a [other]quantidade máxima[/other] de [other]acúmulos[/other] for atingida, a [debuff]Cura recebida[/debuff] dos inimigos afetados é reduzida em [debuff](I)[/debuff] por [debuff](J)[/debuff].", "ZH-TW": "朝自身周圍[other](A)半徑範圍[/other]內揮砍斧頭,造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]敵人與您的[other]距離[/other]而定。\n對所有擊中的敵人施加一層[other]撕裂流血層數[/other]。\n\n[#]距離:[other](B)[/other] | [other](A)[/other]\n[#]傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n每層[other]撕裂流血層數[/other]會在[dmg](F)[/dmg]內造成[dmg](G)點物理傷害[/dmg](最多可[other]疊加[/other][other](H)[/other]層)。\n達到[other]疊加[/other][other]層數上限[/other]後,使受影響敵人[debuff]受到的治療[/debuff]減少[debuff](I)[/debuff],持續[debuff](J)[/debuff]。", "ES-ES": "Balancea tu hacha en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg]daño físico[/dmg] [other]según[/other] la [other]distancia[/other] a la que te encuentres.\nAplica una [other]carga de Sangrado desgarrador[/other] a todos los enemigos golpeados.\n \n[#] Distancia: [other](B)[/other] | [other](A)[/other]\n[#] Daño: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nCada [other]carga de Sangrado desgarrador[/other] inflige [dmg](F) de daño físico[/dmg] durante [dmg](G)[/dmg] ([other]se acumula[/other] hasta [other](H)[/other] veces).\nSi se alcanza la [other]cantidad máxima[/other] de [other]acumulaciones[/other], la [debuff]curación recibida[/debuff] de los enemigos afectados se reducirá en [debuff](I)[/debuff] durante [debuff](J)[/debuff].", "ZH-CN": "挥舞斧头攻击自身周围[other](A)半径[/other]范围内的敌人,[other]基于[/other]目标与你之间的[other]距离[/other]造成对应的[dmg]物理伤害[/dmg]。\n对所有被击中的敌人施加一层[other]撕裂流血叠层[/other]。\n\n[#] 距离:[other](B)[/other] | [other](A)[/other]\n[#] 伤害:[dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n每一层[other]撕裂流血叠层[/other]在[dmg](F)[/dmg]内造成[dmg](G)物理伤害[/dmg](最多可[other]堆叠(H)次[/other])。\n当达到[other]最大堆叠[/other]后,受影响的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](I)[/debuff],持续[debuff](J)[/debuff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.3, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3, "castRange": 5, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "AXESMASH", "uiAtlas": null, "uiSprite": "HEAVY_AXE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo mortale", "RU-RU": "Смертельный раскол", "PL-PL": "Śmiertelne Cięcie", "TR-TR": "Ölümcül Darbe", "ID-ID": "Tebasan Mematikan", "FR-FR": "Tronçonnage mortel", "JA-JP": "致死のチョップ", "EN-US": "Deadly Chop", "DE-DE": "Tödlicher Schlag", "AR-SA": "التقطيع المميت", "KO-KR": "죽음의 내려치기", "PT-BR": "Cutelada Mortal", "ZH-TW": "致命劈砍", "ES-ES": "Corte mortal", "ZH-CN": "致命砍击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nRiduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff].", "RU-RU": "Ударьте врага, нанеся ему [dmg](A) физического урона[/dmg].\n��нижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] przez [debuff](C)[/debuff].", "TR-TR": "Hedef düşmana darbe indirerek [dmg](A) fiziksel hasar[/dmg] verirsin.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.", "ID-ID": "Menyerang musuh yang ditarget, menghasilkan [dmg](A) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff].", "FR-FR": "Frappez l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff]ダメージ耐性[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減らします。", "EN-US": "Strike the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].", "DE-DE": "Schlage auf dein Ziel ein, verursacht [dmg](A) physischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].", "AR-SA": "يمكن الهجوم على العدو المستهدف وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].", "KO-KR": "적을 타격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n [debuff](B)[/debuff] 동안 [debuff](C)[/debuff] 만큼의 [debuff]대미지 저항력[/debuff]을 감소시킵니다.", "PT-BR": "Golpeia o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nReduz [debuff]as resistência a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-TW": "打擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。", "ES-ES": "Golpea al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nDisminuye la [debuff]resistencia al daño[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-CN": "猛击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n目标敌人的[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。" }, "target": "enemy", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.35, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 8, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -152, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "AXEBOOST", "uiAtlas": null, "uiSprite": "STRENGTH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_AXEBOOST_V2_DESC", "localizedNames": { "IT-IT": "Scarica di adrenalina", "RU-RU": "Адреналин", "PL-PL": "Przypływ Adrenaliny", "TR-TR": "Adrenalin Takviyesi", "ID-ID": "Dorongan Adrenalin", "FR-FR": "Montée d'adrénaline", "JA-JP": "アドレナリンブースト", "EN-US": "Adrenaline Boost", "DE-DE": "Adrenalinschub", "AR-SA": "تعزيز الأدرينالين", "KO-KR": "아드레날린 부스트", "PT-BR": "Pico de Adrenalina", "ZH-TW": "腎上腺素爆發", "ES-ES": "Aumento de adrenalina", "ZH-CN": "肾上腺素增强" }, "localizedDescriptions": { "IT-IT": "Rilascia una Scarica di Adrenalina, aumentando tutti i tuoi [buff]danni[/buff] del [buff](A)[/buff], la tua [buff]Velocità di Movimento[/buff] del [buff](B)[/buff] e quella [buff]degli Attacco Automatici[/buff] del [buff](C)[/buff] per un massimo di [buff](D)[/buff].\n\nSe non infliggi [other]alcun danno diretto[/other] per [other](E)[/other], Scarica di Adrenalina terminerà anticipatamente.", "RU-RU": "Активируйте всплеск адреналина, увеличив весь свой [buff]урон[/buff] на [buff](A)[/buff], свою [buff]скорость передвижения[/buff] на [buff](B)[/buff] и свою [buff]скорость автоатак[/buff] на [buff](C)[/buff] вплоть до [buff](D)[/buff].\n\nЕсли вы [other]не наносите прямого урона[/other] в течение [other](E)[/other], всплеск адреналина закончится раньше.", "PL-PL": "Otrzymujesz Przypływ Adrenaliny, który zwiększa twoje [buff]obrażenia[/buff] o [buff](A)[/buff], twoją [buff]Szybkość ruchu[/buff] o [buff](B)[/buff] i twoja [buff]Szybkość autoataku[/buff] o [buff](C)[/buff] do [buff](D)[/buff].\n\nJeśli nie [other]zadasz bezpośrednich obrażeń[/other] przez [other](E)[/other], Przypływ Adrenaliny zakończy się wcześniej.", "TR-TR": "En fazla [buff](A)[/buff] için verdiğin tüm [buff]hasarı[/buff] [buff](B)[/buff], [buff]hareket hızını[/buff] [buff](C)[/buff] ve [buff]otomatik saldırı hızını[/buff] [buff](D)[/buff] artıran bir Adrenalin Takviyesi kullanırsın.\n\n[other](E)[/other] boyunca [other]doğrudan hasar vermezsen[/other] Adrenalin Takviyesi daha erken sona erecek.", "ID-ID": "Mengeluarkan Dorongan Adrenalin, meningkatkan semua [buff]damage[/buff] kamu sebesar [buff](A)[/buff], [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] dan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff].\n\nJika kamu [other]tidak memberikan damage langsung[/other] selama [other](E)[/other], Dorongan Adrenalin akan selesai lebih cepat.", "FR-FR": "Relâchez une Montée d'Adrénaline, augmentant tous vos [buff]dégâts[/buff] de [buff](A)[/buff], votre [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] et votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](C)[/buff] pendant jusqu'à [buff](D)[/buff].\n\nSi vous [other]ne infligez aucun dégât direct[/other] pendant [other](E)[/other], la Montée d'Adrénaline prendra fin prématurément.", "JA-JP": "アドレナリンブーストを解放し、最大[buff](A)[/buff]の間、全ての[buff]ダメージ[/buff]が[buff](B)[/buff]増加し、[buff]移動速度[/buff]が[buff](C)[/buff]増加し、[buff]オートアタック速度[/buff]が[buff](D)[/buff]増加する。\n\n[other](E)[/other]の間、[other]直接ダメージを与えなかった場合[/other]、アドレナリンブーストは早期終了します。", "EN-US": "Release an Adrenaline Boost, increasing all your [buff]damage[/buff] by [buff](A)[/buff], your [buff]Move Speed[/buff] by [buff](B)[/buff] and your [buff]Auto-Attack Speed[/buff] by [buff](C)[/buff] for up to [buff](D)[/buff].\n\nIf you [other]deal no direct damage[/other] for [other](E)[/other], the Adrenaline Boost will end early.", "DE-DE": "Du erfährst einen Adrenalinschub, der deinen gesamten [buff]Schaden[/buff] um [buff](A)[/buff], deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](B)[/buff] und deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](C)[/buff] für bis zu [buff](D)[/buff] erhöht.\n\nWenn du für [other](E)[/other] [other]keinen direkten Schaden verursachst[/other], wird der Adrenalinschub verfrüht enden.", "AR-SA": "عليك إطلاق تعزيز أدرينالين لزيادة كل [buff]الضرر[/buff] بنسبة [buff](A)[/buff] و[buff]سرعة الحركة[/buff] بنسبة [buff](B)[/buff] و[buff]سرعة الهجوم التلقائي[/buff] بنسبة [buff](C)[/buff] لمدة تصل إلى [buff](D)[/buff].\n\nإذا لم [other]تُحدث أي ضرر مباشر[/other] لمدة [other](E)[/other]، فسوف ينتهي تأثير زيادة الأدرينالين قبل الأوان.", "KO-KR": "아드레날린 부스트를 투하해, 최대 [buff](A)[/buff] 동안 [buff]대미지[/buff]가 [buff](B)[/buff]만큼, [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼, [buff]자동 공격 속도[/buff]가 [buff](D)[/buff] 만큼 증가합니다.\n\n[other](E)[/other] 동안 [other]직접 대미지를 입히지 못했을 경우[/other], 아드레날린 부스트의 효과가 일찍 종료됩니다.", "PT-BR": "Solta um Pico de Adrenalina, aumentando todo o seu [buff]dano[/buff] em [buff](A)[/buff], sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] e sua [buff]Velocidade do Ataque Automático[/buff] em [buff](C)[/buff] por até [buff](D)[/buff].\n\nSe você [other]não causar dano direto[/other] por [other](E)[/other], o Pico de Adrenalina terminará mais cedo.", "ZH-TW": "分泌大量腎上腺素爆發,使自身所有[buff]傷害[/buff]增加[buff](A)[/buff]、[buff]移動速度[/buff]增加[buff](B)[/buff]、[buff]普通攻擊速度[/buff]增加[buff](C)[/buff],最多持續[buff](D)[/buff]。\n\n如果您在[other](E)[/other]內[other]沒有造成直接傷害[/other],腎上腺素爆發將會提前結束。", "ES-ES": "Libera un aumento de adrenalina que incrementa todo tu [buff]daño[/buff] en [buff](A)[/buff], tu [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff] y tu [buff]Velocidad de Auto Ataques[/buff] en [buff](C)[/buff] por hasta [buff](D)[/buff].\n\nSi no infliges [other]daño directo[/other] durante [other](E)[/other], el Aumento de Adrenalina terminará antes de tiempo.", "ZH-CN": "释放你的肾上腺素增强,使你的[buff]伤害[/buff]提高[buff](A)[/buff],你的[buff]移动速度[/buff]提高[buff](B)[/buff],你的[buff]普通攻击速度[/buff]提高[buff](C)[/buff],最多可持续[buff](D)[/buff]。\n\n如果你在[other](E)[/other]内[other]没有造成直接伤害[/other],肾上腺素增强将会提前结束。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 9, "castRange": 0, "category": "movementbuff", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "AXETHROW", "uiAtlas": null, "uiSprite": "BLOOD_BANDIT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_AXETHROW_MULTI_DESC", "localizedNames": { "IT-IT": "Bandito del sangue", "RU-RU": "Кровавый бандит", "PL-PL": "Krwawy Bandyta", "TR-TR": "Kan Haydudu", "ID-ID": "Bandit Darah", "FR-FR": "Bandit sanguinaire", "JA-JP": "血の山賊", "EN-US": "Blood Bandit", "DE-DE": "Blutbandit", "AR-SA": "الفأس الدموية", "KO-KR": "피의 약탈", "PT-BR": "Bandido de Sangue", "ZH-TW": "喋血飛斧", "ES-ES": "Bandido de sangre", "ZH-CN": "喋血飞斧" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Estrazione sanguinosa:[/other]\nLanci un'ascia nella direzione bersaglio, infliggendo [dmg]danni fisici[/dmg] a tutti i nemici colpiti, [dmg]in base[/dmg] al numero di [dmg]Cariche di Sanguinamento[/dmg] su di loro.\n\n2° [other]Furto di sangue:[/other]\nLanci un'ascia infusa di magia del sangue nella direzione bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n[heal]Ti cura[/heal] [heal]in base[/heal] al numero di [heal]Cariche di Sanguinamento[/heal] presenti sul primo nemico colpito.\n\n[#] Cariche di Sanguinamento: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Danni: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Cura personale: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Зов крови[/other]\nБросьте топор в указанном направлении, нанеся [dmg]физический урон[/dmg] всем задетым врагам [dmg]в зависимости[/dmg] от количества [dmg]зарядов кровотечения[/dmg] на них.\n\n2ой навык: [other]Кровавый бандит[/other]\nБросьте топор, наполненный магией крови, в указанном направлении, нанеся [dmg](B) физического урона[/dmg]. \n[heal]Исцеляет[/heal] вас [heal]в зависимости[/heal] от количества [heal]зарядов кровотече��ия[/heal] при первом контакте с врагом.\n\n[#] Заряды кровотечения: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Урон: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Исцеление себя: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Pobranie Krwi:[/other]\nRzucasz toporem w wybranym kierunku, zadając [dmg]obrażenia fizyczne[/dmg] wszystkim uderzonym wrogom, [dmg]w oparciu o[/dmg] ilość [dmg]Ładunków Rozdzierającego Krwawienia[/dmg] na nich.\n\n2. [other]Krwawy Bandyta:[/other]\nRzucasz toporem nasączonym magią krwi w wybranym kierunku, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] \n[heal]Uzdrawia[/heal] cię [heal]w oparciu[/heal] o ilość [heal]Ładunków Rozdzierającego Krwawienia[/heal] na pierwszym uderzonym wrogu.\n\n[#] Ładunki Rozdzierającego Krwawienia: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Obrażenia: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Samouzdrowienia: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Kan Al:[/other]\nHedef yöne bir balta fırlatarak isabet alan tüm düşmanlara üzerlerindeki [dmg]Acılı Kanama Yüklerine[/dmg] [dmg]bağlı olarak[/dmg] [dmg]fiziksel hasar[/dmg] verirsin.\n\n2. [other]Kan Haydudu:[/other]\nHedef yöne kan büyüsüyle efsunlanmış bir balta fırlatarak [dmg](B) fiziksel hasar[/dmg] verirsin. \nSeni, isabet alan ilk düşmanın üzerindeki [heal]Acılı Kanama Yükü[/heal] sayısına [heal]bağlı olarak[/heal] [heal]iyileştirir[/heal].\n\n[#] Acılı Kanama Yükleri: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Hasar: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Kendini İyileştirme: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Pengambilan Darah Pertama:[/other]\nMelemparkan kapak ke arah target, menghasilkan [dmg]damage fisik[/dmg] ke semua musuh yang terkena, [dmg]berdasarkan[/dmg] jumlah [dmg]Charge Pengoyak Darah[/dmg] yang mengenai mereka.\n\n[other]Bandit Darah Kedua:[/other]\nMelemparkan kapak yang diresapi sihir darah di arah yang diincar, menghasilkan [dmg](B) damage fisik[/dmg] \n[heal]Memulihkanmu[/heal] [heal]berdasarkan[/heal] jumlah [heal]Charge Pengoyak Darah[/heal] pada musuh yang pertama terkena serangan.\n\n[#] Charge Pengoyak Darah: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Damage: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Pemulihan Sendiri: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Sang versé[/other] :\nLancez une hache dans la direction ciblée, infligeant des [dmg]dégâts physiques[/dmg] à tous les ennemis touchés, [dmg]selon[/dmg] le nombre de [dmg]charges de saignement déchirant[/dmg] sur eux. \n\n2ème [other]Bandit sanguinaire[/other] :\nLancez une hache imprégnée de magie du sang dans la direction ciblée, infligeant [dmg](B) dégâts physiques[/dmg] \n[heal]Soignez-vous[/heal] [heal]selon[/heal] le nombre de [heal]charges de Saignement déchirant[/heal] sur le premier ennemi touché. \n\n[#] Charges: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] \n[#] Dégâts: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] \n[#] Soins: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]採血:[/other]\n斧を狙った方向に投げて、ヒットした敵全てにその[dmg]引き裂き���血チャージ[/dmg]の数に[dmg]応じた[/dmg][dmg]物理ダメージ[/dmg]を与えます。\n\n第2[other]血の山賊:[/other]\n血の魔法を注ぎ込んだ斧を狙った方向に投げて、[dmg]物理ダメージを(B)[/dmg]与えます。\n最初にヒットした敵の[heal]引き裂き出血チャージ[/heal]の数に[heal]応じて[/heal]あなたを[heal]治癒[/heal]します。\n\n[#]引き裂き出血チャージ:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#]ダメージ:[dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#]自己治癒:[heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Blood Draw:[/other]\nThrow an axe in the targeted direction, dealing [dmg]physical damage[/dmg] to all enemies hit, [dmg]based[/dmg] on the number of [dmg]Rending Bleed Charges[/dmg] on them.\n\n2nd [other]Blood Bandit:[/other]\nThrow an axe infused with blood magic in the targeted direction, dealing [dmg](B) physical damage[/dmg] \n[heal]Heals[/heal] you [heal]based[/heal] on the number of [heal]Rending Bleed Charges[/heal] on the first enemy hit.\n\n[#] Rending Bleed Charges: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Damage: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Self-Heal: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Blutnahme:[/other]\nWirf eine Axt in die anvisierte Richtung, dies verursacht [dmg]physischen Schaden[/dmg] bei allen getroffenen Gegnern, [dmg]entsprechend[/dmg] der Anzahl an Aufladungen [dmg]Zerfleischendes Bluten[/dmg] auf ihnen.\n\n2. [other]Blutbandit:[/other]\nWirft eine mit Blutmagie aufgeladene Axt in die anvisierte Richtung, dies verursacht [dmg](B) physischen Schaden[/dmg]. \n[heal]Heilt[/heal] dich [heal]entsprechend[/heal] der Anzahl der [heal]Aufladungen Zerfleischenden Blutens[/heal] auf dem ersten getroffenen Gegner.\n\n[#] Aufladungen Zerfleischendes Bluten: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Schaden: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] |[dmg](I)[/dmg]\n[#] Selbstheilung: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] |[heal](M)[/heal]", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]إراقة الدماء:[/other]\nعليك إلقاء فأس في الاتجاه المستهدف لإلحاق [dmg]ضرر بدني[/dmg] بكل الأعداء المصابين، [dmg]وفقًا[/dmg] لعدد [dmg]شحنات النزيف المميت[/dmg] لديهم.\n\nثانيًا [other]الفأس الدموية:[/other]\nعليك إلقاء فأس مغطاة بدم سحري في الاتجاه المستهدف لإلحاق [dmg](B) من الضرر البدني[/dmg] \n[heal]تعالجك[/heal] [heal]وفقًا[/heal] إلى عدد [heal]شحنات النزيف المميت[/heal] عند إصابة أول عدو.\n\n[#]شحنات النزيف المميت: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] الضرر: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#]شفاء ذاتي: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]혈액 추출:[/other]\n 목표한 방향으로 도끼를 던져, 적에게 적용된 [dmg]찢는 출혈 스택[/dmg]에 따라 적중하는 모든 적에게 [dmg]물리 대미지[/dmg]를 입힙니다.\n\n 두 번째 [other]혈액 약탈:[/other]\n 목표한 방향으로 도끼를 던져, 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n 처음 적중한 적에게 부여되어 있는 [heal]찢는 출혈 스택[/heal]에 [heal]따라[/heal] 체력을 [heal]회복[/heal]합니다.\n\n [#] 찢는 출혈 스택: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] 대미지: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n [#] 자가 회복: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Colheita de Sangue:[/other]\nJoga um machado na direção alvo, causando [dmg]dano físico[/dmg] a todos os inimigos atingidos, [dmg]baseado[/dmg] no número de [dmg]Cargas de Sangramento[/dmg] neles.\n\n2º [other]Bandido de Sangue:[/other]\nJoga um machado infundido com magia de sangue na direção alvo, causando [dmg](B) de dano físico[/dmg]\n[heal]Cura[/heal] você [heal]baseado[/heal] no número de [heal]Cargas de Sangramento[/heal] no primeiro inimigo atingido.\n\n[#] Cargas de Sangramento: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Dano: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Autocura: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]嗜血飛斧:[/other]\n朝目標方向投擲飛斧,對所有擊中的敵人造成[dmg]物理傷害[/dmg],傷害量[dmg]依[/dmg]敵人身上的[dmg]撕裂流血層數[/dmg]而定。\n\n第二段[other]喋血飛斧:[/other]\n朝目標方向投擲注入血魔法的飛斧,造成[dmg](B)點物理傷害[/dmg]\n為您[heal]治療[/heal],治療量[heal]依[/heal]第一個擊中的敵人身上的[heal]撕裂流血層數[/heal]而定。\n\n[#]撕裂流血層數:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#]傷害:[dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#]自癒:[heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1ra [other]Toma de sangre:[/other]\nLanza un hacha en la dirección señalada que inflige [dmg]daño físico[/dmg] a todos los enemigos que golpee [dmg]según[/dmg] el número de [dmg]cargas de Sangrado desgarrador[/dmg] que tengan.\n\n2do [other]Bandido de sangre:[/other]\nLanza un hacha impregnada de magia de sangre en la dirección señalada que inflige [dmg](B) de daño físico[/dmg] \nTe [heal]cura[/heal] [heal]según[/heal] el número de [heal]cargas de Sangrado desgarrador[/heal] que tenga el primer enemigo golpeado.\n\n[#] Cargas de Sangrado desgarrador: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Daño: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Cura: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]嗜血飞斧:[/other]\n朝目标方向投掷你的战斧,[dmg]基于[/dmg]敌人身上的[dmg]撕裂流血叠层[/dmg]数量,对所有被击中的敌人造成[dmg]物理伤害[/dmg]。\n\n第二段[other]喋血飞斧:[/other]\n朝目标方向投掷充满血魔法的战斧,造成[dmg](B)物理伤害[/dmg]。\n在此技能击中第一个敌人时,[heal]基于[/heal]该敌人身上的[heal]撕裂流血叠层[/heal]数量,[heal]治疗[/heal]自己。\n\n[#] 撕裂流血叠层:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] 伤害:[dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] 自我治疗:[heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 12, "castRange": 18, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.71, "effect": "AXETHROW_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BLEEDCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tagli profondi", "RU-RU": "Глубокие раны", "PL-PL": "Głębokie Rany", "TR-TR": "Derin Kesik", "ID-ID": "Luka Dalam", "FR-FR": "Entailles profondes", "JA-JP": "深い切創", "EN-US": "Deep Cuts", "DE-DE": "Tiefe Schnitte", "AR-SA": "جروح عميقة", "KO-KR": "깊게 베기", "PT-BR": "Cortes Fundos", "ZH-TW": "千刀萬剮", "ES-ES": "Cortes profundos", "ZH-CN": "深切" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, fai sanguinare il nemico bersaglio, infliggendogli [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает кровотечение у выбранного врага, нанося [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].", "PL-PL": "Co [other](A)[/other] autoataków nakładasz na wroga krwawienie, zadające [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda bir, hedef düşmana [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menimbulkan efek bleed pada target musuh, menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoque un saignement chez l'ennemi ciblé, qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙ったの敵に出血を起こさせて、[dmg](B)[/dmg]に渡って[dmg](C) 物理ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, inflict a bleed on the target enemy dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verursacht eine Blutung beim anvisierten Gegner, die über [dmg](B)[/dmg] [dmg](C)[/dmg] physischen Schaden verursacht.", "AR-SA": "تتسبب كل [other](A)[/other] من الهجمات التلقائية في نزيف العدو المستهدف ما يلحق [dmg](B)من الضرر البدني[/dmg] على مدار [dmg](C)[/dmg].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적에게 출혈을 일으켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, inflige sangramento no alvo inimigo causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,對目標敵人施加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, inflige una hemorragia en el enemigo señalado que causa [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人流血,在[dmg](B)[/dmg]内造成[dmg](C)[/dmg]物理伤害。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_AXE", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Ascia da battaglia dell'apprendista", "RU-RU": "Боевой топор (странник)", "PL-PL": "Topór Bojowy Czeladnika", "TR-TR": "Kalfa Savaş Baltası", "ID-ID": "Kapak Tempur Pengembara", "FR-FR": "Hache de guerre du compagnon", "JA-JP": "バトルアックス(熟練)", "EN-US": "Journeyman's Battleaxe", "DE-DE": "Streitaxt des Gesellen", "AR-SA": "فأس المعركة للموثوق", "KO-KR": "장인의 배틀액스", "PT-BR": "Machado de Guerra do Iniciante", "ZH-TW": "學徒級戰斧", "ES-ES": "Hacha de guerra del obrero", "ZH-CN": "学徒级战斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 600, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 8 }, { "uniqueName": "T3_METALBAR", "count": 16 } ] }, "transformation": null, "spriteName": "MAIN_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore dell'anziano", "RU-RU": "Свежевальный нож (старейшина)", "PL-PL": "Nóż do Skórowania Starszego", "TR-TR": "Yüce Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Tetua", "FR-FR": "Couteau à dépecer du sage", "JA-JP": "皮剥ぎナイフ(老熟)", "EN-US": "Elder's Skinning Knife", "DE-DE": "Abhäutemesser des Ältesten", "AR-SA": "سكين سلخ للحكيم", "KO-KR": "장로의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Ancião", "ZH-TW": "禪師級剝皮刀", "ES-ES": "Cuchillo de despellejar del anciano", "ZH-CN": "禅师级剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DUALAXE_KEEPER", "uiSprite": "2H_DUALAXE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zampe d'orso del maestro", "RU-RU": "Медвежьи лапы (мастер)", "PL-PL": "Niedźwiedzie Łapy Mistrza", "TR-TR": "Usta Ayı Pençeleri", "ID-ID": "Cakar Beruang Master", "FR-FR": "Pattes d'ours du maître", "JA-JP": "熊の手(マスター)", "EN-US": "Master's Bear Paws", "DE-DE": "Bärentatzen des Meisters", "AR-SA": "مخالب الدب للخبير", "KO-KR": "마스터의 베어 포", "PT-BR": "Patas de Urso do Mestre", "ZH-TW": "大師級熊爪", "ES-ES": "Patas de oso del maestro", "ZH-CN": "大师级熊爪神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 32, "attackSpeed": 1.4, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 975, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 12 }, { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALAXE_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_GLAIVE", "uiSprite": "2H_GLAIVE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHOVEL", "uiAtlas": null, "uiSprite": "MELEE_HEAVY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lancio", "RU-RU": "Бросок", "PL-PL": "Przerzut", "TR-TR": "Savurma", "ID-ID": "Lemparan", "FR-FR": "Lancer", "JA-JP": "投げ飛ばし", "EN-US": "Fling", "DE-DE": "Schleudern", "AR-SA": "الطرح", "KO-KR": "던지기", "PT-BR": "Lanço", "ZH-TW": "挑擊", "ES-ES": "Arrojar", "ZH-CN": "猛掷" }, "localizedDescriptions": { "IT-IT": "Sollevi il nemico bersaglio, [cc]trascinandolo[/cc] [cc](A)[/cc] alle tue spalle.\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al numero di [other]cariche di Lancia spirituale[/other] che possiedi.\n\n[#] Cariche di Lancia spirituale: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "RU-RU": "Вы перебрасываете врага, [cc]притянув[/cc] его [cc](A)[/cc] позади себя.\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от количества [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды Копья духов: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PL-PL": "Szarpiesz wybranego wroga, [cc]przyciągając[/cc] go [cc](A)[/cc] za siebie.\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]w oparciu[/other] o ilość [other]ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Ładunki Włóczni Ducha: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "TR-TR": "Hedef düşmanı savurup onları [cc](A)[/cc] arkana [cc]çekersin[/cc].\nSenin üzerindeki [other]Ruh Mızrağı Yükü[/other] miktarına [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Ruh Mızrağı Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ID-ID": "Melemparkan target musuh, [cc]menarik[/cc] mereka [cc](A)[/cc] ke belakangmu.\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] jumlah [other]Charge Tombak Roh[/other] yang kamu miliki.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "FR-FR": "Lancez l'ennemi ciblé [cc](A)[/cc] derrière vous.\nInflige des [dmg]dégâts physiques[/dmg] [other]selon[/other] le nombre de [other]Charges de Lance d'Esprit[/other] sur vous.\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "JA-JP": "狙った敵を投げ飛ばし、あなたの後ろに[cc](A)[/cc][cc]引っ張り[/cc]ます。\nあなたの[other]霊魂の槍のチャージ[/other]の量に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "EN-US": "Fling the targeted enemy, [cc]pulling[/cc] them [cc](A)[/cc] behind you.\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the amount of [other]Spirit Spear Charges[/other] on you.\n\n[#] Spirit Spear Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "DE-DE": "Schleudert den anvisierten Gegner und [cc]zieht[/cc] ihn [cc](A)[/cc] hinter dich.\nVerursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] deiner Anzahl an [other]Geisterspeeraufladungen[/other].\n\n[#] Geisterspeeraufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "AR-SA": "لطرح العدو المستهدف [cc]وسحبه[/cc] لمسافة [cc](A)[/cc] خلفك.\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على كمية [other]شحنات رمح الروح[/other] لديك.\n\n[#] شحنات رمح الروح: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "KO-KR": "대상 적을 뒤로 넘기며 자신 뒤에 [cc](A)[/cc] 만큼 [cc]당깁[/cc]니다.\n보유한 [other]영혼의 창 스택[/other]의 수에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 영혼의 창 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PT-BR": "Lança no alvo aliado, [cc]puxando-os[/cc] [cc](A)[/cc] para trás de você.\nCausa [dmg]dano físico[/dmg] [other]basedo[/other] na quantidade de [other]cargas de Lança do Espírito[/other] em você.\n\n[#] Cargas de Lança do Espírito: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-TW": "挑擊目標敵人,將其[cc]牽引[/cc]至您身後[cc](A)[/cc]處。\n造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]靈魂長矛層數[/other]的數量而定。\n\n[#]靈魂長矛層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ES-ES": "Lanza al enemigo señalado [cc](A)[/cc] detrás de ti.\nInflige [dmg]daño físico[/dmg] [other]en función[/other] de la cantidad de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-CN": "挑击目标敌人,将其朝你背后的方向[cc]拉拽(A)[/cc]。\n[other]基于[/other]你身上的[other]灵魂长矛叠层[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 灵魂长矛叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 15, "castRange": 5, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -56, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -190, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -134, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -90, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione del gran maestro", "RU-RU": "Глефа (магистр)", "PL-PL": "Glewia Wszechmistrza", "TR-TR": "Büyük Usta Mızraklı Kılıcı", "ID-ID": "Glaive Grandmaster", "FR-FR": "Glaive du grand maître", "JA-JP": "グレイブ(グランドマスター)", "EN-US": "Grandmaster's Glaive", "DE-DE": "Glefe des Großmeisters", "AR-SA": "رمح عريض النصل للأستاذ", "KO-KR": "그랜드 마스터의 글레이브", "PT-BR": "Archa do Grão-mestre", "ZH-TW": "宗師級長刀", "ES-ES": "Guja del gran maestro", "ZH-CN": "宗师级长刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 12 }, { "uniqueName": "T7_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_GLAIVE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DAGGERPAIR", "uiSprite": "2H_DAGGERPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "EXECUTEDAGGER", "uiAtlas": null, "uiSprite": "SLIT_THROAT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Sgozzamento", "RU-RU": "Перерезанное горло", "PL-PL": "Poderżnięcie Gardła", "TR-TR": "Boğazını Kes", "ID-ID": "Gorok Leher", "FR-FR": "Égorgement", "JA-JP": "喉裂き", "EN-US": "Slit Throat", "DE-DE": "Kehlenschlitzer", "AR-SA": "النحر", "KO-KR": "목 베기", "PT-BR": "Garganta Cortada", "ZH-TW": "割喉", "ES-ES": "Rebanacuellos", "ZH-CN": "割喉" }, "localizedDescriptions": { "IT-IT": "Sferri un colpo devastante al nemico bersaglio, infliggendo [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]cariche di Spirito assassino[/other] che possiedi o di [other]cariche di Spezzacorazza[/other] del nemico (non può essere interrotto).\n\nProvoca un sanguinamento che infligge [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]cariche di Spirito assassino[/other] che possiedi o di [other]cariche di Spezzacorazza[/other] del nemico nell'arco di [dmg](A)[/dmg].\nRiduce le [debuff]guarigioni ricevute[/debuff] del [debuff](B)[/debuff] per [debuff](C)[/debuff].\n\n[#] Cariche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni diretti: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Danni da sanguinamento: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsuma tutte le cariche di Spirito assassino e Spezzacorazza attive su di te e sul bersaglio.", "RU-RU": "Нанесите сокрушительный удар по выбранному врагу, который получит [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Духа убийцы[/other] на вас или [other]зарядов Раскола брони[/other] на враге (невозможно прервать).\n\nВызывает кровотечение, наносящее [dmg]физический урон[/dmg] [other]в зависимости[/other] от[other]количества[/other] [other]зарядов Духа убийцы[/other] на вас или [other]зарядов Раскола брони[/other] на враге в течение [dmg](A)[/dmg].\nСнижает [debuff]получаемое исцеление[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Прямой урон: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Урон от кровотечения: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nПотребляет все ваши заряды Духа убийцы или вражеские заряды Раскола брони.", "PL-PL": "Zadajesz wybranemu wrogowi dewastujący cios, zadający [dmg]pkt. obrażeń fizycznych[/dmg] [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Ducha Zabójcy[/other] na tobie lub [other]ładunków Bez Zbroi[/other] na wrogu (nie można przerwać).\n\nNakłada krwawienie zadające [dmg]pkt. obrażeń fizycznych[/dmg] [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Ducha Zabójcy[/other] na tobie lub [other]ładunków Bez Zbroi[/other] na wrogu przez [dmg](A)[/dmg].\nZmniejsza [debuff]Otrzymywane leczenie[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff].\n\n[#] Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia bezpośrednie: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Obrażenia z krwawienia: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nZużywa wszystkie ładunki Ducha Zabójcy i Bez Zbroi.", "TR-TR": "Hedef düşmana yıkıcı bir darbe indirerek kendi üzerindeki [other]Suikastçı Ruhu Yükü[/other] veya düşmanın üzerindeki [other]Zırh Koparma Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verirsin (Yarıda kesilemez).\n\nDüşmana, [dmg](A)[/dmg] içerisinde kendi üzerindeki [other]Suikastçı Ruhu Yükü[/other] veya düşmanın üzerindeki [other]Zırh Koparma Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] veren bir kanama uygular.\n[debuff]Alınan iyileştirmeyi[/debuff], [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.\n\n[#] Yükler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Doğrudan Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Kanama Hasarı: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nKendin ve hedef üzerindeki tüm Suikastçı Ruhu ve Zırh Koparma Yüklerini harcar.", "ID-ID": "Mendaratkan pukulan dahsyat pada musuh yang ditargetkan, menimbulkan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] pada [other]jumlah[/other] dari [other]Charge Roh Pembunuh[/other] padamu atau [other]Charge Pembelah Armor[/other] pada musuh (tidak bisa diganggu).\n\nMenghasilkan efek bleed, menimbulkan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] pada [other]jumlah[/other] dari [other]Charge Roh Pembunuh[/other] padamu atau [other]Charge Pembelah Armor[/other] pada musuh selama [dmg](A)[/dmg].\nMengurangi [debuff]Pemulihan Diterima[/debuff] sebesar [debuff](B)[/debuff] selama [debuff](C)[/debuff].\n\n[#] Charge: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage Langsung: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Damage Berdarah: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nMenghabiskan semua Charge Roh Pembunuh atau Charge Pembelah Armor padamu dan pada target.", "FR-FR": "Assénez un coup dévastateur à la cible ennemie, infligeant des [dmg]dégâts physiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]Charges d'Esprit de l'Assassin[/other] sur vous, ou de [other]Charges de Brise-Armure[/other] sur l'ennemi (ininterruptible).\n\nInflige un saignement qui provoque des [dmg]dégâts magiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]Charges d'Esprit de l'Assassin[/other] sur vous, ou de [other]Charges de Brise-Armure[/other] sur l'ennemi pendant [dmg](A)[/dmg].\nRéduit les [debuff]Soins reçus[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts Directs : [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Dégâts de Saignement : [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsume toutes les Charges d'Esprit de l'Assassin et Brise-Armure sur vous et la cible.", "JA-JP": "破壊的な打撃をターゲットの敵に与え、あなたの[other]アサシンの精霊のチャージ[/other]または敵の[other]アーマー粉砕チャージ[/other]の[other]量[/other]に[other]応じて[/other][dmg]物理ダメージ[/dmg]を与えます。\n\n出血させて、あなたの[other]アサシンの精霊のチャージ[/other]または敵の[other]アーマー粉砕チャージ[/other]の[other]量[/other]に[other]応じて[/other]、[dmg](A)[/dmg]に渡って[dmg]物理ダメージ[/dmg]を与えます。\n[debuff](B)[/debuff]の間、[debuff]治癒回復量[/debuff]が[debuff](C)[/debuff]減少します。\n\n[#]チャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]直接ダメージ:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#]出血ダメージ:[dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nあなたと敵の全てのアサシンの精霊およびアーマー粉砕チャージを消費します(中断することはできません)。", "EN-US": "Land a devastating blow on the targeted enemy, dealing [dmg]physical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Assassin Spirit Charges[/other] on you or [other]Sunder Armor Charges[/other] on the enemy (can't be interrupted).\n\nInflicts a bleed dealing [dmg]physical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Assassin Spirit Charges[/other] on you or [other]Sunder Armor Charges[/other] on the enemy over [dmg](A)[/dmg].\nReduces [debuff]Healing Received[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].\n\n[#] Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Direct Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Bleed Damage: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsumes all Assassin Spirit and Sunder Armor Charges on you and the target.", "DE-DE": "Lande einen vernichtenden Schlag bei deinem anvisierten Gegner, dies verursacht [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Anzahl[/other] der [other]Assassinengeist Aufladungen[/other] auf dir oder den [other]Rüstung Brechen Aufladungen[/other] auf dem Gegner. (Kann nicht unterbrochen werden.)\n\nVerursacht ein Bluten, das über [dmg](A)[/dmg] [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Anzahl[/other] der [other]Assassinengeist Aufladungen[/other] auf dir oder den [other]Rüstung Brechen Aufladungen[/other] auf dem Gegner anrichtet.\nReduziert für [debuff](B)[/debuff] die [debuff]empfangene Heilung[/debuff] um [debuff](C)[/debuff].\n\n[#] Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Direkter Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Blutungsschaden: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nVerbraucht alle Aufladungen an Assassinengeist und Rüstung Brechen bei dir und deinem Ziel.", "AR-SA": "يمكن توجيه ضربة مدمرة إلى العدو المستهدف لإلحاق [dmg]ضرر بدني[/dmg] [other]بناءً[/other] على [other]عدد[/other] [other]شحنات روح السفاح[/other] لديك أو [other]شحنات درع الشطر[/other] لدى العدو (لا يمكن مقاطعتها).\n\nتتسبب في نزيف لتلحق [dmg]ضر��ًا بدنيًا[/dmg] [other]بناءً[/other] على [other]عدد[/other] [other]شحنات روح السفاح[/other] لديك أو [other]شحنات درع الشطر[/other] لدى العدو لمدة [dmg](A)[/dmg].\nتقلل [debuff]العلاج المُتلقى[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].\n\n[#] الشحنات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر المباشر: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] ضرر النزيف: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nتستهلك جميع شحنات روح السفاح وشحنات درع الشطر عليك وعلى الهدف.", "KO-KR": "대상 적에게 파괴적인 타격을 입히며, 자신에게 부여된 [other]암살자의 영혼 스택[/other] 또는 적에게 부여된 [other]갑옷 찢기 스택[/other]에 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다 (방해 불가).\n \n 또한 출혈을 부여하여 적에게 [dmg](A)[/dmg]에 걸쳐 자신에게 부여된 [other]암살자의 영혼 스택[/other] 또는 적에게 부여된 [other]갑옷 찢기 스택[/other]에 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n또한 [debuff](B)[/debuff] 동안 [debuff]Healing Received[/debuff]을 [debuff](C)[/debuff] 만큼 감소시킵니다.\n \n [#] 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n [#] 타격 대미지: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n [#] 출혈 대미지: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n \n 자신에게 부여된 암살자의 영혼 스택과 대상에게 부여된 갑옷 찢기 스택을 모두 소모합니다.", "PT-BR": "Dispara um tiro devastador no alvo inimigo, causando [dmg]dano físico[/dmg] [other]basedo[/other] na [other]quantidade[/other] de [other]cargas de Espírito Assassino[/other] em você ou nas [other]cargas de Fender Armadura[/other] no inimigo (não pode ser interrompido).\n\nInflige sangramento causando [dmg]dano físico[/dmg] [other]basedo[/other] na [other]quantidade[/other] de [other]cargas de Espírito Assassino[/other] em você ou nas [other]cargas de Fender Armadura[/other] no inimigo durante [dmg](A)[/dmg].\nReduz a [debuff]Cura Recebida[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano direto: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Dano de sangramento: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsome todas as cargas de Espírito Assassino ou Fender Armadura em você e no alvo.", "ZH-TW": "對目標敵人降下毀滅性打擊,造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]暗殺之魂層數[/other]或敵人身上[other]破甲層數[/other]的[other]數量[/other]而定(無法被中斷)。\n\n附加流血效果,在[dmg](A)[/dmg]內造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]暗殺之魂層數[/other]或敵人身上[other]破甲層數[/other]的[other]數量[/other]而定。\n使[debuff]受到的治療[/debuff]減少[debuff](B)[/debuff],持續[debuff](C)[/debuff]。\n\n[#]層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]直接傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#]流血傷害:[dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\n消耗您和目標身上所有暗殺之魂和破甲層數。", "ES-ES": "Lanza un golpe devastador sobre el enemigo señalado e inflige [dmg]daño físico[/dmg] [other]basado[/other] en la [other]cantidad[/other] de [other]cargas de Espíritu asesino[/other] en ti o [other]cargas de Rompearmaduras[/other] en el enemigo (no puede ser interrumpido).\n\nInflige un sangrado que provoca [dmg]daño físico[/dmg] [other]basado[/other] en la [other]cantidad[/other] de [other]cargas de Espíritu asesino[/other] sobre ti o [other]cargas de Rompearmaduras[/other] en el enemigo por [dmg](A)[/dmg].\nReduce la [debuff]curación recibida[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff].\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño directo: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] Daño por sangrado: [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\nConsume todas las cargas de Espíritu asesino y Rompearmaduras sobre ti y el objetivo.", "ZH-CN": "对目标敌人造成毁灭性打击,[other]基于[/other]你身上[other]刺客灵魂叠层[/other]的[other]数量[/other]或者目标身上[other]破甲叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg](引导无法被中断)。\n施加流血状态,在[dmg](A)[/dmg]内[other]基于[/other]你身上[other]刺客灵魂叠层[/other]的[other]数量[/other]或者目标身上[other]破甲叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg]。\n目标[debuff]承受的治疗效果[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。\n\n[#] 叠层数量:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 直接伤害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n[#] 流血伤害:[dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg] | [dmg](K)[/dmg]\n\n消耗所有的刺客灵魂叠层或破甲叠层。" }, "target": "enemy", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": [ { "target": "enemy", "type": "healmodifier", "time": 4, "value": -0.2, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppi pugnali del gran maestro", "RU-RU": "Парные кинжалы (магистр)", "PL-PL": "Para Sztyletów Wszechmistrza", "TR-TR": "Büyük Usta Çifte Hançeri", "ID-ID": "Pasangan Belati Grandmaster", "FR-FR": "Paire de dagues du grand maître", "JA-JP": "ダガーペア(グランドマスター)", "EN-US": "Grandmaster's Dagger Pair", "DE-DE": "Dolchpaar des Großmeisters", "AR-SA": "خنجر مزدوج للأستاذ", "KO-KR": "그랜드 마스터의 대거 페어", "PT-BR": "Par de Adagas do Grão-mestre", "ZH-TW": "宗師級雙匕首", "ES-ES": "Daga doble del gran maestro", "ZH-CN": "宗师级双匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 19, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_LEATHER", "count": 16 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_SIEGEHAMMER_AVALON", "uiSprite": "2H_SIEGEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio avaloniano del gran maestro", "RU-RU": "Авалонский осадный молот (магистр)", "PL-PL": "Awaloński Młot Oblężniczy Wszechmistrza", "TR-TR": "Büyük Usta Avalon Kuşatma Çekici", "ID-ID": "Palu Pengepungan Avalonian Grandmaster", "FR-FR": "Marteau de siège avalonien du grand maître", "JA-JP": "アバロンのシージハンマー(グランドマスター)", "EN-US": "Grandmaster's Avalonian Siege Hammer", "DE-DE": "Avalonischer Belagerungshammer des Großmeisters", "AR-SA": "مطرقة حصار أفالوني للأستاذ", "KO-KR": "그랜드 마스터의 아발로니안 공성 망치", "PT-BR": "Martelo de Cerco Avaloniano do Grão-mestre", "ZH-TW": "宗師級阿瓦隆攻城鎚", "ES-ES": "Martillo de asedio avaloniano del gran maestro", "ZH-CN": "宗师级阿瓦隆攻城锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 102, "attackSpeed": 0.625, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 12800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 1.66667, "silver": 0, "craftingFocus": 4596, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 8 }, { "uniqueName": "T7_STONEBLOCK", "count": 8 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 230 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_FIRESTAFF", "uiSprite": "2H_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FLAMEPILLAR", "uiAtlas": null, "uiSprite": "RANGED_AOE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Pilastro di fiamme", "RU-RU": "Столб огня", "PL-PL": "Słup Ognia", "TR-TR": "Alev Sütunu", "ID-ID": "Pilar Api", "FR-FR": "Colonne de feu", "JA-JP": "炎の柱", "EN-US": "Flame Pillar", "DE-DE": "Flammensäule", "AR-SA": "عمود اللهب", "KO-KR": "화염의 기둥", "PT-BR": "Pilar de Fogo", "ZH-TW": "炎柱", "ES-ES": "Pilar de fuego", "ZH-CN": "烈焰柱" }, "localizedDescriptions": { "IT-IT": "Evochi un pilastro fiammeggiante con un [other]raggio di (A)[/other] intorno alla posizione bersaglio dopo [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg] a tutti i nemici colpiti.\n\nColpire almeno [other]un nemico[/other] riduce il [other]tempo di ricarica[/other] del potere di [other](D)[/other].", "RU-RU": "Вы создаете пламенный столб [other]радиусом (A)[/other] в указанной точке через [other](B)[/other], нанеся [dmg](C) магического урона[/dmg] всем задетым врагам.\n\nЕсли столб заденет хотя бы [other]одного врага[/other], [other]время восстановления[/other] навыка сократится на [other](D)[/other].", "PL-PL": "Przyzywasz ognisty słup o promieniu [other](A)[/other] wokół wybranej pozycji po [other](B)[/other], zadając [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\n\nUderzenie co najmniej [other]jednego wroga[/other] zmniejsza [other]czas odnowienia[/other] umiejętności o [other](D)[/other].", "TR-TR": "[other](A)[/other] sonra hedef konumun çevresinde [other](B) yarıçaplı[/other] yanan bir sütun oluşturarak isabet alan tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir.\n\nEn az [other]bir düşmana[/other] isabet ederse yeteneğin [other]bekleme süresi[/other] [other](D)[/other] azalır.", "ID-ID": "Membuat pilar api dengan [other]radius (A)[/other] di sekitar posisi target setelah [other](B)[/other], memberikan [dmg](C) damage sihir[/dmg] pada semua musuh yang terkena hit.\n\nMenyerang setidaknya [other]satu musuh[/other] akan mengurangi [other]cooldown[/other] kemampuan ini hingga [other](D)[/other].", "FR-FR": "Invoquez un pilier enflammé d'un [other]rayon de (A)[/other] à la position ciblée après [other](B)[/other], infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis touchés.\nToucher au moins [other]un ennemi[/other] réduit le [other]temps de recharge[/other] de la compétence de [other](D)[/other].", "JA-JP": "[other](A)[/other]後に、狙った位置の周囲の[other]半径(B)[/other]に燃え盛る柱を召喚して、ヒットした全ての敵に[dmg]魔法ダメージを(C)[/dmg]与えます。\n\n少なくとも[other]敵1体[/other]にヒットすると、能力の[other]クールダウン[/other]が[other](D)[/other]減少します。", "EN-US": "Conjure a flaming pillar with a [other](A) radius[/other] around the targeted position after [other](B)[/other], dealing [dmg](C) magical damage[/dmg] to all enemies hit.\n\nHitting at least [other]one enemy[/other] reduces the [other]cooldown[/other] of the ability by [other](D)[/other].", "DE-DE": "Beschwört eine Flammensäule mit [other](A) Radius[/other] um die Zielposition, die nach [other](B)[/other] erscheint und [dmg](C) magischen Schaden[/dmg] bei allen getroffenen Gegnern anrichtet.\n\nWird mindestens [other]ein Gegner[/other] getroffen, reduziert sich die [other]Abklingzeit[/other] der Fertigkeit um [other](D)[/other].", "AR-SA": "يمكن استحضار عمود لهب في [other]محيط (A)[/other] حول الموقع المستهدف بعد [other](B)[/other] لإلحاق [dmg](C)من الضرر السحري[/dmg] بجميع الأعداء.\n\nضرب [other]عدو واحد[/other] على الأقل سيقلل [other]فترة انتظار[/other] القدرة بمقدار [other](D)[/other].", "KO-KR": "[other](A)[/other] 후에 대상 위치에 피격된 적 모두에게 [dmg](B)의 마법 대미지[/dmg]를 주는 [other]반경 (C)[/other]의 불기둥을 생성합니다.\n\n [other]한 명[/other] 이상의 적을 명중시킬 경우 기술의 [other]재사용 대기 시간[/other]이 [other](D)[/other] 만큼 줄어듭니다.", "PT-BR": "Conjure um pilar flamejante com um [other]raio de (A)[/other] ao redor da posição alvo após [other](B)[/other], causando [dmg](C) de dano mágico[/dmg] a todos os inimigos atingidos.\n\nAcertar pelo menos [other]um inimigo[/other] reduz o [other]tempo de recarga[/other] da habilidade em [other](D)[/other].", "ZH-TW": "[other](A)[/other]後在目標位置周圍喚出[other](B)半徑範圍[/other]的烈焰巨柱,對所有擊中的敵人造成[dmg](C)點魔法傷害[/dmg]。\n\n至少擊中[other]一名敵人[/other]時,使此技能的[other]冷卻時間[/other]減少[other](D)[/other]。", "ES-ES": "Conjura un pilar llameante de un [other]radio de (A)[/other] alrededor de la posición señalada después de [other](B)[/other] que inflige [dmg](C) de daño mágico[/dmg] a todos los enemigos alcanzados.\n\nSi golpeas al menos a [other]un enemigo[/other] reduces el [other]tiempo de espera[/other] de la habilidad en [other](D)[/other].", "ZH-CN": "在[other](A)[/other]的延迟后,于目标位置周围[other](B)半径[/other]范围创造一道火柱,对所有被击中的敌人造成[dmg](C)魔法伤害[/dmg]。\n\n若此技能至少击中[other]一个敌人[/other],则其[other]冷却时间[/other]将减少[other](D)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.8, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 9, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -200, "effectType": "magic", "effectAreaRadius": 4 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del fuoco del gran maestro", "RU-RU": "Большой огненный посох (магистр)", "PL-PL": "Wielki Ognisty Kostur Wszechmistrza", "TR-TR": "Büyük Usta Büyük Ateş Asası", "ID-ID": "Tongkat Api Besar Grandmaster", "FR-FR": "Grand bâton de feu du grand maître", "JA-JP": "偉大な炎の杖(グランドマスター)", "EN-US": "Grandmaster's Great Fire Staff", "DE-DE": "Großer Feuerstab des Großmeisters", "AR-SA": "عصا نارية عظيمة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트 파이어 스태프", "PT-BR": "Cajado de Fogo Elevado do Grão-mestre", "ZH-TW": "宗師級火焰長杖", "ES-ES": "Gran bastón ígneo del gran maestro", "ZH-CN": "宗师级杰出火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DUALMACE_AVALON", "uiSprite": "2H_DUALMACE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Custodi del giuramento dell'esperto", "RU-RU": "Хранители клятвы (эксперт)", "PL-PL": "Strażnicy Przysięgi Znawcy", "TR-TR": "Uzman Yeminli Gürzü", "ID-ID": "Jagasumpah Ahli", "FR-FR": "Gardes-serment de l'expert", "JA-JP": "オースキーパー(達人)", "EN-US": "Expert's Oathkeepers", "DE-DE": "Schwurhüter des Experten", "AR-SA": "حراس العهد للأخصائي", "KO-KR": "전문가의 오스키퍼", "PT-BR": "Jurador do Perito", "ZH-TW": "專家級守誓者", "ES-ES": "Juradores del experto", "ZH-CN": "专家级守誓双锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1.4, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 900, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALMACE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_DAGGER", "uiSprite": "MAIN_DAGGER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Pugnale del maestro", "RU-RU": "Кинжал (мастер)", "PL-PL": "Sztylet Mistrza", "TR-TR": "Usta Hançeri", "ID-ID": "Belati Master", "FR-FR": "Dague du maître", "JA-JP": "ダガー(マスター)", "EN-US": "Master's Dagger", "DE-DE": "Dolch des Meisters", "AR-SA": "خنجر للخبير", "KO-KR": "마스터의 대거", "PT-BR": "Adaga do Mestre", "ZH-TW": "大師級匕首", "ES-ES": "Daga del maestro", "ZH-CN": "大师级匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SCYTHE_HELL", "uiSprite": "2H_SCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falce infernale del maestro", "RU-RU": "Адская коса (мастер)", "PL-PL": "Infernalna Kosa Mistrza", "TR-TR": "Usta Kasvetli Tırpanı", "ID-ID": "Sabit Neraka Master", "FR-FR": "Faux infernale du maître", "JA-JP": "冥界の鎌(マスター)", "EN-US": "Master's Infernal Scythe", "DE-DE": "Höllensense des Meisters", "AR-SA": "منجل جهنمي للخبير", "KO-KR": "마스터의 인페르날 사이드", "PT-BR": "Segadeira Infernal do Mestre", "ZH-TW": "大師級煉獄鐮刀", "ES-ES": "Guadaña infernal del maestro", "ZH-CN": "大师级赤炎镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 950, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 12 }, { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_CRYSTAL", "uiSprite": "2H_SHAPESHIFTER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Sguardo Implacabile dell'Anziano", "RU-RU": "Посох неподвижного взгляда (старейшина)", "PL-PL": "Kostur Nieruchomego Spojrzenia Starszego", "TR-TR": "Yüce Durgunbakış Asası", "ID-ID": "Tongkat Tatapan Dingin Tetua", "FR-FR": "Bâton de Regard Figé du Sage", "JA-JP": "凍りつけの杖(老熟)", "EN-US": "Elder's Stillgaze Staff", "DE-DE": "Starreblickstab des Ältesten", "AR-SA": "النظرة الساكنة للحكيم", "KO-KR": "장로의 스틸게이즈 스태프", "PT-BR": "Cajado Petrificante do Ancião", "ZH-TW": "禪師級凝視法杖", "ES-ES": "Bastón de Mirada Firme del Anciano", "ZH-CN": "禅师级凝视法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "crystalshapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] }, "transformation": "CRYSTAL_COBRA", "spriteName": "2H_SHAPESHIFTER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_RAPIER_MORGANA", "uiSprite": "MAIN_RAPIER_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "RAPIERSTAB", "uiAtlas": null, "uiSprite": "LUNGING_STABS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_RAPIERSTAB_V2_DESC", "localizedNames": { "IT-IT": "Affondi scattanti", "RU-RU": "Стремительные удары", "PL-PL": "Pchnięcia z Wypadem", "TR-TR": "Saplama Hamlesi", "ID-ID": "Tusukan Menerjang", "FR-FR": "Entailles brusques", "JA-JP": "突進スタブ", "EN-US": "Lunging Stabs", "DE-DE": "Stürzende Stiche", "AR-SA": "طعنات الاندفاع", "KO-KR": "돌진 찌르기", "PT-BR": "Estocadas", "ZH-TW": "猛衝刺擊", "ES-ES": "Arremetida acuchilladora", "ZH-CN": "猛冲之刺" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, infliggendo [dmg]danni fisici[/dmg] a tutti i nemici nella traiettoria in [other]base[/other] alla loro [other]salute attuale[/other].\n\n[#] Salute del bersaglio: [other]superiore a (A)[/other] | [other]inferiore a(A)[/other] \n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nColpire almeno un [other]giocatore nemico[/other] sotto [other](A) Salute[/other] ridurrà [other]tempo di ricarica[/other] di questa abilità del [other](F)[/other].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в выбранном направлении, нанося [dmg]физический урон[/dmg] всем врагам по пути [other]в зависимости[/other] от их [other]текущего здоровья[/other].\n\n[#] Здоровье цели: [other]Выше (A)[/other] | [other]Ниже (A)[/other] \n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nПопадание хотя бы по одному вражескому [other]игроку[/other] с уровнем [other]здоровья ниже (A)[/other] сократит [other]время восстановления[/other] этого навыка на [other](F)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg]pkt. obrażeń fizycznych[/dmg] wszystkim wrogom, przez których przejdziesz [other]w oparciu[/other] o ich [other]obecne Zdrowie[/other].\n \n[#] Zdrowie celu: [other]Powyżej (A)[/other] | [other]Poniżej (A)[/other] \n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n \nUderzenie co najmniej jednego wrogiego [other]gracza[/other] mającego poniżej [other](A) Zdrowia[/other] zmniejszy [other]czas odnowienia[/other] tej umiejętności o [other](F)[/other].", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanlara [other]mevcut sağlıklarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verirsin.\n\n[#] Hedef Sağlığı: [other](A) değerinin üstünde[/other] | [other](A) değerinin altında[/other] \n[#] Hasar: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]Sağlığı (A) değerinin altında olan[/other] en az bir düşman [other]oyuncuyu[/other] vurarak bu yeteneğin [other]bekleme süresini[/other] [other](F)[/other] azaltırsın.", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, memberikan [dmg]damage fisik[/dmg] ke semua musuh yang dilewati [other]berdasarkan[/other] pada [other]HP mereka saat ini[/other].\n\n[#] HP Target: [other]Di atas (A)[/other] | [other]Di bawah (A)[/other] \n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nMengenai setidaknya satu [other]pemain[/other] musuh di bawah [other](A) HP[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](F)[/other].", "FR-FR": "[mobility]Foncez[/mobility] dans la direction ciblée, infligeant des [dmg]dégâts physiques[/dmg] à tous les ennemis traversés [other]selon[/other] leur [other]santé actuelle[/other].\n\n[#] Santé de la cible : [other]Au-dessus de (A)[/other] | [other]En-dessous de (A)[/other] \n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nSi vous touchez au moins un [other]joueur[/other] ennemi ayant moins de [other](A) de santé[/other], le [other]temps de recharge[/other] de cette compétence sera réduit de [other](F)[/other].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵に[other]現在の体力[/other]に[other]応じた[/other][dmg]物理ダメージ[/dmg]を与えます。\n\n[#]ターゲットの体力:[other](A)[/other]超 | [other](A)[/other]未満 \n[#] ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other](A) 体力[/other]より下の[other]敵[/other]1人以上にヒットするとこの能力の [other]クールダウン[/other]が[other](F)[/other]だけ減少します。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, dealing [dmg]physical damage[/dmg] to all enemies you pass through [other]based[/other] on their [other]current Health[/other].\n\n[#] Target Health: [other]Above (A)[/other] | [other]Below (A)[/other] \n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nHitting at least one enemy [other]player[/other] below [other](A) Health[/other] will reduce this ability's [other]cooldown[/other] by [other](F)[/other].", "DE-DE": "[mobility]Presche[/mobility] zu deinem Ziel, verursacht [dmg]physischen Schaden[/dmg] bei allen Gegnern, durch die du auf dem Weg läufst, [other]basierend[/other] auf ihrem [other]aktuellen Leben[/other].\n\n[#] Leben des Ziels: [other]Über (A)[/other] | [other]Unter (A)[/other] \n[#] Schaden: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nWird mindestens ein gegnerischer [other]Spieler[/other] unter [other](A) Leben[/other] getroffen, reduziert dies die [other]Abklingzeit[/other] der Fertigkeit um [other](F)[/other].", "AR-SA": "[mobility]الاندفاع[/mobility] تجاه الموقع المستهدف يلحق [dmg]ضررًا بدنيًا[/dmg] بكل الأعداء في طريقك [other]بناءً[/other] على [other]صحتهم الحالية[/other].\n\n[#] صحة الهدف: [other]أكثر من (A)[/other] | [other]أقل من (A)[/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nإصابة [other]لاعب[/other] عدو واحد على الأقل له [other]صحة أقل من (A)[/other] سيقلل [other]فترة انتظار[/other] هذه القدرة بمقدار [other](F)[/other].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하여 관통한 모든 적에게 [other]현재 체력[/other] [other]기반[/other]의 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n[#] 대상 체력: [other](A) 이상[/other] | [other](A) 이하[/other] \n[#] 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n \n[other]체력 (A)[/other] 이하의 적 [other]플레이어[/other] 최소 한 명 이상에게 적중할 경우, 이 스킬의 [other]재사용 대기 시간[/other]이 [other](F)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Avança[/mobility] em direção a uma posição alvo, causando [dmg]dano físico[/dmg] a todos os inimigos que vocâ atravessar [other]baseado[/other] em suas [other]Vidas atuais[/other].\n\n[#] Vida do alvo: [other]Acima de (A)[/other] | [other]Abaixo de (A)[/other] \n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nAtingir pelo menos um [other]jogador[/other] inimigo abaixo de [other](A) de Vida[/other] reduzirá o [other]tempo de recarga[/other] desta habilidade por [other](F)[/other].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],對路徑上所有敵人造成[dmg]��理傷害[/dmg],傷害量[other]依[/other]其[other]目前生命值[/other]而定。\n\n[#]目標生命值:[other]高於(A)[/other] | [other]低於(A)[/other] \n[#]傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n至少擊中一名[other]生命值低於(A)[/other]的敵方[other]玩家[/other]時,使此技能的[other]冷卻時間[/other]減少[other](F)[/other]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada e inflige [dmg]daño físico[/dmg] a todos los enemigos que cruces [other]según[/other] su [other]salud actual[/other].\n\n[#] Salud objetivo: [other]más de (A)[/other] | [other]menos de (A)[/other] \n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nGolpear al menos a un [other]jugador[/other] enemigo que tenga menos de [other](A) de salud[/other] reducirá el [other]tiempo de espera[/other] de esta habilidad en [other](F)[/other].", "ZH-CN": "朝目标地点[mobility]突进[/mobility],对过程中穿越的所有敌人造成[other]基于[/other]他们[other]当前生命值[/other]的[dmg]物理伤害[/dmg]。\n\n[#] 目标当前生命: [other](A)以上[/other] | [other](A)以下[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n若至少击中一个当前[other]生命值[/other]低于[other](A)[/other]的敌方[other]玩家[/other],此技能的[other]冷却时间[/other]减少[other](F)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 35, "energyUsage": 17, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spargisangue del maestro", "RU-RU": "Кровопускатель (мастер)", "PL-PL": "Upuszczacz Krwi Mistrza", "TR-TR": "Usta Kandökeri", "ID-ID": "Pembuang Darah Master", "FR-FR": "Saigneur du maître", "JA-JP": "ブラッドレター(マスター)", "EN-US": "Master's Bloodletter", "DE-DE": "Blutklinge des Meisters", "AR-SA": "خنجر الإدماء للخبير", "KO-KR": "마스터의 블러드레터", "PT-BR": "Dessangrador do Mestre", "ZH-TW": "大師級血刃", "ES-ES": "Sangradora del maestro", "ZH-CN": "大师级血刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 27, "attackSpeed": 1.66, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 925, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_LEATHER", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_RAPIER_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_SHAPESHIFTER_SET1", "uiSprite": "2H_SHAPESHIFTER_PANTHER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "SHAPE_Q_CAST", "uiAtlas": null, "uiSprite": "UNSTABLE_PROJECTILE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Proiettile instabile", "RU-RU": "Нестабильный снаряд", "PL-PL": "Niestabilny Pocisk", "TR-TR": "Dengesiz Atış", "ID-ID": "Proyektil Tidak Stabil", "FR-FR": "Projectile instable", "JA-JP": "不安定な弾丸", "EN-US": "Unstable Projectile", "DE-DE": "Instabiles Projektil", "AR-SA": "قذيفة غير مستقرة", "KO-KR": "불안정한 투사체", "PT-BR": "Projétil Instável", "ZH-TW": "不穩定錐彈", "ES-ES": "Proyectil inestable", "ZH-CN": "不稳定锥弹" }, "localizedDescriptions": { "IT-IT": "Spara un proiettile di energia instabile verso il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] al bersaglio e frantumandosi in un cono dietro di lui.\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici colpiti dal cono.\nApplica [other]una Carica di Trasformazione[/other] su di te.\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы стреляете в выбранного противника снарядом с нестабильной энергией, наносящим цели [dmg](A) магического урона[/dmg] и рассыпающимся на части в зоне конуса за ее спиной.\nНаносит [dmg](B) магического урона[/dmg] всем задетым врагам в зоне конуса.\nПрименяет к вам [other]один заряд трансформации[/other].\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Wystrzeliwujesz pocisk z niestabilnej energii we wroga, zadający celowi [dmg](A) pkt. obrażeń magicznych [/dmg] i rozpadający się w stożku za nim.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim celom uderzonym przez stożek.\nNakłada na ciebie [other]jeden Ładunek Przemiany[/other].\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef düşmana [dmg](A) sihirli hasar[/dmg] veren ve düşmanın arkasında koni şeklinde parçalanan bir dengesiz enerji atışı yaparsın.\nKoninin isabet ettiği tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verir.\nSenin üzerine [other]bir Geçiş Yükü[/other] uygular.\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Menembakkan proyektil energi tidak stabil ke target musuh, memberikan [dmg](A) damage sihir[/dmg] ke target dan pecah dalam bentuk kerucut di belakang mereka.\nMemberikan [dmg](B) damage sihir[/dmg] kepada semua musuh yang terkena di kerucut.\nMenerapkan [other]satu Charge Peralihan[/other] padamu.\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Tire un projectile d'énergie instable sur l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] à la cible et éclatant dans une zone conique derrière elle.\nInflige [dmg](B) dégâts magiques[/dmg] à tous les ennemis touchés par le cône.\nApplique [other]une charge de changement[/other] sur vous.\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "対象の敵に向かって不安定なエネルギーの弾丸を発射し、対象に[dmg](A)の魔法ダメージ[/dmg]を与え、後方に円錐状に砕ける。\n円錐に当たった全ての敵に[dmg](B)魔法ダメージ[/dmg]を与える。\n自分に[other]シフトチャージ[/other]を1回与える。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Shoot a projectile of unstable energy at target enemy, dealing [dmg](A) magical damage[/dmg] to the target and shattering in a cone behind them.\nDeals [dmg](B) magical damage[/dmg] to all enemies hit by the cone.\nApplies [other]one Shift Charge[/other] on you.\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Feuert ein Projektil aus instabiler Energie auf den anvisierten Gegner, dieses verursacht [dmg](A) magischen Schaden[/dmg] am Ziel und es zerbricht in einen Kegel hinter dem Ziel.\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen im Kegel getroffenen Gegnern.\nVerleiht dir [other]eine Wechselaufladung[/other].\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لإطلاق قذيفة طاقة غير مستقرة على العدو المستهدف، فتلحق [dmg](A) من الضرر السحري[/dmg] بالهدف وتتناثر في شكل مخروطي خلفه.\nيتم إلحاق [dmg](B) من الضرر السحري[/dmg] بكل الأعداء الذين يصيبهم المخروط.\nتطبق [other]شحنة تحول واحدة[/other] عليك.\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 적에게 불안정한 에너지를 보유한 투사체를 발사하여, 대상에게 [dmg](A)의 마법 대미지[/dmg]를 입히고, 투사체는 적 뒤쪽에 부채꼴 범위로 산산조각이 나게 됩니다.\n부채꼴 범위에 적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n자신에게 [other]변환 스택 하나[/other]를 부여합니다.\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Atira um projétil de energia instável no alvo inimigo, causando [dmg](A) de dano mágico[/dmg] ao alvo e gerando um cone de destruição atrás dele.\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos pelo cone.\nAplica [other]uma Carga de Transformação[/other] em você.\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "朝目標敵人發射充滿不穩定能量的投射物,對目標造成[dmg](A)點魔法傷害[/dmg]並散射至其身後的錐形區域。\n對所有錐形區域中被擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n為您自身施加[other]一層幻形層數[/other]。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Dispara un proyectil de energía inestable al enemigo señalado que inflige [dmg](A) de daño mágico[/dmg] al objetivo y se fragmenta en un área cónica detrás de él.\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos golpeados por el cono.\nTe aplica [other]una carga de cambio[/other].\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "朝目标敌人发射充满不稳定能量的投射物,对目标造成[dmg](A)魔法伤害[/dmg]并散射至其身后的锥形区域。\n对所有锥形区域中被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n为你自身施加[other]1层幻形叠层[/other]。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "enemy", "castingTime": 0.8, "hitDelay": 0.2, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 4, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -72, "effectType": "magic", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.6, "effect": "SHAPE_Q_CAST_AREA", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_Q_SKILLSHOT", "uiAtlas": null, "uiSprite": "REALITY_FISSURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fenditura della realtà", "RU-RU": "Излом мироздания", "PL-PL": "Rysa Rzeczywistości", "TR-TR": "Gerçeklik Çatlağı", "ID-ID": "Patahan Realitas", "FR-FR": "Fissure dans la réalité", "JA-JP": "現実炸裂", "EN-US": "Reality Fissure", "DE-DE": "Realitätsbruch", "AR-SA": "شق الحقيقة", "KO-KR": "현실의 균열", "PT-BR": "Fissura na Realidade", "ZH-TW": "撕裂現實", "ES-ES": "Fisura de realidad", "ZH-CN": "撕裂现实" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Frattura della Realtà[/other]\nCausa una breve frattura nella realtà nella direzione bersaglio, infliggendo [dmg](B) danni magici[/dmg] a tutti i nemici colpiti.\nSe si colpisce almeno [other]un nemico[/other] sarà applicata [other]una Carica di Trasformazione[/other] su di te e si continua la combo.\n\n2° [other]Fenditura della Realtà[/other]\nCrea una fenditura nella realtà nella direzione bersaglio, infliggendo [dmg](C) danni magici[/dmg] a tutti i nemici colpiti.\nSe si colpisce almeno [other]un nemico[/other] sarà applicata [other]una Carica di Trasformazione[/other] su di te e si continua la combo.\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Трещина в ткани мироздания[/other]\nНенадолго вызывает в указанном направлении трещину в ткани мироздания, нанеся [dmg](B) магического урона[/dmg] всем задетым врагам.\nЗадев хотя бы [other]одного врага[/other], вы получите [other]один заряд трансформации[/other] и продолжите комбо.\n\n2ой навык: [other]Излом мироздания[/other]\nВызывает в указанном направлении излом мироздания, нанеся [dmg](C) магического урона[/dmg] всем задетым врагам.\nЗадев хотя бы [other]одного врага[/other], вы получите [other]один заряда трансформации[/other].\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Złamanie Rzeczywistości[/other]\nTymczasowo łamiesz rzeczywistość w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\nUderzenie co najmniej [other]jednego wroga[/other] nałoży na ciebie [other]jeden Ładunek Przemiany[/other] i pozwoli na kontynuację combo.\n\n2. [other]Rysa Rzeczywistości[/other]\nTworzysz rysę rzeczywistości w wybranym kierunku, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\nUderzenie co najmniej [other]jednego wroga[/other] nałoży na ciebie [other]jeden Ładunek Przemiany[/other] i pozwoli na kontynuację combo.\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Gerçeklik Yarığı[/other]\nHedef yönde gerçeklikte bir yarığa sebep olarak yarığın isabet ettiği tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verirsin.\nEn az [other]bir düşmana[/other] isabet ederse [other]bir Geçiş Yükü[/other] verir ve çoklu saldırıya devam edersin.\n\n2. [other]Gerçeklik Çatlağı[/other]\nHedef yönde gerçeklikte bir çatlak oluşturup çatlağın isabet ettiği tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verirsin.\nEn az [other]bir düşmana[/other] isabet ederse [other]bir Geçiş Yükü[/other] verir ve çoklu saldırıya devam edersin.\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Retakan Realitas[/other]\nMenyebabkan retakan singkat di dunia nyata ke arah yang ditargetkan, memberikan [dmg](B) damage sihir[/dmg] ke semua musuh yang terkena.\nMengenai setidaknya [other]satu musuh[/other] akan memberikan [other]satu Charge Peralihan[/other] padamu dan melanjutkan kombo.\n\nKedua [other]Patahan Realitas[/other]\nMembuat patahan di dunia nyata ke arah yang ditargetkan, memberikan [dmg](C) damage sihir[/dmg] ke semua musuh yang terkena.\nMengenai setidaknya [other]satu musuh[/other] akan memberikan [other]satu Charge Peralihan[/other] padamu dan melanjutkan kombo.\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1re [other]Faille dans la réalité[/other]\nProvoque une brève faille dans la réalité dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg] à tous les ennemis touchés.\nToucher au moins [other]un ennemi[/other] vous applique [other]une charge de changement[/other] et poursuit le combo.\n\n2e [other]Fissure dans la réalité[/other]\nCrée une fissure dans la réalité dans la direction ciblée, infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis touchés.\nToucher au moins [other]un ennemi[/other] vous applique [other]une charge de changement[/other] et poursuit le combo.\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "最大2つのアビリティを組み合わせる。コンボは[other](A)[/other]後にリセットされる。\n\n1 [other]リアリティ・クラック[/other]\n狙った方向に短時間の現実にひびを発生させ、命中した全ての敵に[dmg](B)魔法ダメージ[/dmg]を与える。\n少なくとも[other]1体の敵[/other]に命中すると[other]シフトチャージが1[/other]適用され、コンボが継続する。\n\n2 [other]リアリティ・フィッシャー[/other]\n狙った方向に現実の亀裂を作り、命中した全ての敵に[dmg](C)魔法ダメージ[/dmg]を与える。\n少なくとも[other]1体の敵[/other]に命中すると[other]シフトチャージが1[/other]適用される。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Reality Crack[/other]\nCause a brief crack in reality into the targeted direction, dealing [dmg](B) magical damage[/dmg] to all enemies hit.\nHitting at least [other]one enemy[/other] will apply [other]one Shift Charge[/other] on you and continue the combo.\n\n2nd [other]Reality Fissure[/other]\nCreate a fissure in reality into the targeted direction, dealing [dmg](C) magical damage[/dmg] to all enemies hit.\nHitting at least [other]one enemy[/other] will apply [other]one Shift Charge[/other] on you and continue the combo.\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Kombiniert bis zu zwei Fertigkeiten. Die Kombo resettet nach [other](A)[/other].\n\n1. [other]Realitätsriss[/other]\nErzeugt einen kurzen Riss in der Realität in der anvisierten Richtung, dies verursacht [dmg](B) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\nWird mindestens [other]ein Gegner[/other] getroffen, erhältst du [other]eine Wechselaufladung[/other] und machst mit der Kombo weiter.\n\n2nd [other]Realitätsbruch[/other]\nErzeugt einen Bruch in der Realität in der anvisierten Richtung, dies verursacht [dmg](C) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\nWird mindestens [other]ein Gegner[/other] getroffen, erhältst du [other]eine Wechselaufladung[/other] und machst mit der Kombo weiter.\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا، [other]صدع الحقيقة[/other]\nلإحداث صدع سريع الزوال بالحقيقة في الاتجاه المستهدف يلحق [dmg](B) من الضرر السحري[/dmg] بكل الأعداء المصابين.\nإصابة [other]عدو واحد[/other] على الأقل ستطبق [other]شحنة تحول واحدة[/other] عليك وتستكمل المجموعة.\n\nثانيًا، [other]شق الحقيقة[/other]\nلإحداث شق بالحقيقة في الاتجاه المستهدف يلحق [dmg](C) من الضرر السحري[/dmg] بكل الأعداء المصابين.\nإصابة [other]عدو واحد[/other] على الأقل ستطبق [other]شحنة تحول واحدة[/other] عليك وتستكمل المجموعة.\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]현실의 틈[/other]\n목표 방향으로 현실에 가벼운 틈을 만들어, 적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n최소 [other]한 명 이상의 적[/other]에게 적중했다면, 자신에게 [other]변환 스택 하나[/other]를 부여하며, 다음 콤보로 이어갈 수 있습니다.\n\n두 번째 [other]현실의 균열[/other]\n목표 방향으로 현실에 가벼운 균열을 발생시켜, 적중한 모든 적에게 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n최소 [other]한 명 이상의 적[/other]에게 적중했다면, 자신에게 [other]변환 스택 하나[/other]를 부여하며, 다음 콤보로 이어갈 수 있습니다.\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Rachadura na Realidade[/other]\nCausa uma breve rachadura na realidade em uma direção alvo, causando [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos.\nAtingir pelo menos [other]um inimigo[/other] aplicará [other]uma Carga de Transformação[/other] em você e continuará o combo.\n\n2ª [other]Fissura na Realidade[/other]\nCria uma fissura na realidade em uma direção alvo, causando [dmg](C) de dano mágico[/dmg] a todos os inimigos atingidos.\nAtingir pelo menos [other]um inimigo[/other] aplicará [other]uma Cargas de Transformação[/other] em você.\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]次元裂縫:[/other]\n在��標方向的空間造成短暫的裂縫,對所有被擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n至少擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other],並可使出下個組合技能。\n\n第二段[other]撕裂現實:[/other]\n在目標方向的創造時空裂痕,對所有被擊中的敵人造成[dmg](C)點魔法傷害[/dmg]。\n至少擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other],並可使出下個組合技能。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1ra [other]Grieta de realidad[/other]\nProvoca una breve grieta en la realidad en la dirección señalada que inflige [dmg](B) de daño mágico[/dmg] a todos los enemigos golpeados.\nGolpear al menos a [other]un enemigo[/other] te aplica [other]una carga de cambio[/other] y continúa el combo. \n\n2da [other]Fisura de realidad[/other]\nCrea una fisura en la realidad en la dirección señalada que inflige [dmg](C) de daño mágico[/dmg] a todos los enemigos golpeados.\nGolpear al menos a [other]un enemigo[/other] te aplica [other]una carga de cambio[/other] y continúa el combo.\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]次元裂缝:[/other]\n在目标方向的空间造成短暂的裂缝,对所有被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n至少击中[other]一名敌人[/other]可为你自身施加[other]1层幻形叠层[/other],并可使用下一段连技。\n\n第二段[other]撕裂现实:[/other]\n在目标方向的创造时空裂痕,对所有被击中的敌人造成[dmg](C)魔法伤害[/dmg]。\n至少击中[other]1名敌人[/other]可为你自身施加[other]1层幻形叠层[/other]。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0.3, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 7, "castRange": 16, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.3, "effect": "SHAPE_Q_SKILLSHOT_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "SHAPE_W_DAMAGE_AOE", "uiAtlas": null, "uiSprite": "DISTORTION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Distorsione", "RU-RU": "Искажение", "PL-PL": "Zniekształcenie", "TR-TR": "Bozulma", "ID-ID": "Distorsi", "FR-FR": "Distorsion", "JA-JP": "ディストーション", "EN-US": "Distortion", "DE-DE": "Verzerrung", "AR-SA": "التشويه", "KO-KR": "왜곡", "PT-BR": "Distorção", "ZH-TW": "失真", "ES-ES": "Distorsión", "ZH-CN": "失真" }, "localizedDescriptions": { "IT-IT": "Evochi una nube di realtà distorta con un [other]raggio di (A)[/other] sulla posizione bersaglio, della durata di [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] ogni [dmg](D)[/dmg] (il danno non può essere riflesso).\n[cc]Rallenta[/cc] tutti i nemici all'interno del [cc](E)[/cc].\n\nOgni [other]nemico[/other] colpito applica [other]una Carica di Trasformazione[/other] su di te (fino a [other](F)[/other] volte).\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Вы создаете облако, искажающее мироздание, [other]радиусом (A)[/other] в указанной точке на [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] каждые [dmg](D)[/dmg] (этот урон невозможно отразить).\n[cc]Замедляет[/cc] всех находящихся в облаке врагов на [cc](E)[/cc].\n\nКаждый задетый [other]враг[/other] добавляет вам [other]один заряд трансформации[/other] (до [other](F)[/other] раз).\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Przyzywasz chmurę zniekształconej rzeczywistości o promieniu [other](A)[/other] w wybranej lokalizacji, utrzymującą się przez [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] co [dmg](D)[/dmg] (nie mogą być odbite).\n[cc]Spowalnia[/cc] wszystkich wrogów w środku o [cc](E)[/cc].\n\nKażdy uderzony [other]wróg[/other] nakłada na ciebie [other]jeden Ładunek Przemiany[/other] (do [other](F)[/other] razy).\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef konumda [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir çarpık gerçeklik bulutu oluşturursun.\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\nİçerisindeki tüm düşmanları [cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nİsabet ettiği her [other]düşman[/other], üzerine [other]bir Geçiş Yükü[/other] uygular (en fazla [other](F)[/other] defa).\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Memanggil awan dari realitas yang terdistorsi dengan radius [other](A)[/other] di lokasi tertarget, berlangsung selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] tiap [dmg](D)[/dmg] (damage ini tidak bisa dipantulkan).\n[cc]Memperlambat[/cc] semua musuh di dalamnya sebesar [cc](E)[/cc].\n\nSetiap [other]musuh[/other] yang terkena menerapkan [other]satu Charge Peralihan[/other] padamu (hingga [other](F)[/other] kali).\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Conjure un nuage de réalité distordue d'un [other]rayon de (A) [/other] à la position ciblée qui dure [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] toutes les [dmg](D)[/dmg] (les dégâts ne peuvent pas être renvoyés).\n[cc]Ralentit[/cc] tous les ennemis qui s'y trouvent de [cc](E)[/cc].\n\nChaque [other]ennemi[/other] touché applique [other]une Charge de Changement[/other] sur vous (jusqu'à [other](F)[/other] fois).\n\nLes [other]Charges de Changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "対象の場所に[other](A)[/other]持続する半径[other](B)[/other]の歪んだ現実の雲を発生させる。\n[dmg](C)[/dmg]ごとに[dmg](D)の魔法ダメージ[/dmg]を与えます(このダメージは跳ね返せません)。\n範囲内のすべての敵に[cc](E)[/cc]の[cc]スロウ[/cc]を与える。\n\n[other]敵[/other]に命中するたび、自分に[other]シフトチャージ[/other]を1適用する(最大[other](F)[/other]回まで)。\n\n[other]シフト・チャージ[/other]はあなたの変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(スタックはマウントアップ時に取り除かれる)。", "EN-US": "Conjure a cloud of distorted reality with a [other](A) radius[/other] at the targeted location, lasting [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] every [dmg](D)[/dmg] (this damage cannot be reflected).\n[cc]Slows[/cc] all enemies within it by [cc](E)[/cc].\n\nEach [other]enemy[/other] hit applies [other]one Shift Charge[/other] on you (up to [other](F)[/other] times).\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Beschwört eine Wolke verzerrter Realität mit[other](A) Radius[/other] an der anvisierten Position, die dort für [other](B)[/other] besteht.\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (dieser Schaden kann nicht reflektiert werden).\n[cc]Verlangsamt[/cc] alle Gegner in der Wolke um [cc](E)[/cc].\n\nJeder getroffene [other]Gegner[/other] gibt dir [other]eine Wechselaufladung[/other] (bis zu [other](F)[/other]).\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لاستحضار سحابة من الواقع المشوّه [other]بمحيط (A)[/other] إلى الموقع المستهدف تدوم لمدة [other](B)[/other].\nتلحق [dmg](C)من الضرر السحري[/dmg] كل [dmg](D)[/dmg] (لا يمكن عكس هذا الضرر).\n[cc]تبطئ[/cc] كل الأعداء في نطاقها بمقدار [cc](E)[/cc].\n\nتطبق كل إصابة [other]لعدو[/other] [other]شحنة تحول واحدة[/other] عليك (لما يصل إلى [other](F)[/other] من المرات).\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 위치에 [other](A)[/other] 동안 지속되는, [other]반경 (B)[/other]의 왜곡된 현실의 구름을 소환합니다.\n[dmg](C)[/dmg] 마다 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능 합니다).\n모래폭풍 안의 모든 적을 [cc](E)[/cc]만큼 [cc]둔화[/cc]시킵니다.\n\n적중한 [other]적[/other] 하나마다 자신에게 [other]변환 스택 하나[/other]를 부여합니다 (최대 [other](F)[/other]번까지).\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Conjura uma nuvem de realidade distorcida com um [other]raio de (A)[/other] no local alvo que dura [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] a cada [dmg](D)[/dmg] (esse dano não pode ser refletido).\n[cc]Desacelera[/cc] todos os inimigos dentro da nuvem em [cc](E)[/cc].\n\nCada [other]inimigo[/other] atingido aplica [other]uma Carga de Transformação[/other] em você (até [other](F)[/other] vezes).\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "在目標位置幻化一團[other](A)半徑[/other]範圍扭曲現實的雲霧,持續 [other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。\n使範圍內所有敵人[cc]緩速[/cc][cc](E)[/cc]。\n\n每擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other](最多[other](F)[/other]次)。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Conjura una nube de realidad distorsionada de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] cada [dmg](D)[/dmg] (el daño no puede ser reflejado).\n[cc]Ralentiza[/cc] a todos los enemigos dentro de ella en [cc](E)[/cc].\n\nCada [other]enemigo[/other] que golpees te aplica [other]una Carga de Cambio[/other] (hasta [other](F)[/other] veces).\n\nLas [other]Cargas de Cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "在目标位置幻化一团[other](A)半径[/other]范围扭曲现实的云雾,持续 [other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n范围内的敌人[cc]减速(E)[/cc]。\n\n每击中[other]1名敌人[/other]为你自身施加[other]1层幻形叠层[/other](最多[other](F)[/other]次)。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.24, "standTime": 0.35, "disruptionFactor": 1, "recastDelay": 8, "energyUsage": 15, "castRange": 12, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "SHAPE_W_DAMAGE_AOE_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHAPE_W_AREA_PULL", "uiAtlas": null, "uiSprite": "POSITIONAL_DRIFT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Deriva spaziale", "RU-RU": "Сдвиг позиции", "PL-PL": "Dryfująca Pozycja", "TR-TR": "Konum Kayması", "ID-ID": "Pergeseran Posisi", "FR-FR": "Dérive spatiale", "JA-JP": "ポジショニング・ドリフト", "EN-US": "Positional Drift", "DE-DE": "Positionsveränderung", "AR-SA": "انجراف الموضع", "KO-KR": "위치 변환", "PT-BR": "Desvio Posicional", "ZH-TW": "維度飄移", "ES-ES": "Deriva posicional", "ZH-CN": "维度飘移" }, "localizedDescriptions": { "IT-IT": "Lanci dei viticci nella direzione bersaglio, [cc]trascinando[/cc] fino a [other](A)[/other] nemici verso di te, [cc]intrappolandoli[/cc] per [cc](B)[/cc].\nInfligge [dmg](C) danni magici[/dmg] a tutti i nemici colpiti.\n\nOgni [other]nemico[/other] colpito applica [other]una Carica di Trasformazione[/other] su di te (fino a [other](D)[/other] volte).\n\n[other]Le Cariche di Trasformazione[/other] vengono consumate per [other]potenziare[/other] le [other]abilità[/other] della propria forma (gli accumuli vengono rimossi quando monti in sella).", "RU-RU": "Выпустите щупальца в указанном направлении, [cc]притянув[/cc] к себе до [other](A)[/other] врагов, [cc]обездвижив[/cc] их на [cc](B)[/cc].\nНаносит [dmg](C) магического урона[/dmg] всем задетым врагам.\n\nКаждый задетый [other]враг[/other] добавляет вам [other]один заряд трансформации[/other] (до [other](D)[/other] раз).\n\n[other]Заряды трансформации[/other] поглощаются для [other]усиления[/other] [other]навыков[/other] вашей формы (заряды снимаются, когда вы садитесь на скакуна).", "PL-PL": "Wyrzucasz macki w wybranym kierunku, [cc]przyciągając do siebie[/cc] do [other](A)[/other] wrogów, [cc]unieruchamiając[/cc] ich na [cc](B)[/cc].\nZadaje [dmg](C) obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.\n\nKażdy uderzony [other]wróg[/other] nakłada na ciebie [other]jeden Ładunek Przemiany[/other] (do [other](D)[/other] razy).\n\n[other]Ładunki Przemiany[/other] zostają zużyte, aby [other]wzmocnić[/other] [other]umiejętności[/other] twojej formy (ładunki zostają usunięte przy wejściu na wierzchowca).", "TR-TR": "Hedef yöne asma filizler gönderip en fazla [other](A)[/other] düşmanı kendine [cc]çeker[/cc] ve onları [cc](B)[/cc] boyunca [cc]sabitlersin[/cc].\nİsabet alan tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir.\n\nİsabet ettiği her [other]düşman[/other], üzerine [other]bir Geçiş Yükü[/other] uygular (en fazla [other](D)[/other] defa).\n\n[other]Geçiş Yükleri[/other], şeklinin [other]yeteneklerini[/other] [other]güçlendirmek[/other] için kullanılır (binek üzerindeyken yükler kaldırılır).", "ID-ID": "Menembakkan sulur ke arah tertarget, [cc]menarik[/cc] hingga [other](A)[/other] musuh ke arahmu, [cc]mengakar[/cc] mereka selama[cc](B)[/cc].\nMemberikan [dmg](C) damage sihir[/dmg] kepada semua musuh yang terkena.\n\nSetiap [other]musuh[/other] yang terkena menerapkan [other]satu Charge Peralihan[/other] padamu (hingga [other](D)[/other] kali).\n\n[other]Charge Peralihan[/other] dikonsumsi untuk [other]memperkuat[/other] [other]kemampuan[/other] dari rupamu (tumpukan akan hilang saat menaiki tunggangan).", "FR-FR": "Lance des vrilles dans la direction ciblée, [cc]tire[/cc] jusqu'à [other](A)[/other] ennemis vers vous et les [cc]immobilise[/cc] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts magiques[/dmg] à tous les ennemis touchés.\n\nChaque [other]ennemi[/other] touché applique [other]une charge de changement[/other] sur vous (jusqu'à [other](D)[/other] fois).\n\nLes [other]charges de changement[/other] sont consommées pour [other]renforcer[/other] les [other]compétences[/other] de votre forme (les cumuls sont supprimés si vous utilisez une monture).", "JA-JP": "狙った方向に触手を放ち、[cc](A)[/other]までの敵を[/cc]自分の方に引き寄せ、[cc](B)[/cc]の間[cc]根こそぎ[/cc]にする。\n命中したすべての敵に[dmg](C)の魔法ダメージ[/dmg]を与える。\n\n各[other]敵[/other]に命中するごとに[other]自分にシフトチャージ[/other]を1適用する(最大[other](D)[/other]回まで)。\n\n[other]シフトチャージ[/other]は自分の変身の[other]アビリティ[/other]を[other]パワーアップ[/other]させるために消費される(チャージは騎乗時に削除される)。", "EN-US": "Shoot out tendrils in the targeted direction, [cc]pulling[/cc] up to [other](A)[/other] enemies towards you, [cc]rooting[/cc] them for [cc](B)[/cc].\nDeals [dmg](C) magical damage[/dmg] to all enemies hit.\n\nEach [other]enemy[/other] hit applies [other]one Shift Charge[/other] on you (up to [other](D)[/other] times).\n\n[other]Shift Charges[/other] are consumed to [other]empower[/other] the [other]abilities[/other] of your shape (stacks are removed when mounting up).", "DE-DE": "Feuert Ranken in die anvisierte Richtung, diese [cc]ziehen[/cc] bis zu [other](A)[/other] Gegner an dich heran und [cc]verwurzelt[/cc] sie für [cc](B)[/cc].\nVerursacht [dmg](C) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\n\nJeder getroffene [other]Gegner[/other] gibt dir [other]eine Wechselaufladung[/other] (bis zu [other](D)[/other] mal).\n\n[other]Wechselaufladungen[/other] werden genutzt, um die [other]Fertigkeiten[/other] deiner Form zu [other]verstärken[/other] (Stapel werden beim Aufsatteln entfernt).", "AR-SA": "لإطلاق محالق في الاتجاه المستهدف [cc]تسحب[/cc] ما يصل إلى [other](A)[/other] من الأعداء تجاهك [cc]وتشلّهم[/cc] لمدة [cc](B)[/cc].\nيتم إلحاق [dmg](C) من الضرر السحري[/dmg] بكل الأعداء المصابين.\n\nتطبق كل إصابة [other]لعدو[/other] [other]شحنة تحول واحدة[/other] عليك (لما يصل إلى [other](D)[/other] من المرات).\n\nتُستهلك [other]شحنات التحول[/other] من أجل [other]تمكين[/other] [other]قدرات[/other] شكلك (تُزال التكدسات عند الامتطاء).", "KO-KR": "목표 방향으로 덩굴손을 발사해, 최대 [other](A)[/other]명의 적을 자신에게 [cc]끌어오며[/cc], [cc](B)[/cc] 동안 [cc]속박[/cc]시킵니다.\n적중한 모든 적에게 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n\n적중한 [other]적[/other] 하나마다 자신에게 [other]변환 스택 하나[/other]를 부여합니다 (최대 [other](D)[/other]번까지).\n\n[other]변환 스택[/other]은 내 형상의 [other]능력[/other]을 [other]강화[/other]하기 위해 소모됩니다 (탈것 탑승 시 스택 제거됨).", "PT-BR": "Dispara gavinhas na direção alvo, [cc]puxando[/cc] até [other](A)[/other] inimigos para você, [cc]enraizando-os[/cc] por [cc](B)[/cc].\nCausa [dmg](C) de dano mágico[/dmg] a todos os inimigos atingidos.\n\nCada [other]inimigo[/other] atingido aplica [other]uma Carga de Transformação[/other] em você (até [other](D)[/other] vezes).\n\n[other]As Cargas de Transformação[/other] são consumidas para [other]fortalecer[/other] as [other]habilidades[/other] da sua forma (os acúmulos de cargas são removidos ao montar).", "ZH-TW": "朝目標方向射出觸手,將最多[other](A)[/other]名敵人[cc]牽引[/cc]至您身邊,並使他們被[cc]定身[/cc],持續[cc](B)[/cc]。\n對所有被擊中的敵人造成[dmg](C)點魔法傷害[/dmg]。\n\n每擊中[other]一名敵人[/other]可為您自身施加[other]一層幻形層數[/other](最多[other](D)[/other]次)。\n\n您可以消耗[other]幻形層數[/other]來[other]強化[/other]您幻形型態的[other]技能[/other](騎上坐騎時會移除所有層數)。", "ES-ES": "Dispara tallos en la dirección señalada que [cc]arrastran[/cc] hasta [other](A)[/other] enemigos hacia ti y los [cc]inmovilizan[/cc] durante [cc](B)[/cc].\nInflige [dmg](C) de daño mágico[/dmg] a todos los enemigos golpeados.\n\nCada [other]enemigo[/other] golpeado te aplica [other]una carga de cambio[/other] (hasta [other](D)[/other] veces).\n\nLas [other]cargas de cambio[/other] se consumen para [other]potenciar[/other] las [other]habilidades[/other] de tu forma (las acumulaciones se eliminan si te subes a una montura).", "ZH-CN": "朝目标方向射出触手,将最多[other](A)[/other]名敌人朝你的方向[cc]拉拽[/cc],并使他们[cc]定身[/cc],持续[cc](B)[/cc]。\n对所有被击中的敌人造成[dmg](C)魔法伤害[/dmg]。\n\n每击中[other]1名敌人[/other]为你自身施加[other]1层幻形叠层[/other](最多[other](D)[/other]次)。\n\n消耗[other]幻形叠层[/other]可以[other]强化[/other]你幻形型态的[other]技能[/other](骑上坐骑时会移除所有叠层)。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 12, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.2, "effect": "SHAPE_W_AREA_PULL_DAMAGE", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_PANTHER", "uiAtlas": null, "uiSprite": "SHAPESHIFT_PANTHER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Pantera ombra", "RU-RU": "Превращение в теневую пантеру", "PL-PL": "Przemiana w Panterę Cienia", "TR-TR": "Gölge Panteri Dönüşümü", "ID-ID": "Transformasi Macan Bayangan", "FR-FR": "Transformation en Panthère de l'ombre", "JA-JP": "変身:シャドーパンサー", "EN-US": "Shadow Panther Transformation", "DE-DE": "Verwandlung zum Schattenpanther", "AR-SA": "التحول إلى نمر الظل", "KO-KR": "그림자 표범 변형", "PT-BR": "Transformação - Pantera das Sombras", "ZH-TW": "暗影獵豹幻形", "ES-ES": "Transformación de Pantera sombría", "ZH-CN": "暗影猎豹幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in una [other]Pantera ombra[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]alta[/other]\n[#] Difensiva: [other]bassa[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]A Caccia[/other]\nSe [other]nessun nemico[/other] si trova entro un [other]raggio di (B)[/other] intorno a te per [other](C)[/other], diventerai [buff]invisibile ai giocatori[/buff], ma [other]ridurrai[/other] la tua [other]Velocità di movimento[/other] del [other](D)[/other]. \nDurante l'invisibilità, i nemici in un [other]raggio di (E)[/other] saranno [other]allertati[/other].", "RU-RU": "Превратитесь в [other]теневую пантеру[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]высокая[/other]\n[#] Защита: [other]низкая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]В погоню[/other]\nЕсли в [other]радиусе (B)[/other] вокруг вас в течение [other](C)[/other] [other]нет врагов[/other], вы становитесь [buff]невидимым для игроков[/buff], но [other]снижается[/other] ваша [other]скорость передвижения[/other] на [other](D)[/other].\nПока вы в состоянии невидимости, враги в [other]радиусе (E)[/other] будут [other]оповещены[/other].", "PL-PL": "Zmieniasz się w [other]Panterę Cienia[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]wysokie[/other]\n[#] Defensywne: [other]niskie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Na Polowaniu[/other]\nJeśli nie ma [other]wrogów[/other] w promieniu [other](B)[/other] od ciebie przez [other](C)[/other], staniesz się [buff]niewidzialny dla graczy[/buff], ale twoja [other]Szybkość ruchu[/other] zostanie [other]zmniejszona[/other] o [other](D)[/other].\nGdy jesteś niewidzialny, wrogowie w promieniu [other](E)[/other] zostaną [other]ostrzeżeni[/other].", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Gölge Panteri'ne[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]yüksek[/other]\n[#] Savunma: [other]düşük[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Av Peşinde[/other]\n[other](B)[/other] boyunca etrafındaki [other](C) yarıçaplı[/other] alanda [other]hiç düşman[/other] yoksa [buff]oyunculara karşı görünmez olursun[/buff] ama [other]hareket hızın[/other] [other](D)[/other] [other]azalır[/other].\nGörünmezken [other](E) yarıçapta[/other] bulunan düşmanlar [other]uyarılır[/other].", "ID-ID": "Berubah menjadi [other]Macan Bayangan[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]tinggi[/other]\n[#] Pertahanan: [other]rendah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Dalam Perburuan[/other]\nJika [other]tak ada musuh[/other] dalam [other](B) radius[/other] di sekitarmu selama [other](C)[/other], kamu akan menjadi [buff]Tak terlihat oleh pemain[/buff], namun [other]mengurangi[/other] [other]Kecepatan Gerakmu[/other] sebesar [other](D)[/other].\nMeski tak terlihat, musuh dalam [other](E) radius[/other] akan [other]tersiaga[/other].", "FR-FR": "Transformez-vous en [other]Panthère de l'ombre[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]élevée[/other]\n[#] Défensive : [other]faible[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]À l'affût[/other]\nSi [other]aucun ennemi[/other] ne se trouve dans un [other]rayon de (B)[/other] autour de vous pendant [other](C)[/other], vous devenez [buff]invisible aux yeux des joueurs[/buff], mais votre [other]vitesse de déplacement[/other] est [other]réduite[/other] de [other](D)[/other].\nLorsque vous êtes invisible, les ennemis situés dans un [other]rayon de (E)[/other] sont [other]alertés[/other].", "JA-JP": "[other](A)[/other]間、[other]シャドーパンサー[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#] 攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生: [other]非常に高い[/other]\n\n[other]徘徊[/other]\n半径[other](B)[/other]内に、[other](C)[/other]間[other]敵[/other]がいない場合、[buff]プレイヤーから見えなくなる[/buff]が、[other]移動速度[/other]が[other](D)[/other]減少する。\n透明になっている間、半径[other](E)[/other]内の敵は[other]警告[/other]される。", "EN-US": "Transform into a [other]Shadow Panther[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]high[/other]\n[#] Defensive: [other]low[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]On the Prowl[/other]\nIf [other]no enemies[/other] are within in a [other](B) radius[/other] around you for [other](C)[/other], you will turn [buff]invisible to players[/buff], but [other]reduce[/other] your [other]Movement Speed[/other] by [other](D)[/other].\nWhile invisible, enemies within in a [other](E) radius[/other] will be [other]alerted[/other].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Schattenpanther[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Hoch[/other]\n[#] Defensiv: [other]Niedrig[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Auf der Lauer[/other]\nWenn für [other](B)[/other] [other]keine Gegner[/other] in [other](C) Radius[/other] um dich herum sind, wirst du [buff]für Spieler unsichtbar[/buff], aber auch eine um [other](D)[/other] [other]reduzierte[/other] [other]Bewegungsgeschwindigkeit[/other].\nWenn du unsichtbar bist, werden Gegner in [other](E) Radius[/other] [other]alarmiert[/other].", "AR-SA": "للتحول إلى [other]نمر ظل[/other] لما يصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]عالٍ[/other]\n[#] الدفاع: [other]منخفض[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]صياد متسلل[/other]\nإذا [other]لم يوجد أعداء[/other] في [other]محيط (B)[/other] حولك لمدة [other](C)[/other]، فسيجري تحويلك إلى حالة [buff]الاختفاء للاعبين[/buff]، لكن [other]ستقل[/other] [other]سرعة حركتك[/other] بمقدار [other](D)[/other].\n[other]سيُنبّه[/other] الأعداء في [other]محيط (E)[/other] في أثناء الاختفاء.", "KO-KR": "최대 [other](A)[/other] 동안, [other]그림자 표범[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]높음[/other]\n[#] 방어: [other]낮음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]먹이사냥[/other]\n[other](B)[/other] 동안 내 주변 [other]반경 (C)[/other] 내에 [other]적이 없다면[/other], [buff]플레이어에게 투명[/buff] 상태가 되지만, [other]이동 속도[/other]가 [other](D)[/other]만큼 [other]감소[/other]합니다.\n투명 상태인 동안, [other]반경 (E)[/other] 내에 있는 적들은 [other]경고[/other]를 받게 됩니다.", "PT-BR": "Se transforma em uma [other]Pantera das Sombras[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]alta[/other]\n[#] Defensiva: [other]baixa[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]À Espreita[/other]\nSe [other]nenhum inimigo[/other] estiver a um [other]raio de (B)[/other] ao seu redor por [other](C)[/other], você ficará [buff]invisível para jogadores[/buff], mas a sua [other]Velocidade de Movimento[/other] será [other]reduzida[/other] em [other](D)[/other].\nEnquanto invisível, os inimigos dentro de um [other]raio de (E)[/other] serão [other]alertados[/other].", "ZH-TW": "將形體幻化為[other]暗影獵豹[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]高[/other]\n[#] 防禦性:[other]低[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]徘徊獵手[/other]\n如果您自身周圍[other](B)半徑[/other]內沒有敵人存在持續[other](C)[/other],您會[other]對玩家隱形[/other],但您的[other]移動速度降低(D)[/other]。\n當您隱形時,[other](E)半徑[/other]內的敵人會被[other]警告[/other]。", "ES-ES": "Transfórmate en una [other]Pantera sombría[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]alta[/other]\n[#] Defensiva: [other]baja[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Al acecho[/other]\nSi [other]no hay enemigos[/other] en un [other]radio de (B)[/other] a tu alrededor durante [other](C)[/other], te vuelves [buff]invisible ante los jugadores[/buff], pero tu [other]velocidad de movimiento[/other] [other]se reduce[/other] en [other](D)[/other].\nMientras seas invisible, los enemigos en un [other]radio de (E)[/other] serán [other]alertados[/other].", "ZH-CN": "将形体幻化为[other]暗影猎豹[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]高[/other]\n[#] 防御性:[other]低[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]徘徊猎手[/other]\n如果你周围[other](B)半径[/other]范围内持续[other](C)[/other]没有敌人存在,你会[other]对玩家隐形[/other],但你的[other]移动速度降低(D)[/other]。\n当你隐形时,[other](E)半径[/other]内的敌人会被[other]警告[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 5, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_SHAPESHIFT_ATTACK_BUFF", "uiAtlas": null, "uiSprite": "PASSIVE_SHAPE_ENT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Bestia mutata", "RU-RU": "Измененный зверь", "PL-PL": "Odmieniona Bestia", "TR-TR": "Değiştirilmiş Yaratık", "ID-ID": "Makhluk Terubah", "FR-FR": "Bête altérée", "JA-JP": "アルタード・ビースト", "EN-US": "Altered Beast", "DE-DE": "Veränderte Bestie", "AR-SA": "وحش متحول", "KO-KR": "개조된 짐승", "PT-BR": "Besta Alterada", "ZH-TW": "獸化軀體", "ES-ES": "Bestia alterada", "ZH-CN": "兽化躯体" }, "localizedDescriptions": { "IT-IT": "Quando ti trasformi, aumenti la tua [buff]Salute massima[/buff] e [buff]attuale[/buff] del [buff](A)[/buff] per [buff](B)[/buff] per ogni Carica di Trasformazione ([other]si accumula[/other] fino a [other](C)[/other] volte).", "RU-RU": "При трансформации вы увеличиваете свое [buff]максимальное[/buff] и [buff]текущее здоровье[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff] за каждый заряд трансформации ([other]накапливается[/other] до [other](C)[/other] раз).", "PL-PL": "W chwili przemiany zwiększasz swoje [buff]Maksymalne[/buff] i [buff]Obecne Zdrowie[/buff] o [buff](A)[/buff] na [buff](B)[/buff] za każdy Ładunek Przemiany ([other]kumuluje się[/other] do [other](C)[/other] razy).", "TR-TR": "Dönüşürken her Geçiş Yükü için [buff](A)[/buff] boyunca [buff]azami[/buff] ve [buff]mevcut sağlığını[/buff] [buff](B)[/buff] kadar artırırsın (en fazla [other](C)[/other] defa [other]birikir[/other]).", "ID-ID": "Saat bertransfromasi, kamu meningkatkan [buff]HP Maks[/buff] dan [buff]HP Saat ini[/buff] sebesar [buff](A)[/buff] selama [buff](B)[/buff] untuk setiap Charge Peralihan ([other]bertumpuk[/other] hingga [other](C)[/other] kali).", "FR-FR": "Lors de votre transformation, vous augmentez votre [buff]santé maximale[/buff] et [buff]actuelle[/buff] de [buff](A)[/buff] pendant [buff](B)[/buff] pour chaque charge de changement ([other]cumulable[/other] jusqu'à [other](C)[/other] fois).", "JA-JP": "変身時、自分の[buff]最大体力[/buff]と[buff]現在の体力[/buff]を、シフトチャージ1回につき[buff](A)[/buff]×[buff](B)[/buff]増加させる([other]スタック[/other]は最大[other](C)[/other]回まで)。", "EN-US": "When transforming, you increase your [buff]Max[/buff] and [buff]Current Health[/buff] by [buff](A)[/buff] for [buff](B)[/buff] for each Shift Charge ([other]stacks[/other] up to [other](C)[/other] times).", "DE-DE": "Wenn du deine Gestalt änderst, steigert sich dein [buff]maximales[/buff] und [buff]aktuelles Leben[/buff] für jede Wechselaufladung für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other](C)[/other] [other]Stapel[/other]).", "AR-SA": "عند التحول، يمكنك زيادة [buff]الصحة القصوى[/buff] [buff]والحالية[/buff] لديك بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] لكل شحنة تحول ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات).", "KO-KR": "변형 도중, [buff](A)[/buff] 동안 각 변환 스택마다 [buff]최대 체력[/buff]과 [buff]현재 체력[/buff]이 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Ao transformar, você aumenta sua [buff]Vida Máxima[/buff] e [buff]Atual[/buff] em [buff](A)[/buff] por [buff](B)[/buff] para cada Carga de Transformação ([other]acumula[/other] até [other](C)[/other] vezes).", "ZH-TW": "在幻形後,每個幻形層數使您自身[buff]生命值上限[/buff]和[buff]目前生命值[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加[/other][other](C)[/other]層)。", "ES-ES": "Cuando te transformas, incrementas tu [buff]salud máxima[/buff] y [buff]salud actual[/buff] en [buff](A)[/buff] durante [buff](B)[/buff] por cada carga de cambio ([other]se acumula[/other] hasta [other](C)[/other] veces).", "ZH-CN": "在幻形后,每个幻形叠层使你的[buff]最大[/buff]与[buff]当前生命值[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SHAPESHIFT_Q_CAST_DAMAGE_REDUCE", "uiAtlas": null, "uiSprite": "PASSIVE_SHAPE_BEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Presenza intimidatoria", "RU-RU": "Устращающее воздействие", "PL-PL": "Przerażająca Obecność", "TR-TR": "Tehditkâr Varlık", "ID-ID": "Keberadaan Mengintimidasi", "FR-FR": "Présence intimidante", "JA-JP": "威圧的な存在感", "EN-US": "Intimidating Presence", "DE-DE": "Bedrohliche Präsenz", "AR-SA": "حضور مخيف", "KO-KR": "위협적인 존재감", "PT-BR": "Presença Intimidadora", "ZH-TW": "威嚇化身", "ES-ES": "Presencia intimidante", "ZH-CN": "威吓化身" }, "localizedDescriptions": { "IT-IT": "Ogni volta che una delle tue [other]Q[/other] colpisce un [other]nemico[/other] in forma umana, diminuisce i suoi [debuff]danni[/debuff] del [debuff](A)[/debuff] per [debuff](B)[/debuff] ([other]si accumula[/other] fino a [other](C)[/other] volte).\nAumenta la tua [buff]Generazione di minaccia[/buff] contro i mob del [buff](D)[/buff].", "RU-RU": "Каждый раз, когда вы находитесь в человеческой форме, и один из ваших [other]Q-навыков[/other] задевает [other]врага[/other], наносимый им [debuff]урон[/debuff] снижается на [debuff](A)[/debuff] в течение [debuff](B)[/debuff] ([other]накапливается[/other] до [other](C)[/other] раз).\nУвеличивает [buff]уровень вашей угрозы[/buff] по отношению к монстрам на [buff](D)[/buff].", "PL-PL": "Za każdym razem, gdy twoja [other]Umiejętność Q[/other] uderzy [other]wroga[/other] gdy jesteś w ludzkiej postaci, jego [debuff]obrażenia[/debuff] zostaną zmniejszone o [debuff](A)[/debuff] na [debuff](B)[/debuff] ([other]kumuluje się[/other] do [other](C)[/other] razy).\nZwiększa twoją [buff]Generację zagrożenia[/buff] względem mobów o [buff](D)[/buff].", "TR-TR": "İnsan formunda bir [other]düşmana[/other] [other]Q Yeteneğiyle[/other] her hasar verdiğinde düşmanın [debuff]hasarını[/debuff] [debuff](A)[/debuff] için [debuff](B)[/debuff] azaltır (en fazla [other](C)[/other] kez [other]birikir[/other]).\nDüşmanlara karşı [buff]Tehdit Oluşturmanı[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Setiap kali kamu mengenai [other]musuh[/other] dengan [other]Kemampuan-Q[/other] dalam bentuk manusia, mengurangi [debuff]damage[/debuff] mereka sebesar [debuff](A)[/debuff] selama [debuff](B)[/debuff] ([other]bertumpuk[/other] hingga [other](C)[/other] kali).\nMeningkatkan [buff]Pembangkitan Ancaman[/buff] terhadap mob sebesar [buff](D)[/buff].", "FR-FR": "À chaque fois que vous touchez un [other]ennemi[/other] avec une [other]compétence A[/other] sous forme humaine, vous réduisez ses [debuff]dégâts[/debuff] de [debuff](A)[/debuff] pendant [debuff](B)[/debuff] ([other]cumulable[/other] jusqu'à [other](C)[/other] fois).\nAugmente votre [buff]génération de menace[/buff] contre les monstres de [buff](D)[/buff].", "JA-JP": "人間状態で自分の[other]Qアビリティ[/other]が[other]敵[/other]に命中するたび、[debuff](A)[/debuff]間、その[debuff]ダメージ[/debuff]を[debuff](B)[/debuff]減少させる([other]スタック[/other]は最大[other](C)[/other]回まで)。\nモブに対する[buff]脅威発生[/buff]を[buff](D)[/buff]増加させる。", "EN-US": "Whenever you hit an [other]enemy[/other] with a [other]Q-Ability[/other] in human form, decrease their [debuff]damage[/debuff] by [debuff](A)[/debuff] for [debuff](B)[/debuff] ([other]stacks[/other] up to [other](C)[/other] times).\nIncrease your [buff]Threat Generation[/buff] against mobs by [buff](D)[/buff].", "DE-DE": "Immer, wenn in menschlicher Form eine deiner [other]Q-Fertigkeiten[/other] einen [other]Gegner[/other] trifft, sinkt dessen [debuff]Schaden[/debuff] für [debuff](A)[/debuff] um [debuff](B)[/debuff] (bis zu [other](C)[/other] [other]Stapel[/other]).\nSteigert deine [buff]erzeugte Bedrohung[/buff] bei Mobs um [buff](D)[/buff].", "AR-SA": "في كل مرة تضرب [other]عدوًا[/other] [other]بقدرات مفتاح Q[/other] في الشكل البشري، يقلل هذا من [debuff]ضرره[/debuff] بمقدار [debuff](A)[/debuff] لمدة [debuff](B)[/debuff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات).\nلزيادة [buff]إحداث التهديد[/buff] ضد الحشود بمقدار [buff](D)[/buff].", "KO-KR": "인간 형태일 때 내 [other]Q 스킬[/other] 중 하나가 [other]적[/other]에게 적중 시, [debuff](A)[/debuff] 동안 적이 가하는 [debuff]대미지[/debuff]가 [debuff](B)[/debuff]만큼 감소합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n몹에 대한 [buff]위협 생성[/buff]이 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Todas as vezes que uma de suas [other]habilidades Q[/other] atingirem um [other]inimigo[/other] (na forma humana), o [debuff]dano[/debuff] do inimigo é reduzido em [debuff](A)[/debuff] por [debuff](B)[/debuff] ([other]acumula[/other] até [other](C)[/other] vezes).\nAumenta a sua [buff]Geração de Ameaça[/buff] contra monstros em [buff](D)[/buff].", "ZH-TW": "每當您在人類型態下以任何[other]Q欄位技能[/other]擊中一個[other]敵人[/other]後,使他們的傷害降低[debuff](A)[/debuff],持續[debuff](B)[/debuff](最多可[other]疊加[/other][other](C)[/other]層)。\n使您對怪物的[buff]仇恨產生速度[/buff]增加[buff](D)[/buff]。", "ES-ES": "Cada vez que golpees a un [other]enemigo[/other] con una [other]habilidad Q[/other] mientras estés en forma humana, reduce su [debuff]daño[/debuff] en [debuff](A)[/debuff] durante [debuff](B)[/debuff] ([other]se acumula[/other] hasta [other](C)[/other] veces).\nIncrementa tu [buff]generación de amenaza[/buff] contra monstruos en [buff](D)[/buff].", "ZH-CN": "每当你在人类型态下以任何[other]Q槽位技能[/other]击中一个[other]敌人[/other]后,使他们的伤害降低[debuff](A)[/debuff],持续[debuff](B)[/debuff](最多可[other]堆叠(C)次[/other])。\n使你对野怪的[buff]仇恨值效率[/buff]提高[buff](D)[/buff]。" }, "buff": [ { "type": "threatbonus", "value": 1 } ], "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone del predatore dell'apprendista", "RU-RU": "Посох бродяги (странник)", "PL-PL": "Poszukujący Kostur Czeladnika", "TR-TR": "Kalfa Av Asası", "ID-ID": "Tongkat Mengintai Pengembara", "FR-FR": "Bâton rôdeur du compagnon", "JA-JP": "プラウリングの杖(熟練)", "EN-US": "Journeyman's Prowling Staff", "DE-DE": "Pirschstab des Gesellen", "AR-SA": "عصا تنقل الموثوق", "KO-KR": "장인의 프라울링 스태프", "PT-BR": "Cajado de Predador do Iniciante", "ZH-TW": "學徒級潛行者法杖", "ES-ES": "Bastón de merodeador del obrero", "ZH-CN": "学徒级潜行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 4.5, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 8471, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 980, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 20 }, { "uniqueName": "T3_LEATHER", "count": 12 }, { "uniqueName": "T1_ALCHEMY_COMMON", "count": 5 } ] }, "transformation": "PANTHER", "spriteName": "2H_SHAPESHIFTER_PANTHER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CURSEDSTAFF_MORGANA", "uiSprite": "2H_CURSEDSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della dannazione dell'esperto", "RU-RU": "Посох обреченности (эксперт)", "PL-PL": "Kostur Potępienia Znawcy", "TR-TR": "Uzman Belalı Asası", "ID-ID": "Tongkat Kutukan Ahli", "FR-FR": "Bâton de la damnation de l'expert", "JA-JP": "破滅の杖(達人)", "EN-US": "Expert's Damnation Staff", "DE-DE": "Verdammnisstab des Experten", "AR-SA": "عصا الهلاك للأخصائي", "KO-KR": "전문가의 댐네이션 스태프", "PT-BR": "Cajado da Danação do Perito", "ZH-TW": "專家級天譴法杖", "ES-ES": "Bastón de maldiciones del experto", "ZH-CN": "专家级天谴法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 875, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_NATURESTAFF_KEEPER", "uiSprite": "MAIN_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone druidico dell'esperto", "RU-RU": "Друидский посох (эксперт)", "PL-PL": "Druidyczny Kostur Znawcy", "TR-TR": "Uzman Druid Asası", "ID-ID": "Tongkat Druidic Ahli", "FR-FR": "Bâton druidique de l'expert", "JA-JP": "ドルイドの杖(達人)", "EN-US": "Expert's Druidic Staff", "DE-DE": "Druidenstab des Experten", "AR-SA": "عصا الدرويد للأخصائي", "KO-KR": "전문가의 드루이드 스태프", "PT-BR": "Cajado Druídico do Perito", "ZH-TW": "專家級德魯伊法杖", "ES-ES": "Bastón druida del experto", "ZH-CN": "专家级德鲁伊法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DEMONICSTAFF", "uiSprite": "2H_DEMONICSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CURSED_WALL", "uiAtlas": null, "uiSprite": "ANGUISHED_SOUL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Anima angosciata", "RU-RU": "Страдающая душа", "PL-PL": "Umęczona Dusza", "TR-TR": "Kederli Ruh", "ID-ID": "Roh Tersiksa", "FR-FR": "Âme angoissée", "JA-JP": "苦悶の魂", "EN-US": "Anguished Soul", "DE-DE": "Qualvolle Seele", "AR-SA": "الروح المعذبة", "KO-KR": "비통한 영혼", "PT-BR": "Alma Angustiada", "ZH-TW": "悲痛靈魂", "ES-ES": "Alma angustiada", "ZH-CN": "苦痛灵魂" }, "localizedDescriptions": { "IT-IT": "Proietti un'Anima angosciata verso la direzione bersaglio, che [other]trapassa[/other] i nemici.\nInfligge [dmg](A) danni magici[/dmg].\nProvoca [cc]paura[/cc] ai nemici colpiti, con una durata che varia [other]in base[/other] al [other]numero[/other] di [other]cariche di Maledizione vile[/other] che possiedono.\n\n[#] Cariche: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Durata paura: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsuma fino a 2 cariche di Maledizione vile sul nemico.", "RU-RU": "Отправьте в указанном направлении страдающую душу, которая [other]пройдет через[/other] всех врагов на своем пути.\nНаносит [dmg](A) магического урона[/dmg].\nЛюбой задетый враг будет [cc]напуган[/cc] в течение определенного времени, [other]основанного[/other] на [other]количестве[/other] [other]зарядов темного проклятия[/other] на нем.\n\n[#] Заряды: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Продолжительность испуга: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nПоглощает до 2 вражеских зарядов темного проклятия.", "PL-PL": "Wysyłasz w wybranym kierunku Umęczoną Duszę, która [other]przechodzi przez[/other] wszystkich wrogów.\nZadaje [dmg](A) pkt. obrażeń magicznych[/dmg].\nKażdy uderzony wróg zostaje [cc]przerażony[/cc] na czas [other]oparty[/other] na [other]ilości[/other] [other]Ładunków Plugawej Klątwy[/other] na nim.\n\n[#] Ładunki: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Czas trwania strachu: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nZużywa do 2 ładunków Plugawej Klątwy na wrogu.", "TR-TR": "Hedef yönde, tüm düşmanların [other]içinden geçen[/other] bir Kederli Ruh gönderirsin.\n[dmg](A) sihirli hasar[/dmg] verir.\nİsabet alan düşmanlar, üzerlerindeki [other]Menfur Lanet Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] bir süre boyunca [cc]korkutulur[/cc].\n\n[#] Yükler: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Korku Süresi: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nDüşmanda en fazla 2 Menfur Lanet yükü harcar.", "ID-ID": "Mengirim Roh Tersiksa ke arah tertarget, [other]menembus[/other] semua musuh.\nMemberikan [dmg](A) damage sihir[/dmg].\nSetiap musuh yang terkena akan [cc]takut[/cc] selama durasi [other]berdasarkan[/other] dari [other]jumlah[/other] [other]Charge Kutukan Keji[/other] pada mereka.\n\n[#] Charge: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Durasi Takut: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nMengonsumsi hingga 2 Charge Kutukan Keji pada musuh.", "FR-FR": "Envoyez une âme angoissée dans la direction ciblée, [other]traversant[/other] tous les ennemis. \nInflige [dmg](A) dégâts magiques[/dmg].\nTout ennemi touché sera [cc]effrayé[/cc] pendant une durée [other]basée[/other] sur la [other]quantité[/other] de [other]charges de malédiction infâme[/other] sur lui.\n\n[#] Charges : [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Durée de la peur : [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsomme jusqu'à 2 charges de Malédiction infâme sur l'ennemi.", "JA-JP": "狙った方向に苦悶の魂を送り、全ての敵を[other]貫通[/other]します。\n[dmg](A)の魔法ダメージ[/dmg]を与えます。\nヒットした敵は、その[other]下劣な呪縛のチャージ[/other]の[other]量[/other]に[other]応じた[/other]期間、[cc]恐怖に陥り[/cc]ます。\n\n[#]チャージ:[other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]恐怖の時間:[cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n敵にかかった下劣な呪縛のチャージを二つまで消費する。", "EN-US": "Send an Anguished Soul in the targeted direction, [other]passing through[/other] all enemies.\nDeals [dmg](A) magical damage[/dmg].\nAny enemy hit will be [cc]feared[/cc] for a duration [other]based[/other] on the [other]amount[/other] of [other]Vile Curse Charges[/other] on them.\n\n[#] Charges: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Fear Duration: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsumes up to 2 Vile Curse charges on the enemy.", "DE-DE": "Schicke eine Qualvolle Seele in die anvisierte Richtung, sie [other]durchdringt[/other] alle Gegner.\nVerursacht [dmg](A) magischen Schaden[/dmg].\nJeder getroffene Gegner wird in [cc]Furcht[/cc] versetzt, die Dauer der Furcht [other]basiert[/other] auf der [other]Anzahl[/other] der [other]Schandflüche[/other] auf dem Ziel.\n\n[#] Aufladungen: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Dauer der Furcht: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nVerbraucht bis zu 2 Schandflüche, mit denen der Gegner belegt ist.", "AR-SA": "عليك إرسال روح معذبة إلى الاتجاه المستهدف [other]لتخترق[/other] جميع الأعداء.\nتلحق [dmg](A) من الضرر السحري[/dmg].\nسيتم [cc]تجنب[/cc] ضربة أي عدو لمدة [other]بناءً[/other] على [other]عدد[/other] [other]شحنات اللعنة الشنيعة[/other] الملحقة بهم.\n\n[#] الشحنات: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] مدة التجنب: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nتستهلك ما يصل إلى شحنتين من اللعنة الشنيعة على العدو.", "KO-KR": "[dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n 모든 적은 부여된 [other]타락한 저주 스택[/other] [/other]양[/other]에 [other]기반[/other]한 지속 시간만큼 [cc]공포[/cc]에 빠집니다.\n \n[#] 스택: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] 공포 지속 시간: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n적에게 부여된 타락한 저주 스택을 2개 소모합니다.", "PT-BR": "Envia uma Alma Angustiada na direção alvo, [other]passando por[/other] todos os inimigos.\nCausa [dmg](A) de dano mágico[/dmg].\nQualquer inimigo atingido será [cc]amedrontado[/cc] por uma duração [other]baseada[/other] na [other]quantidade[/other] de [other]Cargas de Maldição Vil[/other] neles.\n\n[#] Cargas: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Duração do medo: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsome até 2 Cargas de Maldição Vil no inimigo.", "ZH-TW": "朝目標方向釋放悲痛靈魂,[other]穿過[/other]所有敵人。\n造成[dmg](A)點魔法傷害[/dmg]。\n使擊中的任意敵人陷入[cc]恐懼[/cc]狀態,持續時間[other]依[/other]其身上[other]穢咒層數[/other]的[other]數量[/other]而定。\n\n[#]層數:[other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]恐懼持續時間:[cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n消耗敵人身上最多2層穢咒層數。", "ES-ES": "Envía un alma angustiada en la dirección señalada que [other]atraviesa[/other] a todos los enemigos.\nInflige [dmg](A) de daño mágico[/dmg].\nCualquier enemigo alcanzado sentirá [cc]temor[/cc] por una duración que [other]dependerá[/other] de la [other]cantidad[/other] de [other]cargas de maldición vil[/other] que tenga.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Duración del temor: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsume hasta 2 cargas de Maldición vil que tenga el enemigo.", "ZH-CN": "朝目标方向送出一个被折磨的灵魂,[other]穿透[/other]所有敌人。\n造成[dmg](A)魔法伤害[/dmg]。\n任何被击中的敌人被[cc]恐惧[/cc],持续时间[other]基于[/other]他们身上的[other]卑鄙诅咒叠层数量[/other]。\n\n[#] 叠层数量:[other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] 恐惧持续时间::[cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n消耗敌人身上最多2层卑鄙诅咒叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 0.7, "recastDelay": 25, "energyUsage": 19, "castRange": 22, "category": "debuff", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.6, "effect": "CURSED_WALL_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone demoniaco del gran maestro", "RU-RU": "Демонический посох (магистр)", "PL-PL": "Demoniczny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Şeytani Asası", "ID-ID": "Tongkat Jahat Grandmaster", "FR-FR": "Bâton démoniaque du grand maître", "JA-JP": "悪魔の杖(グランドマスター)", "EN-US": "Grandmaster's Demonic Staff", "DE-DE": "Dämonenstab des Großmeisters", "AR-SA": "عصا شيطانية للأستاذ", "KO-KR": "그랜드 마스터의 데모닉 스태프", "PT-BR": "Cajado Demoníaco do Grão-mestre", "ZH-TW": "宗師級惡魔法杖", "ES-ES": "Bastón demoníaco del gran maestro", "ZH-CN": "宗师级恶魔法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DEMONICSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ARCANESTAFF_HELL", "uiSprite": "2H_ARCANESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone occulto del gran maestro", "RU-RU": "Оккультный посох (магистр)", "PL-PL": "Okultystyczny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Gizemli Asası", "ID-ID": "Tongkat Gaib Grandmaster", "FR-FR": "Bâton occulte du grand maître", "JA-JP": "神秘の杖(グランドマスター)", "EN-US": "Grandmaster's Occult Staff", "DE-DE": "Okkulter Stab des Großmeisters", "AR-SA": "عصا مبهمة للأستاذ", "KO-KR": "그랜드 마스터의 오컬트 스태프", "PT-BR": "Cajado Oculto do Grão-mestre", "ZH-TW": "宗師級奧祕法杖", "ES-ES": "Bastón oculto del gran maestro", "ZH-CN": "宗师级秘术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_INFERNOSTAFF", "uiSprite": "2H_INFERNOSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone infernale dell'anziano", "RU-RU": "Адский посох (старейшина)", "PL-PL": "Piekielny Kostur Starszego", "TR-TR": "Yüce Kasvetli Asası", "ID-ID": "Tongkat Neraka Tetua", "FR-FR": "Bâton infernal du sage", "JA-JP": "冥界の杖(老熟)", "EN-US": "Elder's Infernal Staff", "DE-DE": "Höllenstab des Ältesten", "AR-SA": "العصا الجهنمية للحكيم", "KO-KR": "장로의 인페르날 스태프", "PT-BR": "Cajado Infernal do Ancião", "ZH-TW": "禪師級煉獄法杖", "ES-ES": "Bastón infernal del anciano", "ZH-CN": "禅师级赤炎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_SICKLE_AVALON", "uiSprite": "MAIN_SICKLE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FIBER_T5", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_DESC", "localizedNames": { "IT-IT": "Competenza nel raccolto", "RU-RU": "Мастерство жнеца", "PL-PL": "Biegłość - Zbieranie Włókna", "TR-TR": "Hasat Yeterliliği", "ID-ID": "Kecakapan Panen", "FR-FR": "Efficacité de récolte", "JA-JP": "収穫の技量", "EN-US": "Harvesting Proficiency", "DE-DE": "Sachverständnis in der Faserarbeit", "AR-SA": "براعة الحصاد", "KO-KR": "수확 숙련도", "PT-BR": "Proficiência em Colheita", "ZH-TW": "採收熟練度", "ES-ES": "Competencia de cosecha", "ZH-CN": "高效收割" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]fibre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]волокна (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Lif[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Serat[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の繊維[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fiber[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fasern[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الألياف[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 섬유[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下纖維[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]fibra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]纤维作物采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Falcetto avaloniano dell'esperto", "RU-RU": "Авалонский серп (эксперт)", "PL-PL": "Awaloński Sierp Znawcy", "TR-TR": "Uzman Avalon Orağı", "ID-ID": "Sabit Avalonian Ahli", "FR-FR": "Faucille avalonienne de l'expert", "JA-JP": "アバロニア人の小がま(達人)", "EN-US": "Expert's Avalonian Sickle", "DE-DE": "Avalonische Sichel des Experten", "AR-SA": "منجل أفالوني معقوف للأخصائي", "KO-KR": "전문가의 아발로니안 낫", "PT-BR": "Foice Avaloniano do Perito", "ZH-TW": "專家級阿瓦隆鐮刀", "ES-ES": "Hoz avaloniana del experto", "ZH-CN": "专家级阿瓦隆镰刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 90 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_KNIFE_AVALON", "uiSprite": "MAIN_SKINNINGKNIFE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_HIDE_T8", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_HIDE_DESC", "localizedNames": { "IT-IT": "Competenza nella scuoiatura", "RU-RU": "Мастерство свежевателя", "PL-PL": "Biegłość - Skórowanie", "TR-TR": "Deri Yüzme Yeterliliği", "ID-ID": "Kecakapan Menguliti", "FR-FR": "Efficacité au dépecage", "JA-JP": "皮剥ぎの技量", "EN-US": "Skinning Proficiency", "DE-DE": "Sachverständnis im Abhäuten", "AR-SA": "براعة السلخ", "KO-KR": "가죽 벗기기 숙련도", "PT-BR": "Proficiência em Esfolamento", "ZH-TW": "剝皮熟練度", "ES-ES": "Competencia de despellejar", "ZH-CN": "高效剥皮" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pelli di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]шкур (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Skór Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Kürk[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kulit Mentah[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]cuir de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の生皮[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Hide[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fellen[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الجلود[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 가죽[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pelego de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下獸皮[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]cuero de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]兽皮采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Coltello da scuoiatore avaloniano dell'anziano", "RU-RU": "Авалонский свежевальный нож (старейшина)", "PL-PL": "Awaloński Nóż do Skórowania Starszego", "TR-TR": "Yüce Avalon Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Avalonian Tetua", "FR-FR": "Couteau à dépecer avalonien du sage", "JA-JP": "アバロニア人の皮剥ぎナイフ(老熟)", "EN-US": "Elder's Avalonian Skinning Knife", "DE-DE": "Avalonisches Abhäutemesser des Ältesten", "AR-SA": "سكين سلخ أفالوني للحكيم", "KO-KR": "장로의 아발로니안 무두질용 나이프", "PT-BR": "Faca de Esfolar Avaloniano do Ancião", "ZH-TW": "禪師級阿瓦隆剝皮刀", "ES-ES": "Cuchillo de despellejar avaloniano del anciano", "ZH-CN": "禅师级阿瓦隆剥皮刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 300 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CROSSBOW_CANNON_AVALON", "uiSprite": "2H_CROSSBOW_CANNON_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Plasma-energia del gran maestro", "RU-RU": "Творец энергии (магистр)", "PL-PL": "Tkacz 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للحكيم", "KO-KR": "장로의 웨일링 보우", "PT-BR": "Arco Plangente do Ancião", "ZH-TW": "禪師級哀嘯之弓", "ES-ES": "Arco de lamentaciones del anciano", "ZH-CN": "禅师级哀啸之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1150, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 32 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DOUBLEBLADEDSTAFF", "uiSprite": "2H_DOUBLEBLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta bilama dell'esperto", "RU-RU": "Острый шест (эксперт)", "PL-PL": "Rohatyna Znawcy", "TR-TR": "Uzman Çift Bıçaklı Asası", "ID-ID": "Tongkat Bermata Dua Ahli", "FR-FR": "Bâton à double tranchant de l'expert", "JA-JP": "諸刃の杖(達人)", "EN-US": "Expert's Double Bladed Staff", "DE-DE": "Doppelklingenstab des Experten", "AR-SA": "العصا مزدوجة النصال للأخصائي", "KO-KR": "전문가의 더블 블레이디드 스태프", "PT-BR": "Cajado Bilaminado do Perito", "ZH-TW": "專家級雙刃棍", "ES-ES": "Bastón de doble filo del experto", "ZH-CN": "专家级双刃棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 800, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_BOW_HELL", "uiSprite": "2H_BOW_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HELL_ARROW", "uiAtlas": null, "uiSprite": "ARROW_MAGIC", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Freccia demoniaca", "RU-RU": "Демоническая стрела", "PL-PL": "Strzała Demona", "TR-TR": "Şeytani Ok", "ID-ID": "Panah Iblis", "FR-FR": "Flèche du démon", "JA-JP": "悪魔の矢", "EN-US": "Demon Arrow", "DE-DE": "Dämonenpfeil", "AR-SA": "سهم الشيطان", "KO-KR": "악마의 화살", "PT-BR": "Flecha Demoníaca", "ZH-TW": "惡魔箭矢", "ES-ES": "Flecha demoníaca", "ZH-CN": "恶魔之箭" }, "localizedDescriptions": { "IT-IT": "Scagli una freccia infusa di potere demoniaco nella direzione bersaglio, [other]trapassando[/other] tutti i nemici.\nInfligge [dmg]danni fisici[/dmg] ai [other]giocatori[/other] nemici in base al [other]numero[/other] di nemici che la freccia ha [other]già colpito[/other] (i danni non possono essere riflessi).\nInfligge [dmg](A) danni fisici[/dmg] ai [other]mob[/other] nemici.\n\n[#] Nemici colpiti: [other]1°[/other] | [other]2°[/other] | [other]3°[/other] | [other]4°[/other] o più\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "RU-RU": "Выпустите стрелу, пропитанную демонической силой, в указанном направлении, [other]пронзая[/other] всех врагов на пути.\nНаносит [dmg]физический урон[/dmg] вражеским [other]игрокам[/other] в зависимости от [other]количества[/other] врагов, которых уже [other]поразила стрела[/other] (урон нельзя отразить).\nНаносит [dmg](A) физического урона[/dmg] вражеским [other]монстрам[/other].\n\n[#] Задетые враги: [other]1st[/other] | [other]2nd[/other] | [other]3rd[/other] | [other]4th[/other] или более\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PL-PL": "Wystrzeliwujesz w wybranym kierunku strzałę nasączoną demoniczną mocą, [other]przebijając[/other] wszystkich wrogów.\nZadaje [dmg]obrażenia fizyczne[/dmg] do wrogich [other]graczy[/other] zależnie od [other]liczby[/other] [other]już trafionych[/other] przeciwników przez strzałę. (obrażenia nie mogą zostać odbite).\nZadaje [dmg](A) obrażeń fizycznych[/dmg] dla wrogich [other]potworów[/other].\n\n[#] Uderzeni wrogowie: [other]1-szy[/other] | [other]2-gi[/other] | [other]3-ci[/other] | [other]4-ty[/other] lub więcej\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "TR-TR": "Hedef yönde, tüm düşmanları [other]delip geçen[/other], şeytani güç dolu bir ok fırlatır.\nOkun [other]vurduğu[/other] düşman [other]sayısına[/other] bağlı olarak düşman [other]oyunculara[/other] [dmg]fiziksel hasar[/dmg] verir (hasar yansıtılamaz).\n[other]Düşmanlara[/other] [dmg](A) fiziksel hasar[/dmg] verir.\n\n[#] İsabet Alan Düşmanlar: [other]1.[/other] | [other]2.[/other] | [other]3.[/other] | [other]4.[/other] veya fazlası\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ID-ID": "Melepas anak panah yang diresapi dengan kekuatan jahat ke arah yang ditargetkan, [other]menembus[/other] melalui semua musuh.\nMemberikan [dmg]damage fisik[/dmg] ke [other]pemain[/other] musuh berdasarkan [other]jumlah[/other] musuh yang [other]telah dikenai[/other] anak panah (damage tidak dapat dipantulkan).\nMemberikan [dmg](A) damage fisik[/dmg] ke [other]mob[/other] musuh.\n\n[#] Musuh Terkena: [other]Pertama[/other] | [other]Kedua[/other] | [other]Ketiga[/other] | [other]Keempat[/other] atau lebih\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "FR-FR": "Tirez une flèche imprégnée de puissance démoniaque dans la direction ciblée qui [other]transperce[/other] tous les ennemis.\nInflige des [dmg]dégâts physiques[/dmg] aux [other]joueurs[/other] ennemis en fonction du [other]nombre[/other] d'ennemis que la flèche a [other]déjà touchés[/other] (les dégâts ne peuvent pas être renvoyés).\nInflige [dmg](A) dégâts physiques[/dmg] aux [other]monstres[/other] ennemis.\n\n[#] Ennemis Touchés : [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] ou plus\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "JA-JP": "標的方向に悪魔の力を込めた矢を放ち、すべての敵を[other]貫通[/other]する。\n矢が[other]既に命中[/other]した敵の[other]数[/other]に応じて、敵[other]プレイヤー[/other]に[dmg]物理ダメージ[/dmg]を与える(ダメージは反射されない)。\n敵[other]モブ[/other]に[dmg](A)物理ダメージ[/dmg]を与える。\n\n[#]命中した敵の数:[other]1[/other]|[other]2[/other]|[other]3[/other]|[other]4[/other] かそれ以上\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "EN-US": "Shoot an arrow infused with demonic power in the targeted direction, [other]piercing[/other] through all enemies.\nDeals [dmg]physical damage[/dmg] to enemy [other]players[/other] based on the [other]number[/other] of enemies the arrow has [other]already hit[/other] (the damage can't be reflected).\nDeals [dmg](A) physical damage[/dmg] to enemy [other]mobs[/other].\n\n[#] Enemies Hit: [other]1st[/other] | [other]2nd[/other] | [other]3rd[/other] | [other]4th[/other] or more\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "DE-DE": "Schieße einen Pfeil dämonischer Energie in die anvisierte Richtung, der alle Gegner [other]durchdringt[/other].\nVerursacht [dmg]physischen Schaden[/dmg] an gegnerische Spieler [other]Spieler[/other] basierend auf der [other]Anzahl[/other] der Gegner, die der Pfeil [other]bereits getroffen[/other] hat (der Schaden kann nicht reflektiert werden).\nVerursacht [dmg](A) physischen Schaden[/dmg] an gegnerischen [other]Mobs[/other].\n\n[#] Getroffene Gegner: [other]1.[/other] | [other]2.[/other] | [other]3.[/other] | [other]4.[/other] oder mehr\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "AR-SA": "يمكنك إطلاق سهم مشبّع بقوة شيطانية في الاتجاه المستهدف، [other]لاختراق[/other] جميع الأعداء.\nتسبب [dmg]ضررًا بدني[/dmg] للأعداء [other]اللاعبين[/other] بناءً على [other]عدد[/other] الأعداء الذين [other]أصابهم السهم بالفعل[/other] (لا يمكن عكس الضرر).\nتسبب [dmg](A) ضررًا بدني[/dmg] للأعداء [other]الحشود[/other].\n\n[#] إصابات الأعداء: [other]الأول[/other] | [other]الثاني[/other] | [other]الثالث[/other] | [other]الرابع[/other] أو المزيد\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "KO-KR": "악마의 힘이 담긴 화살을 목표 방향으로 쏘아 모든 적을 [other]꿰뚫습니다[/other].\n적중한 모든 적에게 이미 [other]적중한[/other] 적 [other]플레이어[/other]의 [other]수[/other]에 기반하여 [dmg]물리 대미지[/dmg]를 입힙니다 (대미지 반사 불가).\n적 [other]몬스터[/other]에게 [dmg](A)의 물리 대미지[/dmg]를 줍니다.\n\n[#] 적 적중: [other]첫 번째[/other] | [other]두 번째[/other] | [other]세 번째[/other] | [other]네 번째[/other] 이상\n[#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PT-BR": "Atira uma flecha infundida com poder demoníaco na direção alvo, [other]perfurando[/other] todos os inimigos.\nCausa [dmg]dano físico[/dmg] em [other]jogadores[/other] inimigos com base no [other]número[/other] de inimigos que a flecha [other]já atingiu[/other] (o dano não pode ser refletido).\nCausa [dmg](A) de dano físico[/dmg] em [other]monstros[/other] inimigos.\n\n[#] Inimigos Atingidos: [other]1º[/other] | [other]2º[/other] | [other]3º[/other] | [other]4º[/other] ou mais\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-TW": "朝目標方向發射一支注入惡魔力量的���矢,[other]穿透[/other]所有敵人。\n基於箭矢[other]已經擊中[/other]的敵人[other]數量[/other],對敵對[other]玩家[/other]造成[dmg]物理傷害[/dmg](此傷害無法被反彈)。\n對敵對[other]怪物[/other]造成[dmg](A)點物理傷害[/dmg]。\n\n[#]擊中敵人數:[other]第1個[/other] | [other]第2個[/other] | [other]第3個[/other]| [other]第4個[/other]或更多\n[#] 傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ES-ES": "Dispara una flecha impregnada de poder demoníaco en la dirección señalada que [other]atraviesa[/other] a todos los enemigos.\nInflige [dmg]daño físico[/dmg] a los [other]jugadores[/other] enemigos según el [other]número[/other] de enemigos que la flecha [other]ya haya golpeado[/other] (el daño no puede ser reflejado).\nInflige [dmg](A) de daño físico[/dmg] a los [other]monstruos[/other] enemigos.\n\n[#] Enemigos Golpeados: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] o más\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-CN": "朝目标方向发射一枚充满邪恶能量的巨型箭矢,[other]穿透[/other]所有敌人。\n基于箭矢[other]已经击中[/other]的敌人[other]数量[/other],对敌对[other]玩家[/other]造成[dmg]物理伤害[/dmg](伤害无法被反弹)。\n对敌对[other]野怪[/other]造成[dmg](A)物理伤害[/dmg]。\n\n[#] 击中目标数:[other]第一个[/other]| [other]第二个[/other] | [other]第三个[/other] | [other]第四个[/other]或更多\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 18, "castRange": 24, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.85, "effect": "HELL_ARROW_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco sibilante del sapiente", "RU-RU": "Воющий лук (знаток)", "PL-PL": "Łkający Łuk Adepta", "TR-TR": "Ehil Ağıt Yayı", "ID-ID": "Busur Ratapan Mahir", "FR-FR": "Arc gémissant de l'adepte", "JA-JP": "嘆きの弓(名人)", "EN-US": "Adept's Wailing Bow", "DE-DE": "Heulender Bogen des Adepten", "AR-SA": "قوس الأنين للبارع", "KO-KR": "숙련자의 웨일링 보우", "PT-BR": "Arco Plangente do Adepto", "ZH-TW": "老手級哀嘯之弓", "ES-ES": "Arco de lamentaciones del iniciado", "ZH-CN": "老手级哀啸之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_NATURESTAFF", "uiSprite": "MAIN_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della natura del gran maestro", "RU-RU": "Древесный посох (магистр)", "PL-PL": "Kostur Natury Wszechmistrza", "TR-TR": "Büyük Usta Doğa Asası", "ID-ID": "Tongkat Alam Grandmaster", "FR-FR": "Bâton naturel du grand maître", "JA-JP": "自然の杖(グランドマスター)", "EN-US": "Grandmaster's Nature Staff", "DE-DE": "Naturstab des Großmeisters", "AR-SA": "عصا الطبيعة للأستاذ", "KO-KR": "그랜드 마스터의 네이쳐 스태프", "PT-BR": "Cajado da Natureza do Grão-mestre", "ZH-TW": "宗師級自然法杖", "ES-ES": "Bastón natural del gran maestro", "ZH-CN": "宗师级自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_ARCANESTAFF", "uiSprite": "MAIN_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone arcano dell'anziano", "RU-RU": "Мистический посох (старейшина)", "PL-PL": "Tajemny Kostur Starszego", "TR-TR": "Yüce Arkana Asası", "ID-ID": "Tongkat Arcane Tetua", "FR-FR": "Bâton ésotérique du sage", "JA-JP": "アーケインの杖(老熟)", "EN-US": "Elder's Arcane Staff", "DE-DE": "Arkanstab des Ältesten", "AR-SA": "عصا الساحر للحكيم", "KO-KR": "장로의 아케인 스태프", "PT-BR": "Cajado Arcano do Ancião", "ZH-TW": "禪師級祕術法杖", "ES-ES": "Bastón arcano del anciano", "ZH-CN": "禅师级奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_MACE_CRYSTAL", "uiSprite": "MAIN_MACE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Monarca delle Tempeste oscure del Maestro", "RU-RU": "Грозовой монарх (мастер)", "PL-PL": "Monarcha Burzy Mistrza", "TR-TR": "Usta Korku Fırtınası Hükümdarı", "ID-ID": "Penguasa Dreadstorm Master", "FR-FR": "Monarque des tempêtes du maître", "JA-JP": "ドレッドストーム・モナーク(マスター)", "EN-US": "Master's Dreadstorm Monarch", "DE-DE": "Grauenssturm-Monarch des Meisters", "AR-SA": "ملك العواصف الرهيب للخبير", "KO-KR": "마스터의 드레드스톰 모나크", "PT-BR": "Monarca Tempestuoso do Mestre", "ZH-TW": "大師級恐懼風暴君主", "ES-ES": "Monarca de la tormenta del maestro", "ZH-CN": "大师级恐惧风暴君主" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_MACE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_MACE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_FROSTSTAFF_AVALON", "uiSprite": "MAIN_FROSTSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ululato gelido dell'esperto", "RU-RU": "Леденящий вой (эксперт)", "PL-PL": "Ryk Mrozu Znawcy", "TR-TR": "Uzman Soğuk Uğultusu", "ID-ID": "Tongkat Raungdingin Ahli", "FR-FR": "Hurlegivre de l'expert", "JA-JP": "チルハウル(達人)", "EN-US": "Expert's Chillhowl", "DE-DE": "Frostschrei des Experten", "AR-SA": "عصا العواء البارد للأخصائي", "KO-KR": "전문가의 칠하울", "PT-BR": "Uivo Frio do Perito", "ZH-TW": "專家級冰嘯法杖", "ES-ES": "Grito gélido del experto", "ZH-CN": "专家级冰嚎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_AXE_AVALON", "uiSprite": "TOOL_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_WOOD_T6", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_DESC", "localizedNames": { "IT-IT": "Competenza del tagliaboschi", "RU-RU": "Мастерство дровосека", "PL-PL": "Biegłość - Drwalstwo", "TR-TR": "Oduncu Yeterliliği", "ID-ID": "Kecakapan Penebang", "FR-FR": "Efficacité au débitage", "JA-JP": "きこりの技量", "EN-US": "Lumberjack Proficiency", "DE-DE": "Sachverständnis im Abholzen", "AR-SA": "براعة الاحتطاب", "KO-KR": "벌목 숙련도", "PT-BR": "Proficiência em Corte de Madeira", "ZH-TW": "伐木熟練度", "ES-ES": "Competencia de leñador", "ZH-CN": "高效伐木" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per il [buff]legname di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]древесины (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Odun[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kayu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の木材[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Wood[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Holz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الخشب[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 목재[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階或以下木材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]madera de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]木材采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Ascia avaloniana del maestro", "RU-RU": "Авалонский топор (мастер)", "PL-PL": "Awaloński Topór Mistrza", "TR-TR": "Usta Avalon Baltası", "ID-ID": "Kapak Avalonian Master", "FR-FR": "Hache avalonienne du maître", "JA-JP": "アバロニア人の斧(マスター)", "EN-US": "Master's Avalonian Axe", "DE-DE": "Avalonische Axt des Meisters", "AR-SA": "فأس أفالونية للخبير", "KO-KR": "마스터의 아발로니안 도끼", "PT-BR": "Machado Avaloniano do Mestre", "ZH-TW": "大師級阿瓦隆斧頭", "ES-ES": "Hacha avaloniana del maestro", "ZH-CN": "大师级阿瓦隆斧" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 160 } ] }, "transformation": null, "spriteName": "TOOL_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_KEEPER", "uiSprite": "2H_KNUCKLES_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 144729, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 217094, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 325640, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Straziatori ursini del gran maestro", "RU-RU": "Медвежьи перчатки (магистр)", "PL-PL": "Niedźwiedzie Kły Wszechmistrza", "TR-TR": "Büyük Usta Kürklü Yumruğu", "ID-ID": "Petinju Ursine Grandmaster", "FR-FR": "Poignes ursines du grand maître", "JA-JP": "熊殺し(グランドマスター)", "EN-US": "Grandmaster's Ursine Maulers", "DE-DE": "Bärenzerfleischer des Großmeisters", "AR-SA": "قفاز هجوم الدببة للأستاذ", "KO-KR": "그랜드마스터의 곰 주먹", "PT-BR": "Luvas Ursinas do Grão-mestre", "ZH-TW": "宗師級巨熊拳套", "ES-ES": "Zarpas osunas del gran maestro", "ZH-CN": "宗师级熊卫士之击" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1025, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_NATURESTAFF_HELL", "uiSprite": "2H_NATURESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone pestilenziale dell'esperto", "RU-RU": "Посох порчи (эксперт)", "PL-PL": "Kostur Plagi Znawcy", "TR-TR": "Uzman Afet Asası", "ID-ID": "Tongkat Hawar Ahli", "FR-FR": "Bâton de fléau de l'expert", "JA-JP": "胴枯れの杖(達人)", "EN-US": "Expert's Blight Staff", "DE-DE": "Verderbnisstab des Experten", "AR-SA": "عصا الوباء للأخصائي", "KO-KR": "전문가의 블라이트 스태프", "PT-BR": "Cajado Pustulento do Perito", "ZH-TW": "專家級瘟疫法杖", "ES-ES": "Bastón de infortunio del experto", "ZH-CN": "专家级瘟病法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 850, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CLAWPAIR", "uiSprite": "2H_CLAWPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Artigli del maestro", "RU-RU": "Когти (мастер)", "PL-PL": "Szpony Mistrza", "TR-TR": "Usta Pençeleri", "ID-ID": "Cakar Master", "FR-FR": "Griffes du maître", "JA-JP": "かぎ爪(マスター)", "EN-US": "Master's Claws", "DE-DE": "Klauen des Meisters", "AR-SA": "مخالب الخبير", "KO-KR": "마스터의 클로", "PT-BR": "Garras do Mestre", "ZH-TW": "大師級鉤爪", "ES-ES": "Garras del maestro", "ZH-CN": "大师级钩爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_CLAWPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_SPEAR", "uiSprite": "MAIN_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia dell'esperto", "RU-RU": "Копье (эксперт)", "PL-PL": "Włócznia Znawcy", "TR-TR": "Uzman Mızrağı", "ID-ID": "Tombak Ahli", "FR-FR": "Lance de l'expert", "JA-JP": "槍(達人)", "EN-US": "Expert's Spear", "DE-DE": "Speer des Experten", "AR-SA": "رمح للأخصائي", "KO-KR": "전문가의 창", "PT-BR": "Lança do Perito", "ZH-TW": "專家級長矛", "ES-ES": "Lanza del experto", "ZH-CN": "专家级长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HOLYSTAFF_UNDEAD", "uiSprite": "2H_HOLYSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della redenzione del gran maestro", "RU-RU": "Посох искупления (магистр)", "PL-PL": "Kostur Odkupienia Wszechmistrza", "TR-TR": "Büyük Usta Kefaret Asası", "ID-ID": "Tongkat Penebusan Grandmaster", "FR-FR": "Bâton de rédemption du grand maître", "JA-JP": "あがないの杖(グランドマスター)", "EN-US": "Grandmaster's Redemption Staff", "DE-DE": "Erlösungsstab des Großmeisters", "AR-SA": "عصا الخلاص للأستاذ", "KO-KR": "그랜드 마스터의 리뎀션 스태프", "PT-BR": "Cajado da Redenção do Grão-mestre", "ZH-TW": "宗師級贖罪法杖", "ES-ES": "Bastón de redención del gran maestro", "ZH-CN": "宗师级救赎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DAGGER_KATAR_AVALON", "uiSprite": "2H_DAGGER_KATAR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Furia imbrigliata del maestro", "RU-RU": "Укротитель ярости (мастер)", "PL-PL": "Oswojona Furia Mistrza", "TR-TR": "Usta Dizginlenmiş Öfkesi", "ID-ID": "Amuk Terkekang Master", "FR-FR": "Brides-furie du maître", "JA-JP": "抑怒の短剣(マスター)", "EN-US": "Master's Bridled Fury", "DE-DE": "Gezügelte Wut des Meisters", "AR-SA": "خنجر الغضب المكبوت للخبير", "KO-KR": "마스터의 브라이들드 퓨리", "PT-BR": "Fúria Contida do Mestre", "ZH-TW": "大師級憤怒拳刃", "ES-ES": "Furia contenida del maestro", "ZH-CN": "大师级遏怒拳刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGER_KATAR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_NATURESTAFF_KEEPER", "uiSprite": "2H_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone rigoglioso dell'esperto", "RU-RU": "Неудержимый посох (эксперт)", "PL-PL": "Kostur Bujności Znawcy", "TR-TR": "Uzman Coşkun Asası", "ID-ID": "Tongkat Rampang Ahli", "FR-FR": "Bâton effréné de l'expert", "JA-JP": "蔓延の杖(達人)", "EN-US": "Expert's Rampant Staff", "DE-DE": "Randalierender Stab des Experten", "AR-SA": "عصا التفشي للأخصائي", "KO-KR": "전문가의 램펀트 스태프", "PT-BR": "Cajado Rampante do Perito", "ZH-TW": "專家級災禍法杖", "ES-ES": "Bastón desenfrenado del experto", "ZH-CN": "专家级灾荒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 875, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ARCANESTAFF_CRYSTAL", "uiSprite": "2H_ARCANESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone astrale del gran maestro", "RU-RU": "Астральный посох (магистр)", "PL-PL": "Astralny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Yıldızlı Asa", "ID-ID": "Tongkat Astral Grandmaster", "FR-FR": "Bâton astral du grand maître", "JA-JP": "アストラルスタッフ(グランドマスター)", "EN-US": "Grandmaster's Astral Staff", "DE-DE": "Astralstab des Großmeisters", "AR-SA": "العصا النجمية للأستاذ", "KO-KR": "그랜드 마스터의 아스트랄 스태프", "PT-BR": "Cajado Astral do Grão-mestre", "ZH-TW": "宗師級星界法杖", "ES-ES": "Bastón astral del gran maestro", "ZH-CN": "宗师级星界法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.25, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_CURSEDSTAFF_UNDEAD", "uiSprite": "MAIN_CURSEDSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ENFEEBLEBLADES", "uiAtlas": null, "uiSprite": "ENFEEBLEBLADES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lame indebolite", "RU-RU": "Лезвия ослабления", "PL-PL": "Osłabiające Ostrza", "TR-TR": "Zayıflatan Kılıçlar", "ID-ID": "Pedang Pelemahan", "FR-FR": "Lames affaiblissantes", "JA-JP": "衰弱の刃", "EN-US": "Enfeeble Blades", "DE-DE": "Schwächeklingen", "AR-SA": "النصال الضعيفة", "KO-KR": "쇠약의 칼날", "PT-BR": "Lâminas Debilitantes", "ZH-TW": "衰弱之刃", "ES-ES": "Cuchillas debilitantes", "ZH-CN": "衰弱之刃" }, "localizedDescriptions": { "IT-IT": "Evochi delle lame indebolenti che vorticano in un [other]raggio di (A)[/other] attorno alla posizione bersaglio mentre [other]incanali[/other] per [other](B)[/other] (non può essere interrotto).\nLe lame infliggono [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg] (questi danni non possono essere riflessi).\n[other]Epura[/other] tutti i [other]buff[/other] dei [other]nemici[/other] nell'area.", "RU-RU": "Призовите ослабляющие клинки, вращающиеся в [other]радиусе (A)[/other] вокруг указанной точки на протяжении [other]поддерживания[/other] заклинания в течение [other](B)[/other] (невозможно прервать).\nКлинки наносят [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg] (этот урон нельзя отразить).\n[other]Снимает[/other] все [other]вражеские[/other] [other]бафы[/other] в области действия.", "PL-PL": "Przyzywasz osłabiające ostrza, wirujące w promieniu [other](A)[/other] od wybranej lokalizacji podczas [other]kanałowania[/other] trwającego [other](B)[/other] (nie może zostać przerwane).\nOstrza zadają [dmg](C)obrażenia magiczne[/dmg] w ciągu [dmg](D)[/dmg] (obrażenia te nie mogą zostać odbite).\n[other]Oczyszcza[/other] wszystkie [other]buffy[/other] z [other]wrogów[/other] na danym obszarze.", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef konumun çevresinde [other](B) yarıçaplı[/other] bir alanda dönen, zayıflatan kılıçlar çağırırsın (yarıda kesilemez).\nBıçaklar [dmg](C)[/dmg] boyunca [dmg](D) sihirli hasar[/dmg] verir (bu hasar yansıtılamaz).\nAlan içindeki [other]düşmanların[/other] tüm [other]güçlendirmelerini[/other] [other]siler[/other].", "ID-ID": "Memanggil bilah-bilah pelemahan, berputar dalam [other](A) radius[/other] di sekitar lokasi target saat [other]menyalurkan[/other] selama [other](B)[/other] (tidak dapat diinterupsi).\nBilah-bilahnya memberikan [dmg](C) damage sihir[/dmg] dalam [dmg](D)[/dmg] (damage ini tidak dapat dipantulkan).\n[other]Menghapus[/other] semua [other]buff[/other] dari [other]musuh[/other] yang ada di area.", "FR-FR": "Invoquez un tourbillon de lames affaiblissantes dans un [other]rayon de (A)[/other] autour de la zone ciblée tout en [other]canalisant[/other] pendant [other](B)[/other] (ininterruptible).\nLes lames infligent [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg] (ces dégâts ne peuvent pas être renvoyés).\n[other]Purge[/other] tous les [other]bonus[/other] des [other]ennemis[/other] dans la zone.", "JA-JP": "萎縮させる刃を召喚し、[other](A)[/other]の間、[other]詠唱[/other]しながら対象の場所を中心に半径[other](B)[/other]で回転させる(詠唱中断不可)。\n刃は[dmg](C)魔法ダメージ[/dmg]を[dmg](D)[/dmg] の間与��る(このダメージは反射できない)。\n[other]範囲内の全ての敵[/other]の[other]バフ[/other]を[other]パージ[/other]する。", "EN-US": "Summon enfeebling blades, spinning in a [other](A) radius[/other] around the targeted location while [other]channeling[/other] for [other](B)[/other] (cannot be interrupted).\nThe blades deal [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg] (this damage cannot be reflected).\n[other]Purges[/other] all [other]buffs[/other] of [other]enemies[/other] within the area.", "DE-DE": "Beschwört Schwächende Klingen, diese wirbeln mit [other](A) Radius[/other] um die anvisierte Position herum, solange für [other](B)[/other] [other]kanalisiert[/other] wird (Kann nicht unterbrochen werden).\nDie Klingen fügen [dmg](C) magischen Schaden [/dmg] über [dmg](D)[/dmg] zu (dieser Schaden kann nicht reflektiert werden).\n[other]Vernichtet[/other] alle [other]Buffs[/other] von [other]Gegnern[/other] im Gebiet.", "AR-SA": "يمكن استدعاء نصال ضعيفة لتدور في [other](A) محيط[/other] حول الموقع المستهدف خلال [other]التوجيه[/other] لمدة [other](B)[/other] (لا يمكن مقاطعتها).\nتُلحق الشفرات [dmg](C) ضررًا سحريًا[/dmg] خلال [dmg](D)[/dmg] (لا يمكن عكس هذا الضرر).\n[other]يزيل[/other] جميع [other]التعزيزات[/other] الخاصة [other]بالأعداء[/other] داخل المنطقة.", "KO-KR": "[other](A)[/other] 동안 [other]채널링[/other]하여 (방해 불가), [other]반경 (B)[/other]으로 회전하는 쇄약의 칼날을 소환합니다.\n칼날은 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능함).\n해당 범위 내에 있는 [other]적[/other]의 모든 [other]버프[/other]를 [other]제거[/other]합니다.", "PT-BR": "Invoca lâminas debilitantes que giram em um [other]raio de (A)[/other] ao redor do local alvo, enquanto [other]canaliza[/other] por [other](B)[/other] (não pode ser interrompido).\nAs Lâminas causam [dmg](C) de dano mágico[/dmg] ao longo de [dmg](D)[/dmg] (esse dano não pode ser refletido).\n[other]Expurga[/other] todos os [other]bônus[/other] dos [other]inimigos[/other] dentro da área.", "ZH-TW": "召喚衰弱之刃,在目標位置周圍[other](A)半徑範圍[/other]內旋轉,[other]引導[/other]最多持續[other](B)[/other](無法被中斷)。\n刀刃在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg](此傷害無法被反彈)。\n[other]驅散[/other]區域內[other]全部敵人[/other]的所有[other]增益效果[/other]。", "ES-ES": "Invoca cuchillas debilitantes que giran en un [other]radio de (A)[/other] alrededor del lugar señalado mientras las [other]canalizas[/other] durante [other](B)[/other] (no se pueden interrumpir).\nLas cuchillas infligen [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg] (este daño no se puede reflejar).\n[other]Purga[/other] todos los [other]buffs[/other] de los [other]enemigos[/other] dentro del área.", "ZH-CN": "招唤带有邪恶能量的刀刃,在目标位置周围[other](A)半径[/other]范围旋转,并持续[other]引导(B)[/other](引导无法被中断)。\n刀刃在[dmg](C)[/dmg]内造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n[other]驱散[/other]区域内[other]敌人[/other]的所有[other]增益效果[/other]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": null, "standTime": 0, "disruptionFactor": 1, "recastDelay": 63, "energyUsage": 25, "castRange": 15, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_enfeeble", "initialEffectInterval": 0, "effectCount": 2, "effectInterval": 3.75, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone profana-vita del sapiente", "RU-RU": "Гибельный посох (знаток)", "PL-PL": "Kostur Życiowej Klątwy Adepta", "TR-TR": "Ehil Ömür Törpüsü Asası", "ID-ID": "Tongkat Kutukan Hidup Mahir", "FR-FR": "Bâton de malédiction de vie de l'adepte", "JA-JP": "生呪の杖(名人)", "EN-US": "Adept's Lifecurse Staff", "DE-DE": "Lebensfluchstab des Adepten", "AR-SA": "عصا لعنة الحياة للبارع", "KO-KR": "숙련자의 라이프커스 스태프", "PT-BR": "Cajado Execrado do Adepto", "ZH-TW": "老手級命咒法杖", "ES-ES": "Bastón de maldición de vida del iniciado", "ZH-CN": "老手级生咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_1HCROSSBOW", "uiSprite": "MAIN_1HCROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "EXPLODING_SHOT", "uiAtlas": null, "uiSprite": "EXPLODING_SHOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro esplosivo", "RU-RU": "Взрывной выстрел", "PL-PL": "Wybuchowy Strzał", "TR-TR": "Patlayıcı Atış", "ID-ID": "Tembakan Ledakan", "FR-FR": "Tir explosif", "JA-JP": "爆発ショット", "EN-US": "Exploding Shot", "DE-DE": "Explosiver Schuss", "AR-SA": "الرمية المتفجرة", "KO-KR": "폭발하는 사격", "PT-BR": "Tiro Explosivo", "ZH-TW": "爆破射擊", "ES-ES": "Disparo explosivo", "ZH-CN": "爆破射击" }, "localizedDescriptions": { "IT-IT": "Lancia una bomba appiccicosa al nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nLa bomba esplode dopo [other](B)[/other], infliggendo [dmg](C) danni magici[/dmg] a tutti i nemici in un [other]raggio di (D)[/other] (il danno non può essere riflesso).", "RU-RU": "Прикрепляет к врагу бомбу, которая наносит [dmg](A) физического урона[/dmg].\nБомба взрывается через [other](B)[/other], нанося [dmg](C) магического урона[/dmg] всем врагам в [other]радиусе (D)[/other] (урон невозможно отразить).", "PL-PL": "Wystrzeliwujesz w wybranego wroga klejącą bombę, która zadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].\nBomba wybucha po [other](B)[/other], zadając [dmg](C) pkt. obrażeń magicznych [/dmg] wszystkim wrogom w promieniu [other](D) [/other] (obrażeń nie można odbić).", "TR-TR": "Hedef düşmana bir yapışkan bomba fırlatarak [dmg](A) fiziksel hasar[/dmg] verir.\nBomba, [other](B)[/other] sonra patlayarak [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](D) sihirli hasar[/dmg] verir. (Hasar yansıtılamaz.)", "ID-ID": "Meluncurkan bom lengket ke arah musuh target, memberikan [dmg](A) damage fisik[/dmg].\nBom meledak setelah [other](B)[/other], memberikan [dmg](C) damage sihir[/dmg] pada semua musuh dalam [other]radius (D)[/other] (damage tak bisa dipantulkan).", "FR-FR": "Lancez une bombe collante sur l'ennemi ciblé, infigeant [dmg](A) dégâts physiques[/dmg].\nLa bombe explose après [other](B)[/other], infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (D)[/other] (les dégâts ne peuvent pas êtres renvoyés).", "JA-JP": "粘着爆弾を狙った敵に発射し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[other](B)[/other]後に爆発して、[other]半径(C)[/other]以内にいる全ての敵に[dmg](D)の魔法ダメージ[/dmg]を与えます(ダメージは跳ね返せません)。", "EN-US": "Launch a sticky bomb at the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nThe bomb explodes after [other](B)[/other], dealing [dmg](C) magical damage[/dmg] to all enemies in a [other](D) radius[/other] (the damage can't be reflected).", "DE-DE": "Wirf eine klebrige Bombe auf den Gegner, verursacht [dmg](A) physischen Schaden[/dmg].\nDie Bombe explodiert nach [other](B)[/other] und verursacht [dmg](C) magischen Schaden[/dmg] bei allen Gegnern in [other](D) Radius[/other] (dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن إطلاق قنبلة لاصقة على العدو المستهدف لإلحاق [dmg](A)من الضرر البدني[/dmg].\nتنفجر القنبلة بعد [other](B)[/other] لتلحق [dmg](C)من الضرر السحري[/dmg] بجميع ا��أعداء في [other]محيط (D)[/other]. (لا يمكن عكس هذا الضرر).", "KO-KR": "대상 적에게 [dmg](A)의 물리 대미지[/dmg]를 입히는 끈적이 폭탄을 발사합니다.\n폭탄은 [other](B)[/other] 후에 폭발하며, [other](C) 범위[/other]안의 모든 적에게 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (대미지 반사 불가능).", "PT-BR": "Lança uma bomba pegajosa no alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nA bomba explode após [other](B)[/other], causando [dmg](C) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (D)[/other] (o dano não pode ser refletido).", "ZH-TW": "對目標敵人發射黏性炸彈,造成[dmg](A)點物理傷害[/dmg]。\n炸彈於[other](B)[/other]後爆炸,對[other](C)半徑範圍[/other]內所有敵人造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Lánzale una bomba pegajosa al enemigo que inflige [dmg](A) de daño físico[/dmg].\nLa bomba explota después de [other](B)[/other] y provoca [dmg](C) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (D) [/other] (el daño no se puede reflejar).", "ZH-CN": "朝目标敌人发射一个黏性炸弹,造成[dmg](A)物理伤害[/dmg]。\n在[other](B)[/other]后,黏性炸弹爆炸,对目标周围[other](C)半径[/other]范围内的所有敌人造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -50.9, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra leggera del sapiente", "RU-RU": "Легкий арбалет (знаток)", "PL-PL": "Lekka Kusza Adepta", "TR-TR": "Ehil Hafif Arbaleti", "ID-ID": "Busur Silang Ringan Mahir", "FR-FR": "Arbalète légère de l'adepte", "JA-JP": "ライトクロスボウ(名人)", "EN-US": "Adept's Light Crossbow", "DE-DE": "Leichte Armbrust des Adepten", "AR-SA": "قوس مستعرض خفيف للبارع", "KO-KR": "숙련자의 경량 크로스보우", "PT-BR": "Besta Leve do Adepto", "ZH-TW": "老手級輕型十字弓", "ES-ES": "Ballesta ligera del iniciado", "ZH-CN": "老手级轻便十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1, "attackRange": 11, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow1h", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_1HCROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_AXE_AVALON", "uiSprite": "TOOL_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_WOOD_T8", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_DESC", "localizedNames": { "IT-IT": "Competenza del tagliaboschi", "RU-RU": "Мастерство дровосека", "PL-PL": "Biegłość - Drwalstwo", "TR-TR": "Oduncu Yeterliliği", "ID-ID": "Kecakapan Penebang", "FR-FR": "Efficacité au débitage", "JA-JP": "きこりの技量", "EN-US": "Lumberjack Proficiency", "DE-DE": "Sachverständnis im Abholzen", "AR-SA": "براعة الاحتطاب", "KO-KR": "벌목 숙련도", "PT-BR": "Proficiência em Corte de Madeira", "ZH-TW": "伐木熟練度", "ES-ES": "Competencia de leñador", "ZH-CN": "高效伐木" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per il [buff]legname di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]древесины (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Odun[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kayu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の木材[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Wood[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Holz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الخشب[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 목재[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階或以下木材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]madera de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]木材采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Ascia avaloniana dell'anziano", "RU-RU": "Авалонский топор (старейшина)", "PL-PL": "Awaloński Topór Starszego", "TR-TR": "Yüce Avalon Baltası", "ID-ID": "Kapak Avalonian Tetua", "FR-FR": "Hache avalonienne du sage", "JA-JP": "アバロニア人の斧(老熟)", "EN-US": "Elder's Avalonian Axe", "DE-DE": "Avalonische Axt des Ältesten", "AR-SA": "فأس أفالوني للحكيم", "KO-KR": "장로의 아발로니안 도끼", "PT-BR": "Machado Avaloniano do Ancião", "ZH-TW": "禪師級阿瓦隆斧頭", "ES-ES": "Hacha avaloniana del anciano", "ZH-CN": "禅师级阿瓦隆斧" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 300 } ] }, "transformation": null, "spriteName": "TOOL_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_CURSEDSTAFF_CRYSTAL", "uiSprite": "MAIN_CURSEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Spargirovina dell'Anziano", "RU-RU": "Посох гниения (старейшина)", "PL-PL": "Kostur Zewu Zgnilizny Starszego", "TR-TR": "Yüce Küfçağıran Asa", "ID-ID": "Tongkat Pemanggil Tembelang Tetua", "FR-FR": "Bâton de Putréfaction du Sage", "JA-JP": "ロットコーラーの杖(老熟)", "EN-US": "Elder's Rotcaller Staff", "DE-DE": "Fäulnisrufer Stab des Ältesten", "AR-SA": "عصا النداء السحري للحكيم", "KO-KR": "장로의 로트콜러 스태프", "PT-BR": "Cajado Pútrido do Ancião", "ZH-TW": "禪師級腐敗呼喚者", "ES-ES": "Bastón Putrefacto del Anciano", "ZH-CN": "禅师级腐败呼唤法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_MORGANA", "uiSprite": "2H_KNUCKLES_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GROWING_PUNCH", "uiAtlas": null, "uiSprite": "KNUCKLES_GROWING_PUNCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Schiacciaterra", "RU-RU": "Сокрушитель земли", "PL-PL": "Miażdżenie Ziemi", "TR-TR": "Toprak Ezici", "ID-ID": "Penghancur Tanah", "FR-FR": "Broyeur terrestre", "JA-JP": "アースクラッシャー", "EN-US": "Earth Crusher", "DE-DE": "Erdstampfer", "AR-SA": "مدمر الأرض", "KO-KR": "지면 파쇄", "PT-BR": "Esmaga-terra", "ZH-TW": "地碎", "ES-ES": "Trituratierra", "ZH-CN": "碎地式" }, "localizedDescriptions": { "IT-IT": "Carichi il colpo, [other]rallentandoti[/other] del [other](A)[/other] mentre [other]incanali[/other] per un massimo di [other](B)[/other] (non può essere interrotto).\n\nInfligge [dmg]danni magici[/dmg] a tutti i nemici in un'area attorno a te.\nI [other]danni[/other] e il [other]raggio[/other] [other]dipendono[/other] dalla durata dell'[other]incanalamento[/other] (questi danni non possono essere riflessi; si può terminare l'incanalamento in anticipo).\n\n[#] Tempo di Carica: [other]0,5s[/other] | [other]1s[/other] | [other]1,5 s[/other] | [other]2s[/other]\n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Raggio: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nIncanalando per la sua [other]intera durata[/other], [cc]lanci[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](K)[/cc].", "RU-RU": "Вы заряжаете Сокрушитель земли, [other]за��едляя[/other] себя на [other](A)[/other] на протяжении [other]поддерживания[/other] заклинания вплоть до [other](B)[/other] (невозможно прервать).\n\nНаносит [dmg]магический урон[/dmg] всем врагам в области вокруг вас.\n[other]Урон[/other] и [other]радиус[/other][other]зависят[/other] от времени, в течение которого вы [other]поддерживаете[/other] заклинание (этот урон невозможно отразить; вы можете завершить поддерживание раньше его окончания).\n\n[#] Продолжительность поддерживания: [other]0.5с[/other] | [other]1с[/other] | [other]1.5с[/other] | [other]2с[/other]\n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Радиус: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nПоддерживание в течение [other]полной продолжительности[/other] [cc]подбросит[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](K)[/cc].", "PL-PL": "Ładujesz Miażdżenie Ziemi, [other]spowalniając[/other] siebie o [other](A)[/other] podczas [other]kanałowania[/other] do [other](B)[/other] (nie można przerwać).\n\nZadaje [dmg]obrażenia magiczne[/dmg] wszystkim wrogom w obszarze na około.\n[other]Obrażenia[/other] i [other]promieniu[/other] są [other]oparte[/other] na długości [other]kanałowania[/other] (tych obrażeń nie można odbić; możesz wcześnie skończyć kanałowanie).\n\n[#] Czas ładowania: [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Promieniu: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nKanałowanie przez [other]maksymalny okres czasu[/other] [cc]wyrzuci[/cc] wszystkich wrogów [cc]w powietrze[/cc] na [cc](K)[/cc].", "TR-TR": "Toprak Ezici'yi hazırlayarak en fazla [other](A)[/other] boyunca [other]odaklanırken[/other] kendini [other](B)[/other] [other]yavaşlatırsın[/other]. (Yarıda kesilemez.)\n\nÇevrendeki bir alan içerisindeki tüm düşmanlara [dmg]sihirli hasar[/dmg] verir.\n[other]Hasar[/other] ve [other]yarıçap[/other], ne kadar süre [other]odaklandığına[/other] [other]bağlıdır[/other]. (Odaklanmayı erken sonlandırabilirsin.)\n\n[#] Hazırlanma Süresi: [other]0,5 sn.[/other] | [other]1 sn.[/other] | [other]1,5 sn.[/other] | [other]2 sn.[/other]\n[#] Hasar: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Yarıçap: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\n[other]Tüm süre[/other] boyunca odaklanmak, isabet alan tüm düşmanları [cc](K)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Mengisi Penghancur Tanah, [other]memperlambat[/other] diri sendiri sebesar [other](A)[/other] ketika [other]menyalurkan[/other] hingga selama [other](B)[/other] (tidak dapat diinterupsi).\n\nMemberikan [dmg]damage sihir[/dmg] pada semua musuh di area sekitarmu.\n[other]Damage[/other] dan [other]radius[/other] [other]didasarkan[/other] pada seberapa lama durasi [other]menyalurkan[/other] (damage ini tidak dapat dipantulkan; penyaluran bisa diakhiri lebih awal).\n\n[#] Waktu Pengisian: [other]0,5 d[/other] | [other]1 d[/other] | [other]1,5 d[/other] | [other]2 d[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Radius: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nPenyaluran hingga [other]durasi penuh[/other] akan [cc]melemparkan[/cc] musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](K)[/cc].", "FR-FR": "Chargez le Brise-terre, vous [other]ralentissant[/other] de [other](A)[/other] en [other]canalisant[/other] pendant [other](B)[/other] (ininterruptible).\n\nInflige des [dmg]dégâts magiques[/dmg] à tous les ennemis dans une zone autour de vous.\nLes [other]dégâts[/other] et le [other]rayon[/other] [other]dépendent[/other] de la durée de la [other]canalisation[/other] (ces dégâts ne peuvent pas être renvoyés ; vous pouvez mettre fin à la canalisation plus tôt que prévu).\n\n[#] Temps de charge : [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Rayon : [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nCharger pour la [other]durée totale[/other] [cc]propulse[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](K)[/cc].", "JA-JP": "アースクラッシャーを溜めて、最大[other](A)[/other]の間、[other]詠唱[/other]している時にあなたの速度を[other](B)[/other][other]低下[/other]させる(中断されない)。\n\nあなたの周囲のエリア内の全ての敵に、[dmg]魔法ダメージ[/dmg]を与える。\n[other]詠唱[/other]を始めた時間に[other]応じて[/other]、[other]ダメージ[/other]と[other]半径[/other]が決定する(このダメージは反射されない。詠唱を早く終了できる)。\n\n[#]溜め時間:[other]0.5秒[/other] | [other]1秒[/other] | [other]1.5秒[/other] | [other]2秒[/other]\n[#]ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#]半径:[dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n[other]詠唱を最大[/other]まで持続すると、命中した全ての敵を[cc](K)[/cc]間、[cc]空中[/cc]に[cc]放り投げ[/cc]る。", "EN-US": "Charge up the Earth Crusher, [other]slowing[/other] yourself by [other](A)[/other] while [other]channeling[/other] for up to [other](B)[/other] (can't be interrupted).\n\nDeals [dmg]magical damage[/dmg] to all enemies in an area around you.\nThe [other]damage[/other] and [other]radius[/other] is [other]based[/other] on how long you have [other]channeled[/other] (this damage cannot be reflected; you may end the channel early).\n\n[#] Charge Up Time: [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Radius: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nChanneling for the [other]full duration[/other] will [cc]throw[/cc] all enemies hit [cc]in the air[/cc] for [cc](K)[/cc].", "DE-DE": "Lade den Erdstampfer auf, dies [other]verlangsamt[/other] dich um [other](A)[/other], solange du für bis zu [other](B)[/other] [other]kanalisierst[/other] (kann nicht unterbrochen werden).\n\nVerursacht [dmg]magischen Schaden[/dmg] bei allen Gegnern um dich herum.\n[other]Schaden[/other] und [other]Radius[/other] [other]basiert[/other] auf deiner [other]Kanalisierungszeit[/other] (dieser Schaden kann nicht reflektiert werden; du kannst die Kanalisierung frühzeitig abbrechen).\n\n[#] Aufladezeit: [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Schaden: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Radius: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nWurde für die [other]gesamte Ladezeit[/other] kanalisiert, so werden alle getroffenen Gegner für [cc](K)[/cc] [cc]in die Luft geschleudert[/cc].", "AR-SA": "عليك شحن مدمر الأرض، ما [other]يبطئ[/other] من حركتك بمقدار [other](A)[/other] خلال [other]التوجيه[/other] لما يصل إلى [other](B)[/other] (لا يمكن مقاطعتها).\n\nتلحق [dmg]من الضرر السحري[/dmg] بجميع الأعداء في المنطقة من حولك.\n[other]الضرر [/other] و[other]المحيط [/other] يكون[other]على أساس [/other] المدة التي قضيتها في [other]التوجيه[/other] (لا يمكن عكس هذا الضرر؛ يمكنك إنهاء التوجيه مبكرًا).\n\n[#] وقت الشحن: [other] 0.5 ثانية [/other] | [other] 1 ثانية [/other] | [other] 1.5 ثانية [/other] |[other] 2 ثانية [/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] المحيط: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\n[cc]سيلقي[/cc] التوجيه [other]طوال المدة[/other] بجميع الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](K)[/cc].", "KO-KR": "지면 파쇄를 준비하며, 최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안 자기 자신을 [other](B)[/other]만큼 [other]느려지게[/other] 합니다 (방해 불가).\n\n내 주변 범위 내 모든 적에게 [dmg]마법 대미지[/dmg]를 입힙니다.\n스킬의 [other]대미지[/other]와 [other]범위[/other]는 [other]채널링[/other]을 오래할수록 증가합니다 (이 피해는 반사가 불가능 합니다. 채널링을 일찍 종료할 수 있습니다).\n\n[#] 충전 시간: [other]0.5초[/other] | [other]1초[/other] | [other]1.5초[/other] | [other]2초[/other]\n[#] 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] 범위: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\n[other]전체 지속 시간[/other] 동안 채널링할 시, 모든 적을 [cc](K)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].", "PT-BR": "Carrega o Esmaga-terra, te [other]desacelerando[/other] em [other](A)[/other] enquanto [other]canaliza[/other] por até [other](B)[/other] (não pode ser interrompido).\n\nCausa [dmg]dano mágico[/dmg] a todos os inimigos em uma área ao seu redor.\nO [other]dano[/other] e o [other]raio[/other] são [other]baseados[/other] no tempo em que você [other]canalizou[/other] a habilidade (este dano não pode ser refletido; você pode terminar a canalização prematuramente).\n\n[#] Tempo de carregamento: [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Raio: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nCanalizar pela [other]duração total[/other] irá [cc]jogar[/cc] todos os inimigos atingidos [cc]para o alto[/cc] por [cc](K)[/cc].", "ZH-TW": "充能以發動地碎,使自身[other]緩速[/other][other](A)[/other],[other]引導[/other]最多持續[other](B)[/other](無法被中斷)。\n\n對自身周圍區域內所有敵人造成[dmg]魔法傷害[/dmg]。\n[other]傷害[/other]和[other]半徑範圍[/other][other]依[/other][other]引導[/other]時間而定(傷害無法被反彈;可以提早結束引導)。\n\n[#] 充能時間:[other]0.5秒[/other] | [other]1秒[/other] | [other]1.5秒[/other] | [other]2秒[/other]\n[#] 傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] 半徑範圍:[other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\n若是[other]完整引導[/other],則可將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](K)[/cc]。", "ES-ES": "Carga el Trituratierra y [other]ralentízate[/other] en [other](A)[/other] mientras lo [other]canalizas[/other] por hasta [other](B)[/other] (no puede ser interrumpido).\n\nInflige [dmg]daño mágico[/dmg] a todos los enemigos a tu alrededor.\nEl [other]daño[/other] y el [other]radio[/other] [other]se basan[/other] en la duración de la [other]canalización[/other] (este daño no puede ser reflejado; y puedes finalizar la canalización antes de tiempo).\n\n[#] Tiempo de Carga: [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Radio: [other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\nHacer la canalización [other]completa[/other] [cc]lanzará[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](K)[/cc].", "ZH-CN": "为碎地击进行聚气准备,使你自身[other]减速[/other][other](A)[/other],并持续[other]引导[/other][other](B)[/other](引导无法被中断)。\n\n对你周围的所有敌人造成[dmg]魔法伤害[/dmg]。\n[other]伤害[/other]和[other]范围[/other][other]基于[/other]你[other]引导[/other]的时间长短(伤害无法被反弹;你可以提早结束引导)。\n\n[#] 聚气时间:[other]0.5秒[/other] | [other]1秒[/other] | [other]1.5秒[/other] | [other]2秒[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] 范围:[other](G)[/other] | [other](H)[/other] | [other](I)[/other] | [other](J)[/other]\n\n若完成[other]完整[/other]的引导,则[cc]击飞[/cc]所有敌人,持续[cc](K)[/cc]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 30, "energyUsage": 23, "castRange": 0, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_heavy", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "movespeedbonus", "time": 3.5, "value": -0.4, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_BRAWLER_SPEED", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY", "descriptionLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY_SPEED_DESC", "localizedNames": { "IT-IT": "Furia letale", "RU-RU": "Фатальная ярость", "PL-PL": "Śmiertelna Furia", "TR-TR": "Ölümcül Öfke", "ID-ID": "Amarah Fatal", "FR-FR": "Fureur fatale", "JA-JP": "致命の激怒", "EN-US": "Fatal Fury", "DE-DE": "Todeswut", "AR-SA": "الغضب المميت", "KO-KR": "치명적인 분노", "PT-BR": "Fúria Fatal", "ZH-TW": "致命猛攻", "ES-ES": "Furia fatal", "ZH-CN": "致命狂怒" }, "localizedDescriptions": { "IT-IT": "Con [other]ogni[/other] attacco automatico, i tuoi [buff]danni[/buff] aumentano del [buff](A)[/buff] per [buff](B)[/buff] ([other]si accumula[/other] fino a [other](C)[/other] volte)\n\nRaggiunta la [other]quantità massima di accumuli[/other] il buff [other]non può ricaricarsi[/other] e si esaurisce.", "RU-RU": "При [other]каждой[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](A)[/buff] в течение [buff](B)[/buff] ([other]накапливается[/other] до [other](C)[/other] раз).\n\nПри достижении [other]максимального количества зарядов[/other] баф [other]не будет обновляться[/other] и пропадет после окончания его действия.", "PL-PL": "[other]Z każdym[/other] autoatakiem twoje [buff]obrażenia[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff] ([other]Kumuluje się[/other] do [other](C)[/other] razy).\n\nPrzy [other]maksymalnej kumulacji[/other] buff [other]nie może zostać odświeżony[/other] i wygaśnie.", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar (en fazla [other](C)[/other] defa [other]birikir[/other])\n\n[other]Azami istiflemede[/other] güçlendirme [other]yenilenemez[/other] ve tükenir.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]damage[/buff] bertambah sebanyak [buff](A)[/buff] hingga [buff](B)[/buff] ([other]Tumpukan[/other] hingga [other](C)[/other] kali).\n\nPada [other]tumpukan maks[/other] buff [other]tidak bisa di-refresh[/other] dan akan habis.", "FR-FR": "À [other]chaque[/other]auto attaque, vos [buff]dégâts[/buff] augmentent de [buff](A)[/buff] pendant [buff](B)[/buff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).\n\nUne fois le [other]cumul maximum atteint[/other] le bonus [other]ne peut pas être rafraîchit[/other] et s'estompe.", "JA-JP": "[buff](A)[/buff]の間、通常攻撃する[other]たび[/other]に、[buff]ダメージ[/buff]が[buff](B)[/buff]増加する(最大[other](C)[/other]回まで[other]スタック[/other]する)。\n\n[other]最大スタック[/other]になると、バフを[other]更新することはできず[/other]、無効化になる。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]damage[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff] ([other]Stacks[/other] up to [other](C)[/other] times)\n\nOn [other]max stacks[/other] the buff [other]can't be refreshed[/other] and will run out.", "DE-DE": "Mit [other]jedem[/other] automatischen Angriff steigt dein [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other][/other] [other](C)[/other]Stapel).\n\nBei erreichter [other]max. Stapelanzahl[/other] kann der Buff [other]nicht mehr erneuert werden[/other] und läuft danach aus.", "AR-SA": "مع [other]كل[/other] هجوم تلقائي يزداد [buff]ضررك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)\n\nلا يمكن [other]تحديث[/other] التقوية في حالة بلوغ [other]الحد الأقصى من التكدسات[/other] وستنفد.", "KO-KR": "[buff](A)[/buff] 동안 [other]각[/other] 자동 공격마다 [buff]대미지[/buff]가 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n\n[other]최대 스택[/other]이라면 버프가 [other]갱신되지 않으며[/other] 소모됩니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff] ([other]Acumula[/other] até [other](C)[/other] vezes).\n\nCom [other]acúmulo máximo[/other], o bônus [other]não pode ser atualizado[/other] e se esgotará.", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使自身[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加(C)[/other]層)。\n\n達到[other]層數上限[/other]時,此增益效果[other]不會重置[/other],並將於持續時間結束時消失。", "ES-ES": "Con [other]cada[/other] auto-ataque, tu [buff]daño[/buff] incrementa en [buff](A)[/buff] por [buff](B)[/buff] ([other]Se acumula[/other] hasta [other](C)[/other] veces).\n\nAl alcanzar el número [other]máximo de acumulaciones[/other], el buff [other]no podrá ser renovado[/other] y se agotará.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。\n\n达到[other]最大堆叠[/other]后,此增益[other]无法刷新[/other],并会在持续时间结束时消失。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Cestus del corvo del sapiente", "RU-RU": "Вороний цестус (знаток)", "PL-PL": "Cestus Ostrza Kruka Adepta", "TR-TR": "Ehil Kuzgun Kuşağı", "ID-ID": "Ravenstrike Cestus Mahir", "FR-FR": "Cestes-des-freux de l'adepte", "JA-JP": "大烏のセスタス(名人)", "EN-US": "Adept's Ravenstrike Cestus", "DE-DE": "Rabenschlag-Caestus des Adepten", "AR-SA": "قفاز الغراب المسنن للبارع", "KO-KR": "숙련자의 까마귀 장갑", "PT-BR": "Cestus Golpeadores do Adepto", "ZH-TW": "老手級鴉擊皮帶手套", "ES-ES": "Cestus córvidos del iniciado", "ZH-CN": "老手级乌鸦之爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 775, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HOLYSTAFF_HELL", "uiSprite": "2H_HOLYSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLY_ULTIMATE", "uiAtlas": null, "uiSprite": "SALVATION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HOLY_ULTIMATE_V3_DESC", "localizedNames": { "IT-IT": "Salvezza", "RU-RU": "Спасение", "PL-PL": "Wybawienie", "TR-TR": "Kurtuluş", "ID-ID": "Pembebasan", "FR-FR": "Salut", "JA-JP": "救済", "EN-US": "Salvation", "DE-DE": "Erlösung", "AR-SA": "الإنقاذ", "KO-KR": "구원", "PT-BR": "Salvação", "ZH-TW": "救贖", "ES-ES": "Salvación", "ZH-CN": "救赎" }, "localizedDescriptions": { "IT-IT": "Proietti un circolo di Salvezza con un [other]raggio di (A)[/other] attorno alla posizione bersaglio, che si carica per [other](B)[/other].\nUna volta caricato, cura fino a [other](C)[/other] alleati per [heal](D) Salute[/heal] e li rende [buff]immuni[/buff] a ulteriori [buff]danni[/buff] per [buff](E)[/buff].\n[other]Purifica[/other] tutti gli [other]effetti di Controllo sulla Folla[/other], [other]debuff[/other] e [other]effetti di danno nel tempo[/other].", "RU-RU": "Создайте спасительный круг [other]радиусом (A)[/other] в указанной точке, заряжая его в течение [other](B)[/other].\nПосле зарядки он исцеляет до [other](C)[/other] союзников на [heal](D) здоровья[/heal] и наделяет их [buff]невосприимчивостью[/buff] к дальнейшему [buff]урону[/buff] на [buff](E)[/buff].\n[other]Снимает[/other] все [other]эффекты контроля[/other], [other]дебафы[/other] и [other]эффекты периодического урона[/other].", "PL-PL": "Tworzysz Krąg Zbawienia o promieniu [other](A)[/other] na około wybranej pozycji, ładujący się [other](B)[/other].\nPo szarży przywraca on [other](C)[/other] sojusznikom [heal](D) Zdrowie[/heal] i czyni ich [buff]odpornymi[/buff] na dalsze [buff]obrażenia[/buff] przez [buff](E)[/buff].\n[other]Oczyszcza[/other] wszystkie efekty [other]Kontroli tłumu[/other], [other]Debuffy[/other] i [other]Obrażenia czasowe[/other].", "TR-TR": "Hedeflenen konumun etrafında [other](A)[/other] boyunca hazırlanarak [other](B) yarıçapında[/other] bir Kurtuluş çemberi oluştur.\nYüklendiğinde en fazla [other](C)[/other] müttefik için [heal](D) Sağlık[/heal] iyileştirir ve [buff](E)[/buff] boyunca sonraki [buff]hasarlara[/buff] karşı [buff]bağışıklık[/buff] kazanırlar.\nTüm [other]Kitle Kontrol[/other], [other]zayıflatma[/other] ve [other]zaman içinde hasar etkilerini[/other] [other]arındırır[/other].", "ID-ID": "Menciptakan lingkaran Pembebasan dengan [other]radius (A)[/other] di sekitar posisi target, pengisian selama [other](B)[/other].\nSetelah terisi penuh, memulihkan hingga [other](C)[/other] sekutu sebesar [heal](D) HP[/heal] dan membuat mereka [buff]kebal[/buff] dari [buff]damage[/buff] lebih lanjut selama [buff](E)[/buff].\n[other]Membersihkan[/other] semua [other]Kontrol Kerumunan[/other], [other]debuff[/other], dan [other]efek damage seiring waktu[/other].", "FR-FR": "Créez un cercle de Salut d'un [other]rayon de (A)[/other] à la position ciblée qui charge pendant [other](B)[/other].\nUne fois chargé, il soigne jusqu'à [other](C)[/other] alliés de [heal](D) de Santé[/heal] et leur confère une [buff]immunité[/buff] aux [buff]dégâts[/buff] supplémentaires pendant [buff](E)[/buff].\n[other]Purifie[/other] tous les effets de [other]Contrôle de Foule[/other], de [other]malus[/other], et de [other]dégâts sur la durée[/other].", "JA-JP": "狙った位置の周辺に、[other]半径(A)[/other]の救済の環を作ります。 [other](B)[/other]の間チャージを行います。\nチャージ完了後、[other](C)[/other]の味方を[heal](D)体力[/heal]回復し、さらに[buff](E)[/buff]間、追加の[buff]ダメージ[/buff]を[buff]受けなくなります[/buff]。\n全ての[other]CC効果[/other]、[other]デバフ[/other]、[other]時間経過ダメージスキル[/other]を[other]浄化[/other]する。", "EN-US": "Create a circle of Salvation with a [other](A) radius[/other] around the targeted position, charging up for [other](B)[/other].\nOnce it is charged, it heals up to [other](C)[/other] allies for [heal](D) Health[/heal] and makes them [buff]immune[/buff] to further [buff]damage[/buff] for [buff](E)[/buff].\n[other]Cleanses[/other] all [other]Crowd Control[/other], [other]debuffs[/other], and [other]damage over time effects[/other].", "DE-DE": "Erzeuge einen Kreis der Erlösung von [other](A) Radius[/other] auf der anvisierten Position, der sich für bis zu [other](B)[/other] auflädt.\nEinmal aufgeladen heilt es bis zu [other](C)[/other] Verbündete um [heal](D) Leben[/heal] und macht sie [buff]immun[/buff] gegen weiteren [buff]Schaden[/buff] für [buff](E)[/buff].\n[other]Reinigt[/other] alle [other]CC-Effekte[/other], [other]Debuffs[/other], und [other]Schaden-über-Zeit Effekte[/other].", "AR-SA": "يمكنك إنشاء دائرة إنقاذ في [other](A) محيط[/other] حول الموقع المستهدف، تشحن لمدة تصل إلى [other](B)[/other].\nبمجرد شحنها، فإنها تشفي ما يصل إلى [other](C)[/other] حليفًا بمقدار [heal](D) صحة[/heal] وتجعلهم [buff]محصنين[/buff] من المزيد من [buff]الضرر[/buff] لمدة [buff](E)[/buff].\n[other]تطهر[/other] كل [other]السيطرة على الحشود[/other]، و[other]التثبيط[/other]، و[other]التأثيرات الضارة بمرور الوقت[/other].", "KO-KR": "[other](A)[/other] 동안 충전해, 목표 위치 주변에 [other]반경 (B)[/other]의 구원의 원을 생성합니다.\n충전이 종료되면, 최대 [other](C)[/other]명의 아군의 [heal]체력을 (D)[/heal] 회복시키고, [buff](E)[/buff] 동안 추가 [buff]대미지[/buff]에 [buff]면역[/buff]인 상태로 만듭니다.\n모든 [other]군중 제어 효과[/other]와 [other]디버프[/other], [other]지속 대미지 효과[/other]를 [other]정화[/other]합니다.", "PT-BR": "Cria um círculo de Salvação com um [other]raio de (A)[/other] ao redor da posição alvo, carregando por até [other](B)[/other].\nQuando carregado, ele cura até [other](C)[/other] aliados em [heal](D) de Vida[/heal] e os torna [buff]imunes[/buff] a outros [buff]danos[/buff] por [buff](E)[/buff].\n[other]Purifica[/other] todos os efeitos de [other]Controle de Multidões[/other], [other]desvantagens[/other] e de [other]dano ao longo do tempo[/other].", "ZH-TW": "在目標位置周圍創造一個[other](A)半徑範圍[/other]的救贖之環,充能持續[other](B)[/other]。\n完整充能後,它會為最多[other](C)[/other]名盟友治療[heal](D)點生命值[/heal],並使他們[buff]免疫[/buff]後續的[buff]傷害[/buff],持續[buff](E)[/buff]。\n[other]淨化[/other]所有[other]群體控制效果[/other],[other]減益效果[/other]與[other]持續性傷害效果[/other]。", "ES-ES": "Crea un círculo de Salvación de un [other]radio de (A)[/other] alrededor de la posición señalada que se carga durante [other](B)[/other].\nUna vez cargado, cura hasta [other](C)[/other] aliados por [heal](D) de Salud[/heal] y los hace [buff]inmunes[/buff] a más [buff]daño[/buff] durante [buff](E)[/buff].\n[other]Purifica[/other] todos los efectos de [other]Control de Multitudes[/other], [other]debuffs[/other] y [other]daño a largo plazo[/other].", "ZH-CN": "在目标区域制造一个[other](A)半径[/other]的救赎之环,在[other](B)[/other]间逐渐充能。\n完整充能后,它会为最多[other](C)[/other]名友军回复[heal](D)生命[/heal],并使他们[buff]免疫[/buff]后续的[buff]伤害[/buff],持续[buff](E)[/buff]。\n[other]净化[/other]所有[other]群体控制效果[/other],[other]减益效果[/other]与[other]持续性伤害效果[/other]。" }, "target": "ground", "castingTime": 1, "hitDelay": 2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 18, "castRange": 14, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "friendall", "attribute": "health", "change": 270, "effectType": null, "effectAreaRadius": 5.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone decadente del sapiente", "RU-RU": "Посох падших (знаток)", "PL-PL": "Kostur Upadku Adepta", "TR-TR": "Ehil Günahkâr Asası", "ID-ID": "Tongkat Gugur Mahir", "FR-FR": "Bâton déchu de l'adepte", "JA-JP": "堕落の杖(名人)", "EN-US": "Adept's Fallen Staff", "DE-DE": "Gefallenenstab des Adepten", "AR-SA": "عصا السقوط للبارع", "KO-KR": "숙련자의 폴른 스태프", "PT-BR": "Cajado Corrompido do Adepto", "ZH-TW": "老手級墮落法杖", "ES-ES": "Bastón caído del iniciado", "ZH-CN": "老手级堕落法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_SPEAR_LANCE_AVALON", "uiSprite": "MAIN_SPEAR_LANCE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Albeggiatrice dell'esperto", "RU-RU": "Копье рассвета (эксперт)", "PL-PL": "Upadek Dnia Znawcy", "TR-TR": "Uzman Seherkeseri", "ID-ID": "Fajar Ahli", "FR-FR": "Diurnebris de l'expert", "JA-JP": "デイブレイカー(達人)", "EN-US": "Expert's Daybreaker", "DE-DE": "Tagesbringer des Experten", "AR-SA": "رمح الإصباح للأخصائي", "KO-KR": "전문가의 데이브레이커", "PT-BR": "Alvorada do Perito", "ZH-TW": "專家級破曉者", "ES-ES": "Portador del alba del experto", "ZH-CN": "专家级破晓尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_LANCE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_SICKLE_AVALON", "uiSprite": "MAIN_SICKLE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FIBER_T7", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FIBER_DESC", "localizedNames": { "IT-IT": "Competenza nel raccolto", "RU-RU": "Мастерство жнеца", "PL-PL": "Biegłość - Zbieranie Włókna", "TR-TR": "Hasat Yeterliliği", "ID-ID": "Kecakapan Panen", "FR-FR": "Efficacité de récolte", "JA-JP": "収穫の技量", "EN-US": "Harvesting Proficiency", "DE-DE": "Sachverständnis in der Faserarbeit", "AR-SA": "براعة الحصاد", "KO-KR": "수확 숙련도", "PT-BR": "Proficiência em Colheita", "ZH-TW": "採收熟練度", "ES-ES": "Competencia de cosecha", "ZH-CN": "高效收割" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]fibre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]волокна (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Włókna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Lif[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Serat[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]fibre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の繊維[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fiber[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fasern[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الألياف[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 섬유[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Fibras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下纖維[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolecci��n[/buff] en [buff](A)[/buff] para [buff]fibra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]纤维作物采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Falcetto avaloniano del gran maestro", "RU-RU": "Авалонский серп (магистр)", "PL-PL": "Awaloński Sierp Wszechmistrza", "TR-TR": "Büyük Usta Avalon Orağı", "ID-ID": "Sabit Avalonian Grandmaster", "FR-FR": "Faucille avalonienne du grand maître", "JA-JP": "アバロニア人の小がま(グランドマスター)", "EN-US": "Grandmaster's Avalonian Sickle", "DE-DE": "Avalonische Sichel des Großmeisters", "AR-SA": "منجل أفالوني معقوف للأستاذ", "KO-KR": "그랜드 마스터의 아발로니안 낫", "PT-BR": "Foice Avaloniano do Grão-mestre", "ZH-TW": "宗師級阿瓦隆鐮刀", "ES-ES": "Hoz avaloniana del gran maestro", "ZH-CN": "宗师级阿瓦隆镰刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 230 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_FROSTSTAFF", "uiSprite": "MAIN_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "FROST_BITE", "uiAtlas": null, "uiSprite": "FROSTBITE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FROST_BITE_V2_DESC", "localizedNames": { "IT-IT": "Morsa congelante", "RU-RU": "Укус стужи", "PL-PL": "Odmrożenie", "TR-TR": "Buz Yanığı", "ID-ID": "Radang Beku", "FR-FR": "Angelure", "JA-JP": "凍傷", "EN-US": "Frostbite", "DE-DE": "Frostbiss", "AR-SA": "قضمة الصقيع", "KO-KR": "동상", "PT-BR": "Queimadura Gelada", "ZH-TW": "凍瘡", "ES-ES": "Congelamiento", "ZH-CN": "霜寒之咬" }, "localizedDescriptions": { "IT-IT": "Spari un proiettile nella direzione selezionata, infliggendo [dmg](A) danni magici[/dmg] all'[other]impatto[/other] con un nemico.\nApplica [other]un accumulo di Morsa Congelante[/other] per [other](B)[/other] ([other]si accumula[/other] fino a [other](C)[/other] volte).\n[cc]Stordisce[/cc] i nemici con gli [other](C) accumuli di Morsa Congelante[/other] per [cc](E)[/cc].", "RU-RU": "Выстрелите концентрированным ледяным снарядом в указанном направлении, нанеся [dmg](A) магического урона[/dmg] при [other]столкновении[/other] с врагом.\nПрименяет [other]один заряд Укуса стужи[/other] на [other](B)[/other] ([other]накапливается[/other] до [other](C)[/other] раз).\n[cc]Оглушает[/cc] врагов с [other](C) зарядами Укуса стужи[/other] на [cc](E)[/cc].", "PL-PL": "Wystrzeliwujesz pocisk w wybranym kierunku, zadając [dmg](A) pkt. obrażeń magicznych[/dmg] w chwili [other]uderzenia[/other] we wroga.\nNakłada[other]jeden stos Odmrożenia[/other] za [other](B)[/other] ([other]stosuje[/other] do [other](C)[/other] razy).\n[cc]Ogłusza[/cc] wrogów za pomocą [other](C) kumulacji Odmrożenia[/other] na [cc](E)[/cc].", "TR-TR": "Hedeflenen yöne yoğun buz mermisi göndererek düşmana [other]çarpması[/other] halinde [dmg](A) sihirli hasar[/dmg] ver.\n[other](B)[/other] boyunca [other]bir Buz Yanığı yükü[/other] uygular (en fazla [other](C)[/other] kez [other]birikir[/other]).\n[other](C) Buz Yanığı yüküne[/other] sahip olan düşmanları [cc](E)[/cc] boyunca [cc]sersemletir[/cc].", "ID-ID": "Menembakkan proyektil beku terkonsentrasi ke arah target, memberikan [dmg](A) damage sihir[/dmg] saat [other]benturan[/other] dengan musuh.\nMenerapkan [other]satu tumpuk Radang Beku [/other] selama [other](B)[/other] ([other]bertumpuk[/other] hingga [other](C)[/other] kali).\nMenerapkan [cc]Stun[/cc] pada musuh dengan [other](C) tumpukan Radang Beku[/other] selama [cc](E)[/cc].", "FR-FR": "Tirez un projectile de givre concentré dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] à l'[other]impact[/other] avec un ennemi.\nApplique [other]un cumul d'Angelure[/other] pendant [other](B)[/other] ([other]cumulable[/other] jusqu'à [other](C)[/other] fois).\n[cc]Étourdit[/cc] les ennemis avec [other](C) cumuls d'Angelure[/other] pendant [cc](E)[/cc].", "JA-JP": "狙った方向に発射物を発射し、敵との[other]衝突[/other]時に[dmg](A)魔法ダメージ[/dmg]を与える。\n[other]凍傷のスタックを1つ[/other]、[other](B)[/other]間付与する(最大[other](C)[/other]回まで[other]スタック[/other]可能)。\n[other](C)凍傷のスタック[/other]が付与されている敵を、[cc](E)[/cc]間[cc]スタン[/cc]させる。", "EN-US": "Shoot a projectile of concentrated frost in the targeted direction, dealing [dmg](A) magical damage[/dmg] upon [other]impact[/other] with an enemy.\nApplies [other]one Frostbite stack[/other] for [other](B)[/other] ([other]stacks[/other] up to [other](C)[/other] times).\n[cc]Stuns[/cc] enemies with [other](C) Frostbite stacks[/other] for [cc](E)[/cc].", "DE-DE": "Feuert ein Projektil von konzentriertem Frost in die anvisierte Richtung, dieses verursacht [dmg](A) magischen Schaden[/dmg] beim [other]Einschlag[/other] in einen Gegner.\nWendet [other]einen Frostbiss-Stapel[/other] für [other](B)[/other] an (bis zu [other](C)[/other]-mal [other]stapelbar[/other]).\n[cc]Betäubt[/cc] Gegner mit [other](C) Frostbiss-Stapeln[/other] für [cc](E)[/cc].", "AR-SA": "أطلق مقذوفًا من الصقيع المركز في الاتجاه المستهدف، محدثًا [dmg](A) ضررًا سحريًا[/dmg] عند [other]الاصطدام[/other] بالعدو.\nتطبيق [other]كومة واحدة من قضمة الصقيع[/other] لمدة [other](B)[/other] ([other]تتكوم[/other] حتى [other](C)[/other] مرة).\n[cc]يصعق[/cc] الأعداء بـ [other](C)كومة قضمة الصقيع[/other] لمدة [cc](E)[/cc].", "KO-KR": "목표 방향을 향해 적과 [other]충돌[/other] 시 [dmg](A)의 마법 대미지[/dmg]를 입히는 투사체를 발사합니다.\n[other](B)[/other] 동안 [other]동상 스택 하나[/other]를 부여합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n[other](C)개의 동상 스택[/other]을 보유한 적을 [cc](E)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "Atira um projétil de gelo concentrado na direção do alvo, causando [dmg](A) de dano mágico[/dmg] ao [other]impactar[/other] um inimigo.\nAplica [other]um acúmulo de Queimadura Gelada[/other] por [other](B)[/other] ([other]acumula[/other] até [other](C)[/other] vezes).\n[cc]Atordoa[/cc] inimigos com [other](C) acúmulos de Queimadura Gelada[/other] por [cc](E)[/cc].", "ZH-TW": "向目標方向發射一枚集束冰霜彈,在[other]擊中[/other]敵人時造成[dmg](A)點魔法傷害[/dmg]。\n施加[other]一個霜凍層數[/other],持續[other](B)[/other](最多可[other]疊加[/other][other](C)[/other]次)。\n[cc]擊暈[/cc]擁有[other](C)個霜凍層數[/other]的敵人,持續[cc](E)[/cc]。", "ES-ES": "Dispara un proyectil de hielo concentrado en la dirección señalada que inflige [dmg](A) de daño mágico[/dmg] al [other]impactar[/other] con un enemigo.\nAplica [other]una acumulación de Congelamiento[/other] durante [other](B)[/other] ([other]se acumula[/other] hasta [other](C)[/other] veces).\n[cc]Aturde[/cc] a los enemigos que tengan [other](C) acumulaciones de Congelamiento[/other] durante [cc](E)[/cc].", "ZH-CN": "向目标方向发射一枚集束冰霜弹,在[other]击中[/other]敌人时造成[dmg](A)魔法伤害[/dmg]。\n施加[other]一层霜寒之咬叠层[/other],持续[other](B)[/other](最多可[other]堆叠[/other][other](C)[/other]次)。\n[cc]击晕[/cc]拥有[other](C)层霜寒之咬叠层[/other]的敌人,持续[cc](E)[/cc]。" }, "target": "ground", "castingTime": 0.3, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 1.2, "energyUsage": 5, "castRange": 18, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "FROST_BITE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "ICESHARD", "uiAtlas": null, "uiSprite": "ICE_SHARD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scheggia di ghiaccio", "RU-RU": "Ледяной осколок", "PL-PL": "Lodowy Odłamek", "TR-TR": "Buz Parçası", "ID-ID": "Pecahan Es", "FR-FR": "Éclat de glace", "JA-JP": "氷の破片", "EN-US": "Ice Shard", "DE-DE": "Eissplitter", "AR-SA": "شظية ثلجية", "KO-KR": "얼음 조각", "PT-BR": "Lâmina de Gelo", "ZH-TW": "冰凌", "ES-ES": "Fragmento de hielo", "ZH-CN": "寒冰碎片" }, "localizedDescriptions": { "IT-IT": "Lasci cadere una scheggia di ghiaccio sulla posizione bersaglio, che all'impatto provoca un'esplosione con un [other]raggio di (A)[/other].\nInfligge [dmg](B) danni magici[/dmg] (contro i giocatori) / [dmg](C) danni magici[/dmg] (contro i mob) a tutti gli avversari colpiti.", "RU-RU": "Бросьте в указанную точку ледяной осколок, взрывающийся в [other] радиусе (A)[/other] при столкновении.\nНаносит [dmg](B) магического урона[/dmg] (против игроков) / [dmg](C) магического урона[/dmg] (против монстров) всем врагам при соприкосновении.", "PL-PL": "Upuszczasz w wybranym miejscu lodowy odłamek, który eksploduje w promieniu [other](A) [/other] po uderzeniu.\nZadaje [dmg](B) pkt. obrażeń magicznych [/dmg] (przeciwko graczom) / [dmg](C) pkt. obrażeń magicznych [/dmg] (przeciwko mobom) wszystkim uderzonym wrogom.", "TR-TR": "Hedef konuma, darbe anında [other](A) yarıçaplı[/other] bir alanda patlayan bir buz parçası düşürür.\nİsabet alan tüm düşmanlara [dmg](B) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](C) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir.", "ID-ID": "Menjatuhkan pecahan es ke posisi target, meledak dalam [other]radius (A)[/other] saat benturan.\nMemberikan [dmg](B) damage sihir[/dmg] (saat melawan pemain) / [dmg](C) damage sihir[/dmg] (saat melawan mob) untuk semua musuh yang terkena serangan.", "FR-FR": "Invoquez un éclat de glace à la position ciblée, explosant dans un [other]rayon de (A)[/other] à l'impact.\nInflige [dmg](B) dégâts magiques[/dmg] (contre les joueurs) / [dmg](C) dégâts magiques[/dmg] (contre les monstres) à tous les ennemis touchés.", "JA-JP": "狙った位置に氷の破片を落とします。当たると[other]半径(A)[/other]に渡り爆発します。\n[dmg](B)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](C)の魔法ダメージ[/dmg](対モブ)を、ヒットした敵全てに与えます。", "EN-US": "Drop an ice shard on the targeted position, exploding in a [other](A) radius[/other] on impact.\nDeals [dmg](B) magical damage[/dmg] (vs. players) / [dmg](C) magical damage[/dmg] (vs. mobs) to all enemies hit.", "DE-DE": "Stürze einen Eissplitter auf das anvisierte Gebiet, dieser explodiert dann mit [other](A) Radius[/other] beim Einschlag.\nVerursacht [dmg](B) magischen Schaden[/dmg] (bei Spielern) / [dmg](C) magischen Schaden[/dmg] (bei Mobs) bei allen getroffenen Gegnern.", "AR-SA": "إسقاط شظية ثلجية على الموقع المستهدف، تنفجر في محيط [other](A)[/other] عند الاصطدام.\nتلحق [dmg](B)من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](C) من الضرر السحري[/dmg] (ضد الغرماء) بجميع الأعداء المعرضين لها.", "KO-KR": "목표 위치에 충동시 [other](A)의 범위[/other]로 터지는 얼음 조각을 떨어뜨립니다. \n 맞는 모든 적에게 [dmg](B)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](C)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다.", "PT-BR": "Deixa cair um pedaço de gelo na posição alvo, explodindo em um [other]raio de (A)[/other] no impacto. Causa [dmg](B) de dano mágico[/dmg] (contra jogadores) / [dmg](C) de dano mágico[/dmg] (contra monstros) a todos os inimigos atingidos.", "ZH-TW": "在目標位置降下冰凌,落地時產生[other](A)半徑範圍[/other]的爆炸。\n對所有擊中的敵人造成[dmg](B)點魔法傷害[/dmg](對玩家)/[dmg](C)點魔法傷害[/dmg](對怪物)。", "ES-ES": "Deja caer un fragmento de hielo en la posición señalada que explota en un [other]radio de (A)[/other] al impactar.\nInflige [dmg](B) de daño mágico[/dmg] (contra jugadores) / [dmg](C) de daño mágico[/dmg] (contra monstruos) a todos los enemigos golpeados.", "ZH-CN": "在目标区域召唤一块冰霜碎片,冲击[other](A)半径[/other]范围内的所有敌人。\n造成[dmg](B)魔法伤害[/dmg](对玩家) / [dmg](C)魔法伤害[/dmg](对野怪)。" }, "target": "ground", "castingTime": 1.2, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 5, "castRange": 14, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -130, "effectType": "magic", "effectAreaRadius": 3 }, { "target": "enemy", "attribute": "health", "change": -90, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "FROSTBOMB_CASTSLOW", "uiAtlas": null, "uiSprite": "NOVA_FROST", "revision": 333277, "nameLocaTag": "@SPELLS_FROSTBOMB", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Bomba di gelo", "RU-RU": "Ледяная бомба", "PL-PL": "Bomba Mrozu", "TR-TR": "Ayaz Bombası", "ID-ID": "Bom Beku", "FR-FR": "Bombe de givre", "JA-JP": "フロストボム", "EN-US": "Frost Bomb", "DE-DE": "Frostbombe", "AR-SA": "قنبلة الصقيع", "KO-KR": "프로스트 밤", "PT-BR": "Bomba Glacial", "ZH-TW": "寒冰炸彈", "ES-ES": "Bomba helada", "ZH-CN": "冰霜炸弹" }, "localizedDescriptions": { "IT-IT": "Evochi una bomba di gelo presso la posizione bersaglio, [cc]rallentando[/cc] tutti i nemici in un [other]raggio di (A)[/other] del [cc](B)[/cc].\nEsplode dopo [other](C)[/other], infliggendo [dmg](D) danni magici[/dmg] a tutti i nemici in un [other]raggio di (E)[/other].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](F)[/cc] per [cc](G)[/cc].", "RU-RU": "Вы помещаете ледяную бомбу в указанное место, [cc]замедляя[/cc] всех врагов в [cc]радиусе (A)[/cc] на [cc](B)[/cc].\nБомба взрывается через [other](C)[/other], нанеся [dmg](D) магического урона[/dmg] всем врагам в [other]радиусе (E)[/other].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](F)[/cc] в течение [cc](G)[/cc].", "PL-PL": "Przyzywasz Mroźną Bombę w wybranej pozycji.\n[cc]Spowalnia[/cc] wszystkich wrogów w promieniu [cc](A)[/cc] na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](D)[/other].\n[cc]Spowalnia[/cc] uderzonych wrogów o [cc](E)[/cc] na [cc](F)[/cc].", "TR-TR": "Hedef konumda bir Ayaz Bombası oluşturarak [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] [cc]yavaşlatır[/cc].\n[other](C)[/other] sonra patlayarak [other](D) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](E) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](F)[/cc] boyunca [cc](G)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Mengeluarkan Bom Beku ke arah posisi target, [cc]memperlambat[/cc] semua musuh dalam [other]radius (A)[/other] hingga [cc](B)[/cc].\nMeledak setelah [other](C)[/other], memberikan [dmg](D) damage sihir[/dmg] pada semua musuh dalam [other]radius (E)[/other].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan hingga [cc](F)[/cc] selama [cc](G)[/cc].", "FR-FR": "Invoquez une bombe de givre à la position ciblé, [cc]ralentissant[/cc] tous les ennemis dans un [other]rayon de (A)[/other] de [cc](B)[/cc]. Explose après [other](C)[/other], infligeant [dmg](D) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (E)[/other]. [cc]Ralentit[/cc] tous les ennemis touchés de [cc](F)[/cc] pendant [cc](G)[/cc].", "JA-JP": "狙った位置にフロストボムを召喚し、[other]半径(A)[/other]以内の全ての敵の速度を[cc](B)[/cc][cc]低下[/cc]します。\n[other](C)[/other]後に爆発し、[other]半径(D)[/other]以内の全ての敵に[dmg]魔法ダメージを(E)[/dmg]与えます。\n[cc](F)[/cc]の間、ヒットした全ての敵の速度を[cc](G)[/cc][cc]低下[/cc]させます。", "EN-US": "Conjure a Frost Bomb at the targeted position, [cc]slowing[/cc] all enemies within a [other](A) radius[/other] by [cc](B)[/cc].\nExplodes after [other](C)[/other], dealing [dmg](D) magical damage[/dmg] to all enemies in a [other](E) radius[/other].\n[cc]Slows[/cc] all enemies hit by [cc](F)[/cc] for [cc](G)[/cc].", "DE-DE": "Beschwört an der anvisierten Position eine Frostbombe, diese [cc]verlangsamt[/cc] alle Gegner in [cc](A) Radius[/cc] um [cc](B)[/cc].\nSie explodiert nach [other](C)[/other] und richtet [dmg](D) magischen Schaden[/dmg] bei allen Gegnern in [other](E) Radius[/other] an.\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](F)[/cc] um [cc](G)[/cc].", "AR-SA": "استحضار قنبلة صقيع إلى الموقع المستهدف [cc]لإبطاء[/cc] جميع الأعداء في [other]محيط(A)[/other] بمقدار [cc](B)[/cc].\nتنفجر بعد [other](C)[/other] لتلحق [dmg](D)من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (E)[/other].\n[cc]تبطئ[/cc] جميع الأعداء المصابين بمقدار [cc](F)[/cc] لمدة [cc](G)[/cc].", "KO-KR": "목표 위치에 얼음 폭탄을 소환해, [cc]반경 (A)[/cc] 내의 모든 적을 [cc](B)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n 폭탄은 [other](C)[/other] 이후 폭발해, [other]반경 (D)[/other] 내의 모든 적에게 [dmg](E)의 마법 대미지[/dmg]를 입힙니다.\n 적중한 모든 적을 [cc](F)[/cc] 동안 [cc](G)[/cc]만큼 [cc]느려지게[/cc] 합니다.", "PT-BR": "Conjura uma Bomba de Gelo na posição alvo, [cc]desacelerando[/cc] todos os inimigos dentro de um [other]raio de (A)[/other] por [cc](B)[/cc].\nExplode após [other](C)[/other], causando [dmg](D) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (E)[/other].\n[cc]Desacelera[/cc] todos os inimigos atingidos em [cc](F)[/cc] por [cc](G)[/cc].", "ZH-TW": "在目標位置喚出寒冰炸彈,使[other](A)半徑範圍[/other]內所有敵人[cc]緩速[/cc][cc](B)[/cc]。\n[other](C)[/other]後爆炸,對[other](D)半徑範圍[/other]內所有敵人造成[dmg](E)點魔法��害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](F)[/cc],持續[cc](G)[/cc]。", "ES-ES": "Conjura una Bomba helada en la posición señalada que [cc]ralentiza[/cc] a todos los enemigos en un [other]radio de (A)[/other] en [cc](B)[/cc].\nExplota después de [other](C)[/other] e inflige [dmg](D) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (E)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](F)[/cc] por [cc](G)[/cc].", "ZH-CN": "在目标位置创造一个冰霜炸弹。\n其周围[cc](A)半径[/cc]范围内的所有敌人[cc]减速(B)[/cc]。\n在[other](C)[/other]后,炸弹爆炸,对[other](D)半径[/other]范围内的所有敌人造成[dmg](E)魔法伤害[/dmg]。\n使所有被击中的敌人[cc]减速(F)[/cc],持续[cc](G)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 11, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.8, "effect": "FROSTBOMB_CASTSLOW_DAMAGE", "target": "enemy", "position": null, "removeOnLeave": false, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "FROSTBEAM", "uiAtlas": null, "uiSprite": "FROSTBEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio di gelo", "RU-RU": "Луч мороза", "PL-PL": "Lodowy Promień", "TR-TR": "Ayaz Işını", "ID-ID": "Laser Beku", "FR-FR": "Rayon de givre", "JA-JP": "霜天の光線", "EN-US": "Frost Beam", "DE-DE": "Froststrahl", "AR-SA": "شعاع الصقيع", "KO-KR": "프로스트 빔", "PT-BR": "Raio de Gelo", "ZH-TW": "寒冰光束", "ES-ES": "Rayo de hielo", "ZH-CN": "冰霜光束" }, "localizedDescriptions": { "IT-IT": "Sprigioni un raggio congelante contro un nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other] dal bersaglio ogni [dmg](C)[/dmg], mentre [other]incanali[/other] fino a [other](D)[/other].\n[other]Ogni volta[/other] che [other]infligge danno[/other] a un nemico, ne riduce la [debuff]velocità d'attacco automatico[/debuff] e di [cc]movimento[/cc] del [cc](E)[/cc] (si [other]accumula[/other] fino a [other](F)[/other] volte), che dura [cc](G)[/cc] dopo la fine dell'incanalamento.", "RU-RU": "Выпустите морозный луч в выбранного врага, нанося [dmg](A) магического урона[/dmg] всем врагам в [other]радиусе (B)[/other] вокруг цели каждые [dmg](C)[/dmg] на момент [other]поддерживания[/other] заклинания в течение [other](D)[/other].\nСнижает [debuff]скорость автоатак[/debuff] и [cc]замедляет[/cc] всех задетых врагов на [cc](E)[/cc] [other]каждый раз[/other], когда они [other]получают урон[/other] ([other]накапливается[/other] до [other](F)[/other] раз) в течение [cc](G)[/cc] после окончания поддерживания.", "PL-PL": "Strzelasz mroźnym promieniem w wybranego wroga, zadając [dmg](A) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](B)[/other] od celu co [dmg](C)[/dmg], podczas [other]kanałowania[/other] trwającego do [other](D)[/other].\nZmniejsza [debuff]szybkość autoataku[/debuff] i [cc]spowalnia[/cc] wszystkich uderzonych wrogów o [cc](E)[/cc] przez [other]za każdym razem[/other] gdy [other]otrzymają obrażenia[/other] ([other]kumuluje się[/other] do [other](F)[/other] razy), przez [cc](G)[/cc] po zakończeniu kanałowania.", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanıp[/other] hedef düşmana bir dondurucu ışın saçarak hedefin çevresindeki [other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara her [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanlar [other]her[/other] [other]hasar aldığında, [/other] [debuff]otomatik saldırı hızlarını[/debuff] [cc](E)[/cc] azaltır ve onları aynı oranda [cc]yavaşlatır[/cc]. ([other](F)[/other] defaya kadar [other]birikir[/other]), odaklanma sona erdikten sonra [cc](G)[/cc] boyunca etki eder.", "ID-ID": "Mengeluarkan laser beku ke arah musuh target, memberikan [dmg](A) damage sihir[/dmg] pada semua musuh dalam [other](B)radius [/other] di sekitar target setiap [dmg](C)[/dmg], sambil [other]menyalurkan[/other] hingga [other](D)[/other].\nMengurangi [debuff]Kecepatan Auto-Serang[/debuff] dan [cc]memperlambat[/cc] semua musuh yang terkena hit hingga [cc](E)[/cc] [other]setiap kali[/other] mereka [other]menerima damage[/other] ([other]bertumpuk[/other] hingga [other](F)[/other] kali), aktif selama [cc](G)[/cc] setelah penyaluran berakhir.", "FR-FR": "Concentrez un faisceau glaçant sur la cible, infligeant [dmg](A) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other] toutes les [dmg](C)[/dmg] en [other]canalisant[/other] pendant [other](D)[/other].\nRéduit la [debuff]Vitesse d'Auto-Attaque[/debuff] et [cc]ralentit[/cc] tous les ennemis touchés de [cc](E)[/cc] à [other]chaque application[/other] ([other]cumulable[/other] jusqu'à [other][/other] fois), et persiste [cc](F)[/cc] après la fin de la canalisation.", "JA-JP": "最大[other](A)[/other]の間、[other]詠唱[/other]している時に狙った敵に凍りつくビームを放ち、[dmg](B)魔法ダメージ[/dmg]を[dmg](C)[/dmg]ごとにターゲット周辺の半径[other](D)[/other]以内にいる全ての敵に与えます。\n敵が[other]ダメージを受ける[/other][other]たび[/other]に、(最大[other](E)[/other]回まで[other]スタック[/other])命中した全ての敵の[debuff]通常攻撃速度[/debuff]と[cc]移動速度[/cc]を[cc](F)[/cc]低下さる。詠唱終了後、[cc](G)[/cc]間持続します。", "EN-US": "Release a freezing beam at the targeted enemy, dealing [dmg](A) magical damage[/dmg] to all enemies within a [other](B) radius[/other] around the target every [dmg](C)[/dmg], while [other]channeling[/other] for up to [other](D)[/other].\nDecreases [debuff]Auto-Attack Speed[/debuff] and [cc]slows[/cc] all enemies hit by [cc](E)[/cc] for [other]each time[/other] they [other]take damage[/other] ([other]stacks[/other] up to [other](F)[/other] times), lasting for [cc](G)[/cc] after the channel has ended.", "DE-DE": "Richte einen gefrierenden Strahl auf deinen Gegner, dies verursacht alle [dmg](A)[/dmg] [dmg](B)[/dmg] magischen Schaden bei allen Gegnern in [other](C) Radius[/other] um das Ziel, bis zu [other][/other] [other](D)[/other]kanalisierbar.\nReduziert die [debuff]Geschwindigkeit automatischer Angriffe[/debuff] und [cc]verlangsamt[/cc] alle getroffenen Gegner um [cc](E)[/cc] für [other]jedes Mal[/other], dass sie [other]Schaden erleiden[/other] (bis zu [other][/other] [other](F)[/other]Stapel), dies bleibt für [cc](G)[/cc] nach Ende der Kanalisierung bestehen.", "AR-SA": "يمكن إطلاق شعاع مُجّمد على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (B)[/other] حول الهدف كل [dmg](C)[/dmg] خلال [other]التوجيه[/other] لمدة تصل إلى [other](D)[/other].\nتقلل [debuff]سرعة الهجوم التلقائي[/debuff] و [cc]تبطئ[/cc] جميع الأعداء المصابين بمقدار [cc](E)[/cc] لمدة [other]كل مرة[/other] [other]يتلقون فيها ضررًا[/other] ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات)، تدوم لمدة [cc](G)[/cc] بعد انتهاء التوجيه.", "KO-KR": "대상 적에게 얼어붙는 광선을 발사해, 최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안 [dmg](B)[/dmg]마다 대상 적 주변 [other](C) 범위[/other] 내의 모든 적에게 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n적중한 모든 적은 [other]대미지를 입을 때마다[/other] [debuff]자동 공격 속도[/debuff]가 [cc](E)[/cc]만큼 감소하고 [cc]둔화[/cc]되며(최대 [other](F)[/other]번까지 [other]중첩[/other]됨), 채널링이 끝난 뒤에도 [cc](G)[/cc] 동안 지속됩니다.", "PT-BR": "Lança um raio congelante no alvo inimigo, causando [dmg](A) de dano mágico[/dmg] a todos os inimigos em um [other](B)raio de [/other] ao redor do alvo a cada [dmg](C)[/dmg], enquanto [other]canaliza[/other] por até [other](D)[/other].\nReduz a [debuff]Velocidade do Ataque Automático[/debuff] e [cc]desacelera[/cc] todos os inimigos acertados em [cc](E)[/cc] a [other]cada vez[/other] que eles [other]recebem dano[/other] ([other]acumula[/other] até [other](F)[/other] vezes), durando por [cc](G)[/cc] após a canalização finalizar.", "ZH-TW": "對目標敵人發射冰凍光束,每[dmg](A)[/dmg]對目標周圍[other](B)半徑[/other]範圍內所有敵人造成[dmg](C)點魔法傷害[/dmg],[other]引導[/other]最多持續[other](D)[/other]。\n[other]每次[/other]敵人[other]受到傷害[/other]時,使所有被擊中敵人的[debuff]普通攻擊速度[/debuff]和[cc]移動速度[/cc]降低[cc](E)[/cc](最多可[other]疊加[/other][other](F)[/other]層),引導結束後持續[cc](G)[/cc]。", "ES-ES": "Lanza un rayo de hielo al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] a todos los enemigos dentro de un [other]radio de (B)[/other] alrededor del objetivo cada [dmg](C)[/dmg] mientras lo [other]canalizas[/other] hasta por [other](D)[/other].\nDisminuye la [debuff]velocidad de auto ataques[/debuff] y [cc]ralentiza[/cc] a todos los enemigos golpeados en [cc](E)[/cc] [other]cada vez[/other] que [other]reciben daño[/other] ([other]se acumula[/other] hasta [other](F)[/other] veces) y dura hasta [cc](G)[/cc] después de que la canalización haya finalizado.", "ZH-CN": "朝目标敌人释放一道冰寒光束,每[dmg](A)[/dmg]对其周围[other](B)半径[/other]范围内的所有敌人造成[dmg](C)魔法伤害[/dmg],并持续[other]引导(D)[/other]。\n被击中的敌人[other]每次承受伤害[/other]时,[debuff]攻击速度[/debuff]降低并[cc]减速(E)[/cc](最多可[other]堆叠(F)次[/other]),在引导结束后持续[cc](G)[/cc]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 13, "castRange": 12, "category": "damage", "uiType": "crowdcontrol", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_01", "initialEffectInterval": 0, "effectCount": 10, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": { "target": "enemy", "attribute": "health", "change": -31.5, "effectType": null, "effectAreaRadius": 4 }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "FREEZINGWIND", "uiAtlas": null, "uiSprite": "CONE_FROST", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FREEZINGWIND_V2_DESC", "localizedNames": { "IT-IT": "Vento congelante", "RU-RU": "Ледяной ветер", "PL-PL": "Mroźny Wiatr", "TR-TR": "Dondurucu Rüzgâr", "ID-ID": "Angin Es", "FR-FR": "Vent glacial", "JA-JP": "凍てつく風", "EN-US": "Freezing Wind", "DE-DE": "Frostwind", "AR-SA": "الرياح المجمدة", "KO-KR": "얼어붙는 바람", "PT-BR": "Vento Congelante", "ZH-TW": "冰凍之風", "ES-ES": "Viento helado", "ZH-CN": "冰冻之风" }, "localizedDescriptions": { "IT-IT": "Sprigioni un Vento Congelante in un [other]cono di fronte[/other] a te, infliggendo [dmg](A) danni magici[/dmg].\nI nemici all'interno di [other]Vento Congelante[/other] vengono [cc]rallentati[/cc] del [cc](B)[/cc] (ignora la Resistenza al Controllo sulla Folla).\nDopo [cc](C)[/cc] all'interno di [other]Vento Congelante[/other], i nemici vengono [cc]intrappolati[/cc] per [cc](D)[/cc] e subiscono [dmg](E) danni magici[/dmg].", "RU-RU": "Вы выпускаете ледяной ветер в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) магического урона[/dmg].\nВраги внутри [other]ледяного ветра[/other] [cc]замедляются[/cc] на [cc](B)[/cc] (игнорируя сопротивление контролю).\nЧерез [cc](C)[/cc] нахождения внутри [other]ледяного ветра[/other] враги [cc]обездвиживаются[/cc] на [cc](D)[/cc] и получают [dmg](E) магического урона[/dmg].", "PL-PL": "Wydmuchujesz Mroźny Wiatr w [other]stożku przed[/other] sobą, zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\nWrogowie wewnątrz [other]Mroźnego Wiatru[/other] są [cc]spowolnieni[/cc] o [cc](B)[/cc] (ignoruje odporność na KT).\nPo [cc](C)[/cc] przebywaniu w [other]Mroźnym Wietrze[/other], wrogowie są [cc]unieruchomieni[/cc] przez [cc](D)[/cc] i otrzymują [dmg](E) obrażenia magiczne[/dmg].", "TR-TR": "Önünde [other]koni[/other] şeklinde bir alanda [dmg](A) sihirli hasar[/dmg] veren bir Dondurucu Rüzgâr üfler.\n[other]Dondurucu Rüzgâr[/other] içindeki düşmanlar [cc](B)[/cc] [cc]yavaşlar[/cc] (Kitle Kontrol Direncini görmezden gelir).\n[other]Dondurucu Rüzgâr[/other] içinde [cc](C)[/cc] sonra düşmanlar [cc](D)[/cc] boyunca [cc]sabitlenir[/cc] ve [dmg](E) sihirli hasar[/dmg] alır.", "ID-ID": "Meniupkan Angin Es dalam bentuk [other]kerucut di depanmu[/other], memberikan [dmg](A) damage sihir[/dmg].\nMusuh di dalam [other]Angin Es[/other] menerima [cc]pelambatan[/cc] sebesar [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan).\nSetelah [cc](C)[/cc] di dalam [other]Angin Es[/other], musuh akan [cc]terakar[/cc] selama [cc](D)[/cc] dan menerima [dmg](E) damage Sihir[/dmg].", "FR-FR": "Soufflez un Vent Glacial dans un [other]cône devant vous[/other], infligeant [dmg](A) dégâts magiques[/dmg].\nLes ennemis à l'intérieur du [other]Vent Glacial[/other] sont [cc]ralentis[/cc] de [cc](B)[/cc] (ignore la Résistance au Contrôle de Foule).\nAprès [cc](C)[/cc] à l'intérieur du [other]Vent Glacial[/other], les ennemis sont [cc]immobilisés[/cc] pendant [cc](D)[/cc] et subissent [dmg](E) dégâts magiques[/dmg].", "JA-JP": "[other]前方の円錐状[/other]に凍てつく風を吹き、[dmg](A)の魔法ダメー���[/dmg]を与えます。\n[other]凍てつく風[/other]内の敵は、[cc](B)[/cc][cc]移動速度低下[/cc]の影響を受けます(CC耐性を無視)。\n[other]凍てつく風[/other]内で[cc](C)[/cc]後、敵は[cc](D)[/cc]の間[cc]足止め[/cc]状態になり、[dmg](E)の魔法ダメージ[/dmg]を受けます。", "EN-US": "Blow Freezing Wind in a [other]cone in front[/other] of you, dealing [dmg](A) magical damage[/dmg].\nEnemies inside [other]Freezing Wind[/other] are [cc]slowed[/cc] by [cc](B)[/cc] (ignores Crowd Control Resistance).\nAfter [cc](C)[/cc] inside [other]Freezing Wind[/other], enemies are [cc]rooted[/cc] for [cc](D)[/cc] and receive [dmg](E) magical damage[/dmg].", "DE-DE": "Blase einen Frostwind in einem [other]Kegel vor dir[/other], dies verursacht [dmg](A) magischen Schaden[/dmg].\nGegner im [other]Frostwind[/other] werden um [cc](B)[/cc] [cc]verlangsamt[/cc] (ignoriert CC-Resistenz).\nNach [cc](C)[/cc] im [other]Frostwind[/other] werden Gegner für [cc](D)[/cc] [cc]verwurzelt[/cc] und erhalten [dmg](E) magischen Schaden[/dmg].", "AR-SA": "هبوب رياح مجمدة في شكل [other]مخروط أمامك[/other] يلحق [dmg](A) من الضرر السحري[/dmg].\nالأعداء داخل [other]الرياح المتجمدة[/other] يتعرضون [cc]لإبطاء[/cc] بواسطة [cc](B)[/cc] (يتجاهل مقاومة السيطرة على الحشود).\nبعد [cc](C)[/cc] داخل [other]الرياح المتجمدة[/other]، يتم [cc]تجذير[/cc] الأعداء لمدة [cc](D)[/cc] ويتلقون [dmg](E) ضرر سحري[/dmg].", "KO-KR": "[other]전방에 부채꼴[/other] 모양으로 얼어붙는 바람을 방출하여, [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[other]얼어붙는 바람[/other] 안의 적은 [cc](B)[/cc]만큼 [cc]둔화[/cc]됩니다 (군중 제어 저항을 무시함).\n[other]얼어붙는 바람[/other] 안의 적들은 [cc](C)[/cc] 후에 [cc](D)[/cc] 동안 [cc]속박[/cc]되며, [dmg](E)의 마법 대미지[/dmg]를 입습니다.", "PT-BR": "Sopra um Vento Congelante em um [other]cone a sua frente[/other], causando [dmg](A) de dano mágico[/dmg].\nInimigos dentro do [other]Vento Congelante[/other] são [cc]desacelerados[/cc] em [cc](B)[/cc] (ignora a Resistência a Controle de Multidões).\nApós [cc](C)[/cc] dentro do [other]Vento Congelante[/other], os inimigos são [cc]enraizados[/cc] por [cc](D)[/cc] e recebem [dmg](E) de dano mágico[/dmg].", "ZH-TW": "朝[other]前方錐形範圍[/other]吹拂冰凍之風,造成[dmg](A)點魔法傷害[/dmg]。\n在[other]冰凍之風[/other]範圍內的敵人會被[cc]緩速[/cc][cc](B)[/cc](無視群體控制抗性)。\n在[other]冰凍之風[/other]中超過[cc](C)[/cc]後,敵人會被[cc]定身[/cc],持續[cc](D)[/cc],並受到[dmg](E)點魔法傷害[/dmg]。", "ES-ES": "Sopla un Viento Helado en un [other]cono en frente[/other] de ti e inflige [dmg](A) de daño mágico[/dmg].\nLos enemigos dentro del [other]Viento Helado[/other] son [cc]ralentizados[/cc] en [cc](B)[/cc] (ignora la Resistencia al Control de Multitudes).\nDespués de [cc](C)[/cc] dentro del [other]Viento Helado[/other], los enemigos quedan [cc]inmovilizados[/cc] durante [cc](D)[/cc] y reciben [dmg](E) de daño mágico[/dmg].", "ZH-CN": "朝[other]正前方锥型范围[/other]发射冰冷的寒风,造成[dmg](A)魔法伤害[/dmg]。\n在[other]冰冻之风[/other]范围内的敌人会被[cc]减速[/cc][cc](B)[/cc](无视群体控制抗性)。\n在[other]冰冻之风[/other]中超过[cc](C)[/cc]后,敌人会被[cc]定身[/cc],持续[cc](D)[/cc],并受到[dmg](E)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 16, "castRange": 12, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.5, "effect": "FREEZINGWIND_PULSE", "target": "enemy", "position": "atcaster", "removeOnLeave": true, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_FROST", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Gelo", "RU-RU": "Мороз", "PL-PL": "Mróz", "TR-TR": "Buz", "ID-ID": "Beku", "FR-FR": "Givre", "JA-JP": "フロスト", "EN-US": "Frost", "DE-DE": "Frost", "AR-SA": "الصقيع", "KO-KR": "빙결", "PT-BR": "Gelo", "ZH-TW": "寒冰", "ES-ES": "Congelado", "ZH-CN": "冰霜" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] incantesimi lanciati, il tuo prossimo Attacco automatico [cc]intrappola[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваша следующая автоатака [cc]обездвиживает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć, twój następny Autoatak [cc]unieruchamia[/cc] wybranego wroga o [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] büyü gerçekleştirmesinden sonra sıradaki Otomatik Saldırı, hedeflenen düşmanı [cc](B)[/cc] [cc]yere sabitler[/cc].", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapal, Auto-Serang berikutnya [cc]mengikat[/cc] musuh tertarget selama [cc](B)[/cc].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, votre prochaine Auto Attaque [cc]immobilise[/cc] l'ennemi ciblé de [cc](B)[/cc].", "JA-JP": "能力を[other](A)[/other]回詠唱した後、次の通常攻撃は、対象の敵を[cc](B)[/cc]間[cc]移動拘束[/cc]します。", "EN-US": "After every [other](A)[/other] spells cast, your next Auto-Attack [cc]roots[/cc] the targeted enemy by [cc](B)[/cc].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern [cc]verwurzelt[/cc] dein nächster automatischer Angriff den anvisierten Gegner für [cc](B)[/cc].", "AR-SA": "بعد كل [other](A)[/other] تعويذة يتم إلقاؤها، فإن هجومك التلقائي التالي [cc]يشل[/cc] العدو المستهدف بمقدار [cc](B)[/cc].", "KO-KR": "주문을 [other](A)[/other]번 시전할 때마다, 다음 자동 공격이 대상 적을 [cc](B)[/cc]만큼 [cc]속박[/cc]합니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, o seu próximo Ataque Automático [cc]enraíza[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每施放[other](A)次[/other]技能後,下一次自動攻擊將目標敵人[cc]定身[/cc][cc](B)[/cc]。", "ES-ES": "Después de cada [other](A)[/other] hechizos lanzados, tu siguiente Auto-Ataque [cc]inmoviliza[/cc] al enemigo señalado en [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other] 技能施法后,你的下一次自动攻击[cc]定身[/cc] 目标敌人[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_FROSTSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone del gelo dell'apprendista", "RU-RU": "Морозный посох (странник)", "PL-PL": "Mroźny Kostur Czeladnika", "TR-TR": "Kalfa Buz Asası", "ID-ID": "Tongkat Beku Pengembara", "FR-FR": "Bâton de givre du compagnon", "JA-JP": "霜天の杖(熟練)", "EN-US": "Journeyman's Frost Staff", "DE-DE": "Froststab des Gesellen", "AR-SA": "عصا الصقيع للموثوق", "KO-KR": "장인의 프로스트 스태프", "PT-BR": "Cajado de Gelo do Iniciante", "ZH-TW": "學徒級寒冰法杖", "ES-ES": "Bastón de hielo del obrero", "ZH-CN": "学徒级天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет снаряжения", "PL-PL": "Przedmiot ekwipunku", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 16 }, { "uniqueName": "T3_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_FIRESTAFF", "uiSprite": "MAIN_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del fuoco dell'anziano", "RU-RU": "Огненный посох (старейшина)", "PL-PL": "Ognisty Kostur Starszego", "TR-TR": "Yüce Ateş Asası", "ID-ID": "Tongkat Api Tetua", "FR-FR": "Bâton de feu du sage", "JA-JP": "炎の杖(老熟)", "EN-US": "Elder's Fire Staff", "DE-DE": "Feuerstab des Ältesten", "AR-SA": "العصا النارية للحك��م", "KO-KR": "장로의 파이어 스태프", "PT-BR": "Cajado de Fogo do Ancião", "ZH-TW": "禪師級火焰法杖", "ES-ES": "Bastón ígneo del anciano", "ZH-CN": "禅师级火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_GLAIVE_CRYSTAL", "uiSprite": "2H_GLAIVE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione dello Scisma dell'anziano", "RU-RU": "Глефа разлома (старейшина)", "PL-PL": "Glewia Szczeliny Starszego", "TR-TR": "Yüce Mızraklı Gedik Kılıcı", "ID-ID": "Tombak Pembelah Tetua", "FR-FR": "Glaive déchirant du sage", "JA-JP": "リフトグレーブ(老熟)", "EN-US": "Elder's Rift Glaive", "DE-DE": "Spaltenglefe des Ältesten", "AR-SA": "رمح التصدع عريض النصل للحكيم", "KO-KR": "장로의 리프트 글레이브", "PT-BR": "Archa Fraturada do Ancião", "ZH-TW": "禪師級裂隙刺刀", "ES-ES": "Guja fisurante del anciano", "ZH-CN": "禅师级裂隙刺刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1200, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 12 }, { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_GLAIVE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_ARCANESTAFF", "uiSprite": "2H_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone arcano dell'esperto", "RU-RU": "Большой мистический посох (эксперт)", "PL-PL": "Wielki Tajemny Kostur Znawcy", "TR-TR": "Uzman Büyük Arkana Asası", "ID-ID": "Tongkat Arcane Besar Ahli", "FR-FR": "Grand bâton ésotérique de l'expert", "JA-JP": "偉大なアーケインの杖(達人)", "EN-US": "Expert's Great Arcane Staff", "DE-DE": "Großer Arkanstab des Experten", "AR-SA": "عصا الساحر العظيمة للأخصائي", "KO-KR": "전문가의 그레이트 아케인 스태프", "PT-BR": "Cajado Arcano Elevado do Perito", "ZH-TW": "專家級祕術長杖", "ES-ES": "Gran bastón arcano del experto", "ZH-CN": "专家级杰出奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_SWORD_CRYSTAL", "uiSprite": "MAIN_SWORD_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama dell'Infinito del gran maestro", "RU-RU": "Клинок бесконечности (магистр)", "PL-PL": "Ostrze Nieskończoności Wszechmistrza", "TR-TR": "Büyük Usta Ebedi Kılıcı", "ID-ID": "Pedang Tanpabatas Grandmaster", "FR-FR": "Lame infinie du grand maître", "JA-JP": "インフィニティーブレード(グランドマスター)", "EN-US": "Grandmaster's Infinity Blade", "DE-DE": "Unendlichkeitsklinge des Großmeisters", "AR-SA": "نصل اللانهاية للأستاذ", "KO-KR": "그랜드 마스터의 인피니티 블레이드", "PT-BR": "Lâmina da Infinidade do Grão-mestre", "ZH-TW": "宗師級無盡之劍", "ES-ES": "Hoja infinita del gran maestro", "ZH-CN": "宗师级无尽之剑" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_LEATHER", "count": 8 }, { "uniqueName": "T7_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SWORD_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_SWORD_CRYSTAL", "uiSprite": "MAIN_SWORD_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama dell'Infinito dell'esperto", "RU-RU": "Клинок бесконечности (эксперт)", "PL-PL": "Ostrze Nieskończoności Znawcy", "TR-TR": "Uzman Ebedi Kılıcı", "ID-ID": "Pedang Tanpabatas Ahli", "FR-FR": "Lame infinie de l'expert", "JA-JP": "インフィニティーブレード(達人)", "EN-US": "Expert's Infinity Blade", "DE-DE": "Unendlichkeitsklinge des Experten", "AR-SA": "نصل اللانهاية للمختص", "KO-KR": "전문가의 인피니티 블레이드", "PT-BR": "Lâmina da Infinidade do Perito", "ZH-TW": "專家級無盡之劍", "ES-ES": "Hoja infinita del experto", "ZH-CN": "专家级无尽之剑" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_LEATHER", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_SWORD_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SWORD_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_HAMMER", "uiSprite": "2H_STONEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello da cavapietre del maestro", "RU-RU": "Кувалда (мастер)", "PL-PL": "Młot do Kamienia Mistrza", "TR-TR": "Usta Taş Çekici", "ID-ID": "Palu Batu Master", "FR-FR": "Masse de pierre du maître", "JA-JP": "ストーンハンマー(マスター)", "EN-US": "Master's Stone Hammer", "DE-DE": "Steinhammer des Meisters", "AR-SA": "مطرقة أحجار للخبير", "KO-KR": "마스터의 돌 망치", "PT-BR": "Martelo de Pedra do Mestre", "ZH-TW": "大師級採石鎚", "ES-ES": "Martillo de piedra del maestro", "ZH-CN": "大师级石锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_FIRE_RINGPAIR_AVALON", "uiSprite": "2H_FIRE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FIREPHOENIX", "uiAtlas": null, "uiSprite": "PHOENIX", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FIREPHOENIX_TEST_DESC", "localizedNames": { "IT-IT": "Fenice fiammeggiante", "RU-RU": "Пылающий феникс", "PL-PL": "Ognisty Feniks", "TR-TR": "Alevli Anka", "ID-ID": "Phoenix Api", "FR-FR": "Phoenix flamboyant", "JA-JP": "燃え盛る不死鳥", "EN-US": "Flaming Phoenix", "DE-DE": "Brennender Phönix", "AR-SA": "العنقاء المشتعلة", "KO-KR": "분노한 불사조", "PT-BR": "Fênix Flamejante", "ZH-TW": "浴火鳳凰", "ES-ES": "Fénix llameante", "ZH-CN": "浴火凤凰" }, "localizedDescriptions": { "IT-IT": "Evoca una Fenice fiammeggiante che sputa fuoco su un'area [other]lunga (A)[/other] dalla posizione bersaglio verso la direzione designata.\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici colpiti.\nDà fuoco al terreno per [other](C)[/other].\nI nemici nell'area subiscono [dmg](D) danni magici[/dmg] ogni [dmg](E)[/dmg] (il danno non può essere riflesso).\nRiduce anche le [debuff]Cure ricevute[/debuff] del [debuff](F)[/debuff].", "RU-RU": "Призовите пылающего феникса, извергающего пламя [other]длиной (A)[/other] от указанной точки в выбранном направлении.\nНаносит [dmg](B) магического урона[/dmg] всем задетым врагам.\nПоджигает землю на [other](C)[/other].\nВраги, находящиеся в этой области, получают [dmg](D) магического урона[/dmg] каждые [dmg](E)[/dmg] (этот урон невозможно отразить).\nТакже снижает [debuff]получаемое исцеление[/debuff] на [debuff](F)[/debuff].", "PL-PL": "Przyzywasz Płonącego Feniksa, który oddycha ogniem w obszarze o [other](A) długości[/other] od wybranej pozycji, w wybranym kierunku.\nZadaje [dmg](B) pkt. obrażeń magicznych [/dmg] wszystkim uderzonym wrogom.\nPodpala ziemię na [other](C)[/other].\nWrogowie wewnątrz obszaru otrzymują [dmg](D) pkt. obrażeń magicznych [/dmg] co [dmg](E)[/dmg] (nie mogą być odbite).\nDo tego zmniejsza [debuff]otrzymywane leczenie[/debuff] o [debuff](F)[/debuff].", "TR-TR": "Hedef konumdan, hedeflenen yönde [other](A) uzunluğundaki[/other] bir alana ateş püsküren bir Alevli Anka çağırır.\nİsabet alan tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verir.\nYeri [other](C)[/other] boyunca ateşe verir.\nAlanın içerisindeki düşmanlar her [dmg](D)[/dmg] [dmg](E) sihirli hasar[/dmg] alır. (Bu hasar yansıtılamaz.)\nAyrıca [debuff]alınan iyileştirmeyi[/debuff] [debuff](F)[/debuff] azaltır.", "ID-ID": "Memanggil Phoenix Api yang menyemburkan api pada area sepanjang [other](A)[/other] dari posisi target di arah target.\nMemberikan [dmg](B) damage sihir[/dmg] pada semua musuh yang terkena hit.\nMembakar area selama [other](C)[/other].\nMusuh dalam area tersebut menerima [dmg](D) damage sihir[/dmg] tiap [dmg](E)[/dmg] (damage ini tidak bisa dipantulkan).\nJuga mengurangi [debuff]Damage Diterima[/debuff] hingga [debuff](F)[/debuff].", "FR-FR": "Invoquez un Phoenix flamboyant crachant du feu dans une zone [other]longue de (A)[/other] depuis la position ciblée vers la direction choisie.\nInflige [dmg](B) dégâts magiques[/dmg] à tous les ennemis touchés.\nEmbrase le sol pendant [other](C)[/other].\nLes ennemis dans la zone subissent [dmg](D) dégâts magiques[/dmg] toutes les [dmg](E)[/dmg] (les dégâts ne peuvent pas être renvoyés).\nRéduit les [debuff]soins reçus[/debuff] de [debuff](F)[/debuff].", "JA-JP": "燃え盛る不死鳥を召喚します。不死鳥は、指定方向の狙った位置から[other](A)の長さ[/other]の範囲に炎を吐きます。\n[dmg](B)の魔法ダメージ[/dmg]をヒットした全ての敵に与えます。\n[other](C)[/other]の間、地面が炎上します。\nその範囲内の敵は、[dmg](D)[/dmg]ごとに[dmg](E)の魔法ダメージ[/dmg]を受けます(このダメージは跳ね返せません)。\nまた[debuff]治癒回復量[/debuff]が[debuff](F)[/debuff]減少します。", "EN-US": "Summon a Flaming Phoenix that breathes fire over a [other](A) long[/other] area from the targeted position in the targeted direction.\nDeals [dmg](B) magical damage[/dmg] to all enemies hit.\nSets the ground on fire for [other](C)[/other].\nEnemies within the area take [dmg](D) magical damage[/dmg] every [dmg](E)[/dmg] (this damage cannot be reflected).\nAlso reduces [debuff]Healing Received[/debuff] by [debuff](F)[/debuff].", "DE-DE": "Beschwört einen Brennenden Phönix, der seinen Feueratem über ein [other](A) langes[/other] Gebiet von der Zielposition aus in die entsprechende Richtung brennen lässt.\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\nEntflammt den Boden für [other](C)[/other].\nGegner in diesem Gebiet erleiden alle [dmg](D)[/dmg] [dmg](E) magischen Schaden[/dmg] (dieser Schaden kann nicht reflektiert werden).\nReduziert außerdem die [debuff]empfangene Heilung[/debuff] um [debuff](F)[/debuff].", "AR-SA": "يمكن استدعاء طائر عنقاء مشتعل ينفث نارًا على منطقة بطول [other](A)[/other] من الموقع المستهدف في الاتجاه المستهدف.\nتلحق [dmg](B) من الضرر السحري[/dmg] بكل الأعداء المصابين.\nتشعل النار في الأرض لمدة [other](C)[/other].\nيصاب الأعداء داخل المنطقة بـ[dmg](D) من الضرر السحري[/dmg] كل [dmg](E)[/dmg](لا يمكن عكس هذا الضرر).\nكما تقلل [debuff]العلاج المُتلقى[/debuff] بمقدار [debuff](F)[/debuff].", "KO-KR": "목표 시작점부터 [other](A) 길이[/other]의 도착점까지 불타는 불사조가 불을 뿜어냅니다.\n적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n또한 땅에 [other](C)[/other] 동안 불을 남깁니다.\n효과 범위내의 적들은 [dmg](D)[/dmg]마다 [dmg](E) 마법 대미지[/dmg]를 입습니다 (이 피해는 반사가 불가능 합니다).\n또한 [debuff]받는 회복량[/debuff]을 [debuff](F)[/debuff] 만큼 감소시킵니다.", "PT-BR": "Invoca uma Fênix Flamejante que solta fogo em uma área de comprimento [other](A)[/other] a partir da posição alvo na direção escolhida.\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos.\nIncendeia o chão por [other](C)[/other].\nInimigos dentro da área recebem [dmg](D) de dano mágico[/dmg] a cada [dmg](E)[/dmg] (esse dano não pode ser refletido).\nTambém reduz a [debuff]Cura Recebida[/debuff] em [debuff](F)[/debuff].", "ZH-TW": "在目標位置召喚浴火鳳凰,朝目標方向[other]長(A)[/other]的直線區域噴射火焰。\n對所有擊中的敵人造成[dmg](B)點魔法傷害[/dmg]。\n使地面陷入一片火海,持續[other](C)[/other]。\n每[dmg](D)[/dmg]對區域內的敵人造成[dmg](E)點魔法傷害[/dmg](該傷害無法被反彈)。\n同時使[debuff]受到的治療[/debuff]減少[debuff](F)[/debuff]。", "ES-ES": "Invoca un Fénix llameante que lanza fuego sobre un área de [other](A) de largo[/other] que se extiende desde la posición señalada y hacia la dirección señalada.\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos golpeados.\nIncendia el suelo durante [other](C)[/other].\nLos enemigos en el área reciben [dmg](D) de daño mágico[/dmg] cada [dmg](E)[/dmg] (el daño no puede ser reflejado).\nTambién reduce la [debuff]curación recibida[/debuff] en [debuff](F)[/debuff].", "ZH-CN": "招唤由纯粹火焰元素形成的凤凰,从指定区域朝指定方向[other]长度(A)[/other]的直线区域喷吐烈焰。\n对所有被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n在地上留下焦炎,持续[other](C)[/other]。\n在焦炎区域内的敌人每[dmg](D)[/dmg]承受[dmg](E)魔法伤害[/dmg](伤害无法被反弹)。\n除此之外,其[debuff]受到的治疗效果[/debuff]降低[debuff](F)[/debuff]。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 21, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 6, "effect": "FIREPHOENIX_EFFECT2", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto dell'alba del sapiente", "RU-RU": "Песнь рассвета (знаток)", "PL-PL": "Pieśń Brzasku Adepta", "TR-TR": "Ehil Şafak Ezgisi", "ID-ID": "Dawnsong Mahir", "FR-FR": "Aria de l'aube de l'adepte", "JA-JP": "ドーンソング(名人)", "EN-US": "Adept's Dawnsong", "DE-DE": "Morgenlied des Adepten", "AR-SA": "غناء الصباح للبارع", "KO-KR": "숙련자의 던송", "PT-BR": "Canção da Alvorada do Adepto", "ZH-TW": "老手級暮歌之戒", "ES-ES": "Canción del despertar del iniciado", "ZH-CN": "老手级暮歌之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HOLYSTAFF", "uiSprite": "2H_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLYEXPLOSION", "uiAtlas": null, "uiSprite": "HOLY_EXPLOSION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_HOLYEXPLOSION_DESC", "localizedNames": { "IT-IT": "Esplosione sacra", "RU-RU": "Священный взрыв", "PL-PL": "Święty Wybuch", "TR-TR": "Kutsal Patlama", "ID-ID": "Ledakan Suci", "FR-FR": "Explosion bénie", "JA-JP": "聖なる爆発", "EN-US": "Holy Explosion", "DE-DE": "Heilige Explosion", "AR-SA": "الانفجار المبارك", "KO-KR": "성스러운 폭발", "PT-BR": "Explosão Sagrada", "ZH-TW": "神聖光暴", "ES-ES": "Explosión sagrada", "ZH-CN": "神圣爆炸" }, "localizedDescriptions": { "IT-IT": "Scateni un'Esplosione sacra in un [other]raggio di (A)[/other] attorno a te, [cc]respingendo[/cc] tutti i nemici colpiti di [cc](B)[/cc].\nGuarisce fino a [other](C)[/other] alleati di [heal](D) punti salute[/heal] ogni [heal](E)[/heal], mentre [other]incanali[/other] per [other](F)[/other].\nAumenta le [buff]resistenze ai danni[/buff] degli alleati colpiti dalla prima attivazione di [buff](G)[/buff] per [buff](H)[/buff].\n\nOgni [other](E)[/other] trascorsi incanalando costano [other](J) energia[/other].", "RU-RU": "Вы вызываете священный взрыв в [other]радиусе (A)[/other] вокруг себя, [cc]отбрасывая[/cc] всех задетых врагов на [cc](B)[/cc].\nИсцеляет до [other](C)[/other] союзников на [heal](D) здоровья[/heal] каждые [heal](E)[/heal] на протяжении [other]поддерживания[/other] заклинания в течение [other](F)[/other].\nУвеличивает [buff]сопротивления урону[/buff] у задетых первым импульсом союзников на [buff](G)[/buff] в течение [buff](H)[/buff].\n\nКаждые [other](E)[/other] поддерживания тратят [other](J) энергии[/other].", "PL-PL": "Uwalniasz Świętą Eksplozję w promieniu [other](A)[/other] od siebie, [cc]odrzucając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc].\nUzdrawia do [other](C)[/other] sojuszników, przywracając im [heal](D) Zdrowia[/heal] co [heal](E)[/heal], podczas [other]kanałowania[/other] przez [other](F)[/other].\nZwiększa [buff]odporności na obrażenia[/buff] sojuszników uderzonych przez pierwszy tick o [buff](G)[/buff] przez [buff](H)[/buff].\n\nKażde [other](E)[/other] kanałowania kosztuje [other](J) Energii[/other].", "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] alanda bir Kutsal Patlama yaratıp isabet ettiği tüm düşmanları [cc](B)[/cc] [cc]geri püskürtürsün[/cc].\n[other](C)[/other] boyunca [other]odaklanırken[/other] en fazla [other](D)[/other] müttefike [heal](E)[/heal] aralıklarla [heal](F) sağlık[/heal] verir.\nİlk tetiklenmenin isabet ettiği müttefiklerin [buff]hasar dirençlerini[/buff] [buff](G)[/buff] boyunca [buff](H)[/buff] artırır.\n\nHer [other](E)[/other] boyunca odaklanma için [other](J) enerji[/other] gerekir.", "ID-ID": "Melepaskan Ledakan Suci dalam [other]radius (A)[/other] di sekitarmu, [cc]memukul mundur[/cc] semua musuh yang terkena hingga [cc](B)[/cc].\nMenyembuhakn hingga [other](C)[/other] sekutu hingga [heal](D) HP[/heal] setiap [heal](E)[/heal], sembari [other]menyalurkan[/other] selama [other](F)[/other].\nMeningkatkan [buff]resistansi damage[/buff] sekutu yang terkena tik pertama sebesar [buff](G)[/buff] selama [buff](H)[/buff].\n\nSetiap [other](E)[/other] penyaluran membutuhkan biaya [other](J) Energi[/other].", "FR-FR": "Relâchez une Explosion sacrée dans un [other]rayon de (A)[/other] autour de vous, [cc]repoussant[/cc] tous les ennemis touchés de [cc](B)[/cc].\nSoigne jusqu'à [other](C)[/other] alliés de [heal](D) de santé[/heal] toutes les [heal](E)[/heal] en [other]canalisant[/other] pendant [other](F)[/other].\nAugmente les [buff]résistances aux dégâts[/buff] de tous les alliés touchés après la première application de [buff](G)[/buff] pendant [buff](H)[/buff].\n\nChaque [other](E)[/other] de canalisation coûte [other](J) d'énergie[/other].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]内で聖なる爆発を起こし、ヒットした全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]させます。\n[other](C)[/other]の間、[other]チャネリング[/other]している時に[heal](D)[/heal]ごとに最大[other](E)[/other]人の味方の[heal]体力を(F)[/heal]治癒します。\n最初のティックでヒットした味方の[buff]ダメージ耐性[/buff]を[buff](G)[/buff]の間、[buff](H)[/buff]上昇させます。\n\n[other](D)[/other]チャネリングするごとに、[other](J)エネルギー[/other]のコストがかかります。", "EN-US": "Release a Holy Explosion in a [other](A) radius[/other] around you, [cc]knocking back[/cc] all enemies hit by [cc](B)[/cc].\nHeals up to [other](C)[/other] allies for [heal](D) Health[/heal] every [heal](E)[/heal], while [other]channeling[/other] for [other](F)[/other].\nIncreases the [buff]damage resistances[/buff] of allies hit by the first tick by [buff](G)[/buff] for [buff](H)[/buff].\n\nEach [other](E)[/other] channeling costs [other](J) Energy[/other].", "DE-DE": "Entfessle eine Heilige Explosion in [other](A) Radius[/other] um dich herum, dies [cc]stößt[/cc] alle getroffenen Gegner um [cc](B) zurück[/cc].\nHeilt bis zu [other](C)[/other] Alliierte alle [heal](D)[/heal] für [heal](E) Leben[/heal], während der [other]Kanalisierung[/other] für [other](F)[/other].\nSteigert für [buff](G)[/buff] die [buff]Schadensresistenzen[/buff] der vom ersten Tick getroffenen Alliierten um [buff](H)[/buff].\n\nJede [other](D)[/other] Kanalisierung kostet [other](J) Energie[/other].", "AR-SA": "إطلاق الانفجار المبارك في نطاق [other](A) [/other] حولك [cc]يطيح[/cc] بجميع الأعداء المصابين لمسافة قدرها [cc](B)[/cc].\nيعالج [heal](C) من الصحة[/heal] لما يصل إلى [other](D)[/other] من الحلفاء كل [heal](E)[/heal] في أثناء [other]التوجيه[/other] لمدة [other](F)[/other].\nيزيد [buff]مقاومة الضرر[/buff] للحلفاء المصابين من أول مرة بمقدار [buff](G)[/buff] لمدة [buff](H)[/buff].\n\nكل [other](E)[/other] من التوجيه تكلف [other](J) من الطاقة[/other].", "KO-KR": "자신 주변 [other](A) 범위[/other]에 신성한 폭발을 방출하여 맞은 모든 적을 [cc](B)[/cc] 만큼 [cc]밀쳐[/cc]냅니다.\n최대 [other](C)[/other] 동안 [other]채널링[/other]하여 최대 [other](D)[/other]명의 아군에게 [heal](E)[/heal]마다 [heal](F)의 체력[/heal]을 회복시킵니다.\n첫 틱에 효과를 받은 아군에게 [buff](G)[/buff] 동안 [buff]대미지 저항력[/buff]을 [buff](H)[/buff] 만큼 증가시킵니다.\n \n[other](E)[/other]의 채널링마다 [other](J)의 에너지[/other]를 소모합니다.", "PT-BR": "Libera uma Explosão Sagrada em um [other]raio de (A)[/other] ao seu redor, [cc]empurrando[/cc] todos os inimigos acertados em [cc](B)[/cc].\nCura até [other](C)[/other] aliados em [heal](D) de Vida[/heal] a cada [heal](E)[/heal], enquanto [other]canaliza[/other] por [other](F)[/other].\nAumenta as [buff]resistências a dano[/buff] de aliados atingidos pelo primeiro acerto em [buff](G)[/buff] por [buff](H)[/buff].\n\nCada [other](E)[/other] canalizando custa [other](J) de Energia[/other].", "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內引發一次神聖光暴,將所有擊中的敵人[cc]擊退[/cc][cc](B)[/cc]。\n每[heal](C)[/heal]為最多[other](D)[/other]名盟友治療[heal](E)點生命值[/heal],[other]引導[/other]持續[other](F)[/other]。\n針對第一次爆炸擊中的盟友,使其[buff]傷害抗性[/buff]增加[buff](G)[/buff],持續[buff](H)[/buff]。\n\n引導時每[other](C)[/other]消耗[other](J)點能量[/other]。", "ES-ES": "Libera una explosión sagrada en un radio de [other](A)[/other] a tu alrededor y [cc]derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](B)[/cc].\nCura hasta [other](C)[/other] aliados en [heal](D) de salud[/heal] cada [heal](E)[/heal] mientras lo [other]canalizas[/other] durante [other](F)[/other].\nIncrementa las [buff]resistencias al daño[/buff] de los aliados afectados por la primera activación en [buff](G)[/buff] por [buff](H)[/buff].\n\nCada [other](E)[/other] de canalización cuesta [other](J) de energía[/other].", "ZH-CN": "在你周围[other](A)半径[/other]范围施放神圣的波动,[cc]击退[/cc]所有被击中的敌人[cc](B)[/cc]。\n每[heal](C)[/heal]为波动范围内最多[other](D)[/other]名友军回复[heal](E)生命[/heal],并持续[other]引导(F)[/other]。\n第一次波动击中的所有友军,其[buff]伤害抗性[/buff]提高[buff](G)[/buff],持续[buff](H)[/buff]。\n\n引导过程中,每[other](C)[/other]消耗[other](J)能量[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.4, "standTime": 0, "disruptionFactor": null, "recastDelay": 18, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_aoe", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.5, "energyUsage": 4, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone sacro del sapiente", "RU-RU": "Большой священный посох (знаток)", "PL-PL": "Wielki Święty Kostur Adepta", "TR-TR": "Ehil Büyük Kutsal Asası", "ID-ID": "Tongkat Suci Besar Mahir", "FR-FR": "Grand bâton béni de l'adepte", "JA-JP": "偉大な聖なる杖(名人)", "EN-US": "Adept's Great Holy Staff", "DE-DE": "Großer Heiligenstab des Adepten", "AR-SA": "العصا المباركة العظيمة للبارع", "KO-KR": "숙련자의 그레이트 홀리 스태프", "PT-BR": "Cajado Sagrado Elevado do Adepto", "ZH-TW": "老手級神聖長杖", "ES-ES": "Gran bastón sagrado del iniciado", "ZH-CN": "老手级杰出神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HAMMER_AVALON", "uiSprite": "2H_HAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SPINNING_SMASH", "uiAtlas": null, "uiSprite": "SPINNING_SMASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto furioso", "RU-RU": "Неудержимый натиск", "PL-PL": "Natarcie", "TR-TR": "Hücum", "ID-ID": "Serangan gencar", "FR-FR": "Massacre", "JA-JP": "猛攻", "EN-US": "Onslaught", "DE-DE": "Ansturm", "AR-SA": "انقضاض", "KO-KR": "맹공", "PT-BR": "Massacre", "ZH-TW": "強擊", "ES-ES": "Masacre", "ZH-CN": "猛袭" }, "localizedDescriptions": { "IT-IT": "Ti muovi verso la posizione bersaglio, facendo vorticare il martello in un [other]raggio di (A)[/other] attorno a te per [other](B)[/other].\n[cc]Trascina[/cc] verso di te fino a [other](C)[/other] nemici che si trovano nella traiettoria [cc]stordendoli[/cc] per [cc](D)[/cc].\nInfligge [dmg](E) danni fisici[/dmg] ogni [dmg](F)[/dmg].\n\nRaggiungi la posizione bersaglio e dopo [other](G)[/other] schianti il martello al suolo, [cc]lanciando[/cc] [cc]in aria[/cc] tutti i nemici in un [other]raggio di (H)[/other] per [cc](I)[/cc].\nInfligge [dmg](J) danni fisici[/dmg].", "RU-RU": "Вы двигаетесь в указанную точку, вращая молот в [other]радиусе (A)[/other] вокруг себя в течение [other](B)[/other].\n[cc]Притягивает[/cc] до [other](C)[/other] врагов, через которых вы прошли, [cc]оглушая[/cc] их на [cc](D)[/cc].\nНаносит [dmg](E) физического урона[/dmg] каждые [dmg](F)[/dmg].\n\nДостигнув указанного места, ударьте молотом по земле через [other](G)[/other], [cc]подбросив[/cc] всех врагов в [other]радиусе (H)[/other] [cc]в воздух[/cc] на [cc](I)[/cc].\nНаносит [dmg](J) физического урона[/dmg].", "PL-PL": "Kręcisz się w kierunku wybranej pozycji, zamachując swoim młotem w promieniu [other](A)[/other] od ciebie przez [other](B)[other].\n[cc]Przyciąga[/cc] do [other](C)[/other]wrogów, przez których przejdziesz, [cc]ogłuszając[/cc] ich na [cc](D)[/cc].\nZadaje [dmg](E) pkt. obrażeń fizycznych[/dmg] co [dmg](F)[/dmg].\n\nPo osiągnięciu wybranej pozycji, uderzasz swoim młotem po [other](G)[/other], [cc]wyrzucając[/cc] wszystkich wrogów w promieniu [other](H) [/other] [cc]w powietrze[/cc] na [cc](I)[/cc].\nZadaje [dmg](J) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Hedef yöne doğru dönerek ilerlerken [other](A)[/other] boyunca çevrendeki [other](B) yarıçaplık[/other] alanda çekicini savurursun.\nİçinden geçtiğin en fazla [other](C)[/other] düşmanı kendinle birlikte [cc]çekerek[/cc] onları [cc](D)[/cc] boyunca [cc]sersemletirsin[/cc].\nHer [dmg](E)[/dmg] [dmg](F) fiziksel hasar[/dmg] verir.\n\nHedef konuma ulaşınca çekicini [other](G)[/other] sonra yere vurur ve [cc](H)[/cc] boyunca [other](I) yarıçaplı[/other] bir alanda bulunan tüm düşmanları [cc]havaya[/cc] [cc]fırlatırsın[/cc].\n[dmg](J) fiziksel hasar[/dmg] verir.", "ID-ID": "Berputar ke arah posisi yang ditargetkan, memutar palumu dalam [other]radius (A)[/other] di sekitarmu selama [other](B)[/other].\n[cc]Menarik[/cc] hingga [other](C)[/other] musuh yang kamu lewati bersama denganmu, memberi efek [cc]stun[/cc] selama [cc](D)[/cc].\nMemberikan [dmg](E) damage fisik[/dmg] setiap [dmg](F)[/dmg].\n\nSetelah mencapai posisi yang ditargetkan, menghantamkan palumu ke tanah setelah [other](G)[/other], [cc]melemparkan[/cc] semua musuh dalam [other]radius (H)[/other] [cc]ke udara[/cc] selama [cc](I)[/cc].\nMemberikan [dmg](J) damage fisik[/dmg].", "FR-FR": "Chargez dans la direction ciblée en tourbillonnant avec votre marteau dans un [other]rayon de (A)[/other] autour de vous pendant [other](B)[other].\n[cc]Attire[/cc] jusqu'à [other](C)[/other] ennemis que vous traversez avec vous, les [cc]étourdissant[/cc] pendant [cc](D)[/cc].\nInflige [dmg](E) dégâts physiques[/dmg] toutes les [dmg](F)[/dmg].\n\nAprès avoir atteint la position ciblée, fracassez le sol avec votre marteau après [other](G)[/other], [cc]projetant[/cc] tous les ennemis dans un [other]rayon de (H) [/other] [cc]dans les airs[/cc] pendant [cc](I)[/cc].\nInflige [dmg](J) dégâts physiques[/dmg].", "JA-JP": "狙った位置に旋回しながら進み、[other](A)[/other]の間、あなたの周囲の[other]半径(B)[/other]内でハンマーを振り回します。\nあなたと一緒に通過した最大[other](C)[/other]体の敵を[cc]引っ張り[/cc]、[cc](D)[/cc]の間[cc]スタン[/cc]させます。\n[dmg](E)[/dmg]ごとに[dmg](F)物理ダメージ[/dmg]を与えます。\n\n狙った位置に到着すると、[other](G)[/other]後にハンマーを地面に叩きつけ、[cc](H)[/cc]の間、[other]半径(I)[/other]内の全ての敵を[cc]空中に[/cc][cc]放り投げます[/cc]。\n[dmg](J)物理ダメージ[/dmg]を与えます。", "EN-US": "Spin towards the targeted position, whirling your hammer in a [other](A) radius[/other] around you for [other](B)[/other].\n[cc]Pulls[/cc] up to [other](C)[/other] enemies you pass through along with you, [cc]stunning[/cc] them for [cc](D)[/cc].\nDeals [dmg](E) physical damage[/dmg] every [dmg](F)[/dmg].\n\nUpon reaching the targeted position, slam your hammer on the ground after [other](G)[/other], [cc]throwing[/cc] all enemies within a [other](H) radius[/other] [cc]into the air[/cc] for [cc](I)[/cc].\nDeals [dmg](J) physical damage[/dmg].", "DE-DE": "Wirble in Richtung der Zielposition, schwinge für [other](A)[other]deinen Hammer mit [other](B) Radius[/other] um dich herum.\n[cc]Zieht[/cc] bis zu [other](C)[/other] der Gegner, an denen du vorbeikommst, mit dir und [cc]betäubt[/cc] sie für [cc](D)[/cc].\nVerursacht alle [dmg](E)[/dmg] [dmg](F) physischen Schaden[/dmg].\n\nWenn du deine Zielposition erreicht hast, schlägst du den Hammer nach [other](G)[/other] in den Boden, dies [cc]schleudert[/cc] alle Gegner in [other](H) Radius[/other] für [cc](I)[/cc] [cc]in die Luft[/cc].\nVerursacht [dmg](J) physischen Schaden[/dmg].", "AR-SA": "الدوران تجاه الموقع المستهدف يلفّ مطرقتك في نطاق [other](A) من الأمتار[/other] حولك لمدة [other](B)[/other].\n[cc]تجرّ[/cc] ما يصل إلى [other](C)[/other] من الأعداء في طريقك معك، ما [cc]يصعقهم[/cc] لمدة [cc](D)[/cc].\nتلحق [dmg](E) من الضرر البدني[/dmg] كل [dmg](F)[/dmg].\n\nعند الوصول إلى الموقع المستهدف، فإن ضرب مطرقتك على الأرض بعد [other](G)[/other] [cc]سيلقي[/cc] جميع الأعداء في نطاق [other](H) من ا��أمتار[/other] [cc]في الهواء[/cc] لمدة [cc](I)[/cc].\nتلحق [dmg](J) من الضرر البدني[/dmg].", "KO-KR": "자신 주변 [other](A) 범위[/other]에 [other](B)[other] 동안 목표 위치를 향해 망치를 돌리면서 이동합니다.\n 통과하는 적을 최대 [other](C)[/other] 까지 [cc]끌어당겨[/cc], [cc](D)[/cc] 동안 [cc]기절[/cc]시킵니다.\n [dmg](E)[/dmg]마다 [dmg](F)의 물리 대미지[/dmg]를 입힙니다.\n \n 목표 위치에 도달하면, [other](G)[/other] 후에 망치를 땅에 내리쳐, [other](H) 범위[/other]안의 모든 적을 [cc](I)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].\n [dmg](J)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Gira em direção à posição alvo, rodopiando seu martelo em um [other]raio de (A)[/other] ao seu redor por [other](B)[other].\n[cc]Puxa[/cc] até [other](C)[/other] inimigos pelos quais você passa para você, [cc]atordoando-os[/cc] por [cc](D)[/cc].\nCausa [dmg](E) de dano físico[/dmg] a cada [dmg](F)[/dmg].\n\nAo alcançar a posição alvo, bate seu martelo no chão após [other](G)[/other], [cc]lançando[/cc] todos os inimigos em um [other]raio de (H)[/other] [cc]no ar[/cc] por [cc](I)[/cc].\nCausa [dmg](J) de dano físico[/dmg].", "ZH-TW": "朝目標位置旋轉,在自身周圍[other](A)半徑範圍[/other]內轉動鎚子,持續[other](B)[/other]。\n將路徑上最多[other](C)[/other]名敵人[cc]牽引[/cc]至您身邊,使他們[cc]暈眩[/cc][cc](D)[/cc]。\n每[dmg](E)[/dmg]造成[dmg](F)點物理傷害[/dmg]。\n\n抵達目標位置時,在[other](G)[/other]後用鎚子拍向地面,將[other](H)半徑範圍[/other]內所有敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](I)[/cc]。\n造成[dmg](J)點物理傷害[/dmg]。", "ES-ES": "Gira hacia la posición señalada y rota tu martillo en un [other]radio de (A) [/other] a tu alrededor por [other](B)[/other].\n[cc]Arrastra[/cc] hacia ti hasta a [other](C)[/other] enemigos que cruces y [cc]atúrdelos[/cc] por [cc](D)[/cc].\nInflige [dmg](E) de daño físico[/dmg] cada [dmg](F)[/dmg].\n\nAl llegar a la posición señalada, golpea el suelo con tu martillo después de [other](G)[/other] y [cc]lanza[/cc] a todos los enemigos dentro de un [other]radio de (H)[/other] [cc]al aire[/cc] por [cc](I)[/cc].\nInflige [dmg](J) de daño físico[/dmg].", "ZH-CN": "朝目标位置旋转前进,过程中,在你周围[other](A)半径[/other]范围的区域挥舞战锤,持续[other](B)[other]。\n将你在过程中穿越的最多[other](C)[/other]名敌人[cc]拉拽[/cc]至你身边,[cc]击晕[/cc]他们[cc](D)[/cc]。\n每[dmg](E)[/dmg]造成[dmg](F)物理伤害[/dmg]。\n\n抵达目标位置[other](G)[/other]后,你用战锤猛击地面,[cc]击飞[/cc]所有[other](H)半径[/other]范围内的敌人,持续[cc](I)[/cc]。\n造成[dmg](J)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 30, "energyUsage": 21, "castRange": 13, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mano della giustizia del sapiente", "RU-RU": "Длань правосудия (знаток)", "PL-PL": "Ręka Sprawiedliwości Adepta", "TR-TR": "Ehil Adalet Elçisi", "ID-ID": "Tangan Keadilan Mahir", "FR-FR": "Main de justice de l'adepte", "JA-JP": "審判の手(名人)", "EN-US": "Adept's Hand of Justice", "DE-DE": "Hand der Gerechtigkeit des Adepten", "AR-SA": "مطرقة أيدي العدالة للبارع", "KO-KR": "숙련자의 핸드 오브 저스티스", "PT-BR": "Mão da Justiça do Adepto", "ZH-TW": "老手級正義之手", "ES-ES": "Mano de justicia del iniciado", "ZH-CN": "老手级正义之手大锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_FISHINGROD", "uiSprite": "FISHING_ROD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canna da Pesca del maestro", "RU-RU": "Удочка (мастер)", "PL-PL": "Wędka Mistrza", "TR-TR": "Usta Oltası", "ID-ID": "Joran Master", "FR-FR": "Canne à pêche du maître", "JA-JP": "釣り竿(マスター)", "EN-US": "Master's Fishing Rod", "DE-DE": "Angel des Meisters", "AR-SA": "صنارة صيد للخبير", "KO-KR": "마스터의 낚싯대", "PT-BR": "Vara de Pescar do Mestre", "ZH-TW": "大師級釣竿", "ES-ES": "Caña de pescar del maestro", "ZH-CN": "大师级鱼竿" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет экипировки", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 0.5, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 3100, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_CLOTH", "count": 2 } ] }, "transformation": null, "spriteName": "FISHING_ROD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_REPEATINGCROSSBOW_UNDEAD", "uiSprite": "2H_REPEATINGCROSSBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 42882, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra a ripetizione dell'esperto", "RU-RU": "Плачущий арбалет (эксперт)", "PL-PL": "Wielostrzałowiec Znawcy", "TR-TR": "Uzman Çift Gözyaşı", "ID-ID": "Pengulang Tangisan Ahli", "FR-FR": "Arbalète à répétition des larmes de l'expert", "JA-JP": "ウィーピングリピーター(達人)", "EN-US": "Expert's Weeping Repeater", "DE-DE": "Klagender Repetierer des Experten", "AR-SA": "قوس تكرار العويل المستعرض للأخصائي", "KO-KR": "전문가의 위핑 리피터", "PT-BR": "Repetidor Lamentoso do Perito", "ZH-TW": "專家級哀泣複誦者", "ES-ES": "Repetidora de desconsuelo del experto", "ZH-CN": "专家级愁怨连弩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_REPEATINGCROSSBOW_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CLAYMORE", "uiSprite": "2H_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CLAYMORECHARGE", "uiAtlas": "RefSpellAtlas", "uiSprite": "CLAYMORESTRIKE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CLAYMORECHARGE_V2_DESC", "localizedNames": { "IT-IT": "Carica", "RU-RU": "Натиск", "PL-PL": "Szarża", "TR-TR": "Yük", "ID-ID": "Serangan", "FR-FR": "Charge", "JA-JP": "突撃", "EN-US": "Charge", "DE-DE": "Angriff", "AR-SA": "الشحنة", "KO-KR": "돌진", "PT-BR": "Investida", "ZH-TW": "突擊", "ES-ES": "Carga", "ZH-CN": "冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Carica[/mobility] verso il nemico bersaglio, diventando [buff]immune[/buff] a tutti gli[buff]effetti di controllo[/buff], [buff]debuff[/buff] e [buff]danni[/buff] per [buff](A)[/buff].\nI nemici che [other]non sono su una cavalcatura[/other] saranno [cc]storditi[/cc] per [cc](B)[/cc] all'[other]impatto[/other] (ignorando la resistenza agli effetti di controllo).\nInfligge [dmg]danni fisici[/dmg] al nemico [other]bersaglio[/other], e a tutti i nemici che attraversi [other]in base[/other] all'[other]ammontare[/other] di [other]Cariche eroiche[/other] su di te.\n\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni al bersaglio: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Danni da trapasso: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsuma tutte le Cariche eroiche.", "RU-RU": "Совершите [mobility]рывок[/mobility] к выбранному врагу, получив [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff], [buff]негативным эффектам[/buff] и [buff]урону[/buff] на [buff](A)[/buff].\n[other]Пешие[/other] игроки будут [cc]оглушены[/cc] на [cc](B)[/cc] при [other]столкновении[/other] (игнорируется сопротивление контролю).\nНаносит [dmg]физический урон[/dmg] [other]отмеченному[/other] врагу и остальным противникам на вашем пути [other]в зависимости[/other] от [other]количества[/other] [other]Героических зарядов[/other] на вас.\n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон по цели: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Урон врагам на пути: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nПоглощает все ваши Героические заряды.", "PL-PL": "[mobility]Szarżujesz[/mobility] w kierunku wybranego wroga, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff], [buff]debuffy[/buff] i [buff]obrażenia[/buff] przez [buff](A)[/buff].\nWrogowie [other]bez wierzchowca[/other] zostaną [cc]ogłuszeni[/cc] na [cc](B)[/cc] po [other]uderzeniu[/other] (ignoruje odporności na kontrolę tłumu).\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]wybranemu[/other] i wszystkim wrogom, przez których przejdziesz [other]w oparciu[/other] o [other]ilość[/other] [other]Heroicznych Ładunków[/other] na tobie.\n\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia celu: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Obrażenia po przejściu: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nZużywa wszystkie twoje Heroiczne Szarże.", "TR-TR": "Hedeflenen düşmana doğru [mobility]taaruza geç[/mobility], [buff](A)[/buff] için tüm [buff]Kitle Kontrol etkileri[/buff], [buff]Zayıflatmalar[/buff] ve [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] kazan.\n[other]Binek üzerinde[/other] olmayan düşmanlar, [other]darbe[/other] aldıklarında [cc](B)[/cc] için [cc]sersemler[/cc] (kitle kontrol direnci yok sayılır).\n[other]Hedeflenen[/other] düşmana ve üzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] arasından geçtiğin tüm düşmanlara [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hedef Hasarı: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Arasından Geçme Hasarı: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nTüm Kahraman Yüklerini tüketir.", "ID-ID": "[mobility]Menerjang[/mobility] ke arah musuh, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff], [buff]Debuff[/buff], dan [buff]damage[/buff] selama [buff](A)[/buff].\nMusuh yang [other]tidak menunggang[/other] akan terkena [cc]stun[/cc] selama [cc](B)[/cc] saat [other]benturan[/other] (mengabaikan resistansi kontrol kerumunan).\nMemberikan [dmg]damage fisik[/dmg] ke musuh [other]tertarget[/other] dan semua musuh yang kamu lewati [other]berdasarkan[/other] pada [other]jumlah[/other] dari [other]Charge Heroik[/other] pada dirimu.\n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage ke Target: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Damage Terlewati: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nMengonsumsi semua Charge Heroikmu.", "FR-FR": "[mobility]Chargez[/mobility] vers l'ennemi ciblé, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/buff], [buff]malus[/buff] et [buff]dégâts[/buff] pendant [buff](A)[/buff].\nLes ennemis qui ne sont pas [other]sur une monture[/other] sont [cc]étourdis[/cc] pendant [cc](B)[/cc] à [other]l'impact[/other] (ignore les résistances aux contrôles de foule).\nInflige des [dmg]dégâts physiques[/dmg] à l'ennemi [other]ciblé[/other] et à tous les ennemis que vous traversez [other]en fonction[/other] du [other]nombre[/other] de [other]charges héroïques[/other] dont vous disposez.\n\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts sur la cible : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Dégâts en traversant : [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsomme toutes vos charges héroïques.", "JA-JP": "狙った敵に[mobility]突撃[/mobility]し、[buff][/buff]の間全ての[buff]クラウドコントロール効果[/buff]、[buff]デバフ[/buff]、[buff]ダメージ[/buff]が[buff](A)[/buff]無効になります。\n[other]衝突[/other]時に、[cc][/cc]の間、[other]騎獣に乗っていない[/other]敵が[cc](B)[/cc]スタンします(クラウドコントロール耐性を無視します)。\n[other]対象の敵[/other]と通り抜けた全ての敵に[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じて[/other][dmg]物理ダメージ[/dmg]を与える。\n\n[#] ヒロイックチャージ [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] ターゲットダメージ: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] 通過ダメージ: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n全てのヒロイックチャージを消費します。", "EN-US": "[mobility]Charge[/mobility] towards the targeted enemy, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff], [buff]Debuffs[/buff], and [buff]damage[/buff] for [buff](A)[/buff].\nEnemies who are [other]unmounted[/other] will be [cc]stunned[/cc] for [cc](B)[/cc] on [other]impact[/other] (ignoring crowd control resistance).\nDeals [dmg]physical damage[/dmg] to the [other]targeted[/other] enemy, and all enemies you pass through [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you.\n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Target Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Pass Through Damage: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsumes all your Heroic Charges.", "DE-DE": "[mobility]Stürme[/mobility] auf dein Ziel zu, du bist für [buff][/buff] [buff]immun[/buff] gegen alle [buff]Crowd Control Effekte[/buff], [buff]Debuffs[/buff], und [buff](A)[/buff] Schaden.\n[other]Unberittene[/other] Gegner werden [cc]betäubt[/cc] für [cc](B)[/cc] beim [other]Einschlag[/other] (Ignoriert CC-Resistenzen).\nVerursacht [dmg]physischen Schaden[/dmg] beim [other]anvisierten Gegner[/other]und allen Gegnern, durch die du läufst, abhängig von der [other]Menge[/other] deiner [other]Heldenhaften Aufladungen[/other].\n\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden am Ziel: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Schaden beim Durchlaufen: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nVerbraucht all deine Heldenhaften Aufladungen.", "AR-SA": "[mobility]الاندفاع[/mobility] نحو العدو المستهدف يمنحك [buff]حصانة[/buff] من كل [buff]تأثيرات التحكم في الحشود[/buff] و[buff]التثبيطات[/buff] و[buff]الضرر[/buff] لمدة [buff](A)[/buff].\nسيتعرض الأعداء الذين [other]ليس لديهم مطية[/other] [cc]للصعق[/cc] لمدة [cc](B)[/cc] عند [other]الاصطدام[/other] (تتجاهل مقاومة التحكم في الحشود).\nتسبب [dmg] ضررًا جسديًا [/dmg] للعدو المستهدف [other]، وجميع الأعداء الذين تمر من خلالهم [other] على أساس [other] كمية [other] الشحنات البطولية [/other] التي عليك.\n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] الضرر العابر: [dmg](G)[/dmg] | [dmg](H)[/dmg] |[dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nتستهلك جميع الشحنات البطولية لديك.", "KO-KR": "목표 적에게 [mobility]돌진[/mobility]하며, [buff](A)[/buff] 동안 모든 [buff]군중 제어 효과[/buff], [buff]디버프[/buff] 및 [buff]대미지[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n[other]탑승 중이 아닌[/other] 적은 [other]충돌[/other]시 [cc](B)[/cc] 동안 [cc]기절[/cc] 상태가 됩니다 (군중 제어 저항 무시).\n[other]대상[/other] 적과, 통과하는 모든 적에게 [other]영웅적인 차지[/other]의 [other]수[/other]에 [other]따라[/other] [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대상 대미지: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] 관통 대미지: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n영웅적인 차지 스택을 모두 소모합니다.", "PT-BR": "[mobility]Avança[/mobility] em direção ao inimigo alvo, se tornando [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff], [buff]Desvantagens[/buff] e [buff]danos[/buff] por [buff](A)[/buff].\nInimigos que [other]não estiverem montados[/other] serão [cc]atordoados[/cc] por [cc](B)[/cc] no [other]impacto[/other] (ignorando resistências a resistência a controle de multidões).\nCausa [dmg]dano físico[/dmg] no [other]inimigo alvo[/other], e em todos os inimigos que você passar por, o dano é [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] ativas em você.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano no Alvo: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Dano nos Inimigos no Caminho: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsome todas as suas Cargas Heroicas.", "ZH-TW": "朝目標敵人[mobility]衝鋒[/mobility],變得免疫所有[buff]群體控制效果[/buff]、[buff]減益效果[/buff]和[buff]傷害[/buff],持續[buff](A)[/buff]。\n[other]接觸[/other]後使[other]未騎乘坐騎[/other]的敵人[cc]暈眩[/cc],持續[cc](B)[/cc](無視群體控制抗性)。\n對目標敵人,以及過程中穿過的所有敵人造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]英雄層數[/other]的[other]數量[/other]而定。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]目標傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#]穿越傷害:[dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n消耗所有您的英雄層數。", "ES-ES": "[mobility]Carga[/mobility] hacia el enemigo señalado y hazte [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff], [buff]debuffs[/buff] y [buff]daño[/buff] durante [buff](A)[/buff].\nLos enemigos que no estén [other]en una montura[/other] serán [cc]aturdidos[/cc] durante [cc](B)[/cc] cuando [other]impactes[/other] contra el suelo (ignorando la resistencia al control de multitudes).\nInflige [dmg]daño físico[/dmg] al enemigo [other]señalado[/other] y a todos los enemigos que atravieses [other]en función[/other] de la [other]cantidad[/other] de [other]cargas heroicas[/other] que tengas.\n\n[#] Cargas heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño al objetivo: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#] Daño al atravesar: [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\nConsume todas tus cargas heroicas.", "ZH-CN": "朝目标敌人[mobility]冲锋[/mobility],免疫所有[buff]群体控制效果[/buff]、[buff]减益效果[/buff]和[buff]伤害[/buff],持续[buff](A)[/buff]。\n[other]击中[/other]时[cc]晕眩[/cc][other]没有骑乘坐骑[/other]的敌人,持续[cc](B)[/cc](无视群体控制抗性)。\n[other]根据英勇冲锋[/other]的[other]叠层数量[/other]对目标敌人以及过程中穿过的所有敌人造成[dmg]物理伤害[/dmg]。\n\n[#]英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]目标伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]\n[#]穿越伤害:[dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] | [dmg](J)[/dmg]\n\n消耗所有你的英勇冲锋叠层。" }, "target": "enemy", "castingTime": 0.4, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 16, "castRange": 13, "category": "crowdcontrol", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Claymore del gran maestro", "RU-RU": "Клеймор (магистр)", "PL-PL": "Claymore Wszechmistrza", "TR-TR": "Büyük Usta Çift Ağızlı Kılıcı", "ID-ID": "Claymore Grandmaster", "FR-FR": "Claymore du grand maître", "JA-JP": "クレイモア(グランドマスター)", "EN-US": "Grandmaster's Claymore", "DE-DE": "Claymore des Großmeisters", "AR-SA": "سيف الكلايمور للأستاذ", "KO-KR": "그랜드 마스터의 클레이모어", "PT-BR": "Montante do Grão-mestre", "ZH-TW": "宗師級闊刃大劍", "ES-ES": "Claymore del gran maestro", "ZH-CN": "宗师级阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_GLAIVE", "uiSprite": "2H_GLAIVE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione dell'anziano", "RU-RU": "Глефа (старейшина)", "PL-PL": "Glewia Starszego", "TR-TR": "Yüce Mızraklı Kılıcı", "ID-ID": "Glaive Tetua", "FR-FR": "Glaive du sage", "JA-JP": "グレイブ(老熟)", "EN-US": "Elder's Glaive", "DE-DE": "Glefe des Ältesten", "AR-SA": "رمح عريض النصل للحكيم", "KO-KR": "장로의 글레이브", "PT-BR": "Archa do Ancião", "ZH-TW": "禪師級長刀", "ES-ES": "Guja del anciano", "ZH-CN": "禅师级长刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 12 }, { "uniqueName": "T8_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_GLAIVE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SPEAR", "uiSprite": "2H_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Picca dell'anziano", "RU-RU": "Пика (старейшина)", "PL-PL": "Pika Starszego", "TR-TR": "Yüce Kargısı", "ID-ID": "Tembiang Tetua", "FR-FR": "Pique du sage", "JA-JP": "パイク(老熟)", "EN-US": "Elder's Pike", "DE-DE": "Pike des Ältesten", "AR-SA": "الرمح الطويل للحكيم", "KO-KR": "장로의 파이크", "PT-BR": "Pique do Ancião", "ZH-TW": "禪師級長槍", "ES-ES": "Pica del anciano", "ZH-CN": "禅师级长枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_ROCKMACE_KEEPER", "uiSprite": "MAIN_ROCKMACE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza granitica del gran maestro", "RU-RU": "Каменная булава (магистр)", "PL-PL": "Skalny Buzdygan Wszechmistrza", "TR-TR": "Büyük Usta Sarsılmaz Gürzü", "ID-ID": "Gada Batuan Dasar Grandmaster", "FR-FR": "Masse du soubassement du grand maître", "JA-JP": "基岩のメイス(グランドマスター)", "EN-US": "Grandmaster's Bedrock Mace", "DE-DE": "Felsenkeule des Großmeisters", "AR-SA": "صولجان صخري للأستاذ", "KO-KR": "그랜드 마스터의 베드록 메이스", "PT-BR": "Maça Pétrea do Grão-mestre", "ZH-TW": "宗師級基岩錘矛", "ES-ES": "Maza de lecho de roca del gran maestro", "ZH-CN": "宗师级基石锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1025, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_ROCKMACE_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_MACE", "uiSprite": "MAIN_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "DEFENSIVESLAM", "uiAtlas": null, "uiSprite": "MACE_BUFF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impatto difensivo", "RU-RU": "Оборонительный удар", "PL-PL": "Uderzenie Defensywne", "TR-TR": "Savunma Darbesi", "ID-ID": "Bantingan Bertahan", "FR-FR": "Frappe défensive", "JA-JP": "防御の強打", "EN-US": "Defensive Slam", "DE-DE": "Verteidigungsschlag", "AR-SA": "صفعة الدفاع", "KO-KR": "방어적 밀쳐내기", "PT-BR": "Batida defensiva", "ZH-TW": "防禦猛擊", "ES-ES": "Golpetazo defensivo", "ZH-CN": "防御猛击" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta le [buff]resistenze ai danni[/buff] del [buff](B)[/buff] e la [buff]resistenza agli effetti di controllo[/buff] del [buff](C)[/buff] per [buff](D)[/buff] a te e a un massimo di [other](E)[/other] alleati in un [other]raggio di (F)[/other]", "RU-RU": "Вы атакуете выбранного врага, нанеся ему [dmg](A) физического урона[/dmg].\nПовышает [buff]сопротивления урону[/buff] на [buff](B)[/buff] и [buff]сопротивление контролю[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff] у вас и ваших союзников в [other]радиусе (E)[/other].", "PL-PL": "Atakujesz wybranego wroga , zadając mu [dmg](A) obrażeń fizycznych[/dmg].\nZwiększa [buff]odporności na obrażenia[/buff] dla ciebie i [buff]Odporność na kontrolę tłumu[/buff] o [buff](B)[/buff] przez [buff](C)[/buff] dla do [other](D)[/other] sojuszników w promieniu [other](E) [/other] o [buff](F)[/buff].", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\n[buff](B)[/buff] boyunca kendinle birlikte [other](C) yarıçaplı[/other] bir alan içerisindeki en fazla [other](D)[/other] müttefikin [buff]hasar dirençlerini[/buff] [buff](E)[/buff] ve [buff]kitle kontrol direncini[/buff] [buff](F)[/buff] artırır.", "ID-ID": "Menyerang musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]resistansi damage[/buff] sebesar [buff](B)[/buff] dan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff] untukmu dan hingga [other](E)[/other] sekutu di [other](F) radius[/other]", "FR-FR": "Attaque l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente les [buff]résistances aux dégâts[/buff] de [buff](B)[/buff] et la [buff]résistance au contrôle de foule[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff] pour vous et jusqu'à [other](E)[/other] alliés dans un [other]rayon de (F)[/other]", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\nあなたと[other](B)半径[/other]内にいる最大[other](C)[/other]の味方の[buff]ダメージ耐性[/buff]を[buff](D)[/buff]間[buff](E)[/buff]上昇、[buff]CC耐性[/buff]を[buff](D)[/buff]間[buff](G)[/buff]上昇します。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases [buff]damage resistances[/buff] by [buff](B)[/buff] and [buff]Crowd Control Resistance[/buff] by [buff](C)[/buff] for [buff](D)[/buff] for you and up to [other](E)[/other] allies in a [other](F) radius[/other]", "DE-DE": "Greife dein Ziel an, verursache [dmg](A) physischen Schaden[/dmg].\nSteigert für [buff](B)[/buff] [buff]Schadensresistenzen[/buff] um [buff](C)[/buff] und [buff]CC-Resistenzen[/buff] um [buff](D)[/buff], für dich und bis zu [other](E)[/other] Alliierte in [other](F) Radius[/other].", "AR-SA": "عليك الهجوم على العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg].\nتزيد من [buff]مقاومة الضرر[/buff] بمقدار [buff](B)[/buff] ومن [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff] لك ولما يصل إلى [other](E)[/other] من الحلفاء في محيط [other](F) [/other]", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 줍니다.\n [buff](B)[/buff] 동안 [other](C) 범위[/other] 안의 최대 [other](D)[/other]의 아군에게 [buff]대미지 저항력[/buff]을 [buff](E)[/buff]만큼, [buff]군중 제어 저항력[/buff]을 [buff](F)[/buff]만큼 부여합니다.", "PT-BR": "Ataca o inimigo alvo, causando [dmg](A) de dano físico[/dmg].\nAumenta [buff]as resistências a dano[/buff] em [buff](B)[/buff] e a [buff]Resistência a Controle de Grupo[/buff] em [buff](C)[/buff] por [buff](D)[/buff] para você e até [other](E)[/other] aliados em um [other](F)raio de [/other]", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使您和[other](B)半徑範圍[/other]內最多[other](C)[/other]名盟友的[buff]傷害抗性[/buff]增加[buff](D)[/buff],[buff]群體控制抗性[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff]。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nIncrementa la [buff]resistencia al daño[/buff] en [buff](B)[/buff] y la [buff]resistencia al control de multitudes[/buff] en [buff](C)[/buff] durante [buff](D)[/buff] para ti y hasta [other](E)[/other] aliados en un [other]radio de (F)[/other]", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n你与周围[other](B)半径[/other]范围内最多[other](C)[/other]名友军的[buff]伤害抗性[/buff]提高[buff](D)[/buff],[buff]群体控制抗性[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 3.5, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -60, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "THREATENINGSMASH", "uiAtlas": null, "uiSprite": "MELEEWHIRLWIND", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Schianto minaccioso", "RU-RU": "Сокрушающая угроза", "PL-PL": "Groźny Cios", "TR-TR": "Tehditkâr Eziş", "ID-ID": "Pukulan yang Mengancam", "FR-FR": "Frappe menaçante", "JA-JP": "脅威の強打", "EN-US": "Threatening Smash", "DE-DE": "Bedrohliches Schmettern", "AR-SA": "ضربة تهديدية", "KO-KR": "위협적인 강타", "PT-BR": "Esmagada Ameaçadora", "ZH-TW": "仇恨猛撞", "ES-ES": "Golpe amenazante", "ZH-CN": "仇恨撞击" }, "localizedDescriptions": { "IT-IT": "Fendi con la mazza in un [other]cono di fronte[/other] a te, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici colpiti. \nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](B)[/other].", "RU-RU": "Размахнитесь булавой в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) физического урона[/dmg] всем задетым врагам. \nУвеличивает вашу генерацию [other]угрозы[/other] относительно всех задетых монстров на [other](B)[/other].", "PL-PL": "Machasz obuchem w [other]stożku przed sobą[/other] zadając [dmg](A) obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom. \nZwiększa twoje [other]zagrożenie[/other] dla wszystkich uderzonych mobów o [other](B)[/other].", "TR-TR": "Gürzünü [other]önündeki koni[/other] şeklinde bir alanda savurup isabet ettiği tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] verirsin. \nİsabet alan oyuncu olmayan düşmanlara karşı [other]tehdidini[/other] [other](B)[/other] artırır.", "ID-ID": "Mengayunkan gada dengan gerakan [other]kerucut di depan[/other] dirimu, menimbulkan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena. \nMeningkatkan [other]ancamanmu[/other] kepada semua mob yang terkena sebesar [other](B)[/other].", "FR-FR": "Faites tournoyer votre masse dans un [other]cône devant vous[/other], infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés. \nAugmente votre [other]menace[/other] envers les monstres ennemis touchés de [other](B)[/other].", "JA-JP": "あなたの[other]前方の円錐状[/other]にメイスを振り下ろして、ヒットした全ての敵に[dmg](A)物理ダメージ[/dmg]を与えます。\nヒットした全てのモブに対するあなたの[other]脅威[/other]を[other](B)[/other]増加させます。", "EN-US": "Swing your mace in a [other]cone in front[/other] of you, dealing [dmg](A) physical damage[/dmg] to all enemies hit. \nIncreases your [other]threat[/other] towards all mobs hit by [other](B)[/other].", "DE-DE": "Schwinge deine Keule in einem [other]Kegel vor dir[/other], verursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern. \nErhöht deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](B)[/other].", "AR-SA": "تبديل صولجانك في شكل [other]مخروطي أمامك[/other] يلحق [dmg](A)من الضرر البدني[/dmg] بجميع الأعداء المصابين. \nيزيد [other]تهديدك[/other] لجميع الغرماء المصابة بمقدار [other](B)[/other].", "KO-KR": "자신의 [other]앞에 부채꼴 모양으로[/other] 둔기를 휘둘러, [dmg](A)의 물리 대미지[/dmg]를 모든 적에게 입힙니다. 맞은 모든 몬스터에게 [other](B)[/other] 만큼 자신의 [other]위협[/other]을 증가시킵니다.", "PT-BR": "Acena sua maça em um [other]cone na sua frente[/other], causando [dmg](A) de dano físico[/dmg] a todos os inimigos acertados. \nAumenta a sua [other]ameaça[/other] para todos os monstros acertados em [other](B)[/other].", "ZH-TW": "朝[other]前方錐形範圍[/other]揮動錘矛,對所有擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](B)[/other]。", "ES-ES": "Balancea tu maza en un [other]cono frente[/other] a ti e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos alcanzados.\nAumenta la [other]amenaza[/other] que los monstruos golpeados perciben de ti en [other](B)[/other].", "ZH-CN": "朝[other]正前方锥形区域[/other]挥舞你的锤杖,对所有被击中的敌人造成[dmg](A)物理伤害[/dmg]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](B)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 0, "recastDelay": 4, "energyUsage": 5, "castRange": 3, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "THREATENINGSMASH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "GROUNDSHAKER", "uiAtlas": null, "uiSprite": "GROUND_SHAKER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scuotiterra", "RU-RU": "Крушитель земли", "PL-PL": "Zgniot Ziemi", "TR-TR": "Yer Sarsan", "ID-ID": "Pengguncang Tanah", "FR-FR": "Grand éboulement", "JA-JP": "グランドシェイカー", "EN-US": "Ground Shaker", "DE-DE": "Bodenwackler", "AR-SA": "المُزلزل", "KO-KR": "대지 진동자", "PT-BR": "Quebra Chão", "ZH-TW": "地動", "ES-ES": "Agitador de tierra", "ZH-CN": "撼地击" }, "localizedDescriptions": { "IT-IT": "Sconquassi il terreno in un [other]raggio di (A)[/other] attorno alla posizione bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n[cc]Joga[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].", "RU-RU": "Ударьте по земле в [other]радиусе (A)[/other] вокруг указанной точки, нанеся [dmg](B) физического урона[/dmg].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].", "PL-PL": "Uderzasz ziemię w promieniu [other](A)[/other] around wybranej pozycji, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].", "TR-TR": "Hedef konumun çevresindeki [other](A) yarıçaplı[/other] bir alanda yere vurarak [dmg](B) fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Menghantam tanah dalam [other]radius (A)[/other] di sekitar posisi target, memberikan [dmg](B) damage fisik[/dmg].\n[cc]Melempar[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](C)[/cc].", "FR-FR": "Fracassez le sol dans un [other]rayon de (A)[/other] autour de la position ciblée, infligeant [dmg](B) dégâts physiques[/dmg].\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った位置周辺の[other]半径(A)[/other]の地面を叩いて、[dmg](B)物理ダメージ[/dmg]を与えます。\n命中した敵全員を[cc](C)[/cc]の間、[cc]空中に向かって[/cc][cc]投げます[/cc]。", "EN-US": "Hit the ground in a [other](A) radius[/other] around the targeted position, dealing [dmg](B) physical damage[/dmg].\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](C)[/cc].", "DE-DE": "Triff den Boden in [other](A) Radius[/other] um den anvisierten Punkt, dies verursacht [dmg](B) physischen Schaden[/dmg].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].", "AR-SA": "يمكنك ضرب الأرض في [other]محيط (A)[/other] حول الموقع المستهدف لإلحاق [dmg](B)من الضرر البدني[/dmg].\n[cc]تلقي[/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].", "KO-KR": "대상 위치에 [other](A) 범위[/other]로 땅을 내리쳐 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n타격한 모든 적을 [cc](C)[/cc] 동안 [cc]공중[/cc]으로 [cc]띄웁[/cc]니다.", "PT-BR": "Acerta o chão em um [other]raio de (A)[/other] ao redor da posição alvo, causando [dmg](B) de dano físico[/dmg].\n[cc]Lança[/cc] todos os inimigos atingidos [cc]no ar[/cc] por [cc](C)[/cc].", "ZH-TW": "重擊目標位置周圍[other](A)半徑範圍[/other],造成[dmg](B)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。", "ES-ES": "Golpea el suelo en un [other]radio de (A)[/other] alrededor de la posición señalada e inflige [dmg](B) de daño físico[/dmg].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]hacia el aire[/cc] por [cc](C)[/cc].", "ZH-CN": "重击目标位置周围[other](A)半径[/other]范围的地面,造成[dmg](B)物理伤害[/dmg]。\n[cc]击飞[/cc]所有被击中的敌人,持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 0, "recastDelay": 10, "energyUsage": 10, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -219, "effectType": "physical", "effectAreaRadius": 4 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CHARGE_ROOT", "uiAtlas": null, "uiSprite": "DASH_DEBUFF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carica intrappolante", "RU-RU": "Обманный удар", "PL-PL": "Unieruchamiający Szarża", "TR-TR": "Sabitleyici Hücum", "ID-ID": "Serangan Penjerat", "FR-FR": "Charge piégée", "JA-JP": "スネアチャージ", "EN-US": "Snare Charge", "DE-DE": "Fallenangriff", "AR-SA": "شحنة التقييد", "KO-KR": "유인 돌진", "PT-BR": "Investida Ardilosa", "ZH-TW": "捕獵衝鋒", "ES-ES": "Carga cepo", "ZH-CN": "诱捕冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Balza[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other] all'[other]impatto[/other].\n [cc]Intrappola[/cc] tutti i nemici colpiti per [cc](C)[/cc] (contro i giocatori) / [cc](D)[/cc] (contro i mob).\n [cc]Interrompe[/cc] il lancio di poteri dei nemici.", "RU-RU": "Совершите [mobility]прыжок[/mobility] в указанное место, нанеся [dmg](A) физического урона[/dmg] всем врагам в [other]радиусе (B)[/other] при [other]приземлении[/other].\n[cc]Обездвиживает[/cc] всех задетых врагов на [cc](C)[/cc] (против игроков) / [cc](D)[/cc] (против монстров).\n[cc]Прерывает[/cc] вражеское произнесение заклинаний.", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](B)[/other] w chwili [other]uderzenia[/other].\n[cc]Unieruchamia[/cc] wszystkich uderzonych wrogów na [cc](C)[/cc] (przeciwko graczom) / [cc](D)[/cc] (przeciwko mobom).\n[cc]Przerywa[/cc] rzucanie zaklęć przez wrogów.", "TR-TR": "Hedef yöne doğru [mobility]sıçrayıp[/mobility] [other]darbe[/other] anında [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanları [cc](C)[/cc] (oyunculara karşı) / [cc](D)[/cc] (diğer düşmanlara karşı) boyunca [cc]yere sabitler[/cc].\nDüşmanların büyü kullanımlarını [cc]yarıda keser[/cc].", "ID-ID": "[mobility]Melompat[/mobility] kearah posisi tertarget, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh di [other](B) radius[/other] saat terjadi [other]benturan[/other].\n[cc]Mengakar[/cc] semua musuh yang terkena selama [cc](C)[/cc] (vs pemain) / [cc](D)[/cc] (vs mob).\n[cc]Menginterupsi[/cc] perapalan mantra musuh.", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other] au moment de l'[other]impact[/other].\n[cc]Immobilise[/cc] tous les ennemis touchés pendant [cc](C)[/cc] (contre les joueurs) / [cc](D)[/cc] (contre les monstres).\n[cc]Interrompt[/cc] l'incantation des sorts de l'ennemi.", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]して、[other]衝突[/other]時に[other]半径(A) [/other]以内にいる全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n命中した全ての敵を[cc]移動不能[/cc]にします。効果時間:[cc](C)[/cc](対プレイヤー)/[cc](D)[/cc](対モブ)\n敵の詠唱を[cc]中断[/cc]させる。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] to all enemies in a [other](B) radius[/other] on [other]impact[/other].\n[cc]Roots[/cc] all enemies hit for [cc](C)[/cc] (vs players) / [cc](D)[/cc] (vs mobs).\n[cc]Interrupts[/cc] enemies' spell casting.", "DE-DE": "[mobility]Springe[/mobility] vorwärts in Richtung der anvisierten Position und verursache bei deiner [other]Landung[/other] [dmg](A) physischen Schaden[/dmg] bei allen Gegnern in [other](B) Radius[/other].\n[cc]Verwurzelt[/cc] alle getroffenen Gegner für [cc](C)[/cc] (bei Spielern) / [cc](D)[/cc] (bei Mobs).\n[cc]Unterbricht[/cc] das Zauberwirken von Gegnern.", "AR-SA": "عليك [mobility]القفز[/mobility] تجاه الموقع المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg] بكل الأعداء في [other]محيط (B) [/other] عند [other]الاصطدام[/other].\n[cc]تشلّ[/cc]كل الأعداء المصابين لمدة [cc](C)[/cc]، (ضد اللاعبين) / [cc](D)[/cc] (ضد الغرماء).\n[cc]تُقاطع[/cc] إلقاء تعويذة الأعداء.", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other]충돌[/other]시 [other](A) 범위[/other] 내 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다. [cc](C)[/cc] (vs 플레이어) / [cc](D)[/cc] (vs 몬스터) 동안 모든 적을 [cc]이동 불가[/cc] 상태로 만듭니다.\n적의 주문 시전을 [cc]방해[/cc]합니다.", "PT-BR": "[mobility]Salta[/mobility] na direção alvo, causando [dmg](A) de dano físico[/dmg] a todos os inimigos em um [other]raio de (B)[/other] no [other]impacto[/other].\n[cc]Enraíza[/cc] todos os inimigos atingidos por [cc](C)[/cc] (contra jogadores) / [cc](D)[/cc] (contra monstros).\n[cc]Interrompe[/cc] o lançamento de feitiços inimigos.", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[other]落地[/other]時對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點物理傷害[/dmg]。\n使所有擊中的敵人[cc]定身[/cc][cc](C)[/cc](對玩家)/[cc](D)[/cc](對怪物)。\n[cc]中斷[/cc]敵人的技能施放。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos en un [other]radio de (B)[/other] al [other]impactar[/other].\n[cc]Inmoviliza[/cc] a todos los enemigos golpeados durante [cc](C)[/cc] (contra jugadores) / [cc](D)[/cc] (contra monstruos).\n[cc]Interrumpe[/cc] el lanzamiento de hechizos de los enemigos.", "ZH-CN": "朝目标区域[mobility]跳跃[/mobility],落地后对周围[other](A)半径[/other]范围内被[other]击中[/other]的敌人造成[dmg](B)物理伤害[/dmg]。\n[cc]定身[/cc]所有被击中的敌人[cc](C)[/cc](对玩家)/ [cc](D)[/cc](对怪物)。\n[cc]中断[/cc]敌人的技能施法。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 9, "castRange": 11, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "MACELEAP", "uiAtlas": null, "uiSprite": "JUMP_ATTACK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Balzo poderoso", "RU-RU": "Дальний прыжок", "PL-PL": "Głęboki Skok", "TR-TR": "Derin Sıçrama", "ID-ID": "Lompatan Dalam", "FR-FR": "Grande enjambée", "JA-JP": "深い跳躍", "EN-US": "Deep Leap", "DE-DE": "Weiter Sprung", "AR-SA": "قفزة عميقة", "KO-KR": "크게 뛰기", "PT-BR": "Salto Profundo", "ZH-TW": "長躍", "ES-ES": "Salto profundo", "ZH-CN": "深度跃击" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] a [buff]effetti di controllo[/buff], [buff]debuff[/buff] e [buff]danni[/buff] fino all'[buff]atterraggio[/buff].\nInfligge [dmg](A) danni fisici [/dmg] in un [other]raggio di(B)[/other] attorno all'area d'[other]impatto[/other].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](C)[/cc] per [cc](D)[/cc].\nI nemici in un [other]raggio di (E)[/other] saranno [cc]storditi[/cc] per [cc](F)[/cc].", "RU-RU": "Совершите [mobility]прыжок[/mobility] в указанное место, получив [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff], [buff]негативным эффектам[/buff] и [buff]урону[/buff] до [buff]приземления[/buff].\nНаносит [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other] при [other]приземлении[/other].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](C)[/cc] в течение [cc](D)[/cc].\nВраги в [other]радиусе (E)[/other] будут [cc]оглушены[/cc] на [cc](F)[/cc].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff], [buff]debuffy[/buff] i [buff]obrażenia[/buff] do czasu [buff]uderzenia[/buff].\nZadaje [dmg](A) obrażeń fizycznych[/dmg] w promieniu [other](B) [/other] po [other]uderzeniu[/other].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](C)[/cc] przez [cc](D)[/cc].\nWrogowie w promieniu [other](E) [/other] zostaną [cc]ogłuszeni[/cc] przez [cc](F)[/cc].", "TR-TR": "Hedef konuma doğru [mobility]sıçrayıp[/mobility] [buff]temas[/buff] edene kadar tüm [buff]Kitle Kontrol etkilerine[/buff], [buff]Zayıflatmalara[/buff] ve [buff]hasara[/buff] karşı [buff]bağışık[/buff] olursun.\n[other]Temas[/other] anında [other](A) yarıçaplı[/other] bir alanda [dmg](B) fiziksel hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlatır[/cc].\n[other](E) yarıçaplı[/other] bir alan içerisindeki düşmanlar [cc](F)[/cc] boyunca [cc]sersemletilir[/cc].", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff], [buff]Debuff[/buff], dan [buff]damage[/buff] sampai [buff]benturan[/buff].\nMemberikan [dmg](A) damage fisik[/dmg] dalam [other]radius (B)[/other] saat [other]benturan[/other].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan hingga [cc](C)[/cc] selama [cc](D)[/cc].\nMusuh dalam [other]radius (E)[/other] akan terkena [cc]stun[/cc] selama [cc](F)[/cc].", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/buff], [buff]malus[/buff] et [buff]dégâts[/buff] jusqu'à [buff]l'impact[/buff].\nInflige [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other] à [other]l'impact[/other].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](C)[/cc] pendant [cc](D)[/cc].\nLes ennemis dans un [other]rayon de (E)[/other] sont [cc]étourdis[/cc] pendant [cc](F)[/cc].", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまでの間、全ての[buff]クラウドコントロール効果[/buff]、[buff]デバフ[/buff]、[buff]ダメージ[/buff]が[buff]無効[/buff]になります。\n[other]衝突[/other]時に、[other]半径(A)[/other]以内に[dmg](B)物理ダメージ[/dmg]を与えます。\n[cc](C)[/cc]の間、ヒットした全ての敵の速度を[cc](D)[/cc][cc]低下[/cc]させます。\n[other]半径(E)[/other]以内にいる敵は[cc](F)[/cc]の間[cc]スタン[/cc]します。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff], [buff]Debuffs[/buff], and [buff]damage[/buff] until [buff]impact[/buff].\nDeals [dmg](A) physical damage[/dmg] in a [other](B) radius[/other] on [other]impact[/other].\n[cc]Slows[/cc] all enemies hit by [cc](C)[/cc] for [cc](D)[/cc].\nEnemies within [other](E) radius[/other] will be [cc]stunned[/cc] for [cc](F)[/cc].", "DE-DE": "[mobility]Springe[/mobility] auf deine anvisierte Position und werde bis zur [buff]Landung[/buff] [buff]immun[/buff] gegen alle [buff]Crowd Control Effekte[/buff], [buff]Debuffs[/buff], und [buff]Schaden[/buff].\nVerursacht bei der [other]Landung[/other][dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other].\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](C)[/cc] um [cc](D)[/cc].\nGegner innerhalb von [other](E) Radius[/other] werden für [cc](F)[/cc] [cc]betäubt[/cc].", "AR-SA": "يمكنك [mobility]القفز[/mobility] تجاه الموقع المستهدف، للحصول على [buff]حصانة[/buff] ضد كل [buff]تأثيرات التحكم في الحشود[/buff] [buff]وعمليات التثبيط[/buff] [buff]والضرر[/buff] حتى يحدث [buff]الاصطدام[/buff].\nتلحق [dmg](A) من الضرر البدني[/dmg] في محيط [other](B)[/other] عند [other]الاصطدام[/other].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc].\nالأعداء الموجودون في محيط [other](E)[/other] [cc]سيُصعقون[/cc] لمدة [cc](F)[/cc].", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other]충돌[/other] 할 때까지 모든 [buff]군중 제어 효과[/buff], [buff]디버프[/buff], 그리고 [buff]피해[/buff]에 대한 [buff]면역[/buff]이 생깁니다.\n[other]충돌[/other]시 [other](A) 범위[/other]안에 [dmg](B)의 물리 피해[/dmg]를 입힙니다.\n맞은 모든 적을 [cc](C)[/cc] 동안 [cc](D)[/cc] 만큼 [cc]속도 저하[/cc]를 줍니다.\n[other](E) 범위[/other]안에 적들은 [cc](F)[/cc] 동안 [cc]스턴[/cc]시킵니다.", "PT-BR": "[mobility]Salta[/mobility] para a posição do alvo, te deixando [buff]imune[/buff] a todos os [buff]efeitos do Controle de Multidões[/buff], [buff]Desvantagens[/buff] e [buff]dano[/buff] até o [buff]impacto[/buff].\nCausa [dmg](A) de dano físico[/dmg] em um raio de [other](B)[/other] no [other]impacto[/other].\n[cc]Desacelera[/cc] todos os inimigos acertados em [cc](C)[/cc] por [cc](D)[/cc].\nInimigos dentro de um raio de [other](E)[/other] serão [cc]atordoados[/cc] por [cc](F)[/cc].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff]、[buff]減益效果[/buff]和[buff]傷害[/buff][buff]免疫[/buff]。\n[other]落地[/other]時對[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。\n使[other](E)半徑範圍[/other]內的敵人[cc]暈眩[/cc],持續[cc](F)[/cc]。", "ES-ES": "[mobility]Salta[/mobility] hacia el área señalada y hazte [buff]inmune[/buff] a todos [buff]efectos de control de multitudes[/buff], [buff]debuffs[/buff], y [buff]daño[/buff] hasta que [buff]impactes[/buff] con el suelo.\nInflige [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other] alrededor del área del [other]impacto[/other].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](C)[/cc] por [cc](D)[/cc].\nLos enemigos que se encuentren a un [other]radio de (E)[/other] serán [cc]aturdidos[/cc] por [cc](F)[/cc].", "ZH-CN": "朝目标区域[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]、[buff]减益效果[/buff]与[buff]伤害[/buff]。\n落地后对周围[other](A)半径[/other]范围内被[other]击中[/other]的敌人造成[dmg](B)物理伤害[/dmg]。\n被击中的敌人[cc]减速(C)[/cc],持续[cc](D)[/cc]。\n在[other](E)半径[/other]范围内的敌人将被[cc]击晕[/cc],持续[cc](F)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_STUNCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo stordente", "RU-RU": "Оглушающий удар", "PL-PL": "Ogłuszający Cios", "TR-TR": "Sersemleten Darbe", "ID-ID": "Serangan Penghenti", "FR-FR": "Frappe étourdissante", "JA-JP": "気絶の一撃", "EN-US": "Stunning Strike", "DE-DE": "Betäubender Schlag", "AR-SA": "ضربة الصعق", "KO-KR": "기절시키는 타격", "PT-BR": "Golpe Atordoante", "ZH-TW": "暈眩打擊", "ES-ES": "Golpe aturdidor", "ZH-CN": "昏迷打击" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, [cc]stordisci[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "При каждой [other](A)[/other] автоатаке [cc]оглушает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] autoataków [cc]ogłuszasz[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] otomatik saldırı sonrasında [cc](B)[/cc] boyunca hedef düşmanı [cc]sersemletir[/cc].", "ID-ID": "Setiap [other](A)[/other] serangan normal akan memberi efek [cc]stun[/cc] target musuh selama [cc](B)[/cc].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](B)[/cc].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[cc](B)[/cc]の間、狙ったの敵を[cc]スタン[/cc]状態にする。", "EN-US": "Every [other](A)[/other] Auto-Attacks, [cc]stun[/cc] the targeted enemy for [cc](B)[/cc].", "DE-DE": "Alle [other](A)[/other] automatische Angriffe wird der anvisierte Gegner für [cc][/cc] [cc](B)[/cc]betäubt.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يمكنك [cc]صعق[/cc] العدو المستهدف لمدة [cc](B)[/cc].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, [cc]atordoa[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,將目標敵人[cc]擊暈[/cc],持續[cc](B)[/cc]。", "ES-ES": "Cada [other](A)[/other] auto ataques, [cc]aturde[/cc] al enemigo señalado durante [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人[cc]击晕[/cc],持续[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_MACE", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_TANK_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada[/other] auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Mazza dell'apprendista", "RU-RU": "Булава (странник)", "PL-PL": "Buzdygan Czeladnika", "TR-TR": "Kalfa Gürzü", "ID-ID": "Gada Pengembara", "FR-FR": "Masse du compagnon", "JA-JP": "メイス(熟練)", "EN-US": "Journeyman's Mace", "DE-DE": "Keule des Gesellen", "AR-SA": "صولجان للموثوق", "KO-KR": "장인의 메이스", "PT-BR": "Maça do Iniciante", "ZH-TW": "學徒級錘矛", "ES-ES": "Maza del obrero", "ZH-CN": "学徒级锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 600, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_METALBAR", "count": 16 }, { "uniqueName": "T3_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_CRYSTAL", "uiSprite": "2H_KNUCKLES_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bracciali Forzimpulso del Gran Maestro", "RU-RU": "Силовые наручи (магистр)", "PL-PL": "Karwasze Pulsu Mocy Wszechmistrza", "TR-TR": "Büyük Usta Darbe Elçeği", "ID-ID": "Bracer Denyut Kekuatan Grandmaster", "FR-FR": "Brassards d'Impulsion de Force du Grand Maître", "JA-JP": "フォースパルスブレイサー(グランドマスター)", "EN-US": "Grandmaster's Forcepulse Bracers", "DE-DE": "Machtpuls-Armschienen des Großmeisters", "AR-SA": "أساور القوة النابضة للأستاذ", "KO-KR": "그랜드 마스터의 포스펄스 브레이서", "PT-BR": "Braçadeiras Pulsantes do Grão-mestre", "ZH-TW": "宗師級力量脈衝護腕", "ES-ES": "Brazales de Fuerza Pulsante del Gran Maestro", "ZH-CN": "宗师级力量脉冲护腕" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_INFERNOSTAFF_MORGANA", "uiSprite": "2H_INFERNOSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone fiammeggiante del gran maestro", "RU-RU": "Пылающий посох (магистр)", "PL-PL": "Płonący Kostur Wszechmistrza", "TR-TR": "Büyük Usta Alaz Asası", "ID-ID": "Tongkat Berkobar Grandmaster", "FR-FR": "Bâton ardent du grand maître", "JA-JP": "灼熱の杖(グランドマスター)", "EN-US": "Grandmaster's Blazing Staff", "DE-DE": "Gleißender Stab des Großmeisters", "AR-SA": "عصا مشتعلة للأستاذ", "KO-KR": "그랜드 마스터의 블레이징 스태프", "PT-BR": "Cajado Fulgurante do Grão-mestre", "ZH-TW": "宗師級灼燒法杖", "ES-ES": "Bastón flamígero del gran maestro", "ZH-CN": "宗师级炙天法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CROSSBOWLARGE_MORGANA", "uiSprite": "2H_CROSSBOWLARGE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra d'assedio dell'anziano", "RU-RU": "Осадный арбалет (старейшина)", "PL-PL": "Kusza Oblężnicza Starszego", "TR-TR": "Yüce Kuşatma Arbaleti", "ID-ID": "Busur Panah Tetua", "FR-FR": "Arc de siège du sage", "JA-JP": "シージボウ(老熟)", "EN-US": "Elder's Siegebow", "DE-DE": "Belagerungsbogen des Ältesten", "AR-SA": "قوس الحصار المستعرض للحكيم", "KO-KR": "장로의 시지보우", "PT-BR": "Arco de Cerco do Ancião", "ZH-TW": "禪師級圍城之弓", "ES-ES": "Arco de asedio del anciano", "ZH-CN": "禅师级围城弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_ARCANE_RINGPAIR_AVALON", "uiSprite": "2H_ARCANE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto del vespro dell'esperto", "RU-RU": "Песнь заката (эксперт)", "PL-PL": "Pieśń Nabożeństwa Znawcy", "TR-TR": "Uzman Akşam Niyazı", "ID-ID": "Evensong Ahli", "FR-FR": "Cercle vesperien de l'expert", "JA-JP": "イーブンソング(達人)", "EN-US": "Expert's Evensong", "DE-DE": "Abendlied des Experten", "AR-SA": "الصلاة المسائية للأخصائي", "KO-KR": "전문가의 이븐송", "PT-BR": "Som Equilibrado do Perito", "ZH-TW": "專家級夜禱之戒", "ES-ES": "Sonido equilibrado del experto", "ZH-CN": "专家级夜祷之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HALBERD", "uiSprite": "2H_HALBERD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Alabarda dell'anziano", "RU-RU": "Алебарда (старейшина)", "PL-PL": "Halabarda Starszego", "TR-TR": "Yüce Baltalı Kargısı", "ID-ID": "Tombak Berkapak Tetua", "FR-FR": "Hallebarde du sage", "JA-JP": "ハルバード(老熟)", "EN-US": "Elder's Halberd", "DE-DE": "Hellebarde des Ältesten", "AR-SA": "مِطرد الحكيم", "KO-KR": "장로의 할버드", "PT-BR": "Alabarda do Ancião", "ZH-TW": "禪師級斧槍", "ES-ES": "Alabarda del anciano", "ZH-CN": "禅师级战戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HALBERD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DIVINESTAFF", "uiSprite": "2H_DIVINESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HOLYSHIELD", "uiAtlas": null, "uiSprite": "DIVINE_PROTECTION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HOLYSHIELD_V2_DESC", "localizedNames": { "IT-IT": "Protezione divina", "RU-RU": "Небесная защита", "PL-PL": "Niebiańska Ochrona", "TR-TR": "İlahi Koruma", "ID-ID": "Perlindungan Suci", "FR-FR": "Protection divine", "JA-JP": "聖なる保護", "EN-US": "Divine Protection", "DE-DE": "Göttlicher Schutz", "AR-SA": "حماية قدسية", "KO-KR": "신성한 보호", "PT-BR": "Proteção Divina", "ZH-TW": "聖潔保護", "ES-ES": "Protección divina", "ZH-CN": "崇高防护" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Protezione divina[/other]:\nApplichi all'alleato bersaglio uno [buff]scudo[/buff], che assorbe fino a [buff](B) danni[/buff] (prima di applicare le resistenze) per [buff](C)[/buff].\nFinché lo [buff]scudo[/buff] resta [other]integro[/other], puoi lanciare [other]Grazia divina[/other].\n\n2° [other]Grazia divina[/other]:\nFa esplodere lo scudo e rilascia un impulso curativo, che ripristina [heal](D) Salute[/heal] per un massimo di [other](E)[/other] alleati in un [other]raggio di (F)[/other] intorno al bersaglio.", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Небесная защита[/other]\nНаделяет указанного союзника [buff]щитом[/buff], поглощающим до [buff](B) урона[/buff] (обходя сопротивления) в течение [buff](C)[/buff].\nПока [buff]щит[/buff] [other]не сломается[/other], вы можете использовать [other]Божественную благодать[/other].\n\n2ой навык: [other]Божественная благодать[/other]\nЩит взрывается и выпускает исцеляющий импульс, восстанавливающий [heal](D) здоровья[/heal] вплоть до [other](E)[/other] союзников в [other]радиусе (F)[/other] вокруг цели.", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Niebiańska Ochrona[/other]:\nZapewniasz wybranemu sojusznikowi [buff]tarczę[/buff] absorbującą do [buff](B) obrażeń[/buff] (przed odpornościami) na [buff](C)[/buff].\nDopóki [buff]tarcza[/buff] pozostaje [other]nienaruszona[/other], możesz rzucić [other]Łaskę Boskości[/other].\n\n2. [other]Łaska Boskości[/other]:\nSprawia, że tarcza eksploduje i uwalnia leczniczy impuls, przywracający [heal](D)Zdrowie[/heal] maksymalnie [other](E)[/other] sojusznikom w promieniu [other](F) wokół celu.", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]İlahi Koruma[/other]:\nHedeflenen müttefike [buff](B)[/buff] boyunca en fazla [buff](C) hasarı[/buff] (dirençlerden önce) emen bir [buff]kalkan[/buff] kazandır.\n[buff]Kalkan[/buff] güçlendirmesi [other]kırılmadığı[/other] sürece [other]İlahi Lütuf[/other] gerçekleştirebilirsin.\n\n2. [other]İlahi Lütuf[/other]:\nKalkanın patlamasını ve iyileştirme dalgası oluşturmasını sağla, hedefin [other](D) yarıçapı[/other] etrafındaki en fazla [other](E)[/other] müttefike [heal](F) Sağlık[/heal] geri kazandır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Perlindungan Suci[/other]:\nMemberi sekutu yang ditarget [buff]perisai[/buff], menyerap hingga [buff](B) damage[/buff] (sebelum resistansi) selama [buff](C)[/buff].\nSelama [buff]perisai[/buff] masih tetap [other]tidak rusak[/other], kamu dapat merapal [other]Rahmat Suci[/other].\n\nKedua [other]Rahmat Suci[/other]:\nMenyebabkan perisai meledak dan melepaskan gelombang pemulihan, memulihkan [heal](D) HP[/heal] untuk hingga [other](E)[/other] sekutu dalam [other](F)[/other] radius di sekitar target.", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Protection Divine[/other] :\nOctroyez un [buff]bouclier[/buff] à l'allié cible qui absorbe jusqu'à [buff](B) dégâts[/buff] (avant les résistances) pendant [buff](C)[/buff].\nTant que le [buff]bouclier[/buff] [other]n'est pas brisé[/other], vous pouvez lancer [other]Grâce Divine[/other].\n\n2 [other]Grâce Divine[/other] :\nLe bouclier explose et libère une onde de soins qui restaure [heal](D) de Santé[/heal] à un maximum de [other](E)[/other] alliés situés dans un [other]rayon de (F)[/other] autour de la cible.", "JA-JP": "最大2つの能力を組み合わせる。コンボは[other](A)[/other]でリセットされる。\n\n第一[other]聖なる保護[/other]:\n狙った味方に[buff]シールド[/buff]を適用します。 [buff](B)[/buff]間、最大[buff](C)ダメージ[/buff](耐性前)を吸収します。\n[buff]シールド[/buff]が[other]破壊されてない[/other]限り、[other]神の恵み[/other]を唱えることができる。\n\n第二[other]神の恵み[/other]:\nシールドを爆発させ、回復の衝撃波を放ち、対象を中心とした半径[other](D)[/other] 内の[other](E)[/other]までの味方の体力を[heal](F)回復[/heal]させる。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Divine Protection[/other]:\nGive the targeted ally a [buff]shield[/buff], absorbing up to [buff](B) damage[/buff] (before resistances) for [buff](C)[/buff].\nAs long as the [buff]shield[/buff] remains [other]unbroken[/other], you can cast [other]Divinity's Grace[/other].\n\n2nd [other]Divinity's Grace[/other]:\nDetonate the shield, releasing a healing pulse that restores [heal](D) Health[/heal] for up to [other](E)[/other] allies in a [other](F) radius[/other] around the target.", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. [other]Göttlicher Schutz[/other]:\nVerleihe dem anvisierten Alliierten für [buff](B)[/buff] einen [buff]Schild[/buff], der bis zu [buff](C) Schaden[/buff] (vor Abzug der Resistenzen) absorbiert.\nSolange das [buff]Schild[/buff] [other]ungebrochen[/other] ist, kannst du [other]Göttliche Gnade[/other] wirken.\n\n2. [other]Göttliche Gnade[/other]:\nLässt dein Schild explodieren und erzeugt einen heilenden Impuls, dieser heilt [heal](D) Leben[/heal] bei bis zu [other](E)[/other] Alliierten in [other](F) Radius[/other] um das Ziel.", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nالأولى[other]الحماية القدسية[/other]:\nيمكنك منح الحليف المستهدف [buff]درع[/buff]، تمتص لما يصل إلى [buff](B) من الضرر[/buff] (قبل المقاومة) لمدة [buff](C)[/buff].\nطالما [buff]الدرع[/buff]بقي[other]غير مكسور[/other]، يمكنك إلقاء [other]النعمة القدسية[/other].\n\nالثانية [other]النعمة القدسية[/other]:\nتتسبب في انفجار الدرع وإطلاق نبضة علاج، واستعادة [heal](D) الصحة [/heal] لما يصل إلى [other](E)[/other] من الحلفاء في [other](F)محيط[/other] حول الهدف.", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]신성한 보호[/other]:\n대상 아군에게 [buff]보호막[/buff]을 부여하여 [buff](B)[/buff] 동안 [buff](C)의 대미지[/buff](저항력 계산 전)를 흡수합니다.\n[buff]보호막[/buff]이 [other]파괴되지 않은[/other] 상태로 유지되는 동안, [other]신성한 은총[/other]을 시전할 수 있게 됩니다.\n\n두 번째 [other]신성한 은총[/other]:\n방패를 폭발시키고 회복의 파동을 방출하여 대상 주변 [other]반경 (D)[/other] 내에 위치한 아군 최대 [other](E)[/other]명의 [heal] 체력을 (F)[/heal] 치유합니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Proteção Divina[/other]:\nFornece um [buff]escudo[/buff] ao alvo aliado que absorve até [buff](B) de dano[/buff] (antes das resistências) por [buff](C)[/buff].\nContanto que o [buff]escudo[/buff] permaneça [other]intacto[/other], você pode lançar a habilidade [other]Graça da Divindade[/other].\n\n2ª [other]Graça da Divindade[/other]:\nFaz com que o escudo exploda e solte um pulso de cura, restaurando [heal](D) de Vida[/heal] de até [other](E)[/other] aliados em um [other]raio de (F)[/other] ao redor do alvo.", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]聖潔保護[/other]:\n為目標盟友施加一個[buff]護盾[/buff],最多可吸收[buff](B)點傷害[/buff](在抗性前計算),持續[buff](C)[/buff]。\n只要[buff]護盾[/buff]尚未被[other]打破[/other],您就可以施放[other]聖潔優雅[/other]。\n\n第二段[other]聖潔優雅[/other]:\n使護盾爆炸並釋放治療波動,為目標周圍[other](D)半徑範圍[/other]內最多[other](E)[/other]名盟友回復[heal](F)點生命值[/heal]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Protección Divina[/other]:\nDale al aliado señalado un [buff]escudo[/buff] que absorbe hasta [buff](B) de daño[/buff] (sin tomar en cuenta las resistencias) durante [buff](C)[/buff].\nSiempre y cuando el [buff]escudo[/buff] [other]no se haya roto[/other], puedes usar [other]Gracia Divina[/other].\n\n2 [other]Gracia Divina[/other]:\nHace que el escudo estalle y libere un pulso curativo que restaura [heal](D) de Salud[/heal] para hasta [other](E)[/other] aliados en un [other]radio de (F)[/other] alrededor del objetivo.", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]崇高防护[/other]:\n为目标友军施加一个[buff]护盾[/buff],最多可吸收[buff](B)伤害[/buff](在抗性前计算),持续[buff](C)[/buff]。\n只要[buff]护盾[/buff]尚未被[other]打破[/other],你就可以施放[other]神性之眷[/other]。\n\n第二段[other]神性之眷[/other]:\n使护盾爆炸并释放治疗波动,为目标周围[other](D)半径范围[/other]内最多[other](E)[/other]名友军回复[heal](F)生命[/heal]。" }, "target": "friendall", "castingTime": 0, "hitDelay": null, "standTime": 0, "disruptionFactor": null, "recastDelay": 0, "energyUsage": 9, "castRange": 13, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone divino del sapiente", "RU-RU": "Божественный посох (знаток)", "PL-PL": "Niebiański Kostur Adepta", "TR-TR": "Ehil İlahi Asası", "ID-ID": "Tongkat Ilahi Mahir", "FR-FR": "Bâton divin de l'adepte", "JA-JP": "神の杖(名人)", "EN-US": "Adept's Divine Staff", "DE-DE": "Gottesstab des Adepten", "AR-SA": "العصا القدسية للبارع", "KO-KR": "숙련자의 디바인 스태프", "PT-BR": "Cajado Divino do Adepto", "ZH-TW": "老手級神性法杖", "ES-ES": "Bastón divino del iniciado", "ZH-CN": "老手级崇高法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DIVINESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_FISHINGROD_AVALON", "uiSprite": "FISHING_ROD_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FISH_T8", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_DESC", "localizedNames": { "IT-IT": "Competenza del pescatore", "RU-RU": "Мастерство рыбака", "PL-PL": "Biegłość - Łowienie Ryb", "TR-TR": "Balıkçı Yeterliliği", "ID-ID": "Kecakapan Nelayan", "FR-FR": "Efficacité à la pêche", "JA-JP": "漁師の技量", "EN-US": "Fisherman Proficiency", "DE-DE": "Sachverständnis beim Fischen", "AR-SA": "براعة صياد السمك", "KO-KR": "낚시 숙련도", "PT-BR": "Proficiência em Pesca", "ZH-TW": "漁夫熟練度", "ES-ES": "Competencia de pesca", "ZH-CN": "卓越钓具" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]pesci di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]рыбы (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Ryb Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Balık[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Ikan[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour du [buff]poisson de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の魚[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fish[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fisch[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الأسماك[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 물고기[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Peixes de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下魚種[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]peces de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]鱼类采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Canna da Pesca avaloniana dell'anziano", "RU-RU": "Авалонская удочка (старейшина)", "PL-PL": "Awalońska Wędka Starszego", "TR-TR": "Yüce Avalon Oltası", "ID-ID": "Joran Avalonian Tetua", "FR-FR": "Canne à pêche avalonienne du sage", "JA-JP": "アバロニア人の釣り竿(老熟)", "EN-US": "Elder's Avalonian Fishing Rod", "DE-DE": "Avalonische Angel des Ältesten", "AR-SA": "صنارة صيد أفالونية للحكيم", "KO-KR": "장로의 아발로니안 낚싯대", "PT-BR": "Vara de Pescar Avaloniano do Ancião", "ZH-TW": "禪師級阿瓦隆釣竿", "ES-ES": "Caña de pescar avaloniana del anciano", "ZH-CN": "禅师级阿瓦隆鱼竿" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 0.5, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 12700, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_CLOTH", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 300 } ] }, "transformation": null, "spriteName": "FISHING_ROD_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DUALHAMMER_HELL", "uiSprite": "2H_DUALHAMMER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martelli da forgia del gran maestro", "RU-RU": "Молоты кузни (магистр)", "PL-PL": "Młoty Kuźnicze Wszechmistrza", "TR-TR": "Büyük Usta Demirci Çekici", "ID-ID": "Palu Tempa Grandmaster", "FR-FR": "Marteaux forgés du grand maître", "JA-JP": "フォージハンマー(グランドマスター)", "EN-US": "Grandmaster's Forge Hammers", "DE-DE": "Schmiedehämmer des Großmeisters", "AR-SA": "مطرقة تشكيل للأستاذ", "KO-KR": "그랜드 마스터의 대장간 망치", "PT-BR": "Martelos de Forja do Grão-mestre", "ZH-TW": "宗師級鍛造鎚", "ES-ES": "Martillos de forja del gran maestro", "ZH-CN": "宗师级锻造之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.4, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1050, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALHAMMER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_GLAIVE", "uiSprite": "2H_GLAIVE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione del maestro", "RU-RU": "Глефа (мастер)", "PL-PL": "Glewia Mistrza", "TR-TR": "Usta Mızraklı Kılıcı", "ID-ID": "Glaive Master", "FR-FR": "Glaive du maître", "JA-JP": "グレイブ(マスター)", "EN-US": "Master's Glaive", "DE-DE": "Glefe des Meisters", "AR-SA": "رمح عريض النصل للخبير", "KO-KR": "마스터의 글레이브", "PT-BR": "Archa do Mestre", "ZH-TW": "大師級長刀", "ES-ES": "Guja del maestro", "ZH-CN": "大师级长刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 12 }, { "uniqueName": "T6_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_GLAIVE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_PICK_AVALON", "uiSprite": "2H_PICK_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ORE_T7", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di minerali", "RU-RU": "Мастерство шахтера", "PL-PL": "Biegłość - Górnictwo", "TR-TR": "Madenci Yeterliliği", "ID-ID": "Kecakapan Menambang", "FR-FR": "Efficacité au minage", "JA-JP": "採掘の技量", "EN-US": "Mining Proficiency", "DE-DE": "Sachverständnis im Bergbau", "AR-SA": "براعة التنقيب", "KO-KR": "채굴 숙련도", "PT-BR": "Proficiência em Mineração", "ZH-TW": "採礦熟練度", "ES-ES": "Competencia de minería", "ZH-CN": "高效采矿" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]minerali di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]руды (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Cevher[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Bijih[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の鉱石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Ore[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Erz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من المعدن[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 광석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下礦石[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]mineral de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]矿石采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Piccone avaloniano del gran maestro", "RU-RU": "Авалонская кирка (магистр)", "PL-PL": "Awaloński Kilof Wszechmistrza", "TR-TR": "Büyük Usta Avalon Kazması", "ID-ID": "Belencong Avalonian Grandmaster", "FR-FR": "Pioche avalonienne du grand maître", "JA-JP": "アバロニア人のつるはし(グランドマスター)", "EN-US": "Grandmaster's Avalonian Pickaxe", "DE-DE": "Avalonische Spitzhacke des Großmeisters", "AR-SA": "مِعوَل أفالوني للأستاذ", "KO-KR": "그랜드 마스터의 아발로니안 곡괭이", "PT-BR": "Picareta Avaloniano do Grão-mestre", "ZH-TW": "宗師級阿瓦隆十字鎬", "ES-ES": "Pico avaloniano del gran maestro", "ZH-CN": "宗师级阿瓦隆十字镐" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 230 } ] }, "transformation": null, "spriteName": "2H_PICK_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SHAPESHIFTER_AVALON", "uiSprite": "2H_SHAPESHIFTER_EAGLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Evocaluce del gran maestro", "RU-RU": "Светоч (магистр)", "PL-PL": "Przyzywacz Światła Wszechmistrza", "TR-TR": "Büyük Usta Işık Çağıranı", "ID-ID": "Pemanggil Cahaya Grandmaster", "FR-FR": "Mande-lumière du grand maître", "JA-JP": "ライトコーラー(グランドマスター)", "EN-US": "Grandmaster's Lightcaller", "DE-DE": "Lichtrufer des Großmeisters", "AR-SA": "عصا استدعاء النور للأستاذ", "KO-KR": "그랜드 마스터의 라이트콜러", "PT-BR": "Cajado Invocador da Luz do Grão-mestre", "ZH-TW": "宗師級光之召喚者", "ES-ES": "Invocador de luz del gran maestro", "ZH-CN": "宗师级唤光者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_EAGLE", "count": 1 } ] }, "transformation": "AVALONIAN_EAGLE", "spriteName": "2H_SHAPESHIFTER_EAGLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CURSEDSTAFF", "uiSprite": "2H_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone maledetto dell'anziano", "RU-RU": "Большой проклятый посох (старейшина)", "PL-PL": "Wielki Przeklęty Kostur Starszego", "TR-TR": "Yüce Büyük Lanetli Asası", "ID-ID": "Tongkat Terkutuk Besar Tetua", "FR-FR": "Grand bâton damné du sage", "JA-JP": "偉大な呪いの杖(老熟)", "EN-US": "Elder's Great Cursed Staff", "DE-DE": "Großer verfluchter Stab des Ältesten", "AR-SA": "العصا الملعونة العظيمة للحكيم", "KO-KR": "장로의 그레이트 커스드 스태프", "PT-BR": "Cajado Amaldiçoado Elevado do Ancião", "ZH-TW": "禪師級詛咒長杖", "ES-ES": "Gran bastón maldito del anciano", "ZH-CN": "禅师级杰出诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_AVALON", "uiSprite": "2H_KNUCKLES_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "TRIPLECOMBO_DIVEKICK", "uiAtlas": null, "uiSprite": "KNUCKLES_TRIPLE_COMBO_2", "revision": 333277, "nameLocaTag": "@SPELLS_TRIPLECOMBO_ROUNDHOUSE", "descriptionLocaTag": "@SPELLS_TRIPLECOMBO_ROUNDHOUSE_REWORK_DESC", "localizedNames": { "IT-IT": "Combinazione purificatrice", "RU-RU": "Очищающая комбинация", "PL-PL": "Oczyszczająca Kombinacja", "TR-TR": "Arındırıcı Kombinasyon", "ID-ID": "Kombinasi Pemurni", "FR-FR": "Combinaison purifiante", "JA-JP": "浄化の組み合わせ", "EN-US": "Purifying Combination", "DE-DE": "Reinigende Kombination", "AR-SA": "تركيبة التنقية", "KO-KR": "정화의 연계", "PT-BR": "Combinação Purificante", "ZH-TW": "潔淨連招", "ES-ES": "Combinación purificadora", "ZH-CN": "御圣二诀" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Calcio in tuffo:[/other] \n[mobility]Salti[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] a tutti gli [buff]effetti di Controllo sulla Folla[/debuff] fino all'[buff]impatto[/buff]. \n[cc]Lancia[/cc] i nemici [cc]in aria[/cc] per [cc](B)[/cc].\nInfligge [dmg](C) danni fisici[/dmg].\n\n2° [other]Pugno purificatore:[/other] \nSferri un pugno nell'area [other]di fronte[/other] a te, infliggendo [dmg](D) danni fisici[/dmg].\n[other]Rimuove[/other] tutti i [other]buff[/other] attivi sui nemici colpiti (eccetto gli effetti di cura nel tempo).", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Удар с прыжка[/other] \nВы совершаете [mobility]прыжок[/mobility] к указанному месту, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/debuff] до момента [buff]приземления[/buff]. \n[cc]Подбрасывает[/cc] врагов [cc]в воздух[/cc] на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].\n\n2ой навык: [other]Очищающий кулак[/other] \nУдарьте по области [other]перед[/other] собой, нанеся [dmg](D) физического урона[/dmg].\n[other]Снимает[/other] все [other]бафы[/other] со всех задетых врагов (кроме эффектов с периодическим исцелением).", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Kopnięcie z Wypadem:[/other] \n[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odpornym[/buff] na wszystkie [buff]efekty kontroli tłumu[/debuff] do momentu [buff]uderzenia[/buff]. \n[cc]Wyrzuca[/cc] wrogów [cc]w powietrze[/cc] na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].\n\n2. [other]Oczyszczająca Pięść:[/other] \nUderzasz obszar [other]przed[/other] tobą, zadając [dmg](D) pkt. obrażeń fizycznych[/dmg].\n[other]Oczyszcza[/other] wszystkie [other]buffy[/other] ze wszystkich uderzonych wrogów (poza efektami leczenia czasowego).", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Dalan Tekme:[/other]\nHedeflenen yöne [mobility]sıçrarsın[/mobility] ve [buff]darbe[/buff] alana kadar tüm [buff]kitle kontrol etkilerine[/debuff] karşı [buff]bağışıklığın[/buff] olur. \nDüşmanları [cc](B)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].\n[dmg](C) fiziksel hasar[/dmg] verir.\n\n2. [other]Arındırıcı Yumruk:[/other] \n[other]Önündeki[/other] alanda yumruk atarak [dmg](D) fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanlardan tüm [other]güçlendirmeleri[/other] [other]siler[/other] (zamanla iyileşme etkileri hariç).", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Tendangan Menukik[/other] Ke-1:\n[mobility]Melompat[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/debuff] sampai [buff]benturan[/buff]. \n[cc]Menghempaskan[/cc] musuh [cc]ke udara[/cc] selama [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].\n\n[other]Tinju Pemurni[/other] Ke-2: \nMemukul area [other]di depanmu,[/other] menimbulkan [dmg](D) damage fisik[/dmg].\n[other]Menghapus[/other] semua [other]buff[/other] dari semua musuh yang terkena (kecuali penyembuhan seiring waktu).", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Frappe en piqué[/other] : \n[mobility]Virevoltez[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/debuff] jusqu'à l'[buff]impact [/buff]. \n[cc]Projette[/cc] les ennemis [cc]dans les airs[/cc] pendant [cc](B)[/cc]. \nInflige [dmg](C) dégâts physiques[/dmg]. \n\n2ème [other]Poing purificateur[/other] :\nAssène un coup de poing [other]devant[/other] vous, infligeant [dmg](D) dégâts physiques[/dmg].\n[other]Purge[/other] tous les [other]bonus[/other] de tous les ennemis touchés (à l'exception des soins sur la durée).", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]ダイブキック:[/other]\n狙った位置に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまで全ての[buff]クラウドコントロール効果[/debuff]の[buff]影響を受けなくなります[/buff]。\n[cc](B)[/cc]の間、[cc]空中[/cc]に敵を[cc]放り投げます[/cc]。\n[dmg]物理ダメージを(C)[/dmg]与えます。\n\n第2[other]浄化の拳:[/other]\n[other]前方[/other]の範囲にパンチをして、[dmg]物理ダメージを(D)[/dmg]与えます。\nヒットした全ての敵からの全ての[other]バフ[/other]を[other]パージ[/other]します(時間経過での治癒を除く)。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Dive Kick:[/other] \n[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/debuff] until [buff]impact[/buff]. \n[cc]Throws[/cc] enemies [cc]in the air[/cc] for [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].\n\n2nd [other]Purifying Fist:[/other] \nPunch the area [other]in front[/other] of you, dealing [dmg](D) physical damage[/dmg].\n[other]Purges[/other] all [other]buffs[/other] from all enemies hit (except for healing over time effects).", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Sprungtritt[/other]: \n[mobility]Springe[/mobility] in Richtung der anvisierten Position, du wirst bis zur [buff]Landung[/buff] [buff]immun[/buff] gegen alle [buff]CC-Effekte[/debuff]. \n[cc]Schleudert[/cc] Gegner für [cc](B)[/cc] [cc]in die Luft[/cc].\nVerursacht [dmg](C) physischen Schaden[/dmg].\n\n2. [other]Reinigende Faust[/other]: \nPlatziert einen Schlag in den Bereich [other]vor dir[/other], dies verursacht [dmg](D) physischen Schaden[/dmg].\n[other]Reinigt[/other] alle getroffenen Gegner von [other]Buffs[/other] (außer andauernden Heilungseffekten).", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]ركلة هجوم:[/other]\n[mobility]القفز[/mobility] تجاه الموقع المستهدف يمنحك [buff]حصانة[/buff] ضد [buff]تأثيرات السيطرة على الحشود[/debuff] كلها حتى [buff]الاصطدام[/buff]. \n[cc]تلقي[/cc] جميع الأعداء [cc]في الهواء[/cc] لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر البدني[/dmg].\n\nثانيًا [other]قبضة التنقية:[/other]\nلَكْم المنطقة [other]أمامك[/other] يلحق [dmg](D) من الضرر البدني[/dmg].\n[other]تزيل[/other] [other]التعزيزات[/other] كلها من جميع الأعداء المصابين (باستثناء تأثيرات العلاج بمرور الوقت).", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]다이빙 발차기:[/other]\n 목표 위치로 [mobility]도약[/mobility]하며, [buff]충돌[/buff]할 때까지 모든 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n 적을 [cc](B)[/cc] 동안 [cc]공중으로[/cc] [cc]띄웁니다[/cc].\n [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n \n 두 번째 [other]정화의 주먹:[/other]\n 내 [other]앞쪽[/other]에 펀치를 날려, [dmg](D)의 물리 대미지[/dmg]를 입힙니다.\n 적중한 모든 적에게서 모든 [other]버프[/other]를 [other]제거[/other]합니다(지속 치유 효과 제외).", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Chute Aéreo:[/other] \n[mobility]Salta[/mobility] em direção à posição alvo, tornando-se [buff]imune[/buff] a todos os [buff]efeitos de controle de multidões[/debuff] até o [buff]impacto[/buff]. \n[cc]Lança[/cc] os inimigos [cc]no ar[/cc] por [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].\n\n2º [other]Punho Purificador:[/other] \nDá um soco na área na sua [other]frente[/other], causando [dmg](D) de dano físico[/dmg].\n[other]Expurga[/other] todos os [other]bônus[/other] de todos os inimigos atingidos (exceto efeitos de cura ao longo do tempo).", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]下落踢:[/other] \n朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/debuff][buff]免疫[/buff]。\n將敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。\n\n第二段[other]潔淨之拳:[/other] \n朝[other]前方[/other]出拳,造成[dmg](D)點物理傷害[/dmg]。\n[other]清除[/other]全部被擊中敵人的所有[other]增益效果[/other](不包括持續性治療效果)。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1ra [other]Patada voladora:[/other] \n[mobility]Salta[/mobility] hacia la posición señalada y vuélvete [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/debuff] hasta el [buff]impacto[/buff]. \n[cc]Lanza[/cc] a los enemigos [cc]al aire[/cc] por [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].\n\n2do [other]Puño purificador:[/other] \nGolpea el área [other]en frente[/other] de ti e inflige [dmg](D) de daño físico[/dmg].\n[other]Purga[/other] todos los [other]buffs[/other] de todos los enemigos golpeados (excepto por los efectos de curación a largo plazo).", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]落凤式:[/other]\n朝目标位置[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]。\n[cc]击飞[/cc]敌人,持续[cc](B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。\n\n第二段[other]御圣式:[/other]\n重击你[other]正前方[/other]的区域,造成[dmg](D)物理伤害[/dmg]。\n[other]驱散[/other]所有被击中的敌人身上的所有[other]增益效果[/other](持续性治疗效果除外)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 7, "castRange": 12, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_BRAWLER_SPEED", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY", "descriptionLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY_SPEED_DESC", "localizedNames": { "IT-IT": "Furia letale", "RU-RU": "Фатальная ярость", "PL-PL": "Śmiertelna Furia", "TR-TR": "Ölümcül Öfke", "ID-ID": "Amarah Fatal", "FR-FR": "Fureur fatale", "JA-JP": "致命の激怒", "EN-US": "Fatal Fury", "DE-DE": "Todeswut", "AR-SA": "الغضب المميت", "KO-KR": "치명적인 분노", "PT-BR": "Fúria Fatal", "ZH-TW": "致命猛攻", "ES-ES": "Furia fatal", "ZH-CN": "致命狂怒" }, "localizedDescriptions": { "IT-IT": "Con [other]ogni[/other] attacco automatico, i tuoi [buff]danni[/buff] aumentano del [buff](A)[/buff] per [buff](B)[/buff] ([other]si accumula[/other] fino a [other](C)[/other] volte)\n\nRaggiunta la [other]quantità massima di accumuli[/other] il buff [other]non può ricaricarsi[/other] e si esaurisce.", "RU-RU": "При [other]каждой[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](A)[/buff] в течение [buff](B)[/buff] ([other]накапливается[/other] до [other](C)[/other] раз).\n\nПри достижении [other]максимального количества зарядов[/other] баф [other]не будет обновляться[/other] и пропадет после окончания его действия.", "PL-PL": "[other]Z każdym[/other] autoatakiem twoje [buff]obrażenia[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff] ([other]Kumuluje się[/other] do [other](C)[/other] razy).\n\nPrzy [other]maksymalnej kumulacji[/other] buff [other]nie może zostać odświeżony[/other] i wygaśnie.", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar (en fazla [other](C)[/other] defa [other]birikir[/other])\n\n[other]Azami istiflemede[/other] güçlendirme [other]yenilenemez[/other] ve tükenir.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]damage[/buff] bertambah sebanyak [buff](A)[/buff] hingga [buff](B)[/buff] ([other]Tumpukan[/other] hingga [other](C)[/other] kali).\n\nPada [other]tumpukan maks[/other] buff [other]tidak bisa di-refresh[/other] dan akan habis.", "FR-FR": "À [other]chaque[/other]auto attaque, vos [buff]dégâts[/buff] augmentent de [buff](A)[/buff] pendant [buff](B)[/buff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).\n\nUne fois le [other]cumul maximum atteint[/other] le bonus [other]ne peut pas être rafraîchit[/other] et s'estompe.", "JA-JP": "[buff](A)[/buff]の間、通常攻撃する[other]たび[/other]に、[buff]ダメージ[/buff]が[buff](B)[/buff]増加する(最大[other](C)[/other]回まで[other]スタック[/other]する)。\n\n[other]最大スタック[/other]になると、バフを[other]更新することはできず[/other]、無効化になる。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]damage[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff] ([other]Stacks[/other] up to [other](C)[/other] times)\n\nOn [other]max stacks[/other] the buff [other]can't be refreshed[/other] and will run out.", "DE-DE": "Mit [other]jedem[/other] automatischen Angriff steigt dein [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other][/other] [other](C)[/other]Stapel).\n\nBei erreichter [other]max. Stapelanzahl[/other] kann der Buff [other]nicht mehr erneuert werden[/other] und läuft danach aus.", "AR-SA": "مع [other]كل[/other] هجوم تلقائي يزداد [buff]ضررك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)\n\nلا يمكن [other]تحديث[/other] التقوية في حالة بلوغ [other]الحد الأقصى من التكدسات[/other] وستنفد.", "KO-KR": "[buff](A)[/buff] 동안 [other]각[/other] 자동 공격마다 [buff]대미지[/buff]가 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n\n[other]최대 스택[/other]이라면 버프가 [other]갱신되지 않으며[/other] 소모됩니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff] ([other]Acumula[/other] até [other](C)[/other] vezes).\n\nCom [other]acúmulo máximo[/other], o bônus [other]não pode ser atualizado[/other] e se esgotará.", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使自身[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加(C)[/other]層)。\n\n達到[other]層數上限[/other]時,此增益效果[other]不會重置[/other],並將於持續時間結束時消失。", "ES-ES": "Con [other]cada[/other] auto-ataque, tu [buff]daño[/buff] incrementa en [buff](A)[/buff] por [buff](B)[/buff] ([other]Se acumula[/other] hasta [other](C)[/other] veces).\n\nAl alcanzar el número [other]máximo de acumulaciones[/other], el buff [other]no podrá ser renovado[/other] y se agotará.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。\n\n达到[other]最大堆叠[/other]后,此增益[other]无法刷新[/other],并会在持续时间结束时消失。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Pugni di Avalon del sapiente", "RU-RU": "Кулаки Авалона (знаток)", "PL-PL": "Pięści Awalonu Adepta", "TR-TR": "Ehil Avalon Yumruğu", "ID-ID": "Tinju Avalon Mahir", "FR-FR": "Poings d'Avalon de l'adepte", "JA-JP": "アバロンの拳(名人)", "EN-US": "Adept's Fists of Avalon", "DE-DE": "Fäuste von Avalon des Adepten", "AR-SA": "قبضات أفالون للبارع", "KO-KR": "숙련자의 아발론의 철권", "PT-BR": "Punhos de Avalon do Adepto", "ZH-TW": "老手級阿瓦隆之拳", "ES-ES": "Puños de Avalon del iniciado", "ZH-CN": "老手级阿瓦隆之拳" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_SCIMITAR_MORGANA", "uiSprite": "MAIN_SCIMITAR_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama di Clarent dell'anziano", "RU-RU": "Королевский меч (старейшина)", "PL-PL": "Clarent Starszego", "TR-TR": "Yüce Clarent Kılıcı", "ID-ID": "Pedang Clarent Tetua", "FR-FR": "Lame de Clarent du sage", "JA-JP": "クラレントブレード(老熟)", "EN-US": "Elder's Clarent Blade", "DE-DE": "Clarent-Klinge des Ältesten", "AR-SA": "النصل اللامع للحكيم", "KO-KR": "장로의 클라렌트 블레이드", "PT-BR": "Lâmina Aclarada do Ancião", "ZH-TW": "禪師級王者之劍", "ES-ES": "Hoja Clarent del anciano", "ZH-CN": "禅师级王者之剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1125, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 16 }, { "uniqueName": "T8_LEATHER", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SCIMITAR_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_SIEGEHAMMER", "uiSprite": "2H_SIEGEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio del gran maestro", "RU-RU": "Осадный молот (магистр)", "PL-PL": "Młot Oblężniczy Wszechmistrza", "TR-TR": "Büyük Usta Kuşatma Çekici", "ID-ID": "Palu Pengepungan Grandmaster", "FR-FR": "Marteau de siège du grand maître", "JA-JP": "シージハンマー(グランドマスター)", "EN-US": "Grandmaster's Siege Hammer", "DE-DE": "Belagerungshammer des Großmeisters", "AR-SA": "مطرقة الحصار للأستاذ", "KO-KR": "그랜드 마스터의 공성 망치", "PT-BR": "Martelo de Cerco do Grão-mestre", "ZH-TW": "宗師級攻城鎚", "ES-ES": "Martillo de asedio del gran maestro", "ZH-CN": "宗师级攻城锤" }, "localizedDescriptions": { "IT-IT": "Un grosso e pesante martello pensato per distruggere edifici e arredi.", "RU-RU": "Помогает сносить здания и ломать мебель.", "PL-PL": "Narzędzie do niszczenia budynków i mebli.", "TR-TR": "Yapı ve mobilya yok etmek için tasarlanmış güçlü bir çekiç.", "ID-ID": "Palu kuat yang dirancang untuk menghancurkan bangunan atau furnitur.", "FR-FR": "Outil de destruction des bâtiments et du mobilier", "JA-JP": "建物や家具の破壊用の強力なハンマー。", "EN-US": "A powerful hammer designed for destroying buildings and furniture.", "DE-DE": "Werkzeug zur Zerstörung von Gebäuden und Möbeln.", "AR-SA": "مطرقة قوية مصممة لتدمير المباني والأثاث.", "KO-KR": "건물과 가구를 파괴하도록 설계된 튼튼한 망치.", "PT-BR": "Ferramenta para destruir construções e mobílias", "ZH-TW": "一種專門設計來摧毀建築物和家具的強力鎚子。", "ES-ES": "Herramienta para destruir edificios y muebles.", "ZH-CN": "强大的锤子,专门用于摧毁建筑和家具。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 102, "attackSpeed": 0.5, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 12800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 1.66667, "silver": 0, "craftingFocus": 4596, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 8 }, { "uniqueName": "T7_STONEBLOCK", "count": 8 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DAGGERPAIR", "uiSprite": "2H_DAGGERPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppi pugnali dell'esperto", "RU-RU": "Парные кинжалы (эксперт)", "PL-PL": "Para Sztyletów Znawcy", "TR-TR": "Uzman Çifte Hançeri", "ID-ID": "Pasangan Belati Ahli", "FR-FR": "Paire de dagues de l'expert", "JA-JP": "ダガーペア(達人)", "EN-US": "Expert's Dagger Pair", "DE-DE": "Dolchpaar des Experten", "AR-SA": "خنجر مزدوج للأخصائي", "KO-KR": "전문가의 대거 페어", "PT-BR": "Par de Adagas do Perito", "ZH-TW": "專家級雙匕首", "ES-ES": "Daga doble del experto", "ZH-CN": "专家级双匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 19, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_LEATHER", "count": 16 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SPEAR", "uiSprite": "2H_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HALBERDSMASH", "uiAtlas": null, "uiSprite": "ROOTING_SMASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Schianto intrappolante", "RU-RU": "Связывающий удар", "PL-PL": "Unieruchamiające Zmiażdżenie", "TR-TR": "Sabitleyen Eziş", "ID-ID": "Pukulan Mengakar", "FR-FR": "Enracinement", "JA-JP": "釘づけの強打", "EN-US": "Rooting Smash", "DE-DE": "Wurzelschlag", "AR-SA": "الضربة المُشِلّة", "KO-KR": "고정 강타", "PT-BR": "Golpe Enraizante", "ZH-TW": "定身猛撞", "ES-ES": "Golpe inmovilizador", "ZH-CN": "定身撞击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio con la picca, [cc]intrappolandolo[/cc] per [cc](A)[/cc].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al numero di [other]cariche di Lancia spirituale[/other] che possiedi.\n\n[#] Cariche di Lancia spirituale: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "RU-RU": "Нанесите удар пикой по выбранному врагу, [cc]обездвижив[/cc] его на [cc](A)[/cc].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от количества [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды Копья духов: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PL-PL": "Machasz swoją piką w wybranego wroga, [cc]unieruchamiając[/cc] go na [cc](A)[/cc].\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]w oparciu[/other] o ilość [other]ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Ładunki Włóczni Ducha: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "TR-TR": "Kargını hedef düşmana savurarak onu [cc](A)[/cc] boyunca [cc]yere sabitlersin[/cc].\nSenin üzerindeki [other]Ruh Mızrağı Yükü[/other] miktarına [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Ruh Mızrağı Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ID-ID": "Mengayunkan tembiang ke musuh target, [cc]mengakarkan[/cc] mereka selama [cc](A)[/cc].\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] jumlah [other]Charge Tombak Roh[/other] yang kamu miliki.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "FR-FR": "Faites tournoyer votre pique devant l'ennemi ciblé, l'[cc]immobilisant[/cc] pendant [cc](A)[/cc].\nInflige des [dmg]dégâts physiques[/dmg] [other]selon[/other] le nombre de [other]Charges de Lance d'Esprit[/other] sur vous.\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "JA-JP": "パイクを狙った敵に振って、[cc](A)[/cc]の間、[cc]移動不能[/cc]にします。\nあ���たの[other]霊魂の槍のチャージ[/other]の量に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "EN-US": "Swing your pike at the targeted enemy, [cc]rooting[/cc] them for [cc](A)[/cc].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the amount of [other]Spirit Spear Charges[/other] on you.\n\n[#] Spirit Spear Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "DE-DE": "Schlage mit deiner Pike nach dem anvisierten Gegner, dies [cc]verwurzelt[/cc] den Gegner für [cc](A)[/cc].\nVerursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] deiner Anzahl an [other]Geisterspeeraufladungen[/other].\n\n[#] Geisterspeeraufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "AR-SA": "يمكنك ضرب العدو المستهدف بالرمح، ما يتسبب في [cc]شلّ[/cc] حركته لمدة [cc](A)[/cc].\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على كمية [other]شحنات رمح الروح[/other] لديك.\n\n[#] شحنات رمح الروح: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "KO-KR": "대상 적에게 파이크를 휘두르며 [cc](A)[/cc] 동안 [cc]이동 불가[/cc] 상태로 만듭니다.\n보유한 [other]영혼의 창 스택[/other]의 수에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n[#] 영혼의 창 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PT-BR": "Balança seu Pique no alvo inimigo, [cc]enraizando-os[/cc] por [cc](A)[/cc].\nCausa [dmg]dano físico[/dmg] [other]basedo[/other] na quantidade de [other]cargas de Lança do Espírito[/other] em você.\n\n[#] Cargas de Lança do Espírito: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-TW": "對目標敵人揮舞長槍,使其[cc]定身[/cc][cc](A)[/cc]。\n造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]靈魂長矛層數[/other]的數量而定。\n\n[#]靈魂長矛層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ES-ES": "Balancea tu pica hacia el enemigo señalado e [cc]inmovilízalo[/cc] por [cc](A)[/cc].\nInflige [dmg]daño físico[/dmg] [other]en función[/other] de la cantidad de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-CN": "使用长枪朝目标敌人斩击,使其[cc]定身[/cc],持续[cc](A)[/cc]。\n[other]基于[/other]你身上的[other]灵魂长矛叠层[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 灵魂长矛叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.7, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 14, "castRange": 5.5, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -69.37, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -235.85, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -166.48, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -110.99, "effectType": "physical", "effectAreaRadius": null } ], "root": [ { "target": "enemy", "time": 2.79, "ignoreCrowdControlResistance": null } ], "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Picca del gran maestro", "RU-RU": "Пика (магистр)", "PL-PL": "Pika Wszechmistrza", "TR-TR": "Büyük Usta Kargısı", "ID-ID": "Tembiang Grandmaster", "FR-FR": "Pique du grand maître", "JA-JP": "パイク(グランドマスター)", "EN-US": "Grandmaster's Pike", "DE-DE": "Pike des Großmeisters", "AR-SA": "رمح طويل للأستاذ", "KO-KR": "그랜드 마스터의 파이크", "PT-BR": "Pique do Grão-mestre", "ZH-TW": "宗師級長槍", "ES-ES": "Pica del gran maestro", "ZH-CN": "宗师级长枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_CURSEDSTAFF_AVALON", "uiSprite": "MAIN_CURSEDSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Invocaombre del maestro", "RU-RU": "Призыватель теней (мастер)", "PL-PL": "Przyzywacz Cienia Mistrza", "TR-TR": "Usta Gölgegetireni", "ID-ID": "Pemanggil Bayangan Master", "FR-FR": "Mande-ténèbres du maître", "JA-JP": "シャドウコーラー(マスター)", "EN-US": "Master's Shadowcaller", "DE-DE": "Schattenrufer des Meisters", "AR-SA": "عصا نداء الظلال للخبير", "KO-KR": "마스터의 섀도우콜러", "PT-BR": "Chama-sombra do Mestre", "ZH-TW": "大師級喚影者", "ES-ES": "Invocador oscuro del maestro", "ZH-CN": "大师级召影法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_FIRESTAFF_CRYSTAL", "uiSprite": "MAIN_FIRESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Incedifiamma dell'Anziano", "RU-RU": "Посох пламенного странника (старейшина)", "PL-PL": "Kostur Płomiennego Spaceru Starszego", "TR-TR": "Yüce Alevyürüyen Asası", "ID-ID": "Tongkat Penjelajah Api Tetua", "FR-FR": "Bâton de Marcheflammes du Sage", "JA-JP": "フレームウォーカーの杖(老熟)", "EN-US": "Elder's Flamewalker Staff", "DE-DE": "Flammenwandler-Stab des Ältesten", "AR-SA": "عصا متجول اللهب للحكيم", "KO-KR": "장로의 플레임워커 스태프", "PT-BR": "Cajado do Andarilho Flamejante do Ancião", "ZH-TW": "禪師級焰行者法杖", "ES-ES": "Bastón de Caminallamas del Anciano", "ZH-CN": "禅师级焰行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 }, { "uniqueName": "T8_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_HAMMER", "uiSprite": "MAIN_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 24 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 24 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 24 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 24 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "HAMMER_SHOVE", "uiAtlas": null, "uiSprite": "SHOVE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HAMMER_SHOVE_V2_DESC", "localizedNames": { "IT-IT": "Colpo vigoroso", "RU-RU": "Могучий размах", "PL-PL": "Potężny Zamach", "TR-TR": "Kuvvetli Savuruş", "ID-ID": "Ayunan Kuat", "FR-FR": "Swing puissant", "JA-JP": "強力な打撃", "EN-US": "Powerful Swing", "DE-DE": "Mächtiger Schwung", "AR-SA": "أرجوحة قوية", "KO-KR": "강력한 휘두르기", "PT-BR": "Pancada Poderosa", "ZH-TW": "強力揮擊", "ES-ES": "Giro potente", "ZH-CN": "强力挥击" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] nella direzione bersaglio e agiti il martello in un [other]cono davanti a te[/other], infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Respinge[/cc] fino a [other](B) mob nemici[/other] per [cc](C)[/cc].\nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](D)[/other].", "RU-RU": "Вы совершаете [mobility]шаг[/mobility] в указанном направлении и взмахиваете молотом в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) физического урона[/dmg] всем задетым врагам.\n[cc]Отбрасывает[/cc] до [other](B) монстров [/other] на [cc](C)[/cc].\nУвеличивает ваш [other]уровень угрозы[/other] по отношению ко всем задетым монстрам на [other](D)[/other].", "PL-PL": "[mobility]Kroczysz[/mobility] w wybranym kierunku i machasz młotem w [other]stożku przed[/other] tobą, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Odrzuca[/cc] do [other](B) wrogich mobów [/other] do tyłu na [cc](C)[/cc].\nZwiększa [other]zagrożenie[/other] generowane wobec uderzonych mobów o [other](D)[/other].", "TR-TR": "Hedeflenen yöne doğru [mobility]atıl[/mobility] ve çekicini [other]önünde bir koni[/other] halinde sallayarak vurulan tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] ver.\nEn fazla [other](B) düşmanı[/other] [cc](C)[/cc] [cc]geri püskürtür[/cc].\nİsabet alan düşmanlara karşı [other]tehdidini[/other] [other](D)[/other] artırır.", "ID-ID": "[mobility]Melangkah[/mobility] ke arah target dan mengayunkan palumu ke [other]kerucut di depanmu[/other], memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena.\n[cc]Memukul Mundur[/cc] hingga [other](B) mob musuh[/other] sejauh [cc](C)[/cc].\nMeningkatkan [other]ancamanmu[/other] ke semua mob yang terkena sebesar [other](D)[/other].", "FR-FR": "[mobility]Faites un pas[/mobility] dans la direction ciblée et faites tournoyer votre marteau dans un [other]cône devant[/other] vous, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés.\n[cc]Repousse[/cc] jusqu'à [other](B) monstres ennemis[/other] de [cc](C)[/cc].\nAugmente votre [other]niveau de menace[/other] envers tous les monstres touchés de [other](D)[/other].", "JA-JP": "ターゲット方向に[mobility]ステップ[/mobility]し、ハンマーを前方に[other]円錐状に[/other]振り回し、命中した全ての敵に[dmg](A)物理ダメージ[/dmg]を与える。\n[cc](B)[/cc]の間、最大[other](C)体の敵モブ[/other]を[cc]ノックバック[/cc]する。\n命中したすべてのモブに対する[other]脅威[/other]を[other](D)[/other]増加させる。", "EN-US": "[mobility]Step[/mobility] in the targeted direction and swing your hammer in a [other]cone in front[/other] of you, dealing [dmg](A) physical damage[/dmg] to all enemies hit.\n[cc]Knocks back[/cc] up to [other](B) enemy mobs [/other] by [cc](C)[/cc].\nIncreases your [other]threat[/other] towards all mobs hit by [other](D)[/other].", "DE-DE": "[mobility]Gehe[/mobility] in die angezeigte Richtung und schwinge deinen Hammer [other]in einem Kegel[/other] vor dir, dies verursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Stößt[/cc] bis zu [other](B) gegnerische Mobs[/other] um [cc](C) zurück[/cc].\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](D)[/other].", "AR-SA": "[mobility]أخطو[/mobility]في الاتجاه المستهدف وأرجح بمطرقتك أمامك[other]بشكل مخروطي[/other], مسببًا [dmg](A) ضررًا بدنيا[/dmg]لكل الأعداء الذين تصيبهم.\n[cc]تقرع[/cc] ما يصل الى[other](B)[/other] من الحشود الأعداء[cc](C)[/cc].\nتزيد من [other]تهديدك[/other] لجميع الحشود المصابين بمقدار [other](D)[/other].", "KO-KR": "목표 방향으로 [mobility]전진[/mobility]하며 [other]전방에 부채꼴 모양[/other]으로 망치를 휘둘러, 적중한 모든 적에게 [dmg](A)의 물리 대미지[/dmg]를 가합니다.\n[other]적 몬스터를 최대 (B)마리[/other]까지 [cc](C)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](D)[/other]만큼 증가시킵니다.", "PT-BR": "[mobility]Marcha[/mobility] na direção alvo e balança o seu martelo em um [other]cone à sua frente[/other], causando [dmg](A) de dano físico[/dmg] a todos os inimigos atingidos.\nJoga até [other](B) monstros inimigos[/other] [cc]para trás[/cc] por [cc](C)[/cc].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](D)[/other].", "ZH-TW": "朝目標方向[mobility]前踏[/mobility],並朝[other]前方錐形範圍[/other]揮舞您的鎚子,對所有被擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n[cc]擊退[/cc]最多[other](B)個敵對怪物[/other][cc](C)[/cc]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](D)[/other]。", "ES-ES": "[mobility]Da un paso[/mobility] en la dirección señalada, balancea tu martillo en un [other]cono en frente[/other] de ti e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos que golpees.\n[cc]Derriba[/cc] hasta [other](B) monstruos enemigos [/other] a una distancia de [cc](C)[/cc].\nIncrementa tu [other]nivel de amenaza[/other] hacia todos los monstruos golpeados en [other](D)[/other].", "ZH-CN": "朝目标方向[mobility]前踏[/mobility],并朝[other]正前方锥形范围[/other]挥舞你的锤子,对所有被击中的敌人造成[dmg](A)物理伤害[/dmg]。\n[cc]击退[/cc]最多[other](B)个敌对野怪[/other][cc](C)[/cc]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](D)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 4, "energyUsage": 6, "castRange": 2, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "THREATENINGSTRIKE_HAMMER", "uiAtlas": null, "uiSprite": "THREATENING_STRIKE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto minaccioso", "RU-RU": "Угрожающий удар", "PL-PL": "Groźny Cios", "TR-TR": "Tehditkâr Darbe", "ID-ID": "Pukulan Mengancam", "FR-FR": "Frappe menaçante", "JA-JP": "脅威の一撃", "EN-US": "Threatening Strike", "DE-DE": "Bedrohlicher Schlag", "AR-SA": "هجمة تهديدية", "KO-KR": "위협하는 타격", "PT-BR": "Golpe Ameaçador", "ZH-TW": "仇恨打擊", "ES-ES": "Golpe amenazante", "ZH-CN": "仇恨打击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta la tua [buff]generazione di minaccia[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Ударьте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\nУвеличивает вашу [buff]генерацию угрозы[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZwiększa twoją [buff]generację zagrożenia[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "Hedef düşmana darbe indirerek [dmg](A) fiziksel hasar[/dmg] verirsin.\n[buff](B)[/buff] boyunca [buff]tehdit oluşturmanı[/buff] [buff](C)[/buff] artırır.", "ID-ID": "Menyerang musuh yang ditarget, menghasilkan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Pembangkitan Ancaman[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Frappez l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente votre [buff]génération de menace[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[buff](B)[/buff]の間、[buff]脅威の発生[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "Strike the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases your [buff]Threat Generation[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Schlage auf dein Ziel ein, verursacht [dmg](A) physischen Schaden[/dmg].\nSteigert die von dir [buff]erzeugte Bedrohung[/buff] für [buff](B)[/buff] um[buff](C)[/buff].", "AR-SA": "يمكن الهجوم على العدو المستهدف وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتزيد [buff]إحداثك للتهديد[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "대상 적을 타격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n [buff](B)[/buff] 동안 자신의 [buff]위협[/buff]을 [buff](C)[/buff] 만큼 증가시킵니다.", "PT-BR": "Golpeia o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nAumenta a sua [buff]Geração de Ameaça[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "打擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使自身[buff]仇恨產生速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Golpea al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nAumenta tu [buff]generación de amenaza[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "打击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n你的[buff]仇恨值效率[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 5, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "threatbonus", "time": 3, "value": 4, "effectAreaRadius": null } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -100.04, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "IRONBREAKER", "uiAtlas": null, "uiSprite": "SUNDER_ARMOR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_IRONBREAKER_V2_DESC", "localizedNames": { "IT-IT": "Spaccaferro", "RU-RU": "Железный крушитель", "PL-PL": "Łamacz Żelaza", "TR-TR": "Demir Kırıcı", "ID-ID": "Penghancur Besi", "FR-FR": "Brise-fer", "JA-JP": "アイアンブレイカー", "EN-US": "Iron Breaker", "DE-DE": "Eisenbrecher", "AR-SA": "محطّم الحديد", "KO-KR": "강철 분쇄", "PT-BR": "Quebra-aço", "ZH-TW": "碎鐵", "ES-ES": "Triturahierro", "ZH-CN": "碎铁者" }, "localizedDescriptions": { "IT-IT": "Schianti il martello al suolo, infliggendo [dmg](A) danni fisici[/dmg] (ai giocatori) / [dmg](B) danni fisici[/dmg] (ai mob) in un [other]raggio di (C)[/other] attorno alla posizione bersaglio.\nRiduce le [debuff]resistenze ai danni[/debuff] di [debuff](D)[/debuff] per [debuff](E)[/debuff].\n[other]Infrange[/other] qualsiasi [other]scudo[/other] attivo su tutti i nemici colpiti.", "RU-RU": "Ударьте молотом по земле, нанеся [dmg](A) физического урона[/dmg] (против игроков) / [dmg](B) физического урона[/dmg] (против монстров) всем врагам в [other]радиусе (C)[/other] вокруг указанной точки.\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].\n[other]Снимает[/other] любые активные [other]щиты[/other] со всех задетых врагов.", "PL-PL": "Uderzasz młotem w ziemię, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](B) pkt. obrażeń fizycznych[/dmg] (przeciwko mobom) wszystkim wrogom w promieniu [other](C) [/other] na około wybranej pozycji.\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](D)[/debuff] przez [debuff](E)[/debuff].\n[other]Niszczy[/other] wszystkie [other]tarcze[/other] aktywne na wszystkich uderzonych wrogach.", "TR-TR": "Çekicini yere vurarak hedef konumun çevresindeki [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](C) fiziksel hasar[/dmg] (diğer düşmanlara karşı) verirsin.\n[debuff]Hasar dirençlerini[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltır.\nİsabet alan tüm düşmanların etkin [other]kalkanlarını[/other] [other]kırar[/other].", "ID-ID": "Menghantamkan palumu ke tanah, memberikan [dmg](A) damage fisik[/dmg] (vs pemain) / [dmg](B) physical damage[/dmg] (vs mobs) pada semua musuh dalam [other]radius (C)[/other] di sekitar posisi target.\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](D)[/debuff] selama [debuff](E)[/debuff].\n[other]Memecahkan[/other] setiap [other]perisai[/other] yang aktif pada musuh yang terkena.", "FR-FR": "Martelez le sol, infligeant [dmg](A) dégâts physiques[/dmg] (contre les joueurs) / [dmg](B) dégâts physiques[/dmg] (contre les monstres) à tous les ennemis dans un [other]rayon de (C)[/other] autour de la position ciblée.\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].\n[other]Brise[/other] les [other]boucliers[/other] actifs de tous les ennemis touchés.", "JA-JP": "ハンマーを地面に叩きつけ、[dmg](A) 物理ダメージ[/dmg] (対プレイヤー) / [dmg](B) 物理ダメージ[/dmg] (対モブ) を狙った位置の周辺の[other]半径(C)[/other]以内にいる全ての敵に与えます。\n[debuff]ダメージ耐性[/debuff]を[debuff](D)[/debuff]の間、[debuff](E)[/debuff]減少させます。\n命中した全ての敵のアクティブ[other]シールド[/other]を[other]破壊[/other]する。", "EN-US": "Slam your hammer on the ground, dealing [dmg](A) physical damage[/dmg] (vs players) / [dmg](B) physical damage[/dmg] (vs mobs) to all enemies in a [other](C) radius[/other] around the targeted position.\nReduces [debuff]damage resistances[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].\n[other]Breaks[/other] any [other]shields[/other] active on all enemies hit.", "DE-DE": "Schmettere deinen Hammer auf den Boden, dies verursacht [dmg](A) physischen Schaden[/dmg] (bei Spielern) / [dmg](B) physischen Schaden[/dmg] (bei Mobs) bei allen Gegnern in [other](C) Radius[/other] um die Zielposition.\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].\n[other]Bricht[/other] alle [other]Schilde[/other], die bei getroffenen Gegnern aktiv sind.", "AR-SA": "يمكنك ضرب المطرقة على الأرض، لإلحاق [dmg](A) من الضرر البدني[/dmg] (ضد اللاعبين) / [dmg](B) من الضرر البدني[/dmg] (ضد الغرماء) بجميع الأعداء في محيط [other](C)[/other] حول الموقع المستهدف.\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].\n[other]تحطم[/other] أي [other]دروع[/other] نشطة لدى جميع الأعداء المصابين.", "KO-KR": "망치를 땅에 내려쳐서 목표 위치 주변 [other](A) 범위[/other]의 모든 적에게 [dmg](B)의 물리 대미지[/dmg] (vs 플레이어) / [dmg](C)의 물리 대미지[/dmg] (vs 몬스터) 를 입힙니다.\n [debuff](D)[/debuff] 동안 [debuff]대미지 저항력[/debuff]을 [debuff](E)[/debuff] 만큼 감소시킵니다.\n적중한 모든 적에게 부여된 모든 [other]보호막[/other]을 [other]파괴[/other]합니다.", "PT-BR": "Bate seu martelo no chão, causando [dmg](A) de dano físico[/dmg] (vs jogadores) / [dmg](B) de dano físico[/dmg] (vs criaturas) para todos os inimigos em um [other]raio de (C)[/other] ao redor da posição alvo.\nReduz a [debuff]resistência a danos[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].\n[other]Quebra[/other] quaisquer [other]escudos[/other] ativos em todos os inimigos atingidos.", "ZH-TW": "猛烈槌擊地面,在目標位置周圍[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg](對玩家)/[dmg](C)點物理傷害[/dmg](對怪物)。\n使[debuff]傷害抗性[/debuff]減少[debuff](D)[/debuff],持續[debuff](E)[/debuff]。\n[other]破壞[/other]所有被擊中的敵人身上的[other]護盾[/other]。", "ES-ES": "Golpea el suelo con tu martillo e inflige [dmg](A) de daño físico[/dmg] (contra jugadores) / [dmg](B) de daño físico[/dmg] (contra monstruos) a todos los enemigos en un [other]radio de (C)[/other] alrededor de la posición señalada.\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](D)[/debuff] por [debuff](E)[/debuff].\n[other]Rompe[/other] cualquier [other]escudo[/other] activo en cualquier enemigo golpeado.", "ZH-CN": "以战锤重击地面,对[other](A)半径[/other]范围内造成[dmg](B)点物理伤害[/dmg] (对玩家)/ [dmg](C)点物理伤害[/dmg](对野怪)。\n被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。\n[other]破坏[/other]所有被击中的敌人身上的[other]护盾[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.5, "disruptionFactor": 0, "recastDelay": 6, "energyUsage": 5, "castRange": 3, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.25, "effect": "IRONBREAKER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "HAMMER_TREMOR", "uiAtlas": null, "uiSprite": "SEISMIC_TREMOR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tremore sismico", "RU-RU": "Землетрясение", "PL-PL": "Sejsmiczny Terror", "TR-TR": "Sismik Sarsıntı", "ID-ID": "Getaran Seismik", "FR-FR": "Tremblement sismique", "JA-JP": "地震の震動", "EN-US": "Seismic Tremor", "DE-DE": "Seismischer Terror", "AR-SA": "الهزة الزلزالية", "KO-KR": "지진성 진동", "PT-BR": "Tremor Sísmico", "ZH-TW": "地震衝擊", "ES-ES": "Temblor sísmico", "ZH-CN": "地震冲击" }, "localizedDescriptions": { "IT-IT": "Colpisci ripetutamente il terreno con il tuo martello nella posizione del bersaglio, infliggendo [dmg]danni fisici[/dmg], mentre [other]incanali[/other] per [other](A)[/other].\nI [other]danni[/other] e il [other]raggio[/other] si [other]basano[/other] sulla durata dell'[other]incanalamento[/other].\n\n [#] Durata incanalamento: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n [#] Danni: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n [#] Raggio: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "RU-RU": "Вы непрерывно бьете молотом по земле в указанной точке, нанося [dmg]физический урон[/dmg], одновременно [other]поддерживая заклинание[/other] в течение [other](A)[/other].\n[other]Урон[/other] и [other]радиус[/other] [other]зависят[/other] от того, как долго вы [other]поддерживаете заклинание[/other].\n\n[#] Продолжительность поддерживания: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Урон: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Радиус: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "PL-PL": "Uderzasz ziemię młotem w wybranym miejscu, zadając [dmg]pkt. obrażeń fizycznych[/dmg], podczas [other]kanałowania[/other] przez [other](A)[/other].\n[other]Obrażenia[/other] oraz [other]obszar[/other] [other]zależą[/other] od długości [other]kanałowania[/other].\n\n[#] Czas kanałowania: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Obrażenia: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Zasięg: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "TR-TR": "Çekicini hedeflenen pozisyonda tekrar tekrar yere vur ve [dmg]fiziksel hasar[/dmg] vererek [other](A)[/other] boyunca [other]odaklan[/other].\n[other]Hasar[/other] ve [other]etki alanı[/other] ne kadar süre [other]odaklandığına[/other] bağlıdır.\n\n[#] Odaklama Süresi: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Hasar: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Etki Alanı: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ID-ID": "Hantamkan palumu berulang kali ke tanah pada posisi target, memberikan [dmg]damage fisik[/dmg], saat [other]menyalurkan[/other] selama [other](A)[/other].\n[other]Damage[/other] dan [other]radius[/other] [other]ditentukan[/other] oleh berapa lama kamu melakukan [other]penyaluran[/other].\n\n[#] Waktu Saluran: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radius: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "FR-FR": "Frappez le sol avec votre marteau plusieurs fois à la position ciblée, infligeant des [dmg]dégâts physiques[/dmg] en [other]canalisant[/other] pendant [other](A)[/other].\nLes [other]dégâts[/other] et le [other]rayon[/other] de la compétence [other]dépendent[/other] de la durée de la [other]canalisation[/other].\n\n[#] Durée de la canalisation : [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Dégâts : [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Rayon : [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "JA-JP": "[other](A)[/other]間、[other]詠唱[/other]しながら、[dmg]物理ダメージ[/dmg]を与え、標的の位置の地面にハンマーを繰り返し叩きつける。\n[other]ダメージ[/other]と[other]半径[/other]は[other]詠唱時間[/other]に[other]基づきます[/other]。\n\n[#]詠唱時間:[other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#]ダメージ:[dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 半径: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "EN-US": "Smash your hammer repeatedly into the ground at the target position, dealing [dmg]physical damage[/dmg], while [other]channeling[/other] for [other](A)[/other].\nThe [other]damage[/other] and [other]radius[/other] is [other]based[/other] on how long you have [other]channeled[/other].\n\n[#] Channel Time: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radius: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "DE-DE": "Schmettere deinen Hammer mehrmals an der Zielposition in den Boden, dies verursacht [dmg]physischen Schaden[/dmg], solange du für [other](A)[/other] [other]kanalisierst[/other].\nDer [other]Schaden[/other] und der [other]Radius[/other] [other]basiert[/other] auf der Länge deiner [other]Kanalisierung[/other].\n\n[#] Kanalisierungszeit: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Schaden: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radius: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "AR-SA": "اضرب بمطرقتك بشكل متكرر في الأرض في الموضع المستهدف، مسببا [dmg]أضرار جسدية[/dmg], حيث[other]يتم[/other] التوجيه في خلال[other](A)[/other].\nالـ [other] ضرر [/other] على [other]نسبة[/other] المحيط [other]وعلى[/other] مدة [other]توجهيك[/other].\n\n[#] وقت التوجيه: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] الضرر: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] المحيط: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "KO-KR": "최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안, 목표 지면에 반복적으로 망치를 크게 휘둘러 [dmg]물리 대미지[/dmg]를 입힙니다.\n공격의 [other]대미지[/other]와 [other]범위[/other]는 [other]채널링[/other]한 시간에 [other]비례해[/other] 증가합니다.\n \n[#] 채널링 시간: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] 대미지: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 범위: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "PT-BR": "Bate o seu martelo repetidamente no chão na posição alvo, causando [dmg]dano físico[/dmg], enquanto [other]canaliza[/other] por [other](A)[/other].\nO [other]dano[/other] e o [other]raio[/other] são [other]baseados[/other] na quantidade de tempo em que a habilidade foi [other]canalizada[/other].\n\n[#] Tempo de Canalização: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Dano: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Raio: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ZH-TW": "用您的鎚子反覆敲擊目標位置的地面,造成物理傷害,[other]引導[/other]持續[other](A)[/other]。\n[other]傷害[/other]與[other]範圍半徑取決[/other]於您[other]引導[/other]的時間長短。\n\n[#] 引導時間:[other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] 傷害:[dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 範圍半徑:[other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ES-ES": "Golpea el suelo con tu martillo una y otra vez en la posición señalada e inflige [dmg]daño físico[/dmg] mientras [other]canalizas[/other] durante [other](A)[/other].\nEl [other]daño[/other] y el [other]radio[/other] de la habilidad [other]dependen[/other] de cuánto tiempo hayas [other]canalizado[/other].\n\n[#] Tiempo de canalización: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Daño: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radio: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ZH-CN": "用您的锤子反覆敲击目标位置的地面,造成物理伤害,并持续[other]引导(A)[/other]。\n[other]伤害[/other]与[other]范围半径基于[/other]于您[other]引导[/other]的时间长短。\n\n[#] 引导时间:[other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] 伤害:[dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 范围半径:[other](H)[/other] | [other](H)[/other] | [other](J)[/other]" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 10, "energyUsage": 15, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0.4, "effectCount": 7, "effectInterval": 0.2, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CHARGESLOWAE", "uiAtlas": null, "uiSprite": "POUNCE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carica Rallentante", "RU-RU": "Замедляющая атака", "PL-PL": "Szarża Spowalniająca", "TR-TR": "Yavaşlatan Hücum", "ID-ID": "Serangan Perlambatan", "FR-FR": "Charge ralentissante", "JA-JP": "スローチャージ", "EN-US": "Slowing Charge", "DE-DE": "Verlangsamungsangriff", "AR-SA": "شحنة الإبطاء", "KO-KR": "둔화 돌진", "PT-BR": "Investida Desaceleradora", "ZH-TW": "緩速衝鋒", "ES-ES": "Carga ralentizadora", "ZH-CN": "减速冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici nella traiettoria.\n[cc]Rallenta[/cc] del [cc](B)[/cc] per [cc](C)[/cc].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанном направлении, нанося [dmg](A) физического урона[/dmg] всем врагам на своем пути.\n[cc]Замедляет[/cc] на [cc](B)[/cc] в течение [cc](C)[/cc].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom, przez których przejdziesz.\n[cc]Spowalnia[/cc] o [cc](B)[/cc] na [cc](C)[/cc].", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] verirsin.\n[cc](B)[/cc] boyunca [cc](C)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang dilewati.\n[cc]Memperlambat[/cc] hingga [cc](B)[/cc] selama [cc](C)[/cc].", "FR-FR": "[mobility]Foncez[/mobility] vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis que vous traversez.\n[cc]Ralentit[/cc] de [cc](B)[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵に[dmg](A)物理ダメージ[/dmg]を与えます。\n[cc](B)[/cc]の間、速度が[cc](C)[/cc][cc]低下[/cc]します。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] to all enemies you pass through.\n[cc]Slows[/cc] by [cc](B)[/cc] for [cc](C)[/cc].", "DE-DE": "[mobility]Sprinte[/mobility] zur anvisierten Position, dies verursacht [dmg](A) physischen Schaden[/dmg] bei allen Gegnern, die du passierst.\n[cc]Verlangsamt[/cc] für [cc](B)[/cc] um [cc](C)[/cc].", "AR-SA": "يمكن [mobility]الاندفاع[/mobility] نحو الموقع المستهدف لإلحاق [dmg](A)من الضرر البدني[/dmg] بكل الأعداء في طريقك.\n[cc]تبطئ[/cc] بمقدار [cc](B)[/cc] لمدة [cc](C)[/cc].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하여 통과하는 모든 적에게 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[cc](B)[/cc] 동안 [cc](C)[/cc]만큼 [cc]둔화[/cc]시킵니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo, causando [dmg](A) de dano físico[/dmg] a todos os inimigos pelos quais você passa.\n[cc]Desacelera[/cc] em [cc](B)[/cc] por [cc](C)[/cc].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],對路徑上所有敵人造成[dmg](A)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](B)[/cc],持續[cc](C)[/cc]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos que atravieses.\n[cc]Ralentiza[/cc] en [cc](B)[/cc] por [cc](C)[/cc].", "ZH-CN": "朝目标位置[mobility]突进[/mobility],对过程中穿越的所有敌人造成[dmg](A)物理伤害[/dmg]。\n[cc]减速(B)[/cc],持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 12, "category": "crowdcontrol", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "GEYSER", "uiAtlas": null, "uiSprite": "EMPOWERMENT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Geyser di potenza", "RU-RU": "Гейзер", "PL-PL": "Gejzer Mocy", "TR-TR": "Güç Gayzeri", "ID-ID": "Geiser Kekuatan", "FR-FR": "Puissant geyser", "JA-JP": "パワーゲイザー:", "EN-US": "Power Geyser", "DE-DE": "Machtgeysir", "AR-SA": "نافورة القوة", "KO-KR": "거센 간헐천", "PT-BR": "Gêiser de Poder", "ZH-TW": "能量噴泉", "ES-ES": "Géiser de poder", "ZH-CN": "能量喷泉" }, "localizedDescriptions": { "IT-IT": "Colpisci il terreno, provocando un Geyser di potenza con un [other]raggio di (A)[/other] nella posizione bersaglio dopo [other](B)[/other].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].\nInfligge [dmg](D) danni magici[/dmg].\n\n[other]Respinge[/other] tutti gli alleati colpiti a [other](E)[/other] di distanza dal geyser.", "RU-RU": "Ударьте по земле, вызвав гейзер [other]радиусом (A)[/other] в указанной точке через [other](B)[/other].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].\nНаносит [dmg](D) магического урона[/dmg].\n\n[other]Отбрасывает[/other] всех задетых союзников на [other](E)[/other] от гейзера.", "PL-PL": "Uderzasz w ziemię, uwalniając Gejzer Mocy o promieniu [other](A)[/other] w wybranej pozycji po [other](B)[/other].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg].\n \n[other]Odrzuca[/other] wszystkich uderzonych sojuszników [other](E)[/other] od gejzera.", "TR-TR": "Yere vurarak hedef konumda [other](A)[/other] sonra [other](B) yarıçaplı[/other] bir Güç Gayzeri çıkarırsın.\nİsabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].\n[dmg](D) sihirli hasar[/dmg] verir.\n\nİsabet alan tüm müttefikleri gayzerden [other](E)[/other] uzağa [other]geri püskürtür[/other].", "ID-ID": "Memukul tanah, mengeluarkan Geiser Kekuatan dengan [other]radius (A)[/other] ke posisi target setelah [other](B)[/other].\n[cc]Melemparkan[/cc] semua musuh yang terserang [cc]ke udara[/cc] selama [cc](C)[/cc].\nMemberikan [dmg](D) damage sihir[/dmg].\n\n[other]Mendorong mundur[/other] semua sekutu yang terkena serangan [other](E)[/other] dari geiser.", "FR-FR": "Frappez le sol pour relâcher un Puissant geyser d'un [other]rayon de (A)[/other] à la position ciblée après [other](B)[/other].\n[cc]Propulse[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pour [cc](C)[/cc].\nInflige [dmg](D) dégâts magiques[/dmg].\n\n[other]Repousse[/other] tous les alliés touchés de [other](E)[/other] depuis le geyser.", "JA-JP": "地面を叩き、[other](A)[/other]後に狙った位置に[other]半径(B)[/other]のパワーゲイザーを放ちます。\n命中した敵全員を[cc](C)[/cc]の間[cc]空中に[/cc][cc]投げます[/cc]。\n[dmg](D)の魔法ダメージ[/dmg]を与えます。\n\nヒットした全ての味方を、ゲイザーから[other](E)[/other][other]ノックバック[/other]させます。", "EN-US": "Hit the ground, releasing a Power Geyser with a [other](A) radius[/other] at the targeted position after [other](B)[/other].\n[cc]Throws[/cc] all enemies hit [cc]in the air[/cc] for [cc](C)[/cc].\nDeals [dmg](D) magical damage[/dmg].\n\n[other]Knocks back[/other] all allies hit [other](E)[/other] away from the geyser.", "DE-DE": "Schlage auf den Boden und erzeuge nach [other](A)[/other] einen Machtgeysir mit [other](B) Radius[/other] an der anvisierten Position.\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].\nVerursacht [dmg](D) magischen Schaden[/dmg].\n\n[other]Stößt[/other] alle getroffenen Alliierten [other](E)[/other] [other]weg[/other] vom Geysir.", "AR-SA": "عليك ضرب الأرض لتفجير نافورة القوة في [other]محيط (A)[/other] في الموقع المحدد بعد [other](B)[/other].\n[cc]تلقي[/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].\nتلحق [dmg](D) من الضرر السحري[/dmg].\n\n[other]تطيح[/other] بكل الحلفاء المصابين [other](E)[/other] بعيدًا عن النافورة.", "KO-KR": "땅을 타격하여, [other](A)[/other] 후에 목표 위치에 [other](B) 범위[/other]의 힘의 온천을 방출합니다.\n맞은 모든 적을 [cc](C)[/cc] 동안 [cc]공중[/cc]에 [cc]던집니다[/cc].\n[dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n맞은 모든 아군을 [other](E)[/other] 만큼 [other]밀쳐[/other]냅니다.", "PT-BR": "Acerta o chão, soltando um Gêiser do Poder com um [other]raio de (A)[/other] na posição alvo após [other](B)[/other].\n[cc]Joga[/cc] todos os inimigos acertados [cc]no ar[/cc] por [cc](C)[/cc].\nCausa [dmg](D) de dano mágico[/dmg].\n\n[other]Empurra[/other] todos os aliados acertados [other](E)[/other] para longe do gêiser.", "ZH-TW": "擊打地面,[other](A)[/other]後在目標位置釋放[other](B)半徑範圍[/other]的能量噴泉。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。\n造成[dmg](D)點魔法傷害[/dmg]。\n\n噴泉會將所有擊中的盟友[other]擊退[/other][other](E)[/other]。", "ES-ES": "Golpea el suelo y libera un Géiser de poder de un [other]radio de (A)[/other] en la posición señalada después de [other](B)[/other].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](C)[/cc].\nInflige [dmg](D) de daño mágico[/dmg].\n\n[other]Empuja[/other] a todos los aliados alcanzados a una distancia de [other](E)[/other] del géiser.", "ZH-CN": "重击地面,在[other](A)[/other]后于目标位置释放一个[other](B)半径[/other]的强力喷泉。\n[cc]击飞[/cc]所有被击中的敌人,持续[cc](C)[/cc]。\n造成[dmg](D)魔法伤害[/dmg]。\n\n朝喷泉的反方向[other]击退[/other]所有被击中的友军[other](E)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 11, "category": "forcedmovement", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -55.04, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": { "target": "enemy", "effectAreaRadius": 3, "distance": 1, "moveSpeed": 1, "targetCountRadius": null, "targetCountThresholdMin": null, "targetCountValueBonus": null, "targetCountTargetType": null, "targetCountThresholdMax": null }, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "KNOCKOUT", "uiAtlas": null, "uiSprite": "MEZZ", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Mettere al tappeto", "RU-RU": "Нокаут", "PL-PL": "Nokaut", "TR-TR": "Yere Ser", "ID-ID": "Roboh", "FR-FR": "Assommer", "JA-JP": "ノックアウト", "EN-US": "Knockout", "DE-DE": "Umhauen", "AR-SA": "إغماء", "KO-KR": "의식불명", "PT-BR": "Nocaute", "ZH-TW": "擊暈", "ES-ES": "K.O.", "ZH-CN": "击倒" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\n[cc]Fai[/cc] [cc]addormentare[/cc] il bersaglio per [cc](B)[/cc] (contro i giocatori) / [cc](C)[/cc] (contro i mob). (Se subisce danni, il nemico si risveglia.)", "RU-RU": "Атакуйте выбранного врага, нанеся ему [dmg](A) физического урона[/dmg].\n[cc]Повергает[/cc] цель в [cc]сон[/cc] на [cc](B)[/cc] (против игроков) / [cc](C)[/cc] (против монстров). (При получении урона враг проснется).", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\n[cc]Usypia[/cc] wroga na [cc](B)[/cc] (przeciwko graczom) / [cc](C)[/cc] (przeciwko mobom). (Otrzymanie obrażeń budzi wroga).", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\nHedefi [cc](B)[/cc] boyunca (oyunculara karşı) / [cc](C)[/cc] boyunca (diğer düşmanlara karşı) [cc]uyutur[/cc]. (Hasar almak, düşmanı uyandırır.)", "ID-ID": "Menyerang musuh yang ditarget, memberikan [dmg](A) damage fisik[/dmg].\n[cc]Membuat[/cc] target [cc]tertidur[/cc] selama [cc](B)[/cc] (saat melawan pemain) / [cc](C)[/cc] (saat melawan mob). (Menerima damage membuat musuh bangun.)", "FR-FR": "Attaquez l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\n[cc]Endort[/cc] la cible pendant [cc](B)[/cc] (contre les joueurs) / [cc](C)[/cc] (contre les monstres). (Subir des dégâts réveille la cible).", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\nターゲットを[cc]眠らせ[/cc][cc]ます[/cc]。効果時間:[cc](B)[/cc](対プレイヤー)/[cc](C)[/cc](対モブ)(ダメージを受けると敵は目覚めます。)", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\n[cc]Puts[/cc] the target [cc]to sleep[/cc] for [cc](B)[/cc] (vs. players) / [cc](C)[/cc] (vs. mobs). (Taking damage wakes the enemy up.)", "DE-DE": "Greife den anvisierten Gegner an, verursacht [dmg](A) physischen Schaden[/dmg].\n[cc]Lässt[/cc] das Ziel [cc]einschlafen[/cc] für [cc](B)[/cc] (bei Spielern) / [cc](C)[/cc] (bei Mobs). (Erlittener Schaden weckt das Ziel wieder auf).", "AR-SA": "للهجوم على العدو المستهدف، وإلحاق [dmg](A) من الضرر البدني[/dmg].\n[cc]تجعل[/cc] الهدف [cc]يستغرق في النوم[/cc] لمدة [cc](B)[/cc] (ضد اللاعبين) / [cc](C)[/cc] (ضد الغرماء). (تلقي الضرر يوقظ العدو).", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n [cc](B)[/cc] (vs. 플레이어) / [cc](C)[/cc] (vs. 몬스터) 동안 적을 [cc]잠들게[/cc] [cc]만듭니다[/cc] (적이 대미지를 받으면 일어납니다).", "PT-BR": "Ataca o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\n[cc]Coloca[/cc] o alvo [cc]para dormir[/cc] por [cc](B)[/cc] (contra jogadores) / [cc](C)[/cc] (contra monstros). (Receber dano acorda o inimigo).", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使目標[cc]陷入[/cc][cc]沉睡[/cc]狀態[cc](B)[/cc](對玩家)/[cc](C)[/cc](對怪物)。(敵人受到傷害會甦醒。)", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\n[cc]Duerme[/cc] al objetivo durante [cc](B)[/cc] (contra jugadores) / [cc](C)[/cc] (contra monstruos). (Recibir daño despierta al enemigo).", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n被击中的目标陷入[cc]沉睡[/cc],持续[cc](B)[/cc](对玩家) / [cc](C)[/cc](对野怪)。 (受到伤害将移除沉睡状态。)" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.25, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 12, "castRange": 1.5, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -56.67, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": [ { "target": "enemy", "time": 5, "effectAreaRadius": null }, { "target": "enemy", "time": 10, "effectAreaRadius": null } ], "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "TAR_RING", "uiAtlas": null, "uiSprite": "MOUNTSPELL_BIGCLEAVE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Anello dell'inerzia", "RU-RU": "Кольцо инерции", "PL-PL": "Pierścień Bezwładu", "TR-TR": "Tembellik Çerçevesi", "ID-ID": "Cincin Inersia", "FR-FR": "Anneau d'inertie", "JA-JP": "慣性のリング", "EN-US": "Inertia Ring", "DE-DE": "Ring der Trägheit", "AR-SA": "حلقة الجمود", "KO-KR": "무력의 고리", "PT-BR": "Anel da Inércia", "ZH-TW": "遲鈍圓環", "ES-ES": "Anillo inercial", "ZH-CN": "钝惰圆环" }, "localizedDescriptions": { "IT-IT": "Proietti un [other]anello spesso (A)[/other] in un [other]raggio di (B)[/other] attorno a te che dura [other](C)[/other].\n[cc]Rallenta[/cc] i nemici che lo attraversano del [cc](D)[/cc] (ignorando la resistenza agli effetti di controllo).", "RU-RU": "Создает кольцо [other]толщиной (A)[/other] в [other]радиусе (B)[/other] вокруг вас на [other](C)[/other].\n[cc]Замедляет[/cc] врагов, проходящих сквозь кольцо, на [cc](D)[/cc] (игнорируя сопротивление контролю).", "PL-PL": "Tworzysz pierścień grubości [other](A) [/other] w promieniu [other](B)[/other] od siebie, utrzymujący się [other](C)[/other].\n[cc]Spowalnia[/cc] wrogów przechodzących przez pierścień o [cc](D)[/cc] (ignoruje odporność na kontrolę tłumu).", "TR-TR": "Etrafında [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] [other](C) kalınlığında bir çember[/other] oluşturur.\nÇemberden geçen düşmanları [cc](D)[/cc] [cc]yavaşlatır[/cc] (kitle kontrol direncini göz ardı eder).", "ID-ID": "Membuat [other](A) cincin tebal[/other] dalam [other]radius (B)[/other] di sekitarmu, selama [other](C)[/other].\n[cc]Memperlambat[/cc] musuh yang melewati cincin sebesar [cc](D)[/cc] (mengabaikan resistansi Kontrol Kerumunan).", "FR-FR": "Créez un [other]cercle épais de (A)[/other] dans un [other]rayon de (B)[/other] autour de votre position, qui dure [other](C)[/other].\n[cc]Ralentit[/cc] les ennemis traversant le cercle de [cc](D)[/cc] (ignore les résistances aux contrôles de foule).", "JA-JP": "[other](A)の厚みのリング[/other]をあなたの周囲の[other]半径(B)[/other]内に作り出します。持続時間は[other](C)[/other]です。\nリングを通り抜けた敵の速度を[cc](D)[/cc][cc]低下[/cc]させます(クラウドコントロール耐性を無視します)。", "EN-US": "Create a [other](A) thick ring[/other] in a [other](B) radius[/other] around you, lasting [other](C)[/other].\n[cc]Slows[/cc] enemies passing through the ring by [cc](D)[/cc] (ignoring Crowd Control resistance).", "DE-DE": "Erzeugt einen [other](A) dicken Ring[/other] in [other](B) Radius[/other] um dich herum, der für [other](C)[/other] besteht.\n[cc]Verlangsamt[/cc] Gegner, die den Ring durchqueren, um [cc](D)[/cc] (Ignoriert CC-Resistenzen).", "AR-SA": "إنشاء حلقة سميكة يبلغ مقاسها [other](A)[/other] في نطاق [other](B)[/other] حولك يدوم لمدة [other](C)[/other].\n[cc]تبطئ حركة[/cc] الأعداء الذي يمرون عبر الحلقة بمقدار [cc](D)[/cc] (تتجاهل مقاومة السيطرة على الحشود).", "KO-KR": "자신 주변 [other](A) 범위[/other]에 [other](B)[/other] 동안 [other](C) 두께의 원[/other]을 생성합니다.\n원을 통과하는 모든 적을 [cc](D)[/cc] 만큼 [cc]느려[/cc]지게 만듭니다 (군중 제어 저항 무시).", "PT-BR": "Cria um anel com [other](A) de espessura[/other] em um [other](B)raio de [/other] ao seu redor, durando [other](C)[/other].\n[cc]Desacelera[/cc] inimigos que passam pelo anel em [cc](D)[/cc] (ignorando resistências a Controle de Grupo).", "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內創造一個[other]寬(B)的圓環[/other],持續[other](C)[/other]。\n使經過圓環的敵人[cc]緩速[/cc][cc](D)[/cc](無視群體控制抗性)。", "ES-ES": "Crea un anillo de [other](A) de grosor[/other] y de un [other]radio de (B)[/other] a tu alrededor que dura [other](C)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos que atraviesen el anillo en [cc](D)[/cc] (ignora la resistencia al control de multitudes).", "ZH-CN": "在你周围半径处创造一个[other]厚度(A)[/other]的[other]圆环[/other],持续[other](B)[/other]。\n所有穿越圆环的敌人[cc]减速(C)[/cc](无视群体控制抗性)。" }, "target": "self", "castingTime": 0.5, "hitDelay": 0, "standTime": null, "disruptionFactor": null, "recastDelay": 20, "energyUsage": 4, "castRange": 8, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "TAR_RING_EFFECT", "target": "enemy", "position": null, "removeOnLeave": true, "visible": null }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "HAMMERWHIRLWIND2", "uiAtlas": null, "uiSprite": "WHIRLWIND_HAMMER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HAMMERWHIRLWIND2_V2_DESC", "localizedNames": { "IT-IT": "Frantumaterra", "RU-RU": "Дрожь земли", "PL-PL": "Roztrzaskana Ziemia", "TR-TR": "Toprak Parçalayıcı", "ID-ID": "Peremuk Tanah", "FR-FR": "Sol brisé", "JA-JP": "大地粉砕", "EN-US": "Earth Shatter", "DE-DE": "Erdzertrümmerer", "AR-SA": "تحطيم الأرض", "KO-KR": "대지 충격", "PT-BR": "Racha-terra", "ZH-TW": "地滅", "ES-ES": "Rompe tierra", "ZH-CN": "大地粉碎" }, "localizedDescriptions": { "IT-IT": "Frantumi la terra in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Stordisce[/cc] per [cc](C)[/cc].\nTi rende il [other]bersaglio prioritario[/other] di tutti i mob colpiti.", "RU-RU": "Раскалывает землю в [other]радиусе (A)[/other] вокруг вас, нанеся [dmg](B) физического урона[/dmg] всем задетым врагам.\n[cc]Оглушает[/cc] на [cc](C)[/cc].\nДелает вас [other]высокоприоритетной[/other] целью для всех задетых монстров.", "PL-PL": "Rozbijasz ziemię w promieniu [other](A) [/other] od siebie, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Ogłusza[/cc] na [cc](C)[/cc].\nCzyni cię celem[other]o najwyższym priorytecie[/other] dla wszystkich uderzonych mobów.", "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alanda toprağı parçalayarak isabet alan tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\n[cc](C)[/cc] boyunca [cc]sersemletir[/cc].\nSeni, isabet alan her oyuncu olmayan düşman için [other]en öncelikli[/other] hedef yapar.", "ID-ID": "Meremukkan tanah dalam [other]radius (A)[/other] di sekitarmu, memberikan [dmg](B) damage fisik[/dmg] ke semua musuh yang terkena serangan.\n[cc]Stun[/cc] selama [cc](C)[/cc].\nMenjadikanmu target [other]prioritas tertinggi[/other] ke semua mob yang terkena serangan.", "FR-FR": "Fracassez la terre dans un [other]rayon de (A)[/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg] à tous les ennemis touchés.\n[cc]Étourdit[/cc] pendant [cc](C)[/cc].\nVous devenez la cible [other]prioritaire[/other] de tous les monstres touchés.", "JA-JP": "[other]半径(A)内[/other]の周囲の地面を粉砕し、ヒットした全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n[cc](C)[/cc]の間、[cc]スタン[/cc]させます。\n命中した全てのモブの[other]最優先[/other]対象になる。", "EN-US": "Shatter the earth in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg] to all enemies hit.\n[cc]Stuns[/cc] for [cc](C)[/cc].\nMakes you the [other]highest-priority[/other] target for all mobs hit.", "DE-DE": "Spalte die Erde in einem [other](A) Radius[/other] um dich herum und verursache damit [dmg](B) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Betäubt[/cc] für [cc](C)[/cc].\nMacht dich zum [other]primären Ziel[/other] aller getroffenen Mobs.", "AR-SA": "يمكنك تحطيم الأرض في محيط [other](A)[/other]من حولك، لإلحاق [dmg](B) من الأضرار البدنية[/dmg] بجميع الأعداء المصابين.\n[cc]تُصعق[/cc] لمدة [cc](C)[/cc].\nتجعلك الهدف ذا [other]الأولوية القصوى[/other] لكل الغرماء المصابين.", "KO-KR": "자신 주변 [other](A) 범위[/other]의 땅을 산산조각 내어 맞은 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.\n자신을 적중한 모든 몬스터의 [other]최우선[/other] 목표 대상으로 만듭니다.", "PT-BR": "Despedaça a terra em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg] a todos os inimigos acertados.\n[cc]Atordoa[/cc] por [cc](C)[/cc].\nLhe torna o alvo com [other]maior prioridade[/other] para todos os monstros atingidos.", "ZH-TW": "粉碎自身周圍[other](A)半徑範圍[/other]內的地面,對所有擊中的敵人造成[dmg](B)點物理傷害[/dmg]。\n[cc]暈眩[/cc],持續[cc](C)[/cc]。\n使您成為所有被擊中怪物的[other]最高仇恨目標[/other]。", "ES-ES": "Revienta la tierra en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg] a todos los enemigos alcanzados.\n[cc]Aturde[/cc] por [cc](C)[/cc].\nTe conviertes en el objetivo de [other]mayor prioridad[/other] para todos los monstruos golpeados.", "ZH-CN": "击碎你周围[other](A)半径[/other]范围的地面,对所有被击中的敌人造成[dmg](B)物理伤害[/dmg]。\n[cc]击晕(C)[/cc]。\n使你成为所有被击中野怪的[other]最高仇恨目标[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.8, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 0, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -66.6, "effectType": "physical", "effectAreaRadius": 5.5 } ], "root": null, "stun": [ { "target": "enemy", "time": 2.25, "effectAreaRadius": 5.5 } ], "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_STUNCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo stordente", "RU-RU": "Оглушающий удар", "PL-PL": "Ogłuszający Cios", "TR-TR": "Sersemleten Darbe", "ID-ID": "Serangan Penghenti", "FR-FR": "Frappe étourdissante", "JA-JP": "気絶の一撃", "EN-US": "Stunning Strike", "DE-DE": "Betäubender Schlag", "AR-SA": "ضربة الصعق", "KO-KR": "기절시키는 타격", "PT-BR": "Golpe Atordoante", "ZH-TW": "暈眩打擊", "ES-ES": "Golpe aturdidor", "ZH-CN": "昏迷打击" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, [cc]stordisci[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "При каждой [other](A)[/other] автоатаке [cc]оглушает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] autoataków [cc]ogłuszasz[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] otomatik saldırı sonrasında [cc](B)[/cc] boyunca hedef düşmanı [cc]sersemletir[/cc].", "ID-ID": "Setiap [other](A)[/other] serangan normal akan memberi efek [cc]stun[/cc] target musuh selama [cc](B)[/cc].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](B)[/cc].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[cc](B)[/cc]の間、狙ったの敵を[cc]スタン[/cc]状態にする。", "EN-US": "Every [other](A)[/other] Auto-Attacks, [cc]stun[/cc] the targeted enemy for [cc](B)[/cc].", "DE-DE": "Alle [other](A)[/other] automatische Angriffe wird der anvisierte Gegner für [cc][/cc] [cc](B)[/cc]betäubt.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يمكنك [cc]صعق[/cc] العدو المستهدف لمدة [cc](B)[/cc].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, [cc]atordoa[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,將目標敵人[cc]擊暈[/cc],持續[cc](B)[/cc]。", "ES-ES": "Cada [other](A)[/other] auto ataques, [cc]aturde[/cc] al enemigo señalado durante [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人[cc]击晕[/cc],持续[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_HAMMER", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_TANK_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada[/other] auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_HAMMER", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] ه��وم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_CCDURATION_CHANCE_HAMMER", "uiAtlas": null, "uiSprite": "PASSIVE_REINFORCE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_CCDURATION_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Combattimento terrorizzante", "RU-RU": "Господство в бою", "PL-PL": "Walka w Panice", "TR-TR": "Korku Dolu Savaş", "ID-ID": "Pertarungan Sarat Kengerian", "FR-FR": "Combat effroyable", "JA-JP": "恐怖に満ちた戦い", "EN-US": "Dreadladen Fighting", "DE-DE": "Schreckgeladenes Kämpfen", "AR-SA": "القتال الرهيب", "KO-KR": "두려움 가득한 전투", "PT-BR": "Luta Temível", "ZH-TW": "恐怖戰鬥", "ES-ES": "Combate aterrador", "ZH-CN": "恐惧战斗" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, aumenti la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków zwiększasz [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff](B)[/buff] boyunca [buff]kitle kontrol etkilerinin[/buff] [buff]süresi[/buff] [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other]Auto-Serang, meningkatkan [buff]durasi[/buff] dari [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[buff](B)[/buff]の間、[buff]CC効果[/buff]の[buff]持続時間[/buff]を[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, increase the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Jede [other](A)[/other] automatische Angriffe steigert die [buff]Dauer[/buff] deiner [buff]Gruppenkontrolle Effekte[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "كل [other](A)[/other] من الهجوم التلقائي، يمكنك زيادة [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "자동 공격 [other](A)[/other]번마다, [buff](B)[/buff] 동안 내 [buff]군중 제어 효과[/buff]의 [buff]지속 시간[/buff]이 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, incrementa la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Martello del sapiente", "RU-RU": "Молот (знаток)", "PL-PL": "Młot Adepta", "TR-TR": "Ehil Çekici", "ID-ID": "Palu Mahir", "FR-FR": "Marteau de l'adepte", "JA-JP": "ハンマー(名人)", "EN-US": "Adept's Hammer", "DE-DE": "Hammer des Adepten", "AR-SA": "مطرقة البارع", "KO-KR": "숙련자의 해머", "PT-BR": "Martelo do Adepto", "ZH-TW": "老手級鎚子", "ES-ES": "Martillo del iniciado", "ZH-CN": "老手级锤子" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 39, "attackSpeed": 1, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 700, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "hammer", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 24 } ] }, "transformation": null, "spriteName": "MAIN_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_BOW_AVALON", "uiSprite": "2H_BOW_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Squarcianebbia del gran maestro", "RU-RU": "Туманный пронзатель (магистр)", "PL-PL": "Przebijacz Mgły Wszechmistrza", "TR-TR": "Büyük Usta Sisdeşeri", "ID-ID": "Penusuk Kabut Grandmaster", "FR-FR": "Perce-brume du grand maître", "JA-JP": "ミストピアサー(グランドマスター)", "EN-US": "Grandmaster's Mistpiercer", "DE-DE": "Nebelbrecher des Großmeisters", "AR-SA": "القوس الضبابي للأستاذ", "KO-KR": "그랜드 마스터의 미스트피어서", "PT-BR": "Fura-bruma do Grão-mestre", "ZH-TW": "宗師級穿霧者", "ES-ES": "Perforador de niebla del gran maestro", "ZH-CN": "宗师级破雾之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALSCIMITAR_UNDEAD", "uiSprite": "2H_DUALSCIMITAR_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BLADE_AREA", "uiAtlas": null, "uiSprite": "SOULLESS_STEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Flusso senz'anima", "RU-RU": "Бездушный поток", "PL-PL": "Bezduszny Strumień", "TR-TR": "Ruhsuz Akış", "ID-ID": "Aliran Tak Berjiwa", "FR-FR": "Flot sans-âme", "JA-JP": "ソウルレス・ストリーム", "EN-US": "Soulless Stream", "DE-DE": "Seelenloser Strom", "AR-SA": "التيار القاسي", "KO-KR": "영혼 없는 흐름", "PT-BR": "Corrente Desalmada", "ZH-TW": "失魂之潮", "ES-ES": "Corriente desalmada", "ZH-CN": "无魂之流" }, "localizedDescriptions": { "IT-IT": "Schianta le tue lame nel terreno, rilasciando onde magiche in un raggio di [other](A)[/other] (non può essere interrotto).\nRiduce la salute [debuff]massima[/debuff] e [debuff]attuale[/debuff] di tutti i nemici colpiti del [debuff](B)[/debuff] per [debuff](C)[/debuff].\nInfligge [dmg]danni magici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]Cariche eroiche[/other] che possiedi.\n\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsuma tutte le Cariche eroiche.", "RU-RU": "Вонзите клинки в землю, обрушив магические волны в [other]радиусе (A)[/other] (невозможно прервать).\nСнижает [debuff]максимальное[/debuff] и [debuff]текущее здоровье[/debuff] всех задетых врагов на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].\nНаносит [dmg]магический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] накопленных вами [other]Героических зарядов[/other].\n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nПотребляет все ваши Героические заряды.", "PL-PL": "Uderzasz ostrzami w ziemię, uwalniając magiczne fale w promieniu [other](A)[/other] (nie można przerwać).\nZmniejsza [debuff]maksymalne[/debuff] i [debuff]obecne Zdrowie[/debuff] wszystkich uderzonych wrogów o [debuff](B)[/debuff] przez [debuff](C)[/debuff].\nZadaje [dmg]obrażeia magiczne[/dmg] [other]oparte[/other] na [other]ilości[/other] ładunków [other]Heroicznej Szarży[/other] na twojej postaci.\n\n[#] Heroiczne Szarże: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nZużywa wszystkie ładunki Heroicznej Szarży.", "TR-TR": "Kılıçlarını yere vurarak [other](A) yarıçaplı[/other] bir alanda sihir dalgaları savurursun. (Yarıda kesilemez.)\nİsabet alan tüm düşmanların [debuff]azami[/debuff] ve [debuff]mevcut sağlıklarını[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.\nSenin üzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]sihirli hasar[/dmg] verir.\n\n[#] Kahraman Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nTüm Kahraman Yüklerini harcar.", "ID-ID": "Hantamkan pedangmu ke tanah, mengeluarkan ombak sihir dalam [other]radius (A)[/other] (tidak bisa diinterupsi).\nMengurangi [debuff]HP maksimum[/debuff] dan [debuff]HP saat ini[/debuff] dari semua musuh yang terkena serangan hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff].\nMenghasilkan [dmg]damage sihir[/dmg] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Heroik[/other] padamu.\n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nMenghabiskan semua Charge Heroikmu.", "FR-FR": "Plantez vos lames dans le sol pour relâcher des vagues magiques dans un [other]rayon de (A)[/other] (ne peut pas être interrompu).\nRéduit la [debuff]santé actuelle[/debuff] et [debuff]maximale[/debuff] de tous les ennemis touchés de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].\nInflige des [dmg]dégâts magiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]charges héroïques[/other] sur vous.\n\n[#] Charges Héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsomme toutes vos charges héroïques.", "JA-JP": "刃を地面に叩きつけ、[other](A)半径[/other]内に魔法の波を解き放ちます(中断されない)。\n命中した全ての敵の[debuff]最大体力[/debuff]および[debuff]現在の体力[/debuff]を[debuff](B)[/debuff]減らします([debuff](C)[/debuff]間)。\n[dmg]魔法ダメージ[/dmg]をあなたの[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じて[/other]与えます。\n\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n全てのヒロイックチャージを消費します。", "EN-US": "Slam your blades into the ground, unleashing magic waves in a [other](A) radius[/other] (cannot be interrupted).\nDecreases [debuff]max[/debuff] and [debuff]current Health[/debuff] of all enemies hit by [debuff](B)[/debuff] for [debuff](C)[/debuff].\nDeals [dmg]magical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you.\n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsumes all your Heroic Charges.", "DE-DE": "Ramme deine Klingen in den Boden und entfessele magische Wellen mit [other](A) Radius[/other] (Kann nicht unterbrochen werden).\nReduziert [debuff]maximales[/debuff] und [debuff]aktuelles Leben[/debuff] aller getroffenen Gegner für [debuff](B)[/debuff] um [debuff](C)[/debuff].\nVerursacht [dmg]magischen Schaden[/dmg] [other]basierend[/other] auf der [other]Menge[/other] an vorhandenen [other]Heldenhaften Aufladungen[/other].\n\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nVerbraucht all deine Heldenhaften Aufladungen.", "AR-SA": "عليك ضرب النصال بالأرض لإطلاق موجات سحرية في [other]محيط (A) [/other] (لا يمكن مقاطعتها).\nتقلل الصحة [debuff]القصوى[/debuff] [debuff]والحالية[/debuff] لكل الأعداء المصابين بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].\nتلحق [dmg]ضررًا سحريًا[/dmg] [other]بناءً[/other] على [other]كمية[/other] [other]الشحنات البطولية[/other] لديك.\n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nتستهلك جميع الشحنات البطولية لديك.", "KO-KR": "날을 땅에 박아, [other](A) 반경[/other]에 마법의 파동을 일으킵니다 (방해 불가).\n [debuff](B)[/debuff] 동안 맞은 모든 적의 [debuff]최대[/debuff] 및 [debuff]현재 체력[/debuff]을 [debuff](C)[/debuff] 만큼 감소시킵니다.\n [other]영웅적인 차지[/other]의 [other]수[/other]를 [other]기반[/other]하여 [dmg]마법 피해[/dmg]를 줍니다.\n \n [#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n [#] 피해량: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n \n 영웅적인 차지를 모두 소모합니다.", "PT-BR": "Bate suas lâminas no chão, liberando ondas mágicas em um [other]raio de (A)[/other] (não pode ser interrompido).\nReduz a [debuff]vida máxima[/debuff] e [debuff]atual[/debuff] de todos os inimigos acertados em [debuff](B)[/debuff] por [debuff](C)[/debuff].\nCausa [dmg]dano mágico[/dmg] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] em você.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsome todas as suas Cargas Heroicas.", "ZH-TW": "以刀劍猛擊地面,釋放[other](A)半徑範圍[/other]的魔法波動(無法被中斷)。\n使所有被擊中敵人的[debuff]生命值上限[/debuff]和[debuff]目前生命值[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。\n造成[dmg]魔法傷害[/dmg],傷害量[other]依[/other]您身上[other]英雄層數[/other]的[other]數量[/other]而定。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗您所有的英雄層數。", "ES-ES": "Golpea tus espadas contra el suelo y desata ondas mágicas en un [other]radio de (A)[/other] (no puede ser interrumpido).\nReduce la [debuff]salud máxima[/debuff] y la [debuff]salud actual[/debuff] de todos los enemigos golpeados en [debuff](B)[/debuff] por [debuff](C)[/debuff].\nInflige [dmg]daño mágico[/dmg] [other]según[/other] la [other]cantidad[/other] de [other]cargas heroicas[/other] que tengas.\n\n[#] Cargas heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsume todas tus cargas heroicas.", "ZH-CN": "使用刀刃猛击地面,在[other](A)半径[/other]范围内释放魔法冲击波(技能无法被打断)。\n所有被击中的敌人的[debuff]当前[/debuff]与[debuff]最大生命值[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。\n[other]基于英勇冲锋[/other]的[other]叠层数量[/other]造成[dmg]魔法伤害[/dmg]。\n\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗你所有的英勇冲锋叠层。" }, "target": "self", "castingTime": 0.9, "hitDelay": 0, "standTime": 0.7, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 22, "castRange": 0, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "BLADE_AREA_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Esecutrici doppie del sapiente", "RU-RU": "Парные галатины (знаток)", "PL-PL": "Para Galatynów Adepta", "TR-TR": "Ehil Çifte Et Bıçağı", "ID-ID": "Pasangan Galatine Mahir", "FR-FR": "Paire de galatines de l'adepte", "JA-JP": "ガラティンの双剣(名人)", "EN-US": "Adept's Galatine Pair", "DE-DE": "Galatinepaar des Adepten", "AR-SA": "زوج جالاتين للبارع", "KO-KR": "숙련자의 갤러틴 페어", "PT-BR": "Par de Galatinas do Adepto", "ZH-TW": "老手級雙刀", "ES-ES": "Dos galatinas del iniciado", "ZH-CN": "老手级双刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 775, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALSCIMITAR_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_GLACIALSTAFF", "uiSprite": "2H_GLACIALSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone glaciale dell'anziano", "RU-RU": "Ледяной посох (старейшина)", "PL-PL": "Lodowy Kostur Starszego", "TR-TR": "Yüce Buzul Asası", "ID-ID": "Tongkat Glasial Tetua", "FR-FR": "Bâton glacial du sage", "JA-JP": "氷河の杖(老熟)", "EN-US": "Elder's Glacial Staff", "DE-DE": "Gletscherstab des Ältesten", "AR-SA": "عصا الجليد للحكيم", "KO-KR": "장로의 글래셜 스태프", "PT-BR": "Cajado Glacial do Ancião", "ZH-TW": "禪師級冰河法杖", "ES-ES": "Bastón glacial del anciano", "ZH-CN": "禅师级冰封法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_GLACIALSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CLEAVER_HELL", "uiSprite": "2H_CLEAVER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spada affettatrice del maestro", "RU-RU": "Меч резни (мастер)", "PL-PL": "Rozpruwający Miecz Mistrza", "TR-TR": "Usta Oyma Kılıcı", "ID-ID": "Pedang Ukir Master", "FR-FR": "Épée tranchante du maître", "JA-JP": "カービングソード(マスター)", "EN-US": "Master's Carving Sword", "DE-DE": "Schnitzschwert des Meisters", "AR-SA": "السيوف المنحوتة للخبير", "KO-KR": "마스터의 조각용 소드", "PT-BR": "Espada Entalhada do Mestre", "ZH-TW": "大師級斷水劍", "ES-ES": "Espada tallada del maestro", "ZH-CN": "大师级断水剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 950, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLEAVER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_BOW_AVALON", "uiSprite": "2H_BOW_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Squarcianebbia dell'esperto", "RU-RU": "Туманный пронзатель (эксперт)", "PL-PL": "Przebijacz Mgły Znawcy", "TR-TR": "Uzman Sisdeşeri", "ID-ID": "Penusuk Kabut Ahli", "FR-FR": "Perce-brume de l'expert", "JA-JP": "ミストピアサー(達人)", "EN-US": "Expert's Mistpiercer", "DE-DE": "Nebelbrecher des Experten", "AR-SA": "القوس الضبابي للأخصائي", "KO-KR": "전문가의 미스트피어서", "PT-BR": "Fura-bruma do Perito", "ZH-TW": "專家級穿霧者", "ES-ES": "Perforador de niebla del experto", "ZH-CN": "专家级破雾之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HOLYSTAFF", "uiSprite": "2H_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone sacro dell'anziano", "RU-RU": "Большой священный посох (старейшина)", "PL-PL": "Wielki Święty Kostur Starszego", "TR-TR": "Yüce Büyük Kutsal Asası", "ID-ID": "Tongkat Suci Besar Tetua", "FR-FR": "Grand bâton béni du sage", "JA-JP": "偉大な聖なる杖(老熟)", "EN-US": "Elder's Great Holy Staff", "DE-DE": "Großer Heiligenstab des Ältesten", "AR-SA": "العصا المباركة العظيمة للحكيم", "KO-KR": "장로의 그레이트 홀리 스태프", "PT-BR": "Cajado Sagrado Elevado do Ancião", "ZH-TW": "禪師級神聖長杖", "ES-ES": "Gran bastón sagrado del anciano", "ZH-CN": "禅师级杰出神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, 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"T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Creatrice di re del maestro", "RU-RU": "Царетворец (мастер)", "PL-PL": "Królotwórca Mistrza", "TR-TR": "Usta Haşmetli Kılıcı", "ID-ID": "Pembuat Raja Master", "FR-FR": "Adoube-roi du maître", "JA-JP": "キングメイカー(マスター)", "EN-US": "Master's Kingmaker", "DE-DE": "Königsmacher des Meisters", "AR-SA": "صانع الملوك للخبير", "KO-KR": "마스터의 킹메이커", "PT-BR": "Cria-reis do Mestre", "ZH-TW": "大師級��王者", "ES-ES": "Crea-reyes del maestro", "ZH-CN": "大师级拥王阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLAYMORE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_SPEAR_KEEPER", "uiSprite": "MAIN_SPEAR_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia dell'airone dell'esperto", "RU-RU": "Копье цапли (эксперт)", "PL-PL": "Włócznia Czapli Znawcy", "TR-TR": "Uzman Taçlı Mızrağı", "ID-ID": "Tombak Heron Ahli", "FR-FR": "Lance de héron de l'expert", "JA-JP": "ヘロンスピア(達人)", "EN-US": "Expert's Heron Spear", "DE-DE": "Reiherspeer des Experten", "AR-SA": "رمح حاد النصل للأخصائي", "KO-KR": "전문가의 헤론 스피어", "PT-BR": "Lança Garceira do Perito", "ZH-TW": "專家級蒼鷺長矛", "ES-ES": "Lanza de garza del experto", "ZH-CN": "专家级鹭鸶长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, 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null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Santificatore del gran maestro", "RU-RU": "Благодатный посох (магистр)", "PL-PL": "Pożoga Świętości Wszechmistrza", "TR-TR": "Büyük Usta Kutsal Hazanı", "ID-ID": "Air Terjun Keramat Grandmaster", "FR-FR": "Sanctificateur du grand maître", "JA-JP": "ホローフォール(グランドマスター)", "EN-US": "Grandmaster's Hallowfall", "DE-DE": "Heiligsturz des 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1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_IRONCLADEDSTAFF", "uiSprite": "2H_IRONCLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta rinforzata del maestro", "RU-RU": "Железный посох (мастер)", "PL-PL": "Żelazny Kostur Mistrza", "TR-TR": "Usta Zırhlı Asası", "ID-ID": "Tongkat Berlapis Besi Master", "FR-FR": "Bâton sans faille du maître", "JA-JP": "甲鉄の杖(マスター)", "EN-US": "Master's Iron-clad Staff", "DE-DE": "Eisenpanzerstab des Meisters", "AR-SA": "العصا المطلية بالحديد للخبير", "KO-KR": "마스터의 아이언 클래드 스태프", "PT-BR": "Cajado Férreo do Mestre", "ZH-TW": "大師級鐵甲棍", "ES-ES": "Bastón metálico del maestro", "ZH-CN": "大师级铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", 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"transformation": null, "spriteName": "2H_IRONCLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DUALSWORD", "uiSprite": "2H_DUALSWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppie spade dell'esperto", "RU-RU": "Парные мечи (эксперт)", "PL-PL": "Podwójne Miecze Znawcy", "TR-TR": "Uzman Çifte Kılıcı", "ID-ID": "Pedang Ganda Ahli", "FR-FR": "Épée double de l'expert", "JA-JP": "双剣(達人)", "EN-US": "Expert's Dual Swords", "DE-DE": "Zweischwerter des Experten", "AR-SA": "سيوف الأخصائي المزدوجة", "KO-KR": "전문가의 듀얼 소드", "PT-BR": "Espadas Duplas do Perito", "ZH-TW": "專家級雙劍", "ES-ES": "Dos espadas del experto", "ZH-CN": "专家级双剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DUALSWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TRIDENT_UNDEAD", "uiSprite": "2H_TRIDENT_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia tridente del maestro", "RU-RU": "Трезубец (мастер)", "PL-PL": "Włócznia Trójcy Mistrza", "TR-TR": "Usta Üç Dişli Mızrağı", "ID-ID": "Tombak Trinitas Master", "FR-FR": "Lance de la trinité du maître", "JA-JP": "トリニティスピア(マスター)", "EN-US": "Master's Trinity Spear", "DE-DE": "Dreifaltigkeitsspeer des Meisters", "AR-SA": "رمح ثلاثي للخبير", "KO-KR": "마스터의 트리니티 스피어", "PT-BR": "Lança Trina do Mestre", "ZH-TW": "大師級三叉戟", "ES-ES": "Lanza de trinidad del maestro", "ZH-CN": "大师级三叉戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 975, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TRIDENT_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_ENIGMATICSTAFF", "uiSprite": "2H_ENIGMATICSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone enigmatico dell'esperto", "RU-RU": "Загадочный посох (эксперт)", "PL-PL": "Enigmatyczny Kostur Znawcy", "TR-TR": "Uzman Esrarengiz Asası", "ID-ID": "Tongkat Enigma Ahli", "FR-FR": "Bâton énigmatique de l'expert", "JA-JP": "不可思議の杖(達人)", "EN-US": "Expert's Enigmatic Staff", "DE-DE": "Mysteriöser Stab des Experten", "AR-SA": "عصا الأخصائي الغامضة", "KO-KR": "전문가의 에니그마틱 스태프", "PT-BR": "Cajado Enigmático do Perito", "ZH-TW": "專家級謎團法杖", "ES-ES": "Bastón enigmático del experto", "ZH-CN": "专家级玄秘法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_ENIGMATICSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_SIEGEHAMMER_AVALON", "uiSprite": "2H_SIEGEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio avaloniano del sapiente", "RU-RU": "Авалонский осадный молот (знаток)", "PL-PL": "Awaloński Młot Oblężniczy Adepta", "TR-TR": "Ehil Avalon Kuşatma Çekici", "ID-ID": "Palu Pengepungan Avalonian Mahir", "FR-FR": "Marteau de siège avalonien de l'adepte", "JA-JP": "アバロンのシージハンマー(名人)", "EN-US": "Adept's Avalonian Siege Hammer", "DE-DE": "Avalonischer Belagerungshammer des Adepten", "AR-SA": "مطرقة حصار أفالوني للبارع", "KO-KR": "숙련자의 아발로니안 공성 망치", "PT-BR": "Martelo de Cerco Avaloniano do Adepto", "ZH-TW": "老手級阿瓦隆攻城鎚", "ES-ES": "Martillo de asedio avaloniano del iniciado", "ZH-CN": "老手级阿瓦隆攻城锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 72, "attackSpeed": 0.625, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 1600, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 858, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 8 }, { "uniqueName": "T4_STONEBLOCK", "count": 8 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 20 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_HAMMER_AVALON", "uiSprite": "2H_STONEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ROCK_T8", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di pietre", "RU-RU": "Мастерство каменолома", "PL-PL": "Biegłość - Kopanie Kamienia", "TR-TR": "Taşçı Yeterliliği", "ID-ID": "Kecakapan Menggali", "FR-FR": "Efficacité à l'extraction", "JA-JP": "採石の技量", "EN-US": "Quarrying Proficiency", "DE-DE": "Sachverständnis im Steinbruch", "AR-SA": "براعة الاقتلاع", "KO-KR": "채석 숙련도", "PT-BR": "Proficiência em Extração de Pedra", "ZH-TW": "採石熟練度", "ES-ES": "Competencia de excavación", "ZH-CN": "高效采石" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pietre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]камня (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Taş[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) batu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Stone[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Stein[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الحجر[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 암석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下石材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]piedra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]石头采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Martello da cavapietre avaloniano dell'anziano", "RU-RU": "Авалонская кувалда (старейшина)", "PL-PL": "Awaloński Młot do Kamienia Starszego", "TR-TR": "Yüce Avalon Taş Çekici", "ID-ID": "Palu Batu Avalonian Tetua", "FR-FR": "Masse de pierre avalonienne du sage", "JA-JP": "アバロニア人のストーンハンマー(老熟)", "EN-US": "Elder's Avalonian Stone Hammer", "DE-DE": "Avalonischer Steinhammer des Ältesten", "AR-SA": "مطرقة أحجار أفالونية للحكيم", "KO-KR": "장로의 아발로니안 돌망치", "PT-BR": "Martelo de Pedra Avaloniano do Ancião", "ZH-TW": "禪師級阿瓦隆採石鎚", "ES-ES": "Martillo de piedra avaloniano del anciano", "ZH-CN": "禅师级阿瓦隆石锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 300 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ROCKSTAFF_KEEPER", "uiSprite": "2H_ROCKSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone dell'equilibrio del maestro", "RU-RU": "Посох равновесия (мастер)", "PL-PL": "Kostur Równowagi Mistrza", "TR-TR": "Usta Denge Asası", "ID-ID": "Tongkat Keseimbangan Master", "FR-FR": "Bâton d'équilibre du maître", "JA-JP": "均衡の杖(マスター)", "EN-US": "Master's Staff of Balance", "DE-DE": "Gleichgewichtsstab des Meisters", "AR-SA": "عصا التوازن للخبير", "KO-KR": "마스터의 균형의 스태프", "PT-BR": "Cajado do Equilíbrio do Mestre", "ZH-TW": "大師級平衡棍", "ES-ES": "Bastón de equilibrio del maestro", "ZH-CN": "大师级平衡铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 975, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ROCKSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SCYTHE_HELL", "uiSprite": "2H_SCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falce infernale del gran maestro", "RU-RU": "Адская коса (магистр)", "PL-PL": "Infernalna Kosa Wszechmistrza", "TR-TR": "Büyük Usta Kasvetli Tırpanı", "ID-ID": "Sabit Neraka Grandmaster", "FR-FR": "Faux infernale du grand maître", "JA-JP": "冥界の鎌(グランドマスター)", "EN-US": "Grandmaster's Infernal Scythe", "DE-DE": "Höllensense des Großmeisters", "AR-SA": "منجل جهنمي للأستاذ", "KO-KR": "그랜드 마스터의 인페르날 사이드", "PT-BR": "Segadeira Infernal do Grão-mestre", "ZH-TW": "宗師級煉獄鐮刀", "ES-ES": "Guadaña infernal del gran maestro", "ZH-CN": "宗师级赤炎镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1050, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 12 }, { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_AVALON", "uiSprite": "2H_SHAPESHIFTER_EAGLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Evocaluce dell'esperto", "RU-RU": "Светоч (эксперт)", "PL-PL": "Przyzywacz Światła Znawcy", "TR-TR": "Uzman Işık Çağıranı", "ID-ID": "Pemanggil Cahaya Ahli", "FR-FR": "Mande-lumière de l'expert", "JA-JP": "ライトコーラー(達人)", "EN-US": "Expert's Lightcaller", "DE-DE": "Lichtrufer des Experten", "AR-SA": "عصا استدعاء النور للأخصائي", "KO-KR": "전문가의 라이트콜러", "PT-BR": "Cajado Invocador da Luz do Perito", "ZH-TW": "專家級光之召喚者", "ES-ES": "Invocador de luz del experto", "ZH-CN": "专家级唤光者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 1 } ] }, "transformation": "AVALONIAN_EAGLE", "spriteName": "2H_SHAPESHIFTER_EAGLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_MACE", "uiSprite": "2H_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza pesante del maestro", "RU-RU": "Тяжелая булава (мастер)", "PL-PL": "Ciężki Buzdygan Mistrza", "TR-TR": "Usta Ağır Gürzü", "ID-ID": "Gada Berat Master", "FR-FR": "Masse lourde du maître", "JA-JP": "ヘビーメイス(マスター)", "EN-US": "Master's Heavy Mace", "DE-DE": "Schwere Keule des Meisters", "AR-SA": "صولجان ثقيل للخبير", "KO-KR": "마스터의 헤비 메이스", "PT-BR": "Maça Pesada do Mestre", "ZH-TW": "大師級重型錘矛", "ES-ES": "Maza pesada del maestro", "ZH-CN": "大师级重型锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 900, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HALBERD_MORGANA", "uiSprite": "2H_HALBERD_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 144729, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 217094, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 325640, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Semina-carogne del gran maestro", "RU-RU": "Падальщик (магистр)", "PL-PL": "Padlinotwórca Wszechmistrza", "TR-TR": "Büyük Usta Leşgetireni", "ID-ID": "Pemanggil Bangkai Grandmaster", "FR-FR": "Mande-charogne du grand maître", "JA-JP": "カリオンコーラー(グランドマスター)", "EN-US": "Grandmaster's Carrioncaller", "DE-DE": "Aasrufer des Großmeisters", "AR-SA": "فأس اللحم النتن للأستاذ", "KO-KR": "그랜드 마스터의 캐리온콜러", "PT-BR": "Chama-corpos do Grão-mestre", "ZH-TW": "宗師級喚腐者", "ES-ES": "Llamacarroña del gran maestro", "ZH-CN": "宗师级腐蚀召唤神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1025, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HALBERD_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_REPEATINGCROSSBOW_UNDEAD", "uiSprite": "2H_REPEATINGCROSSBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 28589, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 42883, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 64324, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GROUNDMINE", "uiAtlas": null, "uiSprite": "EXPLOSIVE_MINE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Mina esplosiva", "RU-RU": "Мина", "PL-PL": "Wybuchowa Mina", "TR-TR": "Patlayıcı Mayın", "ID-ID": "Ranjau Ledakan", "FR-FR": "Mine explosive", "JA-JP": "爆発性地雷", "EN-US": "Explosive Mine", "DE-DE": "Explosionsmine", "AR-SA": "لغم متفجر", "KO-KR": "폭발성 지뢰", "PT-BR": "Mina Explosiva", "ZH-TW": "爆破地雷", "ES-ES": "Mina explosiva", "ZH-CN": "爆炸地雷" }, "localizedDescriptions": { "IT-IT": "Piazzi una mina con un [other]raggio di (A)[/other] nella posizione bersaglio che dura [other](B)[/other].\nSi attiva non appena un giocatore la calpesta e infligge [dmg](C) danni magici[/dmg] a tutti i nemici in un [other]raggio di (D)[/other] (il danno non può essere riflesso).", "RU-RU": "Установите в указанную точку мину [other]радиусом (A)[/other] и продолжительностью [other](B)[/other].\nПервый игрок, наступивший на мину, активирует ее, нанеся [dmg](C) магического урона[/dmg] всем врагам в [other]радиусе (D)[/other] (урон не может быть отражен).", "PL-PL": "Podkładasz minę o promieniu [other](A) [/other] w wybranym miejscu, która utrzymuje się [other](B)[/other].\nPierwszy gracz, który wejdzie na minę aktywuje ją, zadając [dmg](C) magical damage[/dmg] wszystkim wrogom w promieniu [other](D)[/other] (obrażeń nie da się odbić).", "TR-TR": "Hedef konuma, [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir mayın yerleştirir.\nMayına basan ilk oyuncu onu etkinleştirir ve mayın, [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](D) sihirli hasar[/dmg] verir. (Hasar yansıtılamaz.)", "ID-ID": "Meletakkan ranjau dalam [other]radius (A)[/other] di posisi target, aktif selama [other](B)[/other].\nPemain pertama yang menginjak ranjau akan mengaktifkannya, memberikan [dmg](C) damage sihir[/dmg] pada semua musuh dalam [other]radius (D)[/other] (damage tidak bisa dipantulkan).", "FR-FR": "Plantez une mine d'un [other]rayon de (A)[/other] à la position ciblée, qui dure [other](B)[/other].\nLe premier joueur à marcher sur la mine l'active, infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (D)[/other] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "[other]半径(A)[/other]、持続時間[other](B)[/other]の地雷を埋設します。\n最初のプレイヤーが地雷を踏むと発動して、[other]半径(C)[/other]以内にいる全ての敵に[dmg](D)の魔法ダメージ[/dmg]を与えます(ダメージは跳ね返せません)。", "EN-US": "Plant a mine with a [other](A) radius[/other] at the targeted position, lasting [other](B)[/other].\nThe first player to step on the mine will activate it, dealing [dmg](C) magical damage[/dmg] to all enemies in a [other](D) radius[/other] (the damage can't be reflected).", "DE-DE": "Platziert eine Mine mit [other](A) Radius[/other] an der Zielposition, die für [other](B)[/other] bestehen bleibt.\nDer erste Spieler, der auf die Mine tritt, löst sie aus. Dies verursacht [dmg](C) magischen Schaden [/dmg] bei allen Gegnern in [other](D) Radius[/other] (Der Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن زرع لغم في [other]محيط (A)[/other] في الموقع المستهدف، تدوم حتى [other](B)[/other].\nأول لاعب سيقف على اللغم سينشطه لإلحاق [dmg](C)من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (D)[/other] (لا يمكن عكس الضرر).", "KO-KR": "목표 위치에 [other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 지뢰를 설치합니다.\n지뢰를 처음으로 밟은 플레이어는 지뢰를 활성화하여, [other]반경 (C)[/other]내의 적에게 [dmg](D)의 마법 대미지[/dmg]를 줍니다(이 대미지는 반사할 수 없음).", "PT-BR": "Planta uma mina com um [other]raio de (A)[/other] na posição alvo, durando [other](B)[/other].\nO primeiro jogador a pisar na mina irá ativá-la, causando [dmg](C) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (D)[/other] (o dano não pode ser refletido).", "ZH-TW": "在目標位置埋下一個[other](A)半徑範圍[/other]的地雷,持續[other](B)[/other]。\n第一個踩中的玩家將引爆地雷,對[other](C)半徑範圍[/other]內所有敵人造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Coloca una mina de un [other]radio de (A) [/other] en la posición señalada que dura [other](B)[/other].\nEl primer jugador que pise la mina la activará y esta infligirá [dmg](C) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (D)[/other] (El daño no puede ser reflejado).", "ZH-CN": "在目标位置的地下埋入[other]触发半径(A)[/other]的地雷,持续[other](B)[/other]。\n第一个踩上地雷的玩家将激活它,对[other](C)半径[/other]范围内的所有敌人造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.5, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 14, "castRange": 15, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 12, "effect": "GROUNDMINE_EFFECT", "target": "all", "position": null, "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra a ripetizione del sapiente", "RU-RU": "Плачущий арбалет (знаток)", "PL-PL": "Wielostrzałowiec Adepta", "TR-TR": "Ehil Çift Gözyaşı", "ID-ID": "Pengulang Tangisan Mahir", "FR-FR": "Arbalète à répétition des larmes de l'adepte", "JA-JP": "ウィーピングリピーター(名人)", "EN-US": "Adept's Weeping Repeater", "DE-DE": "Klagender Repetierer des Adepten", "AR-SA": "قوس تكرار العويل المستعرض للبارع", "KO-KR": "숙련자의 위핑 리피터", "PT-BR": "Repetidor Lamentoso do Adepto", "ZH-TW": "老手級哀泣複誦者", "ES-ES": "Repetidora de desconsuelo del iniciado", "ZH-CN": "老手级愁怨连弩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_REPEATINGCROSSBOW_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CLAYMORE_AVALON", "uiSprite": "2H_CLAYMORE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Creatrice di re dell'anziano", "RU-RU": "Царетворец (старейшина)", "PL-PL": "Królotwórca Starszego", "TR-TR": "Yüce Haşmetli Kılıcı", "ID-ID": "Pembuat Raja Tetua", "FR-FR": "Adoube-roi du sage", "JA-JP": "キングメイカー(老熟)", "EN-US": "Elder's Kingmaker", "DE-DE": "Königsmacher des Ältesten", "AR-SA": "صانع الملوك للحكيم", "KO-KR": "장로의 킹메이커", "PT-BR": "Cria-reis do Ancião", "ZH-TW": "禪師級擁王者", "ES-ES": "Crea-reyes del anciano", "ZH-CN": "禅师级拥王阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1200, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLAYMORE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_SICKLE", "uiSprite": "MAIN_SICKLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcetto del maestro", "RU-RU": "Серп (мастер)", "PL-PL": "Sierp Mistrza", "TR-TR": "Usta Orağı", "ID-ID": "Sabit Master", "FR-FR": "Faucille du maître", "JA-JP": "小がま(マスター)", "EN-US": "Master's Sickle", "DE-DE": "Sichel des Meisters", "AR-SA": "منجل معقوف للخبير", "KO-KR": "마스터의 낫", "PT-BR": "Foice do Mestre", "ZH-TW": "大師級鐮刀", "ES-ES": "Hoz del maestro", "ZH-CN": "大师级镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_MACE_MORGANA", "uiSprite": "2H_MACE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza di Camlann del maestro", "RU-RU": "Булава Камланна (мастер)", "PL-PL": "Buzdygan z Camlann Mistrza", "TR-TR": "Usta Camlann Gürzü", "ID-ID": "Gada Camlann Master", "FR-FR": "Masse de Camlann du maître", "JA-JP": "カムランのメイス(マスター)", "EN-US": "Master's Camlann Mace", "DE-DE": "Camlann-Keule des Meisters", "AR-SA": "صولجان Camlann للخبير", "KO-KR": "마스터의 캄란 메이스", "PT-BR": "Maça Cambriana do Mestre", "ZH-TW": "大師級卡姆蘭錘矛", "ES-ES": "Maza de Camlann del maestro", "ZH-CN": "大师级卡姆兰锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 975, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_MACE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_NATURESTAFF_AVALON", "uiSprite": "MAIN_NATURESTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 345990, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone di ferradice del gran maestro", "RU-RU": "Посох железного корня (магистр)", "PL-PL": "Kostur Żelaznego Korzenia Wszechmistrza", "TR-TR": "Büyük Usta Demirkökü Asası", "ID-ID": "Tongkat Akarbesi Grandmaster", "FR-FR": "Bâton souchefer du grand maître", "JA-JP": "鉄根の杖(グランドマスター)", "EN-US": "Grandmaster's Ironroot Staff", "DE-DE": "Eisenwurzelstab des Großmeisters", "AR-SA": "عصا جذور الحديد للأستاذ", "KO-KR": "그랜드 마스터의 아이언루트 스태프", "PT-BR": "Raiz Férrea do Grão-mestre", "ZH-TW": "宗師級鐵根法杖", "ES-ES": "Bastón de raíz férrea del gran maestro", "ZH-CN": "宗师级铁须法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 230660, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_AXE", "uiSprite": "2H_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "AXEWHIRLWIND2", "uiAtlas": null, "uiSprite": "WHIRLWIND", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_AXEWHIRLWIND2_V2_DESC", "localizedNames": { "IT-IT": "Turbine", "RU-RU": "Ураган", "PL-PL": "Trąba Powietrzna", "TR-TR": "Burgaç", "ID-ID": "Angin Puyuh", "FR-FR": "Tourbillon", "JA-JP": "旋風", "EN-US": "Whirlwind", "DE-DE": "Wirbelwind", "AR-SA": "الزوبعة", "KO-KR": "회오리바람", "PT-BR": "Turbilhão", "ZH-TW": "旋風斬", "ES-ES": "Torbellino", "ZH-CN": "旋风斩" }, "localizedDescriptions": { "IT-IT": "Ruoti come un turbine, brandendo la tua ascia e infliggendo [dmg](A) danni fisici[/dmg] ogni [dmg](B)[/dmg] in un [other]raggio di (C)[/other][other] incanalando[/other] per un massimo di [other](D)[/other] (puoi muoverti durante l'incanalamento e non puoi essere interrotto).\n\nColpire almeno [other]un nemico[/other] aumenta la tua [buff]Velocità di Movimento[/buff] del [buff](E)[/buff] per [buff](F)[/buff]. \n[other]Ogni colpo consecutivo[/other] sullo stesso nemico aumenta i danni di [dmg](G)[/dmg].\n \nOgni [other](B)[/other] trascorsi incanalando costano [other](I) Energia[/other].", "RU-RU": "Вы двигаетесь подобно вихрю, размахивая топором и нанося [dmg](A) физического урона[/dmg] каждые [dmg](B)[/dmg] в [other]радиусе (C)[/other] на протяжении [other]поддерживания[/other] в течение [other](D)[/other] (невозможно прервать; можно двигаться во время поддерживания).\n\nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость передвижения[/buff] на [buff](E)[/buff] на [buff](F)[/buff]. \n[other]Каждый последующий удар[/other] по одному и тому же врагу увеличивает урон на [dmg](G)[/dmg].\n \nКаждые [other](B)[/other] поддерживания тратят [other](I) энергии[/other].", "PL-PL": "Kręcisz się jak trąba powietrzna, machając swoim toporem i zadając [dmg](A) obrażeń fizycznych[/dmg] co [dmg](B)[/dmg] w [other]promieniu (C)[/other] podczas [other]kanałowania[/other] przez [other](D)[/other] (możesz poruszać podczas kanałowania dodatkowo umiejętność jest odporna na przerwania).\n\nUderzenie co najmniej [other]jednego wroga[/other] zwiększa twoją [buff]Szybkość ruchu[/buff] o [buff](E)[/buff] na [buff](F)[/buff]. \n[other]Każdy kolejny cios[/other] zadany temu samemu wrogowi zwiększa obrażenia o [dmg](G)[/dmg].\n \nKaże [other](B)[/other] kanałowanie kosztuje [other](I) Energii[/other].", "TR-TR": "Burgaç gibi dönerek baltanı salla ve en fazla [other](A)[/other] [other]odaklanarak[/other] [other](B) yarıçapında[/other] her [dmg](C)[/dmg] [dmg](D) fiziksel hasar[/dmg] ver (odaklanırken hareket edebilirsin ve kesintiye uğratılamaz).\n\nEn az [other]bir düşmana[/other] vurursan [buff]Hareket Hızın[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artar. \nAynı düşmanın aldığı [other]art arda her isabet[/other], hasarı [dmg](G)[/dmg]. artırır.\n \nOdaklanırken harcanan her [other](C)[/other], [other](I) enerjiye[/other] mal olur.", "ID-ID": "Berputar seperti angin puyuh, memutar kapakmu dan memberikan [dmg](A) damage fisik[/dmg] setiap [dmg](B)[/dmg] dalam [other]radius(C)[/other] ketika [other]menyalurkan[/other] selama [other](D)[/other] (tidak bisa diinterupsi dan bisa bergerak saat penyaluran).\n\nMengenai setidaknya [other]satu musuh[/other] meningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](E)[/buff] selama [buff](F)[/buff]. \n[other]Tiap hit beruntun[/other] pada musuh yang sama akan meningkatkan damage sebesar [dmg](G)[/dmg].\n \nTiap [other](B)[/other] digunakan untuk penyaluran mengonsumsi [other](I) Energi[/other].", "FR-FR": "Tournoyez avec votre hache, infligeant [dmg](A) dégâts physiques[/dmg] toutes les [dmg](B)[/dmg] dans un [other]rayon de (C)[/other] en [other]canalisant[/other] pendant [other](D)[/other] (possibilité de se déplacer pendant la canalisation et impossibilité d'être interrompu).\n\nToucher au moins [other]un ennemi[/other] augmente la [buff]Vitesse de Déplacement[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff]. \n[other]Chaque coup consécutif[/other] sur le même ennemi augmente les dégâts de [dmg](G)[/dmg].\n \nChaque [other](B)[/other] de canalisation coûte [other](I) d'Énergie[/other].", "JA-JP": "旋風のように回転しながら斧を振り、半径[other](A)[/other]内の敵に[dmg](B)物理ダメージ[/dmg]を[dmg](C)[/dmg]ごとに与える。[other]詠唱[/other]は最大[other](D)[/other]まで持続し、移動しながら行うことができ、中断されない。\n\n少なくとも[other]1体の敵[/other]に命中すると、[buff](E)[/buff]間、[buff]移動速度[/buff]が[buff](F)[/buff]上昇する。 \n同じ敵に[other]連続ヒット[/other]するたび、ダメージが[dmg](G)[/dmg]上昇する。\n \n詠唱中、[other](C)[/other]ごとに[other](I)エネルギー[/other]を消費する。", "EN-US": "Spin around like a whirlwind, swinging your axe and dealing [dmg](A) physical damage[/dmg] every [dmg](B)[/dmg] in a [other](C) radius[/other] while [other]channeling[/other] for up to [other](D)[/other] (can move while channeling and can't be interrupted).\n\nHitting at least [other]one enemy[/other] increases your [buff]Movement Speed[/buff] by [buff](E)[/buff] for [buff](F)[/buff]. \n[other]Each consecutive hit[/other] on the same enemy increases the damage by [dmg](G)[/dmg].\n \nEach [other](B)[/other] spent channeling costs [other](I) Energy[/other].", "DE-DE": "Wirble wie ein Wirbelwind herum, schwinge deine Axt und verursache [dmg](A) physischen Schaden[/dmg] alle [dmg](B)[/dmg] in einem [other](C) Radius[/other], während du [other]kanalisierst[/other] für bis zu [other](D)[/other] (du kannst dich während des Kanalisierens bewegen und es kann nicht unterbrochen werden).\n\nWenn du mindestens [other]einen Gegner[/other] triffst, erhöht sich deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](E)[/buff] um [buff](F)[/buff]. \n[other]Jeder aufeinander folgende Treffer[/other] beim gleichen Gegner steigert den Schaden um [dmg](G)[/dmg].\n \nJede [other](B)[/other], die du mit Kanalisieren verbringst, kostet dich [other](I) Energie[/other].", "AR-SA": "عليك الالتفاف مثل الزوبعة لأرجحة فأسك وإلحاق [dmg](A) من الضرر البدني[/dmg] كل[dmg](B)[/dmg] في [other](C) محيط[/other] خلال [other]التوجيه[/other] لمدة [other](D)[/other] (لا يمكن مقاطعتها ويمكن التحرك خلال التوجيه).\n\nإصابة على الأقل [other]عدو واحد[/other] يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff]. \n[other]كل ضربة في سلسلة ضربات[/other] منفذة على العدو نفسه ترفع الضرر بمقدار [dmg](G)[/dmg].\n \nكل [other](B)[/other] تم إنفاقها على التوجيه تكلف [other](I) من الطاقة[/other].", "KO-KR": "최대 [other](A)[/other]까지 [other]채널링[/other]하며 회오리처럼 회전하며 도끼를 휘둘러, [dmg](B)[/dmg]마다 [other]반경 (C)[/other] 내에 있는 적에게 [dmg](D)의 물리 대미지[/dmg]를 줍니다 (채널링중 이동 가능, 채널링 방해 불가).\n\n최소 [other]한 명 이상의 적[/other]에게 적중했을 경우 [buff]이동 속도[/buff]가 [buff](E)[/buff] 동안 [buff](F)[/buff]만큼 증가합니다. \n동일한 적에게 [other]연속으로 공격이 적중[/other]할 때마다 대미지가 [dmg](G)[/dmg] 증가합니다.\n \n[other](B)[/other]의 채널링 마다 [other](I)의 에너지[/other]가 소모됩니다.", "PT-BR": "Gira como um redemoinho, balançando seu machado e causando [dmg](A) de dano físico[/dmg] a cada [dmg](B)[/dmg] em um [other]raio de (C)[/other] enquanto [other]canaliza[/other] por até [other](D)[/other] (pode se mover enquanto canaliza e não pode ser interrompido).\n\nAtingir ao menos [other]um inimigo[/other] aumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](E)[/buff] por [buff](F)[/buff]. \n[other]Cada acerto consecutivo[/other] no mesmo inimigo aumenta o dano em [dmg](G)[/dmg].\n \nCada [other](B)[/other] canalizado(s) custa(m) [other](I) de Energia[/other].", "ZH-TW": "像漩渦一樣旋轉並揮舞您的斧頭,每[dmg](A)[/dmg]在[other](B)半徑範圍[/other]內造成[dmg](C)點物理傷害[/dmg],並持續[other]引導[/other]最多[other](D)[/other](引導過程中可移動,且無法被中斷)。\n\n擊中至少[other]一個敵人[/other]會使您自身的[buff]移動速度[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff]。 \n[other]每次連續擊中[/other]相同敵人時,使傷害增加[dmg](G)[/dmg]。\n \n引導時每[other](A)[/other]消耗[other](I)點能量[/other]。", "ES-ES": "Gira como un torbellino, balancea tu hacha e inflige [dmg](A) de daño físico[/dmg] cada [dmg](B)[/dmg] en un [other]radio de (C)[/other] mientras [other]canalizas[/other] por hasta [other](D)[/other] (puedes moverte mientras canalizas y no puedes ser interrumpido).\n\nGolpear al menos a [other]un enemigo[/other] aumenta tu [buff]Velocidad de Movimiento[/buff] en [buff](E)[/buff] durante [buff](F)[/buff]. \n[other]Cada golpe consecutivo[/other] sobre el mismo enemigo incrementa el daño en [dmg](G)[/dmg].\n \nCada [other](B)[/other] que se gasten al canalizar cuestan [other](I) de Energía[/other].", "ZH-CN": "像漩涡一样旋转并挥舞您的斧头,每[dmg](A)[/dmg]在[other](B)半径范围[/other]内造成[dmg](C)物理伤害[/dmg],并持续[other]引导[/other]最多[other](D)[/other](引导过程中可移动,且无法被中断)。\n\n击中至少[other]一个敌人[/other]会使您自身的[buff]移动速度[/buff]增加[buff](E)[/buff],持续[buff](F)[/buff]。 \n[other]每次连续击中[/other]同一个敌人时,使伤害提高[dmg](G)[/dmg]。\n \n引导过程中,每[other](A)[/other]消耗[other](I)能量[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 0, "castRange": 5, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_whirlwind_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.5, "energyUsage": 4, "disruptionFactor": 0, "directAttributeChange": { "target": "enemy", "attribute": "health", "change": -56, "effectType": "physical", "effectAreaRadius": 5 }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grandascia del gran maestro", "RU-RU": "Большой топор (магистр)", "PL-PL": "Wielki Topór Wszechmistrza", "TR-TR": "Büyük Usta Büyük Baltası", "ID-ID": "Kapak Besar Grandmaster", "FR-FR": "Grande hache du grand maître", "JA-JP": "大斧(グランドマスター)", "EN-US": "Grandmaster's Greataxe", "DE-DE": "Großaxt des Großmeisters", "AR-SA": "فأس عظيمة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트액스", "PT-BR": "Machadão do Grão-mestre", "ZH-TW": "宗師級大斧", "ES-ES": "Gran hacha del gran maestro", "ZH-CN": "宗师级巨斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 12 }, { "uniqueName": "T7_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_NATURESTAFF_HELL", "uiSprite": "2H_NATURESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone pestilenziale dell'anziano", "RU-RU": "Посох порчи (старейшина)", "PL-PL": "Kostur Plagi Starszego", "TR-TR": "Yüce Afet Asası", "ID-ID": "Tongkat Hawar Tetua", "FR-FR": "Bâton de fléau du sage", "JA-JP": "胴枯れの杖(老熟)", "EN-US": "Elder's Blight Staff", "DE-DE": "Verderbnisstab des Ältesten", "AR-SA": "عصا الوباء للحكيم", "KO-KR": "장로의 블라이트 스태프", "PT-BR": "Cajado Pustulento do Ancião", "ZH-TW": "禪師級瘟疫法杖", "ES-ES": "Bastón de infortunio del anciano", "ZH-CN": "禅师级瘟病法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1150, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_FISHINGROD_AVALON", "uiSprite": "FISHING_ROD_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FISH_T5", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_DESC", "localizedNames": { "IT-IT": "Competenza del pescatore", "RU-RU": "Мастерство рыбака", "PL-PL": "Biegłość - Łowienie Ryb", "TR-TR": "Balıkçı Yeterliliği", "ID-ID": "Kecakapan Nelayan", "FR-FR": "Efficacité à la pêche", "JA-JP": "漁師の技量", "EN-US": "Fisherman Proficiency", "DE-DE": "Sachverständnis beim Fischen", "AR-SA": "براعة صياد السمك", "KO-KR": "낚시 숙련도", "PT-BR": "Proficiência em Pesca", "ZH-TW": "漁夫熟練度", "ES-ES": "Competencia de pesca", "ZH-CN": "卓越钓具" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]pesci di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]рыбы (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Ryb Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Balık[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Ikan[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour du [buff]poisson de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の魚[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fish[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fisch[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الأسماك[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 물고기[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Peixes de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下魚種[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]peces de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]鱼类采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Canna da Pesca avaloniana dell'esperto", "RU-RU": "Авалонская удочка (эксперт)", "PL-PL": "Awalońska Wędka Znawcy", "TR-TR": "Uzman Avalon Oltası", "ID-ID": "Joran Avalonian Ahli", "FR-FR": "Canne à pêche avalonienne de l'expert", "JA-JP": "アバロニア人の釣り竿(達人)", "EN-US": "Expert's Avalonian Fishing Rod", "DE-DE": "Avalonische Angel des Experten", "AR-SA": "صنارة صيد أفالونية للأخصائي", "KO-KR": "전문가의 아발로니안 낚싯대", "PT-BR": "Vara de Pescar Avaloniano do Perito", "ZH-TW": "專家級阿瓦隆釣竿", "ES-ES": "Caña de pescar avaloniana del experto", "ZH-CN": "专家级阿瓦隆鱼竿" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 0.5, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 1500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_CLOTH", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 90 } ] }, "transformation": null, "spriteName": "FISHING_ROD_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_GLAIVE_CRYSTAL", "uiSprite": "2H_GLAIVE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione dello Scisma dell'esperto", "RU-RU": "Глефа разлома (эксперт)", "PL-PL": "Glewia Szczeliny Znawcy", "TR-TR": "Uzman Mızraklı Gedik Kılıcı", "ID-ID": "Tombak Pembelah Ahli", "FR-FR": "Glaive déchirant de l'expert", "JA-JP": "リフトグレーブ((達人)", "EN-US": "Expert's Rift Glaive", "DE-DE": "Spaltenglefe des Experten", "AR-SA": "رمح التصدع عريض النصل للمختص", "KO-KR": "전문가의 리프트 글레이브", "PT-BR": "Archa Fraturada do Perito", "ZH-TW": "專家級裂隙刺刀", "ES-ES": "Guja fisurante del experto", "ZH-CN": "专家级裂隙刺刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 12 }, { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_GLAIVE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_MACE", "uiSprite": "MAIN_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "DEFENSIVESLAM", "uiAtlas": null, "uiSprite": "MACE_BUFF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impatto difensivo", "RU-RU": "Оборонительный удар", "PL-PL": "Uderzenie Defensywne", "TR-TR": "Savunma Darbesi", "ID-ID": "Bantingan Bertahan", "FR-FR": "Frappe défensive", "JA-JP": "防御の強打", "EN-US": "Defensive Slam", "DE-DE": "Verteidigungsschlag", "AR-SA": "صفعة الدفاع", "KO-KR": "방어적 밀쳐내기", "PT-BR": "Batida defensiva", "ZH-TW": "防禦猛擊", "ES-ES": "Golpetazo defensivo", "ZH-CN": "防御猛击" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta le [buff]resistenze ai danni[/buff] del [buff](B)[/buff] e la [buff]resistenza agli effetti di controllo[/buff] del [buff](C)[/buff] per [buff](D)[/buff] a te e a un massimo di [other](E)[/other] alleati in un [other]raggio di (F)[/other]", "RU-RU": "Вы атакуете выбранного врага, нанеся ему [dmg](A) физического урона[/dmg].\nПовышает [buff]сопротивления урону[/buff] на [buff](B)[/buff] и [buff]сопротивление контролю[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff] у вас и ваших союзников в [other]радиусе (E)[/other].", "PL-PL": "Atakujesz wybranego wroga , zadając mu [dmg](A) obrażeń fizycznych[/dmg].\nZwiększa [buff]odporności na obrażenia[/buff] dla ciebie i [buff]Odporność na kontrolę tłumu[/buff] o [buff](B)[/buff] przez [buff](C)[/buff] dla do [other](D)[/other] sojuszników w promieniu [other](E) [/other] o [buff](F)[/buff].", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\n[buff](B)[/buff] boyunca kendinle birlikte [other](C) yarıçaplı[/other] bir alan içerisindeki en fazla [other](D)[/other] müttefikin [buff]hasar dirençlerini[/buff] [buff](E)[/buff] ve [buff]kitle kontrol direncini[/buff] [buff](F)[/buff] artırır.", "ID-ID": "Menyerang musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]resistansi damage[/buff] sebesar [buff](B)[/buff] dan [buff]Resistansi Kontrol Kerumunan[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff] untukmu dan hingga [other](E)[/other] sekutu di [other](F) radius[/other]", "FR-FR": "Attaque l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente les [buff]résistances aux dégâts[/buff] de [buff](B)[/buff] et la [buff]résistance au contrôle de foule[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff] pour vous et jusqu'à [other](E)[/other] alliés dans un [other]rayon de (F)[/other]", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\nあなたと[other](B)半径[/other]内にいる最大[other](C)[/other]の味方の[buff]ダメージ耐性[/buff]を[buff](D)[/buff]間[buff](E)[/buff]上昇、[buff]CC耐性[/buff]を[buff](D)[/buff]間[buff](G)[/buff]上昇します。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases [buff]damage resistances[/buff] by [buff](B)[/buff] and [buff]Crowd Control Resistance[/buff] by [buff](C)[/buff] for [buff](D)[/buff] for you and up to [other](E)[/other] allies in a [other](F) radius[/other]", "DE-DE": "Greife dein Ziel an, verursache [dmg](A) physischen Schaden[/dmg].\nSteigert für [buff](B)[/buff] [buff]Schadensresistenzen[/buff] um [buff](C)[/buff] und [buff]CC-Resistenzen[/buff] um [buff](D)[/buff], für dich und bis zu [other](E)[/other] Alliierte in [other](F) Radius[/other].", "AR-SA": "عليك الهجوم على العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg].\nتزيد من [buff]مقاومة الضرر[/buff] بمقدار [buff](B)[/buff] ومن [buff]مقاومة التحكم في الحشود[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff] لك ولما يصل إلى [other](E)[/other] من الحلفاء في محيط [other](F) [/other]", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 줍니다.\n [buff](B)[/buff] 동안 [other](C) 범위[/other] 안의 최대 [other](D)[/other]의 아군에게 [buff]대미지 저항력[/buff]을 [buff](E)[/buff]만큼, [buff]군중 제어 저항력[/buff]을 [buff](F)[/buff]만큼 부여합니다.", "PT-BR": "Ataca o inimigo alvo, causando [dmg](A) de dano físico[/dmg].\nAumenta [buff]as resistências a dano[/buff] em [buff](B)[/buff] e a [buff]Resistência a Controle de Grupo[/buff] em [buff](C)[/buff] por [buff](D)[/buff] para você e até [other](E)[/other] aliados em um [other](F)raio de [/other]", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使您和[other](B)半徑範圍[/other]內最多[other](C)[/other]名盟友的[buff]傷害抗性[/buff]增加[buff](D)[/buff],[buff]群體控制抗性[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff]。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nIncrementa la [buff]resistencia al daño[/buff] en [buff](B)[/buff] y la [buff]resistencia al control de multitudes[/buff] en [buff](C)[/buff] durante [buff](D)[/buff] para ti y hasta [other](E)[/other] aliados en un [other]radio de (F)[/other]", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n你与周围[other](B)半径[/other]范围内最多[other](C)[/other]名友军的[buff]伤害抗性[/buff]提高[buff](D)[/buff],[buff]群体控制抗性[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 3.5, "category": "damage", "uiType": "damage", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -60, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "THREATENINGSMASH", "uiAtlas": null, "uiSprite": "MELEEWHIRLWIND", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Schianto minaccioso", "RU-RU": "Сокрушающая угроза", "PL-PL": "Groźny Cios", "TR-TR": "Tehditkâr Eziş", "ID-ID": "Pukulan yang Mengancam", "FR-FR": "Frappe menaçante", "JA-JP": "脅威の強打", "EN-US": "Threatening Smash", "DE-DE": "Bedrohliches Schmettern", "AR-SA": "ضربة تهديدية", "KO-KR": "위협적인 강타", "PT-BR": "Esmagada Ameaçadora", "ZH-TW": "仇恨猛撞", "ES-ES": "Golpe amenazante", "ZH-CN": "仇恨撞击" }, "localizedDescriptions": { "IT-IT": "Fendi con la mazza in un [other]cono di fronte[/other] a te, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici colpiti. \nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](B)[/other].", "RU-RU": "Размахнитесь булавой в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) физического урона[/dmg] всем задетым врагам. \nУвеличивает вашу генерацию [other]угрозы[/other] относительно всех задетых монстров на [other](B)[/other].", "PL-PL": "Machasz obuchem w [other]stożku przed sobą[/other] zadając [dmg](A) obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom. \nZwiększa twoje [other]zagrożenie[/other] dla wszystkich uderzonych mobów o [other](B)[/other].", "TR-TR": "Gürzünü [other]önündeki koni[/other] şeklinde bir alanda savurup isabet ettiği tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] verirsin. \nİsabet alan oyuncu olmayan düşmanlara karşı [other]tehdidini[/other] [other](B)[/other] artırır.", "ID-ID": "Mengayunkan gada dengan gerakan [other]kerucut di depan[/other] dirimu, menimbulkan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena. \nMeningkatkan [other]ancamanmu[/other] kepada semua mob yang terkena sebesar [other](B)[/other].", "FR-FR": "Faites tournoyer votre masse dans un [other]cône devant vous[/other], infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés. \nAugmente votre [other]menace[/other] envers les monstres ennemis touchés de [other](B)[/other].", "JA-JP": "あなたの[other]前方の円錐状[/other]にメイスを振り下ろして、ヒットした全ての敵に[dmg](A)物理ダメージ[/dmg]を与えます。\nヒットした全てのモブに対するあなたの[other]脅威[/other]を[other](B)[/other]増加させます。", "EN-US": "Swing your mace in a [other]cone in front[/other] of you, dealing [dmg](A) physical damage[/dmg] to all enemies hit. \nIncreases your [other]threat[/other] towards all mobs hit by [other](B)[/other].", "DE-DE": "Schwinge deine Keule in einem [other]Kegel vor dir[/other], verursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern. \nErhöht deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](B)[/other].", "AR-SA": "تبديل صولجانك في شكل [other]مخروطي أمامك[/other] يلحق [dmg](A)من الضرر البدني[/dmg] بجميع الأعداء المصابين. \nيزيد [other]تهديدك[/other] لجميع الغرماء المصابة بمقدار [other](B)[/other].", "KO-KR": "자신의 [other]앞에 부채꼴 모양으로[/other] 둔기를 휘둘러, [dmg](A)의 물리 대미지[/dmg]를 모든 적에게 입힙니다. 맞은 모든 몬스터에게 [other](B)[/other] 만큼 자신의 [other]위협[/other]을 증가시킵니다.", "PT-BR": "Acena sua maça em um [other]cone na sua frente[/other], causando [dmg](A) de dano físico[/dmg] a todos os inimigos acertados. \nAumenta a sua [other]ameaça[/other] para todos os monstros acertados em [other](B)[/other].", "ZH-TW": "朝[other]前方錐形範圍[/other]揮動錘矛,對所有擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](B)[/other]。", "ES-ES": "Balancea tu maza en un [other]cono frente[/other] a ti e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos alcanzados.\nAumenta la [other]amenaza[/other] que los monstruos golpeados perciben de ti en [other](B)[/other].", "ZH-CN": "朝[other]正前方锥形区域[/other]挥舞你的锤杖,对所有被击中的敌人造成[dmg](A)物理伤害[/dmg]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](B)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 0, "recastDelay": 4, "energyUsage": 5, "castRange": 3, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "THREATENINGSMASH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SACRED_GROUND", "uiAtlas": null, "uiSprite": "SILENCE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SACRED_GROUND_TEST_DESC", "localizedNames": { "IT-IT": "Terreno consacrato", "RU-RU": "Священная земля", "PL-PL": "Święta Ziemia", "TR-TR": "Mukaddes Yer", "ID-ID": "Tanah Suci", "FR-FR": "Terre consacrée", "JA-JP": "神聖なる大地", "EN-US": "Sacred Ground", "DE-DE": "Heiliger Boden", "AR-SA": "الأرض المقدسة", "KO-KR": "신성한 땅", "PT-BR": "Solo Sagrado", "ZH-TW": "神聖領域", "ES-ES": "Tierra sagrada", "ZH-CN": "神圣之域" }, "localizedDescriptions": { "IT-IT": "Proietti un circolo sacro con un [other]raggio di (A)[/other] che dura [other](B)[/other].\n[cc]Silenzia[/cc] tutti i nemici all'interno e li [cc]rallenta[/cc] del [cc](C)[/cc]\n\nI [other]mob[/other] diventano [other]immuni[/other] al [other]silenzio[/other] dopo [other](D)[/other].", "RU-RU": "Вы создаете священный круг [other]радиусом (A)[/other] на [other](B)[/other].\nВсе враги внутри круга впадают в [cc]безмолвие[/cc] и [cc]замедляются[/cc] на [cc](C)[/cc].\n\n[other]Монстры[/other] становятся [other]невосприимчивы[/other] к [other]безмолвию[/other] через [other](D)[/other].", "PL-PL": "Tworzysz święty krąg o promieniu [other](A)[/other], który utrzymuje się [other](B)[/other].\n[cc]Ucisza[/cc] i [cc]spowalnia[/cc] wszystkich wrogów wewnątrz kręgu o [cc](C)[/cc]\n\n[other]Moby[/other] staną się [other]odporne[/other] na [other]uciszenie[/other] po [other](D)[/other].", "TR-TR": "[other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir mukaddes daire oluşturur.\nİçindeki tüm düşmanları [cc]susturur[/cc] ve onları [cc](C)[/cc] [cc]yavaşlatır[/cc].\n\n[other]Oyuncu olmayan düşmanlar[/other], [other](D)[/other] sonra [other]susturulmaya[/other] karşı [other]bağışıklık[/other] kazanır.", "ID-ID": "Membuat lingkaran suci dengan [other]radius (A) [/other] selama [other](B)[/other].\nMemberi efek [cc]Silence[/cc] dan [cc]memperlambat[/cc] semua musuh di dalamnya sebesar [cc](C)[/cc]\n\n[other]Mob[/other] akan menjadi [other]kebal[/other] terhadap efek [other]silence[/other] setelah [other](D)[/other].", "FR-FR": "Créez un cercle sacré d'un [other]rayon de (A)[/other] qui dure [other](B)[/other].\nRéduit au [cc]silence[/cc] et [cc]ralentit[/cc] tous les ennemis à l'intérieur de [cc](C)[/cc]\n\nLes [other]monstres[/other] deviennent [other]immunisés[/other] au [other]silence[/other] après [other](D)[/other].", "JA-JP": "[other]半径(A)[/other]の神聖なる環を作り出します。持続時間は[other](B)[/other]です。\n内側の敵全員を[cc]沈黙[/cc]させ、速度を[cc](C)[/cc][cc]低下[/cc]させます。\n\n[other](D)[/other]後、[other]モブ[/other]は[other]沈黙[/other]が[other]無効[/other]になります。", "EN-US": "Create a sacred circle with a [other](A) radius[/other] that lasts [other](B)[/other].\n[cc]Silences[/cc] and [cc]slows[/cc] all enemies inside by [cc](C)[/cc]\n\n[other]Mobs[/other] will become [other]immune[/other] to the [other]silence[/other] after [other](D)[/other].", "DE-DE": "Erzeuge einen Heiligen Kreis mit [other](A) Radius[/other], der für [other](B)[/other] besteht.\nAlle Gegner darin werden [cc]verstummt[/cc] und um [cc](C)[/cc] [cc]verlangsamt[/cc].\n\n[other]Mobs[/other] werden nach [other](D)[/other] [other]immun[/other] gegen die [other]Verstummung[/other].", "AR-SA": "لإنشاء دائرة مقدسة [other]بمحيط (A)[/other] تدوم لمدة [other](B)[/other].\n[cc]تعيق[/cc] [cc]وتبطئ[/cc] كل الأعداء بالداخل بمقدار [cc](C)[/cc]\n\nسيصبح [other]الغرماء[/other] [other]محصنين[/other] من [other]الإعاقة[/other] بعد [other](D)[/other].", "KO-KR": "[other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 성스러운 원을 생성합니다.\n범위 안의 모든 적을 [cc]침묵[/cc] 상태로 만들고 [cc](C)[/cc] 만큼 [cc]둔화[/cc]시킵니다.\n\n[other]몬스터[/other]는 [other](D)[/other] 후 [other]침묵[/other]으로부터 [other]면역[/other] 상태가 됩니다.", "PT-BR": "Cria um círculo sagrado com um [other]raio de (A)[/other] que dura por [other](B)[/other].\n[cc]Silencia[/cc] e [cc]desacelera[/cc] todos os inimigos dentro do raio em [cc](C)[/cc]\n\n[other]Monstros[/other] se tornarão [other]imunes[/other] ao [other]silenciamento[/other] após [other](D)[/other].", "ZH-TW": "創造一個[other](A)半徑範圍[/other]的神聖之環,持續[other](B)[/other]。\n使範圍內所有敵人[cc]沉默[/cc]和[cc]緩速[/cc],持續[cc](C)[/cc]\n\n[other](D)[/other]後,[other]怪物[/other]會對[other]沉默[/other][other]免疫[/other]。", "ES-ES": "Crea un círculo sagrado de un [other]radio de (A)[/other] que dura [other](B)[/other].\n[cc]Silencia[/cc] y [cc]ralentiza[/cc] en [cc](C)[/cc] a todos los enemigos dentro de él.\n\nLos [other]monstruos[/other] se volverán [other]inmunes[/other] al [other]silenciamiento[/other] después de [other](D)[/other].", "ZH-CN": "创造一个[other](A)半径[/other]范围的神圣之环,持续[other](B)[/other]。\n[cc]沉默[/cc]所有环内的敌人,并使他们[cc]减速(C)[/cc]。\n\n[other]野怪[/other]在被沉默[other](D)[/other]后[other]免疫沉默效果[/other]。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 7, "energyUsage": 0.06, "castRange": 2, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "SACRED_GROUND_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": true, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "GROUNDSHAKER", "uiAtlas": null, "uiSprite": "GROUND_SHAKER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Scuotiterra", "RU-RU": "Крушитель земли", "PL-PL": "Zgniot Ziemi", "TR-TR": "Yer Sarsan", "ID-ID": "Pengguncang Tanah", "FR-FR": "Grand éboulement", "JA-JP": "グランドシェイカー", "EN-US": "Ground Shaker", "DE-DE": "Bodenwackler", "AR-SA": "المُزلزل", "KO-KR": "대지 진동자", "PT-BR": "Quebra Chão", "ZH-TW": "地動", "ES-ES": "Agitador de tierra", "ZH-CN": "撼地击" }, "localizedDescriptions": { "IT-IT": "Sconquassi il terreno in un [other]raggio di (A)[/other] attorno alla posizione bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n[cc]Joga[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].", "RU-RU": "Ударьте по земле в [other]радиусе (A)[/other] вокруг указанной точки, нанеся [dmg](B) физического урона[/dmg].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].", "PL-PL": "Uderzasz ziemię w promieniu [other](A)[/other] around wybranej pozycji, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].", "TR-TR": "Hedef konumun çevresindeki [other](A) yarıçaplı[/other] bir alanda yere vurarak [dmg](B) fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Menghantam tanah dalam [other]radius (A)[/other] di sekitar posisi target, memberikan [dmg](B) damage fisik[/dmg].\n[cc]Melempar[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](C)[/cc].", "FR-FR": "Fracassez le sol dans un [other]rayon de (A)[/other] autour de la position ciblée, infligeant [dmg](B) dégâts physiques[/dmg].\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った位置周辺の[other]半径(A)[/other]の地面を叩いて、[dmg](B)物理ダメージ[/dmg]を与えます。\n命中した敵全員を[cc](C)[/cc]の間、[cc]空中に向かって[/cc][cc]投げます[/cc]。", "EN-US": "Hit the ground in a [other](A) radius[/other] around the targeted position, dealing [dmg](B) physical damage[/dmg].\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](C)[/cc].", "DE-DE": "Triff den Boden in [other](A) Radius[/other] um den anvisierten Punkt, dies verursacht [dmg](B) physischen Schaden[/dmg].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].", "AR-SA": "يمكنك ضرب الأرض في [other]محيط (A)[/other] حول الموقع المستهدف لإلحاق [dmg](B)من الضرر البدني[/dmg].\n[cc]تلقي[/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].", "KO-KR": "대상 위치에 [other](A) 범위[/other]로 땅을 내리쳐 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n타격한 모든 적을 [cc](C)[/cc] 동안 [cc]공중[/cc]으로 [cc]띄웁[/cc]니다.", "PT-BR": "Acerta o chão em um [other]raio de (A)[/other] ao redor da posição alvo, causando [dmg](B) de dano físico[/dmg].\n[cc]Lança[/cc] todos os inimigos atingidos [cc]no ar[/cc] por [cc](C)[/cc].", "ZH-TW": "重擊目標位置周圍[other](A)半徑範圍[/other],造成[dmg](B)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。", "ES-ES": "Golpea el suelo en un [other]radio de (A)[/other] alrededor de la posición señalada e inflige [dmg](B) de daño físico[/dmg].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]hacia el aire[/cc] por [cc](C)[/cc].", "ZH-CN": "重击目标位置周围[other](A)半径[/other]范围的地面,造成[dmg](B)物理伤害[/dmg]。\n[cc]击飞[/cc]所有被击中的敌人,持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 0, "recastDelay": 10, "energyUsage": 10, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -219, "effectType": "physical", "effectAreaRadius": 4 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CHARGE_ROOT", "uiAtlas": null, "uiSprite": "DASH_DEBUFF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carica intrappolante", "RU-RU": "Обманный удар", "PL-PL": "Unieruchamiający Szarża", "TR-TR": "Sabitleyici Hücum", "ID-ID": "Serangan Penjerat", "FR-FR": "Charge piégée", "JA-JP": "スネアチャージ", "EN-US": "Snare Charge", "DE-DE": "Fallenangriff", "AR-SA": "شحنة التقييد", "KO-KR": "유인 돌진", "PT-BR": "Investida Ardilosa", "ZH-TW": "捕獵衝鋒", "ES-ES": "Carga cepo", "ZH-CN": "诱捕冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Balza[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other] all'[other]impatto[/other].\n [cc]Intrappola[/cc] tutti i nemici colpiti per [cc](C)[/cc] (contro i giocatori) / [cc](D)[/cc] (contro i mob).\n [cc]Interrompe[/cc] il lancio di poteri dei nemici.", "RU-RU": "Совершите [mobility]прыжок[/mobility] в указанное место, нанеся [dmg](A) физического урона[/dmg] всем врагам в [other]радиусе (B)[/other] при [other]приземлении[/other].\n[cc]Обездвиживает[/cc] всех задетых врагов на [cc](C)[/cc] (против игроков) / [cc](D)[/cc] (против монстров).\n[cc]Прерывает[/cc] вражеское произнесение заклинаний.", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](B)[/other] w chwili [other]uderzenia[/other].\n[cc]Unieruchamia[/cc] wszystkich uderzonych wrogów na [cc](C)[/cc] (przeciwko graczom) / [cc](D)[/cc] (przeciwko mobom).\n[cc]Przerywa[/cc] rzucanie zaklęć przez wrogów.", "TR-TR": "Hedef yöne doğru [mobility]sıçrayıp[/mobility] [other]darbe[/other] anında [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanları [cc](C)[/cc] (oyunculara karşı) / [cc](D)[/cc] (diğer düşmanlara karşı) boyunca [cc]yere sabitler[/cc].\nDüşmanların büyü kullanımlarını [cc]yarıda keser[/cc].", "ID-ID": "[mobility]Melompat[/mobility] kearah posisi tertarget, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh di [other](B) radius[/other] saat terjadi [other]benturan[/other].\n[cc]Mengakar[/cc] semua musuh yang terkena selama [cc](C)[/cc] (vs pemain) / [cc](D)[/cc] (vs mob).\n[cc]Menginterupsi[/cc] perapalan mantra musuh.", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other] au moment de l'[other]impact[/other].\n[cc]Immobilise[/cc] tous les ennemis touchés pendant [cc](C)[/cc] (contre les joueurs) / [cc](D)[/cc] (contre les monstres).\n[cc]Interrompt[/cc] l'incantation des sorts de l'ennemi.", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]して、[other]衝突[/other]時に[other]半径(A) [/other]以内にいる全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n命中した全ての敵を[cc]移動不能[/cc]にします。効果時間:[cc](C)[/cc](対プレイヤー)/[cc](D)[/cc](対モブ)\n敵の詠唱を[cc]中断[/cc]させる。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] to all enemies in a [other](B) radius[/other] on [other]impact[/other].\n[cc]Roots[/cc] all enemies hit for [cc](C)[/cc] (vs players) / [cc](D)[/cc] (vs mobs).\n[cc]Interrupts[/cc] enemies' spell casting.", "DE-DE": "[mobility]Springe[/mobility] vorwärts in Richtung der anvisierten Position und verursache bei deiner [other]Landung[/other] [dmg](A) physischen Schaden[/dmg] bei allen Gegnern in [other](B) Radius[/other].\n[cc]Verwurzelt[/cc] alle getroffenen Gegner für [cc](C)[/cc] (bei Spielern) / [cc](D)[/cc] (bei Mobs).\n[cc]Unterbricht[/cc] das Zauberwirken von Gegnern.", "AR-SA": "عليك [mobility]القفز[/mobility] تجاه الموقع المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg] بكل الأعداء في [other]محيط (B) [/other] عند [other]الاصطدام[/other].\n[cc]تشلّ[/cc]كل الأعداء المصابين لمدة [cc](C)[/cc]، (ضد اللاعبين) / [cc](D)[/cc] (ضد الغرماء).\n[cc]تُقاطع[/cc] إلقاء تعويذة الأعداء.", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other]충돌[/other]시 [other](A) 범위[/other] 내 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다. [cc](C)[/cc] (vs 플레이어) / [cc](D)[/cc] (vs 몬스터) 동안 모든 적을 [cc]이동 불가[/cc] 상태로 만듭니다.\n적의 주문 시전을 [cc]방해[/cc]합니다.", "PT-BR": "[mobility]Salta[/mobility] na direção alvo, causando [dmg](A) de dano físico[/dmg] a todos os inimigos em um [other]raio de (B)[/other] no [other]impacto[/other].\n[cc]Enraíza[/cc] todos os inimigos atingidos por [cc](C)[/cc] (contra jogadores) / [cc](D)[/cc] (contra monstros).\n[cc]Interrompe[/cc] o lançamento de feitiços inimigos.", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[other]落地[/other]時對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點物理傷害[/dmg]。\n使所有擊中的敵人[cc]定身[/cc][cc](C)[/cc](對玩家)/[cc](D)[/cc](對怪物)。\n[cc]中斷[/cc]敵人的技能施放。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos en un [other]radio de (B)[/other] al [other]impactar[/other].\n[cc]Inmoviliza[/cc] a todos los enemigos golpeados durante [cc](C)[/cc] (contra jugadores) / [cc](D)[/cc] (contra monstruos).\n[cc]Interrumpe[/cc] el lanzamiento de hechizos de los enemigos.", "ZH-CN": "朝目标区域[mobility]跳跃[/mobility],落地后对周围[other](A)半径[/other]范围内被[other]击中[/other]的敌人造成[dmg](B)物理伤害[/dmg]。\n[cc]定身[/cc]所有被击中的敌人[cc](C)[/cc](对玩家)/ [cc](D)[/cc](对怪物)。\n[cc]中断[/cc]敌人的技能施法。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 9, "castRange": 11, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "GUARDRUNE", "uiAtlas": null, "uiSprite": "MAGICCIRCLE_GUARD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_GUARDRUNE_TEST_DESC", "localizedNames": { "IT-IT": "Runa guardiana", "RU-RU": "Охранная руна", "PL-PL": "Runa Strażnicza", "TR-TR": "Muhafız Rünü", "ID-ID": "Simbol Penjaga", "FR-FR": "Rune de garde", "JA-JP": "護衛のルーン", "EN-US": "Guard Rune", "DE-DE": "Wächterrune", "AR-SA": "الرون الحارس", "KO-KR": "보호의 룬", "PT-BR": "Runa Guarda", "ZH-TW": "守衛符石", "ES-ES": "Runa guardiana", "ZH-CN": "守御符文" }, "localizedDescriptions": { "IT-IT": "Evochi una Runa guardiana con un [other]raggio di (A)[/other] attorno alla posizione bersaglio, che permane per [other](B)[/other].\nAumenta di [buff](C)[/buff] le [buff]resistenze ai danni[/buff] di massimo [other](D)[/other] alleati nell'area d'effetto e li rende [buff]immuni[/buff] agli [buff]effetti di movimento forzato[/buff] e agli [buff]stordimenti[/buff].", "RU-RU": "Начертите охранную руну [other]радиусом (A)[/other] вокруг указанной точки на [other](B)[/other].\nУвеличивает [buff]сопротивления урону[/buff] вплоть до [other](C)[/other] союзников, находящихся в радиусе действия руны, на [buff](D)[/buff], а также наделяет их [buff]невосприимчивостью[/buff] к [buff]эффектам принудительного перемещения[/buff] и [buff]оглушению[/buff].", "PL-PL": "Przyzywasz Runę Strażniczą w promieniu [other](A)[/other] od wybranej pozycji, która utrzymuje się [other](B)[/other].\nRuna zwiększa [buff]odporności na obrażenia[/buff] dla do [other](C)[/other] sojuszników wewnątrz runy o [buff](D)[/buff] i czyni ich [buff]odpornymi[/buff] na [buff]efekty wymuszonego ruchu[/buff] i [buff]ogłuszenie[/buff].", "TR-TR": "Hedef konumun çevresinde [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir Muhafız Rünü oluşturursun.\nİçerisindeki en fazla [other](C)[/other] müttefikin [buff]hasar dirençlerini[/buff] [buff](D)[/buff] artırıp onları [buff]Zorunlu Hareket etkilerine[/buff] ve [buff]Sersemletmelere[/buff] karşı [buff]bağışık[/buff] yapar.", "ID-ID": "Membuat Simbol Penjaga dengan [other]radius (A)[/other] di sekitar posisi target yang aktif selama [other](B)[/other].\nMenambah [buff]resistansi damage[/buff] untuk maksimal [other](C)[/other] sekutu di dalamnya hingga [buff](D)[/buff] dan membuat mereka [buff]kebal[/buff] terhadap [buff]efek Gerakan Paksaan[/buff] dan [buff]Stun[/buff].", "FR-FR": "Invoquez une rune de garde d'un [other]rayon de (A)[/other] à la position ciblée, qui dure [other](B)[/other] .\nAugmente les [buff]résistances aux dégâts[/buff] de jusqu'à [other](C)[/other] alliés sur la rune de [buff](D)[/buff] et les rend [buff]immunisés[/buff] contre les [buff]effets de mouvement forcé[/buff] et les [buff]étourdissements[/buff].", "JA-JP": "狙った位置の周囲に[other]半径(A)[/other]、持続時間[other](B)[/other]の護衛のルーンを召喚します。\n中にいる最大[other](C)[/other]人の味方の[buff]ダメージ耐性[/buff]が[buff](D)[/buff]上昇し、味方が[buff]強制移動効果[/buff]と[buff]スタン[/buff]の[buff]影響を受けなく[/buff]なります。", "EN-US": "Conjure a Guard Rune with a [other](A) radius[/other] around the targeted position, which lasts [other](B)[/other].\nIncreases the [buff]damage resistances[/buff] of up to [other](C)[/other] allies within it by [buff](D)[/buff] and makes them [buff]immune[/buff] to [buff]Forced Movement effects[/buff] and [buff]Stuns[/buff].", "DE-DE": "Beschwöre eine Wächterrune mit [other](A) Radius[/other] um die anvisierte Position herum, die dann für [other](B)[/other] bestehen bleibt.\nSie steigert die [buff]Schadensresistenzen[/buff] von bis zu [other](C)[/other] Alliierten in ihr um [buff](D)[/buff] und macht sie [buff]immun[/buff] gegen [buff]Erzwungene Bewegungs-Effekte[/buff] und [buff]Betäubungen[/buff].", "AR-SA": "يمكن استحضار رون حارس في [other]محيط (A)[/other] حول الموقع المستهدف الذي يدوم حتى [other](B)[/other].\nتزيد من [buff]مقاومة الضرر[/buff] لما يصل إلى [other](C)[/other] من الحلفاء في نطاقه بمقدار [buff](D)[/buff]ويجعلهم [buff]محصنين[/buff] ضد [buff]تأثيرات الحركة الإجبارية[/buff] و[buff]الصعق[/buff].", "KO-KR": "목표 위치 주변 [other](A) 범위[/other]에 [other](B)[/other] 동안 지속되는 보호의 룬을 생성합니다.\n범위안의 최대 [other](C)[/other]명의 아군의 [buff]대미지 저항력[/buff]을 [buff](D)[/buff] 만큼 증가시키고, 또한 [buff]강제 이동 효과[/buff] 및 [buff]스턴[/buff]으로부터 [buff]면역[/buff] 상태가 됩니다.", "PT-BR": "Conjura uma Runa Guarda com um [other]raio de (A)[/other] ao redor da posição alvo, que dura por [other](B)[/other].\nAumenta as [buff]resistências a dano[/buff] de até [other](C)[/other] aliados dentro do raio em [buff](D)[/buff] e os torna [buff]imune[/buff] a [buff]efeitos de Movimento Forçado[/buff] e [buff]Atordoamento[/buff].", "ZH-TW": "在目標位置周圍喚出一個[other](A)半徑範圍[/other]的守衛符石,持續[other](B)[/other]。\n使範圍內最多[other](C)[/other]名盟友的[buff]傷害抗性[/buff]增加[buff](D)[/buff],並對[buff]強制位移效果[/buff]和[buff]暈眩[/buff][buff]免疫[/buff]。", "ES-ES": "Conjura una runa de protección de un [other]radio de (A)[/other] alrededor de la posición señalada que dura [other](B)[/other].\nIncrementa la [buff]resistencia al daño[/buff] en [buff](C)[/buff] para hasta [other](D)[/other] aliados dentro de ella y los hace [buff]inmunes[/buff] a los [buff]efectos de movimiento forzado[/buff] y [buff]aturdimientos[/buff].", "ZH-CN": "在目标位置创造一个[other](A)半径[/other]的守御符文,持续[other](B)[/other]。\n使范围内最多[other](C)[/other]名友军的[buff]伤害抗性[/buff]提高[buff](D)[/buff],并使他们[buff]免疫强制位移效果[/buff]与[buff]晕眩[/buff]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 14, "castRange": 14, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 5, "effect": "GUARDRUNE_EFFECT", "target": "friendall", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "PBAOE_PULL", "uiAtlas": null, "uiSprite": "PULL_AOE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PBAOE_PULL_V3_DESC", "localizedNames": { "IT-IT": "Compressore d'aria", "RU-RU": "Отвод", "PL-PL": "Sprężarka", "TR-TR": "Hava Kompresörü", "ID-ID": "Kompresor Udara", "FR-FR": "Compresseur d'air", "JA-JP": "空気圧縮", "EN-US": "Air Compressor", "DE-DE": "Luftverdichter", "AR-SA": "ضاغط هواء", "KO-KR": "공기 압축", "PT-BR": "Compressor de Ar", "ZH-TW": "空氣壓縮", "ES-ES": "Compresor de aire", "ZH-CN": "空气压缩" }, "localizedDescriptions": { "IT-IT": "Proietti un vuoto in un [other]raggio di (A)[/other] attorno a te, [cc]trascinando[/cc] tutti i nemici verso di te dopo [other](B)[/other].\nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](C)[/other].\n\n[other]Vieni rallentato[/other] del [other](D)[/other] per [other](E)[/other].", "RU-RU": "Создайте вакуумную область [other]радиусом (A)[/other] вокруг себя, [cc]притянув[/cc] к себе всех врагов через [other](B)[/other].\nУвеличивает уровень вашей [other]угрозы[/other] по отношению ко всем задетым монстрам на [other](C)[/other].\n\n[other]Замедляет[/other] вас на [other](D)[/other] в течение [other](E)[/other].", "PL-PL": "Tworzysz próżnię w promieniu [other](A) [/other] od siebie, [cc]przyciągając[/cc] wszystkich wrogów do siebie po [other](B)[/other].\nZwiększa [other]zagrożenie[/other] generowane wobec uderzonych mobów o [other](C)[/other].\n\n[other]Spowalnia[/other] cię o [other](D)[/other] na [other](E)[/other].", "TR-TR": "Etrafında [other](A) yarıçaplı[/other], [other](B)[/other] sonra tüm düşmanları sana doğru [cc]çeken[/cc] bir vakum oluşturur.\nİsabet alan düşmanlara karşı [other]tehdidini[/other] [other](C)[/other] artırır.\n\n[other](D)[/other] boyunca seni [other](E)[/other] kadar [other]yavaşlatır[/other].", "ID-ID": "Membuat ruang hampa dalam [other](A) radius[/other] di sekitarmu, [cc]menarik[/cc] semua musuh ke arahmu setelah [other](B)[/other].\nMeningkatkan [other]ancamanmu[/other] kepada semua mob yang terkena sebesar [other](C)[/other].\n\n[other]Memperlambat[/other] diri sendiri sebesar [other](D)[/other] selama [other](E)[/other].", "FR-FR": "Créez un vide dans un [other]rayon de (A)[/other] autour de vous qui [cc]attire[/cc] tous les ennemis vers vous après [other](B)[/other].\nAugmente votre niveau de [other]menace[/other] envers tous les monstres touchés de [other](C)[/other].\n\nVous [other]ralentit[/other] de [other](D)[/other] pendant [other](E)[/other].", "JA-JP": "[other](A)半径(A)[/other]内に真空状態を作り出し、[other](C)[/other]後に全ての敵を自分の方へ引き寄せる。\n命中した全てのモブに対する[other]脅威[/other]を[other](D)[/other]増加させる。\n\n[other](E)[/other]間、自身を[other](F)[/other]スローする。", "EN-US": "Create a vacuum in a [other](A) radius[/other] around you, [cc]pulling[/cc] all enemies towards you after [other](B)[/other].\nIncreases your [other]threat[/other] towards all mobs hit by [other](C)[/other].\n\n[other]Slows[/other] yourself by [other](D)[/other] for [other](E)[/other].", "DE-DE": "Erzeugt um dich herum ein Vakuum mit [other](A) Radius[/other], dies [cc]zieht[/cc] alle Gegner nach [other](B)[/other] zu dir heran.\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](C)[/other].\n\n[other]Verlangsamt[/other] dich selbst für [other](D)[/other] um [other](E)[/other].", "AR-SA": "يمكن إنشاء حيز خاوٍ في [other]محيط (A)[/other] حولك [cc]لجذب[/cc] كل الأعداء نحوك بعد [other](B)[/other].\nتزيد [other]تهديدك[/other] لجميع الغرماء المصابين بمقدار [other](C)[/other].\n\n[other]تبطئك[/other]بمقدار [other](D)[/other] لمدة [other](E)[/other].", "KO-KR": "[other](A)[/other] 후, 주변 [other]반경 (B)[/other]를 진공 상태로 만들어 모든 적을 당신 쪽으로 [cc]끌어[/cc]당깁니다.\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](C)[/other]만큼 증가시킵니다.\n\n[other](D)[/other] 동안 자신을 [other](E)[/other]만큼 느려지게 합니다.", "PT-BR": "Cria um vácuo em um [other]raio de (A)[/other] ao seu redor, [cc]puxando[/cc] todos os inimigos para você após [other](B)[/other].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](C)[/other].\n\nLhe [other]desacelera[/other] em [other](D)[/other] por [other](E)[/other].", "ZH-TW": "使自身周圍[other](A)半徑範圍[/other]陷入真空狀態,在[other](B)[/other]的延遲後,將所有敵人[cc]牽引[/cc]至您身邊。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](C)[/other]。\n\n使您自身[other]緩速(D)[/other],持續[other](E)[/other]。", "ES-ES": "Crea un vacío de un [other]radio de (A)[/other] a tu alrededor que [cc]arrastra[/cc] a todos los enemigos hacia ti después de [other](B)[/other].\nIncrementa tu [other]nivel de amenaza[/other] hacia todos los monstruos golpeados en [other](C)[/other].\n\nTe [other]ralentiza[/other] en [other](D)[/other] durante [other](E)[/other].", "ZH-CN": "在你周围[other](A)半径[/other]范围制造一个低压空间,在[other](B)[/other]的延迟后,将范围内的所有敌人[cc]拉拽[/cc]向你的位置。\n对所有被击中的野怪造成额外[other](C)仇恨[/other]。\n\n使你自身[other]减速(D)[/other],持续[other](E)[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 15, "castRange": 0, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "movespeedbonus", "time": 2.5, "value": -0.3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "MACELEAP", "uiAtlas": null, "uiSprite": "JUMP_ATTACK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Balzo poderoso", "RU-RU": "Дальний прыжок", "PL-PL": "Głęboki Skok", "TR-TR": "Derin Sıçrama", "ID-ID": "Lompatan Dalam", "FR-FR": "Grande enjambée", "JA-JP": "深い跳躍", "EN-US": "Deep Leap", "DE-DE": "Weiter Sprung", "AR-SA": "قفزة عميقة", "KO-KR": "크게 뛰기", "PT-BR": "Salto Profundo", "ZH-TW": "長躍", "ES-ES": "Salto profundo", "ZH-CN": "深度跃击" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] a [buff]effetti di controllo[/buff], [buff]debuff[/buff] e [buff]danni[/buff] fino all'[buff]atterraggio[/buff].\nInfligge [dmg](A) danni fisici [/dmg] in un [other]raggio di(B)[/other] attorno all'area d'[other]impatto[/other].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](C)[/cc] per [cc](D)[/cc].\nI nemici in un [other]raggio di (E)[/other] saranno [cc]storditi[/cc] per [cc](F)[/cc].", "RU-RU": "Совершите [mobility]прыжок[/mobility] в указанное место, получив [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff], [buff]негативным эффектам[/buff] и [buff]урону[/buff] до [buff]приземления[/buff].\nНаносит [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other] при [other]приземлении[/other].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](C)[/cc] в течение [cc](D)[/cc].\nВраги в [other]радиусе (E)[/other] будут [cc]оглушены[/cc] на [cc](F)[/cc].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff], [buff]debuffy[/buff] i [buff]obrażenia[/buff] do czasu [buff]uderzenia[/buff].\nZadaje [dmg](A) obrażeń fizycznych[/dmg] w promieniu [other](B) [/other] po [other]uderzeniu[/other].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](C)[/cc] przez [cc](D)[/cc].\nWrogowie w promieniu [other](E) [/other] zostaną [cc]ogłuszeni[/cc] przez [cc](F)[/cc].", "TR-TR": "Hedef konuma doğru [mobility]sıçrayıp[/mobility] [buff]temas[/buff] edene kadar tüm [buff]Kitle Kontrol etkilerine[/buff], [buff]Zayıflatmalara[/buff] ve [buff]hasara[/buff] karşı [buff]bağışık[/buff] olursun.\n[other]Temas[/other] anında [other](A) yarıçaplı[/other] bir alanda [dmg](B) fiziksel hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlatır[/cc].\n[other](E) yarıçaplı[/other] bir alan içerisindeki düşmanlar [cc](F)[/cc] boyunca [cc]sersemletilir[/cc].", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff], [buff]Debuff[/buff], dan [buff]damage[/buff] sampai [buff]benturan[/buff].\nMemberikan [dmg](A) damage fisik[/dmg] dalam [other]radius (B)[/other] saat [other]benturan[/other].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan hingga [cc](C)[/cc] selama [cc](D)[/cc].\nMusuh dalam [other]radius (E)[/other] akan terkena [cc]stun[/cc] selama [cc](F)[/cc].", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/buff], [buff]malus[/buff] et [buff]dégâts[/buff] jusqu'à [buff]l'impact[/buff].\nInflige [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other] à [other]l'impact[/other].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](C)[/cc] pendant [cc](D)[/cc].\nLes ennemis dans un [other]rayon de (E)[/other] sont [cc]étourdis[/cc] pendant [cc](F)[/cc].", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまでの間、全ての[buff]クラウドコントロール効果[/buff]、[buff]デバフ[/buff]、[buff]ダメージ[/buff]が[buff]無効[/buff]になります。\n[other]衝突[/other]時に、[other]半径(A)[/other]以内に[dmg](B)物理ダメージ[/dmg]を与えます。\n[cc](C)[/cc]の間、ヒットした全ての敵の速度を[cc](D)[/cc][cc]低下[/cc]させます。\n[other]半径(E)[/other]以内にいる敵は[cc](F)[/cc]の間[cc]スタン[/cc]します。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff], [buff]Debuffs[/buff], and [buff]damage[/buff] until [buff]impact[/buff].\nDeals [dmg](A) physical damage[/dmg] in a [other](B) radius[/other] on [other]impact[/other].\n[cc]Slows[/cc] all enemies hit by [cc](C)[/cc] for [cc](D)[/cc].\nEnemies within [other](E) radius[/other] will be [cc]stunned[/cc] for [cc](F)[/cc].", "DE-DE": "[mobility]Springe[/mobility] auf deine anvisierte Position und werde bis zur [buff]Landung[/buff] [buff]immun[/buff] gegen alle [buff]Crowd Control Effekte[/buff], [buff]Debuffs[/buff], und [buff]Schaden[/buff].\nVerursacht bei der [other]Landung[/other][dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other].\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](C)[/cc] um [cc](D)[/cc].\nGegner innerhalb von [other](E) Radius[/other] werden für [cc](F)[/cc] [cc]betäubt[/cc].", "AR-SA": "يمكنك [mobility]القفز[/mobility] تجاه الموقع المستهدف، للحصول على [buff]حصانة[/buff] ضد كل [buff]تأثيرات التحكم في الحشود[/buff] [buff]وعمليات التثبيط[/buff] [buff]والضرر[/buff] حتى يحدث [buff]الاصطدام[/buff].\nتلحق [dmg](A) من الضرر البدني[/dmg] في محيط [other](B)[/other] عند [other]الاصطدام[/other].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc].\nالأعداء الموجودون في محيط [other](E)[/other] [cc]سيُصعقون[/cc] لمدة [cc](F)[/cc].", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other]충돌[/other] 할 때까지 모든 [buff]군중 제어 효과[/buff], [buff]디버프[/buff], 그리고 [buff]피해[/buff]에 대한 [buff]면역[/buff]이 생깁니다.\n[other]충돌[/other]시 [other](A) 범위[/other]안에 [dmg](B)의 물리 피해[/dmg]를 입힙니다.\n맞은 모든 적을 [cc](C)[/cc] 동안 [cc](D)[/cc] 만큼 [cc]속도 저하[/cc]를 줍니다.\n[other](E) 범위[/other]안에 적들은 [cc](F)[/cc] 동안 [cc]스턴[/cc]시킵니다.", "PT-BR": "[mobility]Salta[/mobility] para a posição do alvo, te deixando [buff]imune[/buff] a todos os [buff]efeitos do Controle de Multidões[/buff], [buff]Desvantagens[/buff] e [buff]dano[/buff] até o [buff]impacto[/buff].\nCausa [dmg](A) de dano físico[/dmg] em um raio de [other](B)[/other] no [other]impacto[/other].\n[cc]Desacelera[/cc] todos os inimigos acertados em [cc](C)[/cc] por [cc](D)[/cc].\nInimigos dentro de um raio de [other](E)[/other] serão [cc]atordoados[/cc] por [cc](F)[/cc].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff]、[buff]減益效果[/buff]和[buff]傷害[/buff][buff]免疫[/buff]。\n[other]落地[/other]時對[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。\n使[other](E)半徑範圍[/other]內的敵人[cc]暈眩[/cc],持續[cc](F)[/cc]。", "ES-ES": "[mobility]Salta[/mobility] hacia el área señalada y hazte [buff]inmune[/buff] a todos [buff]efectos de control de multitudes[/buff], [buff]debuffs[/buff], y [buff]daño[/buff] hasta que [buff]impactes[/buff] con el suelo.\nInflige [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other] alrededor del área del [other]impacto[/other].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](C)[/cc] por [cc](D)[/cc].\nLos enemigos que se encuentren a un [other]radio de (E)[/other] serán [cc]aturdidos[/cc] por [cc](F)[/cc].", "ZH-CN": "朝目标区域[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]、[buff]减益效果[/buff]与[buff]伤害[/buff]。\n落地后对周围[other](A)半径[/other]范围内被[other]击中[/other]的敌人造成[dmg](B)物理伤害[/dmg]。\n被击中的敌人[cc]减速(C)[/cc],持续[cc](D)[/cc]。\n在[other](E)半径[/other]范围内的敌人将被[cc]击晕[/cc],持续[cc](F)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_STUNCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo stordente", "RU-RU": "Оглушающий удар", "PL-PL": "Ogłuszający Cios", "TR-TR": "Sersemleten Darbe", "ID-ID": "Serangan Penghenti", "FR-FR": "Frappe étourdissante", "JA-JP": "気絶の一撃", "EN-US": "Stunning Strike", "DE-DE": "Betäubender Schlag", "AR-SA": "ضربة الصعق", "KO-KR": "기절시키는 타격", "PT-BR": "Golpe Atordoante", "ZH-TW": "暈眩打擊", "ES-ES": "Golpe aturdidor", "ZH-CN": "昏迷打击" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, [cc]stordisci[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "При каждой [other](A)[/other] автоатаке [cc]оглушает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] autoataków [cc]ogłuszasz[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] otomatik saldırı sonrasında [cc](B)[/cc] boyunca hedef düşmanı [cc]sersemletir[/cc].", "ID-ID": "Setiap [other](A)[/other] serangan normal akan memberi efek [cc]stun[/cc] target musuh selama [cc](B)[/cc].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](B)[/cc].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[cc](B)[/cc]の間、狙ったの敵を[cc]スタン[/cc]状態にする。", "EN-US": "Every [other](A)[/other] Auto-Attacks, [cc]stun[/cc] the targeted enemy for [cc](B)[/cc].", "DE-DE": "Alle [other](A)[/other] automatische Angriffe wird der anvisierte Gegner für [cc][/cc] [cc](B)[/cc]betäubt.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يمكنك [cc]صعق[/cc] العدو المستهدف لمدة [cc](B)[/cc].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, [cc]atordoa[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,將目標敵人[cc]擊暈[/cc],持續[cc](B)[/cc]。", "ES-ES": "Cada [other](A)[/other] auto ataques, [cc]aturde[/cc] al enemigo señalado durante [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人[cc]击晕[/cc],持续[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_MACE", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_TANK_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada[/other] auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_MACE", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_CCDURATION_CHANCE_MACE", "uiAtlas": null, "uiSprite": "PASSIVE_REINFORCE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_CCDURATION_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Combattimento terrorizzante", "RU-RU": "Господство в бою", "PL-PL": "Walka w Panice", "TR-TR": "Korku Dolu Savaş", "ID-ID": "Pertarungan Sarat Kengerian", "FR-FR": "Combat effroyable", "JA-JP": "恐怖に満ちた戦い", "EN-US": "Dreadladen Fighting", "DE-DE": "Schreckgeladenes Kämpfen", "AR-SA": "القتال الرهيب", "KO-KR": "두려움 가득한 전투", "PT-BR": "Luta Temível", "ZH-TW": "恐怖戰鬥", "ES-ES": "Combate aterrador", "ZH-CN": "恐惧战斗" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, aumenti la [buff]durata[/buff] dei tuoi [buff]effetti di controllo[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке увеличивает [buff]продолжительность[/buff] ваших [buff]эффектов контроля[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków zwiększasz [buff]czas trwania[/buff] twoich [buff]efektów kontroli tłumu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff](B)[/buff] boyunca [buff]kitle kontrol etkilerinin[/buff] [buff]süresi[/buff] [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, meningkatkan [buff]durasi[/buff] dari [buff]efek Kontrol Kerumunan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto ttaques, augmente la [buff]durée[/buff] de vos [buff]effets de contrôle de foule[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[buff](B)[/buff]の間、[buff]CC効果[/buff]の[buff]持続時間[/buff]を[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, increase the [buff]duration[/buff] of your [buff]Crowd Control effects[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Jede [other](A)[/other] automatische Angriffe steigert die [buff]Dauer[/buff] deiner [buff]Gruppenkontrolle Effekte[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "كل [other](A)[/other] من الهجوم التلقائي، يمكنك زيادة [buff]مدة[/buff] [buff]تأثيرات التحكم في الحشود[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "자동 공격 [other](A)[/other]번마다, [buff](B)[/buff] 동안 내 [buff]군중 제어 효과[/buff]의 [buff]지속 시간[/buff]이 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, aumenta a [buff]duração[/buff] dos seus [buff]efeitos de Controle de Grupo[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,使自身[buff]群體控制效果[/buff]的[buff]持續時間[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, incrementa la [buff]duración[/buff] de tus [buff]efectos de control de multitudes[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你[buff]群体控制效果[/buff]的[buff]持续时间[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Mazza del sapiente", "RU-RU": "Булава (знаток)", "PL-PL": "Buzdygan Adepta", "TR-TR": "Ehil Gürzü", "ID-ID": "Gada Mahir", "FR-FR": "Masse de l'adepte", "JA-JP": "メイス(名人)", "EN-US": "Adept's Mace", "DE-DE": "Keule des Adepten", "AR-SA": "صولجان البارع", "KO-KR": "숙련자의 메이스", "PT-BR": "Maça do Adepto", "ZH-TW": "老手級錘矛", "ES-ES": "Maza del iniciado", "ZH-CN": "老手级锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 49, "attackSpeed": 0.8, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 700, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_KNUCKLES_KEEPER", "uiSprite": "2H_KNUCKLES_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 42882, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Straziatori ursini dell'esperto", "RU-RU": "Медвежьи перчатки (эксперт)", "PL-PL": "Niedźwiedzie Kły Znawcy", "TR-TR": "Uzman Kürklü Yumruğu", "ID-ID": "Petinju Ursine Ahli", "FR-FR": "Poignes ursines de l'expert", "JA-JP": "熊殺し(達人)", "EN-US": "Expert's Ursine Maulers", "DE-DE": "Bärenzerfleischer des Experten", "AR-SA": "قفاز هجوم الدببة للأخصائي", "KO-KR": "전문가의 곰 주먹", "PT-BR": "Luvas Ursinas do Perito", "ZH-TW": "專家級巨熊拳套", "ES-ES": "Zarpas osunas del experto", "ZH-CN": "专家级熊卫士之击" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 825, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_KEEPER", "stackable": true, "equipable": true }, { "itemType": "equipment", "uniqueName": "T8_2H_TOOL_TRACKING", "uiSprite": "TOOL_TRACKING", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "tracking", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Kit di strumenti traccianti dell'anziano", "RU-RU": "Инструменты следопыта (старейшина)", "PL-PL": "Zestaw Tropiciela Starszego", "TR-TR": "Yüce İz Sürme Alet Seti", "ID-ID": "Peralatan Pelacakan Tetua", "FR-FR": "Boîte à outils de pistage du sage", "JA-JP": "追跡ツールキット(老熟)", "EN-US": "Elder's Tracking Toolkit", "DE-DE": "Fährtensucher-Ausrüstung des Ältesten", "AR-SA": "أدوات تتبع الحكيم", "KO-KR": "장로의 추적 키트", "PT-BR": "Kit de Rastreamento do Ancião", "ZH-TW": "禪師級追蹤工具組", "ES-ES": "Kit de rastreo del anciano", "ZH-CN": "禅师级追踪工具包" }, "localizedDescriptions": null, "slotType": "mainhand", "physicalAttackDamageBonus": null, "skinCount": null, "physicalArmor": null, "magicResistance": null, "magicAttackDamageBonus": null, "activeSpellSlots": 0, "passiveSpellSlots": 0, "itemPowerProgressionType": null, "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 2 }, { "uniqueName": "T8_LEATHER", "count": 6 } ] }, "spriteName": "TOOL_TRACKING", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_PICK_AVALON", "uiSprite": "2H_PICK_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ORE_T4", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ORE_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di minerali", "RU-RU": "Мастерство шахтера", "PL-PL": "Biegłość - Górnictwo", "TR-TR": "Madenci Yeterliliği", "ID-ID": "Kecakapan Menambang", "FR-FR": "Efficacité au minage", "JA-JP": "採掘の技量", "EN-US": "Mining Proficiency", "DE-DE": "Sachverständnis im Bergbau", "AR-SA": "براعة التنقيب", "KO-KR": "채굴 숙련도", "PT-BR": "Proficiência em Mineração", "ZH-TW": "採礦熟練度", "ES-ES": "Competencia de minería", "ZH-CN": "高效采矿" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]minerali di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]руды (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Rudy Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Cevher[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Bijih[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]minerai de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の鉱石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Ore[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Erz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من المعدن[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 광석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Minérios de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下礦石[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]mineral de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]矿石采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Piccone avaloniano del sapiente", "RU-RU": "Авалонская кирка (знаток)", "PL-PL": "Awaloński Kilof Adepta", "TR-TR": "Ehil Avalon Kazması", "ID-ID": "Belencong Avalonian Mahir", "FR-FR": "Pioche avalonienne de l'adepte", "JA-JP": "アバロニア人のつるはし(名人)", "EN-US": "Adept's Avalonian Pickaxe", "DE-DE": "Avalonische Spitzhacke des Adepten", "AR-SA": "مِعوَل أفالوني للبارع", "KO-KR": "숙련자의 아발로니안 곡괭이", "PT-BR": "Picareta Avaloniano do Adepto", "ZH-TW": "老手級阿瓦隆十字鎬", "ES-ES": "Pico avaloniano del iniciado", "ZH-CN": "老手级阿瓦隆十字镐" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 20 } ] }, "transformation": null, "spriteName": "2H_PICK_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_CURSEDSTAFF_UNDEAD", "uiSprite": "MAIN_CURSEDSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone profana-vita del gran maestro", "RU-RU": "Гибельный посох (магистр)", "PL-PL": "Kostur Życiowej Klątwy Wszechmistrza", "TR-TR": "Büyük Usta Ömür Törpüsü Asası", "ID-ID": "Tongkat Kutukan Hidup Grandmaster", "FR-FR": "Bâton de malédiction de vie du grand maître", "JA-JP": "生呪の杖(グランドマスター)", "EN-US": "Grandmaster's Lifecurse Staff", "DE-DE": "Lebensfluchstab des Großmeisters", "AR-SA": "عصا لعنة الحياة للأستاذ", "KO-KR": "그랜드 마스터의 라이프커스 스태프", "PT-BR": "Cajado Execrado do Grão-mestre", "ZH-TW": "宗師級命咒法杖", "ES-ES": "Bastón de maldición de vida del gran maestro", "ZH-CN": "宗师级生咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_TOOL_SICKLE", "uiSprite": "MAIN_SICKLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "fiber", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcetto dell'anziano", "RU-RU": "Серп (старейшина)", "PL-PL": "Sierp Starszego", "TR-TR": "Yüce Orağı", "ID-ID": "Sabit Tetua", "FR-FR": "Faucille du sage", "JA-JP": "小がま(老熟)", "EN-US": "Elder's Sickle", "DE-DE": "Sichel des Ältesten", "AR-SA": "منجل معقوف للحكيم", "KO-KR": "장로의 낫", "PT-BR": "Foice do Ancião", "ZH-TW": "禪師級鐮刀", "ES-ES": "Hoz del anciano", "ZH-CN": "禅师级镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 48, "attackSpeed": 1, "attackRange": 3, "weight": 8.54, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 50800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 1060, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_sickle", "craftingRequirements": { "time": 1.25, "silver": 0, "craftingFocus": 4021, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 6 }, { "uniqueName": "T8_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SICKLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SPEAR", "uiSprite": "2H_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Picca del maestro", "RU-RU": "Пика (мастер)", "PL-PL": "Pika Mistrza", "TR-TR": "Usta Kargısı", "ID-ID": "Tembiang Master", "FR-FR": "Pique du maître", "JA-JP": "パイク(マスター)", "EN-US": "Master's Pike", "DE-DE": "Pike des Meisters", "AR-SA": "الرمح الطويل للخبير", "KO-KR": "마스터의 파이크", "PT-BR": "Pique do Mestre", "ZH-TW": "大師級長槍", "ES-ES": "Pica del maestro", "ZH-CN": "大师级长枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CROSSBOW", "uiSprite": "2H_CROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra del gran maestro", "RU-RU": "Арбалет (магистр)", "PL-PL": "Kusza Wszechmistrza", "TR-TR": "Büyük Usta Arbaleti", "ID-ID": "Busur Silang Grandmaster", "FR-FR": "Arbalète du grand maître", "JA-JP": "クロスボウ(グランドマスター)", "EN-US": "Grandmaster's Crossbow", "DE-DE": "Armbrust des Großmeisters", "AR-SA": "قوس مستعرض للأستاذ", "KO-KR": "그랜드 마스터의 크로스보우", "PT-BR": "Besta do Grão-mestre", "ZH-TW": "宗師級十字弓", "ES-ES": "Ballesta del gran maestro", "ZH-CN": "宗师级十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ARCANESTAFF", "uiSprite": "2H_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "TIME_FREEZE", "uiAtlas": null, "uiSprite": "TIME_FREEZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Congelamento temporale", "RU-RU": "Остановка времени", "PL-PL": "Zamrożenie Czasu", "TR-TR": "Zamanı Dondurma", "ID-ID": "Pembekuan Waktu", "FR-FR": "Ralentissement du temps", "JA-JP": "時間凍結", "EN-US": "Time Freeze", "DE-DE": "Zeit anhalten", "AR-SA": "تجميد الوقت", "KO-KR": "시간 동결", "PT-BR": "Congelar Tempo", "ZH-TW": "時間凍結", "ES-ES": "Congelar tiempo", "ZH-CN": "时间冻结" }, "localizedDescriptions": { "IT-IT": "[cc]Arresti il tempo[/cc] per tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc] (ignora la Resistenza al Controllo sulla Folla). \nI bersagli arrestati nel tempo sono [cc]storditi[/cc].\nI giocatori nemici arrestati diventano anche [other]immuni[/other] ai [other]danni[/other] e a tutte le [other]abilità[/other].\nI mob nemici arrestati nel tempo sono anche [other]immuni[/other] a tutte le [other]abilità[/other] (tranne i danni delle abilità).\n\nI bersagli [other]non possono essere arrestati[/other] di nuovo per [other](C)[/other].", "RU-RU": "[cc]Замораживает время[/cc] для всех врагов в [other]радиусе (A)[/other] в течение [cc](B)[/cc] (игнорирует сопротивление контролю). \nЗастывшие во времени цели [cc]оглушаются[/cc].\nЗастывшие во времени вражеские игроки также получают [other]невосприимчивость[/other] к [other]урону[/other] и всем [other]навыкам[/other].\nВражеские монстры, застывшие во времени, также [other]невосприимчивы[/other] ко всем [other]навыкам[/other] (кроме урона от навыков).\n\nЦели [other]не могут застыть[/other] вновь в течение [other](C)[/other].", "PL-PL": "[cc]Zamrażasz czas[/cc] dla wszystkich wrogów w promieniu [other](A)[/other] na [cc](B)[/cc] (ignorując odporność na kontrolę tłumu). \nCele zamrożone w czasie zostają [cc]ogłuszone[/cc].\nWrodzy gracze zamrożeni w czasie są [other]odporni[/other] na [other]obrażenia[/other] i wszystkie [other]umiejętności[/other].\nWrogie moby zamrożone w czasie stają się [other]odporne[/other] na wszystkie [other]umiejętności[/other] (poza obrażeniami umiejętności).\n\nCele [other]nie mogą zostać zamrożone[/other] ponownie przez [other](C)[/other].", "TR-TR": "[other](A) yarıçap[/other] içindeki tüm düşmanlar için [cc](B)[/cc] boyunca [cc]donma zamanı[/cc] (Kitle Kontrol Direncini yok sayar). \nZamanında donan hedefler [cc]sersemler[/cc].\nZamanında donan düşman oyuncular da [other]hasara[/other] ve tüm [other]yeteneklere[/other] karşı [other]bağışıklık[/other] kazanır.\nZamanında donan düşmanlar da tüm [other]yeteneklere[/other] karşı [other]bağışıklık[/other] kazanır (yetenek hasarı hariç).\n\nHedefler, [other](C)[/other] boyunca tekrar [other]dondurulamaz[/other].", "ID-ID": "[cc]Membekukan waktu[/cc] untuk semua musuh dalam [other](A) radius[/other] selama [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan). \nTarget yang terbekukan waktu terkena efek [cc]stun[/cc].\nPemain musuh yang terbekukan waktu juga [other]kebal[/other] terhadap [other]damage[/other] dan semua [other]kemampuan[/other].\nMob musuh yang terbekukan waktu juga [other]kebal[/other] dari semua [other]kemampuan[/other] (kecuali damage kemampuan).\n\nTarget [other]tidak dapat dibekukan[/other] lagi selama [other](C)[/other].", "FR-FR": "[cc]Figez le temps[/cc] de tous les ennemis dans un [other]rayon de (A)[/other] pendant [cc](B)[/cc] (ignore la Résistance au Contrôle de Foule). \nLes cibles figées dans le temps sont [cc]étourdies[/cc].\nLes joueurs ennemis figés dans le temps sont également [other]immunisés[/other] contre les [other]dégâts[/other] et toutes les [other]compétences[/other].\nLes monstres ennemis figés dans le temps sont également [other]immunisés[/other] contre toutes les [other]compétences[/other] (à l'exception des dégâts des compétences).\n\nLes cibles [other]ne peuvent plus être gelées[/other] pendant [other](C)[/other].", "JA-JP": "半径[other](A)[/other]以内のすべての敵を[cc](B)[/cc]の間[cc]凍結させる[/cc](CC耐性を無視)。 \n時間凍結された対象は[cc]スタン[/cc]される。\n時間凍結された敵プレイヤーは、凍結の間[other]ダメージ[/other]と[other]能力[/other]に対して[other]免疫[/other]を得る。\n時間凍結された敵モブはすべての[other]能力[/other]に対して[other]免疫[/other]をを得る(能力ダメージを除く)。\n\n対象は[other](C)[/other]の間、再び[other]凍結させることができない[/other]。", "EN-US": "[cc]Freeze time[/cc] for all enemies within a [other](A) radius[/other] for [cc](B)[/cc] (ignores Crowd Control Resistance). \nTargets frozen in time are [cc]stunned[/cc].\nEnemy players frozen in time are also [other]immune[/other] to [other]damage[/other] and all [other]abilities[/other].\nEnemy mobs frozen in time are also [other]immune[/other] to all [other]abilities[/other] (except ability damage).\n\nTargets [other]cannot be frozen[/other] again for [other](C)[/other].", "DE-DE": "[cc]Hält die Zeit an[/cc], für alle Gegner in [other](A) Radius[/other] für [cc](B)[/cc] (ignoriert CC-Resistenzen). \nIn der Zeit gefangene Ziele sind [cc]betäubt[/cc].\nIn der Zeit gefangene Spieler sind außerdem [other]immun[/other] gegen [other]Schaden[/other] und alle [other]Fertigkeiten[/other].\nGegnerische Mobs, die in der Zeit eingefroren sind, sind auch [other]immun[/other] gegen alle [other]Fertigkeiten[/other] (außer dem Schaden).\n\nZiele können für [other](C)[/other] [other]nicht erneut in der Zeit angehalten[/other] werden.", "AR-SA": "[cc]تجميد الوقت[/cc] لجميع الأعداء ضمن نطاق [other](A)[/other] لمدة [cc](B)[/cc] (يتجاهل مقاومة السيطرة على الحشود). \nالأهداف التي جُمدت أوقاتها [cc]مصعوقة[/cc].\nاللاعبون الأعداء الذين جُمدت أوقاتهم [other]محصنون[/other] أيضًا ضد [other]الضرر[/other] [other]والقدرات[/other] كلها.\nالغرماء الأعداء الذين جُمدت أوقاتهم [other]محصنون[/other] أيضًا ضد [other]القدرات[/other] كلها (باستثناء ضرر القدرة).\n\n[other]لا يمكن تجميد[/other] الأهداف مجددًا لمدة [other](C)[/other].", "KO-KR": "[cc](A)[/cc] 동안 [other]반경 (B)[/other] 내에 있는 모든 대상의 시간을 [cc]얼려버립니다[/cc] (군중 제어 저항을 무시함). \n얼어버린 대상은 [cc]기절[/cc] 상태가 됩니다.\n얼어버린 적 플레이어는 모든 [other]대미지[/other]와 [other]능력[/other]에 [other]면역[/other] 상태가 됩니다.\n얼어버린 적 몹 또한 모든 [other]스킬[/other]에 [other]면역[/other] 상태가 됩니다 (스킬 대미지 제외).\n\n대상은 [other](C)[/other] 동안 다시 [other]얼어붙지 않습니다[/other].", "PT-BR": "[cc]Congela o tempo[/cc] para todos os inimigos dentro de um [other]raio de (A)[/other] por [cc](B)[/cc] (ignora Resistência a Controle de Multidões). \nAlvos congelados no tempo serão [cc]atordoados[/cc].\nJogadores inimigos congelados no tempo também ficarão [other]imunes[/other] a [other]dano[/other] e a todas as [other]habilidades[/other].\nMonstros inimigos congelados no tempo também ficarão [other]imunes[/other] a todas [other]habilidades[/other] (exceto o dano das habilidades).\n\nAlvos [other]não podem ser congelados[/other] novamente por [other](C)[/other].", "ZH-TW": "使[other]半徑(A)[/other]範圍內的所有敵人的[cc]時間凍結[/cc],持續[cc](B)[/cc](無視群體控制抗性)。 \n被凍結在時間中的目標視為被[cc]擊暈[/cc]。\n被凍結在時間中的敵對玩家也將[other]免疫[/other][other]傷害[/other]和所有[other]技能[/other]。\n被凍結在時間中的敵對怪物也將[other]免疫[/other]所有[other]技能[/other](技能傷害除外)。\n\n目標在[other](C)[/other]內[other]無法被再次凍結[/other]。", "ES-ES": "[cc]Congela el tiempo[/cc] de todos los enemigos en un [other]radio de (A)[/other] durante [cc](B)[/cc] (ignora la Resistencia al Control de Multitudes). \nLos objetivos congelados en el tiempo son [cc]aturdidos[/cc].\nLos jugadores enemigos congelados en el tiempo también son [other]inmunes[/other] al [other]daño[/other] y a todas las [other]habilidades[/other].\nLos monstruos enemigos que son congelados en el tiempo también son [other]inmunes[/other] a todas las otras [other]habilidades[/other] (excepto por el daño de las habilidades).\n\nLos objetivos [other]no pueden ser congelados[/other] de nuevo durante [other](C)[/other].", "ZH-CN": "使[other]半径(A)[/other]范围内的所有敌人的[cc]时间冻结[/cc],持续[cc](B)[/cc](无视群体控制抗性)。 \n被冻结在时间中的目标视为被[cc]击晕[/cc]。\n被冻结在时间中的敌对玩家也将[other]免疫[/other][other]伤害[/other]和所有[other]技能[/other]。\n被冻结在时间中的敌对野怪也将[other]免疫[/other]所有[other]技能[/other](技能伤害除外)。\n\n目标在[other](C)[/other]内[other]无法被再次冻结[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.5, "standTime": 0, "disruptionFactor": 1, "recastDelay": 72, "energyUsage": 27, "castRange": 14, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone arcano del sapiente", "RU-RU": "Большой мистический посох (знаток)", "PL-PL": "Wielki Tajemny Kostur Adepta", "TR-TR": "Ehil Büyük Arkana Asası", "ID-ID": "Tongkat Arcane Besar Mahir", "FR-FR": "Grand bâton ésotérique de l'adepte", "JA-JP": "偉大なアーケインの杖(名人)", "EN-US": "Adept's Great Arcane Staff", "DE-DE": "Großer Arkanstab des Adepten", "AR-SA": "عصا الساحر العظيمة للبارع", "KO-KR": "숙련자의 그레이트 아케인 스태프", "PT-BR": "Cajado Arcano Elevado do Adepto", "ZH-TW": "老手級祕術長杖", "ES-ES": "Gran bastón arcano del iniciado", "ZH-CN": "老手级杰出奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_FROSTSTAFF_KEEPER", "uiSprite": "MAIN_FROSTSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone brinoso del gran maestro", "RU-RU": "Посох инея (магистр)", "PL-PL": "Kostur Szronu Wszechmistrza", "TR-TR": "Büyük Usta Kırağı Asası", "ID-ID": "Tongkat Embun Beku Grandmaster", "FR-FR": "Bâton de gelée blanche du grand maître", "JA-JP": "白霜の杖(グランドマスター)", "EN-US": "Grandmaster's Hoarfrost Staff", "DE-DE": "Raureifstab des Großmeisters", "AR-SA": "عصا الصقيع الهش للأستاذ", "KO-KR": "그랜드 마스터의 호어프로스트 스태프", "PT-BR": "Cajado Enregelante do Grão-mestre", "ZH-TW": "宗師級白霜法杖", "ES-ES": "Bastón de escarcha del gran maestro", "ZH-CN": "宗师级霜雪法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_HOLYSTAFF_AVALON", "uiSprite": "MAIN_HOLYSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Santificatore dell'esperto", "RU-RU": "Благодатный посох (эксперт)", "PL-PL": "Pożoga Świętości Znawcy", "TR-TR": "Uzman Kutsal Hazanı", "ID-ID": "Air Terjun Keramat Ahli", "FR-FR": "Sanctificateur de l'expert", "JA-JP": "ホローフォール(達人)", "EN-US": "Expert's Hallowfall", "DE-DE": "Heiligsturz des Experten", "AR-SA": "عصا السقوط المقدس للأخصائي", "KO-KR": "전문가의 할로우폴", "PT-BR": "Queda Santa do Perito", "ZH-TW": "專家級墮神法杖", "ES-ES": "Santificador del experto", "ZH-CN": "专家级堕神法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DUALCROSSBOW_HELL", "uiSprite": "2H_DUALCROSSBOW_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 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"count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Scagliadardi dell'anziano", "RU-RU": "Самострелы (старейшина)", "PL-PL": "Miotacze Bełtów Starszego", "TR-TR": "Yüce Okatarı", "ID-ID": "Pelempar Panah Tetua", "FR-FR": "Lanceurs de foudre du sage", "JA-JP": "ボルトキャスター(老熟)", "EN-US": "Elder's Boltcasters", "DE-DE": "Bolzenschleudern des Ältesten", "AR-SA": "الأقواس النارية للحكيم", "KO-KR": "장로의 볼트캐스터", "PT-BR": "Lança-virotes do Ancião", "ZH-TW": "禪師級電光施放者", "ES-ES": "Lanzasaetas del anciano", "ZH-CN": "禅师级霹雳连弩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, 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true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DUALCROSSBOW_CRYSTAL", "uiSprite": "2H_DUALCROSSBOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": 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"passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone arcano del maestro", "RU-RU": "Большой мистический посох (мастер)", "PL-PL": "Wielki Tajemny Kostur Mistrza", "TR-TR": "Usta Büyük Arkana Asası", "ID-ID": "Tongkat Arcane Besar Master", "FR-FR": "Grand bâton ésotérique du maître", "JA-JP": "偉大なアーケインの杖(マスター)", "EN-US": "Master's Great Arcane Staff", "DE-DE": "Großer Arkanstab des Meisters", "AR-SA": "عصا الساحر العظيمة للخبير", "KO-KR": "마스터의 그레이트 아케인 스태프", "PT-BR": "Cajado Arcano Elevado do Mestre", "ZH-TW": "大師級祕術長杖", "ES-ES": "Gran bastón arcano del maestro", "ZH-CN": "大师级杰出奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": 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maître", "JA-JP": "エグゾルテッドスタッフ(マスター)", "EN-US": "Master's Exalted Staff", "DE-DE": "Erhabener Stab des Meisters", "AR-SA": "عصا التعظيم للخبير", "KO-KR": "마스터의 이그졸티드 스태프", "PT-BR": "Cajado Exaltado do Mestre", "ZH-TW": "大師級榮光法杖", "ES-ES": "Bastón exaltado del maestro", "ZH-CN": "大师级荣光法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", 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"uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martelli da forgia dell'esperto", "RU-RU": "Молоты кузни (эксперт)", "PL-PL": "Młoty Kuźnicze Znawcy", "TR-TR": "Uzman Demirci Çekici", "ID-ID": "Palu Tempa Ahli", "FR-FR": "Marteaux forgés de l'expert", "JA-JP": "フォージハンマー(達人)", "EN-US": "Expert's Forge Hammers", "DE-DE": "Schmiedehämmer des Experten", "AR-SA": "مطرقة تشكيل للأخصائي", "KO-KR": "전문가의 대장간 망치", "PT-BR": "Martelos de Forja do Perito", "ZH-TW": "專家級鍛造鎚", "ES-ES": "Martillos de forja del experto", "ZH-CN": "专家级锻造之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.4, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 850, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALHAMMER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_AXE", "uiSprite": "TOOL_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia dell'esperto", "RU-RU": "Топор (эксперт)", "PL-PL": "Siekiera Znawcy", "TR-TR": "Uzman Baltası", "ID-ID": "Kapak Ahli", "FR-FR": "Hache de l'expert", "JA-JP": "斧(達人)", "EN-US": "Expert's Axe", "DE-DE": "Axt des Experten", "AR-SA": "فأس الأخصائي", "KO-KR": "전문가의 도끼", "PT-BR": "Machado do Perito", "ZH-TW": "專家級斧頭", "ES-ES": "Hacha del experto", "ZH-CN": "专家级斧头" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "TOOL_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_HAMMER_CRYSTAL", "uiSprite": "2H_HAMMER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello Verasaetta del Maestro", "RU-RU": "Молот истинных снарядов (мастер)", "PL-PL": "Młot Gwintowy Mistrza", "TR-TR": "Usta Hakikat Çekici", "ID-ID": "Palu Petir Sejati Master", "FR-FR": "Marteau de Foudre du Maître", "JA-JP": "トゥルーボルト・ハンマー(マスター)", "EN-US": "Master's Truebolt Hammer", "DE-DE": "Echtblitz-Hammer des Meisters", "AR-SA": "مطرقة المسمار الصادم للخبير", "KO-KR": "마스터의 트루볼트 해머", "PT-BR": "Martelo Estrondoso do Mestre", "ZH-TW": "大師級霆威戰鎚", "ES-ES": "Martillo Relámpago del Maestro", "ZH-CN": "大师级霆威战锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_HOLYSTAFF", "uiSprite": "MAIN_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "GENEROUSHEAL", "uiAtlas": null, "uiSprite": "HEAL_SELF_HOLY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_GENEROUSHEAL_V2_DESC", "localizedNames": { "IT-IT": "Guarigione generosa", "RU-RU": "Великое исцеление", "PL-PL": "Hojne Leczenie", "TR-TR": "Cömert Şifa", "ID-ID": "Penyembuhan Melimpah", "FR-FR": "Soin généreux", "JA-JP": "寛大な治癒", "EN-US": "Generous Heal", "DE-DE": "Großzügige Heilung", "AR-SA": "علاج العطاء", "KO-KR": "자애로운 회복", "PT-BR": "Cura Generosa", "ZH-TW": "無私治療", "ES-ES": "Curación generosa", "ZH-CN": "慷慨治疗" }, "localizedDescriptions": { "IT-IT": "Lanci una preghiera di guarigione sull'alleato bersaglio, ripristinando [heal](A) Salute[/heal].\nAumenta le [buff]Cure ricevute[/buff] del [buff](B)[/buff] per [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Возложите исцеляющую молитву на выбранного союзника, восстановив ему [heal](A) здоровья[/heal].\nУвеличивает [buff]получаемое исцеление[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Rzucasz leczącą modlitwę na wybranego sojusznika, przywracając [heal](A) Zdrowia[/heal].\nZwiększa [buff]Otrzymywane Leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef müttefike bir iyileştirme duası ederek [heal](A) sağlık[/heal] yenilersin.\n[buff]Alınan İyileştirmeyi[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır (en fazla [other](D)[/other] kez birikir).", "ID-ID": "Merapal mantra pemulihan pada sekutu tertarget, memulihkan [heal](A) HP[/heal].\nMeningkatkan [buff]Pemulihan Diterima[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Lancez une prière de soin sur l'allié ciblé qui restaure [heal](A) de Santé[/heal].\nAugmente les [buff]Soins Reçus[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った味方に回復の祈りを詠唱し、[heal]体力を(A)[/heal]回復します。\n[buff](B)[/buff]の間、[buff](C)[/buff][buff]受ける回復量[/buff]が増加する。(最大[other](D)[/other]回まで[other]スタック[/other]します)", "EN-US": "Cast a healing prayer on the targeted ally, restoring [heal](A) Health[/heal].\nIncreases [buff]Healing Received[/buff] by [buff](B)[/buff] for [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Wirke ein heilendes Gebet auf den anvisierten Alliierten, dies stellt [heal](A) Leben[/heal] wieder her.\nDies steigert die [buff]Empfangene Heilung[/buff] für [buff](B)[/buff] um [buff](C)[/buff] (bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "قم بإلقاء دعاء العلاج على الحليف المستهدف، واستعادة [heal](A) الصحة [/heal].\nيزيد من [buff] العلاج المتلقى [/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff] ([other]تكديسات [/other] حتى [other](D)[/other] مرات).", "KO-KR": "대상 아군에게 회복의 기도를 시전하여 [heal](A)의 체력[/heal]을 치유합니다.\n[buff](B)[/buff] 동안 [buff]받는 회복량[/buff]이 [buff](C)[/buff]만큼 증가합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Lança uma prece curadora no alvo aliado, restaurando [heal](A) de Vida[/heal].\nAumenta a [buff]Cura Recebida[/buff] em [buff](B)[/buff] por [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "在目標盟友身上施放治療祝禱,回復[heal](A)點生命值[/heal]。\n[buff]受到的治療[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Lanza una oración de curación sobre el aliado señalado que restaura [heal](A) de Salud[/heal].\nIncrementa la [buff]Cura Recibida[/buff] en [buff](B)[/buff] durante [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "为目标友军吟唱一段治疗导言,回复[heal](A)生命[/heal]。\n使[buff]所受的治療效果[/buff]提高[buff](B)[/buff],持續[buff](C)[/buff](最多可[other]堆叠[/other][other](D)[/other]次)。" }, "target": "friendall", "castingTime": 0.5, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 1.5, "energyUsage": 6.2, "castRange": 15, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "friendall", "attribute": "health", "change": 100, "effectType": null, "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SMITE_AOE", "uiAtlas": null, "uiSprite": "NOVA_HOLY", "revision": 333277, "nameLocaTag": "@SPELLS_SMITE2", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Castigare", "RU-RU": "Волшебный удар", "PL-PL": "Porażenie", "TR-TR": "Ağır Darbe", "ID-ID": "Memukul", "FR-FR": "Châtiment", "JA-JP": "強い殴打", "EN-US": "Smite", "DE-DE": "Zerschlagen", "AR-SA": "الضربة", "KO-KR": "강한 타격", "PT-BR": "Punição", "ZH-TW": "懲擊", "ES-ES": "Aniquilar", "ZH-CN": "惩击" }, "localizedDescriptions": { "IT-IT": "Infliggi una punizione a tutti i nemici presso la posizione designata, infliggendo [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other].\n\nEntro [other](C)[/other], la [other]prossima volta[/other] che qualunque nemico colpito [other]subisce danno diretto[/other] riceve [dmg](D) danni magici[/dmg] aggiuntivi.\n\nColpire almeno [other]un nemico[/other] riduce il [other]tempo di ricarica[/other] di questo potere di [other](E)[/other].", "RU-RU": "Вы проводите удар по всем врагам в указанной области, нанеся [dmg](A) магического урона[/dmg] в [other]радиусе (B)[/other].\n\nВ [other]следующий раз[/other], когда любой задетый навыком враг [other]получит прямой урон[/other] в течение [other](C)[/other], он дополнительно получит [dmg](D) магического урона[/dmg].\n\nЗадев хотя бы [other]одного врага[/other], [other]время восстановления[/other] этого навыка будет сокращено на [other](E)[/other].", "PL-PL": "Porażasz wszystkich wrogów w wybranej lokalizacji, zadając [dmg](A) pkt. obrażeń magicznych[/dmg] w promieniu [other](B)[/other].\n\n[other]Następnym razem[/other], gdy dowolny uderzony wróg [other]otrzyma obrażenia bezpośrednie[/other] w ciągu [other](C)[/other], otrzyma on dodatkowe [dmg](D) pkt. obrażeń magicznych[/dmg].\n\nUderzenie co najmniej[other]jednego wroga[/other] zmniejszy [other]czas odnowienia[/other] umiejętności o [other](E)[/other].", "TR-TR": "Hedef konumdaki tüm düşmanlara ağır bir darbe indirerek [other](A) yarıçaplı[/other] alanda [dmg](B) sihirli hasar[/dmg] verirsin.\n\n[other](C)[/other] içerisinde bir düşman [other]tekrar[/other] [other]doğrudan hasar aldığında[/other] ek olarak [dmg](D) sihirli hasar[/dmg] da alır.\n\nEn az [other]bir düşmanı[/other] vurmak bu yeteneğin [other]bekleme süresini[/other] [other](E)[/other] azaltır.", "ID-ID": "Memukul semua musuh di lokasi yang ditargetkan, menimbulkan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other].\n\nSaat [other]berikutnya[/other] serangan musuh apa pun [other]menimbulkan damage langsung[/other] dalam [other](C)[/other], mereka akan menerima tambahan [dmg](D) damage sihir[/dmg].\n\nMengenai setidaknya [other]satu musuh[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](E)[/other].", "FR-FR": "Châtiez les ennemis à la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other]. \n\nLa [other]prochaine fois[/other] qu'un ennemi touché [other]subit des dégâts directs[/other] dans un délai de [other](C)[/other], il subit [dmg](D) dégâts magiques[/dmg] supplémentaires. \n\nToucher au moins [other]un ennemi[/other] réduit le [other]temps de recharge[/other] de la compétence de [other](E)[/other].", "JA-JP": "狙った位置の全ての敵を強打し、[other]半径(A)[/other]に[dmg]魔法ダメージを(B)[/dmg]与えます。\n\nヒットした敵が[other](C)[/other]以内に[other]次の[/other][other]ダメージを直接受ける[/other]際、追加の[dmg]魔法ダメージも(D)[/dmg]受けます。\n\n最低でも[other]1体の敵[/other]にヒットすると、この能力の[other]クールダウン[/other]が[other](E)[/other]減少します。", "EN-US": "Smite all enemies at the targeted location, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other].\n\nThe [other]next time[/other] an enemy hit [other]takes direct damage[/other] within [other](C)[/other], they will take an additional [dmg](D) magical damage[/dmg].\n\nHitting at least [other]one enemy[/other] will reduce this ability's [other]cooldown[/other] by [other](E)[/other].", "DE-DE": "Zerschlage alle Gegner an der anvisierten Position, dies verursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other].\n\nBeim [other]nächsten Mal[/other], wenn einer der getroffenen [/other] innerhalb von [other](C)[/other]Gegner [other]direkten Schaden erleidet[/other], erleidet dieser zusätzliche [dmg](D) magischen Schaden[/dmg].\n\nWird mindestens [other]ein Gegner[/other] getroffen, so reduziert sich die [other]Abklingzeit[/other] der Fertigkeit um [other](E)[/other].", "AR-SA": "لإرداء كل الأعداء في الموقع المستهدف وإلحاق [dmg](A) من الضرر السحري[/dmg] في [other]محيط (B)[/other].\n\nفي [other]المرة التالية[/other] التي يتلقى فيها عدو مصاب [other]ضررًا مباشرًا[/other] خلال [other](C)[/other]، سيتلقى [dmg](D) من الضرر السحري[/dmg] الإضافي.\n\nضرب على الأقل [other]عدو واحد[/other] سيقلل [other]فترة انتظار[/other] هذه القدرة بمقدار [other](E)[/other].", "KO-KR": "목표 위치에 있는 적을 강하게 타격해 [other]반경 (A)[/other] 내에 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n [other](C)[/other] 이내에 [other]다음으로[/other] 적에게 [other]직접적으로 대미지[/other]를 줄 경우, [dmg](D)의 마법 대미지[/dmg]를 추가로 입힙니다.\n\n [other]한 명[/other] 이상의 적에게 명중할 경우 이 스킬의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 감소합니다.", "PT-BR": "Acerta todos os inimigos no local selecionado, causando [dmg](A) de dano mágico[/dmg] em um [other]raio de (B)[/other].\n\nDa [other]próxima vez[/other] que qualquer inimigo atingido [other]receber dano direto[/other] dentro de [other](C)[/other], ele receberá um adicional de [dmg](D) de dano mágico[/dmg].\n\nAcertar pelo menos [other]um inimigo[/other] reduzirá o [other]tempo de recarga[/other] dessa habilidade em [other](E)[/other].", "ZH-TW": "懲擊目標位置所有敵人,對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n\n在[other](C)[/other]內,使擊中的任意敵人[other]下次[/other][other]受到直接傷害[/other]時,額外受到[dmg](D)點魔法傷害[/dmg]。\n\n至少擊中[other]一名敵人[/other]時,使此技能的[other]冷卻時間[/other]減少[other](E)[/other]。", "ES-ES": "Ataca a los enemigos que se encuentren en la posición señalada e inflígeles [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other].\n\nLa [other]próxima vez[/other] que cualquiera de los enemigos golpeados [other]reciba daño directo[/other] dentro de los próximos [other](C)[/other], recibirá [dmg](D) de daño mágico[/dmg] adicional.\n\nSi golpeas al menos a [other]un enemigo[/other], el [other]tiempo de espera[/other] de esta habilidad se reducirá en [other](E)[/other].", "ZH-CN": "惩击目标位置周围的所有敌人,在[other](A)半径[/other]范围内造成[dmg](B)魔法伤害[/dmg]。\n\n被击中的敌人在[other](C)[/other]内受到[other]下一次直接伤害[/other]时,将承受额外[dmg](D)魔法伤害[/dmg]。\n\n若此技能至少击中[other]一个敌人[/other],则其[other]冷却时间[/other]将减少[other](E)[/other]。" }, "target": "ground", "castingTime": 0.5, "hitDelay": 0.25, "standTime": 0, "disruptionFactor": null, "recastDelay": 3, "energyUsage": 4, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -136, "effectType": null, "effectAreaRadius": 2.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "HOLYFLASH", "uiAtlas": null, "uiSprite": "AOE_HOLY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HOLYFLASH_TEST_DESC", "localizedNames": { "IT-IT": "Bagliore sacro", "RU-RU": "Священная вспышка", "PL-PL": "Święty Blask", "TR-TR": "Kutsal Parıltı", "ID-ID": "Kilat Suci", "FR-FR": "Flash sacré", "JA-JP": "聖なる光", "EN-US": "Holy Flash", "DE-DE": "Heiliger Blitz", "AR-SA": "الوميض المبارك", "KO-KR": "성스러운 섬광", "PT-BR": "Luz Sagrada", "ZH-TW": "神聖閃光", "ES-ES": "Luz sagrada", "ZH-CN": "神圣火光" }, "localizedDescriptions": { "IT-IT": "Evochi un bagliore sacro presso la posizione bersaglio, ripristinando [heal](A) punti salute[/heal] a massimo [other](B)[/other] alleati in un [other]raggio di (C)[/other].", "RU-RU": "Вы производите священный взрыв в указанной точке, восстанавливая [heal](A) здоровья[/heal] вплоть до [other](B)[/other] союзников в [other]радиусе (C)[/other].", "PL-PL": "Przyzywasz Święty Rozbłysk w wybranej pozycji, przywracając [heal](A) Zdrowia[/heal] dla do [other](B)[/other] sojuszników w promieniu [other](C)[/other].", "TR-TR": "Hedef konumda bir Kutsal Parıltı oluşturarak [other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefike [heal](C) sağlık[/heal] yeniler.", "ID-ID": "Mengeluarkan Kilat Suci ke posisi target, memulihkan [heal](A) HP[/heal] hingga [other](B)[/other] sekutu dalam [other]radius (C)[/other].", "FR-FR": "Invoquez un éclat sacré à la position ciblée, restaurant [heal](A) de santé[/heal] pour jusqu'à [other](B)[/other] alliés dans un [other]rayon de (C)[/other].", "JA-JP": "狙った位置に聖なる光を召喚し、[other]半径(A)[/other]内の最大[other](B)[/other]人の味方の[heal]体力を(C)[/heal]治癒します。", "EN-US": "Conjure a Holy Flash at the targeted position, restoring [heal](A) Health[/heal] for up to [other](B)[/other] allies in a [other](C) radius[/other].", "DE-DE": "Beschwöre einen Heiligen Blitz auf die anvisierte Position, dies stellt [heal](A) Leben[/heal] bei bis zu [other](B)[/other] Alliierten in [other](C) Radius[/other] wieder her.", "AR-SA": "يمكنك استحضار وميض مبارك على الموقع المستهدف، لاستعادة [heal](A) الصحة[/heal] لما يصل إلى [other](B)[/other] من الحلفاء في محيط [other](C)[/other].", "KO-KR": "목표 위치에 성스러운 섬광을 생성하여 [other](A) 범위[/other]에 최대 [other](B)[/other]명의 아군에게 [heal](C)의 체력[/heal]을 회복합니다.", "PT-BR": "Conjura uma Luz Sagrada na posição alvo, restaurando [heal](A) de Vida[/heal] para até [other](B)[/other] aliados em um [other]raio de (C)[/other].", "ZH-TW": "在目標位置喚出神聖閃光,使[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友回復[heal](C)點生命值[/heal]。", "ES-ES": "Conjura un destello sagrado en la posición señalada que restaura [heal](A) de salud[/heal] para hasta [other](B)[/other] aliados en un [other]radio de (C)[/other].", "ZH-CN": "在目标位置释放一道神圣之光,为[other](A)半径[/other]范围内最多[other](B)[/other]名友军回复[heal](C)生命[/heal]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0.4, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3.5, "energyUsage": 8, "castRange": 13, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "friendall", "attribute": "health", "change": 117, "effectType": "magic", "effectAreaRadius": 5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "PULSINGHEAL", "uiAtlas": null, "uiSprite": "HOLY_PULSE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PULSINGHEAL_V2_DESC", "localizedNames": { "IT-IT": "Impulso sacro", "RU-RU": "Священный импульс", "PL-PL": "Święty Puls", "TR-TR": "Mukaddes Dalga", "ID-ID": "Detak Suci", "FR-FR": "Pulsation sacrée", "JA-JP": "神聖なるパルス", "EN-US": "Sacred Pulse", "DE-DE": "Geweihter Puls", "AR-SA": "النبضة المقدسة", "KO-KR": "신성한 고동", "PT-BR": "Pulsação Sagrada", "ZH-TW": "神聖脈衝", "ES-ES": "Pulso sagrado", "ZH-CN": "神圣脉冲" }, "localizedDescriptions": { "IT-IT": "Sprigioni un Impulso sacro dall'alleato bersaglio, ripristinando [heal](A) Salute[/heal].\n\nInfligge [dmg](B) danni magici[/dmg] (contro i giocatori) / [dmg](C) danni magici[/dmg] (contro i mob) in un [other]raggio di (D)[/other].\nI [other]giocatori nemici[/other] vengono [cc]respinti[/cc] di [cc](E)[/cc].\nI [other]mob[/other] vengono [cc]lanciati[/cc] [cc]in aria[/cc] per [cc](F)[/cc].", "RU-RU": "Выпускает Священный импульс из союзника, восстанавливая ему [heal](A) здоровья[/heal].\n\nНаносит [dmg](B) магического урона[/dmg] (по игрокам) / [dmg](C) магического урона[/dmg] (по монстрам) в [other]радиусе (D)[/other].\n[other]Вражеские игроки[/other] будут [cc]отброшены[/cc] на [cc](E)[/cc].\n[other]Монстры[/other] будут [cc]подброшены[/cc] в [cc]воздух[/cc] на [cc](F)[/cc].", "PL-PL": "Wyzwalasz Święty Puls z wybranego sojusznika, przywracając mu [heal](A) Zdrowia[/heal].\n\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](C) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) w promieniu [other](D)[/other].\n[other]Wrodzy gracze[/other] zostaną [cc]odrzuceni[/cc] na [cc](E)[/cc] do tyłu.\n[other]Moby[/other] zostaną [cc]wyrzucone[/cc] [cc]w powietrze[/cc] na [cc](F)[/cc].", "TR-TR": "Hedeflenen müttefikten bir Mukaddes Dalga açığa çıkararak [heal](A) Sağlık[/heal] yenile.\n\n[other](B) yarıçap[/other] içinde [dmg](C) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](D) Sihirli hasar[/dmg] (düşmanlara karşı) verir.\n[other]Düşman oyuncular[/other], [cc](E)[/cc] [cc]geri püskürtülür[/cc].\n[other]Oyuncu olmayan düşmanlar[/other] [cc](F)[/cc] [cc]havaya[/cc] [cc]fırlatılır[/cc].", "ID-ID": "Melepaskan Detak Suci dari sekutu ditarget, memulihkan [heal](A) HP[/heal].\n\nMemberikan [dmg](B) damage sihir[/dmg] (vs. pemain) / [dmg](C) damage sihir[/dmg] (vs. mob) dalam [other](D) radius[/other].\n[other]Pemain musuh[/other] akan [cc]dipukul mundur[/cc] sejauh [cc](E)[/cc].\n[other]Mob[/other] akan [cc]dilemparkan[/cc] ke [cc]udara[/cc] selama [cc](F)[/cc].", "FR-FR": "Libère une Pulsation Sacrée de l'allié ciblé, restaurant [heal](A) de Santé[/heal].\n\nInflige [dmg](B) dégâts magiques[/dmg] (contre les joueurs) / [dmg](C) dégâts magiques[/dmg] (contre les monstres) dans un [other]rayon de (D)[/other].\n[other]Les joueurs ennemis[/other] sont [cc]repoussés[/cc] de [cc](E)[/cc].\n[other]Les monstres[/other] sont [cc]projetés[/cc] dans les [cc]airs[/cc] pendant [cc](F)[/cc].", "JA-JP": "狙った味方から聖なる波動を放ち、[heal](A)体力[/heal]を回復する。\n\n[other](B)半径[/other]に[dmg](C)魔法ダメージ[/dmg](対プレイヤー) / [dmg](D)魔法ダメージ[/dmg](対モブ)を与える。\n[other]敵プレイヤー[/other]は[cc](E)[/cc][cc]ノックバック[/cc]される。\n[other]モブ[/other]は[cc](F)[/cc]間、[cc]空中[/cc]に[cc]投げ飛ばされる[/cc]。", "EN-US": "Release a Sacred Pulse from the targeted ally, restoring [heal](A) Health[/heal].\n\nDeals [dmg](B) magical damage[/dmg] (vs. players) / [dmg](C) magical damage[/dmg] (vs. mobs) in a [other](D) radius[/other].\n[other]Enemy players[/other] will be [cc]knocked back[/cc] by [cc](E)[/cc].\n[other]Mobs[/other] will be [cc]thrown[/cc] into the [cc]air[/cc] for [cc](F)[/cc].", "DE-DE": "Lasse einen geweihten Puls von dem anvisierten Verbündeten los, der [heal](A) Leben wiederherstellt[/heal].\n\nVerursacht [dmg](B) magischen Schaden[/dmg] (bei Spielern) / [dmg](C) magischen Schaden[/dmg] (bei Mobs) in einem [other](D) Radius[/other].\n[other]Gegnerische Spieler[/other] werden um [cc](E)[/cc] [cc]weggestoßen[/cc].\n[other]Mobs[/other] werden für [cc][/cc](F) [cc]in die Luft[/cc] [cc]geworfen[/cc].", "AR-SA": "حرر النبضة المقدسة من الحليف المستهدف، واستعد [heal](A) صحة[/heal].\n\nتلحق [dmg](B) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](C) من الضرر السحري[/dmg] (ضد الحشود) في[other](D)منطقة قطرية[/other].\n[other]اللاعبون الأعداء[/other]سوف[cc]سيُطاح بهم[/cc] لمسافة قدرها [cc](E)[/cc].\n[other]الحشود[/other] [cc]سيُلقون[/cc] في [cc]الهواء[/cc] لمدة [cc](F)[/cc].", "KO-KR": "대상 아군 주변에 신성한 고동을 방출해 [heal](A)의 체력[/heal]을 회복시킵니다.\n\n[other](B) 범위[/other]에 [dmg](C)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](D)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다.\n[other]적 플레이어[/other]는 [cc](E)[/cc]만큼 [cc]뒤로 밀려납니다[/cc].\n[other]적 몬스터[/other]는 [cc](F)[/cc] 동안 [cc]공중으로[/cc] [cc]던져집니다[/cc].", "PT-BR": "Libera uma Pulsação Sagrada do aliado alvo, restaurando [heal](A) de Vida[/heal].\n\nCausa [dmg](B) de dano mágico[/dmg] (contra jogadores) / [dmg](C) de dano mágico[/dmg] (contra monstros) em um [other]raio de (D)[/other].\n[other]Jogadores inimigos[/other] serão [cc]empurrados[/cc] [cc](E)[/cc] para trás.\n[other]Monstros inimigos[/other] serão [cc]lançados[/cc] para o [cc]alto[/cc] por [cc](F)[/cc].", "ZH-TW": "在目標盟友身上釋放神聖脈衝,回復[heal](A)點生命值[/heal]。\n\n在[other](B)半徑[/other]範圍內造成[dmg](C)點魔法傷害[/dmg](對玩家) /[dmg](D)點魔法傷害[/dmg](對怪物)。\n將[other]敵方玩家[/other][cc]擊退[/cc][cc](E)[/cc]。\n[other]怪物[/other]會被[cc]擊向[/cc][cc]空中[/cc],持續[cc](F)[/cc]。", "ES-ES": "Libera un Pulso Sagrado del aliado señalado que restaura [heal](A) de Salud[/heal].\n\nInflige [dmg](B) de daño mágico[/dmg] (contra jugadores) / [dmg](C) de daño mágico[/dmg] (contra monstruos) en un [other]radio de (D)[/other].\nLos [other]jugadores enemigos[/other] serán [cc]derribados[/cc] a una distancia de [cc](E)[/cc].\nLos [other]monstruos[/other] serán [cc]lanzados[/cc] al [cc]aire[/cc] durante [cc](F)[/cc].", "ZH-CN": "在目标友军身上释放神圣脉冲,回复[heal](A)生命[/heal]。\n\n在[other](B)半径[/other]范围内造成[dmg](C)魔法伤害[/dmg](对玩家)/ [dmg](D)魔法伤害[/dmg](对野怪)。\n[cc]击退[/cc]所有被击中的[other]敌对玩家[/other][cc](E)[/cc]。\n[cc]击[/cc][cc]飞[/cc]所有被击中的[other]野怪[/other],持续[cc](F)[/cc]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 11, "castRange": 13, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "friendall", "attribute": "health", "change": 94, "effectType": null, "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "HEALINGBEAM", "uiAtlas": null, "uiSprite": "HOLY_BEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio sacro", "RU-RU": "Божественный луч", "PL-PL": "Święty Promień", "TR-TR": "Kutsal Işın", "ID-ID": "Laser Suci", "FR-FR": "Rayon béni", "JA-JP": "聖なる光線", "EN-US": "Holy Beam", "DE-DE": "Heiliger Strahl", "AR-SA": "الشعاع المبارك", "KO-KR": "성스러운 광선", "PT-BR": "Raio Sagrado", "ZH-TW": "神聖光束", "ES-ES": "Rayo sagrado", "ZH-CN": "神圣光束" }, "localizedDescriptions": { "IT-IT": "Proietti un Raggio sacro sul bersaglio alleato, [other]rallentandoti[/other] del [other](A)[/other] mentre [other]incanali[/other] per [other](B)[/other] (non puoi lanciarlo su te stesso).\nRipristina [heal](C) Salute[/heal] ogni [heal](D)[/heal].\nLe cure aumentano di [heal](E)[/heal] ogni [other](D)[/other] (si [other]accumula[/other] fino a [other](G)[/other] volte).", "RU-RU": "Вы направляете божественный луч на выбранного союзника, [other]замедляя[/other] себя на [other](A)[/other] на протяжении [other]поддерживания[/other] заклинания в течение [other](B)[/other] (нельзя использовать на себя).\nВосстанавливает [heal](C) здоровья[/heal] каждые [heal](D)[/heal].\nИсцеление увеличивается на [heal](E)[/heal] каждые [other](D)[/other] ([other]накапливается[/other] до [other](G)[/other] раз).", "PL-PL": "Skupiasz Święty Promień na wybranym sojuszniku, [other]spowalniając[/other] się o [other](A)[/other] podczas [other]kanałowania[/other] przez [other](B)[/other] (nie można rzucić na siebie).\nPrzywraca [heal](C) Zdrowia[/heal] co [heal](D)[/heal].\nLeczenie rośnie o [heal](E)[/heal] co [other](D)[/other] ([other]kumuluje się[/other] do [other](G)[/other] razy).", "TR-TR": "Hedeflenen müttefike Kutsal Işın ver, [other](A)[/other] boyunca [other]odaklanırken[/other] [other](B)[/other] [other]yavaşlarsın[/other] (kendine uygulanamaz).\nHer [heal](C)[/heal] [heal](D) sağlık[/heal] yeniler.\nİyileştirme, her [other](C)[/other] [heal](F)[/heal] artar (en fazla [other](G) [other] kez [/other]birikir[/other]).", "ID-ID": "Memusatkan Laser Suci pada sekutu tertarget, [other]memperlambat[/other] dirimu sebesar [other](A)[/other] saat [other]menyalurkan[/other] selama [other](B)[/other] (tidak dapat digunakan ke diri sendiri).\nMemulihkan [heal](C) HP[/heal] setiap [heal](D)[/heal].\nPemulihan meningkat sebesar[heal](E)[/heal] setiap [other](D)[/other] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).", "FR-FR": "Concentrez un Rayon Béni sur l'allié ciblé, vous [other]ralentissant[/other] vous-même de [other](A)[/other] en [other]canalisant[/other] pendant [other](B)[/other] (ne peut être lancé sur soi).\nRestaure [heal](C) de Santé[/heal] toutes les [heal](D)[/heal].\nLes soins augmentent de [heal](E)[/heal] toutes les [other](D)[/other] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "狙った味方に聖なる光線を当て、最大[other](A)[/other]の間詠唱します。[other]詠唱[/other]中は自身の移動速度が[other](B)[/other][other]低下[/other]します。(自分には詠唱できません)\n[heal](C)[/heal]毎に[heal](D)体力[/heal]を回復する。\n回復力が[other](C)[/other]ごとに[heal](F)[/heal]上昇します。(最大[other](G)[/other]回まで[other]スタック[/other]します)", "EN-US": "Focus a Holy Beam at the targeted ally, [other]slowing[/other] yourself by [other](A)[/other] while [other]channeling[/other] for [other](B)[/other] (can't be cast on self).\nRestores [heal](C) Health[/heal] every [heal](D)[/heal].\nThe healing increases by [heal](E)[/heal] every [other](D)[/other] ([other]stacks[/other] up to [other](G)[/other] times).", "DE-DE": "Fokussiere einen Heiligen Strahl auf den anvisierten Alliierten, dies [other]verlangsamt[/other] dich um [other](A)[/other], solange du für [other](B)[/other] [other]kanalisierst[/other] (kann nicht auf dich selbst gewirkt werden).\nStellt alle [heal](C)[/heal] [heal](D) Leben[/heal] wieder her.\nDie Heilung steigert sich alle [other](C)[/other] um [heal](F)[/heal] (Bis zu [other](G)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك تركيز الشعاع المبارك على الحليف المستهدف، ما [other]يبطئك[/other] بمقدار [other](A)[/other] في أثناء [other]التوجيه[/other] لمدة [other](B)[/other] (لا يمكن إلقاؤه على نفسك).\nتستعيد [heal](C)من الصحة[/heal] كل [heal](D)[/heal].\nيزداد العلاج بمقدار [heal](E)[/heal] كل [other](D)[/other] ([other]يتكدس[/other] حتى [other](G)[/other] مرات).", "KO-KR": "대상 아군에게 성스러운 광선을 집중시켜, [other](A)[/other] 동안 [other]채널링[/other]하며 자신을 [other](B)[/other]만큼 [other]느려지게[/other] 합니다 (자신에게 시전할 수 없음).\n[heal](C)[/heal]마다 [heal](D)의 체력[/heal]을 치유합니다.\n치유량은 [other](C)[/other]마다 [heal](F)[/heal]만큼 증가합니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Foca um Raio Sagrado no alvo aliado, [other]desacelerando[/other] a si mesmo em [other](A)[/other] enquanto [other]canaliza[/other] por [other](B)[/other] (não pode ser usado em si mesmo).\nRestaura [heal](C) de Vida[/heal] a cada [heal](D)[/heal].\nA cura aumenta em [heal](E)[/heal] a cada [other](D)[/other] ([other]acumula[/other] até [other](G)[/other] vezes).", "ZH-TW": "將神聖光束聚焦於目標盟友身上,使自身[other]緩速[/other][other](A)[/other],[other]引導[/other]持續[other](B)[/other](無法對自身施放)。\n每[heal](C)[/heal]回復[heal](D)點生命值[/heal]。\n每[other](C)[/other]使治療效果增加[heal](F)[/heal](最多可[other]疊加[/other][other](G)[/other]層)。", "ES-ES": "Enfoca un Rayo Sagrado en el aliado señalado que te [other]ralentiza[/other] en [other](A)[/other] mientras lo [other]canalizas[/other] durante [other](B)[/other] (no se puede lanzar sobre uno mismo).\nRestaura [heal](C) de Salud[/heal] cada [heal](D)[/heal].\nLa cura incrementa en [heal](E)[/heal] cada [other](D)[/other] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "以集束的圣光照耀目标友军,使你自身[other]减速[/other][other](A)[/other],并持续[other]引导[/other][other](B)[/other](无法对自身施放)。\n每[heal](C)[/heal]回复[heal](D)生命[/heal]。\n每经过[other](C)[/other],治疗效果提高[heal](F)[/heal](最多可[other]堆叠[/other][other](G)[/other]次)。" }, "target": "friendother", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 13, "castRange": 12, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "movespeedbonus", "time": 3, "value": -0.3, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "HOLYHOT", "uiAtlas": null, "uiSprite": "DESPERATEHOLYPRAYER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Benedizione sacra", "RU-RU": "Благословление", "PL-PL": "Święte Błogosławieństwo", "TR-TR": "Kutsal Lütuf", "ID-ID": "Berkat Suci", "FR-FR": "Bénédiction divine", "JA-JP": "聖なる祝福", "EN-US": "Holy Blessing", "DE-DE": "Heiliger Segen", "AR-SA": "عطيّة مباركة", "KO-KR": "성스러운 축복", "PT-BR": "Bênção Sagrada", "ZH-TW": "神聖祝福", "ES-ES": "Bendición sagrada", "ZH-CN": "神圣祝福" }, "localizedDescriptions": { "IT-IT": "Benedici il bersaglio alleato, aumentandone l'[buff]armatura[/buff] di [buff](A)[/buff] e le [buff]guarigioni ricevute[/buff] del [buff](B)[/buff] per [buff](C)[/buff].\nRende [buff]immuni[/buff] agli [buff]effetti di movimento forzato[/buff].", "RU-RU": "Благословите выбранного союзника, увеличив его [buff]броню[/buff] на [buff](A)[/buff] и [buff]получаемое исцеление[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nДобавляет [buff]невосприимчивость[/buff] к [buff]эффектам, препятствующим передвижению[/buff].", "PL-PL": "Błogosławisz wybranego sojusznika, zwiększając jego [buff]Zbroję[/buff] o [buff](A)[/buff] i [buff]otrzymywane leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nZapewnia [buff]odporność[/buff] na [buff]wymuszone efekty ruchu[/buff].", "TR-TR": "Hedef müttefiki kutsayarak [buff](A)[/buff] boyunca müttefikin [buff]Zırhını[/buff] [buff](B)[/buff] ve [buff]alınan iyileştirmesini[/buff] [buff](C)[/buff] artırırsın.\n[buff]Zorunlu Hareket etkilerine[/buff] karşı [buff]bağışıklık[/buff] sağlar.", "ID-ID": "Memberkati sekutu target, meningkatkan [buff]Armor[/buff] sekutu hingga [buff](A)[/buff] dan [buff]Penyembuhan Diterima[/buff] hingga [buff](B)[/buff] selama [buff](C)[/buff].\nMemberikan [buff]kekebalan[/buff] terhadap [buff]efek Gerakan Paksaan[/buff].", "FR-FR": "Bénissez l'allié ciblé, augmentant son [buff]armure[/buff] de [buff](A)[/buff] et ses [buff]soins reçus[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nOctroie une [buff]immunité[/buff] aux [buff]effets de mouvements forcés[/buff].", "JA-JP": "狙った味方を祝福し、[buff](A)[/buff]の間、味方の[buff]アーマー[/buff]を[buff](B)[/buff]、[buff]治癒回復量[/buff]を[buff](C)[/buff]上昇させます。\n[buff]強制移動効果[/buff]の[buff]影響を受けなく[/buff]なります。", "EN-US": "Bless the targeted ally, increasing the ally's [buff]Armor[/buff] by [buff](A)[/buff] and [buff]Healing Received[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nGrants [buff]immunity[/buff] to [buff]Forced Movement effects[/buff].", "DE-DE": "Segne den anvisierten Alliierten, dies steigert für [buff](A)[/buff] dessen [buff]Rüstung[/buff] um [buff](B)[/buff] und [buff]empfangene Heilung[/buff] um [buff](C)[/buff].\nBringt außerdem [buff]Immunität[/buff] gegen [buff]unfreiwillige Bewegungseffekte[/buff].", "AR-SA": "يمكنك منح عطيّة إلى الحليف المستهدف، لزيادة [buff]درع[/buff] الحليف بمقدار [buff](A)[/buff] و [buff]العلاج المُتلقى[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nتمنح [buff]حصانة[/buff] ضد [buff]تأثيرات الحركة الإجبارية[/buff].", "KO-KR": "대상 아군을 축복하여 [buff](A)[/buff] 동안 [buff]방어력[/buff]을 [buff](B)[/buff] 만큼 그리고 [buff]받는 회복량[/buff]을 [buff](C)[/buff] 만큼 증가시킵니다.\n [buff]강제 이동 효과[/buff]로 부터 [buff]면역[/buff]을 부여합니다.", "PT-BR": "Abençoa o alvo aliado, aumentando a [buff]Armadura[/buff] do aliado em [buff](A)[/buff] e a [buff]Cura Recebida[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nGarante [buff]imunidade[/buff] a [buff]efeitos de Movimento Forçado[/buff].", "ZH-TW": "祝福目標盟友,使盟友的[buff]護甲[/buff]增加[buff](A)[/buff]、[buff]受到的治療[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n對[buff]強制位移效果[/buff][buff]免疫[/buff]。", "ES-ES": "Bendice al aliado objetivo y aumenta su [buff]armadura[/buff] en [buff](A)[/buff] y su [buff]curación recibida[/buff] en [buff](B)[/buff] por [buff](C)[/buff].\nOtorga [buff]inmunidad[/buff] a los [buff]efectos de movimiento forzado[/buff].", "ZH-CN": "为目标友军施加祝福,使其[buff]护甲[/buff]提高[buff](A)[/buff],[buff]受到的治疗效果[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n技能效果持续时间内,目标[buff]免疫强制移动效果[/buff]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 8, "castRange": 13, "category": "buff", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "friendall", "type": "physicalarmor", "time": 4, "value": 0.3, "effectAreaRadius": null }, { "target": "friendall", "type": "healmodifier", "time": 4, "value": 0.3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "HOLYORB", "uiAtlas": null, "uiSprite": "HOLY_ORB", "revision": 333277, "nameLocaTag": "@SPELLS_HOLYORB", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Globo sacro", "RU-RU": "Священная сфера", "PL-PL": "Święta Kula", "TR-TR": "Kutsal Küre", "ID-ID": "Bola Suci", "FR-FR": "Orbe béni", "JA-JP": "聖なるオーブ", "EN-US": "Holy Orb", "DE-DE": "Heilige Kugel", "AR-SA": "الكرة المباركة", "KO-KR": "성스러운 보주", "PT-BR": "Orbe Sagrada", "ZH-TW": "神聖寶珠", "ES-ES": "Orbe sagrada", "ZH-CN": "神圣宝珠" }, "localizedDescriptions": { "IT-IT": "Scagli un Globo sacro nella direzione bersaglio, che esplode all'[other]impatto[/other] con un alleato.\nRipristina [heal](A) punti salute[/heal] a massimo [other](B)[/other] alleati in un [other]raggio di (C)[/other].", "RU-RU": "Выпустите священную сферу в указанном направлении, которая взорвется при [other]столкновении[/other] с союзником.\nВосстанавливает [heal](A) здоровья[/heal] [other](B)[/other] союзникам в [other]радиусе (C)[/other].", "PL-PL": "Wystrzeliwujesz w wybranym kierunku Świętą Kulę, która wybucha po [other]uderzeniu[/other] w sojusznika.\nPrzywraca [heal](A) Zdrowia[/heal] dla do [other](B)[/other] sojuszników w promieniu [other](C)[/other].", "TR-TR": "Hedef yönde, bir müttefike [other]temas[/other] ettiğinde patlayan bir Kutsal Küre ateşler.\n[other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefike [heal](C) Sağlık[/heal] yeniler.", "ID-ID": "Menembakkan Bola Suci ke arah target, yang meledak saat [other]benturan[/other] dengan sekutu.\nMemulihkan [heal](A) HP[/heal] untuk [other](B)[/other] sekutu dalam [other]radius (C)[/other].", "FR-FR": "Envoyez une Orbe sacrée dans la direction ciblée, qui explose à l'[other]impact[/other] avec un allié.\nRestaure [heal](A) de santé[/heal] pour jusqu'à [other](B)[/other] alliés dans un [other]rayon de (C)[/other].", "JA-JP": "狙った方向に聖なるオーブを発射します。味方に[other]衝突[/other]すると爆発します。\n[other]半径(A)[/other]内の最大[other](B)[/other]人の味方の[heal]体力を(C)[/heal]回復します。", "EN-US": "Fire a Holy Orb in the targeted direction, which explodes on [other]impact[/other] with an ally.\nRestores [heal](A) Health[/heal] for up to [other](B)[/other] allies in a [other](C) radius[/other].", "DE-DE": "Feuert eine Heilige Kugel in die anvisierte Richtung, diese explodiert, sobald sie [other]auf einen Alliierten trifft[/other].\nStellt für bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] [heal](C) Leben[/heal] wieder her.", "AR-SA": "يمكنك إطلاق كرة مباركة في الاتجاه المستهدف، تنفجر عند [other]الاصطدام[/other] بحليف.\nتستعيد [heal](A) من الصحة[/heal] لما يصل إلى [other](B)[/other] من الحلفاء في محيط [other](C)[/other].", "KO-KR": "목표 방향으로 아군과 [other]충돌[/other]하면 폭발하는 성스러운 보주를 발사합니다.\n[other](A) 범위[/other]안에 최대 [other](B)[/other]의 아군에게 [heal](C)의 체력[/heal]을 회복시킵니다.", "PT-BR": "Lança uma Orbe Sagrada na direção alvo, que explode no [other]impacto[/other] com um aliado.\nRestaura [heal](A) de Vida[/heal] para até [other](B)[/other] aliados em um [other]raio de (C)[/other].", "ZH-TW": "朝目標位置發射一顆神聖寶珠,在[other]接觸[/other]盟友後爆炸。\n使[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友回復[heal](C)點生命值[/heal]。", "ES-ES": "Dispara una orbe sagrada en la dirección señalada que explota al [other]impactar[/other] con el aliado.\nRestaura [heal](A) de salud[/heal] para hasta [other](B)[/other] aliados dentro de un [other]radio de (C)[/other].", "ZH-CN": "朝目标方向发射一个神圣光球,在[other]碰撞[/other]到第一个友军时爆炸。\n为[other](A)半径[/other]范围内最多[other](B)[/other]名友军回复[heal](C)生命[/heal]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.25, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 10, "castRange": 25, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.5, "effect": "HOLYORB_EFFECT", "target": "friendother", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "RESURRECTION", "uiAtlas": null, "uiSprite": "RESURRECT_HOLY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_RESURRECTION_V2_DESC", "localizedNames": { "IT-IT": "Risveglio", "RU-RU": "Пробуждение", "PL-PL": "Wskrzeszenie", "TR-TR": "Yeniden Uyandır", "ID-ID": "Terbangun Lagi", "FR-FR": "Renaissance", "JA-JP": "再度の目覚め", "EN-US": "Reawaken", "DE-DE": "Wiedererwecken", "AR-SA": "الإيقاظ", "KO-KR": "재각성", "PT-BR": "Despertar", "ZH-TW": "喚醒", "ES-ES": "Resurrección", "ZH-CN": "重新唤醒" }, "localizedDescriptions": { "IT-IT": "[other]Risvegli[/other] un alleato K.O., ripristinando il [heal](A)[/heal] della sua [heal]Salute Massima[/heal].\n\nGli alleati risvegliati non possono essere risvegliati nuovamente per [other](B)[/other].", "RU-RU": "[other]Поднимает[/other] союзника из нокдауна, восстановив ему [heal](A)[/heal] от [heal]максимального здоровья[/heal] цели.\n\nПоднятых союзников нельзя повторно поднять в течение [other](B)[/other].", "PL-PL": "[other]Wskrzeszasz[/other] powalonego sojusznika, przywracając [heal](A)[/heal] [heal]zdrowia[/heal] celu.\n\nWskrzeszeni sojusznicy nie mogą zostać ponownie podniesieni przez [other](B)[/other].", "TR-TR": "Yere serilmiş bir müttefiği [other]yeniden uyandırmak[/other], hedefin [heal]Azami Sağlığını[/heal] [heal](A)[/heal] geri kazandırır.\n\nYeniden uyandırılmış müttefikler, [other](B)[/other] boyunca tekrar yeniden uyandırılamaz.", "ID-ID": "[other]Membangkitkan kembali[/other] sekutu yang dirobohkan, memulihkan [heal](A)[/heal] [heal]HP Maks[/heal] target.\n\nSekutu dibangkitkan tidak dapat dibangkitkan kembali selama [other](B)[/other].", "FR-FR": "[other]Réanime[/other] un allié mis à terre, rétablissant [heal](A)[/heal] de la [heal]Santé Maximale[/heal] de la cible.\n\nLes alliés ressuscités ne peuvent pas être ressuscités une nouvelle fois pendant [other](B)[/other].", "JA-JP": "ノックダウンされた味方を[other]再び目覚めさせ[/other]、ターゲットの[heal]最大体力[/heal]の[heal](A)[/heal]を回復する。\n\n蘇生した味方は[other](B)[/other]の間、再び再覚醒することができない。", "EN-US": "[other]Reawaken[/other] a knocked-down ally, restoring [heal](A)[/heal] of the target's [heal]Max Health[/heal].\n\nReawakened allies cannot be reawakened again for [other](B)[/other].", "DE-DE": "[other]Erwecke[/other] einen ausgeknockten Alliierten [other]wieder[/other], stellt [heal](A)[/heal] des [heal]Lebens[/heal] des Ziels wieder her.\n\nWiedererweckte Verbündete können für [other](B)[/other] nicht erneut wiedererweckt werden.", "AR-SA": "[other]إيقاظ[/other] حليف فاقد الوعي يُعيد [heal](A)[/heal] من [heal]الصحة القصوى[/heal] للهدف.\n\nلا يمكن إعادة إيقاظ الحلفاء الذين تم إيقاظهم مرة أخرى لمدة [other](B)[/other].", "KO-KR": "쓰러진 아군을 [other]재각성[/other]시켜, 대상을 [heal]최대 체력[/heal]의 [heal](A)[/heal]만큼 회복시킵니다.\n\n깨어난 아군은 [other](B)[/other] 동안 다시 재각성할 수 없습니다.", "PT-BR": "[other]Reanima[/other] um aliado nocauteado, restaurando [heal](A)[/heal] de [heal]Vida Máxima[/heal] do alvo.\n\nAliados reanimados não podem ser reanimados novamente por [other](B)[/other].", "ZH-TW": "[other]喚醒[/other]一名倒地的盟友,恢復目標[heal]最大生命值[/heal]的[heal](A)[/heal]。\n\n被喚醒的盟友在[other][/other](B)內無法被再次喚醒。", "ES-ES": "[other]Resucita[/other] a un aliado derribado y restaura [heal](A)[/heal] de la [heal]Salud Máxima[/heal] del objetivo.\n\nLos aliados resucitados no pueden volver a resucitarse durante [other](B)[/other].", "ZH-CN": "[other]唤醒[/other]一名倒地的友军,恢复目标[heal]最大生命值[/heal]的[heal](A)[/heal]。\n\n被唤醒的友军在[other][/other](B)内无法被再次唤醒。" }, "target": "knockeddownplayer", "castingTime": 1, "hitDelay": 0.2, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 23, "castRange": 12, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "HOLYDESPERATEPRAYER2", "uiAtlas": null, "uiSprite": "DESPERATE_PRAYER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HOLYDESPERATEPRAYER2_TEST_DESC", "localizedNames": { "IT-IT": "Preghiera disperata", "RU-RU": "Отчаянная молитва", "PL-PL": "Desperacka Modlitwa", "TR-TR": "Umutsuz Dua", "ID-ID": "Doa Putus Asa", "FR-FR": "Prière désespérée", "JA-JP": "絶望の祈り", "EN-US": "Desperate Prayer", "DE-DE": "Verzweifeltes Gebet", "AR-SA": "الدعاء المُلحّ", "KO-KR": "간절한 기도", "PT-BR": "Oração Desesperada", "ZH-TW": "絕境祝禱", "ES-ES": "Oración desesperada", "ZH-CN": "绝望祈祷" }, "localizedDescriptions": { "IT-IT": "Preghi disperatamente per il bersaglio alleato, [heal]guarendolo[/heal] di un ammontare che varia [other]in base[/other] alla sua [other]salute attuale[/other].\n\n[#] Salute attuale: [other]superiore a (A)[/other] | [other]inferiore a (A)[/other]\n[#] Guarigione: [heal](C)[/heal] | [heal](D)[/heal]\n\nSe la [other]salute attuale[/other] del bersaglio è [other]superiore al (A)[/other], le [buff]guarigioni fornite[/buff] aumentano di [buff](F)[/buff] per [buff](G)[/buff] ([other]si accumula[/other] fino a [other](H)[/other] volte).", "RU-RU": "Вы применяете отчаянную молитву к выбранному союзнику, [heal]исцеляя[/heal] его [other]в зависимости[/other] от его [other]текущего здоровья[/other].\n\n[#] Текущее здоровье: [other]выше (A)[/other] | [other]ниже (A)[/other]\n[#] Исцеление: [heal](C)[/heal] | [heal](D)[/heal]\n\nЕсли [other]текущее здоровье[/other] вашей цели [other]выше (A)[/other], ваше [buff]исходящее исцеление[/buff] повышается на [buff](F)[/buff] в течение [buff](G)[/buff] ([other]накапливается[/other] до [other](H)[/other] раз).", "PL-PL": "Rzucasz Desperacką Modlitwę na wybranego sojusznika, [heal]uzdrawiając[/heal] cel [other]w oparciu[/other] o twoje [other]obecne Zdrowie[/other].\n\n[#] Obecne Zdrowie: [other]powyżej (A)[/other] | [other]poniżej (A)[/other]\n[#] Leczenie: [heal](C)[/heal] | [heal](D)[/heal]\n\nJeśli [other]obecne Zdrowie[/other] twojego celu [other]przewyższa (A)[/other], twoje [buff]zadawane Leczenie[/buff] jest zwiększone o [buff](F)[/buff] na [buff](G)[/buff] ([other]kumuluje się[/other] do [other](H)[/other] razy).", "TR-TR": "Hedef müttefik üzerinde bir Umutsuz Dua kullanarak hedefi, onun [other]mevcut Sağlığına[/other] [other]bağlı olarak[/other] [heal]iyileştirir[/heal].\n\n[#] Mevcut Sağlık: [other](A) değerinin üstünde[/other] | [other](A) değerinin altında[/other]\n[#] İyileştirme: [heal](C)[/heal] | [heal](D)[/heal]\n\nHedefinin [other]mevcut Sağlığı[/other] [other](A) değerinin üstündeyse[/other] [buff]iyileştirme gerçekleştirmen[/buff] [buff](F)[/buff] boyunca [buff](G)[/buff] artar. ([other](H)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Merapal Doa Putus Asa pada sekutu target, [heal]menyembuhkan[/heal] target [other]berdasarkan[/other] [other]HP saat ini[/other].\n\n[#] HP Saat Ini: [other]di atas (A)[/other] | [other]di bawah (A)[/other]\n[#] Penyembuhan: [heal](C)[/heal] | [heal](D)[/heal]\n\nJika [other]HP saat ini[/other] target [other]di atas (A)[/other], [buff]Perapalan Penyembuhan[/buff] akan bertambah [buff](F)[/buff] selama [buff](G)[/buff] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).", "FR-FR": "Lancez une prière désespérée sur l'allié ciblé, [heal]soigne[/heal] la cible [other]en fonction[/other] de sa [other]santé actuelle[/other]. \n\n[#] Santé actuelle : [other]au-dessus de (A)[/other] | [other]en-dessous de (A)[/other] \n[#] Soins : [heal](C)[/heal] | [heal](D)[/heal] \n\nSi [other]la santé actuel[/other] de votre cible est [other]supérieure à (A) [/other], votre [buff]incantation de soins[/buff] est augmentée de [buff](F)[/buff] pendant [buff](G)[/buff] ([other]Cumulable[/other] jusqu'à [other](H)[/other] fois).", "JA-JP": "絶望の祈りを狙った味方に詠唱し、味方の[other]現在の体力[/other]に[other]応じて[/other]ターゲットを[heal]治癒[/heal]します。\n\n[#]現在の体力:[other](A)[/other]超 | [other](A)[/other]未満\n[#]治癒:[heal](C)[/heal] | [heal](D)[/heal]\n\nターゲットの[other]現在の体力[/other]が[other](A)を超えている[/other]場合、[buff](F)[/buff]の間、あなたの[buff]治癒詠唱[/buff]が[buff](G)[/buff]増加します(最大[other](H)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Cast a Desperate Prayer on the targeted ally, [heal]healing[/heal] the target [other]based[/other] on their [other]current Health[/other].\n\n[#] Current Health: [other]above (A)[/other] | [other]below (A)[/other]\n[#] Healing: [heal](C)[/heal] | [heal](D)[/heal]\n\nIf the [other]current Health[/other] of your target is [other]above (A)[/other], your [buff]Healing Cast[/buff] is increased by [buff](F)[/buff] for [buff](G)[/buff] ([other]stacks[/other] up to [other](H)[/other] times).", "DE-DE": "Wirke ein Verzweifeltes Gebet auf den avisierten Alliierten, dies [heal]heilt[/heal] das Ziel [other]basierend[/other] auf seinem [other]aktuellen Leben[/other].\n\n[#] Aktuelles Leben: [other]über (A)[/other] | [other]unter (A)[/other]\n[#] Heilung: [heal](C)[/heal] | [heal](D)[/heal]\n\nWenn das [other]aktuelle Leben[/other] deines Ziels [other]über (A)[/other] ist, wird deine [buff]gewirkte Heilung[/buff] für [buff](F)[/buff]um [buff](G)[/buff] gesteigert (bis zu [other](H)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك إطلاق دعوة مُلحّة على الحليف المستهدف، [heal]لعلاج[/heal] الهدف [other]بناءً[/other] على [other]صحته الحالية[/other].\n\n[#] الصحة الحالية: [other]أكثر من (A)[/other] | [other]أقل من (A)[/other]\n[#] العلاج: [heal](C)[/heal] | [heal](D)[/heal]\n\nإذا كانت [other]الصحة الحالية[/other] لهدفك [other]أكثر من (A)[/other]، فيزداد [buff]إطلاق العلاج[/buff] بمقدار [buff](F)[/buff] لمدة [buff](G)[/buff] ([other]يكدس[/other] لما يصل إلى [other](H)[/other] من المرات).", "KO-KR": "대상 아군에게 간절한 기도를 시전하여 [other]현재 체력[/other]에 [other]기반[/other]하여 [heal]회복[/heal]시킵니다.\n \n [#] 현재 체력: [other](A) 이상[/other] | [other](A) 이하[/other]\n [#] 치유량: [heal](C)[/heal] | [heal](D)[/heal]\n\n 대상의 [other]현재 체력[/other]이 [other](A) 이상[/other]이라면 [buff]회복 시전량[/buff]이 [buff](F)[/buff] 동안 [buff](G)[/buff]만큼 증가합니다 (최대 [other](H)[/other]번 [other]중첩[/other]됨).", "PT-BR": "Lança uma Oração Desesperada no aliado alvo, [heal]curando[/heal] o alvo [other]baseado[/other] em sua [other] Vida atual[/other].\n\n[#] Vida atual: [other]acima de (A)[/other] | [other]abaixo de (A)[/other]\n[#] Cura: [heal](C)[/heal] | [heal](D)[/heal]\n\nSe a [other]Vida atual[/other] do seu alvo estiver [other]acima de (A)[/other], sua [buff]Cura[/buff] é aumentada em [buff](F)[/buff] por [buff](G)[/buff] ([other]acumula[/other] até [other](H)[/other] vezes).", "ZH-TW": "在目標盟友身上施放絕境祝禱,為目標[heal]治療[/heal],治療量[other]依[/other]其[other]目前生命值[/other]而定。\n\n[#]目前生命值:[other]高於(A)[/other] | [other]低於(A)[/other]\n[#]治療:[heal](C)[/heal] | [heal](D)[/heal]\n\n若目標的[other]目前生命值[/other][other]高於(A)[/other],則您[buff]施放的治療[/buff]增加[buff](F)[/buff],持續[buff](G)[/buff](最多可[other]疊加[/other][other](H)[/other]層)。", "ES-ES": "Lánzale una Oración Desesperada al aliado señalado y [heal]cúralo[/heal] [other]en función[/other] de su [other]Salud actual[/other].\n\n[#] Salud Actual: [other]más de (A)[/other] | [other]menos de (A)[/other]\n[#] Cura: [heal](C)[/heal] | [heal](D)[/heal]\n\nSi la [other]Salud actual[/other] de tu objetivo está [other]sobre (A)[/other], tu [buff]Lanzamiento de Cura[/buff] incrementa en [buff](F)[/buff] durante [buff](G)[/buff] ([other]se acumula[/other] hasta [other](H)[/other] veces).", "ZH-CN": "为目标友军快速吟唱一段紧急祷告,[other]基于[/other]其[other]当前生命值[/other]提供[heal]治疗[/heal]。\n\n[#] 当前生命:[other](A)以上[/other] | [other](A)以下[/other]\n[#] 治疗:[heal](C)[/heal] | [heal](D)[/heal]\n\n若你的目标[other]当前生命值高于(A)[/other],你的治疗输出提高[buff](F)[/buff],持续[buff](G)[/buff](最多可[other]堆叠(H)次[/other])。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 15, "castRange": 13, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_HEALPOWERCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carità adrenalinica", "RU-RU": "Энергичный целитель", "PL-PL": "Dobroczynność Motywowana Adrenaliną", "TR-TR": "Adrenalin Bazlı Yardım", "ID-ID": "Amal yang Digerakkan Adrenalin", "FR-FR": "Charité d'adrénaline", "JA-JP": "アドレナリンに駆り立てられた慈善", "EN-US": "Adrenaline Driven Charity", "DE-DE": "Adrenalingetriebene Gnade", "AR-SA": "هبة الأدرينالين", "KO-KR": "아드레날린에 의한 자애", "PT-BR": "Caridade Intensificada", "ZH-TW": "救不急待", "ES-ES": "Caridad llena de adrenalina", "ZH-CN": "救不及待" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti le tue [buff]guarigioni fornite[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваше [buff]исходящее исцеление[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zwiększasz swoje [buff]rzucane leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff](B)[/buff] boyunca [buff]iyileştirme gerçekleştirmeni[/buff] [buff](C)[/buff] artırır.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, meningkatkan [buff]Perapalan Pemulihan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, augmente votre [buff]incantation de soins[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]治癒詠唱[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]Healing Cast[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern steigt deine [buff]gewirkte Heilung[/buff] für [buff](B)[/buff]um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة يزيد [buff]إطلاق العلاج[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]회복 시전량[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta o seu [buff]Lançamento de Cura[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]施放的治療[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa tu [buff]Lanzamiento de Cura[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]治疗输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_HOLYSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_KNOCKBACK_CASTER_HOLYSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Forza magica", "RU-RU": "Волшебная сила", "PL-PL": "Magiczna Siła", "TR-TR": "Sihir Kuvveti", "ID-ID": "Kekuatan Sihir", "FR-FR": "Puissance magique", "JA-JP": "魔法の力", "EN-US": "Magic Force", "DE-DE": "Magische Macht", "AR-SA": "قوة السحر", "KO-KR": "마법의 힘", "PT-BR": "Força Mágica", "ZH-TW": "魔法力場", "ES-ES": "Fuerza mágica", "ZH-CN": "魔法之力" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] incantesimi lanciati, il tuo prossimo attacco automatico [cc]respinge[/cc] il nemico bersaglio di [cc](B)[/cc].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваша следующая автоатака [cc]отбросит[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć twój następny autoatak [cc]odrzuca[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Kullandığın her [other](A)[/other] büyüden sonra yaptığın otomatik saldırı, hedef düşmanı [cc](B)[/cc] kadar [cc]geri savurur[/cc].", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, Auto-Serang berikutnya [cc]memukul mundur[/cc] target musuh sejauh [cc](B)[/cc].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, votre prochaine auto attaque [cc]repousse[/cc] l'ennemi ciblé de [cc](B)[/cc].", "JA-JP": "能力詠唱を[other](A)[/other]回するたび、次の通常攻撃で狙った敵を[cc](B)[/cc][cc]吹き飛ばす[/cc]。", "EN-US": "After every [other](A)[/other] spells cast, your next Auto-Attack [cc]knocks back[/cc] the targeted enemy by [cc](B)[/cc].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern [cc]stößt[/cc] deine nächste automatische Angriffe den anvisierten Gegner um [cc](B)[/cc] weg.", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة [cc]يطيح[/cc] هجومك التلقائي التالي بالعدو المستهدف بمقدار[cc](B)[/cc].", "KO-KR": "주문을 [other](A)[/other]번 시전할 때마다, 다음 자동 공격이 대상 적을 [cc](B)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, o seu próximo Ataque Automático [cc]empurra[/cc] o alvo inimigo [cc](B)[/cc] para trás.", "ZH-TW": "每施放[other](A)次[/other]技能後,下一次普通攻擊將目標敵人[cc]擊退[/cc][cc](B)[/cc]。", "ES-ES": "Después de cada [other](A)[/other] hechizos lanzados, tu próximo auto-ataque [cc]derribará[/cc] al enemigo señalado a una distancia de [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]技能施法后,你的下一次普通攻击[cc]击退[/cc]目标敌人[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HOLY_ASCENDED", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Asceso", "RU-RU": "Вознесение", "PL-PL": "Uniesienie", "TR-TR": "Yükselmiş", "ID-ID": "Naik", "FR-FR": "Ascension", "JA-JP": "アセンデッド", "EN-US": "Ascended", "DE-DE": "Aufgestiegen", "AR-SA": "الصعود", "KO-KR": "승천", "PT-BR": "Ascendido", "ZH-TW": "升天", "ES-ES": "Ascensión", "ZH-CN": "意志飞升" }, "localizedDescriptions": { "IT-IT": "[other]Condizione:[/other]\nSi attiva quando lanci l'[other]abilità del secondo slot[/other] dell'arma.\n\n[other]Effetto:[/other]\nTutte le tue [buff]magie lanciate[/buff] e gli [buff]incanalamenti[/buff] [buff]non possono essere interrotti[/buff] per [buff](A)[/buff].", "RU-RU": "[other]Условие:[/other]\nАктивируется, когда вы используете [other]навык из второго слота[/other] вашего оружия.\n\n[other]Эффект:[/other]\nВсе ваши [buff]заклинания[/buff] и [buff]поддерживание[/buff] [buff]невозможно прервать[/buff] в течение [buff](A)[/buff].", "PL-PL": "[other]Warunek:[/other]\nAktywuje się, gdy rzucisz umiejętność [other]drugiego przycisku[/other].\n\n[other]Efekt:[/other]\nWszystkie twoje [buff]Zaklęcia[/buff] i [buff]Umiejętności kanałowane[/buff] stają się [buff]niemożliwe do przerwania[/buff] [buff](A)[/buff].", "TR-TR": "[other]Koşul:[/other]\nSilahının [other]ikinci yuvasındaki yeteneği[/other] kullandığında etkinleşir.\n\n[other]Etki:[/other]\nTüm [buff]gerçekleştirmelerin[/buff] ve [buff]odaklanmaların[/buff], [buff](A)[/buff] boyunca [buff]yarıda kesilemez[/buff] olur.", "ID-ID": "[other]Syarat:[/other]\nDiaktifkan saat kamu merapalkan [other]kemampuan slot kedua[/other] senjatamu.\n\n[other]Efek:[/other]\nSemua [buff]Perapalan[/buff] dan [buff]Saluran[/buff] kamu [buff]tidak dapat diganggu[/buff] selama [buff](A)[/buff].", "FR-FR": "[other]Condition :[/other]\nS'active lorsque vous utilisez la [other]compétence de second emplacement[/other] de votre arme.\n\n[other]Effet :[/other]\nToutes vos [buff]incantations[/buff] et [buff]canalisations[/buff] deviennent [buff]ininterruptibles[/buff] pendant [buff](A)[/buff].", "JA-JP": "[other]条件:[/other]。\n自分の武器の[other]セカンドスロットアビリティ[/other]を唱えた時に発動する。\n\n[other]効果:[/other]\nあなたのすべての[buff]キャスト[/buff]と[buff]チャンネル[/buff]が[buff](A)[/buff]の間[buff]中断[/buff]できない状態にする。", "EN-US": "[other]Condition:[/other]\nActivates when you cast your weapon's [other]second-slot ability[/other].\n\n[other]Effect:[/other]\nAll your [buff]Casts[/buff] and [buff]Channels[/buff] become [buff]uninterruptible[/buff] for [buff](A)[/buff].", "DE-DE": "[other]Bedingung:[/other]\nAktiviert sich, wenn du die [other]Zweitslot-Fertigkeit[/other] deiner Waffe wirkst.\n\n[other]Effekt:[/other]\nAll deine [buff]Zauber[/buff] und [buff]Kanalisierungen[/buff] werden für [buff](A)[/buff] [buff]nicht unterbrechbar[/buff].", "AR-SA": "[other]الحالة:[/other]\nتنشط عند إلقائك [other]قدرة البقعة الثانية[/other] لسلاحك.\n\n[other]التأثير:[/other]\nجميع عمليات [buff]الإلقاء[/buff] و[buff]التوجيه[/buff] لديك تصبح [buff]متواصلة دون انقطاع[/buff] لمدة [buff](A)[/buff].", "KO-KR": "[other]발동 조건:[/other]\n무기의 [other]두 번째 슬롯 스킬[/other]을 사용할 때 발동합니다.\n \n[other]효과:[/other]\n [buff](A)[/buff] 동안 모든 [buff]시전[/buff]과 [buff]채널링[/buff]이 [buff]방해받지 않게 됩니다[/buff].", "PT-BR": "[other]Condição:[/other] Ativa quando você lança a [other]habilidade de segundo slot[/other] de sua arma. [other]Efeito:[/other] Todos as suas [buff]Conjurações[/buff] e [buff]Canalizações[/buff] não podem ser [buff]interrompidas[/buff] por [buff](A)[/buff].", "ZH-TW": "[other]啟動條件:[/other]\n施放武器的[other]第二欄位技能[/other]時觸發。\n\n[other]效果:[/other]\n使自身所有[buff]施法[/buff]和[buff]引導[/buff][buff]無法被中斷[/buff],持續[buff](A)[/buff]。", "ES-ES": "[other]Condición:[/other]\nSe activa cuando utilizas la [other]habilidad de la segunda ranura[/other] de tu arma.\n\n[other]Efecto:[/other]\nTodos tus [buff]lanzamientos[/buff] y [buff]canalizaciones[/buff] se vuelven [buff]ininterrumpibles[/buff] por [buff](A)[/buff].", "ZH-CN": "[other]条件[/other]:\n使用你武器[other]第二槽位的技能[/other]时触发。\n\n[other]效果[/other]:\n你所有的[buff]施法[/buff]与[buff]引导[/buff]过程[buff]无法被打断[/buff],持续[buff](A)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone sacro del sapiente", "RU-RU": "Священный посох (знаток)", "PL-PL": "Święty Kostur Adepta", "TR-TR": "Ehil Kutsal Asası", "ID-ID": "Tongkat Suci Mahir", "FR-FR": "Bâton béni de l'adepte", "JA-JP": "聖なる杖(名人)", "EN-US": "Adept's Holy Staff", "DE-DE": "Heiligenstab des Adepten", "AR-SA": "العصا المباركة للبارع", "KO-KR": "숙련자의 홀리 스태프", "PT-BR": "Cajado Sagrado do Adepto", "ZH-TW": "老手級神聖法杖", "ES-ES": "Bastón sagrado del iniciado", "ZH-CN": "老手级神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T1_2H_TOOL_AXE", "uiSprite": "TOOL_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 1, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia del principiante", "RU-RU": "Топор (неопытный)", "PL-PL": "Topór Początkującego", "TR-TR": "Tecrübesiz Baltası", "ID-ID": "Kapak Pemula", "FR-FR": "Hache du débutant", "JA-JP": "斧(ビギナー)", "EN-US": "Beginner's Axe", "DE-DE": "Axt des Anfängers", "AR-SA": "فأس المبتدئ", "KO-KR": "입문자의 도끼", "PT-BR": "Machado do Calouro", "ZH-TW": "初學者斧頭", "ES-ES": "Hacha del principiante", "ZH-CN": "初学者斧头" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": true, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 20, "attackSpeed": 1, "attackRange": 3, "weight": 0.5, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 100, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 0, "craftResourceList": [ { "uniqueName": "T1_WOOD", "count": 3 }, { "uniqueName": "T1_ROCK", "count": 3 } ] }, "transformation": null, "spriteName": "TOOL_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_FROSTSTAFF", "uiSprite": "2H_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del gelo dell'anziano", "RU-RU": "Большой морозный посох (старейшина)", "PL-PL": "Wielki Mroźny Kostur Starszego", "TR-TR": "Yüce Büyük Buz Asası", "ID-ID": "Tongkat Beku Besar Tetua", "FR-FR": "Grand bâton de givre du sage", "JA-JP": "偉大な霜天の杖(老熟)", "EN-US": "Elder's Great Frost Staff", "DE-DE": "Großer Froststab des Ältesten", "AR-SA": "عصا الصقيع العظيمة للحكيم", "KO-KR": "장로의 그레이트 프로스트 스태프", "PT-BR": "Cajado de Gelo Elevado do Ancião", "ZH-TW": "禪師級寒冰長杖", "ES-ES": "Gran bastón de hielo del anciano", "ZH-CN": "禅师级杰出天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_INFERNOSTAFF", "uiSprite": "2H_INFERNOSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone infernale del maestro", "RU-RU": "Адский посох (мастер)", "PL-PL": "Piekielny Kostur Mistrza", "TR-TR": "Usta Kasvetli Asası", "ID-ID": "Tongkat Neraka Master", "FR-FR": "Bâton infernal du maître", "JA-JP": "冥界の杖(マスター)", "EN-US": "Master's Infernal Staff", "DE-DE": "Höllenstab des Meisters", "AR-SA": "العصا الجهنمية للخبير", "KO-KR": "마스터의 인페르날 스태프", "PT-BR": "Cajado Infernal do Mestre", "ZH-TW": "大師級煉獄法杖", "ES-ES": "Bastón infernal del maestro", "ZH-CN": "大师级赤炎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_SPEAR", "uiSprite": "MAIN_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia del maestro", "RU-RU": "Копье (мастер)", "PL-PL": "Włócznia Mistrza", "TR-TR": "Usta Mızrağı", "ID-ID": "Tombak Master", "FR-FR": "Lance du maître", "JA-JP": "槍(マスター)", "EN-US": "Master's Spear", "DE-DE": "Speer des Meisters", "AR-SA": "رمح للخبير", "KO-KR": "마스터의 창", "PT-BR": "Lança do Mestre", "ZH-TW": "大師級長矛", "ES-ES": "Lanza del maestro", "ZH-CN": "大师级长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_KNUCKLES_CRYSTAL", "uiSprite": "2H_KNUCKLES_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CONEPUNCH2", "uiAtlas": null, "uiSprite": "CONEPUNCH2", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CONEPUNCH2_V2_DESC", "localizedNames": { "IT-IT": "Impeto inarrestabile", "RU-RU": "Неудержимый рывок", "PL-PL": "Niepowstrzymany Pośpiech", "TR-TR": "Durdurulamaz Akın", "ID-ID": "Terjangan Tak Terhentikan", "FR-FR": "Course Effrénée", "JA-JP": "無敵な突進", "EN-US": "Unstoppable Rush", "DE-DE": "Unaufhaltbare Hast", "AR-SA": "اندفاع لا يمكن إيقافه", "KO-KR": "멈출 수 없는 돌격", "PT-BR": "Investida Imparável", "ZH-TW": "勢如破竹", "ES-ES": "Carrera Imparable", "ZH-CN": "势如破竹" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso un nemico bersaglio, rilasciando un [other]Impulso[/other] di energia grezza, che infligge [dmg](A) danni magici[/dmg].\nDiminusce la [debuff]Salute Massima[/debuff] e [debuff]Corrente[/debuff] del [debuff](B)[/debuff] per [debuff](C)[/debuff] (si accumula fino a [other](D)[/other] volte).\nGuadagni [other](E) Cariche d'Impulso[/other] per i prossimi [other](F)[/other].\n\nLe [other]Cariche d'Impulso[/other] rilasciano un [other]Impulso aggiuntivo[/other] per ogni [other]abilità dell'Arma[/other] o [other]Attacco Automatico[/other].\n\nL'abilità può essere [other]rilanciata[/other] entro [other](G)[/other], aumentando il suo tempo di ricarica di [other](H)[/other] (il tempo trascorso prima del rilancio viene conteggiato).", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] к указанному врагу, выпустив [other]импульс[/other] чистой энергии, нанеся [dmg](A) магического урона[/dmg].\nСнижает [debuff]максимальное[/debuff] и [debuff]текущее здоровье[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff] (накапливается до [other](D)[/other] раз).\nПолучите [other](E) зарядов импульса[/other] на следующие [other](F)[/other].\n\n[other]Заряды импульса[/other] выпускают [other]дополнительный импульс[/other] с каждым [other]навыком оружия[/other] или [other]автоатакой[/other].\n\nНавык можно [other]использовать вновь[/other] в пределах [other](G)[/other], увеличив время его восстановления на [other](H)[/other] (время, прошедшее до повторного использования, возмещается).", "PL-PL": "[mobility]Skaczesz[/mobility] do wybranego wroga, uwalniając [other]Puls[/other] surowej energii, zadający [dmg](A)obrażeń magicznych[/dmg].\nZmniejsza [debuff]maksymalne[/debuff] i [debuff]obecne Zdrowie[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff] (kumuluje się do [other](D)[/other] razy).\nZyskujesz [other](E) Ładunków Pulsowych [/other] na następne [other](F)[/other].\n\n[other]Ładunki Pulsowe[/other] uwalniają [other]dodatkowy impuls[/other] z każdą [other]umiejętnością broni[/other] lub [other]autoatakiem[/other].\n\nUmiejętność może zostać [other]powtórzona[/other] w ciągu [other](G)[/other], zwiększając jej czas odnowienia o [other](H)[/other] (czas, który upłynął przed powtórzeniem, jest zwracany).", "TR-TR": "Hedeflenen düşmana doğru [mobility]atılarak[/mobility] saf enerji [other]Darbesi[/other] yay ve [dmg](A) sihirli hasar[/dmg] ver.\n[debuff]Maks.[/debuff] ve [debuff]Mevcut Sağlığı[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır ([other](D)[/other] kez birikir).\nSonraki [other](E)[/other] boyunca [other](F) Darbe Yükü[/other] kazan.\n\n[other]Darbe Yükleri[/other], her bir [other]Silah Yeteneği[/other] veya [other]Otomatik Saldırı[/other] ile [other]ek Darbe[/other] yayar.\n\nBu yetenek, [other](G)[/other] içerisinde [other]yeniden gerçekleştirilebilir[/other], bekleme süresi [other](H)[/other] artar (yeniden gerçekleştirmeden önce geçen süre iade edilir).", "ID-ID": "[mobility]Melesat[/mobility] ke musuh tertarget, melepaskan [other]Gelombang[/other] energi mentah, memberikan [dmg](A) damage sihir[/dmg].\nMengurangi HP [debuff]Maks[/debuff] dan [debuff]HP Saat Ini[/debuff] sebesar [debuff](B)[/debuff] selama [debuff](C)[/debuff] (bertumpuk hingga [other](D)[/other] kali).\nMendapatkan [other](E) Charge Gelombang[/other] selama [other](F)[/other] berikutnya.\n\n[other]Charge Gelombang[/other] melepaskan [other]Gelombang tambahan[/other] dengan tiap [other]Kemampuan senjata[/other] atau [other]Auto-Serang[/other].\n\nKemampuan ini dapat di [other]rapal ulang[/other] dalam [other](G)[/other], meningkatkan cooldown-nya sebesar [other](H)[/other] (waktu yang terlewat sebelum merapal ulang akan dikembalikan).", "FR-FR": "[mobility]Foncez[/mobility] vers l'ennemi ciblé, libérant une [other]Impulsion[/other] d'énergie brute qui inflige [dmg](A) dégâts magiques[/dmg].\nRéduit la [debuff]santé actuelle[/debuff] et [debuff]maximale[/debuff] de l'ennemi touché de [debuff](B)[/debuff] pendant [debuff](C)[/debuff] (cumulable jusqu'à [other](D)[/other] fois).\nGagnez [other](E) Charges d'Impulsion[/other] pendant les [other](F)[/other] suivantes.\n\nLes [other]Charges d'Impulsion[/other] libèrent une [other]Impulsion supplémentaire[/other] lors de l'utilisation de chaque [other]compétence d'Arme[/other] ou [other]Auto attaque[/other].\n\nLa compétence peut être [other]lancée à nouveau[/other] dans les [other](G)[/other], ce qui augmente son temps de recharge de [other](H)[/other] (le temps écoulé avant le nouveau lancement est restitué).", "JA-JP": "狙った敵に[mobility]ダッシュ[/mobility]し、[dmg](A)魔法ダメージ[/dmg]を与える純粋なエネルギーの[other]パルス[/other]を放つ。\n[debuff](B)[/debuff]間、相手の[debuff]最大[/debuff]と[debuff]現在の体力[/debuff]を[debuff](C)[/debuff]減少させる([other](D)[/other]回までスタック可能)。\n次の[other](E)[/other]間、[other](F)パルスチャージ[/other]を得る。\n\n[other]パルスチャージ[/other]は[other]武器の能力[/other]や[other]通常攻撃[/other]のたびに[other]追加のパルス[/other]を放つ。\n\nこの能力は[other](G)[/other]以内に[other]再使用[/other]でき、その際クールダウン��[other](H)[/other]増加する(再使用までの経過時間は返還される)。", "EN-US": "[mobility]Dash[/mobility] to a targeted enemy, releasing a [other]Pulse[/other] of raw energy, dealing [dmg](A) magical damage[/dmg].\nDecreases [debuff]Max[/debuff] and [debuff]Current Health[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff] (stacks up to [other](D)[/other] times).\nGain [other](E) Pulse Charges[/other] for the next [other](F)[/other].\n\n[other]Pulse Charges[/other] release an [other]additional Pulse[/other] with each [other]Weapon ability[/other] or [other]Auto-Attack[/other].\n\nThe ability can be [other]recast[/other] within [other](G)[/other], increasing its cooldown by [other](H)[/other] (elapsed time before recasting is refunded).", "DE-DE": "[mobility]Presche[/mobility] zu einem anvisierten Gegner, dies erzeugt einen [other]Impuls[/other] aus roher Energie, der [dmg](A) magischen Schaden[/dmg] verursacht.\nReduziert das [debuff]maximale[/debuff] und [debuff]aktuelle Leben[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff] (bis zu (D) [other]Stapel[/other]).\nErhalte für die nächsten [other](E)[/other] [other](F) Impuls-Aufladungen[/other].\n\n[other]Impuls-Aufladungen[/other] erzeugen einen [other]zusätzlichen Impuls[/other] mit jeder [other]Waffenfertigkeit[/other] oder [other]Automatischem Angriff[/other].\n\nDie Fertigkeit kann innerhalb von [other](G)[/other] [other]erneut gewirkt werden[/other], wodurch sich die Abklingzeit um [other](H)[/other] erhöht (die verstrichene Zeit bis zum erneuten Wirken wird erstattet).", "AR-SA": "[mobility]الاندفاع[/mobility] إلى عدو مستهدف، مطلقًا [other]نبضة[/other] من الطاقة الخام، محدثًا [dmg](A)ضررًا سحريًا[/dmg].\nتقلل [debuff]الصحة القصوى[/debuff] و [debuff]الحالية[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff] (تتكدس لما يصل إلى [other](D)[/other] من المرات).\nاحصل على [other](E) الشحنات النبضية [/other] في [other](F)[/other]ثواني التالية.\n\nتطلق [other]شحنات النبض[/other][other]نبضة إضافية[/other] مع كل [other]قدرة سلاح[/other] أو [other]هجوم تلقائي[/other].\n\nيمكن [other]إعادة إطلاق[/other] القدرة في غضون [other](G)[/other]، مما يزيد من فترة الإنتظار بمقدار [other](H)[/other] (الوقت المنقضي قبل إعادة الأطلاق يتم استرداد قيمته).", "KO-KR": "목표 적에게 [mobility]돌진[/mobility]하여, 원시 에너지 [other]펄스[/other]를 방출하고 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[debuff](B)[/debuff] 동안 [debuff]최대 체력[/debuff]과 [debuff]현재 체력[/debuff]을 [debuff](C)[/debuff]만큼 감소시킵니다 (최대 [other](D)[/other]번까지 중첩됨).\n다음 [other](E)[/other] 동안 [other](F) 펄스 스택[/other]을 획득합니다.\n\n[other]펄스 스택[/other]은 각 [other]무기 스킬[/other]이나 [other]자동 공격[/other]마다 [other]추가적인 펄스[/other]를 방출합니다.\n\n해당 스킬은 [other](G)[/other] 내에 [other]다시 시전[/other]할 수 있으며, 재사용 대기 시간이 [other](H)[/other]로 증가합니다 (다시 시전하기 전에 경과한 시간은 돌려받음).", "PT-BR": "[mobility]Arremete[/mobility] até um inimigo alvo, liberando um [other]Pulso[/other] de energia bruta, causando [dmg](A) de dano mágico[/dmg].\nDiminui a [debuff]Vida Máxima[/debuff] e [debuff]Atual[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff] (acumula até [other](D)[/other] vezes).\nGanha [other](E) Cargas de Pulso[/other] pelos próximos [other](F)[/other].\n\nAs [other]Cargas de Pulso[/other] liberam um [other]Pulso adicional[/other] com cada [other]habilidade da Arma[/other] ou [other]Ataque Automático[/other].\n\nA habilidade pode ser [other]reutilizada[/other] dentro de [other](G)[/other], aumentando a sua recarga em [other](H)[/other] (o tempo decorrido antes da reutilização é retornado).", "ZH-TW": "朝目標敵人[mobility]衝刺[/mobility],釋放一道原始能量的[other]脈衝[/other],造成[dmg](A)點魔法傷害[/dmg]。\n使[debuff]生命值上限[/debuff]和[debuff]目前生命值[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff](最多可疊加[other](D)[/other]次)。\n在接下來的[other](E)[/other]內,獲得[other](F)個脈衝層數[/other]。\n\n[other]脈衝層數[/other]會在每次使用[other]武器技能[/other]或[other]自動攻擊[/other]時釋放一道[other]額外的脈衝[/other]。\n\n此技能可於[other](G)[/other]內[other]重複施放[/other],使其冷卻時間增加[other](H)[/other](重複施放前已經過的時間會返還)。", "ES-ES": "[mobility]Corre[/mobility] hacia el enemigo señalado y libera un [other]Pulso[/other] de energía bruta que inflige [dmg](A) de daño mágico[/dmg].\nReduce la [debuff]Salud Actual[/debuff] y [debuff]Máxima[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff] (se acumula hasta [other](D)[/other] veces).\nGana [other](E) Cargas de Pulso[/other] durante los próximos [other](F)[/other].\n\nLas [other]Cargas de Pulso[/other] liberan un [other]Pulso adicional[/other] con cada [other]habilidad del Arma[/other] o [other]Auto-Ataque[/other].\n\nSe puede [other]volver a lanzar[/other] la habilidad en [other](G)[/other], lo que aumenta su tiempo de espera en [other](H)[/other] (el tiempo transcurrido antes de volver a lanzarla se devuelve).", "ZH-CN": "朝目标敌人[mobility]冲刺[/mobility],释放一道原始能量的[other]脉冲[/other],造成[dmg](A)魔法伤害[/dmg]。\n使[debuff]最大[/debuff]和[debuff]当前生命值[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff](最多可堆叠[other](D)[/other]次)。\n在接下来的[other](E)[/other]内,获得[other](F)个脉冲叠层[/other]。\n\n[other]脉冲叠层[/other]会在每次使用[other]武器技能[/other]或[other]自动攻击[/other]时释放一道[other]额外的脉冲[/other]。\n\n此技能可于[other](G)[/other]内[other]重复施放[/other],使其冷却时间提高[other](H)[/other](重复施放前经过的时间会返还)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 9, "castRange": 9, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_BRAWLER_SPEED", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY", "descriptionLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY_SPEED_DESC", "localizedNames": { "IT-IT": "Furia letale", "RU-RU": "Фатальная ярость", "PL-PL": "Śmiertelna Furia", "TR-TR": "Ölümcül Öfke", "ID-ID": "Amarah Fatal", "FR-FR": "Fureur fatale", "JA-JP": "致命の激怒", "EN-US": "Fatal Fury", "DE-DE": "Todeswut", "AR-SA": "الغضب المميت", "KO-KR": "치명적인 분노", "PT-BR": "Fúria Fatal", "ZH-TW": "致命猛攻", "ES-ES": "Furia fatal", "ZH-CN": "致命狂怒" }, "localizedDescriptions": { "IT-IT": "Con [other]ogni[/other] attacco automatico, i tuoi [buff]danni[/buff] aumentano del [buff](A)[/buff] per [buff](B)[/buff] ([other]si accumula[/other] fino a [other](C)[/other] volte)\n\nRaggiunta la [other]quantità massima di accumuli[/other] il buff [other]non può ricaricarsi[/other] e si esaurisce.", "RU-RU": "При [other]каждой[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](A)[/buff] в течение [buff](B)[/buff] ([other]накапливается[/other] до [other](C)[/other] раз).\n\nПри достижении [other]максимального количества зарядов[/other] баф [other]не будет обновляться[/other] и пропадет после окончания его дейст��ия.", "PL-PL": "[other]Z każdym[/other] autoatakiem twoje [buff]obrażenia[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff] ([other]Kumuluje się[/other] do [other](C)[/other] razy).\n\nPrzy [other]maksymalnej kumulacji[/other] buff [other]nie może zostać odświeżony[/other] i wygaśnie.", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar (en fazla [other](C)[/other] defa [other]birikir[/other])\n\n[other]Azami istiflemede[/other] güçlendirme [other]yenilenemez[/other] ve tükenir.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]damage[/buff] bertambah sebanyak [buff](A)[/buff] hingga [buff](B)[/buff] ([other]Tumpukan[/other] hingga [other](C)[/other] kali).\n\nPada [other]tumpukan maks[/other] buff [other]tidak bisa di-refresh[/other] dan akan habis.", "FR-FR": "À [other]chaque[/other]auto attaque, vos [buff]dégâts[/buff] augmentent de [buff](A)[/buff] pendant [buff](B)[/buff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).\n\nUne fois le [other]cumul maximum atteint[/other] le bonus [other]ne peut pas être rafraîchit[/other] et s'estompe.", "JA-JP": "[buff](A)[/buff]の間、通常攻撃する[other]たび[/other]に、[buff]ダメージ[/buff]が[buff](B)[/buff]増加する(最大[other](C)[/other]回まで[other]スタック[/other]する)。\n\n[other]最大スタック[/other]になると、バフを[other]更新することはできず[/other]、無効化になる。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]damage[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff] ([other]Stacks[/other] up to [other](C)[/other] times)\n\nOn [other]max stacks[/other] the buff [other]can't be refreshed[/other] and will run out.", "DE-DE": "Mit [other]jedem[/other] automatischen Angriff steigt dein [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other][/other] [other](C)[/other]Stapel).\n\nBei erreichter [other]max. Stapelanzahl[/other] kann der Buff [other]nicht mehr erneuert werden[/other] und läuft danach aus.", "AR-SA": "مع [other]كل[/other] هجوم تلقائي يزداد [buff]ضررك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)\n\nلا يمكن [other]تحديث[/other] التقوية في حالة بلوغ [other]الحد الأقصى من التكدسات[/other] وستنفد.", "KO-KR": "[buff](A)[/buff] 동안 [other]각[/other] 자동 공격마다 [buff]대미지[/buff]가 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n\n[other]최대 스택[/other]이라면 버프가 [other]갱신되지 ��으며[/other] 소모됩니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff] ([other]Acumula[/other] até [other](C)[/other] vezes).\n\nCom [other]acúmulo máximo[/other], o bônus [other]não pode ser atualizado[/other] e se esgotará.", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使自身[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加(C)[/other]層)。\n\n達到[other]層數上限[/other]時,此增益效果[other]不會重置[/other],並將於持續時間結束時消失。", "ES-ES": "Con [other]cada[/other] auto-ataque, tu [buff]daño[/buff] incrementa en [buff](A)[/buff] por [buff](B)[/buff] ([other]Se acumula[/other] hasta [other](C)[/other] veces).\n\nAl alcanzar el número [other]máximo de acumulaciones[/other], el buff [other]no podrá ser renovado[/other] y se agotará.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。\n\n达到[other]最大堆叠[/other]后,此增益[other]无法刷新[/other],并会在持续时间结束时消失。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bracciali Forzimpulso del Sapiente", "RU-RU": "Силовые наручи (знаток)", "PL-PL": "Karwasze Pulsu Mocy Adepta", "TR-TR": "Ehil Darbe Elçeği", "ID-ID": "Bracer Denyut Kekuatan Mahir", "FR-FR": "Brassards d'Impulsion de Force de l'Adepte", "JA-JP": "フォースパルスブレイサー(名人)", "EN-US": "Adept's Forcepulse Bracers", "DE-DE": "Machtpuls-Armschienen des Adepten", "AR-SA": "أساور القوة النابضة للبارع", "KO-KR": "숙련자의 포스펄스 브레이서", "PT-BR": "Braçadeiras Pulsantes do Adepto", "ZH-TW": "老手級力量脈衝護腕", "ES-ES": "Brazales de Fuerza Pulsante del Iniciado", "ZH-CN": "老手级力量脉冲护腕" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_BOW_CRYSTAL", "uiSprite": "2H_BOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T4_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T4_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T4_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T4_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "AIR_RAID", "uiAtlas": null, "uiSprite": "AIR_RAID", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Furia del Cielo", "RU-RU": "Ярость небес", "PL-PL": "Furia Niebios", "TR-TR": "Göksel Öfke", "ID-ID": "Amarah Langit", "FR-FR": "Fureur du Ciel", "JA-JP": "空の怒り", "EN-US": "Sky's Fury", "DE-DE": "Himmelszorn", "AR-SA": "غضب السماء", "KO-KR": "하늘의 격노", "PT-BR": "Fúria do Céu", "ZH-TW": "蒼穹之怒", "ES-ES": "Furia del Cielo", "ZH-CN": "苍穹之怒" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] sulla posizione bersaglio ed evochi un supporto in aria, diventando [buff]non selezionabile[/buff] per un massimo di [buff](A)[/buff].\nAumenta la tua [buff]difesa contro i mob[/buff] del [buff](B)[/buff] per [buff](A)[/buff].\n\n[other]Dardo celeste:[/other]\nScocchi una freccia infusa di fulmini sulla posizione bersaglio, infliggendo [dmg](D) danni magici[/dmg] in un [other]raggio di (E)[/other] a tutti i nemici dopo [other](F)[/other].\n\nL'abilità può essere [other]rilanciata[/other] fino a [other](G)[/other] volte mentre è attiva [other]Furia del Cielo[/other], scagliando un [other]Dardo celeste[/other].\nDopo [other](G) lanci di Dardo celeste[/other], [other]Furia del Cielo[/other] termina.", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] к указанному месту и создаете точку опоры в воздухе, и вас [buff]невозможно выбрать в качестве цели[/buff] в течение [buff](A)[/buff].\nУвеличивает вашу [buff]защиту против монстров[/buff] на [buff](B)[/buff] за [buff](A)[/buff].\n\n[other]Небесный снаряд:[/other]\nВы выпускаете стрелу-молнию в указанное место, нанеся [dmg](D) магического урона[/dmg] в [other]радиусе (E)[/other] всем врагам через [other](F)[/other].\n\nНавык можно [other]использовать вновь[/other] до [other](G)[/other] раз, пока активна [other]Ярость небес[/other], выпуская [other]Небесный снаряд[/other].\nПосле [other](G) выпущенных Небесных снарядов[/other] [other]Ярость небес[/other] завершается.", "PL-PL": "[mobility]Skaczesz[/mobility] do wybranej pozycji i wyczarowujesz w powietrzu podporę, stając się [buff]Nienamierzalny[/buff] na czas do [buff](A)[/buff].\nZwiększa twoją [buff]obronę przeciwko mobom[/buff] o [buff](B)[/buff] na [buff](A)[/buff].\n\n[other]Niebiański Pocisk:[/other].\nWystrzeliwuje nasyconą błyskawicami strzałę w wybrane miejsce, zadając [dmg](D)obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](E)[/other] po [other](F)[/other].\n\nUmiejętność można użyć [other]ponownie[/other] do [other](G)[/other] razy, gdy aktywna jest [other]Niebiańska Furia[/other], co spowoduje wystrzelenie [other]Niebiańskiego Pocisku[/other].\nPo rzuceniu [other](G) Niebiańskiego Pocisku[/other] [other]Niebiańska Furia[/other] kończy się.", "TR-TR": "Hedeflenen konuma [mobility]sıçra[/mobility] ve havada bir alan oluşturarak [buff](A)[/buff] boyunca [buff]hedef alınamaz[/buff] ol.\n[buff]Düşmanlara karşı savunmanı[/buff] [buff](A)[/buff] boyunca [buff](C)[/buff] artırır.\n\n[other]Gök Yıldırımı:[/other]\nHedeflenen konuma yıldırım yüklü bir ok fırlatarak [other](D)[/other] sonra [other](E) yarıçaptaki[/other] tüm düşmanlara [dmg](F) sihir hasarı[/dmg] ver.\n\nBu yetenek, [other]Göksel Öfke[/other] etkin olduğu sürece en fazla [other](G)[/other] kez [other]yeniden gerçekleştirilebilir[/other] ve [other]Gök Yıldırımı[/other] atar.\n[other](G) Gök Yıldırımı gerçekleştirmesinden[/other] sonra [other]Göksel Öfke[/other] sona erer.", "ID-ID": "[mobility]Melompat[/mobility] ke posisi target dan membuat pijakan di udara, menjadi [buff]Tidak dapat ditarget[/buff] hingga selama [buff](A)[/buff].\nMeningkatkan [buff]pertahanan vs mob[/buff] kamu sebesar [buff](B)[/buff] selama [buff](A)[/buff].\n\n[other]Anak Panah Langit:[/other]\nMelepaskan anak panah terbalut petir ke posisi tertarget, memberikan[dmg](D) damage sihir[/dmg] pada [other](E) radius[/other] ke semua musuh setelah [other](F)[/other].\n\nKemampuan dapat [other]dirapal ulang[/other] hingga [other](G)[/other] kali selama [other]Amarah Langit[/other] aktif, melepaskan [other]Anak Panah Langit[/other].\nSetelah [other](G) Anak Panah Langit dilepaskan[/other], [other]Amarah Langit[/other] berakhir.", "FR-FR": "[mobility]Sautez[/mobility] et conjurez un point d'appui dans les airs, devenant [buff]impossible à cibler[/buff] pendant un maximum de [buff](A)[/buff].\nAugmente votre [buff]défense contre les monstres[/buff] de [buff](B)[/buff] pendant [buff](A)[/buff].\n\n[other]Flèche Céleste :[/other]\nTirez une flèche imprégnée de foudre sur la position ciblée, infligeant [dmg](D) dégâts magiques[/dmg] dans un [other]rayon de (E)[/other] à tous les ennemis au bout de [other](F)[/other].\n\nCette compétence peut être [other]lancée à nouveau[/other] jusqu'à [other](G)[/other] fois pendant que [other]Fureur du Ciel[/other] est active, déclenchant une [other]Flèche Céleste[/other].\n[other]Flèche Céleste[/other] est lancée au bout de (G) et [other]Fureur du Ciel[/other] prend fin.", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]し、空中に足場を作り、[buff](A)[/buff]間まで、[buff]ターゲット不可[/buff]になる。\n[buff](A)[/buff]間、[buff]モブに対して[/buff]防御力を[buff](C)[/buff]増加します。\n\n[other]スカイボルト:[/other]\n雷に纏った矢を狙った位置に放ち、着地から[other](D)[/other]後の範囲[other](E)内[/other] の全ての敵に[dmg](F)魔法ダメージ[/dmg]を与える。\n\n[other]空の怒り[/other]が発動している間、この能力を[other](G)[/other]回まで[other]再詠唱[/other]し、[other]スカイボルト[/other]を打てます。\n[other](G)スカイボルトを打ったら[/other]、[other]空の怒り[/other]が終了します。", "EN-US": "[mobility]Leap[/mobility] to the targeted position and conjure a foothold in the air, becoming [buff]Untargetable[/buff] for up to [buff](A)[/buff].\nIncreases your [buff]Defense vs. mobs[/buff] by [buff](B)[/buff] for [buff](A)[/buff].\n\n[other]Sky Bolt:[/other]\nShoot a lightning-infused arrow at the targeted position, dealing [dmg](D) magical damage[/dmg] in a [other](E) radius[/other] to all enemies after [other](F)[/other].\n\nThe ability can be [other]recast[/other] up to [other](G)[/other] times while [other]Sky's Fury[/other] is active, firing a [other]Sky Bolt[/other].\nAfter [other](G) Sky Bolt casts[/other], [other]Sky's Fury[/other] ends.", "DE-DE": "[mobility]Springe[/mobility] zur anvisierten Position und beschwöre einen Fußtritt in der Luft, damit wirst du für bis zu [buff](A)[/buff] [buff]nicht anvisierbar[/buff].\nSteigert deine [buff]Verteididung gegen Mobs[/buff] für [buff](A)[/buff] um [buff](C)[/buff].\n\n[other]Himmelsbolzen:[/other]\nFeuert einen blitzerfüllten Pfeil auf die anvisierte Position, dieser verursacht nach [other](D)[/other] in [other](E) Radius[/other] [dmg](F) magischen Schaden[/dmg] bei allen Gegnern.\n\nDie Fertigkeit kann bis zu [other](G)[/other] Mal [other]erneut gewirkt[/other] werden, solange [other]Himmelszorn[/other] aktiv ist, sie feuert jedes Mal einen [other]Himmelsbolzen[/other].\nNach [other](G) Himmelsbolzen[/other] endet [other]Himmelszorn[/other].", "AR-SA": "[mobility]تقفز[/mobility] إلى الموضع المستهدف وتستحضر موطئ قدم في الهواء، وتصبح [buff]غير قابل للاستهداف [/buff]لمدة تصل إلى [buff](A)[/buff].\nيزيد من [buff] دفاعك ضد الحشود [buff/] بمقدار [buff] (B)[buff/] لمدة [buff](A)[buff/].\n\n[other]أدنفاع السماء:[/other]\nأطلق سهمًا مشبعًا بالبرق على الموضع المستهدف، مسببًا [dmg](D) ضررًا سحريًا [/dmg] في[other](E) محيط نصف قطر[/other] لجميع الأعداء بعد [other](F)[/other].\n\nيمكن [other]إعادة إطلاق[/other] هذه القدرة حتى [other](G)[/other] مرة بينما [other]غضب السماء[/other] نشط، حيث تطلق [other]أندفاع السماء[/other].\nبعد [other](G)إلقاء أندفاع السماء[/other]، ينتهي [other] غضب السماء[/other].", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하고 공중에 발판을 생성해, [buff](A)[/buff] 동안 [buff]선택할 수 없는[/buff] 상태가 됩니다.\n[buff](A)[/buff] 동안 [buff]방어력 vs 몬스터[/buff]가 [buff](C)[/buff]만큼 증가합니다.\n\n[other]스카이 볼트:[/other]\n목표 위치에 번개가 주입된 화살을 쏴서, [other](D)[/other] 후에 [other](E) 범위[/other] 내의 모든 적에게 [dmg](F)의 마법 대미지[/dmg]를 입힙니다.\n\n해당 스킬은 [other]하늘의 격노[/other]가 활성화되어 있는 동안 최대 [other](G)[/other]번까지 [other]다시 시전[/other]할 수 있으며, [other]스카이 볼트[/other]를 발사합니다.\n[other]스카이 볼트를 (G)번 시전[/other]한 뒤에, [other]하늘의 격노[/other]가 종료됩니다.", "PT-BR": "[mobility]Salta[/mobility] até a posição alvo e conjura um ponto seguro no ar, tornando-se [buff]Inatingível[/buff] por até [buff](A)[/buff].\nAumenta a sua [buff]Defesa contra monstros[/buff] em [buff](B)[/buff] por [buff](A)[/buff].\n\n[other]Flecha Celeste:[/other]\nDispara uma flecha infundida com raios na posição alvo, causando [dmg](D) de dano mágico[/dmg] em um [other]raio de (E)[/other] a todos os inimigos após [other](F)[/other].\n\nA habilidade pode ser [other]reutilizada[/other] até [other](G)[/other] vezes enquanto a [other]Fúria do Céu[/other] estiver ativa, disparando uma [other]Flecha Celeste[/other].\nApós o disparo de [other](G) Flechas Celestes[/other], [other]A Fúria do Céu[/other] termina.", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],並在空中召喚一個立足點,變得[buff]無法被鎖定[/buff],持續最多[buff](A)[/buff]。\n使您[buff]對怪物的防禦[/buff]增加[buff](B)[/buff],持續[buff](A)[/buff]。\n\n[other]蒼怒之箭:[/other]\n朝目標位置射出一枚灌注閃電能量的箭矢,於[other](D)[/other]後在[other](E)半徑範圍[/other]內對所有敵人造成[dmg](F)點魔法傷害[/dmg]。\n\n此技能在[other]蒼穹之怒[/other]生效期間可以[other]重複施放[/other]最多[other](G)[/other]次,發射一枚[other]蒼怒之箭[/other]。\n在[other]釋放(G)枚蒼怒之箭[/other]後,[other]蒼穹之怒[/other]效果結束。", "ES-ES": "[mobility]Salta[/mobility] a la posición señalada y conjura un punto de apoyo en el aire que te hace [buff]Indetectable[/buff] por hasta [buff](A)[/buff].\nIncrementa tu [buff]Defensa contra monstruos[/buff] en [buff](B)[/buff] por [buff](A)[/buff].\n\n[other]Flecha Celeste:[/other]\nDispara una flecha cargada de relámpagos a la posición señalada que inflige [dmg](D) de daño mágico[/dmg] en un [other]radio de (E)[/other] a todos los enemigos después de [other](F)[/other].\n\nLa habilidad se puede [other]volver a lanzar[/other] hasta [other](G)[/other]veces mientras [other]Furia del Cielo[/other] esté activa, con lo que se dispara una [other]Flecha Celeste[/other].\n(G) después del lanzamiento de [other]Flecha Celeste[/other], [other]Furia del Cielo[/other] se termina.", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],并在空中召唤一个立足点,变得[buff]无法被指定[/buff],最多可持续[buff](A)[/buff]。\n使你[buff]对野怪的防御[/buff]提高[buff](B)[/buff],持续[buff](A)[/buff]。\n\n[other]苍怒之箭:[/other]\n朝目标位置射出一枚灌注闪电能量的箭矢,于[other](D)[/other]后在[other](E)半径范围[/other]内对所有敌人���成[dmg](F)魔法伤害[/dmg]。\n\n此技能在[other]苍穹之怒[/other]生效期间可以[other]重复施放[/other]最多[other](G)[/other]次,发射一枚[other]苍怒之箭[/other]。\n在[other]释放(G)枚苍怒之箭[/other]后,[other]苍穹之怒[/other]效果结束。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 18, "castRange": 10, "category": "instant", "uiType": "buff", "maxCharges": 3, "buffOverTime": [ { "target": "self", "type": "bonusdefensevsmobs", "time": 3.75, "value": 9, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Cavalcacieli del Sapiente", "RU-RU": "Лук небесного странника (знаток)", "PL-PL": "Łuk Niebołaza Adepta", "TR-TR": "Ehil Gökgezer Yay", "ID-ID": "Busur Pelangkah Langit Mahir", "FR-FR": "Arc Marche-ciel de l'Adepte", "JA-JP": "スカイストライダーの弓(名人)", "EN-US": "Adept's Skystrider Bow", "DE-DE": "Himmelsläufer-Bogen des Adepten", "AR-SA": "قوس قافز السماء للبارع", "KO-KR": "숙련자의 스카이스트라이더 보우", "PT-BR": "Arco do Andarilho Celeste do Adepto", "ZH-TW": "老手級天行者之弓", "ES-ES": "Arco Cruzacielos del Iniciado", "ZH-CN": "老手级天行者之弓" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 }, { "uniqueName": "T4_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_BOW_KEEPER", "uiSprite": "2H_BOW_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco di Badon del maestro", "RU-RU": "Лук Бадона (мастер)", "PL-PL": "Łuk z Badon Mistrza", "TR-TR": "Usta Badon Yayı", "ID-ID": "Busur Badon Master", "FR-FR": "Arc de Badon du maître", "JA-JP": "バドンの弓(マスター)", "EN-US": "Master's Bow of Badon", "DE-DE": "Badon-Bogen des Meisters", "AR-SA": "قوس بادون للخبير", "KO-KR": "마스터의 바돈의 활", "PT-BR": "Arco Badônico do Mestre", "ZH-TW": "大師級巴頓之弓", "ES-ES": "Arco de Badon del maestro", "ZH-CN": "大师级巴顿弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HAMMER_CRYSTAL", "uiSprite": "2H_HAMMER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CRYSTALWAVE", "uiAtlas": null, "uiSprite": null, "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impulso Iperstatico", "RU-RU": "Гиперстатика", "PL-PL": "Hiperstatyka", "TR-TR": "Hiperstatik", "ID-ID": "Hiperstatis", "FR-FR": "Hyperstatique", "JA-JP": "ハイパースタティック", "EN-US": "Hyperstatic", "DE-DE": "Hyperstatik", "AR-SA": "فرط الحركة", "KO-KR": "하이퍼스태틱", "PT-BR": "Hiperestática", "ZH-TW": "超靜態", "ES-ES": "Hiperestática", "ZH-CN": "超静态" }, "localizedDescriptions": { "IT-IT": "Colpisci il terreno davanti a te, aprendo una vena di energia magica carica.\n\nGli [other]alleati[/other] nell'area ottengono uno [buff]Scudo[/buff] che [buff]assorbe[/buff] fino a [buff](A) danni[/buff] (prima delle resistenze) per un massimo di [buff](B)[/buff].\n\nInfligge [dmg](C) Danni Magici[/dmg] ai [other]nemici[/other].\nApplica [other]un accumulo di Carica Statica[/other] per [other](D)[/other].\nI nemici ricevono [other]un accumulo aggiuntivo di Carica Statica[/other] ogni volta che [other]subiscono danni diretti[/other].\n[cc]Stordisce[/cc] i nemici con [other](E) accumuli di Carica Statica[/other] per [cc](F)[/cc].", "RU-RU": "Ударьте по земле перед собой, открыв поток заряженной магической энергии.\n\n[other]Союзники[/other] в этой области получают [buff]щит[/buff], [buff]поглощающий[/buff] до [buff](A) урона[/buff] (обходя сопротивления) до [buff](B)[/buff].\n\nНаносит [dmg](C) магического урона[/dmg] [other]противникам[/other].\nПрименяет [other]один статический заряд[/other] на [other](D)[/other].\nУ противников появляется [other]один дополнительный статический заряд[/other], когда они [other]получают прямой урон[/other].\n[cc]Оглушает[/cc] противников с [other](E) статическими зарядами[/other] на [cc](F)[/cc].", "PL-PL": "Rozgniatasz ziemię przed sobą, otwierając żyłę naładowanej energii magicznej.\n\n[other]Sojusznicy[/other] na tym obszarze zyskują [buff]Tarczę[/buff], [buff]pochłaniającą[/buff] do [buff](A) obrażeń[/buff] (przed odpornościami) przez maksymalnie[buff](B)[/buff].\n\nZadaje [other]wrogom[/other] [dmg](C) obrażeń magicznych[/dmg].\nNakłada [other]jeden ładunek Statyczny[/other] na [other](D)[/other].\nWrogowie otrzymują [other]jeden dodatkowy Ładunek Statyczny[/other] za każdym razem, gdy [other]otrzymają obrażenia bezpośrednie[/other].\n[cc]Ogłusza [/cc] wrogów z [other](E) Ładunkami Statycznymi[/other] na [cc](F)[/cc].", "TR-TR": "Önündeki yere vurarak yüklenmiş büyü enerjisi açığa çıkar.\n\nBu alandaki [other]müttefikler[/other] en fazla [buff](A)[/buff] boyunca [buff](B) hasar[/buff] (dirençlerden önce) [buff]emen[/buff] bir [buff]Kalkan[/buff] kazanır.\n\n[other]Düşmanlara[/other] [dmg](C) Sihirli Hasar[/dmg] verir.\n[other](D)[/other] boyunca [other]bir Statik yük[/other] uygular.\nDüşmanlar her ne zaman [other]doğrudan hasar alırsa[/other] [other]ek bir Statik yük[/other] kazanır.\n[other](E) Statik yüklü[/other] düşmanları [cc](F)[/cc] boyunca [cc]sersemletir[/cc].", "ID-ID": "Menghantam tanah di depanmu, membuka urat bumi yang terisi energi magis.\n\n[other]Sekutu[/other] di area mendapatkan [buff]Perisai[/buff], [buff]menyerap[/buff] hingga [buff](A) damage[/buff] (sebelum resistansi) hingga selama [buff](B)[/buff].\n\nMemberikan [dmg](C) Damage Sihir[/dmg] ke [other]musuh[/other].\nMenerapkan [other]satu tumpukan Statis[/other] selama [other](D)[/other].\nMusuh menerima [other]satu tumpuk Statis tambahan[/other] ketika mereka [other]menerima damage langsung[/other].\nMenerapkan [cc]Stun[/cc] ke musuh dengan [other](E) tumpukan Statis[/other] selama [cc](F)[/cc].", "FR-FR": "Frappez le sol devant vous pour ouvrir une veine d'énergie magique chargée.\n\nLes [other]alliés[/other] dans la zone gagnent un [buff]Bouclier[/buff], [buff]absorbant[/buff] jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pour une durée maximale de [buff](B)[/buff].\n\nInflige [dmg](C) Dégâts Magiques[/dmg] aux [other]ennemies[/other].\nApplique [other]un cumul de Statique[/other] pendant [other](D)[/other].\nLes ennemis gagnent [other]un cumul de Statique supplémentaire[/other] chaque fois qu'ils [other]reçoivent des dégâts directs[/other].\n[cc]Étourdit[/cc] les ennemis ayant [other](E) cumuls de Statique[/other] pendant [cc](F)[/cc].", "JA-JP": "前方の大地を叩き割り、帯電した魔力の脈動を解き放つ。\n\n範囲内の[other]味方[/other]は[buff]シールド[/buff]を得て、最大[buff](A)ダメージ[/buff](耐性適用前)を[buff](B)[/buff]間[buff]吸収[/buff]する。\n\n[other]敵[/other]に[dmg](C)魔法ダメージ[/dmg]を与える。\n[other]スタティックスタックを一つ[/other]、[other](D)[/other]間付与する。\n敵が[other]直接ダメージを受け���たびに[/other]、[other]スタティックスタックを1つ追加で[/other]蓄積する。\n[other](E)スタティックスタック[/other]が付いてる敵を[cc](F)[/cc]間[cc]スタン[/cc]させる。", "EN-US": "Smash the ground in front of you, opening a vein of charged magical energy.\n\n[other]Allies[/other] in the area gain a [buff]Shield[/buff], [buff]absorbing[/buff] up to [buff](A) damage[/buff] (before resistances) for up to [buff](B)[/buff].\n\nDeals [dmg](C) Magical Damage[/dmg] to [other]enemies[/other].\nApplies [other]one Static stack[/other] for [other](D)[/other].\nEnemies gain [other]one additional Static stack[/other] whenever they [other]receive direct damage[/other].\n[cc]Stuns[/cc] enemies with [other](E) Static stacks[/other] for [cc](F)[/cc].", "DE-DE": "Zerschlage den Boden vor dir und öffne damit eine Quelle geladener magischer Energie.\n\n[other]Alliierte[/other] in dem Gebiet erhalten einen [buff]Schild[/buff], [buff]der bis zu [buff](A) Schaden[/buff] (vor Resistenzen) für bis zu [buff](B)[/buff] absorbiert[/buff].\n\nVerursacht [dmg](C) Magischen Schaden[/dmg] an [other]Gegnern[/other].\nWendet [other]einen Statischen Stapel[/other] für [other](D)[/other] an.\nGegner erhalten [other]einen zusätzlichen Statischen Stapel[/other], wenn sie [other]direkten Schaden erleiden[/other].\n[cc]Betäubt[/cc] Gegner für [cc](E)[/cc] mit [other](F) Statischen Stapeln[/other].", "AR-SA": "حطم الأرض أمامك، وافتح وريدًا من الطاقة السحرية المشحونة.\n\n[other]يكتسب[/other] الحلفاء في المنطقة [buff]درعًا[/buff]، [buff]يمتص[/buff]الضرر[/buff] حتى[buff](A) (قبل المقاومة) لمدة تصل إلى [buff](B)[/buff].\n\nتسبب [dmg](C)ضررًا سحريًا[/dmg] الى [other]لأعداء[/other].\nيطبق [other]تشويش متكدس واحد[/other] لمدة [other](D)[/other].\nيكتسب الأعداء [other]كومة ثابتة إضافية واحدة[/other] كلما [other]تعرضوا لضرر مباشر[/other].\n[cc]يصعق[/cc] الأعداء عن طريق [other](E)أكوام ثابتة[/other] بمقدار [cc](F)[/cc].", "KO-KR": "정면의 땅을 강하게 내려쳐, 충전된 마법 에너지의 맥을 드러냅니다.\n\n영역 내의 [other]아군[/other]들은 [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff](저항력 계산 전)를 [buff]흡수[/buff]하는 [buff]방어막[/buff]을 획득합니다.\n\n[other]적들에게[/other] [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n[other](D)[/other] 동안 [other]정전기 스택 하나[/other]를 부여합니다.\n적들은 [other]직접 대미지를 입을 때[/other]마다 [other]정전기 스택 하나를 추가로[/other] 획득합니다.\n[other]정전기 스택을 (E)[/other] 보유한 적은 [cc](F)[/cc] 동안 [cc]기절[/cc]합니다.", "PT-BR": "Esmaga o chão à sua frente, abrindo uma veia de energia mágica sobrecarregada.\n\n[other]Aliados[/other] na área ganham um [buff]Escudo[/buff], [buff]absorvendo[/buff] até [buff](A) de dano[/buff] (antes das resistências) por até [buff](B)[/buff].\n\nCausa [dmg](C) de Dano Mágico[/dmg] aos [other]inimigos[/other].\nAplica [other]um acúmulo de Estática[/other] por [other](D)[/other].\nOs inimigos recebem [other]um acúmulo de Estática adicional[/other] sempre que [other]receberem dano direto[/other].\n[cc]Atordoa[/cc] inimigos com [other](E) acúmulos de Estática[/other] por [cc](F)[/cc].", "ZH-TW": "砸碎您面前的地面,打開一條充滿魔法能量的脈絡。\n\n區域中的[other]盟友[/other]獲得[buff]護盾[/buff],最多可[buff]吸收[/buff][buff](A)點傷害[/buff](在抗性前計算),最多可持續[buff](B)[/buff]。\n\n對[other]敵人[/other]造成[dmg](C)點魔法傷害[/dmg]。\n為自身施加[other]一層靜態層數[/other],持續[other](D)[/other]。\n每當敵人[other]承受直接傷害[/other]時,他們會獲得[other]一層額外的靜態層數[/other]。\n[cc]擊暈[/cc]擁有[other](E)層靜態層數[/other]的敵人,持續[cc](F)[/cc]。", "ES-ES": "Golpea el suelo frente a ti y abre una vena de energía mágica.\n\nLos [other]aliados[/other] en el área obtienen un [buff]Escudo[/buff] que [buff]absorbe[/buff] hasta [buff](A) de daño[/buff] (antes que las resistencias) por hasta [buff](B)[/buff].\n\nInflige [dmg](C) de Daño Mágico[/dmg] a los [other]enemigos[/other].\nAplica [other]una acumulación de Estática[/other] durante [other](D)[/other].\nLos enemigos ganan [other]una acumulación de Estática adicional[/other] cada vez que [other]reciban daño directo[/other].\n[cc]Aturde[/cc] a los enemigos que tengan [other](E) acumulaciones de Estática[/other] durante [cc](F)[/cc].", "ZH-CN": "砸碎你面前的地面,打开一条充满魔法能量的脉络。\n\n区域中的[other]友军[/other]获得[buff]护盾[/buff],最多可[buff]吸收[/buff][buff](A)伤害[/buff](在抗性前计算),最多可持续[buff](B)[/buff]。\n\n对[other]敌人[/other]造成[dmg](C)魔法伤害[/dmg]。\n为你施加[other]一个静态叠层[/other],持续[other](D)[/other]。\n每当敌人[other]承受直接伤害[/other]时,他们会获得[other]一个额外的静态叠层[/other]。\n[cc]击晕[/cc]拥有[other](E)个静态叠层[/other]的敌人,持续[cc](F)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.35, "standTime": 0.6, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 17, "castRange": 15, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "CRYSTALWAVE_PROJECTILE_EFFECT", "target": "all", "position": "atcaster", "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello Verasaetta del Sapiente", "RU-RU": "Молот истинных снарядов (знаток)", "PL-PL": "Młot Gwintowy Adepta", "TR-TR": "Ehil Hakikat Çekici", "ID-ID": "Palu Petir Sejati Mahir", "FR-FR": "Marteau de Foudre de l'Adepte", "JA-JP": "トゥルーボルト・ハンマー(名人)", "EN-US": "Adept's Truebolt Hammer", "DE-DE": "Echtblitz-Hammer des Adepten", "AR-SA": "مطرقة المسمار الصادم للبارع", "KO-KR": "숙련자의 트루볼트 해머", "PT-BR": "Martelo Estrondoso do Adepto", "ZH-TW": "老手級霆威戰鎚", "ES-ES": "Martillo Relámpago del Iniciado", "ZH-CN": "老手级霆威战锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_KNUCKLES_SET1", "uiSprite": "2H_KNUCKLES_SET1", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "CREATE_OPENING", "uiAtlas": null, "uiSprite": "KNUCKLES_CREATE_OPENING", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Crea apertura", "RU-RU": "Пролом", "PL-PL": "Otwarcie", "TR-TR": "Açıklık Yarat", "ID-ID": "Buka Celah", "FR-FR": "Créer une ouverture", "JA-JP": "開口", "EN-US": "Create Opening", "DE-DE": "Öffnung erschaffen", "AR-SA": "إنشاء افتتاحية", "KO-KR": "빈틈 만들기", "PT-BR": "Criar abertura", "ZH-TW": "皮開肉綻", "ES-ES": "Crear apertura", "ZH-CN": "探云手" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Crea apertura:[/other]\nAttacchi il nemico bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n\n2° [other]Sfrutta apertura:[/other]\nInfligge [dmg](B) danni fisici[/dmg].\nDiminuisce le [debuff]resistenze ai danni[/debuff] del bersaglio di [debuff](D)[/debuff] per [debuff](E)[/debuff].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Пролом[/other]\nВы атакуете указанного врага, нанеся [dmg](B) физического урона[/dmg].\n\n2ой навык: [other]Сквозь брешь[/other]\nНаносит [dmg](B) физического урона[/dmg].\nСнижает у цели [debuff]сопротивления урону[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Otwarcie:[/other]\nAtakujesz wybranego wroga, zadając mu [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\n2. [other]Przełamanie:[/other]\nZadaje[dmg](B) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] celu o [debuff](D)[/debuff] na [debuff](E)[/debuff].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Açıklık Yarat:[/other]\nHedef düşmana saldırarak [dmg](B) fiziksel hasar[/dmg] verirsin.\n\n2. [other]Açıklıktan Faydalan:[/other]\n[dmg](B) fiziksel hasar[/dmg] verir.\nHedefin [debuff]hasar dirençlerini[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Buka Celah Pertama:[/other]\nMenyerang musuh yang ditarget, memberikan [dmg](B) damage fisik[/dmg].\n\n[other]Manfaatkan Celah Kedua:[/other]\nMemberikan [dmg](B) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] target hingga [debuff](D)[/debuff] selama [debuff](E)[/debuff].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Ouverture[/other] : \nAttaquez l'ennemi ciblé, infligeant [dmg](B) dégâts physiques[/dmg]. \n\n2ème [other]Trouver la faille[/other] : \nInflige [dmg](B) dégâts physiques[/dmg]. Diminue les [debuff]résistances aux dégâts[/debuff] de la cible de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]開口:[/other]\n狙った敵を攻撃し、[dmg]物理ダメージを(B)[/dmg]与えます。\n\n第2[other]入口の利用:[/other]\n[dmg]物理ダメージを(B)[/dmg]与えます。\n[debuff](D)[/debuff]の間、ターゲットの[debuff]ダメージ耐性[/debuff]を[debuff](E)[/debuff]減少します。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Create Opening:[/other]\nAttack the targeted enemy, dealing [dmg](B) physical damage[/dmg].\n\n2nd [other]Exploit Opening:[/other]\nDeals [dmg](B) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] of the target by [debuff](D)[/debuff] for [debuff](E)[/debuff].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Öffnung erschaffen:[/other]\nGreift den anvisierten Gegner an, dies verursacht [dmg](B) physischen Schaden[/dmg].\n\n2. [other]Öffnung ausnutzen:[/other]\nVerursacht [dmg](B) physischen Schaden[/dmg].\nReduziert die [debuff]Schadensresistenzen[/debuff] des Ziels für [debuff](D)[/debuff] um [debuff](E)[/debuff].", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]إنشاء افتتاحية:[/other]\nالهجوم على العدو المستهدف، وإحداث [dmg](B) من الضرر البدني[/dmg].\n\nثانيًا [other]استخدام الافتتاحية:[/other]\nتلحق [dmg](B) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] للهدف بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]빈틈 만들기:[/other]\n 대상 적을 공격하여, [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n 두 번째 [other]빈틈 넓히기:[/other]\n [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n [debuff](D)[/debuff] 동안 대상의 대미지 저항력을 [debuff](E)[/debuff]만큼 감소시킵니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Criar abertura:[/other]\nAtaca o inimigo alvo, causando [dmg](B) de dano físico[/dmg].\n\n2ª [other]Explorar abertura:[/other]\nCausa [dmg](B) de dano físico[/dmg].\nDiminui [debuff]resistências de dano[/debuff] do alvo em [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]皮開肉綻:[/other]\n攻擊目標敵人,造成[dmg](B)點物理傷害[/dmg]。\n\n第二段[other]血肉模糊:[/other]\n造成[dmg](B)點物理傷害[/dmg]。\n使目標的[debuff]傷害抗性[/debuff]降低[debuff](D)[/debuff],持續[debuff](E)[/debuff]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1er [other]Crear apertura:[/other]\nAtaca al enemigo señalado e inflige [dmg](B) de daño físico[/dmg].\n\n2da [other]Aprovechar apertura:[/other]\nInflige [dmg](B) de daño físico[/dmg].\nReduce las [debuff]resistencias al daño[/debuff] del objetivo en [debuff](D)[/debuff] durante [debuff](E)[/debuff].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]探云手:[/other]\n攻击目标敌人,造成[dmg](B)物理伤害[/dmg]。\n\n第二段[other]云气诀:[/other]\n造成[dmg](B)物理伤害[/dmg]。\n使目标的[debuff]伤害抗性[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.3, "disruptionFactor": 0, "recastDelay": 0, "energyUsage": 1.2, "castRange": 2.5, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -80, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "DASHKICK", "uiAtlas": null, "uiSprite": "KNUCKLES_DASHKICK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DASHKICK_TEST_DESC", "localizedNames": { "IT-IT": "Salto di drago", "RU-RU": "Драконий прыжок", "PL-PL": "Smoczy Skok", "TR-TR": "Ejderha Sıçraması", "ID-ID": "Lompatan Naga", "FR-FR": "Saut du dragon", "JA-JP": "ドラゴンの跳躍", "EN-US": "Dragon Leap", "DE-DE": "Drachensprung", "AR-SA": "قفزة التنين", "KO-KR": "용의 도약", "PT-BR": "Salto do Dragão", "ZH-TW": "龍躍", "ES-ES": "Salto de dragón", "ZH-CN": "升龙踢" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Salto di drago:[/other]\n[mobility]Scatti[/mobility] verso la posizione bersaglio e calci tutti i nemici, infliggendo [dmg](B) danni fisici[/dmg] in un [other]raggio di (C)[/other].\nSe colpisci almeno [other]un nemico[/other] puoi lanciare l'abilità successiva della combo.\n\n2° [other]Pugno del drago:[/other]\n[mobility]Salti[/mobility] verso la posizione bersaglio.\nInfligge [dmg](D) danni fisici[/dmg] a tutti i nemici [other]in un raggio di (E)[/other].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](F)[/cc].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Драконий прыжок[/other]\nВы совершаете [mobility]рывок[/mobility] к указанному месту и пинаете всех врагов, нанеся [dmg](B) физического урона[/dmg] в [other]радиусе (C)[/other].\nЗаденьте навыком хотя бы [other]одного врага[/other], чтобы продолжить комбинацию.\n\n2ой навык: [other]Драконий удар[/other]\nВы совершаете [mobility]прыжок[/mobility] к указанному месту.\nНаносит [dmg](D) физического урона[/dmg] всем врагам в [other]радиусе (E)[/other].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](F)[/cc].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Smoczy Skok:[/other]\n[mobility]Skaczesz[/mobility] do wybranej pozycji i kopiesz wszystkich wrogów, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] w promieniu [other](C)[/other].\nUderzenie co najmniej [other]jednego wroga[/other] umożliwia użycie drugiej umiejętności.\n\n2. [other]Smoczy Cios:[/other]\n[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji.\nZadaje [dmg](D) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](E)[/other].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](F)[/cc].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Ejderha Sıçraması:[/other]\nHedef konuma doğru [mobility]atılıp[/mobility] tüm düşmanları tekmeleyerek [other](B) yarıçaplı[/other] bir alan içerisinde [dmg](C) fiziksel hasar[/dmg] verirsin.\nEn az [other]bir düşmana[/other] isabet ederse sonraki çoklu yetenek etkinleşir.\n\n2. [other]Ejderha Yumruğu:[/other]\nHedef konuma doğru [mobility]sıçrarsın[/mobility].\n[other](D) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](E) fiziksel hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](F)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n1 [other]Lompatan Naga:[/other]\n[mobility]Melesat[/mobility] ke arah posisi target dan menendang semua musuh, memberikan [dmg](B) damage fisik[/dmg] dalam [other]radius (C)[/other].\nMengenai setidaknya [other]satu musuh[/other] akan memungkinkan kemampuan kombo berikutnya.\n\n2 [other]Tinjuan Naga:[/other]\n[mobility]Melompat[/mobility] ke arah target.\nMemberikan [dmg](D) damage fisik[/dmg] ke semua musuh dalam [other]radius (E) [/other].\n[cc]Melempar[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](F)[/cc].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Saut du dragon[/other] :\n[mobility]Foncez[/mobility] vers la position ciblée et frappez tous les ennemis, infligeant [dmg](B) dégâts physiques[/dmg] dans un [other]rayon de (C)[/other]. \nToucher au moins [other]un ennemi[/other] active la compétence de combo suivante. \n\n2ème [other]Poing du dragon[/other] : \n[mobility]Sautez[/mobility] vers la position ciblée. Inflige [dmg](D) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (E)[/other].\n[cc]Projette[/cc] les ennemis touchés [cc]en l'air[/cc] pendant [cc](F)[/cc].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]ドラゴンの跳躍:[/other]\n狙った位置に[mobility]ダッシュ[/mobility]して全ての敵を蹴り、[other]半径(B)[/other]以内に[dmg]物理ダメージを(C)[/dmg]与えます。\n少なくとも[other]敵1体[/other]にヒットすると、次のコンボ能力が有効化されます。\n\n第2[other]ドラゴンのパンチ:[/other]\n狙った位置に[mobility]跳躍[/mobility]します。\n[other]半径(D)[/other]以内の全ての敵に[dmg]物理ダメージを(E)[/dmg]与えます。\n[cc](F)[/cc]の間、ヒットした全ての敵を[cc]空中に[/cc][cc]投げ飛ばします[/cc]。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Dragon Leap:[/other]\n[mobility]Dash[/mobility] towards the targeted position and kick all enemies, dealing [dmg](B) physical damage[/dmg] within a [other](C) radius[/other].\nHitting at least [other]one enemy[/other] enables the next combo ability.\n\n2nd [other]Dragon Punch:[/other]\n[mobility]Leap[/mobility] towards the targeted position.\nDeals [dmg](D) physical damage[/dmg] to all enemies within a [other](E) radius[/other].\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](F)[/cc].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Drachensprung:[/other]\n[mobility]Springe[/mobility] in Richtung der anvisierten Position und tritt alle Gegner, dies verursacht [dmg](B) physischen Schaden[/dmg] bei allen Gegnern in [other](C) Radius[/other].\nDu musst mindestens [other]einen Gegner[/other] treffen, um die Kombo fortführen zu können.\n\n2. [other]Drachenschlag:[/other]\n[mobility]Springe[/mobility] in Richtung der anvisierten Position.\nVerursacht [dmg](D) physischen Schaden[/dmg] bei allen Gegnern in [other](E) Radius[/other].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](F)[/cc] [cc]in die Luft[/cc].", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]قفزة التنين:[/other]\n[mobility]الاندفاع[/mobility] نحو الموقع المستهدف ودفع كل الأعداء لإلحاق [dmg](B)من الضرر البدني[/dmg] في [other]محيط (C) [/other].\nضرب [other]عدو واحد[/other] على الأقل يفعّل قدرة المجموعة التالية.\n\nثانيًا [other]لكمة التنين:[/other]\nيمكن [mobility]القفز[/mobility] نحو الموقع المستهدف.\nتُلحق [dmg](D) من الضرر البدني[/dmg]لكل الأعداء في [other]محيط (E)[/other].\n[cc]تلقي[/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](F)[/cc].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]드래곤 도약:[/other]\n 목표 위치로 [mobility]돌진[/mobility]하며 모든 적을 발로 차, [other]반경 (B)[/other] 내에 있는 적에게 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n [other]한 명 이상의 적[/other]에게 적중 시 다음 콤보로 이어갈 수 있습니다.\n\n 두 번째 [other]드래곤 펀치:[/other]\n 목표 위치로 [mobility]도약[/mobility]합니다.\n [other]반경 (D)[/other] 내에 있는 적에게 [dmg](E)의 물리 대미지[/dmg]를 입힙니다.\n 적중하는 모든 적을 [cc](F)[/cc] 동안 [cc]공중으로[/cc] [cc]���집니다[/cc].", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Salto do Dragão:[/other]\n[mobility]Avança[/mobility] em direção à posição alvo e chuta todos os inimigos, causando [dmg](B) de dano físico[/dmg] dentro de um [other]raio de (C)[/other].\nAcertar pelo menos [other]um inimigo[/other] habilita a próxima habilidade da combinação.\n\n2º [other]Soco do Dragão:[/other]\n[mobility]Salta[/mobility] em direção à posição alvo.\nCausa [dmg](D) de dano físico[/dmg] a todos os inimigos dentro de um [other]raio de (E)[/other].\n[cc]Joga[/cc] todos os inimigos atingidos [cc]para o ar[/cc] por [cc](F)[/cc].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]龍躍:[/other]\n朝目標位置[mobility]衝刺[/mobility]並踢擊所有敵人,對[other](B)半徑範圍[/other]內造成[dmg](C)點物理傷害[/dmg]。\n至少擊中[other]一名敵人[/other]即可使出下個組合技能。\n\n第二段[other]龍拳:[/other]\n朝目標位置[mobility]跳躍[/mobility]。\n對[other](D)半徑範圍[/other]內所有敵人造成[dmg](E)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](F)[/cc]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1er [other]Salto de dragón:[/other]\n[mobility]Corre[/mobility] hacia la posición señalada, patea a todos los enemigos e inflige [dmg](B) de daño físico[/dmg] en un [other]radio de (C)[/other].\nGolpear al menos [other]un enemigo[/other] habilita la siguiente habilidad de combo.\n\n2do [other]Golpe de dragón:[/other]\n[mobility]Salta[/mobility] hacia la posición señalada.\nInflige [dmg](D) de daño físico[/dmg] a todos los enemigos en un [other]radio de (E)[/other].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](F)[/cc].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]升龙踢:[/other]\n朝目标位置[mobility]冲刺[/mobility],并踢击所有敌人,对[other](B)半径[/other]范围内的所有敌人造成[dmg](C)物理伤害[/dmg]。\n成功击中至少[other]一个敌人[/other]以继续连技。\n\n第二段[other]升龙拳:[/other]\n朝目标位置[mobility]跳跃[/mobility]。\n对[other](D)半径[/other]范围内的所有敌人造成[dmg](E)物理伤害[/dmg]。\n[cc]击飞[/cc]所有被击中的敌人,持续[cc](F)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 4, "energyUsage": 3, "castRange": 4, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "TRIPLE_KICK", "uiAtlas": null, "uiSprite": "KNUCKLES_TRIPLE_KICK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Calcio triplo", "RU-RU": "Тройной пинок", "PL-PL": "Potrójne Kopnięcie", "TR-TR": "Üçlü Tekme", "ID-ID": "Tiga Tendangan", "FR-FR": "Triple tacle", "JA-JP": "トリプルキック", "EN-US": "Triple Kick", "DE-DE": "Dreifacher Tritt", "AR-SA": "ركلة ثلاثية", "KO-KR": "삼단 발차기", "PT-BR": "Chute Triplo", "ZH-TW": "三連踢", "ES-ES": "Triple patada", "ZH-CN": "连环腿" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, calciando ripetutamente tutti i nemici nella traiettoria.\nInfligge [dmg](A) danni fisici[/dmg] (contro i giocatori) / [dmg](B) danni fisici[/dmg] (contro i mob) fino a [dmg]tre volte[/dmg].\n[cc]Trascini[/cc] con te [other]1[/other] [other]giocatore[/other] nemico.", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] к указанной точке, пиная всех врагов на своем пути.\nНаносит [dmg](A) физического урона[/dmg] (по игрокам) / [dmg](B) физического урона[/dmg] (по монстрам) до [dmg]трех раз[/dmg].\n[cc]Притягивает[/cc] к вам до [other]1[/other] вражеского [other]игрока[/other].", "PL-PL": "[other]Skaczesz[/other] w kierunku wybranej pozycji, wielokrotnie kopiąc wszystkich wrogów, których mijasz.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](B) pkt. obrażeń fizycznych[/dmg] (przeciwko mobom) do [dmg]trzech razy[/dmg].\n[cc]Przyciąga[/cc] do [other]1[/other] wrogiego [other]gracza[/other] z tobą.", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanları defalarca tekmelersin.\nEn fazla [dmg]üç defa[/dmg] olmak üzere [dmg](A) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](B) fiziksel hasar[/dmg] (diğer düşmanlara karşı) verirsin.\nSeninle birlikte [other]1[/other] düşman [other]oyuncuyu[/other] [cc]çeker[/cc].", "ID-ID": "[mobility]Melesat[/mobility] menuju posisi target, berulang kali menendang semua musuh yang kamu lewati.\nMenimbulkan [dmg](A) damage fisik[/dmg] (vs. pemain) / [dmg](B) damage fisik[/dmg] (vs. mob) hingga [dmg]tiga kali[/dmg].\n[cc]Menarik[/cc] hingga [other]1[/other] pemain [other]musuh[/other] bersama denganmu.", "FR-FR": "[mobility]Foncez[/mobility] vers la position ciblée, en frappant à plusieurs reprises tous les ennemis que vous traversez.\nInflige [dmg](A) dégâts physiques[/dmg] (contre les joueurs) / [dmg](B) dégâts physiques[/dmg] (contre les monstres) jusqu'à [dmg]trois fois[/dmg].\n[cc]Attire[/cc] jusqu'à [other]1[/other] [other]joueur ennemi[/other] avec vous.", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵に何度も蹴りを入れます。\n最大[dmg]3回[/dmg]、[dmg](A)物理ダメージ[/dmg](対プレイヤー)/[dmg](B)物理ダメージ[/dmg](対モブ)を与えます。\n最大[other]1[/other]体の敵[other]プレイヤー[/other]を、あなたと一緒に[cc]引っ張り[/cc]ます。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, repeatedly kicking all enemies you pass through.\nDeals [dmg](A) physical damage[/dmg] (vs. players) / [dmg](B) physical damage[/dmg] (vs. mobs) up to [dmg]three times[/dmg].\n[cc]Pulls[/cc] up to [other]1[/other] enemy [other]player[/other] along with you.", "DE-DE": "[mobility]Sprinte[/mobility] zur anvisierten Position und tritt wiederholt auf alle Gegner ein, an denen du vorbeikommst.\nVerursacht bis zu [dmg]drei mal[/dmg] [dmg](A) physischen Schaden[/dmg] (gegen Spieler) / [dmg](B) physischen Schaden[/dmg] (gegen Mobs).\n[cc]Zieht[/cc] bis zu [other]einen[/other] gegnerischen [other]Spieler[/other] mit dir mit.", "AR-SA": "[mobility]الاندفاع[/mobility] تجاه الموقع المستهدف يركل جميع الأعداء في طريقك بشكل متكرر.\nتلحق [dmg](A) من الضرر البدني[/dmg] (ضد اللاعبين) / [dmg](B) من الضرر البدني[/dmg] (ضد الغرماء) لما يصل إلى [dmg]ثلاث مرات[/dmg].\n[cc]تجرّ[/cc] ما يصل إلى [other]لاعب[/other] عدو [other]1[/other] معك.", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하며 지나치는 모든 적을 발로 찹니다.\n최대 3 번 [dmg](A)의 물리 대미지[/dmg] (vs 플레이어) / [dmg](B)의 물리 대미지[/dmg] (vs 몬스터)를 입힙니다.\n최대 [other]한[/other] 명의 적 플레이어를 [cc]끌어[/cc]당깁니다.", "PT-BR": "[mobility]Avança[/mobility] para a posição alvo, repetidamente chutando todos os inimigos pelos quais você passa.\nCausa [dmg](A) de dano físico[/dmg] (contra jogadores) / [dmg](B) de dano físico[/dmg] (contra monstros) até [dmg]três vezes[/dmg].\n[cc]Puxa[/cc] até [other]1[/other] [other]jogador[/other] inimigo com você.", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],對路徑上所有敵人反覆踢擊。\n造成[dmg](A)點物理傷害[/dmg](對玩家)/[dmg](B)點物理傷害[/dmg](對怪物),最多[dmg]三次[/dmg]。\n最多將[other]1[/other]名敵方[other]玩家[/other][cc]牽引[/cc]至您身邊。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada y patea repetidamente a todos los enemigos que cruces.\nInflige [dmg](A) de daño físico[/dmg] (contra jugadores) / [dmg](B) de daño físico[/dmg] (contra monstruos) hasta [dmg]tres veces[/dmg].\n[cc]Arrastra[/cc] hasta [other]1[/other] [other]jugador[/other] enemigo junto a ti.", "ZH-CN": "朝目标位置[mobility]冲刺[/mobility],反覆踢击路径上穿过的所有敌人。\n造成[dmg](A)物理伤害[/dmg](对玩家) / [dmg](B)物理伤害[/dmg](对野怪),最多[dmg]3次[/dmg]。\n在过程中[cc]拉拽[/cc]最多[other]1名[/other]敌方[other]玩家[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 18, "energyUsage": 11, "castRange": 11, "category": "forcedmovement", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "BACKHAND_KNOCKBACK", "uiAtlas": null, "uiSprite": "KNUCKLES_BACKHAND_PUNCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo di rovescio", "RU-RU": "Удар слева", "PL-PL": "Uderzenie Backhandem", "TR-TR": "El Arkası Darbesi", "ID-ID": "Serangan Backhand", "FR-FR": "Revers de la main", "JA-JP": "裏拳", "EN-US": "Backhand Strike", "DE-DE": "Rückhandschlag", "AR-SA": "الضربة الخلفية", "KO-KR": "백핸드 스트라이크", "PT-BR": "Mãos Golpeantes", "ZH-TW": "反手打擊", "ES-ES": "Golpe de revés", "ZH-CN": "铁山靠" }, "localizedDescriptions": { "IT-IT": "Colpisci nella direzione bersaglio, [cc]respingendo[/cc] tutti i nemici colpiti [cc](A)[/cc].\nInfligge [dmg](B) danni fisici[/dmg].\n\nSe il nemico respinto [other]urta[/other] contro [other]l'ambiente,[/other] subisce [dmg](C) danni fisici [/dmg]extra. \n[debuff]Le resistenze ai danni[/debuff] saranno ridotte di [debuff](D)[/debuff] per [debuff](E)[/debuff].", "RU-RU": "Вы наносите удар в указанном направлении, [cc]отбросив[/cc] всех задетых врагов на [cc](A) назад[/cc].\nНаносит [dmg](B) физического урона[/dmg].\n\nЕсли цель [other]сталкивается[/other] с [other]препятствием в окружающем мире[/other], она дополнительно получит [dmg](C) физического урона[/dmg]. \n[debuff]Сопротивления урону[/debuff] будут снижены на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].", "PL-PL": "Uderzasz w wybranym kierunku, [cc]odrzucając[/cc] wszystkich uderzonych wrogów na [cc](A)[/cc].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\nJeśli uderzeni wrogowie [other]zderzą się[/other] z [other]otoczeniem[/other], otrzymają oni dodatkowe [dmg](C) pkt. obrażeń fizycznych[/dmg]. \n[debuff]Odporności na obrażenia[/debuff] są zmniejszone o [debuff](D)[/debuff] na [debuff](E)[/debuff].", "TR-TR": "Hedef yöne darbe indirerek isabet alan tüm düşmanları [cc](A) geri[/cc] [cc]püskürtürsün[/cc].\n[dmg](B) fiziksel hasar[/dmg] verir.\n\nGeri püskürtülüp [other]ortamdaki unsurlar[/other] ile [other]çarpışan[/other] düşmanlar ilave [dmg](C) fiziksel hasar[/dmg] alır. \n[debuff]Hasar dirençleri[/debuff] [debuff](D)[/debuff] boyunca [debuff](E)[/debuff] azaltılır.", "ID-ID": "Menyerang ke arah yang diincar, [cc]menghempaskan[/cc] semua musuh yang terkena sampai [cc](A) ke belakang[/cc].\nMemberikan [dmg](B) damage fisik[/dmg].\n\nMusuh yang terhempas dan [other]berbenturan[/other] dengan [other]lingkungan[/other] akan menerima [dmg](C) damage fisik[/dmg] tambahan. \n[debuff]Resistansi damage[/debuff] akan dikurangi hingga [debuff](D)[/debuff] selama [debuff](E)[/debuff].", "FR-FR": "Frappez dans la direction ciblée, [cc]repoussant[/cc] tous les ennemis touchés de [cc](A)[/cc].\nInflige [dmg](B) dégâts physiques[/dmg].\n\nSi les ennemis repoussés [other]entrent en collision[/other] avec [other]un obstacle[/other], ils subissent [dmg](C) dégâts physiques[/dmg] supplémentaires.\nLeurs [debuff]résistances aux dégâts[/debuff] sont diminuées de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].", "JA-JP": "狙った方向に攻撃を行い、命中した全ての敵を[cc]ノックバックして[/cc][cc](A)押し戻します[/cc]。\n[dmg](B)物理ダメージ[/dmg]を与えます。\n\nノックバックされた敵が[other]環境[/other]と[other]衝突[/other]すると、追加で[dmg](C)物理ダメージ[/dmg]を受けます。\n[debuff]ダメージ耐性[/debuff]が[debuff](D)[/debuff]の間、[debuff](E)[/debuff]減少します。", "EN-US": "Strike in the targeted direction, [cc]knocking[/cc] all enemies hit [cc](A) back[/cc].\nDeals [dmg](B) physical damage[/dmg].\n\nKnocked-back enemies that [other]collide[/other] with the [other]environment[/other] receive an additional [dmg](C) physical damage[/dmg]. \n[debuff]Damage resistances[/debuff] will be decreased by [debuff](D)[/debuff] for [debuff](E)[/debuff].", "DE-DE": "Schlage in die anvisierte Richtung und [cc]stoße[/cc] alle getroffenen Gegner [cc](A) zurück[/cc].\nVerursacht [dmg](B) physischen Schaden[/dmg].\n\nSollte das zurückgestoßene Ziel mit der [other]Umgebung[/other] [other]kollidieren[/other], erleidet es zusätzliche [dmg](C) physischen Schaden[/dmg]. \n[debuff]Schadensresistenzen[/debuff] werden für [debuff](D)[/debuff] um [debuff](E)[/debuff] reduziert.", "AR-SA": "عليك توجيه ضربة نحو الاتجاه المستهدف [cc]للإطاحة[/cc] بكل الأعداء المصابين [cc](A)[/cc].\nتلحق [dmg](B) من الضرر البدني[/dmg].\n\nيتلقى الأعداء المُطاح بهم الذين [other]يصطدمون[/other] مع [other]البيئة[/other] [dmg](C)من ضرر بدني [/dmg]إضافي. \nستُخفض[debuff]مقاومة الضرر[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].", "KO-KR": "지정한 방향에 타격을 가해, 적중한 모든 적을 [cc]뒤로 (A)[/cc]만큼 [cc]밀쳐[/cc]냅니다.\n[dmg](B)의 물리 대미지[/dmg]를 줍니다.\n\n밀쳐진 적이 다른 [other]지형[/other]과 [other]충돌[/other]할 경우, 추가로 [dmg](C)의 물리 대미지[/dmg]를 입습니다.\n[debuff](D)[/debuff] 동안 [debuff]대미지 저항력[/debuff]이 [debuff](E)[/debuff]만큼 감소합니다.", "PT-BR": "Golpeia na direção alvo, [cc]empurrando[/cc] todos os inimigos atingidos [cc](A) para trás[/cc].\nCausa [dmg](B) de dano físico[/dmg].\n\nSe os inimigos empurrados [other]colidirem[/other] com o [other]ambiente[/other] eles recebem um adicional de [dmg](C) de dano físico[/dmg]. \n[debuff]Resistências a dano[/debuff] serão reduzidas em [debuff](D)[/debuff] por [debuff](E)[/debuff].", "ZH-TW": "朝目標方向打擊,將所有擊中的敵人[cc]擊退[/cc][cc](A)[/cc]。\n造成[dmg](B)點物理傷害[/dmg]。\n\n被擊退的敵人與[other]場景物件[/other]發生[other]碰撞[/other]時,額外受到[dmg](C)點物理傷害[/dmg]。\n[debuff]傷害抗性[/debuff]將降低[debuff](D)[/debuff],持續[debuff](E)[/debuff]。", "ES-ES": "Lanza un golpe en la dirección señalada y [cc]derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](A)[/cc].\nInflige [dmg](B) de daño físico[/dmg].\n\nSi los enemigos derribados [other]colisionan[/other] con el [other]entorno[/other], recibirán [dmg](C) de daño físico[/dmg] adicional. \nLas [debuff]resistencias al daño[/debuff] serán reducidas en [debuff](D)[/debuff] durante [debuff](E)[/debuff].", "ZH-CN": "朝目标方向猛击,[cc]击退[/cc]所有被击中的敌人[cc](A)[/cc]。\n造成[dmg](B)物理伤害[/dmg]。\n\n若目标与[other]环境地形[/other]产生[other]碰撞[/other],则其承受额外[dmg](C)物理伤害[/dmg]。\n[debuff]伤害抗性[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.5, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 0.1, "castRange": 6, "category": "forcedmovement", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "BACKHAND_KNOCKBACK_KNOCKBACK", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "BLAZING_GEYSER", "uiAtlas": null, "uiSprite": "KNUCKLES_POWER_GEYSER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Geyser ardente", "RU-RU": "Пылающий гейзер", "PL-PL": "Płonący Gejzer", "TR-TR": "Yanan Gayzer", "ID-ID": "Geiser Membara", "FR-FR": "Geyser flamboyant", "JA-JP": "灼熱の間欠泉", "EN-US": "Blazing Geyser", "DE-DE": "Flammender Geysir", "AR-SA": "النافورة المشتعلة", "KO-KR": "이글거리는 간헐천", "PT-BR": "Gêiser Ardente", "ZH-TW": "烈焰噴泉", "ES-ES": "Géiser ardiente", "ZH-CN": "燃焰击" }, "localizedDescriptions": { "IT-IT": "Colpisci il terreno, scatenando un geyser ardente con un [other]raggio di (A)[/other] di fronte a te.\nInfligge [dmg](B) danni magici[/dmg].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].\n\nColpire almeno [other]un nemico[/other] farà [other]resettare[/other] il [other]tempo di ricarica[/other] del tuo [other]potere del primo slot[/other].", "RU-RU": "Вы наносите удар по земле, выпуская перед собой пылающий гейзер [other]радиусом (A)[/other].\nНаносит [dmg](B) магического урона[/dmg].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].\n\nЗадев хотя бы [other]одного врага[/other], вы [other]сбросите[/other] [other]время восстановления[/other] вашего [other]навыка в первом слоте[/other].", "PL-PL": "Uderzasz w ziemię, uwalniając Płonący Gejzer o promieniu [other](A)[/other] przed tobą.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].\n\nUderzenie co najmniej [other]jednego wroga[/other] [other]zresetuje[/other] [other]czas odnowienia[/other] twojej [other]umiejętności pierwszego przycisku[/other].", "TR-TR": "Yere vurarak önünde [other](A) yarıçaplı[/other] bir Yanan Gayzer çıkarırsın.\n[dmg](B) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].\n\nEn az [other]bir düşmana[/other] isabet ederse [other]ilk yuvandaki yeteneğin[/other] [other]bekleme süresi[/other] [other]sıfırlanır[/other].", "ID-ID": "Memukul tanah, mengeluarkan Geiser Membara dengan [other]radius (A)[/other] di hadapanmu.\nMemberikan [dmg](B) damage sihir[/dmg].\n[cc]Melemparkan[/cc] semua musuh yang terserang [cc]ke udara[/cc] selama [cc](C)[/cc].\n\nMenyerang setidaknya [other]satu musuh[/other] akan [other]mereset[/other] [other]cooldown[/other] [other]kemampuan slot pertama[/other].", "FR-FR": "Fracassez le sol, libérant un geyser flamboyant d'un [other]rayon de (A)[/other] devant vous.\nInflige [dmg](B) de dégâts magiques[/dmg].\n[cc]Projette[/cc] tous les ennemis touchés [cc]en l'air[/cc] pendant [cc](C)[/cc].\n\nToucher au moins [other]un ennemi[/other] [other]réinitialisera[/other] le temps de [other]recharge[/other] de votre [other]compétence de premier emplacement[/other].", "JA-JP": "地面に激突し、あなたの前に[other](A)半径[/other]の灼熱の間欠泉を放ちます。\n[dmg](B)の魔法ダメージ[/dmg]を与えます。\n命中した敵全員を[cc](C)[/cc]の間、[cc]空中に[/cc][cc]投げます[/cc]。\n\n少なくとも[other]敵1体[/other]に命中すると、[other]第1スロットの能力[/other]の[other]クールダウン[/other]を[other]リセット[/other]します。", "EN-US": "Hit the ground, releasing a Blazing Geyser with a [other](A) radius[/other] in front of you.\nDeals [dmg](B) magical damage[/dmg].\n[cc]Throws[/cc] all enemies hit [cc]in the air[/cc] for [cc](C)[/cc].\n\nHitting at least [other]one enemy[/other] will [other]reset[/other] the [other]cooldown[/other] of your [other]first-slot ability[/other].", "DE-DE": "Schlage kräftig auf den Boden, dies entfesselt einen flammenden Geysir mit [other](A) Radius[/other] vor dir.\nVerursacht [dmg](B) magischen Schaden[/dmg].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].\n\nWird mindestens [other]ein Gegner[/other] getroffen, so wird die [other]Abklingzeit[/other] deiner [other]Fertigkeit im ersten Slot[/other] [other]resetted[/other].", "AR-SA": "يمكن ضرب الأرض لتفجير النافورة المشتعلة في [other]محيط (A) [/other] أمامك.\nتلحق [dmg](B) من الضرر السحري[/dmg].\n[cc]تلقي [/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].\n\nضرب [other]عدو واحد[/other] على الأقل [other]سيعيد تعيين[/other] [other]فترة الانتظار[/other] [other]لقدرة البقعة الأولى[/other].", "KO-KR": "땅을 가격하여 전방 [other](A) 범위[/other]에 이글거리는 간헐천을 방출하여 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n또한 적을 [cc](C)[/cc] 동안 [cc]공중[/cc]으로 [cc]띄웁니다[/cc].\n\n최소 [other]한 명 이상의 적[/other]을 공격했다면, [other]첫 번째 슬롯 스킬[/other]의 [other]재사용 대기 시간[/other]이 [other]초기화[/other]됩니다.", "PT-BR": "Acerta o chão, liberando um Gêiser Ardente com um [other]raio de (A)[/other] na sua frente.\nCausa [dmg](B) de dano mágico[/dmg].\n[cc]Joga[/cc] todos os inimigos acertados [cc]no ar[/cc] por [cc](C)[/cc].\n\nAcertar ao menos [other]um inimigo[/other] [other]reiniciará[/other] o [other]tempo de recarga[/other] da sua [other]primeira habilidade[/other].", "ZH-TW": "擊打地面,在前方釋放[other](A)半徑範圍[/other]的烈焰噴泉。\n造成[dmg](B)點魔法傷害[/dmg]。\n將所有擊中的敵人[cc]拋向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。\n\n至少擊中[other]一名敵人[/other]時,[other]重置[/other][other]第一欄位技能[/other]的[other]冷卻時間[/other]。", "ES-ES": "Golpea el suelo y libera un géiser ardiente de un [other]radio de (A)[/other] en frente de ti.\nInflige [dmg](B) de daño mágico[/dmg].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](C)[/cc].\n\nSi golpeas al menos a [other]un enemigo[/other], el [other]tiempo de espera[/other] de la [other]habilidad de la primera ranura[/other] se [other]reiniciará[/other].", "ZH-CN": "重击地面,你面前[other](A)半径[/other]范围内的区域释放一道炽烈的喷泉。\n造成[dmg](B)魔法伤害[/dmg]。\n[cc]击飞[/cc]所有被击中的敌人,持续[cc](C)[/cc]。\n\n若此技能至少[other]击中一个敌人[/other],立即[other]刷新[/other]你[other]第一槽位[/other]的[other]技能冷却[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 3, "category": "forcedmovement", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2, "effect": "NONE", "target": "ground", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_BRAWLER", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY", "descriptionLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY_BRAWLER_DESC", "localizedNames": { "IT-IT": "Furia letale", "RU-RU": "Фатальная ярость", "PL-PL": "Śmiertelna Furia", "TR-TR": "Ölümcül Öfke", "ID-ID": "Amarah Fatal", "FR-FR": "Fureur fatale", "JA-JP": "致命の激怒", "EN-US": "Fatal Fury", "DE-DE": "Todeswut", "AR-SA": "الغضب المميت", "KO-KR": "치명적인 분노", "PT-BR": "Fúria Fatal", "ZH-TW": "致命猛攻", "ES-ES": "Furia fatal", "ZH-CN": "致命狂怒" }, "localizedDescriptions": { "IT-IT": "Con [other]ogni[/other] attacco automatico, i tuoi [buff]danni[/buff] aumentano del [buff](A)[/buff] per [buff](B)[/buff] ([other]si accumula[/other] fino a [other](C)[/other] volte).\n\nRaggiunta la [other]quantità massima di accumuli[/other] il buff [other]non può ricaricarsi[/other] e si esaurisce.", "RU-RU": "При [other]каждой[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](A)[/buff] в теч��ние [buff](B)[/buff] ([other]накапливается[/other] до [other](C)[/other] раз).\n\nПри достижении [other]максимального количества зарядов[/other] баф [other]не будет обновляться[/other] и пропадет после окончания его действия.", "PL-PL": "[other]Z każdym[/other] autoatakiem twoje [buff]obrażenia[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff] ([other]kumuluje się[/other] do [other](C)[/other] razy).\n\nPrzy [other]maksymalnej kumulacji[/other] buff [other]nie może zostać odświeżony[/other] i wygaśnie.", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar (en fazla [other](C)[/other] defa [other]birikir[/other]).\n\n[other]Azami istiflemede[/other] güçlendirme [other]yenilenemez[/other] ve tükenir.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]damage[/buff] bertambah sebanyak [buff](A)[/buff] hingga [buff](B)[/buff] ([other]Tumpukan[/other] hingga [other](C)[/other] kali).\n\nPada [other]tumpukan maks[/other] buff [other]tidak bisa di-refresh[/other] dan akan habis.", "FR-FR": "À [other]chaque[/other] auto attaque, vos [buff]dégâts[/buff] augmentent de [buff](A)[/buff] pendant [buff](B)[/buff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).\n\nUne fois le [other]cumul maximum atteint[/other] le bonus [other]ne peut pas être rafraîchit[/other] et s'estompe.", "JA-JP": "[buff](A)[/buff]の間、通常攻撃する[other]たび[/other]に、[buff]ダメージ[/buff]が[buff](B)[/buff]増加する(最大[other](C)[/other]回まで[other]スタック[/other]する)。\n\n[other]最大スタック[/other]になると、バフを[other]更新することはできず[/other]、無効化になる。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]damage[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff] ([other]Stacks[/other] up to [other](C)[/other] times).\n\nOn [other]max stacks[/other] the buff [other]can't be refreshed[/other] and will run out.", "DE-DE": "Mit [other]jedem[/other] automatischen Angriff steigt dein [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other][/other] [other](C)[/other]Stapel).\n\nBei erreichter [other]max. Stapelanzahl[/other] kann der Buff [other]nicht mehr erneuert werden[/other] und läuft danach aus.", "AR-SA": "مع [other]كل[/other] هجوم تلقائي يزداد [buff]ضررك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات).\n\nلا يمكن [other]تحديث[/other] التقوية في حالة بلوغ [other]الحد الأقصى من التكدسات[/other] وستنفد.", "KO-KR": "[buff](A)[/buff] 동안 [other]각[/other] 자동 공격마다 [buff]대미지[/buff]가 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n\n[other]최대 스택[/other]이라면 버프가 [other]갱신되지 않으며[/other] 소모됩니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff] ([other]Acumula[/other] até [other](C)[/other] vezes).\n\nCom [other]acúmulo máximo[/other], o bônus [other]não pode ser atualizado[/other] e se esgotará.", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使自身[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加(C)[/other]層)。\n\n達到[other]層數上限[/other]時,此增益效果[other]不會重置[/other],並將於持續時間結束時消失。", "ES-ES": "Con [other]cada[/other] auto-ataque, tu [buff]daño[/buff] incrementa en [buff](A)[/buff] por [buff](B)[/buff] ([other]Se acumula[/other] hasta [other](C)[/other] veces).\n\nAl alcanzar el número [other]máximo de acumulaciones[/other], el buff [other]no podrá ser renovado[/other] y se agotará.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。\n\n达到[other]最大堆叠[/other]后,此增益[other]无法刷新[/other],并会在持续时间结束时消失。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_RAGE", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Rabbia", "RU-RU": "Ярость", "PL-PL": "Furia", "TR-TR": "Öfke", "ID-ID": "Amarah", "FR-FR": "Rage", "JA-JP": "激怒", "EN-US": "Rage", "DE-DE": "Wut", "AR-SA": "الحنق", "KO-KR": "분노", "PT-BR": "Fúria", "ZH-TW": "狂怒", "ES-ES": "Rabia", "ZH-CN": "狂战士之怒" }, "localizedDescriptions": { "IT-IT": "[other]Condizione:[/other]\nSi attiva [other]ogni[/other] volta che [other]subisci danni[/other] se la tua [other]salute[/other] è [other]inferiore a (A)[/other].\n\n[other]Effetto:[/other]\nAumenta i [buff]danni[/buff] del [buff](B)[/buff] e il tuo [buff]modificatore del tempo di ricarica[/buff] del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "[other]Условие:[/other]\nАктивируется [other]каждый[/other] раз, когда вы [other]получаете урон[/other] при уровне [other]здоровья[/other] [other]ниже (A).[/other]\n\n[other]Эффект:[/other]\nУвеличивает ваш [buff]урон[/buff] на [buff](B)[/buff] и [buff]ускоряет время восстановления[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "[other]Warunek:[/other]\nAktywuje się za każdym razem, gdy twoje Zdrowie spadnie poniżej (A).\n\n[other]Efekt:[/other]\nZwiększa twoje [buff]Obrażenia[/buff] o [buff](B)[/buff] i twój [buff]Modyfikator czasu odnowienia[/buff] o [buff](C)[/buff] przez [buff](D)[/buff].", "TR-TR": "[other]Koşul:[/other]\n[other]Sağlığın[/other] [other](A) değerinin altındayken[/other] [other]her[/other] [other]hasar aldığında[/other] etkinleşir.\n\n[other]Etki:[/other]\n[buff](B)[/buff] boyunca [buff]hasarını[/buff] [buff](C)[/buff] ve [buff]bekleme süresi değiştiricini[/buff] [buff](D)[/buff] artırır.", "ID-ID": "[other]Syarat:[/other]\nAktif [other]setiap[/other] kali kamu [other]menerima damage[/other] saat [other]HP[/other] [other]di bawah (A)[/other].\n\n[other]Efek:[/other]\nMenambah [buff]damage[/buff] sebesar [buff](B)[/buff] dan [buff]Pengubah Cooldown[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "[other]Condition :[/other]\nS'active [other]chaque[/other] fois que vous [other]subissez des dégâts[/other] alors que votre [other]santé[/other] est [other] inférieure à (A)[/other].\n\n[other]Effet :[/other]\nAugmente vos [buff]dégâts[/buff] de [buff](B)[/buff] et votre [buff]modificateur de recharge[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "[other]状態:[/other]\n[other]体力[/other]が[other](A)未満[/other]の時に、[other]ダメージを受ける[/other][other]たび[/other]に発動します。\n\n[other]効果:[/other]\n[buff](B)[/buff]の間、[buff]ダメージ[/buff]が[buff](C)[/buff]、[buff]クールダウン改善[/buff]が[buff](D)[/buff]上昇します。", "EN-US": "[other]Condition:[/other]\nActivates [other]every[/other] time you [other]take damage[/other] when your [other]Health[/other] is [other]below (A)[/other].\n\n[other]Effect:[/other]\nIncreases your [buff]damage[/buff] by [buff](B)[/buff] and your [buff]Cooldown Modifier[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "[other]Bedingung:[/other]\nWird, solange dein Leben unter (A) liegt, jedes Mal aktiviert, wenn du Schaden erleidest.\n\n[other]Effekt:[/other]\nSteigert für [buff](B)[/buff] deinen [buff]Schaden[/buff] um [buff](C)[/buff] und deinen [buff]Abklingzeitmodifikator[/buff] um [buff](D)[/buff].", "AR-SA": "[other]الحالة:[/other]\nتنشط [other]كل[/other] مرة [other]يلحق بك ضرر[/other] عندما تصل [other]صحتك[/other] إلى [other]أقل من(A)[/other].\n\n[other]التأثير:[/other]\nتزيد [buff]ضررك[/buff] بمقدار [buff](B)[/buff] و [buff]معدِّل فترة الانتظار[/buff] لديك بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].", "KO-KR": "[other]조건:[/other]\n[other]체력[/other]이 [other](A) 이하[/other]일 때 [other]대미지를 받을 때마다[/other] 발동합니다.\n \n[other]효과:[/other]\n[buff](B)[/buff] 동안 [buff]대미지[/buff]가 [buff](C)[/buff] 만큼 그리고 [buff]재사용 대기시간 감소율[/buff]이 [buff](D)[/buff] 만큼 증가합니다.", "PT-BR": "[other]Condição:[/other]\nAtiva [other]toda[/other] vez que você [other]recebe dano[/other] quando sua [other]Vida[/other] está [other]abaixo de (A)[/other].\n\n[other]Efeito:[/other]\nAumenta seu [buff]dano[/buff] em [buff](B)[/buff] e seu [buff]Modificador de Tempo de Recarga[/buff] em [buff](C)[/buff] por [buff](D)[/buff].", "ZH-TW": "[other]啟動條件:[/other]\n在[other]生命值[/other][other]低於(A)[/other]的情況下,[other]每次[/other][other]受到傷害[/other]時觸發。\n\n[other]效果:[/other]\n使自身[buff]傷害[/buff]增加[buff](B)[/buff]、[buff]冷卻時間補正[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "[other]Condición:[/other]\nSe activa [other]cada[/other] vez que [other]recibes daño[/other] cuando tu [other]salud[/other] está [other]por debajo de (A)[/other].\n\n[other]Efecto:[/other]\nIncrementa tu [buff]daño[/buff] en [buff](B)[/buff] y tu [buff]modificador de tiempo de espera[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].", "ZH-CN": "[other]条件[/other]:\n每次你承受伤害,并且生命值降至(A)以下时激活。\n\n[other]效果[/other]:\n你的[buff]伤害[/buff]提高[buff](B)[/buff],[buff]冷却修正系数[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Guanti da picchiatore dell'apprendista", "RU-RU": "Перчатки крушителя (странник)", "PL-PL": "Rękawice Awanturnika Czeladnika", "TR-TR": "Kalfa Kavgacı Eldiveni", "ID-ID": "Sarung Tangan Penengkar Pengembara", "FR-FR": "Gantelets de bagarreur du compagnon", "JA-JP": "乱闘者のグローブ(熟練)", "EN-US": "Journeyman's Brawler Gloves", "DE-DE": "Schlägerhandschuhe des Gesellen", "AR-SA": "قفازا الشجاع للموثوق", "KO-KR": "장인의 난투 장갑", "PT-BR": "Luvas de Lutador do Iniciante", "ZH-TW": "學徒級格鬥家手套", "ES-ES": "Guantes de peleador del obrero", "ZH-CN": "学徒级格斗手套" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 4.5, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 8471, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 600, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 980, "craftResourceList": [ { "uniqueName": "T3_METALBAR", "count": 12 }, { "uniqueName": "T3_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET1", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DOUBLEBLADEDSTAFF", "uiSprite": "2H_DOUBLEBLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta bilama dell'anziano", "RU-RU": "Острый шест (старейшина)", "PL-PL": "Rohatyna Starszego", "TR-TR": "Yüce Çift Bıçaklı Asası", "ID-ID": "Tongkat Bermata Dua Tetua", "FR-FR": "Bâton à double tranchant du sage", "JA-JP": "諸刃の杖(老熟)", "EN-US": "Elder's Double Bladed Staff", "DE-DE": "Doppelklingenstab des Ältesten", "AR-SA": "العصا مزدوجة النصال للحكيم", "KO-KR": "장로의 더블 블레이디드 스태프", "PT-BR": "Cajado Bilaminado do Ancião", "ZH-TW": "禪師級雙刃棍", "ES-ES": "Bastón de doble filo del anciano", "ZH-CN": "禅师级双刃棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1100, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_CURSEDSTAFF_CRYSTAL", "uiSprite": "MAIN_CURSEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CURSE_SKELETON_BARF_FDHR", "uiAtlas": null, "uiSprite": "CURSE_SKELETON_BARF_FDHR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Spargipiaga", "RU-RU": "Разносчик чумы", "PL-PL": "Przyzywacz Plagi", "TR-TR": "Vebagetiren", "ID-ID": "Pembawawabah", "FR-FR": "Porte-peste", "JA-JP": "プレーグブリンガー", "EN-US": "Plaguebringer", "DE-DE": "Pestbringer", "AR-SA": "جالب السموم", "KO-KR": "역병 인도자", "PT-BR": "Pragueiro", "ZH-TW": "瘟疫使者", "ES-ES": "Portaplagas", "ZH-CN": "瘟疫使者" }, "localizedDescriptions": { "IT-IT": "Evochi uno Spargipiaga, che [cc]respinge[/cc] tutti i nemici di [cc](A)[/cc] (ignorando la Resistenza al Controllo sulla Folla), e diffonde un miasma maledetto nella direzione prescelta.\nInfligge [dmg](B) danni magici[/dmg].\n[debuff]Nega[/debuff] le [debuff]Cure ricevute[/debuff] dal bersaglio per [debuff](C)[/debuff].\n\nI bersagli [other]non possono[/other] avere le loro [other]Cure Ricevute negate[/other] da [other]Spargipiaga[/other] per [other](D)[/other].", "RU-RU": "Призовите Разносчика чумы, [cc]отбрасывающего[/cc] всех врагов на [cc](A)[/cc] (игнорируя сопротивление контролю) и распространяющего миазмы проклятия в указанном направлении.\nНаносит [dmg](B) магического урона[/dmg].\n[debuff]Предотвращает[/debuff] [debuff]получение исцеления[/debuff] у выбранной цели в течение [debuff](C)[/debuff].\n\nЦели [other]не могут[/other] получать эффект [other]снижения входящего исцеления[/other] от [other]Разносчика чумы[/other] в течение [other](D)[/other].", "PL-PL": "Wzywa Przyzywacza Plagi, który [cc]odrzuca[/cc] wszystkich wrogów o [cc](A)[/cc] (ignorując odporność na kontrolę tłumu) i rozsiewa przeklętą miazmę w wybranym kierunku.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg].\n[debuff]Neguje[/debuff] [debuff]Otrzymywane Leczenie[/debuff] celu na [debuff](C)[/debuff].\n\nOtrzymywane Leczenie Celów [other]nie może[/other] być zanegowane [other][/other] przez [other]Przyzywacza Plagi[/other] przez [other](D)[/other].", "TR-TR": "Vebagetiren çağır, tüm düşmanları [cc](A)[/cc] boyunca [cc]geri püskürt[/cc] (Kitle Kontrol Direncini yok sayar) ve hedeflenen yöne lanetli sis yay.\n[dmg](B) Sihirli hasar[/dmg] verir.\nHedefin [debuff]alınan iyileştirmesini[/debuff] [debuff](C)[/debuff] boyunca [debuff]engeller[/debuff].\n\nHedeflerin [other]Alınan İyileştirmeleri[/other], [other]Vebagetiren[/other] tarafından [other](D)[/other] boyunca [other]iptal edilemez[/other].", "ID-ID": "Memanggil Pembawawabah, [cc]memukul mundur[/cc] semua musuh sejauh [cc](A)[/cc] (mengabaikan Resistansi Kontrol Kerumunan), dan menyebarkan miasma terkutuk ke arah yang ditarget.\nMemberikan [dmg](B) damage sihir[/dmg].\n[debuff]Menangkal[/debuff] [debuff]Penyembuhan Diterima[/debuff] target selama [debuff](C)[/debuff].\n\nTarget [other]tidak dapat[/other] lagi menerima [other]Penangkalan Penyembuhan Diterima[/other] oleh [other]Pembawawabah[/other] selama [other](D)[/other].", "FR-FR": "Conjurez un Porte-peste, [cc]repoussant[/cc] tous les ennemis de [cc](A)[/cc] (ignore la Résistance au Contrôle de Foule) et projetant du miasme maudit dans la direction ciblée.\nInflige [dmg](B) dégâts magiques[/dmg].\n[debuff]Nullifie[/debuff] les [debuff]Soins Reçus[/debuff] de la cible pendant [debuff](C)[/debuff].\n\nLes [other]Soins Reçus[/other] par les cibles [other]ne peuvent pas[/other] être annulés par [other]Porte-peste[/other] pendant [other](D)[/other].", "JA-JP": "全ての敵を[cc](A)[/cc][cc]ノックバック[/cc]させ、狙った方向に呪いの瘴気を撒き散らす。(CC耐性を無視する)。\n[dmg](B)の魔法ダメージ[/dmg]を与えます。\n[debuff](C)[/debuff]の間、ターゲットの[debuff]受けた回復[/debuff]を[debuff]無効化[/debuff]する。\n\n対象は[other](D)[/other]間、[other]プレーグブリンガー[/other]によって[other]受けた回復を無効化される[/other]ことが[other]ない[/other]。", "EN-US": "Conjure a Plaguebringer, [cc]knocking back[/cc] all enemies by [cc](A)[/cc] (ignoring Crowd Control Resistance), and spreading cursed miasma in the targeted direction.\nDeals [dmg](B) magical damage[/dmg].\n[debuff]Negates[/debuff] the target's [debuff]Healing Received[/debuff] for [debuff](C)[/debuff].\n\nTargets [other]cannot[/other] have their [other]Healing Received Negated[/other] by [other]Plaguebringer[/other] for [other](D)[/other].", "DE-DE": "Beschwört den Pestbringer, dies [cc]stößt[/cc] alle Gegner um [cc](A) zurück [/cc] (ignoriert CC-Resistenzen) und sprüht verfluchtes Miasma in der anvisierten Richtung.\nVerursacht [dmg](B) magischen Schaden[/dmg].\n[debuff]Negiert[/debuff] die [debuff]empfangene Heilung[/debuff] des Ziels für [debuff](C)[/debuff].\n\nZiele [other]können[/other] für [other](D)[/other] ihre [other]Empfangene Heilung nicht[/other] vom [other]Pestbringer[/other] negiert bekommen.", "AR-SA": "قم باستحضار جالب السموم، [cc]للإطاحة[/cc] جميع الأعداء بمقدار [cc](A)[/cc] (متجاهلة مقاومة التحكم في الحشود)، وتنشر الضباب الملعون في الاتجاه المستهدف.\nتلحق [dmg](B) من الضرر السحري[/dmg].\n[debuff]تبطل[/debuff] [debuff]العلاج المُتلقى[/debuff] للهدف لمدة [debuff](C)[/debuff].\n\nالأهداف [other]لا يمكن [/other] أن يتم إبطال [other] العلاج المُتلقي [/other] بواسطة [other] جالب السموم [/other] لمدة [other](D)[/other].", "KO-KR": "역병 인도자를 시전해 모든 적을 [cc](A)[/cc]만큼 [cc]뒤로 밀쳐내고[/cc] (군중 제어 저항 무시), 목표 방향으로 저주받은 독기를 퍼뜨립니다.\n[dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n[debuff](C)[/debuff] 동안 대상이 [debuff]받는 회복[/debuff]을 [debuff]무효화[/debuff]합니다.\n\n[other](D)[/other] 동안 대상이 [other]받는 회복[/other]은 [other]역병 인도자[/other]에 의해 [other]무효화[/other]되지 [other]않습니다[/other].", "PT-BR": "Conjura um Pragueiro, jogando todos os inimigos [cc](A)[/cc] [cc]para trás[/cc] (ignorando a Resistência a Controle de Multidões), e espalhando miasma amaldiçoado na direção alvo.\nCausa [dmg](B) de dano mágico[/dmg].\n[debuff]Nega[/debuff] a [debuff]Cura Recebida[/debuff] do alvo por [debuff](C)[/debuff].\n\nOs alvos [other]não podem[/other] ter suas [other]Curas Recebidas Negadas[/other] pelo [other]Pragueiro[/other] por [other](D)[/other].", "ZH-TW": "召喚瘟疫使者,將所有敵人[cc]擊退[/cc][cc](A)[/cc](無視群體控制抗性),並向目標方向散佈詛咒瘴氣。\n造成[dmg](B)點魔法傷害[/dmg]。\n使目標[debuff]受到的治療[/debuff][debuff]無效[/debuff],持續[debuff](C)[/debuff]。\n\n目標在[other](D)[/other]內[other]無法[/other]被其他[other]瘟疫使者[/other]再次使[other]治療無效化[/other]。", "ES-ES": "Conjura un Portaplagas que [cc]derriba[/cc] a todos los enemigos a una distancia de [cc](A)[/cc] (ignora la Resistencia al Control de Multitudes) y esparce miasma maldito en la dirección señalada.\nInflige [dmg](B) de daño mágico[/dmg].\n[debuff]Anula[/debuff] la [debuff]curación que recibe[/debuff] el objetivo durante [debuff](C)[/debuff].\n\nLa [other]curación que reciben[/other] los objetivos [other]no podrá[/other] ser anulada por [other]Portaplagas[/other] durante [other](D)[/other].", "ZH-CN": "召唤瘟疫使者,将所有敌人[cc]击退[/cc][cc](A)[/cc](无视群体控制抗性),并向目标方向散布诅咒瘴气。\n造成[dmg](B)魔法伤害[/dmg]。\n使目标[debuff]受到的治疗效果无效[/debuff],持续[debuff](C)[/debuff]。\n\n目标在[other](D)[/other]内[other]无法[/other]被其他[other]瘟疫使者[/other]再次使[other]治疗效果无效化[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.6, "disruptionFactor": null, "recastDelay": 30, "energyUsage": 18, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "CURSE_SKELETON_BARF_EFFECT_FDHR", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Spargirovina del Sapiente", "RU-RU": "Посох гниения (знаток)", "PL-PL": "Kostur Zewu Zgnilizny Adepta", "TR-TR": "Ehil Küfçağıran Asa", "ID-ID": "Tongkat Pemanggil Tembelang Mahir", "FR-FR": "Bâton de Putréfaction de l'Adepte", "JA-JP": "ロットコーラーの杖(名人)", "EN-US": "Adept's Rotcaller Staff", "DE-DE": "Fäulnisrufer Stab des Adepten", "AR-SA": "عصا النداء السحري للبارع", "KO-KR": "숙련자의 로트콜러 스태프", "PT-BR": "Cajado Pútrido do Adepto", "ZH-TW": "老手級腐敗呼喚者", "ES-ES": "Bastón Putrefacto del Iniciado", "ZH-CN": "老手级腐败呼唤法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_CURSEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HARPOON_HELL", "uiSprite": "2H_HARPOON_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "TAINTED_STEEL", "uiAtlas": null, "uiSprite": "TAINTED_STEEL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TAINTED_STEEL_DESC", "localizedNames": { "IT-IT": "Acciaio corruttore", "RU-RU": "Сталь разложения", "PL-PL": "Zanieczyszczająca Stal", "TR-TR": "Yoz Çelik", "ID-ID": "Baja yang Merusak", "FR-FR": "Acier de corruption", "JA-JP": "堕落の鋼", "EN-US": "Corrupting Steel", "DE-DE": "Verderbender Stahl", "AR-SA": "الفولاذ المُفسِد", "KO-KR": "부패한 강철", "PT-BR": "Aço Corrompido", "ZH-TW": "腐化鋼鐵", "ES-ES": "Acero corrupto", "ZH-CN": "腐蚀之铁" }, "localizedDescriptions": { "IT-IT": "Scagli la lancia nella direzione bersaglio, [other]trapassando[/other] tutti i nemici.\nInfligge [dmg](A) danni fisici[/dmg].\nRiduce le [debuff]resistenze ai danni[/debuff] di tutti i nemici colpiti di [debuff](B)[/debuff] per [debuff](C)[/debuff].\n\nLa lancia semina una scia di corruzione che dura [other](D)[/other].\nInfligge [dmg](E) danni magici[/dmg] ogni [dmg](F)[/dmg].\nDiminuisce la [debuff]resistenza magica[/debuff] di un ulteriore [debuff](G)[/debuff] per tutti i nemici presenti sul percorso.", "RU-RU": "Бросьте копье в указанном направлении, [other]пронзив[/other] всех врагов.\nНаносит [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] всех задетых врагов на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].\n\nКопье оставляет за собой след порчи на [other](D)[/other].\nНаносит [dmg](E) магического урона[/dmg] каждые [dmg](F)[/dmg].\nДополнительно снижает [debuff]магическое сопротивление[/debuff] на [debuff](G)[/debuff] у всех врагов, находящихся на пути.", "PL-PL": "Rzucasz włócznią w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] wszystkich uderzonych wrogów o [debuff](B)[/debuff] na [debuff](C)[/debuff].\n\nWłócznia pozostawia za sobą plugawy ślad, który utrzymuje się [other](D)[/other].\nZadaje [dmg](E) obrażeń magicznych[/dmg] co [dmg](F)[/dmg].\nZmniejsza [debuff]odporność na magię [/debuff] o dodatkowe [debuff](G)[/debuff] dla wszystkich wrogów na ścieżce.", "TR-TR": "Mızrağını hedeflenen yöne fırlatarak tüm düşmanları [other]delerek[/other] geç.\n[dmg](A) Fiziksel hasar[/dmg] verir.\nVurulan tüm düşmanların [debuff]hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.\n\nMızrak arkasında [other](D)[/other] süren bir yozlaşmış iz bırakır.\nHer [dmg](E)[/dmg] [dmg](F) sihirli hasar[/dmg] verir.\nBu yolda duran tüm düşmanların [debuff]sihir direncini[/debuff] [debuff](G)[/debuff] daha azaltır.", "ID-ID": "Melemparkan tombakmu ke arah yang ditargetkan, [other]menembus[/other] semua musuh.\nMemberikan [dmg](A) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] semua musuh yang terkena sebesar[debuff](B)[/debuff] selama [debuff](C)[/debuff].\n\nTombak akan meninggalkan jejak perusak yang bertahan selama [other](D)[/other].\nMemberikan [dmg](E) damage sihir[/dmg] setiap [dmg](F)[/dmg].\nMengurangi [debuff]resistansi sihir[/debuff] tambahan sebesar [debuff](G)[/debuff] ke semua musuh yang berdiri di jalurnya.", "FR-FR": "Jetez votre Lance dans la direction ciblée, [other]transperçant[/other] tous les ennemis.\nInflige [dmg](A) dégâts physiques[/dmg].\nDiminue les [debuff]résistances aux dégâts[/debuff] de tous les ennemis touchés de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].\n\nLa lance laisse derrière elle une traînée de corruption pendant [other](D)[/other].\nInflige [dmg](E) dégâts magiques[/dmg] toutes les [dmg](F)[/dmg].\nRéduit la [debuff]résistance magique[/debuff] de [debuff](G)[/debuff] supplémentaires pour tous les ennemis qui se trouvent sur le chemin.", "JA-JP": "狙った方向に槍を投げます。 槍は全ての敵を[other]貫通[/other]します。\n[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff](B)[/debuff]間、命中した全ての敵の[debuff]ダメージ耐性[/debuff]を[debuff](C)[/debuff]低下させる。\n\n槍は[other](D)[/other]持続する汚染の軌跡を残す。\n[dmg](E)[/dmg]毎に[dmg](F)[/dmg]魔法ダメージ与える。\nエリアのすべての敵の[debuff]魔法耐性[/debuff]をさらに[debuff](G)[/debuff]減少させる。", "EN-US": "Hurl your spear in the targeted direction, [other]piercing[/other] through all enemies.\nDeals [dmg](A) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] of all enemies hit by [debuff](B)[/debuff] for [debuff](C)[/debuff].\n\nThe spear leaves behind a trail of corruption that lasts [other](D)[/other].\nDeals [dmg](E) magical damage[/dmg] every [dmg](F)[/dmg].\nDecreases [debuff]magical resistance[/debuff] by an additional [debuff](G)[/debuff] for all enemies standing on the path.", "DE-DE": "Schleudere deinen Speer in die anvisierte Richtung, dieser [other]durchdringt[/other] alle Gegner.\nVerursacht [dmg](A) physischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] von allen getroffenen Gegnern für [debuff](B)[/debuff] um [debuff](C)[/debuff].\n\nDer Speer hinterlässt eine Spur der Verderbnis, die für [other](D)[/other] verbleibt.\nVerursacht alle [dmg](E)[/dmg] [dmg](F)[/dmg] magischen Schaden.\nVerringert die [debuff]Magieresistenz[/debuff] bei allen Gegnern, die im Weg stehen, um zusätzliche [debuff](G)[/debuff].", "AR-SA": "إلقاء رمحك في الاتجاه المستهدف [other]يخترق[/other] جميع الأعداء.\nتلحق [dmg](A) من الضرر البدني[/dmg].\nتقلل من [debuff]مقاومة الضرر[/debuff] لجميع الأعداء بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].\n\nيُخلّف الرمح أثر فساد يدوم لمدة [other](D)[/other].\nتلحق [dmg](E) من الضرر السحري[/dmg] كل [dmg](F)[/dmg].\nيقلل من [debuff]المقاومة السحرية[/debuff] بمقدار [debuff](G)[/debuff] إضافي لجميع الأعداء الواقفين على المسار.", "KO-KR": "목표 방향으로 창을 던져, 모든 적을 [other]관통[/other]합니다.\n[dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n적중한 적의 [debuff]대미지 저항력[/debuff]을 [debuff](B)[/debuff] 동안 [debuff](C)[/debuff]만큼 감소시킵니다.\n\n창이 지난 위치에는 [other](D)[/other] 동안 지속되는 부패의 흔적이 남습니다.\n[dmg](E)[/dmg]마다 [dmg](F)의 마법 대미지[/dmg]를 입힙니다.\n흔적 위에 있는 모든 적의 [debuff]마법 저항력[/debuff]이 추가로 [debuff](G)[/debuff]만큼 감소합니다.", "PT-BR": "Arremessa sua lança na direção alvo, [other]perfurando[/other] todos os inimigos.\nCausa [dmg](A) de dano físico[/dmg].\nDiminui as [debuff]resistências a dano[/debuff] de todos os inimigos atingidos em [debuff](B)[/debuff] por [debuff](C)[/debuff].\n\nA lança deixa um rastro de corrupção que dura por [other](D)[/other].\nCausa [dmg](E) de dano mágico[/dmg] a cada [dmg](F)[/dmg].\nReduz [debuff](G)[/debuff] de [debuff]resistência mágica[/debuff] adicional de todos os inimigos que ficarem sobre o rastro.", "ZH-TW": "朝目標方向投擲您的長矛,[other]穿透[/other]所有敵人。\n造成[dmg](A)點物理傷害[/dmg]。\n使所有被擊中敵人的[debuff]傷害抗性[/debuff]減少[debuff](B)[/debuff],持續[debuff](C)[/debuff]。\n\n長矛在地面留下腐化尾跡,持續[other](D)[/other]。\n每[dmg](E)[/dmg]造成[dmg](F)[/dmg]點魔法傷害。\n使站在路徑上所有敵人的[debuff]魔法抗性[/debuff]額外降低[debuff](G)[/debuff]。", "ES-ES": "Arroja tu lanza en la dirección señalada y [other]perfora[/other] a todos los enemigos.\nInflige [dmg](A) de daño físico[/dmg].\nReduce las [debuff]resistencias al daño[/debuff] de todos los enemigos golpeados en [debuff](B)[/debuff] durante [debuff](C)[/debuff].\n\nLa lanza deja un rastro de corrupción que perdura [other](D)[/other].\nInflige [dmg](E) de daño mágico[/dmg] cada [dmg](F)[/dmg].\nReduce la [debuff]resistencia mágica[/debuff] en [debuff](G)[/debuff] adicional para todos los enemigos que se encuentren sobre el rastro.", "ZH-CN": "朝目标方向投掷你的长矛,[other]穿透[/other]所有敌人���\n造成[dmg](A)物理伤害[/dmg]。\n所有被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。\n\n长矛在地面留下腐化尾迹,持续[other](D)[/other]。\n每[dmg](E)[/dmg]造成[dmg](F)[/dmg]魔法伤害。\n使站在路径上所有敌人的[debuff]魔法抗性[/debuff]额外降低[debuff](G)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 20, "castRange": 26, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "TAINTED_STEEL_AREA", "target": "enemy", "position": "atcaster", "removeOnLeave": true, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cacciaspiriti del sapiente", "RU-RU": "Охотник за душами (знаток)", "PL-PL": "Łowca Ducha Adepta", "TR-TR": "Ehil Ruh Avcısı", "ID-ID": "Pembururoh Mahir", "FR-FR": "Chassesprit de l'adepte", "JA-JP": "スピリットハンター(名人)", "EN-US": "Adept's Spirithunter", "DE-DE": "Geisterjäger des Adepten", "AR-SA": "رمح صيد الأرواح للبارع", "KO-KR": "숙련자의 스피릿헌터", "PT-BR": "Caça-espíritos do Adepto", "ZH-TW": "老手級獵魂者", "ES-ES": "Cazaespíritus del iniciado", "ZH-CN": "老手级索魂尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 750, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HARPOON_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_NATURESTAFF", "uiSprite": "MAIN_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della natura dell'esperto", "RU-RU": "Древесный посох (эксперт)", "PL-PL": "Kostur Natury Znawcy", "TR-TR": "Uzman Doğa Asası", "ID-ID": "Tongkat Alam Ahli", "FR-FR": "Bâton naturel de l'expert", "JA-JP": "自然の杖(達人)", "EN-US": "Expert's Nature Staff", "DE-DE": "Naturstab des Experten", "AR-SA": "عصا الطبيعة للأخصائي", "KO-KR": "전문가의 네이쳐 스태프", "PT-BR": "Cajado da Natureza do Perito", "ZH-TW": "專家級自然法杖", "ES-ES": "Bastón natural del experto", "ZH-CN": "专家级自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_DAGGER_HELL", "uiSprite": "MAIN_DAGGER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 68345, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 102517, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 153775, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 230663, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zanna di demone dell'esperto", "RU-RU": "Клык демона (эксперт)", "PL-PL": "Demoniczny Kieł Znawcy", "TR-TR": "Uzman Şeytandişi", "ID-ID": "Taringiblis Ahli", "FR-FR": "Croc-de-démon de l'expert", "JA-JP": "デーモンファング(達人)", "EN-US": "Expert's Demonfang", "DE-DE": "Dämonenzahn des Experten", "AR-SA": "الناب الشيطاني للأخصائي", "KO-KR": "전문가의 데몬팽", "PT-BR": "Presa Demoníaca do Perito", "ZH-TW": "專家級惡魔之牙", "ES-ES": "Colmillo demoníaco del experto", "ZH-CN": "专家级恶魔之牙" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 850, 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16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cacciaspiriti del gran maestro", "RU-RU": "Охотник за душами (магистр)", "PL-PL": "Łowca Ducha Wszechmistrza", "TR-TR": "Büyük Usta Ruh Avcısı", "ID-ID": "Pembururoh Grandmaster", "FR-FR": "Chassesprit du grand maître", "JA-JP": "スピリットハンター(グランドマスター)", "EN-US": "Grandmaster's Spirithunter", "DE-DE": "Geisterjäger des Großmeisters", "AR-SA": "رمح صيد الأرواح للأستاذ", "KO-KR": "그랜드 마스터의 스피릿헌터", "PT-BR": "Caça-espíritos do Grão-mestre", "ZH-TW": "宗師級獵魂者", "ES-ES": "Cazaespíritus del gran maestro", "ZH-CN": "宗师级索魂尖枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce 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"T6_LEATHER", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] }, "transformation": "ROCK_ELEMENTAL", "spriteName": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SHAPESHIFTER_MORGANA", "uiSprite": "2H_SHAPESHIFTER_WEREWOLF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della luna insanguinata dell'anziano", "RU-RU": "Посох Кровавой луны (старейшина)", "PL-PL": "Kostur Krwawego Księżyca Starszego", "TR-TR": "Yüce Kanlı Ay Asası", "ID-ID": "Tongkat Bulan Merah Tetua", "FR-FR": "Bâton de lune de sang du sage", "JA-JP": "ブラッドムーンの杖(老熟)", "EN-US": "Elder's Bloodmoon Staff", "DE-DE": "Blutmondstab des Ältesten", "AR-SA": "عصا القمر الدموي للحكيم", "KO-KR": "장로의 블러드문 스태프", "PT-BR": "Cajado da Lua de Sangue do Ancião", "ZH-TW": "禪師級血月法杖", "ES-ES": "Bastón de luna sangrienta del anciano", "ZH-CN": "禅师级血月法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1125, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] }, "transformation": "WEREWOLF", "spriteName": "2H_SHAPESHIFTER_WEREWOLF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_QUARTERSTAFF", "uiSprite": "2H_QUARTERSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta ferrata del maestro", "RU-RU": "Боевой шест (мастер)", "PL-PL": "Kij Mistrza", "TR-TR": "Usta Sopası", "ID-ID": "Tongkat Pemukul Master", "FR-FR": "Long bâton du maître", "JA-JP": "六尺杖(マスター)", "EN-US": "Master's Quarterstaff", "DE-DE": "Kampfstab des Meisters", "AR-SA": "عصا قتالية قصيرة للخبير", "KO-KR": "마스터의 쿼터스태프", "PT-BR": "Bordão do Mestre", "ZH-TW": "大師級鐵頭棍", "ES-ES": "Vara del maestro", "ZH-CN": "大师级铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 900, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_FROSTSTAFF", "uiSprite": "2H_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HAIL_MULTI_1", "uiAtlas": null, "uiSprite": "HAIL_FROST", "revision": 333277, "nameLocaTag": "@SPELLS_HAIL", "descriptionLocaTag": "@SPELLS_HAIL_V2_DESC", "localizedNames": { "IT-IT": "Grandine", "RU-RU": "Град", "PL-PL": "Grad", "TR-TR": "Dolu", "ID-ID": "Hujan Salju", "FR-FR": "Grêle", "JA-JP": "雹", "EN-US": "Hail", "DE-DE": "Hagel", "AR-SA": "وابل ثلجي", "KO-KR": "우박", "PT-BR": "Granizo", "ZH-TW": "冰雹", "ES-ES": "Granizo", "ZH-CN": "冰雹" }, "localizedDescriptions": { "IT-IT": "Evochi una raffica di grandine con un [other]raggio di (A)[/other] attorno alla posizione bersaglio, che si scatena dopo [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg].\n[cc]Rallenta[/cc] del [cc](D)[/cc] per [cc](E)[/cc].\n\nIl potere può essere [other]rilanciato[/other] entro [other](F)[/other].", "RU-RU": "Вы призываете в указанную точку волну града [other]радиусом (A)[/other], которая обрушится на землю через [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg].\n[cc]Замедляет[/cc] на [cc](D)[/cc] в течение [cc](E)[/cc].\n\nЗаклинание можно [other]использовать вновь[/other] в течение [other](F)[/other].", "PL-PL": "Przyzywasz falę gradu o promieniu [other](A)[/other] wokół wybranej pozycji. Fala uderza po [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] o [cc](D)[/cc] na [cc](E)[/cc].\n\nZaklęcie może być [other]rzucone ponownie[/other]w przeciągu [other](F)[/other].", "TR-TR": "Hedeflenen pozisyonun [other](A) yarıçapı[/other] çevresinde, [other](B)[/other] sonra yere yığılan bir dolu dalgası çağır.\n[dmg](C) Sihirli hasar[/dmg] verir.\n[cc](D)[/cc] Boyunca [cc](E)[/cc] [cc]yavaşlatır[/cc].\n\nBüyü [other](F)[/other] içerisinde [other]yeniden gerçekleştirilebilir[/other].", "ID-ID": "Membuat hujan salju dengan [other]radius (A)[/other] di sekitar posisi target, yang menghantam ke bawah setelah [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg].\n[cc]Memperlambat[/cc] sebesar [cc](D)[/cc] selama [cc](E)[/cc].\n\nMantra bisa [other]dirapal ulang[/other] dalam [other](F)[/other].", "FR-FR": "Conjurez une salve de grêle dans un [other]rayon de (A)[/other] autour de la position ciblée, qui s'écrase après [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] de [cc](D)[/cc] pendant [cc](E)[/cc].\n\nLe sort peut être [other]lancé à nouveau[/other] en [other](F)[/other].", "JA-JP": "範囲[other](A)[/other]のあられを巻き上げ、[other](B)[/other]後に降り注ぐ。\n[dmg]魔法ダメージを(C)[/dmg]与えます。\n[cc](D)[/cc]の間、速度が[cc](E)[/cc][cc]低下[/cc]します。\n\nその能力は[other](F)[/other]以内に[other]再詠唱[/other]できる。", "EN-US": "Conjure a wave of hail with a [other](A) radius[/other] around the targeted position, which crashes down after [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg].\n[cc]Slows[/cc] by [cc](D)[/cc] for [cc](E)[/cc].\n\nThe spell can be [other]recast[/other] within [other](F)[/other].", "DE-DE": "Beschwört eine Hagelwelle in [other](A) Radius[/other] um die anvisierte Position, die nach [other](B)[/other] niedergeht.\nDiese Welle verursacht [dmg](C) magischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](D)[/cc] für [cc](E)[/cc].\n\nDer Zauber kann innerhalb von [other](F)[/other] [other]wiederholt[/other] werden.", "AR-SA": "يمكنك استحضار وابل من المطر الثلجي في محيط [other](A) من الأمتار[/other] حول الموقع المستهدف، الذي ينهار بعد [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](D)[/cc] لمدة [cc](E)[/cc].\n\nيمكن [other]إعادة إطلاق[/other] التعويذة خلال [other](F)[/other].", "KO-KR": "목표 위치 주변 [other](A) 범위[/other]에, [other](B)[/other] 뒤에 내려칠 우박 파도를 생성합니다.\n[dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n [cc](D)[/cc] 동안 [cc](E)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n이 스킬은 [other](F)[/other] 안에 [other]다시 시전[/other]할 수 있습니다.", "PT-BR": "Conjura uma onda de granizo com um [other]raio de (A)[/other] ao redor da posição de destino, que quebra após [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg].\n[cc]Desacelera[/cc] em [cc](D)[/cc] por [cc](E)[/cc].\n\nO feitiço pode ser [other]relançado[/other] dentro de [other](F)[/other].", "ZH-TW": "在目標位置周圍[other](A)半徑[/other]範圍內幻化一波冰雹,於[other](B)[/other]後降下。\n造成[dmg](C)點魔法傷害[/dmg]。\n[cc]緩速[/cc][cc](D)[/cc],持續[cc](E)[/cc]。\n\n此技能可在[other](F)[/other]內[other]重複施放[/other]。", "ES-ES": "Conjura una ola de granizo de un [other]radio de (A)[/other] alrededor de la posición señalada que cae después de [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] en [cc](D)[/cc] durante [cc](E)[/cc].\n\nEl hechizo se puede [other]volver a lanzar[/other] en [other](F)[/other].", "ZH-CN": "在目标位置周围[other](A)半径[/other]范围内幻化一波冰雹,于[other](B)[/other]后降下。\n造成[dmg](C)魔法伤害[/dmg]。\n[cc]减速[/cc][cc](D)[/cc],持续[cc](E)[/cc]。\n\n此技能可在[other](F)[/other]内[other]重复施放[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.5, "disruptionFactor": 0.7, "recastDelay": 1, "energyUsage": 15, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.4, "effect": "HAIL_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del gelo del sapiente", "RU-RU": "Большой морозный посох (знаток)", "PL-PL": "Wielki Mroźny Kostur Adepta", "TR-TR": "Ehil Büyük Buz Asası", "ID-ID": "Tongkat Beku Besar Mahir", "FR-FR": "Grand bâton de givre de l'adepte", "JA-JP": "偉大な霜天の杖(名人)", "EN-US": "Adept's Great Frost Staff", "DE-DE": "Großer Froststab des Adepten", "AR-SA": "عصا الصقيع العظيمة للبارع", "KO-KR": "숙련자의 그레이트 프로스트 스태프", "PT-BR": "Cajado de Gelo Elevado do Adepto", "ZH-TW": "老手級寒冰長杖", "ES-ES": "Gran bastón de hielo del iniciado", "ZH-CN": "老手级杰出天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_FISHINGROD", "uiSprite": "FISHING_ROD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canna da Pesca del sapiente", "RU-RU": "Удочка (знаток)", "PL-PL": "Wędka Adepta", "TR-TR": "Ehil Oltası", "ID-ID": "Joran Mahir", "FR-FR": "Canne à pêche de l'adepte", "JA-JP": "釣り竿(名人)", "EN-US": "Adept's Fishing Rod", "DE-DE": "Angel des Adepten", "AR-SA": "صنارة صيد البارع", "KO-KR": "숙련자의 낚싯대", "PT-BR": "Vara de Pescar do Adepto", "ZH-TW": "老手級釣竿", "ES-ES": "Caña de pescar del iniciado", "ZH-CN": "老手级鱼竿" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет экипировки", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 0.5, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 700, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_CLOTH", "count": 2 } ] }, "transformation": null, "spriteName": "FISHING_ROD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HAMMER", "uiSprite": "2H_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granmartello dell'esperto", "RU-RU": "Большой молот (эксперт)", "PL-PL": "Wielki Młot Znawcy", "TR-TR": "Uzman Büyük Çekici", "ID-ID": "Palu Besar Ahli", "FR-FR": "Grand marteau de l'expert", "JA-JP": "偉大なハンマー(達人)", "EN-US": "Expert's Great Hammer", "DE-DE": "Großhammer des Experten", "AR-SA": "مطرقة عظيمة للأخصائي", "KO-KR": "전문가의 그레이트 해머", "PT-BR": "Martelo Elevado do Perito", "ZH-TW": "專家級巨鎚", "ES-ES": "Gran martillo del experto", "ZH-CN": "专家级巨锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_AXE_AVALON", "uiSprite": "TOOL_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_WOOD_T4", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_WOOD_DESC", "localizedNames": { "IT-IT": "Competenza del tagliaboschi", "RU-RU": "Мастерство дровосека", "PL-PL": "Biegłość - Drwalstwo", "TR-TR": "Oduncu Yeterliliği", "ID-ID": "Kecakapan Penebang", "FR-FR": "Efficacité au débitage", "JA-JP": "きこりの技量", "EN-US": "Lumberjack Proficiency", "DE-DE": "Sachverständnis im Abholzen", "AR-SA": "براعة الاحتطاب", "KO-KR": "벌목 숙련도", "PT-BR": "Proficiência em Corte de Madeira", "ZH-TW": "伐木熟練度", "ES-ES": "Competencia de leñador", "ZH-CN": "高效伐木" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per il [buff]legname di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]древесины (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Drewna Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Odun[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Kayu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour le [buff]bois de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の木材[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Wood[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Holz[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الخشب[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 목재[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Madeiras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階或以下木材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]madera de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]木材采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Ascia avaloniana del sapiente", "RU-RU": "Авалонский топор (знаток)", "PL-PL": "Awaloński Topór Adepta", "TR-TR": "Ehil Avalon Baltası", "ID-ID": "Kapak Avalonian Mahir", "FR-FR": "Hache avalonienne de l'adepte", "JA-JP": "アバロニア人の斧(名人)", "EN-US": "Adept's Avalonian Axe", "DE-DE": "Avalonische Axt des Adepten", "AR-SA": "فأس أفالوني للبارع", "KO-KR": "숙련자의 아발로니안 도끼", "PT-BR": "Machado Avaloniano do Adepto", "ZH-TW": "老手級阿瓦隆斧頭", "ES-ES": "Hacha avaloniana del iniciado", "ZH-CN": "老手级阿瓦隆斧" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 20 } ] }, "transformation": null, "spriteName": "TOOL_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SCYTHE_HELL", "uiSprite": "2H_SCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falce infernale dell'esperto", "RU-RU": "Адская коса (эксперт)", "PL-PL": "Infernalna Kosa Znawcy", "TR-TR": "Uzman Kasvetli Tırpanı", "ID-ID": "Sabit Neraka Ahli", "FR-FR": "Faux infernale de l'expert", "JA-JP": "冥界の鎌(達人)", "EN-US": "Expert's Infernal Scythe", "DE-DE": "Höllensense des Experten", "AR-SA": "منجل جهنمي للأخصائي", "KO-KR": "전문가의 인페르날 사이드", "PT-BR": "Segadeira Infernal do Perito", "ZH-TW": "專家級煉獄鐮刀", "ES-ES": "Guadaña infernal del experto", "ZH-CN": "专家级赤炎镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 850, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 12 }, { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_LONGBOW", "uiSprite": "2H_LONGBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco lungo dell'anziano", "RU-RU": "Длинный лук (старейшина)", "PL-PL": "Długi Łuk Starszego", "TR-TR": "Yüce Uzun Yayı", "ID-ID": "Busur Panjang Tetua", "FR-FR": "Arc long du sage", "JA-JP": "ロングボウ(老熟)", "EN-US": "Elder's Longbow", "DE-DE": "Langbogen des Ältesten", "AR-SA": "قوس طويل للحكيم", "KO-KR": "장로의 롱보우", "PT-BR": "Arco Longo do Ancião", "ZH-TW": "禪師級長弓", "ES-ES": "Arco largo del anciano", "ZH-CN": "禅师级长弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_LONGBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CLEAVER_HELL", "uiSprite": "2H_CLEAVER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spada affettatrice dell'anziano", "RU-RU": "Меч резни (старейшина)", "PL-PL": "Rozpruwający Miecz Starszego", "TR-TR": "Yüce Oyma Kılıcı", "ID-ID": "Pedang Ukir Tetua", "FR-FR": "Épée tranchante du sage", "JA-JP": "カービングソード(老熟)", "EN-US": "Elder's Carving Sword", "DE-DE": "Schnitzschwert des Ältesten", "AR-SA": "سيف منحوت للحكيم", "KO-KR": "장로의 조각용 소드", "PT-BR": "Espada Entalhada do Ancião", "ZH-TW": "禪師級斷水劍", "ES-ES": "Espada tallada del anciano", "ZH-CN": "禅师级断水剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1150, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLEAVER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_HAMMER_AVALON", "uiSprite": "2H_STONEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_ROCK_T4", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_ROCK_DESC", "localizedNames": { "IT-IT": "Competenza nell'estrazione di pietre", "RU-RU": "Мастерство каменолома", "PL-PL": "Biegłość - Kopanie Kamienia", "TR-TR": "Taşçı Yeterliliği", "ID-ID": "Kecakapan Menggali", "FR-FR": "Efficacité à l'extraction", "JA-JP": "採石の技量", "EN-US": "Quarrying Proficiency", "DE-DE": "Sachverständnis im Steinbruch", "AR-SA": "براعة الاقتلاع", "KO-KR": "채석 숙련도", "PT-BR": "Proficiência em Extração de Pedra", "ZH-TW": "採石熟練度", "ES-ES": "Competencia de excavación", "ZH-CN": "高效采石" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per le [buff]pietre di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]камня (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Kamienia Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Taş[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) batu[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour la [buff]pierre de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の石[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Stone[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Stein[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الحجر[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 암석[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Pedras de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下石材[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]piedra de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]石���采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Martello da cavapietre avaloniano del sapiente", "RU-RU": "Авалонская кувалда (знаток)", "PL-PL": "Awaloński Młot do Kamienia Adepta", "TR-TR": "Ehil Avalon Taş Çekici", "ID-ID": "Palu Batu Avalonian Mahir", "FR-FR": "Masse de pierre avalonienne de l'adepte", "JA-JP": "アバロニア人のストーンハンマー(名人)", "EN-US": "Adept's Avalonian Stone Hammer", "DE-DE": "Avalonischer Steinhammer des Adepten", "AR-SA": "مطرقة أحجار أفالونية للبارع", "KO-KR": "숙련자의 아발로니안 돌망치", "PT-BR": "Martelo de Pedra Avaloniano do Adepto", "ZH-TW": "老手級阿瓦隆採石鎚", "ES-ES": "Martillo de piedra avaloniano del iniciado", "ZH-CN": "老手级阿瓦隆石锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 20 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_ARCANESTAFF", "uiSprite": "MAIN_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone arcano del gran maestro", "RU-RU": "Мистический посох (магистр)", "PL-PL": "Tajemny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Arkana Asası", "ID-ID": "Tongkat Arcane Grandmaster", "FR-FR": "Bâton ésotérique du grand maître", "JA-JP": "アーケインの杖(グランドマスター)", "EN-US": "Grandmaster's Arcane Staff", "DE-DE": "Arkanstab des Großmeisters", "AR-SA": "عصا الساحر للأستاذ", "KO-KR": "그랜드 마스터의 아케인 스태프", "PT-BR": "Cajado Arcano do Grão-mestre", "ZH-TW": "宗師級祕術法杖", "ES-ES": "Bastón arcano del gran maestro", "ZH-CN": "宗师级奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝��物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_ARCANESTAFF_UNDEAD", "uiSprite": "MAIN_ARCANESTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BLACKHOLE", "uiAtlas": null, "uiSprite": "BLACKHOLE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Buco nero", "RU-RU": "Черная дыра", "PL-PL": "Czarna Dziura", "TR-TR": "Kara Delik", "ID-ID": "Lubang Hitam", "FR-FR": "Trou noir", "JA-JP": "ブラックホール", "EN-US": "Black Hole", "DE-DE": "Schwarzes Loch", "AR-SA": "الثقب الأسود", "KO-KR": "블랙홀", "PT-BR": "Buraco Negro", "ZH-TW": "黑洞", "ES-ES": "Agujero negro", "ZH-CN": "黑洞" }, "localizedDescriptions": { "IT-IT": "Crea un buco nero con un [other]raggio di (A)[/other] nella posizione bersaglio.\nDopo [other](B)[/other], il buco nero [cc]trascina[/cc] tutti i nemici nel raggio d'azione verso il suo [cc]centro[/cc].\nInfligge [dmg](C) danni magici[/dmg].\n[cc]Rallenta[/cc] del [cc](D)[/cc] per [cc](E)[/cc].", "RU-RU": "Создает в указанном месте черную дыру [other]радиусом (A)[/other].\nЧерез [other](B)[/other] черная дыра [cc]притягивает[/cc] всех врагов в пределах радиуса к своему [cc]центру[/cc].\nНаносит [dmg](C) магического урона[/dmg].\n[cc]Замедляет[/cc] на [cc](D)[/cc] в течение [cc](E)[/cc].", "PL-PL": "Tworzysz czarną dziurę o promieniu [other](A) [/other] w wybranym miejscu.\nPo [other](B)[/other] czarna dziura [cc]przyciąga[/cc] wszystkich wrogów w zasięgu do [cc]środka[/cc].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Spowalnia[/cc] o [cc](D)[/cc] przez [cc](E)[/cc].", "TR-TR": "Hedef konumda [other](A) yarıçaplı[/other] bir kara delik oluşturursun.\n[other](B)[/other] sonra kara delik, yarıçapının içindeki tüm düşmanları [cc]merkezine[/cc] [cc]çeker[/cc].\n[dmg](C) sihirli hasar[/dmg] verir.\n[cc](D)[/cc] boyunca [cc](E)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Membuat lubang hitam dengan [other]radius (A)[/other] di posisi target.\nSetelah [other](B)[/other], lubang hitam [cc]menarik[/cc] semua musuh dalam radius ke [cc]pusatnya[/cc].\nMemberikan [dmg](C) damage sihir[/dmg].\n[cc]Memperlambat[/cc] hingga [cc](D)[/cc] selama [cc](E)[/cc].", "FR-FR": "Créez un trou noir d'un [other]rayon de (A)[/other] à la position ciblée.\nAprès [other](B)[/other], le trou noir [cc]attire[/cc] tous les ennemis dans le rayon [cc]vers son centre[/cc].\nInflige [dmg](C) dégâts magiques[/dmg].\n[cc]Ralentit[/cc] de [cc](D)[/cc] pendant [cc](E)[/cc].", "JA-JP": "[other](A)半径[/other]のブラックホールを狙った位置に作りだします。\n[other](B)[/other]後、ブラックホールは半径内の全ての敵を[cc]中心[/cc]に向けて[cc]引っ張ります[/cc]。\n[dmg](C)の魔法ダメージ[/dmg]を与えます。\n[cc](D)[/cc]の間、速度が[cc](E)[/cc][cc]低下[/cc]します。", "EN-US": "Create a black hole with a [other](A) radius[/other] at the targeted position.\nAfter [other](B)[/other], the black hole [cc]pulls[/cc] all enemies within its radius towards its [cc]center[/cc].\nDeals [dmg](C) magical damage[/dmg].\n[cc]Slows[/cc] by [cc](D)[/cc] for [cc](E)[/cc].", "DE-DE": "Erzeuge an der anvisierte Position ein Schwarzes Loch mit einem [other](A) Radius[/other].\nNach [other](B)[/other] [cc]zieht[/cc] das Schwarze Loch alle Gegner in seinem Radius zu seinem [cc]Mittelpunkt[/cc].\nVerursacht [dmg](C) magischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] für [cc](D)[/cc] um [cc](E)[/cc].", "AR-SA": "يمكن فتح ثقب أسود في [other]محيط (A) [/other] في الموقع المستهدف.\nبعد [other](B)[/other]، [cc]سيسحب[/cc] الثقب الأسود جميع الأعداء الذين في محيطه إلى [cc]مركزه[/cc].\nتلحق [dmg](C) من الضرر السحري[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](D)[/cc] لمدة [cc](E)[/cc].", "KO-KR": "목표 위치에 [other](A) 범위[/other]의 블랙홀을 생성합니다.\n\n[other](B)[/other] 이후 블랙홀은 범위 내 모든 적을 [cc]중심[/cc]으로 [cc]당깁[/cc]니다.\n또한 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n[cc](D)[/cc] 동안 [cc](E)[/cc] 만큼 [cc]느려[/cc]지게 만듭니다.", "PT-BR": "Cria um buraco negro com um raio de [other](A)[/other] na posição alvo.\nApós [other](B)[/other], o buraco negro [cc]puxa[/cc] todos os inimigos em seu raio para o [cc]centro[/cc].\nCausa [dmg](C) de dano mágico[/dmg].\n[cc]Desacelera[/cc] em [cc](D)[/cc] por [cc](E)[/cc].", "ZH-TW": "在目標位置創造一個[other](A)半徑範圍[/other]的黑洞。\n[other](B)[/other]後,黑洞會將範圍內所有敵人[cc]朝中心[/cc][cc]牽引[/cc]。\n造成[dmg](C)點魔法傷害[/dmg]。\n[cc]緩速[/cc][cc](D)[/cc],持續[cc](E)[/cc]。", "ES-ES": "Crea un agujero negro de un radio de [other](A) [/other] en la posición señalada.\nDespués de [other](B)[/other], el agujero negro [cc]atrae[/cc] a todos los enemigos a su [cc]centro[/cc].\nInflige [dmg](C) de daño mágico[/dmg].\n[cc]Ralentiza[/cc] en [cc](D)[/cc] por [cc](E)[/cc].", "ZH-CN": "在目标区域周围[other](A)半径[/other]范围制造一个黑洞。\n经过[other](B)[/other]的延迟后,黑洞将范围内的所有敌人[cc]拉拽[/cc]至其[cc]中心点[/cc]。\n造成[dmg](C)魔法伤害[/dmg]。\n被击中的敌人[cc]减速(D)[/cc],持续[cc](E)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 14, "category": "forcedmovement", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.7, "effect": "BLACKHOLE_EFFECT", "target": "enemy", "position": null, "removeOnLeave": false, "visible": null }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone stregonesco del maestro", "RU-RU": "Ведьмовской посох (мастер)", "PL-PL": "Guślarski Kostur Mistrza", "TR-TR": "Usta Cadı İşi Asası", "ID-ID": "Tongkat Sihir Master", "FR-FR": "Bâton de sorcellerie du maître", "JA-JP": "ウィッチワークの杖(マスター)", "EN-US": "Master's Witchwork Staff", "DE-DE": "Hexenzauber-Stab des Meisters", "AR-SA": "العصا الخادعة للخبير", "KO-KR": "마스터의 위치워크 스태프", "PT-BR": "Cajado Feiticeiro do Mestre", "ZH-TW": "大師級巫術法杖", "ES-ES": "Bastón de brujería del maestro", "ZH-CN": "大师级巫师法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_COMBATSTAFF_MORGANA", "uiSprite": "2H_COMBATSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 42882, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta del monaco nero dell'esperto", "RU-RU": "Посох черного монаха (эксперт)", "PL-PL": "Laga Czarnego Mnicha Znawcy", "TR-TR": "Uzman Kara Keşiş Değneği", "ID-ID": "Tongkat Biksu Hitam Ahli", "FR-FR": "Bâton de moine noir de l'expert", "JA-JP": "黒僧の杖(達人)", "EN-US": "Expert's Black Monk Staff", "DE-DE": "Schwarzer-Mönch-Stab des Experten", "AR-SA": "عصا الراهب السوداء للأخصائي", "KO-KR": "전문가의 블랙 몽크 스태프", "PT-BR": "Cajado de Monge Negro do Perito", "ZH-TW": "專家級黑僧棍", "ES-ES": "Bastón de monje negro del experto", "ZH-CN": "专家级黑僧棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 825, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_COMBATSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSprite": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppialama spettrale del gran maestro", "RU-RU": "Парный призрачный клинок (магистр)", "PL-PL": "Podwójne Widmowe Ostrze Wszechmistrza", "TR-TR": "Büyük Usta Hayalet İkizbıçak", "ID-ID": "Pedang Kembar Siluman Grandmaster", "FR-FR": "Lame double fantôme du grand maître", "JA-JP": "ファントム・ツインブレード(グランドマスター)", "EN-US": "Grandmaster's Phantom Twinblade", "DE-DE": "Phantom-Zwillingsklinge des Großmeisters", "AR-SA": "نصال مزدوج الخيال للمعلم الكبير", "KO-KR": "그랜드 마스터의 팬텀 트윈블레이드", "PT-BR": "Lâminas Gêmeas Fantasmagóricas do Grão-mestre", "ZH-TW": "宗師級幻影雙刃", "ES-ES": "Hoja doble fantasma del gran maestro", "ZH-CN": "宗师级幻影双刃" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1100, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_MORGANA", "uiSprite": "2H_SHAPESHIFTER_WEREWOLF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della luna insanguinata dell'esperto", "RU-RU": "Посох Кровавой луны (эксперт)", "PL-PL": "Kostur Krwawego Księżyca Znawcy", "TR-TR": "Uzman Kanlı Ay Asası", "ID-ID": "Tongkat Bulan Merah Ahli", "FR-FR": "Bâton de lune de sang de l'expert", "JA-JP": "ブラッドムーンの杖(達人)", "EN-US": "Expert's Bloodmoon Staff", "DE-DE": "Blutmondstab des Experten", "AR-SA": "عصا القمر الدموي للأخصائي", "KO-KR": "전문가의 블러드문 스태프", "PT-BR": "Cajado da Lua de Sangue do Perito", "ZH-TW": "專家級血月法杖", "ES-ES": "Bastón de luna sangrienta del experto", "ZH-CN": "专家级血月法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 825, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_WEREWOLF", "count": 1 } ] }, "transformation": "WEREWOLF", "spriteName": "2H_SHAPESHIFTER_WEREWOLF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SCYTHE_CRYSTAL", "uiSprite": "2H_SCYTHE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mietitrice di Cristallo del maestro", "RU-RU": "Хрустальный жнец (мастер)", "PL-PL": "Kryształowy Żniwiarz Mistrza", "TR-TR": "Usta Kristal Orakçı", "ID-ID": "Penuai Kristal Master", "FR-FR": "Faucheuse de cristal du maître", "JA-JP": "クリスタルリーパー(マスター)", "EN-US": "Master's Crystal Reaper", "DE-DE": "Kristall-Schnitter des Meisters", "AR-SA": "حاصد الكريستال للأستاذ", "KO-KR": "마스터의 크리스탈 리퍼", "PT-BR": "Foice de Cristal do Mestre", "ZH-TW": "大師級水晶收割者", "ES-ES": "Falce de cristal del maestro", "ZH-CN": "大师级水晶收割者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 12 }, { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "HEROICSTRIKE2", "uiAtlas": null, "uiSprite": "DECAPITATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo eroico", "RU-RU": "Героический удар", "PL-PL": "Heroiczny Cios", "TR-TR": "Kahraman Darbesi", "ID-ID": "Pukulan Heroik", "FR-FR": "Frappe héroïque", "JA-JP": "ヒロイックストライク", "EN-US": "Heroic Strike", "DE-DE": "Heldenhafter Schlag", "AR-SA": "ضربة بطولية", "KO-KR": "영웅적인 타격", "PT-BR": "Golpe Heroico", "ZH-TW": "英勇打擊", "ES-ES": "Golpe heroico", "ZH-CN": "英勇打击" }, "localizedDescriptions": { "IT-IT": "Scatti verso il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta la [buff]Velocità di movimento[/buff] del [buff](B)[/buff] per [buff](C)[/buff].\nTi applica [other]una Carica eroica[/other].\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff] ([other]si accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Вы бросаетесь к выбранному противнику, нанеся [dmg](A) физического урона[/dmg].\nУвеличивает [buff]скорость передвижения[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nДобавляет вам [other]один Героический заряд[/other].\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Skaczesz do wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZwiększa [buff]szybkość ruchu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nNakłada na ciebie [other]jeden Heroiczny Ładunek[/other].\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](D)[/buff] na [buff](E)[/buff] ([other]kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Hedeflenen düşmana atıl ve [dmg](A) fiziksel hasar[/dmg] ver.\n[buff]Hareket Hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.\nSana [other]bir Kahraman Yükü[/other] uygular.\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır (en fazla [other](F)[/other] kez [other]birikir[/other]).", "ID-ID": "Melesat ke musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nMenerapkan [other]satu Charge Heroik[/other] kepadamu.\n\nSetiap [other]Charge Heroik[/other] Meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](D)[/buff] selama [buff](E)[/buff] ([other]bertumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Foncez vers l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente la [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nVous applique [other]une Charge Héroïque[/other].\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "対象の敵にダッシュし、[dmg](A)物理ダメージ[/dmg]を与える。\n[buff]移動速度[/buff]が[buff](B)[/buff]、[buff](C)[/buff]間上昇する。\n自身に[other]ヒロイックチャージを1[/other]適用する。\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]通常攻撃速度[/buff]が[buff](D)[/buff]アップし、[buff](E)[/buff]間持続する。(最大[other](F)[/other]まで[other]スタック[/other]可能)", "EN-US": "Dash to the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases [buff]Movement Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nApplies [other]one Heroic Charge[/other] to you.\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Sprinte auf den anvisierten Gegner zu, dies verursacht [dmg](A) physischen Schaden[/dmg].\nErhöht die [buff]Bewegungsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].\nVerleiht dir [other]eine Heroische Aufladung[/other].\n\nJede [other]Heroische Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك الاندفاع نحو العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg].\nيزيد من [buff]سرعة الحركة[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nيطبق عليك [other]شحنة بطولية[/other] واحدة.\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتراكم[/other] حتى [other](F)[/other] مرات).", "KO-KR": "목표 적에게 돌진해, [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼 증가합니다.\n자신에게 [other]영웅적인 차지 스택 한 개[/other]를 부여합니다.\n\n각 [other]영웅적인 차지[/other]마다 [buff](D)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](E)[/buff]만큼 증가합니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Arremete até o inimigo alvo, causando [dmg](A) de dano físico[/dmg].\nAumenta a [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nAplica [other]uma Carga Heroica[/other] em você.\n\nCada [other]Carga Heroica[/other] aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "朝目標敵人衝刺,造成[dmg](A)點物理傷害[/dmg]。\n使[buff]移動速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n為自身施加[other]一個英雄層數[/other]。\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Corre hacia el enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nIncrementa la [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nTe aplica [other]una Carga Heroica[/other].\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](D)[/buff] durante [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "朝目标敌人冲刺,造成[dmg](A)物理伤害[/dmg]。\n使[buff]移动速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n为你施加[other]一层英勇冲锋叠层[/other]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠[/other][other](F)[/other]次)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 2, "castRange": 3.5, "category": "damage", "uiType": "buff", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CLEAVE", "uiAtlas": null, "uiSprite": "CLEAVE_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CLEAVE_V2_DESC", "localizedNames": { "IT-IT": "Fendente eroico", "RU-RU": "Героическое рассечение", "PL-PL": "Heroiczne Rozszczepienie", "TR-TR": "Kahraman Savuruşu", "ID-ID": "Tebasan Heroik", "FR-FR": "Fendoir héroïque", "JA-JP": "ヒロイッククリーヴ", "EN-US": "Heroic Cleave", "DE-DE": "Spalten", "AR-SA": "التصدُّع البطولي", "KO-KR": "영웅적인 가르기", "PT-BR": "Cutelo Heróico", "ZH-TW": "英勇劈斬", "ES-ES": "Hendidura heroica", "ZH-CN": "英勇顺劈" }, "localizedDescriptions": { "IT-IT": "Fendi con la tua spada in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg]. \nColpire almeno [other]un nemico[/other] aumenta la tua [buff]velocità di movimento[/buff] del [buff](C)[/buff] per [buff](D)[/buff].\nApplica[other]Cariche eroiche[/other] su di te [other]in base[/other] al [other]numero[/other] di nemici [other]colpiti[/other] \n\n[#] Nemici colpiti: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](E)[/buff] per [buff](F)[/buff] ([other]si accumula[/other] fino a [other](G)[/other] volte).", "RU-RU": "Взмахните мечом в [other]радиусе (A)[/other] вокруг себя, нанеся [dmg](B) физического урона[/dmg]. \nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость передвижения[/buff] на [buff](C)[/buff] на [buff](D)[/buff].\nДобавляет вам [other]Героические заряды[/other] [other]в зависимости[/other] от [other]количества[/other] [other]задетых[/other] врагов \n\n[#] Задетые враги: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](E)[/buff] в течение [buff](F)[/buff] ([other]накапливается[/other] до [other](G)[/other] раз).", "PL-PL": "Machasz mieczem w [other]promieniu (A)[/other], zadając [dmg](B) obrażeń fizycznych[/dmg]. \nUderzenie co najmniej [other]jednego wroga[/other] zwiększa twoją [buff] Szybkość ruchu[/buff] o [buff](C)[/buff] na [buff](D)[/buff].\nNakłada na ciebie [other]Heroiczne Ładunki[/other] [other]w zależności[/other] od [other]liczby[/other] [other]uderzonych[/other] wrogów \n\n[#] Uderzenia: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](E)[/buff] na [buff](F)[/buff] ([other]kumuluje się[/other] do [other](G)[/other] razy).", "TR-TR": "Kılıcını [other](A) yarıçap[/other] etrafında savurarak [dmg](B) fiziksel hasar[/dmg] ver. \nEn az [other]bir düşmana[/other] vurursan [buff]Hareket Hızın[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artar.\n[other]Vurulan[/other] düşman [other]sayısına[/other] [other]bağlı[/other] olarak üzerine [other]Kahraman Yükü[/other] uygular. \n\n[#] Vuruş: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artırır (en fazla [other](G)[/other] kez [other]birikir[/other]).", "ID-ID": "Mengayunkan pedangmu dalam [other](A) radius[/other] di sekitarmu, memberikan [dmg]damage fisik (B)[/dmg]. \nMengenai setidaknya [other]satu musuh[/other] meningkatkan [buff]Kecepatan Gerakan[/buff] kamu sebesar [buff](C)[/buff] selama [buff](D)[/buff].\nMenerapkan [other]Charge Heroik[/other] pada dirimu [other]berdasarkan[/other] [other]jumlah[/other] musuh yang terkena [other]serangan[/other] \n\n[#] Hit: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nSetiap [other]Charge Heroik[/other] meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](E)[/buff] selama [buff](F)[/buff] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).", "FR-FR": "Faites tournoyer votre épée dans un [other](A)rayon de [/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg]. \nToucher au moins [other]un ennemi[/other] augmente la [buff]vitesse de déplacement[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].\nApplique des [other]charges héroïques[/other] sur vous [other]selon[/other] le [other]nombre[/other] d'ennemis [other]touchés[/other] \n\n[#] Coups : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "自分の半径[other](A)[/other]に剣を振って、[dmg](B)物理ダメージ[/dmg]を与える。 \n少なくとも[other]1体の敵[/other]に命中するたび、[buff]移動速度[/buff]が[buff](C)[/buff]増加し、[buff](D)[/buff]持続する。\n[other]命中[/other]した敵の[other]数[/other]に[other]応じて[/other]、あなたに[other]ヒロイックチャージ[/other]を適用する \n\n[#]命中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]オートアタック速度[/buff]が[buff](E)[/buff]アップし、[buff](F)[/buff]間持続する。(最大[other](G)[/other]まで[other]スタック[/other]可能)。", "EN-US": "Swing your sword in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg]. \nHitting at least [other]one enemy[/other] increases your [buff]Movement Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].\nApplies [other]Heroic Charges[/other] on you [other]based[/other] on the [other]amount[/other] of enemies [other]hit[/other] \n\n[#] Hits: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](E)[/buff] for [buff](F)[/buff] ([other]stacks[/other] up to [other](G)[/other] times).", "DE-DE": "Schwinge dein Schwert in [other](A) Radius[/other] um dich herum und verursache [dmg](B) physischen Schaden[/dmg]. \nWenn du mindestens [other]einen Gegner[/other] triffst, erhöht sich deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](C)[/buff] um [buff](D)[/buff].\nVerleiht dir [other]Heldenhafte Aufladungen[/other], [other]basierend[/other] auf der [other]Anzahl[/other] [other]getroffener Gegner[/other]. \n\n[#] Treffer: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nJede [other]Heldenhafte Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](E)[/buff] um [buff](F)[/buff] (bis zu [other](G)[/other] [other]Stapel[/other]).", "AR-SA": "ضرب السيف في [other]محيط (A)[/other] حولك لإلحاق [dmg](B) من الضرر البدني[/dmg]. \nإصابة على الأقل [other]عدو واحد[/other] يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].\nتزودك [other]بشحنات بطولية[/other] [other]بناءً[/other] على [other] عدد[/other] الأعداء[other]المصابين[/other] \n\n[#] الضربات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff] ([other]تتراكم[/other] حتى [other](G)[/other] مرات).", "KO-KR": "[other](A) 범위[/other]로 주변에 검을 휘둘러 [dmg](B)의 물리 대미지[/dmg]를 입힙니다. \n최소 [other]한 명 이상의 적[/other]에게 적중했을 경우 [buff]이동 속도[/buff]가 [buff](C)[/buff] 동안 [buff](D)[/buff]만큼 증가합니다.\n[other]적중[/other]한 적의 [other]수에 따라[/other], 자신에게 [other]영웅적인 차지[/other] 스택을 부여합니다. \n\n[#] 적중 횟수: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n각 [other]영웅적인 차지[/other]마다 [buff](E)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](F)[/buff]만큼 증가합니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Balance sua espada em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg]. \nAtingir ao menos [other]um inimigo[/other] aumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](C)[/buff] por [buff](D)[/buff].\nAplica [other]Cargas Heroicas[/other] em você [other]baseado[/other] na [other]quantidade[/other] de inimigos [other]acertados[/other] \n\n[#] Acertos: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] aumenta a sua [buff]Velocidade do Ataque Automático[/buff] em [buff](E)[/buff] por [buff](F)[/buff] ([other]acumula[/other] até [other](G)[/other] vezes).", "ZH-TW": "朝自身周圍[other](A)半徑[/other]範圍內揮劍,造成[dmg](B)點物理傷害[/dmg]。 \n擊中至少[other]一個敵人[/other]會使您自身的[buff]移動速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。\n為自身施加[other]英雄層數[/other],層數[other]依[/other][other]擊中[/other]敵人的[other]數量[/other]而定 \n\n[#]擊中數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff](最多可[other]疊加[/other][other](G)[/other]層)。", "ES-ES": "Balancea tu espada en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg]. \nGolpear al menos a [other]un enemigo[/other] aumenta tu [buff]velocidad de movimiento[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].\nTe aplica [other]cargas heroicas[/other] [other]según[/other] la [other]cantidad[/other] de enemigos [other]golpeados[/other] \n\n[#] Golpes: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](E)[/buff] durante [buff](F)[/buff] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "以自身为中心挥舞剑刃,对周围[other](A)半径[/other]范围内的所有敌军造成[dmg](B)物理伤害[/dmg]。 \n击中至少[other]一个敌人[/other]会使您自身的[buff]移动速度[/buff]增加[buff](C)[/buff],持续[buff](D)[/buff]。\n[other]根据[/other][other]击中[/other]的敌人[other]数量[/other]给予你[other]英勇冲锋叠层[/other] \n\n[#] 击中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff](最多可[other]堆叠[/other][other](G)[/other]次)。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3.5, "castRange": 6, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "SWORD_SPIN", "uiAtlas": "RefSpellAtlas", "uiSprite": "SWORD_SPIN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Vortice di lame", "RU-RU": "Вихрь клинков", "PL-PL": "Cyklon Ostrzy", "TR-TR": "Kılıç Tufanı", "ID-ID": "Topan Pedang", "FR-FR": "Cyclone à lames", "JA-JP": "ブレードサイクローン", "EN-US": "Blade Cyclone", "DE-DE": "Klingensturm", "AR-SA": "زوبعة النصال", "KO-KR": "칼날 회오리", "PT-BR": "Lâmina Ciclone", "ZH-TW": "刃嵐", "ES-ES": "Ciclón de cuchillas", "ZH-CN": "剑刃风暴" }, "localizedDescriptions": { "IT-IT": "[mobility]Rotea[/mobility] nella direzione selezionata, infliggendo [dmg](A) danni fisici[/dmg] fino a [dmg](B) volte[/dmg] a tutti i nemici che oltrepassi. Se hai almeno una [other]carica eroica[/other] su te stesso, l'abilità consumerà una carica e infliggerà invece [dmg](C) danni fisici[/dmg] ogni volta.", "RU-RU": "Вы [mobility]вращаетесь[/mobility] в указанном направлении, нанося [dmg](A) физического урона[/dmg] до [dmg](B) раз[/dmg] всем врагам на вашем пути.\n\nЕсли на вас действует хотя бы один [other]героический заряд[/other], навык потратит один заряд, нанося [dmg](C) физического урона[/dmg] каждый раз.", "PL-PL": "[mobility]Kręcisz się[/mobility] w wybranym kierunku, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] do [dmg](B) razy[/dmg] wzystkim wrogom, przez których przejdziesz.\n\nJeśli masz na sobie aktywny co najmniej jeden [other]Heroiczny Ładunek[/other], umiejętność zużyje jeden ładunek, zadając w zamian [dmg](C) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Hedef yönde [mobility]dönerek[/mobility] içinden geçtiğin tüm düşmanlara en fazla [dmg](A) defa[/dmg] olmak üzere [dmg](B) fiziksel hasar[/dmg] verirsin.\n\nKendi üzerinde etkin en az bir [other]Kahraman Yükü[/other] varsa yetenek, bir yük harcayarak her seferinde [dmg](C) fiziksel hasar[/dmg] verir.", "ID-ID": "[mobility]Berputar[/mobility] di arah target, menimbulkan [dmg](A) damage fisik[/dmg] hingga [dmg](B) kali[/dmg] untuk semua musuh yang kamu lewati.\n\nJika setidaknya satu [other]Charge Heroik[/other] aktif padamu, kemampuannya akan menghabiskan satu charge, menimbulkan [dmg](C) damage fisik[/dmg] setiap kali sebagai gantinya.", "FR-FR": "[mobility]Tournoyez[/mobility] dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] jusqu'à [dmg](B) fois[/dmg] à tous les ennemis que vous traversez.\n\nSi au moins une [other]charge héroïque[/other] est active sur vous, la compétence consomme une charge, infligeant [dmg](C) dégâts physiques[/dmg] à chaque fois à la place.", "JA-JP": "対象方向に[mobility]スピン[/mobility]し、通過した全ての敵に[dmg](A)物理ダメージ[/dmg](B)回まで[/dmg]のダメージを与える。\n\n[other]ヒロイックチャージ[/other]が少なくとも1つ有効な場合、このアビリティはチャージを1つ消費し、代わりに毎回[dmg](C)物理ダメージ[/dmg]を与える。", "EN-US": "[mobility]Spin[/mobility] in the targeted direction, dealing [dmg](A) physical damage[/dmg] up to [dmg](B) times[/dmg] to all enemies you pass through.\n\nIf at least one [other]Heroic Charge[/other] is active on you, the ability will consume one charge, dealing [dmg](C) physical damage[/dmg] each time instead.", "DE-DE": "[mobility]Wirble[/mobility] in die anvisierte Richtung, dies verursacht bis zu [dmg](A) times[/dmg][dmg](B) physischen Schaden[/dmg] bei allen Gegnern, die du passierst.\n\nHast du mindestens eine aktive [other]heroische Aufladung[/other], verbraucht die Fertigkeit diese Aufladung und verursacht stattdessen jedes Mal [dmg](C) physischen Schaden[/dmg].", "AR-SA": "[mobility]الدوران[/mobility] في الاتجاه المستهدف يلحق [dmg](A) من الضرر البدني[/dmg] بجميع الأعداء في طريقك لما يصل إلى [dmg](B) من المرات[/dmg].\n\nإذا كان لديك على الأقل [other]شحنة بطولية[/other] نشطة، فستستهلك القدرة شحنة واحدة وتلحق [dmg](C) من الضرر البدني[/dmg] في كل مرة بدلًا من ذلك.", "KO-KR": "[mobility]회전[/mobility]하며 목표 방향을 향해 나아가, 최대 [dmg](A)번[/dmg]까지 통과하는 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n자신에게 최소 하나 이상의 [other]영웅적인 차지[/other]가 부여되어 있다면, 이 스킬은 영웅적인 차지를 하나 소모하며, 대신 각 타격마다 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "[mobility]Gire[/mobility] na direção desejada, causando [dmg](A) de dano físico[/dmg] até [dmg](B) vezes[/dmg] para todos os inimigos pelos quais você passar.\n\nSe pelo menos uma [other]Carga Heroica[/other] estiver ativa em você, a habilidade consumirá uma carga, causando [dmg](C) de dano físico[/dmg] a cada vez.", "ZH-TW": "朝目標方向[mobility]旋擊[/mobility],對路徑上所有敵人造成最多[dmg](A)次[/dmg][dmg](B)點物理傷害[/dmg]。\n\n若您身上至少有一層[other]英雄層數[/other],則該技能會消耗一層,每次造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "[mobility]Gira[/mobility] hacia la dirección señalada e inflige [dmg](A) de daño físico[/dmg] hasta [dmg](B) veces[/dmg] a todos los enemigos que atravieses.\n\nSi tienes al menos una [other]carga heroica[/other] activa, la habilidad consumirá una carga e infligirá [dmg](C) de daño físico[/dmg] con cada golpe.", "ZH-CN": "朝目标方向[mobility]旋转[/mobility],对所有穿越的敌人造成[dmg](A)物理伤害[/dmg],最多[dmg](B)次[/dmg]。\n\n若你拥有至少一层[other]英勇冲锋叠层[/other],则此技能会消耗一个层数,并改为每次造成[dmg](C)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 7, "castRange": 9, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "INTERRUPT2", "uiAtlas": null, "uiSprite": "INTERRUPT_BLUNT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Interruzione", "RU-RU": "Прерывание", "PL-PL": "Przerwanie", "TR-TR": "Yarıda Kes", "ID-ID": "Interupsi", "FR-FR": "Interruption", "JA-JP": "妨害", "EN-US": "Interrupt", "DE-DE": "Unterbrechen", "AR-SA": "مقاطعة", "KO-KR": "방해", "PT-BR": "Interromper", "ZH-TW": "中斷", "ES-ES": "Interrumpir", "ZH-CN": "打断" }, "localizedDescriptions": { "IT-IT": "Sferri un violento colpo di spada al nemico bersaglio, in grado di [cc]interrompere[/cc] il lancio di poteri.\nInfligge [dmg](A) danni fisici[/dmg].\n\nAumenta il [buff]danno degli attacchi automatici[/buff] del [buff](B)[/buff] per ogni [other]Carica eroica[/other] che possiedi (si [other]accumula[/other] fino a [other](C)[/other] volte) per [buff](D)[/buff].", "RU-RU": "Нанесите удар мечом по выбранному врагу, [cc]прервав[/cc] его чтение заклинания.\nНаносит [dmg](A) физического урона[/dmg].\n\nУвеличивает [buff]урон ваших автоатак[/buff] на [buff](B)[/buff] за каждый [other]Героический заряд[/other] на вас ([other]накапливается[/other] до [other](C)[/other] раз) в течение [buff](D)[/buff].", "PL-PL": "Uderzasz wybranego wroga swoim mieczem, [cc]przerywając[/cc] rzucanie zaklęć przez cel.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].\n\nZwiększa twoje [buff]obrażenia autoataku[/buff] o [buff](B)[/buff] za każdy [other]ładunek Heroicznej Szarży[/other] na tobie ([other]kumuluje się[/other] do [other](C)[/other] razy) przez [buff](D)[/buff].", "TR-TR": "Hedef düşmana kılıcınla darbe indirerek hedefin büyü kullanımını [cc]yarıda kesersin[/cc].\n[dmg](A) fiziksel hasar[/dmg] verir.\n\n[buff]Otomatik Saldırı Hasarını[/buff] kendi üzerindeki her [other]Kahraman Yükü[/other] için [buff](B)[/buff] boyunca [buff](C)[/buff] artırır. ([other](D)[/other] defaya kadar [other]birikir[/other]).", "ID-ID": "Memukul musuh target dengan pedangmu, [cc]menginterupsi[/cc] perapalan mantra target.\nMemberikan [dmg](A) damage fisik[/dmg].\n\nMenambah [buff]Damage Auto-Serang[/buff] milikmu hingga [buff](B)[/buff] untuk setiap [other]Charge Heroik[/other] yang kamu miliki ([other]bertumpuk[/other] hingga [other](C)[/other] kali) selama [buff](D)[/buff].", "FR-FR": "Cognez l'ennemi avec votre épée, [cc]interrompant[/cc] l'incantation de sort de la cible.\nInflige [dmg](A) dégâts physiques[/dmg].\n\nAugmente vos [buff]dégâts d'auto attaques[/buff] de [buff](B)[/buff] pour chaque [other]charge héroïque[/other] sur vous pendant [buff](C)[/buff] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵を剣で殴り、[cc]ターゲットの能力詠唱[/cc]を妨害します。\n[dmg](A)物理ダメージ[/dmg]を与える。\n\nあなたの[other]ヒロイックチャージ[/other]1つにつき、[buff](B)[/buff]の間、[buff]通常攻撃のダメージ[/buff]が[buff](C)[/buff]増加する(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Bash the targeted enemy with your sword, [cc]interrupting[/cc] the target's spell casting.\nDeals [dmg](A) physical damage[/dmg]. \n\nIncreases your [buff]Auto-Attack Damage[/buff] by [buff](B)[/buff] for each [other]Heroic Charge[/other] on you ([other]stacks[/other] up to [other](C)[/other] times) for [buff](D)[/buff].", "DE-DE": "Schlage den anvisierten Gegner mit deinem Schwert, dies [cc]unterbricht[/cc] das Zauberwirken des Gegners.\nVerursacht [dmg](A) physischen Schaden[/dmg].\n\nSteigert für [buff](B)[/buff] deinen [buff]Schaden automatischer Angriffe[/buff] um [buff](C)[/buff] für jede [other]Heroische Aufladung[/other], über die du verfügst (Bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك ضرب العدو المستهدف بالسيف، [cc]لمقاطعة[/cc] إلقاء التعويذة بواسطة الهدف.\nيلحق [dmg](A) من الضرر البدني[/dmg].\n\nتزيد [buff]ضرر الهجوم التلقائي[/buff] لديك بمقدار [buff](B)[/buff] لكل [other]شحنة بطولية[/other] معك ([other]تتكدس[/other] لما يصل إلى [other](C)[/other]من المرات) لمدة [buff](D)[/buff].", "KO-KR": "대상 적을 검으로 내리쳐, 대상의 스킬 시전을 [cc]방해[/cc]합니다.\n[dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n\n자신에게 부여된 [other]영웅적인 차지[/other]마다 [buff](B)[/buff] 동안 [buff]자동 공격 대미지[/buff]가 [buff](C)[/buff]만큼 증가합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Atinge o alvo inimigo com sua espada, [cc]interrompendo[/cc] o lançamento de habilidades do alvo.\nCausa [dmg](A) de dano físico[/dmg].\n\nAumenta seu [buff]Dano do Ataque Automático[/buff] by [buff](B)[/buff] para cada [other]Carga Heroica[/other] em você ([other]acumula[/other] até [other](C)[/other] times) por [buff](D)[/buff].", "ZH-TW": "以劍痛擊目標敵人,[cc]中斷[/cc]目標施放技能。\n造成[dmg](A)點物理傷害[/dmg]。\n\n您身上每層[other]英雄層數[/other]會使[buff]普通攻擊傷害[/buff]增加[buff](B)[/buff](最多可[other]疊加[/other][other](C)[/other]層),持續[buff](D)[/buff]。", "ES-ES": "Golpea al enemigo señalado con tu espada e [cc]interrumpe[/cc] el lanzamiento de su hechizo.\nInflige [dmg](A) de daño físico[/dmg].\n\nIncrementa el [buff]daño de tus auto ataques[/buff] en [buff](B)[/buff] por cada [other]carga heroica[/other] que tengas ([other]se acumula[/other] hasta [other](C)[/other] veces) por [buff](D)[/buff].", "ZH-CN": "以你的剑刃猛击目标敌人,[cc]中断[/cc]其技能施法。\n造成[dmg](A)物理伤害[/dmg]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击伤害[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 7, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -77.51, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "MIGHTYBLOW", "uiAtlas": null, "uiSprite": "WHIRLWIND_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_MIGHTYBLOW_V2_DESC", "localizedNames": { "IT-IT": "Assalto potente", "RU-RU": "Могучий удар", "PL-PL": "Mocarne Uderzenie", "TR-TR": "Kudretli Darbe", "ID-ID": "Pukulan Perkasa", "FR-FR": "Coup puissant", "JA-JP": "マイティブロー", "EN-US": "Mighty Blow", "DE-DE": "Mächtiger Schlag", "AR-SA": "الهجوم الجبار", "KO-KR": "강력한 후려치기", "PT-BR": "Pancada Potente", "ZH-TW": "強勁一擊", "ES-ES": "Golpe poderoso", "ZH-CN": "强力一击" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso il nemico bersaglio, [cc]interrompendo[/cc] il suo [cc]lancio di incantesimi[/cc].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]Cariche Eroiche[/other] che possiedi.\n\n[#] Cariche Eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nInfliggere il [other]colpo finale[/other] ridurrà il [other]tempo di ricarica[/other] di questa abilità del [other](E)[/other].", "RU-RU": "Совершите [mobility]прыжок[/mobility] к выбранным врагам, [cc]прервав[/cc] их [cc]чтение заклинаний[/cc].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] накопленных вами [other]Героических зарядов[/other].\n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nНанесение [other]окончательного удара[/other] сократит [other]время восстановления[/other] этого навыка на [other](E)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranego wroga, [cc]przerywając[/cc] mu [cc]rzucana zaklęcia[/cc].\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Heroicznej Szarży[/other] jakie masz.\n\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nZadanie [other]ciosu kończącego[/other] skórci [other]czasu odnowienia[/other] tej umiejętności o [other](E)[/other].", "TR-TR": "Hedeflenen düşmana doğru [mobility]sıçrayarak[/mobility] düşmanların [cc]büyü kullanımını[/cc] [cc]yarıda kes[/cc].\nÜzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] ver.\n\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]Bitirici darbe[/other] vurmak, bu yeteneğin [other]bekleme süresini[/other] [other](E)[/other] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah musuh target, [cc]menginterupsi[/cc] [cc]perapalan mantra[/cc] mereka.\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Heroik[/other] yang kamu miliki.\n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nMelakukan [other]serangan pamungkas[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](E)[/other].", "FR-FR": "[mobility]Sautez[/mobility] vers l'ennemi ciblé, [cc]interrompant[/cc] leur [cc]incantation de sort[/cc].\nInflige des [dmg]dégâts physiques[/dmg] [other]basés[/other] sur le [other]nombre[/other] de [other]Charges Héroïques[/other] sur vous.\n\n[#] Charges Héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nInfliger le [other]coup de grâce[/other] réduira le [other]temps de recharge[/other] de cette compétence de [other](E)[/other].", "JA-JP": "狙った敵に[mobility]跳躍[/mobility]し、[cc]呪文詠唱[/cc]を[cc]妨害[/cc]します。\nあなたの[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] ダメージ:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]とどめの一撃[/other]を与えると、この能力の[other]クールダウン[/other]が[other](E)[/other]短縮されます。", "EN-US": "[mobility]Leap[/mobility] towards the targeted enemy, [cc]interrupting[/cc] their [cc]spell casting[/cc].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you.\n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nDealing the [other]finishing blow[/other] will reduce this ability's [other]cooldown[/other] by [other](E)[/other].", "DE-DE": "[mobility]Springe[/mobility] zum gewählten Gegner und [cc]unterbrich[/cc] dessen [cc]Zauberwirken[/cc].\nVerursacht [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Menge[/other] an vorhandenen [other]Heldenhaften Aufladungen[/other].\n\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nDer [other]Todesstoß[/other] verringert die [other]Abklingzeit[/other] dieser Fertigkeit um [other](E)[/other].", "AR-SA": "[mobility]القفز[/mobility] نحو العدو المستهدف، [cc]مقاطع[/cc] [cc]لإلقاء تعويذته[/cc].\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على [other]كمية[/other] [other]الشحنات البطولية[/other] لديك.\n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]الضرر: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nتوجيه [other]مهارة الضربة الناهية[/other] سيقلل [other]فترة الإنتظار[/other] لهذه القدرة بمقدار [other](E)[/other].", "KO-KR": "목표 적을 향해 [mobility]도약[/mobility]하여, 적의 [cc]스킬 시전[/cc]을 [cc]방해[/cc]합니다.\n[other]영웅적인 차지[/other]의 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 피해[/dmg]를 입힙니다.\n\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]마무리 일격[/other]을 가할 시 이 스킬의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção ao inimigo alvo, [cc]interrompendo[/cc] seu [cc]lançamento de feitiços[/cc].\nCausa de [dmg]dano físico[/dmg] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] em você.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nCausar o [other]ataque final[/other] reduzirá a [other]recarga[/other] desta habilidade em [other](E)[/other].", "ZH-TW": "朝目標敵人[mobility]跳躍[/mobility],[cc]中斷[/cc]他們的[cc]技能施法[/cc]。\n[other]基於[/other]您自身[other]英雄層數[/other]的[other]數量[/other]造成[dmg]物理傷害[/dmg]。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 傷害:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n造成[other]最後一擊[/other]將使此技能的[other]冷卻時間[/other]減少[other](E)[/other]。", "ES-ES": "[mobility]Salta[/mobility] hacia el enemigo señalado e [cc]interrumpe[/cc] su [cc]lanzamiento de hechizos[/cc].\nInflige [dmg] daño físico[/dmg] [other]basado[/other] en la [other]cantidad[/other] de [other]Cargas Heroicas[/other] que tengas.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nAsestar el [other]golpe fatal[/other] reducirá el [other]tiempo de espera[/other] de esta habilidad en [other](E)[/other].", "ZH-CN": "朝目标敌人[mobility]跳跃[/mobility],[cc]中断[/cc]他们的[cc]技能施法[/cc]。\n[other]基于[/other]你身上[other]英勇冲锋叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n造成[other]最后一击[/other]将使此技能的[other]冷却时间[/other]减少[other](E)[/other]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 11, "castRange": 8, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BLEEDCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tagli profondi", "RU-RU": "Глубокие раны", "PL-PL": "Głębokie Rany", "TR-TR": "Derin Kesik", "ID-ID": "Luka Dalam", "FR-FR": "Entailles profondes", "JA-JP": "深い切創", "EN-US": "Deep Cuts", "DE-DE": "Tiefe Schnitte", "AR-SA": "جروح عميقة", "KO-KR": "깊게 베기", "PT-BR": "Cortes Fundos", "ZH-TW": "千刀萬剮", "ES-ES": "Cortes profundos", "ZH-CN": "深切" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, fai sanguinare il nemico bersaglio, infliggendogli [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает кровотечение у выбранного врага, нанося [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].", "PL-PL": "Co [other](A)[/other] autoataków nakładasz na wroga krwawienie, zadające [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda bir, hedef düşmana [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menimbulkan efek bleed pada target musuh, menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoque un saignement chez l'ennemi ciblé, qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙ったの敵に出血を起こさせて、[dmg](B)[/dmg]に渡って[dmg](C) 物理ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, inflict a bleed on the target enemy dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verursacht eine Blutung beim anvisierten Gegner, die über [dmg](B)[/dmg] [dmg](C)[/dmg] physischen Schaden verursacht.", "AR-SA": "تتسبب كل [other](A)[/other] من الهجمات التلقائية في نزيف العدو المستهدف ما يلحق [dmg](B)من الضرر البدني[/dmg] على مدار [dmg](C)[/dmg].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적에게 출혈을 일으켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, inflige sangramento no alvo inimigo causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,對目標敵人施加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, inflige una hemorragia en el enemigo señalado que causa [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人流血,在[dmg](B)[/dmg]内造成[dmg](C)[/dmg]物理伤害。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_REDUCE_DMG_SWORD", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PASSIVE_REDUCE_DMG_SWORD_CHARGES_DESC", "localizedNames": { "IT-IT": "Indebolimento", "RU-RU": "Ослабление", "PL-PL": "Osłabienie", "TR-TR": "Zayıflatma", "ID-ID": "Pelemahan", "FR-FR": "Affaiblissement", "JA-JP": "弱体化", "EN-US": "Weakening", "DE-DE": "Schwächung", "AR-SA": "الإضعاف", "KO-KR": "쇠약", "PT-BR": "Enfraquecimento", "ZH-TW": "削弱", "ES-ES": "Debilitamiento", "ZH-CN": "虚弱" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico riduce i [debuff]danni[/debuff] [debuff]inflitti[/debuff] dal nemico bersaglio del [debuff](A)[/debuff] per [debuff](B)[/debuff] ([other]si accumula[/other] fino a [other](C)[/other] volte)", "RU-RU": "[other]Каждая[/other] автоатака снижает [debuff]исходящий урон[/debuff] выбранного врага на [debuff](A)[/debuff] в течение [debuff](B)[/debuff] ([other]накапливается[/other] до [other](C)[/other] раз).", "PL-PL": "[other]Każdy[/other] autoatak zmniejsza [debuff]obrażenia[/debuff] [debuff]zadawane[/debuff] przez wybranego wroga o [debuff](A)[/debuff] przez [debuff](B)[/debuff]. ([other]kumuluje się[/other] do [other](C)[/other] razy)", "TR-TR": "[other]Her[/other] otomatik saldırı, [debuff](A)[/debuff] boyunca hedef düşmanın [debuff]verdiği[/debuff] [debuff]hasarı[/debuff] [debuff](B)[/debuff] azaltır (en fazla [other](C)[/other] defa [other]birikir[/other]).", "ID-ID": "[other]Setiap[/other] Auto-Serang mengurangi [debuff]damage[/debuff] yang [debuff]ditimbulkan[/debuff] musuh yang dituju sebanyak [debuff](A)[/debuff] selama [debuff](B)[/debuff]. ([other]ditumpuk[/other] hingga [other](C)[/other] kali)", "FR-FR": "[other]Chaque[/other] auto attaque diminue les [debuff]dégâts[/debuff] que l'ennemi ciblé [debuff]inflige[/debuff] de [debuff](A)[/debuff] pendant [debuff](B)[/debuff]. ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois)", "JA-JP": "通常攻撃をする[other]たび[/other]に、[debuff](A)[/debuff]の間、狙った敵が[debuff]与える[/debuff][debuff]ダメージ[/debuff]が[debuff](B)[/debuff]減少する(最大[other](C)[/other]回まで[other]スタック[/other]する)", "EN-US": "[other]Every[/other] Auto-Attack decreases the [debuff]damage[/debuff] the targeted enemy [debuff]deals[/debuff] by [debuff](A)[/debuff] for [debuff](B)[/debuff]. ([other]stacks[/other] up to [other](C)[/other] times)", "DE-DE": "[other]Jeder[/other] automatische Angriff reduziert den [debuff]Schaden[/debuff], den das anvisierte Ziel [debuff]verursacht[/debuff] für [debuff](A)[/debuff] um [debuff](B)[/debuff]. (Bis zu [other][/other] [other](C)[/other]Stapel)", "AR-SA": "[other]كل[/other] هجوم تلقائي يقلل من [debuff]الضرر[/debuff] الذي [debuff]يلحقه[/debuff] العدو المستهدف بمقدار [debuff](A)[/debuff] لمدة [debuff](B)[/debuff]. ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)", "KO-KR": "[other]각[/other] 자동 공격이 [debuff](A)[/debuff] 동안 대상 적이 [debuff]가하는[/debuff] [debuff]대미지[/debuff]를 [debuff](B)[/debuff]만큼 감소시킵니다. (최대 [other](C)[/other]번까지 [other]중첩[/other]됨)", "PT-BR": "[other]Cada[/other] Ataque Automático reduz o [debuff]dano[/debuff] que o alvo inimigo [debuff]causa[/debuff] em [debuff](A)[/debuff] por [debuff](B)[/debuff]. ([other]acumula[/other] até [other](C)[/other] vezes)", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[debuff]造成[/debuff]的[debuff]傷害[/debuff]降低[debuff](A)[/debuff],持續[debuff](B)[/debuff](最多可[other]疊加[/other][other](C)[/other]層)", "ES-ES": "[other]Cada[/other] auto-ataque reduce el [debuff]daño[/debuff] que [debuff]inflige[/debuff] el enemigo señalado en [debuff](A)[/debuff] por [debuff](B)[/debuff]. ([other]Se acumula[/other] hasta [other](C)[/other] veces)", "ZH-CN": "[other]每一次[/other]普通攻击,使目标敌人[debuff]造成[/debuff]的[debuff]伤害[/debuff]降低[debuff](A)[/debuff],持续[debuff](B)[/debuff](最多可[other]堆叠(C)次[/other])。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Spadone dell'apprendista", "RU-RU": "Палаш (странник)", "PL-PL": "Pałasz Czeladnika", "TR-TR": "Kalfa Geniş Kılıcı", "ID-ID": "Pedang Lebar Pengembara", "FR-FR": "Épée large du compagnon", "JA-JP": "ブロードソード(熟練)", "EN-US": "Journeyman's Broadsword", "DE-DE": "Breitschwert des Gesellen", "AR-SA": "السيف العريض للموثوق", "KO-KR": "장인의 브로드소드", "PT-BR": "Espada Larga do Iniciante", "ZH-TW": "學徒級闊劍", "ES-ES": "Espada ancha del obrero", "ZH-CN": "学徒级阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 600, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_METALBAR", "count": 16 }, { "uniqueName": "T3_LEATHER", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_POLEHAMMER", "uiSprite": "2H_POLEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GROUNDBREAKER2", "uiAtlas": null, "uiSprite": "GROUNDBREAKER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_GROUNDBREAKER2_MAXHEIGHT_DESC", "localizedNames": { "IT-IT": "Spaccasuolo", "RU-RU": "Разлом земли", "PL-PL": "Rozkruszenie", "TR-TR": "Yer Kıran", "ID-ID": "Penghancur Tanah", "FR-FR": "Brise-terre", "JA-JP": "大地割断", "EN-US": "Groundbreaker", "DE-DE": "Erdspalte", "AR-SA": "محطّم الأرض", "KO-KR": "땅 부수기", "PT-BR": "Quebra-chão", "ZH-TW": "地裂", "ES-ES": "Rompetierra", "ZH-CN": "撼地术" }, "localizedDescriptions": { "IT-IT": "Crei una spaccatura [other]lunga (A)[/other] nel terreno di fronte a te, infliggendo [dmg](B) danni fisici[/dmg] a tutti i nemici investiti.\nI nemici al centro della spaccatura sono [cc]storditi[/cc] per [cc](C)[/cc].", "RU-RU": "Раскалывает землю по прямой линии [other](A)[/other] перед вами, нанеся [dmg](B) физического урона[/dmg] всем задетым врагам.\n Враги в центральной точке расколотой земли будут [cc]оглушены[/cc] на [cc](C)[/cc].", "PL-PL": "Rozdzierasz ziemię w linii o długości[other](A)[/other] przed tobą, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n Wrogowie wewnątrz rozłamu zostaną [cc]ogłuszeni[/cc] na [cc](C)[/cc].", "TR-TR": "Toprağı önünde [other](A) uzunluğunda[/other] bir hatta ikiye ayırarak, isabet alan tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\nİkiye ayrılan toprağın merkezindeki düşmanlar [cc](C)[/cc] boyunca [cc]sersemletilir[/cc].", "ID-ID": "Membelah tanah sepanjang [other](A)[/other] di hadapanmu, memberikan [dmg](B) damage fisik[/dmg] pada semua musuh yang terkena serangan.\nMusuh di pusat belahan tanah akan terkena [cc]stun[/cc] selama [cc](C)[/cc].", "FR-FR": "Fracassez la terre en deux le long d'une ligne de [other](A)[/other] devant vous, infligeant [dmg](B) dégâts physiques[/dmg] à tous les ennemis touchés.\nLes ennemis au centre de la terre fracassée sont [cc]étourdis[/cc] pendant [cc](C)[/cc].", "JA-JP": "[other](A)の長さ[/other]に前方の地面を引き裂き、ヒットした全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n分割された地面の中心にいる敵は、[cc](C)[/cc]の間、[cc]スタン[/cc]します。", "EN-US": "Split the earth in a [other](A) long[/other] line in front of you, dealing [dmg](B) physical damage[/dmg] to all enemies hit.\nEnemies at the center of the split earth will be [cc]stunned[/cc] for [cc](C)[/cc].", "DE-DE": "Spalte die Erde in einer Linie von [other](A)[/other] vor dir, verursacht [dmg](B) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n Gegner im Zentrum der Spalte werden für [cc](C)[/cc] [cc]betäubt[/cc].", "AR-SA": "يمكنك تقسيم الأرض في خط يبلغ طوله [other](A)[/other] أمامك وإلحاق [dmg](B)من الضرر البدني[/dmg] بجميع الأعداء المصابين.\n سيتعرض الأعداء في منتصف الأرض المنقسمة إلى [cc]الصعق[/cc] لمدة [cc](C)[/cc].", "KO-KR": "전방에 [other](A)[/other] 크기로 땅을 갈라서 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n 갈라진 땅 중앙에 있는 적은 [cc](C)[/cc] 동안 [cc]기절[/cc]됩니다.", "PT-BR": "Divide a terra em uma linha de [other](A) de comprimento[/other] na sua frente, causando [dmg](B) de dano físico[/dmg] a todos os inimigos acertados.\n Inimigos no centro da terra dividida serão [cc]atordoados[/cc] por [cc](C)[/cc].", "ZH-TW": "撕裂前方[other]長(A)[/other]直線範圍內的地面,對所有擊中的敵人造成[dmg](B)點物理傷害[/dmg]。\n使位於地裂中心的敵人[cc]暈眩[/cc],持續[cc](C)[/cc]。", "ES-ES": "Divide la tierra en una línea de [other](A)[/other] de largo frente a ti e inflige [dmg](B) de daño físico[/dmg] a todos los enemigos golpeados.\nLos enemigos que se encuentren en el centro de la división serán [cc]aturdidos[/cc] por [cc](C)[/cc].", "ZH-CN": "撕裂[other]正前方直线范围(A)[/other]内的地面,对所有被击中的敌人造成[dmg](B)物理伤害[/dmg]。\n 在碎裂地面的中心区域的敌人会被[cc]击晕[/cc],持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 16, "castRange": 20, "category": "damage", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.4, "effect": "GROUNDBREAKER2_EFFECT2", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazzapicchio del gran maestro", "RU-RU": "Чекан (магистр)", "PL-PL": "Obuch Wszechmistrza", "TR-TR": "Büyük Usta Uzun Saplı Çekici", "ID-ID": "Palutiang Grandmaster", "FR-FR": "Bec de corbin du grand maître", "JA-JP": "ポールハンマー(グランドマスター)", "EN-US": "Grandmaster's Polehammer", "DE-DE": "Rabenschnabel des Großmeisters", "AR-SA": "مطرقة رفيعة للأستاذ", "KO-KR": "그랜드 마스터의 폴해머", "PT-BR": "Martelo de Batalha do Grão-mestre", "ZH-TW": "宗師級長鎚", "ES-ES": "Martillo largo del gran maestro", "ZH-CN": "宗师级长锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "polehammer", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_POLEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_FIRESTAFF", "uiSprite": "MAIN_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del fuoco del maestro", "RU-RU": "Огненный посох (мастер)", "PL-PL": "Ognisty Kostur Mistrza", "TR-TR": "Usta Ateş Asası", "ID-ID": "Tongkat Api Master", "FR-FR": "Bâton de feu du maître", "JA-JP": "炎の杖(マスター)", "EN-US": "Master's Fire Staff", "DE-DE": "Feuerstab des Meisters", "AR-SA": "عصا نارية للخبير", "KO-KR": "마스터의 파이어 스태프", "PT-BR": "Cajado de Fogo do Mestre", "ZH-TW": "大師級火焰法杖", "ES-ES": "Bastón ígneo del maestro", "ZH-CN": "大师级火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SCYTHE_CRYSTAL", "uiSprite": "2H_SCYTHE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mietitrice di Cristallo dell'anziano", "RU-RU": "Хрустальный жнец (старейшина)", "PL-PL": "Kryształowy Żniwiarz Starszego", "TR-TR": "Yüce Kristal Orakçı", "ID-ID": "Penuai Kristal Tetua", "FR-FR": "Faucheuse de cristal du sage", "JA-JP": "クリスタルリーパー(老熟)", "EN-US": "Elder's Crystal Reaper", "DE-DE": "Kristall-Schnitter des Ältesten", "AR-SA": "حاصد الكريستال للحكيم", "KO-KR": "장로의 크리스탈 리퍼", "PT-BR": "Foice de Cristal do Ancião", "ZH-TW": "禪師級水晶收割者", "ES-ES": "Falce de cristal del anciano", "ZH-CN": "禅师级水晶收割者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1200, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 12 }, { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_BOW", "uiSprite": "2H_BOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco del maestro", "RU-RU": "Лук (мастер)", "PL-PL": "Łuk Mistrza", "TR-TR": "Usta Yayı", "ID-ID": "Busur Master", "FR-FR": "Arc du maître", "JA-JP": "弓(マスター)", "EN-US": "Master's Bow", "DE-DE": "Bogen des Meisters", "AR-SA": "قوس الخبير", "KO-KR": "마스터의 활", "PT-BR": "Arco do Mestre", "ZH-TW": "大師級弓箭", "ES-ES": "Arco del maestro", "ZH-CN": "大师级弓箭" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_BOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore del novizio", "RU-RU": "Свежевальный нож (новичок)", "PL-PL": "Nóż do Skórowania Nowicjusza", "TR-TR": "Acemi Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Pemula", "FR-FR": "Couteau à dépecer de l'apprenti", "JA-JP": "皮剥ぎナイフ(見習い)", "EN-US": "Novice's Skinning Knife", "DE-DE": "Abhäutemesser des Novizen", "AR-SA": "سكين سلخ المبتدئ", "KO-KR": "초심자의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Novato", "ZH-TW": "新手級剝皮刀", "ES-ES": "Cuchillo de despellejar del novato", "ZH-CN": "新手级剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 22, "attackSpeed": 1, "attackRange": 3, "weight": 0.75, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 300, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 140, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 6 }, { "uniqueName": "T2_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_NATURESTAFF", "uiSprite": "2H_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BRIEROFLIFE", "uiAtlas": null, "uiSprite": "BRIEROFLIFE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_BRIEROFLIFE_V2_DESC", "localizedNames": { "IT-IT": "Armatura vivente", "RU-RU": "Живая броня", "PL-PL": "Żywa Zbroja", "TR-TR": "Yaşayan Zırh", "ID-ID": "Armor Hidup", "FR-FR": "Armure vivante", "JA-JP": "リビングアーマー", "EN-US": "Living Armor", "DE-DE": "Lebende Rüstung", "AR-SA": "درع البقاء", "KO-KR": "살아있는 갑옷", "PT-BR": "Armadura viva", "ZH-TW": "生命護甲", "ES-ES": "Armadura viviente", "ZH-CN": "活体护甲" }, "localizedDescriptions": { "IT-IT": "Proteggi l'alleato bersaglio con Armatura Vivente, ripristinando [heal](A) Salute[/heal]e aumentando le sue [buff]resistenze ai danni[/buff] di [buff](B)[/buff] per [buff](C)[/buff].\nOgni volta che il [heal]bersaglio subisce danni diretti[/heal], rigenera [heal](D) Salute[/heal].", "RU-RU": "Защитите выбранного союзника с помощью живительной брони, восстановив ему [heal](A) здоровья[/heal] и увеличив его [buff]сопротивления урону[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nКаждый раз, когда [heal]цель получает прямой урон[/heal], она восстанавливает [heal](D) здоровья[/heal].", "PL-PL": "Chroni wybranego sojusznika Żywym Pancerzem, przywracając mu [heal](A) Zdrowia[/heal] i zwiększając jego [buff]odporności na obrażenia[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nZa każdym razem, gdy [heal]cel otrzyma bezpośrednie obrażenia[/heal], przywraca [heal](D) Zdrowia[/heal].", "TR-TR": "Hedeflenen müttefiki Yaşayan Zırh ile koruyarak [heal](A) Sağlık[/heal] yenile ve müttefiklerin [buff]hasar dirençlerini[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artır.\n[heal]Hedef, her doğrudan hasar aldığında[/heal] [heal](D) sağlık[/heal] yeniler.", "ID-ID": "Melindungi sekutu yang dipilih dengan Armor Hidup, memulihkan [heal](A) HP[/heal] dan meningkatkan [buff]resistansi damage[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nSetiap kali [heal]target menerima damage langsung[/heal], mereka akan memulihkan [heal](D) HP[/heal].", "FR-FR": "Protégez l'allié ciblé avec l'Armure Vivante, restaurant [heal](A) de Santé[/heal] et augmentant ses [buff]résistances aux dégâts[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nChaque fois que la [heal]cible subit des dégâts directs[/heal], elle récupère [heal](D) de Santé[/heal].", "JA-JP": "対象の味方をリビングアーマーで保護し、[heal]体力を(A)[/heal]回復し、[buff](B)[/buff]間、[buff]ダメージ耐性[/buff]を[buff](C)[/buff]増加させる。\n[heal]狙った味方が直接ダメージを受ける[/heal]たびに、[heal]体力が(D)[/heal]回復します。", "EN-US": "Protect the targeted ally with Living Armor, restoring [heal](A) Health[/heal] and increasing their [buff]damage resistances[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nWhenever the [heal]target receives direct damage[/heal], they will restore [heal](D) Health[/heal].", "DE-DE": "Schützt den anvisierten Alliierten mit einer Lebenden Rüstung, dies stellt [heal](A) Leben[/heal] wieder her und steigert die [buff]Schadensresistenzen[/buff] für [buff](B)[/buff] um [buff](C)[/buff].\nImmer, wenn das [heal]Ziel direkten Schaden erleidet[/heal], stellt es [heal](D) Leben[/heal] wieder her.", "AR-SA": "حماية الحليف المستهدف بدرع البقاء، واستعادة [heal](A) الصحة[/heal]وزيادة [buff]مقاومته للضرر[/buff] بقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nعندما [heal]يتلقى الهدف ضررًا مباشرًا[/heal]، سيستعيد [heal](D) من الصحة[/heal].", "KO-KR": "대상 아군을 살아있는 갑옷으로 보호하여, [heal](A)의 체력[/heal]을 회복시키고, [buff](B)[/buff] 동안 [buff]대미지 저항력[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.\n[heal]대상이 직접 대미지를 받을 때 마다[/heal] [heal](D)의 체력[/heal]을 회복합니다.", "PT-BR": "Protege o alvo aliado com uma Armadura Viva, restaurando [heal](A) de Vida[/heal] e aumentando suas [buff]resistências a dano[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nSempre que o [heal]alvo receber dano direto[/heal], ele restaurará [heal](D) de Vida[/heal].", "ZH-TW": "以生命護甲保護目標盟友,回復[heal](A)點生命值[/heal],並使其[buff]傷害抗性[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n每當[heal]目標受到直接傷害[/heal]時,使其回復[heal](D)點生命值[/heal]。", "ES-ES": "Protege al aliado señalado con la Armadura Viviente, que restaura [heal](A) de Salud[/heal] y aumenta sus [buff]resistencias al daño[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nCada vez que el [heal]objetivo reciba daño directo[/heal], restaurará [heal](D) de Salud[/heal].", "ZH-CN": "以生命护甲保护目标友军,回复[heal](A)生命[/heal],并使其[buff]伤害抗性[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n每当[heal]目标承受直接伤害[/heal]时,为其回复[heal](D)生命[/heal]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone della natura del sapiente", "RU-RU": "Большой древесный посох (знаток)", "PL-PL": "Wielki Kostur Natury Adepta", "TR-TR": "Ehil Büyük Doğa Asası", "ID-ID": "Tongkat Alam Besar Mahir", "FR-FR": "Grand bâton naturel de l'adepte", "JA-JP": "偉大な自然の杖(名人)", "EN-US": "Adept's Great Nature Staff", "DE-DE": "Großer Naturstab des Adepten", "AR-SA": "عصا الطبيعة العظيمة للبارع", "KO-KR": "숙련자의 그레이트 네이쳐 스태프", "PT-BR": "Cajado da Natureza Elevado do Adepto", "ZH-TW": "老手級自然長杖", "ES-ES": "Gran bastón natural del iniciado", "ZH-CN": "老手级杰出自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_WILDSTAFF", "uiSprite": "2H_WILDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone selvaggio del maestro", "RU-RU": "Дикий посох (мастер)", "PL-PL": "Dziki Kostur Mistrza", "TR-TR": "Usta Vahşi Asası", "ID-ID": "Tongkat Liar Master", "FR-FR": "Bâton sauvage du maître", "JA-JP": "野生の杖(マスター)", "EN-US": "Master's Wild Staff", "DE-DE": "Wildstab des Meisters", "AR-SA": "العصا البرية للخبير", "KO-KR": "마스터의 와일드 스태프", "PT-BR": "Cajado Selvagem do Mestre", "ZH-TW": "大師級狂野法杖", "ES-ES": "Bastón salvaje del maestro", "ZH-CN": "大师级狂野法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_WILDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DUALCROSSBOW_CRYSTAL", "uiSprite": "2H_DUALCROSSBOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Blaster Archiluce dell'Anziano", "RU-RU": "Искрящиеся бластеры (старейшина)", "PL-PL": "Miotacze Świetlnego Łuku Starszego", "TR-TR": "Yüce Ark Ateşleyici", "ID-ID": "Peluncur Arclight Tetua", "FR-FR": "Désintégrateurs de Lumière du Sage", "JA-JP": "アークライトブラスター(老熟)", "EN-US": "Elder's Arclight Blasters", "DE-DE": "Arkanlicht-Strahler des Ältesten", "AR-SA": "مدافع المتفجرات للحكيم", "KO-KR": "장로의 아크라이트 블래스터", "PT-BR": "Detonadores Reluzentes do Ancião", "ZH-TW": "禪師級弧光爆破者", "ES-ES": "Desintegradoras de Luz del Anciano", "ZH-CN": "禅师级弧光爆破者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.05, "attackRange": 11, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "dualrevolvercrossbow", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALCROSSBOW_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_HOLYSTAFF", "uiSprite": "MAIN_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sacro del gran maestro", "RU-RU": "Священный посох (магистр)", "PL-PL": "Święty Kostur Wszechmistrza", "TR-TR": "Büyük Usta Kutsal Asası", "ID-ID": "Tongkat Suci Grandmaster", "FR-FR": "Bâton béni du grand maître", "JA-JP": "聖なる杖(グランドマスター)", "EN-US": "Grandmaster's Holy Staff", "DE-DE": "Heiligenstab des Großmeisters", "AR-SA": "العصا المباركة للأستاذ", "KO-KR": "그랜드 마스터의 홀리 스태프", "PT-BR": "Cajado Sagrado do Grão-mestre", "ZH-TW": "宗師級神聖法杖", "ES-ES": "Bastón sagrado del gran maestro", "ZH-CN": "宗师级神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_QUARTERSTAFF_AVALON", "uiSprite": "2H_QUARTERSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cercagraal del maestro", "RU-RU": "Искатель Грааля (мастер)", "PL-PL": "Poszukiwacz Graala Mistrza", "TR-TR": "Usta Maneviyat Sopası", "ID-ID": "Pencari Cawan Master", "FR-FR": "Cherchegraal du maître", "JA-JP": "グレイルシーカー(マスター)", "EN-US": "Master's Grailseeker", "DE-DE": "Gralsucher des Meisters", "AR-SA": "عصا الباحث عن الغاية للخبير", "KO-KR": "마스터의 그레일시커", "PT-BR": "Buscador do Graal do Mestre", "ZH-TW": "大師級聖杯追尋者", "ES-ES": "Buscador de grial del maestro", "ZH-CN": "大师级觅圣铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1000, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DUALSWORD", "uiSprite": "2H_DUALSWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppie spade del maestro", "RU-RU": "Парные мечи (мастер)", "PL-PL": "Podwójne Miecze Mistrza", "TR-TR": "Usta Çifte Kılıcı", "ID-ID": "Pedang Ganda Master", "FR-FR": "Épée double du maître", "JA-JP": "双剣(マスター)", "EN-US": "Master's Dual Swords", "DE-DE": "Zweischwerter des Meisters", "AR-SA": "سيوف الخبير المزدوجة", "KO-KR": "마스터의 듀얼 소드", "PT-BR": "Espadas Duplas do Mestre", "ZH-TW": "大師級雙劍", "ES-ES": "Dos espadas del maestro", "ZH-CN": "大师级双剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DUALSWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_FIRESTAFF", "uiSprite": "MAIN_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del fuoco del gran maestro", "RU-RU": "Огненный посох (магистр)", "PL-PL": "Ognisty Kostur Wszechmistrza", "TR-TR": "Büyük Usta Ateş Asası", "ID-ID": "Tongkat Api Grandmaster", "FR-FR": "Bâton de feu du grand maître", "JA-JP": "炎の杖(グランドマスター)", "EN-US": "Grandmaster's Fire Staff", "DE-DE": "Feuerstab des Großmeisters", "AR-SA": "العصا النارية للأستاذ", "KO-KR": "그랜드 마스터의 파이어 스태프", "PT-BR": "Cajado de Fogo do Grão-mestre", "ZH-TW": "宗師級火焰法杖", "ES-ES": "Bastón ígneo del gran maestro", "ZH-CN": "宗师级火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_NATURESTAFF", "uiSprite": "2H_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone della natura dell'esperto", "RU-RU": "Большой древесный посох (эксперт)", "PL-PL": "Wielki Kostur Natury Znawcy", "TR-TR": "Uzman Büyük Doğa Asası", "ID-ID": "Tongkat Alam Besar Ahli", "FR-FR": "Grand bâton naturel de l'expert", "JA-JP": "偉大な自然の杖(達人)", "EN-US": "Expert's Great Nature Staff", "DE-DE": "Großer Naturstab des Experten", "AR-SA": "عصا الطبيعة العظيمة للأخصائي", "KO-KR": "전문가의 그레이트 네이쳐 스태프", "PT-BR": "Cajado da Natureza Elevado do Perito", "ZH-TW": "專家級自然長杖", "ES-ES": "Gran bastón natural del experto", "ZH-CN": "专家级杰出自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_HOLYSTAFF", "uiSprite": "MAIN_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sacro dell'esperto", "RU-RU": "Священный посох (эксперт)", "PL-PL": "Święty Kostur Znawcy", "TR-TR": "Uzman Kutsal Asası", "ID-ID": "Tongkat Suci Ahli", "FR-FR": "Bâton béni de l'expert", "JA-JP": "聖なる杖(達人)", "EN-US": "Expert's Holy Staff", "DE-DE": "Heiligenstab des Experten", "AR-SA": "عصا مباركة للأخصائي", "KO-KR": "전문가의 홀리 스태프", "PT-BR": "Cajado Sagrado do Perito", "ZH-TW": "專家級神聖法杖", "ES-ES": "Bastón sagrado del experto", "ZH-CN": "专家级神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", 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"stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_COMBATSTAFF_MORGANA", "uiSprite": "2H_COMBATSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 144728, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 217091, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": 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Değneği", "ID-ID": "Tongkat Biksu Hitam Tetua", "FR-FR": "Bâton de moine noir du sage", "JA-JP": "黒僧の杖(老熟)", "EN-US": "Elder's Black Monk Staff", "DE-DE": "Schwarzer-Mönch-Stab des Ältesten", "AR-SA": "عصا الراهب السوداء للحكيم", "KO-KR": "장로의 블랙 몽크 스태프", "PT-BR": "Cajado de Monge Negro do Ancião", "ZH-TW": "禪師級黑僧棍", "ES-ES": "Bastón de monje negro del anciano", "ZH-CN": "禅师级黑僧棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1125, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_COMBATSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_SCIMITAR_MORGANA", "uiSprite": "MAIN_SCIMITAR_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "MIGHTYSWING", "uiAtlas": null, "uiSprite": "CRESCENT_SLASH_2", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Sferzata ascendente", "RU-RU": "Удар полумесяца", "PL-PL": "Księżycowy Zamach", "TR-TR": "Hilal Biçme", "ID-ID": "Tebasan Sabit", "FR-FR": "Frappe en croissant", "JA-JP": "クレセントスラッシュ", "EN-US": "Crescent Slash", "DE-DE": "Halbmondschlag", "AR-SA": "التمزيق الهلالي", "KO-KR": "초승달 베기", "PT-BR": "Golpe Crescente", "ZH-TW": "月牙斬", "ES-ES": "Corte creciente", "ZH-CN": "新月斩击" }, "localizedDescriptions": { "IT-IT": "Fendi l'aria per proiettare nella direzione bersaglio un'ondata di energia demoniaca che [other]trapassa[/other] tutti i nemici e infligge [dmg](A) danni magici[/dmg]. Consuma [other]Cariche eroiche[/other], attivando uno dei seguenti effetti secondari.\n\n[#] [other]1[/other] Carica eroica: [cc]rallenta[/cc] del [cc](B)[/cc] per [cc](C)[/cc]\n[#] [other]2[/other] Cariche eroiche: [cc]silenzia[/cc] per [cc](D)[/cc]\n[#] [other]3[/other] Cariche eroiche: infligge [dmg](E) danni magici[/dmg] extra", "RU-RU": "Вы разрезаете воздух, выпуская демоническую волну в указанном направлении, [other]пронзая[/other] всех врагов и нанося [dmg](A) магического урона[/dmg]. Потребляет [other]Героические заряды[/other] для одного из следующих вторичных эффектов.\n\n[#] [other]1[/other] Героический заряд: [cc]замедляет[/cc] на [cc](B)[/cc] в течение [cc](C)[/cc]\n[#] [other]2[/other] Героических заряда: повергает в [cc]безмолвие[/cc] на [cc](D)[/cc]\n[#] [other]3[/other] Героических заряда: дополнительно наносит [dmg](E) магического урона[/dmg]", "PL-PL": "Tniesz powietrze i wystrzeliwujesz demoniczną falę w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów i zadając [dmg](A) pkt. obrażeń magicznych[/dmg]. Zużywa [other]Ładunki Heroicznej Szarży[/other] dla jednego z następujących efektów.\n\n[#] [other]1[/other] Heroiczna Szarża: [cc]Spowalnia[/cc] o [cc](B)[/cc] na [cc](C)[/cc]\n[#] [other]2[/other] Heroiczne Szarże: [cc]Ucisza[/cc] na [cc](D)[/cc]\n[#] [other]3[/other] Heroiczne Szarże: Zadaje dodatkowe [dmg](E) pkt. obrażeń magicznych[/dmg]", "TR-TR": "Havayı biçerek hedef yönde tüm düşmanları [other]delip geçen[/other] ve [dmg](A) sihirli hasar[/dmg] veren şeytani bir dalga fırlatır. Şu ikincil etkilerden biri için [other]Kahraman Yüklerini[/other] harcar:\n\n[#] [other]1[/other] Kahraman Yükü: [cc](B)[/cc] boyunca [cc](C)[/cc] [cc]yavaşlatır[/cc].\n[#] [other]2[/other] Kahraman Yükü: [cc](D)[/cc] boyunca [cc]susturur[/cc].\n[#] [other]3[/other] Kahraman Yükü: İlave [dmg](E) sihirli hasar[/dmg] verir.", "ID-ID": "Menebas udara untuk menembakkan gelombang jahat ke arah target, [other]menembus[/other] semua musuh dan memberikan [dmg](A) damage sihir[/dmg]. Memakai [other]Charge Heroik[/other] untuk satu dari efek sekunder berikut.\n\n[#] [other]1[/other] Charge Heroik: [cc]Memperlambat[/cc] hingga [cc](B)[/cc] selama [cc](C)[/cc]\n[#] [other]2[/other] Charge Heroik: [cc]Membungkam[/cc] selama [cc](D)[/cc]\n[#] [other]3[/other] Charge Heroik: Memberikan [dmg](E) damage sihir[/dmg] tambahan", "FR-FR": "Fendez l'air pour créer une vague démoniaque vers la direction ciblée, [other]transperçant[/other] tous les ennemis en leur infligeant [dmg](A) dégâts magique[/dmg]. Consomme vos [other]charges héroïques[/other] pour un des effets secondaires suivants :\n\n[#] [other]1[/other] Charge héroïque : [cc]Ralentit[/cc] de [cc](B)[/cc] pendant [cc](C)[/cc]\n[#] [other]2[/other] Charges héroïques : Réduit au [cc]silence[/cc] pendant [cc](D)[/cc]\n[#] [other]3[/other] Charges héroïques : Inflige [dmg](E) dégâts magiques[/dmg] supplémentaires", "JA-JP": "空を切り裂き悪魔の波を狙った方向に発射し、全ての敵を[other]貫通[/other]して[dmg](A)の魔法ダメージ[/dmg]を与えます。次の二次的効果1つにつき、[other]ヒロイックチャージ[/other]を消費します。\n\n[#] [other]1[/other]ヒロイックチャージ:[cc](B)[/cc]の間、[cc](C)[/cc][cc]速度を低下[/cc]させます\n[#] [other]2[/other]ヒロイックチャージ:[cc](D)の間、[/cc][cc]沈黙[/cc]させます\n[#] [other]3[/other]ヒロイックチャージ:追加の[dmg](E)魔法ダメージ[/dmg]", "EN-US": "Slice the air to shoot a demonic wave in the targeted direction, [other]piercing[/other] through all enemies and dealing [dmg](A) magical damage[/dmg]. Consumes [other]Heroic Charges[/other] for one of the following secondary effects.\n\n[#] [other]1[/other] Heroic Charge: [cc]Slows[/cc] by [cc](B)[/cc] for [cc](C)[/cc]\n[#] [other]2[/other] Heroic Charges: [cc]Silences[/cc] for [cc](D)[/cc]\n[#] [other]3[/other] Heroic Charges: Deals additional [dmg](E) magical damage[/dmg]", "DE-DE": "Schneide durch die Luft und feure so eine Welle dämonischer Energie in die anvisierte Richtung, sie [other]bricht[/other] durch deine Gegner und verursacht [dmg](A) magischen Schaden[/dmg]. Verbraucht [other]Heroische Aufladungen[/other] für einen der folgenden Sekundäreffekte:\n\n[#] [other]1[/other] Heroische Aufladung: [cc]Verlangsamt[/cc] für [cc](B)[/cc] um [cc](C)[/cc]\n[#] [other]2[/other] Heroische Aufladungen: [cc]Verstummt[/cc] für [cc](D)[/cc]\n[#] [other]3[/other] Heroische Aufladungen: Verursacht zusätzlich [dmg](E) magischen Schaden[/dmg]", "AR-SA": "يمكنك توجيه ضربة تشق الهواء وتطلق موجة شيطانية في الاتجاه المستهدف، [other]لاختراق[/other] جميع الأعداء وإلحاق [dmg](A) من الضرر السحري[/dmg]. تستهلك [other]من الشحنات البطولية[/other] لأحد التأثيرات الثانوية الآتية.\n\n[#] [other]1[/other] شحنة بطولية: [cc]تبطئ[/cc] بمقدار [cc](B)[/cc] لمدة [cc](C)[/cc]\n[#] [other]2[/other] شحنة بطولية: [cc]تعيقان[/cc] لمدة [cc](D)[/cc]\n[#] [other]3[/other] شحنة بطولية: تلحق [dmg](E) من الضرر السحري[/dmg] الإضافي", "KO-KR": "허공을 베어 악마의 파동을 목표 방향으로 발사하여 모든 적을 [other]관통[/other]하며 [dmg](A)의 마법 대미지[/dmg]를 입힙니다. [other]영웅적인 차지[/other]를 소모하여 다음 효과 중 하나가 발동됩니다.\n \n [#] [other]1[/other] 영웅적인 차지: [cc](B)[/cc] 동안 [cc](C)[/cc] 만큼 [cc]둔화[/cc]시킵니다\n [#] [other]2[/other] 영웅적인 차지: [cc](D)[/cc] 동안 [cc]침묵[/cc]시킵니다 \n [#] [other]3[/other] 영웅적인 차지: [dmg](E)의 마법 대미지[/dmg]를 추가로 입힙니다", "PT-BR": "Fatia o ar para lançar uma onda demoníaca na direção alvo, [other]perfurando[/other] todos os inimigos e causando [dmg](A) de dano mágico[/dmg]. Consome [other]Cargas Heroicas[/other] para um dos seguintes efeitos secundários.\n\n[#] [other]1[/other] Carga Heroica: [cc]Desacelera[/cc] em [cc](B)[/cc] por [cc](C)[/cc]\n[#] [other]2[/other] Cargas Heroicas: [cc]Silencia[/cc] por [cc](D)[/cc]\n[#] [other]3[/other] Cargas Heroicas: Causa [dmg](E) dano mágico[/dmg] adicional", "ZH-TW": "朝目標方向發射劃破空間的惡魔波動,[other]穿透[/other]所有敵人並造成[dmg](A)點魔法傷害[/dmg]。消耗[other]英雄層數[/other],並觸發以下附加效果。\n\n[#][other]1層[/other]英雄層數:[cc]緩速[/cc][cc](B)[/cc],持續[cc](C)[/cc]\n[#][other]2層[/other]英雄層數:[cc]沉默[/cc],持續[cc](D)[/cc]\n[#][other]3層[/other]英雄層數:額外造成[dmg](E)點魔法傷害[/dmg]", "ES-ES": "Corta el aire para disparar una onda demoníaca hacia la dirección señalada que [other]perfora[/other] a todos los enemigos y les inflige [dmg](A) de daño mágico[/dmg]. Consume [other]cargas heroicas[/other] para uno de los siguientes efectos secundarios.\n\n[#] [other]1[/other] carga heroica: [cc]Ralentiza[/cc] en [cc](B)[/cc] por [cc](C)[/cc]\n[#] [other]2[/other] cargas heroicas: [cc]Silencia[/cc] por [cc](D)[/cc]\n[#] [other]3[/other] cargas heroicas: Inflige [dmg](E) de daño mágico[/dmg] adicional", "ZH-CN": "朝目标方向发射一道充满恶魔能量的劈空斩,[other]穿透[/other]所有路径上的敌人,造成[dmg](A)魔法伤害[/dmg]。\n消耗[other]英勇冲锋叠层[/other]并激活下列效果之一。\n\n[#] [other]1[/other]个英勇冲锋叠层:[cc]减速(B)[/cc],持续[cc](C)[/cc]\n[#] [other]2[/other]个英勇冲锋叠层:[cc]沉默(D)[/cc]\n[#] [other]3[/other]个英勇冲锋叠层:造成额外[dmg](E)魔法伤害[/dmg]" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 14, "castRange": 20, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.85, "effect": "MIGHTYSWING_EFFECT", "target": "ground", "position": "atcaster", "removeOnLeave": null, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama di Clarent del sapiente", "RU-RU": "Королевский меч (знаток)", "PL-PL": "Clarent Adepta", "TR-TR": "Ehil Clarent Kılıcı", "ID-ID": "Pedang Clarent Mahir", "FR-FR": "Lame de Clarent de l'adepte", "JA-JP": "クラレントブレード(名人)", "EN-US": "Adept's Clarent Blade", "DE-DE": "Clarent-Klinge des Adepten", "AR-SA": "النصل اللامع للبارع", "KO-KR": "숙련자의 클라렌트 블레이드", "PT-BR": "Lâmina Aclarada do Adepto", "ZH-TW": "老手級王者之劍", "ES-ES": "Hoja Clarent del iniciado", "ZH-CN": "老手级王者之剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 725, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_LEATHER", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SCIMITAR_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ARCANESTAFF", "uiSprite": "2H_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "TIME_FREEZE", "uiAtlas": null, "uiSprite": "TIME_FREEZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Congelamento temporale", "RU-RU": "Остановка времени", "PL-PL": "Zamrożenie Czasu", "TR-TR": "Zamanı Dondurma", "ID-ID": "Pembekuan Waktu", "FR-FR": "Ralentissement du temps", "JA-JP": "時間凍結", "EN-US": "Time Freeze", "DE-DE": "Zeit anhalten", "AR-SA": "تجميد الوقت", "KO-KR": "시간 동결", "PT-BR": "Congelar Tempo", "ZH-TW": "時間凍結", "ES-ES": "Congelar tiempo", "ZH-CN": "时间冻结" }, "localizedDescriptions": { "IT-IT": "[cc]Arresti il tempo[/cc] per tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc] (ignora la Resistenza al Controllo sulla Folla). \nI bersagli arrestati nel tempo sono [cc]storditi[/cc].\nI giocatori nemici arrestati diventano anche [other]immuni[/other] ai [other]danni[/other] e a tutte le [other]abilità[/other].\nI mob nemici arrestati nel tempo sono anche [other]immuni[/other] a tutte le [other]abilità[/other] (tranne i danni delle abilità).\n\nI bersagli [other]non possono essere arrestati[/other] di nuovo per [other](C)[/other].", "RU-RU": "[cc]Замораживает время[/cc] для всех врагов в [other]радиусе (A)[/other] в течение [cc](B)[/cc] (игнорирует сопротивление контролю). \nЗастывшие во времени цели [cc]оглушаются[/cc].\nЗастывшие во времени вражеские игроки также получают [other]невосприимчивость[/other] к [other]урону[/other] и всем [other]навыкам[/other].\nВражеские монстры, застывшие во времени, также [other]невосприимчивы[/other] ко всем [other]навыкам[/other] (кроме урона от навыков).\n\nЦели [other]не могут застыть[/other] вновь в течение [other](C)[/other].", "PL-PL": "[cc]Zamrażasz czas[/cc] dla wszystkich wrogów w promieniu [other](A)[/other] na [cc](B)[/cc] (ignorując odporność na kontrolę tłumu). \nCele zamrożone w czasie zostają [cc]ogłuszone[/cc].\nWrodzy gracze zamrożeni w czasie są [other]odporni[/other] na [other]obrażenia[/other] i wszystkie [other]umiejętności[/other].\nWrogie moby zamrożone w czasie stają się [other]odporne[/other] na wszystkie [other]umiejętności[/other] (poza obrażeniami umiejętności).\n\nCele [other]nie mogą zostać zamrożone[/other] ponownie przez [other](C)[/other].", "TR-TR": "[other](A) yarıçap[/other] içindeki tüm düşmanlar için [cc](B)[/cc] boyunca [cc]donma zamanı[/cc] (Kitle Kontrol Direncini yok sayar). \nZamanında donan hedefler [cc]sersemler[/cc].\nZamanında donan düşman oyuncular da [other]hasara[/other] ve tüm [other]yeteneklere[/other] karşı [other]bağışıklık[/other] kazanır.\nZamanında donan düşmanlar da tüm [other]yeteneklere[/other] karşı [other]bağışıklık[/other] kazanır (yetenek hasarı hariç).\n\nHedefler, [other](C)[/other] boyunca tekrar [other]dondurulamaz[/other].", "ID-ID": "[cc]Membekukan waktu[/cc] untuk semua musuh dalam [other](A) radius[/other] selama [cc](B)[/cc] (mengabaikan Resistansi Kontrol Kerumunan). \nTarget yang terbekukan waktu terkena efek [cc]stun[/cc].\nPemain musuh yang terbekukan waktu juga [other]kebal[/other] terhadap [other]damage[/other] dan semua [other]kemampuan[/other].\nMob musuh yang terbekukan waktu juga [other]kebal[/other] dari semua [other]kemampuan[/other] (kecuali damage kemampuan).\n\nTarget [other]tidak dapat dibekukan[/other] lagi selama [other](C)[/other].", "FR-FR": "[cc]Figez le temps[/cc] de tous les ennemis dans un [other]rayon de (A)[/other] pendant [cc](B)[/cc] (ignore la Résistance au Contrôle de Foule). \nLes cibles figées dans le temps sont [cc]étourdies[/cc].\nLes joueurs ennemis figés dans le temps sont également [other]immunisés[/other] contre les [other]dégâts[/other] et toutes les [other]compétences[/other].\nLes monstres ennemis figés dans le temps sont également [other]immunisés[/other] contre toutes les [other]compétences[/other] (à l'exception des dégâts des compétences).\n\nLes cibles [other]ne peuvent plus être gelées[/other] pendant [other](C)[/other].", "JA-JP": "半径[other](A)[/other]以内のすべての敵を[cc](B)[/cc]の間[cc]凍結させる[/cc](CC耐性を無視)。 \n時間凍結された対象は[cc]スタン[/cc]される。\n時間凍結された敵プレイヤーは、凍結の間[other]ダメージ[/other]と[other]能力[/other]に対して[other]免疫[/other]を得る。\n時間凍結された敵モブはすべての[other]能力[/other]に対して[other]免疫[/other]をを得る(能力ダメージを除く)。\n\n対象は[other](C)[/other]の間、再び[other]凍結させることができない[/other]。", "EN-US": "[cc]Freeze time[/cc] for all enemies within a [other](A) radius[/other] for [cc](B)[/cc] (ignores Crowd Control Resistance). \nTargets frozen in time are [cc]stunned[/cc].\nEnemy players frozen in time are also [other]immune[/other] to [other]damage[/other] and all [other]abilities[/other].\nEnemy mobs frozen in time are also [other]immune[/other] to all [other]abilities[/other] (except ability damage).\n\nTargets [other]cannot be frozen[/other] again for [other](C)[/other].", "DE-DE": "[cc]Hält die Zeit an[/cc], für alle Gegner in [other](A) Radius[/other] für [cc](B)[/cc] (ignoriert CC-Resistenzen). \nIn der Zeit gefangene Ziele sind [cc]betäubt[/cc].\nIn der Zeit gefangene Spieler sind außerdem [other]immun[/other] gegen [other]Schaden[/other] und alle [other]Fertigkeiten[/other].\nGegnerische Mobs, die in der Zeit eingefroren sind, sind auch [other]immun[/other] gegen alle [other]Fertigkeiten[/other] (außer dem Schaden).\n\nZiele können für [other](C)[/other] [other]nicht erneut in der Zeit angehalten[/other] werden.", "AR-SA": "[cc]تجميد الوقت[/cc] لجميع الأعداء ضمن نطاق [other](A)[/other] لمدة [cc](B)[/cc] (يتجاهل مقاومة السيطرة على الحشود). \nالأهداف التي جُمدت أوقاتها [cc]مصعوقة[/cc].\nاللاعبون الأعداء الذين جُمدت أوقاتهم [other]محصنون[/other] أيضًا ضد [other]الضرر[/other] [other]والقدرات[/other] كلها.\nالغرماء الأعداء الذين جُمدت أوقاتهم [other]محصنون[/other] أيضًا ضد [other]القدرات[/other] كلها (باستثناء ضرر القدرة).\n\n[other]لا يمكن تجميد[/other] الأهداف مجددًا لمدة [other](C)[/other].", "KO-KR": "[cc](A)[/cc] 동안 [other]반경 (B)[/other] 내에 있는 모든 대상의 시간을 [cc]얼려버립니다[/cc] (군중 제어 저항을 무시함). \n얼어버린 대상은 [cc]기절[/cc] 상태가 됩니다.\n얼어버린 적 플레이어는 모든 [other]대미지[/other]와 [other]능력[/other]에 [other]면역[/other] 상태가 됩니다.\n얼어버린 적 몹 또한 모든 [other]스킬[/other]에 [other]면역[/other] 상태가 됩니다 (스킬 대미지 제외).\n\n대상은 [other](C)[/other] 동안 다시 [other]얼어붙지 않습니다[/other].", "PT-BR": "[cc]Congela o tempo[/cc] para todos os inimigos dentro de um [other]raio de (A)[/other] por [cc](B)[/cc] (ignora Resistência a Controle de Multidões). \nAlvos congelados no tempo serão [cc]atordoados[/cc].\nJogadores inimigos congelados no tempo também ficarão [other]imunes[/other] a [other]dano[/other] e a todas as [other]habilidades[/other].\nMonstros inimigos congelados no tempo também ficarão [other]imunes[/other] a todas [other]habilidades[/other] (exceto o dano das habilidades).\n\nAlvos [other]não podem ser congelados[/other] novamente por [other](C)[/other].", "ZH-TW": "使[other]半徑(A)[/other]範圍內的所有敵人的[cc]時間凍結[/cc],持續[cc](B)[/cc](無視群體控制抗性)。 \n被凍結在時間中的目標視為被[cc]擊暈[/cc]。\n被凍結在時間中的敵對玩家也將[other]免疫[/other][other]傷害[/other]和所有[other]技能[/other]。\n被凍結在時間中的敵對怪物也將[other]免疫[/other]所有[other]技能[/other](技能傷害除外)。\n\n目標在[other](C)[/other]內[other]無法被再次凍結[/other]。", "ES-ES": "[cc]Congela el tiempo[/cc] de todos los enemigos en un [other]radio de (A)[/other] durante [cc](B)[/cc] (ignora la Resistencia al Control de Multitudes). \nLos objetivos congelados en el tiempo son [cc]aturdidos[/cc].\nLos jugadores enemigos congelados en el tiempo también son [other]inmunes[/other] al [other]daño[/other] y a todas las [other]habilidades[/other].\nLos monstruos enemigos que son congelados en el tiempo también son [other]inmunes[/other] a todas las otras [other]habilidades[/other] (excepto por el daño de las habilidades).\n\nLos objetivos [other]no pueden ser congelados[/other] de nuevo durante [other](C)[/other].", "ZH-CN": "使[other]半径(A)[/other]范围内的所有敌人的[cc]时间冻结[/cc],持续[cc](B)[/cc](无视群体控制抗性)。 \n被冻结在时间中的目标视为被[cc]击晕[/cc]。\n被冻结在时间中的敌对玩家也将[other]免疫[/other][other]伤害[/other]和所有[other]技能[/other]。\n被冻结在时间中的敌对野怪也将[other]免疫[/other]所有[other]技能[/other](技能伤害除外)。\n\n目标在[other](C)[/other]内[other]无法被再次冻结[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.5, "standTime": 0, "disruptionFactor": 1, "recastDelay": 72, "energyUsage": 27, "castRange": 14, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone arcano del gran maestro", "RU-RU": "Большой мистический посох (магистр)", "PL-PL": "Wielki Tajemny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Büyük Arkana Asası", "ID-ID": "Tongkat Arcane Besar Grandmaster", "FR-FR": "Grand bâton ésotérique du grand maître", "JA-JP": "偉大なアーケインの杖(グランドマスター)", "EN-US": "Grandmaster's Great Arcane Staff", "DE-DE": "Großer Arkanstab des Großmeisters", "AR-SA": "عصا الساحر العظيمة للأستاذ", "KO-KR": "그랜드 마스터의 그레이트 아케인 스태프", "PT-BR": "Cajado Arcano Elevado do Grão-mestre", "ZH-TW": "宗師級祕術長杖", "ES-ES": "Gran bastón arcano del gran maestro", "ZH-CN": "宗师级杰出奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_AXE_AVALON", "uiSprite": "2H_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spaccaregni del gran maestro", "RU-RU": "Разрушитель миров (магистр)", "PL-PL": "Łamacz Wymiarów Wszechmistrza", "TR-TR": "Büyük Usta Diyarkıranı", "ID-ID": "Realmbreaker Grandmaster", "FR-FR": "Brise-royaume du grand maître", "JA-JP": "レルムブレイカー(グランドマスター)", "EN-US": "Grandmaster's Realmbreaker", "DE-DE": "Sphärenbrecher des Großmeisters", "AR-SA": "فأس مدمرة للأستاذ", "KO-KR": "그랜드 마스터의 렐름브레이커", "PT-BR": "Quebra-reino do Grão-mestre", "ZH-TW": "宗師級破界者", "ES-ES": "Romperreinos del gran maestro", "ZH-CN": "宗师级裂域斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 12 }, { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_MACE_MORGANA", "uiSprite": "2H_MACE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "VACUUMSLASH", "uiAtlas": null, "uiSprite": "VENDETTA", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Vendetta", "RU-RU": "Вендетта", "PL-PL": "Vendetta", "TR-TR": "Vendetta", "ID-ID": "Vendetta", "FR-FR": "Vendetta", "JA-JP": "ヴェンデッタ", "EN-US": "Vendetta", "DE-DE": "Vendetta", "AR-SA": "Vendetta", "KO-KR": "복수", "PT-BR": "Vingança", "ZH-TW": "仇殺", "ES-ES": "Vendetta", "ZH-CN": "仇杀" }, "localizedDescriptions": { "IT-IT": "Fai propagare un'Onda d'urto nella direzione bersaglio, maledicendo il primo nemico colpito.\n[cc]Trascina[/cc] tutti i nemici in un [other]raggio di (A)[/other] verso il nemico maledetto dopo [other](B)[/other].\n[cc]Stordisce[/cc] per [cc](C)[/cc].\nInfligge [dmg](D) danni magici[/dmg].", "RU-RU": "Выпустите ударную волну в указанном направлении, проклиная первого задетого врага.\n[cc]Притягивает[/cc] всех врагов в [other]радиусе (A)[/other] к проклятой цели через [other](B)[/other].\n[cc]Оглушает[/cc] на [cc](C)[/cc].\nНаносит [dmg](D) магического урона[/dmg].", "PL-PL": "Wystrzeliwujesz falę uderzeniową w wybranym kierunku, rzucając klątwę na pierwszego uderzonego wroga.\n[cc]Przyciąga[/cc] wszystkich wrogów w promieniu [other](A) [/other] w kierunku zaklętego wroga po [other](B)[/other].\n[cc]Ogłusza[/cc] na [cc](C)[/cc].\nZadaje [dmg](D) obrażeń magicznych[/dmg].", "TR-TR": "Hedef yönde isabet ettiği ilk düşmanı lanetleyen bir şok dalgası gönderirsin.\n[other](A) yarıçaptaki[/other] tüm düşmanları, [other](B)[/other] sonra lanetli düşmana doğru [cc]çeker[/cc].\n[cc](C)[/cc] boyunca [cc]sersemletir[/cc].\n[dmg](D) sihirli hasar[/dmg] verir.", "ID-ID": "Menembakkan gelombang kejut ke arah yang ditargetkan, mengutuk serangan musuh pertama.\n[cc]Menarik[/cc] semua musuh dalam [other]radius (A) [/other] ke arah musuh yang terkutuk setelah [other](B)[/other].\n[cc]Stun[/cc] selama [cc](C)[/cc].\nMemberikan [dmg](D) damage sihir[/dmg].", "FR-FR": "Envoyez une onde de choc dans la direction ciblée qui maudit le premier ennemi touché.\n[cc]Attire[/cc] tous les ennemis dans un [other]rayon de (A)[/other] vers l'ennemi affecté après [other](B)[/other].\n[cc]Étourdit[/cc] pendant [cc](C)[/cc].\nInflige [dmg](D) dégâts magiques[/dmg].", "JA-JP": "狙った方向に衝撃波を放ち、最初にヒットした敵を呪います。\n[other](A)[/other]後に、[other]半径(B)[/other]内の全ての敵を呪われた敵の方向に[cc]引っ張り[/cc]ます。\n[cc](C)[/cc]の間[cc]スタン[/cc]させます。\n[dmg](D)の魔法ダメージ[/dmg]を与えます。", "EN-US": "Shoot a shockwave in the targeted direction, cursing the first enemy hit.\n[cc]Pulls[/cc] all enemies in a [other](A) radius[/other] toward the cursed enemy after [other](B)[/other].\n[cc]Stuns[/cc] for [cc](C)[/cc].\nDeals [dmg](D) magical damage[/dmg].", "DE-DE": "Schicke eine Schockwelle in die anvisierte Richtung, die den ersten getroffenen Gegner verfluchen wird.\n[cc]Zieht[/cc] nach [other](A)[/other] alle Gegner in [other](B) Radius[/other] zum verfluchten Gegner hin.\n[cc]Betäubt[/cc] für [cc](C)[/cc].\nVerursacht [dmg](D) magischen Schaden[/dmg].", "AR-SA": "إطلاق موجة صادمة في الاتجاه المستهدف يلعن أول عدو مصاب.\n[cc]تجرّ[/cc] جميع الأعداء في نطاق [other](A)[/other] تجاه العدو الملعون بعد [other](B)[/other].\n[cc]تصعق[/cc] لمدة [cc](C)[/cc].\nتلحق [dmg](D) من الضرر السحري[/dmg].", "KO-KR": "목표한 방향으로 충격파를 발사해 첫 번째 적에게 저주효과를 부여합니다.\n [other](A) 범위[/other] 안의 모든 적을 저주받은 적에게 [other](B)[/other] 후 [cc]당깁니다[/cc].\n [cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다. \n [dmg](D)의 마법 대미지[/dmg]를 줍니다.", "PT-BR": "Atira uma onda de choque na direção alvo, amaldiçoando o primeiro inimigo acertado.\n[cc]Puxa[/cc] todos os inimigos em um [other]raio de (A)[/other] para o inimigo amaldiçoado após [other](B)[/other].\n[cc]Atordoa[/cc] por [cc](C)[/cc].\nCausa [dmg](D) de dano mágico[/dmg].", "ZH-TW": "朝目標方向擊出一道衝擊波,詛咒第一個擊中的敵人。\n[other](A)[/other]後,將[other](B)半徑範圍[/other]內所有敵人[cc]牽引[/cc]至被詛咒的敵人身邊。\n[cc]暈眩[/cc],持續[cc](C)[/cc]。\n造成[dmg](D)點魔法傷害[/dmg]。", "ES-ES": "Dispara una onda de choque en la dirección señalada que maldice al primer enemigo golpeado.\n[cc]Arrastra[/cc] a todos los enemigos en un [other]radio de (A)[/other] hacia el enemigo maldito después de [other](B)[/other].\n[cc]Aturde[/cc] por [cc](C)[/cc].\nInflige [dmg](D) de daño mágico[/dmg].", "ZH-CN": "朝目标方向发射一道冲击波,并对第一个击中的敌人降下诅咒。\n在[other](A)[/other]后,所有在被诅咒的敌人周围[other](B)半径[/other]范围内的其他敌人都会被[cc]拉拽[/cc]至其身边。\n[cc]击晕(C)[/cc]。\n造成[dmg](D)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0.25, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 17, "castRange": 25, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.88, "effect": "VACUUMSLASH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza di Camlann del sapiente", "RU-RU": "Булава Камланна (знаток)", "PL-PL": "Buzdygan z Camlann Adepta", "TR-TR": "Ehil Camlann Gürzü", "ID-ID": "Gada Camlann Mahir", "FR-FR": "Masse de Camlann de l'adepte", "JA-JP": "カムランのメイス(名人)", "EN-US": "Adept's Camlann Mace", "DE-DE": "Camlann-Keule des Adepten", "AR-SA": "صولجان كملان للبارع", "KO-KR": "숙련자의 캄란 메이스", "PT-BR": "Maça Cambriana do Adepto", "ZH-TW": "老手級卡姆蘭錘矛", "ES-ES": "Maza de Camlann del iniciado", "ZH-CN": "老手级卡姆兰锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 775, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_MACE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_NATURESTAFF_KEEPER", "uiSprite": "2H_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone rigoglioso del gran maestro", "RU-RU": "Неудержимый посох (магистр)", "PL-PL": "Kostur Bujności Wszechmistrza", "TR-TR": "Büyük Usta Coşkun Asası", "ID-ID": "Tongkat Rampang Grandmaster", "FR-FR": "Bâton effréné du grand maître", "JA-JP": "蔓延の杖(グランドマスター)", "EN-US": "Grandmaster's Rampant Staff", "DE-DE": "Randalierender Stab des Großmeisters", "AR-SA": "عصا التفشي للأستاذ", "KO-KR": "그랜드 마스터의 램펀트 스태프", "PT-BR": "Cajado Rampante do Grão-mestre", "ZH-TW": "宗師級災禍法杖", "ES-ES": "Bastón desenfrenado del gran maestro", "ZH-CN": "宗师级灾荒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_NATURESTAFF_CRYSTAL", "uiSprite": "MAIN_NATURESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DUAL_NATURE", "uiAtlas": null, "uiSprite": null, "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Doppia Natura", "RU-RU": "Двойственность природы", "PL-PL": "Podwójna Natura", "TR-TR": "İkili Doğa", "ID-ID": "Sifat Ganda", "FR-FR": "Nature Double", "JA-JP": "ドゥアルネーチャー", "EN-US": "Dual Nature", "DE-DE": "Doppelnatur", "AR-SA": "الطبيعة المزدوجة", "KO-KR": "이중성", "PT-BR": "Dupla Natureza", "ZH-TW": "雙重性質", "ES-ES": "Naturaleza Dual", "ZH-CN": "双重性质" }, "localizedDescriptions": { "IT-IT": "Raccoglie la magia ambientale, colpendo fino a [other](A)[/other] bersagli in un [other]raggio di (B)[/other] attorno a te per [other](C)[/other].\nMentre l'abilità è attiva, [other]rilanciandola[/other] inneschi [other]l'abilità opposta[/other].\n\n[other]Fortifica[/other]:\nFornisce uno [buff]scudo che assorbe (D) danni[/buff] per [buff](E)[/buff].\nRigenera [heal](F) Salute[/heal] agli alleati ogni [heal](G)[/heal].\nAumenta le tue [buff]Cure Fornite[/buff] del [buff](H)[/buff].\n\n[other]Intrappola[/other]:\n[cc]Intrappola[/cc] i nemici per [cc](I)[/cc] (i nemici non possono essere [other]intrappolati[/other] di nuovo da te).\nAumenta i [buff]Danni[/buff] degli alleati del [buff](J)[/buff].", "RU-RU": "Вы собираете окружающую магию, воздействуя на вплоть до [other](A)[/other] целей в [other]радиусе (B)[/other] вокруг вас в течение [other](C)[/other].\nПока навык активен, [other]его повторное использование[/other] вызывает [other]противоположный навык[/other].\n\n[other]Укрепление[/other]:\nДает [buff]щит от (D) урона[/buff] на [buff](E)[/buff].\nВосстанавливает [heal](F) здоровья[/heal] союзников каждые [heal](G)[/heal].\nУвеличивает ваше [buff]исходящее исцеление[/buff] на [buff](H)[/buff].\n\n[other]Западня[/other]:\n[cc]Обездвиживает[/cc] врагов на [cc](I)[/cc] (вы не можете [other]обездвижить[/other] врагов вновь).\nУвеличивает [buff]урон[/buff] союзников на [buff](J)[/buff].", "PL-PL": "Gromadzisz magię z otoczenia, oddziałując na [other](A)[/other] celów w [other](B) promieniu [/other] wokół ciebie przez [other](C)[/other].\nGdy zdolność jest aktywna, [other]ponowne rzucenie[/other] wywołuje [other]przeciwną umiejętność[/other].\n\n[other]Wzmocnienie[/other]:\nZapewnia tarczę na [buff](D)obrażeń[/buff] na [buff](E)[/buff].\nPrzywraca [heal](F) Zdrowia[/heal] sojusznikom co [heal](G)[/heal].\nZwiększa [buff]Zadawane Leczenie[/buff] o [buff](H)[/buff].\n\n[other]Zniewolenie[/other]:\n[cc]Unieruchamia[/cc] wrogów na [cc](I)[/cc] (wrogowie nie mogą zostać ponownie [other]Unieruchomieni[/other] przez ciebie).\nZwiększa [buff]obrażenia[/buff] sojuszników o [buff](J)[/buff].", "TR-TR": "Büyüyü etrafında toplayarak [other](A)[/other] boyunca etrafında [other](B) yarıçapında[/other] en fazla [other](C)[/other] hedefi etki altına al.\nBu yetenek etkinken yeteneği [other]yeniden gerçekleştirmek[/other], [other]karşıt yeteneği[/other] etkinleştirir.\n\n[other]Güçlendir[/other]:\n[buff](D)[/buff] boyunca bir [buff](E) hasar kalkanı[/buff] oluşturur.\nHer [heal](F)[/heal] müttefiklere [heal](G) Sağlık[/heal] yeniler.\n[buff]İyileştirme Gerçekleştirmeni[/buff] [buff](H)[/buff] artırır.\n\n[other]Kapan[/other]:\nDüşmanları [cc](I)[/cc] boyunca [cc]Sabitler[/cc] (düşmanlar senin tarafından yeniden [other]Sabitlenemez[/other]).\nTüm müttefiklerin [buff]Hasarını[/buff] [buff](J)[/buff] artırır.", "ID-ID": "Mengumpulkan sihir dari sekeliling, mempengaruhi hingga [other](A)[/other] target dalam [other](B) radius[/other] di sekitarmu selama [other](C)[/other].\nSaat kemampuan ini aktif, [other]merapal ulang[/other] mengaktifkan [other]kemampuan berlawanan[/other].\n\n[other]Perkuat[/other]:\nMemberikan sebuah [buff]perisai (D) damage[/buff] selama [buff](E)[/buff].\nMemulihkan [heal](F) HP[/heal] kepada sekutu setiap [heal](G)[/heal].\nMeningkatkan [buff]Pemulihan Dirapalkan[/buff] olehmu sebesar [buff](H)[/buff].\n\n[other]Menjerat[/other]:\n[cc]Mengakar[/cc] musuh selama [cc](I)[/cc] (musuh tidak dapat [other]Diakar[/other] kembali olehmu).\nMeningkatkan [buff]Damage[/buff] sekutu sebesar [buff](J)[/buff].", "FR-FR": "Rassemblez de la magie environnante, affectant jusqu'à [other](A)[/other] cibles dans un [other]rayon de (B)[/other] autour de vous pendant [other](C)[/other].\nTant que la compétence est active, [other]lancer à nouveau[/other] invoque la [other]compétence opposée[/other].\n\n[other]Fortifier[/other] :\nOctroie un [buff]bouclier de (D) dégâts[/buff] pendant [buff](E)[/buff].\nRestaure [heal](F) Santé[/heal] aux alliés toutes les [heal](G)[/heal].\nAugmente votre [buff]Incantation de Soins[/buff] de [buff](H)[/buff].\n\n[other]Piéger[/other] :\n[cc]Immobilise[/cc] les ennemis pendant [cc](I)[/cc](les ennemis ne peuvent plus être [other]immobilisés[/other] par vous).\nAugmente les [buff]Dégâts[/buff] des alliés de [buff](J)[/buff].", "JA-JP": "周囲の魔法を集め、[other](A)[/other]間、自分を中心とした[other](B)半径[/other]の[other](C)[/other]までの対象に効果を与える。\n能力が有効な間、[other]再詠唱[/other]は[other]対抗能力[/other]を誘発させる。\n\n[other]強化[/other]:\n[buff](D)[/buff]間、[buff](E)ダメージ��ールド[/buff]を与える。\n[heal](F)[/heal]毎に味方の体力を[heal](G)回復[/heal]する。\n自分の[buff]回復力[/buff]を[buff](H)[/buff]増加させる。\n\n[other]エンスネア[/other]:\n敵を[cc](I)[/cc]間、[cc]移動拘束[/cc]にする。(敵は再び自分の[other]移動拘束[/other]の効果を食らいません)。\n味方の[buff]ダメージ[/buff]を[buff](J)[/buff]増加させる。", "EN-US": "Gather ambient magic, affecting up to [other](A)[/other] targets in a [other](B) radius[/other] around you for [other](C)[/other].\nWhile the ability is active, [other]recasting[/other] invokes the [other]opposing ability[/other].\n\n[other]Fortify[/other]:\nGrants a [buff](D) damage shield[/buff] for [buff](E)[/buff].\nRestores [heal](F) Health[/heal] to allies every [heal](G)[/heal].\nIncreases your [buff]Healing Cast[/buff] by [buff](H)[/buff].\n\n[other]Ensnare[/other]:\n[cc]Roots[/cc] enemies for [cc](I)[/cc] (enemies cannot be [other]Rooted[/other] by you again).\nIncreases allies' [buff]Damage[/buff] by [buff](J)[/buff].", "DE-DE": "Sammle umgebende Magie, die bis zu [other](A)[/other] Ziele in einem [other]Radius von (B)[/other] um dich herum für [other](C)[/other] beeinflusst.\nWährend die Fertigkeit aktiv ist, erzeugt [other]erneutes Wirken[/other] die [other]gegnerische Fertigkeit[/other].\n\n[other]Verstärken[/other]:\nGewährt für [buff](D)[/buff] einen [buff](E)Schadensschild[/buff].\nStellt alles [heal](F)[/heal] [heal](G) Leben[/heal] von Verbündeten wieder her.\nSteigert deine [buff]Gewirkte Heilung[/buff] um [buff](H)[/buff].\n\n[other]Umschlingen[/other]:\n[cc]Verwurzelt[/cc] Gegner für [cc](I)[/cc] (Gegner können nicht erneut von dir [other]Festgewurzelt[/other] werden).\nSteigert den [buff]Schaden[/buff] von Verbündeten um [buff](J)[/buff].", "AR-SA": "اجمع السحر المحيط، مما يؤثر على ما يصل إلى [other](A)[/other] أهداف في [other](B)منطقة نصف قطرية [/other] حولك لمدة [other](C)[/other].\nبينما تكون القدرة نشطة، [other]إعادة الإطلاق[/other] تستدعي [other]القدرة المعارضة[/other].\n\n[other]التحصين[/other]:\nيمنح [buff](D) درع للضرر[/buff] مقابل [buff](E)[/buff].\nتستعيد [heal](F) من الصحة[/heal] للحلفاء كل [heal](G)[/heal].\nيزيد من [buff]اطلاق العلاج[/buff] بمقدار [buff](H)[/buff].\n\n[other]التضمين[/other]:\n[cc]شل حركة[/cc] الأعداء مقابل [cc](I)[/cc] (لا يمكن [other]شل[/other] نفس الأعداء بواسطتك مرة أخرى).\nيزيد من [buff]قوة ضرر[/buff] الحلفاء بمقدار [buff](J)[/buff].", "KO-KR": "주변을 둘러싼 마법을 모아, [other](A)[/other] 동안 자신 주변 [other](B) 범위[/other] 내에 위치한 최대 [other](C)[/other]명의 대상에게 영향을 줍니다.\n능력이 활성화되어 있는 동안 [other]다시 시전[/other] 시, [other]다른 능력[/other]을 불러옵니다.\n\n[other]요새화[/other]:\n[buff](D)[/buff] 동안 [buff](E) 대미지의 방어막[/buff]을 부여합니다.\n[heal](F)[/heal]마다 아군의 [heal]체력을 (G)[/heal] 회복시킵니다.\n[buff]회복 시전량[/buff]이 [buff](H)[/buff]만큼 증가합니다.\n\n[other]올가미[/other]:\n[cc](I)[/cc] 동안 적들을 [cc]속박[/cc]합니다 (적들은 나에 의해 다시 [other]속박[/other]될 수 없습니다).\n아군들의 [buff]대미지[/buff]가 [buff](J)[/buff]만큼 증가합니다.", "PT-BR": "Reúne a magia do ambiente, afetando até [other](A)[/other] alvos em um [other]raio de (B)[/other] ao seu redor por [other](C)[/other].\nEnquanto a habilidade estiver ativa, [other]reutilizá-la[/other] invoca a [other]habilidade oposta[/other].\n\n[other]Fortificar[/other]:\nConcede um [buff]escudo de (D) de dano[/buff] por [buff](E)[/buff].\nRestaura [heal](F) de Vida[/heal] dos aliados a cada [heal](G)[/heal].\nAumenta a sua [buff]Cura Lançada[/buff] em [buff](H)[/buff].\n\n[other]Enredar[/other]:\n[cc]Enraíza[/cc] os inimigos por [cc](I)[/cc] (os inimigos não podem ser [other]Enraizados[/other] por você novamente).\nAumenta o [buff]Dano[/buff] dos aliados em [buff](J)[/buff].", "ZH-TW": "聚集環境中的魔力,影響您週圍[other](A)半徑範圍[/other]內最多[other](B)[/other]個目標,持續[other](C)[/other]。\n在技能生效期間,[other]重複施放[/other]會觸發[other]反向技能[/other]。\n\n[other]護體[/other]:\n施加一面[buff](D)傷害護盾[/buff],持續[buff](E)[/buff]。\n每[heal](F)[/heal]為盟友回復[heal](G)點生命值[/heal]。\n使您的[buff]治療效果[/buff]增加[buff](H)[/buff]。\n\n[other]誘捕[/other]:\n使敵人[cc]定身[/cc],持續[cc](I)[/cc](敵人不會被您重複[other]定身[/other])。\n使盟友的[buff]傷害[/buff]增加[buff](J)[/buff]。", "ES-ES": "Reúne magia del ambiente que afecta a un máximo de [other](A)[/other] objetivos en un [other]radio de (B)[/other] a tu alrededor durante [other](C)[/other].\nMientras la habilidad esté activa, [other]volver a lanzarla[/other] invoca la [other]habilidad opuesta[/other].\n\n[other]Fortificar[/other]:\nOtorga un [buff]escudo de (D) de daño[/buff] durante [buff](E)[/buff].\nRestaura [heal](F) de Salud[/heal] a los aliados cada [heal](G)[/heal].\nIncrementa tu [buff]Lanzamiento de Curación[/buff] en [buff](H)[/buff].\n\n[other]Atrapar[/other]:\n[cc]Inmoviliza[/cc] a los enemigos durante [cc](I)[/cc] (los enemigos no pueden volver a ser [other]Inmovilizados[/other] por ti).\nIncrementa el [buff]Daño[/buff] de los aliados en [buff](J)[/buff].", "ZH-CN": "聚集环境中的魔力,影响你周围[other](A)半径范围[/other]内最多[other](B)[/other]个目标,持续[other](C)[/other]。\n在技能生效期间,[other]重复施放[/other]会触发[other]反向技能[/other]。\n\n[other]护体[/other]:\n施加一面[buff](D)伤害护盾[/buff],持续[buff](E)[/buff]。\n每[heal](F)[/heal]为友军回复[heal](G)生命[/heal]。\n使你[buff]施放的治疗效果[/buff]提高[buff](H)[/buff]。\n\n[other]诱捕[/other]:\n使敌人[cc]定身[/cc],持续[cc](I)[/cc](敌人不会被你重复[other]定身[/other])。\n使友军的[buff]伤害[/buff]提高[buff](J)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 18, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Forgiacorteccia del Sapiente", "RU-RU": "Кузнечный посох (знаток)", "PL-PL": "Kostur Kuźni Kory Adepta", "TR-TR": "Ehil Demir Haykırış Asası", "ID-ID": "Tongkat Jangattempa Mahir", "FR-FR": "Bâton de Forgécorce de l'Adepte", "JA-JP": "フォージバークの杖(名人)", "EN-US": "Adept's Forgebark Staff", "DE-DE": "Schmiedeborkenstab des Adepten", "AR-SA": "عصا نباح الصياغة للبارع", "KO-KR": "숙련자의 포지바크 스태프", "PT-BR": "Cajado de Crosta Forjada do Adepto", "ZH-TW": "老手級鍛木法杖", "ES-ES": "Bastón de Forjacorteza del Iniciado", "ZH-CN": "老手级锻木法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 }, { "uniqueName": "T4_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CROSSBOWLARGE_MORGANA", "uiSprite": "2H_CROSSBOWLARGE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CROSSBOW_CONE_ULTIMATE", "uiAtlas": null, "uiSprite": "ARROW_MULTISHOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raffica crudele", "RU-RU": "Неистовый огонь", "PL-PL": "Brutalny Ostrzał", "TR-TR": "Amansız Yaylım", "ID-ID": "Rentetan Ganas", "FR-FR": "Barrage vicieux", "JA-JP": "意地の悪い弾幕", "EN-US": "Vicious Barrage", "DE-DE": "Bösartiges Sperrfeuer", "AR-SA": "الوابل الوحشي", "KO-KR": "잔인한 탄막", "PT-BR": "Barreira Perversa", "ZH-TW": "惡毒箭雨", "ES-ES": "Barrera perversa", "ZH-CN": "邪恶弹幕射击" }, "localizedDescriptions": { "IT-IT": "Lanci una raffica di dardi in un [other]cono di fronte[/other] a te ogni [other](A)[/other], mentre [other]incanali[/other] per [other](B)[/other].\nAumenti la tua [buff]Difesa[/buff] del [buff](C)[/buff].\nOgni raffica infligge [dmg](D) danni magici[/dmg].\nI [other]giocatori[/other] nemici colpiti subiranno [dmg](E)[/dmg] della loro [dmg]Salute Attuale[/dmg] come [dmg]danni puri[/dmg].", "RU-RU": "Выпускает залп снарядов в зоне [other]конуса перед[/other] вами каждые [other](A)[/other] на протяжении [other]поддержания[/other] заклинания в течение [other](B)[/other].\nУвеличивает вашу [buff]защиту[/buff] на [buff](C)[/buff].\nКаждый залп наносит [dmg](D) магического урона[/dmg].\nЗадетые вражеские [other]игроки[/other] получат [dmg](E)[/dmg] урона от их [dmg]текущего здоровья[/dmg] в качестве [dmg]чистого урона[/dmg].", "PL-PL": "Strzelasz salwą bełtów w [other]stożku przed[/other] tobą co [other](A)[/other] podczas [other]kanałowania[/other] przez [other](B)[/other].\nZwiększasz swoją [buff]Obronę[/buff] o [buff](C)[/buff].\nKażda salwa zadaje [dmg](D) pkt. obrażeń magicznych[/dmg].\nWrodzy [other]gracze[/other] otrzymają [dmg](E)[/dmg] swojego [dmg]Obecnego Zdrowia[/dmg] w formie [dmg]obrażeń rzeczywistych[/dmg].", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] [other]önünde koni şeklinde[/other] her [other](B)[/other] yaylım ateşi bırak.\n[buff]Savunmanı[/buff] [buff](C)[/buff] artır.\nHer bir yaylım ateşi [dmg](D) sihirli hasar[/dmg] verir.\nDüşman [other]oyuncuların[/other] vuruşları, [dmg]Mevcut Sağlıklarının[/dmg] [dmg](E)[/dmg] kadarını [dmg]gerçek hasar[/dmg] olarak alır.", "ID-ID": "Melepaskan rentetan anak panah [other]mengerucut ke depan[/other] kamu setiap [other](A)[/other] ketika [other]menyalurkan[/other] selama [other](B)[/other].\nMeningkatkan [buff]Pertahanan[/buff] dirimu sebesar [buff](C)[/buff].\nMasing-masing rentetan memberikan [dmg](D) damage sihir[/dmg].\n[other]Pemain[/other] musuh yang terkena akan menerima [dmg](E)[/dmg] dari [dmg]HP saat ini[/dmg] sebagai [dmg]true damage[/dmg].", "FR-FR": "Relâchez une vollée de carreaux dans un [other]cône devant vous[/other] toutes les [other](A)[/other] en [other]canalisant[/other] pendant [other](B)[/other].\nAugmente votre [buff]Défense[/buff] de [buff](C)[/buff].\nChaque vollée inflige [dmg](D) dégâts magiques[/dmg].\nLes [other]joueurs[/other] ennemis touchés subissent [dmg](E)[/dmg] de leur [dmg]Santé Actuelle[/dmg] sous forme de [dmg]dégâts bruts[/dmg].", "JA-JP": "[other](A)[/other]間[other]、詠唱[/other]中に[other](B)[/other]ごとにあなたの前方に[other]円錐状[/other]にボルトを一斉発射する。\n[buff]防御力[/buff]を[buff](C)[/buff]する。\n1回の一斉発射で[dmg](D)魔法ダメージ[/dmg]を与える。\n���中した敵[other]プレイヤー[/other]は[dmg]現在の体力[/dmg]の[dmg](E)[/dmg]を[dmg]確定ダメージ[/dmg]として受ける。", "EN-US": "Release a volley of bolts in a [other]cone in front[/other] of you every [other](A)[/other] while [other]channeling[/other] for [other](B)[/other].\nIncrease your [buff]Defense[/buff] by [buff](C)[/buff].\nEach volley deals [dmg](D) magical damage[/dmg].\nEnemy [other]players[/other] hit will take [dmg](E)[/dmg] of their [dmg]Current Health[/dmg] as [dmg]true damage[/dmg].", "DE-DE": "Entfessle eine Salve Blitze in einem [other]Kegel vor[/other] dir alle [other](A)[/other], während [other]kanalisierst[/other] für [other](B)[/other].\nErhöhe deine [buff]Verteidigung[/buff] um [buff](C)[/buff].\nJede Salve verursacht [dmg](D) magischen Schaden[/dmg].\nGegnerische [other]Spieler[/other] erleiden [dmg](E)[/dmg] ihres eigenen [dmg]aktuellen Lebens[/dmg] als [dmg]echten Schaden[/dmg].", "AR-SA": "يمكن إطلاق وابل من السهام في شكل [other]مخروط[/other] أمامك كل [other](A)[/other] خلال [other]التوجيه[/other] لمدة [other](B)[/other].\nزيادة [buff]دفاعك[/buff] بمقدار [buff](C)[/buff].\nيلحق كل وابل [dmg](D) ضرر سحري[/dmg].\nسيتلقى [other]اللاعبون[/other] الأعداء الذين تم إصابتهم [dmg](E)[/dmg] من [dmg]صحتهم الحالية[/dmg] كـ [dmg]ضرر فعلي[/dmg].", "KO-KR": "[other](A)[/other]까지 [other]채널링[/other]하며 [other](B)[/other]마다 [other]전방에 부채꼴[/other]모양으로 화살의 공세를 발사합니다.\n[buff]방어력[/buff]이 [buff](C)[/buff]만큼 증가합니다.\n각 사격은 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n피격당한 적 [other]플레이어[/other]는 [dmg]현재 체력[/dmg]의 [dmg](E)[/dmg]를 [dmg]고정 대미지[/dmg]로 입게 됩니다.", "PT-BR": "Lança uma salva de flechas em um [other]cone à sua frente[/other] a cada [other](A)[/other] enquanto [other]canaliza[/other] por [other](B)[/other].\nAumenta a sua [buff]Defesa[/buff] em [buff](C)[/buff].\nCada salva causa [dmg](D) de dano mágico[/dmg].\n[other]Jogadores[/other] inimigos atingidos receberão [dmg](E)[/dmg] das suas [dmg]Vidas Atuais[/dmg] como [dmg]dano verdadeiro[/dmg].", "ZH-TW": "每[other](A)[/other]朝您[other]前方錐形區域[/other]發射弩箭彈雨,並持續[other]引導[/other][other](B)[/other]。\n使自身[buff]防禦力[/buff]增加[buff](C)[/buff]。\n每波彈雨造成[dmg](D)點魔法傷害[/dmg]。\n被擊中的敵方[other]玩家[/other]將會承受等同於他們[dmg]目前生命值[/dmg][dmg](E)[/dmg]的[dmg]真實傷害[/dmg]。", "ES-ES": "Libera una descarga de flechas en un [other]cono frente[/other] a ti cada [other](A)[/other] mientras la [other]canalizas[/other] durante [other](B)[/other].\nAumenta tu [buff]Defensa[/buff] en [buff](C)[/buff].\nCada descarga inflige [dmg](D) de daño mágico[/dmg].\nLos [other]jugadores[/other] enemigos golpeados recibirán [dmg](E)[/dmg] de su [dmg]Salud Actual[/dmg] como [dmg]daño verdadero[/dmg].", "ZH-CN": "每[other](A)[/other]朝你[other]正前方锥形区域[/other]发射弩箭弹雨,并持续[other]引导[/other][other](B)[/other]。\n你的[buff]防御力[/buff]提高[buff](C)[/buff]。\n每波弹雨造成[dmg](D)魔法伤害[/dmg]。\n被击中的敌方[other]玩家[/other]将会承受等同于他们[dmg]当前生命值[/dmg][dmg](E)[/dmg]的[dmg]真实伤害[/dmg]。" }, "target": "ground", "castingTime": 0.5, "hitDelay": null, "standTime": 4, "disruptionFactor": 0, "recastDelay": 30, "energyUsage": 21, "castRange": 20, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_02", "initialEffectInterval": 0, "effectCount": 4, "effectInterval": 1, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "bonusdefensevsplayers", "time": 3, "value": 0.5, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra d'assedio del sapiente", "RU-RU": "Осадный арбалет (знаток)", "PL-PL": "Kusza Oblężnicza Adepta", "TR-TR": "Ehil Kuşatma Arbaleti", "ID-ID": "Busur Panah Mahir", "FR-FR": "Arc de siège de l'adepte", "JA-JP": "シージボウ(名人)", "EN-US": "Adept's Siegebow", "DE-DE": "Belagerungsbogen des Adepten", "AR-SA": "قوس الحصار للبارع", "KO-KR": "숙련자의 시지보우", "PT-BR": "Arco de Cerco do Adepto", "ZH-TW": "老手級圍城之弓", "ES-ES": "Arco de asedio del iniciado", "ZH-CN": "老手级围城弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_FROSTSTAFF", "uiSprite": "MAIN_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 153774, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 230661, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 345992, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del gelo dell'anziano", "RU-RU": "Морозный посох (старейшина)", "PL-PL": "Mroźny Kostur Starszego", "TR-TR": "Yüce Buz Asası", "ID-ID": "Tongkat Beku Tetua", "FR-FR": "Bâton de givre du sage", "JA-JP": "霜天の杖(老熟)", "EN-US": "Elder's Frost Staff", "DE-DE": "Froststab des Ältesten", "AR-SA": "عصا الصقيع للحكيم", "KO-KR": "장로의 프로스트 스태프", "PT-BR": "Cajado de Gelo do Ancião", "ZH-TW": "禪師級寒冰法杖", "ES-ES": "Bastón de hielo del anciano", "ZH-CN": "禅师级天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CURSEDSTAFF_MORGANA", "uiSprite": "2H_CURSEDSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della dannazione dell'anziano", "RU-RU": "Посох обреченности (старейшина)", "PL-PL": "Kostur Potępienia Starszego", "TR-TR": "Yüce Belalı Asası", "ID-ID": "Tongkat Kutukan Tetua", "FR-FR": "Bâton de la damnation du sage", "JA-JP": "破滅の杖(老熟)", "EN-US": "Elder's Damnation Staff", "DE-DE": "Verdammnisstab des Ältesten", "AR-SA": "عصا الهلاك للحكيم", "KO-KR": "장로의 댐네이션 스태프", "PT-BR": "Cajado da Danação do Ancião", "ZH-TW": "禪師級天譴法杖", "ES-ES": "Bastón de maldiciones del anciano", "ZH-CN": "禅师级天谴法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HAMMER_CRYSTAL", "uiSprite": "2H_HAMMER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello Verasaetta del Gran Maestro", "RU-RU": "Молот истинных снарядов (магистр)", "PL-PL": "Młot Gwintowy Wszechmistrza", "TR-TR": "Büyük Usta Hakikat Çekici", "ID-ID": "Palu Petir Sejati Grandmaster", "FR-FR": "Marteau de Foudre du Grand Maître", "JA-JP": "トゥ���ーボルト・ハンマー(グランドマスター)", "EN-US": "Grandmaster's Truebolt Hammer", "DE-DE": "Echtblitz-Hammer des Großmeisters", "AR-SA": "مطرقة المسمار الصادم للأستاذ", "KO-KR": "그랜드 마스터의 트루볼트 해머", "PT-BR": "Martelo Estrondoso do Grão-mestre", "ZH-TW": "宗師級霆威戰鎚", "ES-ES": "Martillo Relámpago del Gran Maestro", "ZH-CN": "宗师级霆威战锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1100, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_HAMMER_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_FROSTSTAFF_KEEPER", "uiSprite": "MAIN_FROSTSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ICEROCK_EXPLODE", "uiAtlas": null, "uiSprite": "AVALANCHE", "revision": 333277, "nameLocaTag": "@SPELLS_ICEROCK", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Valanga", "RU-RU": "Лавина", "PL-PL": "Lawina", "TR-TR": "Çığ", "ID-ID": "Longsor", "FR-FR": "Avalanche", "JA-JP": "雪崩", "EN-US": "Avalanche", "DE-DE": "Lawine", "AR-SA": "انهيار ثلجي", "KO-KR": "눈사태", "PT-BR": "Avalanche", "ZH-TW": "雪崩", "ES-ES": "Avalancha", "ZH-CN": "雪崩" }, "localizedDescriptions": { "IT-IT": "Lancia una palla di neve gigante nella direzione bersaglio, [other]rotolando su[/other] tutti i nemici.\nInfligge [dmg](A) danni magici[/dmg] (i danni non possono essere riflessi), [cc]respingendo[/cc] tutti i nemici colpiti di [cc](B)[/cc].\n\nLa palla di neve lascia una scia ghiacciata, che dura [other](C)[/other].\n[cc]Rallenta[/cc] tutti i nemici su di essa del [cc](D)[/cc].\n\nSe la palla di neve si scontra con il terreno esplode, infliggendo [dmg](E) danni magici[/dmg] (i danni non possono essere riflessi) entro un [other]raggio di (F)[/other].", "RU-RU": "Запустите гигантский снежный ком, который будет [other]катиться через[/other] всех противников в указанном направлении.\nНаносит [dmg](A) магического урона[/dmg] (урон не может быть отражен), [cc]отбрасывая[/cc] всех задетых врагов на [cc](B)[/cc].\n\nСнежный ком оставляет за собой ледяной след, действующий в течение [other](C)[/other].\n[cc]Замедляет[/cc] всех наступивших на след противников на [cc](D)[/cc].\n\nЕсли снежный ком столкнется с ландшафтом, он взорвется, нанеся [dmg](E) магического урона[/dmg] (урон нельзя отразить) в [other]радиусе (F)[/other].", "PL-PL": "Wystrzeliwujesz w wybranym kierunku kulę śnieżną, [other]przetaczającą się[/other] przez wszystkich wrogów.\nZadaje [dmg](A) obrażeń magicznych[/dmg] (obrażeń nie można odbić), [cc]odrzucając[/cc] wszystkich wrogów trafionych o [cc](B)[/cc].\n\nKula śnieżna pozostawia za sobą zamarzającą ścieżkę, utrzymującą się przez [other](C)[/other].\n[cc]Spowalnia[/cc] wszystkich wrogów na ścieżce o [cc](D)[/cc].\n\nJeśli kula śnieżna zderzy się z elementem terenu, wybuchnie, zadając [dmg](E) pkt. obrażeń magicznych[/dmg] (obrażeń nie da się odbić) w promieniu [other](F)[/other].", "TR-TR": "Hedeflenen yöne tüm düşmanların [other]üzerinden geçen[/other] devasa bir kar topu yuvarla.\n[dmg](A)Sihirli hasar[/dmg] vererek (hasar yansıtılamaz) vurulan tüm düşmanları [cc](B)[/cc] [cc]geri püskürtür[/cc].\n\nKar topu arkasında [other](C)[/other] boyunca dondurucu bir iz bırakır.\nİzin üzerindeki tüm düşmanları [cc](D)[/cc] [cc]yavaşlatır[/cc].\n\nKar topu araziye çarptığında patlayarak [other](E) yarıçap[/other] içinde [dmg](F) sihirli hasar[/dmg] (hasar yansıtılamaz) verir.", "ID-ID": "Meluncurkan bola salju raksasa ke arah target, [other]melindas[/other] semua musuh.\nMemberikan [dmg](A) damage sihir[/dmg] (damage tidak dapat dipantulkan), [cc]memukul mundur[/cc] semua musuh yang terkena sejauh [cc](B)[/cc].\n\nBola salju akan meninggalkan jejak membeku, berlangsung selama [other](C)[/other].\n[cc]Memperlambat[/cc] semua musuh di atasnya sebesar [cc](D)[/cc].\n\nBola salju akan meledak jika bertabrakan dengan medan, memberikan [dmg](E) damage sihir[/dmg] (damage tidak dapat dipantulkan) dalam [other](F) radius[/other].", "FR-FR": "Lancez une boule de neige géante dans la direction ciblée qui [other]roule sur[/other] tous les ennemis.\nInflige [dmg](A) dégâts magiques[/dmg] (les dégâts ne peuvent pas être renvoyés) et [cc]repousse[/cc] tous les ennemis touchés à une distance de [cc](B)[/cc].\n\nLa boule de neige laisse une trace glacée qui dure [other](C)[/other].\n[cc]Ralentit[/cc] tous les ennemis qui s'y trouvent de [cc](D)[/cc].\n\nSi la boule de neige heurte le terrain, elle explose et inflige [dmg](E) dégâts magiques[/dmg] dans un [other]rayon de (F)[/other] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "巨大な雪玉を狙った方向に発射し、すべての敵を[other]転がしながら[/other]倒す。\n[dmg](A)魔法ダメージ[/dmg](反射不可)を与え、命中した全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]する。\n\n雪玉は[other](C)[/other]持続する、凍った軌跡を残す。\nその上にいる全ての敵を[cc](D)[/cc][cc]減速[/cc]させる。\n\n雪玉が地形に衝突すると爆発し、[other](E)半径[/other]に[dmg](F)魔法ダメージ[/dmg](反射不可)を与える。", "EN-US": "Launch a giant snowball in the targeted direction, [other]rolling over[/other] all enemies.\nDeals [dmg](A) magical damage[/dmg] (damage cannot be reflected), [cc]knocking back[/cc] all enemies hit by [cc](B)[/cc].\n\nThe snowball leaves behind a freezing trail, lasting [other](C)[/other].\n[cc]Slows[/cc] all enemies on it by [cc](D)[/cc].\n\nIf the snowball collides with terrain it will explode, dealing [dmg](E) magical damage[/dmg] (damage cannot be reflected) within a [other](F) radius[/other].", "DE-DE": "Feuert einen riesigen Schneeball in die anvisierte Richtung, der alle Gegner [other]überrollt[/other].\nVerursacht [dmg](A) magischen Schaden[/dmg] (Schaden kann nicht reflektiert werden), der alle getroffenen Feinde[cc](B)[/cc][/cc] zurückstößt[cc].\n\nDer Schneeball hinterlässt eine gefrorene Spur, die für [other](C)[/other] besteht.\n[cc]Verlangsamt[/cc] alle Gegner darauf um [cc](D)[/cc].\n\nWenn der Schneeball mit dem Terrain kollidiert, wird er explodieren und dabei in [other](E) Radius[/other] [dmg](F) magischen Schaden[/dmg] (Schaden kann nicht reflektiert werden) verursacht.", "AR-SA": "يمكنك إطلاق كرة ثلجية عملاقة في الاتجاه المستهدف، [other]تتدحرج[/other] فوق جميع الأعداء.\nيلحق [dmg](A) ضررًا سحريًا [/dmg] (لا يمكن عكس الضرر)، [cc]يدفع للخلف[/cc] كل الأعداء الذين يصابون بمقدار[cc](B)[/cc].\n\nتخلّف الكرة الثلجية مسارًا من الثلج يدوم حتى [other](C)[/other].\n[cc]تبطئ[/cc] جميع الأعداء الذين يخطون عليه بمقدار [cc](D)[/cc].\n\nإذا اصطدمت كرة الثلج بالتضاريس، فستنفجر مسببة [dmg](E) من الضرر السحري[/dmg] (لا يمكن عكس الضرر) ضمن[other](F) محيط[/other].", "KO-KR": "목표 방향으로 거대한 눈덩이를 날려, 모든 적이 [other]굴러가게[/other] 만듭니다.\n[dmg](A)의 마법 대미지[/dmg]를 입히며 (이 대미지는 반사할 수 없음), 적중한 모든 적을 [cc](B)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n\n눈덩이는 지나간 위치에 [other](C)[/other] 동안 지속되는 얼음 길을 남깁니다.\n얼음 길 위의 적은 [cc](D)[/cc]만큼 [cc]느려집니다[/cc].\n\n눈덩이는 지형과 충돌 시 폭발하며, 폭발 시 [other]반경 (E)[/other]내에 있는 적에게 [dmg](F)의 마법 대미지[/dmg]를 입힙니다 (이 대미지는 반사할 수 없음).", "PT-BR": "Lança uma bola de neve gigante na direção alvo [other]que rola sobre[/other] todos os inimigos.\nCausa [dmg](A) de dano mágico[/dmg] (o dano não pode ser refletido), jogando todos os inimigos atingidos [cc](B)[/cc] [cc]para trás[/cc].\n\nA bola de neve deixa uma trilha congelante que dura [other](C)[/other].\n[cc]Desacelera[/cc] todos os inimigos na trilha em [cc](D)[/cc].\n\nSe a bola de neve colidir com o terreno, ela explodirá, causando [dmg](E) de dano mágico[/dmg] (o dano não pode ser refletido) dentro de um [other]raio de (F)[/other].", "ZH-TW": "朝目標方向發射一顆巨型雪球,[other]滾過[/other]所有敵人。\n造成[dmg](A)點魔法傷害[/dmg](該傷害無法被反彈),[cc]擊退[/cc]所有擊中的敵人[cc](B)[/cc]。\n\n雪球滾動時會留下冰凍痕跡,持續[other](C)[/other]。\n使痕跡上所有敵人[cc]減速[/cc][cc](D)[/cc]。\n\n如果雪球與地形產生碰撞,它將會爆炸,並在[other](E)半徑範圍[/other]內造成[dmg](F)點魔法傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Lanza una bola de nieve gigante en la dirección señalada que [other]aplasta[/other] a todos los enemigos.\nInflige [dmg](A) de daño mágico[/dmg] (el daño no puede ser reflejado) y [cc]derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](B)[/cc].\n\nLa bola de nieve deja un rastro helado que dura [other](C)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos que lo pisen en [cc](D)[/cc].\n\nSi la bola de nieve choca con el terreno, explotará e infligirá [dmg](E) de daño mágico[/dmg] en un [other]radio de (F)[/other] (el daño no puede ser reflejado).", "ZH-CN": "朝目标方向发射一枚巨大的雪球,[other]滚过[/other]所有敌人。\n造成[dmg](A)魔法伤害[/dmg](伤害无法被反弹),[cc]击退[/cc]所有击中的敌人[cc](B)[/cc]。\n\n雪球在滚动路径上留下冰霜尾迹,持续[other](C)[/other]。\n使所有碰触到尾迹的敌人[cc]减速[/cc][cc](D)[/cc]。\n\n如果雪球与地形产生碰撞,它将会爆炸,并在[other](E)半径范围[/other]内造成[dmg](F)魔法伤害[/dmg](伤害无法被反弹)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 26, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.2, "effect": "ICEROCK_EXPLODE_PASSTHROUGH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone brinoso del sapiente", "RU-RU": "Посох инея (знаток)", "PL-PL": "Kostur Szronu Adepta", "TR-TR": "Ehil Kırağı Asası", "ID-ID": "Tongkat Embun Beku Mahir", "FR-FR": "Bâton de gelée blanche de l'adepte", "JA-JP": "白霜の杖(名人)", "EN-US": "Adept's Hoarfrost Staff", "DE-DE": "Raureifstab des Adepten", "AR-SA": "عصا الصقيع الهش للبارع", "KO-KR": "숙련자의 호어프로스트 스태프", "PT-BR": "Cajado Enregelante do Adepto", "ZH-TW": "老手級白霜法杖", "ES-ES": "Bastón de escarcha del iniciado", "ZH-CN": "老手级霜雪法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_2H_TOOL_PICK", "uiSprite": "2H_PICK", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Piccone del novizio", "RU-RU": "Кирка (новичок)", "PL-PL": "Kilof Nowicjusza", "TR-TR": "Acemi Kazması", "ID-ID": "Belencong Pemula", "FR-FR": "Pioche de l'apprenti", "JA-JP": "つるはし(見習い)", "EN-US": "Novice's Pickaxe", "DE-DE": "Spitzhacke des Novizen", "AR-SA": "مِعوَل المبتدئ", "KO-KR": "초심자의 곡괭이", "PT-BR": "Picareta do Novato", "ZH-TW": "新手級十字鎬", "ES-ES": "Pico del novato", "ZH-CN": "新手级十字镐" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 22, "attackSpeed": 1, "attackRange": 3, "weight": 0.75, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 300, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 140, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 6 }, { "uniqueName": "T2_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_PICK", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_NATURESTAFF", "uiSprite": "2H_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone della natura del maestro", "RU-RU": "Большой древесный посох (мастер)", "PL-PL": "Wielki Kostur Natury Mistrza", "TR-TR": "Usta Büyük Doğa Asası", "ID-ID": "Tongkat Alam Besar Master", "FR-FR": "Grand bâton naturel du maître", "JA-JP": "偉大な自然の杖(マスター)", "EN-US": "Master's Great Nature Staff", "DE-DE": "Großer Naturstab des Meisters", "AR-SA": "عصا الطبيعة العظيمة للخبير", "KO-KR": "마스터의 그레이트 네이쳐 스태프", "PT-BR": "Cajado da Natureza Elevado do Mestre", "ZH-TW": "大師級自然長杖", "ES-ES": "Gran bastón natural del maestro", "ZH-CN": "大师级杰出自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_HAMMER", "uiSprite": "MAIN_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "HAMMER_SHOVE", "uiAtlas": null, "uiSprite": "SHOVE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HAMMER_SHOVE_V2_DESC", "localizedNames": { "IT-IT": "Colpo vigoroso", "RU-RU": "Могучий размах", "PL-PL": "Potężny Zamach", "TR-TR": "Kuvvetli Savuruş", "ID-ID": "Ayunan Kuat", "FR-FR": "Swing puissant", "JA-JP": "強力な打撃", "EN-US": "Powerful Swing", "DE-DE": "Mächtiger Schwung", "AR-SA": "أرجوحة قوية", "KO-KR": "강력한 휘두르기", "PT-BR": "Pancada Poderosa", "ZH-TW": "強力揮擊", "ES-ES": "Giro potente", "ZH-CN": "强力挥击" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] nella direzione bersaglio e agiti il martello in un [other]cono davanti a te[/other], infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Respinge[/cc] fino a [other](B) mob nemici[/other] per [cc](C)[/cc].\nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](D)[/other].", "RU-RU": "Вы совершаете [mobility]шаг[/mobility] в указанном направлении и взмахиваете молотом в зоне [other]конуса перед[/other] собой, нанеся [dmg](A) физического урона[/dmg] всем задетым врагам.\n[cc]Отбрасывает[/cc] до [other](B) монстров [/other] на [cc](C)[/cc].\nУвеличивает ваш [other]уровень угрозы[/other] по отношению ко всем задетым монстрам на [other](D)[/other].", "PL-PL": "[mobility]Kroczysz[/mobility] w wybranym kierunku i machasz młotem w [other]stożku przed[/other] tobą, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Odrzuca[/cc] do [other](B) wrogich mobów [/other] do tyłu na [cc](C)[/cc].\nZwiększa [other]zagrożenie[/other] generowane wobec uderzonych mobów o [other](D)[/other].", "TR-TR": "Hedeflenen yöne doğru [mobility]atıl[/mobility] ve çekicini [other]önünde bir koni[/other] halinde sallayarak vurulan tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] ver.\nEn fazla [other](B) düşmanı[/other] [cc](C)[/cc] [cc]geri püskürtür[/cc].\nİsabet alan düşmanlara karşı [other]tehdidini[/other] [other](D)[/other] artırır.", "ID-ID": "[mobility]Melangkah[/mobility] ke arah target dan mengayunkan palumu ke [other]kerucut di depanmu[/other], memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena.\n[cc]Memukul Mundur[/cc] hingga [other](B) mob musuh[/other] sejauh [cc](C)[/cc].\nMeningkatkan [other]ancamanmu[/other] ke semua mob yang terkena sebesar [other](D)[/other].", "FR-FR": "[mobility]Faites un pas[/mobility] dans la direction ciblée et faites tournoyer votre marteau dans un [other]cône devant[/other] vous, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés.\n[cc]Repousse[/cc] jusqu'à [other](B) monstres ennemis[/other] de [cc](C)[/cc].\nAugmente votre [other]niveau de menace[/other] envers tous les monstres touchés de [other](D)[/other].", "JA-JP": "ターゲット方向に[mobility]ステップ[/mobility]し、ハンマーを前方に[other]円錐状に[/other]振り回し、命中した全ての敵に[dmg](A)物理ダメージ[/dmg]を与える。\n[cc](B)[/cc]の間、最大[other](C)体の敵モブ[/other]を[cc]ノックバック[/cc]する。\n命中したすべてのモブに対する[other]脅威[/other]を[other](D)[/other]増加させる。", "EN-US": "[mobility]Step[/mobility] in the targeted direction and swing your hammer in a [other]cone in front[/other] of you, dealing [dmg](A) physical damage[/dmg] to all enemies hit.\n[cc]Knocks back[/cc] up to [other](B) enemy mobs [/other] by [cc](C)[/cc].\nIncreases your [other]threat[/other] towards all mobs hit by [other](D)[/other].", "DE-DE": "[mobility]Gehe[/mobility] in die angezeigte Richtung und schwinge deinen Hammer [other]in einem Kegel[/other] vor dir, dies verursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Stößt[/cc] bis zu [other](B) gegnerische Mobs[/other] um [cc](C) zurück[/cc].\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](D)[/other].", "AR-SA": "[mobility]أخطو[/mobility]في الاتجاه المستهدف وأرجح بمطرقتك أمامك[other]بشكل مخروطي[/other], مسببًا [dmg](A) ضررًا بدنيا[/dmg]لكل الأعداء الذين تصيبهم.\n[cc]تقرع[/cc] ما يصل الى[other](B)[/other] من الحشود الأعداء[cc](C)[/cc].\nتزيد من [other]تهديدك[/other] لجميع الحشود المصابين بمقدار [other](D)[/other].", "KO-KR": "목표 방향으로 [mobility]전진[/mobility]하며 [other]전방에 부채꼴 모양[/other]으로 망치를 휘둘러, 적중한 모든 적에게 [dmg](A)의 물리 대미지[/dmg]를 가합니다.\n[other]적 몬스터를 최대 (B)마리[/other]까지 [cc](C)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](D)[/other]만큼 증가시킵니다.", "PT-BR": "[mobility]Marcha[/mobility] na direção alvo e balança o seu martelo em um [other]cone à sua frente[/other], causando [dmg](A) de dano físico[/dmg] a todos os inimigos atingidos.\nJoga até [other](B) monstros inimigos[/other] [cc]para trás[/cc] por [cc](C)[/cc].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](D)[/other].", "ZH-TW": "朝目標方向[mobility]前踏[/mobility],並朝[other]前方錐形範圍[/other]揮舞您的鎚子,對所有被擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n[cc]擊退[/cc]最多[other](B)個敵對怪物[/other][cc](C)[/cc]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](D)[/other]。", "ES-ES": "[mobility]Da un paso[/mobility] en la dirección señalada, balancea tu martillo en un [other]cono en frente[/other] de ti e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos que golpees.\n[cc]Derriba[/cc] hasta [other](B) monstruos enemigos [/other] a una distancia de [cc](C)[/cc].\nIncrementa tu [other]nivel de amenaza[/other] hacia todos los monstruos golpeados en [other](D)[/other].", "ZH-CN": "朝目标方向[mobility]前踏[/mobility],并朝[other]正前方锥形范围[/other]挥舞你的锤子,对所有被击中的敌人造成[dmg](A)物理伤害[/dmg]。\n[cc]击退[/cc]最多[other](B)个敌对野怪[/other][cc](C)[/cc]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](D)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 4, "energyUsage": 6, "castRange": 2, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "THREATENINGSTRIKE_HAMMER", "uiAtlas": null, "uiSprite": "THREATENING_STRIKE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto minaccioso", "RU-RU": "Угрожающий удар", "PL-PL": "Groźny Cios", "TR-TR": "Tehditkâr Darbe", "ID-ID": "Pukulan Mengancam", "FR-FR": "Frappe menaçante", "JA-JP": "脅威の一撃", "EN-US": "Threatening Strike", "DE-DE": "Bedrohlicher Schlag", "AR-SA": "هجمة تهديدية", "KO-KR": "위협하는 타격", "PT-BR": "Golpe Ameaçador", "ZH-TW": "仇恨打擊", "ES-ES": "Golpe amenazante", "ZH-CN": "仇恨打击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta la tua [buff]generazione di minaccia[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Ударьте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\nУвеличивает вашу [buff]генерацию угрозы[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZwiększa twoją [buff]generację zagrożenia[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "Hedef düşmana darbe indirerek [dmg](A) fiziksel hasar[/dmg] verirsin.\n[buff](B)[/buff] boyunca [buff]tehdit oluşturmanı[/buff] [buff](C)[/buff] artırır.", "ID-ID": "Menyerang musuh yang ditarget, menghasilkan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Pembangkitan Ancaman[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Frappez l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente votre [buff]génération de menace[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[buff](B)[/buff]の間、[buff]脅威の発生[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "Strike the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases your [buff]Threat Generation[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Schlage auf dein Ziel ein, verursacht [dmg](A) physischen Schaden[/dmg].\nSteigert die von dir [buff]erzeugte Bedrohung[/buff] für [buff](B)[/buff] um[buff](C)[/buff].", "AR-SA": "يمكن الهجوم على العدو المستهدف وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتزيد [buff]إحداثك للتهديد[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "대상 적을 타격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n [buff](B)[/buff] 동안 자신의 [buff]위협[/buff]을 [buff](C)[/buff] 만큼 증가시킵니다.", "PT-BR": "Golpeia o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nAumenta a sua [buff]Geração de Ameaça[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "打擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使自身[buff]仇恨產生速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Golpea al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nAumenta tu [buff]generación de amenaza[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "打击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n你的[buff]仇恨值效率[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 5, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "threatbonus", "time": 3, "value": 4, "effectAreaRadius": null } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -100.04, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "HAMMER_TREMOR", "uiAtlas": null, "uiSprite": "SEISMIC_TREMOR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tremore sismico", "RU-RU": "Землетрясение", "PL-PL": "Sejsmiczny Terror", "TR-TR": "Sismik Sarsıntı", "ID-ID": "Getaran Seismik", "FR-FR": "Tremblement sismique", "JA-JP": "地震の震動", "EN-US": "Seismic Tremor", "DE-DE": "Seismischer Terror", "AR-SA": "الهزة الزلزالية", "KO-KR": "지진성 진동", "PT-BR": "Tremor Sísmico", "ZH-TW": "地震衝擊", "ES-ES": "Temblor sísmico", "ZH-CN": "地震冲击" }, "localizedDescriptions": { "IT-IT": "Colpisci ripetutamente il terreno con il tuo martello nella posizione del bersaglio, infliggendo [dmg]danni fisici[/dmg], mentre [other]incanali[/other] per [other](A)[/other].\nI [other]danni[/other] e il [other]raggio[/other] si [other]basano[/other] sulla durata dell'[other]incanalamento[/other].\n\n [#] Durata incanalamento: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n [#] Danni: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n [#] Raggio: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "RU-RU": "Вы непрерывно бьете молотом по земле в указанной точке, нанося [dmg]физический урон[/dmg], одновременно [other]поддерживая заклинание[/other] в течение [other](A)[/other].\n[other]Урон[/other] и [other]радиус[/other] [other]зависят[/other] от того, как долго вы [other]поддерживаете заклинание[/other].\n\n[#] Продолжительность поддерживания: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Урон: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Радиус: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "PL-PL": "Uderzasz ziemię młotem w wybranym miejscu, zadając [dmg]pkt. obrażeń fizycznych[/dmg], podczas [other]kanałowania[/other] przez [other](A)[/other].\n[other]Obrażenia[/other] oraz [other]obszar[/other] [other]zależą[/other] od długości [other]kanałowania[/other].\n\n[#] Czas kanałowania: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Obrażenia: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Zasięg: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "TR-TR": "Çekicini hedeflenen pozisyonda tekrar tekrar yere vur ve [dmg]fiziksel hasar[/dmg] vererek [other](A)[/other] boyunca [other]odaklan[/other].\n[other]Hasar[/other] ve [other]etki alanı[/other] ne kadar süre [other]odaklandığına[/other] bağlıdır.\n\n[#] Odaklama Süresi: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Hasar: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Etki Alanı: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ID-ID": "Hantamkan palumu berulang kali ke tanah pada posisi target, memberikan [dmg]damage fisik[/dmg], saat [other]menyalurkan[/other] selama [other](A)[/other].\n[other]Damage[/other] dan [other]radius[/other] [other]ditentukan[/other] oleh berapa lama kamu melakukan [other]penyaluran[/other].\n\n[#] Waktu Saluran: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radius: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "FR-FR": "Frappez le sol avec votre marteau plusieurs fois à la position ciblée, infligeant des [dmg]dégâts physiques[/dmg] en [other]canalisant[/other] pendant [other](A)[/other].\nLes [other]dégâts[/other] et le [other]rayon[/other] de la compétence [other]dépendent[/other] de la durée de la [other]canalisation[/other].\n\n[#] Durée de la canalisation : [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Dégâts : [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Rayon : [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "JA-JP": "[other](A)[/other]間、[other]詠唱[/other]しながら、[dmg]物理ダメージ[/dmg]を与え、標的の位置の地面にハンマーを繰り返し叩きつける。\n[other]ダメージ[/other]と[other]半径[/other]は[other]詠唱時間[/other]に[other]基づきます[/other]。\n\n[#]詠唱時間:[other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#]ダメージ:[dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 半径: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "EN-US": "Smash your hammer repeatedly into the ground at the target position, dealing [dmg]physical damage[/dmg], while [other]channeling[/other] for [other](A)[/other].\nThe [other]damage[/other] and [other]radius[/other] is [other]based[/other] on how long you have [other]channeled[/other].\n\n[#] Channel Time: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radius: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "DE-DE": "Schmettere deinen Hammer mehrmals an der Zielposition in den Boden, dies verursacht [dmg]physischen Schaden[/dmg], solange du für [other](A)[/other] [other]kanalisierst[/other].\nDer [other]Schaden[/other] und der [other]Radius[/other] [other]basiert[/other] auf der Länge deiner [other]Kanalisierung[/other].\n\n[#] Kanalisierungszeit: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Schaden: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radius: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "AR-SA": "اضرب بمطرقتك بشكل متكرر في الأرض في الموضع المستهدف، مسببا [dmg]أضرار جسدية[/dmg], حيث[other]يتم[/other] التوجيه في خلال[other](A)[/other].\nالـ [other] ضرر [/other] على [other]نسبة[/other] المحيط [other]وعلى[/other] مدة [other]توجهيك[/other].\n\n[#] وقت التوجيه: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] الضرر: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] المحيط: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "KO-KR": "최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안, 목표 지면에 반복적으로 망치를 크게 휘둘러 [dmg]물리 대미지[/dmg]를 입힙니다.\n공격의 [other]대미지[/other]와 [other]범위[/other]는 [other]채널링[/other]한 시간에 [other]비례해[/other] 증가합니다.\n \n[#] 채널링 시간: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] 대미지: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 범위: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "PT-BR": "Bate o seu martelo repetidamente no chão na posição alvo, causando [dmg]dano físico[/dmg], enquanto [other]canaliza[/other] por [other](A)[/other].\nO [other]dano[/other] e o [other]raio[/other] são [other]baseados[/other] na quantidade de tempo em que a habilidade foi [other]canalizada[/other].\n\n[#] Tempo de Canalização: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Dano: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Raio: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ZH-TW": "用您的鎚子反覆敲擊目標位置的地面,造成物理傷害,[other]引導[/other]持續[other](A)[/other]。\n[other]傷害[/other]與[other]範圍半徑取決[/other]於您[other]引導[/other]的時間長短。\n\n[#] 引導時間:[other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] 傷害:[dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 範圍半徑:[other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ES-ES": "Golpea el suelo con tu martillo una y otra vez en la posición señalada e inflige [dmg]daño físico[/dmg] mientras [other]canalizas[/other] durante [other](A)[/other].\nEl [other]daño[/other] y el [other]radio[/other] de la habilidad [other]dependen[/other] de cuánto tiempo hayas [other]canalizado[/other].\n\n[#] Tiempo de canalización: [other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] Daño: [dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] Radio: [other](H)[/other] | [other](H)[/other] | [other](J)[/other]", "ZH-CN": "用您的锤子反覆敲击目标位置的地面,造成物理伤害,并持续[other]引导(A)[/other]。\n[other]伤害[/other]与[other]范围半径基于[/other]于您[other]引导[/other]的时间长短。\n\n[#] 引导时间:[other](B)[/other] | [other](C)[/other] | [other](A)[/other]\n[#] 伤害:[dmg](E)[/dmg] | [dmg](E)[/dmg] | [dmg](G)[/dmg]\n[#] 范围半径:[other](H)[/other] | [other](H)[/other] | [other](J)[/other]" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 10, "energyUsage": 15, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0.4, "effectCount": 7, "effectInterval": 0.2, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CHARGESLOWAE", "uiAtlas": null, "uiSprite": "POUNCE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carica Rallentante", "RU-RU": "Замедляющая атака", "PL-PL": "Szarża Spowalniająca", "TR-TR": "Yavaşlatan Hücum", "ID-ID": "Serangan Perlambatan", "FR-FR": "Charge ralentissante", "JA-JP": "スローチャージ", "EN-US": "Slowing Charge", "DE-DE": "Verlangsamungsangriff", "AR-SA": "شحنة الإبطاء", "KO-KR": "둔화 돌진", "PT-BR": "Investida Desaceleradora", "ZH-TW": "緩速衝鋒", "ES-ES": "Carga ralentizadora", "ZH-CN": "减速冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] a tutti i nemici nella traiettoria.\n[cc]Rallenta[/cc] del [cc](B)[/cc] per [cc](C)[/cc].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанном направлении, нанося [dmg](A) физического урона[/dmg] всем врагам на своем пути.\n[cc]Замедляет[/cc] на [cc](B)[/cc] в течение [cc](C)[/cc].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom, przez których przejdziesz.\n[cc]Spowalnia[/cc] o [cc](B)[/cc] na [cc](C)[/cc].", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] verirsin.\n[cc](B)[/cc] boyunca [cc](C)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang dilewati.\n[cc]Memperlambat[/cc] hingga [cc](B)[/cc] selama [cc](C)[/cc].", "FR-FR": "[mobility]Foncez[/mobility] vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis que vous traversez.\n[cc]Ralentit[/cc] de [cc](B)[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った位置に[mobility]ダッシュ[/mobility]して、通過した全ての敵に[dmg](A)物理ダメージ[/dmg]を与えます。\n[cc](B)[/cc]の間、速度が[cc](C)[/cc][cc]低下[/cc]します。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] to all enemies you pass through.\n[cc]Slows[/cc] by [cc](B)[/cc] for [cc](C)[/cc].", "DE-DE": "[mobility]Sprinte[/mobility] zur anvisierten Position, dies verursacht [dmg](A) physischen Schaden[/dmg] bei allen Gegnern, die du passierst.\n[cc]Verlangsamt[/cc] für [cc](B)[/cc] um [cc](C)[/cc].", "AR-SA": "يمكن [mobility]الاندفاع[/mobility] نحو الموقع المستهدف لإلحاق [dmg](A)من الضرر البدني[/dmg] بكل الأعداء في طريقك.\n[cc]تبطئ[/cc] بمقدار [cc](B)[/cc] لمدة [cc](C)[/cc].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하여 통과하는 모든 적에게 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[cc](B)[/cc] 동안 [cc](C)[/cc]만큼 [cc]둔화[/cc]시킵니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo, causando [dmg](A) de dano físico[/dmg] a todos os inimigos pelos quais você passa.\n[cc]Desacelera[/cc] em [cc](B)[/cc] por [cc](C)[/cc].", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],對路徑上所有敵人造成[dmg](A)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](B)[/cc],持續[cc](C)[/cc]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos que atravieses.\n[cc]Ralentiza[/cc] en [cc](B)[/cc] por [cc](C)[/cc].", "ZH-CN": "朝目标位置[mobility]突进[/mobility],对过程中穿越的所有敌人造成[dmg](A)物理伤害[/dmg]。\n[cc]减速(B)[/cc],持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 12, "category": "crowdcontrol", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "HAMMERWHIRLWIND2", "uiAtlas": null, "uiSprite": "WHIRLWIND_HAMMER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HAMMERWHIRLWIND2_V2_DESC", "localizedNames": { "IT-IT": "Frantumaterra", "RU-RU": "Дрожь земли", "PL-PL": "Roztrzaskana Ziemia", "TR-TR": "Toprak Parçalayıcı", "ID-ID": "Peremuk Tanah", "FR-FR": "Sol brisé", "JA-JP": "大地粉砕", "EN-US": "Earth Shatter", "DE-DE": "Erdzertrümmerer", "AR-SA": "تحطيم الأرض", "KO-KR": "대지 충격", "PT-BR": "Racha-terra", "ZH-TW": "地滅", "ES-ES": "Rompe tierra", "ZH-CN": "大地粉碎" }, "localizedDescriptions": { "IT-IT": "Frantumi la terra in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Stordisce[/cc] per [cc](C)[/cc].\nTi rende il [other]bersaglio prioritario[/other] di tutti i mob colpiti.", "RU-RU": "Раскалывает землю в [other]радиусе (A)[/other] вокруг вас, нанеся [dmg](B) физического урона[/dmg] всем задетым врагам.\n[cc]Оглушает[/cc] на [cc](C)[/cc].\nДелает вас [other]высокоприоритетной[/other] целью для всех задетых монстров.", "PL-PL": "Rozbijasz ziemię w promieniu [other](A) [/other] od siebie, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Ogłusza[/cc] na [cc](C)[/cc].\nCzyni cię celem[other]o najwyższym priorytecie[/other] dla wszystkich uderzonych mobów.", "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alanda toprağı parçalayarak isabet alan tüm düşmanlara [dmg](B) fiziksel hasar[/dmg] verirsin.\n[cc](C)[/cc] boyunca [cc]sersemletir[/cc].\nSeni, isabet alan her oyuncu olmayan düşman için [other]en öncelikli[/other] hedef yapar.", "ID-ID": "Meremukkan tanah dalam [other]radius (A)[/other] di sekitarmu, memberikan [dmg](B) damage fisik[/dmg] ke semua musuh yang terkena serangan.\n[cc]Stun[/cc] selama [cc](C)[/cc].\nMenjadikanmu target [other]prioritas tertinggi[/other] ke semua mob yang terkena serangan.", "FR-FR": "Fracassez la terre dans un [other]rayon de (A)[/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg] à tous les ennemis touchés.\n[cc]Étourdit[/cc] pendant [cc](C)[/cc].\nVous devenez la cible [other]prioritaire[/other] de tous les monstres touchés.", "JA-JP": "[other]半径(A)内[/other]の周囲の地面を粉砕し、ヒットした全ての敵に[dmg](B)物理ダメージ[/dmg]を与えます。\n[cc](C)[/cc]の間、[cc]スタン[/cc]させます。\n命中した全てのモブの[other]最優先[/other]対象になる。", "EN-US": "Shatter the earth in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg] to all enemies hit.\n[cc]Stuns[/cc] for [cc](C)[/cc].\nMakes you the [other]highest-priority[/other] target for all mobs hit.", "DE-DE": "Spalte die Erde in einem [other](A) Radius[/other] um dich herum und verursache damit [dmg](B) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Betäubt[/cc] für [cc](C)[/cc].\nMacht dich zum [other]primären Ziel[/other] aller getroffenen Mobs.", "AR-SA": "يمكنك تحطيم الأرض في محيط [other](A)[/other]من حولك، لإلحاق [dmg](B) من الأضرار البدنية[/dmg] بجميع الأعداء المصابين.\n[cc]تُصعق[/cc] لمدة [cc](C)[/cc].\nتجعلك الهدف ذا [other]الأولوية القصوى[/other] لكل الغرماء المصابين.", "KO-KR": "자신 주변 [other](A) 범위[/other]의 땅을 산산조각 내어 맞은 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.\n자신을 적중한 모든 몬스터의 [other]최우선[/other] 목표 대상으로 만듭니다.", "PT-BR": "Despedaça a terra em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg] a todos os inimigos acertados.\n[cc]Atordoa[/cc] por [cc](C)[/cc].\nLhe torna o alvo com [other]maior prioridade[/other] para todos os monstros atingidos.", "ZH-TW": "粉碎自身周圍[other](A)半徑範圍[/other]內的地面,對所有擊中的敵人造成[dmg](B)點物理傷害[/dmg]。\n[cc]暈眩[/cc],持續[cc](C)[/cc]。\n使您成為所有被擊中怪物的[other]最高仇恨目標[/other]。", "ES-ES": "Revienta la tierra en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg] a todos los enemigos alcanzados.\n[cc]Aturde[/cc] por [cc](C)[/cc].\nTe conviertes en el objetivo de [other]mayor prioridad[/other] para todos los monstruos golpeados.", "ZH-CN": "击碎你周围[other](A)半径[/other]范围的地面,对所有被击中的敌人造成[dmg](B)物理伤害[/dmg]。\n[cc]击晕(C)[/cc]。\n使你成为所有被击中野怪的[other]最高仇恨目标[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.8, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 0, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -66.6, "effectType": "physical", "effectAreaRadius": 5.5 } ], "root": null, "stun": [ { "target": "enemy", "time": 2.25, "effectAreaRadius": 5.5 } ], "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_STUNCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo stordente", "RU-RU": "Оглушающий удар", "PL-PL": "Ogłuszający Cios", "TR-TR": "Sersemleten Darbe", "ID-ID": "Serangan Penghenti", "FR-FR": "Frappe étourdissante", "JA-JP": "気絶の一撃", "EN-US": "Stunning Strike", "DE-DE": "Betäubender Schlag", "AR-SA": "ضربة الصعق", "KO-KR": "기절시키는 타격", "PT-BR": "Golpe Atordoante", "ZH-TW": "暈眩打擊", "ES-ES": "Golpe aturdidor", "ZH-CN": "昏迷打击" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, [cc]stordisci[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "При каждой [other](A)[/other] автоатаке [cc]оглушает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] autoataków [cc]ogłuszasz[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] otomatik saldırı sonrasında [cc](B)[/cc] boyunca hedef düşmanı [cc]sersemletir[/cc].", "ID-ID": "Setiap [other](A)[/other] serangan normal akan memberi efek [cc]stun[/cc] target musuh selama [cc](B)[/cc].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](B)[/cc].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[cc](B)[/cc]の間、狙ったの敵を[cc]スタン[/cc]状態にする。", "EN-US": "Every [other](A)[/other] Auto-Attacks, [cc]stun[/cc] the targeted enemy for [cc](B)[/cc].", "DE-DE": "Alle [other](A)[/other] automatische Angriffe wird der anvisierte Gegner für [cc][/cc] [cc](B)[/cc]betäubt.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يمكنك [cc]صعق[/cc] العدو المستهدف لمدة [cc](B)[/cc].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, [cc]atordoa[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,將目標敵人[cc]擊暈[/cc],持續[cc](B)[/cc]。", "ES-ES": "Cada [other](A)[/other] auto ataques, [cc]aturde[/cc] al enemigo señalado durante [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人[cc]击晕[/cc],持续[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_HAMMER", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_TANK_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada[/other] auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Martello dell'apprendista", "RU-RU": "Молот (странник)", "PL-PL": "Młot Czeladnika", "TR-TR": "Kalfa Çekici", "ID-ID": "Palu Pengembara", "FR-FR": "Marteau du compagnon", "JA-JP": "ハンマー(熟練)", "EN-US": "Journeyman's Hammer", "DE-DE": "Hammer des Gesellen", "AR-SA": "مطرقة للموثوق", "KO-KR": "장인의 해머", "PT-BR": "Martelo do Iniciante", "ZH-TW": "學徒級鎚子", "ES-ES": "Martillo del obrero", "ZH-CN": "学徒级锤子" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет снаряжения", "PL-PL": "Przedmiot ekwipunku", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 39, "attackSpeed": 1, "attackRange": 3, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 600, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "hammer", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_METALBAR", "count": 24 } ] }, "transformation": null, "spriteName": "MAIN_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_FIRESTAFF_KEEPER", "uiSprite": "MAIN_FIRESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "MAGMASPHERE", "uiAtlas": null, "uiSprite": "MAGMA_SPHERE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_MAGMASPHERE_TEST_DESC", "localizedNames": { "IT-IT": "Sfera di magma", "RU-RU": "Сфера магмы", "PL-PL": "Kula Magmy", "TR-TR": "Magma Küresi", "ID-ID": "Bola Magma", "FR-FR": "Sphère de magma", "JA-JP": "マグマスフィア", "EN-US": "Magma Sphere", "DE-DE": "Magmakugel", "AR-SA": "كرة الحمم البركانية", "KO-KR": "마그마 구체", "PT-BR": "Esfera de Lava", "ZH-TW": "熔岩巨球", "ES-ES": "Esfera de magma", "ZH-CN": "岩浆球" }, "localizedDescriptions": { "IT-IT": "Sprigioni una devastante sfera di magma che rotola nella direzione bersaglio e [other]travolge[/other] tutti i nemici\nInfligge [dmg](A) danni magici[/dmg].\n\nI [other]giocatori[/other] avversari che [other]non sono su una cavalcatura[/other] subiscono il [dmg](B)[/dmg] della loro [dmg]salute massima[/dmg] come [dmg]danni puri[/dmg] nell'arco di [dmg](C)[/dmg] (il danno non può essere riflesso).", "RU-RU": "Выпустите в указанном направлении разрушительный шар магмы, [other]проходящий сквозь[/other] всех врагов и наносящий [dmg](A) магического урона[/dmg].\n\nВражеские [other]пешие[/other] [other]игроки[/other] получат [dmg](B)[/dmg] урона от их [dmg]максимального здоровья[/dmg] в качестве [dmg]чистого урона[/dmg] в течение [dmg](C)[/dmg] (этот урон невозможно отразить).", "PL-PL": "Wyrzucasz dewastującą kulę magmy w wybranym kierunku. Kula [other]przetacza się[/other] przez wrogów, zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\n\nWrodzy [other]graczej[/other], którzy [other]nie są na wierzchowcach[/other] stracą [dmg](B)[/dmg] swojego [dmg]Maksymalnego Zdrowia[/dmg] w formie [dmg]obrażeń rzeczywistych[/dmg] w trakcie [dmg](C)[/dmg] (tych obrażeń nie można odbić).", "TR-TR": "Hedef yönde, tüm düşmanların [other]içinden yuvarlanan[/other] yıkıcı bir magma küresi fırlatırsın.\n[dmg](A) sihirli hasar[/dmg] verir.\n\n[other]Bineğe binmeyen[/other] düşman [other]oyuncular[/other] [dmg](B)[/dmg] içerisinde [dmg]Azami Sağlıklarının[/dmg] [dmg](C)[/dmg] kadarı [dmg]gerçek hasar[/dmg] alır. (Bu hasar yansıtılamaz.)", "ID-ID": "Mengeluarkan bola magma mengerikan ke arah target, [other]menggelinding[/other] melindas semua musuh\nMemberikan [dmg](A) damage sihir[/dmg].\n\n[other]Pemain[/other] musuh yang [other]tidak menunggang[/other] akan menerima [dmg]damage asli[/dmg] sejumlah [dmg](B)[/dmg] dari total [dmg]HP Maks[/dmg] selama [dmg](C)[/dmg] (damage ini tidak bisa dipantulkan).", "FR-FR": "Envoyez une sphère de magma dévastatrice dans la direction ciblée, [other]traversant[/other] tous les ennemis et infligeant [dmg](A) dégâts magiques[/dmg].\n\nLes [other]joueurs[/other] ennemis qui ne sont [other]pas sur une monture[/other] subissent [dmg](B)[/dmg] de leur [dmg]santé maximale[/dmg] comme [dmg]dégâts bruts[/dmg] pendant [dmg](C)[/dmg] (ces dégâts ne peuvent pas être renvoyés).", "JA-JP": "狙った方向に壊滅的なマグマスフィアを放ちます。マグマは全ての敵の間を[other]通り抜け[/other]ます。\n[dmg](A)の魔法ダメージ[/dmg]を与えます。\n\n[other]騎獣に乗っていない[/other]敵[other]プレイヤー[/other]は、[dmg](B)[/dmg]に渡って、[dmg]最大体力[/dmg]の[dmg](C)[/dmg]を[dmg]真のダメージ[/dmg]として受けます(このダメージは跳ね返せません)。", "EN-US": "Release a devastating magma sphere in the targeted direction, [other]rolling through[/other] all enemies\nDeals [dmg](A) magical damage[/dmg].\n\nEnemy [other]players[/other] who are [other]unmounted[/other] will take [dmg](B)[/dmg] of their [dmg]Max Health[/dmg] as [dmg]true damage[/dmg] over [dmg](C)[/dmg] (this damage can't be reflected).", "DE-DE": "Schicke eine vernichtende Magmakugel in die anvisierte Richtung, sie [other]rollt durch[/other] deine Gegner hindurch und verursacht [dmg](A) magischen Schaden[/dmg].\n\nGegnerische [other]Spieler[/other], die [other]nicht beritten[/other] sind, erleiden über [dmg](B)[/dmg] [dmg](C)[/dmg] ihres [dmg]max. Lebens[/dmg] als [dmg]echten Schaden[/dmg] (Dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكنك إطلاق كرة حمم بركانية مدمرة في الاتجاه المستهدف، [other]تتدحرج فوق[/other] جميع الأعداء\nتلحق [dmg](A) من الضرر السحري[/dmg].\n\nسيتلقى [other]اللاعبون[/other] الأعداء [other]من دون مطية[/other] [dmg](B)[/dmg] [dmg]من الحد الأقصى للصحة[/dmg] لديهم [dmg]كضرر فعلي[/dmg] طوال [dmg](C)[/dmg] (لا يمكن عكس هذا الضرر).", "KO-KR": "파괴적인 마그마 구를 목표 방향으로 발사하여 모든 적을 [other]통과해[/other] 구르며 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n\n탈것에 [other]탑승하지 않은[/other] 적 [other]플레이어[/other]는 [dmg](B)[/dmg]에 걸쳐서 [dmg]최대 체력[/dmg]의 [dmg](C)[/dmg]를 [dmg]고정 대미지[/dmg]를 받습니다 (대미지 반사 불가).", "PT-BR": "Lança uma esfera de magma devastadora na direção alvo, que [other]rola por[/other] todos os inimigos, causando [dmg](A) de dano mágico[/dmg].\n\n[other]Jogadores[/other] inimigos que [other]não estão montados[/other] receberão [dmg](B)[/dmg] de sua [dmg]Vida Máxima[/dmg] como [dmg]dano verdadeiro[/dmg] durante [dmg](C)[/dmg] (esse dano não pode ser refletido).", "ZH-TW": "朝目標方向釋放一顆毀滅性的熔岩巨球,[other]滾過[/other]所有敵人\n造成[dmg](A)點魔法傷害[/dmg]。\n\n在[dmg](B)[/dmg]內,[other]未騎乘坐騎[/other]的敵方[other]玩家[/other]會受到自身[dmg]生命值上限[/dmg][dmg](C)[/dmg]的[dmg]真實傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Libera una devastadora esfera de magma en la dirección señalada que [other]atraviesa[/other] a los enemigos e inflige [dmg](A) de daño mágico[/dmg].\n\nLos [other]jugadores[/other] enemigos que estén [other]desmontados[/other] recibirán [dmg](B)[/dmg] de su [dmg]salud máxima[/dmg] como [dmg]daño verdadero[/dmg] durante [dmg](C)[/dmg] (este daño no se puede reflejar).", "ZH-CN": "朝目标方向释放一个毁灭性的熔岩球体,滚动并[other]穿越[/other]所有敌人,造成[dmg](A)魔法伤害[/dmg]。\n被击中的敌人若[other]没有骑乘坐骑[/other],则他们在[dmg](B)[/dmg]内承受相当于他们[dmg]最大生命值(C)[/dmg]的[dmg]真实伤害[/dmg](伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 20, "castRange": 25, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2, "effect": "MAGMASPHERE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone incendiario del maestro", "RU-RU": "Посох лесного пожара (мастер)", "PL-PL": "Kostur Dzikiego Ognia Mistrza", "TR-TR": "Usta Yangın Asası", "ID-ID": "Tongkat Apiliar Master", "FR-FR": "Bâton braisier du maître", "JA-JP": "野火の杖(マスター)", "EN-US": "Master's Wildfire Staff", "DE-DE": "Lauffeuerstab des Meisters", "AR-SA": "عصا نيران الهشيم للخبير", "KO-KR": "마스터의 와일드파이어 스태프", "PT-BR": "Cajado Incendiário do Mestre", "ZH-TW": "大師級野火法杖", "ES-ES": "Bastón de fuego incontrolable del maestro", "ZH-CN": "大师级野火法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DUALCROSSBOW_HELL", "uiSprite": "2H_DUALCROSSBOW_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": 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"craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Scagliadardi dell'esperto", "RU-RU": "Самострелы 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"uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": 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"localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_SPEAR", "uiSprite": "MAIN_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia del gran maestro", "RU-RU": "Копье (магистр)", "PL-PL": "Włócznia Wszechmistrza", "TR-TR": "Büyük Usta Mızrağı", "ID-ID": "Tombak Grandmaster", "FR-FR": "Lance du grand maître", "JA-JP": "槍(グランドマスター)", "EN-US": "Grandmaster's Spear", "DE-DE": "Speer des Großmeisters", "AR-SA": "رمح الأستاذ", "KO-KR": "명인의 창", "PT-BR": "Lança do Grão-mestre", "ZH-TW": "宗師級長矛", "ES-ES": "Lanza del gran maestro", "ZH-CN": "宗师级长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore del maestro", "RU-RU": "Свежевальный нож (мастер)", "PL-PL": "Nóż do Skórowania Mistrza", "TR-TR": "Usta Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Master", "FR-FR": "Couteau à dépecer du maître", "JA-JP": "皮剥ぎナイフ(マスター)", "EN-US": "Master's Skinning Knife", "DE-DE": "Abhäutemesser des Meisters", "AR-SA": "سكين سلخ للخبير", "KO-KR": "마스터의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Mestre", "ZH-TW": "大師級剝皮刀", "ES-ES": "Cuchillo de despellejar del maestro", "ZH-CN": "大师级剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 40, "attackSpeed": 1, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 12400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 6 }, { "uniqueName": "T6_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_IRONCLADEDSTAFF", "uiSprite": "2H_IRONCLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "QSWHIRLWIND", "uiAtlas": null, "uiSprite": "HURRICANE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_QSWHIRLWIND_V2_DESC", "localizedNames": { "IT-IT": "Uragano", "RU-RU": "Смерч", "PL-PL": "Huragan", "TR-TR": "Hortum", "ID-ID": "Angin Topan", "FR-FR": "Ouragan", "JA-JP": "暴風", "EN-US": "Hurricane", "DE-DE": "Wirbelsturm", "AR-SA": "الزوبعة", "KO-KR": "허리케인", "PT-BR": "Furacão", "ZH-TW": "颶風", "ES-ES": "Huracán", "ZH-CN": "飓风" }, "localizedDescriptions": { "IT-IT": "Fai vorticare l'asta in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg] ogni [dmg](C)[/dmg] mentre [other]incanali[/other] per [other](D)[/other] (puoi muoverti durante l'incanalamento).\nAumenta le [buff]resistenze ai danni[/buff] di [buff](E)[/buff] per [buff](F)[/buff].\n\n[other]I giocatori nemici[/other] sono [cc]respinti[/cc] di [cc](G)[/cc] (ignora la resistenza al controllo sulla folla).\nI [other]mob[/other] subiranno l'[cc]interruzione[/cc] del lancio dei loro incantesimi.", "RU-RU": "Вы вращаете посох в [other]радиусе (A)[/other] вокруг себя, нанося [dmg](B) физического урона[/dmg] каждые [dmg](C)[/dmg] на протяжении [other]поддерживания[/other] заклинания в течение [other](D)[/other] (можно передвигаться в момент поддерживания).\nУвеличивает [buff]сопротивления урону[/buff] на [buff](E)[/buff] в течение [buff](F)[/buff].\n\n[other]Вражеские игроки[/other] будут [cc]отброшены[/cc] на [cc](G)[/cc] (игнорируя сопротивление контролю).\nУ [other]монстров[/other] будет [cc]прервано[/cc] чтение заклинаний.", "PL-PL": "Wirujesz kosturem w promieniu [other](A)[/other] od siebie, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] co [dmg](C)[/dmg], podczas [other]kanałowania[/other] przez [other](D)[/other] (możesz ruszać się podczas kanałowania).\nZmniejsza [buff]odporności na obrażenia[/buff] o [buff](E)[/buff] na [buff](F)[/buff].\n\n[other]Wrodzy gracze[/other] zostaną [cc]odrzuceni[/cc] na [cc](G)[/cc] (ignoruje odporność na kontrolę tłumu).\n[other]Mobom[/other] [cc]przerywa[/cc] rzucanie zaklęć.", "TR-TR": "Asanı etrafında [other](A) yarıçapla[/other] döndürüp [other](B)[/other] boyunca [other]odaklanırken[/other] (odaklanırken hareket edilebilir) [dmg](C)[/dmg] aralıklarla [dmg](D) fiziksel hasar[/dmg] verirsin.\n[buff]Hasar dirençlerini[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artırır.\n\n[other]Düşman oyuncular[/other], [cc](G)[/cc] [cc]geri püskürtülür[/cc] (kitle kontrol direnci yok sayılır).\n[other]Oyuncu olmayan düşmanların[/other] büyü kullanımları [cc]yarıda kesilir[/cc].", "ID-ID": "Mengayunkan tongkatmu dalam [other]radius (A) [/other] di sekitarmu, memberikan [dmg](B) damage fisik[/dmg] setiap [dmg](C)[/dmg], saat [other]menyalurkan[/other] selama [other](D)[/other] (dapat bergerak ketika menyalurkan).\nMenambah [buff]resistansi damage[/buff] sebesar [buff](E)[/buff] selama [buff](F)[/buff].\n\n[other]Pemain musuh[/other] akan [cc]dipukul mundur[/cc] sejauh [cc](G)[/cc] (mengabaikan resistansi kontrol kerumunan).\n[other]Mob[/other] akan [cc]terganggu[/cc] perapalan mantranya.", "FR-FR": "Faites tourbillonner votre bâton dans un [other]rayon de (A)[/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg] toutes les [dmg](C)[/dmg], [other]en canalisant[/other] pendant [other](D)[/other] (déplacement possible pendant la canalisation).\nAugmente les [buff]résistances aux dégâts[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff].\n\nLes [other]joueurs ennemis[/other] sont [cc]repoussés[/cc] de [cc](G)[/cc] (ignore la résistance aux contrôles de foule).\nLes [other]monstres[/other] voient leurs incantations de sorts [cc]interrompues[/cc].", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時に(チャネリング中移動可能)、あなたの周囲の[other]半径(B)[/other]内で杖を振って、[dmg](C)[/dmg]ごとに[dmg](D)物理ダメージ[/dmg]を与えます。\n[buff](E)[/buff]間、[buff]ダメージ耐性[/buff]が[buff](F)[/buff]増加する。\n\n[other]敵プレイヤー[/other]が[cc](G)[/cc][cc]ノックバック[/cc]します(クラウドコントロール耐性を無視します)。\n[other]モブ[/other]は呪文詠唱を[cc]中断[/cc]されます。", "EN-US": "Whirl your staff in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg] every [dmg](C)[/dmg], while [other]channeling[/other] for [other](D)[/other] (can move while channeling).\nIncreases [buff]damage resistances[/buff] by [buff](E)[/buff] for [buff](F)[/buff].\n\n[other]Enemy players[/other] will be [cc]knocked back[/cc] by [cc](G)[/cc] (ignoring crowd control resistance).\n[other]Mobs[/other] will have their spell casting [cc]interrupted[/cc].", "DE-DE": "Wirble deinen Stab in [other](A) Radius[/other] um dich herum, dies verursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg], solange du für [other](D)[/other] [other]kanalisierst[/other] (Bewegung ist während der Kanalisierung möglich).\nSteigert [buff]Schadensresistenzen[/buff] für [buff](E)[/buff] um [buff](F)[/buff].\n\n[other]Gegnerische Spieler[/other] werden für [cc](G)[/cc] [cc] weggestoßen[/cc] (ignoriert Gruppenkontroll-Resistenzen).\n[other]Mobs[/other] wird das Zauberwirken [cc]unterbrochen[/cc].", "AR-SA": "لَف عصاك في [other]محيط(A)[/other] حولك يلحق [dmg](B) من الضرر البدني[/dmg] كل [dmg](C)[/dmg] في أثناء [other]التوجيه[/other] لمدة [other](D)[/other] (ويمكن التحرك خلال التوجيه).\nتقلل [buff]مقاومة الضرر[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff].\n\n[other]اللاعبون الأعداء[/other] سوف [cc]يُطاح بهم[/cc] لمسافة قدرها [cc](G)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\n[cc]سيتعطل[/cc] إلقاء التعويذة على [other]الحشود[/other].", "KO-KR": "자신 주변 [other](A) 범위[/other]에 무기를 휘둘러 [other](B)[/other] 동안 [other]채널링[/other]하며 [dmg](C)[/dmg]마다 [dmg](D)의 물리 대미지[/dmg]를 입힙니다 (채널링하며 이동 가능).\n[buff]대미지 저항력[/buff]을 [buff](E)[/buff] 동안 [buff](F)[/buff]만큼 감소시킵니다.\n\n[other]적 플레이어[/other]는 [cc](G)[/cc]만큼 [cc]뒤로 밀려납니다[/cc] (군중 제어 저항 무시).\n[other]몬스터[/other]는 스킬 시전이 [cc]방해[/cc]됩니다.", "PT-BR": "Rodopia seu cajado em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg] a cada [dmg](C)[/dmg], enquanto [other]canaliza[/other] por [other](D)[/other] (pode se mover enquanto canaliza).\nAumenta as [buff]resistências a dano[/buff] em [buff](E)[/buff] por [buff](F)[/buff].\n\n[other]Jogadores inimigos[/other] serão [cc]empurrados[/cc] em [cc](G)[/cc] (ignorando a resistência a controle de multidões).\n[other]Monstros[/other] terão seus lançamentos de feitiços [cc]interrompidos[/cc].", "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內旋轉法杖,每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg],[other]引導[/other]持續[other](D)[/other](引導時可移動)。\n使[buff]傷害抗性[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff]。\n\n[other]敵對玩家[/other]會被[cc]擊退[/cc][cc](G)[/cc](無視群體控制抗性)。\n[other]怪物[/other]的技能施放會被[cc]中斷[/cc]。", "ES-ES": "Gira tu bastón en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg] cada [dmg](C)[/dmg] mientras [other]canalizas[/other] durante [other](D)[/other] (puedes moverte mientras canalizas).\nIncrementa las [buff]resistencias al daño[/buff] en [buff](E)[/buff] durante [buff](F)[/buff].\n\nLos [other]jugadores enemigos[/other] serán [cc]derribados[/cc] a una distancia de [cc](G)[/cc] (ignorando la resistencia al control de multitudes).\nLos [other]monstruos[/other] tendrán sus hechizos [cc]interrumpidos[/cc].", "ZH-CN": "在你周围[other](A)半径[/other]范围内旋转挥击你的铁头棒,每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg],[other]并持续[/other][other](D)[/other](引导过程中可移动)。\n使[buff]伤害抗性[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff]。\n\n[other]敌对玩家[/other]会被[cc]击退[/cc][cc](G)[/cc](无视群体控制抗性)。\n[other]野怪[/other]会被[cc]中断[/cc]技能施法。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 38, "energyUsage": 14, "castRange": 0, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "physicalarmor", "time": 5, "value": 0.15, "effectAreaRadius": null }, { "target": "self", "type": "magicresistance", "time": 5, "value": 0.15, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_whirlwind_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta rinforzata del sapiente", "RU-RU": "Железный посох (знаток)", "PL-PL": "Żelazny Kostur Adepta", "TR-TR": "Ehil Zırhlı Asası", "ID-ID": "Tongkat Berlapis Besi Mahir", "FR-FR": "Bâton sans faille de l'adepte", "JA-JP": "甲鉄の杖(名人)", "EN-US": "Adept's Iron-clad Staff", "DE-DE": "Eisenpanzerstab des Adepten", "AR-SA": "العصا المطلية بالحديد للبارع", "KO-KR": "숙련자의 아이언 클래드 스태프", "PT-BR": "Cajado Férreo do Adepto", "ZH-TW": "老手級鐵甲棍", "ES-ES": "Bastón metálico del iniciado", "ZH-CN": "老手级铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 700, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_IRONCLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CROSSBOW", "uiSprite": "2H_CROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "AUTOFIRE2", "uiAtlas": null, "uiSprite": "BOLT_DMG", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fuoco automatico", "RU-RU": "Залп", "PL-PL": "Autoostrzał", "TR-TR": "Otomatik Ateş", "ID-ID": "Auto Tembak", "FR-FR": "Tir automatique", "JA-JP": "自動射撃", "EN-US": "Auto Fire", "DE-DE": "Auto-Feuer", "AR-SA": "الإطلاق التلقائي", "KO-KR": "자동 발사", "PT-BR": "Fogo Automático", "ZH-TW": "自動開火", "ES-ES": "Disparo automático", "ZH-CN": "自动射击" }, "localizedDescriptions": { "IT-IT": "Concentri gli attacchi sul nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg] ogni [dmg](B)[/dmg], [other]incanalando[/other] fino a [other](C)[/other].\nL'ultimo attacco esplode, infliggendo [dmg](D) danni magici[/dmg] a tutti i nemici in un [other]raggio di (E)[/other].", "RU-RU": "Сконцентрируйте свои атаки на выбранном враге, нанося [dmg](A) физического урона[/dmg] каждые [dmg](B)[/dmg] при [other]поддерживании[/other] заклинания до [other](C)[/other].\nПоследняя атака вызывает взрыв, который наносит [dmg](D) магического урона[/dmg] всем врагам в [other]радиусе (E)[/other].", "PL-PL": "Skupiasz swoje ataki na wybranym wrogu, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] co [dmg](B)[/dmg], [other]kanałując[/other] do [other](C)[/other].\nOstatni atak eksploduje, zadając [dmg](D) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](E)[/other].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanıp[/other] saldırılarını hedef düşmana doğrultarak her [dmg](B)[/dmg] [dmg](C) fiziksel hasar[/dmg] verirsin.\nSon saldırı patlayarak [other](D) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](E) sihirli hasar[/dmg] verir.", "ID-ID": "Memusatkan seranganmu pada musuh target, menghasilkan [dmg](A) damage fisik[/dmg] setiap [dmg](B)[/dmg] sekaligus [other]menyalurkan[/other] hingga [other](C)[/other].\nSerangan terakhir meledak, menghasilkan [dmg](D) damage sihir[/dmg] ke semua musuh dalam [other]radius (E)[/other].", "FR-FR": "Concentrez vos attaques sur la cible ennemie, infligeant [dmg](A) dégâts physiques[/dmg] toutes les [dmg](B)[/dmg] en [other]canalisant[/other] pendant [other](C)[/other].\nL'attaque finale explose, infligeant [dmg](D) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (E)[/other].", "JA-JP": "狙った敵に攻撃をフォーカスし、最大で[other](A)[/other]の間、[other]チャネリング[/other]しながら[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg]を与えます。\n最後の攻撃は爆発し、[dmg](D)魔法ダメージ[/dmg]を[other](E)半径[/other]内の全ての敵に与えます。", "EN-US": "Focus your attacks on the targeted enemy, dealing [dmg](A) physical damage[/dmg] every [dmg](B)[/dmg] while [other]channeling[/other] for up to [other](C)[/other].\nThe last attack explodes, dealing [dmg](D) magical damage[/dmg] to all enemies in a [other](E) radius[/other].", "DE-DE": "Fokussiere deine Angriffe auf ein Ziel, diese werden für bis zu [other](A)[/other] [other]kanalisiert[/other] und verursachen alle [dmg](B)[/dmg][dmg](C) physischen Schaden[/dmg] bei allen Gegnern in [other](D) Radius[/other].", "AR-SA": "عليك تركيز هجماتك على العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg] كل[dmg](B)[/dmg] بينما يتم [other]التوجيه[/other] لمدة تصل إلى [other](C)[/other].\nعليك استخدام التفجير في آخر هجوم لإلحاق [dmg](D)من الضرر السحري[/dmg] بكل الأعداء في [other]محيط (E) [/other].", "KO-KR": "공격을 대상 적에게 집중하여 최대 [other](A)[/other]동안 [other]채널링[/other]하여 매 [dmg](B)[/dmg]마다 대상 적에게 [dmg](C)의 물리 대미지[/dmg]를 줍니다.\n 마지막 공격은 폭발하여 [other](D) 범위[/other] 안의 모든 적에게 [dmg](E)의 마법 대미지[/dmg]를 줍니다.", "PT-BR": "Foca seus ataques no alvo inimigo, causando [dmg](A) de dano físico[/dmg] a cada [dmg](B)[/dmg] enquanto [other]canaliza[/other] por até [other](C)[/other].\nO último ataque explode, causando [dmg](D) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (E)[/other].", "ZH-TW": "專注攻擊目標敵人,每[dmg](A)[/dmg]造成[dmg](B)點物理傷害[/dmg],[other]引導[/other]最多持續[other](C)[/other]。\n最後一擊會產生爆炸,對[other](D)半徑範圍[/other]內所有敵人造成[dmg](E)點魔法傷害[/dmg]。", "ES-ES": "Enfoca tu ataque en el enemigo señalado e inflige [dmg](A) de daño físico[/dmg] cada [dmg](B)[/dmg] mientras lo [other]canalizas[/other] por hasta [other](C)[/other].\nEl último ataque explota y provoca [dmg](D) de daño mágico [/dmg] a todos los enemigos en un [other]radio de (E)[/other].", "ZH-CN": "专注攻击目标敌人,每[dmg](A)[/dmg]造成[dmg](B)物理伤害[/dmg],并持续[other]引导(C)[/other]。\n引导结束时,最后一次攻击会爆炸波及目标周围[other](D)半径[/other]范围内的所有敌人,造成[dmg](E)魔法伤害[/dmg]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 5, "energyUsage": 5, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": { "target": "enemy", "attribute": "health", "change": -32, "effectType": "physical", "effectAreaRadius": null }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "BOLTSHOT", "uiAtlas": null, "uiSprite": "MAGICPROJECTILE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dardo esplosivo", "RU-RU": "Взрывная стрела", "PL-PL": "Wybuchowy Bełt", "TR-TR": "Patlayıcı Ok", "ID-ID": "Anak Panah Meledak", "FR-FR": "Carreau explosif", "JA-JP": "爆発ボルト", "EN-US": "Explosive Bolt", "DE-DE": "Explosiver Bolzen", "AR-SA": "السهم المتفجر", "KO-KR": "폭발성 화살", "PT-BR": "Virote Explosivo", "ZH-TW": "爆破弩箭", "ES-ES": "Flecha explosiva", "ZH-CN": "爆炸弩箭" }, "localizedDescriptions": { "IT-IT": "Lancia un dardo esplosivo nella posizione bersaglio, infliggendo [dmg](A) danni magici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other].", "RU-RU": "Выпустите взрывной снаряд в указанную точку, нанеся [dmg](A) магического урона[/dmg] всем врагам в [other]радиусе (B)[/other].", "PL-PL": "Wystrzeliwujesz w wybrane miejsce wybuchowy bełt, zadający [dmg](A) pkt. obrażeń magicznych [/dmg] wszystkim wrogom w promieniu [other](B) [/other].", "TR-TR": "Hedef konuma bir patlayıcı ok ateşleyerek [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verirsin.", "ID-ID": "Melesatkan anak panah meledak ke arah target, menghasilkan [dmg](A) damage sihir[/dmg] ke semua musuh dalam [other]radius (B)[/other].", "FR-FR": "Tirez un carreau explosif à la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other].", "JA-JP": "狙った位置に爆発ボルトを発射し、[dmg](A)の魔法ダメージ[/dmg]を[other](B)半径[/other]内の全ての敵に与えます。", "EN-US": "Fire an explosive bolt at the targeted position, dealing [dmg](A) magical damage[/dmg] to all enemies in a [other](B) radius[/other].", "DE-DE": "Feuert einen explosiven Bolzen, der am Einschlagsort [dmg](A) magischen Schaden[/dmg] bei allen Gegnern in [other](B) Radius[/other] anrichtet.", "AR-SA": "عليك إطلاق سهم متفجر نحو الموقع المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] بكل الأعداء في [other]محيط (B) [/other].", "KO-KR": "폭발하는 화살을 목표 위치에 발사하여, [other](A) 범위[/other]안의 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Lança uma flecha explosiva na direção alvo, causando [dmg](A) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (B)[/other].", "ZH-TW": "朝目標位置發射爆破弩箭,對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點魔法傷害[/dmg]。", "ES-ES": "Dispara una flecha explosiva a la posición señalada e inflige [dmg](A) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (B) [/other].", "ZH-CN": "朝目标位置发射爆裂弩箭,对所有[other](A)半径[/other]范围内的敌人造成[dmg](B)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3.5, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -130, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "ACID_BOMB", "uiAtlas": null, "uiSprite": null, "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raffica Esplosiva", "RU-RU": "Взрывной залп", "PL-PL": "Wybuchowa Salwa", "TR-TR": "Patlayıcı Ateş", "ID-ID": "Salvo Ledakan", "FR-FR": "Salve Explosive", "JA-JP": "爆裂弾", "EN-US": "Explosive Salvo", "DE-DE": "Explosive Salve", "AR-SA": "القذيفة المتفجرة", "KO-KR": "폭발성 일제 사격", "PT-BR": "Salva Explosiva", "ZH-TW": "彈雨齊射", "ES-ES": "Salva Explosiva", "ZH-CN": "弹雨齐射" }, "localizedDescriptions": { "IT-IT": "Lancia una raffica di dardi esplosivi sulla posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] in un raggio di [other](B)[/other].\nCrea fumi corrosivi per [other](C)[/other], riducendo le [debuff]resistenze ai danni[/debuff] di [debuff](D)[/debuff].", "RU-RU": "Выпускает залп разрывных болтов по указанной позиции, нанося [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other].\nСоздает едкие испарения на [other](C)[/other], снижая [debuff]сопротивления урону[/debuff] на [debuff](D)[/debuff].", "PL-PL": "Wypuszcza salwę wybuchowych bełtów w wyznaczoną pozycję, zadając [dmg](A) obrażeń fizycznych[/dmg] w [other]promieniu (B)[/other].\nTworzy żrące opary na [other](C)[/other] obniżające [debuff]odporność na obrażenia[/debuff] o [debuff](D)[/debuff].", "TR-TR": "Hedeflenen konuma patlayıcı ok yağmuru ateşleyerek [other](A) yarıçapta[/other] [dmg](B) fiziksel hasar[/dmg] verir.\n[other](C)[/other] boyunca aşındırıcı dumanlar oluşturarak [debuff]hasar dirençlerini[/debuff] [debuff](D)[/debuff] azaltır.", "ID-ID": "Meluncurkan salvo anak panah meledak pada posisi tertarget, memberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other].\nMenghasilkan uap korosif selama [other](C)[/other], mengurangi [debuff]resistansi damage[/debuff] sebesar [debuff](D)[/debuff].", "FR-FR": "Lancez une salve de carreaux explosifs vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other].\nCrée des fumées corrosives pendant [other](C)[/other], réduisant les [debuff]résistances aux dégâts[/debuff] de [debuff](D)[/debuff].", "JA-JP": "指定地点に向けて爆裂弾の斉射を放ち、半径[other](A)[/other]内の敵に[dmg](B)物理ダメージ[/dmg]を与える。\n腐食性の煙を[other](C)[/other]間発生させ、対象の[debuff]ダメージ耐性[/debuff]を[debuff](D)[/debuff]低下させる。", "EN-US": "Launch a salvo of explosive bolts at the targeted position, dealing [dmg](A) physical damage[/dmg] in a [other](B) radius[/other].\nCreates corrosive fumes for [other](C)[/other], decreasing [debuff]damage resistances[/debuff] by [debuff](D)[/debuff].", "DE-DE": "Starte eine Salve explosiver Blitze auf die anvisierte Position, dies verursacht [dmg](A) physischen Schaden[/dmg] in einem [other](B) Radius[/other].\nErzeugt korrosive Dämpfe für [other](C)[/other], die die [debuff]Schadensresistenzen[/debuff] um [debuff](D)[/debuff] senken.", "AR-SA": "أطلق سلسلة من القذائف المتفجرة على الموقع المستهدف، مسببة [dmg](A) ضررًا بدني[/dmg] في [other](B) نطاق نصف قطر[/other].\nيولد أبخرة أكالة لـ [other](C)[/other]، مما يقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](D)[/debuff].", "KO-KR": "목표 위치에 폭발성 볼트를 발사해 [other](A) 범위[/other] 내에 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[other](C)[/other] 동안 지속되는 부식성 연기를 생성해, [debuff]대미지 저항력[/debuff]을 [debuff](D)[/debuff]만큼 감소시킵니다.", "PT-BR": "Lança uma salva de virotes explosivos na posição alvo, causando [dmg](A) de dano físico[/dmg] em um [other]raio de (B)[/other].\nCria gases corrosivos que duram [other](C)[/other], reduzindo as [debuff]resistências a dano[/debuff] em [debuff](D)[/debuff].", "ZH-TW": "對目標位置同時發射大量的爆炸弩箭,在[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n產生腐蝕性煙霧,使[debuff]傷害抗性[/debuff]降低[debuff](C)[/debuff],持續[other](D)[/other]。", "ES-ES": "Lanza una salva de flechas explosivas en la posición señalada que inflige [dmg](A) de daño físico[/dmg] en un [other]radio de (B)[/other].\nGenera humos corrosivos durante [other](C)[/other] que reducen las [debuff]resistencias al daño[/debuff] en [debuff](D)[/debuff].", "ZH-CN": "对目标位置同时发射大量的爆炸弩箭,在[other](A)半径范围[/other]内造成[dmg](B)物理伤害[/dmg]。\n产生腐蚀性烟雾,使[debuff]伤害抗性[/debuff]降低[debuff](C)[/debuff],持续[other](D)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.25, "standTime": 0.5, "disruptionFactor": null, "recastDelay": 12, "energyUsage": 10, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -135, "effectType": "physical", "effectAreaRadius": 4.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3.5, "effect": "ACID_BOMB_EFFECT", "target": "enemy", "position": null, "removeOnLeave": true, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SUNDERSHOT", "uiAtlas": null, "uiSprite": "RANGED_INTERRUPT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro squarciante", "RU-RU": "Раскалывающий выстрел", "PL-PL": "Pusty Strzał", "TR-TR": "Koparıcı Atış", "ID-ID": "Tembakan Pembelah", "FR-FR": "Brise-tir", "JA-JP": "粉砕ショット", "EN-US": "Sunder Shot", "DE-DE": "Trennschuss", "AR-SA": "طلقة الشطر", "KO-KR": "찢는 사격", "PT-BR": "Tiro Fendente", "ZH-TW": "擊破射擊", "ES-ES": "Disparo desgarrador", "ZH-CN": "击破射击" }, "localizedDescriptions": { "IT-IT": "Scocchi un dardo con precisione verso il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nRiduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per ogni [other](C) di salute[/other] che resta al nemico bersaglio ([other]si accumula[/other] fino a [other](D)[/other] volte) per [debuff](E)[/debuff].", "RU-RU": "Выпускает нацеленный снаряд во врага, нанеся [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] за каждые [other](C) здоровья[/other] текущего здоровья противника ([other]накапливается[/other] до [other](D)[/other] раз) в течение [debuff](E)[/debuff].", "PL-PL": "Strzelasz w wybranego wroga dobrze wycelowanym bełtem, zadającym [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] za każde [other](C) Zdrowia[/other], które pozostanie wybranemu wrogowi ([other]kumuluje się[/other] do [other](D)[/other] razy) przez [debuff](E)[/debuff].", "TR-TR": "Hedef düşmana iyi nişan alınmış bir ok atarak [dmg](A) fiziksel hasar[/dmg] verirsin.\nHedef düşmanın kalan her [other](B) sağlığı[/other] için [debuff]hasar direnci[/debuff] [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azalır (en fazla [other](E)[/other] defa [other]birikir[/other]).", "ID-ID": "Melepaskan panah yang diarahkan dengan baik ke musuh yang ditargetkan, menimbulkan [dmg](A) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] untuk setiap [other](C) HP[/other] yang tersisa dari target musuh ([other]bertumpuk[/other] hingga [other](D)[/other] kali) selama [debuff](E)[/debuff].", "FR-FR": "Tirez un carreau de précision sur l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pour chaque [other](C) de santé[/other] restante sur l'ennemi pendant [debuff](D)[/debuff] ([other]Cumulable[/other] jusqu'à [other](E)[/other] fois).", "JA-JP": "狙った敵をボルトで精密狙撃して、[dmg](A)物理ダメージ[/dmg]を与えます。\nターゲットに残っている[other]体力(B)[/other]ごとに、[debuff]ダメージ耐性[/debuff]を[debuff](C)[/debuff]の間、[debuff](D)[/debuff]低下させます(最大[other](E)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Release a well-aimed bolt at the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for every [other](C) Health[/other] the targeted enemy has left ([other]stacks[/other] up to [other](D)[/other] times) for [debuff](E)[/debuff].", "DE-DE": "Feuert einen gut gezielten Bolzen auf deinen Gegner, verursacht [dmg](A) physischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] um [debuff](B)[/debuff] für jede [other](C) Leben[/other], die dem Gegner noch verbleiben (bis zu [other](D)[/other] [other]Stapel[/other]) für [debuff](E)[/debuff].", "AR-SA": "إطلاق سهم مُوجّه جيدًا تجاه العدو المستهدف يلحق [dmg](A) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لكل [other](C) من الصحة[/other] التي يخلّفها العدو المستهدف ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات) لمدة [debuff](E)[/debuff].", "KO-KR": "잘 조준된 화살을 대상 적에게 발사하여, [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](B)[/debuff] 동안 대상 적의 [debuff]대미지 저항력[/debuff]을 [other](C) 체력[/other] 마다 [debuff](D)[/debuff] 만큼 감소시킵니다 ([other](E)[/other] 번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Lança uma flecha bem mirada na direção alvo, causando [dmg](A) de dano físico[/dmg].\nReduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] para cada [other](C) de Vida[/other] que o inimigo alvo tem restante ([other]acumula[/other] até [other](D)[/other] vezes) por [debuff](E)[/debuff].", "ZH-TW": "對目標敵人釋放一支精準的弩箭,造成[dmg](A)點物理傷害[/dmg]。\n目標敵人剩餘的每[other](B)點生命值[/other]使[debuff]傷害抗性[/debuff]降低[debuff](C)[/debuff](最多可[other]疊加[/other][other](D)[/other]層),持續[debuff](E)[/debuff]。", "ES-ES": "Dispara una flecha al enemigo señalado que inflige [dmg](A) de daño físico[/dmg].\nReduce la [debuff]resistencia al daño[/debuff] en [debuff](B)[/debuff] por cada [other](C) de salud[/other] que le quede al enemigo señalado durante [debuff](D)[/debuff] ([other]se acumula[/other] hasta [other](E)[/other] veces).", "ZH-CN": "精确瞄准敌人的弱点,并朝其发射一枚箭矢,造成[dmg](A)物理伤害[/dmg]。\n为每[other](B)[/other]敌人的[other]当前生命值[/other],其[debuff]伤害抗性[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff](最多可[other]堆叠(E)次[/other])。" }, "target": "enemy", "castingTime": 1, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 7, "energyUsage": 9, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -91.41, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CALTROPS", "uiAtlas": null, "uiSprite": "CALTROPS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CALTROPS_TEST_DESC", "localizedNames": { "IT-IT": "Triboli", "RU-RU": "Капкан", "PL-PL": "Kolczatki", "TR-TR": "Demir Dikenler", "ID-ID": "Ranjau", "FR-FR": "Chausse-trappe", "JA-JP": "カルトロップ", "EN-US": "Caltrops", "DE-DE": "Krähenfüße", "AR-SA": "الأشواك الحديدية", "KO-KR": "마름쇠", "PT-BR": "Estrepes", "ZH-TW": "鐵蒺藜", "ES-ES": "Abrojo", "ZH-CN": "铁蒺藜" }, "localizedDescriptions": { "IT-IT": "Lanci una trappola con un [other]raggio di (A)[/other] nella posizione bersaglio che dura [other](B)[/other].\nIl primo nemico che passa sulla trappola la attiverà, [cc]rallentando[/cc] tutti i nemici in un [other]raggio di (C)[/other] del [cc](D)[/cc] per [cc](E)[/cc].\nInfligge [dmg](F) danni fisici[/dmg].\nSe la trappola si attiva, la tua [buff]velocità di movimento[/buff] aumenta del [buff](G)[/buff] per [buff](H)[/buff].", "RU-RU": "Вы устанавливаете на землю ловушку [other]радиусом (A)[/other] в указанной точке на [other](B)[/other].\nПервый наступивший на ловушку враг активирует ее, [cc]замедлив[/cc] всех врагов в [other]радиусе (C)[/other] на [cc](D)[/cc] в течение [cc](E)[/cc].\nНаносит [dmg](F) физического урона[/dmg].\nПри активации ловушки ваша [buff]скорость передвижения[/buff] увеличивается на [buff](G)[/buff] в течение [buff](H)[/buff].", "PL-PL": "Wystrzeliwujesz pułapkę o promieniu [other](A) [/other] w wybrane miejsce na ziemi, utrzymującą się [other](B)[/other].\nPierwszy wróg, który wejdzie na pułapkę aktywuje ją, a ona [cc]spowolni[/cc] wszystkich wrogów w promieniu [other](C) [/other] o [cc](D)[/cc] na [cc](E)[/cc].\nZadaje [dmg](F) pkt. obrażeń fizycznych[/dmg].\nJeśli pułapka się aktywuje, twoja [buff]Szybkość ruchu[/buff] zostaje zwiększona o [buff](G)[/buff] na [buff](H)[/buff].", "TR-TR": "Hedef konumda yere [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir tuzak fırlatırsın.\nTuzağa basan ilk düşman onu etkinleştirir ve [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlar [cc](D)[/cc] boyunca [cc](E)[/cc] [cc]yavaşlatılır[/cc].\n[dmg](F) fiziksel hasar[/dmg] verir.\nTuzak etkinleşirse [buff]hareket hızın[/buff] [buff](G)[/buff] boyunca [buff](H)[/buff] artar.", "ID-ID": "Melesatkan jebakan dalam [other]radius (A)[/other] ke tanah di posisi target, aktif selama [other](B)[/other].\nMusuh pertama yang menginjaknya akan mengaktifkan jebakan, [cc]memperlambat[/cc] semua musuh dalam [other]radius (C)[/other] hingga [cc](D)[/cc] selama [cc](E)[/cc].\nMemberikan [dmg](F) damage fisik[/dmg].\nJika jebakan diaktifkan, [buff]Kecepatan Gerak[/buff] bertambah [buff](G)[/buff] selama [buff](H)[/buff].", "FR-FR": "Lancez un piège d'un [other]rayon de (A)[/other] à la position ciblée, qui dure [other](B)[/other].\nLe premier ennemi à marcher dessus l'active, [cc]ralentissant[/cc] tous les ennemis dans un [other]rayon de (C)[/other] de [cc](D)[/cc] pendant [cc](E)[/cc].\nInflige [dmg](F) dégâts physiques[/dmg].\nSi le piège s'active, votre [buff]vitesse de déplacement[/buff] est augmentée de [buff](G)[/buff] pendant [buff](H)[/buff].", "JA-JP": "狙った位置に[other]半径(A)[/other]の罠を投げます。罠は[other](B)[/other]の間持続します。\n最初に罠を踏んだ敵は罠にかかり、[other]半径(C)[/other]以内にいる全ての敵の[cc]速度[/cc]が[cc](D)[/cc]の間、[cc](E)低下[/cc]します。\n[dmg](F)物理ダメージ[/dmg]を与えます。\n罠が発動すると、[buff](G)[/buff]の間、あなたの[buff]移動速度[/buff]が[buff](H)[/buff]上昇します。", "EN-US": "Shoot a trap with a [other](A) radius[/other] into the ground at the targeted position, lasting [other](B)[/other].\nThe first enemy to step on the trap will activate it, [cc]slowing[/cc] all enemies within a [other](C) radius[/other] by [cc](D)[/cc] for [cc](E)[/cc].\nDeals [dmg](F) physical damage[/dmg].\nIf the trap activates, your [buff]Move Speed[/buff] is increased by [buff](G)[/buff] for [buff](H)[/buff].", "DE-DE": "Feuert eine Falle mit [other](A) Radius[/other] am anvisierten Punkt in den Boden, sie verbleibt dort für [other](B)[/other].\nDer erste Gegner, der auf die Falle tritt, aktiviert sie, was alle Gegner in [other](C) Radius[/other] für [cc](D)[/cc] um [cc](E)[/cc] [cc]verlangsamt[/cc].\nVerursacht [dmg](F) physischen Schaden[/dmg].\nWird die Falle aktiviert, steigert dies deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](G)[/buff] um [buff](H)[/buff].", "AR-SA": "يمكن نصب فخ في [other]محيط (A) [/other] على الأرض في الموقع المستهدف ويدوم لمدة [other](B)[/other].\nأول عدو يطأ الفخ سيفعله، [cc]ما يبطئ[/cc] جميع الأعداء في [other]محيط (C) [/other] بمقدار [cc](D)[/cc] لمدة [cc](E)[/cc].\nتلحق [dmg](F) من الضرر البدني[/dmg].\nإذا تم تفعيل الفخ، فستزيد [buff]سرعة حركتك[/buff] بمقدار [buff](G)[/buff] لمدة [buff](H)[/buff].", "KO-KR": "[other](A)[/other] 동안 머무는 [other](B) 범위[/other]의 함정을 목표 위치에 발사합니다.\n함정을 밟으면 발동되며 [cc](C)[/cc] 동안 [other](D) 범위[/other]안의 모든 적을 [cc](E)[/cc] 만큼 [cc]느려[/cc]지게 합니다.\n[dmg](F)의 물리 대미지[/dmg]를 입힙니다.\n함정이 활성화될 경우, [buff](G)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](H)[/buff]만큼 증가합니다.", "PT-BR": "Atira uma armadilha com um [other]raio de (A)[/other] no chão na posição alvo, que dura por [other](B)[/other].\nO primeiro inimigo a pisar na armadilha a ativará, [cc]desacelerando[/cc] todos os inimigos em um [other]raio de (C)[/other] em [cc](D)[/cc] por [cc](E)[/cc].\nCausa [dmg](F) de dano físico[/dmg].\nSe a armadilha for ativada, sua [buff]Velocidade de Movimento[/buff] é aumentada em [buff](G)[/buff] por [buff](H)[/buff].", "ZH-TW": "在目標位置埋入一個[other](A)半徑範圍[/other]的陷阱,持續[other](B)[/other]。\n第一個敵人踩中陷阱時觸發,使[other](C)半徑範圍[/other]內所有敵人[cc]緩速[/cc][cc](D)[/cc],持續[cc](E)[/cc]。\n造成[dmg](F)點物理傷害[/dmg]。\n若陷阱啟動,使自身[buff]移動速度[/buff]增加[buff](G)[/buff],持續[buff](H)[/buff]。", "ES-ES": "Dispara una trampa de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\nEl primer enemigo que pise la trampa la activará y todos los enemigos que se encuentren en un [other]radio de (C)[/other] serán [cc]ralentizados[/cc] en [cc](D)[/cc] por [cc](E)[/cc].\nInflige [dmg](F) de daño físico[/dmg].\nSi la trampa se activa, tu [buff]velocidad de movimiento[/buff] incrementa en [buff](G)[/buff] por [buff](H)[/buff].", "ZH-CN": "在目标位置的地下埋入[other]触发半径(A)[/other]的陷阱,持续[other](B)[/other]。\n第一个经过该区域的敌人将触发陷阱,陷阱触发时,所有[other](C)半径[/other]范围内的敌人[cc]减速(D)[/cc],持续[cc](E)[/cc]。\n造成[dmg](F)物理伤害[/dmg]。\n在陷阱被激活后,你的[buff]移动速度[/buff]提高[buff](G)[/buff],持续[buff](H)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.25, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 5, "energyUsage": 4, "castRange": 13, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 12, "effect": "CALTROPS_EFFECT", "target": "all", "position": null, "removeOnLeave": false, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "KNOCKBACKSHOT2", "uiAtlas": null, "uiSprite": "ARROW_MAGIC", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro respingente", "RU-RU": "Отбрасывающий выстрел", "PL-PL": "Odrzucający Strzał", "TR-TR": "Geri Püskürtme Atışı", "ID-ID": "Tembakan Penghempas", "FR-FR": "Tir propulseur", "JA-JP": "ノックバックショット", "EN-US": "Knockback Shot", "DE-DE": "Rückstoßschuss", "AR-SA": "رمية الارتداد", "KO-KR": "밀쳐내기 사격", "PT-BR": "Tiro de Repulsão", "ZH-TW": "擊退射擊", "ES-ES": "Disparo de derribo", "ZH-CN": "击退射击" }, "localizedDescriptions": { "IT-IT": "Scocchi un dardo verso la direzione bersaglio, [cc]respingendo[/cc] il primo nemico colpito di [cc](A)[/cc].\nInfligge [dmg](B) danni fisici[/dmg].\nColpire un nemico riduce i tuoi [buff]tempi di lancio[/buff] e aumenta la tua [buff]velocità d'attacco automatico[/buff] del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "Выпускает снаряд в указанном направлении, [cc]отбрасывая[/cc] первого задетого врага на [cc](A)[/cc].\nНаносит [dmg](B) физического урона[/dmg].\nУдар по врагу сократит скорость вашего [buff]чтения заклинаний[/buff] и увеличит [buff]скорость автоатак[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "Wystrzeliwujesz w wybranym kierunku bełt [cc]odrzucający[/cc] pierwszego uderzonego wroga na [cc](A)[/cc].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\nUderzenie wroga zmniejsza twoje [buff]czasy czarowania[/buff] i [buff]szybkość autoataku[/buff] o [buff](C)[/buff] na [buff](D)[/buff].", "TR-TR": "Hedef yönde bir ok fırlatarak isabet alan ilk düşmanı [cc](A)[/cc] [cc]geri püskürtür[/cc].\n[dmg](B) fiziksel hasar[/dmg] verir.\nBir düşmana isabet ederse [buff](C)[/buff] boyunca [buff]gerçekleştirme sürelerin[/buff] azalır ve [buff]otomatik saldırı hızın[/buff] [buff](D)[/buff] artar.", "ID-ID": "Menembakkan petir ke arah target, [cc]menghempaskan[/cc] musuh pertama yang terkena serangan hingga [cc](A)[/cc].\nMemberikan [dmg](B) damage fisik[/dmg].\nMenyerang musuh akan mengurangi [buff]Waktu Perapalan[/buff] dan akan menambah [buff]Kecepatan Auto-Serang[/buff] hingga [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "Tirez un carreau dans la direction ciblée, [cc]repoussant[/cc] le premier ennemi touché de [cc](A)[/cc].\nInflige [dmg](B) dégâts physiques[/dmg].\nToucher un ennemi réduit vos [buff]temps d'incantation[/buff] et augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "狙った方向にボルトを発射し、最初に命中した敵を[cc](A)[/cc][cc]吹き飛ばす[/cc]させる。\n[dmg](B)物理ダメージ[/dmg]を与える。\n敵に命中すると、[buff](C)[/buff]の間、[buff]詠唱時間[/buff]が減少し、[buff]通常攻撃の速度[/buff]が[buff](D)[/buff]上昇する。", "EN-US": "Shoot a bolt in the targeted direction, [cc]knocking back[/cc] the first enemy hit by [cc](A)[/cc].\nDeals [dmg](B) physical damage[/dmg].\nHitting an enemy will reduce your [buff]Cast Times[/buff] and will increase your [buff]Auto-Attack Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "Feuert einen Bolzen in die anvisierte Richtung, der den ersten getroffenen Gegner um [cc][/cc] [cc](A)[/cc]zurück stößt.\nVerursacht [dmg](B) physischen Schaden[/dmg].\nTrifft der Bolzen, wird deine [buff]Zauberdauer[/buff] und deine [buff]automatische Angriffsgeschwindigkeit[/buff] für [buff](C)[/buff] um [buff](D)[/buff] reduziert.", "AR-SA": "يمكنك إطلاق سهم صاعقة في الاتجاه المستهدف، [cc]لإبعاد[/cc] أول عدو متضرر بمقدار [cc](A)[/cc].\nتلحق [dmg](B) من الضرر البدني[/dmg].\nإصابة عدو ستقلل [buff]أوقات الإطلاق[/buff] وستزيد [buff]سرعة الهجوم التلقائي[/buff] لديك بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].", "KO-KR": "목표 방향으로 화살을 쏘아 적중하는 첫 번째 적을 [cc](A)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n[dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n적에게 적중 시 [buff](C)[/buff] 동안 [buff]시전 시간[/buff]이 감소하고, [buff]자동 공격 속도[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Lança uma flecha na direção alvo, [cc]empurrando[/cc] o primeiro inimigo atingido em [cc](A)[/cc].\nCausa [dmg](B) de dano físico[/dmg].\nAcertar um inimigo reduzirá seus [buff]Tempos de Lançamento[/buff] e aumentará sua [buff]Velocidade do Ataque Automático[/buff] em [buff](C)[/buff] por [buff](D)[/buff].", "ZH-TW": "朝目標方向發射一支弩箭,將第一個擊中的敵人[cc]擊退[/cc][cc](A)[/cc]。\n造成[dmg](B)點物理傷害[/dmg]。\n擊中敵人後,使自身[buff]施法時間[/buff]減少、[buff]普通攻擊速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "Dispara una flecha en la dirección deseada, [cc]derriba[/cc] al primer enemigo golpeado a una distancia de [cc](A)[/cc].\nInflige [dmg](B) de daño físico[/dmg].\nGolpear a un enemigo reducirá tu [buff]tiempo de lanzamiento[/buff] y aumentará tu [buff]velocidad de auto ataques[/buff] en [buff](C)[/buff] por [buff](D)[/buff].", "ZH-CN": "朝目标方向发射一枚箭矢,[cc]击退[/cc]其命中的第一个敌人[cc](A)[/cc]。\n造成[dmg](B)物理伤害[/dmg]。\n若此技能命中敌人,则你的[buff]施法时间[/buff]减少、[buff]普通攻击速度[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 8, "castRange": 14, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.47, "effect": "KNOCKBACKSHOT2_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SILENCINGBOLT", "uiAtlas": null, "uiSprite": "SILENCE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Ammutolire", "RU-RU": "Приглушение шума", "PL-PL": "Usuwanie Szumów", "TR-TR": "Susturucu", "ID-ID": "Penghapus Kebisingan", "FR-FR": "Éliminateur de bruits", "JA-JP": "ノイズイレーザー", "EN-US": "Noise Eraser", "DE-DE": "Lärmentferner", "AR-SA": "ماحية الضوضاء", "KO-KR": "소음 제거", "PT-BR": "Eliminador de Ruídos", "ZH-TW": "消除噪音", "ES-ES": "Eliminador de ruido", "ZH-CN": "消除噪音" }, "localizedDescriptions": { "IT-IT": "Fai saettare un colpo nella direzione bersaglio, [cc]silenziando[/cc] il primo nemico colpito per [cc](A)[/cc] all'[other]impatto[/other].\nInfligge [dmg](B) danni fisici[/dmg].", "RU-RU": "Выпускает снаряд в выбранном направлении, повергая в [cc]безмолвие[/cc] первого задетого врага на [cc](A)[/cc] при [other]столкновении[/other].\nНаносит [dmg](B) физического урона[/dmg].", "PL-PL": "Wystrzeliwujesz bełt w wybranym kierunku, [cc]uciszając[/cc] pierwszego uderzonego wroga na [cc](A)[/cc] po [other]uderzeniu[/other].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Hedef konuma doğru bir ok fırlatıp [other]isabet[/other] ettiği anda ilk düşmanı [cc](A)[/cc] boyunca [cc]susturursun[/cc].\n[dmg](B) fiziksel hasar[/dmg] verir.", "ID-ID": "Menembakkan petir ke arah target, memberi efek [cc]silence[/cc] musuh pertama yang terkena serangan hingga [cc](A)[/cc] pada saat [other]benturan[/other].\nMemberikan [dmg](B) damage fisik[/dmg].", "FR-FR": "Relâchez un carreau dans la direction ciblée, réduisant au [cc]silence[/cc] le premier ennemi touché pendant [cc](A)[/cc] à [other]l'impact[/other].\nInflige [dmg](B) dégâts physiques[/dmg].", "JA-JP": "狙った方向にボルトを放ち、[other]衝突[/other]時に[cc](A)[/cc]の間、最初にヒットした敵を[cc]沈黙[/cc]させます。\n[dmg](B)物理ダメージ[/dmg]を与えます。", "EN-US": "Release a bolt in the targeted direction, [cc]silencing[/cc] the first enemy hit for [cc](A)[/cc] on [other]impact[/other].\nDeals [dmg](B) physical damage[/dmg].", "DE-DE": "Feuere einen Bolzen in die anvisierte Richtung, der erste getroffene Gegner [cc]verstummt[/cc] beim [other]Einschlag[/other] für [cc](A)[/cc].\nVerursacht [dmg](B) physischen Schaden[/dmg].", "AR-SA": "لإطلاق سهم في الاتجاه المستهدف [cc]يعيق[/cc] أول عدو يُصاب لمدة [cc](A)[/cc] عند [other]الاصطدام[/other].\nيتم إلحاق [dmg](B) من الضرر البدني[/dmg].", "KO-KR": "목표한 방향으로 화살을 발사하여 [other]충돌시[/other] 첫 번째 적을 [cc](A)[/cc] 동안 [cc]침묵[/other]시킵니다.\n [dmg](B)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Lança uma flecha na direção alvo, [cc]silenciando[/cc] o primeiro inimigo acertado por [cc](A)[/cc] no [other]impacto[/other].\nCausa [dmg](B) de dano físico[/dmg].", "ZH-TW": "朝目標方向釋放一支弩箭,[other]接觸[/other]第一個擊中的敵人後使其[cc]沉默[/cc],持續[cc](A)[/cc]。\n造成[dmg](B)點物理傷害[/dmg]。", "ES-ES": "Dispara una flecha en la dirección señalada que [cc]silencia[/cc] al primer enemigo que [other]impacte[other] por [cc](A)[/cc].\nInflige [dmg](B) de daño físico[/dmg].", "ZH-CN": "朝目标方向发射一枚箭矢,使其[other]命中[/other]的第一个敌人[cc]沉默(A)[/cc]。\n造成[dmg](B)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0.7, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 9, "castRange": 20, "category": "debuff", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.6, "effect": "SILENCINGBOLT_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "SNIPESHOT_CROSSBOW", "uiAtlas": null, "uiSprite": "CROSSHAIR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SNIPESHOT_CROSSBOW_V2_DESC", "localizedNames": { "IT-IT": "Tiro preciso", "RU-RU": "Прицельный выстрел", "PL-PL": "Celny Strzał", "TR-TR": "Keskin Nişancı Atışı", "ID-ID": "Tembakan Jitu", "FR-FR": "Tir de précision", "JA-JP": "スナイプショット", "EN-US": "Snipe Shot", "DE-DE": "Schuss aus dem Hinterhalt", "AR-SA": "طلقة القنص", "KO-KR": "저격 사격", "PT-BR": "Tiro de Precisão", "ZH-TW": "狙擊射擊", "ES-ES": "Tiro al blanco", "ZH-CN": "狙击射击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio con precisione, infliggendo [dmg](A) danni fisici[/dmg].\nDiminuisce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff].", "RU-RU": "Вы стреляете по выбранному врагу, нанося [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].", "PL-PL": "Strzel w wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff].", "TR-TR": "Hedeflenen düşmana atış yap, [dmg](A) fiziksel hasar[/dmg] ver.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.", "ID-ID": "Menembak target musuh dari jarak jauh, memberikan [dmg](A) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] sebesar [debuff](B)[/debuff] selama [debuff](C)[/debuff].", "FR-FR": "Visez la tête de l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].", "JA-JP": "狙った敵を狙撃し、[dmg](A)物理ダメージ[/dmg]を与える。\n[debuff](B)[/debuff]間、[debuff]ダメージ耐性を[/debuff][debuff](C)[/debuff]減少させる。", "EN-US": "Snipe the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].", "DE-DE": "Feuert einen gezielten Schuss auf den Gegner, verursacht [dmg](A) physischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].", "AR-SA": "قنص العدو المستهدف يلحق [dmg](A) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].", "KO-KR": "목표 적을 저격해 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[debuff]대미지 저항력[/debuff]을 [debuff](B)[/debuff] 동안 [debuff](C)[/debuff]만큼 감소시킵니다.", "PT-BR": "Acerta o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nReduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-TW": "狙擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。", "ES-ES": "Dispara al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] durante [debuff](C)[/debuff].", "ZH-CN": "狙击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n使[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。" }, "target": "enemy", "castingTime": 2, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 16, "castRange": 16, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -386, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNOCKBACKCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dardi potenti", "RU-RU": "Усиленные болты", "PL-PL": "Potężne Pociski", "TR-TR": "Şiddetli Oklar", "ID-ID": "Tembakan Kuat", "FR-FR": "Foudre vigoureuse", "JA-JP": "力強いボルト", "EN-US": "Forceful Bolts", "DE-DE": "Starke Blitze", "AR-SA": "السهام القوية", "KO-KR": "강압적인 제재", "PT-BR": "Virotes Forçados", "ZH-TW": "強力弩箭", "ES-ES": "Rayos forzosos", "ZH-CN": "强力弩箭" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] incantesimi lanciati, il tuo prossimo Attacco automatico [cc]respinge[/cc] il nemico bersaglio di [cc](B)[/cc].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваша следующая автоатака [cc]отбросит[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć twój następny autoatak [cc]odrzuca[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Kullandığın her [other](A)[/other] büyüden sonra yaptığın otomatik saldırı, hedef düşmanı [cc](B)[/cc] kadar [cc]geri savurur[/cc].", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan, Auto-Serang berikutnya [cc]memukul mundur[/cc] musuh tertarget sejauh [cc](B)[/cc].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, votre prochaine Auto Attaque [cc]repousse[/cc] l'ennemi ciblé de [cc](B)[/cc].", "JA-JP": "能力を[other](A)[/other]回詠唱するたびに、次の通常攻撃で狙った敵を[cc](B)[/cc][cc]吹き飛ばします[/cc]。", "EN-US": "After every [other](A)[/other] spells cast, your next Auto-Attack [cc]knocks back[/cc] the targeted enemy by [cc](B)[/cc].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern [cc]stößt[/cc] dein nächster automatischer Angriff den anvisierten Gegner um [cc](B)[/cc] weg.", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة [cc]يطيح[/cc] هجومك التلقائي التالي بالعدو المستهدف بمقدار[cc](B)[/cc].", "KO-KR": "주문을 [other](A)[/other]번 시전할 때마다, 다음 자동 공격이 대상 적을 [cc](B)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, o seu próximo Ataque Automático [cc]empurra[/cc] o alvo inimigo [cc](B)[/cc] para trás.", "ZH-TW": "每施放[other](A)次[/other]技能後,下一次自動攻擊將目標敵人[cc]擊退[/cc][cc](B)[/cc]。", "ES-ES": "Después de cada [other](A)[/other] hechizos lanzados, tu siguiente Auto-Ataque [cc]derriba[/cc] al enemigo señalado a una distancia de [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other] 技能施法后,你的下一次自动攻击[cc]击退[/cc] 目标敌人[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_CD_RESET_Q", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Ben preparato", "RU-RU": "Хорошо подготовленный", "PL-PL": "Dobrze Przygotowany", "TR-TR": "Hazırlıklı", "ID-ID": "Penuh Persiapan", "FR-FR": "Bien préparé", "JA-JP": "準備万端", "EN-US": "Well-Prepared", "DE-DE": "Gut Vorbereitet", "AR-SA": "الاستعداد الجيد", "KO-KR": "만반의 준비", "PT-BR": "Bem preparado", "ZH-TW": "萬全準備", "ES-ES": "Bien preparado", "ZH-CN": "准备充分" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, [other]ripristini[/other] il [other]tempo di ricarica[/other] del tuo [other]potere del primo slot[/other].", "RU-RU": "После каждых [other](A)[/other] произнесенных заклинаний, вы [other]сбрасываете[/other] время [other]восстановления[/other] вашего [other]заклинания в первом слоте[/other].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć [other]resetujesz[/other] [other]czas odnowienia[/other] swojej [other]umiejętności pierwszego przycisku[/other].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [other]ilk yuvandaki yeteneğin[/other] [other]bekleme süresi[/other] [other]sıfırlanır[/other].", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, kamu [other]mereset[/other] [other]cooldown[/other] dari [other]kemampuan slot pertamamu[/other].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, vous [other]réinitialisez[/other] le [other]temps de recharge[/other] de votre [other]compétence de premier emplacement[/other].", "JA-JP": "呪文を[other](A)[/other]回詠唱するごとに、[other]第1スロットの能力[/other]の[other]クールダウン[/other]が[other]リセット[/other]されます。", "EN-US": "After every [other](A)[/other] spells cast, you [other]reset[/other] the [other]cooldown[/other] of your [other]first-slot ability[/other].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber [other]setzt du[/other] die [other]Abklingzeit[/other] deiner [other]Fertigkeit im ersten Slot[/other] [other]zurück[/other].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ الملقاة، يمكنك [other]إعادة تعيين[/other] [other]فترة الانتظار[/other] لديك [other]لقدرة البقعة الأولى[/other].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다 [other]첫번째 슬롯의 스킬[/other]의 [other]재사용 대기 시간[/other]을 [other]초기화[/other]합니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, você [other]reinicia[/other] a [other]recarga[/other] da sua [other]primeira habilidade[/other].", "ZH-TW": "每施放[other](A)[/other]次技能後,[other]重置[/other][other]第一欄位技能[/other]的[other]冷卻時間[/other]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, [other]reinicias[/other] el [other]tiempo de espera[/other] de la [other]habilidad en la primera ranura[/other].", "ZH-CN": "每[other](A)[/other]次技能施法后,使你[other]第一槽位[/other]的[other]技能冷却[/other]立即[other]刷新[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_CROSSBOW", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SPELLPOWER_CASTER_CROSSBOW", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER", "descriptionLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER_DESC", "localizedNames": { "IT-IT": "Furioso", "RU-RU": "Яростный", "PL-PL": "Wściekły", "TR-TR": "Öfkeli", "ID-ID": "Murka", "FR-FR": "Fureur", "JA-JP": "激怒", "EN-US": "Furious", "DE-DE": "Rasend", "AR-SA": "الثائر", "KO-KR": "분노", "PT-BR": "Furioso", "ZH-TW": "暴怒", "ES-ES": "Furioso", "ZH-CN": "暴怒" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti i tuoi [buff]danni inflitti[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Через каждые [other](A)[/other] заклинаний, [buff]наносимый вами[/buff] урон увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co każde [other](A)[/other] rzuconych zaklęć zwiększasz [buff]zadawane obrażenia[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]verdiğin hasar[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan, maka [buff]damage diberikan[/buff] meningkat sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, augmente vos [buff]dégâts infligés[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]与えるダメージ[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]damage dealt[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber steigt der von dir [buff]angerichtete Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة، يمكن زيادة [buff]ضررك المُلحق[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]가하는 대미지[/buff]를 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta seu [buff]dano causado[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]造成的傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa el [buff]daño que infliges[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法,你的[buff]伤害输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Balestra del sapiente", "RU-RU": "Арбалет (знаток)", "PL-PL": "Kusza Adepta", "TR-TR": "Ehil Arbaleti", "ID-ID": "Busur Silang Mahir", "FR-FR": "Arbalète de l'adepte", "JA-JP": "クロスボウ(名人)", "EN-US": "Adept's Crossbow", "DE-DE": "Armbrust des Adepten", "AR-SA": "قوس مستعرض للبارع", "KO-KR": "숙련자의 크로스보우", "PT-BR": "Besta do Adepto", "ZH-TW": "老手級十字弓", "ES-ES": "Ballesta del iniciado", "ZH-CN": "老手级十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_NATURESTAFF_AVALON", "uiSprite": "MAIN_NATURESTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SOUL_LINK", "uiAtlas": null, "uiSprite": "SOUL_LINK", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SOUL_LINK_V2_DESC", "localizedNames": { "IT-IT": "Vincolo spirituale", "RU-RU": "Связь душ", "PL-PL": "Więź Dusz", "TR-TR": "Ruh Bağlantısı", "ID-ID": "Tautan Jiwa", "FR-FR": "Liage d'âme", "JA-JP": "魂のリンク", "EN-US": "Soul Link", "DE-DE": "Seelenverbindung", "AR-SA": "رابط الروح", "KO-KR": "영혼 연결", "PT-BR": "Ligação de Alma", "ZH-TW": "靈魂連結", "ES-ES": "Enlace de almas", "ZH-CN": "灵魂之链" }, "localizedDescriptions": { "IT-IT": "Vincoli insieme le anime di [other]due bersagli[/other] per [other](A)[/other].\n\nSe vengono vincolati [other]2 alleati[/other]:\nReindirizza [buff](B)[/buff] dei [buff]danni subiti[/buff] da un bersaglio all'altro.\nTrasferisce [buff](C)[/buff] delle [buff]Cure ricevute[/buff] da un bersaglio all'altro.\n\nSe sono vincolati un [other]alleato[/other] e un [other]nemico[/other]:\nReindirizza [other](D)[/other] delle [other]Cure ricevute[/other] da un nemico all'alleato.\nTrasferisce [other](E)[/other] dei [other]danni subiti dall'alleato[/other] al nemico.\n\nSe vengono vincolati [other]2 nemici[/other]:\nInfligge il [dmg](F)[/dmg] dei [dmg]danni subiti da un bersaglio[/dmg] (dopo aver applicato le resistenze ai danni) all'altro bersaglio come [dmg]danni puri[/dmg].", "RU-RU": "Связывает души [other]двух целей[/other] воедино в течение [other](A)[/other].\n\nЕсли связано [other]2 союзника[/other]:\nПередает [buff](B)[/buff] от [buff]урона, полученного одной целью[/buff], другой цели.\nПередает [buff](C)[/buff] от [buff]полученного одной целью исцеления[/buff] другой цели.\n\nЕсли связаны [other]союзник[/other] и [other]враг[/other]:\nПередает союзнику [other](D)[/other] от [other]полученного врагом исцеления[/other].\nПередает врагу [other](E)[/other] от [other]полученного союзником урона[/other].\n\nЕсли связаны [other]2 врага[/other]:\nНаносит [dmg](F)[/dmg] от [dmg]полученного одной целью урона[/dmg] (после сопротивлений урону) другой цели в качестве [dmg]чистого урона[/dmg].", "PL-PL": "Łączysz dusze [other]dwóch celów[/other] na [other](A)[/other].\n\nJeśli połączonych zostanie [other]2 sojuszników[/other]:\nPrzekierowuje [buff](B)[/buff] [buff]obrażeń otrzymanych[/buff] przez jeden cel na drugi. \nPrzesyła [buff](C)[/buff] [buff]otrzymywanego leczenia[/buff] z jednego celu na drugi.\n\nJeśli połączony zostanie [other]sojusznik[/other] i [other]wróg[/other]:\nPrzesyła [other](D)[/other] [other]otrzymywanego leczenia[/other] z wroga na sojusznika.\nPrzesyła [other](E)[/other] [other]obrażeń otrzymywanych przez sojusznika[/other] na wroga.\n\nJeśłi połączonych zostanie [other]2 wrogów[/other]:\nZadaje [dmg](F)[/dmg] [dmg]obrażeń otrzymywanych przez cel[/dmg] (po wliczeniu odporności na obrażenia) do drugiego jako [dmg]obrażenia rzeczywiste[/dmg].", "TR-TR": "[other]İki hedefin[/other] ruhlarını birleştirip [other](A)[/other] boyunca onları bağlarsın.\n\n[other]2 müttefik[/other] bağlanmışsa:\n[buff]Alınan hasarın[/buff] [buff](B)[/buff] kadarını bir hedeften başka bir hedefe yönlendirir.\nBir hedefin [buff]alınan iyileştirmesinin[/buff] [buff](C)[/buff] kadarını diğer hedefe aktarır.\n\nBir [other]müttefik[/other] ve bir [other]düşman[/other] bağlanmışsa:\nDüşmanın tarafından [other]Alınan İyileştirmenin[/other] [other](D)[/other] kadarını müttfeğe yönlendirir.\n[other]Müttefiğin aldığı hasarın[/other] [other](E)[/other] kadarını düşmana yönlendirir.\n\n[other]2 düşman[/other] bağlanmışsa:\n[dmg]Bir hedefin aldığı hasarın[/dmg] (hasar direnci sonrası) [dmg](F)[/dmg] kadarını diğer hedefe [dmg]gerçek hasar[/dmg] olarak verir.", "ID-ID": "Mengikat jiwa [other]dua target[/other] bersama, menautkan mereka selama [other](A)[/other].\n\nJika [other]2 sekutu[/other] bertaut:\nMengalihkan [buff](B)[/buff] dari [buff]damage diterima[/buff] oleh satu target ke target lain.\nMentransfer [buff](C)[/buff] dari [buff]Pemulihan Diterima[/buff] oleh satu target ke target lainnya.\n\nJika [other]sekutu[/other] dan [other]musuh[/other] bertaut:\nMengalihkan [other](D)[/other] dari [other]Pemulihan Diterima[/other] oleh musuh ke sekutu.\nMengalihkan [other](E)[/other] dari [other]damage yang diterima sekutu[/other] ke musuh.\n\nJika [other]2 musuh[/other] bertaut:\nMemberikan [dmg](F)[/dmg] dari [dmg]damage yang diterima satu target[/dmg] (setelah resistansi damage) ke target lain sebagai [dmg]true damage[/dmg].", "FR-FR": "Liez les âmes de [other]deux cibles[/other] ensemble, pendant [other](A)[/other].\n\nSi [other]2 alliés[/other] sont liés :\nRedirige [buff](B)[/buff] des [buff]dégâts subis[/buff] par une cible vers l'autre cible.\nRedirige [buff](C)[/buff] des [buff]Soins Reçus[/buff] par une cible vers l'autre cible.\n\nSi [other]un allié[/other] et [other]un ennemi[/other] sont liés :\nRedirige [other](D)[/other] des [other]Soins Reçus[/other] par l'ennemi vers l'allié.\nRedirige [other](E)[/other] des [other]dégâts subis par l'allié[/other] vers l'ennemi.\n\nSi [other]2 ennemis[/other] sont liés :\nInflige [dmg](F)[/dmg] des [dmg]dégâts subis par un ennemi[/dmg] (après les résistances aux dégâts) à l'autre ennemi comme [dmg]dégâts bruts[/dmg].", "JA-JP": "[other]2体のターゲット[/other]の魂を縛り付け、[other](A)[/other]の間リンクさせます。\n\n[other]味方2人[/other]がリンクした場合:\n1つのターゲットが[buff]受けたダメージ[/buff]の[buff](B)[/buff]を、もう一方のターゲットにも与える。\n一方のターゲットが受けた[buff]治癒回復量[/buff]の[buff](C)[/buff]が、もう一方のターゲットに移動します。\n\n[other]味方[/other]と[other]敵[/other]がリンクした場合:\n敵から受けた[other]回復[/other]を、味方に[other](D)[/other]移す。\n[other]味方が受けたダメージ[/other]の[other](E)[/other]が、敵に移す。\n\n[other]敵2体[/other]がリンクした場合:\n[dmg]一方のターゲットが受けたダメージ[/dmg]の[dmg](F)[/dmg](ダメージ耐性後)を、もう一方のターゲットが[dmg]真のダメージ[/dmg]として受けます。", "EN-US": "Bind the souls of [other]two targets[/other] together, linking them for [other](A)[/other].\n\nIf [other]2 allies[/other] are linked:\nRedirects [buff](B)[/buff] of the [buff]damage taken[/buff] by one target to the other target.\nTransfers [buff](C)[/buff] of the [buff]Healing Received[/buff] by one target to the other target.\n\nIf an [other]ally[/other] and an [other]enemy[/other] are linked:\nRedirects [other](D)[/other] of the [other]Healing Received[/other] by the enemy to the ally.\nRedirects [other](E)[/other] of the [other]damage the ally takes[/other] to the enemy.\n\nIf [other]2 enemies[/other] are linked:\nDeals [dmg](F)[/dmg] of the [dmg]damage one target takes[/dmg] (after damage resistances) to the other target as [dmg]true damage[/dmg].", "DE-DE": "Bindet die Seelen von [other]zwei Zielen[/other] aneinander, verbindet diese für [other](A)[/other].\n\nWenn [other]2 Alliierte[/other] verbunden sind:\nLeitet [buff](B)[/buff] des [buff]erlittenen Schadens[/buff] des einen Ziels auf das andere Ziel um.\nTransferiert [buff](C)[/buff] der [buff]empfangenen Heilung[/buff] von einem Ziel zum Anderen.\n\nWenn ein [other]Alliierter[/other] und ein [other]Gegner[/other] verbunden sind:\nLeitet [other](D)[/other] der [other]empfangenen Heilung[/other] des Gegners zum Alliierten.\nTransferiert [other](E)[/other] des [other]vom Alliierten erlittenen Schadens[/other] zum Gegner.\n\nWenn [other]2 Gegner[/other] verbunden sind:\nVerursacht [dmg](F)[/dmg] des [dmg]Schadens, den ein Ziel erleidet[/dmg] (nach Schadensresistenzen) als [dmg]echten Schaden[/dmg] bei dem anderen Ziel.", "AR-SA": "لربط روحي [other]هدفين[/other] معًا ليظلا مترابطين لمدة [other](A)[/other].\n\nإذا ترابط [other]حليفان[/other]:\nيعيد توجيه [buff](B)[/buff] من [buff] الضرر الذي تم أخذه[/buff] من أحد الهدفين إلى الهدف الآخر.\nينقل [buff](C)[/buff] من [buff]العلاج المتلقى[/buff] بواسطة هدف واحد إلى هدف آخر.\n\nإذا ترابط [other]حليف[/other] [other]وعدو[/other]:\nيعيد توجيه [other](D)[/other] من [other]العلاج الذي تلقاه[/other] العدو إلى الحليف.\nيعيد توجيه [other](E)[/other] من [other]الضرر الذي يتلقاه الحليف[/other] إلى العدو.\n\nإذا ترابط [other]عدوان[/other]:\nيُلحق [dmg](F)[/dmg] من [dmg]الضرر الذي يتلقاه هدف[/dmg] (بعد مقاومة الضرر) بالهدف الآخر في شكل [dmg]ضرر فعلي[/dmg].", "KO-KR": "[other](A)[/other] 동안 [other]두 대상[/other]의 영혼을 묶어 연결합니다.\n\n[other]두명의 아군[/other]이 연결된 경우:\n한 대상이 [buff]받는 대미지[/buff]의 [buff](B)[/buff]를 다른 대상에게 전달합니다.\n[buff]받는 회복[/buff] 또한 [buff](C)[/buff]를 다른 대상에게 전달합니다.\n\n[other]아군[/other]과 [other]적[/other]이 연결된 경우:\n적이 [other]받는 회복[/other]의 [other](D)[/other]를 아군에게 전달합니다.\n[other]아군이 받는 대미지[/other]의 [other](E)[/other]를 적에게 전달합니다.\n\n[other]두명의 적[/other]이 연결된 경우:\n[dmg]한 대상이 받는 대미지[/dmg]의 [dmg](F)[/dmg]를 (대미지 저항력 이후) 다른 대상에게 [dmg]고정 대미지[/dmg]로 전달합니다.", "PT-BR": "Une as almas de [other]dois alvos[/other], ligando-os por [other](A)[/other].\n\nSe [other]2 aliados[/other] forem ligados:\nRedireciona [buff](B)[/buff] do [buff]dano recebido[/buff] por um alvo para o outro alvo.\nTransfere [buff](C)[/buff] da [buff]Cura Recebida[/buff] por um alvo para o outro alvo.\n\nSe um [other]aliado[/other] e um [other]inimigo[/other] forem ligados:\nRedireciona [other](D)[/other] da [other]Cura Recebida[/other] pelo inimigo para o aliado.\nRedireciona [other](E)[/other] do [other]dano que o aliado recebe[/other] para o inimigo.\n\nSe [other]2 inimigos[/other] forem ligados:\nCausa [dmg](F)[/dmg] do [dmg]dano que um alvo recebe[/dmg] (após resistências a dano) ao outro alvo como [dmg]dano verdadeiro[/dmg].", "ZH-TW": "將[other]兩個目標[/other]的靈魂綁定在一起,使他們連結[other](A)[/other]。\n\n連結[other]2名盟友[/other]時:\n將一個目標[buff]所受傷害[/buff]的[buff](B)[/buff]轉移給其他目標。\n將一個目標[buff]所受治療[/buff]的[buff](C)[/buff]轉移給其他目標。\n\n連結一名[other]盟友[/other]和一名[other]敵人[/other]時:\n將敵人[other]所受治療[/other]的[other](D)[/other]轉移給盟友。\n將[other]盟友所受傷害[/other]的[other](E)[/other]轉移給敵人。\n\n連結[other]2名敵人[/other]時:\n以[dmg]一個目標所受傷害[/dmg](計算傷害抗性後)的[dmg](F)[/dmg]為基準,對其他目標造成[dmg]真實傷害[/dmg]。", "ES-ES": "Une las almas de [other]dos objetivos[/other] y conéctalos durante [other](A)[/other].\n\nSi [other]2 aliados[/other] están conectados:\nRedirige [buff](B)[/buff] del [buff]daño recibido[/buff] de un objetivo al otro.\nTransfiere [buff](C)[/buff] de la[buff]Curación Recibida[/buff] de un objetivo al otro.\n\nSi un [other]aliado[/other] y un [other]enemigo[/other] están conectados:\nRedirige [other](D)[/other] de la [other]Cura Recibida[/other] por el enemigo al aliado.\nRedirige [other](E)[/other] del [other]daño que recibe el aliado[/other] al enemigo.\n\nSi [other]2 enemigos[/other] están conectados:\nInflige [dmg](F)[/dmg] del [dmg]daño que un objetivo recibe[/dmg] (después de las resistencias al daño) al otro objetivo como [dmg]daño verdadero[/dmg].", "ZH-CN": "捆绑[other]两个目标[/other]的灵魂,使他们连结[other](A)[/other]。\n\n若[other]2个友军[/other]被连结:\n其中一个目标[buff]承受的伤害[/buff]中,[buff](B)[/buff]会被转移至另一个目标。\n其中一个目标[buff]承受的治疗效果[/buff]中,[buff](C)[/buff]会被转移至另一个目标。\n\n若1个[other]友军[/other]与1个[other]敌人[/other]被连结:\n敌人[other]承受的治疗效果[/other]中,[other](D)[/other]会被转移至友军。\n[other]友军承受的伤害[/other]中,[other](E)[/other]会被转移敌人。\n\n若[other]2个敌人[/other]被连结:\n其中一个目标[dmg]承受的伤害[/dmg](在伤害抗性后计算),[dmg](F)[/dmg]会以[dmg]真实伤害[/dmg]的形式转移至另一个目标。" }, "target": "allunmounted", "castingTime": 0, "hitDelay": 0.2, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 0, "castRange": 11, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone di ferradice del sapiente", "RU-RU": "Посох железного корня (знаток)", "PL-PL": "Kostur Żelaznego Korzenia Adepta", "TR-TR": "Ehil Demirkökü Asası", "ID-ID": "Tongkat Akarbesi Mahir", "FR-FR": "Bâton souchefer de l'adepte", "JA-JP": "鉄根の杖(名人)", "EN-US": "Adept's Ironroot Staff", "DE-DE": "Eisenwurzelstab des Adepten", "AR-SA": "عصا جذور الحديد للبارع", "KO-KR": "숙련자의 아이언루트 스태프", "PT-BR": "Raiz Férrea do Adepto", "ZH-TW": "老手級鐵根法杖", "ES-ES": "Bastón de raíz férrea del iniciado", "ZH-CN": "老手级铁须法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_HOLYSTAFF", "uiSprite": "MAIN_HOLYSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sacro del maestro", "RU-RU": "Священный посох (мастер)", "PL-PL": "Święty Kostur Mistrza", "TR-TR": "Usta Kutsal Asası", "ID-ID": "Tongkat Suci Master", "FR-FR": "Bâton béni du maître", "JA-JP": "聖なる杖(マスター)", "EN-US": "Master's Holy Staff", "DE-DE": "Heiligenstab des Meisters", "AR-SA": "عصا مباركة للخبير", "KO-KR": "마스터의 홀리 스태프", "PT-BR": "Cajado Sagrado do Mestre", "ZH-TW": "大師級神聖法杖", "ES-ES": "Bastón sagrado del maestro", "ZH-CN": "大师级神圣法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_CURSEDSTAFF", "uiSprite": "MAIN_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "CURSEDOT", "uiAtlas": null, "uiSprite": "VILE_CURSE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Maledizione vile", "RU-RU": "Темное проклятие", "PL-PL": "Plugawa Klątwa", "TR-TR": "Menfur Lanet", "ID-ID": "Kutukan Keji", "FR-FR": "Malédiction infâme", "JA-JP": "下劣な呪縛", "EN-US": "Vile Curse", "DE-DE": "Schandfluch", "AR-SA": "اللعنة الشنيعة", "KO-KR": "사악한 저주", "PT-BR": "Maldição Vil", "ZH-TW": "穢咒", "ES-ES": "Maldición vil", "ZH-CN": "卑鄙诅咒" }, "localizedDescriptions": { "IT-IT": "Maledici il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg].\nApplica una [other]carica di Maledizione vile[/other].\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] (si [other]accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Прокляните выбранного врага, нанеся [dmg](A) магического урона[/dmg].\nДобавляет [other]один заряд Темного проклятия[/other].\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Rzucasz klątwę na wybranego wroga, zadając [dmg](A) pkt. obrażeń magicznych [/dmg].\nNakłada [other]jeden ładunek Plugawej Klątwy[/other].\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](B) pkt. obrażeń magicznych [/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef düşmanı lanetleyerek ona [dmg](A) sihirli hasar[/dmg] verirsin.\n[other]Bir Menfur Lanet Yükü[/other] uygular.\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verir. ([other](D)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Mengutuk musuh target, menghasilkan [dmg](A) damage sihir[/dmg].\nMenerapkan [other]satu Charge Kutukan Keji[/other].\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Lancez une malédiction sur l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg].\nApplique [other]une charge de Malédiction infâme[/other].\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵を呪い、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[other]下劣な呪縛のチャージ1つ[/other]を適用します。\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](D)[/other]回)。", "EN-US": "Curse the targeted enemy, dealing [dmg](A) magical damage[/dmg].\nApplies [other]one Vile Curse Charge[/other].\n\nEach [other]Vile Curse Charge[/other] deals [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Verfluche deinen Feind, verursacht [dmg](A) magischen Schaden[/dmg].\nAppliziert [other]eine Aufladung des Schandfluchs[/other].\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg] (bis zu [other](D)[/other] [other]Aufladungen[/other]).", "AR-SA": "عليك إلقاء لعنة على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\nتلحق [other]شحنة لعنة شنيعة[/other].\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](B) من الضرر السحري[/dmg] خلال [dmg](C)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).", "KO-KR": "대상 적을 저주하여 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[other]타락한 저주 한개[/other]를 적용합니다.\n각 [other]타락한 저주 스택[/other] 마다 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다 ([other](D)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Amaldiçoa o alvo inimigo, causando [dmg](A) de dano mágico[/dmg].\nAplica [other]uma carga de Maldição Vil[/other].\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](B) de dano mágico[/dmg] durante [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "詛咒目標敵人,造成[dmg](A)點魔法傷害[/dmg]。\n施加[other]1層穢咒層數[/other]。\n\n每層[other]穢咒層數[/other]會在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Maldice al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg].\nAplica [other]una carga de Maldición vil[/other].\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "对目标敌人降下诅咒,造成[dmg](A)魔法伤害[/dmg]。\n施加一层[other]卑鄙诅咒叠层[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](B)[/dmg]内受到[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2.4, "energyUsage": 4, "castRange": 9, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -20.84, "effectType": null, "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CURSEBLADE", "uiAtlas": null, "uiSprite": "CURSED_SICKLE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Falcetto maledetto", "RU-RU": "Проклятый серп", "PL-PL": "Przeklęty Sierp", "TR-TR": "Lanetli Orak", "ID-ID": "Sabit Terkutuk", "FR-FR": "Faucille maudite", "JA-JP": "呪いの小がま", "EN-US": "Cursed Sickle", "DE-DE": "Verfluchte Sichel", "AR-SA": "المنجل الملعون", "KO-KR": "저주받은 낫", "PT-BR": "Foice Amaldiçoada", "ZH-TW": "詛咒鐮刀", "ES-ES": "Hoz maldita", "ZH-CN": "诅咒镰刀" }, "localizedDescriptions": { "IT-IT": "Lancia un Falcetto maledetto nella direzione bersaglio che [other] trapassa[/other] tutti i nemici. Il Falcetto [other]ritorna[/other] alla [other]posizione di lancio[/other] dopo aver raggiunto la gittata massima, applicando di nuovo [other]tutti[/other] i suoi [other]effetti[/other].\n\nInfligge [dmg](A) danni magici[/dmg].\nApplica una [other]carica di Maledizione vile[/other] a ogni nemico colpito.\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] (si [other]accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпускает проклятый серп в указанном направлении, [other]пронзая[/other] всех врагов. Серп [other]возвращается[/other] на [other] исходную позицию[/other] после того, как достигнет максимального расстояния, применив [other]все[/other] свои [other]эффекты вновь[/other].\n\nНаносит [dmg](A) магического урона[/dmg].\nДобавляет [other]один заряд Темного проклятия[/other] за каждого задетого врага.\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wyrzucasz Przeklęty Sierp w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów. Sierp [other]powraca[/other] do [other]pozycji rzutu[/other] po osiągnięciu maksymalnego zasięgu, nakładając [other]wszystkie[/other] swoje [other]efekty ponownie[/other].\n\nZadaje [dmg](A) pkt. obrażeń magicznych [/dmg].\nNakłada [other]jeden ładunek Plugawej Klątwy[/other] na każdego uderzonego wroga.\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](B) pkt. obrażeń magicznych [/dmg] przez [dmg](C)[/dmg] ([other]kumuluje[/other] się do [other](D)[/other] razy).", "TR-TR": "Hedef yönde, tüm düşmanları [other]delip geçen[/other] bir Lanetli Orak fırlatırsın. Orak, kullanım menzilinin sonuna eriştikten sonra [other]kullanım konumuna[/other] [other]geri döner ve dönerken [/other] [other]etkilerinin tümünü[/other] [other]tekrar[/other] uygular.\n\n[dmg](A) sihirli hasar[/dmg] verir.\nİsabet alan her düşmana [other]bir Menfur Lanet Yükü[/other] uygular.\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verir. ([other](D)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Melesatkan Sabit Terkutuk ke arah target, [other]menembus[/other] semua musuh. Sabit akan [other]kembali[/other] ke [other]posisi perapal[/other] setelah mencapai jangkauan maksimumnya, menerapkan [other]semua[/other] [other]efeknya lagi[/other].\n\nMemberikan [dmg](A) damage sihir[/dmg].\nMenerapkan [other]satu Charge Kutukan Keji[/other] ke setiap musuh yang terserang.\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Lancez une Faucille maudite dans la direction ciblée, [other]transperçant[/other] tous les ennemis. La faucille [other]retourne[/other] à sa [other]position de départ[/other] après avoir atteint sa portée maximale, appliquant [other]tous[/other] ses [other]effets à nouveau[/other].\n\nInflige [dmg](A) dégâts magiques[/dmg].\nApplique [other]une charge de Malédiction infâme[/other] à chaque ennemi touché.\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った方向に、全ての敵を[other]貫通する[/other]呪いの小がまを投げます。詠唱の射程いっぱいまで飛んだ後、小がまは[other]詠唱位置[/other]に[other]戻って[/other]きて、[other]再度その効果[/other][other]全て[/other]を適用します。\n\n[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[other]下劣な呪縛のチャージ1つ[/other]をヒットした敵それぞれに適用します。\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](D)[/other]回)。", "EN-US": "Shoot a Cursed Sickle in the targeted direction, [other]piercing[/other] through all enemies. The sickle [other]returns[/other] to the [other]cast position[/other] after it reaches the full cast range, applying [other]all[/other] its [other]effects again[/other].\n\nDeals [dmg](A) magical damage[/dmg].\nApplies [other]one Vile Curse Charge[/other] to each enemy hit.\n\nEach [other]Vile Curse Charge[/other] deals [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schieße eine verfluchte Sichel in die anvisierte Richtung, die auf ihrem Weg alle Gegner [other]durchbohrt[/other]. Die Sichel [other]kehrt wieder zurück[/other] zur [other]Ausgangsposition[/other], nachdem sie die maximale Entfernung des Zaubers erreicht hat und appliziert [other]all[/other] ihre [other]Effekte erneut[/other].\n\nVerursacht [dmg](A) magischen Schaden[/dmg].\nAppliziert [other]einen Schandfluch[/other] auf jeden getroffenen Gegner.\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg] (bis zu [other](D)[/other] [other]Aufladungen[/other]).", "AR-SA": "يمكن إطلاق منجل ملعون في الاتجاه المستهدف، [other]لاخترا��[/other] جميع الأعداء. [other]سيعود[/other] المنجل إلى [other]موقع الإطلاق[/other] بعد أن يصل لآخر نطاق الإلقاء، ليطبق [other]جميع[/other] [other]تأثيراته مجددًا[/other].\n\nتلحق [dmg](A) من الضرر السحري[/dmg].\nتلحق [other]شحنة لعنة شنيعة واحدة[/other] بكل عدو مصاب.\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](B) من الضرر السحري[/dmg] خلال [dmg](C)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).", "KO-KR": "목표한 방향으로 저주받은 낫을 발사하여 모든 적을 [other]관통[/other]합니다. 낫은 최대 거리에 도달하면 [other]발사 지점[/other]으로 [other]돌아[/other]오며, [other]모든[/other] [other]효과를 다시[/other] 적용시킵니다.\n[dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n각 적에게 [other]타락한 저주 스택 한개[/other]를 적용합니다.\n\n각 [other]타락한 저주 스택[/other] 마다 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다 ([other](D)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Lança uma Foice Amaldiçoada na direção alvo, [other]perfurando[/other] todos os inimigos. A foice [other]retorna[/other] à [other]posição de lançamento[/other] após chegar ao final do alcance, aplicando [other]todos[/other] os seus [other]efeitos novamente[/other].\n\nCausa [dmg](A) de dano mágico[/dmg].\nAplica [other]uma carga de Maldição Vil[/other] a cada inimigo acertado.\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](B) de dano mágico[/dmg] durante [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "朝目標方向投擲詛咒鐮刀,[other]穿透[/other]所有敵人。鐮刀飛至最大射程後會[other]返回[/other][other]施放位置[/other],回程時可[other]再次[/other]施加其[other]所有效果[/other]。\n\n造成[dmg](A)點魔法傷害[/dmg]。\n對每個擊中的敵人施加[other]一層穢咒層數[/other]。\n\n每層[other]穢咒層數[/other]會在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Lanza una hoz maldita en la dirección deseada que [other]atraviesa[/other] a todos los enemigos. La hoz [other]regresa[/other] a la [other]posición de lanzamiento[/other] después de conseguir su alcance máximo y aplica [other]todos[/other] los [other]efectos de nuevo[/other].\n\nInflige [dmg](A) de daño mágico[/dmg].\nAplica [other]una carga de Maldición vil[/other] a cada enemigo golpeado.\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标方向射出一个被诅咒的镰刀,[other]穿透[/other]所有敌人。镰刀在抵达最大射程后会[other]返回施法时的位置[/other],在返回的过程中再次造成[other]相同的伤害与技能效果[/other]。\n\n造成[dmg](A)魔法伤害[/dmg]。\n施加一层[other]卑鄙诅咒叠层[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](B)[/dmg]内受到[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 5, "energyUsage": 7, "castRange": 16, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.5, "effect": "CURSEBLADE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "ARMORPIERCER", "uiAtlas": null, "uiSprite": "ARMOR_PIERCER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio perforante", "RU-RU": "Пробивающее копье", "PL-PL": "Przebijacz Zbroi", "TR-TR": "Zırh Delen", "ID-ID": "Penembus Armor", "FR-FR": "Perce-armure", "JA-JP": "アーマーピアサー", "EN-US": "Armor Piercer", "DE-DE": "Rüstungsbohrer", "AR-SA": "ثاقب الدروع", "KO-KR": "갑옷 꿰뚫기", "PT-BR": "Perfurador de Armadura", "ZH-TW": "破甲光束", "ES-ES": "Perforador de armaduras", "ZH-CN": "破甲光束" }, "localizedDescriptions": { "IT-IT": "Scateni un raggio demoniaco nella direzione bersaglio infliggendo [dmg](A) danni magici[/dmg] a tutti i nemici colpiti.\n Riduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff].", "RU-RU": "Выпустите луч демонической энергии в указанном направлении, нанося [dmg](A) магического урона[/dmg] всем задетым врагам.\n Снижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].", "PL-PL": "Uwalniasz demoniczny promień w wybranym kierunku, zadając [dmg](A) pkt. obrażeń magicznych [/dmg] wszystkim uderzonym wrogom.\n Zmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff].", "TR-TR": "Hedef yönde bir şeytani ışın saçarak isabet alan tüm düşmanlara [dmg](A) sihirli hasar[/dmg] verirsin.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.", "ID-ID": "Menembak laser jahat ke arah target, menimbulkan [dmg](A) damage sihir[/dmg] untuk semua musuh yang terkena.\n Mengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff].", "FR-FR": "Relâchez un rayon démoniaque dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] à tous les ennemis touchés.\n Réduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].", "JA-JP": "狙った方向に悪魔の光線を放ち、[dmg](A)の魔法ダメージ[/dmg]を命中した全ての敵に与えます。\n [debuff]ダメージ耐性[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減少させます。", "EN-US": "Release a demonic beam in the targeted direction, dealing [dmg](A) magical damage[/dmg] to all enemies hit.\n Reduces [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].", "DE-DE": "Entfessele einen dämonischen Strahl in die anvisierte Richtung, verursacht [dmg](A) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\n Reduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].", "AR-SA": "عليك إطلاق شعاع شيطاني إلى الاتجاه المستهدف لإلحاق [dmg](A)من الضرر السحري[/dmg] بكل الأعداء المصابين.\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].", "KO-KR": "목표 방향으로 악마의 광선을 방출하여 타격된 모든 적에게 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n [debuff](B)[/debuff] 동안 적의 [debuff]대미지 저항력[/debuff]을 [debuff](C)[/debuff] 만큼 감소시킵니다.", "PT-BR": "Lança um raio demoníaco na direção alvo, causando [dmg](A) de dano mágico[/dmg] a todos os inimigos atingidos.\n Reduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-TW": "朝目標方向釋放一道惡魔光束,對所有擊中的敵人造成[dmg](A)點魔法傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]減少[debuff](B)[/debuff],持續[debuff](C)[/debuff]。", "ES-ES": "Lanza un rayo demoníaco en la dirección señalada que inflige [dmg](A) de daño mágico[/dmg] a todos los enemigos golpeados.\nReduce el [debuff]daño a resistencias[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-CN": "朝目标方向发射充斥恶魔能量的光束,对所有被击中的敌人造成[dmg](A)魔法伤害[/dmg]。\n 被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.7, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 22, "category": "debuff", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "ARMORPIERCER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "CURSENOVA", "uiAtlas": null, "uiSprite": "DESECRATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dissacrazione", "RU-RU": "Осквернение", "PL-PL": "Zbezczeszczenie", "TR-TR": "Habis Dalga", "ID-ID": "Menodai", "FR-FR": "Profanation", "JA-JP": "冒涜", "EN-US": "Desecrate", "DE-DE": "Schänden", "AR-SA": "التشويه", "KO-KR": "훼손", "PT-BR": "Profanação", "ZH-TW": "褻瀆", "ES-ES": "Profanar", "ZH-CN": "亵渎" }, "localizedDescriptions": { "IT-IT": "Rilascia un'ondata dissacrata in un [other]raggio di (A)[/other] attorno alla posizione bersaglio, [cc]intrappolando[/cc] tutti i nemici colpiti per [cc](B)[/cc].\nApplica una [other]carica di Maledizione vile[/other].\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg] (si [other]accumula[/other] fino a [other](E)[/other] volte).", "RU-RU": "Выпустите волну порчи [other]радиусом (A)[/other] вокруг указанной точки, [cc]обездвижив[/cc] всех задетых врагов на [cc](B)[/cc].\nДобавляет [other]один заряд Темного проклятия[/other].\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg] ([other]накапливается[/other] до [other](E)[/other] раз).", "PL-PL": "Uwolnij zbezczeszczoną falę o promieniu [other](A)[/other] na około wybranej lokalizacji, [cc]unieruchamiając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc].\nNakłada [other]jeden ładunek Plugawej Klątwy[/other].\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](C) pkt. obrażeń magicznych [/dmg] przez [dmg](D)[/dmg] ([other]kumuluje[/other] się do [other](E)[/other] razy).", "TR-TR": "Hedef konumun çevresindeki [other](A) yarıçaplı[/other] bir alanda bir habis dalga saçarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]yere sabitlersin[/cc].\n[other]Bir Menfur Lanet Yükü[/other] uygular.\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](C)[/dmg] içerisinde [dmg](D) sihirli hasar[/dmg] verir. ([other](E)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Mengeluarkan gelombang noda dalam [other]radius (A)[/other] di sekitar posisi target, [cc]mengakarkan[/cc] semua musuh yang terkena selama [cc](B)[/cc].\nMenerapkan [other]satu Charge Kutukan Keji[/other].\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](C) damage sihir[/dmg] selama [dmg](D)[/dmg] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).", "FR-FR": "Relâchez une onde de profanation dans un [other]rayon de (A)[/other] autour de la position ciblée, [cc]immobilisant[/cc] tous les ennemis touchés pendant [cc](B)[/cc].\nApplique [other]une charge de Malédiction Infâme[/other].\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg] ([other]Cumulable[/other] jusqu'à [other](E)[/other] fois).", "JA-JP": "狙った位置の周囲の[other]半径(A)[/other]内に冒涜の波を放ち、ヒットした全ての敵を[cc](B)[/cc]の間、[cc]移動不能[/cc]にします。\n[other]下劣な呪縛のチャージ1つ[/other]を適用します。\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](C)の魔法ダメージ[/dmg]を[dmg](D)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](E)[/other]回)。", "EN-US": "Release a desecrated wave in a [other](A) radius[/other] around the targeted position, [cc]rooting[/cc] all enemies hit for [cc](B)[/cc].\nApplies [other]one Vile Curse Charge[/other].\n\nEach [other]Vile Curse Charge[/other] deals [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg] ([other]stacks[/other] up to [other](E)[/other] times).", "DE-DE": "Entfesselt eine verdorbene Welle mit [other](A) Radius[/other] um den anvisierten Punkt, die alle getroffenen Gegner für [cc](B)[/cc] [cc]verwurzelt[/cc].\nAppliziert [other]eine Aufladung des Schandfluchs[/other].\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht [dmg](C) magischen Schaden[/dmg] über [dmg](D)[/dmg] (bis zu [other](E)[/other] [other]Stapel[/other]).", "AR-SA": "يمكن إطلاق موجة تشويه في [other]محيط (A) [/other] حول الموقع المستهدف، ما [cc]يشلّ[/cc] حركة كل الأعداء المصابين لمدة [cc](B)[/cc].\nتلحق [other]شحنة لعنة شنيعة[/other].\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](C) من الضرر السحري[/dmg] خلال [dmg](D)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).", "KO-KR": "목표 위치 주변 [other](A) 범위[/other]에 훼손의 파동을 방출하여 타격된 모든 적을 [cc](B)[/cc] 동안 [cc]이동 불가[/cc] 상태로 만듭니다.\n [other]타락한 저주 스택 한개[/other]를 적용합니다.\n \n각 [other]타락한 저주 스택[/other] 마다 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 ([other](E)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Libera uma onda profana em um [other]raio de (A)[/other] ao redor da posição alvo, [cc]enraizando[/cc] todos os inimigos atingidos por [cc](B)[/cc].\nAplica [other]uma carga da Maldição Vil[/other].\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](C) de dano mágico[/dmg] durante [dmg](D)[/dmg] ([other]acumula[/other] até [other](E)[/other] vezes).", "ZH-TW": "在目標位置周圍釋放[other](A)半徑範圍[/other]的褻瀆波動,使擊中的所有敵人[cc]定身[/cc],持續[cc](B)[/cc]。\n施加[other]1層穢咒層數[/other]。\n\n每層[other]穢咒層數[/other]會在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg](最多可[other]疊加[/other][other](E)[/other]層)。", "ES-ES": "Libera una ola profana de un [other]radio de (A) [/other] alrededor de la posición señalada e [cc]inmoviliza[/cc] a todos los enemigos golpeados por [cc](B)[/cc].\nAplica [other]una carga de Maldición vil[/other].\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg] ([other]se acumula[/other] hasta [other](E)[/other] veces).", "ZH-CN": "亵渎目标位置周围[other](A)半径[/other]范围的区域,[cc]定身[/cc]所有被击中的敌人,持续[cc](B)[/cc]。\n施加一层[other]卑鄙诅咒叠层[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](C)[/dmg]内受到[dmg](D)魔法伤害[/dmg](最多可[other]堆叠(E)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 12, "castRange": 13, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": [ { "target": "enemy", "time": 2.6, "ignoreCrowdControlResistance": null } ], "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "DEATHCURSE2", "uiAtlas": null, "uiSprite": "COUPDEGRACE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DEATHCURSE2_REWORK_DESC", "localizedNames": { "IT-IT": "Maledizione letale", "RU-RU": "Смертельное проклятие", "PL-PL": "Klątwa Śmierci", "TR-TR": "Ölüm Laneti", "ID-ID": "Kutukan Kematian", "FR-FR": "Malédiction létale", "JA-JP": "死の呪い", "EN-US": "Death Curse", "DE-DE": "Todesfluch", "AR-SA": "لعنة الموت", "KO-KR": "죽음의 저주", "PT-BR": "Maldição Mortal", "ZH-TW": "死亡詛咒", "ES-ES": "Maldición letal", "ZH-CN": "死亡诅咒" }, "localizedDescriptions": { "IT-IT": "Affliggi il nemico bersaglio con una Maledizione letale dopo [other](A)[/other], infliggendo[dmg]danni magici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]cariche di Maledizione vile[/other] sul bersaglio dopo [other](B)[/other] (il danno non può essere riflesso).\n\n[#] Cariche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsuma tutte le cariche di Maledizione vile sul nemico.", "RU-RU": "Через [other](A)[/other] вы помещаете смертельное проклятие в выбранного врага, нанеся [dmg]магический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Темного проклятия[/other] на цели через [other](B)[/other] (урон невозможно отразить).\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nПотребляет все вражеские заряды Темного проклятия.", "PL-PL": "Umieszczasz na wybranym wrogu Klątwę Śmierci po [other](A)[/other], zadając [dmg]obrażenia magiczne[/dmg] [other]oparte[/other] na [other]ilości[/other] aktywnych [other]Ładunków Plugawej Klątwy[/other] na celu po [other](B)[/other] (obrażeń nie można odbić).\n\n[#] Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nZużywa wszystkie Ładunki Plugawej Klątwy na wrogu.", "TR-TR": "[other](A)[/other] sonra hedef düşmanın üzerine bir Ölüm Laneti yerleştirerek [other](B)[/other] sonra hedef üzerindeki [other]Menfur Lanet Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]sihirli hasar[/dmg] verirsin. (Hasar yansıtılamaz.)\n\n[#] Yükler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Hasar: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nDüşmandaki tüm Menfur Lanet Yüklerini harcar.", "ID-ID": "Meletakkan Kutukan Kematian pada musuh target setelah [other](A)[/other], memberikan [dmg]damage sihir[/dmg] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Kutukan Keji[/other] pada target setelah [other](B)[/other] (damage tidak bisa dipantulkan).\n\n[#] Charge: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nMenghabiskan semua Charge Kutukan Keji pada musuh.", "FR-FR": "Placez une Malédiction mortelle sur l'ennemi ciblé après [other](A)[/other], infligeant des [dmg]dégâts magiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]charges de Malédiction infâme[/other] sur la cible au bout de [other](B)[/other] (les dégâts ne peuvent pas être renvoyés).\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsomme toutes les charges de malédiction infâme sur l'ennemi.", "JA-JP": "[other](A)[/other]後に、狙った敵に死の呪縛をかけ、[other](B)[/other]後にターゲットの[other]下劣な呪縛のチャージ[/other]の[other]量[/other]に[other]応じて[/other][dmg]魔法ダメージ[/dmg]を与えます(ダメージは跳ね返せません)。\n\n[#]チャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n敵の下劣な呪縛のチャージを全て消費します。", "EN-US": "Place a Death Curse on the targeted enemy after [other](A)[/other], dealing [dmg]magical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Vile Curse Charges[/other] on the target after [other](B)[/other] (the damage cannot be reflected).\n\n[#] Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsumes all Vile Curse Charges on the enemy.", "DE-DE": "Platziert nach [other](A)[/other] einen Todesfluch auf dem anvisierten Gegner, dieser verursacht [dmg]magischen Schaden[/dmg] [other]basierend[/other] auf der [other]Anzahl[/other] der [other]Schandfluchaufladungen[/other] auf dem Ziel nach [other](B)[/other] (der Schaden kann nicht reflektiert werden).\n\n[#] Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Schaden: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nVerbraucht alle Schandfluchaufladungen, die auf dem Gegner liegen.", "AR-SA": "عليك إلقاء لعنة الموت على العدو المستهدف بعد [other](A)[/other] لإلحاق [dmg]ضرر سحري[/dmg] [other]وفقًا[/other] إلى [other]عدد[/other] [other]شحنات اللعنة الشنيعة[/other] الملحقة بالهدف بعد [other](B)[/other] (لا يمكن عكس الضرر).\n\n[#] الشحنات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nتستهلك كل شحنات اللعنة الشنيعة على العدو.", "KO-KR": "[other](A)[/other] 뒤에 대상에게 죽음의 저주를 가하고, [other](B)[/other] 뒤에 대상에게 부여된 [other]타락한 저주 스택[/other]의 [other]수에 따라[/other] [dmg]마법 대미지[/dmg]를 입힙니다(대미지 반사 불가).\n \n [#] 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n [#] 피해량: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n \n 적에게 부여된 모든 타락한 저주 스택을 소모합니다.", "PT-BR": "Coloque uma Maldição Mortal no inimigo alvo após [other](A)[/other], causando [dmg]dano mágico[/dmg] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas de Maldição Vil[/other] no alvo após [other](B)[/other] (o dano não pode ser refletido).\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsome todas as Cargas de Maldição Vil no inimigo.", "ZH-TW": "[other](A)[/other]後對目標敵人降下死亡詛咒,施法[other](B)[/other]後造成[dmg]魔法傷害[/dmg],傷害量[other]依[/other]目標身上[other]穢咒層數[/other]的[other]數量[/other]而定(該傷害無法被反彈)。\n\n[#]層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗敵人身上所有穢咒層數。", "ES-ES": "Lanza una Maldición letal sobre el enemigo señalado después de [other](A)[/other] e inflige [dmg]daño mágico[/dmg] [other]según[/other] la [other]cantidad[/other] de [other]cargas de Maldición vil[/other] que tenga el objetivo después de [other](B)[/other] (el daño no puede ser reflejado).\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsume todas las cargas de Maldición vil que tenga el enemigo.", "ZH-CN": "在[other](A)[/other]后于目标敌人身上施加死亡诅咒,死亡诅咒在[other](B)[/other]后[other]基于[/other]目标身上[other]卑鄙诅咒叠层[/other]的[other]数量[/other]造成[dmg]魔法伤害[/dmg](伤害无法被反弹)。\n\n[#] 叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗目标敌人身上所有的卑鄙诅咒叠层。" }, "target": "enemy", "castingTime": 0.6, "hitDelay": 0.15, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_CURSE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tormento", "RU-RU": "Погибель", "PL-PL": "Zmora", "TR-TR": "Gazap", "ID-ID": "Kutukan", "FR-FR": "Fléau", "JA-JP": "破滅", "EN-US": "Bane", "DE-DE": "Unheil", "AR-SA": "الهلاك", "KO-KR": "파멸", "PT-BR": "Prejudicar", "ZH-TW": "禍恨", "ES-ES": "Perdición", "ZH-CN": "灾祸" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, provochi un'esplosione demoniaca attorno al nemico bersaglio, infliggendo [dmg](B) danni magici[/dmg] in un [other]raggio di (C)[/other].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает демонический взрыв вокруг выбранной цели, нанося [dmg](B) магического урона[/dmg] в [other]радиусе (C)[/other].", "PL-PL": "Co [other](A)[/other] autoataków powodujesz demoniczną eksplozję na około wybranego wroga, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] w promieniu [other](C)[/other].", "TR-TR": "Her [other](A)[/other] otomatik saldırın hedef düşmanın etrafında şeytani bir patlamaya sebep olarak [other](B) yarıçaplı bir alanda [/other][dmg](C) sihirli hasar[/dmg] verir.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menyebabkan ledakan iblis di sekitar musuh yang ditargetkan, menimbulkan [dmg](B) damage sihir[/dmg] dalam [other](C) radius[/other].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoquez une explosion démoniaque autour de l'ennemi en infligeant [dmg](B) dégâts magiques[/dmg] dans un [other]rayon de (C)[/other].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙った敵の周囲に悪魔の爆発を引き起こして、半径[other](B)[/other]に[dmg](C)魔法ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, cause a demonic explosion around on the targeted enemy, dealing [dmg](B) magical damage[/dmg] in a [other](C) radius[/other].", "DE-DE": "Mit jedem [other](A)[/other] automatischen Angriff erzeugst du eine dämonische Explosion um dein Ziel herum, die [dmg](B) magischen Schaden[/dmg] in [other](C) Radius[/other] verursacht.", "AR-SA": "كل [other](A)[/other] من الهجوم التلقائي ينتج عنه انفجار شيطاني حول العدو المستهدف ويلحق [dmg](B) من الضرر السحري [/dmg] في نطاق [other](C)[/other].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적 주변에 악마의 폭발을 일으켜 [other](B) 범위[/other]에 [dmg](C)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, gera uma explosão demoníaca ao redor do alvo inimigo, causando [dmg](B) de dano mágico[/dmg] em um [other](C) raio de[/other].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,在目標敵人周圍[other](B)半徑[/other]範圍內造成惡魔邪暴,造成[dmg](C)點魔法傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, genera una explosión demoníaca alrededor del enemigo señalado que inflige [dmg](B) de daño mágico[/dmg] en un [other]radio de (C)[/other].", "ZH-CN": "每[other](A)次[/other]普通攻击,邪恶的能量将在目标敌人身上爆发,在其周围[other](B)半径[/other]范围内造成[dmg](C)魔法伤害[/dmg]" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_CURSEDSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone maledetto dell'apprendista", "RU-RU": "Проклятый посох (странник)", "PL-PL": "Przeklęty Kostur Czeladnika", "TR-TR": "Kalfa Lanetli Asası", "ID-ID": "Tongkat Terkutuk Pengembara", "FR-FR": "Bâton damné du compagnon", "JA-JP": "呪いの杖(熟練)", "EN-US": "Journeyman's Cursed Staff", "DE-DE": "Verfluchter Stab des Gesellen", "AR-SA": "عصا للموثوق الملعونة", "KO-KR": "장인의 커스드 스태프", "PT-BR": "Cajado Amaldiçoado do Iniciante", "ZH-TW": "學徒級詛咒法杖", "ES-ES": "Bastón maldito del obrero", "ZH-CN": "学徒级诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет снаряжения", "PL-PL": "Przedmiot ekwipunku", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 16 }, { "uniqueName": "T3_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HOLYSTAFF_UNDEAD", "uiSprite": "2H_HOLYSTAFF_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CELESTIAL_SPHERE", "uiAtlas": null, "uiSprite": "CELESTIAL_SPHERE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CELESTIAL_SPHERE_V2_DESC", "localizedNames": { "IT-IT": "Sfera celestiale", "RU-RU": "Небесная сфера", "PL-PL": "Niebiańska Kula", "TR-TR": "Semavi Küre", "ID-ID": "Bola Surgawi", "FR-FR": "Sphère céleste", "JA-JP": "天球", "EN-US": "Celestial Sphere", "DE-DE": "Himmlische Sphäre", "AR-SA": "الكرة السماوية", "KO-KR": "천상의 구", "PT-BR": "Esfera Celestial", "ZH-TW": "天界聖球", "ES-ES": "Esfera celestial", "ZH-CN": "苍穹之球" }, "localizedDescriptions": { "IT-IT": "Evochi una Sfera celestiale rimbalzante sull'alleato bersaglio, che ripristina [heal](A) salute[/heal] per un massimo di [other](B)[/other] alleati in un [other]raggio di (C)[/other].\n[other]Rimbalza[/other] sull'[other]alleato più vicino[/other] entro un [other]raggio di (D)[/other] dall'ultimo alleato colpito (può colpire fino a [other](E)[/other] bersagli; può colpire lo stesso bersaglio più volte, ma non due volte di seguito).", "RU-RU": "Вы призываете к указанному союзнику перепрыгивающую небесную сферу, восстанавливающую [heal](A) здоровья[/heal] вплоть до [other](B)[/other] союзников в [other]радиусе (C)[/other].\nСфера [other]прыгает[/other] к [other]ближайшему союзнику[/other] в [other]радиусе (D)[/other] от последнего союзника, возле которого находилась сфера (может перемещаться между [other](E)[/other] целями; может прыгать к одной и той же цели несколько раз, но не дважды подряд).", "PL-PL": "Wyczarowuje odbijającą się Niebiańską Kulę na wybranym sojuszniku, przywracając [heal](A)zdrowia[/heal] maks. [other](B)[/other] sojusznikom w promieniu [other](C)[/other].\nSkacze ona do [other]najbliższego sojusznika[/other] w promieniu [other](D)[/other] od ostatnio uderzonego sojusznika (może uderzyć ten sam cel kilka razy ale nie dwa razy pod rząd), przywracając Zdrowia z każdym uderzeniem (może uderzyć do [other](E)[/other] celów; może uderzyć jeden cel wielokrotnie ale nie dwa razy pod rząd).", "TR-TR": "Hedeflenen müttefike hareketli bir Semavi Küre oluşturarak [other](A) yarıçap[/other] içindeki en fazla [other](B)[/other] müttefike [heal](C) sağlık[/heal] geri kazandırır.\nVurulan son müttefikin [other](D) yarıçapı[/other] içindeki [other]en yakın müttefike[/other] [other]sıçrar[/other] (en fazla [other](E)[/other] hedefi vurabilir; aynı hedefe birden fazla kez vurabilir ancak arka arkaya iki kez vuramaz).", "ID-ID": "Memanggil Bola Surgawi yang melompat ke sekutu yang ditargetkan, memulihkan [heal](A) HP[/heal] untuk hingga [other](B)[/other] sekutu dalam radius [other](C)[/other].\n[other]Melompat[/other] ke [other]sekutu terdekat[/other] dalam [other](D) radius[/other] dari sekutu terakhir yg terkena (dapat mengenai hingga [other](E)[/other] target, dapat mengenai target yang sama beberapa kali, tapi tidak dua kali berturut-turut).", "FR-FR": "Conjurez une Sphère Céleste qui rebondit sur l'allié ciblé et restaure [heal](A) de santé[/heal] à un maximum de [other](B)[/other] alliés dans un [other]rayon de (C)[/other].\nLa sphère [other]rebondit[/other] sur [other]l'allié le plus proche[/other] situé dans un [other]rayon de (D)[/other] du dernier allié touché (peut toucher jusqu'à [other](E)[/other] cibles ; peut toucher la même cible plusieurs fois, mais pas deux fois de suite).", "JA-JP": "対象の味方に天球を投げつける。範囲[other](A)[/other]内にいる[other](B)[/other]までの味方の[heal](C)体力[/heal]を回復する。\n最後に命中した味方の[other](D)半径[/other]以内の[other]最も近い味方[/other]に[other]飛ぶ[/other]。(最大[other](E)[/other]人の味方に飛ぶことができ、同じ味方に複数回飛ぶことができるが、連続して2回飛ぶことはできない)", "EN-US": "Conjure a bouncing Celestial Sphere at the targeted ally, restoring [heal](A) health[/heal] for up to [other](B)[/other] allies in a [other](C) radius[/other].\n[other]Bounces[/other] to the [other]closest ally[/other] within a [other](D) radius[/other] of the last ally hit (can hit up to [other](E)[/other] targets; can hit the same target multiple times, but not twice in a row).", "DE-DE": "Beschwört eine springende Himmlische Sphäre bei dem anvisierten Alliierten, diese stellt [heal](A) Leben[/heal] für bis zu [other](B)[/other] Alliierte in [other](C) Radius[/other] wieder her.\nSie [other]springt[/other] zum [other]nächsten Alliierten[/other] in [other](D) Radius[/other] um den zuletzt getroffenen Alliierten (kann bis zu [other](E)[/other] Ziele treffen; kann das gleiche Ziel mehrfach treffen, aber nicht direkt nacheinander)", "AR-SA": "قم باستحضار كرة سماوية مرتدة على الحليف المستهدف، واستعادة [heal](A) الصحة [/heal] لما يصل إلى [other](B)[/other] من الحلفاء في [other](C) محيط[/other].\n[other]تقفز[/other] إلى [other]أقرب حليف[/other] في [other](D) محيط[/other] من الضربة الأخيرة للحليف (يمكن أن تصيب ما يصل إلى [other](E)[/other] من الأهداف ويمكن إصابة الهدف نفسه عدة مرات لكن ليس مرتين على التوالي).", "KO-KR": "대상 아군에게 천상의 구를 시전해, [other]반경 (A)[/other] 내에 위치한 아군 최대 [other](B)[/other]명의 [heal]체력을 (C)[/heal] 치유합니다.\n천상의 구는 마지막에 적중한 아군에게서 [other]반경 (D)[/other] 내에 위치한 [other]가장 가까운 아군[/other]에게 [other]튕겨갑니다[/other] (최대 [other](E)[/other]번까지 이동 가능하며, 한 대상에게 여러 번 이동할 수 있지만 연속으로는 불가능).", "PT-BR": "Conjura uma Esfera Celestial saltitante no aliado alvo que recupera [heal](A) de vida[/heal] de até [other](B)[/other] aliados em um [other]raio de (C)[/other].\n[other]Salta[/other] para o [other]aliado mais próximo[/other] dentro de um [other]raio de (D)[/other] do último aliado atingido (pode atingir até [other](E)[/other] alvos; pode atingir o mesmo alvo múltiplas vezes, mas não duas vezes seguidas).", "ZH-TW": "對目標盟友施放天界聖球,為[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友回復[heal](C)點生命值[/heal]。\n[other]跳躍[/other]至[other](D)半徑範圍[/other]內[other]距離最近的盟友[/other]身旁(最多可擊中[other](E)[/other]個目標;可多次擊中同一目標;但不會連續擊中同一目標)。", "ES-ES": "Conjura una Esfera Celestial que rebota en el aliado señalado y que restaura [heal](A) de salud[/heal] para hasta [other](B)[/other] aliados en un [other]radio de (C)[/other].\nLa esfera [other]rebota[/other] hacia el [other]aliado más cercano[/other] que se encuentre en un [other]radio de (D)[/other] del último aliado en el que rebotó (puede rebotar hasta en [other](E)[/other] objetivos; puede rebotar en el mismo objetivo varias veces, pero no dos seguidas).", "ZH-CN": "对目标友军施放天界圣球,为[other](A)半径范围[/other]内最多[other](B)[/other]名友军回复[heal](C)生命[/heal]。\n[other]弹跳[/other]至[other](D)半径范围[/other]内[other]距离最近的友军[/other]身上(最多可弹跳至[other](E)[/other]个目标;可以弹跳至同一目标多次;但不会连续弹跳同一目标)。" }, "target": "friendall", "castingTime": 0.5, "hitDelay": 0.25, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 16, "castRange": 10, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della redenzione del sapiente", "RU-RU": "Посох искупления (знаток)", "PL-PL": "Kostur Odkupienia Adepta", "TR-TR": "Ehil Kefaret Asası", "ID-ID": "Tongkat Penebusan Mahir", "FR-FR": "Bâton de rédemption de l'adepte", "JA-JP": "あがないの杖(名人)", "EN-US": "Adept's Redemption Staff", "DE-DE": "Erlösungsstab des Adepten", "AR-SA": "عصا الخلاص للبارع", "KO-KR": "숙련자의 리뎀션 스태프", "PT-BR": "Cajado da Redenção do Adepto", "ZH-TW": "老手級贖罪法杖", "ES-ES": "Bastón de redención del iniciado", "ZH-CN": "老手级救赎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_MACE", "uiSprite": "2H_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHRIEKMACE", "uiAtlas": null, "uiSprite": "BATTLE_HOWL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SHRIEKMACE_V2_DESC", "localizedNames": { "IT-IT": "Ululato di battaglia", "RU-RU": "Боевой вой", "PL-PL": "Bitewny Ryk", "TR-TR": "Savaş Uluması", "ID-ID": "Lolongan Pertempuran", "FR-FR": "Cri de guerre", "JA-JP": "戦いの遠吠え", "EN-US": "Battle Howl", "DE-DE": "Kampfgeheul", "AR-SA": "عواء المعركة", "KO-KR": "전투의 울부짖음", "PT-BR": "Urro de Batalha", "ZH-TW": "戰鬥咆嘯", "ES-ES": "Aullido de batalla", "ZH-CN": "战争咆哮" }, "localizedDescriptions": { "IT-IT": "Evochi un circolo magico con un [other]raggio di (A)[/other] che [cc]silenzia[/cc] i nemici colpiti per [cc](B)[/cc] e [other]epura tutti i loro buff[/other].\nI mob [other]colpiti[/other] vedranno ridotti i loro [debuff]Danni da Attacchi Automatici[/debuff] del [debuff](C)[/debuff] per [debuff](D)[/debuff].\nAumenta la tua [other]minaccia[/other] verso tutti i mob colpiti di [other](E)[/other].", "RU-RU": "Вы призываете магический круг [other]радиусом (A)[/other], повергая всех задетых врагов в [cc]безмолвие[/cc] на [cc](B)[/cc] и [other]снимая с них все положительные эффекты[/other].\nУ задетых [other]монстров[/other] снизится [debuff]урон автоатаки[/debuff] на [debuff](C)[/debuff] на [debuff](D)[/debuff].\nУвеличивает вашу [other]угрозу[/other] по отношению ко всем задетым монстрам на [other](E)[/other].", "PL-PL": "Przyzwij magiczny krąg o [other]promieniu (A)[/other], [cc]uciszając[/cc] wszystkich trafionych wrogów na [cc](B)[/cc] i [other]oczyszczając ich ze wszystkich wzmocnień[/other].\n[debuff]Obrażenia autoataku[/debuff] dotkniętych efektem [other]mobów[/other] zostaną zmniejszone o [debuff](C)[/debuff] przez [debuff](D)[/debuff].\nZwiększa twoje [other]zagrożenie[/other] względem wszystkich uderzonych mobów o [other](E)[/other].", "TR-TR": "[other](A) yarıçapında[/other] büyülü bir halka çağırarak vurulan tüm düşmanları [cc](B)[/cc] boyunca [cc]susturur[/cc] ve üzerlerindeki [other]tüm güçlendirmeleri siler[/other].\nEtkilenen [other]düşmanların[/other] [debuff]Otomatik Saldırı Hasarları[/debuff] [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azalır.\nVurulan tüm düşmanlara karşı [other]tehdidini[/other] [other](E)[/other] artırır.", "ID-ID": "Memanggil lingkaran sihir dengan radius [other](A)[/other], [cc]membungkam[/cc] semua musuh yang terkena selama [cc](B)[/cc] dan [other]Menghapus semua buff[/other] dari mereka.\n[other]Mob[/other] terdampak akan menerima pengurangan [debuff]Damage Auto-Serang[/debuff] sebesar [debuff](C)[/debuff] selama [debuff](D)[/debuff].\nMeningkatkan [other]ancamanmu[/other] kepada semua mob yang terkena sebesar [other](E)[/other].", "FR-FR": "Invoquez un cercle magique d'un [other]rayon de (A)[/other], [cc]réduisant au silence[/cc] tous les ennemis touchés pendant [cc](B)[/cc] et [other]purgeant tous les bonus[/other] sur eux.\nLes [other]monstres[/other] affectés verront leurs [debuff]Dégâts d'Auto-Attaque[/debuff] réduits de [debuff](C)[/debuff] pendant [debuff](D)[/debuff].\nAugmente votre niveau de [other]menace[/other] envers tous les monstres touchés de [other](E)[/other].", "JA-JP": "[other]半径(A)[/other]の魔法の環を召喚し、命中した全ての敵を[cc](B)[/cc]の間、[cc]沈黙[/cc]させ、[other]全てのバフをパージ[/other]する。\n影響を受けた[other]モブ[/other]の[debuff]通常攻撃のダメージ[/debuff]が、[debuff](C)[/debuff]低下し、その効果は[debuff](D)[/debuff]間持続する。\nその他命中した全てのモブに対する[other]脅威[/other]を[other](E)[/other]増加させる。", "EN-US": "Summon a magic circle with a [other](A) radius[/other], [cc]silencing[/cc] all enemies hit for [cc](B)[/cc] and [other]Purging all buffs[/other] from them.\nAffected [other]mobs[/other] will have their [debuff]Auto-Attack Damage[/debuff] reduced by [debuff](C)[/debuff] for [debuff](D)[/debuff].\nIncreases your [other]threat[/other] towards all mobs hit by [other](E)[/other].", "DE-DE": "Beschwört einen magischen Kreis mit [other](A) Radius[/other], der alle eingeschlossenen Gegner für [cc](B)[/cc] [cc]verstummen[/cc] lässt und sie [other]von allen Buffs reinigt[/other].\nDer [debuff]Schaden automatischer Angriffe[/debuff] von betroffenen [other]Mobs[/other] wird für [debuff](C)[/debuff] um [debuff](D)[/debuff] reduziert.\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](E)[/other].", "AR-SA": "يتم استدعاء دائرة سحرية [other](A)بمحيط نصف قطر[/other] [cc]تعيق[/cc] كل الأعداء المصابين لمدة [cc](B)[/cc] [other]وتزيل كل التعزيزات[/other] لديهم.\n[other]الحشود[/other] المتأثرة ستنخفض [debuff]ضرر الهجوم التلقائي[/debuff] بمقدار [debuff](C)[/debuff] لمدة [debuff](D)[/debuff].\nتزيد [other]تهديدك[/other] ضد كل الحشود المصابين بمقدار [other](E)[/other].", "KO-KR": "[other]반경 (A)[/other]의 마법 원을 소환해, 적중하는 모든 적을 [cc](B)[/cc] 동안 [cc]침묵[/cc]시키고 보유한 모든 [other]버프를 제거[/other]합니다.\n영향을 받은 [other]몬스터[/other]의 [debuff]자동 공격 대미지[/debuff]가 [debuff](C)[/debuff] 동안 [debuff](D)[/debuff]만큼 감소합니다.\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](E)[/other]만큼 증가시킵니다.", "PT-BR": "Invoca um círculo mágico com um [other]raio de (A)[/other], [cc]silenciando[/cc] todos os inimigos acertados por [cc](B)[/cc] e [other]expurgando todos os bônus[/other] deles.\n[other]Monstros[/other] afetados terão seus [debuff]Danos de Ataques Automáticos[/debuff] reduzidos em [debuff](C)[/debuff] por [debuff](D)[/debuff].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](E)[/other].", "ZH-TW": "召喚一個[other](A)半徑[/other]的魔法圓環,使所有被擊中的敵人[cc]沈默[/cc][cc](B)[/cc],並[other]驅散所有他們的增益效果[/other]。\n使受影響[other]怪物[/other]的[debuff]普通攻擊傷害[/debuff]降低[debuff](C)[/debuff],持續[debuff](D)[/debuff]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](E)[/other]。", "ES-ES": "Invoca un círculo mágico de un [other]radio de (A)[/other] que [cc]silencia[/cc] a todos los enemigos alcanzados por [cc](B)[/cc] y [other]purga todos sus buffs[/other].\nLos [other]monstruos[/other] afectados tendrán el [debuff]Daño de Auto Ataques[/debuff] reducido en [debuff](C)[/debuff] durante [debuff](D)[/debuff].\nIncrementa tu nivel de [other]amenaza[/other] hacia todos los monstruos golpeados en [other](E)[/other].", "ZH-CN": "召唤一个[other](A)半径[/other]的魔法圆环,使所有被击中的敌人[cc]沉默[/cc][cc](B)[/cc],并[other]驱散所有他们的增益效果[/other]。\n使受影响[other]野怪[/other]的[debuff]普通攻击伤害[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](E)[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.25, "standTime": 0.35, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 12, "castRange": 0, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": [ { "target": "enemymobs", "type": "physicalattackdamagebonus", "time": 4, "value": -0.4, "effectAreaRadius": 6 }, { "target": "enemymobs", "type": "magicattackdamagebonus", "time": 4, "value": -0.4, "effectAreaRadius": 6 } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -10, "effectType": null, "effectAreaRadius": 6 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza pesante del gran maestro", "RU-RU": "Тяжелая булава (магистр)", "PL-PL": "Ciężki Buzdygan Wszechmistrza", "TR-TR": "Büyük Usta Ağır Gürzü", "ID-ID": "Gada Berat Grandmaster", "FR-FR": "Masse lourde du grand maître", "JA-JP": "ヘビーメイス(グランドマスター)", "EN-US": "Grandmaster's Heavy Mace", "DE-DE": "Schwere Keule des Großmeisters", "AR-SA": "صولجان ثقيل للأستاذ", "KO-KR": "그랜드 마스터의 헤비 메이스", "PT-BR": "Maça Pesada do Grão-mestre", "ZH-TW": "宗師級重型錘矛", "ES-ES": "Maza pesada del gran maestro", "ZH-CN": "宗师级重型锤杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_AXE", "uiSprite": "MAIN_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 8 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 8 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 8 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 8 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "RENDINGSTRIKE", "uiAtlas": null, "uiSprite": "AXE_DOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo lacerante", "RU-RU": "Разрывающий удар", "PL-PL": "Rozdzierające Uderzenie", "TR-TR": "Kanatan Darbe", "ID-ID": "Serangan Pengoyak", "FR-FR": "Frappe déchirante", "JA-JP": "引き裂きの一撃", "EN-US": "Rending Strike", "DE-DE": "Zerfleischender Schlag", "AR-SA": "ضربة مميتة", "KO-KR": "찢는 타격", "PT-BR": "Golpe Retalhador", "ZH-TW": "撕裂打擊", "ES-ES": "Golpe desgarrador", "ZH-CN": "撕裂打击" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nApplica una [other]carica di Sanguinamento[/other].\n\nOgni [other]carica di Sanguinamento[/other] infligge [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg] ([other]si accumula[/other] fino a [other](D)[/other] volte).\nRaggiunta la [other]quantità massima[/other] di [other]accumuli[/other], le [debuff]guarigioni ricevute[/debuff] dai nemici affetti si riducono del [debuff](E)[/debuff] per [debuff](F)[/debuff].", "RU-RU": "Атакуйте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\nДобавляет один [other]заряд кровотечения[/other].\n\nКаждый [other]заряд кровотечения[/other] наносит [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).\nЕсли достигнуто [other]максимальное количество[/other] [other]зарядов[/other], [debuff]получаемое этими врагами исцеление[/debuff] снижается на [debuff](E)[/debuff] в течение [debuff](F)[/debuff].", "PL-PL": "Atakujesz wybranego wroga, zadając [dmg](A) obrażeń fizycznych[/dmg].\nNakłada jedno [other]Rozdzierające Krwawienie[/other].\n\nKażde [other]Rozdzierające Krwawienie[/other] zadaje [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).\nJeśli [other]maksymalna ilość[/other] [other]ładunków[/other] jest osiągnięta, [debuff]Zdrowie otrzymywane[/debuff] przez dotkniętych wrogów jest zmniejszone o [debuff](E)[/debuff] przez [debuff](F)[/debuff].", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\nBir [other]Acılı Kanama Yükü[/other] uygular.\n\nHer bir [other]Acılı Kanama Yükü[/other], [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] verir. (en fazla [other](D)[/other] defa [other]birikir[/other]).\n[other]Azami[/other] [other]yüke[/other] ulaşıldıysa etkilenen düşmanların [debuff]alınan iyileştirmesi[/debuff], [debuff](E)[/debuff] boyunca [debuff](F)[/debuff] düşer.", "ID-ID": "Menyerang musuh yang ditarget, memberikan [dmg](A) damage fisik[/dmg].\nMenerapkan [other]satu Charge Pengoyak Darah[/other].\n\nTiap [other]Charge Pengoyak Darah[/other] menghasilkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\nJika [other]jumlah maksimum[/other] dari [other]tumpukan[/other] tercapai, [debuff]Pemulihan Diterima[/debuff] musuh yang terpengaruh berkurang sebanyak [debuff](E)[/debuff] selama [debuff](F)[/debuff].", "FR-FR": "Attaquez la cible ennemie, infligeant [dmg](A) dégâts physiques[/dmg].\nProvoque un [other]saignement déchirant[/other].\n\nChaque [other]saignement déchirant[/other] inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).\nSi le [other]nombre maximal[/other] de [other]cumuls[/other] est atteint, les [debuff]soins reçus[/debuff] par les ennemis affectés sont réduits de [debuff](E)[/debuff] pendant [debuff](F)[/debuff].", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[other]引き裂き出血チャージを[/other]1つ適用します。\n\n[other]引き裂き出血チャージ[/other]1つにつき、[dmg](B)[/dmg]に渡って[dmg](C)物理ダメージ[/dmg]を与えます(最大[other](D)[/other]回まで[other]スタック[/other]します)。\n[other]スタック[/other]が[other]最大量[/other]に到達すると、影響を受けた敵の[debuff]治癒回復量[/debuff]が[debuff](E)[/debuff]の間[debuff](F)[/debuff]減少します。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nApplies one [other]Rending Bleed Charge[/other].\n\nEach [other]Rending Bleed Charge[/other] deals [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).\nIf the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff](E)[/debuff] for [debuff](F)[/debuff].", "DE-DE": "Greife dein Ziel an, verursacht [dmg](A) physischen Schaden[/dmg].\nAppliziert ein [other]Zerfleischendes Bluten[/other].\n\nJede [other]Aufladung Zerfleischendes Bluten[/other] verursacht [dmg](B) physischen Schaden[/dmg] über [dmg](C)[/dmg] (Bis zu [other](D)[/other] [other]Aufladungen[/other]).\nIst die [other]maximale Anzahl[/other] an [other]Stapeln[/other] erreicht, wird die [debuff]empfangene Heilung[/debuff] des betroffenen Gegners für [debuff](E)[/debuff] um [debuff](F)[/debuff] reduziert.", "AR-SA": "للهجوم على العدو المستهدف، وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتطبق [other]شحنة نزيف مميت[/other] واحدة.\n\nكل [other]شحنة نزيف مميت[/other] تُلحق [dmg](B) من الضرر البدني[/dmg] خلال [dmg](C)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).\nإذا تم بلوغ [other]الحد الأقصى[/other] من [other]التكدسات[/other]، فسيقل [debuff]العلاج المُتلقى[/debuff] للأعداء المتأثرين بمقدار [debuff](E)[/debuff] لمدة [debuff](F)[/debuff].", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 줍니다.\n [other]찢는 출혈 스택[/other]을 적용합니다.\n \n 각 [other]찢는 출혈 스택[/other]은 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 줍니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됩니다).\n [other]최대[/other] [other]중첩[/other]에 달성한 경우 해당 적은 [debuff]받는 회복랑[/debuff]이 [debuff](E)[/debuff] 동안 [debuff](F)[/debuff] 만큼 감소됩니다.", "PT-BR": "Ataca o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nAplica uma [other]carga de Sangramento[/other].\n\nCada [other]Sangramento[/other] causa [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).\nSe a [other]quantidade máxima[/other] de [other]acúmulos[/other] for alcançada, a [debuff]Cura Recebida[/debuff] do inimigio afetado é reduzida em [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n施加一層[other]撕裂流血層數[/other]。\n\n每層[other]撕裂流血層數[/other]會在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。\n達到[other]疊加[/other][other]層數上限[/other]後,使受影響敵人[debuff]受到的治療[/debuff]減少[debuff](E)[/debuff],持續[debuff](F)[/debuff]。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nAplica una [other]carga de Sangrado desgarrador[/other].\n\nCada [other]carga de Sangrado desgarrador[/other] inflige [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg] ([other]Se acumula[/other] hasta [other](D)[/other] veces).\nSi la [other]cantidad máxima[/other] de [other]acumulaciones[/other] es alcanzada, la [debuff]curación recibida[/debuff] por los enemigos afectados es reducida en [debuff](E)[/debuff] por [debuff](F)[/debuff].", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n施加一层[other]撕裂流血叠层[/other]。\n\n每一层[other]撕裂流血叠层[/other]在[dmg](B)[/dmg]内造成[dmg](C)物理伤害[/dmg](最多可[other]堆叠(D)次[/other])。\n当达到[other]最大堆叠[/other]后,受影响的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](E)[/debuff],持续[debuff](F)[/debuff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.15, "standTime": 0, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 1.6, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -59, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "RENDINGSPIN", "uiAtlas": null, "uiSprite": "CLEAVE_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_RENDINGSPIN_DESC", "localizedNames": { "IT-IT": "Turbine lacerante", "RU-RU": "Раздирающий взмах", "PL-PL": "Rozdzierający Obrót", "TR-TR": "Acı Dönüş", "ID-ID": "Putaran Pengoyak", "FR-FR": "Tournoiement déchirant", "JA-JP": "引き裂く回転", "EN-US": "Rending Spin", "DE-DE": "Zerfleischender Wirbel", "AR-SA": "الدوران المميت", "KO-KR": "찢는 회전", "PT-BR": "Giro Lacerante", "ZH-TW": "撕裂旋轉", "ES-ES": "Vuelta desgarradora", "ZH-CN": "撕裂旋转" }, "localizedDescriptions": { "IT-IT": "Fai roteare l'ascia in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg]danni fisici[/dmg] ai nemici [other]in base[/other] alla loro [other]distanza[/other] da te.\nApplica una [other]carica di Sanguinamento[/other] a tutti i nemici colpiti.\n \n[#] Distanza: [other](B)[/other] | [other](A)[/other]\n[#] Danni: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nOgni [other]carica di Sanguinamento[/other] infligge [dmg](F) danni fisici[/dmg] nell'arco di [dmg](G)[/dmg] ([other]si accumula[/other] fino a [other](H)[/other] volte).\nRaggiunta la [other]quantità massima[/other] di [other]accumuli[/other], le [debuff]guarigioni ricevute[/debuff] dai nemici affetti si riducono del [debuff](I)[/debuff] per [debuff](J)[/debuff].", "RU-RU": "Вы размахиваете топором в [other]радиусе (A)[/other] вокруг себя, нанося [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]расстояния[/other] от вас.\nДобавляет один [other]заряд кровотечения[/other] всем задетым врагам.\n \n[#] Расстояние: [other](B)[/other] | [other](A)[/other]\n[#] Урон: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nКаждый [other]заряд кровотечения[/other] наносит [dmg](F) физического урона[/dmg] в течение [dmg](G)[/dmg] ([other]накапливается[/other] до [other](H)[/other] раз).\nЕсли достигнуто [other]максимальное количество[/other] [other]зарядов[/other], [debuff]получаемое задетыми врагами исцеление[/debuff] снижается на [debuff](I)[/debuff] в течение [debuff](J)[/debuff].", "PL-PL": "Machasz toporem w promieniu [other](A)[/other] od ciebie, zadając [dmg]pkt obrażeń fizycznych[/dmg] [other]zależne[/other] od [other]odległości[/other] do ciebie.\nNakłada jeden [other]Ładunek Rozdzierającego Krwawienia[/other] na wszystkich uderzonych wrogów.\n \n[#] Odległość: [other](B)[/other] | [other](A)[/other]\n[#] Obrażenia: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nKażdy [other]Ładunek Rozdzierającego Krwawienia[/other] zadaje [dmg](F) pkt. obrażeń fizycznych[/dmg] przez [dmg](G)[/dmg] ([other]kumuluje się[/other] do [other](H)[/other] razy).\nJeśli osiągnięta zostanie[other]maksymalna ilość[/other] [other]ładunków[/other], [debuff]Leczenie otrzymywane[/debuff] przez wrogów jest zmniejszone o [debuff](I)[/debuff] na [debuff](J)[/debuff].", "TR-TR": "Baltanı etrafındaki [other](A) yarıçaplı[/other] bir alanda savurarak hedefin senden [other]uzaklığına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanlara bir [other]Acılı Kanama Yükü[/other] uygular.\n \n[#] Mesafe: [other](B)[/other] | [other](A)[/other]\n[#] Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nHer bir [other]Acılı Kanama Yükü[/other], [dmg](F)[/dmg] içerisinde [dmg](G) fiziksel hasar[/dmg] verir. (en fazla [other](H)[/other] defa [other]birikir[/other]).\n[other]Azami[/other] [other]yüke[/other] ulaşıldıysa etkilenen düşmanların [debuff]alınan iyileştirmesi[/debuff], [debuff](I)[/debuff] boyunca [debuff](J)[/debuff] düşer.", "ID-ID": "Mengayunkan kapakmu dalam [other]radius (A) [/other] di sekitarmu, menimbulkan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] pada [other]jaraknya[/other] darimu.\nMenerapkan [other]Charge Pengoyak Darah[/other] ke semua musuh yang terkena.\n \n[#] Jarak: [other](B)[/other] | [other](A)[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nTiap [other]Charge Pengoyak Darah[/other] menghasilkan [dmg](F) damage fisik[/dmg] selama [dmg](G)[/dmg] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).\nJika [other]jumlah maksimum[/other] dari [other]tumpukan[/other] tercapai, [debuff]Pemulihan Diterima[/debuff] musuh yang terpengaruh berkurang sebanyak [debuff](I)[/debuff] selama [debuff](J)[/debuff].", "FR-FR": "Faites tournoyer votre hache dans un [other]rayon de (A)[/other] autour de vous, infligeant des [dmg]dégâts physiques[/dmg] [other]en fonction[/other] de la [other]distance[/other] vous séparant des ennemis.\nApplique une [other]charge de Saignement déchirant[/other] chez tous les ennemis touchés.\n \n[#] Distance : [other](B)[/other] | [other](A)[/other]\n[#] Dégâts : [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nChaque [other]Charge de Saignement déchirant[/other] inflige [dmg](F) dégâts physiques[/dmg] pendant [dmg](G)[/dmg] ([other]Cumulable[/other] jusqu'à [other](H)[/other] fois).\nSi le [other]montant maximal[/other] de [other]cumuls[/other] est atteint, les ennemis affectés verront leurs [debuff]soins reçus[/debuff] réduits de [debuff](I)[/debuff] pendant [debuff](J)[/debuff].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]で斧を振って、あなたからの[other]距離[/other]に[other]応じた[/other][dmg]物理ダメージ[/dmg]を与えます。\nヒットした敵全員に[other]引き裂き出血チャージ[/other]を1つ適用します。\n\n[#]距離:[other](B)[/other] | [other](A)[/other]\n[#]ダメージ:[dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n[other]引き裂き出血チャージ[/other]1つにつき、[dmg](F)[/dmg]に渡って[dmg](G)物理ダメージ[/dmg]を与えます(最大[other](H)[/other]回まで[other]スタック[/other]します)。\n[other]スタック[/other]が[other]最大量[/other]に到達すると、影響を受けた敵の[debuff]治癒回復量[/debuff]が[debuff](I)[/debuff]の間[debuff](J)[/debuff]減少します。", "EN-US": "Swing your axe in a [other](A) radius[/other] around you, dealing [dmg]physical damage[/dmg] [other]based[/other] on the [other]distance[/other] from you.\nApplies one [other]Rending Bleed Charge[/other] to all enemies hit.\n \n[#] Distance: [other](B)[/other] | [other](A)[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nEach [other]Rending Bleed Charge[/other] deals [dmg](F) physical damage[/dmg] over [dmg](G)[/dmg] ([other]stacks[/other] up to [other](H)[/other] times).\nIf the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff](I)[/debuff] for [debuff](J)[/debuff].", "DE-DE": "Schwinge deine Axt mit [other](A) Radius[/other] um dich herum, dies verursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] der [other]Entfernung[/other] zu dir.\nAppliziert eine [other]Aufladung Zerfleischendes Bluten[/other] bei allen Gegnern, die getroffen wurden.\n \n[#] Entfernung: [other](B)[/other] | [other](A)[/other]\n[#] Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nJede [other]Aufladung Zerfleischendes Bluten[/other] verursacht über [dmg](F)[/dmg] [dmg](G) physischen Schaden[/dmg] (bis zu [other](H)[/other] [other]Stapel[/other]).\nWird die [other]maximale Anzahl[/other] der [other]Stapel[/other] erreicht, wird die [debuff]empfangene Heilung[/debuff] des Gegners für [debuff](I)[/debuff] um [debuff](J)[/debuff] reduziert.", "AR-SA": "تبديل فأسك في نطاق [other](A) من الأمتار[/other] حولك يلحق [dmg]ضررًا بدنيًا[/dmg] [other]بناءً[/other] على [other]المسافة[/other] التي تبعد عنك.\nتطبق [other]شحنة نزيف مميت[/other] على جميع الأعداء المصابين.\n \n[#] المسافة: [other](B)[/other] | [other](A)[/other]\n[#] الضرر: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nكل [other]شحنة نزيف مميت[/other] تُلحق [dmg](F) من الضرر البدني[/dmg] خلال [dmg](G)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](H)[/other] من المرات).\nإذا تم بلوغ [other]الحد الأقصى[/other] من [other]التكدسات[/other]، فسيقل [debuff]العلاج المُتلقى[/debuff] للأعداء المتأثرين بمقدار [debuff](I)[/debuff] لمدة [debuff](J)[/debuff].", "KO-KR": "자신 주변 [other](A) 범위[/other]로 도끼를 휘두르며, 자신으로부터의 [other]거리[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n공격에 맞은 모든 적에게 한 개의 [other]찢는 출혈 스택[/other]을 부여합니다.\n \n[#] 거리: [other](B)[/other] | [other](A)[/other]\n[#] 대미지: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \n각 [other]찢는 출혈 스택[/other]은 [dmg](F)[/dmg]에 걸쳐서 [dmg](G)의 물리 대미지[/dmg]를 입힙니다 ([other](H)[/other] 번까지 [other]중첩[/other]됩니다).\n[other]최대[/other] [other]스택[/other]에 도달하면, 해당 적은 [debuff](I)[/debuff] 동안 [debuff]받는 회복량[/debuff]이 [debuff](J)[/debuff] 만큼 감소됩니다.", "PT-BR": "Acena seu machado em um [other]raio de (A)[/other] ao seu redor, causando [dmg]dano físico[/dmg] [other]basedo[/other] na [other]distância[/other] até você.\nAplica uma [other]carga de Sangramento[/other] a todos os inimigos atingidos.\n \n[#] Distância: [other](B)[/other] | [other](A)[/other]\n[#] Dano: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nCada [other]carga de Sangramento[/other] causa [dmg](F) de dano físico[/dmg] durante [dmg](G)[/dmg] ([other]acumula[/other] até [other](H)[/other] vezes).\nSe a [other]quantidade máxima[/other] de [other]acúmulos[/other] for atingida, a [debuff]Cura recebida[/debuff] dos inimigos afetados é reduzida em [debuff](I)[/debuff] por [debuff](J)[/debuff].", "ZH-TW": "朝自身周圍[other](A)半徑範圍[/other]內揮砍斧頭,造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]敵人與您的[other]距離[/other]而定。\n對所有擊中的敵人施加一層[other]撕裂流血層數[/other]。\n\n[#]距離:[other](B)[/other] | [other](A)[/other]\n[#]傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n每層[other]撕裂流血層數[/other]會在[dmg](F)[/dmg]內造成[dmg](G)點物理傷害[/dmg](最多可[other]疊加[/other][other](H)[/other]層)。\n達到[other]疊加[/other][other]層數上限[/other]後,使受影響敵人[debuff]受到的治療[/debuff]減少[debuff](I)[/debuff],持續[debuff](J)[/debuff]。", "ES-ES": "Balancea tu hacha en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg]daño físico[/dmg] [other]según[/other] la [other]distancia[/other] a la que te encuentres.\nAplica una [other]carga de Sangrado desgarrador[/other] a todos los enemigos golpeados.\n \n[#] Distancia: [other](B)[/other] | [other](A)[/other]\n[#] Daño: [dmg](D)[/dmg] | [dmg](E)[/dmg]\n \nCada [other]carga de Sangrado desgarrador[/other] inflige [dmg](F) de daño físico[/dmg] durante [dmg](G)[/dmg] ([other]se acumula[/other] hasta [other](H)[/other] veces).\nSi se alcanza la [other]cantidad máxima[/other] de [other]acumulaciones[/other], la [debuff]curación recibida[/debuff] de los enemigos afectados se reducirá en [debuff](I)[/debuff] durante [debuff](J)[/debuff].", "ZH-CN": "挥舞斧头攻击自身周围[other](A)半径[/other]范围内的敌人,[other]基于[/other]目标与你之间的[other]距离[/other]造成对应的[dmg]物理伤害[/dmg]。\n对所有被击中的敌人施加一层[other]撕裂流血叠层[/other]。\n\n[#] 距离:[other](B)[/other] | [other](A)[/other]\n[#] 伤害:[dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n每一层[other]撕裂流血叠层[/other]在[dmg](F)[/dmg]内造成[dmg](G)物理伤害[/dmg](最多可[other]堆叠(H)次[/other])。\n当达到[other]最大堆叠[/other]后,受影响的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](I)[/debuff],持续[debuff](J)[/debuff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.3, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3, "castRange": 5, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "RENDINGCOMBO", "uiAtlas": null, "uiSprite": "RENDING_COMBO_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Rabbia lacerante", "RU-RU": "Раздирающая ярость", "PL-PL": "Rozdzierająca Wściekłość", "TR-TR": "Acı Öfke", "ID-ID": "Amarah Pengoyak", "FR-FR": "Rage déchirante", "JA-JP": "引き裂く激怒", "EN-US": "Rending Rage", "DE-DE": "Zerfleischende Wut", "AR-SA": "الغضب المميت", "KO-KR": "찢어지는 분노", "PT-BR": "Fúria Dilacerante", "ZH-TW": "撕裂狂暴", "ES-ES": "Furia desgarradora", "ZH-CN": "狂怒撕裂" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° & 2° [other]Rabbia lacerante:[/other]\nSferri un fendente in un [other]cono[/other] a tutti i nemici nella direzione bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\nApplica [other]una Carica di Sanguinamento[/other]. \n\n3° [other]Balzo iracondo:[/other]\n[mobility]Salti[/mobility] verso la posizione bersaglio, [cc]intrappolando[/cc] tutti i nemici in un [other]raggio di (C)[/other] per [cc](D)[/cc].\nInfligge [dmg](B) danni fisici[/dmg].\n\nOgni [other]Carica di Sanguinamento[/other] infligge [dmg](F) danni fisici[/dmg] nell'arco di [dmg](G)[/dmg] ([other]si accumula[/other] fino a [other](H)[/other] volte).\nRaggiunta la [other]quantità massima[/other] di [other]accumuli[/other], le [debuff]Cuarigioni ricevute[/debuff] dai nemici affetti si riducono del [debuff](I)[/debuff] per [debuff](J)[/debuff].", "RU-RU": "Вы комбинируете до трех навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый и 2ой навыки: [other]Раздирающая ярость[/other]\nВы рассекаете всех врагов в зоне [other]конуса[/other] в указанном направлении, нанеся [dmg](B) физического урона[/dmg].\nДобавляет [other]один заряд кровотечения[/other]. \n\n3ий навык: [other]Яростный прыжок[/other]\nВы совершаете [mobility]прыжок[/mobility] к указанному месту, [cc]обездвиживая[/cc] всех врагов в [other]радиусе (C)[/other] в течение [cc](D)[/cc].\nНаносит [dmg](B) физического урона[/dmg].\n\nКаждый [other]заряд кровотечения[/other] наносит [dmg](F) физического урона[/dmg] в течение [dmg](G)[/dmg] ([other]накапливается[/other] до [other](H)[/other] раз).\nЕсли достигнуто [other]максимальное количество[/other] [other]зарядов[/other], враги под их воздействием получат [debuff]снижение входящего исцеления[/debuff] на [debuff](I)[/debuff] в течение [debuff](J)[/debuff].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. i 2. [other]Rozdzierająca Wściekłość:[/other]\nRozrywasz wszystkich wrogów w [other]stożku[/other] w wybranym kierunku, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\nNakłada [other]jeden Ładunek Rozdzierającego Krwawienia[/other]. \n\n3. [other]Wściekły Skok:[/other]\n[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, [cc]unieruchamiając[/cc] wszystkich wrogów w promieniu [other](C)[/other] na [cc](D)[/cc].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\n\nKażdy [other]Ładunek Rozdzierającego Krwawienia[/other] zadaje [dmg](F) pkt. obrażeń fizycznych[/dmg] przez [dmg](G)[/dmg] ([other]kumuluje się[/other] do [other](H)[/other] razy).\nJeśli osiągniesz [other]maksymalną ilość[/other] [other]ładunków[/other], [debuff]Otrzymywane Leczenie[/debuff] wrogów jest zmniejszone o [debuff](I)[/debuff] na [debuff](J)[/debuff].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. ve 2. [other]Acı Öfke:[/other]\nHedef yönde bir [other]koni[/other] içerisindeki tüm düşmanları savurup onlara [dmg](B) fiziksel hasar[/dmg] verirsin.\n[other]Bir Acılı Kanama Yükü[/other] uygular. \n\n3. [other]Öfkeli Sıçrama:[/other]\nHedef yöne doğru [mobility]sıçrayıp[/mobility] [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](D)[/cc] boyunca [cc]sabitlersin[/cc].\n[dmg](B) fiziksel hasar[/dmg] verir.\n\nHer bir [other]Acılı Kanama Yükü[/other], [dmg](F)[/dmg] içerisinde [dmg](G) fiziksel hasar[/dmg] verir. (en fazla [other](H)[/other] defa [other]birikir[/other]).\n[other]Azami[/other] [other]yüke[/other] ulaşıldıysa etkilenen düşmanların [debuff]alınan iyileştirmesi[/debuff], [debuff](I)[/debuff] boyunca [debuff](J)[/debuff] düşer.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Amarah Pengoyak[/other] Ke-1 dan Ke-2:\nMenebas semua musuh dalam [other]kerucut[/other] di arah target, memberikan [dmg](B) damage fisik[/dmg].\nMenerapkan [other]satu Charge Pengoyak Darah[/other]. \n\n[other]Lompatan Mengamuk[/other] Ke-3:\n[mobility]Melompat[/mobility] ke arah posisi target, [cc]mengakarkan[/cc] semua musuh dalam [other]radius (C)[/other] selama [cc](D)[/cc].\nMemberikan [dmg](B) damage fisik[/dmg].\n\nTiap [other]Charge Pengoyak Darah[/other] menghasilkan [dmg](F) damage fisik[/dmg] selama [dmg](G)[/dmg] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).\nJika [other]jumlah maksimum[/other] dari [other]tumpukan[/other] tercapai, [debuff]Pemulihan Diterima[/debuff] musuh yang terpengaruh berkurang sebanyak [debuff](I)[/debuff] selama [debuff](J)[/debuff].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er et 2ème [other]Rage déchirante[/other] :\nLacérez tous les ennemis dans un [other]cône[/other] dans la direction ciblée, infligeant [dmg](B) dégâts physiques[/dmg]. \nApplique une [other]charge de saignement déchirant[/other]. \n\n3e [other]Saut enragé[/other] : \n[mobility]Sautez[/mobility] vers la position ciblée, [cc]immobilisant[/cc] tous les ennemis dans un [other]rayon de (C)[/other] pendant [cc](D)[/cc]. \nInflige [dmg](B) dégâts physiques[/dmg].\n\nChaque [other]charge de saignement déchirant[/other] inflige [dmg](F) dégâts physiques[/dmg] sur [dmg](G)[/dmg] ([other]Cumulable[/other] jusqu'à [other](H)[/other] fois). \nSi le [other]montant maximum[/other] de [other]cumuls[/other] est atteint, les [debuff]soins reçus[/debuff] des ennemis affectés sont réduits de [debuff](I)[/debuff] pendant [debuff](J)[/debuff].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1および第2[other]引き裂く激怒:[/other]\n狙った方向の全ての敵を[other]円錐状[/other]に切り裂き、[dmg]物理ダメージを(B)[/dmg]与えます。\n[other]引き裂き出血チャージを1つ[/other]適用します。\n\n第3[other]怒り狂う跳躍:[/other]\n狙った位置に[mobility]跳躍[/mobility]し、[cc](C)[/cc]の間、[other]半径(D)[/other]の全ての敵を[cc]移動不能[/cc]にします。\n[dmg]物理ダメージを(B)[/dmg]与えます。\n\n[other]引き裂き出血チャージ[/other]1つにつき、[dmg](F)[/dmg]にわたって[dmg]物理ダメージを(G)[/dmg]与えます(最大[other](H)[/other]回まで[other]スタック[/other]します)。\n[other]スタック[/other]が[other]最大量[/other]に達すると、[debuff](I)[/debuff]の間、影響を受ける敵の[debuff]治癒回復量[/debuff]が[debuff](J)[/debuff]減少します。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st and 2nd [other]Rending Rage:[/other]\nCleave all enemies in a [other]cone[/other] in the targeted direction, dealing [dmg](B) physical damage[/dmg].\nApplies [other]one Rending Bleed Charge[/other]. \n\n3rd [other]Raging Leap:[/other]\n[mobility]Leap[/mobility] towards the targeted position, [cc]rooting[/cc] all enemies in a [other](C) radius[/other] for [cc](D)[/cc].\nDeals [dmg](B) physical damage[/dmg].\n\nEach [other]Rending Bleed Charge[/other] deals [dmg](F) physical damage[/dmg] over [dmg](G)[/dmg] ([other]stacks[/other] up to [other](H)[/other] times).\nIf the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff](I)[/debuff] for [debuff](J)[/debuff].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. & 2. [other]Zerfleischende Wut:[/other]\nZerfleische all deine Gegner in einem [other]Kegel[/other] in der anvisierten Richtung, dies Verursacht [dmg](B) physischen Schaden[/dmg].\nAppliziert [other]eine Aufladung Zerfleischendes Bluten[/other].\n\n3. [other]Wütender Sprung:[/other]\n[mobility]Springe[/mobility] in Richtung der anvisierten Position, dies [cc]verwurzelt[/cc] alle Gegner in [other](C) Radius[/other] für [cc](D)[/cc].\nVerursacht [dmg](B) physischen Schaden[/dmg].\n\nJede Aufladung [other]Zerfleischendes Bluten[/other] verursacht [dmg](F) physischen Schaden[/dmg] über [dmg](G)[/dmg] (Bis zu [other](H)[/other] [other]Stapel[/other]).\nWenn die [other]maximale Anzahl[/other] an [other]Aufladungen[/other] erreicht ist, wird bei dem betroffenen Gegner die [debuff]empfangene Heilung[/debuff] für [debuff](I)[/debuff] um [debuff](J)[/debuff] reduziert.", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا وثانيًا، [other]الغضب المميت:[/other]\nلتمزيق كل الأعداء في [other]شكل مخروط[/other] في الاتجاه المستهدف بإلحاق [dmg](B) من الضرر البدني[/dmg].\nتطبق [other]شحنة نزيف مميت واحدة[/other]. \n\nثالثًا، [other]القفزة الثائرة:[/other]\n[mobility]القفز[/mobility] تجاه الموقع المستهدف [cc] يشلّ[/cc] كل الأعداء في [other]محيط (C)[/other] لمدة [cc](D)[/cc].\nيتم إلحاق [dmg](B) من الضرر البدني[/dmg].\n\nكل [other]شحنة نزيف مميت[/other] تُلحق [dmg](F) من الضرر البدني[/dmg] خلال [dmg](G)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](H)[/other] من المرات).\nإذا تم بلوغ [other]الحد الأقصى[/other] من [other]التكدسات[/other]، فسيقل [debuff]العلاج المُتلقى[/debuff] للأعداء المتأثرين بمقدار [debuff](I)[/debuff] لمدة [debuff](J)[/debuff].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째와 두 번째 [other]폭발하는 분노:[/other]\n 목표 방향으로 모든 적을 가르며 [other]부채꼴 범위 내[/other] 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n [other]찢는 출혈 스택 하나[/other]를 부여합니다.\n\n 세 번째 [other]격렬한 도약:[/other]\n 목표 위치로 [mobility]도약[/mobility]하여 [other]반경 (C)[/other]내에 있는 모든 적을 [cc](D)[/cc] 동안 [cc]속박[/cc]시킵니다.\n [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n 각 [other]찢는 출혈 스택[/other]은 [dmg](F)[/dmg]에 걸쳐 [dmg](G)의 물리 대미지[/dmg]를 입힙니다 (최대 [other](H)[/other]번까지 [other]중첩[/other]됨).\n 만약 [/other]스택[/other]이 [other]최대 중첩치[/other]에 도달했을 경우, 적의 [debuff]받는 회복량[/debuff]이 [debuff](I)[/debuff] 동안 [debuff](J)[/debuff]만큼 감소합니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º e 2º [other]Fúria Dilacerante:[/other]\nCorta todos os inimigos em um [other]cone[/other] na direção do alvo, causando [dmg](B) de dano físico[/dmg].\nAplica [other]uma Carga de Sangramento[/other]. \n\n3º [other]Salto Furioso:[/other]\n[mobility]Salta[/mobility] em direção à posição alvo, [cc]enraizando[/cc] todos os inimigos em um [other]raio de (C)[/other] por [cc](D)[/cc].\nCausa [dmg](B) de dano físico[/dmg].\n\nCada [other]Carga de Sangramento[/other] causa [dmg](F) de dano físico[/dmg] ao longo de [dmg](G)[/dmg] ([other]acumula[/other] até [other](H)[/other] vezes).\nSe a [other]quantidade máxima[/other] de [other]acúmulos[/other] for alcançada, a [debuff]Cura Recebida[/debuff] dos inimigos afetados é reduzida em [debuff](I)[/debuff] por [debuff](J)[/debuff].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段和第二段[other]撕裂狂暴:[/other]\n朝目標方向劈砍[other]錐形範圍[/other]內所有敵人,造成[dmg](B)點物理傷害[/dmg]。\n施加[other]一層撕裂流血層數[/other]。\n\n第三段[other]狂暴跳躍:[/other]\n朝目標位置[mobility]跳躍[/mobility],使[other](C)半徑範圍[/other]內所有敵人[cc]定身[/cc],持續[cc](D)[/cc]。\n造成[dmg](B)點物理傷害[/dmg]。\n\n每層[other]撕裂流血層數[/other]會在[dmg](F)[/dmg]內造成[dmg](G)點物理傷害[/dmg](最多可[other]疊加[/other][other](H)[/other]層)。\n達到[other]疊加[/other][other]層數上限[/other]後,使受影響敵人[debuff]受到的治療[/debuff]減少[debuff](I)[/debuff],持續[debuff](J)[/debuff]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1era y 2da [other]Furia desgarradora:[/other]\nAtaca a todos los enemigos en un [other]cono[/other] en la dirección señalada e inflige [dmg](B) de daño físico[/dmg].\nAplica [other]una carga de Sangrado desgarrador[/other]. \n\n3er [other]Salto furioso:[/other]\n[mobility]Salta[/mobility] hacia la posición señalada e [cc]inmoviliza[/cc] a todos los enemigos en un [other]radio de (C)[/other] por [cc](D)[/cc].\nInflige [dmg](B) de daño físico[/dmg].\n\nCada [other]carga de Sangrado desgarrador[/other] causa [dmg](F) de daño físico[/dmg] durante [dmg](G)[/dmg] ([other]se acumula[/other] hasta [other](H)[/other] veces).\nSi se alcanza la [other]cantidad máxima[/other] de [other]acumulaciones[/other], la [debuff]curación recibida[/debuff] de los enemigos afectados se reducirá en [debuff](I)[/debuff] por [debuff](J)[/debuff].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一与第二段[other]撕裂狂怒:[/other]\n朝目标方向[other]锥型区域[/other]内的所有敌人劈砍,造成[dmg](B)物理伤害[/dmg]。\n施加[other]一层撕裂流血叠层[/other]。\n\n第三段[other]狂怒跃击:[/other]\n朝目标位置[mobility]跳跃[/mobility],[cc]定身[/cc]落地位置[other](C)半径[/other]范围内的所有敌军,持续[cc](D)[/cc]。\n造成[dmg](B)物理伤害[/dmg]。\n\n每一层[other]撕裂流血[/other]在[dmg](F)[/dmg]内造成[dmg](G)物理伤害[/dmg](最多可[other]堆叠(H)次[/other])。\n当达到[other]最大堆叠[/other]后,受影响的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](I)[/debuff],持续[debuff](J)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.16, "standTime": 0.16, "disruptionFactor": 0, "recastDelay": 0, "energyUsage": 2, "castRange": 3, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.2, "effect": "RENDINGCOMBO_EFFECT_BLEED", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "AXESMASH", "uiAtlas": null, "uiSprite": "HEAVY_AXE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo mortale", "RU-RU": "Смертельный раскол", "PL-PL": "Śmiertelne Cięcie", "TR-TR": "Ölümcül Darbe", "ID-ID": "Tebasan Mematikan", "FR-FR": "Tronçonnage mortel", "JA-JP": "致死のチョップ", "EN-US": "Deadly Chop", "DE-DE": "Tödlicher Schlag", "AR-SA": "التقطيع المميت", "KO-KR": "죽음의 내려치기", "PT-BR": "Cutelada Mortal", "ZH-TW": "致命劈砍", "ES-ES": "Corte mortal", "ZH-CN": "致命砍击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nRiduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff].", "RU-RU": "Ударьте врага, нанеся ему [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] przez [debuff](C)[/debuff].", "TR-TR": "Hedef düşmana darbe indirerek [dmg](A) fiziksel hasar[/dmg] verirsin.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.", "ID-ID": "Menyerang musuh yang ditarget, menghasilkan [dmg](A) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff].", "FR-FR": "Frappez l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff]ダメージ耐性[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減らします。", "EN-US": "Strike the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].", "DE-DE": "Schlage auf dein Ziel ein, verursacht [dmg](A) physischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].", "AR-SA": "يمكن الهجوم على العدو المستهدف وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].", "KO-KR": "적을 타격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n [debuff](B)[/debuff] 동안 [debuff](C)[/debuff] 만큼의 [debuff]대미지 저항력[/debuff]을 감소시킵니다.", "PT-BR": "Golpeia o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nReduz [debuff]as resistência a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-TW": "打擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。", "ES-ES": "Golpea al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nDisminuye la [debuff]resistencia al daño[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-CN": "猛击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n目标敌人的[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。" }, "target": "enemy", "castingTime": 0.4, "hitDelay": 0, "standTime": 0.35, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 8, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -152, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "AXEBOOST", "uiAtlas": null, "uiSprite": "STRENGTH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_AXEBOOST_V2_DESC", "localizedNames": { "IT-IT": "Scarica di adrenalina", "RU-RU": "Адреналин", "PL-PL": "Przypływ Adrenaliny", "TR-TR": "Adrenalin Takviyesi", "ID-ID": "Dorongan Adrenalin", "FR-FR": "Montée d'adrénaline", "JA-JP": "アドレナリンブースト", "EN-US": "Adrenaline Boost", "DE-DE": "Adrenalinschub", "AR-SA": "تعزيز الأدرينالين", "KO-KR": "아드레날린 부스트", "PT-BR": "Pico de Adrenalina", "ZH-TW": "腎上腺素爆發", "ES-ES": "Aumento de adrenalina", "ZH-CN": "肾上腺素增强" }, "localizedDescriptions": { "IT-IT": "Rilascia una Scarica di Adrenalina, aumentando tutti i tuoi [buff]danni[/buff] del [buff](A)[/buff], la tua [buff]Velocità di Movimento[/buff] del [buff](B)[/buff] e quella [buff]degli Attacco Automatici[/buff] del [buff](C)[/buff] per un massimo di [buff](D)[/buff].\n\nSe non infliggi [other]alcun danno diretto[/other] per [other](E)[/other], Scarica di Adrenalina terminerà anticipatamente.", "RU-RU": "Активируйте всплеск адреналина, увеличив весь свой [buff]урон[/buff] на [buff](A)[/buff], свою [buff]скорость передвижения[/buff] на [buff](B)[/buff] и свою [buff]скорость автоатак[/buff] на [buff](C)[/buff] вплоть до [buff](D)[/buff].\n\nЕсли вы [other]не наносите прямого урона[/other] в течение [other](E)[/other], всплеск адреналина закончится раньше.", "PL-PL": "Otrzymujesz Przypływ Adrenaliny, który zwiększa twoje [buff]obrażenia[/buff] o [buff](A)[/buff], twoją [buff]Szybkość ruchu[/buff] o [buff](B)[/buff] i twoja [buff]Szybkość autoataku[/buff] o [buff](C)[/buff] do [buff](D)[/buff].\n\nJeśli nie [other]zadasz bezpośrednich obrażeń[/other] przez [other](E)[/other], Przypływ Adrenaliny zakończy się wcześniej.", "TR-TR": "En fazla [buff](A)[/buff] için verdiğin tüm [buff]hasarı[/buff] [buff](B)[/buff], [buff]hareket hızını[/buff] [buff](C)[/buff] ve [buff]otomatik saldırı hızını[/buff] [buff](D)[/buff] artıran bir Adrenalin Takviyesi kullanırsın.\n\n[other](E)[/other] boyunca [other]doğrudan hasar vermezsen[/other] Adrenalin Takviyesi daha erken sona erecek.", "ID-ID": "Mengeluarkan Dorongan Adrenalin, meningkatkan semua [buff]damage[/buff] kamu sebesar [buff](A)[/buff], [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] dan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff].\n\nJika kamu [other]tidak memberikan damage langsung[/other] selama [other](E)[/other], Dorongan Adrenalin akan selesai lebih cepat.", "FR-FR": "Relâchez une Montée d'Adrénaline, augmentant tous vos [buff]dégâts[/buff] de [buff](A)[/buff], votre [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] et votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](C)[/buff] pendant jusqu'à [buff](D)[/buff].\n\nSi vous [other]ne infligez aucun dégât direct[/other] pendant [other](E)[/other], la Montée d'Adrénaline prendra fin prématurément.", "JA-JP": "アドレナリンブーストを解放し、最大[buff](A)[/buff]の間、全ての[buff]ダメージ[/buff]が[buff](B)[/buff]増加し、[buff]移動速度[/buff]が[buff](C)[/buff]増加し、[buff]オートアタック速度[/buff]が[buff](D)[/buff]増加する。\n\n[other](E)[/other]の間、[other]直接ダメージを与えなかった場合[/other]、アドレナリンブーストは早期終了します。", "EN-US": "Release an Adrenaline Boost, increasing all your [buff]damage[/buff] by [buff](A)[/buff], your [buff]Move Speed[/buff] by [buff](B)[/buff] and your [buff]Auto-Attack Speed[/buff] by [buff](C)[/buff] for up to [buff](D)[/buff].\n\nIf you [other]deal no direct damage[/other] for [other](E)[/other], the Adrenaline Boost will end early.", "DE-DE": "Du erfährst einen Adrenalinschub, der deinen gesamten [buff]Schaden[/buff] um [buff](A)[/buff], deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](B)[/buff] und deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](C)[/buff] für bis zu [buff](D)[/buff] erhöht.\n\nWenn du für [other](E)[/other] [other]keinen direkten Schaden verursachst[/other], wird der Adrenalinschub verfrüht enden.", "AR-SA": "عليك إطلاق تعزيز أدرينالين لزيادة كل [buff]الضرر[/buff] بنسبة [buff](A)[/buff] و[buff]سرعة الحركة[/buff] بنسبة [buff](B)[/buff] و[buff]سرعة الهجوم التلقائي[/buff] بنسبة [buff](C)[/buff] لمدة تصل إلى [buff](D)[/buff].\n\nإذا لم [other]تُحدث أي ضرر مباشر[/other] لمدة [other](E)[/other]، فسوف ينتهي تأثير زيادة الأدرينالين قبل الأوان.", "KO-KR": "아드레날린 부스트를 투하해, 최대 [buff](A)[/buff] 동안 [buff]대미지[/buff]가 [buff](B)[/buff]만큼, [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼, [buff]자동 공격 속도[/buff]가 [buff](D)[/buff] 만큼 증가합니다.\n\n[other](E)[/other] 동안 [other]직접 대미지를 입히지 못했을 경우[/other], 아드레날린 부스트의 효과가 일찍 종료됩니다.", "PT-BR": "Solta um Pico de Adrenalina, aumentando todo o seu [buff]dano[/buff] em [buff](A)[/buff], sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] e sua [buff]Velocidade do Ataque Automático[/buff] em [buff](C)[/buff] por até [buff](D)[/buff].\n\nSe você [other]não causar dano direto[/other] por [other](E)[/other], o Pico de Adrenalina terminará mais cedo.", "ZH-TW": "分泌大量腎上腺素爆發,使自身所有[buff]傷害[/buff]增加[buff](A)[/buff]、[buff]移動速度[/buff]增加[buff](B)[/buff]、[buff]普通攻擊速度[/buff]增加[buff](C)[/buff],最多持續[buff](D)[/buff]。\n\n如果您在[other](E)[/other]內[other]沒有造成直接傷害[/other],腎上腺素爆發將會提前結束。", "ES-ES": "Libera un aumento de adrenalina que incrementa todo tu [buff]daño[/buff] en [buff](A)[/buff], tu [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff] y tu [buff]Velocidad de Auto Ataques[/buff] en [buff](C)[/buff] por hasta [buff](D)[/buff].\n\nSi no infliges [other]daño directo[/other] durante [other](E)[/other], el Aumento de Adrenalina terminará antes de tiempo.", "ZH-CN": "释放你的肾上腺素增强,使你的[buff]伤害[/buff]提高[buff](A)[/buff],你的[buff]移动速度[/buff]提高[buff](B)[/buff],你的[buff]普通攻击速度[/buff]提高[buff](C)[/buff],最多可持续[buff](D)[/buff]。\n\n如果你在[other](E)[/other]内[other]没有造成直接伤害[/other],肾上腺素增强将会提前结束。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 9, "castRange": 0, "category": "movementbuff", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "AXE_CHARGE", "uiAtlas": null, "uiSprite": "DASH_BUFF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impeto di battaglia", "RU-RU": "Боевой рывок", "PL-PL": "Szał Bitewny", "TR-TR": "Savaş Hücumu", "ID-ID": "Terjangan Tempur", "FR-FR": "Ivresse de la bataille", "JA-JP": "バトルラッシュ", "EN-US": "Battle Rush", "DE-DE": "Kampfsprint", "AR-SA": "اندفاع المعركة", "KO-KR": "전투 돌격", "PT-BR": "Impulso de Batalha", "ZH-TW": "戰意猛襲", "ES-ES": "Carrera de batalla", "ZH-CN": "战争突袭" }, "localizedDescriptions": { "IT-IT": "[mobility]Carica[/mobility] verso la posizione bersaglio, riducendo le [debuff]guarigioni ricevute[/debuff] da tutti i nemici in un [other]raggio di (A)[/other] del [debuff](B)[/debuff] per [debuff](C)[/debuff].\nAumenta le [buff]guarigioni ricevute[/buff] di massimo [other](D)[/other] alleati in un [other]raggio di (A)[/other] del [buff](F)[/buff] per [buff](G)[/buff].", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] к указанному месту, снижая [debuff]получаемое исцеление[/debuff] всех врагов в [other]радиусе (A)[/other] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].\nУвеличивает [buff]получаемое исцеление[/buff] у [other](D)[/other] союзников в [other]радиусе (A)[/other] на [buff](F)[/buff] в течение [buff](G)[/buff].", "PL-PL": "[mobility]Szarżujesz[/mobility] w kierunku wybranej pozycji, zmniejszając [debuff]Otrzymywane leczenie[/debuff] wszystkich wrogów w promieniu [other](A)[/other] o [debuff](B)[/debuff] przez [debuff](C)[/debuff].\nZwiększa [buff]Leczenie otrzymywane[/buff] do [other](D)[/other] sojuszników w promieniu [other](A)[/other] o [buff](F)[/buff] przez [buff](G)[/buff].", "TR-TR": "Hedef konuma [mobility]hücum ederek[/mobility] [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanların [debuff]alınan iyileştirmelerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltırsın.\n[other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](E)[/other] müttefikin [buff]alınan iyileştirmesini[/buff] [buff](F)[/buff] boyunca [buff](G)[/buff] artırır.", "ID-ID": "[mobility]Menerjang[/mobility] maju ke posisi yang diincar, mengurangi[debuff]Penyembuhan Diterima[/debuff] dari semua musuh dalam [other]radius (A)[/other] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff].\nMenambah [buff]Penyembuhan Diterima[/buff] dari [other](D)[/other] sekutu dalam [other]radius (A)[/other] hingga [buff](F)[/buff] selama [buff](G)[/buff].", "FR-FR": "[mobility]Chargez[/mobility] vers la position ciblée, réduisant les [debuff]soins reçus[/debuff] de tous les ennemis dans un [other]rayon de (A)[/other] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].\nAugmente les [buff]soins reçus[/buff] pour jusqu'à [other](D)[/other] alliés dans un [other]rayon de (A)[/other] de [buff](F)[/buff] pendant [buff](G)[/buff].", "JA-JP": "狙った位置に[mobility]突撃[/mobility]し、[other](A)半径[/other]内の全ての敵の[debuff]治癒回復量[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減少させます。\n[other](A)半径[/other]内にいる最大[other](E)[/other]の味方の[buff]治癒回復量[/buff]を、[buff](F)[/buff]の間、[buff](G)[/buff]上昇させます。", "EN-US": "[mobility]Charge[/mobility] toward the targeted position, decreasing [debuff]Healing Received[/debuff] of all enemies in a [other](A) radius[/other] by [debuff](B)[/debuff] for [debuff](C)[/debuff].\nIncreases [buff]Healing Received[/buff] of up to [other](D)[/other] allies in a [other](A) radius[/other] by [buff](F)[/buff] for [buff](G)[/buff].", "DE-DE": "[mobility]Stürme[/mobility] auf die Zielposition zu, dies reduziert die [debuff]empfangene Heilung[/debuff] aller Gegner in [other](A) Radius[/other] für [debuff](B)[/debuff] um [debuff](C)[/debuff].\nSteigert die [buff]empfangene Heilung[/buff] von bis zu [other](D)[/other] Alliierten in [other](A) Radius[/other] für [buff](F)[/buff] um [buff](G)[/buff].", "AR-SA": "عليك توجيه[mobility]شحنة[/mobility] نحو الموقع المستهدف لتقليل [debuff]العلاج المُتلقى[/debuff] لجميع الأعداء في [other]محيط (A) [/other] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff]ُ.\nيزيد [buff]العلاج المُتلقى[/buff] لما يصل إلى [other](D)[/other] من الحلفاء في [other]محيط (A) [/other] بمقدار [buff](F)[/buff] لمدة [buff](G)[/buff].", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하며 [debuff](A)[/debuff] 동안 [other](B) 범위[/other] 안의 모든 적의 [debuff]받는 회복량[/debuff]을 [debuff](C)[/debuff] 만큼 감소시킵니다.\n또한 [buff](D)[/buff] 동안 [other](B) 범위[/other] 안의 최대 [other](F)[/other]명의 아군의 [buff]받는 회복량[/buff]을 [buff](G)[/buff] 만큼 증가시킵니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo, reduzindo a [debuff]Cura Recebida[/debuff] de todos os inimigos em um [other]raio de (A)[/other] em [debuff](B)[/debuff] por [debuff](C)[/debuff].\nAumenta a [buff]Cura Recebida[/buff] de até [other](D)[/other] aliados em um [other]raio de (A)[/other] em [buff](F)[/buff] por [buff](G)[/buff].", "ZH-TW": "朝著目標位置[mobility]突擊[/mobility],使[other](A)半徑範圍[/other]內所有敵人[debuff]受到的治療[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。\n使[other](A)半徑範圍[/other]內最多[other](E)[/other]名盟友[buff]受到的治療[/buff]增加[buff](F)[/buff],持續[buff](G)[/buff]。", "ES-ES": "[mobility]Carga[/mobility] hacia la posición señalada y reduce la [debuff]curación que reciben[/debuff] todos los enemigos en un [other]radio de (A)[/other] en [debuff](B)[/debuff] por [debuff](C)[/debuff].\nIncrementa la [buff]curación que reciben[/buff] hasta [other](D)[/other] aliados en un [other]radio de (A)[/other] en [buff](F)[/buff] por [buff](G)[/buff].", "ZH-CN": "朝目标位置[mobility]冲锋[/mobility],使其周围[other](A)半径[/other]范围内的所有敌人[debuff]受到的治疗效果[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。\n其周围[other](A)半径[/other]范围内最多[other](E)[/other]名友军[buff]受到的治疗效果[/buff]提高[buff](F)[/buff],持续[buff](G)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 11, "castRange": 12, "category": "instant", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "INNERBLEEDING", "uiAtlas": null, "uiSprite": "BLEED", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Emorragia interna", "RU-RU": "Внутреннее кровотечение", "PL-PL": "Krwotok Wewnętrzny", "TR-TR": "İç Kanama", "ID-ID": "Pendarahan Dalam", "FR-FR": "Hémorragie interne", "JA-JP": "内出血", "EN-US": "Internal Bleeding", "DE-DE": "Innere Blutung", "AR-SA": "نزيف داخلي", "KO-KR": "내출혈", "PT-BR": "Hemorragia Interna", "ZH-TW": "內出血", "ES-ES": "Sangrado interno", "ZH-CN": "内出血" }, "localizedDescriptions": { "IT-IT": "Fai roteare l'arma in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg].\nFa sanguinare tutti i nemici colpiti, che, muovendosi, subiscono [dmg](C) danni fisici[/dmg] ogni [dmg](D)[/dmg] nei successivi [dmg](E)[/dmg].", "RU-RU": "Взмахните своим оружием в [other]радиусе (A)[/other] вокруг себя, нанеся [dmg](B) физического урона[/dmg].\nВызывает кровотечение у всех врагов, нанося [dmg](C) физического урона[/dmg] каждые [dmg](D)[/dmg], пока цель с кровотечением двигается в течение следующих [dmg](E)[/dmg].", "PL-PL": "Machasz bronią w promieniu [other](A)[/other] od siebie, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\nPowoduje krwawienie u wszystkich uderzonych wrogów, zadając [dmg](C) pkt. obrażeń fizycznych[/dmg] co [dmg](D)[/dmg], jeśli krwawiący wróg poruszy się w przeciągu kolejnych [dmg](E)[/dmg].", "TR-TR": "Silahını etrafında [other](A) yarıçaplı[/other] bir alanda savurarak [dmg](B) fiziksel hasar[/dmg] verirsin.\nİsabet alan tüm düşmanların kanamasına sebep olur, kanayan düşman sonraki [dmg](C)[/dmg] içerisinde hareket ederken her [dmg](D)[/dmg] [dmg](E) fiziksel hasar[/dmg] verir.", "ID-ID": "Mengayunkan senjatamu dalam [other]radius (A)[/other] di sekitarmu, memberikan [dmg](B) damage fisik[/dmg].\nMembuat berdarah semua musuh yang terkena serangan, memberi [dmg](C) damage fisik[/dmg] setiap [dmg](D)[/dmg] sementara musuh yang berdarah bergerak dalam [dmg](E)[/dmg] berikutnya.", "FR-FR": "Faites tournoyer votre arme dans un [other]rayon de (A)[/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg].\nTous les ennemis touchés subissent une hémorragie qui inflige [dmg](C) dégâts physiques[/dmg] toutes les [dmg](D)[/dmg] lorsqu'ils se déplacent, pendant [dmg](E)[/dmg].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]で武器を振って、[dmg](B)物理ダメージ[/dmg]を与えます。\nヒットした全ての敵が出血します。出血中の敵が次の[dmg](C)[/dmg]以内に移動している際、[dmg](D)[/dmg]ごとに[dmg](E)物理ダメージ[/dmg]を与えます。", "EN-US": "Swing your weapon in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg].\nCauses all enemies hit to bleed, dealing [dmg](C) physical damage[/dmg] every [dmg](D)[/dmg] while the bleeding enemy is moving within the next [dmg](E)[/dmg].", "DE-DE": "Schwinge deine Waffe in [other](A) Radius[/other] um dich herum, dies verursacht [dmg](B) physischen Schaden[/dmg].\nLässt alle getroffenen Gegner bluten, dies verursacht alle [dmg](C)[/dmg] [dmg](D) physischen Schaden[/dmg], jedes Mal, wenn der Gegner sich in den nächsten [dmg](E)[/dmg] bewegt.", "AR-SA": "ضرب السلاح في محيط [other](A) [/other] حولك لإلحاق [dmg](B) من الضرر البدني[/dmg].\nتتسبب في نزف جميع الأعداء المصابين، وإلحاق [dmg](C) من الضرر البدني[/dmg] كل [dmg](D)[/dmg] في أثناء تحرك العدو خلال [dmg](E)[/dmg] التالية.", "KO-KR": "자신 주변 [other](A) 범위[/other]에 무기를 휘둘러, [dmg](B)의 물리 대미지[/dmg]를 입힙니다. \n 맞은 모든 적을 출혈하게 하여 [dmg](C)[/dmg] 동안 움직이면 [dmg](D)[/dmg] 마다 [dmg](E)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Acena sua arma em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg].\nGera sangramento em todos os inimigos atingidos, causando [dmg](C) de dano físico[/dmg] a cada [dmg](D)[/dmg] enquanto o inimigo sangrando se move pelos próximos [dmg](E)[/dmg].", "ZH-TW": "朝自身周圍[other](A)半徑範圍[/other]內揮動武器,造成[dmg](B)點物理傷害[/dmg]。\n使所有擊中的敵人進入流血狀態,使其在接下來[dmg](C)[/dmg]內移動時,每[dmg](D)[/dmg]受到[dmg](E)點物理傷害[/dmg]。", "ES-ES": "Balancea tu arma en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg].\nHace que todos los enemigos golpeados sangren, lo que les genera [dmg](C) de daño físico[/dmg] cada [dmg](D)[/dmg] mientras se muevan durante los siguientes [dmg](E)[/dmg].", "ZH-CN": "在你周围[other](A)半径[/other]范围挥舞你的斧头,造成[dmg](B)物理伤害[/dmg]。\n使所有被击中的敌人流血,在接下来的[dmg](C)[/dmg]内,当他们处于移动状态下,每[dmg](D)[/dmg]承受[dmg](E)物理伤害[/dmg]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 8, "castRange": 6, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -58.59, "effectType": "physical", "effectAreaRadius": 6 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "BLADE_AURA", "uiAtlas": null, "uiSprite": "ENFEEBLEBLADES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_BLADE_AURA_DESC", "localizedNames": { "IT-IT": "Lame furiose", "RU-RU": "Яростные клинки", "PL-PL": "Wściekłe Ostrza", "TR-TR": "Öfkeli Kılıçlar", "ID-ID": "Amukan Kapak", "FR-FR": "Lames déferlantes", "JA-JP": "怒れる刃", "EN-US": "Raging Blades", "DE-DE": "Rasende Klingen", "AR-SA": "النصال الثائرة", "KO-KR": "분노의 칼날", "PT-BR": "Lâminas Enfurecidas", "ZH-TW": "狂暴之刃", "ES-ES": "Cuchillas enfurecidas", "ZH-CN": "狂暴之刃" }, "localizedDescriptions": { "IT-IT": "Crea due lame magiche che volteggiano in un [other]raggio di (A)[/other] intorno a te per [other](B)[/other].\nLe lame infliggono [dmg](C) danni magici[/dmg] ogni [dmg](D)[/dmg].\nAumenta tutti i [buff]danni[/buff] del [buff](E)[/buff] per nemico colpito ([other]si accumula[/other] fino a [other](F)[/other] volte) per [buff](B)[/buff].", "RU-RU": "Вы создаете два магических клинка, которые летают по кругу в [other]радиусе (A)[/other] вокруг вас в течение [other](B)[/other].\nКлинки наносят [dmg](C) магического урона[/dmg] каждые [dmg](D)[/dmg].\nУвеличивает весь ваш [buff]урон[/buff] на [buff](E)[/buff] за задетого врага ([other]накапливается[/other] до [other](F)[/other] раз) в течение [buff](B)[/buff].", "PL-PL": "Tworzysz dwa magiczne ostrza, które krążą w promieniu[other](A) [/other] wokół ciebie przez [other](B)[/other].\nOstrza zadają [dmg](C) pkt. obrażeń magicznych[/dmg] co [dmg](D)[/dmg].\nZwiększa wszystkie twoje [buff]Obrażenia[/buff] o [buff](E)[/buff] za każdego uderzonego wroga ([other]kumuluje się[/other] do [other](F)[/other] razy) przez [buff](B)[/buff].", "TR-TR": "Etrafında [other](A) yarıçapında[/other] [other](B)[/other] boyunca dönen iki sihirli bıçak oluştur.\nBıçaklar her [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir.\nVurulan her düşman için tüm [buff]hasarını[/buff] [buff](B)[/buff] boyunca [buff](F)[/buff] artırır (en fazla [other](G)[/other] kez [other]birikir[/other]).", "ID-ID": "Menciptakan dua bilah sihir yang berputar dalam [other](A) radius[/other] disekitarmu selama [other](B)[/other].\nBilah memberikan [dmg](C) damage sihir[/dmg] setiap [dmg](D)[/dmg].\nMeningkatkan semua [buff]damage[/buff] sebesar [buff](E)[/buff] per musuh yang terkena ([other]bertumpuk[/other] hingga [other](F)[/other] kali) selama [buff](B)[/buff].", "FR-FR": "Créez deux lames magiques qui tournent dans un [other]rayon de (A)[/other] autour de vous pendant [other](B)[/other].\nLes lames infligent [dmg](C) de dégâts magiques[/dmg] toutes les [dmg](D)[/dmg].\nAugmente tous vos [buff]dégâts[/buff] de [buff](E)[/buff] par ennemi touché pendant [buff](B)[/buff] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "自分の周囲に[other](A)[/other]間[other](B)半径[/other]の旋回する魔法の刃を2つ作り出す。\n刃は[dmg](C)[/dmg]ごとに[dmg](D)の魔法ダメージ[/dmg]を与えます。\n敵にヒットするたびに、[buff](A)[/buff]の間、全ての[buff]ダメージ[/buff]が[buff](F)[/buff]上昇します(最大[other](G)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Create two magic blades that circle within a [other](A) radius[/other] around you for [other](B)[/other].\nThe blades deal [dmg](C) magical damage[/dmg] every [dmg](D)[/dmg].\nIncreases all your [buff]damage[/buff] by [buff](E)[/buff] per enemy hit ([other]stacks[/other] up to [other](F)[/other] times) for [buff](B)[/buff].", "DE-DE": "Erschaffe zwei magische Klingen, die in einem [other] Radius von (A)[/other] [other](B)[/other] um dich herum kreisen.\nDie Klingen verursachen alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg].\nSteigert für [buff](B)[/buff] all deinen [buff]Schaden [/buff] pro getroffenem Gegner um [buff](F)[/buff] (Bis zu [other](G)[/other] [other]Stapel[/other]).", "AR-SA": "اصنع نصلين سحريين تدوران في [other](A) دائرة نصف قطرها[/other] حولك لمدة [other](B)[/other].\nتلحق النصال [dmg](C) من الضرر السحري[/dmg] كل [dmg](D)[/dmg].\nتزيد [buff]الضرر[/buff] لديك بمقدار [buff](E)[/buff] لكل عدو مصاب ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات) لمدة [buff](B)[/buff].", "KO-KR": "[other](A)[/other] 동안 자신 주변 [other](B) 범위[/other] 내에서 원을 그리며 도는 두 개의 마법의 날을 생성합니다.\n마법의 날은 [dmg](C)[/dmg]마다 [dmg](D)의 마법 대미지[/dmg]를 입힙니다.\n[buff](A)[/buff] 동안, 적에게 적중할 때마다 내가 가하는 모든 [buff]대미지[/buff]가 [buff](F)[/buff]만큼 증가합니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Cria duas lâminas mágicas que circulam dentro de um [other]raio de (A)[/other] ao seu redor por [other](B)[/other].\nAs lâminas causam [dmg](C) de dano mágico[/dmg] a cada [dmg](D)[/dmg].\nAumenta todo o seu [buff]dano[/buff] em [buff](E)[/buff] por inimigo atingido ([other]acumula[/other] até [other](F)[/other] vezes) por [buff](B)[/buff].", "ZH-TW": "創造兩個在您周圍[other](A)半徑[/other]環繞的魔法刀刃,持續[other](B)[/other]。\n刀刃每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg]。\n每擊中一名敵人,使您的所有[buff]傷害[/buff]增加[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]次),持續[buff](B)[/buff]。", "ES-ES": "Crea dos cuchillas mágicas que giran en un [other]radio de(A)[/other] a tu alrededor durante [other](B)[/other].\nLas cuchillas infligen [dmg](C) de daño mágico[/dmg] cada [dmg](D)[/dmg].\nIncrementa todo tu [buff]daño[/buff] en [buff](E)[/buff] por cada enemigo alcanzado durante [buff](B)[/buff] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "创造两个在你周围[other](A)半径[/other]环绕的魔法刀刃,持续[other](B)[/other]。\n刀刃每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg]。\n每击中一名敌人,使你的所有[buff]伤害[/buff]提高[buff](E)[/buff](最多可[other]堆叠[/other][other](F)[/other]层),持续[buff](B)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 9, "castRange": 5, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "AXETHROW", "uiAtlas": null, "uiSprite": "BLOOD_BANDIT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_AXETHROW_MULTI_DESC", "localizedNames": { "IT-IT": "Bandito del sangue", "RU-RU": "Кровавый бандит", "PL-PL": "Krwawy Bandyta", "TR-TR": "Kan Haydudu", "ID-ID": "Bandit Darah", "FR-FR": "Bandit sanguinaire", "JA-JP": "血の山賊", "EN-US": "Blood Bandit", "DE-DE": "Blutbandit", "AR-SA": "الفأس الدموية", "KO-KR": "피의 약탈", "PT-BR": "Bandido de Sangue", "ZH-TW": "喋血飛斧", "ES-ES": "Bandido de sangre", "ZH-CN": "喋血飞斧" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Estrazione sanguinosa:[/other]\nLanci un'ascia nella direzione bersaglio, infliggendo [dmg]danni fisici[/dmg] a tutti i nemici colpiti, [dmg]in base[/dmg] al numero di [dmg]Cariche di Sanguinamento[/dmg] su di loro.\n\n2° [other]Furto di sangue:[/other]\nLanci un'ascia infusa di magia del sangue nella direzione bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n[heal]Ti cura[/heal] [heal]in base[/heal] al numero di [heal]Cariche di Sanguinamento[/heal] presenti sul primo nemico colpito.\n\n[#] Cariche di Sanguinamento: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Danni: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Cura personale: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Зов крови[/other]\nБрос��те топор в указанном направлении, нанеся [dmg]физический урон[/dmg] всем задетым врагам [dmg]в зависимости[/dmg] от количества [dmg]зарядов кровотечения[/dmg] на них.\n\n2ой навык: [other]Кровавый бандит[/other]\nБросьте топор, наполненный магией крови, в указанном направлении, нанеся [dmg](B) физического урона[/dmg]. \n[heal]Исцеляет[/heal] вас [heal]в зависимости[/heal] от количества [heal]зарядов кровотечения[/heal] при первом контакте с врагом.\n\n[#] Заряды кровотечения: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Урон: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Исцеление себя: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Pobranie Krwi:[/other]\nRzucasz toporem w wybranym kierunku, zadając [dmg]obrażenia fizyczne[/dmg] wszystkim uderzonym wrogom, [dmg]w oparciu o[/dmg] ilość [dmg]Ładunków Rozdzierającego Krwawienia[/dmg] na nich.\n\n2. [other]Krwawy Bandyta:[/other]\nRzucasz toporem nasączonym magią krwi w wybranym kierunku, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] \n[heal]Uzdrawia[/heal] cię [heal]w oparciu[/heal] o ilość [heal]Ładunków Rozdzierającego Krwawienia[/heal] na pierwszym uderzonym wrogu.\n\n[#] Ładunki Rozdzierającego Krwawienia: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Obrażenia: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Samouzdrowienia: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Kan Al:[/other]\nHedef yöne bir balta fırlatarak isabet alan tüm düşmanlara üzerlerindeki [dmg]Acılı Kanama Yüklerine[/dmg] [dmg]bağlı olarak[/dmg] [dmg]fiziksel hasar[/dmg] verirsin.\n\n2. [other]Kan Haydudu:[/other]\nHedef yöne kan büyüsüyle efsunlanmış bir balta fırlatarak [dmg](B) fiziksel hasar[/dmg] verirsin. \nSeni, isabet alan ilk düşmanın üzerindeki [heal]Acılı Kanama Yükü[/heal] sayısına [heal]bağlı olarak[/heal] [heal]iyileştirir[/heal].\n\n[#] Acılı Kanama Yükleri: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Hasar: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Kendini İyileştirme: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n[other]Pengambilan Darah Pertama:[/other]\nMelemparkan kapak ke arah target, menghasilkan [dmg]damage fisik[/dmg] ke semua musuh yang terkena, [dmg]berdasarkan[/dmg] jumlah [dmg]Charge Pengoyak Darah[/dmg] yang mengenai mereka.\n\n[other]Bandit Darah Kedua:[/other]\nMelemparkan kapak yang diresapi sihir darah di arah yang diincar, menghasilkan [dmg](B) damage fisik[/dmg] \n[heal]Memulihkanmu[/heal] [heal]berdasarkan[/heal] jumlah [heal]Charge Pengoyak Darah[/heal] pada musuh yang pertama terkena serangan.\n\n[#] Charge Pengoyak Darah: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Damage: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Pemulihan Sendiri: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Sang versé[/other] :\nLancez une hache dans la direction ciblée, infligeant des [dmg]dégâts physiques[/dmg] à tous les ennemis touchés, [dmg]selon[/dmg] le nombre de [dmg]charges de saignement déchirant[/dmg] sur eux. \n\n2ème [other]Bandit sanguinaire[/other] :\nLancez une hache imprégnée de magie du sang dans la direction ciblée, infligeant [dmg](B) dégâts physiques[/dmg] \n[heal]Soignez-vous[/heal] [heal]selon[/heal] le nombre de [heal]charges de Saignement déchirant[/heal] sur le premier ennemi touché. \n\n[#] Charges: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] \n[#] Dégâts: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg] \n[#] Soins: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]採血:[/other]\n斧を狙った方向に投げて、ヒットした敵全てにその[dmg]引き裂き出血チャージ[/dmg]の数に[dmg]応じた[/dmg][dmg]物理ダメージ[/dmg]を与えます。\n\n第2[other]血の山賊:[/other]\n血の魔法を注ぎ込んだ斧を狙った方向に投げて、[dmg]物理ダメージを(B)[/dmg]与えます。\n最初にヒットした敵の[heal]引き裂き出血チャージ[/heal]の数に[heal]応じて[/heal]あなたを[heal]治癒[/heal]します。\n\n[#]引き裂き出血チャージ:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#]ダメージ:[dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#]自己治癒:[heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Blood Draw:[/other]\nThrow an axe in the targeted direction, dealing [dmg]physical damage[/dmg] to all enemies hit, [dmg]based[/dmg] on the number of [dmg]Rending Bleed Charges[/dmg] on them.\n\n2nd [other]Blood Bandit:[/other]\nThrow an axe infused with blood magic in the targeted direction, dealing [dmg](B) physical damage[/dmg] \n[heal]Heals[/heal] you [heal]based[/heal] on the number of [heal]Rending Bleed Charges[/heal] on the first enemy hit.\n\n[#] Rending Bleed Charges: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Damage: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Self-Heal: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Blutnahme:[/other]\nWirf eine Axt in die anvisierte Richtung, dies verursacht [dmg]physischen Schaden[/dmg] bei allen getroffenen Gegnern, [dmg]entsprechend[/dmg] der Anzahl an Aufladungen [dmg]Zerfleischendes Bluten[/dmg] auf ihnen.\n\n2. [other]Blutbandit:[/other]\nWirft eine mit Blutmagie aufgeladene Axt in die anvisierte Richtung, dies verursacht [dmg](B) physischen Schaden[/dmg]. \n[heal]Heilt[/heal] dich [heal]entsprechend[/heal] der Anzahl der [heal]Aufladungen Zerfleischenden Blutens[/heal] auf dem ersten getroffenen Gegner.\n\n[#] Aufladungen Zerfleischendes Bluten: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Schaden: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] |[dmg](I)[/dmg]\n[#] Selbstheilung: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] |[heal](M)[/heal]", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]إراقة الدماء:[/other]\nعليك إلقاء فأس في الاتجاه المستهدف لإلحاق [dmg]ضرر بدني[/dmg] بكل الأعداء المصابين، [dmg]وفقًا[/dmg] لعدد [dmg]شحنات النزيف المميت[/dmg] لديهم.\n\nثانيًا [other]الفأس الدموية:[/other]\nعليك إلقاء فأس مغطاة بدم سحري في الاتجاه المستهدف لإلحاق [dmg](B) من الضرر البدني[/dmg] \n[heal]تعالجك[/heal] [heal]وفقًا[/heal] إلى عدد [heal]شحنات النزيف المميت[/heal] عند إصابة أول عدو.\n\n[#]شحنات النزيف المميت: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] الضرر: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#]شفاء ذاتي: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]혈액 추출:[/other]\n 목표한 방향으로 도끼를 던져, 적에게 적용된 [dmg]찢는 출혈 스택[/dmg]에 따라 적중하는 모든 적에게 [dmg]물리 대미지[/dmg]를 입힙니다.\n\n 두 번째 [other]혈액 약탈:[/other]\n 목표한 방향으로 도끼를 던져, 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n 처음 적중한 적에게 부여되어 있는 [heal]찢는 출혈 스택[/heal]에 [heal]따라[/heal] 체력을 [heal]회복[/heal]합니다.\n\n [#] 찢는 출혈 스택: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] 대미지: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n [#] 자가 회복: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Colheita de Sangue:[/other]\nJoga um machado na direção alvo, causando [dmg]dano físico[/dmg] a todos os inimigos atingidos, [dmg]baseado[/dmg] no número de [dmg]Cargas de Sangramento[/dmg] neles.\n\n2º [other]Bandido de Sangue:[/other]\nJoga um machado infundido com magia de sangue na direção alvo, causando [dmg](B) de dano físico[/dmg]\n[heal]Cura[/heal] você [heal]baseado[/heal] no número de [heal]Cargas de Sangramento[/heal] no primeiro inimigo atingido.\n\n[#] Cargas de Sangramento: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Dano: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Autocura: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]嗜血飛斧:[/other]\n朝目標方向投擲飛斧,對所有擊中的敵人造成[dmg]物理傷害[/dmg],傷害量[dmg]依[/dmg]敵人身上的[dmg]撕裂流血層數[/dmg]而定。\n\n第二段[other]喋血飛斧:[/other]\n朝目標方向投擲注入血魔法的飛斧,造成[dmg](B)點物理傷害[/dmg]\n為您[heal]治療[/heal],治療量[heal]依[/heal]第一個擊中的敵人身上的[heal]撕裂流血層數[/heal]而定。\n\n[#]撕裂流血層數:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#]傷害:[dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#]自癒:[heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1ra [other]Toma de sangre:[/other]\nLanza un hacha en la dirección señalada que inflige [dmg]daño físico[/dmg] a todos los enemigos que golpee [dmg]según[/dmg] el número de [dmg]cargas de Sangrado desgarrador[/dmg] que tengan.\n\n2do [other]Bandido de sangre:[/other]\nLanza un hacha impregnada de magia de sangre en la dirección señalada que inflige [dmg](B) de daño físico[/dmg] \nTe [heal]cura[/heal] [heal]según[/heal] el número de [heal]cargas de Sangrado desgarrador[/heal] que tenga el primer enemigo golpeado.\n\n[#] Cargas de Sangrado desgarrador: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Daño: [dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] Cura: [heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]嗜血飞斧:[/other]\n朝目标方向投掷你的战斧,[dmg]基于[/dmg]敌人身上的[dmg]撕裂流血叠层[/dmg]数量,对所有被击中的敌人造成[dmg]物理伤害[/dmg]。\n\n第二段[other]喋血飞斧:[/other]\n朝目标方向投掷充满血魔法的战斧,造成[dmg](B)物理伤害[/dmg]。\n在此技能击中第一个敌人时,[heal]基于[/heal]该敌人身上的[heal]撕裂流血叠层[/heal]数量,[heal]治疗[/heal]自己。\n\n[#] 撕裂流血叠层:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] 伤害:[dmg](F)[/dmg] | [dmg](G)[/dmg] | [dmg](H)[/dmg] | [dmg](I)[/dmg]\n[#] 自我治疗:[heal](J)[/heal] | [heal](K)[/heal] | [heal](L)[/heal] | [heal](M)[/heal]" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 12, "castRange": 18, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.71, "effect": "AXETHROW_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BLEEDCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tagli profondi", "RU-RU": "Глубокие раны", "PL-PL": "Głębokie Rany", "TR-TR": "Derin Kesik", "ID-ID": "Luka Dalam", "FR-FR": "Entailles profondes", "JA-JP": "深い切創", "EN-US": "Deep Cuts", "DE-DE": "Tiefe Schnitte", "AR-SA": "جروح عميقة", "KO-KR": "깊게 베기", "PT-BR": "Cortes Fundos", "ZH-TW": "千刀萬剮", "ES-ES": "Cortes profundos", "ZH-CN": "深切" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, fai sanguinare il nemico bersaglio, infliggendogli [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает кровотечение у выбранного врага, нанося [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].", "PL-PL": "Co [other](A)[/other] autoataków nakładasz na wroga krwawienie, zadające [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda bir, hedef düşmana [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menimbulkan efek bleed pada target musuh, menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoque un saignement chez l'ennemi ciblé, qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙ったの敵に出血を起こさせて、[dmg](B)[/dmg]に渡って[dmg](C) 物理ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, inflict a bleed on the target enemy dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verursacht eine Blutung beim anvisierten Gegner, die über [dmg](B)[/dmg] [dmg](C)[/dmg] physischen Schaden verursacht.", "AR-SA": "تتسبب كل [other](A)[/other] من الهجمات التلقائية في نزيف العدو المستهدف ما يلحق [dmg](B)من الضرر البدني[/dmg] على مدار [dmg](C)[/dmg].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적에게 출혈을 일으켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, inflige sangramento no alvo inimigo causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,對目標敵人施加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, inflige una hemorragia en el enemigo señalado que causa [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人流血,在[dmg](B)[/dmg]内造成[dmg](C)[/dmg]物理伤害。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_AXE", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ARMORCHANCE_AXE", "uiAtlas": null, "uiSprite": "PASSIVEEFFECT_GUARD", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ARMORCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Difesa aumentata", "RU-RU": "Укрепление защиты", "PL-PL": "Zwiększona obrona", "TR-TR": "Artırılmış Savunma", "ID-ID": "Pertahanan Meningkat", "FR-FR": "Défense augmentée", "JA-JP": "防御力上昇", "EN-US": "Increased Defense", "DE-DE": "Erhöhte Verteidigung", "AR-SA": "دفاع زائد", "KO-KR": "방어 증가", "PT-BR": "Defesa Aumentada", "ZH-TW": "防禦力增加", "ES-ES": "Defensa aumentada", "ZH-CN": "防御提升" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, la tua [buff]resistenza ai danni[/buff] aumenta di [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке ваши [buff]сопротивления урону[/buff] увеличены на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków twoje [buff]odporności na obrażenia[/buff] rosną o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff]hasar dirençlerin[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, [buff]resistansi damage[/buff] meningkat sebanyak [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, vos [buff]résistances aux dégâts[/buff] augmentent de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃を[other](A)[/other] 回ごとに、[buff](B)[/buff]の間、[buff]ダメージ耐性[/buff]が[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, your [buff]damage resistances[/buff] increase by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Mit jeder [other](A)[/other] automatischen Angriff steigen deine [buff]Schadensresistenzen[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "تزيد كل [other](A)[/other] من الهجمات التلقائية من [buff]مقاومتك الضرر[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "[buff](A)[/buff] 동안, 자동 공격 [other](B)[/other]번마다 [buff]대미지 저항력[/buff]이 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, suas [buff]resistências a dano[/buff] aumentam em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每[other](A)次[/other]普通攻擊,使您自身的[buff]傷害抗性[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, tu [buff]resistencia al daño[/buff] incrementa en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你的[buff]伤害抗性[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SPELLPOWER_CHANCE_AXE", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impeto aggressivo", "RU-RU": "Агрессивный рывок", "PL-PL": "Agresywny Pośpiech", "TR-TR": "Saldırgan Hücum", "ID-ID": "Terjangan Agresif", "FR-FR": "Ruée violente", "JA-JP": "アグレッシブラッシュ", "EN-US": "Aggressive Rush", "DE-DE": "Aggressiver Rausch", "AR-SA": "الاندفاع العنيف", "KO-KR": "공격적인 돌격", "PT-BR": "Ímpeto Agressivo", "ZH-TW": "窮追猛打", "ES-ES": "Asalto agresivo", "ZH-CN": "挑衅突袭" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, i tuoi [buff]danni[/buff] aumentano del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] Autoataków twoje [buff]obrażenia[/buff] rosną o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, [buff]damage[/buff] meningkat sebanyak [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, vos [buff]dégâts[/buff] augmentent de [buff](B)[/buff] for [buff](C)[/buff].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、[buff]ダメージ[/buff]が[buff](B)[/buff]の間[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, your [buff]damage[/buff] increases by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Alle [other](A)[/other] automatischen Angriffe wird dein [buff]Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff] erhöht.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يزيد [buff]ضررك[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "[buff](A)[/buff] 동안, 자동 공격 [other](B)[/other]번마다 가하는 [buff]대미지[/buff]가 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每[other](A)次[/other]普通攻擊,使您自身的[buff]傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto-ataques, tu [buff]daño[/buff] aumenta en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Ascia da battaglia del sapiente", "RU-RU": "Боевой топор (знаток)", "PL-PL": "Topór Bojowy Adepta", "TR-TR": "Ehil Savaş Baltası", "ID-ID": "Kapak Tempur Mahir", "FR-FR": "Hache de guerre de l'adepte", "JA-JP": "バトルアックス(名人)", "EN-US": "Adept's Battleaxe", "DE-DE": "Streitaxt des Adepten", "AR-SA": "فأس المعركة للبارع", "KO-KR": "숙련자의 배틀액스", "PT-BR": "Machado de Guerra do Adepto", "ZH-TW": "老手級戰斧", "ES-ES": "Hacha de guerra del iniciado", "ZH-CN": "老手级战斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 8 }, { "uniqueName": "T4_METALBAR", "count": 16 } ] }, "transformation": null, "spriteName": "MAIN_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_PICK", "uiSprite": "2H_PICK", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "ore", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Piccone dell'esperto", "RU-RU": "Кирка (эксперт)", "PL-PL": "Kilof Znawcy", "TR-TR": "Uzman Kazması", "ID-ID": "Belencong Ahli", "FR-FR": "Pioche de l'expert", "JA-JP": "つるはし(達人)", "EN-US": "Expert's Pickaxe", "DE-DE": "Spitzhacke des Experten", "AR-SA": "مِعوَل الأخصائي", "KO-KR": "전문가의 곡괭이", "PT-BR": "Picareta do Perito", "ZH-TW": "專家級十字鎬", "ES-ES": "Pico del experto", "ZH-CN": "专家级十字镐" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_pick", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_PICK", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_FIRESTAFF_HELL", "uiSprite": "2H_FIRESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone sulfureo del gran maestro", "RU-RU": "Посох серы (магистр)", "PL-PL": "Siarczany Kostur Wszechmistrza", "TR-TR": "Büyük Usta Azap Asası", "ID-ID": "Tongkat Belerang Grandmaster", "FR-FR": "Bâton sulfureux du grand maître", "JA-JP": "硫黄の杖(グランドマスター)", "EN-US": "Grandmaster's Brimstone Staff", "DE-DE": "Schwefelstab des Großmeisters", "AR-SA": "عصا الكبريت للأستاذ", "KO-KR": "그랜드 마스터의 브림스톤 스태프", "PT-BR": "Cajado Sulfuroso do Grão-mestre", "ZH-TW": "宗師級炎火石法杖", "ES-ES": "Bastón de azufre del gran maestro", "ZH-CN": "宗师级炎狱法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_GLAIVE_CRYSTAL", "uiSprite": "2H_GLAIVE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione dello Scisma del maestro", "RU-RU": "Глефа разлома (мастер)", "PL-PL": "Glewia Szczeliny Mistrza", "TR-TR": "Usta Mızraklı Gedik Kılıcı", "ID-ID": "Tombak Pembelah Master", "FR-FR": "Glaive déchirant du maître", "JA-JP": "リフトグレーブ(マスター)", "EN-US": "Master's Rift Glaive", "DE-DE": "Spaltenglefe des Meisters", "AR-SA": "رمح التصدع عريض النصل للخبير", "KO-KR": "마스터의 리프트 글레이브", "PT-BR": "Archa Fraturada do Mestre", "ZH-TW": "大師級裂隙刺刀", "ES-ES": "Guja fisurante del maestro", "ZH-CN": "大师级裂隙刺刀" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 12 }, { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_ARTEFACT_2H_GLAIVE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_GLAIVE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DUALAXE_KEEPER", "uiSprite": "2H_DUALAXE_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zampe d'orso dell'anziano", "RU-RU": "Медвежьи лапы (старейшина)", "PL-PL": "Niedźwiedzie Łapy Starszego", "TR-TR": "Yüce Ayı Pençeleri", "ID-ID": "Cakar Beruang Tetua", "FR-FR": "Pattes d'ours du sage", "JA-JP": "熊の手(老熟)", "EN-US": "Elder's Bear Paws", "DE-DE": "Bärentatzen des Ältesten", "AR-SA": "فأس مخالب الدب للحكيم", "KO-KR": "장로의 베어 포", "PT-BR": "Patas de Urso do Ancião", "ZH-TW": "禪師級熊爪", "ES-ES": "Patas de oso del anciano", "ZH-CN": "禅师级熊爪神斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 32, "attackSpeed": 1.4, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1175, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 12 }, { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALAXE_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_FIRESTAFF", "uiSprite": "2H_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Furia di Vendetta", "RU-RU": "Гнев Vendetta", "PL-PL": "Gniew Vendetty", "TR-TR": "Vendetta'nın Gazabı", "ID-ID": "Murka Vendetta", "FR-FR": "Colère de Vendetta", "JA-JP": "Vendettaの怒り", "EN-US": "Vendetta's Wrath", "DE-DE": "Der Zorn von Vendetta", "AR-SA": "غضب Vendetta", "KO-KR": "벤데타의 격노", "PT-BR": "Fúria de Vendetta", "ZH-TW": "Vendetta之怒", "ES-ES": "Ira de Vendetta", "ZH-CN": "Vendetta之怒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento - Il granbastone del fuoco di un anziano guerriero, dedicato alla gilda \"Vendetta\" per onorare i suoi trionfi nell'Alfa.", "RU-RU": "Снаряжение - большой огненный посох старейшины, названный в честь гильдии Vendetta и их побед в альфе.", "PL-PL": "Przedmiot do wyposażenia - Wielki Ognisty Kostur Starszego, nazwany na cześć gildii \"Vendetta\", by uczcić ich zwycięstwa w trakcie testów Alfa.", "TR-TR": "Ekipman Eşyası - İsmini, Alfa sürecindeki zaferlerini onurlandırmak adına \"Vendetta\" loncasından alan bir Yüce Büyük Ateş Asası.", "ID-ID": "Item Perlengkapan - Tongkat Api Besar Tetua, namanya diambil dari guild 'Vendetta' sebagai penghormatan atas kemenangannya di Alpha.", "FR-FR": "Pièce d'équipement - Un Grand bâton de feu de sage, nommé d'après la guilde Vendetta en l'honneur de ses victoires passées durant l'Alpha.", "JA-JP": "装備アイテム - ギルド「Vendetta」のアルファでの勝利を称えて名付けられた偉大な炎の杖(老熟)。", "EN-US": "Equipment Item - an Elder's Great Fire Staff, named after the guild 'Vendetta' to honor its victories in the Alpha.", "DE-DE": "Ausrüstungsgegenstand - Ein Großer Feuerstab des Ältesten, benannt nach der Gilde 'Vendetta' für ihre Siege während der Alpha.", "AR-SA": "عنصر معدات - عصا نارية عظيمة للحكيم، سُميت على اسم الطائفة \"Vendetta\" تكريمًا لانتصاراتها في خادم ألفا.", "KO-KR": "장비 아이템 - '벤데타' 길드가 알파에서 거둔 승리를 칭송하기 위해 명명된 장로의 그레이트 파이어 스태프.", "PT-BR": "Item de Equipamento - um Cajado de Fogo Elevado do Ancião, nomeado em homenagem à guilda \"Vendetta\" e suas vitórias no alfa.", "ZH-TW": "裝備物品 - 為了表揚「Vendetta」公會在Alpha測試版中的輝煌戰績,以其命名的禪師級火焰長杖。", "ES-ES": "Objeto de equipo - Un gran bastón ígneo del anciano, nombrado en homenaje al gremio \"Vendetta\" y sus victorias en el alfa.", "ZH-CN": "装备物品 - 禅师级杰出火焰法杖,公会\"Vendetta\"同名装备,以此纪念他们在内测阶段的赫赫战绩。" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_BOW", "uiSprite": "2H_BOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "MULTISHOT2", "uiAtlas": null, "uiSprite": "ARROW_CONE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro multiplo", "RU-RU": "Мультивыстрел", "PL-PL": "Wielostrzał", "TR-TR": "Çoklu Atış", "ID-ID": "Tembakan Beruntun", "FR-FR": "Tirs multiples", "JA-JP": "マルチショット", "EN-US": "Multishot", "DE-DE": "Multischuss", "AR-SA": "ضربات متعددة", "KO-KR": "다중 사격", "PT-BR": "Multidisparo", "ZH-TW": "多重射擊", "ES-ES": "Multidisparo", "ZH-CN": "多重射击" }, "localizedDescriptions": { "IT-IT": "Scaglia una raffica di frecce in un [other]cono davanti[/other] a te, infliggendo [dmg](A) danni fisici[/dmg] (contro i giocatori) / [dmg](B) danni fisici[/dmg] (contro i mob).\n[cc]Rallenta[/cc] del [cc](C)[/cc] per [cc](D)[/cc].", "RU-RU": "Выпустите залп стрел в зоне [other]конуса[/other] перед собой, нанеся [dmg](A) физического урона[/dmg] (по игрокам) / [dmg](B) физического урона[/dmg] (по монстрам).\n[cc]Замедляет[/cc] на [cc](C)[/cc] в течение [cc](D)[/cc].", "PL-PL": "Wypuść salwę strzał w [other]stożku przed tobą[/other], zadając [dmg](A) obrażeń fizycznych[/dmg] (przeciwko graczom) / [dmg](B) obrażeń fizycznych[/dmg] (przeciwko mobom).\n[cc]Spowalnia[/cc] o [cc](C)[/cc] na [cc](D)[/cc].", "TR-TR": "Önünde bir [other]koni halinde[/other] bir ok yağmuru bırak ve [dmg](A) fiziksel hasar[/dmg] (oyunculara karşı) / [dmg](B) fiziksel hasar[/dmg] (düşmanlara karşı) ver.\n[cc](C)[/cc] boyunca [cc](D)[/cc][cc]yavaşlatır[/cc].", "ID-ID": "Melepaskan rentetan anak panah pada [other]kerucut di depan[/other] kamu, memberikan [dmg](A) damage fisik[/dmg] (vs. pemain) / [dmg](B) damage fisik[/dmg] (vs. mob).\n[cc]Memperlambat[/cc] sebesar [cc](C)[/cc] selama [cc](D)[/cc].", "FR-FR": "Lancez une volée de flèches dans un [other]cône devant[/other] vous, infligeant [dmg](A) dégâts physiques[/dmg] (contre les joueurs) / [dmg](B) dégâts physiques[/dmg] (contre les monstres).\n[cc]Ralentit[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc].", "JA-JP": "自分の前方に[other]扇形の範囲[/other]で矢の一斉射を放ち、[dmg](A)の物理ダメージ[/dmg](対プレイヤー) / [dmg](B)の物理ダメージ[/dmg](対モブ)を与える。\n[cc](C)[/cc]の間、速度が[cc](D)[/cc][cc]低下[/cc]します。", "EN-US": "Release a volley of arrows in a [other]cone in front[/other] of you, dealing [dmg](A) physical damage[/dmg] (vs. players) / [dmg](B) physical damage[/dmg] (vs. mobs).\n[cc]Slows[/cc] by [cc](C)[/cc] for [cc](D)[/cc].", "DE-DE": "Feuere eine Pfeilsalve in einem [other]Kegel vor[/other] dir ab, die [dmg](A) Physischer Schaden[/dmg] (gegen Spieler) / [dmg](B) Physischer Schaden[/dmg] (gegen Mobs) verursacht.\n[cc]Verlangsamt[/cc] um [cc](C)[/cc] für [cc](D)[/cc].", "AR-SA": "أطلق وابلًا من السهام في [other]مخروط أمامك[/other]، مسببًا [dmg](A) ضررًا بدنيًا[/dmg] (ضد اللاعبين) / [dmg](B) ضررًا بدنيًا[/dmg] (ضد الحشود).\n[cc]تبطئ[/cc] بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc] ثواني.", "KO-KR": "[other]전방에 부채꼴[/other]로 화살을 발사하여, [dmg](A)의 물리 대미지[/dmg] (vs. 플레이어) / [dmg](B)의 물리 대미지[/dmg] (vs. 몬스터)를 입힙니다.\n [cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려지게[/cc] 합니다.", "PT-BR": "Libera uma salva de flechas em um [other]cone à sua frente[/other], causando [dmg](A) de dano físico[/dmg] (contra jogadores) / [dmg](B) de dano físico[/dmg] (contra monstros).\n[cc]Desacelera[/cc] em [cc](C)[/cc] por [cc](D)[/cc].", "ZH-TW": "朝您[other]前方錐形區域[/other]發射箭矢彈幕,造成點[dmg](A)物理傷害[/dmg](對玩家) / [dmg](B)點物理傷害[/dmg](對怪物)。\n[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。", "ES-ES": "Lanza una descarga de flechas en un [other]cono frente[/other] a ti que inflige [dmg](A) de daño físico[/dmg] (contra jugadores) / [dmg](B) de daño físico[/dmg] (contra monstruos).\n[cc]Ralentiza[/cc] en [cc](C)[/cc] durante [cc](D)[/cc].", "ZH-CN": "朝你[other]正前方锥形区域[/other]发射箭矢弹幕,造成[dmg](A)物理伤害[/dmg](对玩家)/ [dmg](B)物理伤害[/dmg](对野怪)。\n[cc]减速[/cc][cc](C)[/cc],持续[cc](D)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 4, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.35, "effect": "MULTISHOT2_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "DEADLYSHOT", "uiAtlas": null, "uiSprite": "ARROW_AIMED", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DEADLYSHOT_NEW_REF_DESC", "localizedNames": { "IT-IT": "Tiro letale", "RU-RU": "Смертельный выстрел", "PL-PL": "Śmiertelny Strzał", "TR-TR": "Ölümcül Atış", "ID-ID": "Tembakan Mematikan", "FR-FR": "Tir mortel", "JA-JP": "致死のショット", "EN-US": "Deadly Shot", "DE-DE": "Todesschuss", "AR-SA": "الرمية المميتة", "KO-KR": "죽음의 사격", "PT-BR": "Tiro Letal", "ZH-TW": "致命射擊", "ES-ES": "Disparo mortal", "ZH-CN": "致命射击" }, "localizedDescriptions": { "IT-IT": "Scaglia una freccia nella direzione bersaglio che [other]trapassa[/other] tutti i nemici, infliggendo [dmg](A)danni fisici[/dmg] a tutti i nemici colpiti.\nRiduce [debuff]le resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпустите стрелу в указанном направлении, [other]пронзив[/other] всех врагов и нанеся им [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wystrzeliwujesz strzałę w wybranym kierunku, [other]przebijając[/other] wrogów, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] przez [debuff](C)[/debuff] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef yönde, tüm düşmanları [other]delip geçerek[/other] isabet alan tüm düşmanlara [dmg](A) fiziksel hasar[/dmg] veren bir ok fırlatırsın.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır. (En fazla [other](D)[/other] defa [other]birikir[/other].)", "ID-ID": "Menembakkan panah ke arah target, [other]menembus[/other] semua musuh, memberikan [dmg](A) damage fisik[/dmg] ke semua musuh yang terkena serangan.\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Tirez une flèche dans la direction ciblée, [other]perçant[/other] tous les ennemis et infligeant [dmg](A) dégâts physiques[/dmg] à tous les ennemis touchés.\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った方向に矢を放ちます。矢は全ての敵を[other]貫通[/other]し、ヒットした敵全員に[dmg](A)物理ダメージ[/dmg]を与えます。\n[debuff]ダメージ耐性[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減らします(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Shoot an arrow in the targeted direction, [other]piercing[/other] through all enemies, dealing [dmg](A) physical damage[/dmg] to all enemies hit.\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schießt einen Pfeil in die anvisierte Richtung, dieser [other]durchbohrt[/other] alle Gegner in seinem Weg und verursacht [dmg](A) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff] ([other]stapelt[/other] sich bis zu [other](D)[/other] mal).", "AR-SA": "عليك إطلاق سهم في الاتجاه المستهدف [other]لاختراق[/other] كل الأعداء وإلحاق [dmg](A)من الضرر البدني[/dmg] بكل الأعداء.\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff]([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).", "KO-KR": "목표한 방향으로 모든 적을 [other]관통[/other]하는 화살을 발사합니다. 피격된 모든 적에게 [dmg](A)의 물리 피해[/dmg]를 입힙니다. \n[debuff](B)[/debuff] 동안 [debuff](C)[/debuff] 만큼의 [debuff]피해 저항[/debuff]을 감소시킵니다 ([other](D)[/other] 번까지 [other]중첩[/other]됩니다).", "PT-BR": "Atira uma flecha na direção alvo, [other]perfurando[/other] através dos inimigos, causando [dmg](A) de dano físico[/dmg] a todos os inimigos acertados.\nReduz [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "朝目標方向發射一支箭矢,[other]穿透[/other]所有敵人,對所有擊中的敵人造成[dmg](A)點物理傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Dispara una flecha en la dirección objetivo que [other]perfora[/other] a todos los enemigos e inflige [dmg](A) de daño físico[/dmg] a todos los enemigos golpeados.\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标方向发射一枚箭矢,[other]穿透[/other]所有敌人,对击中的所有敌人造成[dmg](A)物理伤害[/dmg]。\n被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff](最多可[other]堆叠(D)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 18, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "DEADLYSHOT_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "POISONARROW", "uiAtlas": null, "uiSprite": "POISONED_ARROW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Freccia avvelenata", "RU-RU": "Отравленная стрела", "PL-PL": "Zatruta Strzała", "TR-TR": "Zehirli Ok", "ID-ID": "Panah Beracun", "FR-FR": "Flèche empoisonnée", "JA-JP": "毒の矢", "EN-US": "Poisoned Arrow", "DE-DE": "Vergifteter Pfeil", "AR-SA": "سهم مسموم", "KO-KR": "독 화살", "PT-BR": "Flecha Envenenada", "ZH-TW": "毒箭", "ES-ES": "Flecha envenenada", "ZH-CN": "毒箭" }, "localizedDescriptions": { "IT-IT": "Attacca il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAvvelena il nemico bersaglio, infliggendo [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] ([other]si accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Атакуйте выбранного врага, нанеся ему [dmg](A) физического урона[/dmg].\nОтравляет цель, нанося [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Uderzasz wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZatruwa wybranego wroga, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef düşmana saldırarak [dmg](A) fiziksel hasar[/dmg] verirsin.\nHedef düşmanı zehirleyerek [dmg](B)[/dmg] boyunca [dmg](C) sihirli hasar[/dmg] verir (en fazla [other](D)[/other] defa [other]birikir[/other]).", "ID-ID": "Menyerang musuh yang ditarget, memberikan [dmg](A) damage fisik[/dmg].\nMeracuni musuh target, memberikan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Attaquez l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nEmpoisonne la cible, infligeant [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与えます。\n狙った敵を毒状態にして、[dmg](B)[/dmg]に渡って[dmg](C)魔法ダメージ[/dmg]を与えます(最大[other](D)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Attack the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nPoisons the targeted enemy, dealing [dmg](B) magic damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Greife dein Ziel an, verursacht [dmg](A) physischen Schaden[/dmg].\nVergiftet dein Ziel, verursacht [dmg](B) magischen Schaden[/dmg] über [dmg](C)[/dmg] (bis zu [other](D)[/other] [other]Stapel[/other]).", "AR-SA": "للهجوم على العدو المستهدف، وإلحاق [dmg](A) من الضرر البدني[/dmg].\nتسمم العدو المستهدف، ما يلحق [dmg](B) من الضرر السحري[/dmg] في غضون [dmg](C)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other]من المرات).", "KO-KR": "대상 적을 공격하여 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n 대상 적을 독에 중독시켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg] 를 입힙니다 ([other](D)[/other] 번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Ataca o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nEnvenena o alvo inimigo, causando [dmg](B) de dano mágico[/dmg] durante [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "攻擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使目標敵人中毒,在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Ataca al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nEnvenena al enemigo e inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] ([other]Se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "攻击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n使目标敌人中毒,在[dmg](B)[/dmg]内受到[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 5, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -23.4, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": [ { "attribute": "health", "interval": 1, "initialInterval": 1, "change": -9.36, "count": 6, "effectType": "magic", "effectAreaRadius": null } ], "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "GROUNDARROW", "uiAtlas": null, "uiSprite": "RAY_OF_LIGHT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio di luce", "RU-RU": "Луч света", "PL-PL": "Strumień Światła", "TR-TR": "Işık Işını", "ID-ID": "Bias Cahaya", "FR-FR": "Rayon de lumière", "JA-JP": "ひと筋の光", "EN-US": "Ray of Light", "DE-DE": "Lichtstrahl", "AR-SA": "شعاع ضوء", "KO-KR": "빛줄기", "PT-BR": "Raio de Luz", "ZH-TW": "萬丈光芒", "ES-ES": "Rayo de luz", "ZH-CN": "光芒四射" }, "localizedDescriptions": { "IT-IT": "Scocchi una freccia verso il cielo, che piomba sulla posizione bersaglio dopo [other](A)[/other].\n[cc]Intrappola[/cc] tutti i nemici in un [other]raggio di (B)[/other] per [cc](C)[/cc].\nInfligge [dmg](D) danni magici[/dmg].", "RU-RU": "Выпустите в небо стрелу, которая упадет в указанное место через [other](A)[/other].\n[cc]Обездвиживает[/cc] всех врагов в [other]радиусе (B)[/other] на [cc](C)[/cc].\nНаносит [dmg](D) магического урона[/dmg].", "PL-PL": "Wystrzeliwujesz w powietrze strzałę, która ląduje po [other](A)[/other] w wybranym miejscu.\n[cc]Unieruchamia[/cc] wszystkich wrogów w promieniu [other](B) [/other] na [cc](C)[/cc].\nZadaje [dmg](D) pkt. obrażeń magicznych[/dmg].", "TR-TR": "Göğe, [other](A)[/other] sonra hedef konuma düşen bir ok ateşlersin.\n[other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](C)[/cc] boyunca [cc]yere sabitler[/cc].\n[dmg](D) sihirli hasar[/dmg] verir.", "ID-ID": "Menembakkan panah ke langit, yang mendarat setelah [other](A)[/other] di posisi target.\n[cc]Mengakarkan[/cc] semua musuh dalam [other]radius (B)[/other] selama [cc](C)[/cc].\nMemberikan [dmg](D) damage sihir[/dmg].", "FR-FR": "Tirez une flèche dans les airs, qui atterira après [other](A)[/other] à la position ciblée.\n[cc]Immobilise[/cc] tous les ennemis dans un [other]rayon de (B)[/other] pendant [cc](C)[/cc].\nInflige [dmg](D) dégâts magiques[/dmg].", "JA-JP": "空に矢を放ち、[other](A)[/other]後に狙った位置に到達します。\n[cc](B)[/cc]の間、[other]半径(C)[/other]の全ての敵を[cc]移動不能[/cc]にします。\n[dmg](D)の魔法ダメージ[/dmg]を与えます。", "EN-US": "Fire an arrow into the sky, which lands after [other](A)[/other] at the targeted position.\n[cc]Roots[/cc] all enemies in a [other](B) radius[/other] for [cc](C)[/cc].\nDeals [dmg](D) magical damage[/dmg].", "DE-DE": "Feuert einen Pfeil in die Luft, der nach [other](A)[/other] am Zielpunkt einschlägt.\n[cc]Verwurzelt[/cc] für [cc](B)[/cc]alle Gegner in [other](C) Radius[/other].\nVerursacht [dmg](D) magischen Schaden[/dmg].", "AR-SA": "يمكن إطلاق سهم نحو السماء ليسقط بعد [other](A)[/other] في الموقع المستهدف.\n[cc]تشلّ[/cc] جميع الأعداء في [other]محيط (B) من الأمتار [/other]لمدة [cc](C)[/cc].\nتلحق [dmg](D) من الضرر السحري[/dmg].", "KO-KR": "하늘에 화살을 발사하여 [other](A)[/other] 후 목표 위치에 떨어집니다. \n [other](B) 범위[/other] 안의 모든 적을 [cc](C)[/cc] 동안 [cc]이동 불가[/cc]로 만듭니다. \n [dmg](D)의 마법 대미지[/dmg]를 부여합니다.", "PT-BR": "Dispara uma flecha no céu, que cai após [other](A)[/other] na posição alvo.\n[cc]Enraíza[/cc] todos os inimigos em um [other]raio de (B)[/other] por [cc](C)[/cc].\nCausa [dmg](D) de dano mágico[/dmg].", "ZH-TW": "朝空中發射一支箭矢,[other](A)[/other]後降落在目標位置。\n使[other](B)半徑範圍[/other]內所有敵人[cc]定身[/cc],持續[cc](C)[/cc]。\n造成[dmg](D)點魔法傷害[/dmg]。", "ES-ES": "Dispara una flecha al cielo que aterriza después de [other](A)[/other] en la posición señalada.\n[cc]Inmoviliza[/cc] a todos los enemigos en un radio de [other](B) [/other] por [cc](C)[/cc].\nInflige [dmg](D) de daño mágico[/dmg].", "ZH-CN": "朝天空发射一枚箭矢,在[other](A)[/other]后冲击目标区域。\n[cc]定身[/cc][other](B)半径[/other]范围内的所有敌人,持续[cc](C)[/cc]。\n造成[dmg](D)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.6, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "JUMPSHOT2", "uiAtlas": null, "uiSprite": "BACKFLIP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro glaciale", "RU-RU": "Ледяная стрела", "PL-PL": "Mroźny Strzał", "TR-TR": "Ayaz Atışı", "ID-ID": "Tembakan Beku", "FR-FR": "Tir de givre", "JA-JP": "フロストショット", "EN-US": "Frost Shot", "DE-DE": "Frostschuss", "AR-SA": "رمية الصقيع", "KO-KR": "프로스트 샷", "PT-BR": "Tiro de Gelo", "ZH-TW": "寒冰射擊", "ES-ES": "Disparo helado", "ZH-CN": "冰霜射击" }, "localizedDescriptions": { "IT-IT": "Scocchi una freccia di ghiaccio [other](A)[/other] di fronte a te, che esplode con un [other]raggio di (B)[/other].\nTi [mobility]scaglia[/mobility] [mobility]indietro[/mobility] di [mobility](C)[/mobility].\nInfligge [dmg](D) danni fisici[/dmg] a tutti i nemici colpiti.\n[cc]Rallenta[/cc] del [cc](E)[/cc] per [cc](F)[/cc].", "RU-RU": "Выпустите ледяную стрелу на [other](A)[/other] перед собой, которая взрывается в [other]радиусе (B)[/other].\n[mobility]Отбрасывает[/mobility] вас [mobility]назад[/mobility] на [mobility](C)[/mobility].\nНаносит [dmg](D) физического урона[/dmg] всем задетым врагам.\n[cc]Замедляет[/cc] на [cc](E)[/cc] в течение [cc](F)[/cc].", "PL-PL": "Wystrzeliwujesz lodową strzałę [other](A)[/other] przed siebie. Strzała eksploduje w promieniu [other](B)[/other].\n[mobility]Odrzuca[/mobility] cię [mobility]do tyłu[/mobility] na [mobility](C)[/mobility].\nZadaje [dmg](D) pkt. obrażeń fizycznych[/dmg] wszystkim uderzonym wrogom.\n[cc]Spowalnia[/cc] o [cc](E)[/cc] na [cc](F)[/cc].", "TR-TR": "[other](A)[/other] önüne, [other](B) yarıçaplı[/other] bir alanda patlayan bir buz oku ateşlersin.\nSeni [mobility](C)[/mobility] [mobility]geri[/mobility] [mobility]püskürtür[/mobility].\nİsabet alan tüm düşmanlara [dmg](D) fiziksel hasar[/dmg] verir.\n[cc](E)[/cc] boyunca [cc](F)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Menembakkan panah es [other](A)[/other] ke depan, yang meledak dalam [other]radius (B)[/other].\n[mobility]Menghempaskanmu[/mobility] [mobility]mundur[/mobility] hingga [mobility](C)[/mobility].\nMemberikan [dmg](D) damage fisik[/dmg] ke semua musuh yang terkena serangan.\n[cc]Memperlambat[/cc] hingga [cc](E)[/cc] selama [cc](F)[/cc].", "FR-FR": "Tirez une flèche de glace [other](A)[/other] dans la direction ciblée, qui explose dans un [other]rayon de (B)[/other].\nVous [mobility]repousse en arrière[/mobility] de [mobility](C)[/mobility].\nInflige [dmg](D) dégâts magiques[/dmg] à tous les ennemis touchés.\n[cc]Ralentit[/cc] de [cc](E)[/cc] pendant [cc](F)[/cc].", "JA-JP": "前方[other](A)[/other]に氷の矢を発射します。矢は[other]半径(B)[/other]で爆発します。\nあなたを[mobility](C)[/mobility][mobility]ノック[/mobility][mobility]バック[/mobility]させます。\n[dmg](D)物理ダメージ[/dmg]をヒットした全ての敵に与えます。\n[cc](E)[/cc]の間、速度が[cc](F)[/cc][cc]低下[/cc]します。", "EN-US": "Fire an ice arrow [other](A)[/other] in front of you, which explodes in a [other](B) radius[/other].\n[mobility]Knocks[/mobility] you [mobility]back[/mobility] by [mobility](C)[/mobility].\nDeals [dmg](D) physical damage[/dmg] to all enemies hit.\n[cc]Slows[/cc] by [cc](E)[/cc] for [cc](F)[/cc].", "DE-DE": "Feuert einen Eispfeil [other](A)[/other] vor dich, der mit [other](B) Radius[/other] explodiert.\n[mobility]Stößt[/mobility] dich um [mobility](C)[/mobility] [mobility]zurück[/mobility].\nVerursacht [dmg](D) physischen Schaden[/dmg] bei allen getroffenen Gegnern.\n[cc]Verlangsamt[/cc] für [cc](E)[/cc] um [cc](F)[/cc].", "AR-SA": "يمكنك إطلاق سهم ثلجي [other](A)[/other]أمامك، ينفجر في محيط [other](B)[/other].\n[mobility]تدفعك[/mobility] [mobility]للخلف[/mobility] لمسافة [mobility](C)[/mobility].\nتلحق [dmg](D)من الضرر البدني[/dmg] بجميع الأعداء المصابين.\n[cc]تبطئ[/cc] بمقدار [cc](E)[/cc] لمدة [cc](F)[/cc].", "KO-KR": "[other](A) 범위[/other]로 터지는 얼음 화살을 전방 [other](B)[/other]로 발사합니다.\n자신을 [mobility](C)[/mobility] 만큼 [mobility]뒤[/mobility]로 [mobility]밀쳐[/mobility]냅니다.\n맞은 모든 적에게 [dmg](D)의 물리 대미지[/dmg]를 입힙니다.\n[cc](E)[/cc] 동안 [cc](F)[/cc] 만큼 이동 속도를 [cc]느려[/cc]지게 만듭니다.", "PT-BR": "Dispara uma flecha de gelo [other](A)[/other] em sua frente, que explode em um [other]raio de (B)[/other].\n[mobility]Empurra[/mobility] você [mobility]para trás[/mobility] em [mobility](C)[/mobility].\nCausa [dmg](D) de dano físico[/dmg] a todos os inimigos acertados.\n[cc]Desacelera[/cc] em [cc](E)[/cc] por [cc](F)[/cc].", "ZH-TW": "朝前方[other](A)[/other]發射一支冰箭,產生[other](B)半徑範圍[/other]的爆炸。\n將自身[mobility]擊[/mobility][mobility]退[/mobility][mobility](C)[/mobility]。\n對所有擊中的敵人造成[dmg](D)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](E)[/cc],持續[cc](F)[/cc]。", "ES-ES": "Dispara una flecha de hielo a [other](A)[/other] frente a ti que explota en un [other]radio de (B)[/other].\nTe [mobility]empuja[/mobility] hacia [mobility]atrás[/mobility] a una distancia de [mobility](C)[/mobility].\nInflige [dmg](D) de daño físico[/dmg] a todos los enemigos golpeados.\n[cc]Ralentiza[/cc] en [cc](E)[/cc] por [cc](F)[/cc].", "ZH-CN": "朝你前方[other](A)[/other]发射一枚冰霜箭矢,并在[other](B)半径[/other]范围的区域内爆炸。\n将你往[mobility]反方向击退(C)[/mobility]。\n对所有被击中的敌人造成[dmg](D)物理伤害[/dmg]。\n[cc]减速(E)[/cc],持续[cc](F)[/cc]。" }, "target": "ground", "castingTime": 0.3, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 10, "castRange": 2, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": { "target": "self", "effectAreaRadius": null, "distance": 13, "moveSpeed": 30, "targetCountRadius": null, "targetCountThresholdMin": null, "targetCountValueBonus": null, "targetCountTargetType": null, "targetCountThresholdMax": null }, "spellEffectArea": { "time": 0.5, "effect": "JUMPSHOT2_EFFECT", "target": "self", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SPEEDSHOT2", "uiAtlas": null, "uiSprite": "ARROW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SPEEDSHOT2_V2_DESC", "localizedNames": { "IT-IT": "Tiratore rapido", "RU-RU": "Быстрый выстрел", "PL-PL": "Szybki Strzał", "TR-TR": "Hızlı Atış", "ID-ID": "Tembakan Cepat", "FR-FR": "Tir de vitesse", "JA-JP": "高速射撃", "EN-US": "Speed Shot", "DE-DE": "Schnellschuss", "AR-SA": "سرعة الرمي", "KO-KR": "빠른 사격", "PT-BR": "Tiro Rápido", "ZH-TW": "加速射擊", "ES-ES": "Disparo rápido", "ZH-CN": "快速射击" }, "localizedDescriptions": { "IT-IT": "Scaglia una freccia contro il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\n[other]Ripristina[/other] il [other]tempo di ricarica[/other] dell'[other]abilità del primo slot[/other] sulla tua arma.\nAumenta la tua [buff]Velocità di Movimento[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Выпустите стрелу по указанному врагу, наносящую [dmg](A) физического урона[/dmg].\n[other]Сбрасывает[/other] [other]время восстановления[/other] [other]навыка из первого слота[/other] вашего оружия.\nУвеличивает вашу [buff]скорость передвижения[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Wypuść strzałę w wybranego wroga, zadając [dmg](A) obrażeń fizycznych[/dmg].\n[other]Resetuje[/other] [other]czas odnowienia[/other] [other]pierwszej umiejętności[/other] na twojej broni.\nZwiększa twoją [buff]Szybkość Ruchu[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "Hedeflenen düşmana bir ok fırlatarak [dmg](A) fiziksel hasar[/dmg] ver.\nSilahının [other]birinci yuva yeteneğinin[/other] [other]bekleme süresini[/other] [other]sıfırlar[/other].\n[buff]Hareket Hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.", "ID-ID": "Melepaskan anak panah pada musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\n[other]Mengatur ulang[/other] [other]cooldown[/other] dari [other]kemampuan slot pertama[/other] senjatamu.\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Lance une flèche sur l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\n[other]Réinitialise[/other] le [other]temps de recharge[/other] de la [other]compétence du premier emplacement[/other] de votre arme.\nAugmente votre [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "狙った敵に矢を放ち、[dmg](A)物理ダメージ[/dmg]を与える。\n武器の[other]第1スロットの能力[/other]の[other]クールダウン[/other]を[other]リセット[/other]する。\n[buff](B)[/buff]の間、[buff]移動速度[/buff]が[buff](C)[/buff]上昇する。", "EN-US": "Release an arrow at the targeted enemy, dealing [dmg](A) physical damage[/dmg].\n[other]Resets[/other] the [other]cooldown[/other] of your weapon's [other]first-slot ability[/other].\nIncreases your [buff]Move Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Schieße einen Pfeil auf den anvisierten Gegner und füge [dmg](A) physischen Schaden[/dmg] zu.\n[other]Setzt[/other] die [other]Abklingkzeit[/other] der [other]Standard-Fertigkeit[/other] [other]zurück[/other].\nSteigert deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "أطلق سهماً على العدو المستهدف، مسبباً [dmg](A) ضرر بدني[/dmg].\n[other]يعيد ضبط[/other] [other]فترة الإنتظار[/other] [other]للقدرة الأولى[/other] لسلاحك.\nتزيد [buff]سرعة حركتك[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "목표 적에게 화살을 발사해, [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n무기의 [other]첫 번째 슬롯 스킬[/other]의 [other]재사용 대기 시간[/other]을 [other]초기화[/other]합니다.\n[buff]이동 속도[/buff]를 [buff](B)[/buff] 동안 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Lança uma flecha no alvo inimigo, causando [dmg](A) de dano físico[/dmg].\n[other]Reinicia[/other] a [other]recarga[/other] da [other]primeira habilidade[/other] da sua arma.\nAumenta sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "朝目標敵人發射一枚箭矢,造成[dmg](A)點物理傷害[/dmg]。\n使您武器[other]第一欄位技能[/other]的[other]冷卻時間[/other][other]重置[/other]。\n使自身[buff]移動速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Dispara una flecha al enemigo señalado que inflige [dmg](A)de daño físico[/dmg].\n[other]Reinicia[/other] el [other]tiempo de espera[/other] de la [other]habilidad de la primera ranura[/other] de tu arma.\nAumenta tu [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "朝目标敌人发射一枚箭矢,造成[dmg](A)物理伤害[/dmg]。\n使你武器[other]第一槽位技能[/other]的[other]冷却时间[/other][other]重置[/other]。\n[buff]移动速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.1, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 4, "castRange": 13, "category": "movementbuff", "uiType": "movement", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "movespeedbonus", "time": 2, "value": 0.3, "effectAreaRadius": null } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -66.54, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "BURNINGARROWS", "uiAtlas": null, "uiSprite": "ARROW_EXPLOSION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Frecce esplosive", "RU-RU": "Взрывающиеся стрелы", "PL-PL": "Wybuchające Strzały", "TR-TR": "Patlayıcı Oklar", "ID-ID": "Panah Ledakan", "FR-FR": "Flèches explosives", "JA-JP": "爆発矢", "EN-US": "Explosive Arrows", "DE-DE": "Explosionspfeile", "AR-SA": "الأسهم المتفجرة", "KO-KR": "폭발성 화살", "PT-BR": "Flechas Explosivas", "ZH-TW": "爆破箭矢", "ES-ES": "Flechas explosivas", "ZH-CN": "爆炸箭" }, "localizedDescriptions": { "IT-IT": "Incanta le tue [other](A) frecce[/other] per i prossimi [other](B)[/other], facendole esplodere all'[other]impatto[/other].\nOgni esplosione infligge [dmg](C) danni magici[/dmg] a tutti i nemici in un [other]raggio di (D)[/other] attorno al nemico bersaglio (si applica anche alle frecce scoccate dai poteri).", "RU-RU": "Вы зачаровываете свои следующие [other](A) стрелы[/other] на [other](B)[/other], заставляя их взорваться при [other]столкновении[/other].\nКаждый взрыв наносит [dmg](C) магического урона[/dmg] всем врагам в [other]радиусе (D)[/other] вокруг выбранного противника (также действует на стрелы, создаваемые заклинаниями).", "PL-PL": "Zaczarowujesz kolejne [other](A) strzał[/other] przez następne [other](B)[/other], sprawiając, że wybuchają po [other]uderzeniu[/other].\nKażdy wybuch zadaje [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](D) [/other] od wybranego wroga (działa też na strzały z zaklęć).", "TR-TR": "Takip eden [other](A)[/other] için sonraki [other](B) okunu[/other] efsunlayarak [other]darbe[/other] anında patlamalarını sağlarsın.\nHer patlama, hedef düşmanın çevresindeki [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](D) sihirli hasar[/dmg] verir. (Büyülerden gelen oklar için de geçerlidir.)", "ID-ID": "Enchant [other](A) panah[/other] selanjutnya untuk [other](B)[/other] berikutnya, membuat mereka meledak saat [other]benturan[/other].\nTiap ledakan memberikan [dmg](C) damage sihir[/dmg] pada semua musuh dalam [other]radius (D)[/other] di sekitar musuh target (juga berlaku untuk panah dari mantra).", "FR-FR": "Enchantez vos [other](A) prochaines flèches[/other] pendant [other](B)[/other], les rendant explosives [other]à l'impact[/other].\nChaque explosion inflige [dmg](C) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (D)[/other] autour de la cible ennemie (fonctionne aussi avec les flèches de sorts).", "JA-JP": "次の[other](A)[/other]の間、次の[other](B)[/other]本の矢をエンチャントして、[other]着弾[/other]と同時に爆発を起こさせます。\n爆発で、狙った敵の周囲の[other]半径(C)[/other]以内にいる全ての敵に[dmg](D)の魔法ダメージ[/dmg]を与えます(呪文の矢にも作用します)。", "EN-US": "Enchant your next [other](A) arrows[/other] for the next [other](B)[/other], causing them to explode on [other]impact[/other].\nEach explosion deals [dmg](C) magical damage[/dmg] to all enemies in a [other](D) radius[/other] around the targeted enemy (also works for arrows from spells).", "DE-DE": "Verzaubert deine nächsten [other](A) Pfeile[/other] für die nächsten [other](B)[/other], wodurch sie bei [other]Einschlag[/other] explodieren.\nJede Explosion verursacht [dmg](C) magischen Schaden[/dmg] bei allen Gegnern in [other](D) Radius[/other] um den anvisierten Gegner herum (funktioniert auch bei mit Zaubern erzeugten Pfeilen).", "AR-SA": "يمكنك سحر [other](A)من أسهمك التالية[/other] لمدة[other](B)[/other] التالية، ما يجعلها تنفجر عند [other]الاصطدام[/other].\nكل انفجار يُلحق [dmg](C) من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (D) [/other] حول العدو المستهدف (تصلح أيضًا لأسهم التعويذات).", "KO-KR": "[other](A)[/other] 동안 [other](B)의 화살[/other]을 강화하여 [other]충돌[/other]시 폭발하게 합니다.\n각 폭발은 대상 적 주변 [other](C) 범위[/other]에 있는 모든 적에게 [dmg](D)의 마법 피해[/dmg]를 입힙니다 (스킬에서 나오는 화살에도 적용).", "PT-BR": "Encanta suas próximas [other](A) flechas[/other] pelos próximos [other](B)[/other], fazendo-as explodir no [other]impacto[/other].\nCada explosão causa [dmg](C) de dano mágico[/dmg] a todos os inimigos em um raio de [other](D)[/other] ao redor do alvo inimigo (também funciona para flechas de habilidades).", "ZH-TW": "為後續[other](A)支箭矢[/other]附魔,使其[other]接觸[/other]後產生爆炸,持續[other](B)[/other]。\n每次爆炸對目標敵人周圍[other](C)半徑範圍[/other]內所有敵人造成[dmg](D)點魔法傷害[/dmg](技能產生的箭矢也會生效)。", "ES-ES": "Encanta tus próximas [other](A) flechas[/other] durante los siguientes [other](B)[/other] y haz que exploten al [other]impactar[/other].\nCada explosión inflige [dmg](C) de daño mágico [/dmg] a todos los enemigos en un [other]radio de (D)[/other] alrededor del objetivo (también funciona en las flechas de hechizos).", "ZH-CN": "强化你接着的[other](A)枚箭矢[/other],持续[other](B)[/other],使其在[other]击中[/other]敌人时爆炸。\n每次爆炸对目标周围[other](C)半径[/other]范围内的所有敌人造成[dmg](D)魔法伤害[/dmg](对技能制造的箭矢也有效)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 12, "castRange": 0, "category": "buff", "uiType": "buff", "maxCharges": 10, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "SPEEDARCHER_KITE", "uiAtlas": null, "uiSprite": "BUFF_DAMAGE", "revision": 333277, "nameLocaTag": "@SPELLS_SPEEDARCHER", "descriptionLocaTag": "@SPELLS_SPEEDARCHER_KITE_V2_DESC", "localizedNames": { "IT-IT": "Faretra incantata", "RU-RU": "Колдовской колчан", "PL-PL": "Zaklęty Kołczan", "TR-TR": "Efsunlanmış Sadak", "ID-ID": "Kantung Panah Bertuah", "FR-FR": "Carquois enchanté", "JA-JP": "エンチャント済みの矢筒", "EN-US": "Enchanted Quiver", "DE-DE": "Verzauberter Köcher", "AR-SA": "الجعبة المسحورة", "KO-KR": "마법 부여 화살통", "PT-BR": "Aljava Encantada", "ZH-TW": "附魔箭筒", "ES-ES": "Aljaba embrujada", "ZH-CN": "附魔箭袋" }, "localizedDescriptions": { "IT-IT": "Incanta [other](A)[/other] delle tue [other]frecce[/other] per i prossimi [other](B)[/other].\nFino a quando avrai frecce incantate, la tua [buff]Velocità degli Attacchi Automatici[/buff] è aumentata del [buff](C)[/buff] e i tuoi [buff]danni fisici degli Attacchi Automatici[/buff] del [buff](D)[/buff].\nOgni Attacco Automatico consuma 1 freccia incantata.\n\nSe un [other]giocatore nemico[/other] si trova in un [other]raggio di (E)[/other] attorno a te, i tuoi [buff]danni fisici degli Attacchi Automatici[/buff] diminuiranno del [buff](F)[/buff].\n\n[other]Rilancia[/other] l'abilità entro [other](G)[/other] per [mobility]scattare[/mobility] verso la posizione bersaglio e incantare [other](H)[/other] più [other]frecce[/other] (non potrai superare le [other](I)[/other] frecce).", "RU-RU": "Вы зачаровываете [other](A)[/other] ваших [other]стрел[/other] на следующие [other](B)[/other].\nПока у вас есть зачарованные стрелы, ваша [buff]скорость автоатаки[/buff] увеличивается на [buff](C)[/buff], а [buff]физический урон ваших автоатак[/buff] - на [buff](D)[/buff].\nКаждая автоатака поглощает 1 зачарованную стрелу.\n\nЕсли [other]вражеский игрок[/other] находится в радиусе [other](E)[/other] вокруг вас, [buff]физический урон ваших автоатак[/buff] снизится на [buff](F)[/buff].\n\n[other]Используйте навык повторно[/other] в течение [other](G)[/other], чтобы совершить [mobility]рывок[/mobility] к указанному месту и зачаровать [other](H)[/other] [other]стрел[/other] (не может превышать [other](I)[/other] стрел).", "PL-PL": "Zaklinasz [other](A)[/other] swoich [other]strzał[/other] na następne [other](B)[/other].\nGdy jesteś uzbrojony w magiczne strzały twoja [buff]szybkość ruchu[/buff] jest zwiększona o [buff](C)[/buff], a twoje [buff]obrażenia autoataku fizycznego[/buff] o [buff](D)[/buff].\nKażdy autoatak zużywa 1 zaklętą strzałę.\n\nJeśli [other]wrogi gracz[/other] znajduje się w promieniu [other](E)[/other] wokół ciebie, twoje [buff]obrażenia fizyczne od autoataku[/buff] zmniejszą się do [buff](F)[/buff].\n\n[other]Rzuć[/other] umiejętność ponownie w ciągu [other](G)[/other], aby [mobility]skoczyć[/mobility] do wybranej pozycji i zakląć [other](H)[/other] więcej [other]strzał[/other] (nie może przekroczyć [other](I)[/other] strzał).", "TR-TR": "Sonraki [other](A)[/other] boyunca [other](B)[/other] [other]oku[/other] efsunla.\nEfsunlu okları tutarken [buff]Otomatik Saldırı Hızın[/buff] [buff](C)[/buff] ve [buff]fiziksel Otomatik Saldırı Hasarın[/buff] [buff](D)[/buff] artar.\nHer bir Otomatik Saldırı, 1 efsunlu ok tüketir.\n\n[other](E)[/other] yarıçap etrafında bir [other]düşman oyuncu[/other] varsa [buff]fiziksel Otomatik Saldırı Hasarın[/buff], [buff](F)[/buff] değerine düşecektir.\n\nHedeflenen pozisyona [mobility]atılmak[/mobility] ve [other](G)[/other] daha fazla [other]ok[/other] efsunlamak için yeteneği [other](H)[/other] içinde [other]yeniden gerçekleştir[/other] ([other](I)[/other] oktan fazla olamaz).", "ID-ID": "Menyihir [other](A)[/other] [other]anak panahmu[/other] untuk [other](B)[/other] kedepan.\nKetika kamu memegang anak panah tersihir, [buff]Kecepatan Auto-Serang[/buff] kamu ditingkatkan sebesar [buff](C)[/buff] dan [buff]damage fisik Auto-Serang[/buff] kamu sebesar [buff](D)[/buff].\nTiap Auto-Serang mengonsumsi 1 anak panah tersihir.\n\nJika [other]pemain musuh[/other] berada di [other](E)[/other] radius di sekitarmu, [buff]damage fisik Auto-Serang[/buff] kamu akan dikurangi sebesar [buff](F)[/buff].\n\n[other]Rapal ulang[/other] kemampuan dalam [other](G)[/other] untuk [mobility]melesat[/mobility] ke posisi target dan menyihir kembali [other](H)[/other] [other]anak panah[/other] (tidak dapat melebihi [other](I)[/other] anak panah).", "FR-FR": "Enchantez [other](A)[/other] de vos [other]flèches[/other] pendant les prochaines [other](B)[/other].\nLorsque vous avez des flèches enchantées en main, votre [buff]Vitesse d'Auto-Attaque[/buff] est augmentée de [buff](C)[/buff] et les [buff]dégâts physiques de vos Auto-Attaques[/buff] de [buff](D)[/buff].\nChaque Auto Attaque consomme 1 flèche enchantée.\n\nSi un [other]joueur ennemi[/other] se trouve dans un rayon de [other](E)[/other] autour de vous, les [buff]dégâts physiques de vos Auto-Attaques[/buff] sont réduits de [buff](F)[/buff].\n\n[other]Lancez à nouveau[/other] la compétence dans les [other](G)[/other] qui suivent pour [mobility]foncer[/mobility] vers la position ciblée et enchanter [other](H)[/other] [other]flèches[/other] supplémentaires (ne peut pas dépasser [other](I)[/other] flèches).", "JA-JP": "次の[other](A)[/other]間、[other]矢[/other]を[other](B)[/other]本をエンチャントする。\nエンチャントされた矢を持っている間は、自分の[buff]通常攻撃速度[/buff]が[buff](C)[/buff]、[buff]通常攻撃の物理ダメージ[/buff]が[buff](D)[/buff]増加する。\n通常攻撃はエンチャントされた矢を1本消費する。\n\n周囲[other](E)[/other]の半径に[other]敵プレイヤー[/other]がいる場合、あなたの[buff]物理通常攻撃ダメージ[/buff]は[buff](F)[/buff]に減少する。\n\n[other](G)[/other]以内にアビリティをリキャスト[/other]し、[mobility]ダッシュ[/mobility]し、[other](H)[/other]本追加で[other]矢[/other]をエンチャントする(矢を[other](I)[/other]本を超えることはできない)。", "EN-US": "Enchant [other](A)[/other] of your [other]arrows[/other] for the next [other](B)[/other].\nWhile you hold enchanted arrows, your [buff]Auto-Attack Speed[/buff] is increased by [buff](C)[/buff] and your [buff]physical Auto-Attack damage[/buff] by [buff](D)[/buff].\nEach Auto-Attack consumes 1 enchanted arrow.\n\nIf an [other]enemy player[/other] is in a [other](E)[/other] radius around you, your [buff]physical Auto-Attack damage[/buff] will decrease to [buff](F)[/buff].\n\n[other]Recast[/other] the ability within [other](G)[/other] to [mobility]dash[/mobility] to targeted position and enchant [other](H)[/other] more [other]arrows[/other] (cannot exceed [other](I)[/other] arrows).", "DE-DE": "Verzaubert für die nächsten [other](A)[/other] [other](B)[/other] deiner [other]Pfeile[/other].\nWenn du verzauberte Pfeile dabei hast, steigt deine [buff]Geschwindigkeit Automatischer Angriffe[/buff] um [buff](C)[/buff] und den [buff]physischen Schaden Automatischer Angriffe[/buff] um [buff](D)[/buff].\nJeder automatische Angriff verbraucht 1 verzauberten Pfeil.\n\nWenn ein [other]gegnerischer Spieler[/other] in [other](E)[/other] Radius um dich herum ist, sinkt dein [buff]physischer Schaden Automatischer Angriffe[/buff] auf [buff](F)[/buff].\n\n[other]Wirke[/other] die Fertigkeit innerhalb von [other](G) erneut[/other], um auf die anvisierte Position zu [mobility]sprinten[/mobility], und verzaubere dabei [other](H)[/other] [other]Pfeile[/other] mehr (nicht mehr als [other](I)[/other] Pfeile insgesamt).", "AR-SA": "قم بسحر [other](A)[/other] من [other]سهامك[/other] لـ [other](B)[/other] التالية.\nفي أثناء حمل سهام مسحورة، ستزيد [buff]سرعة الهجوم التلقائي[/buff] لديك بمقدار [buff](C)[/buff] [buff]وضرر الهجوم التلقائي البدني[/buff] بمقدار [buff](D)[/buff].\nيستهلك كل هجوم تلقائي سهمًا مسحورًا.\n\nإذا وُجد [other]لاعب عدو[/other] في [other]محيط (E)[/other] حولك، فسيقل [buff]ضرر الهجوم التلقائي البدني[/buff] لديك إلى [buff](F)[/buff].\n\n[other]لإعادة إطلاق[/other] القدرة خلال [other](G)[/other] [mobility]للاندفاع[/mobility] تجاه الموقع المستهدف وسَحْر [other](H)[/other] من [other]السهام[/other] الإضافية (لا يمكن تخطي [other](I)[/other] من السهام).", "KO-KR": "다음 [other](A)[/other]동안, 내 [other]화살[/other]을 [other](B)[/other]개 강화합니다.\n강화된 화살을 지니고 있는 동안, 내 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼, 내 [buff]물리 자동 공격 대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다.\n각 자동 공격은 강화된 화살을 1개 소모합니다.\n\n내 주변에 [other](E)[/other]에 [other]적 플레이어[/other]가 존재할 경우, [buff]물리 자동 공격 대미지[/buff]가 [buff](F)[/buff]로 감소합니다.\n\n[other](G)[/other] 안에 스킬을 [other]다시 시전[/other] 시, 목표 방향으로 [mobility]돌진[/mobility]하며 [other](H)[/other]개의 [other]화살[/other]을 추가로 강화합니다 (강화된 화살은 [other](I)[/other]개를 넘을 수 없음).", "PT-BR": "Encanta [other](A)[/other] de suas [other]flechas[/other] pelos próximos [other](B)[/other].\nEnquanto suas flechas estiverem encantadas, a [buff]Velocidade dos seus Ataques Automáticos[/buff] será aumentada em [buff](C)[/buff] e o [buff]dano físico dos seus Ataques Automáticos[/buff] em [buff](D)[/buff].\nCada Ataque Automático consome 1 flecha encantada.\n\nSe um [other]jogador inimigo[/other] estiver em um raio de [other](E)[/other] ao seu redor, o [buff]dano físico dos seus Ataques Automáticos[/buff] reduzirá para [buff](F)[/buff].\n\n[other]Reutilize[/other] a habilidade dentro de [other](G)[/other] para [mobility]arremeter[/mobility] até a posição alvo e encantar [other](H)[/other] [other]flechas[/other] a mais (não pode exceder [other](I)[/other] flechas).", "ZH-TW": "在接下來[other](A)[/other]內,為您的[other](B)[/other]枚[other]箭矢[/other]施加附魔。\n當你使用附魔箭矢時,使自身[buff]攻擊速度[/buff]增加[buff](C)[/buff]、[buff]物理普通攻擊傷害[/buff]增加[buff](D)[/buff]。\n每次普通攻擊消耗一枚附魔箭矢。\n\n如果您周圍[other](E)半徑[/other]內有一位[other]敵方玩家[/other],則您的[buff]普通攻擊物理傷害[/buff]降為[buff](F)[/buff]。\n\n在[other](G)[/other]內[other]重複施放[/other]此技能,以[mobility]衝刺[/mobility]到目標位置,並額外附魔[other](H)枚[/other][other]箭矢[/other](無法超過[other](I)枚[/other]箭矢)。", "ES-ES": "Encanta [other](A)[/other] de tus [other]flechas[/other] durante los próximos [other](B)[/other].\nMientras tengas flechas encantadas, tu [buff]Velocidad de Auto Ataque[/buff] incrementa en [buff](C)[/buff] y el [buff]daño físico de tus Auto Ataques[/buff] en [buff](D)[/buff].\nCada Auto-Ataque consume 1 flecha encantada.\n\nSi un [other]jugador enemigo[/other] se encuentra en un radio de [other](E)[/other] a tu alrededor, el [buff]daño físico de tus Auto Ataques[/buff] se reduce en [buff](F)[/buff].\n\n[other]Vuelve a lanzar[/other] la habilidad en [other](G)[/other] para [mobility]desplazarte[/mobility] a la posición señalada y encantar [other](H)[/other] [other]flechas[/other] más (no puedes tener más de [other](I)[/other] flechas).", "ZH-CN": "在接下来[other](A)[/other]内,为你的[other](B)[/other]枚[other]箭矢[/other]施加附魔。\n当你使用附魔箭矢时,使你的[buff]攻击速度[/buff]提高[buff](C)[/buff]、[buff]物理普通攻击伤害[/buff]提高[buff](D)[/buff]。\n每一次普通攻击消耗一枚附魔箭矢。\n\n如果你周围[other](E)半径[/other]内有一位[other]敌方玩家[/other],则你的[buff]普通攻击物理伤害[/buff]降为[buff](F)[/buff]。\n\n在[other](G)[/other]内[other]重复施放[/other]此技能,以[mobility]冲刺[/mobility]到目标位置,并额外附魔[other](H)枚[/other][other]箭矢[/other](无法超过[other](I)枚[/other]箭矢)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 11, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_SLOWPOISON", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Veleno lento", "RU-RU": "Медленный яд", "PL-PL": "Trucizna Spowolnienia", "TR-TR": "Yavaş Zehir", "ID-ID": "Racun Lambat", "FR-FR": "Poison lent", "JA-JP": "遅効毒", "EN-US": "Slow Poison", "DE-DE": "Langsames Gift", "AR-SA": "سم الإبطاء", "KO-KR": "둔화 독", "PT-BR": "Veneno Desacelerador", "ZH-TW": "緩速毒藥", "ES-ES": "Veneno lento", "ZH-CN": "减速毒药" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [cc]rallenta[/cc] il nemico bersaglio del [cc](A)[/cc] (contro i giocatori) / [cc](B)[/cc] (contro i mob) per [cc](C)[/cc].", "RU-RU": "[other]Каждая[/other] автоатака [cc]замедляет[/cc] выбранного врага на [cc](A)[/cc] (против игроков) / [cc](B)[/cc] (против монстров) в течение [cc](C)[/cc].", "PL-PL": "[other]Każdy[/other] autoatak [cc]spowalnia[/cc] wybranego wroga o [cc](A)[/cc] (przeciwko graczom) / [cc](B)[/cc] (przeciwko mobom) for [cc](C)[/cc].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı [cc](A)[/cc] boyunca [cc](B)[/cc] (oyunculara karşı) / [cc](C)[/cc] (düşmanlara karşı) [cc]yavaşlatır[/cc].", "ID-ID": "[other]Setiap[/other] Auto-Serang [cc]memperlambat[/cc] target musuh sebesar [cc](A)[/cc] (vs. pemain) / [cc](B)[/cc] (vs. mob) selama [cc](C)[/cc].", "FR-FR": "[other]Toutes[/other] les auto attaques [cc]ralentissent[/cc] l'ennemi ciblé de [cc](A)[/cc] (contre les joueurs) / [cc](B)[/cc] (contre les monstres) pendant [cc](C)[/cc].", "JA-JP": "通常攻撃をする[other]たび[/other]に、[cc](A)[/cc]の間、狙った敵の[cc]移動速度を低下[/cc]する。対プレイヤー:[cc](B)[/cc]/対モブ:[cc](C)[/cc]", "EN-US": "[other]Each[/other] Auto-Attack [cc]slows[/cc] the targeted enemy by [cc](A)[/cc] (vs. players) / [cc](B)[/cc] (vs. mobs) for [cc](C)[/cc].", "DE-DE": "[other]Jeder[/other] automatische Angriff [cc]verlangsamt[/cc] den anvisierten Gegner für [cc](A)[/cc] um [cc](B)[/cc] (bei Spielern) / [cc](C)[/cc] (bei Mobs).", "AR-SA": "[other]كل[/other] هجوم تلقائي [cc]يبطئ[/cc] العدو المُستهدف بمقدار [cc](A)[/cc] (ضد اللاعبين) / وبمقدار [cc](B)[/cc] (ضد الغرماء) لمدة [cc](C)[/cc].", "KO-KR": "[other]각[/other] 자동 공격이 [cc](A)[/cc] 동안 대상 적을 [cc](B)[/cc] (vs. 플레이어) / [cc](C)[/cc] (vs. 몬스터) 만큼 [cc]느려지게[/cc] 만듭니다.", "PT-BR": "[other]Cada[/other] Ataque Automático [cc]desacelera[/cc] o alvo inimigo em [cc](A)[/cc] (contra jogadores) / [cc](B)[/cc] (contra monstros) por [cc](C)[/cc].", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[cc]緩速[/cc][cc](A)[/cc](對玩家)/[cc](B)[/cc](對怪物),持續[cc](C)[/cc]。", "ES-ES": "[other]Cada[/other] auto-ataque [cc]ralentiza[/cc] al enemigo señalado en [cc](A)[/cc] (contra jugadores) / [cc](B)[/cc] (contra monstruos) por [cc](C)[/cc].", "ZH-CN": "[other]每一次[/other]普通攻击都会[cc]减速[/cc]目标敌人[cc](A)[/cc](对玩家) / [cc](B)[/cc](对野怪),持续[cc](C)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_BOW", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ARMOR_PIERCE_STACK", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Frecce perforanti", "RU-RU": "Пронзающие стрелы", "PL-PL": "Przeszywające Strzały", "TR-TR": "Delen Oklar", "ID-ID": "Panah Menembus", "FR-FR": "Flèches perçantes", "JA-JP": "貫通の矢", "EN-US": "Piercing Arrows", "DE-DE": "Durchbohrende Pfeile", "AR-SA": "سهام مخترقة", "KO-KR": "꿰뚫는 화살", "PT-BR": "Flechas Perfurantes", "ZH-TW": "穿甲箭矢", "ES-ES": "Flechas penetrantes", "ZH-CN": "穿刺箭" }, "localizedDescriptions": { "IT-IT": "[other]Ciascun[/other] attacco automatico riduce la [debuff]difesa[/debuff] del nemico bersaglio del [debuff](A)[/debuff] per [debuff](B)[/debuff] ([other]si accumula[/other] fino a [other](C)[/other] volte).", "RU-RU": "[other]Каждая[/other] автоатака снижает [debuff]защиту[/debuff] выбранного врага на [debuff](A)[/debuff] в течение [debuff](B)[/debuff] ([other]накапливается[/other] до [other](C)[/other] раз).", "PL-PL": "[other]Każdy[/other] zwykły atak zmniejsza u wybranego wroga [debuff]Obronę[/debuff] o [debuff](A)[/debuff] przez [debuff](B)[/debuff] ([other]kumuluje się[/other] do [other](C)[/other] razy).", "TR-TR": "[other]Her[/other] otomatik saldırı [debuff](A)[/debuff] boyunca hedef düşmanın [debuff]savunmasını[/debuff] [debuff](B)[/debuff] düşürür. ([other](C)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "[other]Setiap[/other] Auto-Serang mengurangi [debuff]Pertahanan[/debuff] target musuh sebanyak [debuff](A)[/debuff] selama [debuff](B)[/debuff]. ([other]ditumpuk[/other] hingga [other](C)[/other] kali).", "FR-FR": "[other]Chaque[/other] auto-attaque réduit la [debuff]défense[/debuff] de l'ennemi ciblé de [debuff](A)[/debuff] pendant [debuff](B)[/debuff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).", "JA-JP": "[debuff](A)[/debuff]の間、通常攻撃をする[other]たび[/other]に、狙った敵の[debuff]防御力[/debuff]が[debuff](B)[/debuff]低下する(最大回まで[other](C)[/other][other]スタック[/other]する)。", "EN-US": "[other]Each[/other] Auto-Attack decreases the targeted enemy's [debuff]Defense[/debuff] by [debuff](A)[/debuff] for [debuff](B)[/debuff] ([other]stacks[/other] up to [other](C)[/other] times).", "DE-DE": "[other]Jeder[/other] automatische Angriff reduziert die [debuff]Verteidigung[/debuff] des anvisierten Gegners für [debuff](A)[/debuff] um [debuff](B)[/debuff] (Bis zu [other][/other] [other](C)[/other]Stapel).", "AR-SA": "[other]يقلل كل[/other] هجوم تلقائي على العدو المستهدف من [debuff]دفاعه[/debuff] بمقدار [debuff](A)[/debuff] لمدة [debuff](B)[/debuff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات).", "KO-KR": "[other]각[/other] 자동 공격은 [debuff](A)[/debuff] 동안 대상 적의 [debuff]방어력[/debuff]을 [debuff](B)[/debuff]만큼 감소시킵니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "[other]Cada[/other] Ataque Automático reduz a [debuff]Defesa[/debuff] do alvo inimigo em [debuff](A)[/debuff] por [debuff](B)[/debuff] ([other]acumula[/other] até [other](C)[/other] vezes).", "ZH-TW": "[other]每次[/other]普通攻擊使目標敵人的[debuff]防禦力[/debuff]降低[debuff](A)[/debuff],持續[debuff](B)[/debuff](最多可[other]疊加[/other][other](C)[/other]層)。", "ES-ES": "[other]Cada[/other] auto-ataque disminuye la capacidad de [debuff]defensa[/debuff] del enemigo señalado en [debuff](A)[/debuff] por [debuff](B)[/debuff] (se [other]acumula[/other] hasta [other](C)[/other] veces).", "ZH-CN": "[other]每一次[/other]普通攻击使目标敌人的[debuff]防御[/debuff]降低[debuff](A)[/debuff],持续[debuff](B)[/debuff](最多可[other]堆叠(C)次[/other])。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_AASPEEDCHANCE_BOW", "uiAtlas": null, "uiSprite": "PASSIVE_AGILITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AASPEEDCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Velocità degli attacchi automatici", "RU-RU": "Скорость автоатаки", "PL-PL": "Szybkość Autoataku", "TR-TR": "Otomatik Saldırı Hızı", "ID-ID": "Kecepatan Auto-Serang", "FR-FR": "Vitesse d'auto-attaque", "JA-JP": "オートアタック速度", "EN-US": "Auto-Attack Speed", "DE-DE": "Geschwindigkeit automatischer Angriffe", "AR-SA": "سرعة الهجوم التلقائي", "KO-KR": "자동 공격 속도", "PT-BR": "Velocidade do Ataque Automático", "ZH-TW": "普通攻擊速度", "ES-ES": "Velocidad de auto ataques", "ZH-CN": "普通攻击速度" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, aumenti la tua [buff]velocità d'attacco automatico[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Через каждые [other](A)[/other] автоатаки увеличивает вашу [buff]скорость автоатак[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków zwiększasz swoją [buff]Szybkość autoataku[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda, [buff]otomatik saldırı hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto-attaques, augmente votre [buff]vitesse d'attaque[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[buff](B)[/buff]の間、[buff]通常攻撃の速度[/buff]を[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, increase your [buff]Auto-Attack Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Alle [other](A)[/other] automatischen Angriffe, steigt deine [buff]automatische Angriffsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "تزيد كل [other](A)[/other] من الهجمات التلقائية من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "자동 공격 [other](A)[/other]번마다, [buff](B)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, aumenta sua [buff]Velocidade do Ataque Automático[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每[other][/other]次(A)普通攻擊,使自身的[buff]普通攻擊速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other][/other]次(A)普通攻击,使你的[buff]普通攻击速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Arco del sapiente", "RU-RU": "Лук (знаток)", "PL-PL": "Łuk Adepta", "TR-TR": "Ehil Yayı", "ID-ID": "Busur Mahir", "FR-FR": "Arc de l'adepte", "JA-JP": "弓(名人)", "EN-US": "Adept's Bow", "DE-DE": "Bogen des Adepten", "AR-SA": "قوس البارع", "KO-KR": "숙련자의 활", "PT-BR": "Arco do Adepto", "ZH-TW": "老手級弓箭", "ES-ES": "Arco del iniciado", "ZH-CN": "老手级弓箭" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_BOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_NATURESTAFF_HELL", "uiSprite": "2H_NATURESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ROTTENVINES", "uiAtlas": null, "uiSprite": "RUTHLESS_NATURE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Natura spietata", "RU-RU": "Возвышенная природа", "PL-PL": "Uniesienie Natury", "TR-TR": "Yüksek Doğa", "ID-ID": "Alam yang Ditinggikan", "FR-FR": "Nature dominante", "JA-JP": "無慈悲な自然", "EN-US": "Elevated Nature", "DE-DE": "Hohe Natur", "AR-SA": "الطبيعة الراقية", "KO-KR": "고귀한 자연", "PT-BR": "Natureza Elevada", "ZH-TW": "百草豐茂", "ES-ES": "Naturaleza elevada", "ZH-CN": "百草丰茂" }, "localizedDescriptions": { "IT-IT": "Proietti un'aura in un [other]raggio di (A)[/other], aumentando la tua [buff]velocità di movimento[/buff] del [buff](B)[/buff] mentre [other]incanali[/other] fino a [other](C)[/other] (non può essere interrotto).\nRipristina [heal](D) punti salute[/heal] (quando ha effetto solo su di te) / [heal](E) salute[/heal] (quando guarisce almeno un alleato) ogni [heal](F)[/heal] a massimo [other](G)[/other] alleati.", "RU-RU": "Вы создаете ауру [other]радиусом (A)[/other], увеличивающую вашу [buff]скорость передвижения[/buff] на [buff](B)[/buff] на протяжении [other]поддерживания[/other] заклинания до [other](C)[/other] (не может быть прервано).\nВосстанавливает [heal](D) здоровья[/heal] (при использовании на себя) / [heal](E) здоровья[/heal] (при исцелении хотя бы одного союзника) каждые [heal](F)[/heal] вплоть до [other](G)[/other] союзников.", "PL-PL": "Przyzywasz aurę o promieniu [other](A)[/other], zwiększającą twoją [buff]Szybkość ruchu[/buff] o [buff](B)[/buff] podczas [other]kanałowania[/other] do [other](C)[/other] (nie może być przerwane).\nPrzywraca [heal](D) Zdrowia[/heal] (jeśli korzystasz sam) / [heal](E) Zdrowia[/heal] (jeśli leczysz co najmniej jednego sojusznika) co [heal](F)[/heal] dla do [other](G)[/other] sojuszników.", "TR-TR": "[other](A) yarıçaplı[/other] bir aura oluşturup en fazla [other](B)[/other] [other]odaklanırken[/other] [buff]hareket hızını[/buff] [buff](C)[/buff] artırırsın (yarıda kesilemez).\n[heal](D)[/heal] aralıklarla en fazla [other](E)[/other] müttefik için [heal](F) sağlık[/heal] (tek başına kullanıldığında) / [heal](G) sağlık[/heal] (en az bir müttefiki iyileştirirken) yeniler.", "ID-ID": "Mengeluarkan aura dengan [other]radius (A) [/other], meningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] sembari [other]menyalurkan[/other] hingga [other](C)[/other] (tidak dapat diganggu).\nMemulihkan [heal](D) HP[/heal] (saat digunakan sendirian) / [heal](E) HP[/heal] (saat memulihkan setidaknya satu sekutu) setiap [heal](F)[/heal] hingga [other](G)[/other] sekutu.", "FR-FR": "Conjurez une aura d'un [other]rayon de (A)[/other], augmentant votre [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] en [other]canalisant[/other] pendant [other](C)[/other] (ininterruptible).\nRestaure [heal](D) de Santé[/heal] (lorsque utilisé seul) / [heal](E) de Santé[/heal] (lorsque la zone guérit au moins un autre allié) toutes les [heal](F)[/heal] pour un maximum de [other](G)[/other] alliés.", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]している時に(中断されない)、[other]半径(B)[/other]のオーラを召喚し、[buff]移動速度[/buff]を[buff](C)[/buff]上昇させます。\n最大[other](D)[/other]人の味方の体力を、[heal](E)[/heal]ごとに[heal](F)[/heal](1人で使用した場合)/[heal](G)[/heal](最低1人の味方を治癒している場合)回復します。", "EN-US": "Conjure an aura with a [other](A) radius[/other], increasing your [buff]Move Speed[/buff] by [buff](B)[/buff] while [other]channeling[/other] for up to [other](C)[/other] (can't be interrupted).\nRestores [heal](D) Health[/heal] (when used alone) / [heal](E) Health[/heal] (when healing at least one ally) every [heal](F)[/heal] for up to [other](G)[/other] allies.", "DE-DE": "Beschwört eine Aura mit [other](A) Radius[/other], diese steigert deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](B)[/buff], solange du für bis zu [other](C)[/other] [other]kanalisierst[/other](kann nicht unterbrochen werden).\nStellt alle [heal](D)[/heal] [heal](E) Leben[/heal] wieder her (wenn allein genutzt) / [heal](F) Leben[/heal] (wenn mindestens ein Alliierter geheilt wird), für bis zu [other](G)[/other] Alliierte.", "AR-SA": "استحضار هالة [other]بمحيط (A)[/other] من [buff]سرعة الحركة[/buff] بمقدار [buff](B)[/buff] في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](C)[/other] (ولا يمكن المقاطعة).\nتُعيد [heal](D) من الصحة[/heal] (عندما تُستخدم بمفردها) / [heal](E) من الصحة[/heal] (عند علاج حليف على الأقل) كل [heal](F)[/heal] لما يصل إلى [other](G)[/other] من الحلفاء.", "KO-KR": "최대 [other](A)[/other] 동안 [other]채널링[/other]하며 [other](B) 범위[/other]에 아우라를 생성하여 [buff]이동 속도[/buff]를 [buff](C)[/buff]만큼 증가시킵니다 (방해 불가).\n최대 [other](D)[/other]명의 아군에게 [heal](E)[/heal]마다 [heal](F)의 체력[/heal] (혼자 효과를 받을 시) / [heal](G)의 체력[/heal] (한명 이상의 아군을 회복할 시)을 회복합니다.", "PT-BR": "Conjura uma aura com um [other]raio de (A)[/other], aumentando sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] enquanto [other]canaliza[/other] por até [other](C)[/other] (não pode ser interrompido).\nRestaura [heal](D) de Vida[/heal] (quando usada em si mesmo) / [heal](E) de Vida[/heal] (ao curar ao menos um aliado) a cada [heal](F)[/heal] para até [other](G)[/other] aliados.", "ZH-TW": "喚出一道[other](A)半徑範圍[/other]的光環,使自身[buff]移動速度[/buff]增加[buff](B)[/buff],[other]引導[/other]最多持續[other](C)[/other](無法被中斷)。\n每[heal](D)[/heal]使最多[other](E)[/other]名盟友回復[heal](F)點生命值[/heal](單獨使用時)/[heal](G)點生命值[/heal](至少治療一名盟友時)。", "ES-ES": "Conjura un aura de un [other]radio de (A)[/other] que incrementa tu [buff]velocidad de movimiento[/buff] en [buff](B)[/buff] mientras la [other]canalizas[/other] por hasta [other](C)[/other] (no puede ser interrumpida).\nRestaura [heal](D) de salud[/heal] (cuando se usa sobre sí mismo) / [heal](E) de salud[/heal] (cuando se cura al menos a un aliado) cada [heal](F)[/heal] para hasta [other](G)[/other] aliados.", "ZH-CN": "在你周围[other](A)半径[/other]区域创造一个光环,同时使你的[buff]移动速度[/buff]提高[buff](B)[/buff],并持续[other]引导(C)[/other](引导过程中可移动,且引导无法被打断)。\n每[heal](D)[/heal]回复[heal](E)生命[/heal](当独自使用时) / 为光环内最多[other](F)[/other]名友军回复[heal](G)生命[/heal](当至少治疗一名友军时)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 15, "castRange": 0, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_aoe_heal_float_01", "initialEffectInterval": 0, "effectCount": 8, "effectInterval": 0.8, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "movespeedbonus", "time": 0, "value": 0.15, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone pestilenziale del sapiente", "RU-RU": "Посох порчи (знаток)", "PL-PL": "Kostur Plagi Adepta", "TR-TR": "Ehil Afet Asası", "ID-ID": "Tongkat Hawar Mahir", "FR-FR": "Bâton de fléau de l'adepte", "JA-JP": "胴枯れの杖(名人)", "EN-US": "Adept's Blight Staff", "DE-DE": "Verderbnisstab des Adepten", "AR-SA": "عصا الآفة للبارع", "KO-KR": "숙련자의 블라이트 스태프", "PT-BR": "Cajado Pustulento do Adepto", "ZH-TW": "老手級瘟疫法杖", "ES-ES": "Bastón de infortunio del iniciado", "ZH-CN": "老手级瘟病法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": 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"durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T5_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 16 }, { "uniqueName": "T5_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 16 }, { "uniqueName": "T5_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Sterminatrici gemelle dell'Esperto", "RU-RU": "Парные истребители (эксперт)", "PL-PL": "Bliźnięta Pogromu Znawcy", "TR-TR": "Uzman İkiz Katiller", "ID-ID": "Pembantai Kembar Ahli", "FR-FR": "Jumelles tueuses de l'expert", "JA-JP": "ツインスレイヤー(達人)", "EN-US": "Expert's Twin Slayers", "DE-DE": "Zwillingsschlächter des Experten", "AR-SA": "التوأم القاتل للأخصائي", "KO-KR": "전문가의 트윈 슬레이어즈", "PT-BR": "Gêmeas Aniquiladoras do Perito", "ZH-TW": "專家級雙子殺手", "ES-ES": "Gemelas asesinas del experto", "ZH-CN": "专家级双子杀手" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_LEATHER", "count": 16 }, { "uniqueName": "T5_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_SCYTHE_HELL", "uiSprite": "2H_SCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falce infernale dell'anziano", "RU-RU": "Адская коса (старейшина)", "PL-PL": "Infernalna Kosa Starszego", "TR-TR": "Yüce Kasvetli Tırpanı", "ID-ID": "Sabit Neraka Tetua", "FR-FR": "Faux infernale du sage", "JA-JP": "冥界の鎌(老熟)", "EN-US": "Elder's Infernal Scythe", "DE-DE": "Höllensense des Ältesten", "AR-SA": "المنجل الجهنمي للحكيم", "KO-KR": "장로의 인페르날 사이드", "PT-BR": "Segadeira Infernal do Ancião", "ZH-TW": "禪師級煉獄鐮刀", "ES-ES": "Guadaña infernal del anciano", "ZH-CN": "禅师级赤炎镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1150, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 12 }, { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_DAGGER", "uiSprite": "MAIN_DAGGER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Pugnale del gran maestro", "RU-RU": "Кинжал (магистр)", "PL-PL": "Sztylet Wszechmistrza", "TR-TR": "Büyük Usta Hançeri", "ID-ID": "Belati Grandmaster", "FR-FR": "Dague du grand maître", "JA-JP": "ダガー(グランドマスター)", "EN-US": "Grandmaster's Dagger", "DE-DE": "Dolch des Großmeisters", "AR-SA": "خنجر الأستاذ", "KO-KR": "그랜드 마스터의 대거", "PT-BR": "Adaga do Grão-mestre", "ZH-TW": "宗師級匕首", "ES-ES": "Daga del gran maestro", "ZH-CN": "宗师级匕首" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 17.1, 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"Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della runa di terra del gran maestro", "RU-RU": "Рунный посох Земли (магистр)", "PL-PL": "Kostur Runy Ziemii Wszechmistrza", "TR-TR": "Büyük Usta Toprak Rünü Asası", "ID-ID": "Tongkat Simbol Bumi Grandmaster", "FR-FR": "Bâton de terre-rune du grand maître", "JA-JP": "アースルーンの杖(グランドマスター)", "EN-US": "Grandmaster's Earthrune Staff", "DE-DE": "Erdrunenstab des Großmeisters", "AR-SA": "عصا رون الأرض للأستاذ", "KO-KR": "그랜드 마스터의 어스룬 스태프", "PT-BR": "Cajado Rúnico da Terra do Grão-mestre", "ZH-TW": "宗師級大地符文法杖", "ES-ES": "Bastón terrúnico del gran maestro", "ZH-CN": "宗师级大地符文法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T7_ALCHEMY_RARE_ELEMENTAL", "count": 1 } ] }, "transformation": "ROCK_ELEMENTAL", "spriteName": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DEMONICSTAFF", "uiSprite": "2H_DEMONICSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CURSED_WALL", "uiAtlas": null, "uiSprite": "ANGUISHED_SOUL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Anima angosciata", "RU-RU": "Страдающая душа", "PL-PL": "Umęczona Dusza", "TR-TR": "Kederli Ruh", "ID-ID": "Roh Tersiksa", "FR-FR": "Âme angoissée", "JA-JP": "苦悶の魂", "EN-US": "Anguished Soul", "DE-DE": "Qualvolle Seele", "AR-SA": "الروح المعذبة", "KO-KR": "비통한 영혼", "PT-BR": "Alma Angustiada", "ZH-TW": "悲痛靈魂", "ES-ES": "Alma angustiada", "ZH-CN": "苦痛灵魂" }, "localizedDescriptions": { "IT-IT": "Proietti un'Anima angosciata verso la direzione bersaglio, che [other]trapassa[/other] i nemici.\nInfligge [dmg](A) danni magici[/dmg].\nProvoca [cc]paura[/cc] ai nemici colpiti, con una durata che varia [other]in base[/other] al [other]numero[/other] di [other]cariche di Maledizione vile[/other] che possiedono.\n\n[#] Cariche: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Durata paura: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsuma fino a 2 cariche di Maledizione vile sul nemico.", "RU-RU": "Отправьте в указанном направлении страдающую душу, которая [other]пройдет через[/other] всех врагов на своем пути.\nНаносит [dmg](A) магического урона[/dmg].\nЛюбой задетый враг будет [cc]напуган[/cc] в течение определенного времени, [other]основанного[/other] на [other]количестве[/other] [other]зарядов темного проклятия[/other] на нем.\n\n[#] Заряды: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Продолжительность испуга: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nПоглощает до 2 вражеских зарядов темного проклятия.", "PL-PL": "Wysyłasz w wybranym kierunku Umęczoną Duszę, która [other]przechodzi przez[/other] wszystkich wrogów.\nZadaje [dmg](A) pkt. obrażeń magicznych[/dmg].\nKażdy uderzony wróg zostaje [cc]przerażony[/cc] na czas [other]oparty[/other] na [other]ilości[/other] [other]Ładunków Plugawej Klątwy[/other] na nim.\n\n[#] Ładunki: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Czas trwania strachu: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nZużywa do 2 ładunków Plugawej Klątwy na wrogu.", "TR-TR": "Hedef yönde, tüm düşmanların [other]içinden geçen[/other] bir Kederli Ruh gönderirsin.\n[dmg](A) sihirli hasar[/dmg] verir.\nİsabet alan düşmanlar, üzerlerindeki [other]Menfur Lanet Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] bir süre boyunca [cc]korkutulur[/cc].\n\n[#] Yükler: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Korku Süresi: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nDüşmanda en fazla 2 Menfur Lanet yükü harcar.", "ID-ID": "Mengirim Roh Tersiksa ke arah tertarget, [other]menembus[/other] semua musuh.\nMemberikan [dmg](A) damage sihir[/dmg].\nSetiap musuh yang terkena akan [cc]takut[/cc] selama durasi [other]berdasarkan[/other] dari [other]jumlah[/other] [other]Charge Kutukan Keji[/other] pada mereka.\n\n[#] Charge: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Durasi Takut: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nMengonsumsi hingga 2 Charge Kutukan Keji pada musuh.", "FR-FR": "Envoyez une âme angoissée dans la direction ciblée, [other]traversant[/other] tous les ennemis. \nInflige [dmg](A) dégâts magiques[/dmg].\nTout ennemi touché sera [cc]effrayé[/cc] pendant une durée [other]basée[/other] sur la [other]quantité[/other] de [other]charges de malédiction infâme[/other] sur lui.\n\n[#] Charges : [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Durée de la peur : [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsomme jusqu'à 2 charges de Malédiction infâme sur l'ennemi.", "JA-JP": "狙った方向に苦悶の魂を送り、全ての敵を[other]貫通[/other]します。\n[dmg](A)の魔法ダメージ[/dmg]を与えます。\nヒットした敵は、その[other]下劣な呪縛のチャージ[/other]の[other]量[/other]に[other]応じた[/other]期間、[cc]恐怖に陥り[/cc]ます。\n\n[#]チャージ:[other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]恐怖の時間:[cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n敵にかかった下劣な呪縛のチャージを二つまで消費する。", "EN-US": "Send an Anguished Soul in the targeted direction, [other]passing through[/other] all enemies.\nDeals [dmg](A) magical damage[/dmg].\nAny enemy hit will be [cc]feared[/cc] for a duration [other]based[/other] on the [other]amount[/other] of [other]Vile Curse Charges[/other] on them.\n\n[#] Charges: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Fear Duration: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsumes up to 2 Vile Curse charges on the enemy.", "DE-DE": "Schicke eine Qualvolle Seele in die anvisierte Richtung, sie [other]durchdringt[/other] alle Gegner.\nVerursacht [dmg](A) magischen Schaden[/dmg].\nJeder getroffene Gegner wird in [cc]Furcht[/cc] versetzt, die Dauer der Furcht [other]basiert[/other] auf der [other]Anzahl[/other] der [other]Schandflüche[/other] auf dem Ziel.\n\n[#] Aufladungen: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Dauer der Furcht: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nVerbraucht bis zu 2 Schandflüche, mit denen der Gegner belegt ist.", "AR-SA": "عليك إرسال روح معذبة إلى الاتجاه المستهدف [other]لتخترق[/other] جميع الأعداء.\nتلحق [dmg](A) من الضرر السحري[/dmg].\nسيتم [cc]تجنب[/cc] ضربة أي عدو لمدة [other]بناءً[/other] على [other]عدد[/other] [other]شحنات اللعنة الشنيعة[/other] الملحقة بهم.\n\n[#] الشحنات: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] مدة التجنب: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nتستهلك ما يصل إلى شحنتين من اللعنة الشنيعة على العدو.", "KO-KR": "[dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n 모든 적은 부여된 [other]타락한 저주 스택[/other] [/other]양[/other]에 [other]기반[/other]한 지속 시간만큼 [cc]공포[/cc]에 빠집니다.\n \n[#] 스택: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] 공포 지속 시간: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n적에게 부여된 타락한 저주 스택을 2개 소모합니다.", "PT-BR": "Envia uma Alma Angustiada na direção alvo, [other]passando por[/other] todos os inimigos.\nCausa [dmg](A) de dano mágico[/dmg].\nQualquer inimigo atingido será [cc]amedrontado[/cc] por uma duração [other]baseada[/other] na [other]quantidade[/other] de [other]Cargas de Maldição Vil[/other] neles.\n\n[#] Cargas: [other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Duração do medo: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsome até 2 Cargas de Maldição Vil no inimigo.", "ZH-TW": "朝目標方向釋放悲痛靈魂,[other]穿過[/other]所有敵人。\n造成[dmg](A)點魔法傷害[/dmg]。\n使擊中的任意敵人陷入[cc]恐懼[/cc]狀態,持續時間[other]依[/other]其身上[other]穢咒層數[/other]的[other]數量[/other]而定。\n\n[#]層數:[other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]恐懼持續時間:[cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n消耗敵人身上最多2層穢咒層數。", "ES-ES": "Envía un alma angustiada en la dirección señalada que [other]atraviesa[/other] a todos los enemigos.\nInflige [dmg](A) de daño mágico[/dmg].\nCualquier enemigo alcanzado sentirá [cc]temor[/cc] por una duración que [other]dependerá[/other] de la [other]cantidad[/other] de [other]cargas de maldición vil[/other] que tenga.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Duración del temor: [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\nConsume hasta 2 cargas de Maldición vil que tenga el enemigo.", "ZH-CN": "朝目标方向送出一个被折磨的灵魂,[other]穿透[/other]所有敌人。\n造成[dmg](A)魔法伤害[/dmg]。\n任何被击中的敌人被[cc]恐惧[/cc],持续时间[other]基于[/other]他们身上的[other]卑鄙诅咒叠层数量[/other]。\n\n[#] 叠层数量:[other]0[/other] | [other]1[/other]| [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] 恐惧持续时间::[cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc] | [cc](E)[/cc] | [cc](F)[/cc]\n\n消耗敌人身上最多2层卑鄙诅咒叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 0.7, "recastDelay": 25, "energyUsage": 19, "castRange": 22, "category": "debuff", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.6, "effect": "CURSED_WALL_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone demoniaco del sapiente", "RU-RU": "Демонический посох (знаток)", "PL-PL": "Demoniczny Kostur Adepta", "TR-TR": "Ehil Şeytani Asası", "ID-ID": "Tongkat Jahat Mahir", "FR-FR": "Bâton démoniaque de l'adepte", "JA-JP": "悪魔の杖(名人)", "EN-US": "Adept's Demonic Staff", "DE-DE": "Dämonenstab des Adepten", "AR-SA": "عصا الشيطانية للبارع", "KO-KR": "숙련자의 데모닉 스태프", "PT-BR": "Cajado Demoníaco do Adepto", "ZH-TW": "老手級惡魔法杖", "ES-ES": "Bastón demoníaco del iniciado", "ZH-CN": "老手级恶魔法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DEMONICSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_ICECRYSTAL_UNDEAD", "uiSprite": "2H_ICECRYSTAL_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Prisma di ghiaccio eterno dell'anziano", "RU-RU": "Призма вечного холода (старейшина)", "PL-PL": "Pryzmat Zmarzliny Starszego", "TR-TR": "Yüce Donuk Prizması", "ID-ID": "Prisma Lapisan Es Tetua", "FR-FR": "Prisme de pergélisol du sage", "JA-JP": "凍土のプリズム(老熟)", "EN-US": "Elder's Permafrost Prism", "DE-DE": "Permafrostprisma des Ältesten", "AR-SA": "عصا الأوساط الصقيعية للحكيم", "KO-KR": "장로의 퍼마프로스트 프리즘", "PT-BR": "Prisma Geleterno do Ancião", "ZH-TW": "禪師級永凍稜鏡", "ES-ES": "Prisma de hielos perpetuos del anciano", "ZH-CN": "禅师级永霜冰棱" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ICECRYSTAL_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_INFERNOSTAFF", "uiSprite": "2H_INFERNOSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone infernale dell'esperto", "RU-RU": "Адский посох (эксперт)", "PL-PL": "Piekielny Kostur Znawcy", "TR-TR": "Uzman Kasvetli Asası", "ID-ID": "Tongkat Neraka Ahli", "FR-FR": "Bâton infernal de l'expert", "JA-JP": "冥界の杖(達人)", "EN-US": "Expert's Infernal Staff", "DE-DE": "Höllenstab des Experten", "AR-SA": "العصا الجهنمية للأخصائي", "KO-KR": "전문가의 인페르날 스태프", "PT-BR": "Cajado Infernal do Perito", "ZH-TW": "專家級煉獄法杖", "ES-ES": "Bastón infernal del experto", "ZH-CN": "专家级赤炎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", 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"T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_MACE", "uiSprite": "MAIN_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", 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compagnon", "JA-JP": "つるはし(熟練)", "EN-US": "Journeyman's Pickaxe", "DE-DE": "Spitzhacke des Gesellen", "AR-SA": "مِعوَل الموثوق", "KO-KR": "장인의 곡괭이", "PT-BR": "Picareta do Iniciante", "ZH-TW": "學徒級十字鎬", "ES-ES": "Pico del obrero", "ZH-CN": "学徒级十字镐" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 26, "attackSpeed": 1, "attackRange": 3, "weight": 1.13, "activeSpellSlots": 0, 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"passiveSlots": {}, "localizedNames": { "IT-IT": "Martello da cavapietre dell'anziano", "RU-RU": "Кувалда (старейшина)", "PL-PL": "Młot do Kamienia Starszego", "TR-TR": "Yüce Taş Çekici", "ID-ID": "Palu Batu Tetua", "FR-FR": "Masse de pierre du sage", "JA-JP": "ストーンハンマー(老熟)", "EN-US": "Elder's Stone Hammer", "DE-DE": "Steinhammer des Ältesten", "AR-SA": "مطرقة أحجار للحكيم", "KO-KR": "장로의 돌 망치", "PT-BR": "Martelo de Pedra do Ancião", "ZH-TW": "禪師級採石鎚", "ES-ES": "Martillo de piedra del anciano", "ZH-CN": "禅师级石锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": 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"2H_ARCANESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone occulto dell'anziano", "RU-RU": "Оккультный посох (старейшина)", "PL-PL": "Okultystyczny Kostur Starszego", "TR-TR": "Yüce Gizemli Asası", "ID-ID": "Tongkat Gaib Tetua", "FR-FR": "Bâton occulte du sage", "JA-JP": "神秘の杖(老熟)", "EN-US": "Elder's Occult Staff", "DE-DE": 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337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Plasma-energia del maestro", "RU-RU": "Творец энергии (мастер)", "PL-PL": "Tkacz Energii Mistrza", "TR-TR": "Usta Enerji Işınlayıcısı", "ID-ID": "Pembentuk Energi Master", "FR-FR": "Matrice d'énergie du maître", "JA-JP": "エネルギーシェイパー(マスター)", "EN-US": "Master's Energy Shaper", "DE-DE": "Energieformer des Meisters", "AR-SA": "قوس تشكيل الطاقة للخبير", "KO-KR": "마스터의 에너지 셰이퍼", "PT-BR": "Modelador de Energia do Mestre", "ZH-TW": "大師級塑能者", "ES-ES": "Modelador de energía del maestro", "ZH-CN": "大师级塑能炮" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "cannon", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW_CANNON_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_LONGBOW", "uiSprite": "2H_LONGBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco lungo del gran maestro", "RU-RU": "Длинный лук (магистр)", "PL-PL": "Długi Łuk Wszechmistrza", "TR-TR": "Büyük Usta Uzun Yayı", "ID-ID": "Busur Panjang Grandmaster", "FR-FR": "Arc long du grand maître", "JA-JP": "ロングボウ(グランドマスター)", "EN-US": "Grandmaster's Longbow", "DE-DE": "Langbogen des Großmeisters", "AR-SA": "قوس طويل للأستاذ", "KO-KR": "그랜드 마스터의 롱보우", "PT-BR": "Arco Longo do Grão-mestre", "ZH-TW": "宗師級長弓", "ES-ES": "Arco largo del gran maestro", "ZH-CN": "宗师级长弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_LONGBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_CLAYMORE", "uiSprite": "2H_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Claymore dell'anziano", "RU-RU": "Клеймор (старейшина)", "PL-PL": "Claymore Starszego", "TR-TR": "Yüce Çift Ağızlı Kılıcı", "ID-ID": "Claymore Tetua", "FR-FR": "Claymore du sage", "JA-JP": "クレイモア(老熟)", "EN-US": "Elder's Claymore", "DE-DE": "Claymore des Ältesten", "AR-SA": "سيف الكلايمور للحكيم", "KO-KR": "장로의 클레이모어", "PT-BR": "Montante do Ancião", "ZH-TW": "禪師級闊刃大劍", "ES-ES": "Claymore del anciano", "ZH-CN": "禅师级阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1100, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SCYTHE_HELL", "uiSprite": "2H_SCYTHE_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 42882, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SCYTHESWING", "uiAtlas": null, "uiSprite": "BLOODY_REAP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SCYTHESWING_V2_DESC", "localizedNames": { "IT-IT": "Mietitura insanguinata", "RU-RU": "Кровавая жатва", "PL-PL": "Krwawe Żniwo", "TR-TR": "Kanlı Orak", "ID-ID": "Kerukan Berdarah", "FR-FR": "Faux sanglante", "JA-JP": "血の刈り取り", "EN-US": "Bloody Reap", "DE-DE": "Blutiges Niedermähen", "AR-SA": "الجَذْر الدموي", "KO-KR": "피의 수확", "PT-BR": "Ceifa Sangrenta", "ZH-TW": "血腥收割", "ES-ES": "Segada sangrienta", "ZH-CN": "血腥收割" }, "localizedDescriptions": { "IT-IT": "Dopo [other](A)[/other], fendi tutti i nemici in un [other]raggio di (B)[/other] attorno a te, infliggendo [dmg](C) danni fisici[/dmg].\nFai seguire un secondo fendente dopo [other](D)[/other], infliggendo [dmg]danni fisici[/dmg] nell'arco di [dmg](E)[/dmg] a tutti i nemici colpiti [other]in base[/other] alla loro [other]Salute attuale[/other].\n\n[#] Salute del Bersaglio: [other]Superiore al (F)[/other] | [other]Inferiore al (G)[/other] \n[#] Danni: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "RU-RU": "Проведите косой по всем врагам в [other]радиусе (A)[/other] вокруг себя через [other](B)[/other], нанеся [dmg](C) физического урона[/dmg].\nВторой взмах через [other](D)[/other] нанесет [dmg]физический урон[/dmg] в течение [dmg](E)[/dmg] всем задетым врагам [other]в зависимости[/other] от их [other]текущего здоровья[/other].\n\n[#] Здоровье цели: [other]выше (F)[/other] | [other]ниже (G)[/other] \n[#] Урон: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "PL-PL": "Rozdzierasz wszystkich wrogów w promieniu [other](A)[/other] od ciebie po [other](B)[/other], zadając [dmg](C) pkt. obrażeń fizycznych[/dmg].\nNastępnie wykonujesz drugi zamach po [other](D)[/other], zadając [dmg]obrażenia fizyczne[/dmg] w ciągu [dmg](E)[/dmg] wszystkim trafionym wrogom [other]w oparciu[/other] o ich [other]aktualne zdrowie[/other].\n\n[#] Zdrowie celu: [other]Powyżej (F)[/other] | [other]Poniżej (G)[/other] \n[#] Obrażenia: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "TR-TR": "[other](A)[/other] sonra etrafında [other](B) yarıçapındaki[/other] tüm düşmanları biçerek [dmg](C) fiziksel hasar[/dmg] ver.\n[other](D)[/other] sonra ikinci bir savuruş yaparak düşmanların [other]mevcut Sağlığına[/other] [other]bağlı olarak[/other] [dmg](E)[/dmg] boyunca vurulan tüm düşmanlara [dmg]fiziksel hasar[/dmg] ver.\n\n[#] Hedefin Sağlığı: [other]Yukarıda (F)[/other] | [other]Aşağıda (G)[/other] \n[#] Hasar: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "ID-ID": "Mengeruk semua musuh dalam [other]radius (A)[/other] di sekitarmu setelah [other](B)[/other], memberikan [dmg](C) damage fisik[/dmg].\nMelanjutkan dengan ayunan kedua setelah [other](D)[/other], memberikan [dmg]damage fisik[/dmg] setelah [dmg](E)[/dmg] ke semua musuh yang terkena [other]berdasarkan[/other] pada [other]HP saat ini[/other] mereka.\n\n[#] HP Target: [other]Di atas (F)[/other] | [other]Di bawah (G)[/other] \n[#] Damage: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "FR-FR": "Moissonnez les ennemis dans un [other]rayon de (A)[/other] autour de vous après [other](B)[/other], infligeant [dmg](C) dégâts physiques[/dmg].\nEnchaînez un deuxième coup après [other](D)[/other], infligeant [dmg]dégâts physiques[/dmg] pendant [dmg](E)[/dmg] à tous les ennemis touchés [other]en fonction[/other] de leur [other]Santé actuelle[/other].\n\n[#] Santé de la cible : [other]Au-dessus de (F)[/other] | [other]En-dessous de (G)[/other] \n[#] Dégâts : [dmg](H)[/dmg] | [dmg](I)[/dmg]", "JA-JP": "[other](A)[/other]後に、あなたの周囲の[other]半径(B)[/other]内の全ての敵を刈り取り、[dmg](C)物理ダメージ[/dmg]を与えます。\n[other](D)[/other]後に2回目のスイングを行い、[dmg](E)[/dmg]の間、[dmg]物理ダメージ[/dmg]を[other]現在の体力[/other]に[other]応じて[/other]命中した全ての敵に与える。\n\n[#]ターゲットの体力:[other](F)[/other]超 | [other](G)[/other]未満 \n[#] ダメージ: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "EN-US": "Reap all enemies in a [other](A) radius[/other] around you after [other](B)[/other], dealing [dmg](C) physical damage[/dmg].\nFollow up with a second swing after [other](D)[/other], dealing [dmg]physical damage[/dmg] over [dmg](E)[/dmg] to all enemies hit [other]based[/other] on their [other]current Health[/other].\n\n[#] Target Health: [other]Above (F)[/other] | [other]Below (G)[/other] \n[#] Damage: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "DE-DE": "Mähe alle Gegner in [other](A) Radius[/other] um dich herum nach [other](B)[/other] nieder, verursacht [dmg](C) physischen Schaden[/dmg].\nEin zweiter Sichelschwung folgt nach [other](D)[/other], verursacht bei allen getroffenen Gegnern [dmg]physischen Schaden[/dmg] über [dmg](E)[/dmg] [other]basierend[/other] auf ihrem [other]aktuellen Leben[/other].\n\n[#] Leben des Ziels: [other]Über (F)[/other] | [other]Unter (G)[/other] \n[#] Schaden: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "AR-SA": "لجَذْر كل الأعداء في [other]محيط (A)[/other] حولك بعد [other](B)[/other] لالحاق [dmg](C) من الضرر البدني[/dmg].\nاتبعها بضربة ثانية بعد [other](D)[/other]، ملحقاً [dmg]ضررًا بدنياً[/dmg] خلال [dmg](E)[/dmg] لجميع الأعداء الذين أصيبوا [other]على أساس[/other] صحتهم [other]الحالية[/other].\n\n[#] صحة الهدف: [other]أكثر من (F)[/other] | [other]أقل من (G)[/other] \n[#] الضرر: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "KO-KR": "[other](A)[/other] 후에 내 주변 [other]반경 (B)[/other] 내에 있는 모든 적을 베어내어, [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n[other](D)[/other] 후에 두 번째로 무기를 휘두르며, 적중한 모든 적의 [other]현재 체력[/other]에 [other]따라[/other] [dmg](E)[/dmg]에 걸쳐 [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 대상 체력: [other](F) 이상[/other] | [other](G) 이하[/other] \n[#] 대미지: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "PT-BR": "Ceifa todos os inimigos em um [other]raio de (A)[/other] ao seu redor após [other](B)[/other], causando [dmg](C) de dano físico[/dmg].\nContinua com um segundo golpe após [other](D)[/other], causando [dmg]dano físico[/dmg] ao longo de [dmg](E)[/dmg] em todos os inimigos atingidos [other]com base[/other] nas suas [other]Vidas atuais[/other].\n\n[#] Vida do alvo: [other]Acima de (F)[/other] | [other]Abaixo de (G)[/other] \n[#] Dano: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "ZH-TW": "在[other](A)[/other]後,割裂您週圍[other](B)半徑範圍[/other]內的所有敵人,造成[dmg](C)點物理傷害[/dmg]。\n在[other](D)[/other]後,追加第二次揮擊,在[dmg](E)[/dmg]內對所有被擊中的敵人造成[dmg]物理傷害[/dmg],傷害量[other]基於[/other]他們的[other]目前生命值[/other]。\n\n[#]目標生命值:[other]高於(F)[/other] | [other]低於(G)[/other] \n[#]傷害:[dmg](H)[/dmg] | [dmg](I)[/dmg]", "ES-ES": "Sega a todos los enemigos en un [other]radio de (A)[/other] a tu alrededor después de [other](B)[/other] e inflige [dmg](C) de daño físico[/dmg].\nContinúa con un segundo giro después de [other](D)[/other] e inflige [dmg]daño físico[/dmg] durante [dmg](E)[/dmg] a todos los enemigos golpeados [other]según[/other] la [other]Salud actual[/other] que tengan.\n\n[#] Salud del Objetivo: [other]más de (F)[/other] | [other]menos de (G)[/other] \n[#] Daño: [dmg](H)[/dmg] | [dmg](I)[/dmg]", "ZH-CN": "在[other](A)[/other]后,割裂你周围[other](B)半径范围[/other]内的所有敌人,造成[dmg](C)物理伤害[/dmg]。\n在[other](D)[/other]后,追加第二次挥击,在[dmg](E)[/dmg]内对所有被击中的敌人造成[dmg]物理伤害[/dmg],伤害量[other]基于[/other]他们的[other]当前生命值[/other]。\n\n[#]目标生命值:[other]高于(F)[/other] | [other]低于(G)[/other] \n[#]伤害:[dmg](H)[/dmg] | [dmg](I)[/dmg]" }, "target": "self", "castingTime": 0, "hitDelay": 0.5, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 0, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falce infernale del sapiente", "RU-RU": "Адская коса (знаток)", "PL-PL": "Infernalna Kosa Adepta", "TR-TR": "Ehil Kasvetli Tırpanı", "ID-ID": "Sabit Neraka Mahir", "FR-FR": "Faux infernale de l'adepte", "JA-JP": "冥界の鎌(名人)", "EN-US": "Adept's Infernal Scythe", "DE-DE": "Höllensense des Adepten", "AR-SA": "منجل جهنمي للبارع", "KO-KR": "숙련자의 인페르날 사이드", "PT-BR": "Segadeira Infernal do Adepto", "ZH-TW": "老手級煉獄鐮刀", "ES-ES": "Guadaña infernal del iniciado", "ZH-CN": "老手级赤炎镰刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 750, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 12 }, { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_MORGANA", "uiSprite": "2H_SHAPESHIFTER_WEREWOLF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_WEREWOLF", "uiAtlas": null, "uiSprite": "SHAPESHIFT_WEREWOLF", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Licantropo", "RU-RU": "Превращение в вервольфа", "PL-PL": "Przemiana w Wilkołaka", "TR-TR": "Kurt Adam Dönüşümü", "ID-ID": "Transformasi Manusia Serigala", "FR-FR": "Transformation en Loup-garou", "JA-JP": "変身:ウェアウルフ", "EN-US": "Werewolf Transformation", "DE-DE": "Verwandlung zum Werwolf", "AR-SA": "التحول إلى المستذئب", "KO-KR": "늑대인간 변형", "PT-BR": "Transformação - Lobisomem", "ZH-TW": "狼人幻形", "ES-ES": "Transformación de Hombre lobo", "ZH-CN": "狼人幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Licantropo[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]media[/other]\n[#] Difensiva: [other]media[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Ruggito sanguinario[/other]\nFinché la tua [other]Salute[/other] è al di sotto del [other](B)[/other], [other]Dilaniare[/other] e [other]Squarciare[/other] [heal]rubano il (C)[/heal] della [heal]Salute[/heal] che il nemico ha [heal]perduto[/heal].", "RU-RU": "Превратитесь в [other]вервольфа[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]средняя[/other]\n[#] Защита: [other]средняя[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Кровавый рев[/other]\nПока ваше [other]здоровье[/other] ниже [other](B)[/other], [other]Открытая рана[/other] и [other]Сквозной прорыв[/other] [heal]крадут (C)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "Zmieniasz się w [other]Wilkołaka[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]średnie[/other]\n[#] Defensywne: [other]średnie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Krwawy Ryk[/other]\nKiedy twoje [other]zdrowie[/other] jest poniżej [other](B)[/other], [other]Wściekłe Otwarcie[/other] i [other]Przedarcie[/other] [heal]kradną (C)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Kurt Adam'a[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]orta[/other]\n[#] Savunma: [other]orta[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Kanlı Kükreme[/other]\n[other]Sağlığın[/other] [other](B)[/other] altındayken [other]Yırtıp Açma[/other] ve [other]Yarıp Geçme[/other] düşmanın [heal]kaybettiği[/heal] [heal]Sağlığın[/heal] [heal](C) kadarını çalar[/heal].", "ID-ID": "Berubah menjadi [other]Manusia Serigala[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]menengah[/other]\n[#] Pertahanan: [other]menengah[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Raungan Berdarah[/other]\nSaat [other]HP-mu[/other] di bawah [other](B)[/other], [other]Robekan Pembuka[/other] dan [other]Robekan Menembus[/other] [heal] mencuri (C)[/heal] [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "Transformez-vous en [other]Loup-garou[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]moyenne[/other]\n[#] Défensive : [other]moyenne[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Rugissement Sanglant[/other]\nLorsque votre [other]Santé[/other] est en dessous de [other](B)[/other], [other]Déchirer[/other] et [other]Déchiqueter[/other] [heal]vole (C)[/heal] de la [heal]Santé[/heal] que l'ennemi a [heal]perdue[/heal].", "JA-JP": "[other](A)[/other]間、[other]ウェアウルフ[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#]攻撃:[other]中[/other]\n[#]防御:[other]中[/other]\n[#]エネルギー再生:[other]非常に高い[/other]\n\n[other]ブラッディ・ロア[/other]\n自分の[other]体力[/other]が[other](B)[/other]より低い間、[other]引き裂く[/other]と[other]裂ける[/other]は、敵が[heal]失った[/heal]の[heal]体力[/heal][heal](C)[/heal]を盗む。", "EN-US": "Transform into a [other]Werewolf[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]medium[/other]\n[#] Defensive: [other]medium[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Bloody Roar[/other]\nWhile your [other]Health[/other] is below [other](B)[/other], [other]Tear Open[/other] and [other]Rip Through[/other] [heal]steal (C)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Werwolf[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Mittel[/other]\n[#] Defensiv: [other]Mittel[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Blutiges Brüllen[/other]\nSolange dein [other]Leben[/other] unter [other](B)[/other] ist, [heal]stehlen[/heal] [other]Aufreißen[/other] und [other]Durchbrechen[/other] [heal](C)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verloren[/heal] hat.", "AR-SA": "للتحول إلى [other]مستذئب[/other] لمدة تصل إلى [other](A)[/other].\nذلك يغير [other]قدراتك[/other] و [other]إحصائياتك[/other].\n[#] الهجوم: [other]متوسط[/other]\n[#] الدفاع: [other]متوسط[/other]\n[#] تجديد الطاقة: [other]عالي جدًا[/other]\n\n[other]الزئير الدموي[/other]\nبينما تكون [other]صحتك[/other] أقل من [other](B)[/other]، [other]التمزيق[/other] و [other]الأختراق[/other] [heal]يسلب (C)[/heal] من [heal]صحة[/heal] العدو [heal]ما فقده[/heal].", "KO-KR": "최대 [other](A)[/other] 동안, [other]늑대인간[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]중간[/other]\n[#] 방어: [other]중간[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]피의 포효[/other]\n[other]체력[/other]이 [other](B)[/other]보다 낮은 동안, [other]뜯어내기[/other]와 [other]맹돌진[/other]이 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal](C)를 훔칩니다[/heal].", "PT-BR": "Se transforma em um [other]Lobisomem[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]média[/other]\n[#] Defensiva: [other]média[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Rugido Sangrento[/other]\nEnquanto a sua [other]Vida[/other] estiver abaixo de [other](B)[/other], as habilidades [other]Dilaceração[/other] e [other]Retalhar[/other] [heal]roubam (C)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo.", "ZH-TW": "將形體幻化為[other]狼人[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]中[/other]\n[#] 防禦性:[other]中[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]血腥咆嘯[/other]\n若您自身的[other]生命值[/other]低於[other](B)[/other],[other]開腸剖肚[/other]與[other]撲殺[/other]技能將[heal]竊取(C)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "Transfórmate en un [other]Hombre lobo[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]media[/other]\n[#] Defensiva: [other]media[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Rugido Sangriento[/other]\nMientras tu [other]Salud[/other] esté por debajo de [other](B)[/other], [other]Desgarrar[/other] y [other]Destroza a tu Paso[/other] [heal]roban (C)[/heal] de la [heal]Salud[/heal] que [heal]pierda[/heal] el enemigo.", "ZH-CN": "将形体幻化为[other]狼人[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]中[/other]\n[#] 防御性:[other]中[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]血腥咆啸[/other]\n若你的[other]生命值[/other]低于[other](B)[/other],[other]开肠剖肚[/other]与[other]扑杀[/other]技能将[heal]窃取(C)[/heal]敌人[heal]损失[/heal]的[heal]生命值[/heal]。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 8, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della luna insanguinata del sapiente", "RU-RU": "Посох Кровавой луны (знаток)", "PL-PL": "Kostur Krwawego Księżyca Adepta", "TR-TR": "Ehil Kanlı Ay Asası", "ID-ID": "Tongkat Bulan Merah Mahir", "FR-FR": "Bâton de lune de sang de l'adepte", "JA-JP": "ブラッドムーンの杖(名人)", "EN-US": "Adept's Bloodmoon Staff", "DE-DE": "Blutmondstab des Adepten", "AR-SA": "عصا القمر الدموي للبارع", "KO-KR": "숙련자의 블러드문 스태프", "PT-BR": "Cajado da Lua de Sangue do Adepto", "ZH-TW": "老手級血月法杖", "ES-ES": "Bastón de luna sangrienta del iniciado", "ZH-CN": "老手级血月法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_MORGANA", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_WEREWOLF", "count": 2 } ] }, "transformation": "WEREWOLF", "spriteName": "2H_SHAPESHIFTER_WEREWOLF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_RAPIER_MORGANA", "uiSprite": "MAIN_RAPIER_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spargisangue dell'esperto", "RU-RU": "Кровопускатель (эксперт)", "PL-PL": "Upuszczacz Krwi Znawcy", "TR-TR": "Uzman Kandökeri", "ID-ID": "Pembuang Darah Ahli", "FR-FR": "Saigneur de l'expert", "JA-JP": "ブラッドレター(達人)", "EN-US": "Expert's Bloodletter", "DE-DE": "Blutklinge des Experten", "AR-SA": "خنجر الإدماء للأخصائي", "KO-KR": "전문가의 블러드레터", "PT-BR": "Dessangrador do Perito", "ZH-TW": "專家級血刃", "ES-ES": "Sangradora del experto", "ZH-CN": "专家级血刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 27, "attackSpeed": 1.66, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 825, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_LEATHER", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_RAPIER_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_INFERNOSTAFF_MORGANA", "uiSprite": "2H_INFERNOSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone fiammeggiante del maestro", "RU-RU": "Пылающий посох (мастер)", "PL-PL": "Płonący Kostur Mistrza", "TR-TR": "Usta Alaz Asası", "ID-ID": "Tongkat Berkobar Master", "FR-FR": "Bâton ardent du maître", "JA-JP": "灼熱の杖(マスター)", "EN-US": "Master's Blazing Staff", "DE-DE": "Gleißender Stab des Meisters", "AR-SA": "العصا المشتعلة للخبير", "KO-KR": "마스터의 블레이징 스태프", "PT-BR": "Cajado Fulgurante do Mestre", "ZH-TW": "大師級灼燒法杖", "ES-ES": "Bastón flamígero del maestro", "ZH-CN": "大师级炙天法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DOUBLEBLADEDSTAFF", "uiSprite": "2H_DOUBLEBLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DASH_KNOCKBACK", "uiAtlas": null, "uiSprite": "CRESCENT_SLASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo levante", "RU-RU": "Стремительный взмах", "PL-PL": "Podniebne Cięcie", "TR-TR": "Yükselen Darbe", "ID-ID": "Sapuan Langit", "FR-FR": "Envolée fracassante", "JA-JP": "飛翔の強打", "EN-US": "Soaring Swipe", "DE-DE": "Aufsteigender Schlag", "AR-SA": "ضربة التحليق", "KO-KR": "하늘 휘두르기", "PT-BR": "Pancada Elevada", "ZH-TW": "滑翔橫掃", "ES-ES": "Golpe elevado", "ZH-CN": "滑翔扫击" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso la posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] in un [other]raggio di (B)[/other].\n[cc]Rallenta[/cc] tutti i nemici colpiti del [cc](C)[/cc] per [cc](D)[/cc].\n\nColpire almeno un [other]giocatore[/other] nemico riduce il [other]Tempo di Ricarica[/other] di questa abilità del [other](E)[/other].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] к указанной точке, нанеся [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other].\n[cc]Замедляет[/cc] всех задетых врагов на [cc](C)[/cc] в течение [cc](D)[/cc].\n\nЗадев хотя бы одного врага, [other]игрок[/other] сократит [other]время восстановления[/other] этого навыка на [other](E)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] w promieniu [other](B) [/other].\n[cc]Spowalnia[/cc] wszystkich uderzonych wrogów o [cc](C)[/cc] na [cc](D)[/cc].\n\nUderzenie co najmniejjednego wroga[/other] zmniejszy [other]czas odnowienia[/other] umiejętności o [other](E)[/other].", "TR-TR": "Hedeflenen konuma [mobility]atla[/mobility] ve [other](A) yarıçap[/other] içinde [dmg](B) fiziksel hasar[/dmg] ver.\nVurulan tüm düşmanları [cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlatır[/cc].\n\nEn az bir düşman [other]oyuncuya[/other] vurmak, bu yeteneğin [other]bekleme süresini[/other] [other](E)[/other] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah posisi target, memberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other].\n[cc]Memperlambat[/cc] semua musuh yang terkena serangan sebesar [cc](C)[/cc] selama [cc](D)[/cc].\n\nMengenai setidaknya satu [other]pemain[/other] musuh akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](E)[/other].", "FR-FR": "[mobility]Sautez[/mobility] dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other].\n[cc]Ralentit[/cc] tous les ennemis touchés de [cc](C)[/cc] pendant [cc](D)[/cc].\n\nToucher au moins un [other]joueur[/other] ennemi réduit le [other]temps de recharge[/other] de cette compétence de [other](E)[/other].", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]して、半径[other](A)[/other]に[dmg](B)物理ダメージ[/dmg]を与える。\n命中した全ての敵に[cc](C)[/cc]間、[cc](D)[/cc]の[cc]移動速度低下[/cc]を与える。\n\n最低でも1体の[other]敵[/other]に命中すると、この能力の[other]クールダウン[/other]が[other](E)[/other]減少する。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, dealing [dmg](A) physical damage[/dmg] in a [other](B) radius[/other].\n[cc]Slows[/cc] all enemies hit by [cc](C)[/cc] for [cc](D)[/cc].\n\nHitting at least one enemy [other]player[/other] will reduce this ability's [other]cooldown[/other] by [other](E)[/other].", "DE-DE": "[mobility]Springe[/mobility] in Richtung der Anvisierten Position, dies verursacht [dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other].\n[cc]Verlangsamt[/cc] alle getroffenen Gegner für [cc](C)[/cc] um [cc](D)[/cc].\n\nWird mindestens ein gegnerischer [other]Spieler[/other] getroffen, reduziert dies die [other]Abklingzeit[/other] um [other](E)[/other].", "AR-SA": "عليك [mobility]القفز[/mobility] نحو الموقع المستهدف لإلحاق [dmg](A)من الضرر البدني[/dmg] في [other](B)محيط [/other].\n[cc]تبطئ[/cc] جميع الأعداء المعرضين لها بمقدار [cc](C)[/cc] لمدة [cc](D)[/cc].\n\nضرب على الأقل عدو واحد[/other] سيقلل [other]فترة انتظار[/other] هذه القدرة بمقدار [other](E)[/other].", "KO-KR": "목표 위치로 [mobility]도약[/mobility]하여, [other](A) 범위[/other] 내 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n최소 한 명 이상의 적 [other]플레이어[/other]에게 적중 시 해당 스킬의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, causando [dmg](A) de dano físico[/dmg] em um [other]raio de (B)[/other].\n[cc]Desacelera[/cc] todos os inimigos acertados em [cc](C)[/cc] por [cc](D)[/cc].\n\nAcertar ao menos um [other]jogador inimigo[/other] reduzirá o [other]tempo de recarga[/other] desta habilidade em [other](E)[/other].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],對[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n使所有擊中的敵人[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。\n\n至少擊中[other]一名敵人[/other]時,使此技能的[other]冷卻時間[/other]減少[other](E)[/other]。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada e inflige [dmg](A) de daño físico [/dmg] en un [other]radio de (B)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos golpeados en [cc](C)[/cc] durante [cc](D)[/cc].\n\nGolpear al menos a un [other]jugador[/other] enemigo reduce el [other]tiempo de espera[/other] de esta habilidad en [other](E)[/other].", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],对[other](A)半径[/other]范围内的所有敌人造成[dmg](B)物理伤害[/dmg]。\n使所有被击中的敌人[cc]减速[/cc][cc](C)[/cc],持续[cc](D)[/cc]。\n\n若此技能至少击中[other]一个敌人[/other],则其[other]冷却时间[/other]将减少[other](E)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 16, "castRange": 15, "category": "instant", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta bilama del gran maestro", "RU-RU": "Острый шест (магистр)", "PL-PL": "Rohatyna Wszechmistrza", "TR-TR": "Büyük Usta Çift Bıçaklı Asası", "ID-ID": "Tongkat Bermata Dua Grandmaster", "FR-FR": "Bâton à double tranchant du grand maître", "JA-JP": "諸刃の杖(グランドマスター)", "EN-US": "Grandmaster's Double Bladed Staff", "DE-DE": "Doppelklingenstab des Großmeisters", "AR-SA": "العصا مزدوجة النصال للأستاذ", "KO-KR": "그랜드 마스터의 더블 블레이디드 스태프", "PT-BR": "Cajado Bilaminado do Grão-mestre", "ZH-TW": "宗師級雙刃棍", "ES-ES": "Bastón de doble filo del gran maestro", "ZH-CN": "宗师级双刃棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1000, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_CLAWPAIR", "uiSprite": "2H_CLAWPAIR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DISEMBOWEL", "uiAtlas": null, "uiSprite": "DISEMBOWEL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DISEMBOWEL_V2_DESC", "localizedNames": { "IT-IT": "Sventramento", "RU-RU": "Потрошение", "PL-PL": "Wypatroszenie", "TR-TR": "Karnını Deş", "ID-ID": "Membelah Perut", "FR-FR": "Éviscération", "JA-JP": "臓物抜き", "EN-US": "Disembowel", "DE-DE": "Ausweiden", "AR-SA": "التعجيز", "KO-KR": "해체하기", "PT-BR": "Desembainhar", "ZH-TW": "開膛破肚", "ES-ES": "Destripar", "ZH-CN": "开膛破肚" }, "localizedDescriptions": { "IT-IT": "Blocca il nemico bersaglio sul posto, [cc]intrappolandolo[/cc] mentre [other]incanali[/other] per [other](A)[/other].\nInfligge [dmg](B) danni fisici[/dmg] ogni [dmg](C)[/dmg].\n[cc]Interrompe[/cc] ripetutamente il lancio di poteri.\n[other]Infrange[/other] qualsiasi [other]scudo[/other] attivo sul bersaglio.\n\nL'ultimo colpo applica sanguinamento, infliggendo [dmg](D) danni fisici[/dmg] nell'arco di [dmg](E)[/dmg] (anche se l'incanalamento è interrotto).\n\nSe il bersaglio [other]si muove[/other] più di [other](F)[/other], l'incanalamento sarà [other]interrotto[/other].", "RU-RU": "Вы привязываете выбранного врага к его местоположению, [cc]обездвиживая[/cc] его на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other].\nНаносит [dmg](B) физического урона[/dmg] каждые [dmg](C)[/dmg].\nНеоднократно [cc]прерывает[/cc] чтение заклинаний.\n[other]Снимает[/other] любые активные [other]щиты[/other] с цели.\n\nПоследний удар вызывает у цели кровотечение, нанося [dmg](D) физического урона[/dmg] в течение [dmg](E)[/dmg] (также действует в случае, если поддерживание было прервано).\n\nЕсли цель [other]переместится[/other] далее, чем на [other](F)[/other], поддерживание будет [other]прервано[/other].", "PL-PL": "Unieruchamiasz wybranego wroga, [cc]unieruchamiając[/cc] go podczas [other]kanałowania[/other] przez [other](A)[/other].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg] co [dmg](C)[/dmg].\nPowtarzalnie [cc]przerywa[/cc] rzucanie zaklęć.\n[other]Niszczy[/other] wszystkie [other]tarcze[/other] aktywne na celu.\n\nOstatni cios nakłada krwawienie, zadając [dmg](D) pkt. obrażeń fizycznych[/dmg] przez [dmg](E)[/dmg] (ma to miejsce także gdy kanałowanie jest przerwane).\n\nJeśli cel [other]przesunie się[/other] więcej niż [other](F)[/other], kanałowanie zostanie [other]przerwane[/other].", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef düşmanı yerine mıhlayarak [cc]yere sabitlersin[/cc].\nHer [dmg](B)[/dmg] [dmg](C) fiziksel hasar[/dmg] verir.\nSürekli olarak büyü kullanımını [cc]yarıda keser[/cc].\nHedefin etkin [other]kalkanlarını[/other] [other]kırar[/other].\n\nSon darbe bir kanama uygulayarak [dmg](D)[/dmg] içerisinde [dmg](E) fiziksel hasar[/dmg] verir. (Bu, odaklanma yarıda kesilirse de gerçekleşir.)\n\nHedef, [other](F)[/other] mesafeden daha fazla [other]hareket ederse[/other] odaklanma [other]yarıda kesilir[/other].", "ID-ID": "Membuat musuh target terpaku di tempat, [cc]mengakarkan[/cc] mereka sembari [other]menyalurkan[/other] selama [other](A)[/other].\nMemberikan [dmg](B) damage fisik[/dmg] setiap [dmg](C)[/dmg].\nBerulang kali [cc]menginterupsi[/cc] perapalan mantra.\n[other]Memecahkan[/other] setiap [other]perisai[/other] yang aktif pada target.\n\nSerangan terakhir menerapkan pendarahan, memberikan [dmg](D) damage fisik[/dmg] selama [dmg](E)[/dmg] (ini juga terjadi apabila saluran terinterupsi).\n\nJika target [other]bergerak[/other] lebih dari [other](F)[/other], saluran akan [other]diinterupsi[/other].", "FR-FR": "Eviscérez l'ennemi sur place, l'[cc]immobilise[/cc] en [other]canalisant[/other] pendant [other](A)[/other].\nInflige [dmg](B) dégâts physiques[/dmg] toutes les [dmg](C)[/dmg].\n[cc]Interrompt[/cc] successivement les incantations de sorts.\n[other]Brise[/other] les [other]boucliers[/other] actifs sur la cible.\n\nLe dernier coup provoque un saignement qui inflige [dmg](D) dégâts physiques[/dmg] pendant [dmg](E)[/dmg] (même si la canalisation est interrompue).\n\nSi la cible [other]se déplace[/other] de plus de [other](F)[/other], la canalisation est [other]interrompue[/other].", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時に狙った敵を決まった位置にピン留めし、[cc]移動不能[/cc]にします。\n[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg]を与えます。\n繰り返し呪文詠唱を[cc]妨害[/cc]します。\nターゲットのアクティブ[other]シールド[/other]を[other]破壊[/other]する。\n\n最後のヒットで出血を適用し、[dmg](D)[/dmg]に渡って[dmg](E)物理ダメージ[/dmg]を与えます(チャネリングが中断された場合でもこれは発生します)。\n\nターゲットが[other](F)[/other]以上[other]移動[/other]した場合、チャネリングは[other]中断[/other]されます。", "EN-US": "Pin the targeted enemy in place, [cc]rooting[/cc] them while [other]channeling[/other] for [other](A)[/other].\nDeals [dmg](B) physical damage[/dmg] every [dmg](C)[/dmg].\nRepeatedly [cc]interrupts[/cc] spell casting.\n[other]Breaks[/other] any [other]shields[/other] active on the target.\n\nThe last hit applies a bleed, dealing [dmg](D) physical damage[/dmg] over [dmg](E)[/dmg] (this also happens if the channel is interrupted).\n\nIf the target [other]moves[/other] more than [other](F)[/other], the channel will be [other]interrupted[/other].", "DE-DE": "Zwingt den anvisierten Gegner, an einem Ort zu bleiben, dieser wird [cc]verwurzelt[/cc], solange du für[other](A)[/other] [other]kanalisierst[/other].\nVerursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg].\n[cc]Unterbricht[/cc] wiederholt Zauberwirken.\n[other]Bricht[/other] alle [other]Schilde[/other], die beim Ziel aktiv sind.\n\nDer letzte Treffer appliziert ein Bluten, dies verursacht [dmg](D) physischen Schaden[/dmg] über [dmg](E)[/dmg] (Dies geschieht auch bei einer Unterbrechung der Kanalisierung).\n\nSollte sich das Ziel mehr als [other](F)[/other] [other]bewegen[/other], wird die Kanalisierung [other]unterbrochen[/other].", "AR-SA": "عليك تثبيت العدو في مكانه [cc]لشلّ[/cc]حركته خلال [other]التوجيه[/other] لمدة [other](A)[/other].\nتلحق [dmg](B) من الضرر البدني[/dmg] كل [dmg](C)[/dmg].\n[cc]تقاطع[/cc] إلقاء التعاويذ بشكل متكرر.\n[other]تحطم[/other] أي [other]دروع[/other] نشطة لدى الهدف.\n\nتُحدث الضربة الأخيرة نزيفًا، ما يلحق [dmg](D)من الضرر البدني[/dmg] لمدة [dmg](E)[/dmg] (يحدث هذا أيضًا في حالة مقاطعة التوجيه).\n\nإذا [other]تحرك[/other] الهدف إلى أبعد من[other](F)[/other]، فسيتم [other]مقاطعة[/other] التوجيه.", "KO-KR": "대상 적을 제자리에 고정시켜 , [other](A)[/other]까지 [other]채널링[/other]하는동안 [cc]이동 불가[/cc]로 만듭니다.\n[dmg](B)[/dmg] 마다 [dmg](C)의 물리 대미지[/dmg]�� 입힙니다.\n반복적으로 스킬 시전을 [cc]방해[/cc]합니다.\n대상에게 부여된 모든 [other]보호막[/other]을 [other]파괴[/other]합니다.\n\n마지막 타격은 출혈을 부여하며, [dmg](D)[/dmg]에 걸쳐 [dmg](E)의 물리 대미지[/dmg]를 입힙니다 (채널링이 방해되도 해당됩니다).\n \n대상 적이 [other](F)[/other] 이상 [other]이동[/other]하면 채널링이 [other]방해[/other]됩니다.", "PT-BR": "Prende o alvo inimigo no lugar, [cc]enraizando-o[/cc] enquanto [other]canaliza[/other] por [other](A)[/other].\nCausa [dmg](B) de dano físico[/dmg] a cada [dmg](C)[/dmg].\n[cc]Interrompe[/cc] repetidamente lançamentos de habilidade.\n[other]Quebra[/other] quaisquer [other]escudos[/other] ativos no alvo.\n\nO último acerto aplica sangramento, causando [dmg](D) de dano físico[/dmg] durante [dmg](E)[/dmg] (isso também acontece se a canalização for interrompida).\n\nSe o alvo se [other]move[/other] mais que [other](F)[/other], o canal será [other]interrompido[/other].", "ZH-TW": "使目標敵人[cc]定身[/cc]在原地,[other]引導[/other]持續[other](A)[/other]。\n每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg]。\n反覆[cc]中斷[/cc]施放技能。\n[other]破壞[/other]所有目標身上的[other]護盾[/other]。\n\n最後一擊附加流血效果,在[dmg](D)[/dmg]內造成[dmg](E)點物理傷害[/dmg](中斷引導也會生效)。\n\n若目標[other]移動[/other]超過[other](F)[/other],則會[other]中斷[/other]引導。", "ES-ES": "Fija al enemigo señalado en su lugar e [cc]inmovilízalo[/cc] mientras [other]canalizas[/other] por [other](A)[/other].\nInflige [dmg](B) de daño físico[/dmg] cada [dmg](C)[/dmg].\nRepetidamente [cc]interrumpe[/cc] el lanzamiento de hechizos.\n[other]Rompe[/other] cualquier [other]escudo[/other] activo en el objetivo.\n\nEl último golpe aplica un sangrado que provoca [dmg](D) de daño físico[/dmg] durante [dmg](E)[/dmg] (esto también sucede si la canalización se interrumpe).\n\nSi el objetivo [other]se mueve[/other] más de [other](F)[/other], la canalización será [other]interrumpida[/other].", "ZH-CN": "将目标敌人固定在原地,在持续[other](A)[/other]的[other]引导[/other]中[cc]定身[/cc]敌人。\n每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg]。\n反覆[cc]中断[/cc]敌人的技能施法。\n[other]破坏[/other]所有目标身上的[other]护盾[/other]。\n\n最后一击施加流血效果,在[dmg](D)[/dmg]内造成[dmg](E)物理伤害[/dmg](引导被中断仍会生效)。\n\n若目标在引导过程中[other]移动[/other]了超过[other](F)[/other],则引导会被[other]中断[/other]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 15, "castRange": 2, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0.1, "effectCount": 7, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Artigli del gran maestro", "RU-RU": "Когти (магистр)", "PL-PL": "Szpony Wszechmistrza", "TR-TR": "Büyük Usta Pençeleri", "ID-ID": "Cakar Grandmaster", "FR-FR": "Griffes du grand maître", "JA-JP": "かぎ爪(グランドマスター)", "EN-US": "Grandmaster's Claws", "DE-DE": "Klauen des Großmeisters", "AR-SA": "مخالب الأستاذ", "KO-KR": "그랜드 마스터의 클로", "PT-BR": "Garras do Grão-mestre", "ZH-TW": "宗師級鉤爪", "ES-ES": "Garras del gran maestro", "ZH-CN": "宗师级钩爪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_CLAWPAIR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_SHAPESHIFTER_CRYSTAL", "uiSprite": "2H_SHAPESHIFTER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Sguardo Implacabile del Gran Maestro", "RU-RU": "Посох неподвижного взгляда (магистр)", "PL-PL": "Kostur Nieruchomego Spojrzenia Wszechmistrza", "TR-TR": "Büyük Usta Durgunbakış Asası", "ID-ID": "Tongkat Tatapan Dingin Grandmaster", "FR-FR": "Bâton de Regard Figé du Grand Maître", "JA-JP": "凍りつけの杖(グランドマスター)", "EN-US": "Grandmaster's Stillgaze Staff", "DE-DE": "Starreblickstab des Großmeisters", "AR-SA": "عصا النظر الساكنة لأستاذ", "KO-KR": "그랜드 마스터의 스틸게이즈 스태프", "PT-BR": "Cajado Petrificante do Grão-mestre", "ZH-TW": "宗師級凝視法杖", "ES-ES": "Bastón de Mirada Firme del Gran Maestro", "ZH-CN": "宗师级凝视法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "crystalshapeshifter2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] }, "transformation": "CRYSTAL_COBRA", "spriteName": "2H_SHAPESHIFTER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ENIGMATICORB_MORGANA", "uiSprite": "2H_ENIGMATICORB_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Locus maligno del gran maestro", "RU-RU": "Средоточие злобы (магистр)", "PL-PL": "Mroczna Kula Wszechmistrza", "TR-TR": "Büyük Usta Kindar Kümesi", "ID-ID": "Lokus Jahat Grandmaster", "FR-FR": "Locus malveillant du grand maître", "JA-JP": "邪悪な軌跡(グランドマスター)", "EN-US": "Grandmaster's Malevolent Locus", "DE-DE": "Geheimnisvolle Sphäre des Großmeisters", "AR-SA": "الموضع الخبيث للأستاذ", "KO-KR": "그랜드 마스터의 말레볼렌트 로커스", "PT-BR": "Local Malévolo do Grão-mestre", "ZH-TW": "宗師級惡毒軌跡", "ES-ES": "Locus malévolo del gran maestro", "ZH-CN": "宗师级虚无轨迹" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1075, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ENIGMATICORB_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DAGGERPAIR_CRYSTAL", "uiSprite": "2H_DAGGERPAIR_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T4_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T4_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 16 }, { "uniqueName": "T4_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 16 }, { "uniqueName": "T4_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CRYSTAL_DAGGER_BLADE_RING", "uiAtlas": null, "uiSprite": "CRYSTAL_DAGGER_BLADE_RING", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CRYSTAL_DAGGER_BLADE_RING_V2_DESC", "localizedNames": { "IT-IT": "Anello della Morte", "RU-RU": "Кольцо смерти", "PL-PL": "Pierścień Śmierci", "TR-TR": "Ölüm Çemberi", "ID-ID": "Cincin Kematian", "FR-FR": "Anneau de la Mort", "JA-JP": "死の輪", "EN-US": "Ring of Death", "DE-DE": "Todesring", "AR-SA": "حلقة الموت", "KO-KR": "죽음의 고리", "PT-BR": "Círculo da Morte", "ZH-TW": "死亡之環", "ES-ES": "Anillo de la Muerte", "ZH-CN": "死亡之环" }, "localizedDescriptions": { "IT-IT": "Combina fino a due abilità. La combo si resetta dopo [other](A)[/other] (il tempo trascorso prima del rilancio viene conteggiato).\n\n1° [other]Anello della Morte[/other]: \nLanci sei pugnali in un [other]raggio di (B)[/other] intorno a te, [other]trafiggendo[/other] tutti i nemici e infliggendo [dmg](C) danni fisici[/dmg]. \nI pugnali formano un anello che infligge [dmg](D)danni fisici[/dmg] ogni [other](E)[/other], della durata di [other](F)[/other].\nAumenta la tua [buff]Velocità di Movimento[/buff] del [buff](G)[/buff] per un massimo di [buff](H)[/buff].\n\n2° [other]Richiama Pugnali[/other]: \nRichiama tutti i pugnali sulla tua [other]posizione attuale[/other]. \nOgni pugnale può [other]trafiggere[/other] un [other]massimo[/other] di [other](I)[/other] bersagli. \nInfligge [dmg]danni fisici[/dmg] a seconda del [other]numero totale[/other] di pugnali che colpiscono un bersaglio.\n\n[#] Numero di Pugnali: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Danni: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other] (время, прошедшее до повторного использования, возмещается).\n\n1ый навык: [other]Кольцо смерти[/other] \nБросьте шесть кинжалов в [other]радиусе (B)[/other] вокруг себя, [other]пронзив[/other] всех врагов поблизости и нанеся [dmg](C) физического урона[/dmg]. \nКинжалы формируют кольцо, которое наносит [dmg](D) физическо��о урона[/dmg] каждые [other](E)[/other] в течение [other](F)[/other].\nУвеличивает вашу [buff]скорость передвижения[/buff] на [buff](G)[/buff] в течение до [buff](H)[/buff].\n\n2ой навык: [other]Возврат кинжалов[/other] \nВозвращает все кинжалы к вашему [other]текущему местоположению[/other]. \nКаждый кинжал может [other]пронзить[/other] [other]максимум[/other] [other](I)[/other] целей. \nНаносит [dmg]физический урон[/dmg] в зависимости от [other]общего количества[/other] кинжалов, задевших цель.\n\n[#] Количество кинжалов: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Урон: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other] (czas, który upłynął przed powtórzeniem, jest zwracany).\n\n1-sza [other]Pierścień Śmierci[/other]: \nWyrzucasz sześć sztyletów w promieniu [other](B)[/other] od siebie, [other]przebijając[/other] wszystkich graczy i zadając im [dmg](C) pkt. obrażeń fizycznych[/dmg]. \nSztylety tworzą pierścień, który zadaje [dmg](D) pkt. obrażeń fizycznych[/dmg] co [other](E)[/other] i utrzymuje się przez [other](F)[/other].\nZwiększa twoją [buff]Szybkość ruchu[/buff] o [buff](G)[/buff] przez [buff](H)[/buff].\n\n2-ga [other]Przywołanie Sztyletów[/other]: \nPrzywołaj wszystkie sztylety do swojej [other]obecnej pozycji[/other]. \nKażdy sztylet może [other]przebić[/other] [other]maksymalnie[/other] [other](I)[/other] celów. \nZadaje [dmg]obrażenia fizyczne[/dmg] w zależności od [other]całkowitej ilości[/other] sztyletów, które uderzą cel.\n\n[#] Ilość sztyletów: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Obrażenia: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır (yeniden gerçekleştirmeden önce geçen süre iade edilir).\n\n1. [other]Ölüm Çemberi[/other]: \nKendi çevrende [other](B) yarıçapında[/other] altı hançer fırlat, hançerler tüm düşmanları [other]delerek[/other] [dmg](C) fiziksel hasar[/dmg] verir. \nHançerler bir çember oluşturur ve [other](D)[/other] boyunca her [other](E)[/other] [dmg](F) fiziksel hasar[/dmg] verir.\n[buff]Hareket Hızını[/buff] [buff](G)[/buff] boyunca [buff](H)[/buff] artırır.\n\n2. [other]Hançer Çağrısı[/other]: \nTüm hançerleri [other]bulunduğun pozisyona[/other] geri çağır. \n Her bir hançer, [other]en fazla[/other] [other](I)[/other] hedefi [other]delebilir[/other]. \nHedefe vurulan [other] toplam[/other] hançer sayısına bağlı olarak [dmg]fiziksel hasar[/dmg] ver.\n\n[#] Hançer Sayısı: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Hasar: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other] (waktu yang terlewat sebelum merapal ulang akan dikembalikan).\n\nPertama [other]Cincin Kematian[/other]: \nMelemparkan enam belati dalam [other](B) radius[/other] di sekitarmu, [other]menembus[/other] semua musuh dan memberikan [dmg](C) damage fisik[/dmg]. \nBelati membentuk cincin yang memberikan [dmg](D) damage fisik[/dmg] setiap [other](E)[/other], bertahan hingga [other](F)[/other].\nMeningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](G)[/buff] hingga selama [buff](H)[/buff].\n\nKedua [other]Tarik Belati[/other]: \nTarik kembali semua belati ke posisimu [other]saat ini[/other]. \nSetiap belati dapat [other]menembus[/other] hingga [other]maksimum[/other] [other](I)[/other] target. \nMemberikan [dmg]damage fisik[/dmg] berdasarkan [other]jumlah total[/other] belati yang mengenai target.\n\n[#] Jumlah Belati: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Damage: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other] (le temps écoulé avant le nouveau lancement est restitué).\n\n1 [other]Anneau de la Mort[/other] : \nLancez six dagues dans un [other]rayon de (B)[/other] autour de vous, [other]transperçant[/other] tous les ennemis et infligeant [dmg](C) dégâts physiques[/dmg]. \nLes dagues forment un anneau qui inflige [dmg](D) dégâts physiques[/dmg] toutes les [other](E)[/other] pendant [other](F)[/other].\nAugmente votre [buff]Vitesse de Déplacement[/buff] de [buff](G)[/buff] pendant [buff](H)[/buff] maximum.\n\n2 [other]Rappel des Dagues[/other] : \nRappelez toutes les dagues à votre [other]position actuelle[/other]. \nChaque dague peut [other]transpercer[/other] un [other]maximum[/other] de [other](I)[/other] cibles. \nInflige des [dmg]dégâts physiques[/dmg] en fonction du [other]nombre total[/other] de dagues qui touchent la cible.\n\n[#] Nombre de Dagues : [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Dégâts : [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "JA-JP": "最大2つの能力を組み合わせれる。コンボは[other](A)[/other]後にリセットされます(再使用までの経過時間は返還される)。\n\n第一[other]死の輪[/other]: \n自分の周囲[other](B)半径[/other]に6本の短剣を投げつけ、すべての敵を[other]貫き[/other]、[dmg](C)物理ダメージ[/dmg]を与える。 \n短剣は[other](D)[/other]ごとに[dmg](E)物理ダメージ[/dmg]を与える輪を形成し、[other](F)[/other]持続する。\n[buff]移動速度[/buff]が最大[buff](G)[/buff]上昇し、最大[buff](H)[/buff]間持続します。\n\n第2[other]リコール・ダガー[/other]: \nすべての短剣を自分の[other]現在位置[/other]に呼び戻す。 \n各ダガーは[other]最[/other]大[other](I)[/other]の対象を[other]貫く[/other]ことができる。 \n命中した短剣の[other]総量[/other]に応じて[dmg]物理ダメージ[/dmg]を与える。\n\n[#]ダガーの量:[other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#]ダメージ:[dmg](J)[/dmg]|[dmg](K)[/dmg]|[dmg](L)[/dmg]|[dmg](M)[/dmg]|[dmg](N)[/dmg]| [dmg](O)[/dmg]", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other] (elapsed time before recasting is refunded).\n\n1st [other]Ring of Death[/other]: \nThrow six daggers in a [other](B) radius[/other] around you, [other]piercing[/other] through all enemies and dealing [dmg](C) physical damage[/dmg]. \nThe daggers form a ring that deals [dmg](D) physical damage[/dmg] every [other](E)[/other], lasting [other](F)[/other].\nIncreases your [buff]Move Speed[/buff] by [buff](G)[/buff] for up to [buff](H)[/buff].\n\n2nd [other]Recall Daggers[/other]: \nRecall all daggers to your [other]current position[/other]. \nEach dagger can [other]pierce[/other] a [other]maximum[/other] of [other](I)[/other] targets. \nDeal [dmg]physical damage[/dmg] depending on the [other]total amount[/other] of daggers that hit a target.\n\n[#] Amount of Daggers: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Damage: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück (die verstrichene Zeit bis zum erneuten Wirken wird erstattet).\n\n1. [other]Todesring[/other]: \nWirf 6 Dolche in [other](B) Radius[/other] um dich herum, diese [other]durchschlagen[/other] alle Gegner und verursachen [dmg](C) physischen Schaden[/dmg]. \nDie Dolche formen einen Ring, der [dmg](D) physischen Schaden[/dmg] alle [other](E)[/other] anrichtet und für [other](F)[/other] besteht.\nSteigert deine [buff]Bewegungsgeschwindigkeit[/buff] um [buff](G)[/buff] für bis zu [buff](H)[/buff].\n\n2. [other]Dolche zurückrufen[/other]: \nRufe alle Dolche zu deiner [other]aktuellen Position[/other] zurück. \nJeder Dolch [other]durchschlägt[/other] ein [other]Maximum[/other] von [other](I)[/other] Zielen. \nVerursacht [dmg]physischen Schaden[/dmg] abhängig von der [other]Gesamtzahl[/other] an Dolchen, die das Ziel getroffen haben.\n\n[#] Anzahl an Dolchen: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Schaden: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other] (الوقت المنقضي قبل إعادة الأطلاق يتم استرداد قيمته).\n\nأولا [other]حلقة الموت[/other]: \nقم برمي ستة خناجر في [other](B) المحيط[/other] حولك، [other]تخترق[/other] كل الأعداء و��سبب [dmg](C) ضررًا بدنيا[/dmg]. \nتشكل الخناجر حلقة تُلحق [dmg](D) ضررًا بدنيا[/dmg] كل [other](E)[/other]، وتدوم لمدة [other](F)[/other].\nيزيد [buff]سرعة حركتك[/buff] بمقدار [buff](G)[/buff] بحد أقصى [buff](H)[/buff] ثواني.\n\nثانيًا [other]استدعاء الخناجر[/other]: \nاسترجع جميع الخناجر إلى [other]موضعك الحالي[/other]. \nيمكن لكل خنجر [other]أن[/other] يطعن [other]كحد[/other] أقصى [other](I)[/other] أهداف. \nألحق [dmg]ضررًا بدنيا[/dmg] اعتمادًا على [other]الكمية الإجمالية[/other] من الخناجر التي تصيب الهدف.\n\n[#] عدد الخناجر: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] الضرر: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다 (다시 시전하기 전에 경과한 시간은 돌려받음).\n\n첫 번째 [other]죽음의 고리[/other]: \n주변 [other](B) 범위[/other]에 여섯 개의 단검을 던져, 모든 적을 [other]꿰뚫으며[/other] [dmg](C)의 물리 대미지[/dmg]를 입힙니다. \n단검은 [other](D)[/other] 동안 고리를 형성하며, 매 [other](E)[/other]마다 [dmg](F)의 물리 대미지[/dmg]를 입힙니다.\n[buff]이동 속도[/buff]를 [buff](G)[/buff] 동안 [buff](H)[/buff]만큼 증가시킵니다.\n\n두 번째 [other]대거 회수[/other]: \n모든 단검을 [other]현재 위치[/other]로 회수합니다. \n각 단검은 [other]최대[/other] [other](I)[/other]개의 대상을 [other]꿰뚫을[/other] 수 있습니다. \n대상에게 적중한 단검의 [other]총량[/other]에 따라, [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 단검의 양: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] 대미지: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other] (o tempo decorrido antes da reutilização é retornado).\n\n1ª [other]Círculo da Morte[/other]: \nJoga seis adagas em um [other]raio de (B)[/other] ao seu redor, [other]perfurando[/other] todos os inimigos e causando [dmg](C) de dano físico[/dmg]. \nAs adagas formam um círculo que causa [dmg](D) de dano físico[/dmg] a cada [other](E)[/other], com duração de [other](F)[/other].\nAumenta sua [buff]Velocidade de Movimento[/buff] em [buff](G)[/buff] por até [buff](H)[/buff].\n\n2ª [other]Retornar Adagas[/other]: \nChama todas as adagas de volta para a sua [other]posição atual[/other]. \nCada adaga pode [other]perfurar[/other] no [other]máximo[/other] [other](I)[/other] alvos. \nCausa [dmg]dano físico[/dmg] dependendo da [other]quantidade total[/other] de adagas que atingirem um alvo.\n\n[#] Quantidade de Adagas: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Dano: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "ZH-TW": "由兩種技能組成。連擊狀態會在[other](A)[/other]後重置(重複施放前已經過的時間會返還)。\n\n第一段[other]死亡之環[/other]: \n在您周圍[other](B)半徑範圍[/other]投擲六把匕首,[other]穿刺[/other]所有路徑上的敵人,造成[dmg](C)點物理傷害[/dmg]。 \n擲出的匕首形成一個圓環,每[other](D)[/other]造成[dmg](E)點物理傷害[/dmg],持續[other](F)[/other]。\n使您自身[buff]移動速度[/buff]增加[buff](G)[/buff],最多持續[buff](H)[/buff]。\n\n第二段[other]刃返[/other]: \n召喚所有匕首返回您[other]目前的位置[/other]。 \n每把匕首[other]最多[/other]可以[other]穿刺(I)個目標[/other]。 \n基於每個目標被[other]多少把[/other]匕首擊中,造成[dmg]物理傷害[/dmg]。\n\n[#]匕首數量:[other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#]傷害:[dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other] (el tiempo transcurrido antes de volver a lanzarla se devuelve).\n\n1 [other]Anillo de la Muerte[/other]: \nLanza seis dagas en un [other]radio de (B)[/other] a tu alrededor que [other]perforan[/other] a todos los enemigos e infligen [dmg](C) de daño físico[/dmg]. \nLas dagas forman un anillo que inflige [dmg](D) de daño físico[/dmg] cada [other](E)[/other] y que dura [other](F)[/other].\nAumenta tu [buff]Velocidad de Movimiento[/buff] en [buff](G)[/buff] por hasta [buff](H)[/buff].\n\n2 [other]Llamar Dagas[/other]: \nLlama a todas las dagas a tu [other]posición actual[/other]. \nCada daga puede [other]perforar[/other] a un [other]máximo[/other] de [other](I)[/other] objetivos. \nInflige [dmg]daño físico[/dmg] en función de la [other]cantidad total[/other] de dagas que golpeen a un objetivo.\n\n[#] Cantidad de Dagas: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#] Daño: [dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]", "ZH-CN": "施展最多两種组合技能。连技状态于[other](A)[/other]后重置(重复施放前经过的时间会返还)。\n\n第一段[other]死亡之环[/other]: \n在你周围[other](B)半径范围[/other]投掷六把匕首,[other]穿刺[/other]所有路径上的敌人,造成[dmg](C)物理伤害[/dmg]。 \n掷出的匕首形成一个圆环,每[other](D)[/other]造成[dmg](E)物理伤害[/dmg],持续[other](F)[/other]。\n[buff]移动速度[/buff]提高[buff](G)[/buff],最多持续[buff](H)[/buff]。\n\n第二段[other]刃返[/other]: \n召唤所有匕首返回您[other]当前的位置[/other]。 \n每把匕首[other]最多[/other]可以[other]穿刺(I)个目标[/other]。 \n基于每个目标被[other]多少把[/other]匕首击中,造成[dmg]物理伤害[/dmg]。\n\n[#]匕首数量:[other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other] | [other]6[/other]\n[#]伤害:[dmg](J)[/dmg] | [dmg](K)[/dmg] | [dmg](L)[/dmg] | [dmg](M)[/dmg] | [dmg](N)[/dmg] | [dmg](O)[/dmg]" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 1, "energyUsage": 10, "castRange": 7, "category": "instant", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 6, "effect": "CRYSTAL_DAGGER_BLADE_RING_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Sterminatrici gemelle del Sapiente", "RU-RU": "Парные истребители (знаток)", "PL-PL": "Bliźnięta Pogromu Adepta", "TR-TR": "Ehil İkiz Katiller", "ID-ID": "Pembantai Kembar Mahir", "FR-FR": "Jumelles tueuses de l'adepte", "JA-JP": "ツインスレイヤー(名人)", "EN-US": "Adept's Twin Slayers", "DE-DE": "Zwillingsschlächter des Adepten", "AR-SA": "التوأم القاتل للبارع", "KO-KR": "숙련자의 트윈 슬레이어즈", "PT-BR": "Gêmeas Aniquiladoras do Adepto", "ZH-TW": "老手級雙子殺手", "ES-ES": "Gemelas asesinas del iniciado", "ZH-CN": "老手级双子杀手" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 16 }, { "uniqueName": "T4_LEATHER", "count": 16 }, { "uniqueName": "T4_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_FROSTSTAFF_CRYSTAL", "uiSprite": "2H_FROSTSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone artico del gran maestro", "RU-RU": "Снежный посох (магистр)", "PL-PL": "Arktyczny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Kutup Asası", "ID-ID": "Tongkat Arktik Grandmaster", "FR-FR": "Bâton arctique du grand maître", "JA-JP": "アークティックスタッフ(グランドマスター)", "EN-US": "Grandmaster's Arctic Staff", "DE-DE": "Arktischer Stab des Großmeisters", "AR-SA": "عصا القطب الشمالي للمعلم الكبير", "KO-KR": "그랜드 마스터의 아크틱 스태프", "PT-BR": "Cajado Ártico do Grão-mestre", "ZH-TW": "宗師級極地法杖", "ES-ES": "Bastón ártico del gran maestro", "ZH-CN": "宗师级极地法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_QUARTERSTAFF_AVALON", "uiSprite": "2H_QUARTERSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SOULSHAKER", "uiAtlas": null, "uiSprite": "SOULSHAKER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SOULSHAKER_V2_DESC", "localizedNames": { "IT-IT": "Scuoti-anima", "RU-RU": "Душевная встряска", "PL-PL": "Drżenie Duszy", "TR-TR": "Ruh Sarsan", "ID-ID": "Pengocok Jiwa", "FR-FR": "Agitateur d'âme", "JA-JP": "ソウルシェイカー", "EN-US": "Soul Shaker", "DE-DE": "Seelenschüttler", "AR-SA": "هزّاز الروح", "KO-KR": "영혼의 셰이커", "PT-BR": "Move Almas", "ZH-TW": "靈魂撼動", "ES-ES": "Agitador de almas", "ZH-CN": "撼动灵魂" }, "localizedDescriptions": { "IT-IT": "Fai tremare il suolo lungo una linea di [other](A)[/other] nella direzione bersaglio, infliggendo [dmg](B) danni fisici[/dmg].\n\nLascia dietro di sé un muro di energia che dura [other](C)[/other] e [cc]intrappola[/cc] tutti i [other]nemici non montati[/other] che vi entrano in contatto fino al termine della sua [cc]durata[/cc].\nI nemici in sella vengono invece [cc]intrappolati[/cc] per [cc](D)[/cc].\n\nIl potere può essere [other]rilanciato[/other] entro [other](E)[/other], aumentando il suo [other]tempo di ricarica[/other] di [other](F)[/other].", "RU-RU": "Сотрясите землю в указанном направлении по линии [other]длиной (A)[/other], нанеся [dmg](B) физического урона[/dmg].\n\nОставляет за собой стену энергии на [other](C)[/other], [cc]обездвиживая[/cc] всех [other]неоседланных врагов[/other] на [cc]время ее действия[/cc].\nВраги на маунтах [cc]обездвиживаются[/cc] на [cc](D)[/cc] вместо этого.\n\nЗаклинание можно [other]использовать вновь[/other] в течение [other](E)[/other], увеличив его [other]время восстановления[/other] на [other](F)[/other].", "PL-PL": "Tworzy rozdarcie w ziemi o [other]długości (A)[/other] w linii prostej w wybranym kierunku, zadając [dmg](B) obrażeń fizycznych[/dmg].\n\nTworzy za sobą ścianę energii, która utrzymuje się [other](C)[/other], [cc]unieruchamiając[/cc] wszystkich [other]wrogów bez wierzchowca[/other], którzy jej dotkną na [cc]cały czas jej trwania[/cc].\nPrzeciwnicy na wierzchowcach są za to [cc]unieruchomiani[/cc] na [cc](D)[/cc].\n\nZaklęcie może być [other]rzucone ponownie[/other] w przeciągu [other](E)[/other], zwiększając jego [other]czas odnowienia[/other] o [other](F)[/other].", "TR-TR": "Hedef yönde [other](A) uzunluğundaki[/other] bir şerit boyunca yeri sarsarak [dmg](B) fiziksel hasar[/dmg] verirsin.\n\nArkanda [other](C)[/other] boyunca süre enerji duvarı bırakır, duvara dokunan tüm [other]yaya düşmanları[/other] [cc]etki süresi[/cc] boyunca [cc]yere sabitler[/cc].\nBinek üzerindeki düşmanlar ise [cc](D)[/cc] boyunca [cc]yere sabitlenir[/cc].\n\nBüyü, [other](E)[/other] içerisinde [other]tekrar yapılabilir[/other] ve [other]bekleme süresi[/other] [other](F)[/other] artar.", "ID-ID": "Mengguncang segaris tanah sepanjang [other](A)[/other] ke arah target, memberikan [dmg](B) damage fisik[/dmg].\n\nMeninggalkan dinding energi yang bertahan [other](C)[/other], [cc]mengakarkan[/cc] semua [other]musuh tak menunggang[/other] yang menyentuhnya selama [cc]durasinya[/cc].\nSedangkan musuh menunggang akan [cc]terakar[/cc] selama [cc](D)[/cc].\n\nMantra ini bisa [other]dirapal[/other] lagi dalam [other](E)[/other], meningkatkan durasi [other]cooldown[/other] sebesar [other](F)[/other].", "FR-FR": "Frappez le sol sur une ligne de [other](A) de long[/other] dans la direction ciblée, infligeant [dmg](B) dégâts physiques[/dmg].\n\nGénère un mur d'énergie pendant [other](C)[/other], [cc]immobilisant[/cc] tous les [other]ennemis à pied[/other] le touchant pendant [cc]sa durée[/cc].\nLes ennemis sur une monture sont [cc]immobilisés[/cc] pendant [cc](D)[/cc] à la place.\n\nLe sort peut être [other]lancé à nouveau[/other] en [other](E)[/other], augmentant son [other]temps de recharge[/other] de [other](F)[/other].", "JA-JP": "狙った方向の[other]長さ(A)[/other]の線に沿って大地を揺らし、[dmg]物理ダメージを(B)[/dmg]与えます。\n\nエネルギーの壁を発生させ、[other](C)[/other]間持続します。壁に触れた[other]騎乗していない敵[/other]を[cc]持続時間中[/cc][cc]移動拘束[/cc]状態にします。\n騎乗中の敵は、代わりに[cc](D)[/cc]間[cc]移動拘束[/cc]になります。\n\n呪文は[other](E)[/other]以内に[other]再詠唱[/other]でき、[other]クールダウン[/other]を[other](F)[/other]増加します。", "EN-US": "Shake the ground along a [other](A) long[/other] line in the targeted direction, dealing [dmg](B) physical damage[/dmg].\n\nLeaves behind a wall of energy that lasts [other](C)[/other], [cc]rooting[/cc] all [other]unmounted enemies[/other] who touch it for [cc]its duration[/cc].\nMounted enemies are [cc]rooted[/cc] for [cc](D)[/cc] instead.\n\nThe spell can be [other]recast[/other] again within [other](E)[/other], increasing its [other]cooldown[/other] by [other](F)[/other].", "DE-DE": "Lass den Boden entlang einer [other](A) langen[/other] Linie in der anvisierten Richtung erbeben, dies verursacht [dmg](B) physischen Schaden[/dmg].\n\nDies hinterlässt eine Mauer aus Energie, die für [other](C)[/other] [cc]bestehen bleibt[/cc] und alle [other]unberittenen Gegner[/other], die damit in Berührung kommen, für [cc]ihre Bestandsdauer verwurzelt[/cc].\nBerittene Gegner werden stattdessen [cc]festgehalten[/cc] für [cc](D)[/cc].\n\nDer Zauber kann innerhalb von [other](E)[/other] [other]wiederholt[/other] werden, dies erhöht die [other]Abklingzeit[/other] um [other](F)[/other].", "AR-SA": "لزلزلة الأرض في خط يبلغ [other](A) طوله[/other] في الاتجاه المستهدف، ما يلحق [dmg](B) من الضرر البدني[/dmg].\n\nيترك وراءه جدارًا من الطاقة يستمر [other](C)[/other]، [cc]يشل[/cc] جميع [other]الأعداء بدون مطية[/other] الذين يلمسونه [cc]طوال مدته[/cc].\nالأعداء على المطية يتم [cc]شلهم[/cc] لمدة [cc](D)[/cc] ثواني بدلاً من ذلك.\n\nيمكن [other]إعادة إطلاق[/other] التعويذة مرة أخرى خلال [other](E)[/other]، ما يزيد [other]فترة انتظارها[/other] بمقدار [other](F)[/other].", "KO-KR": "목표 방향에 [other](A) 길이[/other]로 대지를 흔들어, [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n[other](C)[/other] 동안 지속되는 힘의 벽을 생성해, 벽에 닿는 모든 [other]탈것을 타지 않은 적[/other]을 [cc]벽의 지속 시간[/cc] 동안 [cc]속박[/cc] 상태로 만듭니다.\n탈것을 탄 적은 [cc](D)[/cc] 동안 [cc]속박[/cc] 상태가 됩니다.\n\n이 스킬은 [other](E)[/other] 안에 [other]재사용[/other]할 수 있으며, 그 경우 [other]재사용 대기 시간[/other]이 [other](F)[/other]만큼 증가합니다.", "PT-BR": "Bate o seu cajado no chão em uma linha de [other](A) de comprimento[/other] na direção alvo, causando [dmg](B) de dano físico[/dmg].\n\nDeixa uma parede de energia que dura por [other](C)[/other], [cc]enraizando[/cc] todos os [other]inimigos desmontados[/other] que a tocam por [cc]sua duração[/cc].\nInimigos montados são [cc]enraizados[/cc] por [cc](D)[/cc].\n\nA habilidade pode ser [other]relançada[/other] novamente em [other](E)[/other], aumentando sua [other]recarga[/other] em [other](F)[/other].", "ZH-TW": "撼動目標方向[other]長(A)[/other]直線範圍內的地面,造成[dmg](B)點物理傷害[/dmg]。\n\n留下一道能量牆,持續[other](C)[/other],使接觸到能量牆的所有[other]未騎乘坐騎敵人[/other]在其[cc]持續時間[/cc]內[cc]定身[/cc]。\n騎乘坐騎的敵人則會被[cc]定身[/cc][cc](D)[/cc]。\n\n此技能可在[other](E)[/other]內[other]重複施放[/other],但其[other]冷卻時間[/other]會增加[other](F)[/other]。", "ES-ES": "Sacude el suelo en una línea de [other](A) de largo[/other] en la dirección señalada que inflige [dmg](B) de daño físico[/dmg].\n\nDeja un muro de energía que dura [other](C)[/other] y que [cc]inmoviliza[/cc] a todos los [other]enemigos desmontados[/other] que lo toquen [cc]mientras dure[/cc].\nLos enemigos que estén montados quedarán [cc]inmovilizados[/cc] durante [cc](D)[/cc] en su lugar.\n\nEl hechizo puede [other]volver a lanzarse[/other] en [other](E)[/other] y su [other]tiempo de espera[/other] se incrementa en [other](F)[/other].", "ZH-CN": "用你的铁头棒朝目标方向[other](A)长[/other]的直线地面区域猛击,造成[dmg](B)物理伤害[/dmg]。\n\n留下一道能量墙,持续[other](C)[/other],使接触到能量墙的所有[other]未骑乘坐骑敌人[/other]在其[cc]持续时间[/cc]内[cc]定身[/cc]。\n骑乘坐骑的敌人则会被[cc]定身[/cc][cc](D)[/cc]。\n\n此技能可于[other](E)[/other]内被[other]重复施放[/other]一次,但其[other]冷却时间[/other]也会增加[other](F)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.5, "standTime": 1, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 12, "castRange": 20, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.2, "effect": "SOULSHAKER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Cercagraal del sapiente", "RU-RU": "Искатель Грааля (знаток)", "PL-PL": "Poszukiwacz Graala Adepta", "TR-TR": "Ehil Maneviyat Sopası", "ID-ID": "Pencari Cawan Mahir", "FR-FR": "Cherchegraal de l'adepte", "JA-JP": "グレイルシーカー(名人)", "EN-US": "Adept's Grailseeker", "DE-DE": "Gralsucher des Adepten", "AR-SA": "عصا الباحث عن الغاية للبارع", "KO-KR": "숙련자의 그레일시커", "PT-BR": "Buscador do Graal do Adepto", "ZH-TW": "老手級聖杯追尋者", "ES-ES": "Buscador de grial del iniciado", "ZH-CN": "老手级觅圣铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 800, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_KNUCKLES_CRYSTAL", "uiSprite": "2H_KNUCKLES_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bracciali Forzimpulso dell'Anziano", "RU-RU": "Силовые наручи (старейшина)", "PL-PL": "Karwasze Pulsu Mocy Znawcy", "TR-TR": "Yüce Darbe Elçeği", "ID-ID": "Bracer Denyut Kekuatan Tetua", "FR-FR": "Brassards d'Impulsion de Force du Sage", "JA-JP": "フォースパルスブレイサー(老熟)", "EN-US": "Elder's Forcepulse Bracers", "DE-DE": "Machtpuls-Armschienen des Ältesten", "AR-SA": "أساور القوة النابضة للحكيم", "KO-KR": "장로의 포스펄스 브레이서", "PT-BR": "Braçadeiras Pulsantes do Ancião", "ZH-TW": "禪師級力量脈衝護腕", "ES-ES": "Brazales de Fuerza Pulsante del Anciano", "ZH-CN": "禅师级力量脉冲护腕" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1200, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_2H_KNUCKLES_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DUALSCIMITAR_UNDEAD", "uiSprite": "2H_DUALSCIMITAR_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Esecutrici doppie del maestro", "RU-RU": "Парные галатины (мастер)", "PL-PL": "Para Galatynów Mistrza", "TR-TR": "Usta Çifte Et Bıçağı", "ID-ID": "Pasangan Galatine Master", "FR-FR": "Paire de galatines du maître", "JA-JP": "ガラティンの双剣(マスター)", "EN-US": "Master's Galatine Pair", "DE-DE": "Galatinepaar des Meisters", "AR-SA": "زوج جالاتين للخبير", "KO-KR": "마스터의 갤러틴 페어", "PT-BR": "Par de Galatinas do Mestre", "ZH-TW": "大師級雙刀", "ES-ES": "Dos galatinas del maestro", "ZH-CN": "大师级双刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 975, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALSCIMITAR_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_RAPIER_MORGANA", "uiSprite": "MAIN_RAPIER_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spargisangue del gran maestro", "RU-RU": "Кровопускатель (магистр)", "PL-PL": "Upuszczacz Krwi Wszechmistrza", "TR-TR": "Büyük Usta Kandökeri", "ID-ID": "Pembuang Darah Grandmaster", "FR-FR": "Saigneur du grand maître", "JA-JP": "ブラッドレター(グランドマスター)", "EN-US": "Grandmaster's Bloodletter", "DE-DE": "Blutklinge des Großmeisters", "AR-SA": "خنجر الإدماء للأستاذ", "KO-KR": "그랜드 마스터의 블러드레터", "PT-BR": "Dessangrador do Grão-mestre", "ZH-TW": "宗師級血刃", "ES-ES": "Sangradora del gran maestro", "ZH-CN": "宗师级血刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 27, "attackSpeed": 1.66, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1025, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_LEATHER", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_RAPIER_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_FROSTSTAFF_AVALON", "uiSprite": "MAIN_FROSTSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ululato gelido dell'anziano", "RU-RU": "Леденящий вой (старейшина)", "PL-PL": "Ryk Mrozu Starszego", "TR-TR": "Yüce Soğuk Uğultusu", "ID-ID": "Raungdingin Tetua", "FR-FR": "Hurlegivre du sage", "JA-JP": "チルハウル(老熟)", "EN-US": "Elder's Chillhowl", "DE-DE": "Frostschrei des Ältesten", "AR-SA": "عصا العواء البارد للحكيم", "KO-KR": "장로의 칠하울", "PT-BR": "Uivo Frio do Ancião", "ZH-TW": "禪師級冰嘯法杖", "ES-ES": "Grito gélido del anciano", "ZH-CN": "禅师级冰嚎法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_COMBATSTAFF_MORGANA", "uiSprite": "2H_COMBATSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 217090, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "COMBATSTAFF_SLASH", "uiAtlas": null, "uiSprite": "FATAL_BLADE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lama fatale", "RU-RU": "Смертельный клинок", "PL-PL": "Zabójcze Ostrze", "TR-TR": "Ölümcül Kılıç", "ID-ID": "Pedang Fatal", "FR-FR": "Lame fatale", "JA-JP": "致命の刃", "EN-US": "Fatal Blade", "DE-DE": "Todesklinge", "AR-SA": "النصل المميت", "KO-KR": "치명적인 칼날", "PT-BR": "Lâmina Fatal", "ZH-TW": "奪命之刃", "ES-ES": "Hoja fatal", "ZH-CN": "致命之刃" }, "localizedDescriptions": { "IT-IT": "Lanci una versione demoniaca della tua arma sulla posizione bersaglio, che atterra e rotea in un [other]raggio di (A)[/other] per [other](B)[/other].\nInfligge [dmg](C) danni fisici[/dmg] nell'arco di [dmg](B)[/dmg].\n[other]Spezza[/other] tutti gli [other]scudi protettivi[/other] attivi su tutti i nemici colpiti e [other]impedisce l'applicazione di nuovi scudi protettivi[/other].\nRiduce tutti i [debuff]danni[/debuff] che infliggono del [debuff](E)[/debuff] (contro i giocatori) / [debuff](F)[/debuff] (contro i mob) ogni [other](G)[/other] ([other]si accumula[/other] fino a [other](H)[/other] volte).\nIl debuff dura per [debuff](I)[/debuff] dopo aver lasciato l'area.", "RU-RU": "Бросьте демоническую версию вашего оружия в цель - при приземлении оружие вращается в [other]радиусе (A)[/other] в течение [other](B)[/other].\nНаносит [dmg](C) физического урона[/dmg] в течение [dmg](B)[/dmg].\n[other]Ломает[/other] у всех задетых врагов любые активные [other]щиты, поглощающие урон[/other], и [other]блокирует применение новых щитов[/other], поглощающих урон.\nСнижает весь наносимый ими [debuff]урон[/debuff] на [debuff](E)[/debuff] (против игроков) / [debuff](F)[/debuff] (против монстров) каждые [other](G)[/other] ([other]накапливается[/other] до [other](H)[/other] раз).\nДебаф действует в течение [debuff](I)[/debuff] после выхода из зоны действия навыка.", "PL-PL": "Wyrzucasz demoniczną wersję swojej broni w wybrane miejsce. Broń po wylądowaniu kręci się w promieniu[other](A) [/other] przez [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg] przez [dmg](B)[/dmg].\n[other]Rozbija[/other] wszystkie aktywne [other]osłony przed obrażeniami[/other] wszystkich trafionych wrogów i [other]zapobiega nakładaniu nowych osłon przed obrażeniami[/other].\nZmniejsza wszystkie zadawane przez nich [debuff]obrażenia[/debuff] o [debuff](E)[/debuff] (przeciwko graczom) / [debuff](F)[/debuff] (przeciwko mobom) co [other](G)[/other] ([other]kumuluje się[/other] do [other](H)[/other] razy).\nEfekt osłabienia utrzymuje się przez [debuff](I)[/debuff] po opuszczeniu obszaru.", "TR-TR": "Hedef konuma silahının şeytani bir hâlini fırlatırsın ve silah düşüp [other](A)[/other] boyunca [other](B) yarıçaplı[/other] bir alanda döner.\n[dmg](A)[/dmg] İçerisinde [dmg](D) fiziksel hasar[/dmg] verir.\nVurulan tüm düşmanların aktif [other]hasar kalkanlarını[/other] [other]kırar[/other] ve [other]yeni hasar kalkanlarının[/other] uygulanmasını önler.\nHer [other](E)[/other], verdikleri tüm [debuff]hasarı[/debuff] [debuff](F)[/debuff] (oyunculara karşı) / [debuff](G)[/debuff] (diğer düşmanlara karşı) azaltır. ([other](H)[/other] defaya kadar [other]birikir[/other]).\nZayıflatma, menzilden çıktıktan sonra [debuff](I)[/debuff] boyunca aktif kalır.", "ID-ID": "Melemparkan versi jahat dari senjatamu ke posisi yang ditargetkan, yang mendarat dan berputar dalam [other](A) radius[/other] selama [other](B)[/other].\nMemberikan [dmg](C) damage fisik[/dmg] dalam [dmg](B)[/dmg].\n[other]Menghancurkan[/other] setiap [other]perisai damage[/other] aktif pada semua musuh yang terkena dan [other]mencegah perisai damage baru[/other] dari dapat diterapkan.\nMengurangi semua [debuff]damage[/debuff] yang mereka hasilkan sebesar [debuff](E)[/debuff] (vs pemain) / [debuff](F)[/debuff] (vs mob) setiap [other](G)[/other] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).\nDebuff bertahan selama [debuff](I)[/debuff] setelah meninggalkan radiusnya.", "FR-FR": "Lancez une version démoniaque de votre arme à la position ciblée qui tournoie dans un [other]rayon de (A)[/other] pendant [other](B)[/other].\nInflige [dmg](C) dégâts physiques[/dmg] pendant [dmg](B)[/dmg].\n[other]Brise[/other] tous les [other]boucliers de dégâts[/other] actifs sur tous les ennemis touchés et empêche l'application de [other]nouveaux boucliers de dégâts[/other].\nRéduit tous les [debuff]dégâts[/debuff] qu'ils infligent de [debuff](E)[/debuff] (contre les joueurs) / [debuff](F)[/debuff] (contre les monstres) toutes les [other](G)[/other] ([other]cumulable[/other] jusqu'à [other](H)[/other] fois).\nLe malus dure [debuff](I)[/debuff] après avoir quitté le rayon.", "JA-JP": "狙った位置に自分の武器の魔版を投げつけ、[other](A)[/other]の間半径[other](B)[/other]の範囲で回転する。\n[dmg](A)[/dmg]に渡って[dmg](D)物理ダメージ[/dmg]を与える。\n命中したすべての敵の[other]ダメージシールド[/other]を[other]解除[/other]し、[other]新たなダメージシールドの付与を阻止[/other]する。\n彼らの全ての与ダメージを[other](E)[/other]毎に[debuff](F)[/debuff](対プレイヤー)/[debuff](G)[/debuff](対モブ)[debuff]軽減する[/debuff]。(最大[other](H)[/other]回まで[other]スタック[/other]する)。\nデバフは半径を離れた後、[debuff](I)[/debuff]間持続する。", "EN-US": "Throw a demonic version of your weapon at the targeted position, which lands and spins in a [other](A) radius[/other] for [other](B)[/other].\nDeals [dmg](C) physical damage[/dmg] over [dmg](B)[/dmg].\n[other]Breaks[/other] any active [other]damage shields[/other] on all enemies hit and [other]prevents new damage shields[/other] from being applied.\nReduces all [debuff]damage[/debuff] they deal by [debuff](E)[/debuff] (vs players) / [debuff](F)[/debuff] (vs mobs) every [other](G)[/other] ([other]stacks[/other] up to [other](H)[/other] times).\nThe debuff lasts for [debuff](I)[/debuff] after leaving the radius.", "DE-DE": "Wirft eine dämonisierte Version deiner Waffe auf die anvisierte Position, wo sie landet und sich für [other](A)[/other] mit [other](B) Radius[/other] dreht.\nVerursacht über [dmg](A)[/dmg] [dmg](D) physischen Schaden[/dmg].\n[other]Bricht[/other] jeden aktiven [other]Schadensschild[/other] auf allen getroffenen Gegnern und [other]verhindert, dass neue Schadensschilder[/other] angewendet werden.\nReduziert alle [other](E)[/other] jeden verursachten [debuff]Schaden[/debuff] um [debuff](F)[/debuff] (gegen Spieler) / [debuff](G)[/debuff] (gegen Mobs) (Bis zu [other](H)[/other] [other]Stapel[/other]).\nDer Debuff besteht für [debuff](I)[/debuff] nach Verlassen des Wirkungskreises.", "AR-SA": "يمكنك إلقاء نسخة شيطانية من سلاحك نحو الموقع المستهدف، حيث تهبط وتدور في [other] محيط(A) [/other] لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر البدني[/dmg] لمدة [dmg](B)[/dmg].\n[other]يكسر[/other] أي [other]دروع حماية للضرر[/other] نشطة على جميع الأعداء الذين تمت إصابتهم و[other]يمنع تطبيق دروع حماية من الضرر جديدة[/other].\nتقلل كل [debuff]الضرر[/debuff] الذين يحدثونه بمقدار [debuff](E)[/debuff] (ضد اللاعبين) / [debuff](F)[/debuff] (ضد الحشود) كل [other](G)[/other] ([other]تتكدس[/other] لما يصل إلى [other](H)[/other] من المرات).\nيدوم التثبيط لمدة [debuff](I)[/debuff] بعد مغادرة المحيط.", "KO-KR": "목표 위치에 도달한 뒤, [other](A)[/other] 동안 [other](B) 범위[/other]로 회전하는 악마 형태의 무기를 던집니다.\n[dmg](A)[/dmg]에 걸쳐 [dmg](D)의 물리 대미지[/dmg].\n적중한 모든 적의 활성화된 [other]대미지 방어막[/other]을 [other]부수고[/other], 새로운 [other]대미지 방어막[/other]이 적용될 수 없게 합니다.\n[other](E)[/other]마다 적중당한 적이 가하는 모든 [debuff]대미지[/debuff]가 [debuff](F)[/debuff] (vs 플레이어) / [debuff](G)[/debuff] (vs 몹)만큼 감소합니다 (최대 [other](H)[/other]번 까지 [other]중첩[/other]됨).\n디버프는 효과 범위를 벗어난 후 [debuff](I)[/debuff] 동안 지속됩니다.", "PT-BR": "Joga uma versão demoníaca da sua arma na direção alvo, que aterrissa e roda em um [other]raio de (A)[/other] por [other](B)[/other].\nCausa [dmg](C) de dano físico[/dmg] durante [dmg](B)[/dmg].\n[other]Quebra[/other] quaisquer [other]escudos de dano[/other] ativos em todos os inimigos atingidos e [other]previne que novos escudos de dano[/other] sejam aplicados.\nReduz todo o [debuff]dano[/debuff] que eles causam em [debuff](E)[/debuff] (contra jogadores) / [debuff](F)[/debuff] (contra monstros) a cada [other](G)[/other] ([other]acumula[/other] até [other](H)[/other] vezes).\nA desvantagem dura por [debuff](I)[/debuff] após sair do raio da habilidade.", "ZH-TW": "朝目標位置投擲武器的替身惡魔,落地時在[other](A)半徑範圍[/other]內大肆旋轉,持續[other](B)[/other]。\n在[dmg](B)[/dmg]內造成[dmg](D)點物理傷害[/dmg]。\n[other]破壞[/other]所有被擊中的敵人目前擁有的[other]傷害護盾[/other],並[other]阻止任何新的傷害護盾[/other]施加在他們身上。\n每[other](E)[/other]使半徑範圍內所有敵人造成的[debuff]傷害[/debuff]減少[debuff](F)[/debuff](對玩家)/[debuff](G)[/debuff](對怪物)(最多可[other]疊加[/other][other](H)[/other]層)。\n離開半徑範圍後,減益效果持續[debuff](I)[/debuff]。", "ES-ES": "Lanza una versión demoníaca de tu arma a la posición señalada que gira en un [other]radio de (A)[/other] durante [other](B)[/other].\nInflige [dmg](C) de daño físico[/dmg] durante [dmg](B)[/dmg].\n[other]Rompe[/other] cualquier [other]escudo de daño[/other] activo que tengan los enemigos golpeados y [other]evita que nuevos escudos de daño[/other] sean aplicados.\nReduce todo el [debuff]daño[/debuff] que infligen en [debuff](E)[/debuff] (contra jugadores) / [debuff](F)[/debuff] (contra monstruos) cada [other](G)[/other] ([other]se acumula[/other] hasta [other](H)[/other] veces).\nEl debuff dura [debuff](I)[/debuff] después de haber salido de su radio.", "ZH-CN": "把你武器的恶魔替身扔到目标位置,武器替身在该位置周围[other](A)半径[/other]范围旋转,持续[other](B)[/other]。\n在[dmg](B)[/dmg]内造成[dmg](D)物理伤害[/dmg]。\n[other]破坏[/other]所有被击中的敌人目前拥有的[other]伤害护盾[/other],并[other]阻止任何新的伤害护盾[/other]施加在他们身上。\n所有被击中的敌人每[other](E)[/other][debuff]伤害[/debuff]输出降低[debuff](F)[/debuff](对玩家) / [debuff](G)[/debuff](对野怪)(最多可[other]堆叠(H)次[/other])。\n此减益状态在离开该区域后持续[debuff](I)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.32, "standTime": 0.4, "disruptionFactor": 0, "recastDelay": 26.8, "energyUsage": 14, "castRange": 15, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3, "effect": "COMBATSTAFF_SLASH_PULSE", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta del monaco nero del maestro", "RU-RU": "Посох черного монаха (мастер)", "PL-PL": "Laga Czarnego Mnicha Mistrza", "TR-TR": "Usta Kara Keşiş Değneği", "ID-ID": "Tongkat Biksu Hitam Master", "FR-FR": "Bâton de moine noir du maître", "JA-JP": "黒僧の杖(マスター)", "EN-US": "Master's Black Monk Staff", "DE-DE": "Schwarzer-Mönch-Stab des Meisters", "AR-SA": "عصا الراهب السوداء للخبير", "KO-KR": "마스터의 블랙 몽크 스태프", "PT-BR": "Cajado de Monge Negro do Mestre", "ZH-TW": "大師級黑僧棍", "ES-ES": "Bastón de monje negro del maestro", "ZH-CN": "大师级黑僧棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 925, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_LEATHER", "count": 20 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_COMBATSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CROSSBOWLARGE", "uiSprite": "2H_CROSSBOWLARGE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra pesante dell'esperto", "RU-RU": "Тяжелый арбалет (эксперт)", "PL-PL": "Ciężka Kusza Znawcy", "TR-TR": "Uzman Ağır Arbaleti", "ID-ID": "Busur Silang Berat Ahli", "FR-FR": "Arbalète lourde de l'expert", "JA-JP": "ヘビークロスボウ(達人)", "EN-US": "Expert's Heavy Crossbow", "DE-DE": "Schwere Armbrust des Experten", "AR-SA": "قوس مستعرض ثقيل للأخصائي", "KO-KR": "전문가의 헤비 크로스보우", "PT-BR": "Besta Pesada do Perito", "ZH-TW": "專家級重型十字弓", "ES-ES": "Ballesta pesada del experto", "ZH-CN": "专家级重型十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_HOLYSTAFF_MORGANA", "uiSprite": "MAIN_HOLYSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del tocco vitale dell'anziano", "RU-RU": "Посох жизни (старейшина)", "PL-PL": "Kostur Dotyku Życia Starszego", "TR-TR": "Yüce Hayat Dokunuşu Asası", "ID-ID": "Tongkat Sentuhidup Tetua", "FR-FR": "Bâton de toucher de vie du sage", "JA-JP": "触命の杖(老熟)", "EN-US": "Elder's Lifetouch Staff", "DE-DE": "Lebensgefühl-Stab des Ältesten", "AR-SA": "عصا لمسة الحياة للحكيم", "KO-KR": "장로의 라이프터치 스태프", "PT-BR": "Cajado Avivador do Ancião", "ZH-TW": "禪師級生命之觸法杖", "ES-ES": "Bastón de toque de vida del anciano", "ZH-CN": "禅师级注魂法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1125, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_BOW_CRYSTAL", "uiSprite": "2H_BOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T5_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T5_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T5_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T5_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Cavalcacieli dell'Esperto", "RU-RU": "Лук небесного странника (эксперт)", "PL-PL": "Łuk Niebołaza Znawcy", "TR-TR": "Uzman Gökgezer Yay", "ID-ID": "Busur Pelangkah Langit Ahli", "FR-FR": "Arc Marche-ciel de l'Expert", "JA-JP": "スカイストライダーの弓(達人)", "EN-US": "Expert's Skystrider Bow", "DE-DE": "Himmelsläufer-Bogen des Experten", "AR-SA": "قوس قافز السماء للأخصائي", "KO-KR": "전문가의 스카이스트라이더 보우", "PT-BR": "Arco do Andarilho Celeste do Perito", "ZH-TW": "專家級天行者之弓", "ES-ES": "Arco Cruzacielos del Experto", "ZH-CN": "专家级天行者之弓" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 32 }, { "uniqueName": "T5_ARTEFACT_2H_BOW_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_ROCKSTAFF_KEEPER", "uiSprite": "2H_ROCKSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone dell'equilibrio dell'esperto", "RU-RU": "Посох равновесия (эксперт)", "PL-PL": "Kostur Równowagi Znawcy", "TR-TR": "Uzman Denge Asası", "ID-ID": "Tongkat Keseimbangan Ahli", "FR-FR": "Bâton d'équilibre de l'expert", "JA-JP": "均衡の杖(達人)", "EN-US": "Expert's Staff of Balance", "DE-DE": "Gleichgewichtsstab des Experten", "AR-SA": "عصا التوازن للأخصائي", "KO-KR": "전문가의 균형의 스태프", "PT-BR": "Cajado do Equilíbrio do Perito", "ZH-TW": "專家級平衡棍", "ES-ES": "Bastón de equilibrio del experto", "ZH-CN": "专家级平衡铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 875, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ROCKSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SPEAR", "uiSprite": "2H_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Picca dell'esperto", "RU-RU": "Пика (эксперт)", "PL-PL": "Pika Znawcy", "TR-TR": "Uzman Kargısı", "ID-ID": "Tembiang Ahli", "FR-FR": "Pique de l'expert", "JA-JP": "パイク(達人)", "EN-US": "Expert's Pike", "DE-DE": "Pike des Experten", "AR-SA": "الرمح الطويل للأخصائي", "KO-KR": "전문가의 파이크", "PT-BR": "Pique do Perito", "ZH-TW": "專家級長槍", "ES-ES": "Pica del experto", "ZH-CN": "专家级长枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HAMMER_AVALON", "uiSprite": "2H_HAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mano della giustizia del gran maestro", "RU-RU": "Длань правосудия (магистр)", "PL-PL": "Ręka Sprawiedliwości Wszechmistrza", "TR-TR": "Büyük Usta Adalet Elçisi", "ID-ID": "Tangan Keadilan Grandmaster", "FR-FR": "Main de justice du grand maître", "JA-JP": "審判の手(グランドマスター)", "EN-US": "Grandmaster's Hand of Justice", "DE-DE": "Hand der Gerechtigkeit des Großmeisters", "AR-SA": "مطرقة أيدي العدالة للأستاذ", "KO-KR": "그랜드 마스터의 핸드 오브 저스티스", "PT-BR": "Mão da Justiça do Grão-mestre", "ZH-TW": "宗師級正義之手", "ES-ES": "Mano de justicia del gran maestro", "ZH-CN": "宗师级正义之手大锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1100, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_GLAIVE", "uiSprite": "2H_GLAIVE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHOVEL", "uiAtlas": null, "uiSprite": "MELEE_HEAVY", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lancio", "RU-RU": "Бросок", "PL-PL": "Przerzut", "TR-TR": "Savurma", "ID-ID": "Lemparan", "FR-FR": "Lancer", "JA-JP": "投げ飛ばし", "EN-US": "Fling", "DE-DE": "Schleudern", "AR-SA": "الطرح", "KO-KR": "던지기", "PT-BR": "Lanço", "ZH-TW": "挑擊", "ES-ES": "Arrojar", "ZH-CN": "猛掷" }, "localizedDescriptions": { "IT-IT": "Sollevi il nemico bersaglio, [cc]trascinandolo[/cc] [cc](A)[/cc] alle tue spalle.\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al numero di [other]cariche di Lancia spirituale[/other] che possiedi.\n\n[#] Cariche di Lancia spirituale: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "RU-RU": "Вы перебрасываете врага, [cc]притянув[/cc] его [cc](A)[/cc] позади себя.\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от количества [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды Копья духов: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PL-PL": "Szarpiesz wybranego wroga, [cc]przyciągając[/cc] go [cc](A)[/cc] za siebie.\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]w oparciu[/other] o ilość [other]ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Ładunki Włóczni Ducha: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "TR-TR": "Hedef düşmanı savurup onları [cc](A)[/cc] arkana [cc]çekersin[/cc].\nSenin üzerindeki [other]Ruh Mızrağı Yükü[/other] miktarına [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Ruh Mızrağı Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ID-ID": "Melemparkan target musuh, [cc]menarik[/cc] mereka [cc](A)[/cc] ke belakangmu.\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] jumlah [other]Charge Tombak Roh[/other] yang kamu miliki.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "FR-FR": "Lancez l'ennemi ciblé [cc](A)[/cc] derrière vous.\nInflige des [dmg]dégâts physiques[/dmg] [other]selon[/other] le nombre de [other]Charges de Lance d'Esprit[/other] sur vous.\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "JA-JP": "狙った敵を投げ飛ばし、あなたの後ろに[cc](A)[/cc][cc]引っ張り[/cc]ます。\nあなたの[other]霊魂の槍のチャージ[/other]の量に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "EN-US": "Fling the targeted enemy, [cc]pulling[/cc] them [cc](A)[/cc] behind you.\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the amount of [other]Spirit Spear Charges[/other] on you.\n\n[#] Spirit Spear Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "DE-DE": "Schleudert den anvisierten Gegner und [cc]zieht[/cc] ihn [cc](A)[/cc] hinter dich.\nVerursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] deiner Anzahl an [other]Geisterspeeraufladungen[/other].\n\n[#] Geisterspeeraufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "AR-SA": "لطرح العدو المستهدف [cc]وسحبه[/cc] لمسافة [cc](A)[/cc] خلفك.\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على كمية [other]شحنات رمح الروح[/other] لديك.\n\n[#] شحنات رمح الروح: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "KO-KR": "대상 적을 뒤로 넘기며 자신 뒤에 [cc](A)[/cc] 만큼 [cc]당깁[/cc]니다.\n보유한 [other]영혼의 창 스택[/other]의 수에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 영혼의 창 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PT-BR": "Lança no alvo aliado, [cc]puxando-os[/cc] [cc](A)[/cc] para trás de você.\nCausa [dmg]dano físico[/dmg] [other]basedo[/other] na quantidade de [other]cargas de Lança do Espírito[/other] em você.\n\n[#] Cargas de Lança do Espírito: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-TW": "挑擊目標敵人,將其[cc]牽引[/cc]至您身後[cc](A)[/cc]處。\n造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]靈魂長矛層數[/other]的數量而定。\n\n[#]靈魂長矛層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ES-ES": "Lanza al enemigo señalado [cc](A)[/cc] detrás de ti.\nInflige [dmg]daño físico[/dmg] [other]en función[/other] de la cantidad de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-CN": "挑击目标敌人,将其朝你背后的方向[cc]拉拽(A)[/cc]。\n[other]基于[/other]你身上的[other]灵魂长矛叠层[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 灵魂长矛叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 15, "castRange": 5, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -56, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -190, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -134, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -90, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Falcione del sapiente", "RU-RU": "Глефа (знаток)", "PL-PL": "Glewia Adepta", "TR-TR": "Ehil Mızraklı Kılıcı", "ID-ID": "Glaive Mahir", "FR-FR": "Glaive de l'adepte", "JA-JP": "グレイブ(名人)", "EN-US": "Adept's Glaive", "DE-DE": "Glefe des Adepten", "AR-SA": "رمح عريض النصل للبارع", "KO-KR": "숙련자의 글레이브", "PT-BR": "Archa do Adepto", "ZH-TW": "老手級長刀", "ES-ES": "Guja del iniciado", "ZH-CN": "老手级长刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 50, "attackSpeed": 0.9, "attackRange": 4, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 12 }, { "uniqueName": "T4_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_GLAIVE", "stackable": true, "equipable": true }, { "itemType": "equipment", "uniqueName": "T6_2H_TOOL_TRACKING", "uiSprite": "TOOL_TRACKING", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "tracking", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Kit di strumenti traccianti del maestro", "RU-RU": "Инструменты следопыта (мастер)", "PL-PL": "Zestaw Tropiciela Mistrza", "TR-TR": "Usta İz Sürme Alet Seti", "ID-ID": "Peralatan Pelacakan Master", "FR-FR": "Boîte à outils de pistage du maître", "JA-JP": "追跡ツールキット(マスター)", "EN-US": "Master's Tracking Toolkit", "DE-DE": "Fährtensucher-Ausrüstung des Meisters", "AR-SA": "أدوات تتبع الخبير", "KO-KR": "마스터의 추적 키트", "PT-BR": "Kit de Rastreamento do Mestre", "ZH-TW": "大師級追蹤工具組", "ES-ES": "Kit de rastreo del maestro", "ZH-CN": "大师级追踪工具包" }, "localizedDescriptions": null, "slotType": "mainhand", "physicalAttackDamageBonus": null, "skinCount": null, "physicalArmor": null, "magicResistance": null, "magicAttackDamageBonus": null, "activeSpellSlots": 0, "passiveSpellSlots": 0, "itemPowerProgressionType": null, "craftingRequirements": { "time": 0.66667, "silver": 0, "craftingFocus": 1313, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 2 }, { "uniqueName": "T6_LEATHER", "count": 6 } ] }, "spriteName": "TOOL_TRACKING", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_FROSTSTAFF_KEEPER", "uiSprite": "MAIN_FROSTSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ICEROCK_EXPLODE", "uiAtlas": null, "uiSprite": "AVALANCHE", "revision": 333277, "nameLocaTag": "@SPELLS_ICEROCK", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Valanga", "RU-RU": "Лавина", "PL-PL": "Lawina", "TR-TR": "Çığ", "ID-ID": "Longsor", "FR-FR": "Avalanche", "JA-JP": "雪崩", "EN-US": "Avalanche", "DE-DE": "Lawine", "AR-SA": "انهيار ثلجي", "KO-KR": "눈사태", "PT-BR": "Avalanche", "ZH-TW": "雪崩", "ES-ES": "Avalancha", "ZH-CN": "雪崩" }, "localizedDescriptions": { "IT-IT": "Lancia una palla di neve gigante nella direzione bersaglio, [other]rotolando su[/other] tutti i nemici.\nInfligge [dmg](A) danni magici[/dmg] (i danni non possono essere riflessi), [cc]respingendo[/cc] tutti i nemici colpiti di [cc](B)[/cc].\n\nLa palla di neve lascia una scia ghiacciata, che dura [other](C)[/other].\n[cc]Rallenta[/cc] tutti i nemici su di essa del [cc](D)[/cc].\n\nSe la palla di neve si scontra con il terreno esplode, infliggendo [dmg](E) danni magici[/dmg] (i danni non possono essere riflessi) entro un [other]raggio di (F)[/other].", "RU-RU": "Запустите гигантский снежный ком, который будет [other]катиться через[/other] всех противников в указанном направлении.\nНаносит [dmg](A) магического урона[/dmg] (урон не может быть отражен), [cc]отбрасывая[/cc] всех задетых врагов на [cc](B)[/cc].\n\nСнежный ком оставляет за собой ледяной след, действующий в течение [other](C)[/other].\n[cc]Замедляет[/cc] всех наступивших на след противников на [cc](D)[/cc].\n\nЕсли снежный ком столкнется с ландшафтом, он взорвется, нанеся [dmg](E) магического урона[/dmg] (урон нельзя отразить) в [other]радиусе (F)[/other].", "PL-PL": "Wystrzeliwujesz w wybranym kierunku kulę śnieżną, [other]przetaczającą się[/other] przez wszystkich wrogów.\nZadaje [dmg](A) obrażeń magicznych[/dmg] (obrażeń nie można odbić), [cc]odrzucając[/cc] wszystkich wrogów trafionych o [cc](B)[/cc].\n\nKula śnieżna pozostawia za sobą zamarzającą ścieżkę, utrzymującą się przez [other](C)[/other].\n[cc]Spowalnia[/cc] wszystkich wrogów na ścieżce o [cc](D)[/cc].\n\nJeśli kula śnieżna zderzy się z elementem terenu, wybuchnie, zadając [dmg](E) pkt. obrażeń magicznych[/dmg] (obrażeń nie da się odbić) w promieniu [other](F)[/other].", "TR-TR": "Hedeflenen yöne tüm düşmanların [other]üzerinden geçen[/other] devasa bir kar topu yuvarla.\n[dmg](A)Sihirli hasar[/dmg] vererek (hasar yansıtılamaz) vurulan tüm düşmanları [cc](B)[/cc] [cc]geri püskürtür[/cc].\n\nKar topu arkasında [other](C)[/other] boyunca dondurucu bir iz bırakır.\nİzin üzerindeki tüm düşmanları [cc](D)[/cc] [cc]yavaşlatır[/cc].\n\nKar topu araziye çarptığında patlayarak [other](E) yarıçap[/other] içinde [dmg](F) sihirli hasar[/dmg] (hasar yansıtılamaz) verir.", "ID-ID": "Meluncurkan bola salju raksasa ke arah target, [other]melindas[/other] semua musuh.\nMemberikan [dmg](A) damage sihir[/dmg] (damage tidak dapat dipantulkan), [cc]memukul mundur[/cc] semua musuh yang terkena sejauh [cc](B)[/cc].\n\nBola salju akan meninggalkan jejak membeku, berlangsung selama [other](C)[/other].\n[cc]Memperlambat[/cc] semua musuh di atasnya sebesar [cc](D)[/cc].\n\nBola salju akan meledak jika bertabrakan dengan medan, memberikan [dmg](E) damage sihir[/dmg] (damage tidak dapat dipantulkan) dalam [other](F) radius[/other].", "FR-FR": "Lancez une boule de neige géante dans la direction ciblée qui [other]roule sur[/other] tous les ennemis.\nInflige [dmg](A) dégâts magiques[/dmg] (les dégâts ne peuvent pas être renvoyés) et [cc]repousse[/cc] tous les ennemis touchés à une distance de [cc](B)[/cc].\n\nLa boule de neige laisse une trace glacée qui dure [other](C)[/other].\n[cc]Ralentit[/cc] tous les ennemis qui s'y trouvent de [cc](D)[/cc].\n\nSi la boule de neige heurte le terrain, elle explose et inflige [dmg](E) dégâts magiques[/dmg] dans un [other]rayon de (F)[/other] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "巨大な雪玉を狙った方向に発射し、すべての敵を[other]転がしながら[/other]倒す。\n[dmg](A)魔法ダメージ[/dmg](反射不可)を与え、命中した全ての敵を[cc](B)[/cc][cc]ノックバック[/cc]する。\n\n雪玉は[other](C)[/other]持続する、凍った軌跡を残す。\nその上にいる全ての敵を[cc](D)[/cc][cc]減速[/cc]させる。\n\n雪玉が地形に衝突すると爆発し、[other](E)半径[/other]に[dmg](F)魔法ダメージ[/dmg](反射不可)を与える。", "EN-US": "Launch a giant snowball in the targeted direction, [other]rolling over[/other] all enemies.\nDeals [dmg](A) magical damage[/dmg] (damage cannot be reflected), [cc]knocking back[/cc] all enemies hit by [cc](B)[/cc].\n\nThe snowball leaves behind a freezing trail, lasting [other](C)[/other].\n[cc]Slows[/cc] all enemies on it by [cc](D)[/cc].\n\nIf the snowball collides with terrain it will explode, dealing [dmg](E) magical damage[/dmg] (damage cannot be reflected) within a [other](F) radius[/other].", "DE-DE": "Feuert einen riesigen Schneeball in die anvisierte Richtung, der alle Gegner [other]überrollt[/other].\nVerursacht [dmg](A) magischen Schaden[/dmg] (Schaden kann nicht reflektiert werden), der alle getroffenen Feinde[cc](B)[/cc][/cc] zurückstößt[cc].\n\nDer Schneeball hinterlässt eine gefrorene Spur, die für [other](C)[/other] besteht.\n[cc]Verlangsamt[/cc] alle Gegner darauf um [cc](D)[/cc].\n\nWenn der Schneeball mit dem Terrain kollidiert, wird er explodieren und dabei in [other](E) Radius[/other] [dmg](F) magischen Schaden[/dmg] (Schaden kann nicht reflektiert werden) verursacht.", "AR-SA": "يمكنك إطلاق كرة ثلجية عملاقة في الاتجاه المستهدف، [other]تتدحرج[/other] فوق جميع الأعداء.\nيلحق [dmg](A) ضررًا سحريًا [/dmg] (لا يمكن عكس الضرر)، [cc]يدفع للخلف[/cc] كل الأعداء الذين يصابون بمقدار[cc](B)[/cc].\n\nتخلّف الكرة الثلجية مسارًا من الثلج يدوم حتى [other](C)[/other].\n[cc]تبطئ[/cc] جميع الأعداء الذين يخطون عليه بمقدار [cc](D)[/cc].\n\nإذا اصطدمت كرة الثلج بالتضاريس، فستنفجر مسببة [dmg](E) من الضرر السحري[/dmg] (لا يمكن عكس الضرر) ضمن[other](F) محيط[/other].", "KO-KR": "목표 방향으로 거대한 눈덩이를 날려, 모든 적이 [other]굴러가게[/other] 만듭니다.\n[dmg](A)의 마법 대미지[/dmg]를 입히며 (이 대미지는 반사할 수 없음), 적중한 모든 적을 [cc](B)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].\n\n눈덩이는 지나간 위치에 [other](C)[/other] 동안 지속되는 얼음 길을 남깁니다.\n얼음 길 위의 적은 [cc](D)[/cc]만큼 [cc]느려집니다[/cc].\n\n눈덩이는 지형과 충돌 시 폭발하며, 폭발 시 [other]반경 (E)[/other]내에 있는 적에게 [dmg](F)의 마법 대미지[/dmg]를 입힙니다 (이 대미지는 반사할 수 없음).", "PT-BR": "Lança uma bola de neve gigante na direção alvo [other]que rola sobre[/other] todos os inimigos.\nCausa [dmg](A) de dano mágico[/dmg] (o dano não pode ser refletido), jogando todos os inimigos atingidos [cc](B)[/cc] [cc]para trás[/cc].\n\nA bola de neve deixa uma trilha congelante que dura [other](C)[/other].\n[cc]Desacelera[/cc] todos os inimigos na trilha em [cc](D)[/cc].\n\nSe a bola de neve colidir com o terreno, ela explodirá, causando [dmg](E) de dano mágico[/dmg] (o dano não pode ser refletido) dentro de um [other]raio de (F)[/other].", "ZH-TW": "朝目標方向發射一顆巨型雪球,[other]滾過[/other]所有敵人。\n造成[dmg](A)點魔法傷害[/dmg](該傷害無法被反彈),[cc]擊退[/cc]所有擊中的敵人[cc](B)[/cc]。\n\n雪球滾動時會留下冰凍痕跡,持續[other](C)[/other]。\n使痕跡上所有敵人[cc]減速[/cc][cc](D)[/cc]。\n\n如果雪球與地形產生碰撞,它將會爆炸,並在[other](E)半徑範圍[/other]內造成[dmg](F)點魔法傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Lanza una bola de nieve gigante en la dirección señalada que [other]aplasta[/other] a todos los enemigos.\nInflige [dmg](A) de daño mágico[/dmg] (el daño no puede ser reflejado) y [cc]derriba[/cc] a todos los enemigos golpeados a una distancia de [cc](B)[/cc].\n\nLa bola de nieve deja un rastro helado que dura [other](C)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos que lo pisen en [cc](D)[/cc].\n\nSi la bola de nieve choca con el terreno, explotará e infligirá [dmg](E) de daño mágico[/dmg] en un [other]radio de (F)[/other] (el daño no puede ser reflejado).", "ZH-CN": "朝目标方向发射一枚巨大的雪球,[other]滚过[/other]所有敌人。\n造成[dmg](A)魔法伤害[/dmg](伤害无法被反弹),[cc]击退[/cc]所有击中的敌人[cc](B)[/cc]。\n\n雪球在滚动路径上留下冰霜尾迹,持续[other](C)[/other]。\n使所有碰触到尾迹的敌人[cc]减速[/cc][cc](D)[/cc]。\n\n如果雪球与地形产生碰撞,它将会爆炸,并在[other](E)半径范围[/other]内造成[dmg](F)魔法伤害[/dmg](伤害无法被反弹)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 26, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.2, "effect": "ICEROCK_EXPLODE_PASSTHROUGH_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone brinoso del maestro", "RU-RU": "Посох инея (мастер)", "PL-PL": "Kostur Szronu Mistrza", "TR-TR": "Usta Kırağı Asası", "ID-ID": "Tongkat Embun Beku Master", "FR-FR": "Bâton de gelée blanche du maître", "JA-JP": "白霜の杖(マスター)", "EN-US": "Master's Hoarfrost Staff", "DE-DE": "Raureifstab des Meisters", "AR-SA": "عصا الصقيع الهش للخبير", "KO-KR": "마스터의 호어프로스트 스태프", "PT-BR": "Cajado Enregelante do Mestre", "ZH-TW": "大師級白霜法杖", "ES-ES": "Bastón de escarcha del maestro", "ZH-CN": "大师级霜雪法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 925, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_SPEAR_KEEPER", "uiSprite": "MAIN_SPEAR_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia dell'airone dell'anziano", "RU-RU": "Копье цапли (старейшина)", "PL-PL": "Włócznia Czapli Starszego", "TR-TR": "Yüce Taçlı Mızrağı", "ID-ID": "Tombak Heron Tetua", "FR-FR": "Lance de héron du sage", "JA-JP": "ヘロンスピア(老熟)", "EN-US": "Elder's Heron Spear", "DE-DE": "Reiherspeer des Ältesten", "AR-SA": "رمح مسنن للحكيم", "KO-KR": "장로의 헤론 스피어", "PT-BR": "Lança Garceira do Ancião", "ZH-TW": "禪師級蒼鷺長矛", "ES-ES": "Lanza de garza del anciano", "ZH-CN": "禅师级鹭鸶长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1125, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_METALBAR", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_NATURESTAFF_HELL", "uiSprite": "2H_NATURESTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone pestilenziale del maestro", "RU-RU": "Посох порчи (мастер)", "PL-PL": "Kostur Plagi Mistrza", "TR-TR": "Usta Afet Asası", "ID-ID": "Tongkat Hawar Master", "FR-FR": "Bâton de fléau du maître", "JA-JP": "胴枯れの杖(マスター)", "EN-US": "Master's Blight Staff", "DE-DE": "Verderbnisstab des Meisters", "AR-SA": "عصا الوباء للخبير", "KO-KR": "마스터의 블라이트 스태프", "PT-BR": "Cajado Pustulento do Mestre", "ZH-TW": "大師級瘟疫法杖", "ES-ES": "Bastón de infortunio del maestro", "ZH-CN": "大师级瘟病法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_NATURESTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DUALSCIMITAR_UNDEAD", "uiSprite": "2H_DUALSCIMITAR_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Esecutrici doppie del gran maestro", "RU-RU": "Парные галатины (магистр)", "PL-PL": "Para Galatynów Wszechmistrza", "TR-TR": "Büyük Usta Çifte Et Bıçağı", "ID-ID": "Pasangan Galatine Grandmaster", "FR-FR": "Paire de galatines du grand maître", "JA-JP": "ガラティンの双剣(グランドマスター)", "EN-US": "Grandmaster's Galatine Pair", "DE-DE": "Galatinepaar des Großmeisters", "AR-SA": "زوج جالاتين للأستاذ", "KO-KR": "그랜드 마스터의 갤러틴 페어", "PT-BR": "Par de Galatinas do Grão-mestre", "ZH-TW": "宗師級雙刀", "ES-ES": "Dos galatinas del gran maestro", "ZH-CN": "宗师级双刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1075, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_LEATHER", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALSCIMITAR_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SCYTHE_CRYSTAL", "uiSprite": "2H_SCYTHE_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mietitrice di Cristallo dell'esperto", "RU-RU": "Хрустальный жнец (эксперт)", "PL-PL": "Kryształowy Żniwiarz Znawcy", "TR-TR": "Uzman Kristal Orakçı", "ID-ID": "Penuai Kristal Ahli", "FR-FR": "Faucheuse de cristal de l'expert", "JA-JP": "クリスタルリーパー(達人)", "EN-US": "Expert's Crystal Reaper", "DE-DE": "Kristall-Schnitter des Experten", "AR-SA": "حاصد الكريستال للأخصائي", "KO-KR": "전문가의 크리스탈 리퍼", "PT-BR": "Foice de Cristal do Perito", "ZH-TW": "專家級水晶收割者", "ES-ES": "Falce de cristal del experto", "ZH-CN": "专家级水晶收割者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 900, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "scythe2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 12 }, { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_ARTEFACT_2H_SCYTHE_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SCYTHE_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_FROSTSTAFF_CRYSTAL", "uiSprite": "2H_FROSTSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone artico dell'anziano", "RU-RU": "Снежный посох (старейшина)", "PL-PL": "Arktyczny Kostur Starszego", "TR-TR": "Yüce Kutup Asası", "ID-ID": "Tongkat Arktik Tetua", "FR-FR": "Bâton arctique du sage", "JA-JP": "アークティックスタッフ(老熟)", "EN-US": "Elder's Arctic Staff", "DE-DE": "Arktischer Stab des Ältesten", "AR-SA": "عصا القطب الشمالي للحكيم", "KO-KR": "장로의 아크틱 스태프", "PT-BR": "Cajado Ártico do Ancião", "ZH-TW": "禪師級極地法杖", "ES-ES": "Bastón ártico del anciano", "ZH-CN": "禅师级极地法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_2H_FROSTSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ARCANESTAFF_CRYSTAL", "uiSprite": "2H_ARCANESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "STARFALL_DOT", "uiAtlas": null, "uiSprite": "STARFALL_DOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Pioggia di stelle", "RU-RU": "Звездопад", "PL-PL": "Spadające Gwiazdy", "TR-TR": "Yıldız Yağmuru", "ID-ID": "Hujan Meteor", "FR-FR": "Chute d'étoiles", "JA-JP": "スターフォール", "EN-US": "Starfall", "DE-DE": "Fallende Sterne", "AR-SA": "تساقط النجوم", "KO-KR": "스타폴", "PT-BR": "Chuva de Estrelas", "ZH-TW": "星落", "ES-ES": "Lluvia de estrellas", "ZH-CN": "星落" }, "localizedDescriptions": { "IT-IT": "Richiama una pioggia di stelle cadenti, che infligge [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other] intorno a te ogni [dmg](C)[/dmg], mentre [other]incanali[/other] per un massimo di [other](D)[/other] (non può essere interrotto).\nAumenta la [buff]Penetrazione della Resilienza[/buff] del [buff](E)[/buff].\nOgni [other](F)[/other] l'incanalamento costa [other](G) Energia[/other].", "RU-RU": "Призовите поток падающих звезд, наносящий [dmg](A) магического урона[/dmg] в [other]радиусе (B)[/other] вокруг вас каждые [dmg](C)[/dmg] на протяжении [other]поддерживания[/other] навыка в течение [other](D)[/other] (невозможно прервать).\nУвеличивает ваше [buff]пробивание устойчивости[/buff] на [buff](E)[/buff].\nКаждые [other](F)[/other] поддерживания тратят [other](G) энергии[/other].", "PL-PL": "Przyzywasz deszcz spadających gwiazd, zadający [dmg](A) pkt. obrażeń magicznych[/dmg] w promieniu [other](B)[/other] od ciebie [dmg](C)[/dmg], podczas [other]kanałowania[/other] do [other](D)[/other] (nie można przerwać).\nZwiększa twoją [buff]Penetrację Wytrzymałości[/buff] o [buff](E)[/buff].\nKażde [other](F)[/other] kanałowania kosztuje [other](G) Energii[/other].", "TR-TR": "Kayan yıldız yağmuru çağır, [other](A)[/other] [other]odaklanarak[/other][other](B)yarıçap[/other] etrafında her [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] ver (büyü bölünemez).\n[buff]Mukavemet Delimini[/buff] [buff](E)[/buff] artır.\nOdaklanılan her [other](F)[/other], [other](G) Enerjiye[/other] mal olur.", "ID-ID": "Memanggil hujan meteor, memberikan [dmg](A) damage sihir[/dmg] dalam [other](B) radius[/other] di sekitarmu setiap [dmg](C)[/dmg], ketika [other]menyalurkan[/other] hingga [other](D)[/other] (tidak dapat di interupsi).\nMeningkatkan [buff]Penetrasi Ketangguhan[/buff] kamu sebesar [buff](E)[/buff].\nTiap [other](F)[/other] penyaluran membutuhkan [other](G) Energi[/other].", "FR-FR": "Invoquez une pluie d'étoiles filantes, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other] autour de vous toutes les [dmg](C)[/dmg] en [other]canalisant[/other] pendant [other](D)[/other] maximum (ininterruptible).\nAugmente votre [buff]Brèche de Résilience[/buff] de [buff](E)[/buff].\nToutes les [other](F)[/other] de canalisation coûtent [other](G) d'énergie[/other].", "JA-JP": "流星群を降らせ、チャネリング中、自分の周囲の[other]半径(A)[/other]に[dmg](B)[/dmg]秒毎に[dmg](C)魔法ダメージ[/dmg]を与える。[other]チャネリング[/other]は最大[other](D)秒[/other](中断されない)。\n自分の[buff]レジリアンス貫通[/buff]を[buff](E)[/buff]増加させる。\n[other](F)[/other]詠唱するごとに[other](G)エネルギー[/other]を消費する。", "EN-US": "Call down a shooting star shower, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other] around you every [dmg](C)[/dmg], while [other]channeling[/other] for up to [other](D)[/other] (can't be interrupted).\nIncreases your [buff]Resilience Penetration[/buff] by [buff](E)[/buff].\nEach [other](F)[/other] channeled costs [other](G) Energy[/other].", "DE-DE": "Ruft einen Regen aus Sternen herab, diese verursachen alle [dmg](A)[/dmg] [dmg](B)[/dmg] magischen Schaden in [other](C)Radius[/other] um dich herum, solange du für bis zu [other][/other] [other](D)[/other] kanalisierst (kann nicht unterbrochen werden).\nSteigert deine [buff]Widerstandsdurchbrechung[/buff] um [buff](E)[/buff].\nJede [other](F)[/other] Kanalisierung kostet [other](G) Energie[/other].", "AR-SA": "يمكنك استدعاء وابل شهب لإلحاق [dmg](A) من الضرر السحري[/dmg] في [other](B)محيط [/other] حولك في كل [dmg](C)[/dmg] في أثناء [other]التوجيه[/other] لمدة تصل إلى [other](D)[/other] (لا يُمكن مقاطعتها).\nتزيد [buff]اختراق المرونة[/buff] بمقدار [buff](E)[/buff].\nكل [other](F)[/other] من التوجيه يكلف [other](G) من الطاقة[/other].", "KO-KR": "유성우를 불러내어, 최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안 매 [dmg](B)[/dmg]마다 주변 [other]반경 (C)[/other]에 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (방해 불가).\n[buff]회복력 관통[/buff]이 [buff](E)[/buff]만큼 증가합니다.\n채널링 시 매 [other](F)[/other]마다 에너지의 [other](G)[/other]를 소모합니다.", "PT-BR": "Invoca uma chuva de estrelas, causando [dmg](A) de dano mágico[/dmg] em um [other]raio de (B)[/other] ao seu redor a cada [dmg](C)[/dmg] enquanto [other]canaliza[/other] por até [other](D)[/other] (não pode ser interrompido).\nAumenta a sua [buff]Perfuração de Resiliência[/buff] em [buff](E)[/buff].\nCada [other](F)[/other] canalizado(s) custa(m) [other](G) de Energia[/other].", "ZH-TW": "召喚陣雨般的流星,每[dmg](A)[/dmg]在您周圍[other](B)半徑[/other]範圍內造成[dmg](C)點魔法傷害[/dmg],[other]引導[/other]持續[other](D)[/other](無法被中斷)。\n使您自身的[buff]韌性穿透[/buff]增加[buff](E)[/buff]。\n引導過程中每[other](F)[/other]消耗[other](G)能量[/other]。", "ES-ES": "Desata una lluvia de estrellas fugaces que infligen [dmg](A) de daño mágico[/dmg] en un [other]radio de (B)[/other] a tu alrededor cada [dmg](C)[/dmg] mientras [other]canalizas[/other] por hasta [other](D)[/other] (no se puede interrumpir).\nIncrementa tu [buff]penetración de resiliencia[/buff] en [buff](E)[/buff].\nCada [other](F)[/other] de canalización cuesta [other](G) de energía[/other].", "ZH-CN": "召唤阵雨般的流星,每[dmg](A)[/dmg]在你周围[other](B)半径[/other]范围内造成[dmg](C)魔法伤害[/dmg],并持续[other]引导(D)[/other](无法被中断)。\n使你的[buff]韧性穿透[/buff]提高[buff](E)[/buff]。\n引导过程中每[other](F)[/other]消耗[other](G)能量[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 9.75, "castRange": 0, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_aoe_starfall_float_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 1, "energyUsage": 4, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "focusfireprotectionpenetration", "time": 1, "value": 0.2, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone astrale del sapiente", "RU-RU": "Астральный посох (знаток)", "PL-PL": "Astralny Kostur Adepta", "TR-TR": "Ehil Yıldızlı Asa", "ID-ID": "Tongkat Astral Mahir", "FR-FR": "Bâton astral de l'adepte", "JA-JP": "アストラルスタッフ(名人)", "EN-US": "Adept's Astral Staff", "DE-DE": "Astralstab des Adepten", "AR-SA": "العصا النجمية للبارع", "KO-KR": "숙련자의 아스트랄 스태프", "PT-BR": "Cajado Astral do Adepto", "ZH-TW": "老手級星界法杖", "ES-ES": "Bastón astral del iniciado", "ZH-CN": "老手级星界法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.25, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_ARCANESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_WARBOW", "uiSprite": "2H_WARBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco da guerra dell'anziano", "RU-RU": "Боевой лук (старейшина)", "PL-PL": "Łuk Wojenny Starszego", "TR-TR": "Yüce Savaş Yayı", "ID-ID": "Busur Perang Tetua", "FR-FR": "Arc de guerre du sage", "JA-JP": "ウォーボウ(老熟)", "EN-US": "Elder's Warbow", "DE-DE": "Kriegsbogen des Ältesten", "AR-SA": "قوس حربي للحكيم", "KO-KR": "장로의 워보우", "PT-BR": "Arco de Guerra do Ancião", "ZH-TW": "禪師級戰弓", "ES-ES": "Arco de guerra del anciano", "ZH-CN": "禅师级战弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_WARBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CLEAVER_HELL", "uiSprite": "2H_CLEAVER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spada affettatrice dell'esperto", "RU-RU": "Меч резни (эксперт)", "PL-PL": "Rozpruwający Miecz Znawcy", "TR-TR": "Uzman Oyma Kılıcı", "ID-ID": "Pedang Ukir Ahli", "FR-FR": "Épée tranchante de l'expert", "JA-JP": "カービングソード(達人)", "EN-US": "Expert's Carving Sword", "DE-DE": "Schnitzschwert des Experten", "AR-SA": "سيف منحوت للأخصائي", "KO-KR": "전문가의 조각용 소드", "PT-BR": "Espada Entalhada do Perito", "ZH-TW": "專家級斷水劍", "ES-ES": "Espada tallada del experto", "ZH-CN": "专家级断水剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 850, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLEAVER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_SCIMITAR_MORGANA", "uiSprite": "MAIN_SCIMITAR_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 153773, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama di Clarent dell'esperto", "RU-RU": "Королевский меч (эксперт)", "PL-PL": "Clarent Znawcy", "TR-TR": "Uzman Clarent Kılıcı", "ID-ID": "Pedang Clarent Ahli", "FR-FR": "Lame de Clarent de l'expert", "JA-JP": "クラレントブレード(達人)", "EN-US": "Expert's Clarent Blade", "DE-DE": "Clarent-Klinge des Experten", "AR-SA": "النصل اللامع للأخصائي", "KO-KR": "전문가의 클라렌트 블레이드", "PT-BR": "Lâmina Aclarada do Perito", "ZH-TW": "專家級王者之劍", "ES-ES": "Hoja Clarent del experto", "ZH-CN": "专家级王者之剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 825, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1.5, "silver": null, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_LEATHER", "count": 8 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SCIMITAR_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ARCANE_RINGPAIR_AVALON", "uiSprite": "2H_ARCANE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "ARCANE_METEOR", "uiAtlas": null, "uiSprite": "ARCANE_METEOR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Sfera oscura", "RU-RU": "Темная сфера", "PL-PL": "Mroczna Kula", "TR-TR": "Karanlık Küre", "ID-ID": "Bola Gelap", "FR-FR": "Sphère obscure", "JA-JP": "闇のスフィア", "EN-US": "Dark Sphere", "DE-DE": "Dunkle Sphäre", "AR-SA": "الكرة القاتمة", "KO-KR": "어둠의 구체", "PT-BR": "Esfera Negra", "ZH-TW": "黑暗星體", "ES-ES": "Esfera oscura", "ZH-CN": "黑暗陨石" }, "localizedDescriptions": { "IT-IT": "Invochi una sfera oscura che colpisce dopo [other](A)[/other].\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici in un [other]raggio di (C)[/other]. \nApplica [other]un'Aura oscura[/other] a massimo [other](D)[/other] nemici colpiti.\n\nOgni Aura oscura ha un [other]raggio di (E)[/other] attorno al nemico affetto che dura [debuff](F)[/debuff].\nRiduce le [debuff]guarigioni ricevute[/debuff] del [debuff](G)[/debuff] e tutti i [debuff]danni[/debuff] inflitti del [debuff](H)[/debuff] (contro i giocatori) / del [debuff](I)[/debuff] (contro i mob) nell'aura.\n[cc]Rallenta[/cc] del [cc](J)[/cc] (tutti gli effetti si [other]accumulano[/other] fino a [other](K)[/other] volte).", "RU-RU": "Призовите темную сферу, которая начнет действовать через [other](A)[/other].\nНаносит [dmg](B) магического урона[/dmg] всем врагам в [other]радиусе (C)[/other].\nПрименяет [other]темную ауру[/other] к [other](D)[/other] врагам.\n\nКаждая темная аура [other]радиусом (E)[/other] окружает врага и длится [debuff](F)[/debuff].\nСнижает [debuff]получаемое исцеление[/debuff] на [debuff](G)[/debuff] и весь наносимый [debuff]урон[/debuff] на [debuff](H)[/debuff] (против игроков) / на [debuff](I)[/debuff] (против монстров), находящихся в ауре.\n[cc]Замедляет[/cc] на [cc](J)[/cc] (все эффекты [other]накапливаются[/other] до [other](K)[/other] раз).", "PL-PL": "Przyzywasz Mroczną Kulę, która uderza z opóźnieniem[other](A)[/other].\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](C) [/other]. \nNakłada [other]Mroczną Aurę[/other] na do [other](D)[/other] uderzonych wrogów.\n\nKażda Mroczna Aura ma promień [other](E)[/other] na około dotkniętego wroga, utrzymujący się przez [debuff](F)[/debuff].\nZmniejsza [debuff]otrzymywane leczenie[/debuff] o [debuff](G)[/debuff] i wszystkie zadane [debuff]obrażenia[/debuff] o [debuff](H)[/debuff] (przeciwko graczom) / o [debuff](I)[/debuff] (przeciwko mobom) wewnątrz aury.\n[cc]Spowalnia[/cc] o [cc](J)[/cc] (wszystkie efekty [other]kumulują się[/other] do [other](K)[/other] razy).", "TR-TR": "[other](A)[/other] sonra etki eden bir karanlık küre çağırırsın.\n[other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir. \nEn fazla [other](D) isabet alan düşmana[/other] [other]bir Karanlık Aura[/other] uygular.\n\nHer bir Karanlık Aura, etkilenen düşmanın çevresinde [debuff](E)[/debuff] boyunca aktif kalan [other](F) yarıçaplı[/other] bir alana sahiptir.\nAuranın içerisinde [debuff]alınan iyileştirmeyi[/debuff] [debuff](G)[/debuff] ve verilen tüm [debuff]hasarı[/debuff] [debuff](H)[/debuff] (oyunculara karşı) / [debuff](I)[/debuff] (diğer düşmanlara karşı) azaltır.\n[cc](J)[/cc] [cc]yavaşlatır[/cc]. (Tüm etkiler [other](K)[/other] yüke kadar [other]birikir[/other].)", "ID-ID": "Tenangkan bola gelap, memengaruhi setelah [other](A)[/other].\nMenghasilkan [dmg](B) damage sihir[/dmg] pada semua musuh dalam [other]radius (C)[/other]. \nMenerapkan [other]Aura Gelap[/other] hingga [other](D)[/other] musuh yang terkena serangan.\n\nTiap Aura Gelap memiliki [other]radius (E)[/other] di sekitar musuh yang terpengaruh selama [debuff](F)[/debuff].\nMengurangi [debuff]pemulihan diterima[/debuff] hingga [debuff](G)[/debuff] dan semua [debuff]damage[/debuff] yang diterima hingga [debuff](H)[/debuff] (saat melawan pemain) / hingga [debuff](I)[/debuff] (saat melawan mob) di dalam aura.\n[cc]Memperlambat[/cc] hingga [cc](J)[/cc] (semua efek [other]bertumpuk[/other] hingga [other](K)[/other] kali).", "FR-FR": "Appelez une sphère noire qui s'écrase à la position ciblée après [other](A)[/other].\nInflige [dmg](B) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (C)[/other]. \nApplique [other]une Aura Noire[/other] sur un maximum de [other](D)[/other] ennemis touchés.\n\nChaque Aura Noire possède un [other]rayon de (E)[/other] autour de l'ennemi affecté et dure jusqu'à [debuff](F)[/debuff].\nRéduit les [debuff]soins reçus[/debuff] de [debuff](G)[/debuff] et tous les [debuff]dégâts[/debuff] infligés de [debuff](H)[/debuff] (contre les joueurs) / de [debuff](I)[/debuff] (contre les monstres) à l'intérieur de l'aura.\n[cc]Ralentit[/cc] de [cc](J)[/cc] (tous les effets [other]se cumulent[/other] jusqu'à [other](K)[/other] fois).", "JA-JP": "闇のスフィアを呼び出します。[other](A)[/other]後に着弾します。\n[dmg](B)の魔法ダメージ[/dmg]を、[other](C)半径[/other]内の全ての敵に与えます。\n[other]闇のオーラ[/other]を、最大[other](D)[/other]体までの命中した敵に適用します。\n\n各闇のオーラには、影響を受けた敵の周囲に[other](E)の半径[/other]があり、[debuff](F)[/debuff]の間持続します。\nオーラ内では、[debuff]治癒回復量[/debuff]が[debuff](G)[/debuff]減少し、全ての与えた[debuff]ダメージ[/debuff]が[debuff](対プレイヤーで)(H)[/debuff]減少し、(対モブで)[debuff](I)[/debuff]減少します。\n[cc](J)[/cc]の[cc]速度が低下[/cc]します(全ての効果は、最大[other](K)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Call down a dark sphere, impacting after [other](A)[/other].\nDeals [dmg](B) magical damage[/dmg] to all enemies in a [other](C) radius[/other]. \nApplies [other]a Dark Aura[/other] on up to [other](D)[/other] enemies hit.\n\nEach Dark Aura has a [other](E) radius[/other] around the affected enemy lasting for [debuff](F)[/debuff].\nDecreases [debuff]healing received[/debuff] by [debuff](G)[/debuff] and all [debuff]damage[/debuff] dealt by [debuff](H)[/debuff] (vs players) / by [debuff](I)[/debuff] (vs mobs) within the aura.\n[cc]Slows[/cc] by [cc](J)[/cc] (all effects [other]stack[/other] up to [other](K)[/other] times).", "DE-DE": "Ruft eine dunkle Sphäre, die nach [other](A)[/other] einschlägt.\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen Gegnern in [other](C) Radius[/other]. \nBelegt bis zu [other](D)[/other] getroffene Gegner mit einer [other]Dunklen Aura[/other].\n\nJede Dunkle Aura hat einen [other](E) Radius[/other] um den Gegner und besteht für [debuff](F)[/debuff].\nSie reduziert die [debuff]empfangene Heilung[/debuff] um [debuff](G)[/debuff] und allen verursachten [debuff]Schaden[/debuff] um [debuff](H)[/debuff] (gegen Spieler) / um [debuff](I)[/debuff] (gegen Mobs) innerhalb der Aura.\n[cc]Verlangsamt[/cc] um [cc](J)[/cc] (alle Effekte [other]stapeln[/other] sich bis zu [other](K)[/other] mal).", "AR-SA": "عليك استدعاء كرة قاتمة لتصطدم بعد [other](A)[/other].\nتلحق [dmg](B) من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (C) [/other]. \nتلحق [other]هالة قاتمة[/other] بما يصل إلى [other](D)[/other] من الأعداء المصابين.\n\nكل هالة قاتمة لها [other]محيط (E) [/other] حول العدو المتضرر وتستمر لمدة [debuff](F)[/debuff].\nتخفض [debuff]العلاج المُتلقى[/debuff] بمقدار [debuff](G)[/debuff] وكل[debuff]الضرر[/debuff] المُلحق من [debuff](H)[/debuff] (ضد الأعداء) / من [debuff](I)[/debuff] (ضد الغرماء) خلال فترة الهالة.\n[cc]تبطئ[/cc] من الحركة بمقدار [cc](J)[/cc] (كل التأثيرات [other]تتكدس[/other] لما يصل إلى [other](K)[/other] من المرات).", "KO-KR": "[other](A)[/other]후에 떨어지는 어둠의 구를 불러옵니다. \n [other](B) 범위[/other]안의 모든 적에게 [dmg](C)의 마법 대미지[/dmg]를 줍니다.\n 최대 [other](D)[/other]의 피격된 적에게 [other]어둠의 오라[/other]를 부여합니다.\n \n 각 어둠의 오라는 [debuff](E)[/debuff]동안 영향을 받는 적 주변으로 [other](F)의 범위[/other]가 생깁니다.\n 범위 안의 적은 [debuff]받는 회복량[/debuff]이 [debuff](G)[/debuff] 만큼 모든 [debuff]대미지[/debuff]가 [debuff](H)[/debuff](vs 플레이어)/[debuff](I)[/debuff](vs 몬스터) 만큼 감소됩니다.\n 또한 [cc](J)[/cc] 만큼 [cc]느려집니다[/cc] (모든 효과는 최대 [other](K)[/other]번까지 [other]중첩[/other]됩니다).", "PT-BR": "Cria uma esfera negra, que impacta após [other](A)[/other].\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (C)[/other].\n\nCada Aura Negra tem [other]um raio de (D)[/other] ao redor do inimigo afetado que dura por [debuff](E)[/debuff].\nReduz [debuff]a cura recebida[/debuff] em [debuff](F)[/debuff] e todo o [debuff]dano[/debuff] causado em [debuff](G)[/debuff] (contra jogadores) / em [debuff](H)[/debuff] (contra monstros) dentro da aura.\n[cc]Desacelera[/cc] em [cc](I)[/cc] (todos os efeitos [other]acumulam[/other] até [other](J)[/other] vezes).", "ZH-TW": "呼喚一顆黑暗星體,[other](A)[/other]後降臨地表。\n對[other](B)半徑範圍[/other]內所有敵人造成[dmg](C)點魔法傷害[/dmg]。\n對最多[other](D)[/other]名擊中的敵人施加[other]黑暗光環[/other]。\n\n每個黑暗光環會在受影響敵人周圍產生[other](E)半徑範圍[/other]的效果,持續[debuff](F)[/debuff]。\n使光環內的敵人[debuff]受到的治療[/debuff]降低[debuff](G)[/debuff]、所有造成的[debuff]傷害[/debuff]降低[debuff](H)[/debuff](對玩家)/[debuff](I)[/debuff](對怪物)。\n[cc]緩速[/cc][cc](J)[/cc](所有效果最多可[other]疊加[/other][other](K)[/other]層)。", "ES-ES": "Invoca una esfera oscura que impacta después de [other](A)[/other].\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos en un radio de [other](C) [/other]. \nAplica [other]un aura oscura[/other] hasta a [other](D)[/other] enemigos alcanzados.\n\nCada aura oscura tiene un radio de [other](E)[/other] alrededor del enemigo afectado que dura [debuff](F)[/debuff].\nDisminuye la [debuff]curación recibida[/debuff] en [debuff](G)[/debuff] y todo el [debuff]daño[/debuff] infligido en [debuff](H)[/debuff] (contra jugadores) / en [debuff](I)[/debuff] (contra monstruos) dentro del aura\n[cc]Ralentiza[/cc] en [cc](J)[/cc] (todos los efectos se [other]acumulan[/other] hasta [other](K)[/other] veces).", "ZH-CN": "呼唤一个充满黑暗能量的球体从天而降,在[other](A)[/other]后冲击地面。对[other](B)半径[/other]范围内的所有敌人造成[dmg](C)魔法伤害[/dmg]。对最多[other](D)[/other]名被击中的敌人施加[other]黑暗光环[/other]减益效果。\n\n每个黑暗光环拥有[other](E)半径[/other],并持续[debuff](F)[/debuff]。\n受光环影响的目标[debuff]受到的治疗效果[/debuff]降低[debuff](G)[/debuff],[debuff]伤害[/debuff]输出降低[debuff](H)[/debuff](对玩家) / [debuff](I)[/debuff](对野怪)。\n[cc]减速(J)[/cc](所有效果最多[other]堆叠(K)次[/other])。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0.4, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 38, "energyUsage": 0.16, "castRange": 15, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -112, "effectType": "magic", "effectAreaRadius": 5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto del vespro del sapiente", "RU-RU": "Песнь заката (знаток)", "PL-PL": "Pieśń Nabożeństwa Adepta", "TR-TR": "Ehil Akşam Niyazı", "ID-ID": "Evensong Mahir", "FR-FR": "Cercle vesperien de l'adepte", "JA-JP": "イーブンソング(名人)", "EN-US": "Adept's Evensong", "DE-DE": "Abendlied des Adepten", "AR-SA": "الصلاة المسائية للبارع", "KO-KR": "숙련자의 이븐송", "PT-BR": "Som Equilibrado do Adepto", "ZH-TW": "老手級夜禱之戒", "ES-ES": "Sonido equilibrado del iniciado", "ZH-CN": "老手级夜祷之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_TOOL_SIEGEHAMMER_AVALON", "uiSprite": "2H_SIEGEHAMMER_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "guilds", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello d'assedio avaloniano del maestro", "RU-RU": "Авалонский осадный молот (мастер)", "PL-PL": "Awaloński Młot Oblężniczy Mistrza", "TR-TR": "Usta Avalon Kuşatma Çekici", "ID-ID": "Palu Pengepungan Avalonian Master", "FR-FR": "Marteau de siège avalonien du maître", "JA-JP": "アバロンのシージハンマー(マスター)", "EN-US": "Master's Avalonian Siege Hammer", "DE-DE": "Avalonischer Belagerungshammer des Meisters", "AR-SA": "مطرقة حصار أفالوني للخبير", "KO-KR": "마스터의 아발로니안 공성망치", "PT-BR": "Martelo de Cerco Avaloniano do Mestre", "ZH-TW": "大師級阿瓦隆攻城鎚", "ES-ES": "Martillo de asedio avaloniano del maestro", "ZH-CN": "大师级阿瓦隆攻城锤" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 94, "attackSpeed": 0.625, "attackRange": 3, "weight": 3.8, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 900, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_siege hammer", "craftingRequirements": { "time": 1.33333, "silver": 0, "craftingFocus": 2626, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 8 }, { "uniqueName": "T6_STONEBLOCK", "count": 8 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 160 } ] }, "transformation": null, "spriteName": "2H_SIEGEHAMMER_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_RAM_KEEPER", "uiSprite": "2H_RAM_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guardaboschi dell'esperto", "RU-RU": "Хранитель рощи (эксперт)", "PL-PL": "Opiekun Gaju Znawcy", "TR-TR": "Uzman Koru Muhafızı", "ID-ID": "Jagawana Ahli", "FR-FR": "Gardien du bosquet de l'expert", "JA-JP": "グローブキーパー(達人)", "EN-US": "Expert's Grovekeeper", "DE-DE": "Hainhüter des Experten", "AR-SA": "مطرقة حارس البستان للأخصائي", "KO-KR": "전문가의 그로브키퍼", "PT-BR": "Guarda-bosques do Perito", "ZH-TW": "專家級守林者", "ES-ES": "Guardabosques del experto", "ZH-CN": "专家级守林木桩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 875, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "battering_ram", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_RAM_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_LONGBOW_UNDEAD", "uiSprite": "2H_LONGBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 217090, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco Sussurrante del Maestro", "RU-RU": "Шепчущий лук (мастер)", "PL-PL": "Szepczący Łuk Mistrza", "TR-TR": "Usta Fısıltı Yayı", "ID-ID": "Busur Berbisik Master", "FR-FR": "Arc murmurant du maître", "JA-JP": "囁きの弓(マスター)", "EN-US": "Master's Whispering Bow", "DE-DE": "Flüsternder Bogen des Meisters", "AR-SA": "قوس هامس للخبير", "KO-KR": "마스터의 위스퍼링 보우", "PT-BR": "Arco Sussurrante do Mestre", "ZH-TW": "大師級低語之弓", "ES-ES": "Arco susurrante del maestro", "ZH-CN": "大师级低语之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", 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"craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Mazza dell'esperto", "RU-RU": "Булава (эксперт)", "PL-PL": "Buzdygan Znawcy", "TR-TR": "Uzman Gürzü", "ID-ID": "Gada Ahli", "FR-FR": "Masse de l'expert", "JA-JP": "メイス(達人)", 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1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 800, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_MACE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_MACE", "uiSprite": "2H_MACE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": 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"uiSprite": "2H_WILDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone selvaggio dell'esperto", "RU-RU": "Дикий посох (эксперт)", "PL-PL": "Dziki Kostur Znawcy", "TR-TR": "Uzman Vahşi Asası", "ID-ID": "Tongkat Liar Ahli", "FR-FR": "Bâton sauvage de l'expert", "JA-JP": "野生の杖(達人)", "EN-US": "Expert's Wild Staff", "DE-DE": "Wildstab des Experten", "AR-SA": "عصا برية للأخصائي", "KO-KR": "전문가의 와일드 스태프", "PT-BR": "Cajado Selvagem do Perito", "ZH-TW": "專家級狂野法杖", "ES-ES": "Bastón salvaje del experto", "ZH-CN": "专家级狂野法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", 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"transformation": null, "spriteName": "2H_MACE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_FIRESTAFF_CRYSTAL", "uiSprite": "MAIN_FIRESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 518987, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Incedifiamma dell'Esperto", "RU-RU": "Посох пламенного странника (эксперт)", "PL-PL": "Kostur Płomiennego Spaceru Znawcy", "TR-TR": "Uzman Alevyürüyen Asası", "ID-ID": "Tongkat Penjelajah Api Ahli", "FR-FR": "Bâton de Marcheflammes de l'Expert", "JA-JP": "フレームウォーカーの杖(達人)", "EN-US": "Expert's Flamewalker Staff", "DE-DE": "Flammenwandler-Stab des Experten", "AR-SA": "عصا متجول اللهب للأخصائي", "KO-KR": "전문가의 플레임워커 스태프", "PT-BR": "Cajado do Andarilho Flamejante do Perito", "ZH-TW": "專家級焰行者法杖", "ES-ES": "Bastón de Caminallamas del Experto", "ZH-CN": "专家级焰行者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 102516, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 }, { "uniqueName": "T5_ARTEFACT_MAIN_FIRESTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_NATURESTAFF", "uiSprite": "MAIN_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "REJUVENATION", "uiAtlas": null, "uiSprite": "HEAL_HOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_REJUVENATION_V2_DESC", "localizedNames": { "IT-IT": "Rinvigorimento", "RU-RU": "Омоложение", "PL-PL": "Odmłodnienie", "TR-TR": "Şifa", "ID-ID": "Peremajaan", "FR-FR": "Rajeunissement", "JA-JP": "若返り", "EN-US": "Rejuvenation", "DE-DE": "Verjüngung", "AR-SA": "الإنعاش", "KO-KR": "원기 회복", "PT-BR": "Rejuvenescimento", "ZH-TW": "回春", "ES-ES": "Rejuvenecimiento", "ZH-CN": "回春术" }, "localizedDescriptions": { "IT-IT": "Infonde nuova forza al bersaglio alleato, applicando [other]una Carica di Rinvigorimento[/other].\n\nOgni [other]Carica di Rinvigorimento[/other] ripristina [heal](A) Salute[/heal] nell'arco di [heal](B)[/heal] e aumenta la [buff]Difesa contro i mob[/buff] degli altri alleati del [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).\n\nSe il bersaglio possiede già [other](D) Cariche di Rinvigorimento[/other], queste vengono consumate tutte e ripristini [other](F) Energia[/other].", "RU-RU": "Вы наполняете союзника новыми силами, одаряя его [other]одним Зарядом Омоложения[/other].\n\nКаждый [other]Заряд Омоложения[/other] восстанавливает [heal](A) здоровья[/heal] в течение [heal](B)[/heal] и увеличивает [buff]защиту против монстров[/buff] у союзников на [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).\n\nЕсли цель накапливает [other](D) Зарядов Омоложения[/other], все заряды будут поглощены, и вы восстановите [other](F) энергии[/other].", "PL-PL": "Odnawiasz siłę wybranego sojusznika, nakładając na niego [other]jeden Ładunek Odmłodnienia[/other].\n\nKażdy [other]Ładunek Odmłodnienia[/other] przywraca [heal](A) Zdrowia[/heal] przez [heal](B)[/heal] i dotatkowo dla twoich sojuszników zwiększa [buff]Obronę przeciwko Mobom[/buff] o [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).\n\nJeśli cel ma już na sobie [other](D) Ładunki Odmłodnienia[/other], wszystkie ładunki zostaną zużyte [other](F) Energię[/other].", "TR-TR": "Hedeflenen müttefiğin gücünü yenileyerek [other]bir Şifa Yükü[/other] uygula.\n\nHer bir [other]Şifa Yükü[/other] [heal](A)[/heal] boyunca [heal](B) Sağlık[/heal] kazandırır ve diğer müttefiklerin [buff]düşmanlara karşı Savunmasını[/buff] [buff](C)[/buff] artırır (en fazla [other](D)[/other] kez [other]birikir[/other]).\n\nHedefin zaten [other](D) Şifa Yükü[/other] varsa tüm yükler tüketilir ve [other](F) Enerji[/other] geri kazanırsın.", "ID-ID": "Memperbarui kekuatan sekutu tertarget, menerapkan [other]satu Charge Peremajaan[/other].\n\nTiap [other]Charge Peremajaan[/other] memulihkan [heal](A) HP[/heal] dalam [heal](B)[/heal] dan meningkatkan [buff]Pertahanan vs. mob[/buff] sekutu lain sebesar [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\n\nJika target sudah memiliki [other](D) Charge Peremajaan[/other], semua charge akan dikonsumsi dan kamu memulihkan [other](F) Energi[/other].", "FR-FR": "Ravivez la force de l'allié ciblé, appliquant [other]une Charge de Rajeunissement[/other].\n\nChaque [other]Charge de Rajeunissement[/other] restaure [heal](A) Santé[/heal] pendant [heal](B)[/heal] et augmente la [buff]Défense contre les monstres[/buff] des autres alliés de [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).\n\nSi la cible possède déjà [other](D) Charges de Rajeunissement[/other], toutes les charges sont consommées et vous récupérerez [other](F) d'Énergie[/other].", "JA-JP": "狙った味方の強度を更新し、[other]若返りのチャージを1つ[/other]適用します。\n\n各[other]若返りのチャージ[/other]は、[heal](A)[/heal]の間、[heal](B)[/heal]体力を回復し、他の味方の[buff]対モブへの防御[/buff]を[buff](C)[/buff]上昇させる(チャージは最大[other](D)[/other]まで[other]スタック[/other]する)。\n\nターゲットが既に[other]若返りのチャージを(D)つ[/other]所持していた場合、全てのチャージが消費され、[other]エネルギーが(F)[/other]回復します。", "EN-US": "Renew the targeted ally's strength, applying [other]one Rejuvenation Charge[/other].\n\nEach [other]Rejuvenation Charge[/other] restores [heal](A) Health[/heal] over [heal](B)[/heal] and increases other allies' [buff]Defense vs. mobs[/buff] by [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).\n\nIf the target already has [other](D) Rejuvenation Charges[/other], all charges will be consumed and you restore [other](F) Energy[/other].", "DE-DE": "Erneuert die Stärke des anvisierten Alliierten und wendet [other]eine Verjüngungsaufladung[/other] an.\n\nJede [other]Verjüngungsaufladung[/other] stellt [heal](A) Leben[/heal] über [heal](B)[/heal] wieder her und erhöht die [buff]Verteidigung gegen Mobs[/buff] anderer Verbündeter um [buff](C)[/buff] ([other]stapelbar[/other] bis zu [other](D)[/other] Mal).\n\nWenn das Ziel bereits über [other](D) Verjüngungsaufladung[/other] verfügt, werden alle Aufladungen verbraucht und du stellst [other](F) Energie[/other] wieder her.", "AR-SA": "لتجديد قوة الحليف المستهدف بتطبيق [other]شحنة تجديد واحدة[/other].\n\nكل [other]شحنة تجديد[/other] تستعيد [heal](A) الصحة[/heal] على مدى [heal](B)[/heal] وتزيد [buff]الدفاع ضد الحشود[/buff] للحلفاء الآخرين بمقدار [buff](C)[/buff] ([other]تتكوم[/other] حتى [other](D)[/other] مرات).\n\nإذا كان لدى الهدف [other](D) من شحنات التجديد[/other] بالفعل، فستُستهلك كل الشحنات وسيُعاد إليك [other](F) من الطاقة[/other].", "KO-KR": "대상 아군의 힘을 재충전하여, [other]원기 회복 스택 1개[/other]를 부여합니다.\n\n각 [other]원기 회복 스택[/other]은 [heal](A)[/heal]에 걸쳐 [heal](B)의 체력[/heal]을 회복시키고 다른 아군들의 [buff]몬스터에 대한 방어력[/buff]을 [buff](C)[/buff]만큼 증가시킵니다 ([other](D)[/other]번까지 [other]중첩[/other]됨).\n\n대상이 이미 [other]원기 회복 스택을 (D)개[/other] 지녔을 경우, 모든 스택을 소모하고 [other](F)의 에너지[/other]를 회복합니다.", "PT-BR": "Renova a força do alvo aliado, aplicando [other]uma Carga de Rejuvenescimento[/other].\n\nCada [other]Carga de Rejuvenescimento[/other] restaura [heal](A) de Vida[/heal] ao longo de [heal](B)[/heal] e aumenta a [buff]Defesa contra monstros[/buff] dos outros aliados em [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).\n\nSe o alvo já possui [other](D) Cargas de Rejuvenescimento[/other], todas as cargas serão consumidas e você restaura [other](F) de Energia[/other].", "ZH-TW": "重振目標盟友的力量,施加[other]一個回春層數[/other]。\n\n每個[other]回春層數[/other]在[heal](A)[/heal]內回復[heal](B)點生命值[/heal],並使其他盟友[buff]對怪物的防禦[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層)。\n\n如果目標已經擁有[other](D)個回春層數[/other],則所有層數會被消耗,並為您回復[other](F)點能量[/other]。", "ES-ES": "Renueva la fuerza del aliado señalado al aplicarle [other]una Carga de Rejuvenecimiento[/other].\n\nCada [other]Carga de Rejuvenecimiento[/other] restaura [heal](A) de Salud[/heal] durante [heal](B)[/heal] e incrementa la [buff]Defensa contra monstruos[/buff] de otros aliados en [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces).\n\nSi el objetivo ya tiene [other](D) Cargas de Rejuvenecimiento[/other], todas las cargas se consumirán y restaurarás [other](F) de Energía[/other].", "ZH-CN": "重振目标友军的力量,施加[other]一个回春术叠层[/other]。\n\n每个[other]回春术叠层[/other]在[heal](A)[/heal]内回复[heal](B)生命值[/heal],并使其他友军[buff]对野怪的防御[/buff]提高[buff](C)[/buff](最多可[other]堆叠[/other][other](D)[/other]次)。\n\n如果目标已经拥有[other](D)个回春术叠层[/other],则所有叠层会被消耗,并为你回复[other](F)能量[/other]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 1, "energyUsage": 3, "castRange": 11, "category": "heal", "uiType": "heal", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "THORNSAREA", "uiAtlas": null, "uiSprite": "THORNSAREA", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tappeto di spine", "RU-RU": "Растущие шипы", "PL-PL": "Rosnący Cierń", "TR-TR": "Dikenli Büyüme", "ID-ID": "Pertumbuhan Duri", "FR-FR": "Croissance d'épines", "JA-JP": "イバラの成長", "EN-US": "Thorn Growth", "DE-DE": "Dornenwuchs", "AR-SA": "نمو الأشواك", "KO-KR": "가시 성장", "PT-BR": "Arbusto de Espinhos", "ZH-TW": "蔓生棘刺", "ES-ES": "Crecimiento de espinas", "ZH-CN": "蔓生棘刺" }, "localizedDescriptions": { "IT-IT": "Evochi un tappeto di spine con un [other]raggio di (A)[/other] sull'area bersaglio, che dura per [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] (contro i giocatori) / [dmg](D) danni magici[/dmg] (contro i mob) ogni [dmg](E)[/dmg] (il danno non può essere riflesso).\nOgniqualvolta il potere [other]infligge danni[/other], applica [other]una carica di Spine[/other] a tutti i nemici all'interno del tappeto di rovi ([other]si accumula[/other] fino a [other](F)[/other] volte).\n[cc]Rallenta[/cc] del [cc](G)[/cc].\n\nIl potere può essere [other]rilanciato[/other] di nuovo entro [other](H)[/other], fino a [other](I)[/other] volte.\n\nLe [other]cariche di Spine[/other] vengono consumate dai tuoi [other]attacchi automatici[/other] e infliggono [dmg](J) danni magici[/dmg] aggiuntivi.", "RU-RU": "Вы приказываете шипам начать свой рост в указанной области в [other]радиусе(A)[/other] в течение [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] (по игрокам) / [dmg](D) магического урона[/dmg] (по монстрам) каждые [dmg](E)[/dmg] (этот урон невозможно отразить).\nВсякий раз, когда навык [other]наносит урон[/other], ко всем врагам в области действия применяется [other]один заряд шипов[/other] ([other]накапливается[/other] до [other](F)[/other] раз).\n[cc]Замедляет[/cc] на [cc](G)[/cc].\n\nНавык можно [other]использовать вновь[/other] в течение [other](H)[/other] до [other](I)[/other] раз.\n\n[other]Заряды шипов[/other] поглощаются при [other]ваших автоатаках[/other] и дополнительно наносят [dmg](J) магического урона[/dmg].", "PL-PL": "Przyzywasz rosnący Cierń o promieniu [other](A)[/other] w wybranych obszarze, utrzymujący się [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](E)[/dmg] (nie mogą być odbite).\nZawsze, gdy umiejętność [other]zada obrażenia[/other], nałoży ona [other]jeden Ładunek Cierni[/other] na wszystkich wrogów znajdujących się wewnąrz Zarośli ([other]Kumuluje się[/other] do [other](F)[/other] razy).\n[cc]Spowalnia[/cc] o [cc](G)[/cc].\n\nUmiejętność może zostać [other]rzucona ponownie[/other] w ciągu [other](H)[/other] do [other](I)[/other] razy.\n\n[other]Ładunki Cierni[/other]zostają zużyte przez [other]twoje autoataki[/other] i zadają dodatkowe [dmg](J) obrażeń magicznych[/dmg].", "TR-TR": "Hedef bölgede [other](A)[/other] boyunca aktif kalan, [other](B) yarıçaplı[/other] bir Dikenli Büyüme oluşturursun.\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](E) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Bu hasar yansıtılamaz.)\nYetenek [other]hasar[/other] verdiğinde büyüme içerisindeki tüm düşmanlara [other]bir Diken Yükü[/other] uygular (en fazla[other](F)[/other] defa [other]birikir[/other]).\n[cc](G)[/cc] [cc]yavaşlatır[/cc].\n\nYetenek, [other](H)[/other] içerisinde [other](I)[/other] defaya kadar [other]tekrar kullanılabilir[/other].\n\n[other]Diken Yükleri[/other], [other]otomatik saldırıların[/other] tarafından tüketilir ve fazladan [dmg](J) sihirli hasar[/dmg] verirler.", "ID-ID": "Membuat Pertumbuhan Duri dengan [other](A)radius[/other] di area target, berlangsung selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] (vs. Pemain) / [dmg](D) damage sihir[/dmg] (vs. mob) setiap [dmg](E)[/dmg] (damage ini tidak bisa dipantulkan).\nSaat mantra [other]menimbulkan damage[/other], mantra tersebut akan menerapkan [other]satu Serangan Duri[/other] ke semua musuh dalam pertumbuhan ([other]ditumpuk[/other] hingga [other](F)[/other] kali).\n[cc]Memperlambat[/cc] hingga [cc](G)[/cc].\n\nKemampuan ini bisa [other]dirapal ulang[/other] dalam [other](H)[/other] hingga [other](I)[/other] kali.\n\n[other]Serangan Duri[/other] digunakan oleh [other]Auto-Serang[/other] dan menimbulkan tambahan [dmg](J) damage sihir[/dmg].", "FR-FR": "Invoquez une Croissance d'Épines d'un [other]rayon de (A)[/other] à la position ciblée qui dure [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] (contre les joueurs) / [dmg](D) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](E)[/dmg] (les dégâts ne peuvent pas être renvoyés).\nChaque fois que la compétence [other]inflige des dégâts[/other], elle applique [other]une Charge d'Épines[/other] sur tous les ennemis dans la croissance ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).\nLa zone de croissance d'épines [cc]ralentit[/cc] les ennemis de [cc](G)[/cc].\n\nLa compétence peut être [other]lancée à nouvea[/other] en [other](H)[/other] jusqu'à un total de [other](I)[/other] fois.\n\n[other]Les Charges d'Épines[/other] sont consommées par [other]vos auto attaques[/other] et infligent [dmg](J) dégâts magiques[/dmg] supplémentaires.", "JA-JP": "半径[other](A)[/other]に、[other](B)[/other]間持続するイバラの成長を、狙ったエリアに召喚する。\n[dmg](C)[/dmg]ごとに[dmg](D)魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)魔法ダメージ[/dmg](対モブ)を与える(このダメージは跳ね返せません)。\n能力が[other]ダメージを与える[/other]たびに、成長の中にいる全ての敵に[other]イバラのチャージを1つ[/other]適用する(最大[other](F)[/other]回まで[other]スタック[/other]します)。\n[cc]移動速度が[/cc][cc](G)[/cc]減少する。\n\n能力は[other](H)[/other]以内に最大[other](I)[/other]回まで[other]再詠唱[/other]できます。\n\n[other]イバラのチャージ[/other]は[other]通常攻撃[/other]によって消費され、追加で[dmg](J)魔法ダメージ[/dmg]を与える。", "EN-US": "Conjure a Thorn Growth with a [other](A) radius[/other] at the targeted area, lasting [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] (vs. players) / [dmg](D) magical damage[/dmg] (vs. mobs) every [dmg](E)[/dmg] (this damage cannot be reflected).\nWhenever the ability [other]deals damage[/other], it will apply [other]one Thorns Charge[/other] to all enemies within the growth ([other]stacks[/other] up to [other](F)[/other] times).\n[cc]Slows[/cc] by [cc](G)[/cc].\n\nThe ability can be [other]recast[/other] again within [other](H)[/other] up to [other](I)[/other] times.\n\n[other]Thorns Charges[/other] are consumed by [other]your Auto-Attacks[/other] and deal an additional [dmg](J) magical damage[/dmg].", "DE-DE": "Beschwört einen Bereich mit Dornenwuchs von [other](A) Radius[/other] im anvisierten Gebiet, der dann für [other](B)[/other] verbleibt.\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (an Spielern) / [dmg](E)[/dmg] magischen Schaden (an Mobs) (dieser Schaden kann nicht reflektiert werden).\nImmer, wenn die Fertigkeit [other]Schaden anrichtet[/other], wird [other]eine Aufladung Dornen[/other] auf alle Gegner im Dornenwuchs appliziert (Bis zu [other][/other] [other](F)[/other]Stapel).\n[cc]Verlangsamt[/cc] um [cc](G)[/cc].\n\nDie Fertigkeit kann innerhalb von bis zu [other](H)[/other] [other](I)[/other] Mal [other]erneut gewirkt[/other] werden.\n\n[other]Dornenaufladungen[/other] werden von deinen [other]automatischen Angriffen[/other] verbraucht und richten zusätzliche [dmg](J) magischen Schaden[/dmg] an.", "AR-SA": "استحضار شوكة مزدهرة في نطاق [other](A)[/other] إلى الموقع المستهدف لتدوم لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](D) من الضرر السحري[/dmg] (ضد الغرماء) كل [dmg](E)[/dmg](لا يمكن عكس هذا الضرر).\nعندما [other]تلحق القدرة ضررًا[/other] ستطبق [other]شحنة أشواك[/other] على جميع الأعداء في أثناء النمو ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات).\n[cc]تبطئ الحركة[/cc] بمقدار [cc](G)[/cc].\n\nيمكن [other]إعادة إطلاق[/other] القدرة مجددًا خلال [other](H)[/other] لما يصل إلى [other](I)[/other] من المرات.\n\nتستهلك [other]هجماتك التلقائية[/other] [other]شحنات الأشواك[/other] وتلحق [dmg](J) من الضرر السحري الإضافي[/dmg].", "KO-KR": "대상 영역에 [other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 가시를 자라나게 합니다.\n[dmg](C)[/dmg]마다 [dmg](D)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](E)[/dmg]의 마법 대미지 (vs. 몬스터) 를 입힙니다 (이 피해는 반사가 불가능 합니다).\n해당 스킬로 [other]대미지를 입힐 때마다[/other], 자라난 가시 위의 모든 적에게 [other]가시 스택 하나[/other]를 부여합니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).\n[cc](G)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n해당 스킬은 [other](H)[/other] 동안 최대 [other](I)[/other]번까지 [other]다시 시전[/other]할 수 있습니다.\n\n[other]가시 스택[/other]은 [other]내 자동 공격[/other]을 통해 소비되며, 추가로 [dmg](J)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Conjure um Arbusto de Espinhos com um [other](A)raio de [/other] na área alvo, com duração de [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] (contra jogadores) / [dmg](D) de dano mágico[/dmg] (contra monstros) a cada [dmg](E)[/dmg] (esse dano não pode ser refletido).\nSempre que a habilidade [other]causar dano[/other], ela aplicará [other]uma Carga de Espinhos[/other] a todos os inimigos dentro do arbusto ([other]acumula[/other] até [other](F)[/other] vezes).\n[cc]Desacelera[/cc] em [cc](G)[/cc].\n\nA habilidade pode ser [other]lançada[/other] novamente dentro de [other](H)[/other] até [other](I)[/other] vezes.\n\n[other]Cargas de Espinhos[/other] são consumidas por [other]seus Ataques Automáticos[/other] e causam [dmg](J) de dano mágico[/dmg] adicional.", "ZH-TW": "在目標區域喚出一叢[other](A)半徑[/other]範圍的蔓生棘刺,持續[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](對玩家)/[dmg](E)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。\n每當此技能[other]造成傷害[/other]時,對蔓生區域內所有敵人施加[other]一層棘刺層數[/other](最多可[other]疊加[/other][other](F)[/other]層)。\n[cc]緩速[/cc][cc](G)[/cc]。\n\n此技能在[other](H)[/other]內最多可再[other]重複施放(I)次[/other]。\n\n[other]您的普通攻擊[/other]會消耗[other]棘刺層數[/other],並額外造成[dmg](J)點魔法傷害[/dmg]。", "ES-ES": "Conjura un Crecimiento de Espinas de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] (contra jugadores) / [dmg](D) de daño mágico[/dmg] (contra monstruos) cada [dmg](E)[/dmg] (el daño no puede ser reflejado).\nCada vez que la habilidad [other]inflija daño[/other], aplicará [other]una Carga de Espinas[/other] a todos los enemigos que se encuentren en el área ([other]se acumula[/other] hasta [other](F)[/other] veces).\n[cc]Ralentiza[/cc] en [cc](G)[/cc].\n\nLa habilidad se puede [other]volver a lanzar[/other] en [other](H)[/other] y hasta [other](I)[/other] veces.\n\n[other]Tus auto ataques[/other] consumen las [other]Cargas de Espinas[/other] e infligen [dmg](J) de daño mágico[/dmg] adicional.", "ZH-CN": "在目标区域创造[other](A)半径[/other]范围的蔓生棘刺,持续[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](对玩家) / [dmg](E)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n每次此技能[other]造成伤害[/other]时,为棘刺区域中的所有敌人施加[other]一层棘刺叠层[/other](最多可[other]堆叠(F)次[/other])。\n[cc]减速(G)[/cc]。\n\n此技能可于[other](H)[/other]内[other]重复施放[/other]最多[other](I)[/other]次。\n\n[other]你的普通攻击[/other]会触发并消耗[other]棘刺叠层[/other],造成额外[dmg](J)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 3, "castRange": 12, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "THORNSAREA_EFFECT", "target": "all", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "REJUVMUSHROOM_GRENADE", "uiAtlas": null, "uiSprite": "NATURE_HEALING_SPELL", "revision": 333277, "nameLocaTag": "@SPELLS_REJUVFLOWER", "descriptionLocaTag": "@SPELLS_REJUVMUSHROOM_GRENADE_V2_DESC", "localizedNames": { "IT-IT": "Fiore rinvigorente", "RU-RU": "Цветок омоложения", "PL-PL": "Odmładzający Kwiat", "TR-TR": "Şifa Çiçeği", "ID-ID": "Bunga Peremajaan", "FR-FR": "Fleur rajeunissante", "JA-JP": "若返りの花", "EN-US": "Rejuvenating Flower", "DE-DE": "Verjüngende Blume", "AR-SA": "وردة التجديد", "KO-KR": "원기 회복의 꽃", "PT-BR": "Flor Rejuvenescedora", "ZH-TW": "回春花朵", "ES-ES": "Flor Rejuvenecedora", "ZH-CN": "复苏之花" }, "localizedDescriptions": { "IT-IT": "Pianta un fiore magico sulla posizione bersaglio, che durerà [other](A)[/other].\n\nUn Alleato che calpesta il fiore lo consumerà, ripristinando [heal]Salute[/heal] e applicando [other]Cariche di Rinvigorimento[/other] su un massimo di [other](B)[/other] alleati entro un [other]raggio di (C)[/other] [other]in base[/other] a [other]quanto tempo[/other] il fiore è [other]cresciuto[/other].\n\n[#] Tempo: [other]0s[/other] | [other]1.5s[/other] | [other]3s[/other]\n[#] Cure: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Cariche di Rinvigorimento: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nOgni [other]Carica di Rinvigorimento[/other] ripristina [heal](G) Salute[/heal] nell'arco di [heal](H)[/heal] e aumenta la [buff]Difesa contro i mob[/buff] degli altri alleati del [buff](I)[/buff] ([other]si accumula[/other] fino a [other](J)[/other] volte).", "RU-RU": "Вы сажаете магический цветок в выбранном месте продолжительностью [other](A)[/other].\n\nСоюзник, проходящий по цветку, поглощает его, восстанавливая [heal]здоровье[/heal] и применяя [other]Заряды Омоложения[/other] на [other](B)[/other] союзников в [other]радиусе (C)[/other] [other]в зависимости[/other] от того, [other]как долго[/other] [other]рос[/other] цветок.\n\n[#] Время: [other]0с[/other] | [other]1,5с[/other] | [other]3с[/other]\n[#] Исцеление: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Заряды Омоложения: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nКаждый [other]Заряд Омоложения[/other] восстанавливает [heal](G) здоровья[/heal] в течение [heal](H)[/heal] и увеличивает [buff]защиту против монстров[/buff] у союзников на [buff](I)[/buff] ([other]накапливается[/other] до [other](J)[/other] раз).", "PL-PL": "Sadzisz magicznego kwiata w wybranej pozycji. Kwiat utrzymuje się [other](A)[/other].\n\nJeśli przejdzie przez niego sojusznik, zużyje go, przywracając sobie [heal]Zdrowia[/heal] i nakładając [other]Ładunki Odmłodnienia[/other] do [other](B)[/other] sojuszników w [other]promieniu (C)[/other] [other]w oparciu[/other] o to [other]jak długo[/other] kwiat [other]rósł[/other].\n\n[#] Czas: [other]0s[/other] | [other]1.5s[/other] | [other]3s[/other]\n[#] Leczenie: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Ładunki Odmłodnienia: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nKażdy [other]Ładunek Odmłodnienia[/other] przywraca [heal](G) Zdrowia[/heal] przez [heal](H)[/heal] i dotatkowo dla twoich sojuszników zwiększa [buff]Obronę przeciwko Mobom[/buff] o [buff](I)[/buff] ([other]kumuluje się[/other] do [other](J)[/other] razy).", "TR-TR": "Hedeflenen konuma [other](A)[/other] süren büyülü bir çiçek ek.\n\nÇiçeğin üzerinden geçen müttefik, çiçeği tüketerek [heal]Sağlık[/heal] yeniler ve çiçeğin [other]ne kadar süredir[/other] [other]büyüdüğüne[/other] [other]bağlı olarak[/other] [other](B) yarıçap[/other] içindeki en fazla [other](C)[/other] müttefike [other]Şifa Yükü[/other] kazandırır.\n\n[#] Zaman: [other]0 sn.[/other] | [other]1.5 sn.[/other] | [other]3 sn.[/other]\n[#] İyileştirme: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Şifa Yükleri: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nHer bir [other]Şifa Yükü[/other] [heal](G)[/heal] boyunca [heal](H) Sağlık[/heal] kazandırır ve diğer müttefiklerin [buff]düşmanlara karşı Savunmasını[/buff] [buff](I)[/buff] artırır (en fazla [other](J)[/other] kez [other]birikir[/other]).", "ID-ID": "Menanam bunga ajaib pada posisi yang ditargetkan, bertahan selama [other](A)[/other].\n\nSekutu yang berjalan di atas bunga akan mengonsumsinya, memulihkan [heal]HP[/heal] dan menerapkan [other]Charge Peremajaan[/other] untuk hingga [other](B)[/other] sekutu dalam [other]radius (C)[/other] [other]berdasarkan[/other] pada [other]berapa lama[/other] bunganya [other]tumbuh[/other].\n\n[#] Waktu: [other]0d[/other] | [other]1.5d[/other] | [other]3d[/other]\n[#] Pemulihan: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Charge Peremajaan: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nTiap [other]Charge Peremajaan[/other] memulihkan [heal](G) HP[/heal] dalam [heal](H)[/heal] dan meningkatkan [buff]Pertahanan vs. mob[/buff] sekutu lain sebesar [buff](I)[/buff] ([other]bertumpuk[/other] hingga [other](J)[/other] kali).", "FR-FR": "Plantez une fleur magique à l'endroit ciblé qui dure [other](A)[/other].\n\nSi un allié marche sur la fleur, il la consommera, ce qui lui permettra de restaurer de la [heal]Santé[/heal] et d'appliquer des [other]Charges de Rajeunissement[/other] sur un maximum de [other](B)[/other] alliés dans un [other]rayon de (C)[/other] [other]basé[/other] sur [other]combien de temps[/other] la fleur [other]a grandi[/other].\n\n[#] Temps : [other]0s[/other] | [other]1,5s[/other] | [other]3s[/other]\n[#] Soins : [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Charges de Rajeunissement : [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nChaque [other]Charge de Rajeunissement[/other] restaure [heal](G) Santé[/heal] pendant [heal](H)[/heal] et augmente la [buff]Défense contre les monstres[/buff] des autres alliés de [buff](I)[/buff] ([other]cumulable[/other] jusqu'à [other](J)[/other] fois).", "JA-JP": "[other](A)[/other]間効果が持続する魔法の花を狙った位置に植える。\n\n花を踏んだ味方はその花を消費して、[heal]体力[/heal]を回復し、花の[other]成長[/other][other]時間[/other]に[other]基づいた[/other]半径[other](B) [/other]にいる最大[other](C)[/other]人までの味方に[other]若返りのチャージ[/other]を適用させます。\n\n[#]時間:[other]0秒[/other] |[other]1.5秒[/other] | [other]3秒[/other]\n[#]回復:[heal](D)[/heal] | [heal](E)[/heal]| [heal](F)[/heal]\n[#]若返りのチャージ:[other]1[/other] | [other]2[/other] | [other]3[/other]\n\n各[other]若返りのチャージ[/other]は、[heal](G)[/heal]の間、[heal](H)[/heal]体力を回復し、他の味方の[buff]対モブへの防御[/buff]を[buff](I)[/buff]上昇させる(チャージは最大[other](J)[/other]まで[other]スタック[/other]する)。", "EN-US": "Plant a magical flower at the targeted position, lasting [other](A)[/other].\n\nAn Ally walking over the flower will consume it, restoring [heal]Health[/heal] and applying [other]Rejuvenation Charges[/other] on up to [other](B)[/other] allies within a [other](C) radius[/other] [other]based[/other] on [other]how long[/other] the flower [other]grew[/other].\n\n[#] Time: [other]0s[/other] | [other]1.5s[/other] | [other]3s[/other]\n[#] Healing: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Rejuvenation Charges: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nEach [other]Rejuvenation Charge[/other] restores [heal](G) Health[/heal] over [heal](H)[/heal] and increases other allies' [buff]Defense vs. mobs[/buff] by [buff](I)[/buff] ([other]stacks[/other] up to [other](J)[/other] times).", "DE-DE": "Pflanze an der Zielposition eine magische Blume, die dort für [other](A)[/other] wächst.\n\nEin Verbündeter, der über die Blume läuft, verbraucht sie, stellt [heal]Leben[/heal] wieder her und wendet [other]Verjüngungsaufladungen[/other] auf bis zu [other](B)[/other] Verbündete in einem [other](C) Radius an[/other], [other]basierend[/other] darauf, [other]wie lang[/other] die Blume [other]gewachsen[/other] ist.\n\n[#] Zeit: [other]0s[/other] | [other]1,5s[/other] | [other]3s[/other]\n[#] Heilung: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Verjüngungsaufladungen: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nJede [other]Verjüngungsaufladung[/other] stellt [heal](G) Leben[/heal] über [heal](H)[/heal] wieder her und erhöht die [buff]Verteidigung gegen Mobs[/buff] anderer Verbündeter um [buff](I)[/buff] ([other]stapelbar[/other] bis zu [other](J)[/other] Mal).", "AR-SA": "لزراعة وردة سحرية في الموقع المستهدف تدوم لمدة [other](A)[/other] ثواني.\n\nسيستهلك الحليف الوردة التي يمشي فوقها ويستعيد [heal]الصحة[/heal] ويطبق [other]شحنات تجديد[/other] على ما يصل إلى [other](B)[/other] من الحلفاء في [other](C)محيط [/other] [other]بناءً[/other] على [other]مدة[/other] [other]نمو[/other] الوردة.\n\n[#] الوقت: [other]0 ثانية[/other] | [other]1.5 ثانية[/other] |[other]3 ثواني[/other]\n[#] العلاج: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#]شحنات التجديد: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nكل [other]شحنة تجديد[/other] تستعيد [heal](G) الصحة[/heal] على مدى [heal](H)[/heal] وتزيد [buff]الدفاع ضد الحشود[/buff] للحلفاء الآخرين بمقدار [buff](I)[/buff] ([other]تتكوم[/other] حتى [other](J)[/other] مرات).", "KO-KR": "목표 위치에 [other](A)[/other] 동안 지속되는 마법의 꽃을 심습니다.\n\n아군이 꽃 위로 걸어갈 시 꽃이 소모되며, 꽃이 [other]얼마나[/other] [other]자랐는[/other] 지에 [other]따라[/other] [other]반경 (B)[/other] 내에 있는 아군 최대 [other](C)[/other]명의 [heal]체력[/heal]을 회복시키고 [other]원기 회복 스택[/other]을 부여합니다.\n\n[#] 시간: [other]0초[/other] | [other]1.5초[/other] | [other]3초[/other]\n[#] 회복량: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] 원기 회복 스택: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\n각 [other]원기 회복 스택[/other]은 [heal](G)[/heal]에 걸쳐 [heal](H)의 체력[/heal]을 회복시키고 다른 아군들의 [buff]몬스터에 대한 방어력[/buff]을 [buff](I)[/buff]만큼 증가시킵니다 ([other](J)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Planta uma flor mágica na posição alvo, com duração de [other](A)[/other].\n\nSe um aliado andar sobre a flor, ele irá consumi-la, restaurando [heal]Vida[/heal] e aplicando [other]Cargas de Rejuvenescimento[/other] em até [other](B)[/other] aliados dentro de um [other]raio de (C)[/other] [other]com base[/other] na [other]quantidade de tempo[/other] que a flor [other]cresceu[/other].\n\n[#] Tempo: [other]0s[/other] | [other]1.5s[/other] | [other]3s[/other]\n[#] Cura: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Cargas de Rejuvenescimento: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nCada [other]Carga de Rejuvenescimento[/other] restaura [heal](G) de Vida[/heal] ao longo de [heal](H)[/heal] e aumenta a [buff]Defesa contra monstros[/buff] dos outros aliados em [buff](I)[/buff] ([other]acumula[/other] até [other](J)[/other] vezes).", "ZH-TW": "在目標位置種下一朵魔法花朵,持續[other](A)[/other]。\n\n盟友路過時會消耗花朵,使[other](B)半徑範圍[/other]內最多[other](C)[/other]名盟友回復[heal]生命值[/heal],並對其施加[other]回春層數[/other],治療量[other]依[/other]花朵[other]生長時間[/other]而定。\n\n[#] 時間:[other]0秒[/other] | [other]1.5秒[/other] | [other]3秒[/other]\n[#] 治療:[heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] 回春層數:[other]1[/other] | [other]2[/other] | [other]3[/other]\n\n每個[other]回春層數[/other]在[heal](G)[/heal]內回復[heal](H)點生命值[/heal],並使其他盟友[buff]對怪物的防禦[/buff]增加[buff](I)[/buff](最多可[other]疊加[/other][other](J)[/other]層)。", "ES-ES": "Planta una flor mágica en la posición señalada que dura [other](A)[/other].\n\nSi un Aliado camina sobre la flor, la consumirá y restaurará [heal]Salud[/heal], también aplicará [other]Cargas de Rejuvenecimiento[/other] para hasta [other](B)[/other] aliados dentro de un [other]radio de (C)[/other] [other]dependiendo[/other] de [other]cuánto[/other] haya [other]crecido[/other] la flor.\n\n[#] Tiempo: [other]0s[/other] | [other]1,5s[/other] | [other]3s[/other]\n[#] Cura: [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] Cargas de Rejuvenecimiento: [other]1[/other] | [other]2[/other] | [other]3[/other]\n\nCada [other]Carga de Rejuvenecimiento[/other] restaura [heal](G) de Salud[/heal] durante [heal](H)[/heal] e incrementa la [buff]Defensa contra monstruos[/buff] de otros aliados en [buff](I)[/buff] ([other]se acumula[/other] hasta [other](J)[/other] veces).", "ZH-CN": "在目标位置种下有魔力的花朵,持续[other](A)[/other]。\n\n当任何���军从花朵上走过时,将会消耗它,[other]基于[/other]花朵[other]成长的时间[/other],为[other](B)半径[/other]范围内最多[other](C)[/other]名友军回复[heal]生命[/heal],并施加[other]回春术叠层[/other]。\n\n[#] 时间:[other]0秒[/other] | [other]1.5秒[/other] | [other]3秒[/other]\n[#] 治疗:[heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n[#] 回春术叠层:[other]1[/other] | [other]2[/other] | [other]3[/other]\n\n每个[other]回春术叠层[/other]在[heal](G)[/heal]内回复[heal](H)生命值[/heal],并使其他友军[buff]对野怪的防御[/buff]提高[buff](I)[/buff](最多可[other]堆叠[/other][other](J)[/other]次)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 2.5, "energyUsage": 6, "castRange": 15, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 20, "effect": "REJUVMUSHROOM_GRENADE_WEAK", "target": "friendall", "position": null, "removeOnLeave": false, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "BRAMBLESEED", "uiAtlas": null, "uiSprite": "THORNS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Semi di rovo", "RU-RU": "Семена ежевики", "PL-PL": "Nasiona Jeżyny", "TR-TR": "Diken Tohumu", "ID-ID": "Benih Semak Berduri", "FR-FR": "Graine de ronce", "JA-JP": "イバラの種子", "EN-US": "Brambleseed", "DE-DE": "Stachelsaat", "AR-SA": "بذور العليق", "KO-KR": "가시나무 씨앗", "PT-BR": "Espinheiro", "ZH-TW": "荊棘綻放", "ES-ES": "Semillas de zarza", "ZH-CN": "荆棘种子" }, "localizedDescriptions": { "IT-IT": "Scagli semi lungo una linea di [other](A)[/other] nella direzione bersaglio, infliggendo [dmg](B) danni magici[/dmg]. \n\nDopo [other]0,7 s[/other], cresceranno dei rovi lungo tutta la linea, che infliggono [dmg](C) danni magici[/dmg].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](D)[/cc].", "RU-RU": "Вы бросаете семена по линии [other]длиной (A)[/other] в указанном направлении, нанеся [dmg](B) магического урона[/dmg]. \n\nЧерез [other]0.7 секунду[/other] начнут прорастать побеги ежевики, нанеся [dmg](C) магического урона[/dmg].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](D)[/cc].", "PL-PL": "Rzucasz nasiona na ścieżce długiej na [other](A)[/other] w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg].\n\nPo [other]0.7s opóźnieniu[/other] wzdłuż linii zadaje [dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](D)[/cc].", "TR-TR": "Hedef yönde [other](A) uzunluğundaki[/other] bir şerit boyunca tohumlar fırlatarak [dmg](B) sihirli hasar[/dmg] verirsin. \n\n[other]0,7 saniyelik bir gecikme[/other] sonrasında şerit boyunca dikenler büyüyerek [dmg](C) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](D)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Melemparkan benih dalam garis sepanjang [other](A)[/other] ke arah target, memberikan [dmg](B) damage sihir[/dmg]. \n\nSetelah [other]jeda 0,7 detik[/other], duri akan tumbuh di area sepanjang garis, memberikan [dmg](C) damage sihir[/dmg].\n[cc]Melemparkan[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](D)[/cc].", "FR-FR": "Jetez des graines dans une [other]ligne de (A) de long[/other] dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg].\n\nAprès [other]0.7s de délai[/other] des ronces sortent du sol, infligeant [dmg](C) dégâts magiques[/dmg].\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](D)[/cc].", "JA-JP": "[other]長さ(A)[/other]の線に沿って狙った方向に種子を投げ、[dmg]魔法ダメージを(B)[/dmg]与えます。\n\n[other]0.7秒の遅延[/other]の後、イバラが線に沿って成長し、[dmg]魔法ダメージを(C)[/dmg]与えます。\n命中した敵全員を[cc](D)[/cc]の間[cc]空中[/cc]に[cc]投げます[/cc]。", "EN-US": "Throw seeds along a [other](A) long[/other] line in targeted direction, dealing [dmg](B) magical damage[/dmg]. \n\nAfter a [other]0.7s delay[/other] brambles will grow along the line, dealing [dmg](C) magical damage[/dmg].\n[cc]Throws[/cc] all enemies hit [cc]in the air[/cc] for [cc](D)[/cc].", "DE-DE": "Wirf Stachelsaat entlang einer [other](A) langen[/other] Linie in die anvisierte Richtung, welche [dmg](B) magischen Schaden[/dmg] verursacht . \n\nNach [other]0.7s Verzögerung[/other] wuchern Brombeeren entlang dieser Linie, die [dmg](C) magischen Schaden[/dmg] verursachen.\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](D)[/cc] [cc]in die Luft[/cc].", "AR-SA": "يمكن إلقاء بذور بجانب خط يبلغ طوله [other](A)[/other] في الاتجاه المستهدف لإلحاق [dmg](B) من الضرر السحري[/dmg]. \n\nبعد [other]تأخير لمدة 0.7ث[/other] سينمو العليق بجانب الخط لإلحاق [dmg](C)من الضرر السحري[/dmg].\n[cc]تلقي [/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](D)[/cc].", "KO-KR": "목표 방향으로 [other](A) 길이[/other]의 줄을 따라 씨앗을 던져, [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n\n [other]1초 뒤에[/other] 줄을 따라 가시나무가 자라나며, [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n 적중한 모든 적을 [cc](D)[/cc] 동안 [cc]공중[/cc]으로 [cc]던집니다[/cc].", "PT-BR": "Jogue sementes ao longo de uma linha de [other](A) de comprimento[/other] na direção do alvo, causando [dmg](B) de dano mágico[/dmg].\n\nDepois de um [other]atraso de 0.7s[/other], espinheiros crescerão ao longo da linha, causando [dmg](C) de dano mágico[/dmg].\n[cc]Joga[/cc] todos os inimigos acertados [cc]no ar[/cc] por [cc](D)[/cc].", "ZH-TW": "朝目標方向[other]長(A)[/other]的直線範圍內播種,造成[dmg](B)點魔法傷害[/dmg]。\n\n在[other]0.7秒[/other]後,荊棘會沿線綻放,造成[dmg](C)點魔法傷害[/dmg]。\n將所有擊中的敵人[cc]拋向[/cc][cc]空中[/cc],持續[cc](D)[/cc]。", "ES-ES": "Lanza una línea de semillas de [other](A) de largo[/other] en la dirección señalada e inflige [dmg](B) de daño mágico[/dmg]. \n\nDespués de un [other]retraso de 0.7s[/other], las zarzas crecerán a lo largo de la línea e infligirán [dmg](C) de daño mágico[/dmg].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](D)[/cc].", "ZH-CN": "朝目标方向[other](A)长[/other]的直线区域投掷种子,造成[dmg](B)魔法伤害[/dmg]。\n\n在1秒的延迟后,荆棘在该直线区域中生长,造成魔法伤害。\n击飞所有被击中的敌人,持续。" }, "target": "ground", "castingTime": 0.25, "hitDelay": 0, "standTime": 0.15, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 16, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.2, "effect": "BRAMBLESEED_DELAYED_HIT", "target": "enemy", "position": "atcaster", "removeOnLeave": null, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "REANIMATE", "uiAtlas": null, "uiSprite": "REANIMATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Rivitalizzare", "RU-RU": "Оживление", "PL-PL": "Ożywienie", "TR-TR": "Yeniden Canlandır", "ID-ID": "Revitalisasi", "FR-FR": "Revitaliser", "JA-JP": "活性化", "EN-US": "Revitalize", "DE-DE": "Revitalisieren", "AR-SA": "التنشيط", "KO-KR": "재생", "PT-BR": "Revitalizar", "ZH-TW": "振奮", "ES-ES": "Revitalizar", "ZH-CN": "新生" }, "localizedDescriptions": { "IT-IT": "Infondi energia vitale nell'alleato bersaglio, ripristinando [heal](A) punti salute[/heal] e [other](B) punti energia[/other] ogni [heal](C)[/heal], mentre [other]incanali[/other] per [other](D)[/other] (subire danni riduce la durata dell'incanalamento).\nOgni [other](C)[/other] la canalizzazione costa [other](F) Energia[/other].", "RU-RU": "Вы оживляете союзника, восстанавливая ему [heal](A) здоровья[/heal] и [other](B) энергии[/other] каждые [heal](C)[/heal] на протяжении [other]поддержания[/other] заклинания в течение [other](D)[/other] (получение урона прервет поддержание заклинания).\nКаждые [other](C)[/other] поддерживания тратят [other](F) энергии[/other].", "PL-PL": "Odmładzasz sojusznika, przywracając [heal](A) Zdrowia[/heal] i [other](B) Energii[/other] co [heal](C)[/heal], podczas [other]kanałowania[/other] przez [other](D)[/other] (otrzymanie obrażeń skraca czas kanałowania).\nKażde [other](C)[/other] kanałowania kosztuje [other](F) Energii[/other].", "TR-TR": "Hedef müttefiki yeniden canlandırıp [other](A)[/other] boyunca [other]odaklanırken[/other] (alınan hasar odaklanma süresini kısaltır) [heal](B)[/heal] aralıklarla [heal](C) sağlık[/heal] ve [other](D) enerji[/other] yenilersin.\nOdaklanılan her [other](B)[/other] [other](F) enerji[/other] gerektirir.", "ID-ID": "Merevitalisasi sekutu yang ditargetkan, memulihkan [heal](A) HP[/heal] dan [other](B) Energi[/other] setiap [heal](C)[/heal], saat [other]menyalurkan[/other] selama [other](D)[/other] (menerima damage mengurangi waktu penyaluran).\nTiap [other](C)[/other] penyaluran membutuhkan [other](F) Energi[/other].", "FR-FR": "Revitalisez l'allié ciblé, restaurant [heal](A) de santé[/heal] et [other](B) d'énergie[/other] toutes les [heal](C)[/heal] en [other]canalisant[/other] pendant [other](D)[/other] (subir des dégâts réduit le temps de canalisation).\nToutes les [other](C)[/other] de canalisation coûtent [other](F) d'énergie[/other].", "JA-JP": "狙った味方を活性化し、[other](A)[/other]の間、[other]チャネリング[/other]している時に(ダメージを受けるとチャネリング時間が減少)、[heal](B)[/heal]ごとに[heal]体力(C)[/heal]と[other]エネルギー(D)[/other]を回復します。", "EN-US": "Revitalize the targeted ally, restoring [heal](A) Health[/heal] and [other](B) Energy[/other] every [heal](C)[/heal], while [other]channeling[/other] for [other](D)[/other] (taking damage reduces the channel time).\nEach [other](C)[/other] channeled costs [other](F) Energy[/other].", "DE-DE": "Revitalisiert einen Alliierten, stellt alle [heal](A)[/heal] [heal](B) Leben[/heal] und [other](C) Energie[/other] wieder her, während du für [other](D)[/other] [other]kanalisierst[/other] (während des Wirkens erlittener Schaden reduziert die Kanalisierungszeit).\nJede [other](A)[/other] Kanalisierung kostet [other](F) Energie[/other].", "AR-SA": "تنشيط الحليف المستهدف يُعيد [heal](A) من الصحة[/heal] و[other](B) من الطاقة[/other] كل [heal](C)[/heal] في أثناء [other]التوجيه[/other] لمدة [other](D)[/other] (وتلقي الضرر يقلل وقت التوجيه).\nكل [other](C)[/other] من التوجيه يكلف [other](F) من الطاقة[/other].", "KO-KR": "아군을 재활성화하여 최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안 [heal](B)[/heal] 마다 [heal](C) 체력[/heal]과 [other](D) 에너지[/other]를 회복합니다 (대미지를 받으면 채널링 시간이 줄어듭니다).\n[other](B)[/other] 채널링할 때마다 에너지를 [other](F)[/other]만큼 소모합니다.", "PT-BR": "Revitaliza o aliado alvo, restaurando [heal](A) de Vida[/heal] e [other](B) de Energia[/other] a cada [heal](C)[/heal], enquanto [other]canaliza[/other] por [other](D)[/other] (receber dano reduz o tempo de canalização).\nCada [other](C)[/other] canalizado custa [other](F) de Energia[/other].", "ZH-TW": "振奮目標盟友,每[heal](A)[/heal]回復[heal](B)點生命值[/heal]和[other](C)點能量[/other],[other]引導[/other]持續[other](D)[/other](受到傷害會減少引導時間)。\n引導期間每[other](A)[/other]消耗[other](F)點能量[/other]。", "ES-ES": "Revitaliza al aliado objetivo y restaura [heal](A) de salud[/heal] y [other](B) de energía[/other] cada [heal](C)[/heal] mientras [other]canalizas[/other] durante [other](D)[/other] (recibir daño reduce el tiempo de canalización).\nCada [other](C)[/other] de canalización cuesta [other](F) de energía[/other].", "ZH-CN": "为目标友军注入自然能量,每[heal](A)[/heal]为其回复[heal](B)生命[/heal]以及[other](C)能量[/other],并持续[other]引导(D)[/other](受到伤害会减少引导时间)。\n引导期间每[other](A)[/other]消耗[other](F)能量[/other]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 7, "energyUsage": 20, "castRange": 11, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_aoe_01", "initialEffectInterval": 0, "effectCount": 4, "effectInterval": 1, "energyUsage": 4, "disruptionFactor": 10, "directAttributeChange": { "target": "friendall", "attribute": "energy", "change": 8, "effectType": null, "effectAreaRadius": null }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "NATURERESILIENCE", "uiAtlas": null, "uiSprite": "REJUVMUSHROOM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_NATURERESILIENCE_V2_DESC", "localizedNames": { "IT-IT": "Protezione della natura", "RU-RU": "Защита природы", "PL-PL": "Ochrona Natury", "TR-TR": "Doğa Koruması", "ID-ID": "Perlindungan Alam", "FR-FR": "Protection de la nature", "JA-JP": "自然の保護", "EN-US": "Protection of Nature", "DE-DE": "Schutz der Natur", "AR-SA": "حماية الطبيعة", "KO-KR": "자연의 보호", "PT-BR": "Proteção da Natureza", "ZH-TW": "大自然的守護", "ES-ES": "Protección de la naturaleza", "ZH-CN": "自然保护" }, "localizedDescriptions": { "IT-IT": "Concede la protezione della natura a un alleato bersaglio, aumentando le [buff]resistenze ai danni[/buff] dell'alleato di [buff](A)[/buff] e le [buff]Cure Ricevute[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Предоставляет природную защиту выбранному союзнику, увеличивая его [buff]сопротивление урону[/buff] на [buff](A)[/buff] и [buff]Получаемое исцеление[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Zapewnia ochronę natury wybranemu sojusznikowi, zwiększając jego [buff]odporności na obrażenia[/buff] o [buff](A)[/buff] oraz [buff]Otrzymywane Leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Hedeflenen müttefiğe doğanın korumasını bahşederek [buff](A)[/buff] boyunca müttefikin [buff]hasar dirençlerini[/buff] [buff](B)[/buff] ve [buff]Alınan İyileştirmeyi[/buff] [buff](C)[/buff] artır.", "ID-ID": "Memberikan perlindungan alam ke sekutu tertarget, meningkatkan [buff]resistansi damage[/buff] sekutu sebesar [buff](A)[/buff] dan [buff]Penyembuhan Diterima[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Confère la protection de la nature à un allié ciblé, augmentant ses [buff]résistances aux dégâts[/buff] de [buff](A)[/buff] et ses [buff]Soins Reçus[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "対象の味方に自然の加護を与え、[buff](A)[/buff]間、その味方の[buff]ダメージ耐性[/buff]を[buff](B)[/buff]、[buff]受ける回復量[/buff]を[buff](C)[/buff]増加させる。", "EN-US": "Grant nature's protection to a targeted ally, increasing the ally's [buff]damage resistances[/buff] by [buff](A)[/buff] and [buff]Healing Received[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Gewährt einem anvisierten Verbündeten den Schutz der Natur und erhöht die [buff]Schadensresistenz[/buff] des Verbündeten um [buff](A)[/buff] und [buff]Erhaltene Heilung[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "امنح الحماية الطبيعية لحليف مستهدف، مما يزيد من [buff]مقاومة الضرر[/buff] للحليف بمقدار [buff](A)[/buff] و[buff]العلاج المُتلقى[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "대상 아군에게 자연의 보호를 부여해, [buff](A)[/buff] 동안 해당 아군의 [buff]대미지 저항력[/buff]을 [buff](B)[/buff]만큼 [buff]받는 치유량[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Concede a proteção da natureza a um aliado alvo, aumentando as [buff]resistências a dano[/buff] do aliado em [buff](A)[/buff] e a [buff]Cura Recebida[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "為目標盟友施加自然保護,使該盟友的[buff]傷害抗性[/buff]增加[buff](A)[/buff],[buff]受到的治療效果[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Otorga la protección de la naturaleza a un aliado señalado, y aumenta sus [buff]resistencias al daño[/buff] en [buff](A)[/buff] y su [buff]Cura Recibida[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "为目标友军施加自然保护,使该友军的[buff]伤害抗性[/buff]提高[buff](A)[/buff],[buff]受到的治疗效果[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 12, "castRange": 11, "category": "buff", "uiType": "buff", "maxCharges": null, "buffOverTime": [ { "target": "friendall", "type": "physicalarmor", "time": 6, "value": 0.2, "effectAreaRadius": null }, { "target": "friendall", "type": "magicresistance", "time": 6, "value": 0.2, "effectAreaRadius": null }, { "target": "friendall", "type": "healmodifier", "time": 6, "value": 0.4, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CLEANSEHEAL", "uiAtlas": null, "uiSprite": "CLEANSEHEAL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CLEANSEHEAL_CHARGE_DESC", "localizedNames": { "IT-IT": "Guarigione purificante", "RU-RU": "Очищение", "PL-PL": "Oczyszczające Uleczenie", "TR-TR": "Arındırma Şifası", "ID-ID": "Penyembuhan Pembersihan", "FR-FR": "Soin purifiant", "JA-JP": "治癒の浄化", "EN-US": "Cleanse Heal", "DE-DE": "Reinigende Heilung", "AR-SA": "العلاج بالتطهير", "KO-KR": "정화 회복", "PT-BR": "Cura Purificadora", "ZH-TW": "淨化治癒", "ES-ES": "Cura purificadora", "ZH-CN": "净化治疗" }, "localizedDescriptions": { "IT-IT": "Rivitalizza fino a [other](A)[/other] alleati in un [other]raggio di (B)[/other] dalla posizione bersaglio, [heal]guarendoli[/heal][heal]in base[/heal] al [heal]numero di cariche di Rinvigorimento[/heal].\n[other]Purifica[/other] tutti gli [other]effetti di controllo[/other] e [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati).\n \n[#] Cariche di Rinvigorimento: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Guarigione: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\nConsuma una carica di Rinvigorimento sul bersaglio.", "RU-RU": "Оживляет до [other](A)[/other] союзников в [other]радиусе (B)[/other] от указанной точки, [heal]исцеляя[/heal] их [heal]в зависимости[/heal] от [heal]количества зарядов Омоложения[/heal] на них.\n[other]Снимает[/other] все [other]эффекты контроля[/other] и [other]дебафы[/other] (кроме эффектов с периодическим уроном, можно использовать при оглушении или безмолвии).\n \n [#] Заряды Омоложения: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] Исцеление: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n \nПотребляет один заряд Омоложения цели.", "PL-PL": "Uzdrawiasz do [other](A)[/other] sojuszników w promieniu [other](B)[/other] od wybranej pozycji, [heal]uzdrawiając[/heal] ich [heal]w oparciu[/heal] o [heal]ilość Ładunków Odmłodnienia[/heal] na nich.\n[other]Oczyszcza[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza efektami obrażeń czasowych, może być użyte, gdy jesteś ogłuszony lub wyciszony).\n \n [#] Ładunki Odmłodnienia: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] Leczenie: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n \nZużywa jeden Ładunek Odmłodnienia celu.", "TR-TR": "Hedef konumun çevresindeki [other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefike canlılık kazandırıp onları, üzerlerindeki [heal]Şifa Yükü sayısına[/heal] [heal]bağlı olarak[/heal] [heal]iyileştirirsin[/heal].\nTüm [other]Kitle Kontrol etkilerini[/other] ve [other]zayıflatmaları[/other] [other]arındırır[/other]. (Zamanla hasar etkileri arındırılmaz, sersemlemiş veya susturulmuşken de kullanılabilir.)\n \n[#] Şifa Yükleri: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] İyileştirme: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\nHedefin bir Şifa Yükü'nü harcar.", "ID-ID": "Menyembuhkan hingga [other](A)[/other] sekutu dalam radius [other](B)[/other] dari posisi yang ditarget, [heal]menyembuhkan[/heal] mereka [heal]berdasarkan[/heal] [heal]jumlah Charge Penyegaran[/heal] yang mereka miliki.\n[other]Membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun).\n \n[#] Charge Penyegaran: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Penyembuhan: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\nMengonsumsi satu Charge Penyegaran dari target.", "FR-FR": "Revitalisez jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other] à la position ciblée, les [heal]soignant[/heal] en [heal]fonction[/heal] du [heal]nombre de charges de rajeunissement[/heal] actifs sur chacun.\n[other]Purifie[/other] tous les [other]effets de contrôle de foule[/other] et les [other]malus[/other] (à l'exception des dégâts sur la durée, peut être utilisé pendant l'étourdissement ou le silence).\n \n [#] Charges de rajeunissement : [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] Soin : [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n \nConsomme une charge de rajeunissement sur les alliés affectés.", "JA-JP": "狙った位置の[other]半径(A)[/other]以内にいる最大[other](B)[/other]人の味方を活性化し、[heal]味方の若返りのチャージの数[/heal]に[heal]応じて[/heal]、味方を[heal]治癒[/heal]します。\n全ての[other]クラウドコントロール効果[/other]と[other]デバフ[/other]を[other]浄化[/other]します(時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能)。\n\n[#]若返りのチャージ:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#]治癒:[heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\nターゲットの若返りのチャージを1つ消費します。", "EN-US": "Revitalize up to [other](A)[/other] allies in a [other](B) radius[/other] of the targeted position, [heal]healing[/heal] them [heal]based[/heal] on the [heal]number of Rejuvenation Charges[/heal] on them.\n[other]Cleanses[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced).\n \n[#] Rejuvenation Charges: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Heal: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\nConsumes one Rejuvenation Charge from the target.", "DE-DE": "Revitalisiert bis zu [other](A)[/other] Alliierte in [other](B) Radius[/other] um die anvisierte Position. Sie werden [heal]entsprechend[/heal] der jeweiligen [heal]Anzahl an Verjüngungsaufladungen[/heal] [heal]geheilt[/heal].\n[other]Reinigt[/other] alle [other]CC-Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekte, kann auch während Verstummung oder Betäubung genutzt werden).\n \n [#] Aufladungen Verjüngung: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] Heilung: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n \nVerbraucht eine Verjüngungsaufladungen des Ziels.", "AR-SA": "يمكن تنشيط ما يصل إلى [other](A)[/other] من الحلفاء في [other]محيط (B) [/other] من الموقع المستهدف، [heal]وعلاجهم[/heal] [heal]وفقًا[/heal] إلى [heal]عدد شحنات التجديد[/heal] لديهم.\n[other]تزيل[/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] (باستثناء تأثيرات الضرر بمرور الوقت؛ يمكن استخدامها في أثناء الصعق أو الإيقاف).\n \n[#] شحنات الإنعاش: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#]العلاج: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\nتستهلك شحنة إنعاش من الهدف.", "KO-KR": "대상 위치 주변 [other]반경 (A)[/other]안의 최대 [other](B)[/other]의 아군에게 활력을 불어넣어, 각자에게 부여된 [heal]원기 회복 스택 수[/heal]에 [heal]기반[/heal]하여 체력을 [heal]회복[/heal]합니다.\n 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other]합니다 (지속 대미지 제외, 기절과 침묵 상태에서 사용 가능).\n\n[#] 원기 회복 스택: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] 회복량: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\n대상의 원기 회복 스택 1개를 소모합니다.", "PT-BR": "Revitaliza até [other](A)[/other] aliados em um [other](B)raio de [/other] da posição alvo, [heal]curando-os[/heal] [heal]basedo[/heal] no [heal]número de cargas de Rejuvenescimento[/heal] neles.\n[other]Purifica[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano ao longo do tempo).\n \n[#] Cargas de Rejuvenescimento: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#] Cura: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\nConsome uma das cargas de Rejuvenescimento do alvo.", "ZH-TW": "妙手回春,為目標位置[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友[heal]治療[/heal],治療量[heal]依[/heal]其身上[heal]回春層數[/heal]而定。\n[other]淨化[/other]所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果,且暈眩或沉默時可使用)。\n\n[#]回春層數:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n[#]治療效果:[heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n\n消耗目標身上1層回春層數。", "ES-ES": "Revitaliza hasta [other](A)[/other] aliados en un radio de [other](B)[/other] y [heal]cúralos[/heal] [heal]de acuerdo[/heal] al [heal]número de cargas de rejuvenecimiento[/heal] que posean.\n[other]Limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] (excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado).\n \n [#] Cargas de rejuvenecimiento: [other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] Cura: [heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n \nConsume una carga de rejuvenecimiento del objetivo.", "ZH-CN": "振奋目标区域[other](A)半径[/other]范围内最多[other](B)[/other]名友军,[heal]基于[/heal]他们身上的[heal]回春术叠层[/heal],为他们[heal]回复生命[/heal]。\n[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other](持续性伤害效果除外,可以在被击晕或沉默的状态下使用)。\n \n [#] 回春术叠层:[other]0[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other]\n [#] 生命回复:[heal](F)[/heal] | [heal](G)[/heal] | [heal](H)[/heal] | [heal](I)[/heal]\n \n消耗目标身上的一层回春术叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 9, "castRange": 11, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "REJUVENATING_BREEZE", "uiAtlas": null, "uiSprite": "REJUVINATING_BREEZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_REJUVENATING_BREEZE_V2_DESC", "localizedNames": { "IT-IT": "Brezza rinvigorente", "RU-RU": "Омолаживающее дыхание", "PL-PL": "Odmładzająca Bryza", "TR-TR": "Şifa Rüzgârı", "ID-ID": "Angin Peremajaan", "FR-FR": "Brise rajeunissante", "JA-JP": "若返りのそよ風", "EN-US": "Rejuvenating Breeze", "DE-DE": "Erfrischende Brise", "AR-SA": "نسيم الإنعاش", "KO-KR": "원기 회복의 바람", "PT-BR": "Brisa Rejuvenescedora", "ZH-TW": "回春微風", "ES-ES": "Brisa rejuvenecedora", "ZH-CN": "活力轻风" }, "localizedDescriptions": { "IT-IT": "Una Brezza Rinvigorente si sprigiona dall'alleato bersaglio, aumentando le sue [buff]resistenze ai danni[/buff] del [buff](A)[/buff] per [buff](B)[/buff].\nLa brezza investe fino a [other](C)[/other] alleati in un [other]raggio di (D)[/other] attorno al bersaglio.\nQuesti alleati ricevono lo [other]stesso numero[/other] di [other]Cariche di Rinvigorimento[/other] possedute dall'[other]alleato selezionato[/other].\n\nOgni [other]Carica di Rinvigorimento[/other] ripristina [heal](E) Salute[/heal] nell'arco di [heal](F)[/heal] e aumenta la [buff]Difesa contro i mob[/buff] degli altri alleati del [buff](G)[/buff] ([other]si accumula[/other] fino a [other](H)[/other] volte).", "RU-RU": "Выпускает Омолаживающее дыхание на указанного союзника, увеличивая [buff]сопротивление урону[/buff] цели на [buff](A)[/buff] в течение [buff](B)[/buff].\nДыхание влияет на [other](C)[/other] союзников в [other]радиусе (D)[/other] вокруг цели.\nВсе пораженные союзники получают [other]то же количество[/other] [other]Зарядов Омоложения[/other], что и у [other]выбранного союзника[/other].\n\nКаждый [other]Заряд Омоложения[/other] восстанавливает [heal](E) здоровья[/heal] в течение [heal](F)[/heal] и увеличивает [buff]защиту против монстров[/buff] у союзников на [buff](G)[/buff] ([other]накапливается[/other] до [other](H)[/other] раз).", "PL-PL": "Uwalniasz Odmładniającą Bryzę z wybranego sojusznika, zwiększając [buff]odporność na obrażenia[/buff] celu o [buff](A)[/buff] przez [buff](B)[/buff].\nBryza uderza do [other](C)[/other] sojuszników w promieniu [other](D)[/other] od celu.\nWszyscy uderzeni sojusznicy otrzymują [other]tę samą ilość[/other] [other]Ładunków Odmłodnienia[/other], jaką ma na sobie [other]wybrany sojusznik[/other].\n\nKażdy [other]Ładunek Odmłodnienia[/other] przywraca [heal](E) Zdrowia[/heal] przez [heal](F)[/heal] i dotatkowo dla twoich sojuszników zwiększa [buff]Obronę przeciwko Mobom[/buff] o [buff](G)[/buff] ([other]kumuluje się[/other] do [other](H)[/other] razy).", "TR-TR": "Hedeflenen müttefikten bir Şifa Rüzgârı bırakarak hedefin [buff]hasar dirençlerini[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artır.\nBu Rüzgâr, hedefin [other](C) yarıçapı[/other] içindeki en fazla [other](D)[/other] müttefiğe uygulanabilir.\nVurulan tüm müttefikler, [other]hedeflenen müttefiğin[/other] [other]sahip olduğu kadar[/other] [other]Şifa Yükü[/other] elde eder.\n\nHer bir [other]Şifa Yükü[/other] [heal](E)[/heal] boyunca [heal](F) Sağlık[/heal] kazandırır ve diğer müttefiklerin [buff]düşmanlara karşı Savunmasını[/buff] [buff](G)[/buff] artırır (en fazla [other](H)[/other] kez [other]birikir[/other]).", "ID-ID": "Mengeluarkan Angin Peremajaan dari sekutu yang ditargetkan, meningkatkan [buff]resistansi damage[/buff] target sebesar [buff](A)[/buff] selama [buff](B)[/buff].\nAngin mengenai hingga [other](C)[/other] sekutu dalam [other]radius (D)[/other] di sekitar target.\nSemua sekutu yang terkena menerima [other]jumlah[/other] [other]Charge Peremajaan[/other] yang sama dengan [other]yang dimiliki sekutu target[/other].\n\nTiap [other]Charge Peremajaan[/other] memulihkan [heal](E) HP[/heal] dalam [heal](F)[/heal] dan meningkatkan [buff]Pertahanan vs. mob[/buff] sekutu lain sebesar [buff](G)[/buff] ([other]bertumpuk[/other] hingga [other](H)[/other] kali).", "FR-FR": "Libérez une Brise Rajeunissante depuis l'allié cible, augmentant les [buff]résistances aux dégâts[/buff] de la cible de [buff](A)[/buff] pendant [buff](B)[/buff].\nLa brise touche jusqu'à [other](C)[/other] alliés dans un [other]rayon de (D)[/other] autour de la cible.\nTous les alliés recoivent le [other]même nombre[/other] de [other]Charges de Rajeunissement[/other] que la [other]cible alliée[/other] possède.\n\nChaque [other]Charge de Rajeunissement[/other] restaure [heal](E) Santé[/heal] pendant [heal](F)[/heal] et augmente la [buff]Défense contre les monstres[/buff] des autres alliés de [buff](G)[/buff] ([other]cumulable[/other] jusqu'à [other](H)[/other] fois).", "JA-JP": "ターゲットの味方から若返りのそよ風を放ち、[buff](A)[/buff]の間ターゲットの[buff]ダメージ耐性[/buff]を[buff](B)[/buff]上昇させます。\nそよ風は、ターゲット周辺の[other]半径(C)[/other]内の最大[other](D)[/other]人の味方にヒットします。\nヒットした味方は、[other]ターゲットの味方[/other]が持っているのと[other]同数[/other]の[other]若返りのチャージ[/other]を受け取ります。\n\n各[other]若返りのチャージ[/other]は、[heal](E)[/heal]の間、[heal](F)[/heal]体力を回復し、他の味方の[buff]対モブへの防御[/buff]を[buff](G)[/buff]上昇させる(チャージは最大[other](H)[/other]まで[other]スタック[/other]する)。", "EN-US": "Release a Rejuvenating Breeze from the targeted ally, increasing the target's [buff]damage resistances[/buff] by [buff](A)[/buff] for [buff](B)[/buff].\nThe breeze hits up to [other](C)[/other] allies within a [other](D) radius[/other] around the target.\nAll allies hit receive the [other]same number[/other] of [other]Rejuvenation Charges[/other] as the [other]targeted ally[/other] has.\n\nEach [other]Rejuvenation Charge[/other] restores [heal](E) Health[/heal] over [heal](F)[/heal] and increases other allies' [buff]Defense vs. mobs[/buff] by [buff](G)[/buff] ([other]stacks[/other] up to [other](H)[/other] times).", "DE-DE": "Setze eine Erfrischende Brise vom anvisierten Verbündeten frei, die die [buff]Schadenresistenzen[/buff] des Ziels um [buff](A)[/buff] für [buff](B)[/buff] erhöhen.\nDie Brise trifft bis zu [other](C)[/other] weitere Verbündete in einem [other](D) Radius[/other] um das Ziel herum.\nAlle getroffenen Verbündeten erhalten die [other]gleiche Anzahl[/other] an [other]Verjüngungsaufladungen[/other] wie der [other]anvisierte Verbündete[/other] besitzt.\n\nJede [other]Verjüngungsaufladung[/other] stellt [heal](E) Leben[/heal] über [heal](F)[/heal] wieder her und erhöht die [buff]Verteidigung gegen Mobs[/buff] anderer Verbündeter um [buff](G)[/buff] ([other]stapelbar[/other] bis zu [other](H)[/other] Mal).", "AR-SA": "لإطلاق نسيم إنعاش من الحليف المستهدف يزيد [buff]مقاومة الضرر[/buff] من الهدف بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff].\nيصيب النسيم ما يصل إلى [other](C)[/other] من الحلفاء في [other](D)محيط [/other] حول الهدف.\nيتلقى كل الحلفاء المصابين [other]العدد نفسه[/other] من [other]شحنات التجديد[/other] مثل [other]الحليف المستهدف[/other].\n\nكل [other]شحنة تجديد[/other] تستعيد [heal](E) الصحة[/heal] على مدى [heal](F)[/heal] وتزيد [buff]الدفاع ضد الحشود[/buff] للحلفاء الآخرين بمقدار [buff](G)[/buff] ([other]تتكوم[/other] حتى [other](H)[/other] مرات).", "KO-KR": "대상 아군으로부터 원기 회복의 바람을 방출시켜 [buff](A)[/buff] 동안 대상의 [buff]대미지 저항력[/buff]을 [buff](B)[/buff]만큼 증가시킵니다.\n바람은 대상으로부터 [other](C) 범위[/other] 안에 최대 [other](D)[/other]명의 아군에게 효과를 줍니다.\n적중하는 모든 아군에게는 [other]대상 아군[/other]과 [other]같은 수[/other]의 [other]원기 회복 스택[/other]이 부여됩니다.\n\n각 [other]원기 회복 스택[/other]은 [heal](E)[/heal]에 걸쳐 [heal](F)의 체력[/heal]을 회복시키고 다른 아군들의 [buff]몬스터에 대한 방어력[/buff]을 [buff](G)[/buff]만큼 증가시킵니다 ([other](H)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Lança uma Brisa Rejuvenescedora a partir do alvo aliado, aumentando as [buff]resistências a dano[/buff] do alvo em [buff](A)[/buff] por [buff](B)[/buff].\nA brisa acerta até [other](C)[/other] aliados em um [other]raio de (D)[/other] ao redor do alvo.\nTodos os aliados atingidos recebem o [other]mesmo número[/other] de [other]Cargas de Rejuvenescimento[/other] que o [other]alvo aliado[/other] possui.\n\nCada [other]Carga de Rejuvenescimento[/other] restaura [heal](E) de Vida[/heal] ao longo de [heal](F)[/heal] e aumenta a [buff]Defesa contra monstros[/buff] dos outros aliados em [buff](G)[/buff] ([other]acumula[/other] até [other](H)[/other] vezes).", "ZH-TW": "從目標盟友身上釋放一道復甦微風,使目標的[buff]傷害抗性[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff]。\n微風吹拂目標周圍[other](C)半徑[/other]範圍內最多[other](D)[/other]名盟友。\n所有獲得效果的盟友得到與[other]目標盟友[/other]身上[other]相同數量[/other]的[other]回春層數[/other]。\n\n每個[other]回春層數[/other]在[heal](E)[/heal]內回復[heal](F)點生命值[/heal],並使其他盟友[buff]對怪物的防禦[/buff]增加[buff](G)[/buff](最多可[other]疊加[/other][other](H)[/other]層)。", "ES-ES": "Libera una Brisa Rejuvenecedora del aliado señalado que aumenta las [buff]resistencias al daño[/buff] del objetivo en [buff](A)[/buff] durante [buff](B)[/buff].\nLa brisa llega hasta [other](C)[/other] aliados dentro de un [other]radio de (D)[/other] alrededor del objetivo.\nTodos los aliados alcanzados reciben el [other]mismo número[/other] de [other]Cargas de Rejuvenecimiento[/other] que tiene el [other]aliado señalado[/other].\n\nCada [other]Carga de Rejuvenecimiento[/other] restaura [heal](E) de Salud[/heal] durante [heal](F)[/heal] e incrementa la [buff]Defensa contra monstruos[/buff] de otros aliados en [buff](G)[/buff] ([other]se acumula[/other] hasta [other](H)[/other] veces).", "ZH-CN": "从目标友军身上释放一道复苏微风,使目标的[buff]伤害抗性[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff]。\n微风吹拂目标周围[other](C)半径[/other]范围内最多[other](D)[/other]名友军。\n所有受效果影响的友军得到与[other]目标友军[/other]身上[other]相同数量[/other]的[other]回春术叠层[/other]。\n\n每个[other]回春术叠层[/other]在[heal](E)[/heal]内回复[heal](F)生命值[/heal],并使其他友军[buff]对野怪的防御[/buff]提高[buff](G)[/buff](最多可[other]堆叠[/other][other](H)[/other]次)。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 9, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": [ { "target": "friendall", "type": "physicalarmor", "time": 2, "value": 0.32, "effectAreaRadius": null }, { "target": "friendall", "type": "magicresistance", "time": 2, "value": 0.32, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "CIRCLEOFLIFE", "uiAtlas": null, "uiSprite": "CIRCLEOFLIFE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Cerchio della vita", "RU-RU": "Круг жизни", "PL-PL": "Krąg Życia", "TR-TR": "Yaşam Döngüsü", "ID-ID": "Lingkaran Kehidupan", "FR-FR": "Cycle de la vie", "JA-JP": "生命の環", "EN-US": "Circle of Life", "DE-DE": "Lebenszyklus", "AR-SA": "دائرة الحياة", "KO-KR": "생명의 순환", "PT-BR": "Círculo da Vida", "ZH-TW": "生生不息", "ES-ES": "Ciclo de vida", "ZH-CN": "生命之环" }, "localizedDescriptions": { "IT-IT": "Cura le ferite di massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other], ripristinando [heal]salute[/heal] [other]in base[/other] al [other]numero[/other] di [other]cariche di Rinvigorimento[/other] che possiedono.\n\n[#] Cariche di Rinvigorimento: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Salute: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nQualsiasi nemico colpito con almeno [other](G)[/other] [other]cariche di Spine[/other] attive viene [cc]intrappolato[/cc] per [cc](H)[/cc].\nInfligge [dmg](I) danni magici[/dmg].", "RU-RU": "Лечит раны до [other](A)[/other] союзников в [other]радиусе (B)[/other] вокруг вас, исцеляя их [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Омоложения[/other] на [other]них[/other].\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Исцеление: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nЛюбые задетые навыком враги с [other](G)[/other] или большим количеством действующих [other]зарядов шипов[/other] на них, будут [cc]обездвижены[/cc] на [cc](H)[/cc].\nНаносит [dmg](I) магического урона[/dmg].", "PL-PL": "Leczysz rany do [other](A)[/other] sojuszników w promieniu [other](B)[/other], lecząc ich [other]w oparciu[/other] o [other]ilość[/other] [other]Ładunków Odmłodnienia[/other] na [other]sojuszniku[/other].\n\n[#] Ładunki Odmłodnienia: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Leczenie: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nWszyscy uderzeni wrogowie z [other](G)[/other] lub więcej aktywnymi [other]Ładunkami Cierni[/other] zostaną [cc]unieruchomieni[/cc] na [cc](H)[/cc].\nZadaje [dmg](I) pkt. obrażeń magicznych[/dmg].", "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefikin yaralarını iyileştirerek sahip oldukları [other]Şifa Yükü[/other] [other]sayısına[/other] [other]bağlı olarak[/other] [heal]sağlıklarını[/heal] yenilersin.\n\n[#] Şifa Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Sağlık: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nÜzerinde etkin hâlde [other](G)[/other] veya daha fazla [other]Diken Yükü[/other] olup isabet alan düşmanlar [cc](H)[/cc] boyunca [cc]yere sabitlenir[/cc].\n[dmg](I) sihirli hasar[/dmg] verir.", "ID-ID": "Menyembuhkan luka hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, memulihkan [heal]HP[/heal] mereka [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Penyegaran[/other].\n\n[#] Charge Penyegaran: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] HP: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nMusuh yang terkena [other](G)[/other] atau lebih [other]Charge Duri[/other] yang aktif, akan [cc]mengakar[/cc] selama [cc](H)[/cc].\nMemberikan [dmg](I) damage sihir[/dmg].", "FR-FR": "Soignez les blessures d'un maximum de [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, restaurant de la santé [other]selon[/other] le [other]nombre[/other] de [other]Charges de Rajeunissement[/other] actifs sur eux.\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Soins : [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nTous les ennemis touchés ayant [other](G)[/other] ou plus de [other]Charges d'Épines[/other] actives sur eux sont [cc]immobilisés[/cc] pendant [cc](H)[/cc].\nInflige [dmg](I) dégâts magiques[/dmg].", "JA-JP": "あなたの[other]半径(A)[/other]以内にいる最大[other](B)[/other]体の味方の傷を癒し、その[other]若返りのチャージ[/other]の[other]数[/other]に[other]応じて[/other][heal]体力[/heal]を回復します。\n\n[#]若返りのチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 体力:[heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n敵に[other](G)[/other]以上の[other]トゲのチャージ[/other]が発動している状態でヒットすると、[cc](H)[/cc]の間、[cc]移動不能[/cc]になります。\n[dmg]魔法ダメージを(I)[/dmg]与えます。", "EN-US": "Mend the wounds of up to [other](A)[/other] allies within a [other](B) radius[/other] around you, restoring their [heal]Health[/heal] [other]based[/other] on their [other]number[/other] of [other]Rejuvenation Charges[/other].\n\n[#] Rejuvenation Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Health: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nAny enemies hit with [other](G)[/other] or more [other]Thorn Charges[/other] active on them, will be [cc]rooted[/cc] for [cc](H)[/cc].\nDeals [dmg](I) magical damage[/dmg].", "DE-DE": "Versorgt die Wunden von bis zu [other](A)[/other] Alliierten in [other](B) Radius[/other], heilt sie [other]entsprechend[/other] der [other]Menge[/other] an [other]Verjüngungsaufladungen[/other] auf dem [other]Alliierten[/other].\n\n[#] Aufladungen Verjüngung: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heilung: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nWenn du über [other](G)[/other] oder mehr aktive [other]Aufladungen Dornen[/other] verfügst, [cc]verwurzelst[/cc] du alle Gegner innerhalb des [other]Heilungsradius[/other] für [cc](H)[/cc].\nVerursacht [dmg](I) magischen Schaden[/dmg].", "AR-SA": "يمكن تضميد جروح ما يصل إلى [other](A)[/other] من الحلفاء في [other]محيط (B) [/other] حولك لاستعادة [heal]الصحة[/heal] [other]وفقًا[/other] إلى [other]عدد[/other] [other]شحنات الإنعاش[/other] لديهم.\n\n[#] شحنات الإنعاش: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]الصحة: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nأي عدو مصاب بـ[other](G)[/other] أو تلقى أكثر من [other]شحنة شوك[/other] نشطة، [cc]ستُشل حركته[/cc] لمدة [cc](H)[/cc].\nتلحق [dmg](I) من الضرر السحري[/dmg].", "KO-KR": "[other]반경 (A)[/other] 내 아군 최대 [other](B)[/other] 명의 상처를 치료하여, 아군에게 부여된 [other]원기 회복 스택[/other]의 [other]수[/other]에 [other]따라[/other] 회복시킵니다.\n\n[#] 원기 회복 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 회복량: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n만약 적중한 적에게 [other]가시 스택[/other]이 [other](G)[/other] 이상 부여되어 있을 경우, [cc](H)[/cc] 동안 [cc]이동불가[/cc] 상태로 만듭니다.\n[dmg](I)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Cure as feridas de até [other](A)[/other] aliados dentro de um [other]raio de (B)[/other] ao seu redor, curando-os [other]baseado [/other] na [other]quantidade[/other] de [other]Cargas de Rejuvenescimento[/other] deles.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cura: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nQuaisquer inimigos atingidos com [other](G)[/other] ou mais [other]Cargas de Espinhos[/other] ativas neles serão [cc]enraizados[/cc] por [cc](H)[/cc].\nCausa [dmg](I) de dano mágico[/dmg].", "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友修復傷口,回復其[heal]生命值[/heal],回復量[other]依[/other]該盟友身上[other]回春層數[/other]的[other]數量[/other]而定。\n\n[#]回春層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]生命值:[heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n當擊中的任意敵人身上有[other](G)[/other]層以上的[other]棘刺層數[/other]時,使其[cc]定身[/cc],持續[cc](H)[/cc]。\n造成[dmg](I)點魔法傷害[/dmg]。", "ES-ES": "Sana las heridas de hasta [other](A)[/other] aliados que se encuentren en un [other]radio de (B)[/other] a tu alrededor. Cúralos [other]según[/other] el [other]número[/other] de [other]cargas de rejuvenecimiento[/other] que tengan.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Curación: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nTodos los enemigos golpeados que tengan al menos [other](G)[/other] o más [other]cargas de espinas[/other] serán [cc]inmovilizado[/cc] por [cc](H)[/cc].\nInflige [dmg](I) de daño mágico[/dmg].", "ZH-CN": "修补你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军的伤口,[other]基于[/other]他们身上的[other]回春术叠层数量[/other],为他们回复[heal]生命[/heal]。\n\n[#] 叠层数量:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 治疗:[heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n若被击中的敌人身上至少有[other](G)[/other]层[other]棘刺叠层[/other],则他们会被[cc]定身[/cc],持续[cc](H)[/cc]。\n对所有被击中的敌人造成[dmg](I)魔法伤害[/dmg]。" }, "target": "self", "castingTime": 0.5, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 15, "castRange": 0, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_HEALPOWERCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carità adrenalinica", "RU-RU": "Энергичный целитель", "PL-PL": "Dobroczynność Motywowana Adrenaliną", "TR-TR": "Adrenalin Bazlı Yardım", "ID-ID": "Amal yang Digerakkan Adrenalin", "FR-FR": "Charité d'adrénaline", "JA-JP": "アドレナリンに駆り立てられた慈善", "EN-US": "Adrenaline Driven Charity", "DE-DE": "Adrenalingetriebene Gnade", "AR-SA": "هبة الأدرينالين", "KO-KR": "아드레날린에 의한 자애", "PT-BR": "Caridade Intensificada", "ZH-TW": "救不急待", "ES-ES": "Caridad llena de adrenalina", "ZH-CN": "救不及待" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti le tue [buff]guarigioni fornite[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваше [buff]исходящее исцеление[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zwiększasz swoje [buff]rzucane leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff](B)[/buff] boyunca [buff]iyileştirme gerçekleştirmeni[/buff] [buff](C)[/buff] artırır.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, meningkatkan [buff]Perapalan Pemulihan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, augmente votre [buff]incantation de soins[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]治癒詠唱[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]Healing Cast[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern steigt deine [buff]gewirkte Heilung[/buff] für [buff](B)[/buff]um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة يزيد [buff]إطلاق العلاج[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]회복 시전량[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta o seu [buff]Lançamento de Cura[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]施放的治療[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa tu [buff]Lanzamiento de Cura[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]治疗输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_NATURESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復��る。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ARMOR_CASTER_NATURESTAFF", "uiAtlas": null, "uiSprite": "PASSIVEEFFECT_GUARD", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ARMOR_CASTER", "descriptionLocaTag": "@SPELLS_PASSIVE_ARMOR_CASTER_DESC", "localizedNames": { "IT-IT": "Calma", "RU-RU": "Спокойствие", "PL-PL": "Spokój", "TR-TR": "Sükûnet", "ID-ID": "Ketenangan", "FR-FR": "Sérénité", "JA-JP": "平静", "EN-US": "Calmness", "DE-DE": "Gelassenheit", "AR-SA": "هدوء", "KO-KR": "평온", "PT-BR": "Calmaria", "ZH-TW": "沉著", "ES-ES": "Calma", "ZH-CN": "平静" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati aumenti le tue [buff]resistenze ai danni[/buff] di [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесения заклинаний увеличивает ваши [buff]сопротивления урону[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zwiększasz swoje [buff]odporności na obrażenia[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]hasar dirençlerin[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan akan meningkatkan [buff]resistansi damage[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, augmente vos [buff]résistances aux dégâts[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]ダメージ耐性[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast increase your [buff]damage resistances[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other]. gewirkten Zauber steigen deine [buff]Schadensresistenzen[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة تزيد [buff]مقاومتك الضرر[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다 [buff](B)[/buff] 동안 [buff]대미지 저항력[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta suas [buff]resistências a dano[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]傷害抗性[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, aumenta tu [buff]resistencia al daño[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]伤害抗性[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_MOVESPEED_CHANCE_NATURESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_AGILITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_MOVESPEED_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Attacca e scappa", "RU-RU": "Атака с отступлением", "PL-PL": "Ucieczka z Miejsca Zbrodni", "TR-TR": "Vur Kaç", "ID-ID": "Serang lalu Kabur", "FR-FR": "Délit de fuite", "JA-JP": "一撃離脱", "EN-US": "Hit and Run", "DE-DE": "Drauf und weg", "AR-SA": "كر وفر", "KO-KR": "치고 빠지기", "PT-BR": "Pressa Induzida", "ZH-TW": "打帶跑", "ES-ES": "Ataca y corre", "ZH-CN": "边打边跑" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti la tua [buff]velocità di movimento[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваша [buff]скорость передвижения[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zwiększasz swoją [buff]szybkość ruchu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullandığın her [other](A)[/other] büyüden sonra [buff]hareket hızın[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, meningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, augmente votre [buff]vitesse de déplacement[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "呪文を[other](A)[/other]回詠唱した後に、[buff](B)[/buff]の間、[buff]移動速度[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]Move Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern steigt deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل[other](A)[/other] من التعاويذ الملقاة، تزيد [buff]سرعة حركتك[/buff] بمقدار [buff](B)[/buff] لمدة[buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다 [buff](B)[/buff] 동안 [buff]이동 속도[/buff]를 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]移動速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, aumenta tu [buff]velocidad de movimiento[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]移动速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone della natura del sapiente", "RU-RU": "Древесный посох (знаток)", "PL-PL": "Kostur Natury Adepta", "TR-TR": "Ehil Doğa Asası", "ID-ID": "Tongkat Alam Mahir", "FR-FR": "Bâton naturel de l'adepte", "JA-JP": "自然の杖(名人)", "EN-US": "Adept's Nature Staff", "DE-DE": "Naturstab des Adepten", "AR-SA": "عصا الطبيعة للبارع", "KO-KR": "숙련자의 네이쳐 스태프", "PT-BR": "Cajado da Natureza do Adepto", "ZH-TW": "老手級自然法杖", "ES-ES": "Bastón natural del iniciado", "ZH-CN": "老手级自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_AXE_AVALON", "uiSprite": "2H_AXE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spaccaregni dell'anziano", "RU-RU": "Разрушитель миров (старейшина)", "PL-PL": "Łamacz Wymiarów Starszego", "TR-TR": "Yüce Diyarkıranı", "ID-ID": "Realmbreaker Tetua", "FR-FR": "Brise-royaume du sage", "JA-JP": "レルムブレイカー(老熟)", "EN-US": "Elder's Realmbreaker", "DE-DE": "Sphärenbrecher des Ältesten", "AR-SA": "فأس مدمرة العالم للحكيم", "KO-KR": "장로의 렐름브레이커", "PT-BR": "Quebra-reino do Ancião", "ZH-TW": "禪師級破界者", "ES-ES": "Romperreinos del anciano", "ZH-CN": "禅师级裂域斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1200, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 12 }, { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_AXE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_INFERNOSTAFF_MORGANA", "uiSprite": "2H_INFERNOSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1575, "durability": 1099028, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone fiammeggiante dell'anziano", "RU-RU": "Пылающий посох (старейшина)", "PL-PL": "Płonący Kostur Starszego", "TR-TR": "Yüce Alaz Asası", "ID-ID": "Tongkat Berkobar Tetua", "FR-FR": "Bâton ardent du sage", "JA-JP": "灼熱の杖(老熟)", "EN-US": "Elder's Blazing Staff", "DE-DE": "Gleißender Stab des Ältesten", "AR-SA": "العصا المشتعلة للحكيم", "KO-KR": "장로의 블레이징 스태프", "PT-BR": "Cajado Fulgurante do Ancião", "ZH-TW": "禪師級灼燒法杖", "ES-ES": "Bastón flamígero del anciano", "ZH-CN": "禅师级炙天法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1175, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_SHAPESHIFTER_CRYSTAL", "uiSprite": "2H_SHAPESHIFTER_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Sguardo Implacabile dell'Esperto", "RU-RU": "Посох неподвижного взгляда (эксперт)", "PL-PL": "Kostur Nieruchomego Spojrzenia Znawcy", "TR-TR": "Uzman Durgunbakış Asası", "ID-ID": "Tongkat Tatapan Dingin Ahli", "FR-FR": "Bâton de Regard Figé de l'Expert", "JA-JP": "凍りつけの杖(達人)", "EN-US": "Expert's Stillgaze Staff", "DE-DE": "Starreblickstab des Experten", "AR-SA": "عصا النظر الساكنة للأخصائي", "KO-KR": "전문가의 스틸게이즈 스태프", "PT-BR": "Cajado Petrificante do Perito", "ZH-TW": "專家級凝視法杖", "ES-ES": "Bastón de Mirada Firme del Experto", "ZH-CN": "专家级凝视法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "crystalshapeshifter2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_LEATHER", "count": 12 }, { "uniqueName": "T5_ARTEFACT_2H_SHAPESHIFTER_CRYSTAL", "count": 1 } ] }, "transformation": "CRYSTAL_COBRA", "spriteName": "2H_SHAPESHIFTER_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DIVINESTAFF", "uiSprite": "2H_DIVINESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone divino del maestro", "RU-RU": "Божественный посох (мастер)", "PL-PL": "Niebiański Kostur Mistrza", "TR-TR": "Usta İlahi Asası", "ID-ID": "Tongkat Ilahi Master", "FR-FR": "Bâton divin du maître", "JA-JP": "神の杖(マスター)", "EN-US": "Master's Divine Staff", "DE-DE": "Gottesstab des Meisters", "AR-SA": "العصا القدسية للخبير", "KO-KR": "마스터의 디바인 스태프", "PT-BR": "Cajado Divino do Mestre", "ZH-TW": "大師級神性法杖", "ES-ES": "Bastón divino del maestro", "ZH-CN": "大师级崇高法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DIVINESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ICECRYSTAL_UNDEAD", "uiSprite": "2H_ICECRYSTAL_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FROST_ULTIMATE", "uiAtlas": null, "uiSprite": "ICE_CRYSTAL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Cristallo di ghiaccio", "RU-RU": "Ледяной кристалл", "PL-PL": "Lodowy Kryształ", "TR-TR": "Buz Kristali", "ID-ID": "Kristal Es", "FR-FR": "Cristal de glace", "JA-JP": "氷のクリスタル", "EN-US": "Ice Crystal", "DE-DE": "Eiskristall", "AR-SA": "البلورة الثلجية", "KO-KR": "아이스 크리스탈", "PT-BR": "Cristal de Gelo", "ZH-TW": "冰晶", "ES-ES": "Cristal de hielo", "ZH-CN": "冰水晶" }, "localizedDescriptions": { "IT-IT": "Proietti un Cristallo di ghiaccio con un [other]raggio di (A)[/other] nella posizione bersaglio, [cc]stordendo[/cc] tutti i nemici colpiti per [cc](B)[/cc].\nDopo lo stordimento, il cristallo esplode, infliggendo [dmg](C) danni magici[/dmg] (contro i giocatori) / [dmg](D) danni magici[/dmg] (contro i mob) a tutti i nemici in un [other]raggio di (E)[/other] (il danno non può essere riflesso).", "RU-RU": "Создает ледяной кристалл [other]радиусом (A)[/other] в указанной точке, [cc]оглушая[/cc] всех задетых врагов [cc](B)[/cc].\nПосле оглушения кристалл взрывается, нанося [dmg](C) магического урона[/dmg] (против игроков) / [dmg](D) магического урона[/dmg] (против монстров) всем врагам в [other]радиусе (E)[/other] (урон не может быть отражен).", "PL-PL": "Tworzy Lodowy Kryształ o [other]promieniu (A)[/other] w wybranym miejscu, który [cc]ogłusza[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc].\nPo ogłuszeniu kryształ wybucha, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) wszystkim wrogom w [other]promieniu (E)[/other] (obrażeń nie można odbić).", "TR-TR": "Hedef konumda, isabet ettiği tüm düşmanları [cc](A)[/cc] boyunca [cc]sersemleten[/cc], [other](B) yarıçaplı[/other] bir Buz Kristali oluşturur.\nKristal, sersemletmeden sonra patlar ve [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](D) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](E) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Hasar yansıtılamaz).", "ID-ID": "Membuat Kristal Es dengan [other]radius (A)[/other] di posisi target, musuh yang diserang akan terkena [cc]stun[/cc] selama [cc](B)[/cc].\nSetelah stun, kristal akan meledak, memberikan [dmg](C) damage sihir[/dmg] (saat melawan pemain) / [dmg](D) damage sihir[/dmg] (saat melawan mob) pada semua musuh dalam [other]radius (E)[/other] (damage tidak bisa dipantulkan).", "FR-FR": "Créez un cristal de glace d'un [other]rayon de (A)[/other] à la position ciblée, [cc]étourdissant[/cc] tous les ennemis touchés pendant [cc](B)[/cc].\nAprès l'étourdissement, le cristal explose, infligeant [dmg](C) dégâts magiques[/dmg] (contre les joueurs) / [dmg](D) dégâts magiques[/dmg] (contre les monstres) à tous les ennemis dans un [other]rayon de (E)[/other]. (Les dégâts ne peuvent pas être renvoyés).", "JA-JP": "[other]半径(A)[/other]の氷のクリスタルを狙った位置に作りだし、[cc](B)[/cc]の間、ヒットした全ての敵を[cc]スタン[/cc]させます。\nスタンの後にクリスタルは爆発し、[other]半径(C)[/other]以内にいる全ての敵に[dmg](D)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)の魔法ダメージ[/dmg](対モブ)を与えます(ダメージは跳ね返せません)。", "EN-US": "Create an Ice Crystal with a [other](A) radius[/other] at the targeted position, [cc]stunning[/cc] all enemies hit for [cc](B)[/cc].\nAfter the stun, the crystal explodes, dealing [dmg](C) magical damage[/dmg] (vs. players) / [dmg](D) magical damage[/dmg] (vs. mobs) to all enemies within a [other](E) radius[/other] (the damage can't be reflected).", "DE-DE": "Erzeugt an der Zielposition einen Eiskristall mit [other](A) Radius[/other], der alle getroffenen Gegner für [cc](B)[/cc] [cc]betäubt[/cc].\nNach der Betäubung explodiert der Kristall und verursacht [dmg](C) magischen Schaden[/dmg] (bei Spielern) / [dmg](D) magischen Schaden[/dmg] (bei Mobs) bei allen Gegnern innerhalb von [other](E) Radius[/other]. (Der Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن إنشاء بلورة ثلجية في [other]محيط (A)[/other] في الموقع المستهدف [cc]لصعق[/cc] كل الأعداء المصابين لمدة [cc](B)[/cc].\nبعد الصعق، تنفجر البلورة لإلحاق [dmg](C) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](D) من الضرر السحري[/dmg] (ضد الغرماء) بجميع الأعداء الموجودين في [other]محيط (E)[/other] (لا يمكن عكس الضرر).", "KO-KR": "목표 위치에 타격한 모든 적을 [cc](A)[/cc] 동안 [cc]기절[/cc]시키는 [other](B) 범위[/other]의 얼음 결정을 생성합니다.\n기절이후 결정은 폭발하여 [other](C) 범위[/other]안의 모든 적에게 [dmg](D)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](E)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다 (대미지 반사 불가).", "PT-BR": "Cria um Cristal de Gelo com um [other]raio de (A)[/other] na posição alvo, [cc]atordoando[/cc] todos os inimigos acertados por [cc](B)[/cc].\nApós o atordoamento, o cristal explode, causando [dmg](C) de dano mágico[/dmg] (contra jogadores) / [dmg](D) de dano mágico[/dmg] (contra monstros) a todos os inimigos em um [other]raio de (E)[/other] (o dano não pode ser refletido).", "ZH-TW": "在目標位置創造一個[other](A)半徑範圍[/other]的冰晶,使所有擊中的敵人[cc]暈眩[/cc],持續[cc](B)[/cc]。\n造成暈眩後冰晶會爆炸,對[other](C)半徑範圍[/other]內所有敵人造成[dmg](D)點魔法傷害[/dmg](對玩家)/[dmg](E)點魔法傷害[/dmg](對怪物),該傷害無法被反彈。", "ES-ES": "Crea un Cristal de hielo de un [other]radio de (A)[/other] en la posición señalada que [cc]aturde[/cc] a todos los enemigos golpeados por [cc](B)[/cc].\nDespués del aturdimiento, el cristal explota e inflige [dmg](C) de daño mágico[/dmg] (contra jugadores) / [dmg](D) de daño mágico[/dmg] (contra monstruos) a todos los enemigos en un [other]radio de (E)[/other] (el daño no puede ser reflejado).", "ZH-CN": "在目标区域创造[other](A)半径[/other]范围的魔法冰晶,[cc]击晕[/cc]所有被击中的敌人,持续[cc](B)[/cc]。\n在击晕效果后,冰晶爆裂,对[other](C)半径[/other]范围内的所有敌人造成[dmg](D)魔法伤害[/dmg](对玩家) / [dmg](E)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.7, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 21, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.75, "effect": "FROST_ULTIMATE_EFFECT2", "target": "enemy", "position": "attarget", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Prisma di ghiaccio eterno del sapiente", "RU-RU": "Призма вечного холода (знаток)", "PL-PL": "Pryzmat Zmarzliny Adepta", "TR-TR": "Ehil Donuk Prizması", "ID-ID": "Prisma Lapisan Es Mahir", "FR-FR": "Prisme de pergélisol de l'adepte", "JA-JP": "凍土のプリズム(名人)", "EN-US": "Adept's Permafrost Prism", "DE-DE": "Permafrostprisma des Adepten", "AR-SA": "عصا الأوساط الصقيعية للبارع", "KO-KR": "숙련자의 퍼마프로스트 프리즘", "PT-BR": "Prisma Geleterno do Adepto", "ZH-TW": "老手級永凍稜鏡", "ES-ES": "Prisma de hielos perpetuos del iniciado", "ZH-CN": "老手级永霜冰棱" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ICECRYSTAL_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_FROSTSTAFF", "uiSprite": "MAIN_FROSTSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del gelo dell'esperto", "RU-RU": "Морозный посох (эксперт)", "PL-PL": "Mroźny Kostur Znawcy", "TR-TR": "Uzman Buz Asası", "ID-ID": "Tongkat Beku Ahli", "FR-FR": "Bâton de givre de l'expert", "JA-JP": "霜天の杖(達人)", "EN-US": "Expert's Frost Staff", "DE-DE": "Froststab des Experten", "AR-SA": "عصا الصقيع للأخصائي", "KO-KR": "전문가의 프로스트 스태프", "PT-BR": "Cajado de Gelo do Perito", "ZH-TW": "專家級寒冰法杖", "ES-ES": "Bastón de hielo del experto", "ZH-CN": "专家级天霜法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 16 }, { "uniqueName": "T5_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_FROSTSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_NATURESTAFF_AVALON", "uiSprite": "MAIN_NATURESTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 518985, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 778478, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1167716, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1751574, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone di ferradice dell'anziano", "RU-RU": "Посох железного корня (старейшина)", "PL-PL": "Kostur Żelaznego Korzenia Starszego", "TR-TR": "Yüce Demirkökü Asası", "ID-ID": "Tongkat Akarbesi Tetua", "FR-FR": "Bâton souchefer du sage", "JA-JP": "鉄根の杖(老熟)", "EN-US": "Elder's Ironroot Staff", "DE-DE": "Eisenwurzelstab des Ältesten", "AR-SA": "عصا جذور الحديد للحكيم", "KO-KR": "장로의 아이언루트 스태프", "PT-BR": "Raiz Férrea do Ancião", "ZH-TW": "禪師級鐵根法杖", "ES-ES": "Bastón de raíz férrea del anciano", "ZH-CN": "禅师级铁须法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 345990, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 16 }, { "uniqueName": "T8_CLOTH", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_DAGGER_HELL", "uiSprite": "MAIN_DAGGER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 850, "durability": 45563, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 950, "durability": 68344, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1050, "durability": 102516, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1150, "durability": 153773, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "BLOOD_BLADE", "uiAtlas": null, "uiSprite": "BLOOD_BLADE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_BLOOD_BLADE_REWORK_DESC", "localizedNames": { "IT-IT": "Rituale del sangue", "RU-RU": "Кровавый ритуал", "PL-PL": "Krwawy Rytuał", "TR-TR": "Kan Ayini", "ID-ID": "Ritual Darah", "FR-FR": "Rituel de sang", "JA-JP": "血の儀式", "EN-US": "Blood Ritual", "DE-DE": "Blutritual", "AR-SA": "طقوس الدم", "KO-KR": "피의 의식", "PT-BR": "Ritual de Sangue", "ZH-TW": "血祭", "ES-ES": "Ritual de sangre", "ZH-CN": "血腥祭礼" }, "localizedDescriptions": { "IT-IT": "Infondi la tua lama con la magia del sangue e attacchi in un [other]cono[/other] nella direzione bersaglio, infliggendo [dmg](A) danni magici[/dmg].\n\nL'abilità può essere [other]rilanciata[/other] entro [other](B)[/other] fino a [other](C)[/other] volte, aumentando il suo [other]tempo di ricarica[/other] di [other](D)[/other] per lancio.\n\nDopo il [other]terzo lancio[/other], subisci [other](E)[/other] della tua [other]Salute Massima[/other] come [other]danni puri[/other] nell'arco di [other](F)[/other].", "RU-RU": "Наполните свой клинок магией крови и взмахните им в зоне [other]конуса[/other] в указанном направлении, нанеся [dmg](A) магического урона[/dmg].\n\nНавык можно [other]использовать вновь[/other] в течение [other](B)[/other] до [other](C)[/other] раз, увеличивая его [other]время восстановления[/other] на [other](D)[/other] за использование.\n\nПосле [other]третьего использования[/other] забирает [other](E)[/other] от вашего [other]максимального здоровья[/other] в качестве [other]чистого урона[/other] в течение [other](F)[/other].", "PL-PL": "Nasączasz ostrze magią krwi i zamachujesz nim w [other]stożku[/other] w wybranym kierunku, zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\n\nUmiejętność może być [other]rzucona ponownie[/other] w ciągu [other](B)[/other] do [other](C)[/other] razy, co zwiększa jej [other]czas odnowienia[/other] o [other](D)[/other] na każde rzucenie zaklęcia.\n\nPo [other]trzecim rzucie[/other] zada [other](E)[/other] twojego [other]Maksymalnego Zdrowia[/other] w formie [other]obrażeń rzeczywistych[/other] w przeciągu [other](F)[/other].", "TR-TR": "Kılıcını kan sihrine bula ve hedeflenen yönde [other]koni[/other] şeklinde savurarak [dmg](A) sihirli hasar[/dmg] ver.\n\nBu yetenek, [other](B)[/other] içinde en fazla [other](C)[/other] kez [other]yeniden gerçekleştirilebilir[/other] ve her gerçekleştirmede [other]bekleme süresi[/other] [other](D)[/other] artar.\n\n[other]Üçüncü gerçekleştirmenin[/other] ardından [other]Azami Sağlığının[/other] [other](E)[/other] kadarını [other](F)[/other] boyunca [other]gerçek hasar[/other] olarak al.", "ID-ID": "Masukkan sihir darah pada pedangmu dan ayunkan [other]mengerucut[/other] ke arah target, memberikan [dmg](A) damage sihir[/dmg].\n\nKemampuan ini bisa [other]dirapal ulang[/other] dalam [other](B)[/other] hingga [other](C)[/other] kali, meningkatkan [other]cooldown[/other] sebesar [other](D)[/other] tiap rapalan.\n\nSetelah [other]rapal ketiga[/other] mengambil [other](E)[/other] dari [other]HP Maks[/other] kamu sebagai [other]true damage[/other] dalam [other](F)[/other].", "FR-FR": "Infusez votre lame de magie du sang et balancez-la dans un [other]cône[/other] dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg].\n\nLa compétence peut être [other]lancée à nouveau[/other] en [other](B)[/other] jusqu'à un total de [other](C)[/other] fois, augmentant son [other]temps de recharge[/other] de [other](D)[/other] par incantation.\n\nAprès la [other]troisième incantation[/other] subissez [other](E)[/other] de votre [other]Santé Maximale[/other] sous forme de [other]dégâts bruts[/other] pendant [other](F)[/other].", "JA-JP": "血の魔法を刃に注ぎ込み、狙った方向に[other]円錐状[/other]に振り下ろして、[dmg]魔法ダメージを(A)[/dmg]与えます。\n\n能力は[other](B)[/other]以内に最大[other](C)[/other]回まで[other]再詠唱[/other]可能で、[other]クールダウン[/other]は詠唱するごとに[other](D)[/other]増加します。\n\n[other]3回目のキャスト[/other]の後、[other]最大体力[/other]の [other](E)[/other] を [other](F)[/other] の間 [other]確定ダメージ[/other]として受ける。", "EN-US": "Infuse your blade with blood magic and swing it in a [other]cone[/other] in the targeted direction, dealing [dmg](A) magical damage[/dmg].\n\nThe ability can be [other]recast[/other] within [other](B)[/other] up to [other](C)[/other] times, increasing its [other]cooldown[/other] by [other](D)[/other] per cast.\n\nAfter the [other]third cast[/other] take [other](E)[/other] of your [other]Max Health[/other] as [other]true damage[/other] over [other](F)[/other].", "DE-DE": "Stärke deine Klinge mit Blutmagie und schwinge sie [other]in einem Kegel vor dir[/other], dies verursacht [dmg](A) magischen Schaden[/dmg]\n\nDie Fertigkeit kann innerhalb von [other](B)[/other] bis zu [other](C)[/other] mal [other]erneut gewirkt[/other] werden, dies steigert die [other]Abklingzeit[/other] um [other](D)[/other] pro Anwendung.\n\nNimm nach dem [other]dritten Wirken[/other] [other](E)[/other] deine [other]maximalen Gesundheit[/other] als [other]echten Schaden[/other] über [other](F)[/other].", "AR-SA": "عليك غمر نصلك بسحر الدماء وأرجحته في [other]شكل مخروطي[/other] في الاتجاه المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\n\nعليك [other]إعادة إطلاق[/other] القدرة خلال [other](B)[/other] لتصل إلى [other](C)[/other] من المرات، ما يزيد [other]فترة الانتظار[/other] الخاصة بها بمقدار [other](D)[/other] لكل مرة تطلق فيها.\n\nبعد [other]الرمية الثالثة[/other]، تأخذ [other](E)[/other] من [other]صحتك القصوى[/other] كـ [other]ضرر فعلي[/other] على مدى [other](F)[/other].", "KO-KR": "칼날에 피의 마법을 주입하고 휘둘러, 목표 방향으로 [other]부채꼴 범위[/other]에 있는 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n\n이 스킬은 [other](B)[/other] 안에 최대 [other](C)[/other]번까지 [other]재사용[/other]할 수 있으며, 재사용할 때마다 [other]재사용 대기 시간[/other]이 [other](D)[/other]만큼 증가합니다.\n\n스킬을 [other]세 번 시전[/other]한 뒤에, [other](E)[/other]에 걸쳐 [other]최대 체력[/other]의 [other](F)[/other]를 자신에게 [other]고정 대미지[/other]로 입힙니다.", "PT-BR": "Infunde sua lâmina com uma magia sangrenta e a golpeia em um [other]cone[/other] na direção do alvo, causando [dmg](A) de dano mágico[/dmg].\n\nA habilidade pode ser [other]reutilizada[/other] novamente dentro de [other](B)[/other] até [other](C)[/other] vezes, aumentando seu [other]tempo de recarga[/other] em [other](D)[/other] por lançamento.\n\nApós o [other]terceiro lançamento[/other] você receberá [other](E)[/other] da sua [other]Vida Máxima[/other] como [other]dano verdadeiro[/other] ao longo de [other](F)[/other].", "ZH-TW": "以鮮血魔法注入您的刀刃,並朝目標方向[other]錐形區域[/other]揮舞它,造成[dmg](A)點魔法傷害[/dmg]。\n\n此技能在[other](B)[/other]內可以[other]重複施放[/other]最多[other](C)[/other]次,其[other]冷卻時間[/other]每次施放後會增加[other](D)[/other]。\n\n在[other]第三次施放[/other]後,在[other](E)[/other]內承受相當於您[other]生命值上限[/other][other](F)[/other]的[other]真實傷害[/other]。", "ES-ES": "Impregna tu cuchilla con magia de sangre, blándela en un [other]cono[/other] en la dirección señalada e inflige [dmg](A) de daño mágico[/dmg].\n\nLa habilidad se puede [other]volver a lanzar[/other] en [other](B)[/other] hasta [other](C)[/other] veces. El [other]tiempo de espera[/other] incrementará en [other](D)[/other] por lanzamiento.\n\nDespués del [other]tercer lanzamiento[/other], recibe [other](E)[/other] de tu [other]Salud Máxima[/other] como [other]daño verdadero[/other] durante [other](F)[/other].", "ZH-CN": "以鲜血魔法注入您的刀刃,并朝目标方向[other]锥形区域[/other]挥舞它,造成[dmg](A)魔法伤害[/dmg]。\n\n此技能在[other](B)[/other]内可以[other]重复施放[/other]最多[other](C)[/other]次,其[other]冷却时间[/other]每次施放后会增加[other](D)[/other]。\n\n在[other]第三次施放[/other]后,在[other](E)[/other]内承受相当于你[other]最大生命值[/other][other](F)[/other]的[other]真实伤害[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.15, "standTime": 0.02, "disruptionFactor": 0, "recastDelay": 0, "energyUsage": 5, "castRange": 3, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zanna di demone del sapiente", "RU-RU": "Клык демона (знаток)", "PL-PL": "Demoniczny Kieł Adepta", "TR-TR": "Ehil Şeytandişi", "ID-ID": "Taringiblis Mahir", "FR-FR": "Croc-de-démon de l'adepte", "JA-JP": "デーモンファング(名人)", "EN-US": "Adept's Demonfang", "DE-DE": "Dämonenzahn des Adepten", "AR-SA": "الناب الشيطاني للبارع", "KO-KR": "숙련자의 데몬팽", "PT-BR": "Presa Demoníaca do Adepto", "ZH-TW": "老手級惡魔之牙", "ES-ES": "Colmillo demoníaco del iniciado", "ZH-CN": "老手级恶魔之牙" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 750, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_BOW", "uiSprite": "2H_BOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco del gran maestro", "RU-RU": "Лук (магистр)", "PL-PL": "Łuk Wszechmistrza", "TR-TR": "Büyük Usta Yayı", "ID-ID": "Busur Grandmaster", "FR-FR": "Arc du grand maître", "JA-JP": "弓(グランドマスター)", "EN-US": "Grandmaster's Bow", "DE-DE": "Bogen des Großmeisters", "AR-SA": "قوس الأستاذ", "KO-KR": "명인의 활", "PT-BR": "Arco do Grão-mestre", "ZH-TW": "宗師��弓箭", "ES-ES": "Arco del gran maestro", "ZH-CN": "宗师级弓箭" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_BOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_1HCROSSBOW", "uiSprite": "MAIN_1HCROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 153773, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra leggera del maestro", "RU-RU": "Легкий арбалет (мастер)", "PL-PL": "Lekka Kusza Mistrza", "TR-TR": "Usta Hafif Arbaleti", "ID-ID": "Busur Silang Ringan Master", "FR-FR": "Arbalète légère du maître", "JA-JP": "ライトクロスボウ(マスター)", "EN-US": "Master's Light Crossbow", "DE-DE": "Leichte Armbrust des Meisters", "AR-SA": "قوس مستعرض خفيف للخبير", "KO-KR": "마스터의 경량 크로스보우", "PT-BR": "Besta Leve do Mestre", "ZH-TW": "大師級輕型十字弓", "ES-ES": "Ballesta ligera del maestro", "ZH-CN": "大师级轻便十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1, "attackRange": 11, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 30375, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow1h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 16 }, { "uniqueName": "T6_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_1HCROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALCROSSBOW_CRYSTAL", "uiSprite": "2H_DUALCROSSBOW_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "CRYSTALXBOW", "uiAtlas": null, "uiSprite": "CRYSTALXBOW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiri Abbaglianti", "RU-RU": "Искристые выстрелы", "PL-PL": "Migawki", "TR-TR": "Titrekatış", "ID-ID": "Tembakan Kilat", "FR-FR": "Tirs Lumineux", "JA-JP": "フリッカーショット", "EN-US": "Flickershots", "DE-DE": "Flimmern", "AR-SA": "لقطات وميض", "KO-KR": "플리커샷", "PT-BR": "Tiros Ligeiros", "ZH-TW": "閃爍射擊", "ES-ES": "Destellos", "ZH-CN": "闪烁���击" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, sprigionando una raffica di dardi di energia in un [other]raggio di (A)[/other] attorno a te.\nInfligge [dmg](B) danni fisici[/dmg].\nOttieni [buff](C) resistenze ai danni[/buff] durante lo [mobility]scatto[/mobility].\n\nL'abilità si può [other]rilanciare[/other] entro [other](D)[/other] fino a [other]3[/other] volte, ma il suo [other]tempo di ricarica[/other] aumenta di [other](E)[/other] per lancio.", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] к указанному месту, выпуская шквал энергетических болтов в [other]радиусе (A)[/other] вокруг вас.\nНаносит [dmg](B) физического урона[/dmg].\nДобавляет [buff](C) сопротивления урону[/buff] при [mobility]рывке[/mobility].\n\nНавык можно [other]использовать вновь[/other] в течение [other](D)[/other] до [other]3[/other] раз, увеличивая его [other]время восстановления[/other] на [other](E)[/other] за использование.", "PL-PL": "[mobility]Skaczesz[/mobility] do wybranej pozycji, uwalniając wokół siebie salwę pocisków energetycznych w promieniu [other](A)[/other]wokół ciebie.\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg].\nZyskujesz [buff](C)odporności na obrażenia[/buff] podczas [mobility]skoku[/mobility].\n\nUmiejętność może być [other]rzucona ponownie[/other] w ciągu [other](D)[/other] do [other][/other] razy, zwiększając jej [other]czas odnowienia[/other] o [other](E)[/other] za każde rzucenie.", "TR-TR": "Hedeflenen pozisyona [mobility]Atıl[/mobility] ve etrafında [other](A) yarı��apında[/other] enerji oku yağmuru yağdır.\n[dmg](B) Fiziksel hasar[/dmg] verir.\n[mobility]Atılırken[/mobility] [buff](C) hasar direnci[/buff] kazan.\n\nBu yetenek, [other](D)[/other] içinde en fazla [other]3[/other] kez [other]yeniden gerçekleştirilebilir[/other] ve her gerçekleştirmede [other]bekleme süresi[/other] [other](E)[/other] artar.", "ID-ID": "[mobility]Melesat[/mobility] ke posisi tertarget, melepaskan rentetan panah energi pada [other](A) radius[/other] di sekitarmu.\nMemberikan [dmg](B) damage fisik[/dmg].\nMenerima [buff](C) resistansi damage[/buff] ketika [mobility]melesat[/mobility].\n\nKemampuan ini dapat [other]dirapal ulang[/other] dalam [other](D)[/other] hingga [other]3[/other] kali, meningkatkan [other]cooldown[/other] sebesar [other](E)[/other] untuk tiap rapalan.", "FR-FR": "[mobility]Foncez[/mobility] jusqu'à la position ciblée, libérant un barrage d'éclairs d'énergie dans un[other]rayon de (A)[/other] autour de vous.\nInflige [dmg](B) dégâts physiques[/dmg].\nGagne [buff](C) résistances aux dégâts[/buff] pendant que vous [mobility]foncez[/mobility].\n\nLa compétence peut être [other]lancée à nouveau[/other] dans les [other](D)[/other] pour un total de [other]3[/other] fois, augmentant le [other]temps de recharge[/other] de [other](E)[/other] par lancer.", "JA-JP": "[mobility]ダッシュ[/mobility]で狙った位置に移動し、[other](A)半径[/other]の範囲にエネルギーボルトの弾幕を放つ。\n[dmg](B)物理ダメージ[/dmg]を与える。\n[mobility]ダッシュ中[/mobility]に[buff](C)ダメージ耐性[/buff]を獲得する。\n\n能力は[other](D)[/other]以内に最大[other][/other]回まで[other]再詠唱[/other]可能で、[other]クールダウン[/other]は詠唱するごとに[other](E)[/other]増加します。", "EN-US": "[mobility]Dash[/mobility] to the targeted position, unleashing a barrage of energy bolts in a [other](A) radius[/other] around you.\nDeals [dmg](B) physical damage[/dmg].\nGain [buff](C) damage resistances[/buff] while [mobility]dashing[/mobility].\n\nThe ability can be [other]recast[/other] within [other](D)[/other] up to [other]3[/other] times, increasing its [other]cooldown[/other] by [other](E)[/other] per cast.", "DE-DE": "[mobility]Prescht[/mobility] zur Zielposition und entfesselt einen Feuerhagel von Energieblitzen in einem [other]Radius von (A)[/other] um dich herum.\nVerursacht [dmg](B) physischen Schaden[/dmg].\nErhalte [buff](C) Schadensresistenzen[/buff], während du [mobility]preschst[/mobility].\n\nDie Fertigkeit kann innerhalb von [other](D)[/other] bis zu [other]3[/other] Mal [other]erneut gewirkt[/other] werden, dies steigert die [other]Abklingzeit[/other] um [other](E)[/other] pro Anwendung.", "AR-SA": "[mobility]اندفع[/mobility] إلى الموضع المستهدف، وأطلق وابلًا من صواعق الطاقة في [other](A) منطقة نصف قطرية[/other] حولك.\nتلحق [dmg](B) من الضرر البدني[/dmg].\nأحصل على [buff](C) مقاومة الضرر[/buff] أثناء [mobility]الاندفاع[/mobility].\n\nيمكن [other]إعادة إلقاء[/other] القدرة خلال [other](D)[/other] يصل الى [other]3[/other] مرات، مما يقل من [other]فترة الإنتظار[/other] بمقدار [other](E)[/other] لكل إلقاء.", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하여, 자신 주변 [other]반경 (A)[/other]에 에너지 볼트의 장막을 해방합니다.\n[dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[mobility]돌진[/mobility]하는 동안 [buff](C)의 대미지 저항력[/buff]을 획득합니다.\n\n이 스킬은 [other](D)[/other] 동안 최대 [other]3[/other]번까지 [other]다시 시전[/other]할 수 있으며, 시전할 떄마다 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 증가합니다.", "PT-BR": "[mobility]Arremete[/mobility] até a posição alvo, disparando uma rajada de flechas de energia em um [other]raio de (A)[/other] ao seu redor.\nCausa [dmg](B) de dano físico[/dmg].\nGanha [buff](C) de resistências a dano[/buff] durante a [mobility]arremetida[/mobility].\n\nA habilidade pode ser [other]lançada[/other] novamente dentro de [other](D)[/other] até [other]3[/other] vezes, aumentando seu [other]tempo de recarga[/other] em [other](E)[/other] por lançamento.", "ZH-TW": "[mobility]衝刺[/mobility]到目標位置,在您週圍[other](A)半徑範圍[/other]內釋放一連串能量弩箭。\n造成[dmg](B)點物理傷害[/dmg]。\n在[mobility]衝刺[/mobility]期間獲得[buff](C)傷害抗性[/buff]。\n\n此技能在[other](D)[/other]內可以[other]重複施放[/other]最多[other]3[/other]次,其[other]冷卻時間[/other]每次施放後會增加[other](E)[/other]。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada y libera una descarga de rayos de energía en un [other]radio de (A)[/other] a tu alrededor.\nInflige [dmg](B) de daño físico[/dmg].\nGana [buff](C) de resistencias al daño[/buff] mientras [mobility]corres[/mobility].\n\nLa habilidad se puede [other]volver a lanzar[/other] en [other](D)[/other] hasta [other]3[/other] veces. El [other]tiempo de espera[/other] incrementará en [other](E)[/other] por lanzamiento.", "ZH-CN": "[mobility]冲刺[/mobility]到目标位置,在你周围[other](A)半径范围[/other]内释放一连串能量弩箭。\n造成[dmg](B)物理伤害[/dmg]。\n在[mobility]冲刺[/mobility]期间获得[buff](C)伤害抗性[/buff]。\n\n此技能在[other](D)[/other]内可以[other]重复施放[/other]最多[other]3[/other]次,其[other]冷却时间[/other]每次施放后会增加[other](E)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 6, "castRange": 8, "category": "instant", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Blaster Archiluce del Sapiente", "RU-RU": "Искрящиеся бластеры (знаток)", "PL-PL": "Miotacze Świetlnego Łuku Adepta", "TR-TR": "Ehil Ark Ateşleyici", "ID-ID": "Peluncur Arclight Mahir", "FR-FR": "Désintégrateurs de Lumière de l'Adepte", "JA-JP": "アークライトブラスター(名人)", "EN-US": "Adept's Arclight Blasters", "DE-DE": "Arkanlicht-Strahler des Adepten", "AR-SA": "مدافع المتفجرات للبارع", "KO-KR": "숙련자의 아크라이트 블래스터", "PT-BR": "Detonadores Reluzentes do Adepto", "ZH-TW": "老手級弧光爆破者", "ES-ES": "Desintegradoras de Luz del Iniciado", "ZH-CN": "老手级弧光爆破者" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.05, "attackRange": 11, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "dualrevolvercrossbow", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_DUALCROSSBOW_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALCROSSBOW_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 102516, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spadone dell'esperto", "RU-RU": "Палаш (эксперт)", "PL-PL": "Pałasz Znawcy", "TR-TR": "Uzman Geniş Kılıcı", "ID-ID": "Pedang Lebar Ahli", "FR-FR": "Épée large de l'expert", "JA-JP": "ブロードソード(達人)", "EN-US": "Expert's Broadsword", "DE-DE": "Breitschwert des Experten", "AR-SA": "سيف عريض للأخصائي", "KO-KR": "전문가의 브로드소드", "PT-BR": "Espada Larga do Perito", "ZH-TW": "專家級闊劍", "ES-ES": "Espada ancha del experto", "ZH-CN": "专家级阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 7.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 16 }, { "uniqueName": "T5_LEATHER", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_ARCANESTAFF", "uiSprite": "MAIN_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "ARCANE_CHAIN_MISSILE", "uiAtlas": null, "uiSprite": "CHAIN_MISSILE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Missile a catena", "RU-RU": "Цепной снаряд", "PL-PL": "Pocisk Łańcuchowy", "TR-TR": "Mermi Zinciri", "ID-ID": "Misil Rantai", "FR-FR": "Chaîne de missiles", "JA-JP": "チェーンミサイル", "EN-US": "Chain Missile", "DE-DE": "Kettengeschoss", "AR-SA": "سلسلة القذائف", "KO-KR": "연쇄 미사일", "PT-BR": "Míssil Encadeado", "ZH-TW": "連鎖魔彈", "ES-ES": "Misil en cadena", "ZH-CN": "连锁飞弹" }, "localizedDescriptions": { "IT-IT": "Spara un Missile a Catena nella direzione selezionata, infliggendo [dmg](A) danno magico[/dmg] al primo nemico colpito.\nQuando un nemico viene colpito, rimbalza verso il [other]nemico più vicino[/other] entro [other](B)[/other] dall'ultimo bersaglio colpito, infliggendo [dmg](C) danno magico[/dmg] a tutti i nemici che seguono (può colpire fino a [other](D)[/other] bersagli; non può colpire più volte lo stesso bersaglio).\nApplica [other]una Carica Arcana[/other] A tutti i nemici colpiti.\n\nLe [other]Cariche Arcane[/other] vengono consumate quando infliggi danno diretto al bersaglio, infliggendo altri [dmg](E) danni magici[/dmg]. (Il danno di Missile a Catena non è contato come danno diretto).", "RU-RU": "Вы выпускаете цепной снаряд в указанном направлении, нанеся [dmg](A) магического урона[/dmg] первому задетому врагу.\nПри контакте с врагом он перепрыгнет к [other]ближайшему врагу[/other] в пределах [other](B)[/other] от последнего задетого врага, нанося [dmg](C) магического урона[/dmg] всем следующим врагам (может перемещаться между [other](D)[/other] целями; нельзя поразить одну и ту же цель несколько раз).\nДобавляет [other]один мистический заряд[/other] всем задетым врагам.\n\n[other]Мистические заряды[/other] расходуются каждый раз, когда вы наносите урон пораженной цели, дополнительно нанося [dmg](E) магического урона[/dmg] (урон Цепного снаряда не является прямым уроном).", "PL-PL": "Wystrzeliwujesz w wybranym kierunku Pocisk Łańcuchowy, zadający [dmg](A) pkt. obrażeń magicznych[/dmg] pierwszemu uderzonemu wrogowi.\nPo uderzeniu wroga, pociskk przeskoczy do [other]najbliższego wroga[/other] w odległości do [other](B)[/other] od ostatnio uderzonego wroga, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim kolejnym wrogom (może oderzyć do [other](D)[/other] celów; nie może uderzyć tego samego celu kilka razy).\nNakłada [other]jeden Tajemny Ładunek[/other] na wszystkich uderzonych wrogów.\n\n[other]Tajemne Ładunki[/other] są zużywane za każdym razem, gdy zadasz bezpośrednie obrażenia celowi dotkniętemu przez zaklęcie, zadając dodatkowe [dmg](E) pkt. obrażeń magicznych[/dmg] (Pocisk Łańcuchowy nie liczy się jako obrażenia bezpośrednie).", "TR-TR": "Hedef yönde bir Mermi Zinciri fırlatarak isabet alan ilk düşmana [dmg](A) sihirli hasar[/dmg] verirsin.\nBir düşmanı vurduğunda isabet alan son düşmanın en fazla [other](B)[/other] uzağındaki [other]en yakın düşmana[/other] sıçrayarak takip eden tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir. (En fazla [other](D)[/other] hedefe isabet edebilir, aynı hedefe birden fazla kez isabet edemez.)\nİsabet alan tüm düşmanlara [other]bir Arkana Yükü[/other] uygular.\n\n[other]Arkana Yükleri[/other], etkilenen hedefe doğrudan hasar verdiklerinde harcanarak ilave [dmg](E) sihirli hasar[/dmg] verir. (Mermi Zinciri hasarı, doğrudan hasar sayılmaz.)", "ID-ID": "Menembak Misil Rantai ke arah target, menghasilkan [dmg](A) damage sihir[/dmg] untuk hit pertama musuh.\nSetelah mengenai musuh, misil akan melompat ke [other]musuh terdekat[/other] pada [other](B)[/other] dari musuh yang terkena serangan terakhir kali, menghasilkan [dmg](C) damage sihir[/dmg] pada semua musuh (bisa menyerang hingga [other](D)[/other] target; tidak bisa menyerang target yang sama beberapa kali).\nMenerapkan [other]satu Charge Arcane[/other] ke semua musuh yang terkena serangan.\n\n[other]Charge Arcane[/other] digunakan saat kamu menghasilkan damage langsung ke target terdampak, akan menghasilkan [dmg](E) damage sihir[/dmg] tambahan (damage Misil Rantai tidak terhitung damage langsung).", "FR-FR": "Tirez une chaîne de missile dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] au premier ennemi touché.\nA l'impact, elle rebondit vers l'[other]ennemi le plus proche[/other] à moins de [other](B)[/other] du dernier ennemi touché, infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis suivants (peut toucher jusqu'à [other](D)[/other] cibles ; ne peut pas toucher les mêmes cibles plusieurs fois).\nApplique [other]une charge arcanique[/other] à tous les ennemis touchés.\n\nLes [other]charges arcaniques[/other] sont consommées dès que vous infligez des dégâts directs aux cibles affectées, infligeant [dmg](E) dégâts magiques[/dmg] (les dégâts de chaîne de missiles ne compte pas comme des dégats directs).", "JA-JP": "狙った方向にチェーンミサイルを発射し、最初に命中した敵に[dmg](A)魔法ダメージ[/dmg]を与える。\n敵に命中すると、最後に命中した敵から [other](B)[/other] 以内の [other]最も近い敵[/other] に飛び、[dmg](C) の魔法ダメージ[/dmg] を後続のすべての敵に与える。(最大 [other](D)[/other] のターゲットに命中可能; 同じターゲットに複数ヒットできない)。\nヒットしたすべての敵に[other]アルケイン チャージを 1 つ[/other]適用します。\n\n[other]アーケイン チャージ[/other]は、影響を受けたターゲットに直接ダメージを与えるたびに消費され、追加の [dmg](E) 魔法ダメージ[/dmg]を与えます (チェーン ミサイルのダメージは直接ダメージとして含まれません)。", "EN-US": "Shoot a Chain Missile in the targeted direction, dealing [dmg](A) magical damage[/dmg] to the first enemy hit.\nUpon hitting an enemy, it will jump to the [other]closest enemy[/other] within [other](B)[/other] of the last enemy hit, dealing [dmg](C) magical damage[/dmg] to all following enemies (can hit up to [other](D)[/other] targets; can't hit the same target multiple times).\nApplies [other]one Arcane Charge[/other] to all enemies hit.\n\n[other]Arcane Charges[/other] are consumed whenever you deal direct damage to the affected target, dealing an additional [dmg](E) magical damage[/dmg] (Chain Missile damage does not count as direct damage).", "DE-DE": "Schieße ein Kettengeschoss in die anvisierte Richtung, es verursacht [dmg](A) magischen Schaden[/dmg] beim ersten getroffenen Gegner.\nNach dem Treffer springt es zum [other]nächsten Gegner[/other] innerhalb von [other](B)[/other] um den letzten getroffenen Gegner; es verursacht [dmg](C) magischen Schaden[/dmg] bei allen danach getroffenen Gegnern (kann bis zu [other](D)[/other] Ziele treffen; das gleiche Ziel kann nicht mehrfach getroffen werden).\nAppliziert bei allen getroffenen Gegnern [other]eine Arkane Aufladung[/other].\n\n[other]Arkane Aufladungen[/other] werden verbraucht, wenn du direkten Schaden am betroffenen Ziel anrichtest, sie verursachen dann zusätzlichen [dmg](E) magischen Schaden[/dmg] (Schaden vom Kettengeschoss zählt nicht als direkter Schaden).", "AR-SA": "إطلاق سلسلة قذائف إلى الاتجاه المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] بأول ضربة للعدو.\nبعد تسديد ضربة لعدو، ستتجه الضربة نفسها إلى [other]أقرب عدو [/other] في [other]نطاق (B)[/other] من موضع ضربة الع��و السابق لإلحاق [dmg](C) من الضرر السحري[/dmg] بجميع الأعداء التالين (يمكن أن تصيب ما يصل إلى [other](D)[/other] من الأهداف؛ لا يمكنها إصابة الهدف ذاته أكثر من مرة).\nتلحق [other]شحنة سحرية[/other] بجميع الأعداء المصابين.\n\nتُستهلك [other]الشحنات السحرية[/other] كلما ألحقت ضررًا مباشرًا بالهدف المتضرر لإيقاع [dmg](E) من ضرر سحري[/dmg] إضافي (ضرر سلسلة القذائف لا يُحتسب ضرر مباشر).", "KO-KR": "목표 방향으로 체인 미사일을 발사해 처음 적중한 적에게 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n 적에게 명중 시, 마지막에 맞은 적으로부터 [other](B)[/other] 범위 내에 있는 [other]가장 가까운 적[/other]에게 옮겨가며 [dmg](A)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](D)[/other]명의 대상을 공격할 수 있으며, 동일한 대상을 2회 공격할 수 없음).\n 적중한 모든 적에게 [other]아케인 스택 하나[/other]를 부여합니다.\n\n [other]아케인 스택[/other]이 부여된 대상을 공격할 때마다 스택이 하나씩 소모되며 [dmg](E)의 마법 대미지[/dmg]를 추가로 가합니다.", "PT-BR": "Atira um Míssil Encadeado na direção do alvo, causando[dmg](A) de dano mágico[/dmg] no primeiro inimigo atingido.\nApós atingir um inimigo, ele vai saltar para [other]o inimigo mais próximo[/other] dentro de [other](B)[/other] do último inimigo atingido, causando [dmg](C) de dano mágico[/dmg] para todos os inimigos atingidos ( pode atingir até [other](D)[/other] alvos; não pode atingir o mesmo alvo múltiplas vezes).\nAplica [other]uma Carga Arcana[/other] em todos os inimigos atingidos.\n\n[other]Cargas Arcanas[/other] são consumidas sempre que você causar dano direto no alvo, causando um adicional [dmg](E) de dano mágicp[/dmg] (dano de Míssil Encadeado não conta como dano direto).", "ZH-TW": "朝目標方向發射一組連鎖魔彈,對第一個擊中的敵人造成[dmg](A)點魔法傷害[/dmg]。\n擊中敵人後,魔彈會接連飛向其[other](B)[/other]範圍內[other]距離最近的敵人[/other],造成[dmg](C)點魔法傷害[/dmg](最多可擊中[other](D)[/other]個目標,但無法重複攻擊相同目標)。\n對所有擊中的敵人施加[other]一層祕術層數[/other]。\n\n每當您對受影響目標造成直接傷害時,都會消耗[other]祕術層數[/other],額外造成[dmg](E)點魔法傷害[/dmg](連鎖魔彈不計入直接傷害)。", "ES-ES": "Dispara un misil en cadena en la dirección señalada e inflige [dmg](A) de daño mágico[/dmg] al primer enemigo impactado.\nTras golpear a un enemigo, saltará al [other]enemigo más cercano[/other] que se encuentre a una distancia de [other](B)[/other] del último enemigo alcanzado e infligirá [dmg](C) de daño mágico[/dmg] a cada uno de los enemigos siguientes (puede golpear hasta [other](D)[/other] objetivos; no puede golpear al mismo objetivo varias veces).\nAplica [other]una carga arcana[/other] a todos los enemigos golpeados.\n\nLas [other]cargas arcanas[/other] se consumen cada vez que le haces daño directo al objetivo afectado e infligen [dmg](E) de daño mágico[/dmg] adicional (El daño del misil en cadena no cuenta como daño directo).", "ZH-CN": "朝目标方向发射一枚连锁飞弹,对其命中的第一个敌人造成[dmg](A)魔法伤害[/dmg]。\n在击中一名敌人后,持续往其[other](B)半径[/other]范围内[other]距离最接近的敌人[/other]弹跳,每次击中造成[dmg](C)魔法伤害[/dmg](最多可击中[other](D)[/other]次;无法击中同一目标两次)。\n对所有被击中的敌人施加[other]一层奥术叠层[/other]。\n\n每当你对拥有[other]奥术叠层[/other]的目标造成直接伤害,消耗该叠层,并造成额外[dmg](E)魔法伤害[/dmg](此效果无法被连锁飞弹本身的伤害触发)。" }, "target": "ground", "castingTime": 0.2, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 5, "castRange": 17, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.6, "effect": "ARCANE_CHAIN_MISSILE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHIELDFRIENDLY", "uiAtlas": null, "uiSprite": "ARCANE_PROTECTION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SHIELDFRIENDLY_TEST_DESC", "localizedNames": { "IT-IT": "Protezione arcana", "RU-RU": "Мистическая защита", "PL-PL": "Tajemna Ochrona", "TR-TR": "Arkana Koruması", "ID-ID": "Perlindungan Arcane", "FR-FR": "Protection ésotérique", "JA-JP": "アーケインの保護", "EN-US": "Arcane Protection", "DE-DE": "Arkanschutz", "AR-SA": "الحماية الساحرة", "KO-KR": "고대의 보호", "PT-BR": "Proteção Arcana", "ZH-TW": "祕術守護", "ES-ES": "Protección arcana", "ZH-CN": "奥术防护" }, "localizedDescriptions": { "IT-IT": "Proteggi l'alleato bersaglio con energia arcana, applicando uno [buff]scudo[/buff] che assorbe fino a [buff](A) danni[/buff] (prima di applicare le resistenze) per i prossimi [buff](B)[/buff].\nConferisce [buff]immunità[/buff] agli [buff]effetti di movimento forzato[/buff].", "RU-RU": "Вы взываете к мистической энергии и окружаете выбранного союзника [buff]щитом[/buff], который поглощает до [buff](A) урона[/buff] (обходя сопротивления) в течение следующих [buff](B)[/buff].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]эффектам принудительного перемещения[/buff].", "PL-PL": "Chronisz wybranego sojusznika za pomocą tajemnej energii, nakładając na niego [buff]tarczę[/buff] pochłaniającą do [buff](A) obrażeń[/buff] (przed naliczeniem odporności) w ciągu następnych [buff](B)[/buff].\nZapewnia [buff]odporność[/buff] na [buff]efekty wymuszonego ruchu[/buff].", "TR-TR": "Sonraki [buff](A)[/buff] boyunca [buff](B) hasar[/buff] soğuran (dirençlerden önce) bir [buff]kalkan[/buff] uygulayarak hedef müttefiki arkana enerjisiyle korursun.\n[buff]Zorunlu hareket etkilerine[/buff] karşı [buff]bağışıklık[/buff] sağlar.", "ID-ID": "Melindungi sekutu yang ditargetkan dengan energi arcane, menerapkan [buff]perisai[/buff] yang menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff] berikutnya.\nMemberikan [buff]kekebalan[/buff] terhadap [buff]efek Gerakan Paksaan[/buff].", "FR-FR": "Protégez l'allié ciblé avec de l'énergie arcanique, appliquant un [buff]bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nConfère [buff]immunité[/buff] aux [buff]effets de mouvement forcé[/buff].", "JA-JP": "アーケインエネルギーで狙った味方を守り、その後[buff](A)[/buff]の間、最大[buff](B)ダメージ[/buff](耐性前)を吸収する[buff]シールド[/buff]を適用します。\n[buff]強制移動効果[/buff]が[buff]無効[/buff]になります。", "EN-US": "Protect the targeted ally with arcane energy, applying a [buff]shield[/buff] that absorbs up to [buff](A) damage[/buff] (before resistances) during the next [buff](B)[/buff].\nGrants [buff]immunity[/buff] to [buff]Forced Movement effects[/buff].", "DE-DE": "Schütze den anvisierten Alliierten mit arkaner Energie, dies erzeugt einen [buff]Schild[/buff], der für die nächsten [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzenabzug) absorbiert.\nVerleiht [buff]Immunität[/buff] gegen [buff]erzwungene Bewegungseffekte[/buff].", "AR-SA": "لحماية الحليف المستهدف بطاقة سحرية، ما يزوده [buff]بدرع[/buff] تمتص ما يصل إلى [buff](A) من الضرر[/buff] (قبل المق��ومات) في أثناء الـ[buff](B)[/buff] التالية.\nلمنح [buff]حصانة[/buff] من [buff]تأثيرات الحركة الإجبارية[/buff].", "KO-KR": "대상 아군을 아케인 에너지로 보호하여, 다음 [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 흡수하는 [buff]실드[/buff]를 부여합니다 (저항력 미반영).\n [buff]강제 이동 효과[/buff]에 대한 [buff]면역[/buff]을 부여합니다.", "PT-BR": "Protege o aliado alvo com energia arcana, aplicando um [buff]escudo[/buff] que absorve até [buff](A) de dano[/buff] (antes das resistências) durante [buff](B)[/buff].\nConcede [buff]imunidade[/buff] a [buff]efeitos de Movimento Forçado[/buff].", "ZH-TW": "以祕術能量形成的[buff]護盾[/buff]保護目標盟友,於接下來[buff](A)[/buff]期間內吸收最多[buff](B)點傷害[/buff](計算抗性前)。\n對[buff]強制位移效果[/buff][buff]免疫[/buff]。", "ES-ES": "Protege al aliado señalado con energía arcana al colocarle un [buff]escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes de las resistencias) durante los próximos [buff](B)[/buff].\nConcede [buff]inmunidad[/buff] a [buff]efectos de movimiento forzado[/buff].", "ZH-CN": "以奥术能量保护目标友军,施加可于[buff](A)[/buff]内吸收最多[buff](B)伤害[/buff](于伤害抗性前计算���的[buff]护盾[/buff]。\n使其[buff]免疫[/buff]所有[buff]强制位移效果[/buff]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 6, "energyUsage": 6, "castRange": 11, "category": "buff_damageshield", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": { "target": "friendall", "damageAbsorbed": 300, "time": 2 }, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "MAGICSHOCK", "uiAtlas": null, "uiSprite": "NOVA_ARCANE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Folgorazione magica", "RU-RU": "Магический удар", "PL-PL": "Magiczny Szok", "TR-TR": "Büyü Şoku", "ID-ID": "Sihir Pengejut", "FR-FR": "Secousse magique", "JA-JP": "魔法の衝撃", "EN-US": "Magic Shock", "DE-DE": "Magischer Schock", "AR-SA": "صدمة سحرية", "KO-KR": "매직 쇼크", "PT-BR": "Choque Mágico", "ZH-TW": "魔法衝擊", "ES-ES": "Choque mágico", "ZH-CN": "魔法震击" }, "localizedDescriptions": { "IT-IT": "Una Folgorazione magica che [cc]silenzia[/cc] tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc].\nInfligge [dmg](C) danni magici[/dmg] a tutti i nemici colpiti.", "RU-RU": "Со��ершите магический удар, повергающий в [cc]безмолвие[/cc] всех врагов в [other]радиусе (A)[/other] в течение [cc](B)[/cc].\nНаносит [dmg](C) магического урона[/dmg] всем пораженным врагам.", "PL-PL": "Uwalniasz magiczny szok [cc]uciszający[/cc] wszystkich wrogów w promieniu [other](A) [/other] przez [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim uderzonym wrogom.", "TR-TR": "Bir büyü şoku saçarak [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanları [cc](B)[/cc] boyunca [cc]susturur[/cc].\nİsabet alan tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir.", "ID-ID": "Mengeluarkan sihir pengejut, [cc]membungkam[/cc] semua musuh dalam [other]radius (A)[/other] selama [cc](B)[/cc]. \nMemberikan [dmg](C) damage sihir[/dmg] pada semua musuh yang terkena hit.", "FR-FR": "Invoquez une onde magique pour réduire au [cc]silence[/cc] tous les ennemis dans un [other]rayon de (A)[/other] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts magiques[/dmg] à tous les ennemis touchés.", "JA-JP": "魔法の衝撃を放ち、[cc](A)[/cc]の間、[other]半径(B)[/other]の全ての敵を[cc]沈黙状態[/cc]にします。\n[dmg](C)の魔法ダメージ[/dmg]をヒットした全ての敵に与えます。", "EN-US": "Release a magic shock, [cc]silencing[/cc] all enemies in a [other](A) radius[/other] for [cc](B)[/cc].\nDeals [dmg](C) magical damage[/dmg] to all enemies hit.", "DE-DE": "Wirke einen magischen Schock, der alle Gegner in [other](A) radius[/other] für [cc](B)[/cc] [cc]verstummen[/cc] lässt.\nVerursacht [dmg](C) magischen Schaden[/dmg] bei allen getroffenen Gegnern.", "AR-SA": "يمكنك إطلاق صدمة سحرية، [cc]لإعاقة[/cc] جميع الأعداء في محيط [other](A)[/other] لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر السحري[/dmg] بجميع الأعداء المصابين.", "KO-KR": "마법의 충격파를 방출해 [cc](A)[/cc] 동안 [other](B) 반경[/other] 에 있는 모든 적을 [cc]침묵[/cc]시킵니다.\n모든 적에게 [dmg](C)의 마법 피해[/dmg]를 입힙니다.", "PT-BR": "Lança um choque mágico, [cc]silenciando[/cc] todos os inimigos em um raio de [other](A)[/other] por [cc](B)[/cc].\nCausa [dmg](C) de dano mágico[/dmg] em todos os inimigos acertados.", "ZH-TW": "釋放魔法衝擊,使[other](A)半徑範圍[/other]內所有敵人[cc]沉默[/cc],持續[cc](B)[/cc]。\n對所有擊中的敵人造成[dmg](C)點魔法傷害[/dmg]。", "ES-ES": "Libera un choque mágico que [cc]silencia[/cc] a todos los enemigos en un [other]radio de (A)[/other] por [cc](B)[/cc].\nInflige [dmg](C) de daño m��gico[/dmg] a todos los enemigos golpeados.", "ZH-CN": "释放一道魔法冲击,[cc]沉默[/cc]所有目标[other](A)半径[/other]范围内的敌人,持续[cc](B)[/cc]。\n对所有被击中的敌人造成[dmg](C)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0.35, "hitDelay": 0.15, "standTime": 0, "disruptionFactor": null, "recastDelay": 5, "energyUsage": 4, "castRange": 14, "category": "crowdcontrol", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -150, "effectType": null, "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": { "target": "enemy", "time": 0.85, "effectAreaRadius": 3 }, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "ENIGMA_BLADE", "uiAtlas": null, "uiSprite": "ENIGMA_BLADE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lama dell'enigma", "RU-RU": "Загадочный клинок", "PL-PL": "Enigmatyczne Ostrze", "TR-TR": "Muamma Kılıcı", "ID-ID": "Pedang Enigma", "FR-FR": "Lame d'énigme", "JA-JP": "不可思議の刃", "EN-US": "Enigma Blade", "DE-DE": "Mysteriöse Klinge", "AR-SA": "النصل الغامض", "KO-KR": "불가사의한 칼날", "PT-BR": "Lâmina Enigmática", "ZH-TW": "謎團之刃", "ES-ES": "Hoja enigma", "ZH-CN": "谜团之锋" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Lama dell'enigma:[/other]\nEvochi una lama magica che colpisce tutti i nemici in un [other]cono[/other] nella direzione bersaglio, infliggendo [dmg](B) danni magici[/dmg].\nSe colpisci almeno [other]un nemico[/other] puoi lanciare l'abilità successiva della combo.\n\n2° [other]Teletrasporto:[/other] \nTi [mobility]teletrasporti[/mobility] alla posizione bersaglio (non puoi teletrasportarti attraverso gli ostacoli).", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Загадочный клинок[/other]\nВы призываете магический клинок, который поражает всех врагов в зоне [other]конуса[/other] в указанном направлении, нанеся [dmg](B) магического урона[/dmg].\nЗаденьте навыком хотя бы [other]одного врага[/other], чтобы продолжить комбинацию.\n\n2ой навык: [other]Мерцание[/other] \nВы [mobility]телепортируетесь[/mobility] к указанному месту (невозможно телепортироваться сквозь препятствия).\nДобавляет [buff]невосприимчивость[/buff] к [buff]урону[/buff] на [buff](C)[/buff].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Enigmatyczne Ostrze:[/other]\nPrzyzywasz magiczne ostrze, które uderza wszystkich wrogów w [other]stożku[/other] w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg].\nUderzenie co najmniej [other]jednego wroga[/other] umożliwia użycie drugiej umiejętności.\n\n2. [other]Mgnienie:[/other] \n[mobility]Teleportujesz się[/mobility] do wybranej pozycji (nie można teleportować się przez przeszkody).\nZapewnia [buff]odporność[/buff] na [buff]obrażenia[/buff] na [buff](C)[/buff].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Muamma Kılıcı[/other]\nHedef konumda, [other]koni[/other] şeklindeki bir alandaki tüm düşmanları vurarak [dmg](B) sihirli hasar veren[/dmg] büyülü bir kılıç oluşturursun.\nEn az [other]bir düşmana[/other] isabet ederse sonraki çoklu yetenek etkinleşir.\n\n2. [other]Titreşme:[/other]\nHedef konuma [mobility]ışınlanırsın[/mobility]. (Engellerin içinden ışınlanılamaz.)\n[buff](C)[/buff] boyunca [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] sağlar.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n1 [other]Pedang Enigma:[/other]\nMemanggil pedang sihir yang menyerang semua musuh dalam [other]kerucut[/other] di area target, memberikan [dmg](B) damage sihir[/dmg].\nMengenai setidaknya [other]satu musuh[/other] akan memungkinkan kemampuan kombo berikutnya.\n\n2 [other]Perpindahan:[/other] \n[mobility]Berteleportasi[/mobility] ke posisi target (tidak bisa berteleportasi menembus benda padat).\nMemberikan [buff]kekebalan[/buff] terhadap [buff]damage[/buff] selama [buff](C)[/buff].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Lame d'enigme[/other] : \nInvoque une lame magique qui frappe tous les ennemis dans un [other]cône[/other] dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg]. \nToucher au moins [other]un ennemi[/other] active la compétence combo suivante. \n\n2ème [other]Sursaut[/other] \n[mobility]Téléportez-vous[/mobility] à la position ciblée (ne peut pas se téléporter à travers les obstacles).\nConfère une [buff]immunité[/buff] aux [buff]dégâts[/buff] pendant [buff](C)[/buff].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされ���す。\n\n第1[other]不可思議の刃:[/other]\n魔法の刃を召喚して、狙った方向の全ての敵に[other]円錐状[/other]にヒットさせ、[dmg]魔法ダメージを(B)[/dmg]与えます。\n少なくとも[other]敵1体[/other]にヒットすると、次のコンボ能力が有効化されます。\n\n第2[other]弾飛:[/other]\n狙った位置に[mobility]テレポート[/mobility]します(障害物を通り抜けてのテレポートは不可)。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Enigma Blade:[/other]\nConjure a magic blade that hits all enemies in a [other]cone[/other] in the targeted direction, dealing [dmg](B) magical damage[/dmg].\nHitting at least [other]one enemy[/other] enables the next combo ability.\n\n2nd [other]Flicker:[/other] \n[mobility]Teleport[/mobility] to the targeted position (cannot teleport through obstacles).\nGrants [buff]immunity[/buff] to [buff]damage[/buff] for [buff](C)[/buff].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Mysteriöse Klinge:[/other]\nBeschwört eine magische Klinge, die alle Gegner in einem [other]Kegel[/other] in der anvisierten Richtung trifft, und dabei [dmg](B) magischen Schaden[/dmg] anrichtet.\nDie Kombo kann mit der nächsten Fertigkeit weitergeführt werden, wenn mindestens [other]ein Gegner[/other] getroffen wurde.\n\n2. [other]Flimmern:[/other] \n[mobility]Teleportiert[/mobility] dich zur anvisierten Position (kein Teleport durch Hindernisse).\nVerleiht für [buff](C)[/buff] [buff]Immunität[/buff] gegen [buff]Schaden[/buff].", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]النصل الغامض:[/other]\nيمكن استدعاء نصل سحري يضرب كل الأعداء في شكل [other]مخروط[/other] في الاتجاه المستهدف ليلحق [dmg](B) من الضرر السحري[/dmg].\nضرب [other]عدو واحد[/other] على الأقل يفعّل قدرة المجموعة التالية.\n\nثانيًا [other]الرفرفة:[/other] \nيمكن [mobility]الانتقال آنيًا[/mobility]إلى الموقع المستهدف (لا يمكن الانتقال الآني عبر العوائق).\nتمنح [buff]حصانة[/buff] من [buff]الضرر[/buff] لمدة [buff](C)[/buff].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]불가사의한 칼날:[/other]\n 목표 방향으로 마법 칼날을 발사해 [other]부채꼴 범위[/other] 내에 적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n [other]한 명 이상의 적[/other]에게 적중 시 다음 콤보로 이어갈 수 있습니다.\n\n 두 번째 [other]점멸:[/other] \n 목표 위치로 [mobility]순간이동[/mobility]합니다 (장애물을 지나칠 수는 없음).\n[buff](C)[/buff] 동안 [buff]대미지[/buff]에 대한 [buff]면역[/buff]을 부여합니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Lâmina Enigmática:[/other]\nConjura uma lâmina mágica que atinge todos os inimigos em um [other]cone[/other] na direção alvo, causando [dmg](B) de dano mágico[/dmg].\nAcertar pelo menos [other]um inimigo[/other] habilita a próxima habilidade da combinação.\n\n2º [other]Volteador:[/other]\n[mobility]Teletransporta[/mobility] para a posição alvo (não pode se teletransportar através de obstáculos).\nConcede [buff]imunidade[/buff] a [buff]dano[/buff] por [buff](C)[/buff].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]謎團之刃:[/other]\n喚出魔法刀刃,朝目標方向攻擊[other]錐形範圍[/other]內所有敵人,造成[dmg](B)點魔法傷害[/dmg]。\n至少擊中[other]一名敵人[/other]即可使出下個組合技能。\n\n第二段[other]閃現:[/other]\n[mobility]傳送[/mobility]到目標位置(無法穿過障礙物)。\n對[buff]傷害[/buff][buff]免疫[/buff],持續[buff](C)[/buff]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1era [other]Hoja enigma:[/other]\nConjura una hoja mágica que golpea a todos los enemigos en un [other]cono[/other] en la dirección señalada e inflige [dmg](B) de daño mágico[/dmg].\nGolpear al menos [other]un enemigo[/other] habilita la siguiente habilidad de combo.\n\n2do [other]Parpadeo:[/other] \n[mobility]Teletranspórtate[/mobility] a la posición señalada (no puedes teletransportarte a través de obstáculos).\nOtorga [buff]inmunidad[/buff] al [buff]daño[/buff] por [buff](C)[/buff].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]谜团之锋:[/other]\n在目标方向[other]锥型区域[/other]幻化一把魔法刀刃,打击范围内的所有敌人,造成[dmg](B)魔法伤害[/dmg]。\n成功击中至少[other]一个敌人[/other]以继续连技。\n\n第二段[other]闪烁:[/other]\n[mobility]传送[/mobility]至目标位置(无法穿越障碍物传送)。\n获得[buff]免疫[/buff]所有[buff]伤害[/buff]的效果,持续[buff](C)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 5, "castRange": 10, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "ENIGMA_BLADE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "CLEANSESPEED2", "uiAtlas": null, "uiSprite": "MOTIVATING_CLEANSE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Purificazione motivante", "RU-RU": "Бодрящее очищение", "PL-PL": "Motywacyjne Oczyszczenie", "TR-TR": "Motive Edici Arındırma", "ID-ID": "Pembersihan Memotivasi", "FR-FR": "Purification motivante", "JA-JP": "動機付けの浄化", "EN-US": "Motivating Cleanse", "DE-DE": "Motivierende Reinigung", "AR-SA": "التطهير التحفيزي", "KO-KR": "격려의 정화", "PT-BR": "Purificação Motivadora", "ZH-TW": "鼓舞淨化", "ES-ES": "Purificación motivadora", "ZH-CN": "激励净化" }, "localizedDescriptions": { "IT-IT": "Purifica fino a [other](A)[/other] alleati in un [other]raggio di (B)[/other], [other]purificando[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati).\nAumenta la [buff]velocità di movimento[/buff] degli alleati purificati del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "Очистите до [other](A)[/other] союзников в [other]радиусе (B)[/other], [other]сняв с них[/other] все [other]эффекты контроля[/other] и [other]негативные эффекты[/other] (за исключением наносящих периодический урон, можно использовать при оглушении или безмолвии).\nУвеличивает [buff]скорость передвижения[/buff] очищенных союзников на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "Oczyszczasz do [other](A)[/other] sojuszników w promieniu [other](B)[/other], [other]oczyszczając[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza efektami obrażeń czasowych, może być użyte, gdy jesteś ogłuszony lub wyciszony).\nZwiększa [buff]szybkość ruchu[/buff] oczyszczonych sojuszników o [buff](C)[/buff] przez [buff](D)[/buff].", "TR-TR": "[other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefiki paklayarak onları tüm [other]kitle kontrol etkilerinden[/other] ve [other]zayıflatmalardan[/other] [other]arındırırsın[/other]. (Zamanla hasar etkileri arındırılmaz, sersemlemiş veya susturulmuşken de kullanılabilir.)\nArındırılan müttefiklerin [buff]hareket hızını[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artırır.", "ID-ID": "Memurnikan hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other], [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun).\nMenambah [buff]Kecepatan Gerak[/buff] sekutu yang dibersihkan hingga [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "[other]Purifiez[/other] jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other], supprimant tous les [other]effets de contrôle de foule[/other] et [other]malus[/other] (à l'exception des dégâts sur la durée). Augmente la [buff]vitesse de déplacement[/buff] des alliés purifiés de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "[other]半径(A)[/other]以内にいる最大[other](B)[/other]人の味方を清め、全ての[other]クラウドコントロール効果[/other]と[other]デバフ[/other]を[other]浄化[/other]します(時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能)。\n[buff](C)[/buff]の間、浄化された味方の[buff]移動速度[/buff]が[buff](D)[/buff]上昇します。", "EN-US": "Purify up to [other](A)[/other] allies in a [other](B) radius[/other], [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced).\nIncreases the cleansed allies' [buff]Move Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "Reinigt bis zu [other](A)[/other] Alliierte in einem [other]Radius von (B), entfernt alle Debuffs[/other], [other]entfernt[/other] alle [other]CC-Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekten / DoTs, kann auch während Verstummung oder Betäubung genutzt werden).\nErhöht die [buff]Bewegungsgeschwindigkeit[/buff] von gereinigten Alliierten für [buff](C)[/buff] um [buff](D)[/buff].", "AR-SA": "يمكن تنقية ما يصل إلى [other](A)[/other] من الحلفاء في [other]محيط (B) [/other] [other]لإزالة [/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] (باستثناء تأثيرات الضرر بمرور الوقت؛ يمكن استخدامها في أثناء الإصابة بالصعق أو الإيقاف).\nتزيد من [buff]سرعة حركة[/buff] الحلفاء المطهرين بمقدار[buff](C)[/buff] لمدة[buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other]까지의 [other](B) 범위[/other]안의 모든 아군을 정화하여, 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other]합니다 (지속 대미지의 피해는 제외합니다, 기절과 침묵 상태에서 사용 가능).\n 정화된 아군의 [buff]이동 속도[/buff]를 [buff](C)[/buff] 동안 [buff](D)[/buff] 만큼 증가시킵니다.", "PT-BR": "Purifica até [other](A)[/other] aliados em um [other](B)raio de [/other], [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado).\nAumenta a [buff]Velocidade de Movimento[/buff] dos aliados purificados em [buff](C)[/buff] por [buff](D)[/buff].", "ZH-TW": "洗滌[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友,[other]淨化[/other]所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果,且暈眩或沉默時可使用)。\n使受淨化盟友的[buff]移動速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "Purifica a [other](A)[/other] aliados en un [other]radio de (B) [/other]. [other]Limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado).\nAumenta la [buff]velocidad de movimiento[/buff] de los aliados purificados en [buff](C)[/buff] por [buff](D)[/buff].", "ZH-CN": "奥术能量覆盖目标[other](A)半径[/other]范围内最多[other](B)[/other]名友军,[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other](持续性伤害效果除外,可以在被击晕或沉默的状态下使用)。\n被净化的友军[buff]移动速度[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 0.1, "castRange": 11, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "FRAZZLE2", "uiAtlas": null, "uiSprite": "MAGICPROJECTILE_ARCANE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FRAZZLE2_NEW_REF_DESC", "localizedNames": { "IT-IT": "Sfinire", "RU-RU": "Изнурение", "PL-PL": "Wyczerpanie", "TR-TR": "Yıpratma", "ID-ID": "Penguras", "FR-FR": "Épuisement", "JA-JP": "全焼", "EN-US": "Frazzle", "DE-DE": "Zerfetzen", "AR-SA": "المُنهِك", "KO-KR": "기진맥진", "PT-BR": "Esgotamento", "ZH-TW": "身心交瘁", "ES-ES": "Extenuar", "ZH-CN": "精疲力尽" }, "localizedDescriptions": { "IT-IT": "Scagli energia arcana contro un nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg].\nRiduce la [debuff]difesa[/debuff] del [debuff](B)[/debuff] per [debuff](C)[/debuff].", "RU-RU": "Выпустите мистическую энергию в выбранного врага, нанеся [dmg](A) магического урона[/dmg].\nСнижает [debuff]защиту[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].", "PL-PL": "Wystrzeliwujesz w wybranego wroga tajemną energię zadającą [dmg](A) pkt. obrażeń magicznych[/dmg].\nZmniejsza [debuff]Obronę[/debuff] o [debuff](B)[/debuff] przez [debuff](C)[/debuff].", "TR-TR": "Hedef düşmana arkana enerjisi ateşleyerek [dmg](A) sihirli hasar[/dmg] verir.\n[debuff]Savunma'yı[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.", "ID-ID": "Menembakkan energi arcane pada musuh target, memberikan [dmg](A) damage sihir[/dmg].\nMengurangi [debuff]Pertahanan[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff].", "FR-FR": "Tirez de l'énergie ésotérique vers la cible ennemie, infligeant [dmg](A) dégâts magiques[/dmg].\nRéduit la [debuff]défense[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].", "JA-JP": "狙った敵にアーケインのエネルギーを発射し、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[debuff](B)[/debuff]の間、[debuff]防御力[/debuff]を[debuff](C)[/debuff]減少させます。", "EN-US": "Fire arcane energy at the targeted enemy, dealing [dmg](A) magical damage[/dmg].\nDecreases [debuff]Defense[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].", "DE-DE": "Feuert arkane Energie auf den anvisierten Gegner, verursacht [dmg](A) magischen Schaden[/dmg].\nReduziert die [debuff]Verteidigung[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].", "AR-SA": "يمكن إطلاق طاقة سحرية على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\nتقلل من [debuff]الدفاع[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].", "KO-KR": "대상 적에게 [dmg](A)의 마법 피해[/dmg]를 입히는 화염의 아케인 에너지를 발사합니다.\n [debuff](B)[/debuff] 동안 [debuff](C)[/debuff] 만큼 대상 적의 [debuff]방어력[/debuff]이 감소합니다.", "PT-BR": "Lança energia arcana no alvo inimigo, causando [dmg](A) de dano mágico[/dmg].\nReduz a [debuff]Defesa[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-TW": "對目標敵人發射祕術能量,造成[dmg](A)點魔法傷害[/dmg]。\n使[debuff]防禦力[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。", "ES-ES": "Dispara energía arcana al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg].\nDisminuye la [debuff]defensa[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-CN": "对目标敌人发射纯粹的奥术能量,造成[dmg](A)魔法伤害[/dmg]。\n目标敌人的[debuff]防御[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。" }, "target": "enemy", "castingTime": 0.5, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 0.07, "castRange": 15, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "EMPOWERBEAM", "uiAtlas": null, "uiSprite": "BEAM_ARCANE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio potenziante", "RU-RU": "Луч силы", "PL-PL": "Strumień Mocy", "TR-TR": "Güçlendirici Işın", "ID-ID": "Laser Penguat", "FR-FR": "Rayon de puissance", "JA-JP": "エンパワーリング・ビーム", "EN-US": "Empowering Beam", "DE-DE": "Stärkungsstrahl", "AR-SA": "شعاع التمكين", "KO-KR": "강화의 광선", "PT-BR": "Raio Capacitador", "ZH-TW": "賦能光束", "ES-ES": "Rayo fortalecedor", "ZH-CN": "强化光束" }, "localizedDescriptions": { "IT-IT": "Potenzia l'alleato bersaglio mentre [other]incanali[/other] per [other](A)[/other] (non puoi lanciarlo su te stesso).\nAumenta tutti i [buff]danni[/buff] che l'alleato bersaglio infligge del [buff](B)[/buff] ogni [other](C)[/other] ([other]si accumula[/other] fino a [other](D)[/other] volte).\n \n L'aumento dei [buff]danni[/buff] dura [buff](E)[/buff] dopo la fine dell'incanalamento.", "RU-RU": "Вы усиливаете выбранного союзника на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (нельзя использовать на себя).\nУвеличивает весь [buff]урон[/buff], который наносит выбранный союзник, на [buff](B)[/buff] каждые [other](C)[/other] ([other]накапливается[/other] до [other](D)[/other] раз).\n\nУвеличение [buff]урона[/buff] длится [buff](E)[/buff] после завершения поддерживания заклинания.", "PL-PL": "Wzmacniasz wybranego sojusznika [other]kanałując[/other] przez [other](A)[/other] (Nie można rzucić na siebie).\nZwiększa wszystkie [buff]obrażenia[/buff] zadawane przez wzmocnionego sojusznika o [buff](B)[/buff] co [other](C)[/other] ([other]kumuluje się[/other] do [other](D)[/other] razy).\n \nZwiększone [buff]obrażenia[/buff] trwają do [buff](E)[/buff] po zakończeniu kanałowania.", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef müttefiki güçlendirirsin. (Kendi üzerinde kullanılamaz.)\nHedef müttefikin verdiği tüm [buff]hasarı[/buff] her [other](B)[/other] [buff](C)[/buff] artırır. (En fazla [other](D)[/other] defa [other]birikir[/other].)\n\n[buff]Hasar[/buff] artışı, odaklanma sona erdikten sonra [buff](E)[/buff] boyunca aktif kalır.", "ID-ID": "Memperkuat sekutu yang di target saat [other]menyalurkan[/other] selama [other](A)[/other] (tidak dapat digunakan ke diri sendiri).\nMenambah semua [buff]damage[/buff] dihasilkan oleh sekutu yang di target sebesar [buff](B)[/buff] setiap [other](C)[/other] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\n\nPeningkatan [buff]damage[/buff] aktif selama [buff](E)[/buff] setelah penyaluran berakhir.", "FR-FR": "Donnez du pouvoir à l'allié ciblé en [other]canalisant[/other] pendant [other](A)[/other] (ne peut être lancé sur soi).\nAugmente tous les [buff]dégâts[/buff] infligés par l'allié ciblé de [buff](B)[/buff] toutes les [other](C)[/other] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).\n\nL'augmentation des [buff]dégâts[/buff] dure [buff](E)[/buff] une fois la canalisation terminée.", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時に狙った味方に力を与えます。(自分にを対象にチャネリングできない)\n狙った味方が与えた全ての[buff]ダメージ[/buff]が、[other](B)[/other]ごとに[buff](C)[/buff]上昇します(最大[other](D)[/other]回まで[other]スタック[/other]します)。\n\n[buff]ダメージ[/buff]の上昇は、チャネリング終了後[buff](E)[/buff]の間持続します。", "EN-US": "Empower the targeted ally while [other]channeling[/other] for [other](A)[/other] (can't be cast on self).\nIncreases all [buff]damage[/buff] the targeted ally deals by [buff](B)[/buff] every [other](C)[/other] ([other]stacks[/other] up to [other](D)[/other] times).\n\nThe [buff]damage[/buff] increase lasts for [buff](E)[/buff] after the channel ends.", "DE-DE": "Stärke für [other](A)[/other] deinen anvisierten Alliierten während du [other]kanalisierst[/other] (Kann nicht auf dich selbst gewirkt werden).\nSteigert jeden [buff]Schaden[/buff], den der anvisierte Alliierte verursacht, um [buff](B)[/buff], alle [other](C)[/other] (Bis zu [other](D)[/other] [other]Stapel[/other]).\n\nDie [buff]Schadenserhöhung[/buff] verbleibt für [buff](E)[/buff] nach Ende der Kanalisierung.", "AR-SA": "يمكن تمكين الحليف المحدد خلال [other]التوجيه[/other] لمدة [other](A)[/other] (لا يمكن إلقاؤه على نفسك).\nتزيد من كل [buff]الأضرار[/buff] التي يلحقها الحليف المستهدف بمقدار [buff](B)[/buff] كل [other](C)[/other] ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).\n\nيدوم [buff]الضرر[/buff] الزائد لمدة [buff](E)[/buff] بعد انتهاء التوجيه.", "KO-KR": "[other](A)[/other] 동안 [other]채널링[/other]하는 대상 아군에게 힘을 부여합니다. (자신에게 시전할 수 없음).\n[other](B)[/other]마다 [buff](C)[/buff] 만큼 대상 아군의 [buff]대미지[/buff]를 증가시킵니다(최대 [other](D)[/other]번까지 [other]중첩[/other]됨).\n\n[buff]대미지[/buff] 증가는 채널링 종료 후 [buff](E)[/buff] 동안 유지됩니다.", "PT-BR": "Empodera o alvo aliado enquanto [other]canaliza[/other] por [other](A)[/other] (não pode ser usado em si mesmo).\nAumenta todo o [buff]dano[/buff] que o alvo aliado causa em [buff](B)[/buff] a cada [other](C)[/other]\n([other]acumula[/other] até [other](D)[/other] vezes).\n\nO aumento de [buff]dano[/buff] dura por [buff](E)[/buff] após o fim da canalização.", "ZH-TW": "為目標盟友賦能,[other]引導[/other]持續[other](A)[/other](無法對自身施放)。\n每[other](B)[/other]使目標盟友造成的所有[buff]傷害[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層)。\n\n引導結束後,[buff]傷害[/buff]增加效果持續[buff](E)[/buff]。", "ES-ES": "Fortalece al aliado señalado mientras [other]canalizas[/other] durante [other](A)[/other] (no se puede lanzar sobre uno mismo).\nIncrementa en [buff](B)[/buff] todo el [buff]daño[/buff] que el aliado señalado inflige cada [other](C)[/other] ([other]se acumula[/other] hasta [other](D)[/other] veces).\n\nEl incremento de [buff]daño[/buff] dura [buff](E)[/buff] una vez finalizada la canalización.", "ZH-CN": "强化目标友军,并持续[other]引导(A)[/other](无法对自身施放)。\n目标友军造成的所有[buff]伤害[/buff]每[other](B)[/other]提高[buff](C)[/buff](最多可[other]堆叠(D)次[/other])。\n\n在引导结束后,[buff]伤害[/buff]增幅的效果持续[buff](E)[/buff]。" }, "target": "friendother", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 13, "castRange": 9, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_01", "initialEffectInterval": 0, "effectCount": 20, "effectInterval": 0.25, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "movespeedbonus", "time": 5, "value": -0.5, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "MIMIC", "uiAtlas": null, "uiSprite": "MIMIC", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_MIMIC_V2_DESC", "localizedNames": { "IT-IT": "Imitazione", "RU-RU": "Мимик", "PL-PL": "Naśladowca", "TR-TR": "Taklit", "ID-ID": "Mimikri", "FR-FR": "Réplique", "JA-JP": "ミミック", "EN-US": "Mimic", "DE-DE": "Mimic", "AR-SA": "محاكاة", "KO-KR": "흉내쟁이", "PT-BR": "Mímica", "ZH-TW": "模仿", "ES-ES": "Imitar", "ZH-CN": "影子戏法" }, "localizedDescriptions": { "IT-IT": "Imiti il [other]giocatore[/other] bersaglio, ottenendo così un'[other]abilità del secondo slot[/other] basata sull'arma equipaggiata dal bersaglio per [other](A)[/other].\n\nLanciare Imitazione su un [other]combattente con Bastone arcano[/other] ti darà accesso a [other]Folgorazione magica[/other] ((il suo tempo di ricarica è indipendente da Folgorazione magica selezionabile come abilità del primo slot).\n\nL'abilità va in ricarica quando si lancia l'[other]abilità imitata[/other] oppure se [other]non viene lanciato[/other] mentre è disponibile.\nSe lanci l'abilità imitata di un'altra arma, il suo [other]tempo di ricarica si riduce[/other] del [other](B)[/other].", "RU-RU": "Вы подражаете выбранному [other]игроку[/other], получая доступ к [other]навыку из второго слота[/other] в зависимости от экипированного целью оружия, в течение [other](A)[/other].\n\nИспользование Мимика на [other]владельце мистического посоха[/other] предоставит вам доступ к [other]Магическому удару[/other] (время восстановления не зависит от Магического удара, выбранного вами в качестве навыка в первом слоте).\n\nНавык начнет восстанавливаться, если вы используете [other]имитируемое заклинание[/other] или [other]не будете его использовать[/other], получив к нему доступ.\nЕсли вы используете имитируемое заклинание другого оружия, его [other]восстановление будет сокращено[/other] на [other](B)[/other].", "PL-PL": "Udajesz wybranego [other]gracza[/other], otrzymując dostęp do [other]umiejętności drugiego przycisku[/other], w zależności od przedmiotu wyposażonego przez cel na [other](A)[/other].\n\nRzucenie Naśladowcy na innego [other]użytkownika Tajemnego Kostura[/other] zapewni ci dostęp do [other]Magicznego Szoku[/other] (jego czas odnowienia jest niezależny od Magicznego Szoku, który możesz ustawić jako zaklęcie pierwszego przycisku).\n\nUmiejętność zaczyna się odnawiać po tym, gdy rzucisz [other]naśladowaną umiejętność[/other] lub [other]nie rzucisz[/other] jej, gdy masz do niej dostęp.Jeśli rzucisz zaklęcie skopiowane z innej broni, jego [other]czas odnowienia jest skrócony[/other] o [other](B)[/other].", "TR-TR": "Hedef [other]oyuncuyu[/other] taklit edip [other](A)[/other] boyunca hedef tarafından kuşanılan silaha bağlı olarak [other]ikinci yetenek yuvasına[/other] erişim kazanırsın.\n\nBir [other]Arkana Asası kullanıcısı[/other] üzerinde Taklit kullanmak, [other]Büyü Şoku'na[/other] erişim sağlar. (Bekleme süresi, birinci yetenek yuvan olarak seçebileceğin Büyü Şoku'ndan bağımsızdır.)\n\nYetenek, ona erişimin varken [other]taklit edilen yeteneği[/other] kullansan da [other]kullanmasan[/other] da bekleme süresine girer.\nBaşka bir silahın taklit edilen yeteneğini kullanırsan yeteneğin [other]bekleme süresi[/other] [other](B)[/other] azalır.", "ID-ID": "Meniru [other]pemain[/other] yang ditarget, memberikan akses pada [other]kemampuan slot kedua[/other] berdasarkan senjata yang digunakan oleh target selama [other](A)[/other]\n\nMerapal Mimikri pada [other]Pengguna Tongkat Arcane[/other] akan memberikan kamu akses ke [other]Sihir Pengejut[/other] (dengan cooldown yang berbeda dari Sihir Pengejut yang dapat kamu pilih pada kemampuan slot pertama).\n\nKemampuan ini akan mengalami cooldown jika kamu merapal [other]kemampuan yang ditiru [/other] atau [other]tidak merapal[/other] kemampuannya selama kamu memilikinya.\nJika kamu merapal kemampuan dari senjata lain, [other]cooldownnya akan dikurangi[/other] sebesar [other](B)[/other].", "FR-FR": "Imitez le [other]joueur[/other] ciblé et accédez à une [other]compétence de deuxième emplacement[/other] pendant [other](A)[/other] en fonction de l'arme équipée par la cible.\n\nUtiliser Réplique sur [other]un joueur qui porte un Bâton ésotérique[/other] vous donne accès à [other]Secousse magique[/other] (le temps de recharge est indépendant de la Secousse magique que vous pouvez choisir comme compétence de premier emplacement).\n\nLa compétence entre en recharge si vous utilisez la [other]compétence répliquée[/other] ou [other]si vous ne l'utilisez pas[/other] pendant que vous y avez accès.\nSi vous utilisez la compétence répliquée d'une autre arme, son [other]temps de recharge est réduit[/other] de [other](B)[/other].", "JA-JP": "対象の[other]プレイヤー[/other]をミミックし、[other](A)[/other]の間、対象が装備している武器に応じた[other]2番目の能力[/other]へのアクセスを付与する。\n\n[other]アーケインの杖の使い手[/other]にミミックを唱えると、[other]魔法の衝撃[/other]を使用できるようになる(クールダウンは1番目のアビリティとして選択できる魔法の衝撃とは独立している)。\n\nこの能力は、あなたが[other]ミミックした能力[/other]を唱えるか、あるいはその能力にアクセスしている間に[other]それを唱えない[/other]場合にクールダウンに入る。あなたが他の武器のミミックした能力を唱えた場合、その[other]クールダウン[/other]は[other](B)[/other]減少する。", "EN-US": "Mimic the targeted [other]player[/other], granting access to a [other]second-slot ability[/other] based on the weapon equipped by the target for [other](A)[/other].\n\nCasting Mimic on an [other]Arcane Staff wielder[/other] will grant you access to [other]Magic Shock[/other] (the cooldown is independent from the Magic Shock you can select as your first-slot ability).\n\nThe ability goes on cooldown if you either cast the [other]mimicked ability[/other] or [other]do not cast[/other] it while you have access to it.\nIf you cast the mimicked ability of another weapon, its [other]cooldown is reduced[/other] by [other](B)[/other].", "DE-DE": "Kopiere den anvisierten [other]Spieler[/other], was dir für [other](A)[/other] Zugang zu einer [other]Zweitslot-Fertigkeit[/other] entsprechend der Waffe des Ziels verschafft.\n\nWirkst du Mimic auf einen [other]Arkanstab-Träger[/other], so erhältst du [other]Magischen Schock[/other] (die Abklingzeit ist unabhängig von deinem eigenen Magischen Schock, den du im ersten Slot wählen kannst).\n\nDie Fertigkeit geht in die Abklingzeit, egal ob du die [other]kopierte Fertigkeit[/other] nutzt oder sie [other]nicht nutzt[/other], solange du Zugriff darauf hast. \nWenn du die kopierte Fertigkeit einer anderen Waffe nutzt, dann [other]ist die Abklingzeit um[/other] [other](B)[/other] [other]reduziert[/other].", "AR-SA": "يمكنك محاكاة [other]اللاعب[/other] المستهدف، لمنح إمكانية الوصول إلى [other]قدرة البقعة الثانية[/other] بناءً على السلاح المجهز بواسطة الهدف لمدة [other](A)[/other].\n\nإطلاق المحاكاة على [other]حامل عصا الساحر[/other] سيمنحك إمكانية الوصول إلى [other]الصدمة السحرية[/other] (فترة الانتظار منفصلة عن الصدمة السحرية التي يمكنك اختيارها كقدرة البقعة الأولى).\n\nتبدأ فترة انتظار القدرة إذا أُطلقت [other]القدرة التي تمت محاكاتها[/other] أو [other]لم تُطلق[/other] بينما لا يزال لديك إمكانية الوصول إليها.\nإذا أُطلقت القدرة التي تمت محاكاتها لسلاح آخر، [other]تقل فترة انتظارها[/other] بمقدار [other](B)[/other].", "KO-KR": "대상 [other]플레이어[/other]를 흉내내, [other](A)[/other] 동안 대상 타겟의 무기의 종류에 기반하여 [other]두 번째 슬롯 스킬[/other]을 사용할 수 있습니다.\n\n흉내쟁이를 [other]아케인 스태프 사용자[/other]에게 사용한다면 [other]매직 쇼크[/other]를 사용할 수 있습니다 (재사용 대기 시간은 설정해놓을 수 있는 첫 번째 슬롯의 매직 쇼크와 따로 적용됩니다).\n\n[other]흉내낸 스킬[/other]을 사용하거나 사용 가능한 시간 내에 [other]사용하지 않으면[/other] 스킬은 재사용 대기 상태가 됩니다.\n다른 무기의 흉내낸 스킬을 사용 시, [other](B)[/other]만큼 해당 스킬의 [other]재사용 대기 시간이 감소[/other]합니다.", "PT-BR": "Imita o [other]jogador[/other] alvo, ganhando acesso à [other]segunda habilidade[/other] com base na arma equipada pelo alvo por [other](A)[/other].\n\nLançar a Mímica em um [other]portador de Cajado Arcano[/other] lhe dará acesso à habilidade [other]Choque Mágico[/other] (a recarga é independente do Choque Mágico que você pode escolher como sua primeira habilidade).\n\nA habilidade entra em recarga se você lançar a [other]habilidade imitada[/other] ou [other]não lançá-la[/other] enquanto possui acesso a ela.\nSe você lançar a habilidade imitada de outra arma, a sua [other]recarga é reduzida[/other] em [other](B)[/other].", "ZH-TW": "模仿目標[other]玩家[/other],藉此使用目標裝備武器的[other]第二欄位技能[/other],持續[other](A)[/other]。\n\n若對[other]祕術法杖持有者[/other]施放模仿,您將能使用[other]魔法衝擊[/other](該冷卻時間與自身第一欄位技能可選的魔法衝擊分開計算)。\n\n無論模仿成功後[other]是否施放[/other][other]模仿而來的技能[/other],此技能都會進入冷卻時間。\n若您施放模仿而來的技能,其[other]冷卻時間[/other]減少[other](B)[/other]。", "ES-ES": "Imita al [other]jugador[/other] señalado y obtén acceso a una [other]habilidad de la segunda ranura[/other] durante [other](A)[/other] según el arma que tenga equipada el objetivo.\n\nUsar la habilidad de Imitar en un [other]jugador con Bastón arcano[/other] te da acceso a [other]Choque mágico[/other] (el tiempo de espera es independiente del Choque mágico que puedes seleccionar como tu habilidad de primera ranura).\n\nLa habilidad entra en tiempo de espera independientemente de que uses o [other]no uses[/other] la [other]habilidad imitada[/other] mientras tengas acceso a ella.\nSi usas la habilidad imitada de otra arma, su [other]tiempo de espera se reduce[/other] en [other](B)[/other].", "ZH-CN": "模仿目标[other]玩家[/other],依据其装备的武器,暂时获得该武器[other]第二槽位[/other]的一项技能,持续[other](A)[/other]。\n\n将影子戏法施放于其他装备[other]奥术法杖[/other]的玩家,将使你获得[other]魔法震击[/other]技能(其冷却时间与第一槽位的魔法震击技能分开计算)。\n\n无论你在使用此技能后施放[other]其模仿的技能[/other],或者在持续时间内[other]未施放[/other]该技能,此技能都会进入冷却。\n若你施放了模仿的技能,其[other]冷却时间[/other]减少[other](B)[/other]。" }, "target": "allplayers", "castingTime": 0, "hitDelay": 0.4, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 0, "castRange": 15, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "ARCANEORB2", "uiAtlas": null, "uiSprite": "ARCANE_ORB_2", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Globo arcano", "RU-RU": "Мистическая сфера", "PL-PL": "Tajemna Kula", "TR-TR": "Arkana Küresi", "ID-ID": "Bola Arcane", "FR-FR": "Orbe ésotérique", "JA-JP": "アーケインオーブ", "EN-US": "Arcane Orb", "DE-DE": "Arkankugel", "AR-SA": "الجرم الساحر", "KO-KR": "아케인 보주", "PT-BR": "Orbe Arcano", "ZH-TW": "祕術寶珠", "ES-ES": "Orbe arcano", "ZH-CN": "奥术宝珠" }, "localizedDescriptions": { "IT-IT": "Lanci una sfera di energia arcana nella direzione bersaglio, infliggendo [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other] dal punto d'impatto con un nemico.\n[other]Rimuove tutti i buff[/other] dai nemici colpiti (eccetto gli effetti di guarigione nel tempo).\n[cc]Silenzia[/cc] i nemici per [cc](C)[/cc] (contro i giocatori) / [cc](D)[/cc] (contro i mob).", "RU-RU": "Выпустите сферу мистической энергии в выбранном направлении, нанеся [dmg](A) магического урона[/dmg] в [other]радиусе (B)[/other] при столкновении с врагом.\n[other]Снимает все положительные эффекты[/other] с задетых врагов (за исключением периодического исцеления).\nПовергает в [cc]безмолвие[/cc] врагов на [cc](C)[/cc] (против игроков) / [cc](D)[/cc] (против монстров).", "PL-PL": "Wystrzeliwujesz w wybranym kierunku kulę tajemnej energii, zadając [dmg](A) pkt. obrażeń magicznych [/dmg] w promieniu [other](B)[/other] po uderzeniu wroga.\n[other]Oczyszczasz wszystkie buffy[/other] z uderzonych wrogów (poza efektami leczenia czasowego).\n[cc]Ucisza[/cc] wrogów przez [cc](C)[/cc] (przeciwko wrogom) / [cc](D)[/cc] (przeciwko mobom).", "TR-TR": "Hedef yönde bir düşmana temas ettiğinde [other](A) yarıçaplı[/other] bir alanda [dmg](B) sihirli hasar[/dmg] veren bir arkana enerjisi küresi fırlatırsın.\nİsabet alan düşmanların (zamanla iyileşme etkileri hariç) [other]tüm güçlendirmelerini siler[/other].\nDüşmanları [cc](C)[/cc] (oyunculara karşı) / [cc](D)[/cc] (diğer düşmanlara karşı) boyunca [cc]susturur[/cc].", "ID-ID": "Menembak bola energi arcane ke arah target, menghasilkan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other] saat berbenturan dengan musuh.\n[other]Menghapus semua buff[/other] dari hit musuh (kecuali penyembuhan seiring waktu).\n[cc]Membungkam[/cc] musuh selama [cc](C)[/cc] (saat melawan pemain) / [cc](D)[/cc] (saat melawan mob).", "FR-FR": "Tirez une sphère d'énergie ésotérique dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other] à l'impact avec un ennemi.\n[other]Purge tous les bonus[/other] des ennemis touchés (à l'exception des soins sur la durée).\n[cc]Réduit au silence[/cc] les ennemis pendant [cc](C)[/cc] (contre les joueurs) / [cc](D)[/cc] (contre les monstres).", "JA-JP": "狙った方向にアーケインエネルギーの球を発射し、敵に当たった際に[other](A)の半径[/other]に[dmg](B)魔法ダメージ[/dmg]を与えます。\nヒットした敵の[other]全てのバフをパージ[/other]します(時間経過で治癒の効果を除く)。\n敵を[cc]沈黙[/cc]させます。効果時間:[cc](C)[/cc](対プレイヤー)/[cc](D)[/cc](対モブ)", "EN-US": "Shoot a sphere of arcane energy in the targeted direction, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other] upon impact with an enemy.\n[other]Purges all buffs[/other] on enemies hit (except for healing over time effects).\n[cc]Silences[/cc] enemies for [cc](C)[/cc] (vs players) / [cc](D)[/cc] (vs mobs).", "DE-DE": "Feuere eine Sphäre arkaner Energie in die anvisierte Richtung, diese verursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other] um einen getroffenen Gegner.\n[other]Reinigt alle Buffs[/other] von getroffenen Gegnern (außer Heilung über Zeit - Effekte).\n[cc]Verstummt[/cc] Gegner für [cc](C)[/cc] (Spieler) / [cc](D)[/cc] (Mobs).", "AR-SA": "الإطلاق على كرة طاقة ساحرة في الاتجاه المستهدف لإلحاق [dmg](A)من الضرر السحري[/dmg] في [other]محيط (B) [/other] بعد الاصطدام بعدو.\n[other]تزيل جميع التقويات[/other] لدى الأعداء المصابين (باستثناء تأثيرات العلاج بمرور الوقت).\n[cc]تُوقف[/cc] الأعداء لمدة [cc](C)[/cc] (ضد اللاعبين) / [cc](D)[/cc] (ضد الغرماء).", "KO-KR": "목표한 방향으로 아케인 에너지 구체를 쏘아서 적과의 충돌 시 [other](A) 범위[/other]에 [dmg](B)의 마법 피해[/dmg]를 입힙니다.\n피해를 받은 적에게서 [other]모든 버프를 제거[/other]합니다 (지속 힐 제외).\n[cc](C)[/cc] (vs 플레이어) / [cc](D)[/cc] (vs 몬스터) 동안 적을 [cc]침묵[/cc]시킵니다.", "PT-BR": "Atira uma esfera de energia arcana na direção do alvo, causando [dmg](A) de dano mágico[/dmg] em um raio de [other](B)[/other] no impacto com um inimigo.\n[other]Purifica todos os bônus[/other] de todos os inimigos acertados (exceto por efeitos de cura por tempo).\n[cc]Silencia[/cc] inimigos por [cc](C)[/cc] (contra jogadores) / [cc](D)[/cc] (contra monstros).", "ZH-TW": "朝目標方向發射祕術能量球,接觸敵人後對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n[other]清除[/other]被擊中敵人的[other]所有增益效果[/other](不包括持續性治療效果)。\n使敵人[cc]沉默[/cc],持續[cc](C)[/cc](對玩家)/[cc](D)[/cc](對怪物)。", "ES-ES": "Dispara una esfera de energía esotérica en la dirección deseada e inflige [dmg](A) de daño mágico[/dmg] dentro de un [other]radio de (B)[/other] al impactar con el enemigo.\n[other]Purga todos los buffs[/other] de los enemigos golpeados (excepto por la curación a largo plazo).\n[cc]Silencia[/cc] a todos los enemigos por [cc](C)[/cc] (contra jugadores) / [cc](D)[/cc] (contra monstruos).", "ZH-CN": "朝目标方向发射一个充满奥术能量的球体,击中第一个敌人时爆炸,对周围[other](A)半径[/other]范围内的所有敌人造成[dmg](B)魔法伤害[/dmg]。\n[other]驱散[/other]被击中的敌人身上的[other]所有增益状态[/other](持续性治疗效果除外)。\n[cc]沉默[/cc]被击中的敌人[cc](C)[/cc](对玩家)/ [cc](D)[/cc](对怪物)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 25, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.4, "effect": "ARCANEORB2_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_ATTACKBUFF_ARCANESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Potere persistente", "RU-RU": "Неисчерпаемая сила", "PL-PL": "Utrzymanie Mocy", "TR-TR": "Kalıcı Güç", "ID-ID": "Kekuatan Berkelanjutan", "FR-FR": "Puissance persistante", "JA-JP": "リンガリングパワー", "EN-US": "Lingering Power", "DE-DE": "Nachklingende Macht", "AR-SA": "القوة الباقية", "KO-KR": "끈질긴 힘", "PT-BR": "Poder Remanescente", "ZH-TW": "殘存能量", "ES-ES": "Poder persistente", "ZH-CN": "魔能反馈" }, "localizedDescriptions": { "IT-IT": "Dopo aver lanciato un qualsiasi potere, aumenti la tua [buff]velocità d'attacco automatico[/buff] del [buff](A)[/buff] e la [buff]portata d'attacco automatico[/buff] del [buff](B)[/buff] per i prossimi [buff](C) attacchi automatici[/other] entro [buff](D)[/buff].", "RU-RU": "После использования любого заклинания увеличивает [buff]скорость ваших автоатак[/buff] на [buff](A)[/buff] и [buff]расстояние ваших автоатак[/buff] на [buff](B)[/buff] для следующих [buff](C) автоатак[/other] в течение [buff](D)[/buff].", "PL-PL": "Po rzuceniu dowolnego zaklęcia, zwiększasz swoją [buff]Szybkość autoataku[/buff] o [buff](A)[/buff] oraz [buff]zasięg autoataku[/buff] o [buff](B)[/buff] dla następnych [buff](C) autoataków[/other] w ciągu [buff](D)[/buff].", "TR-TR": "Her büyü kullanımından sonra [buff](A)[/buff] içerisinde kullanacağın [buff](B) otomatik saldırı[/other] için [buff]otomatik saldırı hızını[/buff] [buff](C)[/buff] ve [buff]otomatik saldırı menzilini[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Setelah merapal mantra apa pun, meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff] dan [buff]Jangkauan Auto-Serang[/buff] sejauh [buff](B)[/buff] untuk [buff](C) Auto-Serang[/other] berikutnya dalam [buff](D)[/buff].", "FR-FR": "Après avoir lancé un sort, augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff] et votre [buff]portée d'auto-attaque[/buff] de [buff](B)[/buff] pour les [buff](C) prochaines auto attaques[/other] pendant [buff](D)[/buff].", "JA-JP": "能力を唱えた後、次の[buff](A)[/buff]間以内の[buff]つの(B)通常攻撃[/other]は、[buff]通常攻撃速度[/buff]が[buff](C)[/buff]、[buff]通常攻撃範囲[/buff]が[buff](D)[/buff]増加する。", "EN-US": "After casting any spell, increase your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff] and your [buff]Auto-Attack Range[/buff] by [buff](B)[/buff] for the next [buff](C) Auto-Attacks[/other] within [buff](D)[/buff].", "DE-DE": "Nach dem Wirken eines beliebigen Zaubers steigt deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff] und deine [buff]Reichweite automatischer Angriffe[/buff] um [buff](B)[/buff] für die nächsten [buff](C) normalen Angriffe[/other] innerhalb von [buff](D)[/buff].", "AR-SA": "تزيد [buff]سرعة هجومك التلقائي[/buff] بعد إلقاء أي تعويذة بمقدار [buff](A)[/buff] وتزيد [buff]نطاق هجومك التلقائي[/buff] بمقدار [buff](B)[/buff] في [buff](C) من الهجمات التلقائية[/other] المقبلة خلال [buff](D)[/buff].", "KO-KR": "어떤 주문이든 시전하면 [buff](A)[/buff] 안에 행하는 다음 [buff]자동 공격 (B)번[/other]의 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼, [buff]자동 공격 사거리[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Depois de lançar qualquer feitiço, aumenta sua [buff]Velocidade do Ataque Automático[/buff] em [buff](A)[/buff] e seu [buff]Alcance do Ataque Automático[/buff] em [buff](B)[/buff] para os próximos [buff](C) Ataque Automático[/other] dentro de [buff](D)[/buff].", "ZH-TW": "施放任何技能後,使自身接下來[buff](A)[/buff]內的[buff](B)次[/other][buff]普通攻擊速度[/buff]增加[buff](C)[/buff],[buff]普通攻擊距離[/buff]增加[buff](D)[/buff]。", "ES-ES": "Después de haber lanzado cualquier hechizo, incrementa la [buff]velocidad de tus auto ataques[/buff] en [buff](A)[/buff] y el [buff]alcance de tus auto ataques[/buff] en [buff](B)[/buff] para los próximos [buff](C) auto ataques[/other] que hagas durante los próximos [buff](D)[/buff].", "ZH-CN": "施放任何技能后,使你接下来[buff](A)[/buff]内的[buff](B)次[/other][buff]普通攻击速度[/buff]提高[buff](C)[/buff], [buff]普通攻击距离[/buff]提高[buff](D)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_ARCANESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ARMOR_CASTER_ARCANESTAFF", "uiAtlas": null, "uiSprite": "PASSIVEEFFECT_GUARD", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ARMOR_CASTER", "descriptionLocaTag": "@SPELLS_PASSIVE_ARMOR_CASTER_DESC", "localizedNames": { "IT-IT": "Calma", "RU-RU": "Спокойствие", "PL-PL": "Spokój", "TR-TR": "Sükûnet", "ID-ID": "Ketenangan", "FR-FR": "Sérénité", "JA-JP": "平静", "EN-US": "Calmness", "DE-DE": "Gelassenheit", "AR-SA": "هدوء", "KO-KR": "평온", "PT-BR": "Calmaria", "ZH-TW": "沉著", "ES-ES": "Calma", "ZH-CN": "平静" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati aumenti le tue [buff]resistenze ai danni[/buff] di [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесения заклинаний увеличивает ваши [buff]сопротивления урону[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zwiększasz swoje [buff]odporności na obrażenia[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]hasar dirençlerin[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan akan meningkatkan [buff]resistansi damage[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, augmente vos [buff]résistances aux dégâts[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]ダメージ耐性[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast increase your [buff]damage resistances[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other]. gewirkten Zauber steigen deine [buff]Schadensresistenzen[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة تزيد [buff]مقاومتك الضرر[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다 [buff](B)[/buff] 동안 [buff]대미지 저항력[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta suas [buff]resistências a dano[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]傷害抗性[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, aumenta tu [buff]resistencia al daño[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]伤害抗性[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SILENCECHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Quiete", "RU-RU": "Молчание", "PL-PL": "Milczenie", "TR-TR": "Sessiz", "ID-ID": "Diam", "FR-FR": "Silence", "JA-JP": "ハッシュ", "EN-US": "Hush", "DE-DE": "Still!", "AR-SA": "الصمت", "KO-KR": "입막음", "PT-BR": "Silenciar", "ZH-TW": "禁言", "ES-ES": "Chitón", "ZH-CN": "寂静" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, il successivo attacco automatico [cc]silenzia[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "После каждого [other](A)[/other] заклинания ваша следующая автоатака повергнет врага в [cc]безмолвие[/cc] на [cc](B)[/cc].", "PL-PL": "Po rzuceniu [other](A)[/other] zaklęć, twój kolejny autoatak [cc]ucisza[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Kullandığın her [other](A)[/other] büyüden sonra yaptığın otomatik saldırı, hedef düşmanı [cc](B)[/cc] boyunca [cc]susturur[/cc].", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, Auto-Serang berikutnya memberi efek [cc]pembungkaman[/cc] target musuh selama [cc](B)[/cc].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, votre prochaine auto attaque [cc]réduit au silence[/cc] la cible ennemie pendant [cc](B)[/cc].", "JA-JP": "能力詠唱を[other](A)[/other]回するたび、次の通常攻撃で狙った敵を[cc](B)[/cc]の間、[cc]沈黙[/cc]させる。", "EN-US": "After every [other](A)[/other] spells cast your next Auto-Attack [cc]silences[/cc] the targeted enemy for [cc](B)[/cc].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber lässt dein nächster automatischer Angriff dein anvisiertes Ziel für [cc][/cc] [cc](B)[/cc]verstummen.", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة [cc]يوقف[/cc] هجومك التلقائي التالي العدو المستهدف لمدة [cc](B)[/cc].", "KO-KR": "주문을 [other](A)[/other]번 시전할 때마다, 다음 자동 공격이 [cc](B)[/cc] 동안 대상 적을 [cc]침묵[/cc]시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, o seu próximo Ataque Automático [cc]silencia[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每施放[other](A)次[/other]技能後,下一次普通攻擊使目標敵人[cc]沉默[/cc],持續[cc](B)[/cc]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, tu próximo auto-ataque [cc]silenciará[/cc] al enemigo señalado durante [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]技能施法后,你的下一次普通攻击将[cc]沉默[/cc]目标敌人,持续[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone arcano del sapiente", "RU-RU": "Мистический посох (знаток)", "PL-PL": "Tajemny Kostur Adepta", "TR-TR": "Ehil Arkana Asası", "ID-ID": "Tongkat Arcane Mahir", "FR-FR": "Bâton ésotérique de l'adepte", "JA-JP": "アーケインの杖(名人)", "EN-US": "Adept's Arcane Staff", "DE-DE": "Arkanstab des Adepten", "AR-SA": "عصا الغامض للبارع", "KO-KR": "숙련자의 아케인 스태프", "PT-BR": "Cajado Arcano do Adepto", "ZH-TW": "老手級祕術法杖", "ES-ES": "Bastón arcano del iniciado", "ZH-CN": "老手级奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CROSSBOWLARGE", "uiSprite": "2H_CROSSBOWLARGE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra pesante del maestro", "RU-RU": "Тяжелый арбалет (мастер)", "PL-PL": "Ciężka Kusza Mistrza", "TR-TR": "Usta Ağır Arbaleti", "ID-ID": "Busur Silang Berat Master", "FR-FR": "Arbalète lourde du maître", "JA-JP": "ヘビークロスボウ(マスター)", "EN-US": "Master's Heavy Crossbow", "DE-DE": "Schwere Armbrust des Meisters", "AR-SA": "القوس الثقيل للخبير", "KO-KR": "마스터의 헤비 크로스보우", "PT-BR": "Besta Pesada do Mestre", "ZH-TW": "大師級重型十字弓", "ES-ES": "Ballesta pesada del maestro", "ZH-CN": "大师级重型十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_QUARTERSTAFF", "uiSprite": "2H_QUARTERSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta ferrata dell'esperto", "RU-RU": "Боевой шест (эксперт)", "PL-PL": "Kij Znawcy", "TR-TR": "Uzman Sopası", "ID-ID": "Tongkat Pemukul Ahli", "FR-FR": "Long bâton de l'expert", "JA-JP": "六尺杖(達人)", "EN-US": "Expert's Quarterstaff", "DE-DE": "Kampfstab des Experten", "AR-SA": "عصا قتالية قصيرة للأخصائي", "KO-KR": "전문가의 쿼터스태프", "PT-BR": "Bordão do Perito", "ZH-TW": "專家級鐵頭棍", "ES-ES": "Vara del experto", "ZH-CN": "专家级铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 800, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TRIDENT_UNDEAD", "uiSprite": "2H_TRIDENT_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia tridente dell'esperto", "RU-RU": "Трезубец (эксперт)", "PL-PL": "Włócznia Trójcy Znawcy", "TR-TR": "Uzman Üç Dişli Mızrağı", "ID-ID": "Tombak Trinitas Ahli", "FR-FR": "Lance de la trinité de l'expert", "JA-JP": "トリニティスピア(達人)", "EN-US": "Expert's Trinity Spear", "DE-DE": "Dreifaltigkeitsspeer des Experten", "AR-SA": "رمح ثلاثي للأخصائي", "KO-KR": "전문가의 트리니티 스피어", "PT-BR": "Lança Trina do Perito", "ZH-TW": "專家級三叉戟", "ES-ES": "Lanza de trinidad del experto", "ZH-CN": "专家级三叉戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 875, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_TRIDENT_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_AXE", "uiSprite": "2H_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 12 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "AXEWHIRLWIND2", "uiAtlas": null, "uiSprite": "WHIRLWIND", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_AXEWHIRLWIND2_V2_DESC", "localizedNames": { "IT-IT": "Turbine", "RU-RU": "Ураган", "PL-PL": "Trąba Powietrzna", "TR-TR": "Burgaç", "ID-ID": "Angin Puyuh", "FR-FR": "Tourbillon", "JA-JP": "旋風", "EN-US": "Whirlwind", "DE-DE": "Wirbelwind", "AR-SA": "الزوبعة", "KO-KR": "회오리바람", "PT-BR": "Turbilhão", "ZH-TW": "旋風斬", "ES-ES": "Torbellino", "ZH-CN": "旋风斩" }, "localizedDescriptions": { "IT-IT": "Ruoti come un turbine, brandendo la tua ascia e infliggendo [dmg](A) danni fisici[/dmg] ogni [dmg](B)[/dmg] in un [other]raggio di (C)[/other][other] incanalando[/other] per un massimo di [other](D)[/other] (puoi muoverti durante l'incanalamento e non puoi essere interrotto).\n\nColpire almeno [other]un nemico[/other] aumenta la tua [buff]Velocità di Movimento[/buff] del [buff](E)[/buff] per [buff](F)[/buff]. \n[other]Ogni colpo consecutivo[/other] sullo stesso nemico aumenta i danni di [dmg](G)[/dmg].\n \nOgni [other](B)[/other] trascorsi incanalando costano [other](I) Energia[/other].", "RU-RU": "Вы двигаетесь подобно вихрю, размахивая топором и нанося [dmg](A) физического урона[/dmg] каждые [dmg](B)[/dmg] в [other]радиусе (C)[/other] на протяжении [other]поддерживания[/other] в течение [other](D)[/other] (невозможно прервать; можно двигаться во время поддерживания).\n\nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость передвижения[/buff] на [buff](E)[/buff] на [buff](F)[/buff]. \n[other]Каждый последующий удар[/other] по одному и тому же врагу увеличивает урон на [dmg](G)[/dmg].\n \nКаждые [other](B)[/other] поддерживания тратят [other](I) энергии[/other].", "PL-PL": "Kręcisz się jak trąba powietrzna, machając swoim toporem i zadając [dmg](A) obrażeń fizycznych[/dmg] co [dmg](B)[/dmg] w [other]promieniu (C)[/other] podczas [other]kanałowania[/other] przez [other](D)[/other] (możesz poruszać podczas kanałowania dodatkowo umiejętność jest odporna na przerwania).\n\nUderzenie co najmniej [other]jednego wroga[/other] zwiększa twoją [buff]Szybkość ruchu[/buff] o [buff](E)[/buff] na [buff](F)[/buff]. \n[other]Każdy kolejny cios[/other] zadany temu samemu wrogowi zwiększa obrażenia o [dmg](G)[/dmg].\n \nKaże [other](B)[/other] kanałowanie kosztuje [other](I) Energii[/other].", "TR-TR": "Burgaç gibi dönerek baltanı salla ve en fazla [other](A)[/other] [other]odaklanarak[/other] [other](B) yarıçapında[/other] her [dmg](C)[/dmg] [dmg](D) fiziksel hasar[/dmg] ver (odaklanırken hareket edebilirsin ve kesintiye uğratılamaz).\n\nEn az [other]bir düşmana[/other] vurursan [buff]Hareket Hızın[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artar. \nAynı düşmanın aldığı [other]art arda her isabet[/other], hasarı [dmg](G)[/dmg]. artırır.\n \nOdaklanırken harcanan her [other](C)[/other], [other](I) enerjiye[/other] mal olur.", "ID-ID": "Berputar seperti angin puyuh, memutar kapakmu dan memberikan [dmg](A) damage fisik[/dmg] setiap [dmg](B)[/dmg] dalam [other]radius(C)[/other] ketika [other]menyalurkan[/other] selama [other](D)[/other] (tidak bisa diinterupsi dan bisa bergerak saat penyaluran).\n\nMengenai setidaknya [other]satu musuh[/other] meningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](E)[/buff] selama [buff](F)[/buff]. \n[other]Tiap hit beruntun[/other] pada musuh yang sama akan meningkatkan damage sebesar [dmg](G)[/dmg].\n \nTiap [other](B)[/other] digunakan untuk penyaluran mengonsumsi [other](I) Energi[/other].", "FR-FR": "Tournoyez avec votre hache, infligeant [dmg](A) dégâts physiques[/dmg] toutes les [dmg](B)[/dmg] dans un [other]rayon de (C)[/other] en [other]canalisant[/other] pendant [other](D)[/other] (possibilité de se déplacer pendant la canalisation et impossibilité d'être interrompu).\n\nToucher au moins [other]un ennemi[/other] augmente la [buff]Vitesse de Déplacement[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff]. \n[other]Chaque coup consécutif[/other] sur le même ennemi augmente les dégâts de [dmg](G)[/dmg].\n \nChaque [other](B)[/other] de canalisation coûte [other](I) d'Énergie[/other].", "JA-JP": "旋風のように回転しながら斧を振り、半径[other](A)[/other]内の敵に[dmg](B)物理ダメージ[/dmg]を[dmg](C)[/dmg]ごとに与える。[other]詠唱[/other]は最大[other](D)[/other]まで持続し、移動しながら行うことができ、中断されない。\n\n少なくとも[other]1体の敵[/other]に命中すると、[buff](E)[/buff]間、[buff]移動速度[/buff]が[buff](F)[/buff]上昇する。 \n同じ敵に[other]連続ヒット[/other]するたび、ダメージが[dmg](G)[/dmg]上昇する。\n \n詠唱中、[other](C)[/other]ごとに[other](I)エネルギー[/other]を消費する。", "EN-US": "Spin around like a whirlwind, swinging your axe and dealing [dmg](A) physical damage[/dmg] every [dmg](B)[/dmg] in a [other](C) radius[/other] while [other]channeling[/other] for up to [other](D)[/other] (can move while channeling and can't be interrupted).\n\nHitting at least [other]one enemy[/other] increases your [buff]Movement Speed[/buff] by [buff](E)[/buff] for [buff](F)[/buff]. \n[other]Each consecutive hit[/other] on the same enemy increases the damage by [dmg](G)[/dmg].\n \nEach [other](B)[/other] spent channeling costs [other](I) Energy[/other].", "DE-DE": "Wirble wie ein Wirbelwind herum, schwinge deine Axt und verursache [dmg](A) physischen Schaden[/dmg] alle [dmg](B)[/dmg] in einem [other](C) Radius[/other], während du [other]kanalisierst[/other] für bis zu [other](D)[/other] (du kannst dich während des Kanalisierens bewegen und es kann nicht unterbrochen werden).\n\nWenn du mindestens [other]einen Gegner[/other] triffst, erhöht sich deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](E)[/buff] um [buff](F)[/buff]. \n[other]Jeder aufeinander folgende Treffer[/other] beim gleichen Gegner steigert den Schaden um [dmg](G)[/dmg].\n \nJede [other](B)[/other], die du mit Kanalisieren verbringst, kostet dich [other](I) Energie[/other].", "AR-SA": "عليك الالتفاف مثل الزوبعة لأرجحة فأسك وإلحاق [dmg](A) من الضرر البدني[/dmg] كل[dmg](B)[/dmg] في [other](C) محيط[/other] خلال [other]التوجيه[/other] لمدة [other](D)[/other] (لا يمكن مقاطعتها ويمكن التحرك خلال التوجيه).\n\nإصابة على الأقل [other]عدو واحد[/other] يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff]. \n[other]كل ضربة في سلسلة ضربات[/other] منفذة على العدو نفسه ترفع الضرر بمقدار [dmg](G)[/dmg].\n \nكل [other](B)[/other] تم إنفاقها على التوجيه تكلف [other](I) من الطاقة[/other].", "KO-KR": "최대 [other](A)[/other]까지 [other]채널링[/other]하며 회오리처럼 회전하며 도끼를 휘둘러, [dmg](B)[/dmg]마다 [other]반경 (C)[/other] 내에 있는 적에게 [dmg](D)의 물리 대미지[/dmg]를 줍니다 (채널링중 이동 가능, 채널링 방해 불가).\n\n최소 [other]한 명 이상의 적[/other]에게 적중했을 경우 [buff]이동 속도[/buff]가 [buff](E)[/buff] 동안 [buff](F)[/buff]만큼 증가합니다. \n동일한 적에게 [other]연속으로 공격이 적중[/other]할 때마다 대미지가 [dmg](G)[/dmg] 증가합니다.\n \n[other](B)[/other]의 채널링 마다 [other](I)의 에너지[/other]가 소모됩니다.", "PT-BR": "Gira como um redemoinho, balançando seu machado e causando [dmg](A) de dano físico[/dmg] a cada [dmg](B)[/dmg] em um [other]raio de (C)[/other] enquanto [other]canaliza[/other] por até [other](D)[/other] (pode se mover enquanto canaliza e não pode ser interrompido).\n\nAtingir ao menos [other]um inimigo[/other] aumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](E)[/buff] por [buff](F)[/buff]. \n[other]Cada acerto consecutivo[/other] no mesmo inimigo aumenta o dano em [dmg](G)[/dmg].\n \nCada [other](B)[/other] canalizado(s) custa(m) [other](I) de Energia[/other].", "ZH-TW": "像漩渦一樣旋轉並揮舞您的斧頭,每[dmg](A)[/dmg]在[other](B)半徑範圍[/other]內造成[dmg](C)點物理傷害[/dmg],並持續[other]引導[/other]最多[other](D)[/other](引導過程中可移動,且無法被中斷)。\n\n擊中至少[other]一個敵人[/other]會使您自身的[buff]移動速度[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff]。 \n[other]每次連續擊中[/other]相同敵人時,使傷害增加[dmg](G)[/dmg]。\n \n引導時每[other](A)[/other]消耗[other](I)點能量[/other]。", "ES-ES": "Gira como un torbellino, balancea tu hacha e inflige [dmg](A) de daño físico[/dmg] cada [dmg](B)[/dmg] en un [other]radio de (C)[/other] mientras [other]canalizas[/other] por hasta [other](D)[/other] (puedes moverte mientras canalizas y no puedes ser interrumpido).\n\nGolpear al menos a [other]un enemigo[/other] aumenta tu [buff]Velocidad de Movimiento[/buff] en [buff](E)[/buff] durante [buff](F)[/buff]. \n[other]Cada golpe consecutivo[/other] sobre el mismo enemigo incrementa el daño en [dmg](G)[/dmg].\n \nCada [other](B)[/other] que se gasten al canalizar cuestan [other](I) de Energía[/other].", "ZH-CN": "像漩涡一样旋转并挥舞您的斧头,每[dmg](A)[/dmg]在[other](B)半径范围[/other]内造成[dmg](C)物理伤害[/dmg],并持续[other]引导[/other]最多[other](D)[/other](引导过程中可移动,且无法被中断)。\n\n击中至少[other]一个敌人[/other]会使您自身的[buff]移动速度[/buff]增加[buff](E)[/buff],持续[buff](F)[/buff]。 \n[other]每次连续击中[/other]同一个敌人时,使伤害提高[dmg](G)[/dmg]。\n \n引导过程中,每[other](A)[/other]消耗[other](I)能量[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 25, "energyUsage": 0, "castRange": 5, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_whirlwind_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.5, "energyUsage": 4, "disruptionFactor": 0, "directAttributeChange": { "target": "enemy", "attribute": "health", "change": -56, "effectType": "physical", "effectAreaRadius": 5 }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Grandascia del sapiente", "RU-RU": "Большой топор (знаток)", "PL-PL": "Wielki Topór Adepta", "TR-TR": "Ehil Büyük Baltası", "ID-ID": "Kapak Besar Mahir", "FR-FR": "Grande hache de l'adepte", "JA-JP": "大斧(名人)", "EN-US": "Adept's Greataxe", "DE-DE": "Großaxt des Adepten", "AR-SA": "الفأس العظيمة للبارع", "KO-KR": "숙련자의 그레이트액스", "PT-BR": "Machadão do Adepto", "ZH-TW": "老手級大斧", "ES-ES": "Gran hacha del iniciado", "ZH-CN": "老手级巨斧" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "axe2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 12 }, { "uniqueName": "T4_METALBAR", "count": 20 } ] }, "transformation": null, "spriteName": "2H_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_DIVINESTAFF", "uiSprite": "2H_DIVINESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone divino dell'esperto", "RU-RU": "Божественный посох (эксперт)", "PL-PL": "Niebiański Kostur Znawcy", "TR-TR": "Uzman İlahi Asası", "ID-ID": "Tongkat Ilahi Ahli", "FR-FR": "Bâton divin de l'expert", "JA-JP": "神の杖(達人)", "EN-US": "Expert's Divine Staff", "DE-DE": "Gottesstab des Experten", "AR-SA": "العصا القدسية للأخصائي", "KO-KR": "전문가의 디바인 스태프", "PT-BR": "Cajado Divino do Perito", "ZH-TW": "專家級神性法杖", "ES-ES": "Bastón divino del experto", "ZH-CN": "专家级崇高法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DIVINESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DAGGER_KATAR_AVALON", "uiSprite": "2H_DAGGER_KATAR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Furia imbrigliata dell'anziano", "RU-RU": "Укротитель ярости (старейшина)", "PL-PL": "Oswojona Furia Starszego", "TR-TR": "Yüce Dizginlenmiş Öfkesi", "ID-ID": "Amuk Terkekang Tetua", "FR-FR": "Brides-furie du sage", "JA-JP": "抑怒の短剣(老熟)", "EN-US": "Elder's Bridled Fury", "DE-DE": "Gezügelte Wut des Ältesten", "AR-SA": "خنجر الغضب المكبوت للحكيم", "KO-KR": "장로의 브라이들드 퓨리", "PT-BR": "Fúria Contida do Ancião", "ZH-TW": "禪師級憤怒拳刃", "ES-ES": "Furia contenida del anciano", "ZH-CN": "禅师级遏怒拳刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "clawpair", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGER_KATAR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_ICEGAUNTLETS_HELL", "uiSprite": "2H_FROSTSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 950, "durability": 64323, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del ghiaccio dell'esperto", "RU-RU": "Заледенелый посох (эксперт)", "PL-PL": "Soplowy Kostur Znawcy", "TR-TR": "Uzman Buz Sarkıtı Asası", "ID-ID": "Tongkat Es Ahli", "FR-FR": "Bâton de stalactite de l'expert", "JA-JP": "氷柱の杖(達人)", "EN-US": "Expert's Icicle Staff", "DE-DE": "Eiszapfenstab des Experten", "AR-SA": "عصا الماء المتجمد للأخصائي", "KO-KR": "전문가의 아이시클 스태프", "PT-BR": "Cajado de Sincelo do Perito", "ZH-TW": "專家級冰柱法杖", "ES-ES": "Bastón de carámbanos del experto", "ZH-CN": "专家级冰针法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 850, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_FISHINGROD_AVALON", "uiSprite": "FISHING_ROD_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "fish", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_AVALON_YIELD_FISH_T4", "uiAtlas": null, "uiSprite": "EQUIPNEXTTOOL", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_T4", "descriptionLocaTag": "@SPELLS_PASSIVE_AVALON_YIELD_FISH_DESC", "localizedNames": { "IT-IT": "Competenza del pescatore", "RU-RU": "Мастерство рыбака", "PL-PL": "Biegłość - Łowienie Ryb", "TR-TR": "Balıkçı Yeterliliği", "ID-ID": "Kecakapan Nelayan", "FR-FR": "Efficacité à la pêche", "JA-JP": "漁師の技量", "EN-US": "Fisherman Proficiency", "DE-DE": "Sachverständnis beim Fischen", "AR-SA": "براعة صياد السمك", "KO-KR": "낚시 숙련도", "PT-BR": "Proficiência em Pesca", "ZH-TW": "漁夫熟練度", "ES-ES": "Competencia de pesca", "ZH-CN": "卓越钓具" }, "localizedDescriptions": { "IT-IT": "Aumenta la tua [buff]resa della raccolta[/buff] del [buff](A)[/buff] per i [buff]pesci di grado (B)[/buff] o inferiore.", "RU-RU": "Увеличивает вашу [buff]добычу[/buff] на [buff](A)[/buff] для [buff]рыбы (B) тира[/buff] или ниже.", "PL-PL": "Zwiększa twoją [buff]wydajność zbierania[/buff] o [buff](A)[/buff] dla [buff]Ryb Stopnia (B)[/buff] lub niższego.", "TR-TR": "[buff](A). Kademe veya altı Balık[/buff] için [buff]toplayıcılık verimini[/buff] [buff](B)[/buff] artırır.", "ID-ID": "Meningkatkan [buff]Hasil Mengumpulkan[/buff] sebesar [buff](A)[/buff] selama [buff]Tingkat (B) Ikan[/buff] atau lebih rendah.", "FR-FR": "Augmente votre [buff]rendement de récolte[/buff] de [buff](A)[/buff] pour du [buff]poisson de niveau (B)[/buff] ou moins.", "JA-JP": "[buff]ティア(A)以下の魚[/buff]の[buff]採集収量[/buff]が[buff](B)[/buff]上昇します。", "EN-US": "Increases your [buff]Gathering Yield[/buff] by [buff](A)[/buff] for [buff]Tier (B) Fish[/buff] or lower.", "DE-DE": "Steigert deinen [buff]Sammelertrag[/buff] von [buff]Stufe (A) Fisch[/buff] (oder niedriger) um [buff](B)[/buff].", "AR-SA": "تزيد من [buff]إنتاجية الجمع[/buff] الخاصة بك بمقدار [buff](A)[/buff] لتصل إلى [buff]المستوى (B) من الأسماك[/buff] أو أقل.", "KO-KR": "[buff](A) 티어 물고기[/buff] 또는 이하의 [buff]채집량[/buff]을 [buff](B)[/buff] 만큼 증가시킵니다.", "PT-BR": "Aumenta seu [buff]Rendimento de Coleta[/buff] em [buff](A)[/buff] para [buff]Peixes de grau (B)[/buff] ou inferior.", "ZH-TW": "使[buff](A)階以下魚種[/buff]的[buff]採集收穫[/buff]增加[buff](B)[/buff]。", "ES-ES": "Incrementa tu [buff]rendimiento de recolección[/buff] en [buff](A)[/buff] para [buff]peces de nivel (B) [/buff] o inferior.", "ZH-CN": "你对[buff]阶级(A)[/buff]或以下的[buff]鱼类采集产出[/buff]提高[buff](B)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Canna da Pesca avaloniana del sapiente", "RU-RU": "Авалонская удочка (знаток)", "PL-PL": "Awalońska Wędka Adepta", "TR-TR": "Ehil Avalon Oltası", "ID-ID": "Joran Avalonian Mahir", "FR-FR": "Canne à pêche avalonienne de l'adepte", "JA-JP": "アバロニア人の釣り竿(名人)", "EN-US": "Adept's Avalonian Fishing Rod", "DE-DE": "Avalonische Angel des Adepten", "AR-SA": "صنارة صيد أفالونية للبارع", "KO-KR": "숙련자의 아발로니안 낚싯대", "PT-BR": "Vara de Pescar Avaloniano do Adepto", "ZH-TW": "老手級阿瓦隆釣竿", "ES-ES": "Caña de pescar avaloniana del iniciado", "ZH-CN": "老手级阿瓦隆鱼竿" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 5, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 0.5, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 1, "durability": 700, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_fishingrod", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_CLOTH", "count": 2 }, { "uniqueName": "QUESTITEM_TOKEN_AVALON", "count": 20 } ] }, "transformation": null, "spriteName": "FISHING_ROD_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_HAMMER", "uiSprite": "MAIN_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 68345, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 24 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 102517, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 24 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 153775, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 24 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 230663, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 24 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello del gran maestro", "RU-RU": "Молот (магистр)", "PL-PL": "Młot Wszechmistrza", "TR-TR": "Büyük Usta Çekici", "ID-ID": "Palu Grandmaster", "FR-FR": "Marteau du grand maître", "JA-JP": "ハンマー(グランドマスター)", "EN-US": "Grandmaster's Hammer", "DE-DE": "Hammer des Großmeisters", "AR-SA": "مطرقة الأستاذ", "KO-KR": "그랜드 마스터의 해머", "PT-BR": "Martelo do Grão-mestre", "ZH-TW": "宗師級鎚子", "ES-ES": "Martillo del gran maestro", "ZH-CN": "宗师级锤子" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 39, "attackSpeed": 1, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1000, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "hammer", "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 24 } ] }, "transformation": null, "spriteName": "MAIN_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SPEAR", "uiSprite": "2H_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HALBERDSMASH", "uiAtlas": null, "uiSprite": "ROOTING_SMASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Schianto intrappolante", "RU-RU": "Связывающий удар", "PL-PL": "Unieruchamiające Zmiażdżenie", "TR-TR": "Sabitleyen Eziş", "ID-ID": "Pukulan Mengakar", "FR-FR": "Enracinement", "JA-JP": "釘づけの強打", "EN-US": "Rooting Smash", "DE-DE": "Wurzelschlag", "AR-SA": "الضربة المُشِلّة", "KO-KR": "고정 강타", "PT-BR": "Golpe Enraizante", "ZH-TW": "定身猛撞", "ES-ES": "Golpe inmovilizador", "ZH-CN": "定身撞击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio con la picca, [cc]intrappolandolo[/cc] per [cc](A)[/cc].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al numero di [other]cariche di Lancia spirituale[/other] che possiedi.\n\n[#] Cariche di Lancia spirituale: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "RU-RU": "Нанесите удар пикой по выбранному врагу, [cc]обездвижив[/cc] его на [cc](A)[/cc].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от количества [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды Копья духов: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PL-PL": "Machasz swoją piką w wybranego wroga, [cc]unieruchamiając[/cc] go na [cc](A)[/cc].\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]w oparciu[/other] o ilość [other]ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Ładunki Włóczni Ducha: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "TR-TR": "Kargını hedef düşmana savurarak onu [cc](A)[/cc] boyunca [cc]yere sabitlersin[/cc].\nSenin üzerindeki [other]Ruh Mızrağı Yükü[/other] miktarına [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Ruh Mızrağı Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ID-ID": "Mengayunkan tembiang ke musuh target, [cc]mengakarkan[/cc] mereka selama [cc](A)[/cc].\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] jumlah [other]Charge Tombak Roh[/other] yang kamu miliki.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "FR-FR": "Faites tournoyer votre pique devant l'ennemi ciblé, l'[cc]immobilisant[/cc] pendant [cc](A)[/cc].\nInflige des [dmg]dégâts physiques[/dmg] [other]selon[/other] le nombre de [other]Charges de Lance d'Esprit[/other] sur vous.\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "JA-JP": "パイクを狙った敵に振って、[cc](A)[/cc]の間、[cc]移動不能[/cc]にします。\nあなたの[other]霊魂の槍のチャージ[/other]の量に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "EN-US": "Swing your pike at the targeted enemy, [cc]rooting[/cc] them for [cc](A)[/cc].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the amount of [other]Spirit Spear Charges[/other] on you.\n\n[#] Spirit Spear Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "DE-DE": "Schlage mit deiner Pike nach dem anvisierten Gegner, dies [cc]verwurzelt[/cc] den Gegner für [cc](A)[/cc].\nVerursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] deiner Anzahl an [other]Geisterspeeraufladungen[/other].\n\n[#] Geisterspeeraufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "AR-SA": "يمكنك ضرب العدو المستهدف بالرمح، ما يتسبب في [cc]شلّ[/cc] حركته لمدة [cc](A)[/cc].\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على كمية [other]شحنات رمح الروح[/other] لديك.\n\n[#] شحنات رمح الروح: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "KO-KR": "대상 적에게 파이크를 휘두르며 [cc](A)[/cc] 동안 [cc]이동 불가[/cc] 상태로 만듭니다.\n보유한 [other]영혼의 창 스택[/other]의 수에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n[#] 영혼의 창 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "PT-BR": "Balança seu Pique no alvo inimigo, [cc]enraizando-os[/cc] por [cc](A)[/cc].\nCausa [dmg]dano físico[/dmg] [other]basedo[/other] na quantidade de [other]cargas de Lança do Espírito[/other] em você.\n\n[#] Cargas de Lança do Espírito: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-TW": "對目標敵人揮舞長槍,使其[cc]定身[/cc][cc](A)[/cc]。\n造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]靈魂長矛層數[/other]的數量而定。\n\n[#]靈魂長矛層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ES-ES": "Balancea tu pica hacia el enemigo señalado e [cc]inmovilízalo[/cc] por [cc](A)[/cc].\nInflige [dmg]daño físico[/dmg] [other]en función[/other] de la cantidad de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]", "ZH-CN": "使用长枪朝目标敌人斩击,使其[cc]定身[/cc],持续[cc](A)[/cc]。\n[other]基于[/other]你身上的[other]灵魂长矛叠层[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 灵魂长矛叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.7, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 14, "castRange": 5.5, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -69.37, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -235.85, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -166.48, "effectType": "physical", "effectAreaRadius": null }, { "target": "enemy", "attribute": "health", "change": -110.99, "effectType": "physical", "effectAreaRadius": null } ], "root": [ { "target": "enemy", "time": 2.79, "ignoreCrowdControlResistance": null } ], "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Picca del sapiente", "RU-RU": "Пика (знаток)", "PL-PL": "Pika Adepta", "TR-TR": "Ehil Kargısı", "ID-ID": "Tembiang Mahir", "FR-FR": "Pique de l'adepte", "JA-JP": "パイク(名人)", "EN-US": "Adept's Pike", "DE-DE": "Pike des Adepten", "AR-SA": "الرمح الطويل للبارع", "KO-KR": "숙련자의 파이크", "PT-BR": "Pique do Adepto", "ZH-TW": "老手級長槍", "ES-ES": "Pica del iniciado", "ZH-CN": "老手级长枪" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSprite": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "QS_CRYSTAL_COMBO", "uiAtlas": null, "uiSprite": "CRYSTAL_ZEPHYR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Doppione spettrale", "RU-RU": "Призрачный двойник", "PL-PL": "Widmowe Bliźnię", "TR-TR": "Hayalet İkiz", "ID-ID": "Siluman Kembar", "FR-FR": "Double fantôme", "JA-JP": "ファントム・ツイン", "EN-US": "Phantom Twin", "DE-DE": "Phantom-Zwilling", "AR-SA": "التوأم الشبح", "KO-KR": "환영 쌍둥이", "PT-BR": "Gêmeo Fantasma", "ZH-TW": "幻影雙子", "ES-ES": "Doble fantasma", "ZH-CN": "幻影双子" }, "localizedDescriptions": { "IT-IT": "Combini fino a (A) abilità. La combo si azzera dopo [other](B)[/other]\n\n1° e 2° [other]Doppione Spettrale[/other]:\nEvochi una proiezione per [other](C)[/other], che falcia intorno a sé in un [other]raggio di (D)[/other] sulla posizione bersaglio e si allontana di [other](E)[/other] da te.\nInfligge [dmg](F) danni fisici[/dmg] ogni [dmg](G)[/dmg] entro il raggio (i danni non possono essere riflessi).\n[cc]Rallenta[/cc] del [cc](H)[/cc].\n\n3° [other]Fendente Spettrale[/other]:\nPercuoti il terreno in un [other]raggio di (I)[/other] intorno alla posizione bersaglio in sincronia con una proiezione, [cc]scagliando[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](J)[/cc].\nInfligge [dmg](K) danni fisici[/dmg].", "RU-RU": "Вы комбинируете до (A) навыков. Комбинация сбрасывается через [other](B)[/other]\n\n1ый и 2ой навыки: [other]Призрачный двойник[/other]\nПризовите проекцию на [other](C)[/other], наносящую удар вокруг себя в [other]радиусе (D)[/other] от указанного места и удаляющуюся от вас на [other](E)[/other].\nНаносит [dmg](F) физического урона[/dmg] каждые [dmg](G)[/dmg] в пределах радиуса действия (урон невозможно отразить).\n[cc]Замедляет[/cc] на [cc](H)[/cc].\n\n3ий навык: [other]Призрачное сокрушение[/other]\nВы раскалываете землю в [other]радиусе (I)[/other] вокруг указанного места в соответствии с проекцией, [cc]подбрасывая[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](J)[/cc].\nНаносит [dmg](K) физического урона[/dmg].", "PL-PL": "Łączysz do (A) umiejętności. Combo resetuje się po [other](B)[/other]\n\n1-sza i 2-ga [other]Widmowe Bliźnię[/other]:\nPrzyzywasz na [other](C)[/other] projekcję tnącą wszystko na około w [other]promieniu (D)[/other] od wybranej pozycji i przemieszczającą się [other](E)[/other] od ciebie.\nZadaje [dmg](F) pkt. obrażeń fizycznych[/dmg] co [dmg](G)[/dmg]wewnątrz obszaru (obrażenia nie mogą zostać odbite).\n[cc]Spowalnia[/cc] o [cc](H)[/cc].\n\n3-cia [other]Widmowe Cięcie[/other]:\nMiażdżysz ziemię w [other]promieniu (I)[/other] wokół wybranej pozycji w synchronizacji z projekcją, [cc]wyrzucając[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](J)[/cc].\nZadaje [dmg](K) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "En fazla (A) yeteneği birleştir. Kombo, [other](B)[/other] sonra sona erer.\n\n1. ve 2. [other]Hayalet İkiz[/other]:\n[other](C)[/other] süren bir yansıma çağır, hedeflenen pozisyonda [other](D) içinde[/other] kendi etrafında kesikler açar ve [other](E)[/other] uzağa gider.\nYarıçap içinde her [dmg](F)[/dmg] [dmg](G) fiziksel hasar[/dmg] verir (hasar yansıtılamaz).\n[cc](H)[/cc] [cc]yavaşlatır[/cc].\n\n3. [other]Hayalet Kesik[/other]:\nYansıma ile senkronize şekilde hedeflenen konumun [other](I) yarıçap[/other] etrafında yere vur ve vurulan tüm düşmanları [cc](J)[/cc] boyunca [cc]havaya[/cc] [cc]savur[/cc].\n[dmg](K) fiziksel hasar[/dmg] verir.", "ID-ID": "Menggabungkan hingga (A) kemampuan. Kombo reset setelah [other](B)[/other]\n\nPertama & Kedua [other]Siluman Kembar[/other]:\nMemanggil proyeksi selama [other](C)[/other], menebas disekitarnya dalam [other](D) radius[/other] pada posisi target dan bergerak [other](E)[/other] menjauh darimu.\nMemberikan [dmg](F) damage fisik[/dmg] setiap [dmg](G)[/dmg] dalam radius (damage tidak dapat dipantulkan).\n[cc]Memperlambat[/cc] sebesar [cc](H)[/cc].\n\nKetiga [other]Tebasan Siluman[/other]:\nMenghantam tanah pada [other](I) radius[/other] disekitar posisi tertarget secara serempak dengan proyeksinya, [cc]melemparkan[/cc] semua musuh terkena [cc]ke udara[/cc] selama [cc](J)[/cc].\nMemberikan [dmg](K) damage fisik[/dmg].", "FR-FR": "Combinez jusqu'à (A) compétences. Le combo se réinitialise après [other](B)[/other]\n\n1° et 2° [other]Double Fantôme[/other] :\nInvoquez une projection pendant [other](C)[/other] qui tourne sur elle-même en tranchant dans un [other]rayon de (D)[/other] à la position ciblée et qui se déplace à [other](E)[/other] de vous.\nInflige [dmg](F)dégâts physiques[/dmg] toutes les [dmg](G)[/dmg] dans le rayon d'effet (les dégâts ne peuvent pas être renvoyés).\n[cc]Ralentit[/cc] de [cc](H)[/cc].\n\n3° [other]Frappe Fantôme[/other] :\nFrappez le sol dans un [other]rayon de (I)[/other] autour de la position ciblée en synchronisation avec une projection et [cc]lancez[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](J)[/cc].\nInflige [dmg](K) dégâts physiques[/dmg].", "JA-JP": "最大(A)つの能力を組み合わせれる。コンボは[other](B)[/other]後にリセットされる。\n\n1回目&2回目[other]ファントムツイン[/other]:\n[other](C)[/other]間、投影を召喚し、半径[other](D)[/other]で自身の周囲を対象の位置で斬りつけ、[other](E)[/other]離れた位置に移動する。\n半径[dmg](F)[/dmg]ごとに[dmg](G)物理ダメージ[/dmg]を与える(ダメージは反射されない)。\n[cc](H)[/cc][cc]移動速度低下[/cc]。\n\n3回目[other]ファントムスラッシュ[/other]:\n投影に同期してターゲットした位置を中心とした[other](I)半径[/other]の地面を叩きつけ、[cc](J)[/cc]の間、命中した全ての敵を[cc]空中に[/cc]投げる。\n[dmg](K)の物理ダメージ[/dmg]を与える。", "EN-US": "Combine up to (A) abilities. The combo resets after [other](B)[/other]\n\n1st & 2nd [other]Phantom Twin[/other]:\nSummon a projection for [other](C)[/other], slashing around itself in a [other](D) radius[/other] at the targeted position and moving [other](E)[/other] away from you.\nDeals [dmg](F) physical damage[/dmg] every [dmg](G)[/dmg] within the radius (damage cannot be reflected).\n[cc]Slows[/cc] by [cc](H)[/cc].\n\n3rd [other]Phantom Slash[/other]:\nSlam the ground in a [other](I) radius[/other] around the targeted position in sync with a projection, [cc]throwing[/cc] all enemies hit [cc]in the air[/cc] for [cc](J)[/cc].\nDeals [dmg](K) physical damage[/dmg].", "DE-DE": "Kombiniere bis zu (A) Fertigkeiten. Die Kombination resettet sich nach [other](B)[/other]\n\n1. & 2. [other]Phantom-Zwilling[/other]:\nBeschwört für [other](C)[/other] eine Projektion, die in [other](D) Radius[/other] an der anvisierten Position um sich herum schlägt und sich [other](E)[/other] von dir wegbewegt.\nVerursacht [dmg](F) physischen Schaden[/dmg] alle [dmg](G)[/dmg] innerhalb des Radius (Schaden kann nicht reflektiert werden).\n[cc]Verlangsamt[/cc] um [cc](H)[/cc].\n\n3. [other]Phantom-Hieb[/other]:\nSchlage den Boden in [other](I) Radius[/other] um die anvisierte Position, synchron mit einer Projektion, dies [cc]wirft[/cc] alle getroffenen Gegner für [cc][/cc] [cc](J)[/cc]in die Luft.\nVerursacht [dmg](K) physischen Schaden[/dmg].", "AR-SA": "اجمع بين ما يصل إلى (A) قدرات. يعاد ضبط المجموعة بعد [other](B)[/other]\n\nالأول والثاني [other]التوأم الشبح[/other]:\nاستدعاء إسقاط لمدة [other](C)[/other], تضرب حول نفسها في [other](D) محيط[/other] في الموضع المستهدف والتحرك [other](E)[/other] بعيدًا عنك.\nيلحق [dmg](F) ضررًا بدنيا[/dmg] كل [dmg](G)[/dmg]خلال محيط (لا يمكن عكس الضرر).\n[cc]يبطئ[/cc] بمقدار [cc](H)[/cc].\n\nالثالث [other]القطع الوهمي[/other]:\nأضرب الأرض في [other](I) محيط[/other] حول الموضع المستهدف بالتزامن مع الإسقاط، مع [cc]رمي[/cc] كل الأعداء بالضربات [cc]في الهواء[/cc] لمدة [cc](J)[/cc].\nمسببا [dmg](K) ضررا بدنيا[/dmg].", "KO-KR": "(A)개의 능력을 조합합니다. 콤보는 [other](B)[/other] 경과 시 초기화됩니다.\n\n첫 번째와 두 번째 [other]환영 쌍둥이[/other]:\n[other](C)[/other] 동안, 자신에게서 목표 방향으로 [other](D)[/other]까지 [other](E) 범위[/other]를 난도질하며 나아가는 환영을 소환합니다.\n[dmg](F)[/dmg]마다 범위 내에 [dmg](G)의 물리 대미지[/dmg]를 입힙니다 (이 대미지는 반사할 수 없음).\n[cc](H)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n세 번째 [other]환영 베기[/other]:\n환영과 동시에 목표 지점 주변 [other](I) 범위[/other]의 지면을 강하게 내리쳐, 적중한 모든 적을 [cc](J)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].\n[dmg](K)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Combina até (A) habilidades. O combo é reiniciado após [other](B)[/other]\n\n1ª e 2ª [other]Gêmeo Fantasma[/other]:\nInvoca uma projeção por [other](C)[/other] que dilacera ao redor dela em um [other]raio de (D)[/other] na posição alvo e se afasta [other](E)[/other] de você.\nCausa [dmg](F) de dano físico[/dmg] a cada [dmg](G)[/dmg] dentro do raio da habilidade (o dano não pode ser refletido).\n[cc]Desacelera[/cc] em [cc](H)[/cc].\n\n3ª [other]Corte Fantasma[/other]:\nBate no chão em um [other]raio de (I)[/other] ao redor da posição alvo em sincronia com uma projeção, [cc]jogando[/cc] todos os inimigos atingidos [cc]para o alto[/cc] por [cc](J)[/cc].\nCausa [dmg](K) de dano físico[/dmg].", "ZH-TW": "由(A)項技能組成。連擊狀態會在[other](B)[/other]後重置\n\n第一段與第二段[other]幻影雙子[/other]:\n召喚一個投影,持續[other](C)[/other],在目標位置對它周圍[other](D)半徑[/other]範圍不斷斬擊,並朝您的反方向移動[other](E)[/other]。\n每[dmg](F)[/dmg]在範圍內造成[dmg](G)點物理傷害[/dmg](傷害無法被反彈)。\n[cc]緩速[/cc][cc](H)[/cc]。\n\n第三段[other]幻影斬擊[/other]:\n與一個幻影一齊在目標位置重擊[other](I)半徑[/other]範圍的地面,使所有被擊中的敵人被[cc]擊向空中[/cc],持續[cc](J)[/cc]。\n造成[dmg](K)點物理傷害[/dmg]。", "ES-ES": "Combina hasta (A) habilidades. El combo se reinicia después de [other](B)[/other]\n\n1 y 2 [other]Doble Fantasma[/other]:\nInvoca una proyección durante [other](C)[/other] que realiza cortes a su alrededor en un [other]radio de (D)[/other] en la posición señalada y que se desplaza a [other](E)[/other] de ti.\nInflige [dmg](F) de daño físico[/dmg] cada [dmg](G)[/dmg] dentro del radio (el daño no puede ser reflejado).\n[cc]Ralentiza[/cc] en [cc](H)[/cc].\n\n3 [other]Corte Fantasma[/other]:\nGolpea el suelo en un [other]radio de (I)[/other] alrededor de la posición señalada en sincronía con la proyección, y [cc]lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] durante [cc](J)[/cc].\nInflige [dmg](K) de daño físico[/dmg].", "ZH-CN": "施展最多(A)段的组合技能。连技状态于[other](B)[/other]后重置\n\n第一段与第二段[other]幻影双子[/other]:\n召唤一个投影,持续[other](C)[/other],在目标位置对它周围[other](D)半径[/other]范围不断斩击,并朝你的反方向移动[other](E)[/other]。\n每[dmg](F)[/dmg]在范围内造成[dmg](G)物理伤害[/dmg](伤害无法被反弹)。\n[cc]减速[/cc][cc](H)[/cc]。\n\n第三段[other]幻影斩击[/other]:\n与一个幻影一齐在目标位置重击[other](I)半径[/other]范围的地面,[cc]击飞[/cc]所有被击中的敌人,持续[cc](J)[/cc]。\n造成[dmg](K)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": null, "standTime": 0, "disruptionFactor": null, "recastDelay": 1, "energyUsage": 5, "castRange": 9, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2, "effect": "QS_CRYSTAL_COMBO_MULTI_1_2_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppialama spettrale del sapiente", "RU-RU": "Парный призрачный клинок (знаток)", "PL-PL": "Podwójne Widmowe Ostrze Adepta", "TR-TR": "Ehil Hayalet İkizbıçak", "ID-ID": "Pedang Kembar Siluman Mahir", "FR-FR": "Lame double fantôme de l'adepte", "JA-JP": "ファントム・ツインブレード(名人)", "EN-US": "Adept's Phantom Twinblade", "DE-DE": "Phantom-Zwillingsklinge des Adepten", "AR-SA": "نصال مزدوج الخيال للبارع", "KO-KR": "숙련자의 팬텀 트윈블레이드", "PT-BR": "Lâminas Gêmeas Fantasmagóricas do Adepto", "ZH-TW": "老手級幻影雙刃", "ES-ES": "Hoja doble fantasma del iniciado", "ZH-CN": "老手级幻影双刃" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 800, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff_speed", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_LEATHER", "count": 20 }, { "uniqueName": "T4_ARTEFACT_2H_DOUBLEBLADEDSTAFF_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DOUBLEBLADEDSTAFF_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "equipment", "uniqueName": "T7_2H_TOOL_TRACKING", "uiSprite": "TOOL_TRACKING", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "tracking", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Kit di strumenti traccianti del gran maestro", "RU-RU": "Инструменты следопыта (магистр)", "PL-PL": "Zestaw Tropiciela Wszechmistrzów", "TR-TR": "Büyük Usta İz Sürme Alet Seti", "ID-ID": "Peralatan Pelacakan Grandmaster", "FR-FR": "Boîte à outils de pistage du grand maître", "JA-JP": "追跡ツールキット(グランドマスター)", "EN-US": "Grandmaster's Tracking Toolkit", "DE-DE": "Fährtensucher-Ausrüstung des Großmeisters", "AR-SA": "أدوات تتبع للأستاذ", "KO-KR": "그랜드 마스터의 추적 키트", "PT-BR": "Kit de Rastreamento do Grão-mestre", "ZH-TW": "宗師級追蹤工具組", "ES-ES": "Kit de rastreo del gran maestro", "ZH-CN": "宗师级追踪工具包" }, "localizedDescriptions": null, "slotType": "mainhand", "physicalAttackDamageBonus": null, "skinCount": null, "physicalArmor": null, "magicResistance": null, "magicAttackDamageBonus": null, "activeSpellSlots": 0, "passiveSpellSlots": 0, "itemPowerProgressionType": null, "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 2 }, { "uniqueName": "T7_LEATHER", "count": 6 } ] }, "spriteName": "TOOL_TRACKING", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HALBERD", "uiSprite": "2H_HALBERD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Alabarda dell'esperto", "RU-RU": "Алебарда (эксперт)", "PL-PL": "Halabarda Znawcy", "TR-TR": "Uzman Baltalı Kargısı", "ID-ID": "Tombak Berkapak Ahli", "FR-FR": "Hallebarde de l'expert", "JA-JP": "ハルバード(達人)", "EN-US": "Expert's Halberd", "DE-DE": "Hellebarde des Experten", "AR-SA": "مِطرد الأخصائي", "KO-KR": "전문가의 할버드", "PT-BR": "Alabarda do Perito", "ZH-TW": "專家級斧槍", "ES-ES": "Alabarda del experto", "ZH-CN": "专家级战戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HALBERD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_NATURESTAFF", "uiSprite": "MAIN_NATURESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "REJUVENATION", "uiAtlas": null, "uiSprite": "HEAL_HOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_REJUVENATION_V2_DESC", "localizedNames": { "IT-IT": "Rinvigorimento", "RU-RU": "Омоложение", "PL-PL": "Odmłodnienie", "TR-TR": "Şifa", "ID-ID": "Peremajaan", "FR-FR": "Rajeunissement", "JA-JP": "��返り", "EN-US": "Rejuvenation", "DE-DE": "Verjüngung", "AR-SA": "الإنعاش", "KO-KR": "원기 회복", "PT-BR": "Rejuvenescimento", "ZH-TW": "回春", "ES-ES": "Rejuvenecimiento", "ZH-CN": "回春术" }, "localizedDescriptions": { "IT-IT": "Infonde nuova forza al bersaglio alleato, applicando [other]una Carica di Rinvigorimento[/other].\n\nOgni [other]Carica di Rinvigorimento[/other] ripristina [heal](A) Salute[/heal] nell'arco di [heal](B)[/heal] e aumenta la [buff]Difesa contro i mob[/buff] degli altri alleati del [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).\n\nSe il bersaglio possiede già [other](D) Cariche di Rinvigorimento[/other], queste vengono consumate tutte e ripristini [other](F) Energia[/other].", "RU-RU": "Вы наполняете союзника новыми силами, одаряя его [other]одним Зарядом Омоложения[/other].\n\nКаждый [other]Заряд Омоложения[/other] восстанавливает [heal](A) здоровья[/heal] в течение [heal](B)[/heal] и увеличивает [buff]защиту против монстров[/buff] у союзников на [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).\n\nЕсли цель накапливает [other](D) Зарядов Омоложения[/other], все заряды будут поглощены, и вы восстановите [other](F) энергии[/other].", "PL-PL": "Odnawiasz siłę wybranego sojusznika, nakładając na niego [other]jeden Ładunek Odmłodnienia[/other].\n\nKażdy [other]Ładunek Odmłodnienia[/other] przywraca [heal](A) Zdrowia[/heal] przez [heal](B)[/heal] i dotatkowo dla twoich sojuszników zwiększa [buff]Obronę przeciwko Mobom[/buff] o [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).\n\nJeśli cel ma już na sobie [other](D) Ładunki Odmłodnienia[/other], wszystkie ładunki zostaną zużyte [other](F) Energię[/other].", "TR-TR": "Hedeflenen müttefiğin gücünü yenileyerek [other]bir Şifa Yükü[/other] uygula.\n\nHer bir [other]Şifa Yükü[/other] [heal](A)[/heal] boyunca [heal](B) Sağlık[/heal] kazandırır ve diğer müttefiklerin [buff]düşmanlara karşı Savunmasını[/buff] [buff](C)[/buff] artırır (en fazla [other](D)[/other] kez [other]birikir[/other]).\n\nHedefin zaten [other](D) Şifa Yükü[/other] varsa tüm yükler tüketilir ve [other](F) Enerji[/other] geri kazanırsın.", "ID-ID": "Memperbarui kekuatan sekutu tertarget, menerapkan [other]satu Charge Peremajaan[/other].\n\nTiap [other]Charge Peremajaan[/other] memulihkan [heal](A) HP[/heal] dalam [heal](B)[/heal] dan meningkatkan [buff]Pertahanan vs. mob[/buff] sekutu lain sebesar [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\n\nJika target sudah memiliki [other](D) Charge Peremajaan[/other], semua charge akan dikonsumsi dan kamu memulihkan [other](F) Energi[/other].", "FR-FR": "Ravivez la force de l'allié ciblé, appliquant [other]une Charge de Rajeunissement[/other].\n\nChaque [other]Charge de Rajeunissement[/other] restaure [heal](A) Santé[/heal] pendant [heal](B)[/heal] et augmente la [buff]Défense contre les monstres[/buff] des autres alliés de [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).\n\nSi la cible possède déjà [other](D) Charges de Rajeunissement[/other], toutes les charges sont consommées et vous récupérerez [other](F) d'Énergie[/other].", "JA-JP": "狙った味方の強度を更新し、[other]若返りのチャージを1つ[/other]適用します。\n\n各[other]若返りのチャージ[/other]は、[heal](A)[/heal]の間、[heal](B)[/heal]体力を回復し、他の味方の[buff]対モブへの防御[/buff]を[buff](C)[/buff]上昇させる(チャージは最大[other](D)[/other]まで[other]スタック[/other]する)。\n\nターゲットが既に[other]若返りのチャージを(D)つ[/other]所持していた場合、全てのチャージが消費され、[other]エネルギーが(F)[/other]回復します。", "EN-US": "Renew the targeted ally's strength, applying [other]one Rejuvenation Charge[/other].\n\nEach [other]Rejuvenation Charge[/other] restores [heal](A) Health[/heal] over [heal](B)[/heal] and increases other allies' [buff]Defense vs. mobs[/buff] by [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).\n\nIf the target already has [other](D) Rejuvenation Charges[/other], all charges will be consumed and you restore [other](F) Energy[/other].", "DE-DE": "Erneuert die Stärke des anvisierten Alliierten und wendet [other]eine Verjüngungsaufladung[/other] an.\n\nJede [other]Verjüngungsaufladung[/other] stellt [heal](A) Leben[/heal] über [heal](B)[/heal] wieder her und erhöht die [buff]Verteidigung gegen Mobs[/buff] anderer Verbündeter um [buff](C)[/buff] ([other]stapelbar[/other] bis zu [other](D)[/other] Mal).\n\nWenn das Ziel bereits über [other](D) Verjüngungsaufladung[/other] verfügt, werden alle Aufladungen verbraucht und du stellst [other](F) Energie[/other] wieder her.", "AR-SA": "لتجديد قوة الحليف المستهدف بتطبيق [other]شحنة تجديد واحدة[/other].\n\nكل [other]شحنة تجديد[/other] تستعيد [heal](A) الصحة[/heal] على مدى [heal](B)[/heal] وتزيد [buff]الدفاع ضد الحشود[/buff] للحلفاء الآخرين بمقدار [buff](C)[/buff] ([other]تتكوم[/other] حتى [other](D)[/other] مرات).\n\nإذا كان لدى الهدف [other](D) من شحنات التجديد[/other] بالفعل، فستُستهلك كل الشحنات وسيُعاد إليك [other](F) من الطاقة[/other].", "KO-KR": "대상 아군의 힘을 재충전하여, [other]원기 회복 스택 1개[/other]를 부여합니다.\n\n각 [other]원기 회복 스택[/other]은 [heal](A)[/heal]에 걸쳐 [heal](B)의 체력[/heal]을 회복시키고 다른 아군들의 [buff]몬스터에 대한 방어력[/buff]을 [buff](C)[/buff]만큼 증가시킵니다 ([other](D)[/other]번까지 [other]중첩[/other]됨).\n\n대상이 이미 [other]원기 회복 스택을 (D)개[/other] 지녔을 경우, 모든 스택을 소모하고 [other](F)의 에너지[/other]를 회복합니다.", "PT-BR": "Renova a força do alvo aliado, aplicando [other]uma Carga de Rejuvenescimento[/other].\n\nCada [other]Carga de Rejuvenescimento[/other] restaura [heal](A) de Vida[/heal] ao longo de [heal](B)[/heal] e aumenta a [buff]Defesa contra monstros[/buff] dos outros aliados em [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).\n\nSe o alvo já possui [other](D) Cargas de Rejuvenescimento[/other], todas as cargas serão consumidas e você restaura [other](F) de Energia[/other].", "ZH-TW": "重振目標盟友的力量,施加[other]一個回春層數[/other]。\n\n每個[other]回春層數[/other]在[heal](A)[/heal]內回復[heal](B)點生命值[/heal],並使其他盟友[buff]對怪物的防禦[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層)。\n\n如果目標已經擁有[other](D)個回春層數[/other],則所有層數會被消耗,並為您回復[other](F)點能量[/other]。", "ES-ES": "Renueva la fuerza del aliado señalado al aplicarle [other]una Carga de Rejuvenecimiento[/other].\n\nCada [other]Carga de Rejuvenecimiento[/other] restaura [heal](A) de Salud[/heal] durante [heal](B)[/heal] e incrementa la [buff]Defensa contra monstruos[/buff] de otros aliados en [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces).\n\nSi el objetivo ya tiene [other](D) Cargas de Rejuvenecimiento[/other], todas las cargas se consumirán y restaurarás [other](F) de Energía[/other].", "ZH-CN": "重振目标友军的力量,施加[other]一个回春术叠层[/other]。\n\n每个[other]回春术叠层[/other]在[heal](A)[/heal]内回复[heal](B)生命值[/heal],并使其他友军[buff]对野怪的防御[/buff]提高[buff](C)[/buff](最多可[other]堆叠[/other][other](D)[/other]次)。\n\n如果目标已经拥有[other](D)个回春术叠层[/other],则所有叠层会被消耗,并为你回复[other](F)能量[/other]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 1, "energyUsage": 3, "castRange": 11, "category": "heal", "uiType": "heal", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "THORNSAREA", "uiAtlas": null, "uiSprite": "THORNSAREA", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tappeto di spine", "RU-RU": "Растущие шипы", "PL-PL": "Rosnący Cierń", "TR-TR": "Dikenli Büyüme", "ID-ID": "Pertumbuhan Duri", "FR-FR": "Croissance d'épines", "JA-JP": "イバラの成長", "EN-US": "Thorn Growth", "DE-DE": "Dornenwuchs", "AR-SA": "نمو الأشواك", "KO-KR": "가시 성���", "PT-BR": "Arbusto de Espinhos", "ZH-TW": "蔓生棘刺", "ES-ES": "Crecimiento de espinas", "ZH-CN": "蔓生棘刺" }, "localizedDescriptions": { "IT-IT": "Evochi un tappeto di spine con un [other]raggio di (A)[/other] sull'area bersaglio, che dura per [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] (contro i giocatori) / [dmg](D) danni magici[/dmg] (contro i mob) ogni [dmg](E)[/dmg] (il danno non può essere riflesso).\nOgniqualvolta il potere [other]infligge danni[/other], applica [other]una carica di Spine[/other] a tutti i nemici all'interno del tappeto di rovi ([other]si accumula[/other] fino a [other](F)[/other] volte).\n[cc]Rallenta[/cc] del [cc](G)[/cc].\n\nIl potere può essere [other]rilanciato[/other] di nuovo entro [other](H)[/other], fino a [other](I)[/other] volte.\n\nLe [other]cariche di Spine[/other] vengono consumate dai tuoi [other]attacchi automatici[/other] e infliggono [dmg](J) danni magici[/dmg] aggiuntivi.", "RU-RU": "Вы приказываете шипам начать свой рост в указанной области в [other]радиусе(A)[/other] в течение [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] (по игрокам) / [dmg](D) магического урона[/dmg] (по монстрам) каждые [dmg](E)[/dmg] (этот урон невозможно отразить).\nВсякий раз, когда навык [other]наносит урон[/other], ко всем врагам в области действия применяется [other]один заряд шипов[/other] ([other]накапливается[/other] до [other](F)[/other] раз).\n[cc]Замедляет[/cc] на [cc](G)[/cc].\n\nНавык можно [other]использовать вновь[/other] в течение [other](H)[/other] до [other](I)[/other] раз.\n\n[other]Заряды шипов[/other] поглощаются при [other]ваших автоатаках[/other] и дополнительно наносят [dmg](J) магического урона[/dmg].", "PL-PL": "Przyzywasz rosnący Cierń o promieniu [other](A)[/other] w wybranych obszarze, utrzymujący się [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](E)[/dmg] (nie mogą być odbite).\nZawsze, gdy umiejętność [other]zada obrażenia[/other], nałoży ona [other]jeden Ładunek Cierni[/other] na wszystkich wrogów znajdujących się wewnąrz Zarośli ([other]Kumuluje się[/other] do [other](F)[/other] razy).\n[cc]Spowalnia[/cc] o [cc](G)[/cc].\n\nUmiejętność może zostać [other]rzucona ponownie[/other] w ciągu [other](H)[/other] do [other](I)[/other] razy.\n\n[other]Ładunki Cierni[/other]zostają zużyte przez [other]twoje autoataki[/other] i zadają dodatkowe [dmg](J) obrażeń magicznych[/dmg].", "TR-TR": "Hedef bölgede [other](A)[/other] boyunca aktif kalan, [other](B) yarıçaplı[/other] bir Dikenli Büyüme oluşturursun.\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](E) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (Bu hasar yansıtılamaz.)\nYetenek [other]hasar[/other] verdiğinde büyüme içerisindeki tüm düşmanlara [other]bir Diken Yükü[/other] uygular (en fazla[other](F)[/other] defa [other]birikir[/other]).\n[cc](G)[/cc] [cc]yavaşlatır[/cc].\n\nYetenek, [other](H)[/other] içerisinde [other](I)[/other] defaya kadar [other]tekrar kullanılabilir[/other].\n\n[other]Diken Yükleri[/other], [other]otomatik saldırıların[/other] tarafından tüketilir ve fazladan [dmg](J) sihirli hasar[/dmg] verirler.", "ID-ID": "Membuat Pertumbuhan Duri dengan [other](A)radius[/other] di area target, berlangsung selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] (vs. Pemain) / [dmg](D) damage sihir[/dmg] (vs. mob) setiap [dmg](E)[/dmg] (damage ini tidak bisa dipantulkan).\nSaat mantra [other]menimbulkan damage[/other], mantra tersebut akan menerapkan [other]satu Serangan Duri[/other] ke semua musuh dalam pertumbuhan ([other]ditumpuk[/other] hingga [other](F)[/other] kali).\n[cc]Memperlambat[/cc] hingga [cc](G)[/cc].\n\nKemampuan ini bisa [other]dirapal ulang[/other] dalam [other](H)[/other] hingga [other](I)[/other] kali.\n\n[other]Serangan Duri[/other] digunakan oleh [other]Auto-Serang[/other] dan menimbulkan tambahan [dmg](J) damage sihir[/dmg].", "FR-FR": "Invoquez une Croissance d'Épines d'un [other]rayon de (A)[/other] à la position ciblée qui dure [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] (contre les joueurs) / [dmg](D) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](E)[/dmg] (les dégâts ne peuvent pas être renvoyés).\nChaque fois que la compétence [other]inflige des dégâts[/other], elle applique [other]une Charge d'Épines[/other] sur tous les ennemis dans la croissance ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).\nLa zone de croissance d'épines [cc]ralentit[/cc] les ennemis de [cc](G)[/cc].\n\nLa compétence peut être [other]lancée à nouvea[/other] en [other](H)[/other] jusqu'à un total de [other](I)[/other] fois.\n\n[other]Les Charges d'Épines[/other] sont consommées par [other]vos auto attaques[/other] et infligent [dmg](J) dégâts magiques[/dmg] supplémentaires.", "JA-JP": "半径[other](A)[/other]に、[other](B)[/other]間持続するイバラの成長を、狙ったエリアに召喚する。\n[dmg](C)[/dmg]ごとに[dmg](D)魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)魔法ダメージ[/dmg](対モブ)を与える(このダメージは跳ね返せません)。\n能力が[other]ダメージを与える[/other]たびに、成長の中にいる全ての敵に[other]イバラのチャージを1つ[/other]適用する(最大[other](F)[/other]回まで[other]スタック[/other]します)。\n[cc]移動速度が[/cc][cc](G)[/cc]減少する。\n\n能力は[other](H)[/other]以内に最大[other](I)[/other]回まで[other]再詠唱[/other]できます。\n\n[other]イバラのチャージ[/other]は[other]通常攻撃[/other]によって消費され、追加で[dmg](J)魔法ダメージ[/dmg]を与える。", "EN-US": "Conjure a Thorn Growth with a [other](A) radius[/other] at the targeted area, lasting [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] (vs. players) / [dmg](D) magical damage[/dmg] (vs. mobs) every [dmg](E)[/dmg] (this damage cannot be reflected).\nWhenever the ability [other]deals damage[/other], it will apply [other]one Thorns Charge[/other] to all enemies within the growth ([other]stacks[/other] up to [other](F)[/other] times).\n[cc]Slows[/cc] by [cc](G)[/cc].\n\nThe ability can be [other]recast[/other] again within [other](H)[/other] up to [other](I)[/other] times.\n\n[other]Thorns Charges[/other] are consumed by [other]your Auto-Attacks[/other] and deal an additional [dmg](J) magical damage[/dmg].", "DE-DE": "Beschwört einen Bereich mit Dornenwuchs von [other](A) Radius[/other] im anvisierten Gebiet, der dann für [other](B)[/other] verbleibt.\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (an Spielern) / [dmg](E)[/dmg] magischen Schaden (an Mobs) (dieser Schaden kann nicht reflektiert werden).\nImmer, wenn die Fertigkeit [other]Schaden anrichtet[/other], wird [other]eine Aufladung Dornen[/other] auf alle Gegner im Dornenwuchs appliziert (Bis zu [other][/other] [other](F)[/other]Stapel).\n[cc]Verlangsamt[/cc] um [cc](G)[/cc].\n\nDie Fertigkeit kann innerhalb von bis zu [other](H)[/other] [other](I)[/other] Mal [other]erneut gewirkt[/other] werden.\n\n[other]Dornenaufladungen[/other] werden von deinen [other]automatischen Angriffen[/other] verbraucht und richten zusätzliche [dmg](J) magischen Schaden[/dmg] an.", "AR-SA": "استحضار شوكة مزدهرة في نطاق [other](A)[/other] إلى الموقع المستهدف لتدوم لمدة [other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](D) من الضرر السحري[/dmg] (ضد الغرماء) كل [dmg](E)[/dmg](لا يمكن عكس هذا الضرر).\nعندما [other]تلحق القدرة ضررًا[/other] ستطبق [other]شحنة أشواك[/other] على جميع الأعداء في أثناء النمو ([other]تتكدس[/other] لما يصل إلى [other](F)[/other] من المرات).\n[cc]تبطئ ال��ركة[/cc] بمقدار [cc](G)[/cc].\n\nيمكن [other]إعادة إطلاق[/other] القدرة مجددًا خلال [other](H)[/other] لما يصل إلى [other](I)[/other] من المرات.\n\nتستهلك [other]هجماتك التلقائية[/other] [other]شحنات الأشواك[/other] وتلحق [dmg](J) من الضرر السحري الإضافي[/dmg].", "KO-KR": "대상 영역에 [other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 가시를 자라나게 합니다.\n[dmg](C)[/dmg]마다 [dmg](D)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](E)[/dmg]의 마법 대미지 (vs. 몬스터) 를 입힙니다 (이 피해는 반사가 불가능 합니다).\n해당 스킬로 [other]대미지를 입힐 때마다[/other], 자라난 가시 위의 모든 적에게 [other]가시 스택 하나[/other]를 부여합니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).\n[cc](G)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n\n해당 스킬은 [other](H)[/other] 동안 최대 [other](I)[/other]번까지 [other]다시 시전[/other]할 수 있습니다.\n\n[other]가시 스택[/other]은 [other]내 자동 공격[/other]을 통해 소비되며, 추가로 [dmg](J)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Conjure um Arbusto de Espinhos com um [other](A)raio de [/other] na área alvo, com duração de [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] (contra jogadores) / [dmg](D) de dano mágico[/dmg] (contra monstros) a cada [dmg](E)[/dmg] (esse dano não pode ser refletido).\nSempre que a habilidade [other]causar dano[/other], ela aplicará [other]uma Carga de Espinhos[/other] a todos os inimigos dentro do arbusto ([other]acumula[/other] até [other](F)[/other] vezes).\n[cc]Desacelera[/cc] em [cc](G)[/cc].\n\nA habilidade pode ser [other]lançada[/other] novamente dentro de [other](H)[/other] até [other](I)[/other] vezes.\n\n[other]Cargas de Espinhos[/other] são consumidas por [other]seus Ataques Automáticos[/other] e causam [dmg](J) de dano mágico[/dmg] adicional.", "ZH-TW": "在目標區域喚出一叢[other](A)半徑[/other]範圍的蔓生棘刺,持續[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](對玩家)/[dmg](E)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。\n每當此技能[other]造成傷害[/other]時,對蔓生區域內所有敵人施加[other]一層棘刺層數[/other](最多可[other]疊加[/other][other](F)[/other]層)。\n[cc]緩速[/cc][cc](G)[/cc]。\n\n此技能在[other](H)[/other]內最多可再[other]重複施放(I)次[/other]。\n\n[other]您的普通攻擊[/other]會消耗[other]棘刺層數[/other],並額外造成[dmg](J)點魔法傷害[/dmg]。", "ES-ES": "Conjura un Crecimiento de Espinas de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] (contra jugadores) / [dmg](D) de daño mágico[/dmg] (contra monstruos) cada [dmg](E)[/dmg] (el daño no puede ser reflejado).\nCada vez que la habilidad [other]inflija daño[/other], aplicará [other]una Carga de Espinas[/other] a todos los enemigos que se encuentren en el área ([other]se acumula[/other] hasta [other](F)[/other] veces).\n[cc]Ralentiza[/cc] en [cc](G)[/cc].\n\nLa habilidad se puede [other]volver a lanzar[/other] en [other](H)[/other] y hasta [other](I)[/other] veces.\n\n[other]Tus auto ataques[/other] consumen las [other]Cargas de Espinas[/other] e infligen [dmg](J) de daño mágico[/dmg] adicional.", "ZH-CN": "在目标区域创造[other](A)半径[/other]范围的蔓生棘刺,持续[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](对玩家) / [dmg](E)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。\n每次此技能[other]造成伤害[/other]时,为棘刺区域中的所有敌人施加[other]一层棘刺叠层[/other](最多可[other]堆叠(F)次[/other])。\n[cc]减速(G)[/cc]。\n\n此技能可于[other](H)[/other]内[other]重复施放[/other]最多[other](I)[/other]次。\n\n[other]你的普通攻击[/other]会触发并消耗[other]棘刺叠层[/other],造成额外[dmg](J)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0.4, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 0, "energyUsage": 3, "castRange": 12, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4, "effect": "THORNSAREA_EFFECT", "target": "all", "position": null, "removeOnLeave": true, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "BRAMBLESEED", "uiAtlas": null, "uiSprite": "THORNS", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Semi di rovo", "RU-RU": "Семена ежевики", "PL-PL": "Nasiona Jeżyny", "TR-TR": "Diken Tohumu", "ID-ID": "Benih Semak Berduri", "FR-FR": "Graine de ronce", "JA-JP": "イバラの種子", "EN-US": "Brambleseed", "DE-DE": "Stachelsaat", "AR-SA": "بذور العليق", "KO-KR": "가시나무 씨앗", "PT-BR": "Espinheiro", "ZH-TW": "荊棘綻放", "ES-ES": "Semillas de zarza", "ZH-CN": "荆棘种子" }, "localizedDescriptions": { "IT-IT": "Scagli semi lungo una linea di [other](A)[/other] nella direzione bersaglio, infliggendo [dmg](B) danni magici[/dmg]. \n\nDopo [other]0,7 s[/other], cresceranno dei rovi lungo tutta la linea, che infliggono [dmg](C) danni magici[/dmg].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](D)[/cc].", "RU-RU": "Вы бросаете семена по линии [other]длиной (A)[/other] в указанном направлении, нанеся [dmg](B) магического урона[/dmg]. \n\nЧерез [other]0.7 секунду[/other] начнут прорастать побеги ежевики, нанеся [dmg](C) магического урона[/dmg].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](D)[/cc].", "PL-PL": "Rzucasz nasiona na ścieżce długiej na [other](A)[/other] w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg].\n\nPo [other]0.7s opóźnieniu[/other] wzdłuż linii zadaje [dmg](C) pkt. obrażeń magicznych[/dmg].\n[cc]Wyrzuca[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](D)[/cc].", "TR-TR": "Hedef yönde [other](A) uzunluğundaki[/other] bir şerit boyunca tohumlar fırlatarak [dmg](B) sihirli hasar[/dmg] verirsin. \n\n[other]0,7 saniyelik bir gecikme[/other] sonrasında şerit boyunca dikenler büyüyerek [dmg](C) sihirli hasar[/dmg] verir.\nİsabet alan tüm düşmanları [cc](D)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "Melemparkan benih dalam garis sepanjang [other](A)[/other] ke arah target, memberikan [dmg](B) damage sihir[/dmg]. \n\nSetelah [other]jeda 0,7 detik[/other], duri akan tumbuh di area sepanjang garis, memberikan [dmg](C) damage sihir[/dmg].\n[cc]Melemparkan[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](D)[/cc].", "FR-FR": "Jetez des graines dans une [other]ligne de (A) de long[/other] dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg].\n\nAprès [other]0.7s de délai[/other] des ronces sortent du sol, infligeant [dmg](C) dégâts magiques[/dmg].\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](D)[/cc].", "JA-JP": "[other]長さ(A)[/other]の線に沿って狙った方向に種子を投げ、[dmg]魔法ダメージを(B)[/dmg]与えます。\n\n[other]0.7秒の遅延[/other]の後、イバラが線に沿って成長し、[dmg]魔法ダメージを(C)[/dmg]与えます。\n命中した敵全員を[cc](D)[/cc]の間[cc]空中[/cc]に[cc]投げます[/cc]。", "EN-US": "Throw seeds along a [other](A) long[/other] line in targeted direction, dealing [dmg](B) magical damage[/dmg]. \n\nAfter a [other]0.7s delay[/other] brambles will grow along the line, dealing [dmg](C) magical damage[/dmg].\n[cc]Throws[/cc] all enemies hit [cc]in the air[/cc] for [cc](D)[/cc].", "DE-DE": "Wirf Stachelsaat entlang einer [other](A) langen[/other] Linie in die anvisierte Richtung, welche [dmg](B) magischen Schaden[/dmg] verursacht . \n\nNach [other]0.7s Verzögerung[/other] wuchern Brombeeren entlang dieser Linie, die [dmg](C) magischen Schaden[/dmg] verursachen.\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](D)[/cc] [cc]in die Luft[/cc].", "AR-SA": "يمكن إلقاء بذور بجانب خط يبلغ طوله [other](A)[/other] في الاتجاه المستهدف لإلحاق [dmg](B) من الضرر السحري[/dmg]. \n\nبعد [other]تأخير لمدة 0.7ث[/other] سينمو العليق بجانب الخط لإلحاق [dmg](C)من الضرر السحري[/dmg].\n[cc]تلقي [/cc] كل الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](D)[/cc].", "KO-KR": "목표 방향으로 [other](A) 길이[/other]의 줄을 따라 씨앗을 던져, [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n\n [other]1초 뒤에[/other] 줄을 따라 가시나무가 자라나며, [dmg](C)의 마법 대미지[/dmg]를 입힙니다.\n 적중한 모든 적을 [cc](D)[/cc] 동안 [cc]공중[/cc]으로 [cc]던집니다[/cc].", "PT-BR": "Jogue sementes ao longo de uma linha de [other](A) de comprimento[/other] na direção do alvo, causando [dmg](B) de dano mágico[/dmg].\n\nDepois de um [other]atraso de 0.7s[/other], espinheiros crescerão ao longo da linha, causando [dmg](C) de dano mágico[/dmg].\n[cc]Joga[/cc] todos os inimigos acertados [cc]no ar[/cc] por [cc](D)[/cc].", "ZH-TW": "朝目標方向[other]長(A)[/other]的直線範圍內播種,造成[dmg](B)點魔法傷害[/dmg]。\n\n在[other]0.7秒[/other]後,荊棘會沿線綻放,造成[dmg](C)點魔法傷害[/dmg]。\n將所有擊中的敵人[cc]拋向[/cc][cc]空中[/cc],持續[cc](D)[/cc]。", "ES-ES": "Lanza una línea de semillas de [other](A) de largo[/other] en la dirección señalada e inflige [dmg](B) de daño mágico[/dmg]. \n\nDespués de un [other]retraso de 0.7s[/other], las zarzas crecerán a lo largo de la línea e infligirán [dmg](C) de daño mágico[/dmg].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] por [cc](D)[/cc].", "ZH-CN": "朝目标方向[other](A)长[/other]的直线区域投掷种子,造成[dmg](B)魔法伤害[/dmg]。\n\n在1秒的延迟后,荆棘在该直线区域中生长,造成魔法伤害。\n击飞所有被击中的敌人,持续。" }, "target": "ground", "castingTime": 0.25, "hitDelay": 0, "standTime": 0.15, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 16, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.2, "effect": "BRAMBLESEED_DELAYED_HIT", "target": "enemy", "position": "atcaster", "removeOnLeave": null, "visible": true }, "invisibility": null }, { "spellType": "active", "uniqueName": "REANIMATE", "uiAtlas": null, "uiSprite": "REANIMATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Rivitalizzare", "RU-RU": "Оживление", "PL-PL": "Ożywienie", "TR-TR": "Yeniden Canlandır", "ID-ID": "Revitalisasi", "FR-FR": "Revitaliser", "JA-JP": "活性化", "EN-US": "Revitalize", "DE-DE": "Revitalisieren", "AR-SA": "التنشيط", "KO-KR": "재생", "PT-BR": "Revitalizar", "ZH-TW": "振奮", "ES-ES": "Revitalizar", "ZH-CN": "新生" }, "localizedDescriptions": { "IT-IT": "Infondi energia vitale nell'alleato bersaglio, ripristinando [heal](A) punti salute[/heal] e [other](B) punti energia[/other] ogni [heal](C)[/heal], mentre [other]incanali[/other] per [other](D)[/other] (subire danni riduce la durata dell'incanalamento).\nOgni [other](C)[/other] la canalizzazione costa [other](F) Energia[/other].", "RU-RU": "Вы оживляете союзника, восстанавливая ему [heal](A) здоровья[/heal] и [other](B) энергии[/other] каждые [heal](C)[/heal] на протяжении [other]поддержания[/other] заклинания в течение [other](D)[/other] (получение урона прервет поддержание заклинания).\nКаждые [other](C)[/other] поддерживания тратят [other](F) энергии[/other].", "PL-PL": "Odmładzasz sojusznika, przywracając [heal](A) Zdrowia[/heal] i [other](B) Energii[/other] co [heal](C)[/heal], podczas [other]kanałowania[/other] przez [other](D)[/other] (otrzymanie obrażeń skraca czas kanałowania).\nKażde [other](C)[/other] kanałowania kosztuje [other](F) Energii[/other].", "TR-TR": "Hedef müttefiki yeniden canlandırıp [other](A)[/other] boyunca [other]odaklanırken[/other] (alınan hasar odaklanma süresini kısaltır) [heal](B)[/heal] aralıklarla [heal](C) sağlık[/heal] ve [other](D) enerji[/other] yenilersin.\nOdaklanılan her [other](B)[/other] [other](F) enerji[/other] gerektirir.", "ID-ID": "Merevitalisasi sekutu yang ditargetkan, memulihkan [heal](A) HP[/heal] dan [other](B) Energi[/other] setiap [heal](C)[/heal], saat [other]menyalurkan[/other] selama [other](D)[/other] (menerima damage mengurangi waktu penyaluran).\nTiap [other](C)[/other] penyaluran membutuhkan [other](F) Energi[/other].", "FR-FR": "Revitalisez l'allié ciblé, restaurant [heal](A) de santé[/heal] et [other](B) d'énergie[/other] toutes les [heal](C)[/heal] en [other]canalisant[/other] pendant [other](D)[/other] (subir des dégâts réduit le temps de canalisation).\nToutes les [other](C)[/other] de canalisation coûtent [other](F) d'énergie[/other].", "JA-JP": "狙った味方を活性化し、[other](A)[/other]の間、[other]チャネリング[/other]している時に(ダメージを受けるとチャネリング時間が減少)、[heal](B)[/heal]ごとに[heal]体力(C)[/heal]と[other]エネルギー(D)[/other]を回復します。", "EN-US": "Revitalize the targeted ally, restoring [heal](A) Health[/heal] and [other](B) Energy[/other] every [heal](C)[/heal], while [other]channeling[/other] for [other](D)[/other] (taking damage reduces the channel time).\nEach [other](C)[/other] channeled costs [other](F) Energy[/other].", "DE-DE": "Revitalisiert einen Alliierten, stellt alle [heal](A)[/heal] [heal](B) Leben[/heal] und [other](C) Energie[/other] wieder her, während du für [other](D)[/other] [other]kanalisierst[/other] (während des Wirkens erlittener Schaden reduziert die Kanalisierungszeit).\nJede [other](A)[/other] Kanalisierung kostet [other](F) Energie[/other].", "AR-SA": "تنشيط الحليف المستهدف يُعيد [heal](A) من الصحة[/heal] و[other](B) من الطاقة[/other] كل [heal](C)[/heal] في أثناء [other]التوجيه[/other] لمدة [other](D)[/other] (وتلقي الضرر يقلل وقت التوجيه).\nكل [other](C)[/other] من التوجيه يكلف [other](F) من الطاقة[/other].", "KO-KR": "아군을 재활성화하여 최대 [other](A)[/other]까지 [other]채널링[/other]하는 동안 [heal](B)[/heal] 마다 [heal](C) 체력[/heal]과 [other](D) 에너지[/other]를 회복합니다 (대미지를 받으면 채널링 시간이 줄어듭니다).\n[other](B)[/other] 채널링할 때마다 에너지를 [other](F)[/other]만큼 소모합니다.", "PT-BR": "Revitaliza o aliado alvo, restaurando [heal](A) de Vida[/heal] e [other](B) de Energia[/other] a cada [heal](C)[/heal], enquanto [other]canaliza[/other] por [other](D)[/other] (receber dano reduz o tempo de canalização).\nCada [other](C)[/other] canalizado custa [other](F) de Energia[/other].", "ZH-TW": "振奮目標盟友,每[heal](A)[/heal]回復[heal](B)點生命值[/heal]和[other](C)點能量[/other],[other]引導[/other]持續[other](D)[/other](受到傷害會減少引導時間)。\n引導期間每[other](A)[/other]消耗[other](F)點能量[/other]。", "ES-ES": "Revitaliza al aliado objetivo y restaura [heal](A) de salud[/heal] y [other](B) de energía[/other] cada [heal](C)[/heal] mientras [other]canalizas[/other] durante [other](D)[/other] (recibir daño reduce el tiempo de canalización).\nCada [other](C)[/other] de canalización cuesta [other](F) de energía[/other].", "ZH-CN": "为目标友军注入自然能量,每[heal](A)[/heal]为其回复[heal](B)生命[/heal]以及[other](C)能量[/other],并持续[other]引导(D)[/other](受到伤害会减少引导时间)。\n引导期间每[other](A)[/other]消耗[other](F)能量[/other]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 7, "energyUsage": 20, "castRange": 11, "category": "heal", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_aoe_01", "initialEffectInterval": 0, "effectCount": 4, "effectInterval": 1, "energyUsage": 4, "disruptionFactor": 10, "directAttributeChange": { "target": "friendall", "attribute": "energy", "change": 8, "effectType": null, "effectAreaRadius": null }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "CIRCLEOFLIFE", "uiAtlas": null, "uiSprite": "CIRCLEOFLIFE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Cerchio della vita", "RU-RU": "Круг жизни", "PL-PL": "Krąg Życia", "TR-TR": "Yaşam Döngüsü", "ID-ID": "Lingkaran Kehidupan", "FR-FR": "Cycle de la vie", "JA-JP": "生命の環", "EN-US": "Circle of Life", "DE-DE": "Lebenszyklus", "AR-SA": "دائرة الحياة", "KO-KR": "생명의 순환", "PT-BR": "Círculo da Vida", "ZH-TW": "生生不息", "ES-ES": "Ciclo de vida", "ZH-CN": "生命之环" }, "localizedDescriptions": { "IT-IT": "Cura le ferite di massimo [other](A)[/other] alleati in un [other]raggio di (B)[/other], ripristinando [heal]salute[/heal] [other]in base[/other] al [other]numero[/other] di [other]cariche di Rinvigorimento[/other] che possiedono.\n\n[#] Cariche di Rinvigorimento: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Salute: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nQualsiasi nemico colpito con almeno [other](G)[/other] [other]cariche di Spine[/other] attive viene [cc]intrappolato[/cc] per [cc](H)[/cc].\nInfligge [dmg](I) danni magici[/dmg].", "RU-RU": "Лечит раны до [other](A)[/other] союзников в [other]радиусе (B)[/other] вокруг вас, исцеляя их [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Омоложения[/other] на [other]них[/other].\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Исцеление: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nЛюбые задетые навыком враги с [other](G)[/other] или большим количеством действующих [other]зарядов шипов[/other] на них, будут [cc]обездвижены[/cc] на [cc](H)[/cc].\nНаносит [dmg](I) магического урона[/dmg].", "PL-PL": "Leczysz rany do [other](A)[/other] sojuszników w promieniu [other](B)[/other], lecząc ich [other]w oparciu[/other] o [other]ilość[/other] [other]Ładunków Odmłodnienia[/other] na [other]sojuszniku[/other].\n\n[#] Ładunki Odmłodnienia: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Leczenie: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nWszyscy uderzeni wrogowie z [other](G)[/other] lub więcej aktywnymi [other]Ładunkami Cierni[/other] zostaną [cc]unieruchomieni[/cc] na [cc](H)[/cc].\nZadaje [dmg](I) pkt. obrażeń magicznych[/dmg].", "TR-TR": "Çevrendeki [other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefikin yaralarını iyileştirerek sahip oldukları [other]Şifa Yükü[/other] [other]sayısına[/other] [other]bağlı olarak[/other] [heal]sağlıklarını[/heal] yenilersin.\n\n[#] Şifa Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Sağlık: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nÜzerinde etkin hâlde [other](G)[/other] veya daha fazla [other]Diken Yükü[/other] olup isabet alan düşmanlar [cc](H)[/cc] boyunca [cc]yere sabitlenir[/cc].\n[dmg](I) sihirli hasar[/dmg] verir.", "ID-ID": "Menyembuhkan luka hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other] di sekitarmu, memulihkan [heal]HP[/heal] mereka [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Penyegaran[/other].\n\n[#] Charge Penyegaran: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] HP: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nMusuh yang terkena [other](G)[/other] atau lebih [other]Charge Duri[/other] yang aktif, akan [cc]mengakar[/cc] selama [cc](H)[/cc].\nMemberikan [dmg](I) damage sihir[/dmg].", "FR-FR": "Soignez les blessures d'un maximum de [other](A)[/other] alliés dans un [other]rayon de (B)[/other] autour de vous, restaurant de la santé [other]selon[/other] le [other]nombre[/other] de [other]Charges de Rajeunissement[/other] actifs sur eux.\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Soins : [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nTous les ennemis touchés ayant [other](G)[/other] ou plus de [other]Charges d'Épines[/other] actives sur eux sont [cc]immobilisés[/cc] pendant [cc](H)[/cc].\nInflige [dmg](I) dégâts magiques[/dmg].", "JA-JP": "あなたの[other]半径(A)[/other]以内にいる最大[other](B)[/other]体の味方の傷を癒し、その[other]若返りのチャージ[/other]の[other]数[/other]に[other]応じて[/other][heal]体力[/heal]を回復します。\n\n[#]若返りのチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 体力:[heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n敵に[other](G)[/other]以上の[other]トゲのチャージ[/other]が発動している状態でヒットすると、[cc](H)[/cc]の間、[cc]移動不能[/cc]になります。\n[dmg]魔法ダメージを(I)[/dmg]与えます。", "EN-US": "Mend the wounds of up to [other](A)[/other] allies within a [other](B) radius[/other] around you, restoring their [heal]Health[/heal] [other]based[/other] on their [other]number[/other] of [other]Rejuvenation Charges[/other].\n\n[#] Rejuvenation Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Health: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nAny enemies hit with [other](G)[/other] or more [other]Thorn Charges[/other] active on them, will be [cc]rooted[/cc] for [cc](H)[/cc].\nDeals [dmg](I) magical damage[/dmg].", "DE-DE": "Versorgt die Wunden von bis zu [other](A)[/other] Alliierten in [other](B) Radius[/other], heilt sie [other]entsprechend[/other] der [other]Menge[/other] an [other]Verjüngungsaufladungen[/other] auf dem [other]Alliierten[/other].\n\n[#] Aufladungen Verjüngung: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heilung: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nWenn du über [other](G)[/other] oder mehr aktive [other]Aufladungen Dornen[/other] verfügst, [cc]verwurzelst[/cc] du alle Gegner innerhalb des [other]Heilungsradius[/other] für [cc](H)[/cc].\nVerursacht [dmg](I) magischen Schaden[/dmg].", "AR-SA": "يمكن تضميد جروح ما يصل إلى [other](A)[/other] من الحلفاء في [other]محيط (B) [/other] حولك لاستعادة [heal]الصحة[/heal] [other]وفقًا[/other] إلى [other]عدد[/other] [other]شحنات الإنعاش[/other] لديهم.\n\n[#] شحنات الإنعاش: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]الصحة: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nأي عدو مصاب بـ[other](G)[/other] أو تلقى أكثر من [other]شحنة شوك[/other] نشطة، [cc]ستُشل حركته[/cc] لمدة [cc](H)[/cc].\nتلحق [dmg](I) من الضرر السحري[/dmg].", "KO-KR": "[other]반경 (A)[/other] 내 아군 최대 [other](B)[/other] 명의 상처를 치료하여, 아군에게 부여된 [other]원기 회복 스택[/other]의 [other]수[/other]에 [other]따라[/other] 회복시킵니다.\n\n[#] 원기 회복 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 회복량: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n만약 적중한 적에게 [other]가시 스택[/other]이 [other](G)[/other] 이상 부여되어 있을 경우, [cc](H)[/cc] 동안 [cc]이동불가[/cc] 상태로 만듭니다.\n[dmg](I)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Cure as feridas de até [other](A)[/other] aliados dentro de um [other]raio de (B)[/other] ao seu redor, curando-os [other]baseado [/other] na [other]quantidade[/other] de [other]Cargas de Rejuvenescimento[/other] deles.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cura: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nQuaisquer inimigos atingidos com [other](G)[/other] ou mais [other]Cargas de Espinhos[/other] ativas neles serão [cc]enraizados[/cc] por [cc](H)[/cc].\nCausa [dmg](I) de dano mágico[/dmg].", "ZH-TW": "為自身周圍[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友修復傷口,回復其[heal]生命值[/heal],回復量[other]依[/other]該盟友身上[other]回春層數[/other]的[other]數量[/other]而定。\n\n[#]回春層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]生命值:[heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n當擊中的任意敵人身上有[other](G)[/other]層以上的[other]棘刺層數[/other]時,使其[cc]定身[/cc],持續[cc](H)[/cc]。\n造成[dmg](I)點魔法傷害[/dmg]。", "ES-ES": "Sana las heridas de hasta [other](A)[/other] aliados que se encuentren en un [other]radio de (B)[/other] a tu alrededor. Cúralos [other]según[/other] el [other]número[/other] de [other]cargas de rejuvenecimiento[/other] que tengan.\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Curación: [heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\nTodos los enemigos golpeados que tengan al menos [other](G)[/other] o más [other]cargas de espinas[/other] serán [cc]inmovilizado[/cc] por [cc](H)[/cc].\nInflige [dmg](I) de daño mágico[/dmg].", "ZH-CN": "修补你周围[other](A)半径[/other]范围内最多[other](B)[/other]名友军的伤口,[other]基于[/other]他们身上的[other]回春术叠层数量[/other],为他们回复[heal]生命[/heal]。\n\n[#] 叠层数量:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 治疗:[heal](C)[/heal] | [heal](D)[/heal] | [heal](E)[/heal] | [heal](F)[/heal]\n\n若被击中的敌人身上至少有[other](G)[/other]层[other]棘刺叠层[/other],则他们会被[cc]定身[/cc],持续[cc](H)[/cc]。\n对所有被击中的敌人造成[dmg](I)魔法伤害[/dmg]。" }, "target": "self", "castingTime": 0.5, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 15, "castRange": 0, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_HEALPOWERCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carità adrenalinica", "RU-RU": "Энергичный целитель", "PL-PL": "Dobroczynność Motywowana Adrenaliną", "TR-TR": "Adrenalin Bazlı Yardım", "ID-ID": "Amal yang Digerakkan Adrenalin", "FR-FR": "Charité d'adrénaline", "JA-JP": "アドレナリンに駆り立てられた慈善", "EN-US": "Adrenaline Driven Charity", "DE-DE": "Adrenalingetriebene Gnade", "AR-SA": "هبة الأدرينالين", "KO-KR": "아드레날린에 의한 자애", "PT-BR": "Caridade Intensificada", "ZH-TW": "救不急待", "ES-ES": "Caridad llena de adrenalina", "ZH-CN": "救不及待" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti le tue [buff]guarigioni fornite[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваше [buff]исходящее исцеление[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć zwiększasz swoje [buff]rzucane leczenie[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff](B)[/buff] boyunca [buff]iyileştirme gerçekleştirmeni[/buff] [buff](C)[/buff] artırır.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, meningkatkan [buff]Perapalan Pemulihan[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, augmente votre [buff]incantation de soins[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]治癒詠唱[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]Healing Cast[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern steigt deine [buff]gewirkte Heilung[/buff] für [buff](B)[/buff]um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة يزيد [buff]إطلاق العلاج[/buff] لديك بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]회복 시전량[/buff]을 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta o seu [buff]Lançamento de Cura[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]施放的治療[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa tu [buff]Lanzamiento de Cura[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]治疗输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_NATURESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone della natura dell'apprendista", "RU-RU": "Древесный посох (странник)", "PL-PL": "Kostur Natury Czeladnika", "TR-TR": "Kalfa Doğa Asası", "ID-ID": "Tongkat Alam Pengembara", "FR-FR": "Bâton naturel du compagnon", "JA-JP": "自然の杖(熟練)", "EN-US": "Journeyman's Nature Staff", "DE-DE": "Naturstab des Gesellen", "AR-SA": "عصا الطبيعة للموثوق", "KO-KR": "장인의 네이쳐 스태프", "PT-BR": "Cajado da Natureza do Iniciante", "ZH-TW": "學徒級自然法杖", "ES-ES": "Bastón natural del obrero", "ZH-CN": "学徒级自然法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 16 }, { "uniqueName": "T3_CLOTH", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_SPEAR_KEEPER", "uiSprite": "MAIN_SPEAR_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SPEARTHROW", "uiAtlas": null, "uiSprite": "SPEAR_THROW_HERON", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro di lancia", "RU-RU": "Бросок копья", "PL-PL": "Rzut Włócznią", "TR-TR": "Mızrak Atma", "ID-ID": "Lempar Tombak", "FR-FR": "Lancer de lance", "JA-JP": "槍の投てき", "EN-US": "Spear Throw", "DE-DE": "Speerwurf", "AR-SA": "إلقاء رمح", "KO-KR": "창 던지기", "PT-BR": "Arremesso de Lança", "ZH-TW": "投擲長矛", "ES-ES": "Lanzamiento de jabalina", "ZH-CN": "长矛投掷" }, "localizedDescriptions": { "IT-IT": "Scagli la lancia nella direzione bersaglio, provocando una scossa elettrica in un [other]raggio di (A)[/other] all'[other]impatto[/other] con un nemico.\nInfligge [dmg](B) danni magici[/dmg] a tutti i nemici colpiti.\n[cc]Stordisce[/cc] per [cc](C)[/cc].", "RU-RU": "Бросьте копье в указанном направлении, выпустив электрический разряд в [other]радиусе (A)[/other] при [other]столкновении[/other] с врагом.\nНаносит [dmg](B) магического урона[/dmg] всем пораженным врагам.\n[cc]Оглушает[/cc] на [cc](C)[/cc].", "PL-PL": "Rzucasz włócznią w wybranym kierunku, uwalniając elektryczny szok w promieniu [other](A)[/other] po [other]uderzeniu[/other] we wroga.\nZadaje [dmg](B) pkt. obrażeń magicznych[/dmg] wszystkim porażonym wrogom.\n[cc]Ogłusza[/cc] na [cc](C)[/cc].", "TR-TR": "Mızrağını hedef yönde fırlatırsın. Mızrak, düşmanla [other]temas[/other] anında [other](A) yarıçaplı[/other] bir alana elektrik şoku verir.\nİsabet alan tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verir.\n[cc](C)[/cc] boyunca [cc]sersemletir[/cc].", "ID-ID": "Melemparkan tombakmu ke arah yang ditargetkan, melepaskan sengatan listrik dalam [other]radius (A)[/other] saat [other]benturan[/other] dengan musuh.\nMemberikan [dmg](B) damage sihir[/dmg] pada semua musuh yang terkejut.\nMemberi efek [cc]stun[/cc] selama [cc](C)[/cc].", "FR-FR": "Jetez votre lance dans la direction ciblée, relâchant un choc électrique dans un [other]rayon de (A)[/other] à [other]l'impact[/other] avec un ennemi.\nInflige [dmg](B) dégâts magiques[/dmg] à tous les ennemis électrocutés.\n[cc]Étourdit[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った方向に槍を投てきし、敵に[other]当たった[/other]際に[other]半径(A)[/other]内に電撃ショックを放ちます。\n[dmg](B)の魔法ダメージ[/dmg]をショックを受けた全ての敵に与えます。\n[cc](C)[/cc]の間[cc]スタン[/cc]させます。", "EN-US": "Throw your spear in the targeted direction, releasing an electric shock in a [other](A) radius[/other] on [other]impact[/other] with an enemy.\nDeals [dmg](B) magical damage[/dmg] to all enemies shocked.\n[cc]Stuns[/cc] for [cc](C)[/cc].", "DE-DE": "Wirf deinen Speer in die anvisierte Richtung, dieser verursacht einen elektrischen Schock mit [other](A) Radius[/other] bei [other]Einschlag[/other] in einen Gegner.\nVerursacht [dmg](B) magischen Schaden[/dmg] bei allen geschockten Gegnern.\n[cc]Betäubt[/cc] sie für [cc](C)[/cc].", "AR-SA": "لإلقاء رمحك في الاتجاه المستهدف وإطلاق صاعقة كهربائية في [other]محيط (A)[/other] عند [other]الاصطدام[/other] بعدو.\nيتم إلحاق [dmg](B) من الضرر السحري[/dmg] بجميع الأعداء المصعوقين.\n[cc]تصعق[/cc] لمدة [cc](C)[/cc].", "KO-KR": "목표 방향으로 창을 던져, 적과의 [other]충돌[/other]에 [other](A) 범위[/other]로 전기 쇼크를 방출하여,\n범위안의 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n또한 효과안의 적을 [cc](C)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "Atira sua lança na direção alvo, soltando uma faísca elétrica em um [other]raio de (A)[/other] no [other]impacto[/other] com um inimigo.\nCausa [dmg](B) de dano mágico[/dmg] a todos os inimigos atingidos pelo choque.\n[cc]Atordoa[/cc] por [cc](C)[/cc].", "ZH-TW": "朝目標方向投擲長矛,[other]接觸[/other]敵人後對其[other](A)半徑範圍[/other]內釋放電光震擊。\n對所有受到震擊影響的敵人造成[dmg](B)點魔法傷害[/dmg]。\n[cc]暈眩[/cc],持續[cc](C)[/cc]。", "ES-ES": "Arroja una lanza en la dirección señalada que libera una descarga eléctrica de un [other]radio de (A)[/other] al [other]impactar[/other] con el enemigo.\nInflige [dmg](B) de daño mágico[/dmg] a todos los enemigos alcanzados.\n[cc]Aturde[/cc] por [cc](C)[/cc].", "ZH-CN": "朝目标方向投掷你的长矛,在[other]击中[/other]第一个敌人时释放一道[other](A)半径[/other]的电能震击。\n对所有被击中的敌人造成[dmg](B)魔法伤害[/dmg]。\n[cc]击晕(C)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 22, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "SPEARTHROW_VFX", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lancia dell'airone del sapiente", "RU-RU": "Копье цапли (знаток)", "PL-PL": "Włócznia Czapli Adepta", "TR-TR": "Ehil Taçlı Mızrağı", "ID-ID": "Tombak Heron Mahir", "FR-FR": "Lance de héron de l'adepte", "JA-JP": "ヘロンスピア(名人)", "EN-US": "Adept's Heron Spear", "DE-DE": "Reiherspeer des Adepten", "AR-SA": "رمح حاد النصل للبارع", "KO-KR": "숙련자의 헤론 스피어", "PT-BR": "Lança Garceira do Adepto", "ZH-TW": "老手級蒼鷺長矛", "ES-ES": "Lanza de garza del iniciado", "ZH-CN": "老手级鹭鸶长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 725, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_RAM_KEEPER", "uiSprite": "2H_RAM_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guardaboschi del gran maestro", "RU-RU": "Хранитель рощи (магистр)", "PL-PL": "Opiekun Gaju Wszechmistrza", "TR-TR": "Büyük Usta Koru Muhafızı", "ID-ID": "Jagawana Grandmaster", "FR-FR": "Gardien du bosquet du grand maître", "JA-JP": "グローブキーパー(グランドマスター)", "EN-US": "Grandmaster's Grovekeeper", "DE-DE": "Hainhüter des Großmeisters", "AR-SA": "مطرقة حارس البستان للأستاذ", "KO-KR": "그랜드 마스터의 그로브키퍼", "PT-BR": "Guarda-bosques do Grão-mestre", "ZH-TW": "宗師級守林者", "ES-ES": "Guardabosques del gran maestro", "ZH-CN": "宗师级守林木桩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1075, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "battering_ram", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_RAM_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DAGGERPAIR_CRYSTAL", "uiSprite": "2H_DAGGERPAIR_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 16 }, { "uniqueName": "T6_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 16 }, { "uniqueName": "T6_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 16 }, { "uniqueName": "T6_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 16 }, { "uniqueName": "T6_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Sterminatrici gemelle del Maestro", "RU-RU": "Парные истребители (мастер)", "PL-PL": "Bliźnięta Pogromu Mistrza", "TR-TR": "Usta İkiz Katiller", "ID-ID": "Pembantai Kembar Master", "FR-FR": "Jumelles tueuses du maître", "JA-JP": "ツインスレイヤー(マスター)", "EN-US": "Master's Twin Slayers", "DE-DE": "Zwillingsschlächter des Meisters", "AR-SA": "التوأم القاتل للخبير", "KO-KR": "마스터의 트윈 슬레이어즈", "PT-BR": "Gêmeas Aniquiladoras do Mestre", "ZH-TW": "大師級雙子殺手", "ES-ES": "Gemelas asesinas del maestro", "ZH-CN": "大师级双子杀手" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualdagger", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_LEATHER", "count": 16 }, { "uniqueName": "T6_ARTEFACT_2H_DAGGERPAIR_CRYSTAL", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DAGGERPAIR_CRYSTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HOLYSTAFF_HELL", "uiSprite": "2H_HOLYSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1150, "durability": 144728, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1250, "durability": 217091, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1350, "durability": 325637, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1450, "durability": 488455, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone decadente del gran maestro", "RU-RU": "Посох падших (магистр)", "PL-PL": "Kostur Upadku Wszechmistrza", "TR-TR": "Büyük Usta Günahkâr Asası", "ID-ID": "Tongkat Gugur Grandmaster", "FR-FR": "Bâton déchu du grand maître", "JA-JP": "堕落の杖(グランドマスター)", "EN-US": "Grandmaster's Fallen Staff", "DE-DE": "Gefallenenstab des Großmeisters", "AR-SA": "عصا السقوط للأستاذ", "KO-KR": "그랜드 마스터의 폴른 스태프", "PT-BR": "Cajado Corrompido do Grão-mestre", "ZH-TW": "宗師級墮落法杖", "ES-ES": "Bastón caído del gran maestro", "ZH-CN": "宗师级堕落法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1050, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_CLOTH", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_HOLYSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_BOW_KEEPER", "uiSprite": "2H_BOW_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "LIGHTNING_ARROW", "uiAtlas": null, "uiSprite": "RAGING_STORM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tempesta furiosa", "RU-RU": "Бушующий шторм", "PL-PL": "Wściekła Burza", "TR-TR": "Öfkeli Fırtına", "ID-ID": "Amukan Badai", "FR-FR": "Tempête déchaînée", "JA-JP": "荒れ狂う嵐", "EN-US": "Raging Storm", "DE-DE": "Tobender Sturm", "AR-SA": "عاصفة هائجة", "KO-KR": "거친 폭풍", "PT-BR": "Tempestade Furiosa", "ZH-TW": "狂風暴雨", "ES-ES": "Tormenta furiosa", "ZH-CN": "狂风暴雨" }, "localizedDescriptions": { "IT-IT": "Scagli una freccia infusa di tempesta nella direzione bersaglio, che esplode in una nube temporalesca con un [other]raggio di (A)[/other] e che dura [other](B)[/other] dall'[other]impatto[/other] con un nemico.\nInfligge [dmg](C) danni magici[/dmg] ogni [dmg](D)[/dmg] (il danno non può essere riflesso).\n\nI nemici che abbandonano l'area d'effetto continuano a subire [dmg](E) danni magici[/dmg] nell'arco di [dmg](F)[/dmg] (lo stesso si verifica quando la nube scompare).\n\nOgni volta che l'abilità [other]infligge danni[/other], [cc]interrompe[/cc] il lancio di abilità dei nemici colpiti.", "RU-RU": "Выпустите молнию в указанном направлении, которая взорвется и превратится в штормовое облако [other]радиусом (A)[/other] и продолжительностью [other](B)[/other] до [other]столкновения[/other] с врагом.\nНаносит [dmg](C) магического урона[/dmg] каждые [dmg](D)[/dmg] (этот урон невозможно отразить).\n\nВраги, покинувшие область, продолжат получать [dmg](E) магического урона[/dmg] в течение [dmg](F)[/dmg] (это также произойдет при исчезновении облака).\n\nКаждый раз, когда навык [other]наносит урон[/other], он [cc]прерывает[/cc] вражеское чтение заклинаний.", "PL-PL": "Wystrzeliwujesz w wybranym kierunku strzałę nasączoną burzą, która wybucha tworząc chmurę burzową o promieniu [other](A)[/other], która utrzymuje się [other](B)[/other] po [other]uderzeniu[/other] we wroga.\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] co [dmg](D)[/dmg] (nie mogą być odbite).\n\nWrogowie opuszczający obszar będą nadal otrzymywać [dmg](E) pkt. obrażeń magicznych[/dmg] przez [dmg](F)[/dmg] (ma to również miejsce po zniknięciu chmury).\n\nGdy tylko ta umiejętność [other]zadaje obrażenia[/other], [cc]przerywa ona[/cc] czarowanie wroga.", "TR-TR": "Hedef yönde, bir düşmana [other]isabet[/other] ettiğinde patlayarak [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir fırtına bulutuna dönüşen, fırtına yüklü bir ok fırlatır.\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] verir. (Bu hasar yansıtılamaz.)\n\nAlandan çıkan düşmanlar [dmg](E)[/dmg] içerisinde [dmg](F) sihirli hasar[/dmg] almaya devam eder. (Bu, bulut yok olduğunda da yaşanır.)\n\nYetenek, her [other]hasar verdiğinde[/other] isabet alan düşmanın büyü kullanımını [cc]yarıda keser[/cc].", "ID-ID": "Menembakkan panah membawa badai ke arah target, yang meledak menjadi awan badai dengan [other]radius (A)[/other] selama [other](B)[/other] saat [other]berbenturan[/other] dengan musuh.\nMemberikan [dmg](C) damage sihir[/dmg] setiap [dmg](D)[/dmg] (damage ini tidak bisa dipantulkan).\n\nMusuh yang meninggalkan area akan terus menerima [dmg](E) damage sihir[/dmg] selama [dmg](F)[/dmg] (ini juga terjadi setelah awan menghilang).\n\nSetiap kali kemampuan [other]memberikan damage[/other], perapalan mantra musuh yang terkena serangan akan [cc]terinterupsi[/cc].", "FR-FR": "Tirez une flèche infusée de foudre dans la direction ciblée, à l'[other]impact[/other] avec un ennemi elle génère une tempête d'un [other]rayon de (A)[/other] pendant [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] toutes les [dmg](D)[/dmg] (les dégâts ne peuvent pas être renvoyés).\n\nLes ennemis qui quittent la zone continuent à subir [dmg](E) dégâts magiques[/dmg] pendant [dmg](F)[/dmg] (s'applique aussi quand la tempête disparaît).\n\nChaque fois que la tempête [other]inflige des dégâts[/other], elle [cc]interrompt[/cc] le lancement de sort de l'ennemi touché.", "JA-JP": "狙った方向に嵐を注ぎ込んだ矢を発射します。敵に[other]衝突[/other]すると矢は爆発して[other]半径(A)[/other]の嵐の雲となり、[other](B)[/other]の間持続する。\n[dmg](C)[/dmg]ごとに[dmg](D)の魔法ダメージ[/dmg]を与える(このダメージは跳ね返せません)。\n\n範囲から出た敵は、[dmg](E)の魔法ダメージ[/dmg]を、[dmg](F)[/dmg]の間受け続ける(これは雲が消えた後も発生する)。\n\n能力が[other]ダメージを与えた[/other]際、命中した敵の呪文詠唱を[cc]中断[/cc]させる。", "EN-US": "Shoot a storm-infused arrow in the targeted direction, which explodes into a [other](A) radius[/other] stormcloud lasting [other](B)[/other] upon [other]impact[/other] with an enemy.\nDeals [dmg](C) magical damage[/dmg] every [dmg](D)[/dmg] (this damage cannot be reflected).\n\nEnemies leaving the area will continue to take [dmg](E) magical damage[/dmg] over [dmg](F)[/dmg] (this also happens after the cloud disappears).\n\nWhenever the ability [other]deals damage[/other], it will [cc]interrupt[/cc] the hit enemy's spell casting.", "DE-DE": "Feuert einen vom Sturm erfüllten Pfeil in die anvisierte Richtung, dieser explodiert mit einem [other]Treffer[/other] an einem Gegner zu einer Gewitterwolke mit [other](A) Radius[/other], die für [other](B)[/other] bestehen bleibt.\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (dieser Schaden kann nicht reflektiert werden).\n\nGegner, die das Gebiet verlassen, erleiden weiterhin über [dmg](E)[/dmg] [dmg](F) magischen Schaden[/dmg] (dies gilt auch, wenn die Wolke verschwindet).\n\nImmer, wenn die Fertigkeit [other]Schaden anrichtet[/other], [cc]unterbricht[/cc] sie damit das Zauberwirken des getroffenen Gegners.", "AR-SA": "يمكنك إطلاق سهم مشبّع بعاصفة في الاتجاه المستهدف، ينفجر مشكلًا سحابة عاصِفة في [other](A) محيط[/other] تدوم حتى [other](B)[/other] عند [other]الاصطدام[/other] بعدو.\nتلحق [dmg](C) ضرر سحري[/dmg] كل [dmg](D)[/dmg] (لا يمكن عكس هذا الضرر).\n\nالأعداء الذين يغادرون المنطقة سيستمرون في تلقي [dmg](E) ضرر سحري[/dmg] خلال [dmg](F)[/dmg] (يحدث هذا أيضًا بعد اختفاء السحابة).\n\nعندما [other]تلحق القدرة ضررًا[/other]، سوف [cc]تعطل[/cc] إطلاق تعويذة العدو.", "KO-KR": "적과의 [other]충돌[/other]에 터지는 폭풍을 불어넣은 화살을 목표 방향으로 발사하여, [other](A) 범위[/other]에 [other](B)[/other] 동안 지속되는 먹구름을 생성합니다.\n[dmg](C)[/dmg] 마다 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 (이 피해는 반사가 불가능 합니다).\n\n효과 범위를 벗어나는 적은 [dmg](E)[/dmg]에 걸쳐 [dmg](F)의 마법 대미지[/dmg]를 받습니다 (이는 먹구름이 사라질 때에도 적용됩니다).\n\n이 스킬이 [other]대미지를 가할 때마다[/other], 맞은 적의 스킬 시전을 [cc]방해[/cc]합니다.", "PT-BR": "Atira uma flecha tempestuosa na direção alvo, que explode em uma tempestade com um [other]raio de (A)[/other] que dura [other](B)[/other] até o [other]impacto[/other] com um inimigo.\nCausa [dmg](C) de dano mágico[/dmg] a cada [dmg](D)[/dmg] (esse dano não pode ser refletido).\n\nInimigos que deixarem a área continuarão recebendo [dmg](E) de dano mágico[/dmg] durante [dmg](F)[/dmg] (Isso também acontece após a nuvem desaparecer).\n\nSempre que a habilidade [other]causar dano[/other], ela irá [cc]interromper[/cc] o lançamento de feitiços do inimigo atingido.", "ZH-TW": "朝目標方向發射一支注入風暴之力的箭矢,[other]接觸[/other]敵人後造成[other](A)半徑範圍[/other]的狂風暴雨,持續[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。\n\n敵人離開該區域後,[dmg](E)[/dmg]內會持續受到[dmg](F)點魔法傷害[/dmg](烏雲消失後也會生效)。\n\n每當技能[other]造成傷害[/other]時,[cc]中斷[/cc]被擊中敵人的技能施放。", "ES-ES": "Dispara una flecha de tormenta en la dirección señalada que explota en un [other]radio de (A)[/other], la nube de tormenta que se genera dura [other](B)[/other] después de haber [other]impactado[/other] con el enemigo.\nInflige [dmg](C) de daño mágico[/dmg] cada [dmg](D)[/dmg] (el daño no puede ser reflejado).\n\nLos enemigos que abandonen el área continuarán recibiendo [dmg](E) de daño mágico[/dmg] durante [dmg](F)[/dmg] (esto también sucede después de que la nube desaparece).\n\nSiempre que la habilidad [other]inflija daño[/other], [cc]interrumpirá[/cc] el lanzamiento de hechizos del enemigo golpeado.", "ZH-CN": "朝目标方向发射一枚注入风暴能量的箭矢,在[other]接触[/other]到第一个敌人时炸裂,释放[other](A)半径[/other]范围的风暴云,持续[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。\n\n离开风暴云区域的敌人继续在[dmg](E)[/dmg]内承受[dmg](F)魔法伤害[/dmg](风暴云消失也视为离开)。\n\n每当此技能[other]造成伤害[/other],[cc]中断[/cc]被击中敌人的技能施法。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 19, "castRange": 26, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "LIGHTNING_ARROW_AREA", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco di Badon del sapiente", "RU-RU": "Лук Бадона (знаток)", "PL-PL": "Łuk z Badon Adepta", "TR-TR": "Ehil Badon Yayı", "ID-ID": "Busur Badon Mahir", "FR-FR": "Arc de Badon de l'adepte", "JA-JP": "バドンの弓(名人)", "EN-US": "Adept's Bow of Badon", "DE-DE": "Badon-Bogen des Adepten", "AR-SA": "قوس بادون للبارع", "KO-KR": "숙련자의 바돈의 활", "PT-BR": "Arco Badônico do Adepto", "ZH-TW": "老手級巴頓之弓", "ES-ES": "Arco de Badon del iniciado", "ZH-CN": "老手级巴顿弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 32 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_ENIGMATICSTAFF", "uiSprite": "2H_ENIGMATICSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "INVULNERABILITY", "uiAtlas": null, "uiSprite": "PROTECTIVE_BEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_INVULNERABILITY_V2_DESC", "localizedNames": { "IT-IT": "Raggio protettivo", "RU-RU": "Луч защиты", "PL-PL": "Promień Ochronny", "TR-TR": "Koruma Işını", "ID-ID": "Laser Pelindung", "FR-FR": "Rayon protecteur", "JA-JP": "防護の光線", "EN-US": "Protective Beam", "DE-DE": "Strahl des Schutzes", "AR-SA": "شعاع حامي", "KO-KR": "보호의 광선", "PT-BR": "Raio Protetor", "ZH-TW": "保護光束", "ES-ES": "Rayo protector", "ZH-CN": "保护光束" }, "localizedDescriptions": { "IT-IT": "Evochi uno [buff]scudo[/buff] arcano in un [other]raggio di (A)[/other] attorno al bersaglio alleato, [other]rallentandoti[/other] del [other](B)[/other] mentre [other]incanali[/other] per [other](C)[/other]. (non puoi lanciarlo su te stesso).\nAssorbe fino a [buff](D) danni[/buff] (prima di applicare le resistenze).\nRiapplica lo scudo ogni [other](E)[/other] al costo di [other](F) punti energia[/other].\n\nLo [buff]scudo[/buff] dura fino a [buff](G)[/buff] dopo la fine dell'incanalamento.", "RU-RU": "Вы создаете вокруг союзной цели магический [buff]щит[/buff] [other]радиусом (A)[/other], [other]замедлив[/other] себя на [other](B)[/other] на протяжении [other]поддерживания[/other] заклинания в течение [other](C)[/other] (нельзя использовать на себя).\nПоглощает до [buff](D) урона[/buff] (обходя сопротивления).\nПовторно применяет щит каждые [other](E)[/other], при этом тратя [other](F) энергии[/other].\n\n[buff]Щит[/buff] действует [buff](G)[/buff] после завершения поддерживания.", "PL-PL": "Przyzywasz tajemną [buff]tarczę[/buff] w promieniu [other](A) [/other] wokół wybranego sojusznika. Tarcza [other]spowalnia[/other] cię o [other](B)[/other] podczas [other]kanałowania[/other] na [other](C)[/other] (nie można rzucić na siebie).\nPochłania do [buff](D) obrażeń[/buff] (przed odpornościami).\nNakłada tarczę ponownie co [other](E)[/other], pobierając [other](F) Energii[/other].\n\n[buff]Tarcza[/buff] utrzymuje się do [buff](G)[/buff] po zakończeniu kanałowania.", "TR-TR": "Hedef müttefikin çevresindeki [other](A) yarıçaplı[/other] bir alanda bir arkana [buff]kalkanı[/buff] oluşturup [other](B)[/other] boyunca [other]odaklanırken[/other] kendini [other](C)[/other] [other]yavaşlatırsın[/other]. (Kendi üzerinde kullanılamaz.)\n[buff](D) hasar[/buff] soğurur (dirençlerden önce).\nHer [other](E)[/other], [other](F) enerji[/other] harcayarak kalkanı yeniden uygular.\n\n[buff]Kalkan[/buff], odaklanma sona erdikten sonra en fazla [buff](G)[/buff] boyunca aktif kalır.", "ID-ID": "Membuat [buff]perisai[/buff] arcane dalam [other](A) radius[/other] di sekitar sekutu tertarget, [other]memperlambat[/other] dirimu sebesar [other](B)[/other] saat [other]menyalurkan[/other] selama [other](C)[/other] (tidak dapat digunakan ke diri sendiri).\nMenyerap hingga [buff](D) damage[/buff] (sebelum resistansi).\nMenerapkan ulang perisai setiap [other](E)[/other], mengonsumsi [other](F) Energi[/other].\n\n[buff]Perisai[/buff] aktif hingga [buff](G)[/buff] setelah penyaluran berakhir.", "FR-FR": "Conjurez un [buff]bouclier[/buff] ésotérique dans un [other]rayon de (A)[/other] autour de l'allié ciblé qui vous [other]ralentit[/other] de [other](B)[/other] en [other]canalisant[/other] pendant [other](C)[/other] (ne peut être lancé sur soi).\nAbsorbe jusqu'à [buff](D) dégâts[/buff] (avant les résistances).\nApplique à nouveau le bouclier toutes les [other](E)[/other] pour un coût de [other](F) d'énergie[/other].\n\nLe [buff]bouclier[/buff] dure jusqu'à [buff](G)[/buff] après la fin de la canalisation.", "JA-JP": "対象となる味方の周囲半径[other](A)[/other]にアーケイン[buff]シールド[/buff]を発生させ、[buff](B) ダメージ[/buff](ダメージ抵抗前)を吸収する。[other](C)[/other]ごとにシールドを貼り直し、[other](D)[/other]エネルギーを消費する。\n[buff]シールド[/buff]はチャンネル終了後も[buff](E)[/buff]まで持続する。\n[other](F)[/other] 間[other]チャネリング[/other]中、自身の移動速度を[other](G)[/other][other]減少[other]する。(自分を対象にチャネリングできない)", "EN-US": "Conjure an arcane [buff]shield[/buff] in a [other](A) radius[/other] around the targeted ally, [other]slowing[/other] yourself by [other](B)[/other] while [other]channeling[/other] for [other](C)[/other] (can't be cast on self).\nAbsorbs up to [buff](D) damage[/buff] (before resistances).\nReapplies the shield every [other](E)[/other], costing [other](F) Energy[/other].\n\nThe [buff]shield[/buff] lasts up to [buff](G)[/buff] after the channel has ended.", "DE-DE": "Beschwört einen arkanen [buff]Schild[/buff] in [other](A) Radius[/other] um den anvisierten Alliierten, dies [other]verlangsamt[/other] dich für [other](B)[/other] um [other](C)[/other], solange du [other]kanalisierst[/other] (kann nicht auf dich selbst gewirkt werden).\nAbsorbiert bis zu [buff](D) Schaden[/buff] (vor Abzug von Resistenzen).\nRe-Appliziert den Schild alle [other](E)[/other] zum Preis von [other](F) Energie[/other].\n\nDer [buff]Schild[/buff] besteht für bis zu [buff](G)[/buff] über das Ende der Kanalisierung hinaus.", "AR-SA": "يمكنك استحضار [buff]درع [/buff] سحرية في محيط [other](A)[/other] حول الحليف المستهدف، [other]تبطئك[/other] بمقدار [other](B)[/other] في أثناء [other]التوجيه[/other] لمدة [other](C)[/other] (لا يمكن إطلاقها على الذات).\nتمتص ما يصل إلى [buff](D) من الضرر[/buff] (قبل المقاومة).\nتعيد وضع الدرع كل [other](E)[/other]، وتكلف [other](F) من الطاقة[/other].\n\nتدوم [buff]الدرع[/buff] حتى [buff](G)[/buff] بعد انتهاء عملية التوجيه.", "KO-KR": "[other](A)[/other]동안 [other]채널링[/other]하며 대상 아군 주변 [other](B)의 범위[/other]에 아케인 [buff]보호막[/buff]을 생성하며, 자신을 [other](C)[/other]만큼 [other]느려지게[/other] 합니다 (자신에게 시전할 수 없음). \n최대 [buff](D)의 대미지[/buff]를 흡수합니다 (저항력 계산 전).\n[other](E)[/other]마다 보호막을 다시 적용하며, [other](F)의 에너지[/other]를 소모합니다.\n \n[buff]보호막[/buff]은 채널링 종료 후 [buff](G)[/buff]동안 유지됩니다.", "PT-BR": "Conjura um [buff]escudo[/buff] arcano em um [other]raio de (A)[/other] ao redor do alvo aliado, [other]desacelerando[/other] a si mesmo em [other](B)[/other] enquanto [other]canaliza[/other] por [other](C)[/other] (não pode ser usado em si mesmo).\nAbsorve até [buff](D) de dano[/buff] (antes das resistências).\nReaplica o escudo a cada [other](E)[/other], custando [other](F) de Energia[/other].\n\nO [buff]escudo[/buff] dura até [buff](G)[/buff] após o fim da canalização.", "ZH-TW": "在目標盟友周圍[other](A)半徑範圍[/other]內喚出祕術[buff]護盾[/buff],使自身[other]緩速[/other][other](B)[/other],[other]引導[/other]持續[other](C)[/other](無法對自身施放)。\n吸收最多[buff](D)點傷害[/buff](計算抗性前)。\n每[other](E)[/other]重複施加護盾,消耗[other](F)點能量[/other]。\n\n引導結束後,[buff]護盾[/buff]最多持續[buff](G)[/buff]。", "ES-ES": "Conjura un [buff]escudo[/buff] arcano de un [other]radio de (A)[/other] alrededor del aliado señalado, te [other]ralentiza[/other] en [other](B)[/other] mientras lo [other]canalizas[/other] durante [other](C)[/other] (no se puede lanzar sobre uno mismo).\nAbsorbe hasta [buff](D) de daño[/buff] (sin tomar en cuenta las resistencias).\nVuelve a colocar el escudo cada [other](E)[/other] por [other](F) de energía[/other].\n\nEl [buff]escudo[/buff] dura hasta [buff](G)[/buff] una vez finalizada la canalización.", "ZH-CN": "在目标友军周围[other](A)半径[/other]范围创造充满秘法能量的[buff]护盾[/buff],使你自身[other]减速(B)[/other],并持续[other]引导(C)[/other](无法对自身施放)。\n吸收最多[buff](D)伤害[/buff](在抗性之前计算)。\n每[other](E)[/other]刷新一次护盾,并消耗[other](F)能量[/other]。\n\n[buff]护盾[/buff]在引导结束后可继续维持最多[buff](G)[/buff]。" }, "target": "friendother", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 0, "castRange": 14, "category": "instant", "uiType": "buff", "maxCharges": 1, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 1, "energyUsage": 5, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": { "target": "self", "type": "movespeedbonus", "time": 5, "value": -0.3, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone enigmatico del sapiente", "RU-RU": "Загадочный посох (знаток)", "PL-PL": "Enigmatyczny Kostur Adepta", "TR-TR": "Ehil Esrarengiz Asası", "ID-ID": "Tongkat Enigma Mahir", "FR-FR": "Bâton énigmatique de l'adepte", "JA-JP": "不可思議の杖(名人)", "EN-US": "Adept's Enigmatic Staff", "DE-DE": "Mysteriöser Stab des Adepten", "AR-SA": "عصا البارع الغامضة", "KO-KR": "숙련자의 에니그마틱 스태프", "PT-BR": "Cajado Enigmático do Adepto", "ZH-TW": "老手級謎團法杖", "ES-ES": "Bastón enigmático del iniciado", "ZH-CN": "老手级玄秘法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_ENIGMATICSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SKULLORB_HELL", "uiSprite": "2H_SKULLORB_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Teschio maledetto del maestro", "RU-RU": "Проклятый череп (мастер)", "PL-PL": "Przeklęta Czaszka Mistrza", "TR-TR": "Usta Lanetli Kafatası", "ID-ID": "Jemala Terkutuk Keahlian", "FR-FR": "Crâne damné du maître", "JA-JP": "呪いの髑髏(マスター)", "EN-US": "Master's Cursed Skull", "DE-DE": "Verfluchter Schädel des Meisters", "AR-SA": "الجمجمة الملعونة للخبير", "KO-KR": "마스터의 커스드 스컬", "PT-BR": "Caveira Amaldiçoada do Mestre", "ZH-TW": "大師級詛咒頭骨", "ES-ES": "Calavera maldita del maestro", "ZH-CN": "大师级诅咒头颅" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "orb2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_SKULLORB_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_ARCANE_RINGPAIR_AVALON", "uiSprite": "2H_ARCANE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto del vespro dell'anziano", "RU-RU": "Песнь заката (старейшина)", "PL-PL": "Pieśń Nabożeństwa Starszego", "TR-TR": "Yüce Akşam Niyazı", "ID-ID": "Evensong Tetua", "FR-FR": "Cercle vesperien du sage", "JA-JP": "イーブンソング(老熟)", "EN-US": "Elder's Evensong", "DE-DE": "Abendlied des Ältesten", "AR-SA": "الصلاة المسائية للحكيم", "KO-KR": "장로의 이븐송", "PT-BR": "Som Equilibrado do Ancião", "ZH-TW": "禪師級夜禱之戒", "ES-ES": "Sonido equilibrado del anciano", "ZH-CN": "禅师级夜祷之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1200, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ARCANE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_HALBERD", "uiSprite": "2H_HALBERD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "axe", "categoryName": "Axe", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "RENDINGSWING", "uiAtlas": null, "uiSprite": "AXE_DOT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_RENDINGSWING_V2_DESC", "localizedNames": { "IT-IT": "Smembramento", "RU-RU": "В клочья", "PL-PL": "Rozdarcie w Pół", "TR-TR": "Parçala", "ID-ID": "Mengobrak-abrik", "FR-FR": "Déchirer", "JA-JP": "分裂", "EN-US": "Tear Apart", "DE-DE": "Zerreißen", "AR-SA": "التمزيق", "KO-KR": "찢어발기기", "PT-BR": "Rasgar", "ZH-TW": "撕碎", "ES-ES": "Desgarrar", "ZH-CN": "撕碎" }, "localizedDescriptions": { "IT-IT": "Fendi tutti i nemici in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg].\nRiduce la [debuff]resistenza agli effetti di controllo[/debuff] del [debuff](C)[/debuff] per [debuff](D)[/debuff].\nSe almeno un avversario colpito possiede [other]cariche di Sanguinamento[/other], tutti i nemici colpiti ricevono [other]lo stesso numero[/other] di cariche del [other]nemico[/other] che ha [other]più cariche[/other].\n\nOgni [other]carica di Sanguinamento[/other] infligge [dmg](E) danni fisici[/dmg] nell'arco di [dmg](F)[/dmg] ([other]si accumula[/other] fino a [other](G)[/other] volte).\nRaggiunta la [other]quantità massima[/other] di [other]accumuli[/other], le [debuff]guarigioni ricevute[/debuff] dai nemici affetti si riducono del [debuff](H)[/debuff] per [debuff](I)[/debuff].", "RU-RU": "Пробивайтесь сквозь всех врагов в [other]радиусе (A)[/other] вокруг вас, нанося [dmg](B) физического урона[/dmg].\nСнижает [debuff]сопротивление контролю[/debuff] на [debuff](C)[/debuff] в течение [debuff](D)[/debuff].\nЕсли на ком-то из задетых врагов были [other]заряды кровотечения[/other], все задетые враги получат [other]то же количество[/other] зарядов, что и у [other]врага[/other] с [other]наибольшим количеством зарядов[/other].\n\nКаждый [other]заряд кровотечения[/other] наносит [dmg](E) физического урона[/dmg] в течение [dmg](F)[/dmg] ([other]накапливается[/other] до [other](G)[/other] раз).\nЕсли достигнуто [other]максимальное количество[/other] [other]зарядов[/other], [debuff]получаемое задетыми врагами исцеление[/debuff] снижается на [debuff](H)[/debuff] в течение [debuff](I)[/debuff].", "PL-PL": "Rozbijasz wrogów w promieniu [other](A)[/other], zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]Odporność na kontrolę tłumu[/debuff] o [debuff](C)[/debuff] przez [debuff](D)[/debuff].\nJeśli jakikolwiek uderzony wróg ma na sobie [other]ładunki Rozdzierającego Krwawienia[/other], wszyscy uderzeni wrogowie otrzymują [other]taką samą ilość[/other] ładunków jak [other]wróg[/other] z [other]największą ilością ładunków[/other].\n\nKażdy [other]Ładunek Rozdzierającego Krwawienia[/other] zadaje [dmg](E) pkt. obrażeń fizycznych[/dmg] przez [dmg](F)[/dmg] ([other]kumuluje się[/other] do [other](G)[/other] razy).\nJeśli osiągnięta zostanie[other]maksymalna ilość[/other] [other]ładunków[/other], [debuff]Leczenie otrzymywane[/debuff] przez wrogów jest zmniejszone o [debuff](H)[/debuff] na [debuff](I)[/debuff].", "TR-TR": "Etrafındaki [other](A) yarıçaplı[/other] bir alanda bulunan tüm düşmanlarını savurarak onlara [dmg](B) fiziksel hasar[/dmg] verirsin.\n[debuff]Kitle kontrol direncini[/debuff] [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azaltır.\nİsabet alan düşmanın [other]Acılı Kanama Yükü[/other] varsa isabet alan tüm düşmanlar, [other]en çok yüke[/other] sahip [other]düşmanla[/other] [other]aynı miktarda[/other] yük alır.\n\nHer bir [other]Acılı Kanama Yükü[/other], [dmg](E)[/dmg] içerisinde [dmg](F) fiziksel hasar[/dmg] verir. (en fazla [other](G)[/other] defa [other]birikir[/other]).\n[other]Azami[/other] [other]yüke[/other] ulaşıldıysa etkilenen düşmanların [debuff]alınan iyileştirmesi[/debuff], [debuff](H)[/debuff] boyunca [debuff](I)[/debuff] düşer.", "ID-ID": "Membelah semua musuh dalam [other]radius (A)[/other] di sekitarmu, memberikan [dmg](B) damage fisik[/dmg].\nMengurangi [debuff]Resistansi Kontrol Kerumunan[/debuff] hingga [debuff](C)[/debuff] selama [debuff](D)[/debuff].\nJika ada musuh yang terkena [other]Charge Pengoyak Berdarah[/other], semua musuh yang terkena menerima [other]jumlah[/other] charge yang sama dengan [other]musuh[/other] dengan [other]charge terbanyak[/other].\n\nTiap [other]Charge Pengoyak Darah[/other] menghasilkan [dmg](E) damage fisik[/dmg] selama [dmg](F)[/dmg] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).\nJika [other]jumlah maksimum[/other] dari [other]tumpukan[/other] tercapai, [debuff]Pemulihan Diterima[/debuff] musuh yang terpengaruh berkurang sebanyak [debuff](H)[/debuff] selama [debuff](I)[/debuff].", "FR-FR": "Découpez tous les ennemis dans un [other]rayon de (A)[/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg].\nRéduit la [debuff]résistance au contrôle de foule[/debuff] de [debuff](C)[/debuff] pendant [debuff](D)[/debuff].\nApplique un [other]nombre de Saignements déchirants[/other] à tous les ennemis touchés, [other]équivalent[/other] à celui sur l'[other]ennemi frappé[/other] avec le [other]plus de Saignements déchirants[/other].\n\nChaque [other]Charge de Saignement déchirant[/other] inflige [dmg](E) dégâts physiques[/dmg] pendant [dmg](F)[/dmg] ([other]Cumulable[/other] jusqu'à [other](G)[/other] fois).\nSi le [other]montant maximal[/other] de [other]cumuls[/other] est atteint, les ennemis affectés verront leurs [debuff]soins reçus[/debuff] réduits de [debuff](H)[/debuff] pendant [debuff](I)[/debuff].", "JA-JP": "あなたの周囲の[other]半径(A)[/other]内の全ての敵を切り裂いて進み、[dmg](B)物理ダメージ[/dmg]を与えます。\n[debuff](C)[/debuff]の間、[debuff]クラウドコントロール耐性[/debuff]を[debuff](D)[/debuff]減らします。\nヒットした敵の中に[other]引き裂き出血チャージ[/other]を所持していた敵がいた場合、全てのヒットした敵が、[other]最も多いチャージ数[/other]の[other]敵[/other]と[other]同数[/other]のチャージを受け取ります。\n\n[other]引き裂き出血チャージ[/other]1つにつき、[dmg](E)[/dmg]にわたって[dmg]物理ダメージを(F)[/dmg]与えます(最大[other](G)[/other]回まで[other]スタック[/other]します)。\n[other]スタック[/other]が[other]最大量[/other]に達すると、[debuff](H)[/debuff]の間、影響を受ける敵の[debuff]治癒回復量[/debuff]が[debuff](I)[/debuff]減少します。", "EN-US": "Cleave through all enemies in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg].\nDecreases [debuff]Crowd Control Resistance[/debuff] by [debuff](C)[/debuff] for [debuff](D)[/debuff].\nIf any enemy hit has [other]Rending Bleed Charges[/other], all enemies hit receive the [other]same number[/other] of charges as the [other]enemy[/other] with the [other]most charges[/other].\n\nEach [other]Rending Bleed Charge[/other] deals [dmg](E) physical damage[/dmg] over [dmg](F)[/dmg] ([other]stacks[/other] up to [other](G)[/other] times).\nIf the [other]maximum amount[/other] of [other]stacks[/other] is reached, the affected enemies' [debuff]Healing Received[/debuff] is reduced by [debuff](H)[/debuff] for [debuff](I)[/debuff].", "DE-DE": "Kämpfe dich durch alle Gegner in [other](A) Radius[/other] um dich herum, dies verursacht [dmg](B) physischen Schaden[/dmg].\nReduziert [debuff]CC-Resistenz[/debuff] für [debuff](C)[/debuff] um [debuff](D)[/debuff].\nWenn ein getroffener Gegner aktive [other]Aufladungen Zerfleischendes Bluten[/other] hat, erhalten alle getroffenen Gegner die [other]gleiche Anzahl[/other] an Aufladungen wie der [other]Gegner[/other] mit den [other]meisten Aufladungen[/other].\n\nJede [other]Aufladung Zerfleischendes Bluten[/other] verursacht über [dmg](E)[/dmg] [dmg](F) physischen Schaden[/dmg] (bis zu [other](G)[/other] [other]Stapel[/other]).\nWird die [other]maximale Anzahl[/other] der [other]Stapel[/other] erreicht, wird die [debuff]empfangene Heilung[/debuff] des Gegners für [debuff](H)[/debuff] um [debuff](I)[/debuff] reduziert.", "AR-SA": "لتمزيق كل الأعداء في [other]محيط (A)[/other] حولك بإلحاق [dmg](B) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة السيطرة على الحشود[/debuff] بمقدار [debuff](C)[/debuff] لمدة [debuff](D)[/debuff].\nإذا كان لدى أي عدو مصاب [other]شحنات نزيف مميت[/other]، فسيتلقى كل الأعداء المصابين [other]العدد نفسه[/other] من شحنات [other]العدو[/other] الذي لديه [other]أكبر عدد من الشحنات[/other].\n\nكل [other]شحنة نزيف مميت[/other] تُلحق [dmg](E) من الضرر البدني[/dmg] خلال [dmg](F)[/dmg] ([other]تتكدس[/other] لما يصل إلى [other](G)[/other] من المرات).\nإذا تم بلوغ [other]الحد الأقصى[/other] من [other]التكدسات[/other]، فسيقل [debuff]العلاج المُتلقى[/debuff] للأعداء المتأثرين بمقدار [debuff](H)[/debuff] لمدة [debuff](I)[/debuff].", "KO-KR": "자신 주변 [other](A) 범위[/other]의 모든 적을 공격하여 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](C)[/debuff] 동안 [debuff]군중 제어 저항[/debuff]을 [debuff](D)[/debuff]만큼 감소시킵니다.\n만약 타격된 적 중에 [other]찢는 출혈 스택[/other]이 있다면, 타격된 모든 적에게 [other]가장 많은 출혈 스택[/other]을 가진 [other]적[/other]과 [other]같은 수[/other]의 출혈 스택을 부여합니다.\n\n각 [other]찢는 출혈스택[/other]은 [dmg](E)[/dmg]에 걸쳐 [dmg](F)의 물리 대미지[/dmg]를 입힙니다 ([other](G)[/other] 번 까지 [other]중첩[/other]됩니다).\n만약 [other]최대[/other] [other]중첩[/other]에 도달하면, 피해를 입는 적은 [debuff](H)[/debuff] 동안 [debuff]받는 회복량[/debuff]이 [debuff](I)[/debuff] 만큼 감소됩니다.", "PT-BR": "Corta todos os inimigos em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano fĩsico[/dmg].\nReduz a [debuff]Resistência a Controle de Multidões[/debuff] em [debuff](C)[/debuff] por [debuff](D)[/debuff].\nSe um inimigo atingido possui [other]cargas de Sangramento[/other], todos os inimigos acertados recebem [other]o mesmo número[/other] de cargas que o [other]inimigo[/other] com [other]mais cargas[/other].\n\nCada [other]carga de Sangramento[/other] causa [dmg](E) de dano físico[/dmg] durante [dmg](F)[/dmg] ([other]acumula[/other] até [other](G)[/other] vezes).\nSe a [other]quantidade máxima[/other] de [other]acúmulos[/other] for alcançada, a [debuff]Cura Recebida[/debuff] do inimigio afetado é reduzida em [debuff](H)[/debuff] por [debuff](I)[/debuff].", "ZH-TW": "劈砍自身周圍[other](A)半徑範圍[/other]內所有敵人,造成[dmg](B)點物理傷害[/dmg]。\n使[debuff]群體控制抗性[/debuff]降低[debuff](C)[/debuff],持續[debuff](D)[/debuff]。\n若擊中的任意敵人帶有[other]撕裂流血層數[/other],使所有擊中的敵人獲得與[other]層數最高[/other]的[other]敵人[/other][other]相同數量[/other]的層數。\n\n每層[other]撕裂流血層數[/other]會在[dmg](E)[/dmg]內造成[dmg](F)點物理傷害[/dmg](最多可[other]疊加[/other][other](G)[/other]層)。\n達到[other]疊加[/other][other]層數上限[/other]後,使受影響敵人[debuff]受到的治療[/debuff]減少[debuff](H)[/debuff],持續[debuff](I)[/debuff]。", "ES-ES": "Atraviesa a todos los enemigos en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg].\nReduce la [debuff]resistencia al control de multitudes[/debuff] en [debuff](C)[/debuff] por [debuff](D)[/debuff].\nSi alguno de los enemigo golpeados tiene una [other]carga de Sangrado desgarrador[/other], entonces todos los enemigos golpeados recibirán el [other]mismo número[/other] de cargas que tenga el [other]enemigo[/other] con el [other]mayor número de cargas[/other].\n\nCada [other]carga de Sangrado desgarrador[/other] inflige [dmg](E) de daño físico[/dmg] durante [dmg](F)[/dmg] ([other]Se acumula[/other] hasta [other](G)[/other] veces).\nSi la [other]cantidad máxima[/other] de [other]acumulaciones[/other] es alcanzada, la [debuff]curación recibida[/debuff] por los enemigos afectados es reducida en [debuff](H)[/debuff] por [debuff](I)[/debuff].", "ZH-CN": "挥砍自身周围[other](A)半径[/other]范围内的所有敌人,造成[dmg](B)物理伤害[/dmg]。\n[debuff]群体控制抗性[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff]。\n为所有被击中的敌人施加[other]撕裂流血叠层[/other],层数[other]等同于[/other]被此技能[other]击中的敌人[/other]中,拥有[other]最多叠层[/other]者身上的[other]叠层数量[/other]。\n\n每一层[other]撕裂流血叠层[/other]在[dmg](E)[/dmg]内造成[dmg](F)物理伤害[/dmg](最多可[other]堆叠(G)次[/other])。\n当达到[other]最大堆叠[/other]后,受影响的敌人[debuff]受到的治疗效果[/debuff]降低[debuff](H)[/debuff],持续[debuff](I)[/debuff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 18, "castRange": 7, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Alabarda del gran maestro", "RU-RU": "Алебарда (магистр)", "PL-PL": "Halabarda Wszechmistrza", "TR-TR": "Büyük Usta Baltalı Kargısı", "ID-ID": "Tombak Berkapak Grandmaster", "FR-FR": "Hallebarde du grand maître", "JA-JP": "ハルバード(グランドマスター)", "EN-US": "Grandmaster's Halberd", "DE-DE": "Hellebarde des Großmeisters", "AR-SA": "مِطرد الأستاذ", "KO-KR": "그랜드 마스터의 할버드", "PT-BR": "Alabarda do Grão-mestre", "ZH-TW": "宗師級斧槍", "ES-ES": "Alabarda del gran maestro", "ZH-CN": "宗师级战戟" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 56, "attackSpeed": 0.8, "attackRange": 4, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "halberd", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HALBERD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_LONGBOW", "uiSprite": "2H_LONGBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco lungo dell'esperto", "RU-RU": "Длинный лук (эксперт)", "PL-PL": "Długi Łuk Znawcy", "TR-TR": "Uzman Uzun Yayı", "ID-ID": "Busur Panjang Ahli", "FR-FR": "Arc long de l'expert", "JA-JP": "ロングボウ(達人)", "EN-US": "Expert's Longbow", "DE-DE": "Langbogen des Experten", "AR-SA": "قوس طويل للأخصائي", "KO-KR": "전문가의 롱보우", "PT-BR": "Arco Longo do Perito", "ZH-TW": "專家級長弓", "ES-ES": "Arco largo del experto", "ZH-CN": "专家级长弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_LONGBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DUALMACE_AVALON", "uiSprite": "2H_DUALMACE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1600, "durability": 1648542, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Custodi del giuramento dell'anziano", "RU-RU": "Хранители клятвы (старейшина)", "PL-PL": "Strażnicy Przysięgi Starszego", "TR-TR": "Yüce Yeminli Gürzü", "ID-ID": "Jagasumpah Tetua", "FR-FR": "Gardes-serment du sage", "JA-JP": "オースキーパー(老熟)", "EN-US": "Elder's Oathkeepers", "DE-DE": "Schwurhüter des Ältesten", "AR-SA": "حراس العهد للحكيم", "KO-KR": "장로의 오스키퍼", "PT-BR": "Jurador do Ancião", "ZH-TW": "禪師級守誓者", "ES-ES": "Juradores del anciano", "ZH-CN": "禅师级守誓双锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1.4, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 325638, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1200, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALMACE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_MAIN_SWORD", "uiSprite": "MAIN_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "HEROICSTRIKE2", "uiAtlas": null, "uiSprite": "DECAPITATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo eroico", "RU-RU": "Героический удар", "PL-PL": "Heroiczny Cios", "TR-TR": "Kahraman Darbesi", "ID-ID": "Pukulan Heroik", "FR-FR": "Frappe héroïque", "JA-JP": "ヒロイックストライク", "EN-US": "Heroic Strike", "DE-DE": "Heldenhafter Schlag", "AR-SA": "ضربة بطولية", "KO-KR": "영웅적인 타격", "PT-BR": "Golpe Heroico", "ZH-TW": "英勇打擊", "ES-ES": "Golpe heroico", "ZH-CN": "英勇打击" }, "localizedDescriptions": { "IT-IT": "Scatti verso il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nAumenta la [buff]Velocità di movimento[/buff] del [buff](B)[/buff] per [buff](C)[/buff].\nTi applica [other]una Carica eroica[/other].\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff] ([other]si accumula[/other] fino a [other](F)[/other] volte).", "RU-RU": "Вы бросаетесь к выбранному противнику, нанеся [dmg](A) физического урона[/dmg].\nУвеличивает [buff]скорость передвижения[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].\nДобавляет вам [other]один Героический заряд[/other].\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](D)[/buff] в течение [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз).", "PL-PL": "Skaczesz do wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZwiększa [buff]szybkość ruchu[/buff] o [buff](B)[/buff] na [buff](C)[/buff].\nNakłada na ciebie [other]jeden Heroiczny Ładunek[/other].\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](D)[/buff] na [buff](E)[/buff] ([other]kumuluje się[/other] do [other](F)[/other] razy).", "TR-TR": "Hedeflenen düşmana atıl ve [dmg](A) fiziksel hasar[/dmg] ver.\n[buff]Hareket Hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.\nSana [other]bir Kahraman Yükü[/other] uygular.\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](D)[/buff] boyunca [buff](E)[/buff] artırır (en fazla [other](F)[/other] kez [other]birikir[/other]).", "ID-ID": "Melesat ke musuh tertarget, memberikan [dmg](A) damage fisik[/dmg].\nMeningkatkan [buff]Kecepatan Gerak[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].\nMenerapkan [other]satu Charge Heroik[/other] kepadamu.\n\nSetiap [other]Charge Heroik[/other] Meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](D)[/buff] selama [buff](E)[/buff] ([other]bertumpuk[/other] hingga [other](F)[/other] kali).", "FR-FR": "Foncez vers l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nAugmente la [buff]Vitesse de Déplacement[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].\nVous applique [other]une Charge Héroïque[/other].\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois).", "JA-JP": "対象の敵にダッシュし、[dmg](A)物理ダメージ[/dmg]を与える。\n[buff]移動速度[/buff]が[buff](B)[/buff]、[buff](C)[/buff]間上昇する。\n自身に[other]ヒロイックチャージを1[/other]適用する。\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]通常攻撃速度[/buff]が[buff](D)[/buff]アップし、[buff](E)[/buff]間持続する。(最大[other](F)[/other]まで[other]スタック[/other]可能)", "EN-US": "Dash to the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nIncreases [buff]Movement Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].\nApplies [other]one Heroic Charge[/other] to you.\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](D)[/buff] for [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times).", "DE-DE": "Sprinte auf den anvisierten Gegner zu, dies verursacht [dmg](A) physischen Schaden[/dmg].\nErhöht die [buff]Bewegungsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].\nVerleiht dir [other]eine Heroische Aufladung[/other].\n\nJede [other]Heroische Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](D)[/buff] um [buff](E)[/buff] (bis zu [other](F)[/other] [other]Stapel[/other]).", "AR-SA": "يمكنك الاندفاع نحو العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg].\nيزيد من [buff]سرعة الحركة[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].\nيطبق عليك [other]شحنة بطولية[/other] واحدة.\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff] ([other]تتراكم[/other] حتى [other](F)[/other] مرات).", "KO-KR": "목표 적에게 돌진해, [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼 증가합니다.\n자신에게 [other]영웅적인 차지 스택 한 개[/other]를 부여합니다.\n\n각 [other]영웅적인 차지[/other]마다 [buff](D)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](E)[/buff]만큼 증가합니다 (최대 [other](F)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Arremete até o inimigo alvo, causando [dmg](A) de dano físico[/dmg].\nAumenta a [buff]Velocidade de Movimento[/buff] em [buff](B)[/buff] por [buff](C)[/buff].\nAplica [other]uma Carga Heroica[/other] em você.\n\nCada [other]Carga Heroica[/other] aumenta a [buff]Velocidade dos seus Ataques Automáticos[/buff] em [buff](D)[/buff] por [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes).", "ZH-TW": "朝目標敵人衝刺,造成[dmg](A)點物理傷害[/dmg]。\n使[buff]移動速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。\n為自身施加[other]一個英雄層數[/other]。\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層)。", "ES-ES": "Corre hacia el enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nIncrementa la [buff]Velocidad de Movimiento[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].\nTe aplica [other]una Carga Heroica[/other].\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](D)[/buff] durante [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces).", "ZH-CN": "朝目标敌人冲刺,造成[dmg](A)物理伤害[/dmg]。\n使[buff]移动速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。\n为你施加[other]一层英勇冲锋叠层[/other]。\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff](最多可[other]堆叠[/other][other](F)[/other]次)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 2, "castRange": 3.5, "category": "damage", "uiType": "buff", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CLEAVE", "uiAtlas": null, "uiSprite": "CLEAVE_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CLEAVE_V2_DESC", "localizedNames": { "IT-IT": "Fendente eroico", "RU-RU": "Героическое рассечение", "PL-PL": "Heroiczne Rozszczepienie", "TR-TR": "Kahraman Savuruşu", "ID-ID": "Tebasan Heroik", "FR-FR": "Fendoir héroïque", "JA-JP": "ヒロイッククリーヴ", "EN-US": "Heroic Cleave", "DE-DE": "Spalten", "AR-SA": "التصدُّع البطولي", "KO-KR": "영웅적인 가르기", "PT-BR": "Cutelo Heróico", "ZH-TW": "英勇劈斬", "ES-ES": "Hendidura heroica", "ZH-CN": "英勇顺劈" }, "localizedDescriptions": { "IT-IT": "Fendi con la tua spada in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg]. \nColpire almeno [other]un nemico[/other] aumenta la tua [buff]velocità di movimento[/buff] del [buff](C)[/buff] per [buff](D)[/buff].\nApplica[other]Cariche eroiche[/other] su di te [other]in base[/other] al [other]numero[/other] di nemici [other]colpiti[/other] \n\n[#] Nemici colpiti: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nOgni [other]Carica eroica[/other] aumenta la tua [buff]Velocità degli attacchi automatici[/buff] del [buff](E)[/buff] per [buff](F)[/buff] ([other]si accumula[/other] fino a [other](G)[/other] volte).", "RU-RU": "Взмахните мечом в [other]радиусе (A)[/other] вокруг себя, нанеся [dmg](B) физического урона[/dmg]. \nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость передвижения[/buff] на [buff](C)[/buff] на [buff](D)[/buff].\nДобавляет вам [other]Героические заряды[/other] [other]в зависимости[/other] от [other]количества[/other] [other]задетых[/other] врагов \n\n[#] Задетые враги: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nКаждый [other]Героический заряд[/other] повышает вашу [buff]скорость автоатаки[/buff] на [buff](E)[/buff] в течение [buff](F)[/buff] ([other]накапливается[/other] до [other](G)[/other] раз).", "PL-PL": "Machasz mieczem w [other]promieniu (A)[/other], zadając [dmg](B) obrażeń fizycznych[/dmg]. \nUderzenie co najmniej [other]jednego wroga[/other] zwiększa twoją [buff] Szybkość ruchu[/buff] o [buff](C)[/buff] na [buff](D)[/buff].\nNakłada na ciebie [other]Heroiczne Ładunki[/other] [other]w zależności[/other] od [other]liczby[/other] [other]uderzonych[/other] wrogów \n\n[#] Uderzenia: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nKażdy [other]Heroiczny Ładunek[/other] zwiększa twoją [buff]Szybkość Autoataku[/buff] o [buff](E)[/buff] na [buff](F)[/buff] ([other]kumuluje się[/other] do [other](G)[/other] razy).", "TR-TR": "Kılıcını [other](A) yarıçap[/other] etrafında savurarak [dmg](B) fiziksel hasar[/dmg] ver. \nEn az [other]bir düşmana[/other] vurursan [buff]Hareket Hızın[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artar.\n[other]Vurulan[/other] düşman [other]sayısına[/other] [other]bağlı[/other] olarak üzerine [other]Kahraman Yükü[/other] uygular. \n\n[#] Vuruş: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nHer bir [other]Kahraman Yükü[/other], [buff]Otomatik Saldırı Hızını[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artırır (en fazla [other](G)[/other] kez [other]birikir[/other]).", "ID-ID": "Mengayunkan pedangmu dalam [other](A) radius[/other] di sekitarmu, memberikan [dmg]damage fisik (B)[/dmg]. \nMengenai setidaknya [other]satu musuh[/other] meningkatkan [buff]Kecepatan Gerakan[/buff] kamu sebesar [buff](C)[/buff] selama [buff](D)[/buff].\nMenerapkan [other]Charge Heroik[/other] pada dirimu [other]berdasarkan[/other] [other]jumlah[/other] musuh yang terkena [other]serangan[/other] \n\n[#] Hit: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nSetiap [other]Charge Heroik[/other] meningkatkan [buff]Kecepatan Auto-Serang[/buff] kamu sebesar [buff](E)[/buff] selama [buff](F)[/buff] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).", "FR-FR": "Faites tournoyer votre épée dans un [other](A)rayon de [/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg]. \nToucher au moins [other]un ennemi[/other] augmente la [buff]vitesse de déplacement[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].\nApplique des [other]charges héroïques[/other] sur vous [other]selon[/other] le [other]nombre[/other] d'ennemis [other]touchés[/other] \n\n[#] Coups : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nChaque [other]Charge Héroïque[/other] augmente votre [buff]Vitesse d'Auto-Attaque[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff] ([other]cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "自分の半径[other](A)[/other]に剣を振って、[dmg](B)物理ダメージ[/dmg]を与える。 \n少なくとも[other]1体の敵[/other]に命中するたび、[buff]移動速度[/buff]が[buff](C)[/buff]増加し、[buff](D)[/buff]持続する。\n[other]命中[/other]した敵の[other]数[/other]に[other]応じて[/other]、あなたに[other]ヒロイックチャージ[/other]を適用する \n\n[#]命中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n[other]ヒロイックチャージ[/other]が適用されるたびに、[buff]オートアタック速度[/buff]が[buff](E)[/buff]アップし、[buff](F)[/buff]間持続する。(最大[other](G)[/other]まで[other]スタック[/other]可能)。", "EN-US": "Swing your sword in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg]. \nHitting at least [other]one enemy[/other] increases your [buff]Movement Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].\nApplies [other]Heroic Charges[/other] on you [other]based[/other] on the [other]amount[/other] of enemies [other]hit[/other] \n\n[#] Hits: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nEach [other]Heroic Charge[/other] increases your [buff]Auto-Attack Speed[/buff] by [buff](E)[/buff] for [buff](F)[/buff] ([other]stacks[/other] up to [other](G)[/other] times).", "DE-DE": "Schwinge dein Schwert in [other](A) Radius[/other] um dich herum und verursache [dmg](B) physischen Schaden[/dmg]. \nWenn du mindestens [other]einen Gegner[/other] triffst, erhöht sich deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](C)[/buff] um [buff](D)[/buff].\nVerleiht dir [other]Heldenhafte Aufladungen[/other], [other]basierend[/other] auf der [other]Anzahl[/other] [other]getroffener Gegner[/other]. \n\n[#] Treffer: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nJede [other]Heldenhafte Aufladung[/other] erhöht deine [buff]Geschwindigkeit automatischer Angriffe[/buff] für [buff](E)[/buff] um [buff](F)[/buff] (bis zu [other](G)[/other] [other]Stapel[/other]).", "AR-SA": "ضرب السيف في [other]محيط (A)[/other] حولك لإلحاق [dmg](B) من الضرر البدني[/dmg]. \nإصابة على الأقل [other]عدو واحد[/other] يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].\nتزودك [other]بشحنات بطولية[/other] [other]بناءً[/other] على [other] عدد[/other] الأعداء[other]المصابين[/other] \n\n[#] الضربات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nتزيد كل[other]شحنة بطولية[/other] من سرعة [buff]هجومك التلقائي[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff] ([other]تتراكم[/other] حتى [other](G)[/other] مرات).", "KO-KR": "[other](A) 범위[/other]로 주변에 검을 휘둘러 [dmg](B)의 물리 대미지[/dmg]를 입힙니다. \n최소 [other]한 명 이상의 적[/other]에게 적중했을 경우 [buff]이동 속도[/buff]가 [buff](C)[/buff] 동안 [buff](D)[/buff]만큼 증가합니다.\n[other]적중[/other]한 적의 [other]수에 따라[/other], 자신에게 [other]영웅적인 차지[/other] 스택을 부여합니다. \n\n[#] 적중 횟수: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n각 [other]영웅적인 차지[/other]마다 [buff](E)[/buff] 동안 [buff]자동 공격 속도[/buff]가 [buff](F)[/buff]만큼 증가합니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Balance sua espada em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg]. \nAtingir ao menos [other]um inimigo[/other] aumenta a sua [buff]Velocidade de Movimento[/buff] em [buff](C)[/buff] por [buff](D)[/buff].\nAplica [other]Cargas Heroicas[/other] em você [other]baseado[/other] na [other]quantidade[/other] de inimigos [other]acertados[/other] \n\n[#] Acertos: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] aumenta a sua [buff]Velocidade do Ataque Automático[/buff] em [buff](E)[/buff] por [buff](F)[/buff] ([other]acumula[/other] até [other](G)[/other] vezes).", "ZH-TW": "朝自身周圍[other](A)半徑[/other]範圍內揮劍,造成[dmg](B)點物理傷害[/dmg]。 \n擊中至少[other]一個敵人[/other]會使您自身的[buff]移動速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。\n為自身施加[other]英雄層數[/other],層數[other]依[/other][other]擊中[/other]敵人的[other]數量[/other]而定 \n\n[#]擊中數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每層[other]英雄層數[/other]使您自身的[buff]普通攻擊速度[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff](最多可[other]疊加[/other][other](G)[/other]層)。", "ES-ES": "Balancea tu espada en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg]. \nGolpear al menos a [other]un enemigo[/other] aumenta tu [buff]velocidad de movimiento[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].\nTe aplica [other]cargas heroicas[/other] [other]según[/other] la [other]cantidad[/other] de enemigos [other]golpeados[/other] \n\n[#] Golpes: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Cargas heroicas: [other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\nCada [other]Carga Heroica[/other] incrementa tu [buff]Velocidad de Auto Ataques[/buff] en [buff](E)[/buff] durante [buff](F)[/buff] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "以自身为中心挥舞剑刃,对周围[other](A)半径[/other]范围内的所有敌军造成[dmg](B)物理伤害[/dmg]。 \n击中至少[other]一个敌人[/other]会使您自身的[buff]移动速度[/buff]增加[buff](C)[/buff],持续[buff](D)[/buff]。\n[other]根据[/other][other]击中[/other]的敌人[other]数量[/other]给予你[other]英勇冲锋叠层[/other] \n\n[#] 击中数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]1[/other] | [other]2[/other]\n\n每个[other]英勇冲锋叠层[/other]使你的[buff]普通攻击速度[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff](最多可[other]堆叠[/other][other](G)[/other]次)。" }, "target": "self", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3.5, "castRange": 6, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "SWORD_SPIN", "uiAtlas": "RefSpellAtlas", "uiSprite": "SWORD_SPIN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Vortice di lame", "RU-RU": "Вихрь клинков", "PL-PL": "Cyklon Ostrzy", "TR-TR": "Kılıç Tufanı", "ID-ID": "Topan Pedang", "FR-FR": "Cyclone à lames", "JA-JP": "ブレードサイクローン", "EN-US": "Blade Cyclone", "DE-DE": "Klingensturm", "AR-SA": "زوبعة النصال", "KO-KR": "칼날 회오리", "PT-BR": "Lâmina Ciclone", "ZH-TW": "刃嵐", "ES-ES": "Ciclón de cuchillas", "ZH-CN": "剑刃风暴" }, "localizedDescriptions": { "IT-IT": "[mobility]Rotea[/mobility] nella direzione selezionata, infliggendo [dmg](A) danni fisici[/dmg] fino a [dmg](B) volte[/dmg] a tutti i nemici che oltrepassi. Se hai almeno una [other]carica eroica[/other] su te stesso, l'abilità consumerà una carica e infliggerà invece [dmg](C) danni fisici[/dmg] ogni volta.", "RU-RU": "Вы [mobility]вращаетесь[/mobility] в указанном направлении, нанося [dmg](A) физического урона[/dmg] до [dmg](B) раз[/dmg] всем врагам на вашем пути.\n\nЕсли на вас действует хотя бы один [other]героический заряд[/other], навык потратит один заряд, нанося [dmg](C) физического урона[/dmg] каждый раз.", "PL-PL": "[mobility]Kręcisz się[/mobility] w wybranym kierunku, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] do [dmg](B) razy[/dmg] wzystkim wrogom, przez których przejdziesz.\n\nJeśli masz na sobie aktywny co najmniej jeden [other]Heroiczny Ładunek[/other], umiejętność zużyje jeden ładunek, zadając w zamian [dmg](C) pkt. obrażeń fizycznych[/dmg].", "TR-TR": "Hedef yönde [mobility]dönerek[/mobility] içinden geçtiğin tüm düşmanlara en fazla [dmg](A) defa[/dmg] olmak üzere [dmg](B) fiziksel hasar[/dmg] verirsin.\n\nKendi üzerinde etkin en az bir [other]Kahraman Yükü[/other] varsa yetenek, bir yük harcayarak her seferinde [dmg](C) fiziksel hasar[/dmg] verir.", "ID-ID": "[mobility]Berputar[/mobility] di arah target, menimbulkan [dmg](A) damage fisik[/dmg] hingga [dmg](B) kali[/dmg] untuk semua musuh yang kamu lewati.\n\nJika setidaknya satu [other]Charge Heroik[/other] aktif padamu, kemampuannya akan menghabiskan satu charge, menimbulkan [dmg](C) damage fisik[/dmg] setiap kali sebagai gantinya.", "FR-FR": "[mobility]Tournoyez[/mobility] dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] jusqu'à [dmg](B) fois[/dmg] à tous les ennemis que vous traversez.\n\nSi au moins une [other]charge héroïque[/other] est active sur vous, la compétence consomme une charge, infligeant [dmg](C) dégâts physiques[/dmg] à chaque fois à la place.", "JA-JP": "対象方向に[mobility]スピン[/mobility]し、通過した全ての敵に[dmg](A)物理ダメージ[/dmg](B)回まで[/dmg]のダメージを与える。\n\n[other]ヒロイックチャージ[/other]が少なくとも1つ有効な場合、このアビリティはチャージを1つ消費し、代わりに毎回[dmg](C)物理ダメージ[/dmg]を与える。", "EN-US": "[mobility]Spin[/mobility] in the targeted direction, dealing [dmg](A) physical damage[/dmg] up to [dmg](B) times[/dmg] to all enemies you pass through.\n\nIf at least one [other]Heroic Charge[/other] is active on you, the ability will consume one charge, dealing [dmg](C) physical damage[/dmg] each time instead.", "DE-DE": "[mobility]Wirble[/mobility] in die anvisierte Richtung, dies verursacht bis zu [dmg](A) times[/dmg][dmg](B) physischen Schaden[/dmg] bei allen Gegnern, die du passierst.\n\nHast du mindestens eine aktive [other]heroische Aufladung[/other], verbraucht die Fertigkeit diese Aufladung und verursacht stattdessen jedes Mal [dmg](C) physischen Schaden[/dmg].", "AR-SA": "[mobility]الدوران[/mobility] في الاتجاه المستهدف يلحق [dmg](A) من الضرر البدني[/dmg] بجميع الأعداء في طريقك لما يصل إلى [dmg](B) من المرات[/dmg].\n\nإذا كان لديك على الأقل [other]شحنة بطولية[/other] نشطة، فستستهلك القدرة شحنة واحدة وتلحق [dmg](C) من الضرر البدني[/dmg] في كل مرة بدلًا من ذلك.", "KO-KR": "[mobility]회전[/mobility]하며 목표 방향을 향해 나아가, 최대 [dmg](A)번[/dmg]까지 통과하는 모든 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n자신에게 최소 하나 이상의 [other]영웅적인 차지[/other]가 부여되어 있다면, 이 스킬은 영웅적인 차지를 하나 소모하며, 대신 각 타격마다 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "[mobility]Gire[/mobility] na direção desejada, causando [dmg](A) de dano físico[/dmg] até [dmg](B) vezes[/dmg] para todos os inimigos pelos quais você passar.\n\nSe pelo menos uma [other]Carga Heroica[/other] estiver ativa em você, a habilidade consumirá uma carga, causando [dmg](C) de dano físico[/dmg] a cada vez.", "ZH-TW": "朝目標方向[mobility]旋擊[/mobility],對路徑上所有敵人造成最多[dmg](A)次[/dmg][dmg](B)點物理傷害[/dmg]。\n\n若您身上至少有一層[other]英雄層數[/other],則該技能會消耗一層,每次造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "[mobility]Gira[/mobility] hacia la dirección señalada e inflige [dmg](A) de daño físico[/dmg] hasta [dmg](B) veces[/dmg] a todos los enemigos que atravieses.\n\nSi tienes al menos una [other]carga heroica[/other] activa, la habilidad consumirá una carga e infligirá [dmg](C) de daño físico[/dmg] con cada golpe.", "ZH-CN": "朝目标方向[mobility]旋转[/mobility],对所有穿越的敌人造成[dmg](A)物理伤害[/dmg],最多[dmg](B)次[/dmg]。\n\n若你拥有至少一层[other]英勇冲锋叠层[/other],则此技能会消耗一个层数,并改为每次造成[dmg](C)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 7, "castRange": 9, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "MIGHTYBLOW", "uiAtlas": null, "uiSprite": "WHIRLWIND_SWORD", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_MIGHTYBLOW_V2_DESC", "localizedNames": { "IT-IT": "Assalto potente", "RU-RU": "Могучий удар", "PL-PL": "Mocarne Uderzenie", "TR-TR": "Kudretli Darbe", "ID-ID": "Pukulan Perkasa", "FR-FR": "Coup puissant", "JA-JP": "マイティブロー", "EN-US": "Mighty Blow", "DE-DE": "Mächtiger Schlag", "AR-SA": "الهجوم الجبار", "KO-KR": "강력한 후려치기", "PT-BR": "Pancada Potente", "ZH-TW": "強勁一擊", "ES-ES": "Golpe poderoso", "ZH-CN": "强力一击" }, "localizedDescriptions": { "IT-IT": "[mobility]Salti[/mobility] verso il nemico bersaglio, [cc]interrompendo[/cc] il suo [cc]lancio di incantesimi[/cc].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]Cariche Eroiche[/other] che possiedi.\n\n[#] Cariche Eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nInfliggere il [other]colpo finale[/other] ridurrà il [other]tempo di ricarica[/other] di questa abilità del [other](E)[/other].", "RU-RU": "Совершите [mobility]прыжок[/mobility] к выбранным врагам, [cc]прервав[/cc] их [cc]чтение заклинаний[/cc].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] накопленных вами [other]Героических зарядов[/other].\n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nНанесение [other]окончательного удара[/other] сократит [other]время восстановления[/other] этого навыка на [other](E)[/other].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranego wroga, [cc]przerywając[/cc] mu [cc]rzucana zaklęcia[/cc].\nZadaje [dmg]obrażenia fizyczne[/dmg] [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Heroicznej Szarży[/other] jakie masz.\n\n[#] Heroiczne Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nZadanie [other]ciosu kończącego[/other] skórci [other]czasu odnowienia[/other] tej umiejętności o [other](E)[/other].", "TR-TR": "Hedeflenen düşmana doğru [mobility]sıçrayarak[/mobility] düşmanların [cc]büyü kullanımını[/cc] [cc]yarıda kes[/cc].\nÜzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] ver.\n\n[#] Kahraman Yükü: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]Bitirici darbe[/other] vurmak, bu yeteneğin [other]bekleme süresini[/other] [other](E)[/other] azaltır.", "ID-ID": "[mobility]Melompat[/mobility] ke arah musuh target, [cc]menginterupsi[/cc] [cc]perapalan mantra[/cc] mereka.\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Heroik[/other] yang kamu miliki.\n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nMelakukan [other]serangan pamungkas[/other] akan mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](E)[/other].", "FR-FR": "[mobility]Sautez[/mobility] vers l'ennemi ciblé, [cc]interrompant[/cc] leur [cc]incantation de sort[/cc].\nInflige des [dmg]dégâts physiques[/dmg] [other]basés[/other] sur le [other]nombre[/other] de [other]Charges Héroïques[/other] sur vous.\n\n[#] Charges Héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nInfliger le [other]coup de grâce[/other] réduira le [other]temps de recharge[/other] de cette compétence de [other](E)[/other].", "JA-JP": "狙った敵に[mobility]跳躍[/mobility]し、[cc]呪文詠唱[/cc]を[cc]妨害[/cc]します。\nあなたの[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] ダメージ:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]とどめの一撃[/other]を与えると、この能力の[other]クールダウン[/other]が[other](E)[/other]短縮されます。", "EN-US": "[mobility]Leap[/mobility] towards the targeted enemy, [cc]interrupting[/cc] their [cc]spell casting[/cc].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you.\n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nDealing the [other]finishing blow[/other] will reduce this ability's [other]cooldown[/other] by [other](E)[/other].", "DE-DE": "[mobility]Springe[/mobility] zum gewählten Gegner und [cc]unterbrich[/cc] dessen [cc]Zauberwirken[/cc].\nVerursacht [dmg]physischen Schaden[/dmg] [other]basierend[/other] auf der [other]Menge[/other] an vorhandenen [other]Heldenhaften Aufladungen[/other].\n\n[#] Heldenhafte Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nDer [other]Todesstoß[/other] verringert die [other]Abklingzeit[/other] dieser Fertigkeit um [other](E)[/other].", "AR-SA": "[mobility]القفز[/mobility] نحو العدو المستهدف، [cc]مقاطع[/cc] [cc]لإلقاء تعويذته[/cc].\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على [other]كمية[/other] [other]الشحنات البطولية[/other] لديك.\n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]الضرر: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nتوجيه [other]مهارة الضربة الناهية[/other] سيقلل [other]فترة الإنتظار[/other] لهذه القدرة بمقدار [other](E)[/other].", "KO-KR": "목표 적을 향해 [mobility]도약[/mobility]하여, 적의 [cc]스킬 시전[/cc]을 [cc]방해[/cc]합니다.\n[other]영웅적인 차지[/other]의 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 피해[/dmg]를 입힙니다.\n\n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n[other]마무리 일격[/other]을 가할 시 이 스킬의 [other]재사용 대기 시간[/other]이 [other](E)[/other]만큼 감소합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção ao inimigo alvo, [cc]interrompendo[/cc] seu [cc]lançamento de feitiços[/cc].\nCausa de [dmg]dano físico[/dmg] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] em você.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nCausar o [other]ataque final[/other] reduzirá a [other]recarga[/other] desta habilidade em [other](E)[/other].", "ZH-TW": "朝目標敵人[mobility]跳躍[/mobility],[cc]中斷[/cc]他們的[cc]技能施法[/cc]。\n[other]基於[/other]您自身[other]英雄層數[/other]的[other]數量[/other]造成[dmg]物理傷害[/dmg]。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 傷害:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n造成[other]最後一擊[/other]將使此技能的[other]冷卻時間[/other]減少[other](E)[/other]。", "ES-ES": "[mobility]Salta[/mobility] hacia el enemigo señalado e [cc]interrumpe[/cc] su [cc]lanzamiento de hechizos[/cc].\nInflige [dmg] daño físico[/dmg] [other]basado[/other] en la [other]cantidad[/other] de [other]Cargas Heroicas[/other] que tengas.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\nAsestar el [other]golpe fatal[/other] reducirá el [other]tiempo de espera[/other] de esta habilidad en [other](E)[/other].", "ZH-CN": "朝目标敌人[mobility]跳跃[/mobility],[cc]中断[/cc]他们的[cc]技能施法[/cc]。\n[other]基于[/other]你身上[other]英勇冲锋叠层[/other]的[other]数量[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](A)[/dmg] | [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n\n造成[other]最后一击[/other]将使此技能的[other]冷却时间[/other]减少[other](E)[/other]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 11, "castRange": 8, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_BLEEDCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tagli profondi", "RU-RU": "Глубокие раны", "PL-PL": "Głębokie Rany", "TR-TR": "Derin Kesik", "ID-ID": "Luka Dalam", "FR-FR": "Entailles profondes", "JA-JP": "深い切創", "EN-US": "Deep Cuts", "DE-DE": "Tiefe Schnitte", "AR-SA": "جروح عميقة", "KO-KR": "깊게 베기", "PT-BR": "Cortes Fundos", "ZH-TW": "千刀萬剮", "ES-ES": "Cortes profundos", "ZH-CN": "深切" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, fai sanguinare il nemico bersaglio, infliggendogli [dmg](B) danni fisici[/dmg] nell'arco di [dmg](C)[/dmg].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает кровотечение у выбранного врага, нанося [dmg](B) физического урона[/dmg] в течение [dmg](C)[/dmg].", "PL-PL": "Co [other](A)[/other] autoataków nakładasz na wroga krwawienie, zadające [dmg](B) pkt. obrażeń fizycznych[/dmg] przez [dmg](C)[/dmg].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda bir, hedef düşmana [dmg](B)[/dmg] içerisinde [dmg](C) fiziksel hasar[/dmg] veren bir kanamaya sebep olur.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menimbulkan efek bleed pada target musuh, menimbulkan [dmg](B) damage fisik[/dmg] selama [dmg](C)[/dmg].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoque un saignement chez l'ennemi ciblé, qui inflige [dmg](B) dégâts physiques[/dmg] pendant [dmg](C)[/dmg].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙ったの敵に出血を起こさせて、[dmg](B)[/dmg]に渡って[dmg](C) 物理ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, inflict a bleed on the target enemy dealing [dmg](B) physical damage[/dmg] over [dmg](C)[/dmg].", "DE-DE": "Jeder [other](A)[/other] automatische Angriff verursacht eine Blutung beim anvisierten Gegner, die über [dmg](B)[/dmg] [dmg](C)[/dmg] physischen Schaden verursacht.", "AR-SA": "تتسبب كل [other](A)[/other] من الهجمات التلقائية في نزيف العدو المستهدف ما يلحق [dmg](B)من الضرر البدني[/dmg] على مدار [dmg](C)[/dmg].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적에게 출혈을 일으켜 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, inflige sangramento no alvo inimigo causando [dmg](B) de dano físico[/dmg] durante [dmg](C)[/dmg].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,對目標敵人施加流血效果,在[dmg](B)[/dmg]內造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, inflige una hemorragia en el enemigo señalado que causa [dmg](B) de daño físico[/dmg] durante [dmg](C)[/dmg].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人流血,在[dmg](B)[/dmg]内造成[dmg](C)[/dmg]物理伤害。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_REDUCE_DMG_SWORD", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_PASSIVE_REDUCE_DMG_SWORD_CHARGES_DESC", "localizedNames": { "IT-IT": "Indebolimento", "RU-RU": "Ослабление", "PL-PL": "Osłabienie", "TR-TR": "Zayıflatma", "ID-ID": "Pelemahan", "FR-FR": "Affaiblissement", "JA-JP": "弱体化", "EN-US": "Weakening", "DE-DE": "Schwächung", "AR-SA": "الإضعاف", "KO-KR": "쇠약", "PT-BR": "Enfraquecimento", "ZH-TW": "削弱", "ES-ES": "Debilitamiento", "ZH-CN": "虚弱" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico riduce i [debuff]danni[/debuff] [debuff]inflitti[/debuff] dal nemico bersaglio del [debuff](A)[/debuff] per [debuff](B)[/debuff] ([other]si accumula[/other] fino a [other](C)[/other] volte)", "RU-RU": "[other]Каждая[/other] автоатака снижает [debuff]исходящий урон[/debuff] выбранного врага на [debuff](A)[/debuff] в течение [debuff](B)[/debuff] ([other]накапливается[/other] до [other](C)[/other] раз).", "PL-PL": "[other]Każdy[/other] autoatak zmniejsza [debuff]obrażenia[/debuff] [debuff]zadawane[/debuff] przez wybranego wroga o [debuff](A)[/debuff] przez [debuff](B)[/debuff]. ([other]kumuluje się[/other] do [other](C)[/other] razy)", "TR-TR": "[other]Her[/other] otomatik saldırı, [debuff](A)[/debuff] boyunca hedef düşmanın [debuff]verdiği[/debuff] [debuff]hasarı[/debuff] [debuff](B)[/debuff] azaltır (en fazla [other](C)[/other] defa [other]birikir[/other]).", "ID-ID": "[other]Setiap[/other] Auto-Serang mengurangi [debuff]damage[/debuff] yang [debuff]ditimbulkan[/debuff] musuh yang dituju sebanyak [debuff](A)[/debuff] selama [debuff](B)[/debuff]. ([other]ditumpuk[/other] hingga [other](C)[/other] kali)", "FR-FR": "[other]Chaque[/other] auto attaque diminue les [debuff]dégâts[/debuff] que l'ennemi ciblé [debuff]inflige[/debuff] de [debuff](A)[/debuff] pendant [debuff](B)[/debuff]. ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois)", "JA-JP": "通常攻撃をする[other]たび[/other]に、[debuff](A)[/debuff]の間、狙った敵が[debuff]与える[/debuff][debuff]ダメージ[/debuff]が[debuff](B)[/debuff]減少する(最大[other](C)[/other]回まで[other]スタック[/other]する)", "EN-US": "[other]Every[/other] Auto-Attack decreases the [debuff]damage[/debuff] the targeted enemy [debuff]deals[/debuff] by [debuff](A)[/debuff] for [debuff](B)[/debuff]. ([other]stacks[/other] up to [other](C)[/other] times)", "DE-DE": "[other]Jeder[/other] automatische Angriff reduziert den [debuff]Schaden[/debuff], den das anvisierte Ziel [debuff]verursacht[/debuff] für [debuff](A)[/debuff] um [debuff](B)[/debuff]. (Bis zu [other][/other] [other](C)[/other]Stapel)", "AR-SA": "[other]كل[/other] هجوم تلقائي يقلل من [debuff]الضرر[/debuff] الذي [debuff]يلحقه[/debuff] العدو المستهدف بمقدار [debuff](A)[/debuff] لمدة [debuff](B)[/debuff]. ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)", "KO-KR": "[other]각[/other] 자동 공격이 [debuff](A)[/debuff] 동안 대상 적이 [debuff]가하는[/debuff] [debuff]대미지[/debuff]를 [debuff](B)[/debuff]만큼 감소시킵니다. (최대 [other](C)[/other]번까지 [other]중첩[/other]됨)", "PT-BR": "[other]Cada[/other] Ataque Automático reduz o [debuff]dano[/debuff] que o alvo inimigo [debuff]causa[/debuff] em [debuff](A)[/debuff] por [debuff](B)[/debuff]. ([other]acumula[/other] até [other](C)[/other] vezes)", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[debuff]造成[/debuff]的[debuff]傷害[/debuff]降低[debuff](A)[/debuff],持續[debuff](B)[/debuff](最多可[other]疊加[/other][other](C)[/other]層)", "ES-ES": "[other]Cada[/other] auto-ataque reduce el [debuff]daño[/debuff] que [debuff]inflige[/debuff] el enemigo señalado en [debuff](A)[/debuff] por [debuff](B)[/debuff]. ([other]Se acumula[/other] hasta [other](C)[/other] veces)", "ZH-CN": "[other]每一次[/other]普通攻击,使目标敌人[debuff]造成[/debuff]的[debuff]伤害[/debuff]降低[debuff](A)[/debuff],持续[debuff](B)[/debuff](最多可[other]堆叠(C)次[/other])。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Spadone del novizio", "RU-RU": "Палаш (новичок)", "PL-PL": "Pałasz Nowicjusza", "TR-TR": "Acemi Geniş Kılıcı", "ID-ID": "Pedang Lebar Pemula", "FR-FR": "Épée large de l'apprenti", "JA-JP": "ブロードソード(見習い)", "EN-US": "Novice's Broadsword", "DE-DE": "Breitschwert des Novizen", "AR-SA": "سيف عريض للمبتدئ", "KO-KR": "초심자의 브로드소드", "PT-BR": "Espada Larga do Novato", "ZH-TW": "新手級闊劍", "ES-ES": "Espada ancha del novato", "ZH-CN": "新手级阔剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 2.3, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 500, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 420, "craftResourceList": [ { "uniqueName": "T2_METALBAR", "count": 16 }, { "uniqueName": "T2_LEATHER", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_SCIMITAR_MORGANA", "uiSprite": "MAIN_SCIMITAR_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama di Clarent del gran maestro", "RU-RU": "Королевский меч (магистр)", "PL-PL": "Clarent Wszechmistrza", "TR-TR": "Büyük Usta Clarent Kılıcı", "ID-ID": "Pedang Clarent Grandmaster", "FR-FR": "Lame de Clarent du grand maître", "JA-JP": "クラレントブレード(グランドマスター)", "EN-US": "Grandmaster's Clarent Blade", "DE-DE": "Clarent-Klinge des Großmeisters", "AR-SA": "النصل اللامع للأستاذ", "KO-KR": "그랜드 마스터의 클라렌트 블레이드", "PT-BR": "Lâmina Aclarada do Grão-mestre", "ZH-TW": "宗師級王者之劍", "ES-ES": "Hoja Clarent del gran maestro", "ZH-CN": "宗师级王者之剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1025, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 16 }, { "uniqueName": "T7_LEATHER", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SCIMITAR_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_MAIN_ARCANESTAFF", "uiSprite": "MAIN_ARCANESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "arcanestaff", "categoryName": "Arcane Staff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "ARCANE_CHAIN_MISSILE", "uiAtlas": null, "uiSprite": "CHAIN_MISSILE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Missile a catena", "RU-RU": "Цепной снаряд", "PL-PL": "Pocisk Łańcuchowy", "TR-TR": "Mermi Zinciri", "ID-ID": "Misil Rantai", "FR-FR": "Chaîne de missiles", "JA-JP": "チェーンミサイル", "EN-US": "Chain Missile", "DE-DE": "Kettengeschoss", "AR-SA": "سلسلة القذائف", "KO-KR": "연쇄 미사일", "PT-BR": "Míssil Encadeado", "ZH-TW": "連鎖魔彈", "ES-ES": "Misil en cadena", "ZH-CN": "连锁飞弹" }, "localizedDescriptions": { "IT-IT": "Spara un Missile a Catena nella direzione selezionata, infliggendo [dmg](A) danno magico[/dmg] al primo nemico colpito.\nQuando un nemico viene colpito, rimbalza verso il [other]nemico più vicino[/other] entro [other](B)[/other] dall'ultimo bersaglio colpito, infliggendo [dmg](C) danno magico[/dmg] a tutti i nemici che seguono (può colpire fino a [other](D)[/other] bersagli; non può colpire più volte lo stesso bersaglio).\nApplica [other]una Carica Arcana[/other] A tutti i nemici colpiti.\n\nLe [other]Cariche Arcane[/other] vengono consumate quando infliggi danno diretto al bersaglio, infliggendo altri [dmg](E) danni magici[/dmg]. (Il danno di Missile a Catena non è contato come danno diretto).", "RU-RU": "Вы выпускаете цепной снаряд в указанном направлении, нанеся [dmg](A) магического урона[/dmg] первому задетому врагу.\nПри контакте с врагом он перепрыгнет к [other]ближайшему врагу[/other] в пределах [other](B)[/other] от последнего задетого врага, нанося [dmg](C) магического урона[/dmg] всем следующим врагам (может перемещаться между [other](D)[/other] целями; нельзя поразить одну и ту же цель несколько раз).\nДобавляет [other]один мистический заряд[/other] всем задетым врагам.\n\n[other]Мистические заряды[/other] расходуются каждый раз, когда вы наносите урон пораженной цели, дополнительно нанося [dmg](E) магического урона[/dmg] (урон Цепного снаряда не является прямым уроном).", "PL-PL": "Wystrzeliwujesz w wybranym kierunku Pocisk Łańcuchowy, zadający [dmg](A) pkt. obrażeń magicznych[/dmg] pierwszemu uderzonemu wrogowi.\nPo uderzeniu wroga, pociskk przeskoczy do [other]najbliższego wroga[/other] w odległości do [other](B)[/other] od ostatnio uderzonego wroga, zadając [dmg](C) pkt. obrażeń magicznych[/dmg] wszystkim kolejnym wrogom (może oderzyć do [other](D)[/other] celów; nie może uderzyć tego samego celu kilka razy).\nNakłada [other]jeden Tajemny Ładunek[/other] na wszystkich uderzonych wrogów.\n\n[other]Tajemne Ładunki[/other] są zużywane za każdym razem, gdy zadasz bezpośrednie obrażenia celowi dotkniętemu przez zaklęcie, zadając dodatkowe [dmg](E) pkt. obrażeń magicznych[/dmg] (Pocisk Łańcuchowy nie liczy się jako obrażenia bezpośrednie).", "TR-TR": "Hedef yönde bir Mermi Zinciri fırlatarak isabet alan ilk düşmana [dmg](A) sihirli hasar[/dmg] verirsin.\nBir düşmanı vurduğunda isabet alan son düşmanın en fazla [other](B)[/other] uzağındaki [other]en yakın düşmana[/other] sıçrayarak takip eden tüm düşmanlara [dmg](C) sihirli hasar[/dmg] verir. (En fazla [other](D)[/other] hedefe isabet edebilir, aynı hedefe birden fazla kez isabet edemez.)\nİsabet alan tüm düşmanlara [other]bir Arkana Yükü[/other] uygular.\n\n[other]Arkana Yükleri[/other], etkilenen hedefe doğrudan hasar verdiklerinde harcanarak ilave [dmg](E) sihirli hasar[/dmg] verir. (Mermi Zinciri hasarı, doğrudan hasar sayılmaz.)", "ID-ID": "Menembak Misil Rantai ke arah target, menghasilkan [dmg](A) damage sihir[/dmg] untuk hit pertama musuh.\nSetelah mengenai musuh, misil akan melompat ke [other]musuh terdekat[/other] pada [other](B)[/other] dari musuh yang terkena serangan terakhir kali, menghasilkan [dmg](C) damage sihir[/dmg] pada semua musuh (bisa menyerang hingga [other](D)[/other] target; tidak bisa menyerang target yang sama beberapa kali).\nMenerapkan [other]satu Charge Arcane[/other] ke semua musuh yang terkena serangan.\n\n[other]Charge Arcane[/other] digunakan saat kamu menghasilkan damage langsung ke target terdampak, akan menghasilkan [dmg](E) damage sihir[/dmg] tambahan (damage Misil Rantai tidak terhitung damage langsung).", "FR-FR": "Tirez une chaîne de missile dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] au premier ennemi touché.\nA l'impact, elle rebondit vers l'[other]ennemi le plus proche[/other] à moins de [other](B)[/other] du dernier ennemi touché, infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis suivants (peut toucher jusqu'à [other](D)[/other] cibles ; ne peut pas toucher les mêmes cibles plusieurs fois).\nApplique [other]une charge arcanique[/other] à tous les ennemis touchés.\n\nLes [other]charges arcaniques[/other] sont consommées dès que vous infligez des dégâts directs aux cibles affectées, infligeant [dmg](E) dégâts magiques[/dmg] (les dégâts de chaîne de missiles ne compte pas comme des dégats directs).", "JA-JP": "狙った方向にチェーンミサイルを発射し、最初に命中した敵に[dmg](A)魔法ダメージ[/dmg]を与える。\n敵に命中すると、最後に命中した敵から [other](B)[/other] 以内の [other]最も近い敵[/other] に飛び、[dmg](C) の魔法ダメージ[/dmg] を後続のすべての敵に与える。(最大 [other](D)[/other] のターゲットに命中可能; 同じターゲットに複数ヒットできない)。\nヒットしたすべての敵に[other]アルケイン チャージを 1 つ[/other]適用します。\n\n[other]アーケイン チャージ[/other]は、影響を受けたターゲットに直接ダメージを与えるたびに消費され、追加の [dmg](E) 魔法ダメージ[/dmg]を与えます (チェーン ミサイルのダメージは直接ダメージとして含まれません)。", "EN-US": "Shoot a Chain Missile in the targeted direction, dealing [dmg](A) magical damage[/dmg] to the first enemy hit.\nUpon hitting an enemy, it will jump to the [other]closest enemy[/other] within [other](B)[/other] of the last enemy hit, dealing [dmg](C) magical damage[/dmg] to all following enemies (can hit up to [other](D)[/other] targets; can't hit the same target multiple times).\nApplies [other]one Arcane Charge[/other] to all enemies hit.\n\n[other]Arcane Charges[/other] are consumed whenever you deal direct damage to the affected target, dealing an additional [dmg](E) magical damage[/dmg] (Chain Missile damage does not count as direct damage).", "DE-DE": "Schieße ein Kettengeschoss in die anvisierte Richtung, es verursacht [dmg](A) magischen Schaden[/dmg] beim ersten getroffenen Gegner.\nNach dem Treffer springt es zum [other]nächsten Gegner[/other] innerhalb von [other](B)[/other] um den letzten getroffenen Gegner; es verursacht [dmg](C) magischen Schaden[/dmg] bei allen danach getroffenen Gegnern (kann bis zu [other](D)[/other] Ziele treffen; das gleiche Ziel kann nicht mehrfach getroffen werden).\nAppliziert bei allen getroffenen Gegnern [other]eine Arkane Aufladung[/other].\n\n[other]Arkane Aufladungen[/other] werden verbraucht, wenn du direkten Schaden am betroffenen Ziel anrichtest, sie verursachen dann zusätzlichen [dmg](E) magischen Schaden[/dmg] (Schaden vom Kettengeschoss zählt nicht als direkter Schaden).", "AR-SA": "إطلاق سلسلة قذائف إلى الاتجاه المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] بأول ضربة للعدو.\nبعد تسديد ضربة لعدو، ستتجه الضربة نفسها إلى [other]أقرب عدو [/other] في [other]نطاق (B)[/other] من موضع ضربة العدو السابق لإلحاق [dmg](C) من الضرر السحري[/dmg] بجميع الأعداء التالين (يمكن أن تصيب ما يصل إلى [other](D)[/other] من الأهداف؛ لا يمكنها إصابة الهدف ذاته أكثر من مرة).\nتلحق [other]شحنة سحرية[/other] بجميع الأعداء المصابين.\n\nتُستهلك [other]الشحنات السحرية[/other] كلما ألحقت ضررًا مباشرًا بالهدف المتضرر لإيقاع [dmg](E) من ضرر سحري[/dmg] إضافي (ضرر سلسلة القذائف لا يُحتسب ضرر مباشر).", "KO-KR": "목표 방향으로 체인 미사일을 발사해 처음 적중한 적에게 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n 적에게 명중 시, 마지막에 맞은 적으로부터 [other](B)[/other] 범위 내에 있는 [other]가장 가까운 적[/other]에게 옮겨가며 [dmg](A)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](D)[/other]명의 대상을 공격할 수 있으며, 동일한 대상을 2회 공격할 수 없음).\n 적중한 모든 적에게 [other]아케인 스택 하나[/other]를 부여합니다.\n\n [other]아케인 스택[/other]이 부여된 대상을 공격할 때마다 스택이 하나씩 소모되며 [dmg](E)의 마법 대미지[/dmg]를 추가로 가합니다.", "PT-BR": "Atira um Míssil Encadeado na direção do alvo, causando[dmg](A) de dano mágico[/dmg] no primeiro inimigo atingido.\nApós atingir um inimigo, ele vai saltar para [other]o inimigo mais próximo[/other] dentro de [other](B)[/other] do último inimigo atingido, causando [dmg](C) de dano mágico[/dmg] para todos os inimigos atingidos ( pode atingir até [other](D)[/other] alvos; não pode atingir o mesmo alvo múltiplas vezes).\nAplica [other]uma Carga Arcana[/other] em todos os inimigos atingidos.\n\n[other]Cargas Arcanas[/other] são consumidas sempre que você causar dano direto no alvo, causando um adicional [dmg](E) de dano mágicp[/dmg] (dano de Míssil Encadeado não conta como dano direto).", "ZH-TW": "朝目標方向發射一組連鎖魔彈,對第一個擊中的敵人造成[dmg](A)點魔法傷害[/dmg]。\n擊中敵人後,魔彈會接連飛向其[other](B)[/other]範圍內[other]距離最近的敵人[/other],造成[dmg](C)點魔法傷害[/dmg](最多可擊中[other](D)[/other]個目標,但無法重複攻擊相同目標)。\n對所有擊中的敵人施加[other]一層祕術層數[/other]。\n\n每當您對受影響目標造成直接傷害時,都會消耗[other]祕術層數[/other],額外造成[dmg](E)點魔法傷害[/dmg](連鎖魔彈不計入直接傷害)。", "ES-ES": "Dispara un misil en cadena en la dirección señalada e inflige [dmg](A) de daño mágico[/dmg] al primer enemigo impactado.\nTras golpear a un enemigo, saltará al [other]enemigo más cercano[/other] que se encuentre a una distancia de [other](B)[/other] del último enemigo alcanzado e infligirá [dmg](C) de daño mágico[/dmg] a cada uno de los enemigos siguientes (puede golpear hasta [other](D)[/other] objetivos; no puede golpear al mismo objetivo varias veces).\nAplica [other]una carga arcana[/other] a todos los enemigos golpeados.\n\nLas [other]cargas arcanas[/other] se consumen cada vez que le haces daño directo al objetivo afectado e infligen [dmg](E) de daño mágico[/dmg] adicional (El daño del misil en cadena no cuenta como daño directo).", "ZH-CN": "朝目标方向发射一枚连锁飞弹,对其命中的第一个敌人造成[dmg](A)魔法伤害[/dmg]。\n在击中一名敌人后,持续往其[other](B)半径[/other]范围内[other]距离最接近的敌人[/other]弹跳,每次击中造成[dmg](C)魔法伤害[/dmg](最多可击中[other](D)[/other]次;无法击中同一目标两次)。\n对所有被击中的敌人施加[other]一层奥术叠层[/other]。\n\n每当你对拥有[other]奥术叠层[/other]的目标造成直接伤害,消耗该叠层,并造成额外[dmg](E)魔法伤害[/dmg](此效果无法被连锁飞弹本身的伤害触发)。" }, "target": "ground", "castingTime": 0.2, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 5, "castRange": 17, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.6, "effect": "ARCANE_CHAIN_MISSILE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SHIELDFRIENDLY", "uiAtlas": null, "uiSprite": "ARCANE_PROTECTION", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SHIELDFRIENDLY_TEST_DESC", "localizedNames": { "IT-IT": "Protezione arcana", "RU-RU": "Мистическая защита", "PL-PL": "Tajemna Ochrona", "TR-TR": "Arkana Koruması", "ID-ID": "Perlindungan Arcane", "FR-FR": "Protection ésotérique", "JA-JP": "アーケインの保護", "EN-US": "Arcane Protection", "DE-DE": "Arkanschutz", "AR-SA": "الحماية الساحرة", "KO-KR": "고대의 보호", "PT-BR": "Proteção Arcana", "ZH-TW": "祕術守護", "ES-ES": "Protección arcana", "ZH-CN": "奥术防护" }, "localizedDescriptions": { "IT-IT": "Proteggi l'alleato bersaglio con energia arcana, applicando uno [buff]scudo[/buff] che assorbe fino a [buff](A) danni[/buff] (prima di applicare le resistenze) per i prossimi [buff](B)[/buff].\nConferisce [buff]immunità[/buff] agli [buff]effetti di movimento forzato[/buff].", "RU-RU": "Вы взываете к мистической энергии и окружаете выбранного союзника [buff]щитом[/buff], который поглощает до [buff](A) урона[/buff] (обходя сопротивления) в течение следующих [buff](B)[/buff].\nНаделяет [buff]невосприимчивостью[/buff] к [buff]эффектам принудительного перемещения[/buff].", "PL-PL": "Chronisz wybranego sojusznika za pomocą tajemnej energii, nakładając na niego [buff]tarczę[/buff] pochłaniającą do [buff](A) obrażeń[/buff] (przed naliczeniem odporności) w ciągu następnych [buff](B)[/buff].\nZapewnia [buff]odporność[/buff] na [buff]efekty wymuszonego ruchu[/buff].", "TR-TR": "Sonraki [buff](A)[/buff] boyunca [buff](B) hasar[/buff] soğuran (dirençlerden önce) bir [buff]kalkan[/buff] uygulayarak hedef müttefiki arkana enerjisiyle korursun.\n[buff]Zorunlu hareket etkilerine[/buff] karşı [buff]bağışıklık[/buff] sağlar.", "ID-ID": "Melindungi sekutu yang ditargetkan dengan energi arcane, menerapkan [buff]perisai[/buff] yang menyerap hingga [buff](A) damage[/buff] (sebelum resistansi) selama [buff](B)[/buff] berikutnya.\nMemberikan [buff]kekebalan[/buff] terhadap [buff]efek Gerakan Paksaan[/buff].", "FR-FR": "Protégez l'allié ciblé avec de l'énergie arcanique, appliquant un [buff]bouclier[/buff] qui absorbe jusqu'à [buff](A) dégâts[/buff] (avant les résistances) pendant [buff](B)[/buff].\nConfère [buff]immunité[/buff] aux [buff]effets de mouvement forcé[/buff].", "JA-JP": "アーケインエネルギーで狙った味方を守り、その後[buff](A)[/buff]の間、最大[buff](B)ダメージ[/buff](耐性前)を吸収する[buff]シールド[/buff]を適用します。\n[buff]強制移動効果[/buff]が[buff]無効[/buff]になります。", "EN-US": "Protect the targeted ally with arcane energy, applying a [buff]shield[/buff] that absorbs up to [buff](A) damage[/buff] (before resistances) during the next [buff](B)[/buff].\nGrants [buff]immunity[/buff] to [buff]Forced Movement effects[/buff].", "DE-DE": "Schütze den anvisierten Alliierten mit arkaner Energie, dies erzeugt einen [buff]Schild[/buff], der für die nächsten [buff](A)[/buff] bis zu [buff](B) Schaden[/buff] (vor Resistenzenabzug) absorbiert.\nVerleiht [buff]Immunität[/buff] gegen [buff]erzwungene Bewegungseffekte[/buff].", "AR-SA": "لحماية الحليف المستهدف بطاقة سحرية، ما يزوده [buff]بدرع[/buff] تمتص ما يصل إلى [buff](A) من الضرر[/buff] (قبل المقاومات) في أثناء الـ[buff](B)[/buff] التالية.\nلمنح [buff]حصانة[/buff] من [buff]تأثيرات الحركة الإجبارية[/buff].", "KO-KR": "대상 아군을 아케인 에너지로 보호하여, 다음 [buff](A)[/buff] 동안 최대 [buff](B)의 대미지[/buff]를 흡수하는 [buff]실드[/buff]를 부여합니다 (저항력 미반영).\n [buff]강제 이동 효과[/buff]에 대한 [buff]면역[/buff]을 부여합니다.", "PT-BR": "Protege o aliado alvo com energia arcana, aplicando um [buff]escudo[/buff] que absorve até [buff](A) de dano[/buff] (antes das resistências) durante [buff](B)[/buff].\nConcede [buff]imunidade[/buff] a [buff]efeitos de Movimento Forçado[/buff].", "ZH-TW": "以祕術能量形成的[buff]護盾[/buff]保護目標盟友,於接下來[buff](A)[/buff]期間內吸收最多[buff](B)點傷害[/buff](計算抗性前)。\n對[buff]強制位移效果[/buff][buff]免疫[/buff]。", "ES-ES": "Protege al aliado señalado con energía arcana al colocarle un [buff]escudo[/buff] que absorbe hasta [buff](A) de daño[/buff] (antes de las resistencias) durante los próximos [buff](B)[/buff].\nConcede [buff]inmunidad[/buff] a [buff]efectos de movimiento forzado[/buff].", "ZH-CN": "以奥术能量保护目标友军,施加可于[buff](A)[/buff]内吸收最多[buff](B)伤害[/buff](于伤害抗性前计算)的[buff]护盾[/buff]。\n使其[buff]免疫[/buff]所有[buff]强制位移效果[/buff]。" }, "target": "friendall", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 6, "energyUsage": 6, "castRange": 11, "category": "buff_damageshield", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": { "target": "friendall", "damageAbsorbed": 300, "time": 2 }, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "ENIGMA_BLADE", "uiAtlas": null, "uiSprite": "ENIGMA_BLADE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Lama dell'enigma", "RU-RU": "Загадочный клинок", "PL-PL": "Enigmatyczne Ostrze", "TR-TR": "Muamma Kılıcı", "ID-ID": "Pedang Enigma", "FR-FR": "Lame d'énigme", "JA-JP": "不可思議の刃", "EN-US": "Enigma Blade", "DE-DE": "Mysteriöse Klinge", "AR-SA": "النصل الغامض", "KO-KR": "불가사의한 칼날", "PT-BR": "Lâmina Enigmática", "ZH-TW": "謎團之刃", "ES-ES": "Hoja enigma", "ZH-CN": "谜团之锋" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Lama dell'enigma:[/other]\nEvochi una lama magica che colpisce tutti i nemici in un [other]cono[/other] nella direzione bersaglio, infliggendo [dmg](B) danni magici[/dmg].\nSe colpisci almeno [other]un nemico[/other] puoi lanciare l'abilità successiva della combo.\n\n2° [other]Teletrasporto:[/other] \nTi [mobility]teletrasporti[/mobility] alla posizione bersaglio (non puoi teletrasportarti attraverso gli ostacoli).", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Загадочный клинок[/other]\nВы призываете магический клинок, который поражает всех врагов в зоне [other]конуса[/other] в указанном направлении, нанеся [dmg](B) магического урона[/dmg].\nЗаденьте навыком хотя бы [other]одного врага[/other], чтобы продолжить комбинацию.\n\n2ой навык: [other]Мерцание[/other] \nВы [mobility]телепортируетесь[/mobility] к указанному месту (невозможно телепортироваться сквозь препятствия).\nДобавляет [buff]невосприимчивость[/buff] к [buff]урону[/buff] на [buff](C)[/buff].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other]Enigmatyczne Ostrze:[/other]\nPrzyzywasz magiczne ostrze, które uderza wszystkich wrogów w [other]stożku[/other] w wybranym kierunku, zadając [dmg](B) pkt. obrażeń magicznych[/dmg].\nUderzenie co najmniej [other]jednego wroga[/other] umożliwia użycie drugiej umiejętności.\n\n2. [other]Mgnienie:[/other] \n[mobility]Teleportujesz się[/mobility] do wybranej pozycji (nie można teleportować się przez przeszkody).\nZapewnia [buff]odporność[/buff] na [buff]obrażenia[/buff] na [buff](C)[/buff].", "TR-TR": "En fazla iki yeteneği birleştirir. Çoklu yetenek, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]Muamma Kılıcı[/other]\nHedef konumda, [other]koni[/other] şeklindeki bir alandaki tüm düşmanları vurarak [dmg](B) sihirli hasar veren[/dmg] büyülü bir kılıç oluşturursun.\nEn az [other]bir düşmana[/other] isabet ederse sonraki çoklu yetenek etkinleşir.\n\n2. [other]Titreşme:[/other]\nHedef konuma [mobility]ışınlanırsın[/mobility]. (Engellerin içinden ışınlanılamaz.)\n[buff](C)[/buff] boyunca [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] sağlar.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo direset setelah [other](A)[/other].\n\n1 [other]Pedang Enigma:[/other]\nMemanggil pedang sihir yang menyerang semua musuh dalam [other]kerucut[/other] di area target, memberikan [dmg](B) damage sihir[/dmg].\nMengenai setidaknya [other]satu musuh[/other] akan memungkinkan kemampuan kombo berikutnya.\n\n2 [other]Perpindahan:[/other] \n[mobility]Berteleportasi[/mobility] ke posisi target (tidak bisa berteleportasi menembus benda padat).\nMemberikan [buff]kekebalan[/buff] terhadap [buff]damage[/buff] selama [buff](C)[/buff].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other]. \n\n1er [other]Lame d'enigme[/other] : \nInvoque une lame magique qui frappe tous les ennemis dans un [other]cône[/other] dans la direction ciblée, infligeant [dmg](B) dégâts magiques[/dmg]. \nToucher au moins [other]un ennemi[/other] active la compétence combo suivante. \n\n2ème [other]Sursaut[/other] \n[mobility]Téléportez-vous[/mobility] à la position ciblée (ne peut pas se téléporter à travers les obstacles).\nConfère une [buff]immunité[/buff] aux [buff]dégâts[/buff] pendant [buff](C)[/buff].", "JA-JP": "最大2つの能力を組み合わせます。コンボは[other](A)[/other]後にリセットされます。\n\n第1[other]不可思議の刃:[/other]\n魔法の刃を召喚して、狙った方向の全ての敵に[other]円錐状[/other]にヒットさせ、[dmg]魔法ダメージを(B)[/dmg]与えます。\n少なくとも[other]敵1体[/other]にヒットすると、次のコンボ能力が有効化されます。\n\n第2[other]弾飛:[/other]\n狙った位置に[mobility]テレポート[/mobility]します(障害物を通り抜けてのテレポートは不可)。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Enigma Blade:[/other]\nConjure a magic blade that hits all enemies in a [other]cone[/other] in the targeted direction, dealing [dmg](B) magical damage[/dmg].\nHitting at least [other]one enemy[/other] enables the next combo ability.\n\n2nd [other]Flicker:[/other] \n[mobility]Teleport[/mobility] to the targeted position (cannot teleport through obstacles).\nGrants [buff]immunity[/buff] to [buff]damage[/buff] for [buff](C)[/buff].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo setzt sich nach [other](A)[/other] zurück.\n\n1. [other]Mysteriöse Klinge:[/other]\nBeschwört eine magische Klinge, die alle Gegner in einem [other]Kegel[/other] in der anvisierten Richtung trifft, und dabei [dmg](B) magischen Schaden[/dmg] anrichtet.\nDie Kombo kann mit der nächsten Fertigkeit weitergeführt werden, wenn mindestens [other]ein Gegner[/other] getroffen wurde.\n\n2. [other]Flimmern:[/other] \n[mobility]Teleportiert[/mobility] dich zur anvisierten Position (kein Teleport durch Hindernisse).\nVerleiht für [buff](C)[/buff] [buff]Immunität[/buff] gegen [buff]Schaden[/buff].", "AR-SA": "يمكن جمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nأولًا [other]النصل الغامض:[/other]\nيمكن استدعاء نصل سحري يضرب كل الأعداء في شكل [other]مخروط[/other] في الاتجاه المستهدف ليلحق [dmg](B) من الضرر السحري[/dmg].\nضرب [other]عدو واحد[/other] على الأقل يفعّل قدرة المجموعة التالية.\n\nثانيًا [other]الرفرفة:[/other] \nيمكن [mobility]الانتقال آنيًا[/mobility]إلى الموقع المستهدف (لا يمكن الانتقال الآني عبر العوائق).\nتمنح [buff]حصانة[/buff] من [buff]الضرر[/buff] لمدة [buff](C)[/buff].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n 첫 번째 [other]불가사의한 칼날:[/other]\n 목표 방향으로 마법 칼날을 발사해 [other]부채꼴 범위[/other] 내에 적중한 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.\n [other]한 명 이상의 적[/other]에게 적중 시 다음 콤보로 이어갈 수 있습니다.\n\n 두 번째 [other]점멸:[/other] \n 목표 위치로 [mobility]순간이동[/mobility]합니다 (장애물을 지나칠 수는 없음).\n[buff](C)[/buff] 동안 [buff]대미지[/buff]에 대한 [buff]면역[/buff]을 부여합니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1º [other]Lâmina Enigmática:[/other]\nConjura uma lâmina mágica que atinge todos os inimigos em um [other]cone[/other] na direção alvo, causando [dmg](B) de dano mágico[/dmg].\nAcertar pelo menos [other]um inimigo[/other] habilita a próxima habilidade da combinação.\n\n2º [other]Volteador:[/other]\n[mobility]Teletransporta[/mobility] para a posição alvo (não pode se teletransportar através de obstáculos).\nConcede [buff]imunidade[/buff] a [buff]dano[/buff] por [buff](C)[/buff].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]謎團之刃:[/other]\n喚出魔法刀刃,朝目標方向攻擊[other]錐形範圍[/other]內所有敵人,造成[dmg](B)點魔法傷害[/dmg]。\n至少擊中[other]一名敵人[/other]即可使出下個組合技能。\n\n第二段[other]閃現:[/other]\n[mobility]傳送[/mobility]到目標位置(無法穿過障礙物)。\n對[buff]傷害[/buff][buff]免疫[/buff],持續[buff](C)[/buff]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1era [other]Hoja enigma:[/other]\nConjura una hoja mágica que golpea a todos los enemigos en un [other]cono[/other] en la dirección señalada e inflige [dmg](B) de daño mágico[/dmg].\nGolpear al menos [other]un enemigo[/other] habilita la siguiente habilidad de combo.\n\n2do [other]Parpadeo:[/other] \n[mobility]Teletranspórtate[/mobility] a la posición señalada (no puedes teletransportarte a través de obstáculos).\nOtorga [buff]inmunidad[/buff] al [buff]daño[/buff] por [buff](C)[/buff].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]谜团之锋:[/other]\n在目标方向[other]锥型区域[/other]幻化一把魔法刀刃,打击范围内的所有敌人,造成[dmg](B)魔法伤害[/dmg]。\n成功击中至少[other]一个敌人[/other]以继续连技。\n\n第二段[other]闪烁:[/other]\n[mobility]传送[/mobility]至目标位置(无法穿越障碍物传送)。\n获得[buff]免疫[/buff]所有[buff]伤害[/buff]的效果,持续[buff](C)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 5, "castRange": 10, "category": "instant", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "ENIGMA_BLADE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "CLEANSESPEED2", "uiAtlas": null, "uiSprite": "MOTIVATING_CLEANSE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Purificazione motivante", "RU-RU": "Бодрящее очищение", "PL-PL": "Motywacyjne Oczyszczenie", "TR-TR": "Motive Edici Arındırma", "ID-ID": "Pembersihan Memotivasi", "FR-FR": "Purification motivante", "JA-JP": "動機付けの浄化", "EN-US": "Motivating Cleanse", "DE-DE": "Motivierende Reinigung", "AR-SA": "التطهير التحفيزي", "KO-KR": "격려의 정화", "PT-BR": "Purificação Motivadora", "ZH-TW": "鼓舞淨化", "ES-ES": "Purificación motivadora", "ZH-CN": "激励净化" }, "localizedDescriptions": { "IT-IT": "Purifica fino a [other](A)[/other] alleati in un [other]raggio di (B)[/other], [other]purificando[/other] tutti gli [other]effetti di controllo[/other] e i [other]debuff[/other] (esclusi gli effetti con danni nel tempo, si può usare da storditi o silenziati).\nAumenta la [buff]velocità di movimento[/buff] degli alleati purificati del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "Очистите до [other](A)[/other] союзников в [other]радиусе (B)[/other], [other]сняв с них[/other] все [other]эффекты контроля[/other] и [other]негативные эффекты[/other] (за исключением наносящих периодический урон, можно использовать при оглушении или безмолвии).\nУвеличивает [buff]скорость передвижения[/buff] очищенных союзников на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "Oczyszczasz do [other](A)[/other] sojuszników w promieniu [other](B)[/other], [other]oczyszczając[/other] wszystkie [other]efekty kontroli tłumu[/other] i [other]debuffy[/other] (poza efektami obrażeń czasowych, może być użyte, gdy jesteś ogłuszony lub wyciszony).\nZwiększa [buff]szybkość ruchu[/buff] oczyszczonych sojuszników o [buff](C)[/buff] przez [buff](D)[/buff].", "TR-TR": "[other](A) yarıçaplı[/other] bir alan içerisindeki en fazla [other](B)[/other] müttefiki paklayarak onları tüm [other]kitle kontrol etkilerinden[/other] ve [other]zayıflatmalardan[/other] [other]arındırırsın[/other]. (Zamanla hasar etkileri arındırılmaz, sersemlemiş veya susturulmuşken de kullanılabilir.)\nArındırılan müttefiklerin [buff]hareket hızını[/buff] [buff](C)[/buff] boyunca [buff](D)[/buff] artırır.", "ID-ID": "Memurnikan hingga [other](A)[/other] sekutu dalam [other]radius (B)[/other], [other]membersihkan[/other] semua [other]efek Kontrol Kerumunan[/other] dan [other]debuff[/other] (kecuali efek damage seiring waktu; bisa digunakan saat terbungkam atau terkena stun).\nMenambah [buff]Kecepatan Gerak[/buff] sekutu yang dibersihkan hingga [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "[other]Purifiez[/other] jusqu'à [other](A)[/other] alliés dans un [other]rayon de (B)[/other], supprimant tous les [other]effets de contrôle de foule[/other] et [other]malus[/other] (à l'exception des dégâts sur la durée). Augmente la [buff]vitesse de déplacement[/buff] des alliés purifiés de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "[other]半径(A)[/other]以内にいる最大[other](B)[/other]人の味方を清め、全ての[other]クラウドコントロール効果[/other]と[other]デバフ[/other]を[other]浄化[/other]します(時間経過ダメージの効果を除く、スタンまたは沈黙中も使用可能)。\n[buff](C)[/buff]の間、浄化された味方の[buff]移動速度[/buff]が[buff](D)[/buff]上昇します。", "EN-US": "Purify up to [other](A)[/other] allies in a [other](B) radius[/other], [other]cleansing[/other] all [other]Crowd Control effects[/other] and [other]debuffs[/other] (except damage over time effects; can be used while stunned or silenced).\nIncreases the cleansed allies' [buff]Move Speed[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "Reinigt bis zu [other](A)[/other] Alliierte in einem [other]Radius von (B), entfernt alle Debuffs[/other], [other]entfernt[/other] alle [other]CC-Effekte[/other] und [other]Debuffs[/other] (außer Schaden-auf-Zeit Effekten / DoTs, kann auch während Verstummung oder Betäubung genutzt werden).\nErhöht die [buff]Bewegungsgeschwindigkeit[/buff] von gereinigten Alliierten für [buff](C)[/buff] um [buff](D)[/buff].", "AR-SA": "يمكن تنقية ما يصل إلى [other](A)[/other] من الحلفاء في [other]محيط (B) [/other] [other]لإزالة [/other] كل [other]تأثيرات التحكم في الحشود[/other] و[other]التثبيطات[/other] (باستثناء تأثيرات الضرر بمرور الوقت؛ يمكن استخدامها في أثناء الإصابة بالصعق أو الإيقاف).\nتزيد من [buff]سرعة حركة[/buff] الحلفاء المطهرين بمقدار[buff](C)[/buff] لمدة[buff](D)[/buff].", "KO-KR": "최대 [other](A)[/other]까지의 [other](B) 범위[/other]안의 모든 아군을 정화하여, 모든 [other]군중 제어 효과[/other]와 [other]디버프[/other]를 [other]정화[/other]합니다 (지속 대미지의 피해는 제외합니다, 기절과 침묵 상태에서 사용 가능).\n 정화된 아군의 [buff]이동 속도[/buff]를 [buff](C)[/buff] 동안 [buff](D)[/buff] 만큼 증가시킵니다.", "PT-BR": "Purifica até [other](A)[/other] aliados em um [other](B)raio de [/other], [other]purificando[/other] todos os [other]efeitos de Controle de Grupo[/other] e [other]desvantagens[/other] (exceto efeitos de dano por tempo, pode ser usado enquanto silenciado ou atordoado).\nAumenta a [buff]Velocidade de Movimento[/buff] dos aliados purificados em [buff](C)[/buff] por [buff](D)[/buff].", "ZH-TW": "洗滌[other](A)半徑範圍[/other]內最多[other](B)[/other]名盟友,[other]淨化[/other]所有[other]群體控制效果[/other]和[other]減益效果[/other](不包含持續性傷害效果,且暈眩或沉默時可使用)。\n使受淨化盟友的[buff]移動速度[/buff]增加[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "Purifica a [other](A)[/other] aliados en un [other]radio de (B) [/other]. [other]Limpia[/other] todos los [other]efectos de control de multitudes[/other] y [other]debuffs[/other] excepto por los efectos de daño a largo plazo, puedes usarlo mientras estés aturdido o silenciado).\nAumenta la [buff]velocidad de movimiento[/buff] de los aliados purificados en [buff](C)[/buff] por [buff](D)[/buff].", "ZH-CN": "奥术能量覆盖目标[other](A)半径[/other]范围内最多[other](B)[/other]名友军,[other]净化[/other]所有[other]群体控制效果[/other]与[other]减益状态[/other](持续性伤害效果除外,可以在被击晕或沉默的状态下使用)。\n被净化的友军[buff]移动速度[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 0.1, "castRange": 11, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "ARCANEORB2", "uiAtlas": null, "uiSprite": "ARCANE_ORB_2", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Globo arcano", "RU-RU": "Мистическая сфера", "PL-PL": "Tajemna Kula", "TR-TR": "Arkana Küresi", "ID-ID": "Bola Arcane", "FR-FR": "Orbe ésotérique", "JA-JP": "アーケインオーブ", "EN-US": "Arcane Orb", "DE-DE": "Arkankugel", "AR-SA": "الجرم الساحر", "KO-KR": "아케인 보주", "PT-BR": "Orbe Arcano", "ZH-TW": "祕術寶珠", "ES-ES": "Orbe arcano", "ZH-CN": "奥术宝珠" }, "localizedDescriptions": { "IT-IT": "Lanci una sfera di energia arcana nella direzione bersaglio, infliggendo [dmg](A) danni magici[/dmg] in un [other]raggio di (B)[/other] dal punto d'impatto con un nemico.\n[other]Rimuove tutti i buff[/other] dai nemici colpiti (eccetto gli effetti di guarigione nel tempo).\n[cc]Silenzia[/cc] i nemici per [cc](C)[/cc] (contro i giocatori) / [cc](D)[/cc] (contro i mob).", "RU-RU": "Выпустите сферу мистической энергии в выбранном направлении, нанеся [dmg](A) магического урона[/dmg] в [other]радиусе (B)[/other] при столкновении с врагом.\n[other]Снимает все положительные эффекты[/other] с задетых врагов (за исключением периодического исцеления).\nПовергает в [cc]безмолвие[/cc] врагов на [cc](C)[/cc] (против игроков) / [cc](D)[/cc] (против монстров).", "PL-PL": "Wystrzeliwujesz w wybranym kierunku kulę tajemnej energii, zadając [dmg](A) pkt. obrażeń magicznych [/dmg] w promieniu [other](B)[/other] po uderzeniu wroga.\n[other]Oczyszczasz wszystkie buffy[/other] z uderzonych wrogów (poza efektami leczenia czasowego).\n[cc]Ucisza[/cc] wrogów przez [cc](C)[/cc] (przeciwko wrogom) / [cc](D)[/cc] (przeciwko mobom).", "TR-TR": "Hedef yönde bir düşmana temas ettiğinde [other](A) yarıçaplı[/other] bir alanda [dmg](B) sihirli hasar[/dmg] veren bir arkana enerjisi küresi fırlatırsın.\nİsabet alan düşmanların (zamanla iyileşme etkileri hariç) [other]tüm güçlendirmelerini siler[/other].\nDüşmanları [cc](C)[/cc] (oyunculara karşı) / [cc](D)[/cc] (diğer düşmanlara karşı) boyunca [cc]susturur[/cc].", "ID-ID": "Menembak bola energi arcane ke arah target, menghasilkan [dmg](A) damage sihir[/dmg] dalam [other]radius (B)[/other] saat berbenturan dengan musuh.\n[other]Menghapus semua buff[/other] dari hit musuh (kecuali penyembuhan seiring waktu).\n[cc]Membungkam[/cc] musuh selama [cc](C)[/cc] (saat melawan pemain) / [cc](D)[/cc] (saat melawan mob).", "FR-FR": "Tirez une sphère d'énergie ésotérique dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] dans un [other]rayon de (B)[/other] à l'impact avec un ennemi.\n[other]Purge tous les bonus[/other] des ennemis touchés (à l'exception des soins sur la durée).\n[cc]Réduit au silence[/cc] les ennemis pendant [cc](C)[/cc] (contre les joueurs) / [cc](D)[/cc] (contre les monstres).", "JA-JP": "狙った方向にアーケインエネルギーの球を発射し、敵に当たった際に[other](A)の半径[/other]に[dmg](B)魔法ダメージ[/dmg]を与えます。\nヒットした敵の[other]全てのバフをパージ[/other]します(時間経過で治癒の効果を除く)。\n敵を[cc]沈黙[/cc]させます。効果時間:[cc](C)[/cc](対プレイヤー)/[cc](D)[/cc](対モブ)", "EN-US": "Shoot a sphere of arcane energy in the targeted direction, dealing [dmg](A) magical damage[/dmg] in a [other](B) radius[/other] upon impact with an enemy.\n[other]Purges all buffs[/other] on enemies hit (except for healing over time effects).\n[cc]Silences[/cc] enemies for [cc](C)[/cc] (vs players) / [cc](D)[/cc] (vs mobs).", "DE-DE": "Feuere eine Sphäre arkaner Energie in die anvisierte Richtung, diese verursacht [dmg](A) magischen Schaden[/dmg] in [other](B) Radius[/other] um einen getroffenen Gegner.\n[other]Reinigt alle Buffs[/other] von getroffenen Gegnern (außer Heilung über Zeit - Effekte).\n[cc]Verstummt[/cc] Gegner für [cc](C)[/cc] (Spieler) / [cc](D)[/cc] (Mobs).", "AR-SA": "الإطلاق على كرة طاقة ساحرة في الاتجاه المستهدف لإلحاق [dmg](A)من الضرر السحري[/dmg] في [other]محيط (B) [/other] بعد الاصطدام بعدو.\n[other]تزيل جميع التقويات[/other] لدى الأعداء المصابين (باستثناء تأثيرات العلاج بمرور الوقت).\n[cc]تُوقف[/cc] الأعداء لمدة [cc](C)[/cc] (ضد اللاعبين) / [cc](D)[/cc] (ضد الغرماء).", "KO-KR": "목표한 방향으로 아케인 에너지 구체를 쏘아서 적과의 충돌 시 [other](A) 범위[/other]에 [dmg](B)의 마법 피해[/dmg]를 입힙니다.\n피해를 받은 적에게서 [other]모든 버프를 제거[/other]합니다 (지속 힐 제외).\n[cc](C)[/cc] (vs 플레이어) / [cc](D)[/cc] (vs 몬스터) 동안 적을 [cc]침묵[/cc]시킵니다.", "PT-BR": "Atira uma esfera de energia arcana na direção do alvo, causando [dmg](A) de dano mágico[/dmg] em um raio de [other](B)[/other] no impacto com um inimigo.\n[other]Purifica todos os bônus[/other] de todos os inimigos acertados (exceto por efeitos de cura por tempo).\n[cc]Silencia[/cc] inimigos por [cc](C)[/cc] (contra jogadores) / [cc](D)[/cc] (contra monstros).", "ZH-TW": "朝目標方向發射祕術能量球,接觸敵人後對[other](A)半徑範圍[/other]內造成[dmg](B)點魔法傷害[/dmg]。\n[other]清除[/other]被擊中敵人的[other]所有增益效果[/other](不包括持續性治療效果)。\n使敵人[cc]沉默[/cc],持續[cc](C)[/cc](對玩家)/[cc](D)[/cc](對怪物)。", "ES-ES": "Dispara una esfera de energía esotérica en la dirección deseada e inflige [dmg](A) de daño mágico[/dmg] dentro de un [other]radio de (B)[/other] al impactar con el enemigo.\n[other]Purga todos los buffs[/other] de los enemigos golpeados (excepto por la curación a largo plazo).\n[cc]Silencia[/cc] a todos los enemigos por [cc](C)[/cc] (contra jugadores) / [cc](D)[/cc] (contra monstruos).", "ZH-CN": "朝目标方向发射一个充满奥术能量的球体,击中第一个敌人时爆炸,对周围[other](A)半径[/other]范围内的所有敌人造成[dmg](B)魔法伤害[/dmg]。\n[other]驱散[/other]被击中的敌人身上的[other]所有增益状态[/other](持续性治疗效果除外)。\n[cc]沉默[/cc]被击中的敌人[cc](C)[/cc](对玩家)/ [cc](D)[/cc](对怪物)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 15, "castRange": 25, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1.4, "effect": "ARCANEORB2_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_ATTACKBUFF_ARCANESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Potere persistente", "RU-RU": "Неисчерпаемая сила", "PL-PL": "Utrzymanie Mocy", "TR-TR": "Kalıcı Güç", "ID-ID": "Kekuatan Berkelanjutan", "FR-FR": "Puissance persistante", "JA-JP": "リンガリングパワー", "EN-US": "Lingering Power", "DE-DE": "Nachklingende Macht", "AR-SA": "القوة الباقية", "KO-KR": "끈질긴 힘", "PT-BR": "Poder Remanescente", "ZH-TW": "殘存能量", "ES-ES": "Poder persistente", "ZH-CN": "魔能反馈" }, "localizedDescriptions": { "IT-IT": "Dopo aver lanciato un qualsiasi potere, aumenti la tua [buff]velocità d'attacco automatico[/buff] del [buff](A)[/buff] e la [buff]portata d'attacco automatico[/buff] del [buff](B)[/buff] per i prossimi [buff](C) attacchi automatici[/other] entro [buff](D)[/buff].", "RU-RU": "После использования любого заклинания увеличивает [buff]скорость ваших автоатак[/buff] на [buff](A)[/buff] и [buff]расстояние ваших автоатак[/buff] на [buff](B)[/buff] для следующих [buff](C) автоатак[/other] в течение [buff](D)[/buff].", "PL-PL": "Po rzuceniu dowolnego zaklęcia, zwiększasz swoją [buff]Szybkość autoataku[/buff] o [buff](A)[/buff] oraz [buff]zasięg autoataku[/buff] o [buff](B)[/buff] dla następnych [buff](C) autoataków[/other] w ciągu [buff](D)[/buff].", "TR-TR": "Her büyü kullanımından sonra [buff](A)[/buff] içerisinde kullanacağın [buff](B) otomatik saldırı[/other] için [buff]otomatik saldırı hızını[/buff] [buff](C)[/buff] ve [buff]otomatik saldırı menzilini[/buff] [buff](D)[/buff] artırır.", "ID-ID": "Setelah merapal mantra apa pun, meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](A)[/buff] dan [buff]Jangkauan Auto-Serang[/buff] sejauh [buff](B)[/buff] untuk [buff](C) Auto-Serang[/other] berikutnya dalam [buff](D)[/buff].", "FR-FR": "Après avoir lancé un sort, augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](A)[/buff] et votre [buff]portée d'auto-attaque[/buff] de [buff](B)[/buff] pour les [buff](C) prochaines auto attaques[/other] pendant [buff](D)[/buff].", "JA-JP": "能力を唱えた後、次の[buff](A)[/buff]間以内の[buff]つの(B)通常攻撃[/other]は、[buff]通常攻撃速度[/buff]が[buff](C)[/buff]、[buff]通常攻撃範囲[/buff]が[buff](D)[/buff]増加する。", "EN-US": "After casting any spell, increase your [buff]Auto-Attack Speed[/buff] by [buff](A)[/buff] and your [buff]Auto-Attack Range[/buff] by [buff](B)[/buff] for the next [buff](C) Auto-Attacks[/other] within [buff](D)[/buff].", "DE-DE": "Nach dem Wirken eines beliebigen Zaubers steigt deine [buff]automatische Angriffsgeschwindigkeit[/buff] um [buff](A)[/buff] und deine [buff]Reichweite automatischer Angriffe[/buff] um [buff](B)[/buff] für die nächsten [buff](C) normalen Angriffe[/other] innerhalb von [buff](D)[/buff].", "AR-SA": "تزيد [buff]سرعة هجومك التلقائي[/buff] بعد إلقاء أي تعويذة بمقدار [buff](A)[/buff] وتزيد [buff]نطاق هجومك التلقائي[/buff] بمقدار [buff](B)[/buff] في [buff](C) من الهجمات التلقائية[/other] المقبلة خلال [buff](D)[/buff].", "KO-KR": "어떤 주문이든 시전하면 [buff](A)[/buff] 안에 행하는 다음 [buff]자동 공격 (B)번[/other]의 [buff]자동 공격 속도[/buff]가 [buff](C)[/buff]만큼, [buff]자동 공격 사거리[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Depois de lançar qualquer feitiço, aumenta sua [buff]Velocidade do Ataque Automático[/buff] em [buff](A)[/buff] e seu [buff]Alcance do Ataque Automático[/buff] em [buff](B)[/buff] para os próximos [buff](C) Ataque Automático[/other] dentro de [buff](D)[/buff].", "ZH-TW": "施放任何技能後,使自身接下來[buff](A)[/buff]內的[buff](B)次[/other][buff]普通攻擊速度[/buff]增加[buff](C)[/buff],[buff]普通攻擊距離[/buff]增加[buff](D)[/buff]。", "ES-ES": "Después de haber lanzado cualquier hechizo, incrementa la [buff]velocidad de tus auto ataques[/buff] en [buff](A)[/buff] y el [buff]alcance de tus auto ataques[/buff] en [buff](B)[/buff] para los próximos [buff](C) auto ataques[/other] que hagas durante los próximos [buff](D)[/buff].", "ZH-CN": "施放任何技能后,使你接下来[buff](A)[/buff]内的[buff](B)次[/other][buff]普通攻击速度[/buff]提高[buff](C)[/buff], [buff]普通攻击距离[/buff]提高[buff](D)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_ARCANESTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone arcano dell'apprendista", "RU-RU": "Мистический посох (странник)", "PL-PL": "Tajemny Kostur Czeladnika", "TR-TR": "Kalfa Arkana Asası", "ID-ID": "Tongkat Arcane Pengembara", "FR-FR": "Bâton ésotérique du compagnon", "JA-JP": "アーケインの杖(熟練)", "EN-US": "Journeyman's Arcane Staff", "DE-DE": "Arkanstab des Gesellen", "AR-SA": "عصا الساحر للموثوق", "KO-KR": "장인의 아케인 스태프", "PT-BR": "Cajado Arcano do Iniciante", "ZH-TW": "學徒級祕術法杖", "ES-ES": "Bastón arcano del obrero", "ZH-CN": "学徒级奥术法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 3.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 9000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 0.75, "silver": 0, "craftingFocus": 735, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 16 }, { "uniqueName": "T3_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_ARCANESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_ICEGAUNTLETS_HELL", "uiSprite": "2H_FROSTSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del ghiaccio dell'anziano", "RU-RU": "Заледенелый посох (старейшина)", "PL-PL": "Soplowy Kostur Starszego", "TR-TR": "Yüce Buz Sarkıtı Asası", "ID-ID": "Tongkat Es Tetua", "FR-FR": "Bâton de stalactite du sage", "JA-JP": "氷柱の杖(老熟)", "EN-US": "Elder's Icicle Staff", "DE-DE": "Eiszapfenstab des Ältesten", "AR-SA": "عصا الماء المتجمد للحكيم", "KO-KR": "장로의 아이시클 스태프", "PT-BR": "Cajado de Sincelo do Ancião", "ZH-TW": "禪師級冰柱法杖", "ES-ES": "Bastón de carámbanos del anciano", "ZH-CN": "禅师级冰针法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1150, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_ICEGAUNTLETS_HELL", "uiSprite": "2H_FROSTSTAFF_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1050, "durability": 96486, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1150, "durability": 144729, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1250, "durability": 217094, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1350, "durability": 325640, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone del ghiaccio del maestro", "RU-RU": "Заледенелый посох (мастер)", "PL-PL": "Soplowy Kostur Mistrza", "TR-TR": "Usta Buz Sarkıtı Asası", "ID-ID": "Tongkat Es Master", "FR-FR": "Bâton de stalactite du maître", "JA-JP": "氷柱の杖(マスター)", "EN-US": "Master's Icicle Staff", "DE-DE": "Eiszapfenstab des Meisters", "AR-SA": "عصا الماء المتجمد للخبير", "KO-KR": "마스터의 아이시클 스태프", "PT-BR": "Cajado de Sincelo do Mestre", "ZH-TW": "大師級冰柱法杖", "ES-ES": "Bastón de carámbanos del maestro", "ZH-CN": "大师级冰针法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 950, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FROSTSTAFF_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_CROSSBOW", "uiSprite": "2H_CROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "AUTOFIRE2", "uiAtlas": null, "uiSprite": "BOLT_DMG", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Fuoco automatico", "RU-RU": "Залп", "PL-PL": "Autoostrzał", "TR-TR": "Otomatik Ateş", "ID-ID": "Auto Tembak", "FR-FR": "Tir automatique", "JA-JP": "自動射撃", "EN-US": "Auto Fire", "DE-DE": "Auto-Feuer", "AR-SA": "الإطلاق التلقائي", "KO-KR": "자동 발사", "PT-BR": "Fogo Automático", "ZH-TW": "自動開火", "ES-ES": "Disparo automático", "ZH-CN": "自动射击" }, "localizedDescriptions": { "IT-IT": "Concentri gli attacchi sul nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg] ogni [dmg](B)[/dmg], [other]incanalando[/other] fino a [other](C)[/other].\nL'ultimo attacco esplode, infliggendo [dmg](D) danni magici[/dmg] a tutti i nemici in un [other]raggio di (E)[/other].", "RU-RU": "Сконцентрируйте свои атаки на выбранном враге, нанося [dmg](A) физического урона[/dmg] каждые [dmg](B)[/dmg] при [other]поддерживании[/other] заклинания до [other](C)[/other].\nПоследняя атака вызывает взрыв, который наносит [dmg](D) магического урона[/dmg] всем врагам в [other]радиусе (E)[/other].", "PL-PL": "Skupiasz swoje ataki na wybranym wrogu, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] co [dmg](B)[/dmg], [other]kanałując[/other] do [other](C)[/other].\nOstatni atak eksploduje, zadając [dmg](D) pkt. obrażeń magicznych[/dmg] wszystkim wrogom w promieniu [other](E)[/other].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanıp[/other] saldırılarını hedef düşmana doğrultarak her [dmg](B)[/dmg] [dmg](C) fiziksel hasar[/dmg] verirsin.\nSon saldırı patlayarak [other](D) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](E) sihirli hasar[/dmg] verir.", "ID-ID": "Memusatkan seranganmu pada musuh target, menghasilkan [dmg](A) damage fisik[/dmg] setiap [dmg](B)[/dmg] sekaligus [other]menyalurkan[/other] hingga [other](C)[/other].\nSerangan terakhir meledak, menghasilkan [dmg](D) damage sihir[/dmg] ke semua musuh dalam [other]radius (E)[/other].", "FR-FR": "Concentrez vos attaques sur la cible ennemie, infligeant [dmg](A) dégâts physiques[/dmg] toutes les [dmg](B)[/dmg] en [other]canalisant[/other] pendant [other](C)[/other].\nL'attaque finale explose, infligeant [dmg](D) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (E)[/other].", "JA-JP": "狙った敵に攻撃をフォーカスし、最大で[other](A)[/other]の間、[other]チャネリング[/other]しながら[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg]を与えます。\n最後の攻撃は爆発し、[dmg](D)魔法ダメージ[/dmg]を[other](E)半径[/other]内の全ての敵に与えます。", "EN-US": "Focus your attacks on the targeted enemy, dealing [dmg](A) physical damage[/dmg] every [dmg](B)[/dmg] while [other]channeling[/other] for up to [other](C)[/other].\nThe last attack explodes, dealing [dmg](D) magical damage[/dmg] to all enemies in a [other](E) radius[/other].", "DE-DE": "Fokussiere deine Angriffe auf ein Ziel, diese werden für bis zu [other](A)[/other] [other]kanalisiert[/other] und verursachen alle [dmg](B)[/dmg][dmg](C) physischen Schaden[/dmg] bei allen Gegnern in [other](D) Radius[/other].", "AR-SA": "عليك تركيز هجماتك على العدو المستهدف لإلحاق [dmg](A) من الضرر البدني[/dmg] كل[dmg](B)[/dmg] بينما يتم [other]التوجيه[/other] لمدة تصل إلى [other](C)[/other].\nعليك استخدام التفجير في آخر هجوم لإلحاق [dmg](D)من الضرر السحري[/dmg] بكل الأعداء في [other]محيط (E) [/other].", "KO-KR": "공격을 대상 적에게 집중하여 최대 [other](A)[/other]동안 [other]채널링[/other]하여 매 [dmg](B)[/dmg]마다 대상 적에게 [dmg](C)의 물리 대미지[/dmg]를 줍니다.\n 마지막 공격은 폭발하여 [other](D) 범위[/other] 안의 모든 적에게 [dmg](E)의 마법 대미지[/dmg]를 줍니다.", "PT-BR": "Foca seus ataques no alvo inimigo, causando [dmg](A) de dano físico[/dmg] a cada [dmg](B)[/dmg] enquanto [other]canaliza[/other] por até [other](C)[/other].\nO último ataque explode, causando [dmg](D) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (E)[/other].", "ZH-TW": "專注攻擊目標敵人,每[dmg](A)[/dmg]造成[dmg](B)點物理傷害[/dmg],[other]引導[/other]最多持續[other](C)[/other]。\n最後一擊會產生爆炸,對[other](D)半徑範圍[/other]內所有敵人造成[dmg](E)點魔法傷害[/dmg]。", "ES-ES": "Enfoca tu ataque en el enemigo señalado e inflige [dmg](A) de daño físico[/dmg] cada [dmg](B)[/dmg] mientras lo [other]canalizas[/other] por hasta [other](C)[/other].\nEl último ataque explota y provoca [dmg](D) de daño mágico [/dmg] a todos los enemigos en un [other]radio de (E)[/other].", "ZH-CN": "专注攻击目标敌人,每[dmg](A)[/dmg]造成[dmg](B)物理伤害[/dmg],并持续[other]引导(C)[/other]。\n引导结束时,最后一次攻击会爆炸波及目标周围[other](D)半径[/other]范围内的所有敌人,造成[dmg](E)魔法伤害[/dmg]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 5, "energyUsage": 5, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": { "target": "enemy", "attribute": "health", "change": -32, "effectType": "physical", "effectAreaRadius": null }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "BOLTSHOT", "uiAtlas": null, "uiSprite": "MAGICPROJECTILE_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dardo esplosivo", "RU-RU": "Взрывная стрела", "PL-PL": "Wybuchowy Bełt", "TR-TR": "Patlayıcı Ok", "ID-ID": "Anak Panah Meledak", "FR-FR": "Carreau explosif", "JA-JP": "爆発ボルト", "EN-US": "Explosive Bolt", "DE-DE": "Explosiver Bolzen", "AR-SA": "السهم المتفجر", "KO-KR": "폭발성 화살", "PT-BR": "Virote Explosivo", "ZH-TW": "爆破弩箭", "ES-ES": "Flecha explosiva", "ZH-CN": "爆炸弩箭" }, "localizedDescriptions": { "IT-IT": "Lancia un dardo esplosivo nella posizione bersaglio, infliggendo [dmg](A) danni magici[/dmg] a tutti i nemici in un [other]raggio di (B)[/other].", "RU-RU": "Выпустите взрывной снаряд в указанную точку, нанеся [dmg](A) магического урона[/dmg] всем врагам в [other]радиусе (B)[/other].", "PL-PL": "Wystrzeliwujesz w wybrane miejsce wybuchowy bełt, zadający [dmg](A) pkt. obrażeń magicznych [/dmg] wszystkim wrogom w promieniu [other](B) [/other].", "TR-TR": "Hedef konuma bir patlayıcı ok ateşleyerek [other](A) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](B) sihirli hasar[/dmg] verirsin.", "ID-ID": "Melesatkan anak panah meledak ke arah target, menghasilkan [dmg](A) damage sihir[/dmg] ke semua musuh dalam [other]radius (B)[/other].", "FR-FR": "Tirez un carreau explosif à la position ciblée, infligeant [dmg](A) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (B)[/other].", "JA-JP": "狙った位置に爆発ボルトを発射し、[dmg](A)の魔法ダメージ[/dmg]を[other](B)半径[/other]内の全ての敵に与えます。", "EN-US": "Fire an explosive bolt at the targeted position, dealing [dmg](A) magical damage[/dmg] to all enemies in a [other](B) radius[/other].", "DE-DE": "Feuert einen explosiven Bolzen, der am Einschlagsort [dmg](A) magischen Schaden[/dmg] bei allen Gegnern in [other](B) Radius[/other] anrichtet.", "AR-SA": "عليك إطلاق سهم متفجر نحو الموقع المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg] بكل الأعداء في [other]محيط (B) [/other].", "KO-KR": "폭발하는 화살을 목표 위치에 발사하여, [other](A) 범위[/other]안의 모든 적에게 [dmg](B)의 마법 대미지[/dmg]를 입힙니다.", "PT-BR": "Lança uma flecha explosiva na direção alvo, causando [dmg](A) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (B)[/other].", "ZH-TW": "朝目標位置發射爆破弩箭,對[other](A)半徑範圍[/other]內所有敵人造成[dmg](B)點魔法傷害[/dmg]。", "ES-ES": "Dispara una flecha explosiva a la posición señalada e inflige [dmg](A) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (B) [/other].", "ZH-CN": "朝目标位置发射爆裂弩箭,对所有[other](A)半径[/other]范围内的敌人造成[dmg](B)魔法伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3.5, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -130, "effectType": "magic", "effectAreaRadius": 3 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "ACID_BOMB", "uiAtlas": null, "uiSprite": null, "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raffica Esplosiva", "RU-RU": "Взрывной залп", "PL-PL": "Wybuchowa Salwa", "TR-TR": "Patlayıcı Ateş", "ID-ID": "Salvo Ledakan", "FR-FR": "Salve Explosive", "JA-JP": "爆裂弾", "EN-US": "Explosive Salvo", "DE-DE": "Explosive Salve", "AR-SA": "القذيفة المتفجرة", "KO-KR": "폭발성 일제 사격", "PT-BR": "Salva Explosiva", "ZH-TW": "彈雨齊射", "ES-ES": "Salva Explosiva", "ZH-CN": "弹雨齐射" }, "localizedDescriptions": { "IT-IT": "Lancia una raffica di dardi esplosivi sulla posizione bersaglio, infliggendo [dmg](A) danni fisici[/dmg] in un raggio di [other](B)[/other].\nCrea fumi corrosivi per [other](C)[/other], riducendo le [debuff]resistenze ai danni[/debuff] di [debuff](D)[/debuff].", "RU-RU": "Выпускает залп разрывных болтов по указанной позиции, нанося [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other].\nСоздает едкие испарения на [other](C)[/other], снижая [debuff]сопротивления урону[/debuff] на [debuff](D)[/debuff].", "PL-PL": "Wypuszcza salwę wybuchowych bełtów w wyznaczoną pozycję, zadając [dmg](A) obrażeń fizycznych[/dmg] w [other]promieniu (B)[/other].\nTworzy żrące opary na [other](C)[/other] obniżające [debuff]odporność na obrażenia[/debuff] o [debuff](D)[/debuff].", "TR-TR": "Hedeflenen konuma patlayıcı ok yağmuru ateşleyerek [other](A) yarıçapta[/other] [dmg](B) fiziksel hasar[/dmg] verir.\n[other](C)[/other] boyunca aşındırıcı dumanlar oluşturarak [debuff]hasar dirençlerini[/debuff] [debuff](D)[/debuff] azaltır.", "ID-ID": "Meluncurkan salvo anak panah meledak pada posisi tertarget, memberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other].\nMenghasilkan uap korosif selama [other](C)[/other], mengurangi [debuff]resistansi damage[/debuff] sebesar [debuff](D)[/debuff].", "FR-FR": "Lancez une salve de carreaux explosifs vers la position ciblée, infligeant [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other].\nCrée des fumées corrosives pendant [other](C)[/other], réduisant les [debuff]résistances aux dégâts[/debuff] de [debuff](D)[/debuff].", "JA-JP": "指定地点に向けて爆裂弾の斉射を放ち、半径[other](A)[/other]内の敵に[dmg](B)物理ダメージ[/dmg]を与える。\n腐食性の煙を[other](C)[/other]間発生させ、対象の[debuff]ダメージ耐性[/debuff]を[debuff](D)[/debuff]低下させる。", "EN-US": "Launch a salvo of explosive bolts at the targeted position, dealing [dmg](A) physical damage[/dmg] in a [other](B) radius[/other].\nCreates corrosive fumes for [other](C)[/other], decreasing [debuff]damage resistances[/debuff] by [debuff](D)[/debuff].", "DE-DE": "Starte eine Salve explosiver Blitze auf die anvisierte Position, dies verursacht [dmg](A) physischen Schaden[/dmg] in einem [other](B) Radius[/other].\nErzeugt korrosive Dämpfe für [other](C)[/other], die die [debuff]Schadensresistenzen[/debuff] um [debuff](D)[/debuff] senken.", "AR-SA": "أطلق سلسلة من القذائف المتفجرة على الموقع المستهدف، مسببة [dmg](A) ضررًا بدني[/dmg] في [other](B) نطاق نصف قطر[/other].\nيولد أبخرة أكالة لـ [other](C)[/other]، مما يقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](D)[/debuff].", "KO-KR": "목표 위치에 폭발성 볼트를 발사해 [other](A) 범위[/other] 내에 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[other](C)[/other] 동안 지속되는 부식성 연기를 생성해, [debuff]대미지 저항력[/debuff]을 [debuff](D)[/debuff]만큼 감소시킵니다.", "PT-BR": "Lança uma salva de virotes explosivos na posição alvo, causando [dmg](A) de dano físico[/dmg] em um [other]raio de (B)[/other].\nCria gases corrosivos que duram [other](C)[/other], reduzindo as [debuff]resistências a dano[/debuff] em [debuff](D)[/debuff].", "ZH-TW": "對目標位置同時發射大量的爆炸弩箭,在[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n產生腐蝕性煙霧,使[debuff]傷害抗性[/debuff]降低[debuff](C)[/debuff],持續[other](D)[/other]。", "ES-ES": "Lanza una salva de flechas explosivas en la posición señalada que inflige [dmg](A) de daño físico[/dmg] en un [other]radio de (B)[/other].\nGenera humos corrosivos durante [other](C)[/other] que reducen las [debuff]resistencias al daño[/debuff] en [debuff](D)[/debuff].", "ZH-CN": "对目标位置同时发射大量的爆炸弩箭,在[other](A)半径范围[/other]内造成[dmg](B)物理伤害[/dmg]。\n产生腐蚀性烟雾,使[debuff]伤害抗性[/debuff]降低[debuff](C)[/debuff],持续[other](D)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.25, "standTime": 0.5, "disruptionFactor": null, "recastDelay": 12, "energyUsage": 10, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -135, "effectType": "physical", "effectAreaRadius": 4.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 3.5, "effect": "ACID_BOMB_EFFECT", "target": "enemy", "position": null, "removeOnLeave": true, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SUNDERSHOT", "uiAtlas": null, "uiSprite": "RANGED_INTERRUPT", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tiro squarciante", "RU-RU": "Раскалывающий выстрел", "PL-PL": "Pusty Strzał", "TR-TR": "Koparıcı Atış", "ID-ID": "Tembakan Pembelah", "FR-FR": "Brise-tir", "JA-JP": "粉砕ショット", "EN-US": "Sunder Shot", "DE-DE": "Trennschuss", "AR-SA": "طلقة الشطر", "KO-KR": "찢는 사격", "PT-BR": "Tiro Fendente", "ZH-TW": "擊破射擊", "ES-ES": "Disparo desgarrador", "ZH-CN": "击破射击" }, "localizedDescriptions": { "IT-IT": "Scocchi un dardo con precisione verso il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\nRiduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per ogni [other](C) di salute[/other] che resta al nemico bersaglio ([other]si accumula[/other] fino a [other](D)[/other] volte) per [debuff](E)[/debuff].", "RU-RU": "Выпускает нацеленный снаряд во врага, нанеся [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] за каждые [other](C) здоровья[/other] текущего здоровья противника ([other]накапливается[/other] до [other](D)[/other] раз) в течение [debuff](E)[/debuff].", "PL-PL": "Strzelasz w wybranego wroga dobrze wycelowanym bełtem, zadającym [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] za każde [other](C) Zdrowia[/other], które pozostanie wybranemu wrogowi ([other]kumuluje się[/other] do [other](D)[/other] razy) przez [debuff](E)[/debuff].", "TR-TR": "Hedef düşmana iyi nişan alınmış bir ok atarak [dmg](A) fiziksel hasar[/dmg] verirsin.\nHedef düşmanın kalan her [other](B) sağlığı[/other] için [debuff]hasar direnci[/debuff] [debuff](C)[/debuff] boyunca [debuff](D)[/debuff] azalır (en fazla [other](E)[/other] defa [other]birikir[/other]).", "ID-ID": "Melepaskan panah yang diarahkan dengan baik ke musuh yang ditargetkan, menimbulkan [dmg](A) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] untuk setiap [other](C) HP[/other] yang tersisa dari target musuh ([other]bertumpuk[/other] hingga [other](D)[/other] kali) selama [debuff](E)[/debuff].", "FR-FR": "Tirez un carreau de précision sur l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pour chaque [other](C) de santé[/other] restante sur l'ennemi pendant [debuff](D)[/debuff] ([other]Cumulable[/other] jusqu'à [other](E)[/other] fois).", "JA-JP": "狙った敵をボルトで精密狙撃して、[dmg](A)物理ダメージ[/dmg]を与えます。\nターゲットに残っている[other]体力(B)[/other]ごとに、[debuff]ダメージ耐性[/debuff]を[debuff](C)[/debuff]の間、[debuff](D)[/debuff]低下させます(最大[other](E)[/other]回まで[other]スタック[/other]します)。", "EN-US": "Release a well-aimed bolt at the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for every [other](C) Health[/other] the targeted enemy has left ([other]stacks[/other] up to [other](D)[/other] times) for [debuff](E)[/debuff].", "DE-DE": "Feuert einen gut gezielten Bolzen auf deinen Gegner, verursacht [dmg](A) physischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] um [debuff](B)[/debuff] für jede [other](C) Leben[/other], die dem Gegner noch verbleiben (bis zu [other](D)[/other] [other]Stapel[/other]) für [debuff](E)[/debuff].", "AR-SA": "إطلاق سهم مُوجّه جيدًا تجاه العدو المستهدف يلحق [dmg](A) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لكل [other](C) من الصحة[/other] التي يخلّفها العدو المستهدف ([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات) لمدة [debuff](E)[/debuff].", "KO-KR": "잘 조준된 화살을 대상 적에게 발사하여, [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[debuff](B)[/debuff] 동안 대상 적의 [debuff]대미지 저항력[/debuff]을 [other](C) 체력[/other] 마다 [debuff](D)[/debuff] 만큼 감소시킵니다 ([other](E)[/other] 번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Lança uma flecha bem mirada na direção alvo, causando [dmg](A) de dano físico[/dmg].\nReduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] para cada [other](C) de Vida[/other] que o inimigo alvo tem restante ([other]acumula[/other] até [other](D)[/other] vezes) por [debuff](E)[/debuff].", "ZH-TW": "對目標敵人釋放一支精準的弩箭,造成[dmg](A)點物理傷害[/dmg]。\n目標敵人剩餘的每[other](B)點生命值[/other]使[debuff]傷害抗性[/debuff]降低[debuff](C)[/debuff](最多可[other]疊加[/other][other](D)[/other]層),持續[debuff](E)[/debuff]。", "ES-ES": "Dispara una flecha al enemigo señalado que inflige [dmg](A) de daño físico[/dmg].\nReduce la [debuff]resistencia al daño[/debuff] en [debuff](B)[/debuff] por cada [other](C) de salud[/other] que le quede al enemigo señalado durante [debuff](D)[/debuff] ([other]se acumula[/other] hasta [other](E)[/other] veces).", "ZH-CN": "精确瞄准敌人的弱点,并朝其发射一枚箭矢,造成[dmg](A)物理伤害[/dmg]。\n为每[other](B)[/other]敌人的[other]当前生命值[/other],其[debuff]伤害抗性[/debuff]降低[debuff](C)[/debuff],持续[debuff](D)[/debuff](最多可[other]堆叠(E)次[/other])。" }, "target": "enemy", "castingTime": 1, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 7, "energyUsage": 9, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": 3, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -91.41, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "SNIPESHOT_CROSSBOW", "uiAtlas": null, "uiSprite": "CROSSHAIR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SNIPESHOT_CROSSBOW_V2_DESC", "localizedNames": { "IT-IT": "Tiro preciso", "RU-RU": "Прицельный выстрел", "PL-PL": "Celny Strzał", "TR-TR": "Keskin Nişancı Atışı", "ID-ID": "Tembakan Jitu", "FR-FR": "Tir de précision", "JA-JP": "スナイプショット", "EN-US": "Snipe Shot", "DE-DE": "Schuss aus dem Hinterhalt", "AR-SA": "طلقة القنص", "KO-KR": "저격 사격", "PT-BR": "Tiro de Precisão", "ZH-TW": "狙擊射擊", "ES-ES": "Tiro al blanco", "ZH-CN": "狙击射击" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio con precisione, infliggendo [dmg](A) danni fisici[/dmg].\nDiminuisce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff].", "RU-RU": "Вы стреляете по выбранному врагу, нанося [dmg](A) физического урона[/dmg].\nСнижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].", "PL-PL": "Strzel w wybranego wroga, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg].\nZmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff].", "TR-TR": "Hedeflenen düşmana atış yap, [dmg](A) fiziksel hasar[/dmg] ver.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.", "ID-ID": "Menembak target musuh dari jarak jauh, memberikan [dmg](A) damage fisik[/dmg].\nMengurangi [debuff]resistansi damage[/debuff] sebesar [debuff](B)[/debuff] selama [debuff](C)[/debuff].", "FR-FR": "Visez la tête de l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\nRéduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].", "JA-JP": "狙った敵を狙撃し、[dmg](A)物理ダメージ[/dmg]を与える。\n[debuff](B)[/debuff]間、[debuff]ダメージ耐性を[/debuff][debuff](C)[/debuff]減少させる。", "EN-US": "Snipe the targeted enemy, dealing [dmg](A) physical damage[/dmg].\nDecreases [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].", "DE-DE": "Feuert einen gezielten Schuss auf den Gegner, verursacht [dmg](A) physischen Schaden[/dmg].\nReduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].", "AR-SA": "قنص العدو المستهدف يلحق [dmg](A) من الضرر البدني[/dmg].\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].", "KO-KR": "목표 적을 저격해 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n[debuff]대미지 저항력[/debuff]을 [debuff](B)[/debuff] 동안 [debuff](C)[/debuff]만큼 감소시킵니다.", "PT-BR": "Acerta o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\nReduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-TW": "狙擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]降低[debuff](B)[/debuff],持續[debuff](C)[/debuff]。", "ES-ES": "Dispara al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\nReduce las [debuff]resistencias al daño[/debuff] en [debuff](B)[/debuff] durante [debuff](C)[/debuff].", "ZH-CN": "狙击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n使[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。" }, "target": "enemy", "castingTime": 2, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 16, "castRange": 16, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -386, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNOCKBACKCHANCE", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dardi potenti", "RU-RU": "Усиленные болты", "PL-PL": "Potężne Pociski", "TR-TR": "Şiddetli Oklar", "ID-ID": "Tembakan Kuat", "FR-FR": "Foudre vigoureuse", "JA-JP": "力強いボルト", "EN-US": "Forceful Bolts", "DE-DE": "Starke Blitze", "AR-SA": "السهام القوية", "KO-KR": "강압적인 제재", "PT-BR": "Virotes Forçados", "ZH-TW": "強力弩箭", "ES-ES": "Rayos forzosos", "ZH-CN": "强力弩箭" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] incantesimi lanciati, il tuo prossimo Attacco automatico [cc]respinge[/cc] il nemico bersaglio di [cc](B)[/cc].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваша следующая автоатака [cc]отбросит[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć twój następny autoatak [cc]odrzuca[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Kullandığın her [other](A)[/other] büyüden sonra yaptığın otomatik saldırı, hedef düşmanı [cc](B)[/cc] kadar [cc]geri savurur[/cc].", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan, Auto-Serang berikutnya [cc]memukul mundur[/cc] musuh tertarget sejauh [cc](B)[/cc].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, votre prochaine Auto Attaque [cc]repousse[/cc] l'ennemi ciblé de [cc](B)[/cc].", "JA-JP": "能力を[other](A)[/other]回詠唱するたびに、次の通常攻撃で狙った敵を[cc](B)[/cc][cc]吹き飛ばします[/cc]。", "EN-US": "After every [other](A)[/other] spells cast, your next Auto-Attack [cc]knocks back[/cc] the targeted enemy by [cc](B)[/cc].", "DE-DE": "Nach [other](A)[/other] gewirkten Zaubern [cc]stößt[/cc] dein nächster automatischer Angriff den anvisierten Gegner um [cc](B)[/cc] weg.", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة [cc]يطيح[/cc] هجومك التلقائي التالي بالعدو المستهدف بمقدار[cc](B)[/cc].", "KO-KR": "주문을 [other](A)[/other]번 시전할 때마다, 다음 자동 공격이 대상 적을 [cc](B)[/cc]만큼 [cc]뒤로 밀쳐냅니다[/cc].", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, o seu próximo Ataque Automático [cc]empurra[/cc] o alvo inimigo [cc](B)[/cc] para trás.", "ZH-TW": "每施放[other](A)次[/other]技能後,下一次自動攻擊將目標敵人[cc]擊退[/cc][cc](B)[/cc]。", "ES-ES": "Después de cada [other](A)[/other] hechizos lanzados, tu siguiente Auto-Ataque [cc]derriba[/cc] al enemigo señalado a una distancia de [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other] 技能施法后,你的下一次自动攻击[cc]击退[/cc] 目标敌人[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_CD_RESET_Q", "uiAtlas": null, "uiSprite": "PASSIVE_SHARPSHOOTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Ben preparato", "RU-RU": "Хорошо подготовленный", "PL-PL": "Dobrze Przygotowany", "TR-TR": "Hazırlıklı", "ID-ID": "Penuh Persiapan", "FR-FR": "Bien préparé", "JA-JP": "準備万端", "EN-US": "Well-Prepared", "DE-DE": "Gut Vorbereitet", "AR-SA": "الاستعداد الجيد", "KO-KR": "만반의 준비", "PT-BR": "Bem preparado", "ZH-TW": "萬全準備", "ES-ES": "Bien preparado", "ZH-CN": "准备充分" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, [other]ripristini[/other] il [other]tempo di ricarica[/other] del tuo [other]potere del primo slot[/other].", "RU-RU": "После каждых [other](A)[/other] произнесенных заклинаний, вы [other]сбрасываете[/other] время [other]восстановления[/other] вашего [other]заклинания в первом слоте[/other].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć [other]resetujesz[/other] [other]czas odnowienia[/other] swojej [other]umiejętności pierwszego przycisku[/other].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [other]ilk yuvandaki yeteneğin[/other] [other]bekleme süresi[/other] [other]sıfırlanır[/other].", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, kamu [other]mereset[/other] [other]cooldown[/other] dari [other]kemampuan slot pertamamu[/other].", "FR-FR": "Tous les [other](A)[/other] sorts lancés, vous [other]réinitialisez[/other] le [other]temps de recharge[/other] de votre [other]compétence de premier emplacement[/other].", "JA-JP": "呪文を[other](A)[/other]回詠唱するごとに、[other]第1スロットの能力[/other]の[other]クールダウン[/other]が[other]リセット[/other]されます。", "EN-US": "After every [other](A)[/other] spells cast, you [other]reset[/other] the [other]cooldown[/other] of your [other]first-slot ability[/other].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber [other]setzt du[/other] die [other]Abklingzeit[/other] deiner [other]Fertigkeit im ersten Slot[/other] [other]zurück[/other].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ الملقاة، يمكنك [other]إعادة تعيين[/other] [other]فترة الانتظار[/other] لديك [other]لقدرة البقعة الأولى[/other].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다 [other]첫번째 슬롯의 스킬[/other]의 [other]재사용 대기 시간[/other]을 [other]초기화[/other]합니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, você [other]reinicia[/other] a [other]recarga[/other] da sua [other]primeira habilidade[/other].", "ZH-TW": "每施放[other](A)[/other]次技能後,[other]重置[/other][other]第一欄位技能[/other]的[other]冷卻時間[/other]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, [other]reinicias[/other] el [other]tiempo de espera[/other] de la [other]habilidad en la primera ranura[/other].", "ZH-CN": "每[other](A)[/other]次技能施法后,使你[other]第一槽位[/other]的[other]技能冷却[/other]立即[other]刷新[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Balestra dell'apprendista", "RU-RU": "Арбалет (странник)", "PL-PL": "Kusza Czeladnika", "TR-TR": "Kalfa Arbaleti", "ID-ID": "Busur Silang Pengembara", "FR-FR": "Arbalète du compagnon", "JA-JP": "クロスボウ(熟練)", "EN-US": "Journeyman's Crossbow", "DE-DE": "Armbrust des Gesellen", "AR-SA": "قوس مستعرض للموثوق", "KO-KR": "장인의 크로스보우", "PT-BR": "Besta do Iniciante", "ZH-TW": "學徒級十字弓", "ES-ES": "Ballesta del obrero", "ZH-CN": "学徒级十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет снаряжения", "PL-PL": "Przedmiot ekwipunku", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 4.5, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 8471, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 600, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 980, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 20 }, { "uniqueName": "T3_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_HAMMER", "uiSprite": "2H_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granmartello dell'anziano", "RU-RU": "Большой молот (старейшина)", "PL-PL": "Wielki Młot Starszego", "TR-TR": "Yüce Büyük Çekici", "ID-ID": "Palu Besar Tetua", "FR-FR": "Grand marteau du sage", "JA-JP": "偉大なハンマー(老熟)", "EN-US": "Elder's Great Hammer", "DE-DE": "Großhammer des Ältesten", "AR-SA": "مطرقة عظيمة للحكيم", "KO-KR": "장로의 그레이트 해머", "PT-BR": "Martelo Elevado do Ancião", "ZH-TW": "禪師級巨鎚", "ES-ES": "Gran martillo del anciano", "ZH-CN": "禅师级巨锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1100, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_HAMMER", "uiSprite": "2H_HAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "HAMMERTACKLE", "uiAtlas": null, "uiSprite": "HAMMERTACKLE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_HAMMERTACKLE_V2_DESC", "localizedNames": { "IT-IT": "Placcaggio", "RU-RU": "Перехват", "PL-PL": "Szarża", "TR-TR": "Çelme", "ID-ID": "Tekel", "FR-FR": "Plaquage", "JA-JP": "タックル", "EN-US": "Tackle", "DE-DE": "Rammstoß", "AR-SA": "إطاحة", "KO-KR": "태클", "PT-BR": "Enfrentamento", "ZH-TW": "攔阻", "ES-ES": "Placaje", "ZH-CN": "阻截" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, [cc]respingendo[/cc] tutti i nemici nella traiettoria [cc](A)[/cc] e [cc]stordendoli[/cc] per [cc](B)[/cc].\n Infligge [dmg](C) danni fisici[/dmg].\n \n Ogni [other]giocatore[/other] nemico colpito riduce il tempo di [other]ricarica[/other] di quest'abilità del [other](D)[/other] (fino a [other](E)[/other] volte)", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанном направлении, [cc]отбрасывая[/cc] всех врагов на своем пути на [cc](A)[/cc] и [cc]оглушая[/cc] их на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].\n\nКаждый задетый вражеский [other]игрок[/other] снижает [other]время восстановления[/other] навыка на [other](D)[/other] (до [other](E)[/other] раз).", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku celu, [cc]odrzucając[/cc] wszystkich wrogów, przez których przejdziesz na [cc](A)[/cc] i [cc]ogłuszając[/cc] ich na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].\n\nKażdy uderzony wrogi [other]gracz[/other] zmniejsza [other]czas odnowienia[/other] tej umiejętności o [other](D)[/other] (do [other](E)[/other] razy)", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanları [cc](A)[/cc] [cc]geri püskürtür[/cc] ve [cc](B)[/cc] boyunca [cc]sersemletirsin[/cc].\n[dmg](C) fiziksel hasar[/dmg] verir.\n\nİsabet alan her bir düşman [other]oyuncu[/other] için bu yeteneğin [other]bekleme süresi[/other] ([other](D)[/other] defaya kadar) [other](E)[/other] azalır.", "ID-ID": "[mobility]Melesat[/mobility] ke arah posisi tertarget, [cc]memukul mundur[/cc] semua musuh yang kamu lewati sejauh [cc](A)[/cc] dan menyebabkan [cc]stun[/cc] selama [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].\n\nSetiap [other]pemain[/other] musuh yang terkena mengurangi [other]cooldown[/other] kemampuan ini sebesar [other](D)[/other] (hingga [other](E)[/other] kali)", "FR-FR": "[mobility]Foncez[/mobility] vers la position ciblée, en [cc]repoussant[/cc] tous les ennemis que vous traversez à une distance de [cc](A)[/cc] et en les [cc]étourdissant[/cc] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts physiques[/dmg].\n\nChaque [other]joueur[/other] ennemi touché réduit le [other]temps de recharge[/other] de cette compétence de [other](D)[/other] (jusqu'à [other](E)[/other] fois)", "JA-JP": "狙った場所に[mobility]ダッシュ[/mobility]し、ダッシュ中に命中した敵を[cc](A)[/cc]ノックバックし、[cc](B)[/cc]間[cc]スタン[/cc]する。\n[dmg](C)物理ダメージ[/dmg]を与える。\n敵の[other]プレイヤー[/other]に命中するごとに、このアビリティの[other]クールダウン[/other]を[other](D)[/other]減少させる(最大[other](E)[/other]回)。", "EN-US": "[mobility]Dash[/mobility] toward the targeted position, [cc]knocking back[/cc] all enemies you pass through by [cc](A)[/cc] and [cc]stunning[/cc] them for [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].\n\nEach enemy [other]player[/other] hit reduces this ability's [other]cooldown[/other] by [other](D)[/other] (up to [other](E)[/other] times).", "DE-DE": "[mobility]Sprinte[/mobility] auf deine Zielposition und [cc]stoße[/cc] alle Gegner, durch die du läufst, um [cc](A) weg[/cc]. Diese werden außerdem für [cc](B) betäubt[/cc].\nVerursacht [dmg](C) physischen Schaden[/dmg].\n\nJeder Treffer von gegnerischen [other]Spielern[/other] reduziert die [other]Abklingzeit[/other] der Fähigkeit um [other](D)[/other] (bis zu [other](E)[/other] mal).", "AR-SA": "يمكنك [mobility]الاندفاع[/mobility] نحو الموقع المستهدف و[cc]إطاحة[/cc] جميع الأعداء في طريقك لمسافة [cc](A)[/cc] و[cc]صعقهم[/cc] لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر البدني[/dmg].\n\nكل إصابة ينفّذها [other]لاعب[/other] عدو تقلل من [other]فترة انتظار[/other] هذه القدرة بمقدار [other](D)[/other] (ما يصل إلى [other](E)[/other] من المرات).", "KO-KR": "목표 위치로 [mobility]돌진[mobility]하여 통과하는 적들을 [cc](A)[/cc]만큼 [cc]밀쳐내고[/cc] [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.\n[dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n\n적중한 적 [other]플레이어[/other]마다 이 스킬의 [other]재사용 대기 시간[/other]이 [other](D)[/other]만큼 감소합니다 (최대 [other](E)[/other]번까지).", "PT-BR": "[mobility]Arremete[/mobility] em direção a posição alvo, jogando todos os inimigos que você passa [cc](A)[/cc] [cc]para trás[/cc] e [cc]atordoando-os[/cc] por [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].\n\nCada [other]jogador[/other] inimigo atingido reduz a [other]recarga[/other] desta habilidade em [other](D)[/other] (em até [other](E)[/other] vezes)", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],將路徑上所有敵人[cc]擊退[/cc][cc](A)[/cc],並使其[cc]暈眩[/cc],持續[cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。\n\n每擊中一名敵方[other]玩家[/other],使此技能的[other]冷卻時間[/other]減少[other](D)[/other](最多(E)次)。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada, [cc]derriba[/cc] a todos los enemigos que atravieses a una distancia de [cc](A)[/cc] y [cc]atúrdelos[/cc] durante [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].\n\nPor cada [other]jugador[/other] enemigo que golpees, se reduce el [other]tiempo de espera[/other] de esta habilidad en [other](D)[/other] (hasta [other](E)[/other] veces)", "ZH-CN": "朝目标位置[mobility]突进[/mobility],[cc]击退[/cc]过程中穿越的所有敌人[cc](A)[/cc],同时[cc]击晕(B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。\n\n每击中一名敌方[other]玩家[/other],使此技能的[other]冷却时间[/other]减少[other](D)[/other](最多(E)次)。" }, "target": "ground", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 20, "energyUsage": 16, "castRange": 11, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granmartello del sapiente", "RU-RU": "Большой молот (знаток)", "PL-PL": "Wielki Młot Adepta", "TR-TR": "Ehil Büyük Çekici", "ID-ID": "Palu Besar Mahir", "FR-FR": "Grand marteau de l'adepte", "JA-JP": "偉大なハンマー(名人)", "EN-US": "Adept's Great Hammer", "DE-DE": "Großhammer des Adepten", "AR-SA": "مطرقة البارع العظيمة", "KO-KR": "숙련자의 그레이트 해머", "PT-BR": "Martelo Elevado do Adepto", "ZH-TW": "老手級巨鎚", "ES-ES": "Gran martillo del iniciado", "ZH-CN": "老手级巨锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 700, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_HAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_TOOL_HAMMER", "uiSprite": "2H_STONEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello da cavapietre del gran maestro", "RU-RU": "Кувалда (магистр)", "PL-PL": "Młot do Kamienia Wszechmistrza", "TR-TR": "Büyük Usta Taş Çekici", "ID-ID": "Palu Batu Grandmaster", "FR-FR": "Masse de pierre du grand maître", "JA-JP": "ストーンハンマー(グランドマスター)", "EN-US": "Grandmaster's Stone Hammer", "DE-DE": "Steinhammer des Großmeisters", "AR-SA": "مطرقة أحجار للأستاذ", "KO-KR": "그랜드 마스터의 돌 망치", "PT-BR": "Martelo de Pedra do Grão-mestre", "ZH-TW": "宗師級採石鎚", "ES-ES": "Martillo de piedra del gran maestro", "ZH-CN": "宗师级石锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 44, "attackSpeed": 1, "attackRange": 3, "weight": 5.7, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 25200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 980, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.83333, "silver": 0, "craftingFocus": 2298, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 6 }, { "uniqueName": "T7_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_IRONCLADEDSTAFF", "uiSprite": "2H_IRONCLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "QSWHIRLWIND", "uiAtlas": null, "uiSprite": "HURRICANE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_QSWHIRLWIND_V2_DESC", "localizedNames": { "IT-IT": "Uragano", "RU-RU": "Смерч", "PL-PL": "Huragan", "TR-TR": "Hortum", "ID-ID": "Angin Topan", "FR-FR": "Ouragan", "JA-JP": "暴風", "EN-US": "Hurricane", "DE-DE": "Wirbelsturm", "AR-SA": "الزوبعة", "KO-KR": "허리케인", "PT-BR": "Furacão", "ZH-TW": "颶風", "ES-ES": "Huracán", "ZH-CN": "飓风" }, "localizedDescriptions": { "IT-IT": "Fai vorticare l'asta in un [other]raggio di (A)[/other] attorno a te, infliggendo [dmg](B) danni fisici[/dmg] ogni [dmg](C)[/dmg] mentre [other]incanali[/other] per [other](D)[/other] (puoi muoverti durante l'incanalamento).\nAumenta le [buff]resistenze ai danni[/buff] di [buff](E)[/buff] per [buff](F)[/buff].\n\n[other]I giocatori nemici[/other] sono [cc]respinti[/cc] di [cc](G)[/cc] (ignora la resistenza al controllo sulla folla).\nI [other]mob[/other] subiranno l'[cc]interruzione[/cc] del lancio dei loro incantesimi.", "RU-RU": "Вы вращаете посох в [other]радиусе (A)[/other] вокруг себя, нанося [dmg](B) физического урона[/dmg] каждые [dmg](C)[/dmg] на протяжении [other]поддерживания[/other] заклинания в течение [other](D)[/other] (можно передвигаться в момент поддерживания).\nУвеличивает [buff]сопротивления урону[/buff] на [buff](E)[/buff] в течение [buff](F)[/buff].\n\n[other]Вражеские игроки[/other] будут [cc]отброшены[/cc] на [cc](G)[/cc] (игнорируя сопротивление контролю).\nУ [other]монстров[/other] будет [cc]прервано[/cc] чтение заклинаний.", "PL-PL": "Wirujesz kosturem w promieniu [other](A)[/other] od siebie, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] co [dmg](C)[/dmg], podczas [other]kanałowania[/other] przez [other](D)[/other] (możesz ruszać się podczas kanałowania).\nZmniejsza [buff]odporności na obrażenia[/buff] o [buff](E)[/buff] na [buff](F)[/buff].\n\n[other]Wrodzy gracze[/other] zostaną [cc]odrzuceni[/cc] na [cc](G)[/cc] (ignoruje odporność na kontrolę tłumu).\n[other]Mobom[/other] [cc]przerywa[/cc] rzucanie zaklęć.", "TR-TR": "Asanı etrafında [other](A) yarıçapla[/other] döndürüp [other](B)[/other] boyunca [other]odaklanırken[/other] (odaklanırken hareket edilebilir) [dmg](C)[/dmg] aralıklarla [dmg](D) fiziksel hasar[/dmg] verirsin.\n[buff]Hasar dirençlerini[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] artırır.\n\n[other]Düşman oyuncular[/other], [cc](G)[/cc] [cc]geri püskürtülür[/cc] (kitle kontrol direnci yok sayılır).\n[other]Oyuncu olmayan düşmanların[/other] büyü kullanımları [cc]yarıda kesilir[/cc].", "ID-ID": "Mengayunkan tongkatmu dalam [other]radius (A) [/other] di sekitarmu, memberikan [dmg](B) damage fisik[/dmg] setiap [dmg](C)[/dmg], saat [other]menyalurkan[/other] selama [other](D)[/other] (dapat bergerak ketika menyalurkan).\nMenambah [buff]resistansi damage[/buff] sebesar [buff](E)[/buff] selama [buff](F)[/buff].\n\n[other]Pemain musuh[/other] akan [cc]dipukul mundur[/cc] sejauh [cc](G)[/cc] (mengabaikan resistansi kontrol kerumunan).\n[other]Mob[/other] akan [cc]terganggu[/cc] perapalan mantranya.", "FR-FR": "Faites tourbillonner votre bâton dans un [other]rayon de (A)[/other] autour de vous, infligeant [dmg](B) dégâts physiques[/dmg] toutes les [dmg](C)[/dmg], [other]en canalisant[/other] pendant [other](D)[/other] (déplacement possible pendant la canalisation).\nAugmente les [buff]résistances aux dégâts[/buff] de [buff](E)[/buff] pendant [buff](F)[/buff].\n\nLes [other]joueurs ennemis[/other] sont [cc]repoussés[/cc] de [cc](G)[/cc] (ignore la résistance aux contrôles de foule).\nLes [other]monstres[/other] voient leurs incantations de sorts [cc]interrompues[/cc].", "JA-JP": "[other](A)[/other]の間、[other]チャネリング[/other]している時に(チャネリング中移動可能)、あなたの周囲の[other]半径(B)[/other]内で杖を振って、[dmg](C)[/dmg]ごとに[dmg](D)物理ダメージ[/dmg]を与えます。\n[buff](E)[/buff]間、[buff]ダメージ耐性[/buff]が[buff](F)[/buff]増加する。\n\n[other]敵プレイヤー[/other]が[cc](G)[/cc][cc]ノックバック[/cc]します(クラウドコントロール耐性を無視します)。\n[other]モブ[/other]は呪文詠唱を[cc]中断[/cc]されます。", "EN-US": "Whirl your staff in a [other](A) radius[/other] around you, dealing [dmg](B) physical damage[/dmg] every [dmg](C)[/dmg], while [other]channeling[/other] for [other](D)[/other] (can move while channeling).\nIncreases [buff]damage resistances[/buff] by [buff](E)[/buff] for [buff](F)[/buff].\n\n[other]Enemy players[/other] will be [cc]knocked back[/cc] by [cc](G)[/cc] (ignoring crowd control resistance).\n[other]Mobs[/other] will have their spell casting [cc]interrupted[/cc].", "DE-DE": "Wirble deinen Stab in [other](A) Radius[/other] um dich herum, dies verursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg], solange du für [other](D)[/other] [other]kanalisierst[/other] (Bewegung ist während der Kanalisierung möglich).\nSteigert [buff]Schadensresistenzen[/buff] für [buff](E)[/buff] um [buff](F)[/buff].\n\n[other]Gegnerische Spieler[/other] werden für [cc](G)[/cc] [cc] weggestoßen[/cc] (ignoriert Gruppenkontroll-Resistenzen).\n[other]Mobs[/other] wird das Zauberwirken [cc]unterbrochen[/cc].", "AR-SA": "لَف عصاك في [other]محيط(A)[/other] حولك يلحق [dmg](B) من الضرر البدني[/dmg] كل [dmg](C)[/dmg] في أثناء [other]التوجيه[/other] لمدة [other](D)[/other] (ويمكن التحرك خلال التوجيه).\nتقلل [buff]مقاومة الضرر[/buff] بمقدار [buff](E)[/buff] لمدة [buff](F)[/buff].\n\n[other]اللاعبون الأعداء[/other] سوف [cc]يُطاح بهم[/cc] لمسافة قدرها [cc](G)[/cc] (مع تجاهل مقاومة التحكم في الحشود).\n[cc]سيتعطل[/cc] إلقاء التعويذة على [other]الحشود[/other].", "KO-KR": "자신 주변 [other](A) 범위[/other]에 무기를 휘둘러 [other](B)[/other] 동안 [other]채��링[/other]하며 [dmg](C)[/dmg]마다 [dmg](D)의 물리 대미지[/dmg]를 입힙니다 (채널링하며 이동 가능).\n[buff]대미지 저항력[/buff]을 [buff](E)[/buff] 동안 [buff](F)[/buff]만큼 감소시킵니다.\n\n[other]적 플레이어[/other]는 [cc](G)[/cc]만큼 [cc]뒤로 밀려납니다[/cc] (군중 제어 저항 무시).\n[other]몬스터[/other]는 스킬 시전이 [cc]방해[/cc]됩니다.", "PT-BR": "Rodopia seu cajado em um [other]raio de (A)[/other] ao seu redor, causando [dmg](B) de dano físico[/dmg] a cada [dmg](C)[/dmg], enquanto [other]canaliza[/other] por [other](D)[/other] (pode se mover enquanto canaliza).\nAumenta as [buff]resistências a dano[/buff] em [buff](E)[/buff] por [buff](F)[/buff].\n\n[other]Jogadores inimigos[/other] serão [cc]empurrados[/cc] em [cc](G)[/cc] (ignorando a resistência a controle de multidões).\n[other]Monstros[/other] terão seus lançamentos de feitiços [cc]interrompidos[/cc].", "ZH-TW": "在自身周圍[other](A)半徑範圍[/other]內旋轉法杖,每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg],[other]引導[/other]持續[other](D)[/other](引導時可移動)。\n使[buff]傷害抗性[/buff]增加[buff](E)[/buff],持續[buff](F)[/buff]。\n\n[other]敵對玩家[/other]會被[cc]擊退[/cc][cc](G)[/cc](無視群體控制抗性)。\n[other]怪物[/other]的技能施放會被[cc]中斷[/cc]。", "ES-ES": "Gira tu bastón en un [other]radio de (A)[/other] a tu alrededor e inflige [dmg](B) de daño físico[/dmg] cada [dmg](C)[/dmg] mientras [other]canalizas[/other] durante [other](D)[/other] (puedes moverte mientras canalizas).\nIncrementa las [buff]resistencias al daño[/buff] en [buff](E)[/buff] durante [buff](F)[/buff].\n\nLos [other]jugadores enemigos[/other] serán [cc]derribados[/cc] a una distancia de [cc](G)[/cc] (ignorando la resistencia al control de multitudes).\nLos [other]monstruos[/other] tendrán sus hechizos [cc]interrumpidos[/cc].", "ZH-CN": "在你周围[other](A)半径[/other]范围内旋转挥击你的铁头棒,每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg],[other]并持续[/other][other](D)[/other](引导过程中可移动)。\n使[buff]伤害抗性[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff]。\n\n[other]敌对玩家[/other]会被[cc]击退[/cc][cc](G)[/cc](无视群体控制抗性)。\n[other]野怪[/other]会被[cc]中断[/cc]技能施法。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 38, "energyUsage": 14, "castRange": 0, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "physicalarmor", "time": 5, "value": 0.15, "effectAreaRadius": null }, { "target": "self", "type": "magicresistance", "time": 5, "value": 0.15, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_whirlwind_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta rinforzata del gran maestro", "RU-RU": "Железный посох (магистр)", "PL-PL": "Żelazny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Zırhlı Asası", "ID-ID": "Tongkat Berlapis Besi Grandmaster", "FR-FR": "Bâton sans faille du grand maître", "JA-JP": "甲鉄の杖(グランドマスター)", "EN-US": "Grandmaster's Iron-clad Staff", "DE-DE": "Eisenpanzerstab des Großmeisters", "AR-SA": "العصا المطلية بالحديد للأستاذ", "KO-KR": "그랜드 마스터의 아이언 클래드 스태프", "PT-BR": "Cajado Férreo do Grão-mestre", "ZH-TW": "宗師級鐵甲棍", "ES-ES": "Bastón metálico del gran maestro", "ZH-CN": "宗师级铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1000, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_IRONCLADEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_HOLYSTAFF_AVALON", "uiSprite": "MAIN_HOLYSTAFF_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "holystaff", "categoryName": "Holy Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 102516, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 153774, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 230661, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 345992, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DIVINE_JUMP", "uiAtlas": "RefSpellAtlas", "uiSprite": "DIVINE_JUMP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_DIVINE_JUMP_DESC", "localizedNames": { "IT-IT": "Intervento divino", "RU-RU": "Божественное вмешательство", "PL-PL": "Niebiańska Interwencja", "TR-TR": "İlahi Müdahale", "ID-ID": "Intervensi Suci", "FR-FR": "Intervention divine", "JA-JP": "聖なる介入", "EN-US": "Divine Intervention", "DE-DE": "Göttliche Intervention", "AR-SA": "التدخل القدسي", "KO-KR": "신성한 중재", "PT-BR": "Intervenção Divina", "ZH-TW": "聖潔調停", "ES-ES": "Intervención divina", "ZH-CN": "神圣干涉" }, "localizedDescriptions": { "IT-IT": "[other]Salti[/other] verso la posizione bersaglio, diventando [buff]immune[/buff] a [buff]danni[/buff], [buff]debuff[/buff] ed [buff]effetti di controllo[/buff] fino all'[buff]atterraggio[/buff].\n[cc]Lancia[/cc] [cc]in aria[/cc] tutti i nemici in un [other]raggio di (A)[/other] per [cc](B)[/cc].\nRipristina [heal](C) punti salute[/heal] a massimo [other](D)[/other] alleati in un [other]raggio di (E)[/other].\n\nGuarire almeno un alleato [other]riduce il tempo di ricarica di questo potere[/other] del [other](F)[/other].", "RU-RU": "Вы совершаете [other]прыжок[/other] к указанному месту, получая [buff]невосприимчивость[/buff] к [buff]урону[/buff], [buff]дебафам[/buff] и [buff]эффектам контроля[/buff] до момента [buff]приземления[/buff].\n[cc]Подбрасывает[/cc] всех врагов в [other]радиусе (A)[/other] [cc]в воздух[/cc] на [cc](B)[/cc].\nВосстанавливает [heal](C) здоровья[/heal] не более [other](D)[/other] союзников в [other]радиусе (E)[/other].\n\nИсцелив хотя бы одного союзника, [other]восстановление навыка снизится[/other] на [other](F)[/other].", "PL-PL": "[other]Skaczesz[/other] w kierunku wybranej pozycji stając się [buff]odporny[/buff] na [buff]obrażenia[/buff], [buff]debuffsy[/buff] i [buff]efekty kontroli tłumu[/buff] do momentu [buff]uderzenia[/buff].\n[cc]Wyrzuca[/cc] wszystkich wrogów w promieniu [other](A)[/other] [cc]w powietrze[/cc] na [cc](B)[/cc].\nPrzywraca [heal](C) Zdrowia[/heal] dla do [other](D)[/other] sojuszników w promieniu [other](E)[/other].\n\nUzdrowienie co najmniej jednego sojusznika [other]zmniejsza czas odnowienia tej umiejętności[/other] o [other](F)[/other].", "TR-TR": "Hedeflenen yöne [other]sıçrarsın[/other] ve [buff]darbe[/buff] alana kadar tüm [buff]hasar[/buff], [buff]zayıflatma[/buff] ve [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışıklığın[/buff] olur.\n[other](A) yarıçaplı[/other] bir alan içindeki tüm düşmanları [cc](B)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].\n[other](C) yarıçaplı[/other] bir alanda bulunan en fazla [other](D)[/other] müttefikin [heal](E) sağlığını[/heal] yeniler.\n\nEn az bir müttefik iyileştirmek [other]bu yeteneğin bekleme süresini[/other] [other](F)[/other] kısaltır.", "ID-ID": "[other]Melompat[/other] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap [buff]damage[/buff], [buff]debuff[/buff], dan [buff]efek Kontrol Kerumunan[/buff] sampai [buff]benturan[/buff].\n[cc]Melemparkan[/cc] semua musuh dalam [other]radius (A)[/other] [cc]ke udara[/cc] selama [cc](B)[/cc].\nMemulihkan [heal](C) HP[/heal] hingga [other](D)[/other] sekutu dalam [other]radius (E)[/other].\n\nMemulihkan setidaknya satu sekutu [other]akan mengurangi cooldown kemampuan ini[/other] sebesar [other](F)[/other].", "FR-FR": "[other]Sautez[/other] vers la position ciblée, devenant [buff]immunisé[/buff] aux [buff]dégâts[/buff], [buff]effets négatifs[/buff] et [buff]effets de Contrôle de foule[/buff] jusqu'à l'[buff]impact[/buff].\n[cc]Projette[/cc] tous les ennemis dans un [other]rayon de (A)[/other] [cc]dans les airs[/cc] pendant [cc](B)[/cc].\nRestaure [heal](C) de santé[/heal] pour jusqu'à [other](D)[/other] alliés dans un [other]rayon de (E)[/other].\n\nSoigner au moins un allié [other]réduit le temps de recharge de la compétence[/other] de [other](F)[/other].", "JA-JP": "狙った位置に[other]跳躍[/other]し、[buff]衝突[/buff]するまでの間、[buff]ダメージ[/buff]、[buff]デバフ[/buff]、[buff]クラウドコントロール効果[/buff]が[buff]無効[/buff]になります。\n[other]半径(A)[/other]内の全ての敵を[cc]空中に[/cc][cc](B)[/cc]の間[cc]投げます[/cc]。\n[other]半径(C)[/other]内の最大[other](D)[/other]人の味方の[heal]体力を(E)[/heal]回復します。\n\n最低1人の味方を治癒すると、[other]この能力のクールダウン[/other]が[other](F)[/other]減少します。", "EN-US": "[other]Leap[/other] towards the targeted position, becoming [buff]immune[/buff] to [buff]damage[/buff], [buff]debuffs[/buff], and [buff]Crowd Control effects[/buff] until [buff]impact[/buff].\n[cc]Throws[/cc] all enemies within a [other](A) radius[/other] [cc]in the air[/cc] for [cc](B)[/cc].\nRestores [heal](C) Health[/heal] for up to [other](D)[/other] allies within a [other](E) radius[/other].\n\nHealing at least one ally [other]reduces this ability cooldown[/other] by [other](F)[/other].", "DE-DE": "[other]Springe[/other] zur anvisierten Position und werde bis zum [buff]Einschlag[/buff] [buff]immun[/buff] gegen [buff]Schaden[/buff], [buff]Debuffs[/buff], und [buff]Crowd Control Effekte[/buff].\n[cc]Schleudert[/cc] alle Gegner in [other](A) Radius[/other] für [cc](B)[/cc] [cc]in die Luft[/cc].\nStellt für bis zu [other](C)[/other] Alliierte in [other](D) Radius[/other][heal](E) Leben[/heal] wieder her.\n\nDas Heilen mindestens eines Alliierten [other]reduziert die Abklingzeit dieser Fertigkeit[/other] um [other](F)[/other].", "AR-SA": "[other]القفز[/other] تجاه الموقع المستهدف يمنحك [buff]حصانة[/buff] ضد [buff]الضرر[/buff] [buff]وتثبيطات التعزيزات[/buff] [buff]وتأثيرات السيطرة على الحشود[/buff] حتى [buff]يتم الاصطدام[/buff].\n[cc]يلقي[/cc] جميع الأعداء في نطاق [other](A) [/other] [cc]في الهواء[/cc] لمدة [cc](B)[/cc].\nتستعيد [heal](C) من الصحة[/heal] لما يصل إلى [other](D)[/other] من الحلفاء في نطاق [other](E)[/other].\n\nعلاج حليف على الأقل [other]يقلل فترة انتظار هذه القدرة[/other] بمقدار [other](F)[/other].", "KO-KR": "목표 위치로 [other]도약[/other]하여, [buff]충돌[/buff]할 때까지 [buff]대미지[/buff], [buff]디버프[/buff], [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n도착지점 [other](A) 범위[/other]안의 모든 적을 [cc](B)[/cc] 동안 [cc]공중[/cc]으로 [cc]띄웁[/cc] 니다.\n[other](C) 범위[/other]안에 최대 [other](D)[/other]의 아군에게 [heal](E)의 체력[/heal]을 회복합니다.\n\n최소 한명의 아군을 회복하면 [other]이 스킬의 재사용 대기 시간[/other]을 [other](F)[/other] 만큼 감소시킵니다.", "PT-BR": "[other]Salta[/other] em direção à posição alvo, se tornando [buff]imune[/buff] à [buff]dano[/buff], [buff]desvantagens[/buff] e [buff]efeitos de Controle de Multidões[/buff] até o [buff]impacto[/buff].\n[cc]Joga[/cc] todos os inimigos em um [other]raio de (A)[/other] [cc]para o ar[/cc] por [cc](B)[/cc].\nRestaura [heal](C) de Vida[/heal] para até [other](D)[/other] aliados em um [other](E)raio de [/other].\n\nCurar ao menos um aliado [other]reduz a recarga dessa habilidade[/other] em [other](F)[/other].", "ZH-TW": "朝目標位置[other]跳躍[/other],[buff]落地[/buff]前對[buff]傷害[/buff]、[buff]減益效果[/buff]和[buff]群體控制效果[/buff][buff]免疫[/buff]。\n將[other](A)半徑範圍[/other]內所有敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](B)[/cc]。\n使[other](C)半徑範圍[/other]內最多[other](D)[/other]名盟友回復[heal](E)點生命值[/heal]。\n\n至少治療一名盟友時,[other]使此技能的冷卻時間減少[/other][other](F)[/other]。", "ES-ES": "[other]Salta[/other] hacia la posición señalada y hazte [buff]inmune[/buff] al [buff]daño[/buff], [buff]debuffs[/buff], y [buff]efectos de control de multitudes[/buff] hasta el [buff]impacto[/buff].\n[cc]Lanza[/cc] a todos los enemigos dentro de un [other]radio de (A)[/other] [cc]hacia el aire[/cc] por [cc](B)[/cc].\nRestaura [heal](C) de salud[/heal] para hasta [other](D)[/other] aliados dentro de un [other]radio de (E)[/other].\n\nCurar al menos a un aliado [other]reduce el tiempo de espera de esta habilidad[/other] en [other](F)[/other].", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]伤害[/buff]、[buff]减益状态[/buff]和[buff]群体控制效果[/buff]。\n[cc]击飞[/cc][other](A)半径[/other]范围内的所有敌人,持续[cc](B)[/cc]。\n为[other](C)半径[/other]范围内最多[other](D)[/other]名友军回复[heal](E)生命[/heal]。\n\n若成功治疗至少一个友军,则[other]此技能的冷却时间[/other]降低[other](F)[/other]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 18, "castRange": 11, "category": "instant", "uiType": "heal", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Santificatore del sapiente", "RU-RU": "Благодатный посох (знаток)", "PL-PL": "Pożoga Świętości Adepta", "TR-TR": "Ehil Kutsal Hazanı", "ID-ID": "Air Terjun Keramat Mahir", "FR-FR": "Sanctificateur de l'adepte", "JA-JP": "ホローフォール(名人)", "EN-US": "Adept's Hallowfall", "DE-DE": "Heiligsturz des Adepten", "AR-SA": "مدمر المقدسات للبارع", "KO-KR": "숙련자의 할로우폴", "PT-BR": "Queda Santa do Adepto", "ZH-TW": "老手級墮神法杖", "ES-ES": "Santificador del iniciado", "ZH-CN": "老手级堕神法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_CLOTH", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_HOLYSTAFF_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_DUALMACE_AVALON", "uiSprite": "2H_DUALMACE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 1099028, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Custodi del giuramento del gran maestro", "RU-RU": "Хранители клятвы (магистр)", "PL-PL": "Strażnicy Przysięgi Wszechmistrza", "TR-TR": "Büyük Usta Yeminli Gürzü", "ID-ID": "Jagasumpah Grandmaster", "FR-FR": "Gardes-serment du grand maître", "JA-JP": "オースキーパー(グランドマスター)", "EN-US": "Grandmaster's Oathkeepers", "DE-DE": "Schwurhüter des Großmeisters", "AR-SA": "صولجان حراس العهد للأستاذ", "KO-KR": "그랜드 마스터의 오스키퍼", "PT-BR": "Jurador do Grão-mestre", "ZH-TW": "宗師級守誓者", "ES-ES": "Juradores del gran maestro", "ZH-CN": "宗师级守誓双锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1.4, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 217092, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1100, 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"uiSprite": "MAIN_DAGGER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 230660, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 345989, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 518984, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 778476, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Zanna di demone dell'anziano", "RU-RU": "Клык демона (старейшина)", "PL-PL": "Demoniczny Kieł Starszego", "TR-TR": "Yüce Şeytandişi", "ID-ID": "Taringiblis Tetua", "FR-FR": "Croc-de-démon du sage", "JA-JP": "デーモンファング(老熟)", "EN-US": "Elder's Demonfang", "DE-DE": "Dämonenzahn des Ältesten", "AR-SA": "الناب الشيطاني للحكيم", "KO-KR": "장로의 데몬팽", "PT-BR": "Presa Demoníaca do Ancião", "ZH-TW": "禪師級惡魔之牙", "ES-ES": "Colmillo demoníaco del anciano", "ZH-CN": "禅师级恶魔之牙" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 144, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 2, "attackRange": 2, "weight": 25.6, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 153773, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1150, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dagger", "craftingRequirements": { "time": 3.75, "silver": null, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_DAGGER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_REPEATINGCROSSBOW_UNDEAD", "uiSprite": "2H_REPEATINGCROSSBOW_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 96486, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 144729, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 217094, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 325640, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "GROUNDMINE", "uiAtlas": null, "uiSprite": "EXPLOSIVE_MINE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Mina esplosiva", "RU-RU": "Мина", "PL-PL": "Wybuchowa Mina", "TR-TR": "Patlayıcı Mayın", "ID-ID": "Ranjau Ledakan", "FR-FR": "Mine explosive", "JA-JP": "爆発性地雷", "EN-US": "Explosive Mine", "DE-DE": "Explosionsmine", "AR-SA": "لغم متفجر", "KO-KR": "폭발성 지뢰", "PT-BR": "Mina Explosiva", "ZH-TW": "爆破地雷", "ES-ES": "Mina explosiva", "ZH-CN": "爆炸地雷" }, "localizedDescriptions": { "IT-IT": "Piazzi una mina con un [other]raggio di (A)[/other] nella posizione bersaglio che dura [other](B)[/other].\nSi attiva non appena un giocatore la calpesta e infligge [dmg](C) danni magici[/dmg] a tutti i nemici in un [other]raggio di (D)[/other] (il danno non può essere riflesso).", "RU-RU": "Установите в указанную точку мину [other]радиусом (A)[/other] и продолжительностью [other](B)[/other].\nПервый игрок, наступивший на мину, активирует ее, нанеся [dmg](C) магического урона[/dmg] всем врагам в [other]радиусе (D)[/other] (урон не может быть отражен).", "PL-PL": "Podkładasz minę o promieniu [other](A) [/other] w wybranym miejscu, która utrzymuje się [other](B)[/other].\nPierwszy gracz, który wejdzie na minę aktywuje ją, zadając [dmg](C) magical damage[/dmg] wszystkim wrogom w promieniu [other](D)[/other] (obrażeń nie da się odbić).", "TR-TR": "Hedef konuma, [other](A)[/other] boyunca aktif kalan [other](B) yarıçaplı[/other] bir mayın yerleştirir.\nMayına basan ilk oyuncu onu etkinleştirir ve mayın, [other](C) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](D) sihirli hasar[/dmg] verir. (Hasar yansıtılamaz.)", "ID-ID": "Meletakkan ranjau dalam [other]radius (A)[/other] di posisi target, aktif selama [other](B)[/other].\nPemain pertama yang menginjak ranjau akan mengaktifkannya, memberikan [dmg](C) damage sihir[/dmg] pada semua musuh dalam [other]radius (D)[/other] (damage tidak bisa dipantulkan).", "FR-FR": "Plantez une mine d'un [other]rayon de (A)[/other] à la position ciblée, qui dure [other](B)[/other].\nLe premier joueur à marcher sur la mine l'active, infligeant [dmg](C) dégâts magiques[/dmg] à tous les ennemis dans un [other]rayon de (D)[/other] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "[other]半径(A)[/other]、持続時間[other](B)[/other]の地雷を埋設します。\n最初のプレイヤーが地雷を踏むと発動して、[other]半径(C)[/other]以内にいる全ての敵に[dmg](D)の魔法ダメージ[/dmg]を与えます(ダメージは跳ね返せません)。", "EN-US": "Plant a mine with a [other](A) radius[/other] at the targeted position, lasting [other](B)[/other].\nThe first player to step on the mine will activate it, dealing [dmg](C) magical damage[/dmg] to all enemies in a [other](D) radius[/other] (the damage can't be reflected).", "DE-DE": "Platziert eine Mine mit [other](A) Radius[/other] an der Zielposition, die für [other](B)[/other] bestehen bleibt.\nDer erste Spieler, der auf die Mine tritt, löst sie aus. Dies verursacht [dmg](C) magischen Schaden [/dmg] bei allen Gegnern in [other](D) Radius[/other] (Der Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن زرع لغم في [other]محيط (A)[/other] في الموقع المستهدف، تدوم حتى [other](B)[/other].\nأول لاعب سيقف على اللغم سينشطه لإلحاق [dmg](C)من الضرر السحري[/dmg] بجميع الأعداء في [other]محيط (D)[/other] (لا يمكن عكس الضرر).", "KO-KR": "목표 위치에 [other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 지뢰를 설치합니다.\n지뢰를 처음으로 밟은 플레이어는 지뢰를 활성화하여, [other]반경 (C)[/other]내의 적에게 [dmg](D)의 마법 대미지[/dmg]를 줍니다(이 대미지는 반사할 수 없��).", "PT-BR": "Planta uma mina com um [other]raio de (A)[/other] na posição alvo, durando [other](B)[/other].\nO primeiro jogador a pisar na mina irá ativá-la, causando [dmg](C) de dano mágico[/dmg] a todos os inimigos em um [other]raio de (D)[/other] (o dano não pode ser refletido).", "ZH-TW": "在目標位置埋下一個[other](A)半徑範圍[/other]的地雷,持續[other](B)[/other]。\n第一個踩中的玩家將引爆地雷,對[other](C)半徑範圍[/other]內所有敵人造成[dmg](D)點魔法傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Coloca una mina de un [other]radio de (A) [/other] en la posición señalada que dura [other](B)[/other].\nEl primer jugador que pise la mina la activará y esta infligirá [dmg](C) de daño mágico[/dmg] a todos los enemigos en un [other]radio de (D)[/other] (El daño no puede ser reflejado).", "ZH-CN": "在目标位置的地下埋入[other]触发半径(A)[/other]的地雷,持续[other](B)[/other]。\n第一个踩上地雷的玩家将激活它,对[other](C)半径[/other]范围内的所有敌人造成[dmg](D)魔法伤害[/dmg](伤害无法被反弹)。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.5, "standTime": 0.5, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 14, "castRange": 15, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 12, "effect": "GROUNDMINE_EFFECT", "target": "all", "position": null, "removeOnLeave": false, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra a ripetizione del gran maestro", "RU-RU": "Плачущий арбалет (магистр)", "PL-PL": "Wielostrzałowiec Wszechmistrza", "TR-TR": "Büyük Usta Çift Gözyaşı", "ID-ID": "Pengulang Tangisan Grandmaster", "FR-FR": "Arbalète à répétition des larmes du grand maître", "JA-JP": "ウィーピングリピーター(グランドマスター)", "EN-US": "Grandmaster's Weeping Repeater", "DE-DE": "Klagender Repetierer des Großmeisters", "AR-SA": "قوس تكرار العويل المستعرض للأستاذ", "KO-KR": "그랜드 마스터의 위핑 리피터", "PT-BR": "Repetidor Lamentoso do Grão-mestre", "ZH-TW": "宗師級哀泣複誦者", "ES-ES": "Repetidora de desconsuelo del gran maestro", "ZH-CN": "宗师级愁怨连弩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 20 }, { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "2H_REPEATINGCROSSBOW_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CROSSBOWLARGE_MORGANA", "uiSprite": "2H_CROSSBOWLARGE_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra d'assedio del maestro", "RU-RU": "Осадный арбалет (мастер)", "PL-PL": "Kusza Oblężnicza Mistrza", "TR-TR": "Usta Kuşatma Arbaleti", "ID-ID": "Busur Panah Master", "FR-FR": "Arc de siège du maître", "JA-JP": "シージボウ(マスター)", "EN-US": "Master's Siegebow", "DE-DE": "Belagerungsbogen des Meisters", "AR-SA": "قوس الحصار للخبير", "KO-KR": "마스터의 시지보우", "PT-BR": "Arco de Cerco do Mestre", "ZH-TW": "大師級圍城之弓", "ES-ES": "Arco de asedio del maestro", "ZH-CN": "大师级围城弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 44, "attackSpeed": 0.667, "attackRange": 11, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "largecrossbow", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CROSSBOWLARGE_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CROSSBOW", "uiSprite": "2H_CROSSBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "crossbow", "categoryName": "Crossbow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 42882, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Balestra del maestro", "RU-RU": "Арбалет (мастер)", "PL-PL": "Kusza Mistrza", "TR-TR": "Usta Arbaleti", "ID-ID": "Busur Silang Master", "FR-FR": "Arbalète du maître", "JA-JP": "クロスボウ(マスター)", "EN-US": "Master's Crossbow", "DE-DE": "Armbrust des Meisters", "AR-SA": "قوس الخبير", "KO-KR": "마스터의 크로스보우", "PT-BR": "Besta do Mestre", "ZH-TW": "大師級十字弓", "ES-ES": "Ballesta del maestro", "ZH-CN": "大师级十字弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 37, "attackSpeed": 0.8, "attackRange": 11, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 28588, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "crossbow", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_CROSSBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_CURSEDSTAFF_MORGANA", "uiSprite": "2H_CURSEDSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della dannazione del maestro", "RU-RU": "Посох обреченности (мастер)", "PL-PL": "Kostur Potępienia Mistrza", "TR-TR": "Usta Belalı Asası", "ID-ID": "Tongkat Kutukan Master", "FR-FR": "Bâton de la damnation du maître", "JA-JP": "破滅の杖(マスター)", "EN-US": "Master's Damnation Staff", "DE-DE": "Verdammnisstab des Meisters", "AR-SA": "عصا الهلاك للخبير", "KO-KR": "마스터의 댐네이션 스태프", "PT-BR": "Cajado da Danação do Mestre", "ZH-TW": "大師級天譴法杖", "ES-ES": "Bastón de maldiciones del maestro", "ZH-CN": "大师级天谴法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 975, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_METALBAR", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CURSEDSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_BOW_KEEPER", "uiSprite": "2H_BOW_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 975, "durability": 96486, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1075, "durability": 144729, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1175, "durability": 217094, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1275, "durability": 325640, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco di Badon dell'esperto", "RU-RU": "Лук Бадона (эксперт)", "PL-PL": "Łuk z Badon Znawcy", "TR-TR": "Uzman Badon Yayı", "ID-ID": "Busur Badon Ahli", "FR-FR": "Arc de Badon de l'expert", "JA-JP": "バドンの弓(達人)", "EN-US": "Expert's Bow of Badon", "DE-DE": "Badon-Bogen des Experten", "AR-SA": "قوس بادون للأخصائي", "KO-KR": "전문가의 바돈의 활", "PT-BR": "Arco Badônico do Perito", "ZH-TW": "專家級巴頓之弓", "ES-ES": "Arco de Badon del experto", "ZH-CN": "专家级巴顿弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 875, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_BOW_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ROCKSTAFF_KEEPER", "uiSprite": "2H_ROCKSTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone dell'equilibrio del gran maestro", "RU-RU": "Посох равновесия (магистр)", "PL-PL": "Kostur Równowagi Wszechmistrza", "TR-TR": "Büyük Usta Denge Asası", "ID-ID": "Tongkat Keseimbangan Grandmaster", "FR-FR": "Bâton d'équilibre du grand maître", "JA-JP": "均衡の杖(グランドマスター)", "EN-US": "Grandmaster's Staff of Balance", "DE-DE": "Gleichgewichtsstab des Großmeisters", "AR-SA": "عصا التوازن للأستاذ", "KO-KR": "그랜드 마스터의 균형의 스태프", "PT-BR": "Cajado do Equilíbrio do Grão-mestre", "ZH-TW": "宗師級平衡棍", "ES-ES": "Bastón de equilibrio del gran maestro", "ZH-CN": "宗师级平衡铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1075, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 3.333, "silver": null, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ROCKSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_SCIMITAR_MORGANA", "uiSprite": "MAIN_SCIMITAR_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1025, "durability": 68345, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1125, "durability": 102517, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1225, "durability": 153775, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1325, "durability": 230663, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "MIGHTYSWING", "uiAtlas": null, "uiSprite": "CRESCENT_SLASH_2", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Sferzata ascendente", "RU-RU": "Удар полумесяца", "PL-PL": "Księżycowy Zamach", "TR-TR": "Hilal Biçme", "ID-ID": "Tebasan Sabit", "FR-FR": "Frappe en croissant", "JA-JP": "クレセントスラッシュ", "EN-US": "Crescent Slash", "DE-DE": "Halbmondschlag", "AR-SA": "التمزيق الهلالي", "KO-KR": "초승달 베기", "PT-BR": "Golpe Crescente", "ZH-TW": "月牙斬", "ES-ES": "Corte creciente", "ZH-CN": "新月斩击" }, "localizedDescriptions": { "IT-IT": "Fendi l'aria per proiettare nella direzione bersaglio un'ondata di energia demoniaca che [other]trapassa[/other] tutti i nemici e infligge [dmg](A) danni magici[/dmg]. Consuma [other]Cariche eroiche[/other], attivando uno dei seguenti effetti secondari.\n\n[#] [other]1[/other] Carica eroica: [cc]rallenta[/cc] del [cc](B)[/cc] per [cc](C)[/cc]\n[#] [other]2[/other] Cariche eroiche: [cc]silenzia[/cc] per [cc](D)[/cc]\n[#] [other]3[/other] Cariche eroiche: infligge [dmg](E) danni magici[/dmg] extra", "RU-RU": "Вы разрезаете воздух, выпуская демоническую волну в указанном направлении, [other]пронзая[/other] всех врагов и нанося [dmg](A) магического урона[/dmg]. Потребляет [other]Героические заряды[/other] для одного из следующих вторичных эффектов.\n\n[#] [other]1[/other] Героический заряд: [cc]замедляет[/cc] на [cc](B)[/cc] в течение [cc](C)[/cc]\n[#] [other]2[/other] Героических заряда: повергает в [cc]безмолвие[/cc] на [cc](D)[/cc]\n[#] [other]3[/other] Героических заряда: дополнительно наносит [dmg](E) магического урона[/dmg]", "PL-PL": "Tniesz powietrze i wystrzeliwujesz demoniczną falę w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów i zadając [dmg](A) pkt. obrażeń magicznych[/dmg]. Zużywa [other]Ładunki Heroicznej Szarży[/other] dla jednego z następujących efektów.\n\n[#] [other]1[/other] Heroiczna Szarża: [cc]Spowalnia[/cc] o [cc](B)[/cc] na [cc](C)[/cc]\n[#] [other]2[/other] Heroiczne Szarże: [cc]Ucisza[/cc] na [cc](D)[/cc]\n[#] [other]3[/other] Heroiczne Szarże: Zadaje dodatkowe [dmg](E) pkt. obrażeń magicznych[/dmg]", "TR-TR": "Havayı biçerek hedef yönde tüm düşmanları [other]delip geçen[/other] ve [dmg](A) sihirli hasar[/dmg] veren şeytani bir dalga fırlatır. Şu ikincil etkilerden biri için [other]Kahraman Yüklerini[/other] harcar:\n\n[#] [other]1[/other] Kahraman Yükü: [cc](B)[/cc] boyunca [cc](C)[/cc] [cc]yavaşlatır[/cc].\n[#] [other]2[/other] Kahraman Yükü: [cc](D)[/cc] boyunca [cc]susturur[/cc].\n[#] [other]3[/other] Kahraman Yükü: İlave [dmg](E) sihirli hasar[/dmg] verir.", "ID-ID": "Menebas udara untuk menembakkan gelombang jahat ke arah target, [other]menembus[/other] semua musuh dan memberikan [dmg](A) damage sihir[/dmg]. Memakai [other]Charge Heroik[/other] untuk satu dari efek sekunder berikut.\n\n[#] [other]1[/other] Charge Heroik: [cc]Memperlambat[/cc] hingga [cc](B)[/cc] selama [cc](C)[/cc]\n[#] [other]2[/other] Charge Heroik: [cc]Membungkam[/cc] selama [cc](D)[/cc]\n[#] [other]3[/other] Charge Heroik: Memberikan [dmg](E) damage sihir[/dmg] tambahan", "FR-FR": "Fendez l'air pour créer une vague démoniaque vers la direction ciblée, [other]transperçant[/other] tous les ennemis en leur infligeant [dmg](A) dégâts magique[/dmg]. Consomme vos [other]charges héroïques[/other] pour un des effets secondaires suivants :\n\n[#] [other]1[/other] Charge héroïque : [cc]Ralentit[/cc] de [cc](B)[/cc] pendant [cc](C)[/cc]\n[#] [other]2[/other] Charges héroïques : Réduit au [cc]silence[/cc] pendant [cc](D)[/cc]\n[#] [other]3[/other] Charges héroïques : Inflige [dmg](E) dégâts magiques[/dmg] supplémentaires", "JA-JP": "空を切り裂き悪魔の波を狙った方向に発射し、全ての敵を[other]貫通[/other]して[dmg](A)の魔法ダメージ[/dmg]を与えます。次の二次的効果1つにつき、[other]ヒロイックチャージ[/other]を消費します。\n\n[#] [other]1[/other]ヒロイックチャージ:[cc](B)[/cc]の間、[cc](C)[/cc][cc]速度を低下[/cc]させます\n[#] [other]2[/other]ヒロイックチャージ:[cc](D)の間、[/cc][cc]沈黙[/cc]させます\n[#] [other]3[/other]ヒロイックチャージ:追加の[dmg](E)魔法ダメージ[/dmg]", "EN-US": "Slice the air to shoot a demonic wave in the targeted direction, [other]piercing[/other] through all enemies and dealing [dmg](A) magical damage[/dmg]. Consumes [other]Heroic Charges[/other] for one of the following secondary effects.\n\n[#] [other]1[/other] Heroic Charge: [cc]Slows[/cc] by [cc](B)[/cc] for [cc](C)[/cc]\n[#] [other]2[/other] Heroic Charges: [cc]Silences[/cc] for [cc](D)[/cc]\n[#] [other]3[/other] Heroic Charges: Deals additional [dmg](E) magical damage[/dmg]", "DE-DE": "Schneide durch die Luft und feure so eine Welle dämonischer Energie in die anvisierte Richtung, sie [other]bricht[/other] durch deine Gegner und verursacht [dmg](A) magischen Schaden[/dmg]. Verbraucht [other]Heroische Aufladungen[/other] für einen der folgenden Sekundäreffekte:\n\n[#] [other]1[/other] Heroische Aufladung: [cc]Verlangsamt[/cc] für [cc](B)[/cc] um [cc](C)[/cc]\n[#] [other]2[/other] Heroische Aufladungen: [cc]Verstummt[/cc] für [cc](D)[/cc]\n[#] [other]3[/other] Heroische Aufladungen: Verursacht zusätzlich [dmg](E) magischen Schaden[/dmg]", "AR-SA": "يمكنك توجيه ضربة تشق الهواء وتطلق موجة شيطانية في الاتجاه المستهدف، [other]لاختراق[/other] جميع الأعداء وإلحاق [dmg](A) من الضرر السحري[/dmg]. تستهلك [other]من الشحنات البطولية[/other] لأحد التأثيرات الثانوية الآتية.\n\n[#] [other]1[/other] شحنة بطولية: [cc]تبطئ[/cc] بمقدار [cc](B)[/cc] لمدة [cc](C)[/cc]\n[#] [other]2[/other] شحنة بطولية: [cc]تعيقان[/cc] لمدة [cc](D)[/cc]\n[#] [other]3[/other] شحنة بطولية: تلحق [dmg](E) من الضرر السحري[/dmg] الإضافي", "KO-KR": "허공을 베어 악마의 파동을 목표 방향으로 발사하여 모든 적을 [other]관통[/other]하며 [dmg](A)의 마법 대미지[/dmg]를 입힙니다. [other]영웅적인 차지[/other]를 소모하여 다음 효과 중 하나가 발동됩니다.\n \n [#] [other]1[/other] 영웅적인 차지: [cc](B)[/cc] 동안 [cc](C)[/cc] 만큼 [cc]둔화[/cc]시킵니다\n [#] [other]2[/other] 영웅적인 차지: [cc](D)[/cc] 동안 [cc]침묵[/cc]시킵니다 \n [#] [other]3[/other] 영웅적인 차지: [dmg](E)의 마법 대미지[/dmg]를 추가로 입힙니다", "PT-BR": "Fatia o ar para lançar uma onda demoníaca na direção alvo, [other]perfurando[/other] todos os inimigos e causando [dmg](A) de dano mágico[/dmg]. Consome [other]Cargas Heroicas[/other] para um dos seguintes efeitos secundários.\n\n[#] [other]1[/other] Carga Heroica: [cc]Desacelera[/cc] em [cc](B)[/cc] por [cc](C)[/cc]\n[#] [other]2[/other] Cargas Heroicas: [cc]Silencia[/cc] por [cc](D)[/cc]\n[#] [other]3[/other] Cargas Heroicas: Causa [dmg](E) dano mágico[/dmg] adicional", "ZH-TW": "朝目標方向發射劃破空間的惡魔波動,[other]穿透[/other]所有敵人並造成[dmg](A)點魔法傷害[/dmg]。消耗[other]英雄層數[/other],並觸發以下附加效果。\n\n[#][other]1層[/other]英雄層數:[cc]緩速[/cc][cc](B)[/cc],持續[cc](C)[/cc]\n[#][other]2層[/other]英雄層數:[cc]沉默[/cc],持續[cc](D)[/cc]\n[#][other]3層[/other]英雄層數:額外造成[dmg](E)點魔法傷害[/dmg]", "ES-ES": "Corta el aire para disparar una onda demoníaca hacia la dirección señalada que [other]perfora[/other] a todos los enemigos y les inflige [dmg](A) de daño mágico[/dmg]. Consume [other]cargas heroicas[/other] para uno de los siguientes efectos secundarios.\n\n[#] [other]1[/other] carga heroica: [cc]Ralentiza[/cc] en [cc](B)[/cc] por [cc](C)[/cc]\n[#] [other]2[/other] cargas heroicas: [cc]Silencia[/cc] por [cc](D)[/cc]\n[#] [other]3[/other] cargas heroicas: Inflige [dmg](E) de daño mágico[/dmg] adicional", "ZH-CN": "朝目标方向发射一道充满恶魔能量的劈空斩,[other]穿透[/other]所有路径上的敌人,造成[dmg](A)魔法伤害[/dmg]。\n消耗[other]英勇冲锋叠层[/other]并激活下列效果之一。\n\n[#] [other]1[/other]个英勇冲锋叠层:[cc]减速(B)[/cc],持续[cc](C)[/cc]\n[#] [other]2[/other]个英勇冲锋叠层:[cc]沉默(D)[/cc]\n[#] [other]3[/other]个英勇冲锋叠层:造成额外[dmg](E)魔法伤害[/dmg]" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 14, "castRange": 20, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.85, "effect": "MIGHTYSWING_EFFECT", "target": "ground", "position": "atcaster", "removeOnLeave": null, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Lama di Clarent del maestro", "RU-RU": "Королевский меч (мастер)", "PL-PL": "Clarent Mistrza", "TR-TR": "Usta Clarent Kılıcı", "ID-ID": "Pedang Clarent Master", "FR-FR": "Lame de Clarent du maître", "JA-JP": "クラレントブレード(マスター)", "EN-US": "Master's Clarent Blade", "DE-DE": "Clarent-Klinge des Meisters", "AR-SA": "النصل اللامع للخبير", "KO-KR": "마스터의 클라렌트 블레이드", "PT-BR": "Lâmina Aclarada do Mestre", "ZH-TW": "大師級王者之劍", "ES-ES": "Hoja Clarent del maestro", "ZH-CN": "大师级王者之剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 33, "attackSpeed": 1.35, "attackRange": 3, "weight": 11.4, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 45563, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 925, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 16 }, { "uniqueName": "T6_LEATHER", "count": 8 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_SCIMITAR_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_QUARTERSTAFF", "uiSprite": "2H_QUARTERSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": null, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "CONCUSSIVEBLOW_MULTI_1", "uiAtlas": null, "uiSprite": "STUN", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CONCUSSIVEBLOW_MULTI_1_V2_DESC", "localizedNames": { "IT-IT": "Combo percotente", "RU-RU": "Сотрясающая комбинация", "PL-PL": "Ogłuszające Combo", "TR-TR": "Sarsıntı Kombosu", "ID-ID": "Kombo Gegar", "FR-FR": "Combo déstabilisant", "JA-JP": "コンカッシブコンボ", "EN-US": "Concussive Combo", "DE-DE": "Betäubende Kombo", "AR-SA": "المجموعة الارتجاجية", "KO-KR": "뒤흔드는 콤보", "PT-BR": "Combo Concussivo", "ZH-TW": "震盪連擊", "ES-ES": "Combo contundente", "ZH-CN": "震荡连击" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° e 2°: [other]Colpo fluido[/other]\nAttacchi con un Colpo fluido sul nemico selezionato, infliggendo [dmg](B) danni fisici[/dmg] in [other]un cono di fronte[/other] a te.\nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](C)[/other].\n\n3°: [other]Attacco concussivo[/other]\nEsegui un Attacco concussivo in testa al nemico selezionato, infliggendo [dmg](D) danni fisici[/dmg] in un [other]raggio di (E)[/other].\n[cc]Stordisce[/cc] il bersaglio per [cc](F)[/cc].\nAumenta il tuo [other]livello di minaccia[/other] verso tutti i mob colpiti di [other](G)[/other].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый и 2ой: [other]Плавный удар[/other]\nВы направляете в выбранного врага Плавный удар, нанеся [dmg](B) физического урона[/dmg] в зоне [other]конуса перед собой[/other].\nУвеличивает ваш [other]уровень угрозы[/other] по отношению ко всем задетым монстрам на [other](C)[/other].\n\n3ий: [other]Сотрясающий удар[/other]\nВы направляете в цель Сотрясающий удар, нанеся [dmg](D) физического урона[/dmg] в [other]радиусе (E)[/other].\n[cc]Обездвиживает[/cc] цель на [cc](F)[/cc].\nУвеличивает ваш [other]уровень угрозы[/other] по отношению ко всем задетым монстрам на [other](G)[/other].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1-sza i 2-ga: [other]Płynący Cios[/other]\nUderzasz wroga Płynącym Ciosem, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg] w [other]stożku przed[/other] tobą.\nZwiększa [other]zagrożenie[/other] generowane wobec uderzonych mobów o [other](C)[/other].\n\n3-cia: [other]Ogłuszający Cios[/other]\nWykonujesz Wstrząsowe Uderzenie na wybranym wrogu, zadając [dmg](D)obrażeń fizycznych[/dmg] w promieniu [other](E)[/other].\n[cc]Ogłusza[/cc] cel na [cc](F)[/cc].\nZwiększa [other]zagrożenie[/other] generowane wobec uderzonych mobów o [other](G)[/other].", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. ve 2.: [other]Akan Darbe[/other]\nHedef düşmana bir Akan Darbe indirerek önünde [other]koni[/other] şeklindeki bir alana [dmg](B) fiziksel hasar[/dmg] ver.\nİsabet alan düşmanlara karşı [other]tehdidini[/other] [other](C)[/other] artırır.\n\n3.: [other]Sarsan Darbe[/other]\nHedefe başının üstünden bir Sarsan Darbe indirerek [other](D) yarıçap[/other] içinde [dmg](E) fiziksel hasar[/dmg] ver.\nHedefi [cc](F)[/cc] boyunca [cc]sersemletir[/cc].\nİsabet alan düşmanlara karşı [other]tehdidini[/other] [other](G)[/other] artırır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama dan Kedua: [other]Pukulan Mengalir[/other]\nMelayangkan Pukulan Mengalir pada musuh tertarget, memberikan [dmg](B) damage fisik[/dmg] pada [other]kerucut di depanmu[/other].\nMeningkatkan [other]ancamanmu[/other] ke semua mob yang terkena sebesar [other](C)[/other].\n\nKetiga: [other]Pukulan Gegar[/other]\nMelayangkan Pukulan Gegar di atas kepala musuh tertarget, memberikan [dmg](D) damage fisik[/dmg] dalam [other]radius (E)[/other].\nMenerapkan [cc]Stun[/cc] pada target selama [cc](F)[/cc].\nMeningkatkan [other]ancamanmu[/other] ke semua mob yang terkena sebesar [other](G)[/other].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 et 2 : [other]Coup Fluide[/other]\nAssénez un Coup Fluide à l'ennemi ciblé, infligeant [dmg](B) dégâts physiques[/dmg] dans un [other]cône devant[/other] vous.\nAugmente votre [other]niveau de menace[/other] envers tous les monstres touchés de [other](C)[/other].\n\n3 : [other]Coup Déstabilisant[/other]\nEnvoyez un Coup Déstabilisant au-dessus de l'ennemi ciblé, infligeant [dmg](D) dégâts physiques[/dmg] dans un [other]rayon de (E)[/other].\n[cc]Étourdit[/cc] la cible pendant [cc](F)[/cc].\nAugmente votre [other]niveau de menace[/other] envers tous les monstres touchés de [other](G)[/other].", "JA-JP": "最大2つの能力を組み合わせれる。コンボは[other](A)[/other]でリセットされる。\n\n1回目と2回目:[other]フローイングブロー[/other]\n対象の敵にフローイングブローを放ち、[other]自分の前方円錐状に[/other][dmg](B)物理ダメージ[/dmg]を与える。\n[other](C)[/other]で命中したすべてのモブに対する[other]脅威[/other]を増加させる。\n\n3回目:[other]コンカッシブブロー[/other]\n対象の敵に頭上からコンカッシブブローを命中させ、半径[other](D)[/other]内に[dmg](E)物理ダメージ[/dmg]を与える。\n[cc](F)[/cc]の間、対象を[cc]スタン[/cc]する。\n命中したすべてのモブに対する[other]脅威[/other]を[other](G)[/other]増加させる。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st and 2nd: [other]Flowing Blow[/other]\nLand a Flowing Blow on the targeted enemy, dealing [dmg](B) physical damage[/dmg] in a [other]cone in front[/other] of you.\nIncreases your [other]threat[/other] towards all mobs hit by [other](C)[/other].\n\n3rd: [other]Concussive Blow[/other]\nLand an overhead Concussive Blow on the targeted enemy, dealing [dmg](D) physical damage[/dmg] in a [other](E) radius[/other].\n[cc]Stuns[/cc] the target for [cc](F)[/cc].\nIncreases your [other]threat[/other] towards all mobs hit by [other](G)[/other].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. und 2.: [other]Fließender Schlag[/other]\nLande einen Fließenden Schlag beim anvisierten Gegner, dies verursacht [dmg](B) physischen Schaden[/dmg] in einem [other]Kegel vor dir[/other].\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](C)[/other].\n\n3.: [other]Erschütternder Schlag[/other]\nLande einen Betäubenden Überkopf-Schlag beim anvisierten Gegner, dies verursacht [dmg](D) physischen Schaden[/dmg] in [other](E) Radius[/other].\n[cc]Betäubt[/cc] das Ziel für [cc](F)[/cc].\nSteigert deine [other]Bedrohung[/other] bei allen getroffenen Mobs um [other](G)[/other].", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nالأولى والثانية[other] الضربة المتدفقة[/other]\nعليك توجيه ضربة متدفقة إلى العدو المستهدف لإلحاق [dmg](B)من الضرر البدني[/dmg] في [other]شكل مخروط[/other]أمامك.\nتزيد من [other]تهديدك[/other] لجميع الحشود المصابين بمقدار [other](C)[/other].\n\nالثالثة: [other]الضربة الارتجاجية[/other]\nقم بإنزال ضربة ارتجاجية علوية على العدو المستهدف، محدثًا [dmg](D) ضررًا بدني [/dmg] في [other](E) محيط [/other].\n[cc] يصعق [/cc] الهدف لمدة [cc](F)[/cc].\nتزيد من [other]تهديدك[/other] ضد كل الحشود المصابين بمقدار [other](G)[/other].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째와 두 번째: [other]유려한 강타[/other]\n대상 적에게 유려한 강타를 날려, [other]전방에 부채꼴[/other] 범위 내의 적에게 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](C)[/other]만큼 증가시킵니다.\n\n세 번째: [other]머리 후려치기[/other]\n대상 적의 머리를 강하게 후려쳐, [other](D) 범위[/other]에 [dmg](E)의 물리 대미지[/dmg]를 입힙니다.\n대상을 [cc](F)[/cc] 동안 [cc]기절[/cc]시킵니다.\n적중한 모든 몬스터에 대한 자신의 [other]위협[/other]을 [other](G)[/other]만큼 증가시킵니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª e 2ª: [other]Golpe Fluente[/other]\nAcerta um Golpe Fluente no inimigo alvo, causando [dmg](B) de dano físico[/dmg] em um [other]cone à sua frente[/other].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](C)[/other].\n\n3ª: [other]Golpe de Concussão[/other]\nAcerta um Golpe de Concussão na cabeça do inimigo alvo, causando [dmg](D) de dano físico[/dmg] em um [other]raio de (E)[/other].\n[cc]Atordoa[/cc] o alvo por [cc](F)[/cc].\nAumenta a sua [other]ameaça[/other] contra todos os monstros atingidos em [other](G)[/other].", "ZH-TW": "由兩種技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段和第二段:[other]流雲一擊[/other]\n朝目標敵人施展流雲一擊,在您[other]前方錐形範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](C)[/other]。\n\n第三段:[other]震盪一擊[/other]\n朝目標頭部施展震盪一擊,在[other](D)半徑[/other]範圍內造成[dmg](E)點物理傷害[/dmg]。\n[cc]擊暈[/cc]目標,持續[cc](F)[/cc]。\n使所有被擊中怪物對您的[other]仇恨值[/other]增加[other](G)[/other]。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 y 2: [other]Golpe Fluido[/other]\nAsesta un Golpe Fluido al enemigo señalado e inflige [dmg](B) de daño físico[/dmg] en un [other]cono en frente[/other] de ti.\nIncrementa tu [other]nivel de amenaza[/other] hacia todos los monstruos golpeados en [other](C)[/other].\n\n3: [other]Golpe Contundente[/other]\nAsesta un Golpe Contundente por encima de la cabeza al enemigo señalado que inflige [dmg](D) de daño físico[/dmg] en un [other]radio de (E)[/other].\n[cc]Aturde[/cc] al objetivo durante [cc](F)[/cc].\nIncrementa tu [other]nivel de amenaza[/other] hacia todos los monstruos golpeados en [other](G)[/other].", "ZH-CN": "施展最多两種组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段与第二段:[other]流动打击[/other]\n朝目标敌人发起流动打击,在你[other]正前方锥形区域[/other]内造成[dmg](B)物理伤害[/dmg]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](C)[/other]。\n\n第三段:[other]震荡打击[/other]\n朝目标头顶发起震荡打击,在[other](D)半径[/other]范围内造成[dmg](E)点物理伤害[/dmg]。\n[cc]击晕[/cc]目标,持续[cc](F)[/cc]。\n你对所有被击中的野怪的[other]仇恨值[/other]提高[other](G)[/other]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.24, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3, "castRange": 4, "category": "damage", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -85, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.1, "effect": "CONCUSSIVEBLOW_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "WHIRLING_STAFF", "uiAtlas": null, "uiSprite": "WHIRLING_STRIKES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_WHIRLING_STAFF_V2_DESC", "localizedNames": { "IT-IT": "Colpi rotanti", "RU-RU": "Вихревые удары", "PL-PL": "Uderzenia z Zamachem", "TR-TR": "Dönen Darbeler", "ID-ID": "Serangan Berputar", "FR-FR": "Frappes tourbillonnantes", "JA-JP": "ワーリングストライク", "EN-US": "Whirling Strikes", "DE-DE": "Wirbelnde Schläge", "AR-SA": "دوامة ضربات", "KO-KR": "회전 타격", "PT-BR": "Golpes Giratórios", "ZH-TW": "旋風打擊", "ES-ES": "Golpes giratorios", "ZH-CN": "旋风打击" }, "localizedDescriptions": { "IT-IT": "Fai roteare il tuo bastone, infliggendo [dmg](A) danni fisici[/dmg] ogni [dmg](B)[/dmg] in un [other]raggio di (C)[/other] mentre [other]incanali[/other] per un massimo di [other](D)[/other] (puoi muoverti durante l'incanalamento).", "RU-RU": "Вы вращаете посохом вокруг себя, нанося [dmg](A) физического урона[/dmg] каждые [dmg](B)[/dmg] в [other]радиусе (C)[/other] на протяжении [other]поддерживания[/other] до [other](D)[/other] (можно перемещаться при поддерживании).", "PL-PL": "Zamachujesz kosturem, zadając [dmg](A) obrażeń fizycznych[/dmg] co [dmg](B)[/dmg] w [other]promieniu (C)[/other] podczas [other]kanałowania[/other] do [other](D)[/other] (możesz poruszać się podczas kanałowania).", "TR-TR": "Asanı etrafında döndür ve en fazla [other](A)[/other] [other]odaklanarak[/other] [other](B) yarıçapında[/other] her [dmg](C)[/dmg] [dmg](D) fiziksel hasar[/dmg] ver (odaklanırken hareket edebilirsin).", "ID-ID": "Memutarkan tongkatmu, memberikan [dmg](A) damage fisik[/dmg] setiap [dmg](B)[/dmg] dalam [other](C) radius[/other] ketika [other]menyalurkan[/other] hingga selama [other](D)[/other] (dapat bergerak ketika menyalurkan).", "FR-FR": "Faites tournoyer votre bâton, infligeant [dmg](A) dégâts physiques[/dmg] toutes les [dmg](B)[/dmg] dans un [other]rayon de (C)[/other] en [other]canalisant[/other] pendant [other](D)[/other] maximum (vous pouvez vous déplacer pendant la canalisation).", "JA-JP": "杖を回転させ、[other]詠唱[/other]中は半径[other](A)[/other]内の敵に[dmg](B)物理ダメージ[/dmg]を[dmg](C)[/dmg]ごとに与える。[other](D)[/other]まで持続可能で、詠唱中も移動できる。", "EN-US": "Whirl your staff around, dealing [dmg](A) physical damage[/dmg] every [dmg](B)[/dmg] in a [other](C) radius[/other] while [other]channeling[/other] for up to [other](D)[/other] (can move while channeling).", "DE-DE": "Wirble deinen Stab herum, verursache [dmg](A) physischen Schaden[/dmg] alle [dmg](B)[/dmg] in einem [other](C) Radius[/other], während du [other]kanalisierst[/other] für bis zu [other](D)[/other] (du kannst dich während des Kanalisierens bewegen).", "AR-SA": "أدر عصاك، مسبباً [dmg](A)ضرر بدني[/dmg] كل [dmg](B)[/dmg] في نطاق [other](C) نصف قطر[/other] أثناء [other]التركيز[/other] لمدة تصل إلى [other](D)[/other] (يمكنك التحرك أثناء التركيز).", "KO-KR": "스태프를 크게 휘둘러, 최대 [other](A)[/other]까지 [other]채널링[/other]하고 있는 동안, 채널링 매 [dmg](B)[/dmg]마다 [other]반경 (C)[/other] 내에 있는 적에게 [dmg](D)의 물리 대미지[/dmg]를 입힙니다 (채널링 동안 움직일 수 있음).", "PT-BR": "Rodopia o seu cajado, causando [dmg](A) de dano físico[/dmg] a cada [dmg](B)[/dmg] em um [other]raio de (C)[/other] enquanto [other]canaliza[/other] por até [other](D)[/other] (pode se mover enquanto canaliza).", "ZH-TW": "對周圍揮舞您的長杖,每[dmg](A)[/dmg]在[other](B)半徑範圍[/other]內造成[dmg](C)點物理傷害[/dmg],並持續[other]引導[/other]最多[other](D)[/other](引導過程中可移動)。", "ES-ES": "Gira tu bastón e inflige [dmg](A) de daño físico[/dmg] cada [dmg](B)[/dmg] en un [other]radio de (C)[/other] mientras [other]canalizas[/other] por hasta [other](D)[/other] (puedes moverte mientras canalizas).", "ZH-CN": "对周围挥舞您的长杖,每[dmg](A)[/dmg]在[other](B)半径范围[/other]内造成[dmg](C)物理伤害[/dmg],并持续[other]引导[/other]最多[other](D)[/other](引导过程中可移动)。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 3, "energyUsage": 5, "castRange": 5, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_combo", "initialEffectInterval": 0.1, "effectCount": 3, "effectInterval": 0.25, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "QSTAFF_COMBO", "uiAtlas": null, "uiSprite": "QSTAFF_COMBO", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Danza del vento", "RU-RU": "Танец бури", "PL-PL": "Taniec Wichury", "TR-TR": "Fırtına Dansı", "ID-ID": "Tarian Badai", "FR-FR": "Danse du vent", "JA-JP": "ゲールダンス", "EN-US": "Gale Dance", "DE-DE": "Sturmtanz", "AR-SA": "رقصة العاصفة", "KO-KR": "질풍의 춤", "PT-BR": "Dança do Vento", "ZH-TW": "狂風之舞", "ES-ES": "Danza vendaval", "ZH-CN": "狂风之舞" }, "localizedDescriptions": { "IT-IT": "Sventola la tua arma per 3 volte, infliggendo [dmg](A) danno fisico[/dmg] con ogni colpo.\nColpire un nemico con tutti e tre i colpi aumenta la tua [buff]velocità di movimento[/buff] del [buff](B)[/buff], e il [buff]danno degli attacchi automatici[/buff] del [buff](C)[/buff] per [buff](D)[/buff].", "RU-RU": "Вы взмахиваете оружием до 3 раз в направлении цели, нанося [dmg](A) физического урона[/dmg] при каждом ударе.\nУдарив врага все три раза, вы повысите свою [buff]скорость передвижения[/buff] на [buff](B)[/buff], а также [buff]урон автоатак[/buff] на [buff](C)[/buff] в течение [buff](D)[/buff].", "PL-PL": "Machasz bronią do 3 razy w wybranym kierunku, zadając [dmg](A) pkt. obrażeń fizycznych[/dmg] z każdym udanym ciosem.\nUderzenie wroga wszystkimi 3 zamachami zwiększy twoją [buff]Szybkość ruchu[/buff] o [buff](B)[/buff] i [buff]obrażenia zwykłego autoataku[/buff] o [buff](C)[/buff] na [buff](D)[/buff].", "TR-TR": "Silahını hedef yönde en fazla 3 kez savurarak her darbede [dmg](A) fiziksel hasar[/dmg] verirsin.\nHer üç savurman da bir düşmana isabet ederse [buff](B)[/buff] [buff]hareket hızın[/buff] [buff](C)[/buff] ve [buff]otomatik saldırı hasarın[/buff] [buff](D)[/buff] artar.", "ID-ID": "Ayunkan senjatamu hingga 3 kali ke arah target, memberikan [dmg](A) damage fisik[/dmg] tiap terkena.\nMengenai musuh dengan ketiga ayunan meningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](B)[/buff], dan [buff]Damage Auto-Serang normal[/buff] sebesar [buff](C)[/buff] selama [buff](D)[/buff].", "FR-FR": "Faites tournoyer votre arme jusqu'à 3 fois dans la direction ciblée, infligeant [dmg](A) dégâts physiques[/dmg] à chaque coup.\nFrapper un ennemi avec les trois coups augmente votre [buff]vitesse de déplacement[/buff] de [buff](B)[/buff], et les [buff]dégâts de vos auto attaques[/buff] de [buff](C)[/buff] pendant [buff](D)[/buff].", "JA-JP": "ターゲット方向に最大3��武器を振り、命中するたびに[dmg](A)物理ダメージ[/dmg]を与える。\n3回とも敵に命中すると、[buff](B)[/buff]の間、[buff]移動速度[/buff]を[buff](C)[/buff]、[buff]通常攻撃のダメージ[/buff]を[buff](D)[/buff]増加する。", "EN-US": "Swing your weapon up to 3 times in the target direction, dealing [dmg](A) physical damage[/dmg] each hit.\nHitting an enemy with all three swings increases your [buff]Move Speed[/buff] by [buff](B)[/buff], and [buff]Auto-Attack Damage[/buff] by [buff](C)[/buff] for [buff](D)[/buff].", "DE-DE": "Schwinge deine Waffe bis zu 3 mal in die anvisierte Richtung, dies verursacht [dmg](A) physischen Schaden[/dmg] mit jedem Treffer.\nTriffst du einen Gegner mit allen 3 Schlägen, steigert dies für [buff][/buff] deine [buff](B)[/buff]Bewegungsgeschwindigkeit um [buff][/buff] und deinen [buff](C)[/buff]automatischen Angriffsschaden um [buff](D)[/buff].", "AR-SA": "يتأرجح سلاحك لما يصل إلى 3 مرات في اتجاه الهدف، ما يلحق [dmg](A) من الضرر البدني[/dmg] لكل إصابة.\nإن إصابة عدو مع كل تأرجح من الثلاثة يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](B)[/buff]، [buff]وضرر هجومك التلقائي[/buff] بمقدار [buff](C)[/buff] لمدة [buff](D)[/buff].", "KO-KR": "목표 ���향으로 무기를 3번 휘둘러, 각 공격마다 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n세 번 휘두르는 공격이 적에게 모두 적중 시, [buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼, [buff]자동 공격 대미지[/buff]가 [buff](D)[/buff]만큼 증가합니다.", "PT-BR": "Balance sua arma até 3 vezes na direção do alvo, causando [dmg](A) de dano físico[/dmg] a cada acerto.\nAtingir um inimigo com todos os três golpes aumenta sua [buff]Velocidade de movimento[/buff] em [buff](B)[/buff] e [buff]dano do Ataque Automático[/buff] em [buff](C)[/buff] para [buff](D)[/buff].", "ZH-TW": "朝目標方向連續揮舞武器3次,每一擊造成[dmg](A)物理傷害[/dmg]。\n若成功對一名敵人命中所有3次揮擊,使自身的[buff]移動速度[/buff]提高[buff](B)[/buff],[buff]普通攻擊傷害[/buff]提高[buff](C)[/buff],持續[buff](D)[/buff]。", "ES-ES": "Balancea tu arma hasta 3 veces en la dirección señalada e inflige [dmg](A) de daño físico[/dmg] con cada golpe.\nAlcanzar a un enemigo con los tres golpes aumenta tu [buff]velocidad de movimiento[/buff] en [buff](B)[/buff], y el [buff]daño de tus auto-ataques[/buff] en [buff](C)[/buff] durante [buff](D)[/buff].", "ZH-CN": "使用你的武器朝目标方向连续挥击3次,每一击造成[dmg](A)物理伤害[/dmg]。\n���成功对一名敌人命中所有3次挥击,使你的[buff]移动速度[/buff]提高[buff](B)[/buff],[buff]普通攻击伤害[/buff]提高[buff](C)[/buff],持续[buff](D)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 10, "castRange": 10, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0.1, "effectCount": 3, "effectInterval": 0.45, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "STUNRUN", "uiAtlas": null, "uiSprite": "SPRINT_CC", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Corsa stordente", "RU-RU": "Оглушающий рывок", "PL-PL": "Bieg Ogłuszenia", "TR-TR": "Sersem Koşu", "ID-ID": "Lari Stun", "FR-FR": "Course assommante", "JA-JP": "気絶の疾走", "EN-US": "Stun Run", "DE-DE": "Betäubungslauf", "AR-SA": "ركض الصعق", "KO-KR": "기절시키는 달리기", "PT-BR": "Corrida Atordoante", "ZH-TW": "暈眩奔跑", "ES-ES": "Carrera aturdidora", "ZH-CN": "昏迷奔跑" }, "localizedDescriptions": { "IT-IT": "Cominci a correre, aumentando la tua [buff]Velocità di Movimento[/buff] del [buff](A)[/buff] per [buff](B)[/buff].\nIl [other]primo attacco[/other] che sferri mentre corri [cc]stordisce[/cc] il nemico bersaglio per [cc](C)[/cc] e [other]interrompe[/other] il buff alla [buff]Velocità di movimento[/buff].", "RU-RU": "Вы начинаете бежать, повышая свою [buff]скорость передвижения[/buff] на [buff](A)[/buff] в течение [buff](B)[/buff].\n[other]Первая атака[/other] во время бега [cc]оглушает[/cc] выбранную цель на [cc](C)[/cc] и [other]завершает[/other] повышение вашей [buff]скорости передвижения[/buff].", "PL-PL": "Zaczynasz bieg, zwiększając swoją [buff]szybkość ruchu[/buff] o [buff](A)[/buff] na do [buff](B)[/buff].\n[other]Pierwszy atak[/other] podczas biegu [cc]ogłusza[/cc] wybranego wroga na [cc](C)[/cc] i [other]kończy[/other] twoją zwiększoną [buff]Szybkość ruchu[/buff].", "TR-TR": "Koşmaya başla, [buff]Hareket Hızını[/buff] [buff](A)[/buff] kadar [buff](B)[/buff] artırır.\nKoşarken yapılan [other]ilk saldırı[/other], hedeflenen düşmanı [cc](C)[/cc] [cc]sersemletir[/cc] ve artırılmış [buff]Hareket Hızını[/buff] [other]sonlandırır[/other].", "ID-ID": "Mulai berlari, meningkatkan [buff]Kecepatan Gerak[/buff] kamu sebesar [buff](A)[/buff] hingga selama [buff](B)[/buff].\n[other]Serangan pertama[/other] saat berlari akan memberi efek [cc]stun[/cc] ke musuh yang ditargetkan selama [cc](C)[/cc] dan [other]mengakhiri[/other] peningkatan [buff]Kecepatan Gerak[/buff].", "FR-FR": "Commencez à courir et augmentez votre [buff]vitesse de déplacement[/buff] de [buff](A)[/buff] pour une durée maximale de [buff](B)[/buff].\nLa [other]première attaque[/other] pendant la course [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](C)[/cc] et [other]met fin[/other] à l'augmentation de votre [buff]vitesse de déplacement[/buff].", "JA-JP": "ダッシュを開始し、[buff](A)[/buff]の間、[buff]移動速度[/buff]が[buff](B)[/buff]増加する。\nダッシュ中時の[other]最初の攻撃[/other]は、対象の敵を[cc](C)[/cc]間[cc]スタン[/cc]させ、[buff]移動速度[/buff]増加を[other]終了[/other]させる。", "EN-US": "Start running, increasing your [buff]Move Speed[/buff] by [buff](A)[/buff] for up to [buff](B)[/buff].\nThe [other]first attack[/other] while running will [cc]stun[/cc] the targeted enemy for [cc](C)[/cc] and [other]end[/other] your increased [buff]Move Speed[/buff].", "DE-DE": "Beginne zu rennen, dies steigert deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](A)[/buff] um [buff](B)[/buff].\nDer [other]erste Angriff[/other] beim Laufen wird den anvisierten Gegner für [cc](C)[/cc] [cc]betäuben [/cc]und [other]beendet[/other] deine verbesserte [buff]Bewegungsgeschwindigkeit[/buff].", "AR-SA": "بدء الركض يزيد من [buff]سرعة حركتك[/buff] بمقدار [buff](A)[/buff] يصل لمدة [buff](B)[/buff].\n[other]الهجوم الأول[/other] في أثناء الركض [cc]سيصعق[/cc] العدو المستهدف لمدة [cc](C)[/cc] و [other]ينهي[/other]سرعتك [buff]الزائدة[/buff].", "KO-KR": "달리기 시작하여 최대 [buff](A)[/buff] 동안 [buff]이동 속도[/buff]를 [buff](B)[/buff]만큼 증가시킵니다.\n달리는 도중 [other]첫 번째 공격[/other]을 가할 시 대상 적이 [cc](C)[/cc] 동안 [cc]기절[/cc]하며, [buff]이동 속도[/buff] 증가 효과가 [other]종료[/other]됩니다.", "PT-BR": "Começa a correr, aumentando a sua [buff]Velocidade de Movimento[/buff] em [buff](A)[/buff] por até [buff](B)[/buff].\nO [other]primeiro ataque[/other] enquanto você corre irá [cc]atordoar[/cc] o inimigo alvo por [cc](C)[/cc] e [other]acabará[/other] com o bônus de [buff]Velocidade de Movimento[/buff].", "ZH-TW": "開始奔跑,使自身[buff]移動速度[/buff]增加[buff](A)[/buff],最多持續[buff](B)[/buff]。\n奔跑時的[other]第一次攻擊[/other]將使目標敵人[cc]暈眩[/cc],持續[cc](C)[/cc],並使您[buff]移動速度[/buff]增加的效果[other]結束[/other]。", "ES-ES": "Empieza a correr y aumenta tu [buff]velocidad de movimiento[/buff] en [buff](A)[/buff] por hasta [buff](B)[/buff].\nMientras estés corriendo, el [other]primer ataque[/other] [cc]aturde[/cc] al enemigo señalado durante [cc](C)[/cc] y [other]pone fin[/other] al aumento de [buff]velocidad de movimiento[/buff].", "ZH-CN": "进入冲刺状态,你的[buff]移动速度[/buff]提高[buff](A)[/buff],最多持续[buff](B)[/buff]。\n冲刺状态下的[other]第一次[/other]普通攻击会[cc]击晕[/cc]目标敌人,持续[cc](C)[/cc],并使你[buff]移动速度[/buff]提高的效果[other]结束[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 14, "castRange": 0, "category": "movementbuff", "uiType": "movement", "maxCharges": null, "buffOverTime": [ { "target": "self", "type": "movespeedbonus", "time": 4, "value": 0.3, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "VAULT_ATTACK", "uiAtlas": null, "uiSprite": "VAULT_LEAP", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Volteggio", "RU-RU": "Безопасный прыжок", "PL-PL": "Skok o tyczce", "TR-TR": "Göğe Sıçrama", "ID-ID": "Lompatan Lengkung", "FR-FR": "Saut voûté", "JA-JP": "飛び越え", "EN-US": "Vault Leap", "DE-DE": "Sprungsatz", "AR-SA": "القفزة المزدوجة", "KO-KR": "뛰어넘는 도약", "PT-BR": "Salto Seguro", "ZH-TW": "撐竿跳", "ES-ES": "Salto acorazado", "ZH-CN": "堕天跃击" }, "localizedDescriptions": { "IT-IT": "[mobility]Volteggi[/mobility] verso la posizione bersaglio, diventando [buff]immune[/buff] a [buff]effetti di Controllo sulla Folla[/buff] e [buff]danni[/buff] fino all'[buff]impatto[/buff].\nInfligge [dmg](A) danni fisici[/dmg] in un [other]raggio di (B)[/other] all'[other]impatto[/other].\n[cc]Lancia[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](C)[/cc].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] в указанное место, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] и [buff]урону[/buff] до момента [buff]приземления[/buff].\nНаносит [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other] при [other]приземлении[/other].\n[cc]Подбрасывает[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](C)[/cc].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff] i [buff]obrażenia[/buff] do [buff]chwili uderzenia[/buff].\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] w obszarze o promieniu [other](B)[/other] w chwili [other]uderzenia[/other].\n[cc]Wyrzuca[/cc] wszystkich wrogów [cc]w powietrze[/cc] na [cc](C)[/cc].", "TR-TR": "Hedeflenen yönde [mobility]Göğe Sıçra[/mobility] ve [buff]darbe[/buff] anına kadar tüm [buff]Kitle Kontrol etkilerine[/buff] ve [buff]hasara[/buff] karşı [buff]bağışıklık[/buff] kazan.\n[other]Darbe[/other] anında [other](A) yarıçap[/other] içinde [dmg](B) fiziksel hasar[/dmg] verir.\nVurulan tüm düşmanları [cc](C)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatır[/cc].", "ID-ID": "[mobility]Melompat Lengkung[/mobility] ke arah posisi target, menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff] dan [buff]damage[/buff] hingga [buff]benturan[/buff].\nMemberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other] saat [other]berbenturan[/other].\n[cc]Melempar[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](C)[/cc].", "FR-FR": "Effectuez un [mobility]Saut Voûté[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de Contrôle de Foule[/buff] et aux [buff]dégâts[/buff] jusqu'à l'[buff]impact[/buff].\nInflige [dmg](A) dégâts physiques[/dmg] dans un [other]rayon de (B)[/other] à l'[other]impact[/other].\n[cc]Projette[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](C)[/cc].", "JA-JP": "狙った位置に[mobility]跳躍[/mobility]し、[buff]衝突[/buff]するまでの間全ての[buff]CC効果[/buff]と[buff]ダメージ[/buff]に対して[buff]免除[/buff]になる。\n[other]着地エリア[/other]の半径[other](A)[/other]に[dmg](B)物理ダメージ[/dmg]を与える。\n命中した敵全員を[cc](C)[/cc]間、[cc]空中に[/cc][cc]ノックアップ[/cc]する。", "EN-US": "[mobility]Vault Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff], and [buff]damage[/buff] until [buff]impact[/buff].\nDeals [dmg](A) physical damage[/dmg] in a [other](B) radius[/other] on [other]impact[/other].\n[cc]Throws[/cc] all enemies hit [cc]into the air[/cc] for [cc](C)[/cc].", "DE-DE": "[mobility]Springe[/mobility] mit einem Satz in Richtung deines Zielpunktes und sei bis zum [buff]Einschlag[/buff] [buff]immun[/buff] gegen alle [buff]Gruppenkontroll-Effekte[/buff] und [buff]Schaden[/buff].\nVerursacht [dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other] beim [other]Einschlag[/other].\n[cc]Schleudert[/cc] alle getroffenen Gegner für [cc](C)[/cc] [cc]in die Luft[/cc].", "AR-SA": "[mobility]القفزة المزدوجة[/mobility] نحو الموضع المستهدف، وتصبح [buff] محصنًا [/buff] ضد جميع [buff]تأثيرات السيطرة على الحشد[/buff]، و[buff] ضرر [/buff] حتى [buff] التأثير[/buff].\nتلحق [dmg](A) من الضرر البدني[/dmg] في نطاق [other](B) من الأمتار[/other] عند [other]الاصطدام[/other].\n[cc]تلقي[/cc] جميع الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](C)[/cc].", "KO-KR": "목표 위치로 [mobility]뛰어넘는 도약[/mobility]을 하여 [buff]착지[/buff]하기 전까지 모든 [buff]군중 제어 효과[/buff]와 [buff]대미지[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n[other]착지[/other] 시 [other](A) 범위[/other] 내에 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n적중한 모든 적을 [cc](C)[/cc] 동안 [cc]공중으로[/cc] [cc]던집니다[/cc].", "PT-BR": "Realiza um [mobility]Salto Seguro[/mobility] em direção à posição alvo, tornando-se [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff] e [buff]dano[/buff] até o [buff]impacto[/buff].\nCausa [dmg](A) de dano físico[/dmg] em um raio de [other](B)[/other] no [other]impacto[/other].\n[cc]Joga[/cc] todos os inimigos atingidos [cc]para o ar[/cc] por [cc](C)[/cc].", "ZH-TW": "朝目標位置使出[mobility]撐竿跳[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff]和[buff]傷害[/buff][buff]免疫[/buff]。\n[other]落地[/other]時在[other](A)半徑[/other]範圍內造成[dmg](B)點物理傷害[/dmg]。\n將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](C)[/cc]。", "ES-ES": "Realiza un [mobility]Salto Acorazado[/mobility] hacia la posición señalada y hazte [buff]inmune[/buff] a todos los [buff]efectos de Control de Multitudes[/buff] y al [buff]daño[/buff] hasta que [buff]aterrices[/buff].\nInflige [dmg](A) de daño físico[/dmg] en un [other]radio de (B)[/other] al [other]impactar[/other].\n[cc]Lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] durante [cc](C)[/cc].", "ZH-CN": "朝目标位置[mobility]撑竿跳[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]与[buff]伤害[/buff]。\n在[other]落地[/other]后,于[other](A)半径[/other]范围内造成[dmg](B)物理伤害[/dmg]。\n[cc]击飞[/cc]被击中所有敌人,持续[cc](C)[/cc]。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0, "disruptionFactor": null, "recastDelay": 15, "energyUsage": 15, "castRange": 13, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_STUNCHANCE_QUARTERSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_STUNCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Colpo stordente", "RU-RU": "Оглушающий удар", "PL-PL": "Ogłuszający Cios", "TR-TR": "Sersemleten Darbe", "ID-ID": "Serangan Penghenti", "FR-FR": "Frappe étourdissante", "JA-JP": "気絶の一撃", "EN-US": "Stunning Strike", "DE-DE": "Betäubender Schlag", "AR-SA": "ضربة الصعق", "KO-KR": "기절시키는 타격", "PT-BR": "Golpe Atordoante", "ZH-TW": "暈眩打擊", "ES-ES": "Golpe aturdidor", "ZH-CN": "昏迷打击" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, [cc]stordisci[/cc] il nemico bersaglio per [cc](B)[/cc].", "RU-RU": "При каждой [other](A)[/other] автоатаке [cc]оглушает[/cc] выбранного врага на [cc](B)[/cc].", "PL-PL": "Co [other](A)[/other] autoataków [cc]ogłuszasz[/cc] wybranego wroga na [cc](B)[/cc].", "TR-TR": "Her [other](A)[/other] otomatik saldırı sonrasında [cc](B)[/cc] boyunca hedef düşmanı [cc]sersemletir[/cc].", "ID-ID": "Setiap [other](A)[/other] Auto-Serang akan memberi efek [cc]stun[/cc] target musuh selama [cc](B)[/cc].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, [cc]étourdit[/cc] l'ennemi ciblé pendant [cc](B)[/cc].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[cc](B)[/cc]の間、狙ったの敵を[cc]スタン[/cc]状態にする。", "EN-US": "Every [other](A)[/other] Auto-Attacks, [cc]stun[/cc] the targeted enemy for [cc](B)[/cc].", "DE-DE": "Alle [other](A)[/other] automatische Angriffe wird der anvisierte Gegner für [cc][/cc] [cc](B)[/cc]betäubt.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يمكنك [cc]صعق[/cc] العدو المستهدف لمدة [cc](B)[/cc].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적을 [cc](B)[/cc] 동안 [cc]기절[/cc]시킵니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, [cc]atordoa[/cc] o alvo inimigo por [cc](B)[/cc].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,將目標敵人[cc]擊暈[/cc],持續[cc](B)[/cc]。", "ES-ES": "Cada [other](A)[/other] auto ataques, [cc]aturde[/cc] al enemigo señalado durante [cc](B)[/cc].", "ZH-CN": "每[other](A)次[/other]普通攻击,使目标敌人[cc]击晕[/cc],持续[cc](B)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_QUARTERSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、[other](A)エネルギー[/other]が回復します。", "EN-US": "[other]Every[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]جميع[/other] الهجمات التلقائية تعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격마다 [other](A)의 에너지[/other]를 회복합니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada[/other] auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Asta ferrata dell'apprendista", "RU-RU": "Боевой посох (странник)", "PL-PL": "Kij Czeladnika", "TR-TR": "Kalfa Sopası", "ID-ID": "Tongkat Pemukul Pengembara", "FR-FR": "Long bâton du compagnon", "JA-JP": "六尺杖(熟練)", "EN-US": "Journeyman's Quarterstaff", "DE-DE": "Kampfstab des Gesellen", "AR-SA": "عصا الموثوق القتالية القصيرة", "KO-KR": "장인의 쿼터스태프", "PT-BR": "Bordão do Iniciante", "ZH-TW": "學徒級鐵頭棍", "ES-ES": "Vara del obrero", "ZH-CN": "学徒级铁头棒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Предмет снаряжения", "PL-PL": "Przedmiot ekwipunku", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objetos de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 4.5, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 8471, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 600, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "quarterstaff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 980, "craftResourceList": [ { "uniqueName": "T3_METALBAR", "count": 12 }, { "uniqueName": "T3_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_QUARTERSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_WARBOW", "uiSprite": "2H_WARBOW", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "bow", "categoryName": "Bow", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 32 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 32 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 32 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 32 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco da guerra del gran maestro", "RU-RU": "Боевой лук (магистр)", "PL-PL": "Łuk Wojenny Wszechmistrza", "TR-TR": "Büyük Usta Savaş Yayı", "ID-ID": "Busur Perang Grandmaster", "FR-FR": "Arc de guerre du grand maître", "JA-JP": "ウォーボウ(グランドマスター)", "EN-US": "Grandmaster's Warbow", "DE-DE": "Kriegsbogen des Großmeisters", "AR-SA": "قوس حربي للأستاذ", "KO-KR": "그랜드 마스터의 워보우", "PT-BR": "Arco de Guerra do Grão-mestre", "ZH-TW": "宗師級戰弓", "ES-ES": "Arco de guerra del gran maestro", "ZH-CN": "宗师级战弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 23, "attackSpeed": 1.3, "attackRange": 13, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "ranged", "fxboneName": "LeftArm_3", "mainhandAnimationType": "bow", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 32 } ] }, "transformation": null, "spriteName": "2H_WARBOW", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_HAMMER", "uiSprite": "2H_STONEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello da cavapietre del sapiente", "RU-RU": "Кувалда (знаток)", "PL-PL": "Młot do Kamienia Adepta", "TR-TR": "Ehil Taş Çekici", "ID-ID": "Palu Batu Mahir", "FR-FR": "Masse de pierre de l'adepte", "JA-JP": "ストーンハンマー(名人)", "EN-US": "Adept's Stone Hammer", "DE-DE": "Steinhammer des Adepten", "AR-SA": "مطرقة أحجار للبارع", "KO-KR": "숙련자의 돌 망치", "PT-BR": "Martelo de Pedra do Adepto", "ZH-TW": "老手級採石鎚", "ES-ES": "Martillo de piedra del iniciado", "ZH-CN": "老手级石锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_MAIN_NATURESTAFF_KEEPER", "uiSprite": "MAIN_NATURESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T7_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone druidico del gran maestro", "RU-RU": "Друидский посох (магистр)", "PL-PL": "Druidyczny Kostur Wszechmistrza", "TR-TR": "Büyük Usta Druid Asası", "ID-ID": "Tongkat Druidic Grandmaster", "FR-FR": "Bâton druidique du grand maître", "JA-JP": "ドルイドの杖(グランドマスター)", "EN-US": "Grandmaster's Druidic Staff", "DE-DE": "Druidenstab des Großmeisters", "AR-SA": "عصا الدرويد للأستاذ", "KO-KR": "그랜드 마스터의 드루이드 스태프", "PT-BR": "Cajado Druídico do Grão-mestre", "ZH-TW": "宗師級德魯伊法杖", "ES-ES": "Bastón druida del gran maestro", "ZH-CN": "宗师级德鲁伊法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 17.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 68344, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1025, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 2.5, "silver": null, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T7_PLANKS", "count": 16 }, { "uniqueName": "T7_CLOTH", "count": 8 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_NATURESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_CURSEDSTAFF", "uiSprite": "MAIN_CURSEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "cursestaff", "categoryName": "Cursed Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "CURSEDOT", "uiAtlas": null, "uiSprite": "VILE_CURSE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Maledizione vile", "RU-RU": "Темное проклятие", "PL-PL": "Plugawa Klątwa", "TR-TR": "Menfur Lanet", "ID-ID": "Kutukan Keji", "FR-FR": "Malédiction infâme", "JA-JP": "下劣な呪縛", "EN-US": "Vile Curse", "DE-DE": "Schandfluch", "AR-SA": "اللعنة الشنيعة", "KO-KR": "사악한 저주", "PT-BR": "Maldição Vil", "ZH-TW": "穢咒", "ES-ES": "Maldición vil", "ZH-CN": "卑鄙诅咒" }, "localizedDescriptions": { "IT-IT": "Maledici il nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg].\nApplica una [other]carica di Maledizione vile[/other].\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] (si [other]accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Прокляните выбранного врага, нанеся [dmg](A) магического урона[/dmg].\nДобавляет [other]один заряд Темного проклятия[/other].\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Rzucasz klątwę na wybranego wroga, zadając [dmg](A) pkt. obrażeń magicznych [/dmg].\nNakłada [other]jeden ładunek Plugawej Klątwy[/other].\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](B) pkt. obrażeń magicznych [/dmg] przez [dmg](C)[/dmg] ([other]kumuluje się[/other] do [other](D)[/other] razy).", "TR-TR": "Hedef düşmanı lanetleyerek ona [dmg](A) sihirli hasar[/dmg] verirsin.\n[other]Bir Menfur Lanet Yükü[/other] uygular.\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verir. ([other](D)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Mengutuk musuh target, menghasilkan [dmg](A) damage sihir[/dmg].\nMenerapkan [other]satu Charge Kutukan Keji[/other].\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Lancez une malédiction sur l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg].\nApplique [other]une charge de Malédiction infâme[/other].\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った敵を呪い、[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[other]下劣な呪縛のチャージ1つ[/other]を適用します。\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](D)[/other]回)。", "EN-US": "Curse the targeted enemy, dealing [dmg](A) magical damage[/dmg].\nApplies [other]one Vile Curse Charge[/other].\n\nEach [other]Vile Curse Charge[/other] deals [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Verfluche deinen Feind, verursacht [dmg](A) magischen Schaden[/dmg].\nAppliziert [other]eine Aufladung des Schandfluchs[/other].\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg] (bis zu [other](D)[/other] [other]Aufladungen[/other]).", "AR-SA": "عليك إلقاء لعنة على العدو المستهدف لإلحاق [dmg](A) من الضرر السحري[/dmg].\nتلحق [other]شحنة لعنة شنيعة[/other].\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](B) من الضرر السحري[/dmg] خلال [dmg](C)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).", "KO-KR": "대상 적을 저주하여 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n[other]타락한 저주 한개[/other]를 적용합니다.\n각 [other]타락한 저주 스택[/other] 마다 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다 ([other](D)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Amaldiçoa o alvo inimigo, causando [dmg](A) de dano mágico[/dmg].\nAplica [other]uma carga de Maldição Vil[/other].\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](B) de dano mágico[/dmg] durante [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "詛咒目標敵人,造成[dmg](A)點魔法傷害[/dmg]。\n施加[other]1層穢咒層數[/other]。\n\n每層[other]穢咒層數[/other]會在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Maldice al enemigo señalado e inflige [dmg](A) de daño mágico[/dmg].\nAplica [other]una carga de Maldición vil[/other].\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "对目标敌人降下诅咒,造成[dmg](A)魔法伤害[/dmg]。\n施加一层[other]卑鄙诅咒叠层[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](B)[/dmg]内受到[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 2.4, "energyUsage": 4, "castRange": 9, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -20.84, "effectType": null, "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CURSEBLADE", "uiAtlas": null, "uiSprite": "CURSED_SICKLE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Falcetto maledetto", "RU-RU": "Проклятый серп", "PL-PL": "Przeklęty Sierp", "TR-TR": "Lanetli Orak", "ID-ID": "Sabit Terkutuk", "FR-FR": "Faucille maudite", "JA-JP": "呪いの小がま", "EN-US": "Cursed Sickle", "DE-DE": "Verfluchte Sichel", "AR-SA": "المنجل الملعون", "KO-KR": "저주받은 낫", "PT-BR": "Foice Amaldiçoada", "ZH-TW": "詛咒鐮刀", "ES-ES": "Hoz maldita", "ZH-CN": "诅咒镰刀" }, "localizedDescriptions": { "IT-IT": "Lancia un Falcetto maledetto nella direzione bersaglio che [other] trapassa[/other] tutti i nemici. Il Falcetto [other]ritorna[/other] alla [other]posizione di lancio[/other] dopo aver raggiunto la gittata massima, applicando di nuovo [other]tutti[/other] i suoi [other]effetti[/other].\n\nInfligge [dmg](A) danni magici[/dmg].\nApplica una [other]carica di Maledizione vile[/other] a ogni nemico colpito.\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](B) danni magici[/dmg] nell'arco di [dmg](C)[/dmg] (si [other]accumula[/other] fino a [other](D)[/other] volte).", "RU-RU": "Выпускает проклятый серп в указанном направлении, [other]пронзая[/other] всех врагов. Серп [other]возвращается[/other] на [other] исходную позицию[/other] после того, как достигнет максимального расстояния, применив [other]все[/other] свои [other]эффекты вновь[/other].\n\nНаносит [dmg](A) магического урона[/dmg].\nДобавляет [other]один заряд Темного проклятия[/other] за каждого задетого врага.\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](B) магического урона[/dmg] в течение [dmg](C)[/dmg] ([other]накапливается[/other] до [other](D)[/other] раз).", "PL-PL": "Wyrzucasz Przeklęty Sierp w wybranym kierunku, [other]przebijając[/other] wszystkich wrogów. Sierp [other]powraca[/other] do [other]pozycji rzutu[/other] po osiągnięciu maksymalnego zasięgu, nakładając [other]wszystkie[/other] swoje [other]efekty ponownie[/other].\n\nZadaje [dmg](A) pkt. obrażeń magicznych [/dmg].\nNakłada [other]jeden ładunek Plugawej Klątwy[/other] na każdego uderzonego wroga.\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](B) pkt. obrażeń magicznych [/dmg] przez [dmg](C)[/dmg] ([other]kumuluje[/other] się do [other](D)[/other] razy).", "TR-TR": "Hedef yönde, tüm düşmanları [other]delip geçen[/other] bir Lanetli Orak fırlatırsın. Orak, kullanım menzilinin sonuna eriştikten sonra [other]kullanım konumuna[/other] [other]geri döner ve dönerken [/other] [other]etkilerinin tümünü[/other] [other]tekrar[/other] uygular.\n\n[dmg](A) sihirli hasar[/dmg] verir.\nİsabet alan her düşmana [other]bir Menfur Lanet Yükü[/other] uygular.\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](B)[/dmg] içerisinde [dmg](C) sihirli hasar[/dmg] verir. ([other](D)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Melesatkan Sabit Terkutuk ke arah target, [other]menembus[/other] semua musuh. Sabit akan [other]kembali[/other] ke [other]posisi perapal[/other] setelah mencapai jangkauan maksimumnya, menerapkan [other]semua[/other] [other]efeknya lagi[/other].\n\nMemberikan [dmg](A) damage sihir[/dmg].\nMenerapkan [other]satu Charge Kutukan Keji[/other] ke setiap musuh yang terserang.\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](B) damage sihir[/dmg] selama [dmg](C)[/dmg] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).", "FR-FR": "Lancez une Faucille maudite dans la direction ciblée, [other]transperçant[/other] tous les ennemis. La faucille [other]retourne[/other] à sa [other]position de départ[/other] après avoir atteint sa portée maximale, appliquant [other]tous[/other] ses [other]effets à nouveau[/other].\n\nInflige [dmg](A) dégâts magiques[/dmg].\nApplique [other]une charge de Malédiction infâme[/other] à chaque ennemi touché.\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](B) dégâts magiques[/dmg] pendant [dmg](C)[/dmg] ([other]Cumulable[/other] jusqu'à [other](D)[/other] fois).", "JA-JP": "狙った方向に、全���の敵を[other]貫通する[/other]呪いの小がまを投げます。詠唱の射程いっぱいまで飛んだ後、小がまは[other]詠唱位置[/other]に[other]戻って[/other]きて、[other]再度その効果[/other][other]全て[/other]を適用します。\n\n[dmg](A)の魔法ダメージ[/dmg]を与えます。\n[other]下劣な呪縛のチャージ1つ[/other]をヒットした敵それぞれに適用します。\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](B)の魔法ダメージ[/dmg]を[dmg](C)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](D)[/other]回)。", "EN-US": "Shoot a Cursed Sickle in the targeted direction, [other]piercing[/other] through all enemies. The sickle [other]returns[/other] to the [other]cast position[/other] after it reaches the full cast range, applying [other]all[/other] its [other]effects again[/other].\n\nDeals [dmg](A) magical damage[/dmg].\nApplies [other]one Vile Curse Charge[/other] to each enemy hit.\n\nEach [other]Vile Curse Charge[/other] deals [dmg](B) magical damage[/dmg] over [dmg](C)[/dmg] ([other]stacks[/other] up to [other](D)[/other] times).", "DE-DE": "Schieße eine verfluchte Sichel in die anvisierte Richtung, die auf ihrem Weg alle Gegner [other]durchbohrt[/other]. Die Sichel [other]kehrt wieder zurück[/other] zur [other]Ausgangsposition[/other], nachdem sie die maximale Entfernung des Zaubers erreicht hat und appliziert [other]all[/other] ihre [other]Effekte erneut[/other].\n\nVerursacht [dmg](A) magischen Schaden[/dmg].\nAppliziert [other]einen Schandfluch[/other] auf jeden getroffenen Gegner.\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht über [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg] (bis zu [other](D)[/other] [other]Aufladungen[/other]).", "AR-SA": "يمكن إطلاق منجل ملعون في الاتجاه المستهدف، [other]لاختراق[/other] جميع الأعداء. [other]سيعود[/other] المنجل إلى [other]موقع الإطلاق[/other] بعد أن يصل لآخر نطاق الإلقاء، ليطبق [other]جميع[/other] [other]تأثيراته مجددًا[/other].\n\nتلحق [dmg](A) من الضرر السحري[/dmg].\nتلحق [other]شحنة لعنة شنيعة واحدة[/other] بكل عدو مصاب.\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](B) من الضرر السحري[/dmg] خلال [dmg](C)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](D)[/other] من المرات).", "KO-KR": "목표한 방향으로 저주받은 낫을 발사하여 모든 적을 [other]관통[/other]합니다. 낫은 최대 거리에 도달하면 [other]발사 지점[/other]으로 [other]돌아[/other]오며, [other]모든[/other] [other]효과를 다시[/other] 적용시킵니다.\n[dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n각 적에게 [other]타락한 저주 스택 한개[/other]를 적용합니다.\n\n각 [other]타락한 저주 스택[/other] 마다 [dmg](B)[/dmg]에 걸쳐 [dmg](C)의 마법 대미지[/dmg]를 입힙니다 ([other](D)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Lança uma Foice Amaldiçoada na direção alvo, [other]perfurando[/other] todos os inimigos. A foice [other]retorna[/other] à [other]posição de lançamento[/other] após chegar ao final do alcance, aplicando [other]todos[/other] os seus [other]efeitos novamente[/other].\n\nCausa [dmg](A) de dano mágico[/dmg].\nAplica [other]uma carga de Maldição Vil[/other] a cada inimigo acertado.\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](B) de dano mágico[/dmg] durante [dmg](C)[/dmg] ([other]acumula[/other] até [other](D)[/other] vezes).", "ZH-TW": "朝目標方向投擲詛咒鐮刀,[other]穿透[/other]所有敵人。鐮刀飛至最大射程後會[other]返回[/other][other]施放位置[/other],回程時可[other]再次[/other]施加其[other]所有效果[/other]。\n\n造成[dmg](A)點魔法傷害[/dmg]。\n對每個擊中的敵人施加[other]一層穢咒層數[/other]。\n\n每層[other]穢咒層數[/other]會在[dmg](B)[/dmg]內造成[dmg](C)點魔法傷害[/dmg](最多可[other]疊加[/other][other](D)[/other]層)。", "ES-ES": "Lanza una hoz maldita en la dirección deseada que [other]atraviesa[/other] a todos los enemigos. La hoz [other]regresa[/other] a la [other]posición de lanzamiento[/other] después de conseguir su alcance máximo y aplica [other]todos[/other] los [other]efectos de nuevo[/other].\n\nInflige [dmg](A) de daño mágico[/dmg].\nAplica [other]una carga de Maldición vil[/other] a cada enemigo golpeado.\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](B) de daño mágico[/dmg] durante [dmg](C)[/dmg] ([other]se acumula[/other] hasta [other](D)[/other] veces).", "ZH-CN": "朝目标方向射出一个被诅咒的镰刀,[other]穿透[/other]所有敌人。镰刀在抵达最大射程后会[other]返回施法时的位置[/other],在返回的过程中再次造成[other]相同的伤害与技能效果[/other]。\n\n造成[dmg](A)魔法伤害[/dmg]。\n施加一层[other]卑鄙诅咒叠层[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](B)[/dmg]内受到[dmg](C)魔法伤害[/dmg](最多可[other]堆叠(D)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.3, "disruptionFactor": 1, "recastDelay": 5, "energyUsage": 7, "castRange": 16, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2.5, "effect": "CURSEBLADE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "CURSED_SPLAT", "uiAtlas": null, "uiSprite": "CURSED_AREA", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CURSED_SPLAT_V2_DESC", "localizedNames": { "IT-IT": "Catrame maledetto", "RU-RU": "Проклятая смола", "PL-PL": "Przeklęta Smoła", "TR-TR": "Lanetli Katran", "ID-ID": "Tar Terkutuk", "FR-FR": "Goudron Maudit", "JA-JP": "呪われたタール", "EN-US": "Cursed Tar", "DE-DE": "Verfluchter Teer", "AR-SA": "القار الملعون", "KO-KR": "저주받은 타르", "PT-BR": "Piche Amaldiçoado", "ZH-TW": "詛咒焦油", "ES-ES": "Brea maldita", "ZH-CN": "诅咒焦油" }, "localizedDescriptions": { "IT-IT": "Generi una pozza di catrame maledetto con un [other]raggio di (A)[/other] sulla posizione designata, che dura per [other](B)[/other].\n[cc]Rallenta[/cc] tutti i nemici nella pozza del [cc](C)[/cc].\nApplica [other]una carica di Maledizione vile[/other] ogni [other](D)[/other].\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](E) danni magici[/dmg] nell'arco di [dmg](F)[/dmg] (si [other]accumula[/other] fino a [other](G)[/other] volte).", "RU-RU": "Вы создаете в указанном месте лужу проклятой смолы [other]радиусом (A)[/other] на [other](B)[/other].\n[cc]Замедляет[/cc] всех врагов в луже на [cc](C)[/cc].\nДобавляет [other]один заряд темного проклятия[/other] каждые [other](D)[/other].\n\nКаждый [other]заряд темного проклятия[/other] наносит [dmg](E) магического урона[/dmg] в течение [dmg](F)[/dmg] ([other]накапливается[/other] до [other](G)[/other] раз).", "PL-PL": "Tworzysz kałużę z Przeklętą Smołą o promieniu [other](A) radius[/other] w wybranej lokalizacji, która utrzymuje się [other](B)[/other].\n[cc]Spowalnia[/cc] wszystkich wrogów w kałuży o [cc](C)[/cc].\nNakłada [other]jeden Ładunek Plugawej Klątwy[/other] co [other](D)[/other].\n\nKażdy [other]Ładunek Plugawej Klątwy[/other] zadaje [dmg](E) pkt. obrażeń magicznych[/dmg] przez [dmg](F)[/dmg] ([other]kumuluje się[/other] do [other](G)[/other] razy).", "TR-TR": "Hedef konumda [other](A)[/other] boyunca aktif kalan, [other](B) yarıçaplı[/other] bir Lanetli Katran birikintisi oluşturursun.\nBirikintinin içerisindeki düşmanları [cc](C)[/cc] [cc]yavaşlatır[/cc].\nHer [other](D)[/other] [other]bir Menfur Lanet Yükü[/other] uygular.\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](E)[/dmg] içerisinde [dmg](F) sihirli hasar[/dmg] verir. ([other](G)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Membuat genang Tar Terkutuk dengan [other]radius (A)[/other] ke lokasi target, aktif selama [other](B)[/other].\n[cc]Memperlambat[/cc] semua musuh di genangan hingga [cc](C)[/cc].\nMenerapkan [other]satu Charge Kutukan Keji[/other] setiap [other](D)[/other].\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](E) damage sihir[/dmg] selama [dmg](F)[/dmg] ([other]bertumpuk[/other] hingga [other](G)[/other] kali).", "FR-FR": "Créez une flaque de Goudron Maudit d'un [other]rayon de (A)[/other] à la position ciblée qui dure [other](B)[/other]. \n[cc]Ralentit[/cc] tous les ennemis dans la flaque de [cc](C)[/cc]. \nApplique [other]une Charge de Malédiction Infâme[/other] toutes les [other](D)[/other]. \n\nChaque [other]Charge de Malédiction Infâme[/other] inflige [dmg](E) dégâts magiques[/dmg] pendant [dmg](F)[/dmg] ([other]Cumulable[/other] jusqu'à [other](G)[/other] fois).", "JA-JP": "ターゲットとなる場所に、[other]半径(A)[/other]、持続時間[other](B)[/other]の呪われたタールの液だまりを作り出します。\n液だまりの中の全ての敵の速度を[cc](C)[/cc][cc]低下[/cc]させます。\n[other](D)[/other]ごとに[other]下劣な呪縛のチャージを1つ[/other]適用します。\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](E)の魔法ダメージ[/dmg]を[dmg](F)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](G)[/other]回)。", "EN-US": "Create a Cursed Tar puddle with a [other](A) radius[/other] at target location, lasting [other](B)[/other].\n[cc]Slows[/cc] all enemies in the puddle by [cc](C)[/cc].\nApplies [other]one Vile Curse Charge[/other] every [other](D)[/other].\n\nEach [other]Vile Curse Charge[/other] deals [dmg](E) magical damage[/dmg] over [dmg](F)[/dmg] ([other]stacks[/other] up to [other](G)[/other] times).", "DE-DE": "Erzeugt an der anvisierten Position eine Pfütze aus Verfluchtem Teer mit [other](A) Radius[/other], die dort für [other](B)[/other] bestehen bleibt.\n[cc]Verlangsamt[/cc] alle Gegner in der Pfütze um [cc](C)[/cc].\nAppliziert alle [other](D)[/other] [other]eine Schandfluch-Aufladung[/other].\n\nJede [other]Schandfluch-Aufladung[/other] verursacht über [dmg](E)[/dmg] [dmg](F) magischen Schaden[/dmg] (Bis zu [other](G)[/other] [other]Aufladungen[/other]).", "AR-SA": "يمكنك صنع بركة قار ملعون في [other]محيط (A) [/other] في الموقع المحدد، وتدوم [other](B)[/other].\n[cc]تبطئ[/cc] من حركة كل الأعداء في البركة بمقدار [cc](C)[/cc].\nتلحق [other]شحنة لعنة شنيعة[/other] كل [other](D)[/other].\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](E) من الضرر السحري[/dmg] خلال [dmg](F)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](G)[/other] من المرات).", "KO-KR": "목표 위치에 [other](A)[/other] 동안 지속되는 [other]반경이 (B)인[/other] 저주받은 타르 웅덩이를 생성합니다.\n 웅덩이 안의 모든 적을 [cc](C)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n 매 [other](D)[/other]마다 [other]타락한 저주 스택 하나[/other]를 부여합니다.\n\n [other]타락한 저주 스택[/other] 마다 [dmg](E)[/dmg]에 걸쳐 [dmg](F)의 마법 대미지[/dmg]를 입힙니다 (최대 [other](G)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Cria uma poça de Piche Amaldiçoado com um [other]raio de (A)[/other] no local alvo, com duração de [other](B)[/other].\n[cc]Desacelera[/cc] todos os inimigos na poça em [cc](C)[/cc].\nAplica [other]uma Carga de Maldição Vil[/other] a cada [other](D)[/other].\n\nCada [other]Carga de Maldição Vil[/other] causa [dmg](E) de dano mágico[/dmg] ao longo de [dmg](F)[/dmg] ([other]acumula[/other] até [other](G)[/other] vezes).", "ZH-TW": "在目標位置創造一灘[other](A)半徑範圍[/other]的詛咒焦油,持續[other](B)[/other]。\n使焦油內所有敵人[cc]緩速[/cc][cc](C)[/cc]。\n每[other](D)[/other]施加[other]一層穢咒層數[/other]。\n\n每層[other]穢咒層數[/other]會在[dmg](E)[/dmg]內造成[dmg](F)點魔法傷害[/dmg](最多可[other]疊��[/other][other](G)[/other]層)。", "ES-ES": "Crea un charco de brea maldita de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\n[cc]Ralentiza[/cc] a todos los enemigos en el charco en [cc](C)[/cc].\nAplica [other]una carga de maldición vil[/other] cada [other](D)[/other].\n\nCada [other]carga de maldición vil[/other] inflige [dmg](E) de daño mágico[/dmg] durante [dmg](F)[/dmg] ([other]se acumula[/other] hasta [other](G)[/other] veces).", "ZH-CN": "在目标位置创造一团[other](A)半径[/other]的诅咒焦油,持续[other](B)[/other]。\n所有范围内的敌人将被[cc]减速(C)[/cc]。\n每[other](D)[/other]施加[other]一层卑鄙诅咒叠层[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](E)[/dmg]内受到[dmg](F)魔法伤害[/dmg](最多可[other]堆叠(G)次[/other])。" }, "target": "ground", "castingTime": 0.2, "hitDelay": 0.35, "standTime": 0.25, "disruptionFactor": 1, "recastDelay": 5, "energyUsage": 5, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 4.2, "effect": "CURSED_SPLAT_EFFECT", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "ARMORPIERCER", "uiAtlas": null, "uiSprite": "ARMOR_PIERCER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Raggio perforante", "RU-RU": "Пробивающее копье", "PL-PL": "Przebijacz Zbroi", "TR-TR": "Zırh Delen", "ID-ID": "Penembus Armor", "FR-FR": "Perce-armure", "JA-JP": "アーマーピアサー", "EN-US": "Armor Piercer", "DE-DE": "Rüstungsbohrer", "AR-SA": "ثاقب الدروع", "KO-KR": "갑옷 꿰뚫기", "PT-BR": "Perfurador de Armadura", "ZH-TW": "破甲光束", "ES-ES": "Perforador de armaduras", "ZH-CN": "破甲光束" }, "localizedDescriptions": { "IT-IT": "Scateni un raggio demoniaco nella direzione bersaglio infliggendo [dmg](A) danni magici[/dmg] a tutti i nemici colpiti.\n Riduce le [debuff]resistenze ai danni[/debuff] di [debuff](B)[/debuff] per [debuff](C)[/debuff].", "RU-RU": "Выпустите луч демонической энергии в указанном направлении, нанося [dmg](A) магического урона[/dmg] всем задетым врагам.\n Снижает [debuff]сопротивления урону[/debuff] на [debuff](B)[/debuff] в течение [debuff](C)[/debuff].", "PL-PL": "Uwalniasz demoniczny promień w wybranym kierunku, zadając [dmg](A) pkt. obrażeń magicznych [/dmg] wszystkim uderzonym wrogom.\n Zmniejsza [debuff]odporności na obrażenia[/debuff] o [debuff](B)[/debuff] na [debuff](C)[/debuff].", "TR-TR": "Hedef yönde bir şeytani ışın saçarak isabet alan tüm düşmanlara [dmg](A) sihirli hasar[/dmg] verirsin.\n[debuff]Hasar dirençlerini[/debuff] [debuff](B)[/debuff] boyunca [debuff](C)[/debuff] azaltır.", "ID-ID": "Menembak laser jahat ke arah target, menimbulkan [dmg](A) damage sihir[/dmg] untuk semua musuh yang terkena.\n Mengurangi [debuff]resistansi damage[/debuff] hingga [debuff](B)[/debuff] selama [debuff](C)[/debuff].", "FR-FR": "Relâchez un rayon démoniaque dans la direction ciblée, infligeant [dmg](A) dégâts magiques[/dmg] à tous les ennemis touchés.\n Réduit les [debuff]résistances aux dégâts[/debuff] de [debuff](B)[/debuff] pendant [debuff](C)[/debuff].", "JA-JP": "狙った方向に悪魔の光線を放ち、[dmg](A)の魔法ダメージ[/dmg]を命中した全ての敵に与えます。\n [debuff]ダメージ耐性[/debuff]を[debuff](B)[/debuff]の間、[debuff](C)[/debuff]減少させます。", "EN-US": "Release a demonic beam in the targeted direction, dealing [dmg](A) magical damage[/dmg] to all enemies hit.\n Reduces [debuff]damage resistances[/debuff] by [debuff](B)[/debuff] for [debuff](C)[/debuff].", "DE-DE": "Entfessele einen dämonischen Strahl in die anvisierte Richtung, verursacht [dmg](A) magischen Schaden[/dmg] bei allen getroffenen Gegnern.\n Reduziert [debuff]Schadensresistenzen[/debuff] für [debuff](B)[/debuff] um [debuff](C)[/debuff].", "AR-SA": "عليك إطلاق شعاع شيطاني إلى الاتجاه المستهدف لإلحاق [dmg](A)من الضرر السحري[/dmg] بكل الأعداء المصابين.\nتقلل [debuff]مقاومة الضرر[/debuff] بمقدار [debuff](B)[/debuff] لمدة [debuff](C)[/debuff].", "KO-KR": "목표 방향으로 악마의 광선을 방출하여 타격된 모든 적에게 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n [debuff](B)[/debuff] 동안 적의 [debuff]대미지 저항력[/debuff]을 [debuff](C)[/debuff] 만큼 감소시킵니다.", "PT-BR": "Lança um raio demoníaco na direção alvo, causando [dmg](A) de dano mágico[/dmg] a todos os inimigos atingidos.\n Reduz as [debuff]resistências a dano[/debuff] em [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-TW": "朝目標方向釋放一道惡魔光束,對所有擊中的敵人造成[dmg](A)點魔法傷害[/dmg]。\n使[debuff]傷害抗性[/debuff]減少[debuff](B)[/debuff],持續[debuff](C)[/debuff]。", "ES-ES": "Lanza un rayo demoníaco en la dirección señalada que inflige [dmg](A) de daño mágico[/dmg] a todos los enemigos golpeados.\nReduce el [debuff]daño a resistencias[/debuff] en [debuff](B)[/debuff] por [debuff](C)[/debuff].", "ZH-CN": "朝目标方向发射充斥恶魔能量的光束,对所有被击中的敌人造成[dmg](A)魔法伤害[/dmg]。\n 被击中的敌人[debuff]伤害抗性[/debuff]降低[debuff](B)[/debuff],持续[debuff](C)[/debuff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.7, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 11, "castRange": 22, "category": "debuff", "uiType": "debuff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.7, "effect": "ARMORPIERCER_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "CURSENOVA", "uiAtlas": null, "uiSprite": "DESECRATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Dissacrazione", "RU-RU": "Осквернение", "PL-PL": "Zbezczeszczenie", "TR-TR": "Habis Dalga", "ID-ID": "Menodai", "FR-FR": "Profanation", "JA-JP": "冒涜", "EN-US": "Desecrate", "DE-DE": "Schänden", "AR-SA": "التشويه", "KO-KR": "훼손", "PT-BR": "Profanação", "ZH-TW": "褻瀆", "ES-ES": "Profanar", "ZH-CN": "亵渎" }, "localizedDescriptions": { "IT-IT": "Rilascia un'ondata dissacrata in un [other]raggio di (A)[/other] attorno alla posizione bersaglio, [cc]intrappolando[/cc] tutti i nemici colpiti per [cc](B)[/cc].\nApplica una [other]carica di Maledizione vile[/other].\n\nCiascuna [other]carica di Maledizione vile[/other] infligge [dmg](C) danni magici[/dmg] nell'arco di [dmg](D)[/dmg] (si [other]accumula[/other] fino a [other](E)[/other] volte).", "RU-RU": "Выпустите волну порчи [other]радиусом (A)[/other] вокруг указанной точки, [cc]обездвижив[/cc] всех задетых врагов на [cc](B)[/cc].\nДобавляет [other]один заряд Темного проклятия[/other].\n\nКаждый [other]заряд Темного проклятия[/other] наносит [dmg](C) магического урона[/dmg] в течение [dmg](D)[/dmg] ([other]накапливается[/other] до [other](E)[/other] раз).", "PL-PL": "Uwolnij zbezczeszczoną falę o promieniu [other](A)[/other] na około wybranej lokalizacji, [cc]unieruchamiając[/cc] wszystkich uderzonych wrogów na [cc](B)[/cc].\nNakłada [other]jeden ładunek Plugawej Klątwy[/other].\n\nKażdy [other]ładunek Plugawej Klątwy[/other] zadaje [dmg](C) pkt. obrażeń magicznych [/dmg] przez [dmg](D)[/dmg] ([other]kumuluje[/other] się do [other](E)[/other] razy).", "TR-TR": "Hedef konumun çevresindeki [other](A) yarıçaplı[/other] bir alanda bir habis dalga saçarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]yere sabitlersin[/cc].\n[other]Bir Menfur Lanet Yükü[/other] uygular.\n\nHer bir [other]Menfur Lanet Yükü[/other], [dmg](C)[/dmg] içerisinde [dmg](D) sihirli hasar[/dmg] verir. ([other](E)[/other] defaya kadar [other]birikir[/other].)", "ID-ID": "Mengeluarkan gelombang noda dalam [other]radius (A)[/other] di sekitar posisi target, [cc]mengakarkan[/cc] semua musuh yang terkena selama [cc](B)[/cc].\nMenerapkan [other]satu Charge Kutukan Keji[/other].\n\nTiap [other]Charge Kutukan Keji[/other] menghasilkan [dmg](C) damage sihir[/dmg] selama [dmg](D)[/dmg] ([other]bertumpuk[/other] hingga [other](E)[/other] kali).", "FR-FR": "Relâchez une onde de profanation dans un [other]rayon de (A)[/other] autour de la position ciblée, [cc]immobilisant[/cc] tous les ennemis touchés pendant [cc](B)[/cc].\nApplique [other]une charge de Malédiction Infâme[/other].\n\nChaque [other]charge de Malédiction infâme[/other] inflige [dmg](C) dégâts magiques[/dmg] pendant [dmg](D)[/dmg] ([other]Cumulable[/other] jusqu'à [other](E)[/other] fois).", "JA-JP": "狙った位置の周囲の[other]半径(A)[/other]内に冒涜の波を放ち、ヒットした全ての敵を[cc](B)[/cc]の間、[cc]移動不能[/cc]にします。\n[other]下劣な呪縛のチャージ1つ[/other]を適用します。\n\n[other]下劣な呪縛のチャージ[/other]それぞれが、[dmg](C)の魔法ダメージ[/dmg]を[dmg](D)[/dmg]の間与えます(最大[other]スタック[/other]回数は[other](E)[/other]回)。", "EN-US": "Release a desecrated wave in a [other](A) radius[/other] around the targeted position, [cc]rooting[/cc] all enemies hit for [cc](B)[/cc].\nApplies [other]one Vile Curse Charge[/other].\n\nEach [other]Vile Curse Charge[/other] deals [dmg](C) magical damage[/dmg] over [dmg](D)[/dmg] ([other]stacks[/other] up to [other](E)[/other] times).", "DE-DE": "Entfesselt eine verdorbene Welle mit [other](A) Radius[/other] um den anvisierten Punkt, die alle getroffenen Gegner für [cc](B)[/cc] [cc]verwurzelt[/cc].\nAppliziert [other]eine Aufladung des Schandfluchs[/other].\n\nJede [other]Aufladung des Schandfluchs[/other] verursacht [dmg](C) magischen Schaden[/dmg] über [dmg](D)[/dmg] (bis zu [other](E)[/other] [other]Stapel[/other]).", "AR-SA": "يمكن إطلاق موجة تشويه في [other]محيط (A) [/other] حول الموقع المستهدف، ما [cc]يشلّ[/cc] حركة كل الأعداء المصابين لمدة [cc](B)[/cc].\nتلحق [other]شحنة لعنة شنيعة[/other].\n\nكل [other]شحنة لعنة شنيعة[/other] تُلحق [dmg](C) من الضرر السحري[/dmg] خلال [dmg](D)[/dmg]([other]تتكدس[/other] لما يصل إلى [other](E)[/other] من المرات).", "KO-KR": "목표 위치 주변 [other](A) 범위[/other]에 훼손의 파동을 방출하여 타격된 모든 적을 [cc](B)[/cc] 동안 [cc]이동 불가[/cc] 상태로 만듭니다.\n [other]타락한 저주 스택 한개[/other]를 적용합니다.\n \n각 [other]타락한 저주 스택[/other] 마다 [dmg](C)[/dmg]에 걸쳐 [dmg](D)의 마법 대미지[/dmg]를 입힙니다 ([other](E)[/other]번 까지 [other]중첩[/other]됩니다).", "PT-BR": "Libera uma onda profana em um [other]raio de (A)[/other] ao redor da posição alvo, [cc]enraizando[/cc] todos os inimigos atingidos por [cc](B)[/cc].\nAplica [other]uma carga da Maldição Vil[/other].\n\nCada [other]carga de Maldição Vil[/other] causa [dmg](C) de dano mágico[/dmg] durante [dmg](D)[/dmg] ([other]acumula[/other] até [other](E)[/other] vezes).", "ZH-TW": "在目標位置周圍釋放[other](A)半徑範圍[/other]的褻瀆波動,使擊中的所有敵人[cc]定身[/cc],持續[cc](B)[/cc]。\n施加[other]1層穢咒層數[/other]。\n\n每層[other]穢咒層數[/other]會在[dmg](C)[/dmg]內造成[dmg](D)點魔法傷害[/dmg](最多可[other]疊加[/other][other](E)[/other]層)。", "ES-ES": "Libera una ola profana de un [other]radio de (A) [/other] alrededor de la posición señalada e [cc]inmoviliza[/cc] a todos los enemigos golpeados por [cc](B)[/cc].\nAplica [other]una carga de Maldición vil[/other].\n\nCada [other]carga de Maldición vil[/other] inflige [dmg](C) de daño mágico[/dmg] durante [dmg](D)[/dmg] ([other]se acumula[/other] hasta [other](E)[/other] veces).", "ZH-CN": "亵渎目标位置周围[other](A)半径[/other]范围���区域,[cc]定身[/cc]所有被击中的敌人,持续[cc](B)[/cc]。\n施加一层[other]卑鄙诅咒叠层[/other]。\n\n每一层[other]卑鄙诅咒叠层[/other]使目标在[dmg](C)[/dmg]内受到[dmg](D)魔法伤害[/dmg](最多可[other]堆叠(E)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.4, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 12, "castRange": 13, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": [ { "target": "enemy", "time": 2.6, "ignoreCrowdControlResistance": null } ], "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CURSEDHANDS_STACKUP", "uiAtlas": null, "uiSprite": "BARRIER_DEMONIC", "revision": 333277, "nameLocaTag": "@SPELLS_CURSEDHANDS", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Rancore", "RU-RU": "Вражда", "PL-PL": "Uraza", "TR-TR": "Kin", "ID-ID": "Dendam", "FR-FR": "Rancune", "JA-JP": "怨恨", "EN-US": "Grudge", "DE-DE": "Groll", "AR-SA": "الضغينة", "KO-KR": "원한", "PT-BR": "Rancor", "ZH-TW": "怨恨", "ES-ES": "Rencor", "ZH-CN": "怨恨" }, "localizedDescriptions": { "IT-IT": "Incanti gli [other]attacchi automatici[/other] dell'alleato bersaglio per i prossimi [other](A)[/other].\n\nOgni attacco automatico infligge [dmg]danni magici[/dmg] aggiuntivi [other]in base[/other] al [other]tempo trascorso[/other] dall'[other]ultimo attacco[/other] sferrato dall'alleato.\n\n[#] Tempo: [other]0 s[/other] | [other]0,5 s[/other] | [other]1 s[/other] | [other]1,5 s[/other] | [other]2 s[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "RU-RU": "Вы зачаровываете [other]автоатаки[/other] выбранного союзника на [other](A)[/other].\n\nКаждая автоатака наносит дополнительный [dmg]магический урон[/dmg] [other]в зависимости[/other] от [other]времени[/other], в течение которого усиленный союзник [other]не проводил атаки[/other].\n\n[#] Время: [other]0с[/other] | [other]0,5с[/other] | [other]1с[/other] | [other]1,5с[/other] | [other]2с[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "PL-PL": "Zaklinasz [other]autoataki[/other] sojusznika na następne [other](A)[/other].\n\nKażdy autoatak zadaje dodatkowe [dmg]obrażenia magiczne[/dmg] [other]oparte[/other] na [other]czasie[/other], przez który sojusznik [other]nie atakował[/other].\n\n[#] Czas: [other]0s[/other] | [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "TR-TR": "Hedef müttefikin [other]otomatik saldırılarını[/other] sonraki [other](A)[/other] boyunca efsunlarsın.\n\nHer otomatik saldırı, güçlendirilmiş müttefikin [other]saldırmadığı[/other] [other]süreye[/other] [other]bağlı olarak[/other] fazladan [dmg]sihirli hasar[/dmg] verir.\n\n[#] Süre: [other]0 sn.[/other] | [other]0,5 sn.[/other] | [other]1 sn.[/other] | [other]1,5 sn.[/other] | [other]2 sn.[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ID-ID": "Enchant [other]Auto-Serang[/other] sekutu yang ditarget selama [other](A)[/other].\n\nTiap Auto-Serang memberikan [dmg]damage sihir[/dmg] ekstra [other]berdasarkan[/other] [other]waktu[/other] sekutu yang di-buff [other]belum menyerang[/other].\n\n[#] Waktu: [other]0 detik[/other] | [other]0,5 detik[/other] | [other]1 detik[/other] | [other]1,5 detik[/other] | [other]2 detik[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "FR-FR": "Enchantez les [other]auto attaques[/other] de l'allié ciblé pendant [other](A)[/other].\n\nChaque auto attaque inflige des [dmg]dégâts magiques supplémentaires[/dmg] [other]en fonction[/other] de [other]la durée[/other] pendant laquelle l'allié [other]n'a pas attaqué[/other].\n\n[#] Durée: [other]0s[/other] | [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "JA-JP": "次の[other](A)[/other]間、狙った味方の[other]通常攻撃[/other]をエンチャントする。\n\n通常攻撃をするごとに、バフがかかっている味方が[other]攻撃していない[/other][other]期間[/other]に[other]応じて[/other]、追加で[dmg]魔法ダメージ[/dmg]を与えます。\n\n[#]時間:[other]0秒[/other] | [other]0.5秒[/other] | [other]1秒[/other] | [other]1.5秒[/other] | [other]2秒[/other]\n[#]ダメージ:[dmg](B)[/dmg]|[dmg](C)[/dmg]|[dmg](D)[/dmg]|[dmg](E)[/dmg]|[dmg](F)[/dmg]", "EN-US": "Enchant the targeted ally's [other]Auto-Attacks[/other] for the next [other](A)[/other].\n\nEach Auto-Attack deals extra [dmg]magical damage[/dmg] [other]based[/other] on the [other]time[/other] the buffed ally [other]has not attacked[/other].\n\n[#] Time: [other]0s[/other] | [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "DE-DE": "Verzaubert die [other]automatischen Angriffe[/other] des anvisierten Alliierten für die nächsten [other](A)[/other].\n\nJeder automatische Angriff verursacht zusätzlichen [dmg]magischen Schaden[/dmg] [other]basierend[/other] auf der [other]Zeit[/other], die der verzauberte Alliierte [other]nicht angegriffen hat[/other].\n\n[#] Zeit: [other]0s[/other] | [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "AR-SA": "يمكنك سحر [other]الهجمات التلقائية[/other] للحليف المحدد لمدة [other](A)[/other] التالية.\n\nيُلحق كل هجوم تلقائي [dmg]ضررًا سحريًا[/dmg] إضافيًا [other]وفقًا[/other] إلى [other]الوقت[/other] [other]الذي لم يهاجم فيه[/other] الحليف المُقوى.\n\n[#] الزمن: [other]0 ث[/other] | [other]0.5 ث[/other] | [other]ثانية[/other] | [other]1.5 ث[/other] | [other]ثانيتان[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "KO-KR": "대상 아군의 다음 [other]자동 공격[/other] [other](A)[/other]번을 강화합니다.\n\n각 자동 공격은 버프를 받은 아군이 [other]공격하지 않은 시간[/other]에 [other]따라[/other] 추가적인 [dmg]마법 대미지[/dmg]를 입힙니다.\n\n[#] 시간: [other]0초[/other] | [other]0.5초[/other] | [other]1초[/other] | [other]1.5초[/other] | [other]2초[/other]\n[#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "PT-BR": "Encanta os [other]Ataque Automático[/other] do alvo aliado pelos próximos [other](A)[/other].\n\nCada Ataque Automático causa [dmg]dano mágico[/dmg] extra [other]basedo[/other] no [other]tempo[/other] que o aliado com bônus [other]não atacou[/other].\n\n[#] Tempo: [other]0s[/other] | [other]0,5s[/other] | [other]1s[/other] | [other]1,5s[/other] | [other]2s[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ZH-TW": "在接下來[other](A)[/other]內,為目標盟友的[other]普通攻擊[/other]附魔。\n\n每次普通攻擊會額外造成[dmg]魔法傷害[/dmg],傷害量[other]基於[/other]受增益盟友[other]未攻擊[/other]的[other]時間[/other]而定。\n\n[#]時間:[other]0秒[/other] | [other]0.5秒[/other] | [other]1秒[/other] | [other]1.5秒[/other] | [other]2秒[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ES-ES": "Encanta los [other]auto ataques[/other] del aliado señalado durante los próximos [other](A)[/other].\n\nCada auto ataque inflige [dmg]daño mágico[/dmg] adicional [other]en función[/other] del [other]tiempo[/other] que el aliado señalado [other]pase sin atacar[/other].\n\n[#] Tiempo: [other]0s[/other] | [other]0.5s[/other] | [other]1s[/other] | [other]1.5s[/other] | [other]2s[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ZH-CN": "以附魔强化目标友军的[other]普通攻击[/other],持续[other](A)[/other]。\n\n每次普通攻击将造成额外的[dmg]魔法伤害[/dmg],效果[other]基于[/other]被强化的友军[other]未做出攻击[/other]的[other]时长[/other]。\n\n[#]时间:[other]0秒[/other] | [other]0.5秒[/other] | [other]1秒[/other] | [other]1.5秒[/other] | [other]2秒[/other]\n[#]伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg]" }, "target": "friendall", "castingTime": 0, "hitDelay": 0.2, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 10, "castRange": 8, "category": "buff", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CURSEDBEAM", "uiAtlas": null, "uiSprite": "CURSED_BEAM", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_TEST_CURSEDBEAM_DESC", "localizedNames": { "IT-IT": "Raggio maledetto", "RU-RU": "Проклятый луч", "PL-PL": "Przeklęty Promień", "TR-TR": "Lanetli Işın", "ID-ID": "Laser Terkutuk", "FR-FR": "Rayon damné", "JA-JP": "呪いの光線", "EN-US": "Cursed Beam", "DE-DE": "Verfluchter Strahl", "AR-SA": "الشعاع الملعون", "KO-KR": "저주의 광선", "PT-BR": "Raio Amaldiçoado", "ZH-TW": "詛咒光束", "ES-ES": "Rayo maldito", "ZH-CN": "诅咒光束" }, "localizedDescriptions": { "IT-IT": "Concentra un raggio di energia vile sul nemico bersaglio, infliggendo [dmg](A) danni magici[/dmg] ogni [dmg](B)[/dmg], mentre [other]incanali[/other] per [other](C)[/other].\n\nSe almeno una [other]Carica di Maledizione vile[/other] è attiva sul bersaglio, il raggio consumerà 1 carica ogni [other]2 attivazioni[/other], infliggendo invece [dmg](D) danni magici[/dmg] (contro i giocatori) / [dmg](E) danni magici[/dmg] (contro i mob) in un [other]raggio di (F)[/other].", "RU-RU": "Вы концентрируете луч темной энергии на выбранном враге, нанося [dmg](A) магического урона[/dmg] каждые [dmg](B)[/dmg] на протяжении [other]поддерживания[/other] заклинания в течение [other](C)[/other].\n\nЕсли на цели активен хотя бы один [other]заряд Темного проклятия[/other], луч будет расходовать 1 заряд каждые [other]2 импульса[/other], нанося [dmg](D) магического урона[/dmg] (по игрокам) / [dmg](E) магического урона[/dmg] (по монстрам) в [other]радиусе (F)[/other] вместо этого.", "PL-PL": "Skupiasz na wrogu promień plugawej energii, zadający [dmg](A) pkt. obrażeń magicznych[/dmg] co [dmg](B)[/dmg], podczas [other]kanałowania[/other] przez [other](C)[/other].\n\nJeśli co najmniej jeden [other]ładunek Plugawej Klątwy[/other] jest aktywny na celu, promień zużywa 1 ładunek co [other]2 ticki[/other], zadając [dmg](D)obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](E)obrażeń magicznych[/dmg] (przeciwko mobom) w promieniu [other](F)[/other].", "TR-TR": "[other](A)[/other] boyunca [other]odaklanırken[/other] hedef düşmana bir menfur enerji ışını göndererek [dmg](B)[/dmg] aralıkla [dmg](C) sihirli hasar[/dmg] verirsin.\n\nHedefte en az bir tane etkin [other]Menfur Lanet Yükü[/other] varsa ışın, her [other]2 tetiklenme[/other] için 1 yük tüketerek [other](D) yarıçapta[/other] [dmg](E) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](F) sihirli hasar[/dmg] (düşmanlara karşı) verir.", "ID-ID": "Memusatkan pancaran energi keji pada musuh yang ditargetkan, memberikan [dmg](A) damage sihir[/dmg] setiap [dmg](B)[/dmg], ketika [other]menyalurkan[/other] selama [other](C)[/other].\n\nJika setidaknya satu [other]Charge Kutukan Keji[/other] aktif pada target, sinar akan mengonsumsi 1 charge setiap [other]2 tick[/other], memberikan [dmg](D) damage sihir[/dmg] (vs. pemain) / [dmg](E) damage sihir[/dmg] (vs. mob) dalam [other](F) radius[/other] sebagai gantinya.", "FR-FR": "Concentrez un faisceau d'énergie vile sur l'ennemi ciblé, infligeant [dmg](A) dégâts magiques[/dmg] toutes les [dmg](B)[/dmg], [other]en canalisant[/other] pendant [other](C)[/other].\n\nSi au moins une [other]Charge de Malédiction Infâme[/other] est active sur la cible, le faisceau consomme 1 charge toutes les [other]2 ticks[/other], infligeant [dmg](D) dégâts magiques[/dmg] (contre les joueurs) / [dmg](E) dégâts magiques[/dmg] (contre les monstres) dans un [other]rayon de (F)[/other] à la place.", "JA-JP": "下劣なエネルギーの光線を狙った敵に集中的に当てて、[other](A)[/other]の間[other]詠唱[/other]しながら、[dmg](B)[/dmg]ごとに[dmg]魔法ダメージを(C)[/dmg]与えます。\n\nターゲットに対して少なくとも1つの[other]下劣な呪縛のチャージ[/other]が有効な場合、光線は[other]2ティック[/other]ごとにチャージを1つ消費し、代わりに[other]半径(D)[/other]に[dmg](E)魔法ダメージ[/dmg](対プレイヤー)/[dmg](F)魔法ダメージ[/dmg](対モブ)を与えます。", "EN-US": "Concentrate a beam of vile energy at the targeted enemy, dealing [dmg](A) magical damage[/dmg] every [dmg](B)[/dmg], while [other]channeling[/other] for [other](C)[/other].\n\nIf at least one [other]Vile Curse Charge[/other] is active on the target, the beam will consume 1 charge every [other]2 ticks[/other], dealing [dmg](D) magical damage[/dmg] (vs. players) / [dmg](E) magical damage[/dmg] (vs. mobs) in a [other](F) radius[/other] instead.", "DE-DE": "Konzentriert einen Strahl bösartiger Energie auf den anvisierten Gegner, dies verursacht während der [other]Kanalisierung[/other] für [other](A)[/other]alle [dmg](B)[/dmg] [dmg](C) magischen Schaden[/dmg].\n\nIst mindestens eine [other]Schandfluch-Aufladung[/other] Ziel aktiv, so verbraucht der Strahl alle [other]2 Ticks[/other] eine Schandfluch-Aufladung, dies verursacht dann stattdessen [dmg](D) magischen Schaden[/dmg] (bei Spielern) / [dmg](E) magischen Schaden[/dmg] (bei Mobs) in [other](F) Radius[/other].", "AR-SA": "تركيز شعاع من الطاقة الدنيئة تجاه العدو المستهدف يلحق [dmg](A) من الضرر السحري[/dmg] كل [dmg](B)[/dmg] في أثناء [other]التوجيه[/other] لمدة [other](C)[/other].\n\nإذا كانت شحنة واحدة على الأقل من [other]شحنة لعنة دنيئة[/other] نشطة على الهدف، سيستهلك الشعاع شحنة واحدة كل [other] 2 تكة[/other]، مسببًا [dmg](D) ضرر سحري [/dmg] (ضد اللاعبين) / [dmg](E) ضرر سحري [/dmg] (ضد الحشود) في دائرة نصف قطرها [other](F) دائرة نصف قطرها[/other] بدلاً.", "KO-KR": "대상 적에게 타락한 에너지 광선을 집중시켜 방출하여, 최대 [other](A)[/other] 동안 [other]채널링[/other]하며 [dmg](B)[/dmg]마다 [dmg](C) 의 마법 대미지[/dmg] 를 입힙니다.\n\n만약 대상에게 최소 한 개 이상의 [other]타락한 저주 스택[/other]이 활성화된 상태라면, 광선은 [other]대미지 2틱[/other]당 스택 1개를 소모하여 그 대신 [other]반경 (D)[/other]에 [dmg](E)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](F)의 마법 대미지[/dmg] (vs. 몬스터) 를 입힙니다.", "PT-BR": "Foca um raio de energia vil no alvo inimigo, causando [dmg](A) de dano mágico[/dmg] a cada [dmg](B)[/dmg], enquanto [other]canaliza[/other] por [other](C)[/other].\n\nSe ao menos uma [other]Carga de Maldição Vil[/other] estiver ativa no alvo, o raio consumirá 1 carga a cada [other]2 instâncias[/other], causando [dmg](D) de dano mágico[/dmg] (contra jogadores) / [dmg](E) de dano mágico[/dmg] (contra monstros) em um [other]raio de (F)[/other].", "ZH-TW": "朝目標敵人聚集一道穢能光束,每 [dmg](A)[/dmg]造成 [dmg](B) 點魔法傷害[/dmg],[other]引導[/other] 持續[other](C)[/other]。\n\n若目標身上至少有一層[other]穢咒層數[/other],則光束每[other]2次[/other]攻擊會消耗1層層數,在[other](D)半徑範圍[/other]內造成[dmg](E)點魔法傷害[/dmg](對玩家)/[dmg](F)點魔法傷害[/dmg](對怪物)。", "ES-ES": "Enfoca un rayo de energía vil en el enemigo señalado e inflige [dmg](A) de daño mágico[/dmg] cada [dmg](B)[/dmg] mientras lo [other]canalizas[/other] durante [other](C)[/other].\n\nSi al menos hay una [other]Carga de Maldición Vil[/other] activa en el objetivo, entonces el rayo consumirá 1 carga cada [other]2 acumulaciones[/other] e infligirá [dmg](D) de daño mágico[/dmg](contra jugadores) / [dmg](E) de daño mágico[/dmg] (contra monstruos) en un [other]radio de (F)[/other].", "ZH-CN": "以恶毒的能量束攻击目标敌人,每[dmg](A)[/dmg]造成[dmg](B) 魔法伤害[/dmg],并持续[other]引导(C)。\n\n若目标身上至少有一层[other]卑鄙诅咒叠层[/other],光线每造成伤害[other]2次[/other]时,消耗1个叠层,效果改为在[other](D)半径[/other]范围内造成[dmg](E)魔法伤害[/dmg](对玩家) / [dmg](F)魔法伤害[/dmg](对野怪)。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 10, "energyUsage": 10, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_ranged_attack_01", "initialEffectInterval": 0, "effectCount": 7, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": { "target": "enemymobs", "attribute": "health", "change": -58, "effectType": null, "effectAreaRadius": 4 }, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "DARKMATTER", "uiAtlas": null, "uiSprite": "DARK_MATTER", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Materia oscura", "RU-RU": "Темная сущность", "PL-PL": "Ciemna Materia", "TR-TR": "Karanlık Madde", "ID-ID": "Materi Gelap", "FR-FR": "Matière noire", "JA-JP": "ダークマター", "EN-US": "Dark Matter", "DE-DE": "Dunkle Materie", "AR-SA": "المادة المعتمة", "KO-KR": "암흑 물질", "PT-BR": "Matéria Negra", "ZH-TW": "暗物質", "ES-ES": "Materia oscura", "ZH-CN": "暗物质" }, "localizedDescriptions": { "IT-IT": "Scagli un globo di materia oscura contro il nemico bersaglio.\nQuando colpisce, salta verso il [other]nemico più vicino[/other] entro un [other]raggio di (A)[/other] dall'ultimo avversario colpito, infliggendo [dmg](B) danni magici[/dmg] (contro i giocatori) / [dmg](C) danni magici[/dmg] (contro i mob) a ogni colpo (può colpire fino a [other](D)[/other] bersagli; può colpire lo stesso bersaglio più volte, ma non due volte di fila).", "RU-RU": "Вы бросаете сферу темной материи в выбранного врага.\nЗатем сфера перепрыгивает к [other]ближайшему врагу[/other] в пределах [other](A)[/other] от последнего задетого врага, нанося [dmg](B) магического урона[/dmg] (по игрокам) / [dmg](C) магического урона[/dmg] (по монстрам) при каждом ударе (может перемещаться между [other](D)[/other] целями; может задеть одну и ту же цель несколько раз, но не дважды подряд).", "PL-PL": "Wystrzeliwujesz kulę Mrocznej Materii w wybranego wroga.\nSkacze ona do [other]najbliższego wroga[/other] będącego do [other](A)[/other] od ostatnio uderzonego wroga, zadając [dmg](B) obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](C) obrażeń magicznych[/dmg] (przeciwko mobom) przy każdym uderzeniu (może uderzyć do [other](D)[/other] celów; może uderzyć jeden cel wielokrotnie ale nie dwa razy pod rząd).", "TR-TR": "Hedef düşmana bir Karanlık Madde küresi fırlatırsın.\nKüre ardından isabet alan son düşmanın [other](A)[/other] yakınındaki [other]en yakın düşmana[/other] sıçrayarak her isabet ile [dmg](B) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](C) sihirli hasar[/dmg] (diğer düşmanlara karşı) verir. (En fazla [other](D)[/other] hedefe isabet edebilir; aynı hedefe, art arda iki kere olmamak üzere birden fazla kez isabet edebilir.)", "ID-ID": "Mengeluarkan bola materi gelap ke musuh target.\nLalu melompat ke [other]musuh terdekat[/other] dalam [other](A)[/other] dari musuh terakhir yang terkena serangan, memberikan [dmg](B) damage sihir[/dmg] (saat melawan pemain) / [dmg](C) damage sihir[/dmg] (saat melawan mob) dengan tiap serangan (bisa menyerang hingga [other](D)[/other] target, bisa menyerang target yang sama beberapa kali tapi tidak beruntun).", "FR-FR": "Incantez une orbe de Matière noire sur l'ennemi ciblé.\nElle rebondit sur l'[other]ennemi le plus proche[/other] dans les [other](A)[/other] de l'ennemi touché en dernier, infligeant [dmg](B) dégâts magiques[/dmg] (contre les joueurs) / [dmg](C) dégâts magiques[/dmg] (contre les monstres) à chaque coup (peut rebondir sur jusqu'à [other](D)[/other] cibles et peut toucher une même cible plusieurs fois, mais jamais deux fois de suite).", "JA-JP": "狙った敵にダークマターのオーブを投げます。\n最後にヒットした敵の[other](A)[/other]以内にいる[other]最も近い敵[/other]に飛んでいき、ヒットするごとに[dmg](B)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](C)の魔法ダメージ[/dmg](対モブ)を与えます(最大[other](D)[/other]体のターゲットにヒット可能、同じターゲットに複数回ヒット可能だが2連続ヒットは不可)。", "EN-US": "Cast an orb of Dark Matter at the targeted enemy.\nIt then jumps to the [other]closest enemy[/other] within [other](A)[/other] of the last enemy hit, dealing [dmg](B) magical damage[/dmg] (vs. players) / [dmg](C) magical damage[/dmg] (vs. mobs) with each hit (can hit up to [other](D)[/other] targets; can hit the same target multiple times but not twice in a row).", "DE-DE": "Wirft eine Kugel aus Dunkler Materie auf den anvisierten Gegner.\nSie springt dann zum [other]nächsten Gegner[/other] innerhalb von [other](A)[/other] des letzten getroffenen Gegners und verursacht mit jedem Treffer [dmg](B) magischen Schaden[/dmg] (an Spielern) / [dmg](C) magischen Schaden[/dmg] (an Mobs). Kann bis zu [other](D)[/other] Ziele treffen; Das gleiche Ziel kann auch mehrmals getroffen werden, aber nicht direkt erneut.", "AR-SA": "عليك إلقاء جرم المادة المعتمة على العدو المستهدف.\nثم تقفز إلى [other]أقرب عدو[/other] في نطاق [other](A)[/other] من موضع آخر عدو مصاب لإلحاق [dmg](B)من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](C)من الضرر السحري[/dmg] (ضد الغرماء) مع كل ضربة (يمكن أن تصيب ما يصل إلى [other](D)[/other] من الأهداف ويمكن إصابة الهدف نفسه عدة مرات لكن ليس مرتين على التوالي).", "KO-KR": "대상 적에게 암흑 물질 구를 발사합니다.\n 이 구는 타격한 마지막 적으로부터 [other](A)[/other] 거리 내에 있는 [other]가장 가까운 적[/other]에게 이동하며, 매 타격마다 [dmg](B)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](C)의 마법 대미지[/dmg] (vs. 몬스터)를 입힙니다 (최대 [other](D)[/other] 번까지 이동 가능하며, 한 대상에게 여러번 이동할 수 있지만 연속으로는 불가능)", "PT-BR": "Lança uma Orbe de Matéria Negra no alvo inimigo.\nEssa orbe então salta até o [other]inimigo mais próximo[/other] dentro de [other](A)[/other] do inimigo atingido por último (pode acertar o mesmo alvo várias vezes, mas não seguidamente), causando [dmg](B) de dano mágico[/dmg] (contra jogadores) / [dmg](C) de dano mágico[/dmg] (contra monstros) com cada acerto (pode acertar até [other](D)[/other] alvos; pode atingir o mesmo alvo várias vezes, mas não duas vezes seguidas).", "ZH-TW": "對目標敵人施放一顆暗物質寶珠。\n接著跳躍至[other](A)[/other]內[other]距離最近且被擊中的敵人[/other]身旁,每次擊中時造成[dmg](B)點魔法傷害[/dmg](對玩家)/[dmg](C)點魔法傷害[/dmg](對怪物)(最多可擊中[other](D)[/other]個目標,可多次擊中相同目標,但連續擊中無效)。", "ES-ES": "Lanza un orbe de Materia oscura al enemigo señalado.\nSaltará al [other]enemigo más cercano[/other] que se encuentre a una distancia de [other](A)[/other] del último enemigo en el que rebotó. Inflige [dmg](B) de daño mágico[/dmg] (contra jugadores) / [dmg](C) de daño mágico[/dmg] (contra monstruos) con cada rebote (puede saltar hasta [other](D)[/other] veces entre objetivos y puede rebotar varias veces en el mismo objetivo, pero no dos veces seguidas).", "ZH-CN": "对目标敌人施放一个充满暗物质的球体。\n持续往其[other](A)半径[/other]范围内[other]距离最接近的敌人[/other]弹跳,每次击中造成[dmg](B)魔法伤害[/dmg](对玩家) / [dmg](C)魔法伤害[/dmg](对野怪)(最多可击中[other](D)[/other]次;可以总计击中同一个目标多次,但无法连续击中两次)。" }, "target": "enemy", "castingTime": 0.5, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 13, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "DEATHCURSE2", "uiAtlas": null, "uiSprite": "COUPDEGRACE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_DEATHCURSE2_REWORK_DESC", "localizedNames": { "IT-IT": "Maledizione letale", "RU-RU": "Смертельное проклятие", "PL-PL": "Klątwa Śmierci", "TR-TR": "Ölüm Laneti", "ID-ID": "Kutukan Kematian", "FR-FR": "Malédiction létale", "JA-JP": "死の呪い", "EN-US": "Death Curse", "DE-DE": "Todesfluch", "AR-SA": "لعنة الموت", "KO-KR": "죽음의 저주", "PT-BR": "Maldição Mortal", "ZH-TW": "死亡詛咒", "ES-ES": "Maldición letal", "ZH-CN": "死亡诅咒" }, "localizedDescriptions": { "IT-IT": "Affliggi il nemico bersaglio con una Maledizione letale dopo [other](A)[/other], infliggendo[dmg]danni magici[/dmg] [other]in base[/other] al [other]numero[/other] di [other]cariche di Maledizione vile[/other] sul bersaglio dopo [other](B)[/other] (il danno non può essere riflesso).\n\n[#] Cariche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Danni: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsuma tutte le cariche di Maledizione vile sul nemico.", "RU-RU": "Через [other](A)[/other] вы помещаете смертельное проклятие в выбранного врага, нанеся [dmg]магический урон[/dmg] [other]в зависимости[/other] от [other]количества[/other] [other]зарядов Темного проклятия[/other] на цели через [other](B)[/other] (урон невозможно отразить).\n\n[#] Заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Урон: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nПотребляет все вражеские заряды Темного проклятия.", "PL-PL": "Umieszczasz na wybranym wrogu Klątwę Śmierci po [other](A)[/other], zadając [dmg]obrażenia magiczne[/dmg] [other]oparte[/other] na [other]ilości[/other] aktywnych [other]Ładunków Plugawej Klątwy[/other] na celu po [other](B)[/other] (obrażeń nie można odbić).\n\n[#] Ładunki: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Obrażenia: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nZużywa wszystkie Ładunki Plugawej Klątwy na wrogu.", "TR-TR": "[other](A)[/other] sonra hedef düşmanın üzerine bir Ölüm Laneti yerleştirerek [other](B)[/other] sonra hedef üzerindeki [other]Menfur Lanet Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]sihirli hasar[/dmg] verirsin. (Hasar yansıtılamaz.)\n\n[#] Yükler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Hasar: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nDüşmandaki tüm Menfur Lanet Yüklerini harcar.", "ID-ID": "Meletakkan Kutukan Kematian pada musuh target setelah [other](A)[/other], memberikan [dmg]damage sihir[/dmg] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Kutukan Keji[/other] pada target setelah [other](B)[/other] (damage tidak bisa dipantulkan).\n\n[#] Charge: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nMenghabiskan semua Charge Kutukan Keji pada musuh.", "FR-FR": "Placez une Malédiction mortelle sur l'ennemi ciblé après [other](A)[/other], infligeant des [dmg]dégâts magiques[/dmg] [other]selon[/other] le [other]nombre[/other] de [other]charges de Malédiction infâme[/other] sur la cible au bout de [other](B)[/other] (les dégâts ne peuvent pas être renvoyés).\n\n[#] Charges : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Dégâts : [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsomme toutes les charges de malédiction infâme sur l'ennemi.", "JA-JP": "[other](A)[/other]後に、狙った敵に死の呪縛をかけ、[other](B)[/other]後にターゲットの[other]下劣な呪縛のチャージ[/other]の[other]量[/other]に[other]応じて[/other][dmg]魔法ダメージ[/dmg]を与えます(ダメージは跳ね返せません)。\n\n[#]チャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]ダメージ:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n敵の下劣な呪縛のチャージを全て消費します。", "EN-US": "Place a Death Curse on the targeted enemy after [other](A)[/other], dealing [dmg]magical damage[/dmg] [other]based[/other] on the [other]amount[/other] of [other]Vile Curse Charges[/other] on the target after [other](B)[/other] (the damage cannot be reflected).\n\n[#] Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Damage: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsumes all Vile Curse Charges on the enemy.", "DE-DE": "Platziert nach [other](A)[/other] einen Todesfluch auf dem anvisierten Gegner, dieser verursacht [dmg]magischen Schaden[/dmg] [other]basierend[/other] auf der [other]Anzahl[/other] der [other]Schandfluchaufladungen[/other] auf dem Ziel nach [other](B)[/other] (der Schaden kann nicht reflektiert werden).\n\n[#] Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Schaden: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nVerbraucht alle Schandfluchaufladungen, die auf dem Gegner liegen.", "AR-SA": "عليك إلقاء لعنة الموت على العدو المستهدف بعد [other](A)[/other] لإلحاق [dmg]ضرر سحري[/dmg] [other]وفقًا[/other] إلى [other]عدد[/other] [other]شحنات اللعنة الشنيعة[/other] الملحقة بالهدف بعد [other](B)[/other] (لا يمكن عكس الضرر).\n\n[#] الشحنات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] الضرر: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nتستهلك كل شحنات اللعنة الشنيعة على العدو.", "KO-KR": "[other](A)[/other] 뒤에 대상에게 죽음의 저주를 가하고, [other](B)[/other] 뒤에 대상에게 부여된 [other]타락한 저주 스택[/other]의 [other]수에 따라[/other] [dmg]마법 대미지[/dmg]를 입힙니다(대미지 반사 불가).\n \n [#] 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n [#] 피해량: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n \n 적에게 부여된 모든 타락한 저주 스택을 소모합니다.", "PT-BR": "Coloque uma Maldição Mortal no inimigo alvo após [other](A)[/other], causando [dmg]dano mágico[/dmg] [other]baseado[/other] na [other]quantidade[/other] de [other]Cargas de Maldição Vil[/other] no alvo após [other](B)[/other] (o dano não pode ser refletido).\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Dano: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsome todas as Cargas de Maldição Vil no inimigo.", "ZH-TW": "[other](A)[/other]後對目標敵人降下死亡詛咒,施法[other](B)[/other]後造成[dmg]魔法傷害[/dmg],傷害量[other]依[/other]目標身上[other]穢咒層數[/other]的[other]數量[/other]而定(該傷害無法被反彈)。\n\n[#]層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#]傷害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗敵人身上所��穢咒層數。", "ES-ES": "Lanza una Maldición letal sobre el enemigo señalado después de [other](A)[/other] e inflige [dmg]daño mágico[/dmg] [other]según[/other] la [other]cantidad[/other] de [other]cargas de Maldición vil[/other] que tenga el objetivo después de [other](B)[/other] (el daño no puede ser reflejado).\n\n[#] Cargas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] Daño: [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsume todas las cargas de Maldición vil que tenga el enemigo.", "ZH-CN": "在[other](A)[/other]后于目标敌人身上施加死亡诅咒,死亡诅咒在[other](B)[/other]后[other]基于[/other]目标身上[other]卑鄙诅咒叠层[/other]的[other]数量[/other]造成[dmg]魔法伤害[/dmg](伤害无法被反弹)。\n\n[#] 叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other]\n[#] 伤害:[dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗目标敌人身上所有的卑鄙诅咒叠层。" }, "target": "enemy", "castingTime": 0.6, "hitDelay": 0.15, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 15, "energyUsage": 15, "castRange": 11, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_CURSE", "uiAtlas": null, "uiSprite": "PASSIVE_FURY_1", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Tormento", "RU-RU": "Погибель", "PL-PL": "Zmora", "TR-TR": "Gazap", "ID-ID": "Kutukan", "FR-FR": "Fléau", "JA-JP": "破滅", "EN-US": "Bane", "DE-DE": "Unheil", "AR-SA": "الهلاك", "KO-KR": "파멸", "PT-BR": "Prejudicar", "ZH-TW": "禍恨", "ES-ES": "Perdición", "ZH-CN": "灾祸" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, provochi un'esplosione demoniaca attorno al nemico bersaglio, infliggendo [dmg](B) danni magici[/dmg] in un [other]raggio di (C)[/other].", "RU-RU": "При каждой [other](A)[/other] автоатаке вызывает демонический взрыв вокруг выбранной цели, нанося [dmg](B) магического урона[/dmg] в [other]радиусе (C)[/other].", "PL-PL": "Co [other](A)[/other] autoataków powodujesz demoniczną eksplozję na około wybranego wroga, zadając [dmg](B) pkt. obrażeń magicznych[/dmg] w promieniu [other](C)[/other].", "TR-TR": "Her [other](A)[/other] otomatik saldırın hedef düşmanın etrafında şeytani bir patlamaya sebep olarak [other](B) yarıçaplı bir alanda [/other][dmg](C) sihirli hasar[/dmg] verir.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, menyebabkan ledakan iblis di sekitar musuh yang ditargetkan, menimbulkan [dmg](B) damage sihir[/dmg] dalam [other](C) radius[/other].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, provoquez une explosion démoniaque autour de l'ennemi en infligeant [dmg](B) dégâts magiques[/dmg] dans un [other]rayon de (C)[/other].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、狙った敵の周囲に悪魔の爆発を引き起こして、半径[other](B)[/other]に[dmg](C)魔法ダメージ[/dmg]を与える。", "EN-US": "Every [other](A)[/other] Auto-Attacks, cause a demonic explosion around on the targeted enemy, dealing [dmg](B) magical damage[/dmg] in a [other](C) radius[/other].", "DE-DE": "Mit jedem [other](A)[/other] automatischen Angriff erzeugst du eine dämonische Explosion um dein Ziel herum, die [dmg](B) magischen Schaden[/dmg] in [other](C) Radius[/other] verursacht.", "AR-SA": "كل [other](A)[/other] من الهجوم التلقائي ينتج عنه انفجار شيطاني حول العدو المستهدف ويلحق [dmg](B) من الضرر السحري [/dmg] في نطاق [other](C)[/other].", "KO-KR": "자동 공격 [other](A)[/other]번마다, 대상 적 주변에 악마의 폭발을 일으켜 [other](B) 범위[/other]에 [dmg](C)의 마법 ���미지[/dmg]를 입힙니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, gera uma explosão demoníaca ao redor do alvo inimigo, causando [dmg](B) de dano mágico[/dmg] em um [other](C) raio de[/other].", "ZH-TW": "每進行[other](A)次[/other]普通攻擊時,在目標敵人周圍[other](B)半徑[/other]範圍內造成惡魔邪暴,造成[dmg](C)點魔法傷害[/dmg]。", "ES-ES": "Cada [other](A)[/other] auto ataques, genera una explosión demoníaca alrededor del enemigo señalado que inflige [dmg](B) de daño mágico[/dmg] en un [other]radio de (C)[/other].", "ZH-CN": "每[other](A)次[/other]普通攻击,邪恶的能量将在目标敌人身上爆发,在其周围[other](B)半径[/other]范围内造成[dmg](C)魔法伤害[/dmg]" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_ENERGYCHANCE_CURSEDSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_TACTICIAN", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_ENERGYCHANCE_DESC", "localizedNames": { "IT-IT": "Energetico", "RU-RU": "Энергичность", "PL-PL": "Energiczność", "TR-TR": "Enerjik", "ID-ID": "Energik", "FR-FR": "Énergique", "JA-JP": "エネルギッシュ", "EN-US": "Energetic", "DE-DE": "Energiegeladen", "AR-SA": "الحيوي", "KO-KR": "원기 왕성", "PT-BR": "Energético", "ZH-TW": "能量充沛", "ES-ES": "Enérgico", "ZH-CN": "精力充沛" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico ripristina [other](A) punti energia[/other].", "RU-RU": "[other]Каждая[/other] автоатака восстанавливает [other](A) энергии[/other].", "PL-PL": "[other]Każdy[/other] autoatak przywraca [other](A) Energii[/other].", "TR-TR": "[other]Her[/other] otomatik saldırı [other](A) enerji[/other] yeniler.", "ID-ID": "[other]Setiap[/other] Auto-Serang memulihkan [other](A) Energi[/other].", "FR-FR": "[other]Toutes[/other] les auto-attaques restaurent [other](A) d'énergie[/other].", "JA-JP": "通常攻撃する[other]たびに[/other]、エネルギーが[other](A)[/other]回復する。", "EN-US": "[other]Each[/other] Auto-Attack restores [other](A) Energy[/other].", "DE-DE": "[other]Jeder[/other] automatische Angriff stellt [other](A) Energie[/other] wieder her.", "AR-SA": "[other]كل[/other] هجوم تلقائي يعيد [other](A) من الطاقة[/other].", "KO-KR": "[other]각[/other] 자동 공격은 [other](A)의 에너지[/other]를 회복시킵니다.", "PT-BR": "[other]Cada[/other] Ataque Automático restaura [other](A) de Energia[/other].", "ZH-TW": "[other]每次[/other]普通攻擊時回復[other](A)點能量[/other]。", "ES-ES": "[other]Cada auto-ataque restaura [other](A) de energía[/other].", "ZH-CN": "[other]每一次[/other]普通攻击为你回复[other](A)能量[/other]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SPELLPOWER_CASTER_CURSEDSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER", "descriptionLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CASTER_DESC", "localizedNames": { "IT-IT": "Furioso", "RU-RU": "Яростный", "PL-PL": "Wściekły", "TR-TR": "Öfkeli", "ID-ID": "Murka", "FR-FR": "Fureur", "JA-JP": "激怒", "EN-US": "Furious", "DE-DE": "Rasend", "AR-SA": "الثائر", "KO-KR": "분노", "PT-BR": "Furioso", "ZH-TW": "暴怒", "ES-ES": "Furioso", "ZH-CN": "暴怒" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, aumenti i tuoi [buff]danni inflitti[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "Через каждые [other](A)[/other] заклинаний, [buff]наносимый вами[/buff] урон увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co każde [other](A)[/other] rzuconych zaklęć zwiększasz [buff]zadawane obrażenia[/buff] o [buff](B)[/buff] przez [buff](C)[/buff].", "TR-TR": "Kullanılan her [other](A)[/other] büyüden sonra [buff]verdiğin hasar[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra dirapalkan, maka [buff]damage diberikan[/buff] meningkat sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, augmente vos [buff]dégâts infligés[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "[buff](A)[/buff]の間、[other](B)[/other]の呪文を詠唱するたびに、[buff]与えるダメージ[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, increase your [buff]damage dealt[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber steigt der von dir [buff]angerichtete Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "بعد كل [other](A)[/other] من التعاويذ المُلقاة، يمكن زيادة [buff]ضررك المُلحق[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "스킬을 [other](A)[/other]번 시전할 때마다, [buff](B)[/buff] 동안 [buff]가하는 대미지[/buff]를 [buff](C)[/buff]만큼 증가시킵니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, aumenta seu [buff]dano causado[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,使自身[buff]造成的傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, incrementa el [buff]daño que infliges[/buff] en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法,你的[buff]伤害输出[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_MOVESPEED_CHANCE_CURSEDSTAFF", "uiAtlas": null, "uiSprite": "PASSIVE_AGILITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_MOVESPEED_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Attacca e scappa", "RU-RU": "Атака с отступлением", "PL-PL": "Ucieczka z Miejsca Zbrodni", "TR-TR": "Vur Kaç", "ID-ID": "Serang lalu Kabur", "FR-FR": "Délit de fuite", "JA-JP": "一撃離脱", "EN-US": "Hit and Run", "DE-DE": "Drauf und weg", "AR-SA": "كر وفر", "KO-KR": "치고 빠지기", "PT-BR": "Pressa Induzida", "ZH-TW": "打帶跑", "ES-ES": "Ataca y corre", "ZH-CN": "边打边跑" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] poteri lanciati, la tua [buff]velocità di movimento[/buff] aumenta del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "После каждого [other](A)[/other] произнесенного заклинания ваша [buff]скорость передвижения[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] rzuconych zaklęć, twoja [buff]szybkość ruchu[/buff] zwiększa się o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Kullandığın her [other](A)[/other] büyüden sonra [buff]hareket hızın[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setelah setiap [other](A)[/other] mantra yang dirapalkan, [buff]Kecepatan Gerak[/buff] meningkat sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Après tous les [other](A)[/other] sorts lancés, votre [buff]vitesse de déplacement[/buff] augmente de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "呪文を[other](A)[/other]回詠唱した後に、[buff](B)[/buff]の間[buff]移動速度[/buff]が[buff](C)[/buff]上昇します。", "EN-US": "After every [other](A)[/other] spells cast, your [buff]Move Speed[/buff] increases by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Nach jedem [other](A)[/other] gewirkten Zauber wird deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff] [buff]erhöht[/buff].", "AR-SA": "بعد كل[other](A)[/other] من التعاويذ الملقاة، تزيد [buff]سرعة حركتك[/buff] بمقدار [buff](B)[/buff] لمدة[buff](C)[/buff].", "KO-KR": "매 [other](A)[/other] 번의 스킬 시전 후 [buff](B)[/buff] 동안 [buff]이동 속도[/buff]가 [buff](C)[/buff] 증가합니다.", "PT-BR": "Após cada [other](A)[/other] feitiços lançados, sua [buff]Velocidade de Movimento[/buff] aumenta em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每施放[other](A)[/other]次技能後,自身[buff]移動速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Después de cada [other](A)[/other] hechizos utilizados, tu [buff]velocidad de movimiento[/buff] incrementa en [buff](B)[/buff] por [buff](C)[/buff].", "ZH-CN": "每[other](A)[/other]次技能施法后,你的[buff]移动速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bastone maledetto del sapiente", "RU-RU": "Проклятый посох (знаток)", "PL-PL": "Przeklęty Kostur Adepta", "TR-TR": "Ehil Lanetli Asası", "ID-ID": "Tongkat Terkutuk Mahir", "FR-FR": "Bâton damné de l'adepte", "JA-JP": "呪いの杖(名人)", "EN-US": "Adept's Cursed Staff", "DE-DE": "Verfluchter Stab des Adepten", "AR-SA": "عصا البارع الملعونة", "KO-KR": "숙련자의 커스드 스태프", "PT-BR": "Cajado Amaldiçoado do Adepto", "ZH-TW": "老手級詛咒法杖", "ES-ES": "Bastón maldito del iniciado", "ZH-CN": "老手级诅咒法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 700, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_CURSEDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_RAM_KEEPER", "uiSprite": "2H_RAM_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1075, "durability": 144728, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1175, "durability": 217091, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1275, "durability": 325637, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1375, "durability": 488455, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guardaboschi del maestro", "RU-RU": "Хранитель рощи (мастер)", "PL-PL": "Opiekun Gaju Mistrza", "TR-TR": "Usta Koru Muhafızı", "ID-ID": "Jagawana Master", "FR-FR": "Gardien du bosquet du maître", "JA-JP": "グローブキーパー(マスター)", "EN-US": "Master's Grovekeeper", "DE-DE": "Hainhüter des Meisters", "AR-SA": "مطرقة حارس البس��ان للخبير", "KO-KR": "마스터의 그로브키퍼", "PT-BR": "Guarda-bosques do Mestre", "ZH-TW": "大師級守林者", "ES-ES": "Guardabosques del maestro", "ZH-CN": "大师级守林木桩" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 975, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "battering_ram", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_RAM_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_WILDSTAFF", "uiSprite": "2H_WILDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone selvaggio dell'anziano", "RU-RU": "Дикий посох (старейшина)", "PL-PL": "Dziki Kostur Starszego", "TR-TR": "Yüce Vahşi Asası", "ID-ID": "Tongkat Liar Tetua", "FR-FR": "Bâton sauvage du sage", "JA-JP": "野生の杖(老熟)", "EN-US": "Elder's Wild Staff", "DE-DE": "Wildstab des Ältesten", "AR-SA": "عصا برية للحكيم", "KO-KR": "장로의 와일드 스태프", "PT-BR": "Cajado Selvagem do Ancião", "ZH-TW": "禪師級狂野法杖", "ES-ES": "Bastón salvaje del anciano", "ZH-CN": "禅师级狂野法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1100, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_PLANKS", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_WILDSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_DUALMACE_AVALON", "uiSprite": "2H_DUALMACE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Custodi del giuramento del maestro", "RU-RU": "Хранители клятвы (мастер)", "PL-PL": "Strażnicy Przysięgi Mistrza", "TR-TR": "Usta Yeminli Gürzü", "ID-ID": "Jagasumpah Master", "FR-FR": "Gardes-serment du maître", "JA-JP": "オースキーパー(マスター)", "EN-US": "Master's Oathkeepers", "DE-DE": "Schwurhüter des Meisters", "AR-SA": "حراس عهد الخبير", "KO-KR": "마스터의 오스키퍼", "PT-BR": "Jurador do Mestre", "ZH-TW": "大師級守誓者", "ES-ES": "Juradores del maestro", "ZH-CN": "大师级守誓双锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 29, "attackSpeed": 1.4, "attackRange": 3, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1000, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 2.667, "silver": null, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_METALBAR", "count": 20 }, { "uniqueName": "T6_CLOTH", "count": 12 }, { "uniqueName": "T6_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALMACE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_TOOL_HAMMER", "uiSprite": "2H_STONEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello da cavapietre dell'esperto", "RU-RU": "Кувалда (эксперт)", "PL-PL": "Młot do Kamienia Znawcy", "TR-TR": "Uzman Taş Çekici", "ID-ID": "Palu Batu Ahli", "FR-FR": "Masse de pierre de l'expert", "JA-JP": "ストーンハンマー(達人)", "EN-US": "Expert's Stone Hammer", "DE-DE": "Steinhammer des Experten", "AR-SA": "مطرقة أحجار للأخصائي", "KO-KR": "전문가의 돌 망치", "PT-BR": "Martelo de Pedra do Perito", "ZH-TW": "專家級採石鎚", "ES-ES": "Martillo de piedra del experto", "ZH-CN": "专家级石锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 37, "attackSpeed": 1, "attackRange": 3, "weight": 2.53, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 6000, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 800, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.5, "silver": 0, "craftingFocus": 750, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 6 }, { "uniqueName": "T5_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_FIRESTAFF_KEEPER", "uiSprite": "MAIN_FIRESTAFF_KEEPER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 825, "durability": 30375, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 925, "durability": 45563, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1025, "durability": 68344, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1125, "durability": 102516, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "MAGMASPHERE", "uiAtlas": null, "uiSprite": "MAGMA_SPHERE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_MAGMASPHERE_TEST_DESC", "localizedNames": { "IT-IT": "Sfera di magma", "RU-RU": "Сфера магмы", "PL-PL": "Kula Magmy", "TR-TR": "Magma Küresi", "ID-ID": "Bola Magma", "FR-FR": "Sphère de magma", "JA-JP": "マグマスフィア", "EN-US": "Magma Sphere", "DE-DE": "Magmakugel", "AR-SA": "كرة الحمم البركانية", "KO-KR": "���그마 구체", "PT-BR": "Esfera de Lava", "ZH-TW": "熔岩巨球", "ES-ES": "Esfera de magma", "ZH-CN": "岩浆球" }, "localizedDescriptions": { "IT-IT": "Sprigioni una devastante sfera di magma che rotola nella direzione bersaglio e [other]travolge[/other] tutti i nemici\nInfligge [dmg](A) danni magici[/dmg].\n\nI [other]giocatori[/other] avversari che [other]non sono su una cavalcatura[/other] subiscono il [dmg](B)[/dmg] della loro [dmg]salute massima[/dmg] come [dmg]danni puri[/dmg] nell'arco di [dmg](C)[/dmg] (il danno non può essere riflesso).", "RU-RU": "Выпустите в указанном направлении разрушительный шар магмы, [other]проходящий сквозь[/other] всех врагов и наносящий [dmg](A) магического урона[/dmg].\n\nВражеские [other]пешие[/other] [other]игроки[/other] получат [dmg](B)[/dmg] урона от их [dmg]максимального здоровья[/dmg] в качестве [dmg]чистого урона[/dmg] в течение [dmg](C)[/dmg] (этот урон невозможно отразить).", "PL-PL": "Wyrzucasz dewastującą kulę magmy w wybranym kierunku. Kula [other]przetacza się[/other] przez wrogów, zadając [dmg](A) pkt. obrażeń magicznych[/dmg].\n\nWrodzy [other]graczej[/other], którzy [other]nie są na wierzchowcach[/other] stracą [dmg](B)[/dmg] swojego [dmg]Maksymalnego Zdrowia[/dmg] w formie [dmg]obrażeń rzeczywistych[/dmg] w trakcie [dmg](C)[/dmg] (tych obrażeń nie można odbić).", "TR-TR": "Hedef yönde, tüm düşmanların [other]içinden yuvarlanan[/other] yıkıcı bir magma küresi fırlatırsın.\n[dmg](A) sihirli hasar[/dmg] verir.\n\n[other]Bineğe binmeyen[/other] düşman [other]oyuncular[/other] [dmg](B)[/dmg] içerisinde [dmg]Azami Sağlıklarının[/dmg] [dmg](C)[/dmg] kadarı [dmg]gerçek hasar[/dmg] alır. (Bu hasar yansıtılamaz.)", "ID-ID": "Mengeluarkan bola magma mengerikan ke arah target, [other]menggelinding[/other] melindas semua musuh\nMemberikan [dmg](A) damage sihir[/dmg].\n\n[other]Pemain[/other] musuh yang [other]tidak menunggang[/other] akan menerima [dmg]damage asli[/dmg] sejumlah [dmg](B)[/dmg] dari total [dmg]HP Maks[/dmg] selama [dmg](C)[/dmg] (damage ini tidak bisa dipantulkan).", "FR-FR": "Envoyez une sphère de magma dévastatrice dans la direction ciblée, [other]traversant[/other] tous les ennemis et infligeant [dmg](A) dégâts magiques[/dmg].\n\nLes [other]joueurs[/other] ennemis qui ne sont [other]pas sur une monture[/other] subissent [dmg](B)[/dmg] de leur [dmg]santé maximale[/dmg] comme [dmg]dégâts bruts[/dmg] pendant [dmg](C)[/dmg] (ces dégâts ne peuvent pas être renvoyés).", "JA-JP": "狙った方向に壊滅的なマグマスフィアを放ちます。マグマは全ての敵の間を[other]通り抜け[/other]ます。\n[dmg](A)の魔法ダメージ[/dmg]を与えます。\n\n[other]騎獣に乗っていない[/other]敵[other]プレイヤー[/other]は、[dmg](B)[/dmg]に渡って、[dmg]最大体力[/dmg]の[dmg](C)[/dmg]を[dmg]真のダメージ[/dmg]として受けます(このダメージは跳ね返せません)。", "EN-US": "Release a devastating magma sphere in the targeted direction, [other]rolling through[/other] all enemies\nDeals [dmg](A) magical damage[/dmg].\n\nEnemy [other]players[/other] who are [other]unmounted[/other] will take [dmg](B)[/dmg] of their [dmg]Max Health[/dmg] as [dmg]true damage[/dmg] over [dmg](C)[/dmg] (this damage can't be reflected).", "DE-DE": "Schicke eine vernichtende Magmakugel in die anvisierte Richtung, sie [other]rollt durch[/other] deine Gegner hindurch und verursacht [dmg](A) magischen Schaden[/dmg].\n\nGegnerische [other]Spieler[/other], die [other]nicht beritten[/other] sind, erleiden über [dmg](B)[/dmg] [dmg](C)[/dmg] ihres [dmg]max. Lebens[/dmg] als [dmg]echten Schaden[/dmg] (Dieser Schaden kann nicht reflektiert werden).", "AR-SA": "يمكنك إطلاق كرة حمم بركانية مدمرة في الاتجاه المستهدف، [other]تتدحرج فوق[/other] جميع الأعداء\nتلحق [dmg](A) من الضرر السحري[/dmg].\n\nسيتلقى [other]اللاعبون[/other] الأعداء [other]من دون مطية[/other] [dmg](B)[/dmg] [dmg]من الحد الأقصى للصحة[/dmg] لديهم [dmg]كضرر فعلي[/dmg] طوال [dmg](C)[/dmg] (لا يمكن عكس هذا الضرر).", "KO-KR": "파괴적인 마그마 구를 목표 방향으로 발사하여 모든 적을 [other]통과해[/other] 구르며 [dmg](A)의 마법 대미지[/dmg]를 입힙니다.\n\n탈것에 [other]탑승하지 않은[/other] 적 [other]플레이어[/other]는 [dmg](B)[/dmg]에 걸쳐서 [dmg]최대 체력[/dmg]의 [dmg](C)[/dmg]를 [dmg]고정 대미지[/dmg]를 받습니다 (대미지 반사 불가).", "PT-BR": "Lança uma esfera de magma devastadora na direção alvo, que [other]rola por[/other] todos os inimigos, causando [dmg](A) de dano mágico[/dmg].\n\n[other]Jogadores[/other] inimigos que [other]não estão montados[/other] receberão [dmg](B)[/dmg] de sua [dmg]Vida Máxima[/dmg] como [dmg]dano verdadeiro[/dmg] durante [dmg](C)[/dmg] (esse dano não pode ser refletido).", "ZH-TW": "朝目標方向釋放一顆毀滅性的熔岩巨球,[other]滾過[/other]所有敵人\n造成[dmg](A)點魔法傷害[/dmg]。\n\n在[dmg](B)[/dmg]���,[other]未騎乘坐騎[/other]的敵方[other]玩家[/other]會受到自身[dmg]生命值上限[/dmg][dmg](C)[/dmg]的[dmg]真實傷害[/dmg](該傷害無法被反彈)。", "ES-ES": "Libera una devastadora esfera de magma en la dirección señalada que [other]atraviesa[/other] a los enemigos e inflige [dmg](A) de daño mágico[/dmg].\n\nLos [other]jugadores[/other] enemigos que estén [other]desmontados[/other] recibirán [dmg](B)[/dmg] de su [dmg]salud máxima[/dmg] como [dmg]daño verdadero[/dmg] durante [dmg](C)[/dmg] (este daño no se puede reflejar).", "ZH-CN": "朝目标方向释放一个毁灭性的熔岩球体,滚动并[other]穿越[/other]所有敌人,造成[dmg](A)魔法伤害[/dmg]。\n被击中的敌人若[other]没有骑乘坐骑[/other],则他们在[dmg](B)[/dmg]内承受相当于他们[dmg]最大生命值(C)[/dmg]的[dmg]真实伤害[/dmg](伤害无法被反弹)。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 30, "energyUsage": 20, "castRange": 25, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 2, "effect": "MAGMASPHERE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone incendiario del sapiente", "RU-RU": "Посох лесного пожара (знаток)", "PL-PL": "Kostur Dzikiego Ognia Adepta", "TR-TR": "Ehil Yangın Asası", "ID-ID": "Tongkat Apiliar Mahir", "FR-FR": "Bâton braisier de l'adepte", "JA-JP": "野火の杖(名人)", "EN-US": "Adept's Wildfire Staff", "DE-DE": "Lauffeuerstab des Adepten", "AR-SA": "عصا نيران الهشيم للبارع", "KO-KR": "숙련자의 와일드파이어 스태프", "PT-BR": "Cajado Incendiário do Adepto", "ZH-TW": "老手級野火法杖", "ES-ES": "Bastón de fuego incontrolable del iniciado", "ZH-CN": "老手级野火法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 20250, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 725, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "staff", "craftingRequirements": { "time": 1, "silver": null, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] }, "transformation": null, "spriteName": "MAIN_FIRESTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_MAIN_NATURESTAFF_CRYSTAL", "uiSprite": "MAIN_NATURESTAFF_CRYSTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "naturestaff", "categoryName": "Nature Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 230660, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL1", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 345989, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL2", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 518984, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL3", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 778476, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T6_CLOTH_LEVEL4", "count": 8 }, { "uniqueName": "T6_ARTEFACT_MAIN_NATURESTAFF_CRYSTAL", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone Forgiacorteccia del Maestro", "RU-RU": "Кузнечный посох (мастер)", "PL-PL": "Kostur Kuźni Kory Mistrza", "TR-TR": "Usta Demir Haykırış Asası", "ID-ID": "Tongkat Jangattempa Master", "FR-FR": "Bâton de Forgécorce du Maître", "JA-JP": "フォージバークの杖(マスター)", "EN-US": "Master's Forgebark Staff", "DE-DE": "Schmiedeborkenstab des Meisters", "AR-SA": "عصا نباح الصياغة للخبير", "KO-KR": "마스터의 포지바크 스태프", "PT-BR": "Cajado de Crosta Forjada do Mestre", "ZH-TW": "大師級鍛木法杖", "ES-ES": "Bastón de Forjacorteza del Maestro", "ZH-CN": "大师级锻木法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, 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5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 12 }, { "uniqueName": "T8_LEATHER", "count": 20 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_ROCKSTAFF_KEEPER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_DUALHAMMER_HELL", "uiSprite": "2H_DUALHAMMER_HELL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1250, "durability": 217092, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1350, "durability": 325638, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1450, "durability": 488457, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1550, "durability": 732686, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martelli da forgia dell'anziano", "RU-RU": "Молоты кузни (старейшина)", "PL-PL": "Młoty Kuźnicze Starszego", "TR-TR": "Yüce Demirci Çekici", "ID-ID": "Palu Tempa Tetua", "FR-FR": "Marteaux forgés du sage", "JA-JP": "フォージハンマー(老熟)", "EN-US": "Elder's Forge Hammers", "DE-DE": "Schmiedehämmer des Ältesten", "AR-SA": "مطرقة تشكيل للحكيم", "KO-KR": "장로의 대장간 망치", "PT-BR": "Martelos de Forja do Ancião", "ZH-TW": "禪師級鍛造鎚", "ES-ES": "Martillos de forja del anciano", "ZH-CN": "禅师级锻造之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 28, "attackSpeed": 1.4, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1150, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 5, "silver": null, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] }, "transformation": null, "spriteName": "2H_DUALHAMMER_HELL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_FIRE_RINGPAIR_AVALON", "uiSprite": "2H_FIRE_RINGPAIR_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1000, "durability": 144728, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1100, "durability": 217091, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1200, "durability": 325637, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1300, "durability": 488455, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Canto dell'alba dell'esperto", "RU-RU": "Песнь рассвета (эксперт)", "PL-PL": "Pieśń Brzasku Znawcy", "TR-TR": "Uzman Şafak Ezgisi", "ID-ID": "Dawnsong Ahli", "FR-FR": "Aria de l'aube de l'expert", "JA-JP": "ドーンソング(達人)", "EN-US": "Expert's Dawnsong", "DE-DE": "Morgenlied des Experten", "AR-SA": "غناء الصباح للأخصائي", "KO-KR": "전문가의 던송", "PT-BR": "Canção da Alvorada do Perito", "ZH-TW": "專家級暮歌之戒", "ES-ES": "Canción del despertar del experto", "ZH-CN": "专家级暮歌之戒" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 16, "attackSpeed": 1.8, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 96485, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 900, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "ringpair", "craftingRequirements": { "time": 2, "silver": null, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_FIRE_RINGPAIR_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T3_2H_TOOL_AXE", "uiSprite": "TOOL_AXE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "wood", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Ascia dell'apprendista", "RU-RU": "Топор (странник)", "PL-PL": "Siekiera Czeladnika", "TR-TR": "Kalfa Baltası", "ID-ID": "Kapak Pengembara", "FR-FR": "Hache du compagnon", "JA-JP": "斧(熟練)", "EN-US": "Journeyman's Axe", "DE-DE": "Axt des Gesellen", "AR-SA": "فأس الموثوق", "KO-KR": "장인의 도끼", "PT-BR": "Machado do Iniciante", "ZH-TW": "學徒級斧頭", "ES-ES": "Hacha del obrero", "ZH-CN": "学徒级斧头" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 26, "attackSpeed": 1, "attackRange": 3, "weight": 1.13, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 1200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 500, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_axe", "craftingRequirements": { "time": 0.25, "silver": 0, "craftingFocus": 245, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 6 }, { "uniqueName": "T3_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "TOOL_AXE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_CLAYMORE_AVALON", "uiSprite": "2H_CLAYMORE_AVALON", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 96486, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 144729, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 217094, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 325640, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "MAJESTIC_SMASH", "uiAtlas": null, "uiSprite": "MAJESTIC_SMASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto maestoso", "RU-RU": "Могущественный удар", "PL-PL": "Majestatyczny Cios", "TR-TR": "Görkemli Eziş", "ID-ID": "Hantaman Dahsyat", "FR-FR": "Frappe majestueuse", "JA-JP": "荘厳な強打", "EN-US": "Majestic Smash", "DE-DE": "Majestätischer Schlag", "AR-SA": "الضربة العظيمة", "KO-KR": "위풍당당한 강타", "PT-BR": "Golpe Majestoso", "ZH-TW": "震天猛撞", "ES-ES": "Golpe majestuoso", "ZH-CN": "开天裂地斩" }, "localizedDescriptions": { "IT-IT": "Fai roteare la spada in un [other]raggio di (A)[/other] attorno a te, [cc]lanciando[/cc] tutti i nemici colpiti [cc]in aria[/cc] per [cc](B)[/cc].\nInfligge [dmg](C) danni fisici[/dmg].\n\nMentre i nemici sono in aria, fai seguire un assalto verticale, che infligge [dmg]danni fisici[/dmg] lungo una linea [other]davanti a te[/other] e [other]alle tue spalle[/other], calcolati [other]in base[/other] al [other]numero[/other] di [other]Cariche eroiche[/other] che possiedi.\n\n[#] Cariche eroiche: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsuma tutte le Cariche eroiche.", "RU-RU": "Вы размахиваете мечом в [other]радиусе (A)[/other] вокруг себя, [cc]подбросив[/cc] всех задетых врагов [cc]в воздух[/cc] на [cc](B)[/cc].\nНаносит [dmg](C) физического урона[/dmg].\n\nПока враги находятся в воздухе, вы проводите вертикальный удар, наносящий [dmg]физический урон[/dmg] по [other]прямой линии впереди[/other] и [other]позади[/other] вас [other]в зависимости[/other] от [other]количества[/other] [other]Героических зарядов[/other] на вас.\n\n[#] Героические заряды: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nПотребляет все Героические заряды.", "PL-PL": "Machasz mieczem w promieniu [other](A)[/other] od ciebie, [cc]wyrzucając[/cc] wszystkich uderzonych wrogów [cc]w powietrze[/cc] na [cc](B)[/cc].\nZadaje [dmg](C) pkt. obrażeń fizycznych[/dmg].\n\nGdy wrogowie są w powietrzu, zadajesz pionowy cios, zadający [dmg]pkt. obrażeń fizycznych[/dmg] w [other]linii przed[/other] i [other]za[/other] tobą [other]w oparciu[/other] o [other]ilość[/other] [other]ładunków Heroicznej Szarży[/other] na tobie.\n\n[#] Ładunki Heroicznej Szarży: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nZużywa wszystkie ładunki Heroicznej Szarży.", "TR-TR": "Kılıcını etrafında [other](A) yarıçaplı[/other] bir alanda savurarak isabet alan tüm düşmanları [cc](B)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatırsın[/cc].\n[dmg](C) fiziksel hasar[/dmg] verir.\n\nDüşmanlar havadayken devamını bir dikey darbe ile getirerek [other]önündeki[/other] ve [other]arkandaki bir hatta[/other], kendi üzerindeki [other]Kahraman Yükü[/other] [other]miktarına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verirsin.\n\n[#] Kahraman Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nTüm Kahraman Yüklerini harcar.", "ID-ID": "Mengayunkan pedangmu dalam [other]radius (A)[/other] di sekitarmu, [cc]melemparkan[/cc] semua musuh yang terkena serangan [cc]ke udara[/cc] selama [cc](B)[/cc].\nMemberikan [dmg](C) damage fisik[/dmg].\n\nSaat musuh berada di udara, lanjutkan dengan pukulan vertikal, memberikan [dmg]damage fisik[/dmg] [other]lurus di depan[/other] dan [other]belakangmu[/other] [other]berdasarkan[/other] [other]jumlah[/other] [other]Charge Heroik[/other] yang kamu miliki.\n\n[#] Charge Heroik: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nMenghabiskan semua Charge Heroikmu.", "FR-FR": "Frappez avec le plat de votre lame dans un [other]rayon de (A)[/other] autour de vous, [cc]projetant[/cc] tous les ennemis touchés [cc]dans les airs[/cc] pendant [cc](B)[/cc].\nInflige [dmg](C) dégâts physiques[/dmg].\n\nPendant que les ennemis sont dans les airs, vous enchaînez avec une frappe verticale qui inflige des [dmg]dégâts physiques[/dmg] dans une [other]ligne devant[/other] et [other]derrière[/other] vous [other]selon[/other] le [other]nombre[/other] de [other]charges héroïques[/other] sur vous.\n\n[#] Charges héroïques : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsomme toutes vos charges héroïques.", "JA-JP": "剣をあなたの周囲の[other]半径(A)[/other]に振り下ろして、ヒットした全ての敵を[cc](B)[/cc]の間、[cc]空中[/cc]に[cc]放り投げ[/cc]ます。\n[dmg](C)物理ダメージ[/dmg]を与えます。\n\n敵が空中に浮いている間、続けて垂直方向の強打を行い、[other]前[/other][other]後[/other]方向の列に、あなたの[other]ヒロイックチャージ[/other]の[other]量[/other]に[other]応じた[/other][dmg]物理ダメージ[/dmg]を与えます。\n\n[#]ヒロイックチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n全てのヒロイックチャージを消費します。", "EN-US": "Swing your sword in a [other](A) radius[/other] around you, [cc]throwing[/cc] all enemies hit [cc]in the air[/cc] for [cc](B)[/cc].\nDeals [dmg](C) physical damage[/dmg].\n\nWhile the enemies are in the air you follow up with a vertical smash, dealing [dmg]physical damage[/dmg] in a [other]line in front of[/other] and [other]behind[/other] you [other]based[/other] on the [other]amount[/other] of [other]Heroic Charges[/other] on you.\n\n[#] Heroic Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsumes all your Heroic Charges.", "DE-DE": "Schwinge dein Schwert in [other](A) Radius[/other] um dich herum und [cc]schleudere[/cc] alle getroffenen Gegner für [cc](B)[/cc] [cc]in die Luft[/cc].\nVerursacht [dmg](C) physischen Schaden[/dmg].\n\nSolange deine Gegner in der Luft sind, folgst du darauf mit einem vertikalen Schlag, der [dmg]physischen Schaden[/dmg] in einer [other]Linie vor[/other] und [other]hinter[/other] dir anrichtet, [other]basierend[/other] auf der [other]Anzahl[/other] deiner [other]Heroischen Aufladungen[/other].\n\n[#] Heroische Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nVerbraucht all deine Heroischen Aufladungen.", "AR-SA": "يمكنك الهجوم بالسيف في محيط [other](A)[/other] حولك، [cc]لإلقاء[/cc] جميع الأعداء المصابين [cc]في الهواء[/cc] لمدة [cc](B)[/cc].\nتلحق [dmg](C) من الضرر البدني[/dmg].\n\nبينما يرتفع الأعداء في الهواء، يمكنك تنفيذ ضربة عمودية أخرى لإلحاق [dmg]من الضرر البدني[/dmg] في خط [other]أمامك[/other] [other]وخلفك[/other] [other]بناءً[/other] على [other]كمية[/other] [other]الشحنات البطولية[/other] لديك.\n\n[#] الشحنات البطولية: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]الضرر: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nتستهلك جميع الشحنات البطولية لديك.", "KO-KR": "자신 주변 [other](A) 범위[/other]에 검을 휘둘러 타격한 모든 적을 [cc](B)[/cc] 동안 [cc]공중[/cc]에 [cc]띄웁니다[/cc].\n타격한 적에게 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.\n\n적들이 공중에 띄어져 있는 동안 수직 공격을 가하여 [other]뒤[/other]와 [other]전방에 직선으로[/other] 자신에게 부여된 [other]영웅적인 차지[/other]의 [other]수[/other]에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n[#] 영웅적인 차지: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 대미지: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n \n모든 영웅적인 차지를 소모합니다.", "PT-BR": "Balança sua espada em um [other]raio de (A)[/other] ao seu redor, [cc]lançando[/cc] todos os inimigos acertados [cc]no ar[/cc] por [cc](B)[/cc].\nCausa [dmg](C) de dano físico[/dmg].\n\nEnquanto os inimigos estão no ar, você segue com um golpe vertical, causando [dmg]dano físico[/dmg] em uma [other]linha na sua frente[/other] e [other]trás[/other], [other]basedo[/other] na [other]quantidade[/other] de [other]Cargas Heroicas[/other] em você.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsome todas as suas Cargas Heroicas.", "ZH-TW": "朝自身周圍[other](A)半徑範圍[/other]內揮劍,將所有擊中的敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](B)[/cc]。\n造成[dmg](C)點物理傷害[/dmg]。\n\n在敵人滯空時接續使出垂直猛撞,對[other]前方[/other]和[other]後方[/other]直線範圍造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]英雄層數[/other]的[other]數量[/other]而定。\n\n[#]英雄層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗您所有的英雄層數。", "ES-ES": "Balancea tu espada en un [other]radio de (A)[/other] a tu alrededor y [cc]lanza[/cc] a todos los enemigos golpeados [cc]al aire[/cc] durante [cc](B)[/cc].\nInflige [dmg](C) de daño físico[/dmg].\n\nMientras los enemigos están en el aire, atizas un golpe vertical que inflige [dmg]daño físico[/dmg] en una [other]línea en frente[/other] y [other]detrás[/other] de ti [other]en función[/other] de la [other]cantidad[/other] de [other]Cargas Heroicas[/other] que tengas.\n\n[#] Cargas Heroicas: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\nConsume todas tus Cargas Heroicas.", "ZH-CN": "朝你周围[other](A)半径[/other]范围内的区域挥舞剑刃,[cc]击飞[/cc]所有区域内的敌人,持续[cc](B)[/cc]。\n造成[dmg](C)物理伤害[/dmg]。\n\n在敌人被击飞后,你在垂直方向上释放一道斩击,[other]基于[/other]你身上[other]英勇冲锋叠层[/other]的[other]数量[/other],对你[other]正前方[/other]与[other]正后方直线区域[/other]内的敌人造成[dmg]物理伤害[/dmg]。\n\n[#] 英勇冲锋叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](D)[/dmg] | [dmg](E)[/dmg] | [dmg](F)[/dmg] | [dmg](G)[/dmg]\n\n消耗你所有的英勇冲锋叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.1, "standTime": 1.6, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 19, "castRange": 6, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "MAJESTIC_SMASH_CONDITION", "target": "enemy", "position": "atcaster", "removeOnLeave": true, "visible": false }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Creatrice di re del sapiente", "RU-RU": "Царетворец (знаток)", "PL-PL": "Królotwórca Adepta", "TR-TR": "Ehil Haşmetli Kılıcı", "ID-ID": "Pedang Pembuat Raja Mahir", "FR-FR": "Adoube-roi de l'adepte", "JA-JP": "キングメイカー(名人)", "EN-US": "Adept's Kingmaker", "DE-DE": "Königsmacher des Adepten", "AR-SA": "صانع الملوك للبارع", "KO-KR": "숙련자의 킹메이커", "PT-BR": "Cria-reis do Adepto", "ZH-TW": "老手級擁王者", "ES-ES": "Crea-reyes del iniciado", "ZH-CN": "老手级拥王阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 800, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "sword2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_4", "count": 1 } ] }, "transformation": null, "spriteName": "2H_CLAYMORE_AVALON", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T6_2H_SHAPESHIFTER_AVALON", "uiSprite": "2H_SHAPESHIFTER_EAGLE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 6, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 217092, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 325638, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 488457, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 732686, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T6_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T6_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 2 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Evocaluce del maestro", "RU-RU": "Светоч (мастер)", "PL-PL": "Przyzywacz Światła Mistrza", "TR-TR": "Usta Işık Çağıranı", "ID-ID": "Pemanggil Cahaya Master", "FR-FR": "Mande-lumière du maître", "JA-JP": "ライトコーラー(マスター)", "EN-US": "Master's Lightcaller", "DE-DE": "Lichtrufer des Meisters", "AR-SA": "عصا استدعاء النور للخبير", "KO-KR": "마스터의 라이트콜러", "PT-BR": "Cajado Invocador da Luz do Mestre", "ZH-TW": "大師級光之召喚者", "ES-ES": "Invocador de luz del maestro", "ZH-CN": "大师级唤光者法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 15.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 144728, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 1000, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T6_PLANKS", "count": 20 }, { "uniqueName": "T6_LEATHER", "count": 12 }, { "uniqueName": "T6_ARTEFACT_2H_SHAPESHIFTER_AVALON", "count": 1 }, { "uniqueName": "T5_ALCHEMY_RARE_EAGLE", "count": 2 } ] }, "transformation": "AVALONIAN_EAGLE", "spriteName": "2H_SHAPESHIFTER_EAGLE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_FIRESTAFF", "uiSprite": "2H_FIRESTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Granbastone del fuoco dell'esperto", "RU-RU": "Большой огненный посох (эксперт)", "PL-PL": "Wielki Ognisty Kostur Znawcy", "TR-TR": "Uzman Büyük Ateş Asası", "ID-ID": "Tongkat Api Besar Ahli", "FR-FR": "Grand bâton de feu de l'expert", "JA-JP": "偉大な炎の杖(達人)", "EN-US": "Expert's Great Fire Staff", "DE-DE": "Großer Feuerstab des Experten", "AR-SA": "عصا الأخصائي النارية العظيمة", "KO-KR": "전문가의 그레이트 파이어 스태프", "PT-BR": "Cajado de Fogo Elevado do Perito", "ZH-TW": "專家級火焰長杖", "ES-ES": "Gran bastón ígneo del experto", "ZH-CN": "专家级杰出火焰法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FIRESTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_SHAPESHIFTER_KEEPER", "uiSprite": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "shapeshifterstaff", "categoryName": "Shapeshifter Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SHAPESHIFT_ROCK_ELEMENTAL", "uiAtlas": null, "uiSprite": "SHAPESHIFT_ROCK_ELEMENTAL", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Trasformazione in Golem di pietra runica", "RU-RU": "Превращение в рунного голема", "PL-PL": "Przemiana w Golema Runicznego", "TR-TR": "Rün Taşı Golemi Dönüşümü", "ID-ID": "Transformasi Golem Batu Simbol", "FR-FR": "Transformation en Golem de pierre runique", "JA-JP": "変身:ルーンストーン・ゴーレム", "EN-US": "Runestone Golem Transformation", "DE-DE": "Verwandlung zum Runenstein-Golem", "AR-SA": "التحول إلى غولم المصنوع من حجر الرون", "KO-KR": "룬스톤 골렘 변형", "PT-BR": "Transformação - Golem de Pedra Rúnica", "ZH-TW": "符文石魔像幻形", "ES-ES": "Transformación de Gólem de piedra rúnica", "ZH-CN": "符文石魔像幻形" }, "localizedDescriptions": { "IT-IT": "Ti trasformi in un [other]Golem di pietra runica[/other] per un massimo di [other](A)[/other].\nCiò cambia le tue [other]abilità[/other] e le [other]statistiche[/other].\n[#] Offensiva: [other]bassa[/other]\n[#] Difensiva: [other]alta[/other]\n[#] Rigenerazione energia: [other]molto alta[/other]\n\n[other]Consumo gigante[/other]\nRende [buff]immuni[/buff] da [buff]tutti gli Effetti di Movimento Forzato[/buff].\nAumenta la tua [buff]Salute massima[/buff] e [buff]quella attuale[/buff] in base all'ammontare di [other]Cariche di Trasformazione[/other] su di te.\n\n[#] Cariche: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Incremento della Salute: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nConsuma (G) Cariche di Trasformazione ogni (H).", "RU-RU": "Превратитесь в [other]рунного голема[/other] на [other](A)[/other].\nПри этом меняются ваши [other]навыки[/other] и [other]характеристики[/other].\n[#] Атака: [other]низкая[/other]\n[#] Защита: [other]высокая[/other]\n[#] Восстановление энергии: [other]очень высокое[/other]\n\n[other]Исполинское поглощение[/other]\nНаделяет [buff]невосприимчивостью[/buff] ко [buff]всем эффектам принудительного перемещения[/buff].\nУвеличивает ваше [buff]максимальное[/buff] и [buff]текущее здоровье[/buff] в зависимости от количества [other]зарядов трансформации[/other] на вас.\n\n[#] Заряды: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Увеличение здоровья: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nПоглощает (G) зарядов трансформации каждые (H).", "PL-PL": "Zmieniasz się w [other]Golema Runicznego[/other] na maks. [other](A)[/other].\nPrzemiana powoduje zmianę twoich [other]umiejętności[/other] i [other]statystyk[/other].\n[#] Ofensywne: [other]niskie[/other]\n[#] Defensywne: [other]wysokie[/other]\n[#] Regeneracja Energii: [other]bardzo wysoka[/other]\n\n[other]Olbrzymia Konsumpcja[/other]\nZapewnia [buff]odporność[/buff] na [buff]wszystkie efekty wymuszonego ruchu[/buff].\nZwiększa twoje [buff]maks.[/buff] i [buff]obecne Zdrowie[/buff] w zależności od aktywnych na tobie [other]Ładunków Przemiany[/other].\n\n[#] Ładunki: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Zwiększenie Zdrowia: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nZużywa (G) Ładunków Przemiany co (H).", "TR-TR": "En fazla [other](A)[/other] olacak şekilde bir [other]Rün Taşı Golemi'ne[/other] dönüşürsün.\nBu, [other]yeteneklerini[/other] ve [other]istatistiklerini[/other] değiştirir.\n[#] Saldırı: [other]düşük[/other]\n[#] Savunma: [other]yüksek[/other]\n[#] Enerji Yenileme: [other]çok yüksek[/other]\n\n[other]Dev Tüketim[/other]\n[buff]Tüm zorunlu hareket etkilerine[/buff] karşı [buff]bağışıklık[/buff] sağlar.\nÜzerindeki [other]Geçiş Yükü[/other] miktarına göre [buff]azami[/buff] ve [buff]mevcut sağlığını[/buff] artırır.\n\n[#] Yükler: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Sağlık Artışı: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\n(G) aralıklarla (H) Geçiş Yükü tüketir.", "ID-ID": "Berubah menjadi [other]Golem Batu Simbol[/other] selama [other](A)[/other].\nAkan mengubah [other]kemampuan[/other] dan [other]statistik[/other] kamu.\n[#] Penyerangan: [other]rendah[/other]\n[#] Pertahanan: [other]tinggi[/other]\n[#] Regenerasi Energi: [other]sangat tinggi[/other]\n\n[other]Konsumsi Raksasa[/other]\nMemberikan [buff]kekebalan[/buff] dari [buff]semua Efek Gerakan Paksa[/buff].\nMeningkatkan [buff]HP maks[/buff] dan [buff]HP saat ini[/buff] berdasarkan jumlah [other]Charge Peralihan[/other] padamu.\n\n[#] Charge: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Peningkatan HP: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nMengonsumsi (G) Charge Peralihan setiap (H).", "FR-FR": "Transformez-vous en [other]Golem de pierre runique[/other] pendant [other](A)[/other].\nCeci modifie vos [other]compétences[/other] et vos [other]statistiques[/other].\n[#] Offensive : [other]faible[/other]\n[#] Défensive : [other]élevée[/other]\n[#] Régénération d'énergie : [other]très élevée[/other]\n\n[other]Consommation géante[/other]\nConfère une [buff]immunité[/buff] à [buff]tous les effets de mouvement forcé[/buff].\nAugmente votre [buff]santé maximale[/buff] et [buff]actuelle[/buff] en fonction du nombre de [other]charges de changement[/other] sur vous.\n\n[#] Charges : [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Augmentation de santé : [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nConsomme (G) charges de changement toutes les (H).", "JA-JP": "[other](A)[/other]間、[other]ルーンストーン・ゴーレム[/other]に変身する。\nこれにより[other]能力[/other]と[other]ステータス[/other]が変化する。\n[#]攻撃:[other]低い[/other]\n[#]防御:[other]高い[/other]\n[#]エネルギー再生:[other]非常に高い[/other]\n\n[other]巨人の吸収[/other]\n[buff]全ての強制移動効果[/buff]に対する[buff]免疫[/buff]を付与する。\n自分の[buff]最大[/buff]と[buff]現在のHP[/buff]を[other]シフトチャージ[/other]の量に応じて増加させる。\n\n[#]チャージ [other]1[/other]|[other]2[/other]|[other]3[/other]|[other]4[/other]|[other]5[/other]\n[#]HPの増加 [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\n(G)ごとに(H) シフトチャージを消費する。", "EN-US": "Transform into a [other]Runestone Golem[/other] for up to [other](A)[/other].\nThis changes your [other]abilities[/other] and [other]stats[/other].\n[#] Offensive: [other]low[/other]\n[#] Defensive: [other]high[/other]\n[#] Energy Regeneration: [other]very high[/other]\n\n[other]Giant Consumption[/other]\nGrants [buff]immunity[/buff] to [buff]all Forced Movement Effects[/buff].\nIncreases your [buff]max[/buff] and [buff]current Health[/buff] based on the amount of [other]Shift Charges[/other] on you.\n\n[#] Charges: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Health Increase: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nConsumes (G) Shift Charge every (H).", "DE-DE": "Transformiere dich für bis zu [other](A)[/other] in einen [other]Runenstein-Golem[/other].\nDadurch verändern sich deine [other]Fertigkeiten[/other] und [other]Stats[/other].\n[#] Offensiv: [other]Niedrig[/other]\n[#] Defensiv: [other]Hoch[/other]\n[#] Energieregeneration: [other]Sehr hoch[/other]\n\n[other]Riesiger Verbrauch[/other]\nVerleiht [buff]Immunität[/buff] gegen [buff]jede Erzwungene Bewegung[/buff].\nSteigert dein [buff]max.[/buff] und [buff]aktuelles Leben[/buff], entsprechend der Anzahl an [other]Wechselaufladungen[/other], die du hast.\n\n[#] Aufladungen: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Lebenssteigerung: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nVerbraucht alle (G) (H) Wechselaufladung.", "AR-SA": "للتحول إلى [other]غولم مصنوع من حجر الرون[/other] لمدة تصل إلى [other](A)[/other].\nتتغير [other]قدراتك[/other] [other]وإحصائياتك[/other].\n[#] الهجوم: [other]منخفض[/other]\n[#] الدفاع: [other]عالٍ[/other]\n[#] تجديد الطاقة: [other]عالٍ جدًا[/other]\n\n[other]الاستهلاك العملاق[/other]\nلمنح [buff]حصانة[/buff] من [buff]كل تأثيرات الحركة الإجبارية[/buff].\nتزيد [buff]صحتك القصوى[/buff] [buff]والحالية[/buff] بناءً على كمية [other]شحنات التحول[/other] لديك.\n\n[#] الشحنات: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] زيادة الصحة: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nتستهلك (G) من شحنات التحول كل (H).", "KO-KR": "최대 [other](A)[/other] 동안, [other]룬스톤 골렘[/other]으로 변화합니다.\n내 [other]스킬[/other]과 [other]스탯[/other]이 변화합니다.\n[#] 공격: [other]낮음[/other]\n[#] 방어: [other]높음[/other]\n[#] 에너지 재생: [other]매우 높음[/other]\n\n[other]거인의 소모[/other]\n[buff]모든 강제 이동 효과[/buff]에 대한 [buff]면역[/buff]을 획득합니다.\n[buff]최대 체력[/buff]과 [buff]현재 체력[/buff]이 자신에게 부여된 [other]변환 스택[/other]의 양에 따라 증가합니다.\n\n[#] 스택: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] 체력 증가: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\n매 (G)마다 변환 스택 (H)개를 소모합니다.", "PT-BR": "Se transforma em um [other]Golem de Pedra Rúnica[/other] por até [other](A)[/other].\nIsto muda as suas [other]habilidades[/other] e [other]estatísticas[/other].\n[#] Ofensiva: [other]baixa[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneração de Energia: [other]muito alta[/other]\n\n[other]Destruição Gigante[/other]\nConcede [buff]imunidade[/buff] a [buff]todos os Efeitos de Movimento Forçado[/buff].\nAumenta a sua [buff]Vida máxima[/buff] e [buff]Atual[/buff] baseado na quantidade de [other]Cargas de Transformação[/other] em você.\n\n[#] Cargas: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Aumento de Vida: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nConsome (G) Carga de Transformação a cada (H).", "ZH-TW": "將形體幻化為[other]符文石魔像[/other],持續[other](A)[/other]。\n這會使您的[other]技能組[/other]與[other]屬性[/other]發生變化。\n[#] 進攻性:[other]低[/other]\n[#] 防禦性:[other]高[/other]\n[#] 能量回復:[other]非常高[/other]\n\n[other]龐然大物[/other]\n對[buff]所有強制位移效果免疫[/buff]。\n[other]基於[/other]您自身的[other]幻形層數[/other],使您的[buff]生命值上限[/buff]和[buff]目前生命值[/buff]增加。\n\n[#] 幻形層數:[other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] 生命值增加:[other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\n每(G)消耗(H)個幻形層數。", "ES-ES": "Transfórmate en un [other]Gólem de piedra rúnica[/other] por hasta [other](A)[/other].\nEsto cambia tus [other]habilidades[/other] y [other]estadísticas[/other].\n[#] Ofensiva: [other]baja[/other]\n[#] Defensiva: [other]alta[/other]\n[#] Regeneración de energía: [other]muy alta[/other]\n\n[other]Consumo gigante[/other]\nTe hace [buff]inmune[/buff] a [buff]todos los efectos de movimiento forzado[/buff].\nIncrementa tu [buff]salud máxima[/buff] y [buff]actual[/buff] según la cantidad de [other]cargas de cambio[/other] que tengas.\n\n[#] Cargas: [other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] Incremento de salud: [other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\nConsume (G) carga(s) de cambio cada (H).", "ZH-CN": "将形体幻化为[other]符文石魔像[/other],持续[other](A)[/other]。\n这会使你的[other]技能组[/other]与[other]属性[/other]发生变化。\n[#] 进攻性:[other]低[/other]\n[#] 防御性:[other]高[/other]\n[#] 能量回复:[other]非常高[/other]\n\n[other]庞然大物[/other]\n对[buff]所有强制位移效果免疫[/buff]。\n[other]基于[/other]你的[other]幻形叠层数量[/other],使你的[buff]最大[/buff]和[buff]当前生命值[/buff]提高。\n\n[#] 幻形层数:[other]1[/other] | [other]2[/other] | [other]3[/other] | [other]4[/other] | [other]5[/other]\n[#] 生命值提高:[other](B)[/other] | [other](C)[/other] | [other](D)[/other] | [other](E)[/other] | [other](F)[/other]\n\n每(G)消耗(H)个幻形叠层。" }, "target": "self", "castingTime": 0, "hitDelay": null, "standTime": null, "disruptionFactor": null, "recastDelay": 25, "energyUsage": 0, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone della runa di terra del sapiente", "RU-RU": "Рунный посох Земли (знаток)", "PL-PL": "Kostur Runy Ziemii Adepta", "TR-TR": "Ehil Toprak Rünü Asası", "ID-ID": "Tongkat Simbol Bumi Mahir", "FR-FR": "Bâton de terre-rune de l'adepte", "JA-JP": "アースルーンの杖(名人)", "EN-US": "Adept's Earthrune Staff", "DE-DE": "Erdrunenstab des Adepten", "AR-SA": "عصا رون الأرض للبارع", "KO-KR": "숙련자의 어스룬 스태프", "PT-BR": "Cajado Rúnico da Terra do Adepto", "ZH-TW": "老手級大地符文法杖", "ES-ES": "Bastón terrúnico del iniciado", "ZH-CN": "老手级大地符文法杖" }, "localizedDescriptions": null, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "shapeshifter2h", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 }, { "uniqueName": "T4_ARTEFACT_2H_SHAPESHIFTER_KEEPER", "count": 1 }, { "uniqueName": "T3_ALCHEMY_RARE_ELEMENTAL", "count": 2 } ] }, "transformation": "ROCK_ELEMENTAL", "spriteName": "2H_SHAPESHIFTER_ROCK_ELEMENTAL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_MAIN_SPEAR", "uiSprite": "MAIN_SPEAR", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "spear", "categoryName": "Spear", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 20250, "craftingRequirements": { "time": 1.5, "silver": 0, "craftingFocus": 2251, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 8 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 30375, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3939, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 8 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 45563, "craftingRequirements": { "time": 2.5, "silver": 0, "craftingFocus": 6893, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 8 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 68344, "craftingRequirements": { "time": 3.75, "silver": 0, "craftingFocus": 12064, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 16 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 8 } ] } } ] }, "activeSlots": { "1": [ { "spellType": "active", "uniqueName": "SPEAR_LUNGE", "uiAtlas": null, "uiSprite": "SPEAR_THROW", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto in allungo", "RU-RU": "Стремительный выпад", "PL-PL": "Silne Pchnięcie", "TR-TR": "Saplama Darbesi", "ID-ID": "Serangan Menerjang", "FR-FR": "Frappe brusque", "JA-JP": "突進の一撃", "EN-US": "Lunging Strike", "DE-DE": "Stürzender Schlag", "AR-SA": "هجمة الاندفاع", "KO-KR": "돌진 타격", "PT-BR": "Golpe de Investida", "ZH-TW": "猛衝打擊", "ES-ES": "Golpe acuchillador", "ZH-CN": "猛冲打击" }, "localizedDescriptions": { "IT-IT": "Colpisci tutti i nemici lungo una linea di [other](A)[/other] di fronte a te, infliggendo [dmg](B) danni fisici[/dmg]. \n[cc]Rallenta[/cc] del [cc](C)[/cc] per [cc](D)[/cc]. \nApplica [other]una Carica di Lancia spirituale[/other] su di te per [other]ogni nemico colpito[/other]. \n\nOgni [other]Carica di Lancia spirituale[/other] aumenta i [buff]Danni fisici degli attacchi automatici[/buff] del [buff](E)[/buff] ([other]si accumula[/other] fino a [other](F)[/other] volte) per [buff](G)[/buff].", "RU-RU": "Наносит удар по всем врагам по прямой линии длиной [other](A)[/other] вами, нанеся [dmg](B) физического урона[/dmg].\nЗамедляет на [cc](C)[/cc] в течение [cc](D)[/cc].\nДобавляет вам [other]один заряд Копья духов[/other] за [other]каждого задетого врага[/other].\n\nКаждый [other]заряд Копья духов[/other] увеличивает [buff]физический урон ваших обычных атак[/buff] на [buff](E)[/buff] ([other]накапливается[/other] до [other](F)[/other] раз) в течение [buff](G)[/buff].", "PL-PL": "Przebijasz wszystkich wrogów w linii długości [other](A)[/other] przed tobą, zadając [dmg](B) pkt. obrażeń fizycznych[/dmg].\n [cc]Spowalnia[/cc] o [cc](C)[/cc] na [cc](D)[/cc].\n Nakłada na ciebie [other]jeden Ładunek Włóczni Ducha[/other] za [other]każdego uderzonego wroga[/other].\n \nKażdy [other]Ładunek Włóczni Ducha[/other] zwiększa twoje [buff]obrażenia fizyczne Autoataku[/buff] o [buff](E)[/buff] ([other]kumuluje się[/other] do [other](F)[/other] razy) na [buff](G)[/buff].", "TR-TR": "Önünde [other](A)[/other] uzunluğunda bir çizgi boyunca tüm düşmanlara saldır ve [dmg](B) fiziksel hasar[/dmg] ver.\n[cc](C)[/cc] boyunca [cc](D)[/cc] [cc]yavaşlatır[/cc].\n[other]Vurulan her düşman[/other] için sana [other]bir Ruh Mızrağı Yükü[/other] uygular.\n\nHer bir [other]Ruh Mızrağı Yükü[/other], [buff]fiziksel Otomatik Saldırı Hasarını[/buff] [buff](E)[/buff] boyunca [buff](F)[/buff] (en fazla [other](G)[/other] kez birikir) artırır.", "ID-ID": "Menusuk semua musuh dalam [other](A)[/other] garis lurus di depanmu, memberikan [dmg](B) damage fisik [/dmg].\n [cc]Memperlambat[/cc] sebesar [cc](C)[/cc] selama [cc](D)[/cc].\nMenerapkan [other]satu Charge Tombak Roh[/other] padamu untuk [other]setiap musuh yang terkena[/other].\n \nTiap [other]Charge Tombak Roh[/other] meningkatkan [buff]damage fisik Auto-Serang[/buff] kamu sebesar [buff](E)[/buff] ([other]bertumpuk[/other] hingga [other](F)[/other] kali) selama [buff](G)[/buff].", "FR-FR": "Poignardez tous les ennemis qui se trouvent dans une ligne de [other](A)[/other] devant vous, infligeant [dmg](B) dégâts physiques[/dmg].\n[cc]Ralentit[/cc] de [cc](C)[/cc] pendant [cc](D)[/cc].\nApplique [other]une charge de Lance d'esprit[/other] sur vous pour [other]chaque ennemi touché[/other].\n \nChaque [other]charge de Lance d'esprit[/other] augmente les [buff]dégâts physiques de vos auto-attaques[/buff] de [buff](E)[/buff] ([other]cumulable[/other] jusqu'à [other](F)[/other] fois) pendant [buff](G)[/buff].", "JA-JP": "自分の前方に[other](A)[/other]先までの並んでいる全ての敵を刺し、[dmg](B)物理ダメージ[/dmg]を与える。\n[cc](C)[/cc]の間、[cc](D)[/cc]の[cc]スロウ[/cc]を与える。\n[other]敵に命中する[/other]ごとに[other]槍の精霊チャージ[/other]を自分に1回ずつ適用する。\n \n[other]槍の精霊チャージ[/other]毎に、[buff](E)[/buff]間(最大[other](F)[/other]回まで[other]スタック[/other]可能)、自身の[buff]物理オートアタックダメージ[/buff]を[buff](G)[/buff]増加させる。", "EN-US": "Stab all enemies in a [other](A)[/other] long line in front of you, dealing [dmg](B) physical damage[/dmg].\n[cc]Slows[/cc] by [cc](C)[/cc] for [cc](D)[/cc].\nApplies [other]one Spirit Spear Charge[/other] on you for [other]each enemy hit[/other].\n\nEach [other]Spirit Spear Charge[/other] increases your [buff]physical Auto-Attack Damage[/buff] by [buff](E)[/buff] ([other]stacks[/other] up to [other](F)[/other] times) for [buff](G)[/buff].", "DE-DE": "Steche auf alle Gegner in einer [other](A)[/other] langen Linie vor dir ein, dies verursacht [dmg](B) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] für [cc](C)[/cc] um [cc](D)[/cc].\nVerleiht dir [other]eine Geisterspeer-Aufladung[/other] pro [other]getroffenem Gegner[/other].\n\nJede [other]Geisterspeer-Aufladung[/other] steigert den [buff]physischen Schaden deiner Automatischen Angriffe[/buff] für [buff](E)[/buff] um [buff](F)[/buff] (Bis zu [other](G)[/other] Stapel).", "AR-SA": "اطعن جميع الأعداء في [other](A)[/other] خط طويل أمامك، مسببًا [dmg](B) ضررًا بدنيا[/dmg].\n [cc]يبطئ [/cc] لمدة [cc](C)[/cc] بمقدار [cc](D)[/cc].\n يتم إضافة [other]شحنة رمح الروح واحدة[/other]إليك[other]مقابل كل عدو يتأثر بالضرب[/other].\n \n لكل[other]شحنة رمح الروح[/other] يزيد من [buff]ضرر الهجوم التلقائي البدني[/buff] بنسبة [buff](E)[/buff] ([other]تتكدس[/other] ما تصل الى [other](F)[/other] من المرات) لمدة [buff](G)[/buff].", "KO-KR": "전방에 [other](A)[/other] 길이로 모든 적을 찔러, [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n[cc](C)[/cc] 동안 [cc](D)[/cc]만큼 [cc]느려[/cc]지게 합니다.\n[other]적중한 적마다[/other] 자신에게 [other]영혼의 창 스택 하나[/other]를 부여합니다.\n\n 각 [other]영혼의 창 스택[/other]은 [buff](E)[/buff] 동안 [buff]물리 일반 공격 대미지[/buff]를 [buff](F)[/buff]만큼 증가시킵니다 (최대 [buff](G)[/buff]번까지 [other]중첩[/other]됨).", "PT-BR": "Apunhala todos os inimigos em uma linha de [other](A)[/other] de comprimento em sua frente, causando [dmg](B) de dano físico[/dmg].\n[cc]Desacelera[/cc] em [cc](C)[/cc] por [cc](D)[/cc].\nAplica [other]uma carga de Lança do Espírito[/other] em você para [other]cada inimigo atingido[/other].\n\nCada [other]carga de Lança do Espírito[/other] aumenta seu [buff]dano físico de Ataque Automático[/buff] em [buff](E)[/buff] ([other]acumula[/other] até [other](F)[/other] vezes) por [buff](G)[/buff].", "ZH-TW": "刺擊前方[other]長(A)直線範圍[/other]內所有敵人,造成[dmg](B)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](C)[/cc],持續[cc](D)[/cc]。\n[other]每擊中一名敵人[/other],為自身施加[other]一層靈魂長矛層數[/other]。\n\n每層[other]靈魂長矛層數[/other]使自身[buff]物理普通攻擊傷害[/buff]增加[buff](E)[/buff](最多可[other]疊加[/other][other](F)[/other]層),持續[buff](G)[/buff]。", "ES-ES": "Apuñala a todos los enemigos que se encuentren en una línea de [other](A)[/other] en frente de ti e inflige [dmg](B) de daño físico[/dmg].\n[cc]Ralentiza[/cc] en [cc](C)[/cc] durante [cc](D)[/cc].\nTe aplica [other]una carga de Lanza espiritual[/other] por [other]cada enemigo golpeado[/other].\n \nCada [other]carga de Lanza espiritual[/other] incrementa el [buff]daño de tus auto ataques físicos[/buff] en [buff](E)[/buff] ([other]se acumula[/other] hasta [other](F)[/other] veces) durante [buff](G)[/buff].", "ZH-CN": "往[other]正前方(A)长[/other]的直线范围突刺,对所有被击中的敌人造成[dmg](B)物理伤害[/dmg]。\n[cc]减速(C)[/cc],持续[cc](D)[/cc]。\n每[other]击中一个敌人[/other],为你施加1层[other]灵魂长矛叠层[/other]。\n\n每层[other]灵魂长矛叠层[/other]使你的[buff]普通攻击物理伤害[/buff]提高[buff](E)[/buff],持续[buff](F)[/buff](最多可[other]堆叠(G)次[/other])。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 3, "energyUsage": 3, "castRange": 10, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.5, "effect": "SPEAR_LUNGE_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null }, { "spellType": "active", "uniqueName": "SPIRITSPEAR", "uiAtlas": null, "uiSprite": "SPIRITSPEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SPIRITSPEAR_V2_DESC", "localizedNames": { "IT-IT": "Lancia spirituale", "RU-RU": "Копье духов", "PL-PL": "Włócznia Ducha", "TR-TR": "Ruh Mızrağı", "ID-ID": "Tombak Roh", "FR-FR": "Lance d'esprit", "JA-JP": "霊魂の槍", "EN-US": "Spirit Spear", "DE-DE": "Geisterspeer", "AR-SA": "رمح الروح", "KO-KR": "영혼의 창", "PT-BR": "Lança do Espírito", "ZH-TW": "靈魂長矛", "ES-ES": "Lanza espiritual", "ZH-CN": "灵魂长矛" }, "localizedDescriptions": { "IT-IT": "Incanti la tua lancia, aumentando la [buff]Portata degli Attacchi automatici[/buff] del [buff](A)[/buff] e i [buff]Danni fisici da Attacchi automatici[/buff] del [buff](B)[/buff] per [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte).\nApplica una [other]Carica di Lancia spirituale[/other] su di te.\n\nIl [other]Costo in Energia[/other] aumenta [other]in base[/other] alla frequenza con cui l'abilità [other]è stata attivata[/other] dopo aver raggiunto il [other]numero massimo[/other] di [other]Cariche di Lancia spirituale[/other].\n\n[#] Attivazioni: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Aumento del Costo in Energia: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nOgni [other]Carica di Lancia spirituale[/other] aumenta i [buff]Danni fisici da Attacchi automatici[/buff] del [buff](H)[/buff] ([other]si accumula[/other] fino a [other](I)[/other] volte) per [buff](J)[/buff].", "RU-RU": "Вы зачаровываете свое копье, увеличивая [buff]расстояние ваших автоатак[/buff] на [buff](A)[/buff] и [buff]физический урон автоатак[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз).\nДобавляет вам [other]один заряд Копья духов[/other].\n\n[other]Расход энергии[/other] увеличивается [other]в зависимости[/other] от того, как часто навык [other]активировался[/other] после достижения [other]максимального количества[/other] [other]зарядов Копья духов[/other].\n\n[#] Активация: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Увеличение расхода энергии: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nКаждый [other]заряд Копья духов[/other] увеличивает [buff]физический урон ваших автоатак[/buff] на [buff](H)[/buff] ([other]накапливается[/other] до [other](I)[/other] раз) в течение [buff](J)[/buff].", "PL-PL": "Zaklinasz swoją włócznię, zwiększając swój [buff]Zasięg autoataku[/buff] o [buff](A)[/buff] i [buff]obrażenia fizyczne autoataku[/buff] o [buff](B)[/buff] na [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy).\nNakłada na ciebie[other]jeden ładunek Włóczni Ducha[/other].\n\n[other]Koszt Energii[/other] rośnie [other]w oparciu[/other] o to, jak często umiejętność była[other]aktywowana[/other] po osiągnięciu [other]maksymalnej ilości[/other] [other]Ładunków Włóczni Ducha[/other].\n\n[#] Aktywacje: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Zwiększenie kosztu energii: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nKażdy [other]ładunek Włóczni Ducha[/other] zwiększa twoje [buff]obrażenia fizyczne autoataku[/buff] o [buff](H)[/buff] ([other]kumuluje się[/other] do [other](I)[/other] razy) przez [buff](J)[/buff].", "TR-TR": "Mızrağını efsunla, [buff](A)[/buff] boyunca [buff]Otomatik Saldırı Menzilini[/buff] [buff](B)[/buff] ve [buff]fiziksel Otomatik Saldırı Hasarını[/buff] [buff](C)[/buff] artır (en fazla [other](D)[/other] kez [other]birikir[/other]).\nÜzerine [other]bir Ruh Mızrağı Yükü[/other] uygular.\n\n[other]Enerji Maliyeti[/other], [other]maksimum sayıda[/other] [other]Ruh Mızrağı Yüküne[/other] ulaştıktan sonra yeteneğin ne sıklıkla [other]etkinleştirildiğine[/other] [other]bağlı olarak[/other] artar.\n\n[#] Etkinleştirmeler: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Enerji Maliyeti Artışı: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nHer [other]Ruh Mızrağı Yükü[/other], [buff]fiziksel Otomatik Saldırı Hasarını[/buff] [buff](H)[/buff] boyunca [buff](I)[/buff] artırır (en fazla [other](J)[/other] kez [other]birikir[/other]).", "ID-ID": "Enchant tombakmu, meningkatkan [buff]Jangkauan Auto-Serang[/buff] sebesar [buff](A)[/buff] dan [buff]Damage Auto-Serang fisik[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali).\nMenerapkan [other]satu Charge Tombak Roh[/other] pada dirimu.\n\n[other]Konsumsi Energi[/other] meningkat [other]berdasarkan[/other] pada seberapa sering kemampuan [other]diaktifkan[/other] setelah mencapai [other]jumlah[/other] [other]Charge Tombak Roh[/other] maksimal.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Peningkatan Biaya Energi: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nSetiap [other]Charge Tombak Roh[/other] meningkatkan [buff]Damage Auto-Serang fisik[/buff] sebesar [buff](H)[/buff] ([other]bertumpuk[/other] hingga [other](I)[/other] kali) selama [buff](J)[/buff].", "FR-FR": "Enchantez votre lance, ce qui augmente votre [buff]Portée d'Auto-Attaque[/buff] de [buff](A)[/buff] et les [buff]Dégâts physiques de vos Auto-Attaques[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois).\nApplique [other]une Charge de Lance d'Esprit[/other] sur vous.\n\nLe [other]Coût en Énergie[/other] augmente [other]en fonction[/other] du nombre de fois où la compétence [other]a été activée[/other] après avoir atteint le [other]nombre maximum[/other] de [other]Charges de Lance d'esprit[/other].\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Augmentation du Coût en Énergie : [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nChaque [other]Charge de Lance d'Esprit[/other] augmente les [buff]dégâts physiques de vos auto-attaques[/buff] de [buff](H)[/buff] pendant [buff](I)[/buff] ([other]cumulable[/other] jusqu'à [other](J)[/other] fois).", "JA-JP": "槍をエンチャントして、[buff](A)[/buff]間、[buff]通常攻撃の範囲[/buff]を[buff](B)[/buff]、[buff]通常攻撃の物理ダメージ[/buff]を[buff](C)[/buff]増加する([other](D)[/other]回まで[other]スタック[/other]する)。\n[other]霊魂の槍のチャージが1つ[/other]あなたに適用されます。\n\n[other]エネルギーコスト[/other]は、[other]霊魂の槍のチャージ[/other]が[other]最大量[/other]に達した後に能力が[other]起動された回数[/other]に[other]基づいて[/other]増加する。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]エネルギーコスト上昇:[other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n[other]霊魂の槍のチャージ[/other]1つにつき、[buff](H)[/buff]間、あなたの[buff]通常攻撃の物理ダメージ[/buff]が[buff](I)[/buff]増加する(最大[other](J)[/other]回まで[other]スタック[/other]する)。", "EN-US": "Enchant your spear, increasing your [buff]Auto-Attack Range[/buff] by [buff](A)[/buff] and [buff]physical Auto-Attack Damage[/buff] by [buff](B)[/buff] for [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times).\nApplies [other]one Spirit Spear Charge[/other] on you.\n\nThe [other]Energy Cost[/other] increases [other]based[/other] on how often the ability [other]was activated[/other] after reaching [other]maximum amount[/other] of [other]Spirit Spear Charges[/other].\n\n[#] Activations: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Energy Cost Increase: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nEach [other]Spirit Spear Charge[/other] increases your [buff]physical Auto-Attack Damage[/buff] by [buff](H)[/buff] ([other]stacks[/other] up to [other](I)[/other] times) for [buff](J)[/buff].", "DE-DE": "Verzaubert deinen Speer, dies verbessert deine [buff]Reichweite automatischer Angriffe[/buff] um [buff](A)[/buff] und [buff]den physischen Schaden automatischer Angriffe[/buff] um [buff](B)[/buff] für [buff](C)[/buff] ([other]Stapelt[/other] sich bis zu [other](D)[/other] mal).\nVerleiht dir [other]eine Geisterspeer Aufladung[/other].\n\nDie [other]Energiekosten[/other] steigen [other]basierend[/other] auf der [other]Anzahl der Aktivierungen der Fertigkeit[/other] über die [other]max. Anzahl[/other] an [other]Geisterspeer-Aufladungen[/other] hinaus.\n\n[#] Aktivierungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Energiekostensteigerung: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nJede [other]Geisterspeer-Aufladung[/other] steigert deinen [buff]physischen Schaden automatischer Angriffe[/buff] um [buff](H)[/buff] ([other]stapelt sich[/other] bis zu [other](I)[/other] mal) für [buff](J)[/buff].", "AR-SA": "قم بسحر رمحك، مما يزيد من [buff]مدى هجومك التلقائي[/buff] بمقدار [buff](A)[/buff] و [buff] ضرر الهجوم التلقائي الجسدي [/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff]([other] يتراكم [/other] حتى [other](D)[/other] مرة).\nتطبق [other]شحنة من رمح الروح[/other] عليك.\n\nتزيد [other]تكلفة الطاقة[/other] [other]بناءً[/other] على عدد المرات التي [other]نُشطت[/other] فيها القدرة بعد بلوغ [other]الحد الأقصى[/other] من [other]شحنات رمح الروح[/other].\n\n[#] التنشيطات: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] زيادة تكلفة الطاقة: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nكل [other]شحنة من رمح الروح[/other] تزيد [buff]ضرر الهجوم التلقائي البدني[/buff] بمقدار [buff](H)[/buff](I) ([other]تتكدس[/other] لما يصل إلى [other](J)[/other](K) من المرات) لمدة [buff](L)[/buff](M).", "KO-KR": "창을 강화하여 [buff](A)[/buff] 동안 [buff]자동 공격 사거리[/buff]가 [buff](B)[/buff]만큼, [buff]자동 공격 대미지[/buff]가 [buff](C)[/buff]만큼 증가합니다 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨).\n[other]영혼의 창 스택 하나[/other]를 자신에게 부여합니다.\n\n[other]에너지 비용[/other]은 [other]영혼의 창 스택[/other] [other]최대치[/other]에 도달한 뒤, 스킬이 [other]활성화[/other]됐던 빈도를 [other]기반으로[/other] 하여 증가합니다.\n\n[#] 활성화: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 에너지 비용 증가량: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n 각 [other]영혼의 창 스택[/other]마다 [buff](H)[/buff] 동안 [buff]물리 자동 공격 대미지[/buff]가 [buff](I)[/buff]만큼 증가합니다 (최대 [other](J)[/other]번까지 [other]중첩[/other]됨).", "PT-BR": "Encanta a sua lança, aumentando o [buff]Alcance dos seus Ataques Automáticos[/buff] em [buff](A)[/buff] e o [buff]dano físico dos seus Ataques Automáticos[/buff] em [buff](B)[/buff] por [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes).\nAplica [other]uma carga de Lança do Espírito[/other] em você.\n\nO [other]Custo de Energia[/other] aumenta [other]com base[/other] na frequência em que a habilidade [other]for ativada[/other] após a [other]quantidade máxima[/other] de [other]Cargas de Lança do Espírito[/other] ser atingida.\n\n[#] Ativações: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Aumento do Custo de Energia: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nCada [other]Carga de Lança do Espírito[/other] aumenta o [buff]dano físico dos seus Ataques Automáticos[/buff] em [buff](H)[/buff] ([other]acumula[/other] até [other](I)[/other] vezes) por [buff](J)[/buff].", "ZH-TW": "為您的長矛附魔,使自身[buff]普通攻擊範圍[/buff]增加[buff](A)[/buff],[buff]物理普通攻擊傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。(最多可[other]疊加[/other][other](D)[/other]層)\n為自身施加[other]一層靈魂長矛層數[/other]。\n\n基於達到[other]最大數量[/other]的[other]靈魂長矛層數[/other]後繼續施放此技能的[other]頻繁程度[/other],其[other]能量消耗[/other]會增加。\n\n[#]施放次數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]能量消耗增加:[other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n每層[other]靈魂長矛層數[/other]使自身[buff]物理普通攻擊傷害[/buff]增加[buff](H)[/buff](最多可[other]疊加[/other][other](I)[/other]層),持續[buff](J)[/buff]。", "ES-ES": "Encanta tu lanza para aumentar el [buff]alcance de tus auto ataques[/buff] en [buff](A)[/buff] y el [buff]daño de tus auto ataques físicos[/buff] en [buff](B)[/buff] durante [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces).\nAplica [other]una carga de Lanza espiritual[/other] sobre ti.\n\nEl [other]coste de energía[/other] aumenta [other]en función[/other] de la frecuencia con la que [other]haya sido activada[/other] la habilidad tras alcanzar la [other]cantidad máxima[/other] de [other]cargas de Lanza espiritual[/other].\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Aumento de Coste de energía: [other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\nCada [other]carga de Lanza espiritual[/other] incrementa el [buff]daño de tus auto ataques físicos[/buff] en [buff](H)[/buff] ([other]se acumula[/other] hasta [other](I)[/other] veces) por [buff](J)[/buff].", "ZH-CN": "附魔你的长矛,使你的[buff]普通攻击距离[/buff]提高[buff](A)[/buff],[buff]普通攻击物理伤害[/buff]增加[buff](B)[/buff],持续[buff](C)[/buff](最多可[other][/other][other](D)次[/other])。\n施加一层[other]灵魂长矛叠层[/other]。\n\n基于达到[other]最大数量[/other]的[other]灵魂长矛叠层[/other]后继续施放此技能的[other]频繁程度[/other],其[other]耗费能量[/other]会提高。\n\n[#] 启动次数:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 耗费能量提高:[other]0[/other] | [other](E)[/other] | [other](F)[/other] | [other](G)[/other]\n\n每层[other]灵魂长矛叠层[/other]使你的[buff]普通攻击物理伤害[/buff]提高[buff](H)[/buff](最多可[other]堆叠(I)次[/other]),持续[buff](J)[/buff]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 2, "energyUsage": 3, "castRange": 0, "category": "buff", "uiType": "buff", "maxCharges": 3, "buffOverTime": [ { "target": "self", "type": "attackrangebonus", "time": 8, "value": 0.4, "effectAreaRadius": null }, { "target": "self", "type": "physicalattackdamagebonus", "time": 8, "value": 0.05, "effectAreaRadius": null } ], "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ], "2": [ { "spellType": "active", "uniqueName": "FORESTOFSPEARS", "uiAtlas": null, "uiSprite": "SPEAR_CONE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Selva di lance", "RU-RU": "Лес копий", "PL-PL": "Las Włóczni", "TR-TR": "Mızrak Ormanı", "ID-ID": "Hutan Tombak", "FR-FR": "Forêt de lances", "JA-JP": "槍の森林", "EN-US": "Forest of Spears", "DE-DE": "Speerwald", "AR-SA": "غابة الرماح", "KO-KR": "마구 찌르기", "PT-BR": "Floresta de Lanças", "ZH-TW": "矛之森", "ES-ES": "Bosque de lanzas", "ZH-CN": "长矛之森" }, "localizedDescriptions": { "IT-IT": "Scateni una raffica di affondi in un [other]cono di fronte[/other] a te, mentre [other]incanali[/other] fino a [other](A)[/other].\nInfligge [dmg](B) danni fisici[/dmg] ogni [dmg](C)[/dmg].", "RU-RU": "Совершите серию ударов в зоне [other]конуса перед[/other] вами на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other].\nНаносит [dmg](B) физического урона[/dmg] каждые [dmg](C)[/dmg].", "PL-PL": "Zadajesz serię dźgnięć w [other]stożku przed[/other] tobą podczas [other]kanałowania[/other] do [other](A)[/other].\nZadaje [dmg](B) obrażeń fizycznych[/dmg] co [dmg](C)[/dmg].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] önünde [other]koni[/other] şeklinde bir alana ani saplamalar savurur.\nHer [dmg](B)[/dmg] [dmg](C) fiziksel hasar[/dmg] verir.", "ID-ID": "Melancarkan rangkaian tusukan dalam [other]kerucut di depanmu[/other] sambil [other]menyalurkan[/other] selama [other](A)[/other].\nMemberikan [dmg](B) damage fisik[/dmg] setiap [dmg](C)[/dmg].", "FR-FR": "Frappez en salve dans un [other]cone devant vous[/other] en [other]canalisant[/other] pendant [other](A)[/other].\nInflige [dmg](B) dégâts physiques[/dmg] toutes les [dmg](C)[/dmg].", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]している時にあなたの前方に[other]円錐状[/other]に立て続けに刺突を放ちます。\n[dmg](B)[/dmg]ごとに[dmg](C)物理ダメージ[/dmg]を与えます。", "EN-US": "Release a flurry of stabs in a [other]cone in front[/other] of you while [other]channeling[/other] for up to [other](A)[/other].\nDeals [dmg](B) physical damage[/dmg] every [dmg](C)[/dmg].", "DE-DE": "Entlasse einen Wirbel an Stichen in einem [other]Kegel vor dir[/other] , solange du für [other](A)[/other] [other]kanalisierst[/other].\nVerursacht alle [dmg](B)[/dmg] [dmg](C) physischen Schaden[/dmg].", "AR-SA": "يمكن إطلاق سيل من الطعنات في شكل [other]مخروط[/other] أمامك خلال [other]التوجيه[/other] لمدة [other](A)[/other].\nتلحق [dmg](B) من الضرر البدني[/dmg] كل [dmg](C)[/dmg].", "KO-KR": "최대 [other](A)[/other]간 [other]채널링[/other]하며 [other]전방에 부채꼴모양[/other]으로 마구 찌릅니다.\n[dmg](B)[/dmg] 마다 [dmg](C)의 물리 대미지[/dmg]를 입힙니다.", "PT-BR": "Lança uma sequência de punhaladas em um [other]cone na sua frente[/other] enquanto [other]canaliza[/other] por até [other](A)[/other].\nCausa [dmg](B) de dano físico[/dmg] a cada [dmg](C)[/dmg].", "ZH-TW": "朝[other]前方錐形範圍[/other]發出無數針刺,[other]引導[/other]最多持續[other](A)[/other]。\n每[dmg](B)[/dmg]造成[dmg](C)點物理傷害[/dmg]。", "ES-ES": "Libera una ráfaga de puñaladas en un [other]cono frente[/other] a ti mientras la [other]canalizas[/other] por hasta [other](A)[/other].\nInflige [dmg](B) de daño físico[/dmg] cada [dmg](C)[/dmg].", "ZH-CN": "朝你[other]正前方锥形区域[/other]急速突刺,并持续[other]引导(A)[/other]。\n每[dmg](B)[/dmg]造成[dmg](C)物理伤害[/dmg]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 12, "energyUsage": 12, "castRange": 11, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_melee_attack_01", "initialEffectInterval": 0, "effectCount": 6, "effectInterval": 0.3, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "CHARGINGBLADE", "uiAtlas": null, "uiSprite": "BLAST_FIRE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_CHARGINGBLADE_V2_DESC", "localizedNames": { "IT-IT": "Concentrazione interiore", "RU-RU": "Внутреннее сосредоточение", "PL-PL": "Wewnętrzne Skupienie", "TR-TR": "İçsel Odak", "ID-ID": "Fokus Batin", "FR-FR": "Focalisation intérieure", "JA-JP": "内なるフォーカス", "EN-US": "Inner Focus", "DE-DE": "Innerer Fokus", "AR-SA": "التركيز الداخلي", "KO-KR": "내면의 집중", "PT-BR": "Foco Interior", "ZH-TW": "專注一心", "ES-ES": "Enfoque interno", "ZH-CN": "内心专注" }, "localizedDescriptions": { "IT-IT": "Concateni fino a due abilità. La combo si azzera dopo [other](A)[/other].\n\n1° [other]Concentrazione interiore[/other]:\nRaccogli la tua concentrazione interiore ogni [other](B)[/other], aumentando i tuoi [buff]danni[/buff] e la [buff]Velocità di movimento[/buff] del [buff](C)[/buff] ([other]si accumula[/other] fino a [other](D)[/other] volte) per un massimo di [other](E)[/other].\nIncanalare per [other](F)[/other] abilita l'abilità combo successiva.\n\n2° [other]Rilascio[/other]:\nLa tua [buff]Velocità di movimento[/buff] è aumentata del [buff](G)[/buff] e diventi immune a [other]Stordimenti[/other], [other]Intrappolamenti[/other] e [other]Rallentamenti[/other] per [other](H)[/other].\nRimuove l'eventuale [other]Concentrazione interiore[/other] residua dopo [other](I)[/other].", "RU-RU": "Вы комбинируете до двух навыков. Комбинация сбрасывается через [other](A)[/other].\n\n1ый навык: [other]Внутреннее сосредоточение[/other]\nВы накапливаете внутреннюю силу каждые [other](B)[/other], увеличивая свой [buff]урон[/buff] и [buff]скорость передвижения[/buff] на [buff](C)[/buff] ([other]накапливается[/other] до [other](D)[/other] раз) вплоть до [other](E)[/other].\nПоддерживание в течение [other](F)[/other] открывает доступ к следующему навыку.\n\n2ой навык: [other]Выпускание[/other]\nВаша [buff]скорость передвижения[/buff] увеличивается на [buff](G)[/buff], и вы становитесь невосприимчивы к [other]оглушению[/other], [other]обездвиживанию[/other] и [other]замедлению[/other] на [other](H)[/other].\nУдаляет все оставшееся [other]Внутреннее сосредоточение[/other] через [other](I)[/other].", "PL-PL": "Łączysz do dwóch umiejętności. Combo resetuje się po [other](A)[/other].\n\n1. [other] Wewnętrzne Skupienie[/other]:\nZbierasz wewnętrzne skupienie co [other](B)[/other], zwiększając swoje [buff]obrażenia[/buff] i [buff]szybkość ruchu[/buff] o [buff](C)[/buff] ([other]kumuluje się[/other] do [other](D)[/other] razy) do [other](E)[/other].\nKanałowanie przez [other](F)[/other] umożliwia użycie drugiej umiejętności combo.\n\n2. [other] Uwolnienie[/other]:\nTwoja [buff]szybkość ruchu[/buff] zostaje zwiększona o [buff](G)[/buff] i stajesz się odporny na [other]ogłuszenia[/other], [other]unieruchomienia[/other] i [other]spowolnienia[/other] na [other](H)[/other].\nUsuwa wszelkie pozostałe [other]Wewnętrzne Skupienie[/other] po [other](I)[/other].", "TR-TR": "En fazla iki yeteneği birleştir. Kombo, [other](A)[/other] sonra sıfırlanır.\n\n1. [other]İçsel Odak[/other]:\nİçsel odağını her [other](B)[/other] topla, [buff]hasarını[/buff] ve [buff]Hareket Hızını[/buff] en fazla [other](C)[/other] boyunca [buff](D)[/buff] artır ([other](E)[/other] defaya kadar [other]birikir[/other]).\n[other](F)[/other] daha odaklanmak, sonraki kombo yeteneği etkinleştirir.\n\n2. [other]Bırak[/other]:\n[buff]Hareket Hızın[/buff] [buff](G)[/buff] artar ve [other](H)[/other] boyunca [other]Sersemletmelere[/other], [other]Sabitlemelere[/other] ve [other]Yavaşlatmalara[/other] karşı bağışıklık kazanırsın.\n[other](I)[/other] sonra kalan tüm [other]İçsel Odakları[/other] kaldırır.", "ID-ID": "Menggabungkan hingga dua kemampuan. Kombo reset setelah [other](A)[/other].\n\nPertama [other]Fokus Batin[/other]:\nMengumpulkan fokus batinmu setiap [other](B)[/other], meningkatkan [buff]damage[/buff] dan [buff]Kecepatan Gerak[/buff] sebesar [buff](C)[/buff] ([other]bertumpuk[/other] hingga [other](D)[/other] kali) untuk selama [other](E)[/other].\nMenyalurkan selama [other](F)[/other] memungkinkan kemampuan kombo berikutnya.\n\nKedua [other]Lepaskan[/other]:\n[buff]Kecepatan Gerakmu[/buff] meningkat sebesar [buff](G)[/buff] dan menjadi kebal terhadap [other]Stun[/other], [other]Akar[/other], serta [other]Pelambatan[/other] selama [other](H)[/other].\nMenghapus semua [other]Fokus Batin[/other] yang tersisa setelah [other](I)[/other].", "FR-FR": "Combinez jusqu'à deux compétences. Le combo se réinitialise après [other](A)[/other].\n\n1 [other]Focalisation Intérieure[/other] :\nUtilisez votre focalisation intérieure toutes les [other](B)[/other], augmentant vos [buff]dégâts[/buff] et votre [buff]Vitesse de Déplacement[/buff] de [buff](C)[/buff] ([other]cumulable[/other] jusqu'à [other](D)[/other] fois) pendant un maximum de [other](E)[/other].\nCanaliser pendant [other](F)[/other] permet d'activer la compétence combo suivante.\n\n2 [other]Libérer[/other] :\nVotre [buff]Vitesse de Déplacement[/buff] est augmentée de [buff](G)[/buff] et vous êtes immunisé contre les [other]Étourdissements[/other], les [other]Immobilisations[/other] et les [other]Ralentissements[/other] pendant [other](H)[/other].\nLa [other]Focalisation Intérieure[/other] restante disparaît au bout de [other](I)[/other].", "JA-JP": "最大2つの能力を組み合わせる。コンボは[other](A)[/other]でリセットされる。\n\n第一[other]内なるフォーカス[/other]:\n[other](B)[/other]毎に内なる集中を集め、[buff]ダメージ[/buff]と[buff]移動速度[/buff]を最大[other](C)[/other]秒まで[buff](D)[/buff]増加させる([other](E)[/other]回まで[other]スタック[/other]可能)。\n[other](F)[/other]秒まで詠唱することで次のコンボ能力が解放される。\n\n第二[other]リリース[/other]:\n自分の[buff]移動速度[/buff]が[buff](G)[/buff]増加し、[other](H)[/other]の間、[other]スタン[/other]、[other]移動拘束[/other]、[other]移動速度低下[/other]を受けない。\n[other](I)[/other] 後に残っている [other]内なるフォーカス[/other] を解除する。", "EN-US": "Combine up to two abilities. The combo resets after [other](A)[/other].\n\n1st [other]Inner Focus[/other]:\nGather your inner focus every [other](B)[/other], increasing your [buff]damage[/buff] and [buff]Move Speed[/buff] by [buff](C)[/buff] ([other]stacks[/other] up to [other](D)[/other] times) for up to [other](E)[/other].\nChanneling for [other](F)[/other] enables the next combo ability.\n\n2nd [other]Release[/other]:\nYour [buff]Move Speed[/buff] is increased by [buff](G)[/buff] and you become immune to [other]Stuns[/other], [other]Roots[/other] and [other]Slows[/other] for [other](H)[/other].\nRemoves any remaining [other]Inner Focus[/other] after [other](I)[/other].", "DE-DE": "Kombiniere bis zu zwei Fertigkeiten. Die Kombo resettet sich nach [other](A)[/other].\n\n1. [other]Innerer Fokus[/other]:\nSammle alle [other](B)[/other] deinen inneren Fokus, dies steigert deinen [buff]Schaden[/buff] und [buff]Bewegungsgeschwindigkeit[/buff] um [buff](C)[/buff] (Bis zu [other](D)[/other][other]Stapel[/other]) für bis zu [other](E)[/other].\nEine Kanalisierung für [other](F)[/other] aktiviert die nächste Kombo-Fertigkeit.\n\n2. [other]Auslösen[/other]:\nDeine [buff]Bewegungsgeschwindigkeit[/buff] steigt um [buff](G)[/buff] und du wirst für [other](H)[/other] immun gegen [other]Betäubung[/other], [other]Verwurzelung[/other], und [other]Verlangsamung[/other].\nEntfernt jeden verbleibenden [other]Inneren Fokus[/other] nach [other](I)[/other].", "AR-SA": "أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد [other](A)[/other].\n\nالأولى [other]التركيز الداخلي[/other]:\nاجمع تركيزك الداخلي كل [other](B)[/other]، مما يزيد من [buff] الضرر [/buff] و[buff]سرعة الحركة [/buff] بمقدار [buff](C)[/buff] ([other]تتكوم[/other] حتى [other](D)[/other] مرة) لمدة تصل إلى [other](E)[/other].\nيتيح التوجيه لـ[other](F)[/other] تمكين قدرة التحرير والسرد التالية.\n\nالثانية[other]الإطلاق[/other]:\nتزداد [buff]سرعة حركتك[/buff] بمقدار [buff](G)[/buff] وتصبح محصنًا ضد [other]الصعقات[/other] و[other]شلل الحركة[/other] و[other]البطئ[/other] لمدة [other](H)[/other].\nيزيل أي [other]تركيز داخلي[/other] متبقي بعد [other](I)[/other].", "KO-KR": "두 가지 능력을 조합합니다. 콤보는 [other](A)[/other] 경과 시 초기화됩니다.\n\n첫 번째 [other]내면의 집중[/other]:\n매 [other](B)[/other]마다 내면의 집중을 끌어모아, 가하는 [buff]대미지[/buff]와 [buff]이동 속도[/buff]가 [buff](C)[/buff]만큼 증가하며 (최대 [other](D)[/other]번까지 [other]중첩[/other]됨), [other](E)[/other]까지 유지됩니다.\n[other](F)[/other] 동안 채널링 시 다음 콤보로 이어갈 수 있습니다.\n\n두 번째 [other]해방[/other]:\n[buff]이동 속도[/buff]가 [buff](G)[/buff]만큼 증가하고, [other](H)[/other] 동안 [other]기절[/other], [other]속박[/other], [other]둔화[/other]에 면역 상태가 됩니다.\n[other](I)[/other] 후에 남아있는 모든 [other]내면의 집중[/other]이 제거됩니다.", "PT-BR": "Combina até duas habilidades. O combo é reiniciado após [other](A)[/other].\n\n1ª [other]Foco Interior[/other]:\nReúne todo o seu foco interior a cada [other](B)[/other], aumentando o seu [buff]dano[/buff] e a sua [buff]Velocidade de Movimento[/buff] em [buff](C)[/buff] ([other]acumula[/other] até [other](D)[/other] vezes) por até [other](E)[/other].\nCanalizar por [other](F)[/other] habilita a próxima habilidade do combo.\n\n2ª[other]Lançamento[/other]:\nA sua [buff]Velocidade de Movimento[/buff] é aumentada em [buff](G)[/buff] e você se torna imune a [other]Atordoamentos[/other], [other]Enraizamentos[/other] e [other]Desacelerações[/other] por [other](H)[/other].\nRemove todo o [other]Foco Interior[/other] restante após [other](I)[/other].", "ZH-TW": "由兩項技能組成。連擊狀態會在[other](A)[/other]後重置。\n\n第一段[other]專注一心[/other]:\n每[other](B)[/other]集中您的精神,使自身造成的[buff]傷害[/buff]與[buff]移動速度[/buff]增加[buff](C)[/buff](最多可[other]疊加[/other][other](D)[/other]層),最多持續[other](E)[/other]。\n引導[other](F)[/other]後可以使用下一段連擊。\n\n第二段[other]潛能釋放[/other]:\n使自身的[buff]移動速度[/buff]增加[buff](G)[/buff],並對[other]擊暈[/other]、[other]定身[/other]與[other]緩速[/other]免疫,持續[other](H)[/other]。\n在[other](I)[/other]後,您會失去[other]專注一心[/other]的效果。", "ES-ES": "Combina hasta dos habilidades. El combo se reinicia después de [other](A)[/other].\n\n1 [other]Enfoque Interno[/other]:\nReúne tu enfoque interno cada [other](B)[/other] para aumentar tu [buff]daño[/buff] y [buff]Velocidad de Movimiento[/buff] en [buff](C)[/buff] ([other]se acumula[/other] hasta [other](D)[/other] veces) por hasta [other](E)[/other].\nCanalizar durante [other](F)[/other] habilita la siguiente habilidad de combo.\n\n2 [other]Liberar[/other]:\nTu [buff]Velocidad de Movimiento[/buff] aumenta en [buff](G)[/buff] y te vuelves inmune a [other]Aturdimientos[/other], [other]Inmovilizaciones[/other] y [other]Ralentizaciones[/other] durante [other](H)[/other].\nElimina cualquier resto de [other]Enfoque Interno[/other] después de [other](I)[/other].", "ZH-CN": "施展最多两段的组合技能。连技状态于[other](A)[/other]后重置。\n\n第一段[other]内心专注[/other]:\n每[other](B)[/other]集中你的精神,使你造成的[buff]伤害[/buff]与[buff]移动速度[/buff]提高[buff](C)[/buff](最多可[other]堆叠[/other][other](D)[/other]次),最多持续[other](E)[/other]。\n引导[other](F)[/other]后可以使用下一段连技。\n\n第二段[other]潜能释放[/other]:\n使你的[buff]移动速度[/buff]提高[buff](G)[/buff],并对[other]击晕[/other]、[other]定身[/other]与[other]减速[/other]免疫,持续[other](H)[/other]。\n在[other](I)[/other]后,你会失去[other]内心专注[/other]的效果。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0.2, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 13, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_undirected_03", "initialEffectInterval": 0, "effectCount": 5, "effectInterval": 0.2, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": null, "buffOverTime": null, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "LEGBREAKER", "uiAtlas": null, "uiSprite": "SPEAR_PURGE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Menomazione", "RU-RU": "Калека", "PL-PL": "Okaleczenie", "TR-TR": "Bacağını Kır", "ID-ID": "Melumpuhkan", "FR-FR": "Estropier", "JA-JP": "クリップル", "EN-US": "Cripple", "DE-DE": "Lähmen", "AR-SA": "عرقلة", "KO-KR": "신체 둔화", "PT-BR": "Aleijar", "ZH-TW": "致殘", "ES-ES": "Lisiar", "ZH-CN": "致残术" }, "localizedDescriptions": { "IT-IT": "Colpisci il nemico bersaglio, infliggendo [dmg](A) danni fisici[/dmg].\n[cc]Rallenta[/cc] del [cc](B)[/cc] per [cc](C)[/cc].\nRiduce tutti [debuff]danni inflitti[/debuff] del [debuff](D)[/debuff] per [debuff](E)[/debuff].\n[other]Epura[/other] tutti [other]i buff alla Velocità di Movimento[/other].\n\nSe il nemico bersaglio ha un [other]buff alla Velocità di Movimento[/other] attivo, la tua [buff]Velocità di Movimento[/buff] sarà aumentata del [buff](F)[/buff] per [buff](G)[/buff].", "RU-RU": "Ударьте выбранного врага, нанеся [dmg](A) физического урона[/dmg].\n[cc]Замедляет[/cc] на [cc](B)[/cc] в течение [cc](C)[/cc].\nСнижает весь [debuff]наносимый урон[/debuff] на [debuff](D)[/debuff] в течение [debuff](E)[/debuff].\n[other]Снимает[/other] все [other]бафы на скорость передвижения[/other].\n\nЕсли у выбранного противника есть активный [other]баф на скорость передвижения[/other], ваша [buff]скорость передвижения[/buff] увеличится на [buff](F)[/buff] в течение [buff](G)[/buff].", "PL-PL": "Uderzasz wybranego wroga, zadając mu [dmg](A)pkt. obrażeń fizycznych[/dmg].\n[cc]Spowalnia[/cc] o [cc](B)[/cc] na [cc](C)[/cc].\nZmniejsza wszystkie [debuff]zadawane obrażenia[/debuff] o [debuff](D)[/debuff] przez [debuff](E)[/debuff].\n[other]Oczyszcza[/other] wszystkie [other]buffy szybkości ruchu[/other].\n\nJeśli wybrany wróg ma aktywne [other]wzmocnienie Szybkości Ruchu[/other], twoja [buff]Szybkość Ruchu[/buff] zostanie zwiększona o [buff](F)[/buff] na [buff](G)[/buff].", "TR-TR": "Hedeflenen düşmana saldır, [dmg](A) fiziksel hasar[/dmg] ver.\n[cc](B)[/cc] boyunca [cc](C)[/cc] [cc]yavaşlatır[/cc].\n[debuff](D)[/debuff] boyunca tüm [debuff]verilen hasarı[/debuff] [debuff](E)[/debuff] azaltır.\nTüm [other]hareket hızı güçlendirmelerini[/other][other]siler[/other].\n\nHedeflenen düşmanın etkin [other]Hareket Hızı güçlendirmesi[/other] varsa senin [buff]Hareket Hızın[/buff] [buff](F)[/buff] boyunca [buff](G)[/buff] artar.", "ID-ID": "Menyerang musuh yang tertarget, memberikan [dmg](A) damage fisik[/dmg].\n[cc]Memperlambat[/cc] sebesar [cc](B)[/cc] selama [cc](C)[/cc].\nMengurangi semua [debuff]damage yang diberikan[/debuff] sebesar [debuff](D)[/debuff] selama [debuff](E)[/debuff].\n[other]Menghapus[/other] semua [other]buff Kecepatan Gerak[/other].\n\nJika musuh tertarget memiliki [other]buff Kecepatan Gerak[/other] aktif, [buff]Kecepatan Gerak[/buff] kamu akan meningkat sebesar [buff](F)[/buff] selama [buff](G)[/buff].", "FR-FR": "Frappez l'ennemi ciblé, infligeant [dmg](A) dégâts physiques[/dmg].\n[cc]Ralentit[/cc] de [cc](B)[/cc] pendant [cc](C)[/cc].\nRéduit tous les [debuff]dégâts infligés[/debuff] des ennemis touchés de [debuff](D)[/debuff] pendant [debuff](E)[/debuff].\n[other]Purge[/other] tous leurs [other]bonus de Vitesse de Déplacement[/other].\n\nSi l'ennemi ciblé possède un [other]bonus de Vitesse de Déplacement[/other] actif, votre [buff]Vitesse de Déplacement[/buff] est augmentée de [buff](F)[/buff] pendant [buff](G)[/buff].", "JA-JP": "狙った敵を攻撃し、[dmg](A)物理ダメージ[/dmg]を与える。\n[cc](B)[/cc]間、速度が[cc](C)[/cc][cc]低下[/cc]する。\n[debuff](D)[/debuff]の間、全てに[debuff]与えるダメージ[/debuff]が[debuff](E)[/debuff]減少する。\nすべての[other]移動速度バフ[/other]を[other]パージ[/other]します。\n\n対象の敵に[other]移動速度バフ[/other]がかかっている場合、[buff](F)[/buff]の間、[buff]移動速度[/buff]が[buff](G)[/buff]増加する。", "EN-US": "Strike the targeted enemy, dealing [dmg](A) physical damage[/dmg].\n[cc]Slows[/cc] by [cc](B)[/cc] for [cc](C)[/cc].\nDecreases all [debuff]damage dealt[/debuff] by [debuff](D)[/debuff] for [debuff](E)[/debuff].\n[other]Purges[/other] all [other]Move Speed buffs[/other].\n\nIf the targeted enemy has a [other]Move Speed buff[/other] active, your [buff]Move Speed[/buff] will be increased by [buff](F)[/buff] for [buff](G)[/buff].", "DE-DE": "Trifft deinen anvisierten Gegner, verursacht [dmg](A) physischen Schaden[/dmg].\n[cc]Verlangsamt[/cc] um [cc](B)[/cc] für [cc](C)[/cc].\nReduziert den [debuff]angerichteten Schaden[/debuff] für [debuff](D)[/debuff] um [debuff](E)[/debuff].\n[other]Entfernt[/other] alle [other]Bewegungsgeschwindigkeitsbuffs[/other].\n\nWenn der anvisierte Gegner einen aktiven [other]Bewegungsgeschwindigkeitsbuff[/other] hat, wird deine [buff]Bewegungsgeschwindigkeit[/buff] für [buff](F)[/buff] um [buff](G)[/buff].", "AR-SA": "يمكن الهجوم على العدو المستهدف وإلحاق [dmg](A) من الضرر البدني[/dmg].\n[cc]تبطئ[/cc] بمقدار [cc](B)[/cc] لمدة [cc](C)[/cc].\nيقل كل [debuff]الضرر المُلحق[/debuff] بمقدار [debuff](D)[/debuff] لمدة [debuff](E)[/debuff].\n[other]إزالة[/other] كل [other]تعزيزات سرعة الحركة[/other].\n\nإذا كان العدو المستهدف لديه [other]تعزيز سرعة الحركة[/other] نشطة، ستزداد [buff]سرعة حركتك[/buff] بمقدار [buff](F)[/buff] لمدة [buff](G)[/buff].", "KO-KR": "대상 적에게 타격을 가해 [dmg](A)의 물리 대미지[/dmg]를 입힙니다.\n [cc](B)[/cc] 동안 [cc](C)[/cc]만큼 [cc]느려지게[/cc] 합니다.\n[debuff](D)[/debuff] 동안 [debuff]가하는 모든 대미지[/debuff]를 [debuff](E)[/debuff]만큼 감소시킵니다.\n또한 모든 [other]이동 속도 버프[/other]를 [other]제거[/other]합니다.\n\n목표 적에게 [other]이동 속도 버프[/other]가 활성화되면, 내 [buff]이동 속도[/buff]가 [buff](F)[/buff] 동안 [buff](G)[/buff]만큼 증가합니다.", "PT-BR": "Golpeia o alvo inimigo, causando [dmg](A) de dano físico[/dmg].\n[cc]Desacelera[/cc] em [cc](B)[/cc] por [cc](C)[/cc].\nReduz todo o [debuff]dano causado[/debuff] em [debuff](D)[/debuff] por [debuff](E)[/debuff].\n[other]Expurga[/other] todos [other]os bônus de Velocidade de Movimento[/other].\n\nSe o inimigo alvo tiver um [other]bônus de Velocidade de Movimento[/other] ativo, a sua [buff]Velocidade de Movimento[/buff] será aumentada em [buff](F)[/buff] por [buff](G)[/buff].", "ZH-TW": "打擊目標敵人,造成[dmg](A)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](B)[/cc],持續[cc](C)[/cc]。\n使所有[debuff]造成的傷害[/debuff]降低[debuff](D)[/debuff],持續[debuff](E)[/debuff]。\n[other]清除[/other]所有[other]移動速度增益效果[/other]。\n\n如果目標敵人有作用中的[other]移動速度增益效果[/other],您自身的[buff]移動速度[/buff]將增加[buff](F)[/buff],持續[buff](G)[/buff]。", "ES-ES": "Golpea al enemigo señalado e inflige [dmg](A) de daño físico[/dmg].\n[cc]Ralentiza[/cc] en [cc](B)[/cc] durante [cc](C)[/cc].\nDisminuye todo el [debuff]daño infligido[/debuff] en [debuff](D)[/debuff] por [debuff](E)[/debuff].\n[other]Purga[/other] todos los [other]buffs de Velocidad de Movimiento[/other].\n\nSi el enemigo señalado tiene un [other]buff de Velocidad de Movimiento[/other] activo, entonces tu [buff]Velocidad de Movimiento[/buff] aumentará en [buff](F)[/buff] durante [buff](G)[/buff].", "ZH-CN": "打击目标敌人,造成[dmg](A)物理伤害[/dmg]。\n[cc]减速[/cc][cc](B)[/cc],持续[cc](C)[/cc]。\n所有[debuff]伤害输出[/debuff]降低[debuff](D)[/debuff],持续[debuff](E)[/debuff]。\n[other]驱散[/other]所有[other]移动速度增益状态[/other]。\n\n如果目标敌人有作用中的[other]移动速度增益状态[/other],你的[buff]移动速度[/buff]将提高[buff](F)[/buff],持续[buff](G)[/buff]。" }, "target": "enemy", "castingTime": 0, "hitDelay": 0.1, "standTime": 0.2, "disruptionFactor": 1, "recastDelay": 18, "energyUsage": 6, "castRange": 4, "category": "crowdcontrol", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": [ { "target": "enemy", "type": "movespeedbonus", "time": 4, "value": -0.15, "effectAreaRadius": null }, { "target": "enemy", "type": "physicalattackdamagebonus", "time": 4, "value": -0.25, "effectAreaRadius": null }, { "target": "enemy", "type": "magicattackdamagebonus", "time": 4, "value": -0.25, "effectAreaRadius": null }, { "target": "enemy", "type": "physicalspelldamagebonus", "time": 4, "value": -0.25, "effectAreaRadius": null }, { "target": "enemy", "type": "magicspelldamagebonus", "time": 4, "value": -0.25, "effectAreaRadius": null } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -120, "effectType": "physical", "effectAreaRadius": null } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "DEFLECTINGSTANCE", "uiAtlas": null, "uiSprite": "RETALITATE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Acrobazia deviante", "RU-RU": "Круговерть", "PL-PL": "Odbijający Obrót", "TR-TR": "Savuşturan Çevirme", "ID-ID": "Putaran Pental", "FR-FR": "Tournoiement déflecteur", "JA-JP": "偏向のスピン", "EN-US": "Deflecting Spin", "DE-DE": "Ablenkender Wirbel", "AR-SA": "الدوران الانحرافي", "KO-KR": "회전 받아치기", "PT-BR": "Rotação Defletora", "ZH-TW": "傾斜旋轉", "ES-ES": "Rotación deflectora", "ZH-CN": "偏斜旋转" }, "localizedDescriptions": { "IT-IT": "Fai vorticare la tua arma mentre [other]incanali[/other] fino a [other](A)[/other] (puoi muoverti durante l'incanalamento).\nAumenta le tue [buff]resistenze ai danni[/buff] di [buff](B)[/buff].\n[dmg]Riflette il (C)[/dmg] dei danni in arrivo come [dmg]danni fisici[/dmg].\nRipristina [other](D) energia[/other] ogni [other](E)[/other].", "RU-RU": "Вы вращаете свое оружие на протяжении [other]поддерживания[/other] заклинания в течение [other](A)[/other] (можно двигаться во время поддерживания).\nУвеличивает ваши [buff]сопротивления урону[/buff] на [buff](B)[/buff].\n[dmg]Отражает (C)[/dmg] входящего урона в качестве [dmg]физического урона[/dmg].\nВосстанавливает [other](D) энергии[/other] каждые [other](E)[/buff].", "PL-PL": "Kręcisz bronią podczas [other]kanałowania[/other] do [other](A)[/other] (możesz się poruszaćw trakcie kanałowania).\nZwiększa twoje [buff]odporności na obrażenia[/buff] o [buff](B)[/buff].\n[dmg]Odbija (C)[/dmg] przychodzących obrażeń w formie [dmg]obrażeń fizycznych[/dmg].\nPrzywraca [other](D) Energii[/other] co [other](E)[/other].", "TR-TR": "En fazla [other](A)[/other] boyunca [other]odaklanırken[/other] silahını çevirirsin. (Odaklanırken hareket edilebilir.)\n[buff]Hasar dirençlerini[/buff] [buff](B)[/buff] artırır.\nGelen hasarın [dmg](C)[/dmg] kadarını [dmg]fiziksel hasar[/dmg] olarak [dmg]yansıtır[/dmg].\nHer [other](D)[/other] [other](E) enerji[/other] yeniler.", "ID-ID": "Memutar senjatamu saat [other]menyalurkan[/other] hingga [other](A)[/other] (dapat bergerak ketika menyalurkan).\nMeningkatkan [buff]resistansi damage[/buff] dirimu sebesar [buff](B)[/buff].\n[dmg]Memantulkan (C)[/dmg] damage yang akan diterima sebagai [dmg]damage fisik[/dmg].\nMemulihkan [other](D) Energi[/other] setiap [other](E)[/other].", "FR-FR": "Faites tournoyer votre arme en [other]canalisant[/other] pendant [other](A)[/other] maximum (déplacement possible pendant la canalisation).\nAugmente vos [buff]résistances aux dégâts[/buff] de [buff](B)[/buff].\n[dmg]Renvoie (C)[/dmg] des dégâts que vous subissez sous forme de [dmg]dégâts physiques[/dmg].\nRestaure [other](D) d'énergie[/other] toutes les [other](E)[/other].", "JA-JP": "最大[other](A)[/other]の間、[other]チャネリング[/other]している時に武器を回転させます(チャネリング中移動可能)。\n[buff]ダメージ耐性[/buff]が[buff](B)[/buff]上昇します。\n[dmg]物理ダメージ[/dmg]として、受けたダメージの[dmg](C)を跳ね返し[/dmg]ます。\n[other](D)[/other]ごとに[other]エネルギーが(E)[/other]回復します。", "EN-US": "Spin your weapon while [other]channeling[/other] for up to [other](A)[/other] (can move while channeling).\nIncreases your [buff]damage resistances[/buff] by [buff](B)[/buff].\n[dmg]Reflects (C)[/dmg] of incoming damage as [dmg]physical damage[/dmg].\nRestores [other](D) Energy[/other] every [other](E)[/other].", "DE-DE": "Wirble deine Waffe während du für bis zu [other](A)[/other] [other]kanalisierst[/other] (Bewegung während der Kanalisierung möglich).\nSteigert deine [buff]Schadensresistenzen[/buff] um [buff](B)[/buff].\n[dmg]Reflektiert (C)[/dmg] deines eingehenden Schadens als [dmg]physischen Schaden[/dmg].\nStellt alle [other](D)[/buff] [other](E) Energie[/other] wieder her.", "AR-SA": "عليك تحريك سلاحك في حركات دائرية خلال [other]التوجيه[/other] لمدة تصل إلى [other](A)[/other] (يمكن التحرك خلال التوجيه).\nتزيد [buff]مقاومة الضرر[/buff] لديك بمقدار [buff](B)[/buff].\n[dmg]تعكس (C)[/dmg] من الضرر الوارد [dmg]كضرر بدني[/dmg].\nيستعيد [other](D)من الطاقة[/other] كل [other](E)[/other].", "KO-KR": "최대 [other](A)[/other] 동안 [other]채널링[/other]하며 무기를 회전시킵니다 (채널링하는 동안 이동 가능).\n자신의 [buff]대미지 저항력[/buff]을 [buff](B)[/buff]만큼 증가시킵니다.\n가해지는 대미지의 [dmg](C)를 반사하여[/dmg] [dmg]물리 대미지[/dmg]를 입힙니다.\n[other](D)[/buff]마다 [other](E)의 에너지[/other]를 회복합니다.", "PT-BR": "Gira sua arma enquanto [other]canaliza[/other] por até [other](A)[/other] (pode se mover durante a canalização).\nAumenta as suas [buff]resistências a dano[/buff] em [buff](B)[/buff].\n[dmg]Reflete (C)[/dmg] do dano recebido como [dmg]dano físico[/dmg].\nRestaura [other](D) de Energia[/other] a cada [other](E)[/other].", "ZH-TW": "旋轉手中武器,[other]引導[/other]最多持續[other](A)[/other](引導時可移動)。\n使自身[buff]傷害抗性[/buff]增加[buff](B)[/buff]。\n以[dmg]物理傷害[/dmg]的形式,將即將承受傷害的[dmg](C)反彈[/dmg]回去。\n每[other](D)[/other]回復[other](E)點能量[/other]。", "ES-ES": "Haz girar tu arma mientras [other]canalizas[/other] por hasta [other](A)[/other] (puedes moverte mientras canalizas).\nIncrementa tus [buff]resistencias al daño[/buff] en [buff](B)[/buff].\n[dmg]Refleja (C)[/dmg] del daño que recibes como [dmg]daño físico[/dmg].\nRestaura [other](D) de energía[/other] cada [other](E)[/other].", "ZH-CN": "旋转挥舞你的武器,并持续[other]引导(A)[/other](引导过程中可移动)。\n你的[buff]伤害抗性[/buff]提高[buff](B)[/buff]。\n引导过程中,即将承受伤害的[dmg](C)[/dmg]以[dmg]物理伤害[/dmg]的形式[dmg]反弹[/dmg]给敌人。\n每[other](D)[/buff]回复[other](E)能量[/other]。" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 10, "energyUsage": 5, "castRange": 0, "category": "instant", "uiType": "buff", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": { "channelingAnimation": "channel_deflecting_spin", "initialEffectInterval": 0, "effectCount": 8, "effectInterval": 0.5, "energyUsage": 0, "disruptionFactor": 0, "directAttributeChange": { "target": "self", "attribute": "energy", "change": 1.58, "effectType": null, "effectAreaRadius": null }, "buffOverTime": { "target": "self", "type": "magicresistance", "time": 0.55, "value": 0.52, "effectAreaRadius": null }, "damageShield": null }, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "GROUNDSPEAR", "uiAtlas": null, "uiSprite": "GROUND_SPEAR", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impalatrice", "RU-RU": "Пронзание", "PL-PL": "Palownik", "TR-TR": "Delici", "ID-ID": "Penyula", "FR-FR": "Empaleur", "JA-JP": "貫きの槍", "EN-US": "Impaler", "DE-DE": "Der Pfähler", "AR-SA": "المخوزق", "KO-KR": "꿰뚫기", "PT-BR": "Empalador", "ZH-TW": "尖刺陷阱", "ES-ES": "Empalador", "ZH-CN": "大地穿刺" }, "localizedDescriptions": { "IT-IT": "Evochi una lancia gigante che spunta dal terreno dopo [other](A)[/other].\nInfligge [dmg](B) danni fisici[/dmg] a tutti i nemici in un [other]raggio di (C)[/other].\n[cc]Rallenta[/cc] del [cc](D)[/cc] per [cc](E)[/cc].", "RU-RU": "Призовите гигантское копье, которое появится из земли через [other](A)[/other].\nНаносит [dmg](B) физического урона[/dmg] всем врагам в [other]радиусе (C)[/other].\n[cc]Замедляет[/cc] на [cc](D)[/cc] в течение [cc](E)[/cc].", "PL-PL": "Przyzywasz ogromną włócznię, która wyłania się z ziemi po [other](A)[/other].\nZadaje [dmg](B) pkt. obrażeń fizycznych[/dmg] wszystkim wrogom w promieniu [other](C)[/other].\n[cc]Spowalnia[/cc] o [cc](D)[/cc] przez [cc](E)[/cc].", "TR-TR": "[other](A)[/other] sonra yerden çıkan devasa bir mızrak çağırırsın.\n[other](B) yarıçaplı[/other] bir alan içerisindeki tüm düşmanlara [dmg](C) fiziksel hasar[/dmg] verir.\n[cc](D)[/cc] boyunca [cc](E)[/cc] [cc]yavaşlatır[/cc].", "ID-ID": "Memanggil tombak raksasa yang muncul dari tanah setelah [other](A)[/other].\nMemberikan [dmg](B) damage fisik[/dmg] ke semua musuh dalam [other]radius (C)[/other].\n[cc]Memperlambat[/cc] hingga [cc](D)[/cc] selama [cc](E)[/cc].", "FR-FR": "Invoquez une lance géante qui émerge du sol après [other](A)[/other].\nInflige [dmg](B) dégâts physiques[/dmg] à tous les ennemis dans un [other]rayon de (C)[/other].\n[cc]Ralentit[/cc] de [cc](D)[/cc] pendant [cc](E)[/cc].", "JA-JP": "[other](A)[/other]後に地面から現れる巨大な槍を召喚します。\n[dmg](B)物理ダメージ[/dmg]を[other](C)の半径[/other]内の全ての敵に与えます。\n[cc](D)[/cc]の間、速度が[cc](E)[/cc][cc]低下[/cc]します。", "EN-US": "Summon a giant spear that emerges from the ground after [other](A)[/other].\nDeals [dmg](B) physical damage[/dmg] to all enemies within a [other](C) radius[/other].\n[cc]Slows[/cc] by [cc](D)[/cc] for [cc](E)[/cc].", "DE-DE": "Beschwört nach [other](A)[/other] einen riesigen Speer aus dem Boden.\nVerursacht [dmg](B) physischen Schaden[/dmg] bei allen Gegnern in [other](C) Radius[/other].\n[cc]Verlangsamt[/cc] für [cc](D)[/cc] um [cc](E)[/cc].", "AR-SA": "يمكن استدعاء رمح ضخم يخرج من الأرض بعد [other](A)[/other].\nتُلحق [dmg](B) من الضرر البدني[/dmg]بكل الأعداء في [other]محيط (C)[/other].\n[cc]تبطئ[/cc] بمقدار [cc](D)[/cc] لمدة [cc](E)[/cc].", "KO-KR": "[other](A)[/other] 후에 땅에서 솟아 오르는 거대한 창을 소환합니다.\n[other](B) 반경[/other]안의 모든 적에게 [dmg](C)의 물리 대미지[/dmg]를 입히며,\n[cc](D)[/cc] 동안 [cc](E)[/cc] 만큼 [cc]느려[/cc]지게 만듭니다.", "PT-BR": "Invoca uma lança gigante que emerge do chão após [other](A)[/other].\nCausa [dmg](B) de dano físico[/dmg] a todos os inimigos em um [other]raio de (C)[/other].\n[cc]Desacelera[/cc] em [cc](D)[/cc] por [cc](E)[/cc].", "ZH-TW": "[other](A)[/other]後,召喚一支巨型長矛破土而出。\n對[other](B)半徑範圍[/other]內所有敵人造成[dmg](C)點物理傷害[/dmg]。\n[cc]緩速[/cc][cc](D)[/cc],持續[cc](E)[/cc]。", "ES-ES": "Invoca una lanza gigante que emerge del suelo después de [other](A)[/other].\nInflige [dmg](B) de daño físico[/dmg] a todos los enemigos dentro de un [other]radio de (C)[/other].\n[cc]Ralentiza[/cc] en [cc](D)[/cc] por [cc](E)[/cc].", "ZH-CN": "招唤一个巨大的长矛,在[other](A)[/other]后穿刺地面。\n对[other](B)半径[/other]范围内的所有敌人造成[dmg](C)物理伤害[/dmg]。\n[cc]减速(D)[/cc],持续[cc](E)[/cc]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0.3, "standTime": 0.65, "disruptionFactor": 1, "recastDelay": 12, "energyUsage": 10, "castRange": 12, "category": "crowdcontrol", "uiType": "damage", "maxCharges": null, "buffOverTime": [ { "target": "enemy", "type": "movespeedbonus", "time": 3, "value": -0.5, "effectAreaRadius": 2.5 } ], "directAttributeChange": [ { "target": "enemy", "attribute": "health", "change": -155, "effectType": "physical", "effectAreaRadius": 2.5 } ], "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null }, { "spellType": "active", "uniqueName": "SKILLSHOT_PULL", "uiAtlas": null, "uiSprite": "HARPOON", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Arpione", "RU-RU": "Гарпун", "PL-PL": "Harpun", "TR-TR": "Zıpkın", "ID-ID": "Harpun", "FR-FR": "Harpon", "JA-JP": "ハープーン", "EN-US": "Harpoon", "DE-DE": "Harpune", "AR-SA": "الرمح", "KO-KR": "작살", "PT-BR": "Arpão", "ZH-TW": "叉槍", "ES-ES": "Arpón", "ZH-CN": "鱼叉" }, "localizedDescriptions": { "IT-IT": "Lanci l'arma nella direzione bersaglio, [cc]trascinando[/cc] il primo nemico colpito verso di te.\nInfligge [dmg](A) danni fisici[/dmg].\n[cc]Intrappola[/cc] il nemico [other]in base[/other] al numero di [other]cariche di Lancia spirituale[/other] che possiedi.\n\n[#] Cariche di Lancia spirituale: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Durata dell'intrappolamento: [cc]0 s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "RU-RU": "Бросьте свое оружие в указанном направлении, [cc]притянув[/cc] к вам первого задетого врага.\nНаносит [dmg](A) физического урона[/dmg].\n[cc]Обездвиживает[/cc] врага [other]в зависимости[/other] от количества [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды Копья духов: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Продолжительность обездвиживания: [cc]0с[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "PL-PL": "Rzucasz bronią w wybranym kierunku, [cc]przyciągając[/cc] do siebie pierwszego uderzonego wroga.\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg].\n[cc]Unieruchamia[/cc] wroga [other]w oparciu[/other] o ilość [other]ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Ładunki Włóczni Ducha: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Czas trwania unieruchomienia: [cc]0s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "TR-TR": "Hedef yönde silahını fırlatarak çarptığı ilk düşmanı kendine doğru [cc]çekersin[/cc].\n[dmg](A) fiziksel hasar[/dmg] verir.\nÜstündeki [other]Ruh Mızrağı Yükü[/other] miktarına [other]göre[/other] düşmanı [cc]sabitler[/cc].\n\n[#] Ruh Mızrağı Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Sabitleme Süresi: [cc]0 sn.[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "ID-ID": "Melemparkan senjatamu ke arah yang ditargetkan, [cc]menarik[/cc] musuh pertama yang menyerang ke arahmu.\nMemberikan [dmg](A) damage fisik[/dmg].\n[cc]Mengakarkan[/cc] musuh [other]berdasarkan[/other] pada jumlah [other]Charge Tombak Roh[/other] padamu.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Durasi Akar: [cc]0 dtk[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "FR-FR": "Envoyez votre lance dans la direction ciblée, [cc]attirant[/cc] le premier ennemi touché vers vous.\nInflige [dmg](A) dégâts physiques[/dmg].\n[cc]Immobilise[/cc] l'ennemi [other]selon[/other] le nombre de [other]Charges de Lance d'Esprit[/other] sur vous.\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Durée de l'Immobilisation : [cc]0s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "JA-JP": "あなたの武器を狙った方向に投げ、最初にヒットした敵をあなたの方に[cc]引っ張り[/cc]ます。\n[dmg](A)物理ダメージ[/dmg]を与えます。\nあなたの[other]霊魂の槍のチャージ[/other]の数に[other]応じて[/other]、敵を[cc]移動不能[/cc]にします。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]移動不能の持続時間:[cc]0秒[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "EN-US": "Throw your weapon in the targeted direction, [cc]pulling[/cc] the first enemy hit towards you.\nDeals [dmg](A) physical damage[/dmg].\n[cc]Roots[/cc] the enemy [other]based[/other] on the number of [other]Spirit Spear Charges[/other] on you.\n\n[#] Spirit Spear Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Root duration: [cc]0s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "DE-DE": "Schleudere deine Waffe in die anvisierte Richtung, sie wird den ersten getroffenen Gegner zu dir [cc]heranziehen[/cc].\nVerursacht [dmg](A) physischen Schaden[/dmg].\n[cc]Verwurzelt[/cc] den Gegner, [other]basierend[/other] auf der Anzahl an [other]Geisterspeer Aufladungen[/other], die du auf dir hast.\n\n[#] Geisterspeer Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Verwurzelungsdauer: [cc]0s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "AR-SA": "لإلقاء سلاحك في الاتجاه المستهدف [cc]وسحب[/cc] أول عدو يُصاب تجاهك.\nيتم إلحاق [dmg](A) من الضرر البدني[/dmg].\n[cc]لشلّ[/cc] العدو [other]بناءً[/other] على عدد [other]شحنات رمح الروح[/other] لديك.\n\n[#] شحنات رمح الروح: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] مدة الشلل: [cc]0[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "KO-KR": "목표 방향으로 무기를 던져, 타격하는 첫 적을 [cc]끌어[/cc]당깁니다.\n[dmg](A)의 물리 대미지[/dmg]를 입히며,\n[other]영혼의 창 스택[/other]의 [other]수[/other]에 [other]기반[/other]하여 적을 [cc]이동 불가[/cc] 상태로 만듭니다.\n \n[#] 영혼의 창 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 이동 불가 지속 시간: [cc]0s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]\"", "PT-BR": "Lança sua arma na direção alvo, [cc]puxando[/cc] o primeiro inimigo atingido para sua direção.\nCausa [dmg](A) de dano físico[/dmg].\n[cc]Enraíza[/cc] o inimigo [other]basedo[/other] no número de [other]cargas de Lança do Espírito[/other] em você.\n\n[#] Cargas de Lança do Espírito: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Duração do enraizamento: [cc]0s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "ZH-TW": "朝目標方向投擲武器,將第一個擊中的敵人[cc]牽引[/cc]至您身邊。\n造成[dmg](A)點物理傷害[/dmg]。\n使敵人[cc]定身[/cc],持續時間[other]依[/other]您身上[other]靈魂長矛層數[/other]的數量而定。\n\n[#]靈魂長矛層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]定身持續時間:[cc]0秒[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "ES-ES": "Lanza tu arma en la dirección señalada y [cc]arrastra[/cc] hacia ti al primer enemigo que golpees.\nInflige [dmg](A) de daño físico[/dmg].\n[cc]Inmoviliza[/cc] al enemigo [other]en función[/other] del número de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Duración de la Inmovilización: [cc]0s[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]", "ZH-CN": "朝目标方向投掷你的武器,[cc]拉拽[/cc]其第一个击中的敌人至你身边。\n造成[dmg](A)物理伤害[/dmg]。\n[cc]定身[/cc]目标敌人,持续时间[other]基于[/other]你身上[other]灵魂长矛叠层[/other]的数量。\n\n[#] 灵魂长矛叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 定身时间:[cc]0秒[/cc] | [cc](B)[/cc] | [cc](C)[/cc] | [cc](D)[/cc]" }, "target": "ground", "castingTime": 0, "hitDelay": 0.15, "standTime": 0.6, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 13, "castRange": 20, "category": "instant", "uiType": "crowdcontrol", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 0.8, "effect": "SKILLSHOT_PULL_EFFECT", "target": "enemy", "position": "atcaster", "removeOnLeave": false, "visible": false }, "invisibility": null } ], "3": [ { "spellType": "active", "uniqueName": "DASHDMG", "uiAtlas": null, "uiSprite": "DASH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Carica spericolata", "RU-RU": "Яростная атака", "PL-PL": "Bezmyślna Szarża", "TR-TR": "Pervasız Hücum", "ID-ID": "Serangan Ceroboh", "FR-FR": "Charge téméraire", "JA-JP": "無謀なチャージ", "EN-US": "Reckless Charge", "DE-DE": "Gewagter Angriff", "AR-SA": "الشحنة المندفعة", "KO-KR": "무모한 돌격", "PT-BR": "Investida Precipitada", "ZH-TW": "魯莽衝鋒", "ES-ES": "Carga temeraria", "ZH-CN": "鲁莽冲锋" }, "localizedDescriptions": { "IT-IT": "[mobility]Scatti[/mobility] verso la posizione bersaglio, [cc]scagliando in aria[/cc] tutti i nemici nella traiettoria per [cc](A)[/cc].\nInfligge [dmg]danni fisici[/dmg] [other]in base[/other] al numero di [other]cariche di Lancia spirituale[/other] che possiedi.\n\n[#] Cariche di Lancia spirituale: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsuma tutte le tue Cariche di Lancia spirituale.", "RU-RU": "Вы совершаете [mobility]рывок[/mobility] в указанную точку, [cc]подбрасывая[/cc] всех врагов на вашем пути [cc]в воздух[/cc] на [cc](A)[/cc].\nНаносит [dmg]физический урон[/dmg] [other]в зависимости[/other] от количества [other]зарядов Копья духов[/other] на вас.\n\n[#] Заряды Копья духов: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Урон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nПотребляет все ваши заряды Копья духов.", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, [cc]wyrzucając[/cc] wszystkich wrogów przez których przelecisz [cc]w powietrze[/cc] na [cc](A)[/cc].\nZadaje [dmg]pkt. obrażeń fizycznych[/dmg] [other]w oparciu[/other] o ilość [other]ładunków Włóczni Ducha[/other] na tobie.\n\n[#] Ładunki Włóczni: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Obrażenia: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n Zużywa wszystkie twoje ładunki Włóczni Ducha.", "TR-TR": "Hedef yöne doğru [mobility]atılıp[/mobility] içinden geçtiğin tüm düşmanları [cc](A)[/cc] boyunca [cc]havaya[/cc] [cc]fırlatırsın[/cc].\nSenin üzerindeki [other]Ruh Mızrağı Yükü[/other] miktarına [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Ruh Mızrağı Yükleri: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nÜzerindeki tüm Ruh Mızrağı Yüklerini harcar.", "ID-ID": "[mobility]Melesat[/mobility] ke posisi target, [cc]melempar[/cc] semua musuh yang dilewati [cc]ke udara[/cc] selama [cc](A)[/cc].\nMemberikan [dmg]damage fisik[/dmg] [other]berdasarkan[/other] jumlah [other]Charge Tombak Roh[/other] yang kamu miliki.\n\n[#] Charge Tombak Roh: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nMengonsumsi semua Charge Tombak Roh kamu.", "FR-FR": "[mobility]Foncez[/mobility] à la position ciblée, [cc]projetant[/cc] tous les ennemis traversés [cc]dans les airs[/cc] pendant [cc](A)[/cc].\nInflige des [dmg]dégâts physiques[/dmg] [other]selon[/other] le nombre de [other]Charges de Lance d'Esprit[/other] actives sur vous.\n\n[#] Charges de Lance d'Esprit : [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsomme toutes vos Charges de Lance d'Esprit.", "JA-JP": "狙った位置に向かって[mobility]ダッシュ[/mobility]して、通過した全ての敵を[cc]空中に[/cc][cc](A)[/cc]の間[cc]投げます[/cc]。\nあなたの[other]霊魂の槍のチャージ[/other]の量に[other]応じて[/other]、[dmg]物理ダメージ[/dmg]を与えます。\n\n[#]霊魂の槍のチャージ:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n自分の槍の精霊のチャージをすべて消費する。", "EN-US": "[mobility]Dash[/mobility] towards the targeted position, [cc]throwing[/cc] all enemies you pass through [cc]into the air[/cc] for [cc](A)[/cc].\nDeals [dmg]physical damage[/dmg] [other]based[/other] on the amount of [other]Spirit Spear Charges[/other] on you.\n\n[#] Spirit Spear Charges: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsumes all your Spirit Spear Charges.", "DE-DE": "[mobility]Presche[/mobility] zu deiner Zielposition und [cc]schleudere[/cc] alle Gegner auf deinem Weg für [cc](A)[/cc] [cc]in die Luft[/cc].\nVerursacht [dmg]physischen Schaden[/dmg] [other]entsprechend[/other] der Anzahl der auf dir liegenden [other]Geisterspeer Aufladungen[/other].\n\n[#] Geisterspeer Aufladungen: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nVerbraucht alle deine Geisterspeer-Aufladungen.", "AR-SA": "يمكن [mobility]الاندفاع[/mobility] تجاه الموقع المستهدف و[cc]إلقاء[/cc] جميع الأعداء في طريقك [cc]في الهواء[/cc] لمدة [cc](A)[/cc].\nتلحق [dmg]من الضرر البدني[/dmg] [other]بناءً[/other] على كمية [other]شحنات رمح الروح[/other] لديك.\n\n[#] شحنات رمح الروح: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nتستهلك كل شحنات رمح الروح عليك.", "KO-KR": "목표 위치로 [mobility]돌진[/mobility]하며 통과하는 모든 적을 [cc]공중[/cc]으로 [cc](A)[/cc]간 [cc]던집[/cc]니다.\n또한 [other]영혼의 창 스택[/other]의 수에 [other]기반[/other]하여 [dmg]물리 대미지[/dmg]를 입힙니다.\n \n [#] 영혼의 창 스택: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n [#] 대미지: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n모든 영혼의 창 스택을 소모합니다.", "PT-BR": "[mobility]Avança[/mobility] em direção à posição alvo, [cc]lançando[/cc] todos os inimigos pelos quais você passa [cc]no ar[/cc] por [cc](A)[/cc].\nCausa [dmg]dano físico[/dmg] [other]basedo[/other] na quantidade de [other]cargas de Lança do Espírito[/other] em você.\n\n[#] Cargas de Lança do Espírito: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsome todas as suas Cargas de Lança do Espírito", "ZH-TW": "朝目標位置[mobility]衝刺[/mobility],將路徑上所有敵人[cc]擊向[/cc][cc]空中[/cc],持續[cc](A)[/cc]。\n造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]您身上[other]靈魂長矛層數[/other]的數量而定。\n\n[#]靈魂長矛層數:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n消耗您身上所有靈魂長矛層數。", "ES-ES": "[mobility]Corre[/mobility] hacia la posición señalada y [cc]lanza[/cc] a todos los enemigos que cruces [cc]al aire[/cc] por [cc](A)[/cc].\nInflige [dmg]daño físico[/dmg] [other]en función[/other] de la cantidad de [other]cargas de Lanza espiritual[/other] que tengas.\n\n[#] Cargas de Lanza espiritual: [other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\nConsume todas tus cargas de Lanza espiritual.", "ZH-CN": "朝目标位置[mobility]突进[/mobility],[cc]击飞[/cc]所有过程中穿越的敌人,持续[cc](A)[/cc]。\n[other]基于[/other]你身上的[other]灵魂长矛叠层[/other]造成[dmg]物理伤害[/dmg]。\n\n[#] 灵魂长矛叠层:[other]0[/other] | [other]1[/other] | [other]2[/other] | [other]3[/other]\n[#] 伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg] | [dmg](E)[/dmg]\n\n消耗你所有的灵魂长矛叠层。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 1, "recastDelay": 20, "energyUsage": 18, "castRange": 13, "category": "damage", "uiType": "movement", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_SLOWPOISON", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Veleno lento", "RU-RU": "Медленный яд", "PL-PL": "Trucizna Spowolnienia", "TR-TR": "Yavaş Zehir", "ID-ID": "Racun Lambat", "FR-FR": "Poison lent", "JA-JP": "遅効毒", "EN-US": "Slow Poison", "DE-DE": "Langsames Gift", "AR-SA": "سم الإبطاء", "KO-KR": "둔화 독", "PT-BR": "Veneno Desacelerador", "ZH-TW": "緩速毒藥", "ES-ES": "Veneno lento", "ZH-CN": "减速毒药" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [cc]rallenta[/cc] il nemico bersaglio del [cc](A)[/cc] (contro i giocatori) / [cc](B)[/cc] (contro i mob) per [cc](C)[/cc].", "RU-RU": "[other]Каждая[/other] автоатака [cc]замедляет[/cc] выбранного врага на [cc](A)[/cc] (против игроков) / [cc](B)[/cc] (против монстров) в течение [cc](C)[/cc].", "PL-PL": "[other]Każdy[/other] autoatak [cc]spowalnia[/cc] wybranego wroga o [cc](A)[/cc] (przeciwko graczom) / [cc](B)[/cc] (przeciwko mobom) for [cc](C)[/cc].", "TR-TR": "[other]Her[/other] otomatik saldırı, hedef düşmanı [cc](A)[/cc] boyunca [cc](B)[/cc] (oyunculara karşı) / [cc](C)[/cc] (düşmanlara karşı) [cc]yavaşlatır[/cc].", "ID-ID": "[other]Setiap[/other] Auto-Serang [cc]memperlambat[/cc] target musuh sebesar [cc](A)[/cc] (vs. pemain) / [cc](B)[/cc] (vs. mob) selama [cc](C)[/cc].", "FR-FR": "[other]Toutes[/other] les auto attaques [cc]ralentissent[/cc] l'ennemi ciblé de [cc](A)[/cc] (contre les joueurs) / [cc](B)[/cc] (contre les monstres) pendant [cc](C)[/cc].", "JA-JP": "通常攻撃をする[other]たび[/other]に、[cc](A)[/cc]の間、狙った敵の[cc]移動速度を低下[/cc]する。対プレイヤー:[cc](B)[/cc]/対モブ:[cc](C)[/cc]", "EN-US": "[other]Each[/other] Auto-Attack [cc]slows[/cc] the targeted enemy by [cc](A)[/cc] (vs. players) / [cc](B)[/cc] (vs. mobs) for [cc](C)[/cc].", "DE-DE": "[other]Jeder[/other] automatische Angriff [cc]verlangsamt[/cc] den anvisierten Gegner für [cc](A)[/cc] um [cc](B)[/cc] (bei Spielern) / [cc](C)[/cc] (bei Mobs).", "AR-SA": "[other]كل[/other] هجوم تلقائي [cc]يبطئ[/cc] العدو المُستهدف بمقدار [cc](A)[/cc] (ضد اللاعبين) / وبمقدار [cc](B)[/cc] (ضد الغرماء) لمدة [cc](C)[/cc].", "KO-KR": "[other]각[/other] 자동 공격이 [cc](A)[/cc] 동안 대상 적을 [cc](B)[/cc] (vs. 플레이어) / [cc](C)[/cc] (vs. 몬스터) 만큼 [cc]느려지게[/cc] 만듭니다.", "PT-BR": "[other]Cada[/other] Ataque Automático [cc]desacelera[/cc] o alvo inimigo em [cc](A)[/cc] (contra jogadores) / [cc](B)[/cc] (contra monstros) por [cc](C)[/cc].", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使目標敵人[cc]緩速[/cc][cc](A)[/cc](對玩家)/[cc](B)[/cc](對怪物),持續[cc](C)[/cc]。", "ES-ES": "[other]Cada[/other] auto-ataque [cc]ralentiza[/cc] al enemigo señalado en [cc](A)[/cc] (contra jugadores) / [cc](B)[/cc] (contra monstruos) por [cc](C)[/cc].", "ZH-CN": "[other]每一次[/other]普通攻击都会[cc]减速[/cc]目标敌人[cc](A)[/cc](对玩家) / [cc](B)[/cc](对野怪),持续[cc](C)[/cc]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_HEALTHCHANCE_SPEAR", "uiAtlas": null, "uiSprite": "PASSIVE_VITALITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE", "descriptionLocaTag": "@SPELLS_PASSIVE_HEALTHCHANCE_DESC", "localizedNames": { "IT-IT": "Succhiavita", "RU-RU": "Выпивание жизни", "PL-PL": "Pijawka", "TR-TR": "Can Emme", "ID-ID": "Lintah Hidup", "FR-FR": "Sangsue de vie", "JA-JP": "生命のヒル", "EN-US": "Life Leech", "DE-DE": "Lebensraub", "AR-SA": "اكتساب الحياة", "KO-KR": "생명 강탈", "PT-BR": "Parasita de Vida", "ZH-TW": "生命竊取", "ES-ES": "Drenar sangre", "ZH-CN": "生命榨取" }, "localizedDescriptions": { "IT-IT": "[other]Ogni[/other] attacco automatico [heal]sottrae (A)[/heal] della [heal]Salute[/heal] [heal]persa[/heal] dal nemico.", "RU-RU": "[other]Каждая[/other] автоатака [heal]крадет (A)[/heal] от [heal]здоровья[/heal], [heal]теряемого[/heal] врагом.", "PL-PL": "[other]Każdy[/other] Autoatak [heal]kradnie (A)[/heal] [heal]Zdrowia[/heal] [heal]utraconego[/heal] przez wroga.", "TR-TR": "[other]Her[/other] otomatik saldırı, düşmanın [heal]kaybettiği[/heal] [heal]sağlığın[/heal] [heal](A)[/heal] kadarını çalar.", "ID-ID": "[other]Setiap[/other] Auto-Serang [heal]mencuri (A)[/heal] dari [heal]HP[/heal] yang [heal]hilang[/heal] dari musuh.", "FR-FR": "[other]Toutes[/other] les auto-attaques [heal]volent (A)[/heal] de la [heal]santé[/heal] que l'ennemi [heal]a perdue[/heal].", "JA-JP": "通常攻撃をする[other]たび[/other]に、敵が[heal]失った[/heal][heal]体力[/heal]の[heal](A)を奪います[/heal]。", "EN-US": "[other]Every[/other] Auto-Attack [heal]steals (A)[/heal] of the [heal]Health[/heal] the enemy has [heal]lost[/heal].", "DE-DE": "[other]Jeder[/other] automatische Angriff [heal]raubt (A)[/heal] des [heal]Lebens[/heal], das der Gegner [heal]verliert[/heal].", "AR-SA": "[other]كل[/other] هجوم تلقائي [heal]يمنحك (A)[/heal]من [heal]الصحة[/heal] التي [heal]فقدها[/heal]العدو.", "KO-KR": "[other]매[/other] 자동 공격 마다 적이 [heal]잃은[/heal] [heal]체력[/heal]의 [heal] (A)를 훔칩니다[/heal].", "PT-BR": "[other]Cada[/other] Ataque Automático [heal]rouba (A)[/heal] da [heal]Vida[/heal] [heal]perdida[/heal] pelo inimigo,", "ZH-TW": "[/other]每次[heal]進行普通攻擊時,[other]竊取(A)[/heal]敵人[heal]損失[/heal]的[heal]生命值[/heal]。", "ES-ES": "[other]Cada[/other] auto ataque [heal]roba (A)[/heal] de la [heal]salud[/heal] que el enemigo haya [heal]perdido[/heal].", "ZH-CN": "[other]每一次[/other]普通攻击[heal]偷取生命[/heal],等同敌人[heal]损失生命[/heal]的[heal](A)[/heal]比例。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_SPELLPOWER_CHANCE_SPEAR", "uiAtlas": null, "uiSprite": "PASSIVE_PARALYSIS", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_SPELLPOWER_CHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Impeto aggressivo", "RU-RU": "Агрессивный рывок", "PL-PL": "Agresywny Pośpiech", "TR-TR": "Saldırgan Hücum", "ID-ID": "Terjangan Agresif", "FR-FR": "Ruée violente", "JA-JP": "アグレッシブラッシュ", "EN-US": "Aggressive Rush", "DE-DE": "Aggressiver Rausch", "AR-SA": "الاندفاع العنيف", "KO-KR": "공격적인 돌격", "PT-BR": "Ímpeto Agressivo", "ZH-TW": "窮追猛打", "ES-ES": "Asalto agresivo", "ZH-CN": "挑衅突袭" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, i tuoi [buff]danni[/buff] aumentano del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](B)[/buff] в течение [buff](C)[/buff]", "PL-PL": "Co [other](A)[/other] Autoataków twoje [buff]obrażenia[/buff] rosną o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artar.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, [buff]damage[/buff] meningkat sebanyak [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, vos [buff]dégâts[/buff] augmentent de [buff](B)[/buff] for [buff](C)[/buff].", "JA-JP": "通常攻撃を[other](A)[/other]回するごとに、[buff]ダメージ[/buff]が[buff](B)[/buff]の間[buff](C)[/buff]増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, your [buff]damage[/buff] increases by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Alle [other](A)[/other] automatischen Angriffe wird dein [buff]Schaden[/buff] für [buff](B)[/buff] um [buff](C)[/buff] erhöht.", "AR-SA": "مع كل [other](A)[/other] من الهجمات التلقائية يزيد [buff]ضررك[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "[buff][/buff] 동안, 자동 공격 [other](A)[/other]번마다 가하는 [buff](B)[/buff]대미지가 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每[other](A)次[/other]普通攻擊,使您自身的[buff]傷害[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, tu [buff]daño[/buff] aumenta en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null }, { "spellType": "passive", "uniqueName": "PASSIVE_AASPEEDCHANCE_SPEAR", "uiAtlas": null, "uiSprite": "PASSIVE_AGILITY_1", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_AASPEEDCHANCE", "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Velocità degli attacchi automatici", "RU-RU": "Скорость автоатаки", "PL-PL": "Szybkość Autoataku", "TR-TR": "Otomatik Saldırı Hızı", "ID-ID": "Kecepatan Auto-Serang", "FR-FR": "Vitesse d'auto-attaque", "JA-JP": "オートアタック速度", "EN-US": "Auto-Attack Speed", "DE-DE": "Geschwindigkeit automatischer Angriffe", "AR-SA": "سرعة الهجوم التلقائي", "KO-KR": "자동 공격 속도", "PT-BR": "Velocidade do Ataque Automático", "ZH-TW": "普通攻擊速度", "ES-ES": "Velocidad de auto ataques", "ZH-CN": "普通攻击速度" }, "localizedDescriptions": { "IT-IT": "Ogni [other](A)[/other] attacchi automatici, aumenti la tua [buff]velocità d'attacco automatico[/buff] del [buff](B)[/buff] per [buff](C)[/buff].", "RU-RU": "При каждой [other](A)[/other] автоатаке увеличивает вашу [buff]скорость автоатак[/buff] на [buff](B)[/buff] в течение [buff](C)[/buff].", "PL-PL": "Co [other](A)[/other] autoataków zwiększasz swoją [buff]Szybkość autoataku[/buff] o [buff](B)[/buff] na [buff](C)[/buff].", "TR-TR": "Her [other](A)[/other] otomatik saldırıda, [buff]otomatik saldırı hızını[/buff] [buff](B)[/buff] boyunca [buff](C)[/buff] artırır.", "ID-ID": "Setiap [other](A)[/other] Auto-Serang, meningkatkan [buff]Kecepatan Auto-Serang[/buff] sebesar [buff](B)[/buff] selama [buff](C)[/buff].", "FR-FR": "Toutes les [other](A)[/other] auto attaques, augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](B)[/buff] pendant [buff](C)[/buff].", "JA-JP": "通常攻撃[other](A)[/other]ごとに、[buff](B)[/buff]の間、[buff]通常攻撃の速度[/buff]を[buff](C)[/buff] 増加する。", "EN-US": "Every [other](A)[/other] Auto-Attacks, increase your [buff]Auto-Attack Speed[/buff] by [buff](B)[/buff] for [buff](C)[/buff].", "DE-DE": "Alle [other](A)[/other] automatischen Angriffe, steigt deine [buff]automatische Angriffsgeschwindigkeit[/buff] für [buff](B)[/buff] um [buff](C)[/buff].", "AR-SA": "تزيد كل [other](A)[/other] من الهجمات التلقائية من [buff]سرعة هجومك التلقائي[/buff] بمقدار [buff](B)[/buff] لمدة [buff](C)[/buff].", "KO-KR": "자동 공격 [other](A)[/other]번마다, [buff][/buff] 동안 [buff](B)[/buff]자동 공격 속도가 [buff](C)[/buff]만큼 증가합니다.", "PT-BR": "A cada [other](A)[/other] Ataques Automáticos, aumenta sua [buff]Velocidade do Ataque Automático[/buff] em [buff](B)[/buff] por [buff](C)[/buff].", "ZH-TW": "每[other](A)次[/other]普通攻擊,使自身的[buff]普通攻擊速度[/buff]增加[buff](B)[/buff],持續[buff](C)[/buff]。", "ES-ES": "Cada [other](A)[/other] auto ataques, incrementa tu [buff]velocidad de auto ataques[/buff] en [buff](B)[/buff] durante [buff](C)[/buff].", "ZH-CN": "每[other](A)次[/other]普通攻击,使你的[buff]普通攻击速度[/buff]提高[buff](B)[/buff],持续[buff](C)[/buff]。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Lancia del sapiente", "RU-RU": "Копье (знаток)", "PL-PL": "Włócznia Adepta", "TR-TR": "Ehil Mızrağı", "ID-ID": "Tombak Mahir", "FR-FR": "Lance de l'adepte", "JA-JP": "槍(名人)", "EN-US": "Adept's Spear", "DE-DE": "Speer des Adepten", "AR-SA": "رمح البارع", "KO-KR": "숙련자의 창", "PT-BR": "Lança do Adepto", "ZH-TW": "老手級長矛", "ES-ES": "Lanza del iniciado", "ZH-CN": "老手级长矛" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 41, "attackSpeed": 1.1, "attackRange": 3, "weight": 5.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 13500, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": "LeftArm_3", "mainhandAnimationType": "spear1h", "craftingRequirements": { "time": 1, "silver": 0, "craftingFocus": 1286, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 16 }, { "uniqueName": "T4_METALBAR", "count": 8 } ] }, "transformation": null, "spriteName": "MAIN_SPEAR", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_DUALSWORD", "uiSprite": "2H_DUALSWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 800, "durability": 19059, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T4_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "SPINATTACK", "uiAtlas": "RefSpellAtlas", "uiSprite": "SPINNING_BLADES", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_SPINATTACK_V3_DESC", "localizedNames": { "IT-IT": "Lame roteanti", "RU-RU": "Крутящиеся лезвия", "PL-PL": "Wirujące Ostrza", "TR-TR": "Dönen Kılıçlar", "ID-ID": "Pedang Berputar", "FR-FR": "Lames tournoyantes", "JA-JP": "旋回の刃", "EN-US": "Spinning Blades", "DE-DE": "Wirbelklingen", "AR-SA": "نصال الدوران", "KO-KR": "회전하는 칼날", "PT-BR": "Lâminas Giratórias", "ZH-TW": "旋轉之刃", "ES-ES": "Remolino de hojas", "ZH-CN": "旋转之刃" }, "localizedDescriptions": { "IT-IT": "[mobility]Balza[/mobility] verso la posizione selezionata, diventando [buff]immune[/buff] agli [buff]effetti di controllo[/buff] fino all'[buff]impatto[/buff].\nInfligge [dmg](A) danni fisici[/dmg] in un raggio di [other](B) [/other] all' [other]impatto[/other].\n\nColpire almeno [other]un nemico[/other] aumenterà la tua [buff]velocità d'attacco automatico[/buff] del [buff](C)[/buff] e il tuo [buff]danno degli attacchi automatici[/buff] del [buff](D)[/buff] per [buff](E)[/buff].", "RU-RU": "Вы совершаете [mobility]прыжок[/mobility] к указанной точке, получая [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] до [buff]приземления[/buff].\nНаносит [dmg](A) физического урона[/dmg] в [other]радиусе (B)[/other] при [other]приземлении[/other].\n\nЗадев хотя бы [other]одного врага[/other], вы повысите свою [buff]скорость атаки[/buff] на [buff](C)[/buff], а [buff]урон обычных физических атак[/buff] - на [buff](D)[/buff] в течение [buff](E)[/buff].", "PL-PL": "[mobility]Skaczesz[/mobility] w kierunku wybranej pozycji, stając się [buff]odporny[/buff] na szystkie [buff]efekty kontroli tłumu[/buff] do chwili [buff]uderzenia[/buff].\nZadaje [dmg](A) pkt. obrażeń fizycznych[/dmg] w obszarze o promieniu [other](B)[/other] w chwili [other]uderzenia[/other].\n\nUderzenie co najmniej [other]jednego wroga[/other] zwiększy twoją [buff]Szybkość Ataku[/buff] o [buff](C)[/buff] i [buff]obrażenia fizyczne zwykłego ataku[/buff] o [buff](D)[/buff] przez [buff](E)[/buff].", "TR-TR": "Hedeflenen konuma doğru [mobility]sıçrarsın[/mobility] ve [buff]temas[/buff] anına kadar tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışıklığın[/buff] olur.\n[other](A) yarıçaplı[/other] bir alanda [other]temas[/other] anında[dmg](B) fiziksel hasar[/dmg] verir.\n\nEn az [other]bir düşmanı[/other] vurduğunda [buff](C)[/buff] boyunca [buff]otomatik saldırı hızın[/buff] [buff](D)[/buff] ve [buff]fiziksel otomatik saldırı hasarın[/buff] [buff](E)[/buff] artar.", "ID-ID": "[mobility]Melompat[/mobility] kearah posisi target, menjadi [buff]kebal[/buff] terhadap semua[buff]efek Kontrol Kerumunan[/buff] hingga [buff]berbenturan[/buff].\nMemberikan [dmg](A) damage fisik[/dmg] dalam [other](B) radius[/other] saat [other]berbenturan[/other].\n\nMengenai setidaknya [other]satu musuh[/other] akan meningkatkan [buff]Kecepatan Serang[/buff] kamu sebesar [buff](C)[/buff] dan [buff]damage serang fisik normal[/buff] sebesar [buff](D)[/buff] selama [buff](E)[/buff].", "FR-FR": "[mobility]Sautez[/mobility] vers la position ciblée, devenant [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foule[/buff] jusqu'à l'[buff]impact[/buff].\nInflige [dmg](A) dégâts physiques[/dmg] dans un [other](B)rayon de [/other] à l'[other]impact[/other].\n\nToucher au moins [other]un ennemi[/other] augmente votre [buff]vitesse d'auto-attaque[/buff] de [buff](C)[/buff] et les [buff]dégâts physiques des attaques normales[/buff] de [buff](D)[/buff] pendant [buff](E)[/buff].", "JA-JP": "対象の位置に向かって[mobility]跳び[/mobility]、[buff]着地[/buff]まで全ての[buff]CC効果[/buff]に対して[buff]免除[/buff]になる。\n[other]着地エリア[/other]に半径[other](A) 半径[/other]の[dmg](B)物理ダメージ[/dmg]を与えます。\n\n最低でも[other]一人の敵[/other]に命中した場合[buff]攻撃速度[/other]を[buff](C)[/buff]と[buff]フィジカルノーマル攻撃ダメージ[/buff]が[buff](D)[/buff]間\n[buff](E)[/buff]増加します。", "EN-US": "[mobility]Leap[/mobility] towards the targeted position, becoming [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] until [buff]impact[/buff].\nDeals [dmg](A) physical damage[/dmg] in a [other](B) radius[/other] on [other]impact[/other].\n\nHitting at least [other]one enemy[/other] will increase your [buff]Auto-Attack Speed[/buff] by [buff](C)[/buff] and [buff]physical Auto-Attack Damage[/buff] by [buff](D)[/buff] for [buff](E)[/buff].", "DE-DE": "[mobility]Springe[/mobility] auf die anvisierte Position und werde [buff]bis zur Landung immun[/buff] gegen alle [buff]CC-Effekte[/buff].\nVerursacht bei [other]Einschlag[/other] [dmg](A) physischen Schaden[/dmg] in [other](B) Radius[/other].\n\nWird mindestens [other]ein Gegner[/other]getroffen, steigt für [buff](C)[/buff] deine [buff]Angriffsgeschwindigkeit[/buff] um [buff](D)[/buff] und dein [buff]normaler physischer Angriffsschaden[/buff]um [buff](E)[/buff].", "AR-SA": "[mobility]القفز[/mobility] تجاه الموقع المستهدف يمنحك [buff]حصانة[/buff] ضد كل [buff]تأثيرات السيطرة على الحشود[/buff] حتى [buff]الاصطدام[/buff].\nتلحق [dmg](A) من الضرر البدني[/dmg] في نطاق [other](B) من الأمتار[/other] عند [other]الاصطدام[/other].\n\nإن ضرب [other]عدو واحد[/other] على الأقل سيزيد [buff]سرعة الهجوم التلقائي[/buff] لديك بمقدار [buff](C)[/buff] [buff]وضرر الهجوم التلقائي البدني[/buff] بمقدار [buff](D)[/buff] لمدة [buff](E)[/buff].", "KO-KR": "목표 위치를 향해 [mobility]도약[/mobility]하며, [buff]착지[/buff] 전까지 모든 [buff]군중 제어 효과[/buff]에 [buff]면역[/buff] 상태가 됩니다.\n[other]착지[/other] 시 [other](A) 범위[/other] 내에 [dmg](B)의 물리 대미지[/dmg]를 입힙니다.\n\n최소 [other]한 명 이상의 적[/other]에게 적중 시, [buff](C)[/buff] 동안 내 [buff]공격 속도[/buff]가 [buff](D)[/buff]만큼, [buff]일반 물리 공격 대미지[/buff]가 [buff](E)[/buff]만큼 증가합니다.", "PT-BR": "[mobility]Salta[/mobility] em direção à posição alvo, tornando-se [buff]imune[/buff] a todos os [buff]efeitos de Controle de Multidões[/buff] até o [buff]impacto[/buff].\nCausa [dmg](A) de dano físico[/dmg] em um raio de [other](B)[/other] no [other]impacto[/other].\n\nAtingir pelo menos [other]um inimigo[/other] aumentará sua [buff]Velocidade do Ataque Automático[/buff] em [buff](C)[/buff] e [buff]Dano Físico do Ataque Automático[/buff] por [buff](D)[/buff] por [buff](E)[/buff].", "ZH-TW": "朝目標位置[mobility]跳躍[/mobility],[buff]落地[/buff]前對所有[buff]群體控制效果[/buff][buff]免疫[/buff]。\n[other]落地[/other]時對[other](A)半徑範圍[/other]內造成[dmg](B)點物理傷害[/dmg]。\n\n至少擊中[other]一名敵人[/other]時,使自身[buff]攻擊速度[/buff]增加[buff](C)[/buff]、[buff]物理普通攻擊傷害[/buff]增加[buff](D)[/buff],持續[buff](E)[/buff]。", "ES-ES": "[mobility]Salta[/mobility] hacia la posición señalada y vuélvete [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff] hasta [buff]impactar[/buff] con el suelo.\nInflige [dmg](A) de daño físico[/dmg] en un [other]radio de (B)[/other] al [other]impactar[/other].\n\nGolpear al menos a [other]un enemigo[/other] incrementará tu [buff]velocidad de ataque[/buff] en [buff](C)[/buff] y el [buff]daño de tus ataques físicos normales[/buff] en [buff](D)[/buff] durante [buff](E)[/buff].", "ZH-CN": "朝目标位置[mobility]跳跃[/mobility],在[buff]落地[/buff]前[buff]免疫[/buff]所有[buff]群体控制效果[/buff]。\n在[other]落地[/other]后,于[other](A)半径[/other]范围内造成[dmg](B)物理伤害[/dmg]。\n\n若此技能至少击中[other]一个敌人[/other],则使你的[buff]攻击速度[/buff]提高[buff](C)[/buff],[buff]普通攻击物理伤害[/buff]提高[buff](D)[/buff],持续[buff](E)[/buff]。" }, "target": "ground", "castingTime": 0, "hitDelay": 0, "standTime": 0, "disruptionFactor": 0, "recastDelay": 15, "energyUsage": 17, "castRange": 13, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Doppie spade del sapiente", "RU-RU": "Парные мечи (знаток)", "PL-PL": "Podwójne Miecze Adepta", "TR-TR": "Ehil Çifte Kılıcı", "ID-ID": "Pedang Ganda Mahir", "FR-FR": "Épée double de l'adepte", "JA-JP": "双剣(名人)", "EN-US": "Adept's Dual Swords", "DE-DE": "Zweischwerter des Adepten", "AR-SA": "سيوف البارع المزدوجة", "KO-KR": "숙련자의 듀얼 소드", "PT-BR": "Espadas Duplas do Adepto", "ZH-TW": "老手級雙劍", "ES-ES": "Dos espadas del iniciado", "ZH-CN": "老手级双剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 30, "attackSpeed": 1.5, "attackRange": 3, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 12706, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 700, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "dualwield", "craftingRequirements": { "time": 1.333, "silver": 0, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_METALBAR", "count": 20 }, { "uniqueName": "T4_LEATHER", "count": 12 } ] }, "transformation": null, "spriteName": "2H_DUALSWORD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T2_2H_TOOL_HAMMER", "uiSprite": "2H_STONEHAMMER", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 2, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello da cavapietre del novizio", "RU-RU": "Кувалда (новичок)", "PL-PL": "Młot do Kamienia Nowicjusza", "TR-TR": "Acemi Taş Çekici", "ID-ID": "Palu Batu Pemula", "FR-FR": "Masse de pierre de l'apprenti", "JA-JP": "ストーンハンマー(見習い)", "EN-US": "Novice's Stone Hammer", "DE-DE": "Steinhammer des Novizen", "AR-SA": "مطرقة أحجار المبتدئ", "KO-KR": "초심자의 돌 망치", "PT-BR": "Martelo de Pedra do Novato", "ZH-TW": "新手級採石鎚", "ES-ES": "Martillo de piedra del novato", "ZH-CN": "新手级石锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 22, "attackSpeed": 1, "attackRange": 3, "weight": 0.75, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 400, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 300, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.16667, "silver": 0, "craftingFocus": 140, "craftResourceList": [ { "uniqueName": "T2_PLANKS", "count": 6 }, { "uniqueName": "T2_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_TOOL_KNIFE", "uiSprite": "MAIN_SKINNINGKNIFE", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "hide", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Coltello da scuoiatore del sapiente", "RU-RU": "Свежевальный нож (знаток)", "PL-PL": "Nóż do Skórowania Adepta", "TR-TR": "Ehil Deri Yüzme Bıçağı", "ID-ID": "Pisau Pengulit Mahir", "FR-FR": "Couteau à dépecer de l'adepte", "JA-JP": "皮剥ぎナイフ(名人)", "EN-US": "Adept's Skinning Knife", "DE-DE": "Abhäutemesser des Adepten", "AR-SA": "سكين سلخ للبارع", "KO-KR": "숙련자의 무두질용 나이프", "PT-BR": "Faca de Esfolar do Adepto", "ZH-TW": "老手級剝皮刀", "ES-ES": "Cuchillo de despellejar del iniciado", "ZH-CN": "老手级剥皮刀" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 31, "attackSpeed": 1, "attackRange": 3, "weight": 1.69, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 2800, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 700, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_skinning knife", "craftingRequirements": { "time": 0.33333, "silver": 0, "craftingFocus": 429, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 6 }, { "uniqueName": "T4_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "MAIN_SKINNINGKNIFE", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_FLAIL", "uiSprite": "2H_FLAIL", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "mace", "categoryName": "Mace", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T8_CLOTH_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Stella del mattino dell'anziano", "RU-RU": "Моргенштерн (старейшина)", "PL-PL": "Morgensztern Starszego", "TR-TR": "Yüce Çivili Gürzü", "ID-ID": "Bintang Kejora Tetua", "FR-FR": "Morgenstern du sage", "JA-JP": "モーニングスター(老熟)", "EN-US": "Elder's Morning Star", "DE-DE": "Morgenstern des Ältesten", "AR-SA": "صولجان نجم الصباح للحكيم", "KO-KR": "장로의 모닝 스타", "PT-BR": "Mangual do Ancião", "ZH-TW": "禪師級晨星", "ES-ES": "Mangual del anciano", "ZH-CN": "禅师级晨星" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 59, "attackSpeed": 0.667, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 200, "itemPower": 1100, "hitpointsRegenerationBonus": 0.2, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "mace2h", "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T8_METALBAR", "count": 20 }, { "uniqueName": "T8_CLOTH", "count": 12 } ] }, "transformation": null, "spriteName": "2H_FLAIL", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_SET1", "uiSprite": "2H_KNUCKLES_SET1", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti da picchiatore del gran maestro", "RU-RU": "Перчатки крушителя (магистр)", "PL-PL": "Rękawice Awanturnika Wszechmistrza", "TR-TR": "Büyük Usta Kavgacı Eldiveni", "ID-ID": "Sarung Tangan Penengkar Grandmaster", "FR-FR": "Gantelets de bagarreur du grand maître", "JA-JP": "乱闘者のグローブ(グランドマスター)", "EN-US": "Grandmaster's Brawler Gloves", "DE-DE": "Schlägerhandschuhe des Großmeisters", "AR-SA": "قفازا الشجاع للأستاذ", "KO-KR": "그랜드마스터의 난투 장갑", "PT-BR": "Luvas de Lutador do Grão-mestre", "ZH-TW": "宗師級格鬥家手套", "ES-ES": "Guantes de peleador del gran maestro", "ZH-CN": "宗师级格斗手套" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET1", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_SET2", "uiSprite": "2H_KNUCKLES_SET2", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "DIVEPUNCH_RISE", "uiAtlas": null, "uiSprite": "KNUCKLES_DIVEKICK_RISE", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Assalto del falco", "RU-RU": "Удар сокола", "PL-PL": "Sokoli Cios", "TR-TR": "Şahin Ezişi", "ID-ID": "Pukulan Elang", "FR-FR": "Frappe du faucon", "JA-JP": "鷹の強打", "EN-US": "Falcon Smash", "DE-DE": "Falkenschlag", "AR-SA": "الصقر الساحق", "KO-KR": "팔콘 스매시", "PT-BR": "Esmagada do Falcão", "ZH-TW": "獵鷹猛撞", "ES-ES": "Golpetazo de halcón", "ZH-CN": "鹰啸式" }, "localizedDescriptions": { "IT-IT": "Galleggi in aria e diventi [buff]immune[/buff] a tutti gli [buff]effetti di controllo[/buff] fino a [buff](A)[/buff].\n\nAttiva di nuovo il potere per [mobility]tuffarti in picchiata[/mobility] sulla posizione bersaglio.\nInfligge [dmg]danno fisico[/dmg] in un [other]raggio di (B)[/other] all'impatto [other]in base[/other]alla [other]distanza[/other]del nemico dalla posizione bersaglio.\n\n[#] Distanza: [other](C)[/other] | [other](B)[/other]\n[#] Danni: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "RU-RU": "Вы поднимаетесь в воздух и получаете [buff]невосприимчивость[/buff] ко всем [buff]эффектам контроля[/buff] вплоть до [buff](A)[/buff].\n\nАктивируйте навык вновь, чтобы [mobility]переместиться[/mobility] к указанному месту.\nНаносит [dmg]физический урон[/dmg] в [other]радиусе (B)[/other] при ударе [other]в зависимости[/other] от [other]расстояния[/other] до противника от указанного места.\n\n[#] Расстояние: [other](C)[/other] | [other](B)[/other]\n[#] Урон: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "PL-PL": "Unosisz się w powietrze, stając się [buff]odpornym[/buff] na wszystkie [buff]efekty kontroli tłumu[/buff] do [buff](A)[/buff]. \n\nAktywujesz umiejętność w powietrzu ponownie, aby [mobility]spaść[/mobility] do wybranej pozycji.\nZadaje [dmg]obrażenia fizyczne[/dmg] w promieniu [other](B)[/other] w chwili uderzenia, [other]oparte[/other] na [other]odległości[/other] wroga od wybranej pozycji.\n\n[#] Odległość: [other](C)[/other] | [other](B)[/other]\n[#] Obrażenia: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "TR-TR": "Havaya süzülüp en fazla [buff](A)[/buff] boyunca tüm [buff]kitle kontrol etkilerine[/buff] karşı [buff]bağışık[/buff] olursun. \n\nHedef konuma doğru [mobility]dalış[/mobility] yapmak için yeteneği tekrar kullan.\nDarbe anında [other](B) yarıçaplı[/other] bir alanda, düşmanın hedef konumdan [other]uzaklığına[/other] [other]bağlı olarak[/other] [dmg]fiziksel hasar[/dmg] verir.\n\n[#] Mesafe: [other](C)[/other] | [other](B)[/other]\n[#] Hasar: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ID-ID": "Melayang di udara dan menjadi [buff]kebal[/buff] terhadap semua [buff]efek Kontrol Kerumunan[/buff] hingga [buff](A)[/buff]. \n\nMerapal ulang kemampuan untuk [mobility]menukik[/mobility] ke arah posisi target.\nMenimbulkan [dmg]damage fisik[/dmg] dalam [other]radius (B)[/other] saat benturan [other]berdasarkan[/other] pada [other]jarak[/other] musuh dari posisi target.\n\n[#] Jarak: [other](C)[/other] | [other](B)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "FR-FR": "Flottez dans les airs et devenez [buff]immunisé[/buff] à tous les [buff]effets de contrôle de foules[/buff] pendant [buff](A)[/buff]. \n\nRelancez la compétence pour [mobility]plonger[/mobility] vers la position ciblée. \nInflige [dmg]dégâts physiques[/dmg] dans un [other]rayon de (B)[/other] à l'impact [other]en fonction[/other] de la [other]distance[/other] de l'ennemi par rapport à la position ciblée.\n\n[#] Distance : [other](C)[/other] | [other](B)[/other] \n[#] Dégâts : [dmg](E)[/dmg] | [dmg](F)[/dmg]", "JA-JP": "空中に浮いて、最大[buff](A)[/buff]の間、全ての[buff]クラウドコントロール効果[/buff]の[buff]影響を受けなく[/buff]なります。\n\n能力を再詠唱して狙った位置に[mobility]ダイブ[/mobility]します。\n[other](B) 半径[/other]内に[dmg]物理ダメージ[/dmg]を与え、衝撃時にターゲット位置からの敵の[other]距離[/other][other]に応じて[/other]にダメージが変化する。\n\n[#]距離:[other](C)[/other] | [other](B)[/other]\n[#]ダメージ:[dmg](E)[/dmg] | [dmg](F)[/dmg]", "EN-US": "Float into the air and become [buff]immune[/buff] to all [buff]Crowd Control effects[/buff] for up to [buff](A)[/buff]. \n\nRecast the ability to [mobility]dive[/mobility] towards the targeted position.\nDeals [dmg]physical damage[/dmg] within a [other](B) radius[/other] upon impact [other]based[/other] on the [other]distance[/other] of the enemy from the targeted position.\n\n[#] Distance: [other](C)[/other] | [other](B)[/other]\n[#] Damage: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "DE-DE": "Du schwebst für bis zu [buff](A)[/buff] in der Luft und bist solange [buff]immun[/buff] gegen alle [buff]CC-Effekte[/buff]. \n\nAktiviere die Fertigkeit erneut in der Luft, um auf die anvisierte Position auf dem Boden zu [mobility]springen[/mobility].\nVerursacht beim Einschlag [dmg]physischen Schaden[/dmg] in [other](B) Radius[/other], [other]basierend[/other] auf der [other]Entfernung[/other] des Gegners von der anvisierten Position.\n\n[#] Entfernung: [other](C)[/other] | [other](B)[/other]\n[#] Schaden: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "AR-SA": "يمكنك التحليق والتمتع [buff]بحصانة[/buff] من جميع [buff] تأثيرات التحكم في الحشود[/buff] لما يصل إلى[buff](A)[/buff]. \n\nيمكن إعادة إطلاق القدرة [mobility]للاندفاع[/mobility] نحو الموقع المستهدف.\nتلحق [dmg]ضررًا بدنيًا[/dmg] في [other]محيط (B) [/other] عند الاصطدام [other]بناءً[/other] على [other]المسافة[/other] بين العدو والموقع المستهدف.\n\n[#] المسافة: [other](C)[/other] | [other](B)[/other]\n[#] الضرر: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "KO-KR": "최대 [buff](A)[/buff] 동안 공중으로 떠올라 모든 [buff]군중 제어 효과[/buff]로부터 [buff]면역[/buff] 상태가 됩니다.\n\n스킬을 다시 사용해 목표 위치를 향해 [mobility]돌진[/mobility]할 수 있습니다.\n충돌 시, [other]반경 (B)[/other]내에 있는 적에게 목표 지점과의 [other]거리에 따라[/other] [dmg]물리 대미지[/dmg]를 입힙니다.\n\n[#] 거리: [other](C)[/other] | [other](B)[/other]\n[#] 대미지: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "PT-BR": "Flutua no ar e torna-se [buff]imune[/buff] a todos os [buff]efeitos de controle de grupo[/buff] por até [buff](A)[/buff]. \n\nRelance a habilidade para [mobility]mergulhar[/mobility] em direção à posição alvo.\nCausa [dmg]dano físico[/dmg] em uma área com [other](B) de raio[/other] após o impacto [other]baseado[/other] na [other]distância[/other] do inimigo da posição alvo.\n\n[#] Distância: [other](C)[/other] | [other](B)[/other]\n[#] Dano: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ZH-TW": "飄浮至空中,對所有[buff]群體控制效果[/buff][buff]免疫[/buff],最多持續[buff](A)[/buff]。\n\n重複施放技能,朝目標位置[mobility]俯衝[/mobility]。\n接觸後對[other](B)半徑範圍[/other]內造成[dmg]物理傷害[/dmg],傷害量[other]依[/other]目標位置敵人的[other]距離[/other]而定。\n\n[#]距離:[other](C)[/other] | [other](B)[/other]\n[#]傷害:[dmg](E)[/dmg] | [dmg](F)[/dmg]", "ES-ES": "Flota en el aire y hazte [buff]inmune[/buff] a todos los [buff]efectos de control de multitudes[/buff] por hasta [buff](A)[/buff]. \n\nVuelve a lanzar la habilidad para [mobility]saltar[/mobility] hacia la posición señalada.\nInflige [dmg]daño físico[/dmg] en un [other]radio de (B)[/other] al impactar [other]según[/other] la [other]distancia[/other] a la que se encuentre el enemigo de la posición señalada.\n\n[#] Distancia: [other](C)[/other] | [other](B)[/other]\n[#] Daño: [dmg](E)[/dmg] | [dmg](F)[/dmg]", "ZH-CN": "漂浮至空中,对[buff]群体控制效果免疫[/buff],最多可持续[buff](A)[/buff]。\n\n[other]重复施放[/other]此技能以[mobility]降落[/mobility]至目标位置。\n落地后在[other](B)半径[/other]范围内造成[dmg]物理伤害[/dmg],伤害[other]基于[/other]敌人与目标位置的[other]距离[/other]。\n\n[#] 距离:[other](C)[/other] | [other](B)[/other]\n[#] 伤害:[dmg](E)[/dmg] | [dmg](F)[/dmg]" }, "target": "self", "castingTime": 0, "hitDelay": 0, "standTime": 3, "disruptionFactor": 0, "recastDelay": 0, "energyUsage": 15, "castRange": 0, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": null, "invisibility": null } ] }, "passiveSlots": { "1": [ { "spellType": "passive", "uniqueName": "PASSIVE_KNUCKLE_BRAWLER_SPEED", "uiAtlas": null, "uiSprite": "PASSIVE_DAZE", "revision": 333277, "nameLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY", "descriptionLocaTag": "@SPELLS_PASSIVE_KNUCKLE_FURY_SPEED_DESC", "localizedNames": { "IT-IT": "Furia letale", "RU-RU": "Фатальная ярость", "PL-PL": "Śmiertelna Furia", "TR-TR": "Ölümcül Öfke", "ID-ID": "Amarah Fatal", "FR-FR": "Fureur fatale", "JA-JP": "致命の激怒", "EN-US": "Fatal Fury", "DE-DE": "Todeswut", "AR-SA": "الغضب المميت", "KO-KR": "치명적인 분노", "PT-BR": "Fúria Fatal", "ZH-TW": "致命猛攻", "ES-ES": "Furia fatal", "ZH-CN": "致命狂怒" }, "localizedDescriptions": { "IT-IT": "Con [other]ogni[/other] attacco automatico, i tuoi [buff]danni[/buff] aumentano del [buff](A)[/buff] per [buff](B)[/buff] ([other]si accumula[/other] fino a [other](C)[/other] volte)\n\nRaggiunta la [other]quantità massima di accumuli[/other] il buff [other]non può ricaricarsi[/other] e si esaurisce.", "RU-RU": "При [other]каждой[/other] автоатаке ваш [buff]урон[/buff] увеличивается на [buff](A)[/buff] в течение [buff](B)[/buff] ([other]накапливается[/other] до [other](C)[/other] раз).\n\nПри достижении [other]максимального количества зарядов[/other] баф [other]не будет обновляться[/other] и пропадет после окончания его действия.", "PL-PL": "[other]Z każdym[/other] autoatakiem twoje [buff]obrażenia[/buff] rosną o [buff](A)[/buff] na [buff](B)[/buff] ([other]Kumuluje się[/other] do [other](C)[/other] razy).\n\nPrzy [other]maksymalnej kumulacji[/other] buff [other]nie może zostać odświeżony[/other] i wygaśnie.", "TR-TR": "[other]Her[/other] otomatik saldırıda [buff]hasarın[/buff] [buff](A)[/buff] boyunca [buff](B)[/buff] artar (en fazla [other](C)[/other] defa [other]birikir[/other])\n\n[other]Azami istiflemede[/other] güçlendirme [other]yenilenemez[/other] ve tükenir.", "ID-ID": "[other]Setiap[/other] Auto-Serang, [buff]damage[/buff] bertambah sebanyak [buff](A)[/buff] hingga [buff](B)[/buff] ([other]Tumpukan[/other] hingga [other](C)[/other] kali).\n\nPada [other]tumpukan maks[/other] buff [other]tidak bisa di-refresh[/other] dan akan habis.", "FR-FR": "À [other]chaque[/other]auto attaque, vos [buff]dégâts[/buff] augmentent de [buff](A)[/buff] pendant [buff](B)[/buff] ([other]Cumulable[/other] jusqu'à [other](C)[/other] fois).\n\nUne fois le [other]cumul maximum atteint[/other] le bonus [other]ne peut pas être rafraîchit[/other] et s'estompe.", "JA-JP": "[buff](A)[/buff]の間、通常攻撃する[other]たび[/other]に、[buff]ダメージ[/buff]が[buff](B)[/buff]増加する(最大[other](C)[/other]回まで[other]スタック[/other]する)。\n\n[other]最大スタック[/other]になると、バフを[other]更新することはできず[/other]、無効化になる。", "EN-US": "[other]Every[/other] Auto-Attack, your [buff]damage[/buff] increases by [buff](A)[/buff] for [buff](B)[/buff] ([other]Stacks[/other] up to [other](C)[/other] times)\n\nOn [other]max stacks[/other] the buff [other]can't be refreshed[/other] and will run out.", "DE-DE": "Mit [other]jedem[/other] automatischen Angriff steigt dein [buff]Schaden[/buff] für [buff](A)[/buff] um [buff](B)[/buff] (Bis zu [other][/other] [other](C)[/other]Stapel).\n\nBei erreichter [other]max. Stapelanzahl[/other] kann der Buff [other]nicht mehr erneuert werden[/other] und läuft danach aus.", "AR-SA": "مع [other]كل[/other] هجوم تلقائي يزداد [buff]ضررك[/buff] بمقدار [buff](A)[/buff] لمدة [buff](B)[/buff] ([other]تتكدس[/other] لما يصل إلى [other](C)[/other] من المرات)\n\nلا يمكن [other]تحديث[/other] التقوية في حالة بلوغ [other]الحد الأقصى من التكدسات[/other] وستنفد.", "KO-KR": "[buff](A)[/buff] 동안 [other]각[/other] 자동 공격마다 [buff]대미지[/buff]가 [buff](B)[/buff]만큼 증가합니다 (최대 [other](C)[/other]번까지 [other]중첩[/other]됨).\n\n[other]최대 스택[/other]이라면 버프가 [other]갱신되지 않으며[/other] 소모됩니다.", "PT-BR": "[other]A cada[/other] Ataque Automático, seu [buff]dano[/buff] aumenta em [buff](A)[/buff] por [buff](B)[/buff] ([other]Acumula[/other] até [other](C)[/other] vezes).\n\nCom [other]acúmulo máximo[/other], o bônus [other]não pode ser atualizado[/other] e se esgotará.", "ZH-TW": "[other]每次[/other]進行普通攻擊時,使自身[buff]傷害[/buff]增加[buff](A)[/buff],持續[buff](B)[/buff](最多可[other]疊加(C)[/other]層)。\n\n達到[other]層數上限[/other]時,此增益效果[other]不會重置[/other],並將於持續時間結束時消失。", "ES-ES": "Con [other]cada[/other] auto-ataque, tu [buff]daño[/buff] incrementa en [buff](A)[/buff] por [buff](B)[/buff] ([other]Se acumula[/other] hasta [other](C)[/other] veces).\n\nAl alcanzar el número [other]máximo de acumulaciones[/other], el buff [other]no podrá ser renovado[/other] y se agotará.", "ZH-CN": "[other]每一次[/other]普通攻击,使你的[buff]伤害[/buff]提高[buff](A)[/buff],持续[buff](B)[/buff](最多可[other]堆叠(C)次[/other])。\n\n达到[other]最大堆叠[/other]后,此增益[other]无法刷新[/other],并会在持续时间结束时消失。" }, "buff": null, "reflectDamage": null } ] }, "localizedNames": { "IT-IT": "Bracciali da battaglia del gran maestro", "RU-RU": "Боевые наручи (магистр)", "PL-PL": "Karwasze Bitewne Wszechmistrza", "TR-TR": "Büyük Usta Savaş Elçeği", "ID-ID": "Bracer Tempur Grandmaster", "FR-FR": "Brassards de bataille du grand maître", "JA-JP": "バトルブレイサー(グランドマスター)", "EN-US": "Grandmaster's Battle Bracers", "DE-DE": "Kampfarmschützer des Großmeisters", "AR-SA": "واقيات أذرع المعركة للأستاذ", "KO-KR": "그랜드마스터의 전투 브레이서", "PT-BR": "Braçadeiras de Batalha do Grão-mestre", "ZH-TW": "宗師級戰鬥腕甲", "ES-ES": "Brazales de batalla del gran maestro", "ZH-CN": "宗师级战斗护腕" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET2", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_KNUCKLES_SET3", "uiSprite": "2H_KNUCKLES_SET3", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "knuckles", "categoryName": "War Gloves", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1100, "durability": 64323, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1200, "durability": 96485, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1300, "durability": 144727, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1400, "durability": 217090, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "IMPULSE_PUNCH", "uiAtlas": null, "uiSprite": "KNUCKLES_IMPULSE_PUNCH", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": null, "localizedNames": { "IT-IT": "Collasso gravitazionale", "RU-RU": "Гравитационный коллапс", "PL-PL": "Załamanie Grawitacyjne", "TR-TR": "Yer Çekimsel Çökme", "ID-ID": "Runtuhan Gravitasi", "FR-FR": "Effondrement gravitationnel", "JA-JP": "重力崩壊", "EN-US": "Gravitational Collapse", "DE-DE": "Gravitationskollaps", "AR-SA": "انهيار الجاذبية", "KO-KR": "중력 붕괴", "PT-BR": "Colapso Gravitacional", "ZH-TW": "重力塌縮", "ES-ES": "Colapso gravitacional", "ZH-CN": "漩涡式" }, "localizedDescriptions": { "IT-IT": "Sferri un potente pugno in un [other]cono di fronte[/other] a te, che infligge [dmg]danni magici[/dmg] e [cc]rallentando[/cc] tutti i nemici colpiti per [cc](A)[/cc] [other]in base[/other] al tipo di [other]armatura[/other] che indossano.\n\n[#] Armatura: [other]Piastre[/other] o [other]mob[/other] | [other]Cuoio[/other] | [other]Altro[/other]\n[#] Danni: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Rallentamento: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nI nemici colpiti diventano [other]immuni[/other] a [other]Collasso[/other] per [other](H)[/other].", "RU-RU": "Вы проводите мощный удар в зоне [other]конуса перед[/other] собой, нанеся [dmg]магический урон[/dmg] и [cc]замедлив[/cc] всех задетых врагов на [cc](A)[/cc] [other]в зависимости[/other] от типа [other]брони[/other], которую носит враг.\n\nБроня: [other]Тяжелая[/other] или [other]монстры[/other] / [other]Кожаная[/other] / [other]Прочая[/other]\nУрон: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\nЗамедление: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nЗадетые враги получают [other]невосприимчивость[/other] к другому [other]Коллапсу[/other] на [other](H)[/other].", "PL-PL": "Zadajesz potężny cios w [other]stożku przed[/other] tobą, zadając [dmg]obrażenia magiczne[/dmg] i [cc]spowalniając[/cc] wszystkich uderzonych wrogów na [cc](A)[/cc] [other]w oparciu[/other] o typ [other]zbroi[/other] jaką ma na sobie wróg.\n\nZbroja: [other]Materiałowa[/other] / [other]Skórzana[/other] / [other]Płytowa[/other]\nObrażenia: [dmg](B)[/dmg] / [dmg](C)[/dmg] / [dmg](D)[/dmg]\nSlow: [cc](E)[/cc] / [cc](F)[/cc] / [cc](G)[/cc]\n\nUderzeni wrogowie stają się [other]odporni[/other] na kolejne [other]Zapadnięcie[/other] przez [other](H)[/other].", "TR-TR": "Önündeki [other]koni şeklindeki[/other] bir alana kuvvetli bir yumruk savurarak [dmg]sihirli hasar[/dmg] verirsin ve isabet alan tüm düşmanları, düşmanın giydiği [other]zırh[/other] türüne [other]bağlı olarak[/other] [cc](A)[/cc] boyunca [cc]yavaşlatırsın[/cc].\n\n[#] Zırh: [other]Plaka[/other] veya [other]Oyuncu olmayan düşmanlar[/other] | [other]Deri[/other] | [other]diğer[/other]\n[#] Hasar: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Yavaşlatma: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nİsabet alan düşmanlar [other](H)[/other] boyunca başka bir [other]Çökme'ye[/other] karşı [other]bağışık[/other] olur.", "ID-ID": "Mengeluarkan tinju kuat [other]mengerucut ke depan[/other], memberikan [dmg]damage sihir[/dmg] dan [cc]memperlambat[/cc] semua musuh yang terkena serangan selama [cc](A)[/cc] [other]berdasarkan[/other] jenis [other]armor[/other] yang dipakai musuh.\n\n[#] Armor: [other]Pelat[/other] atau [other]Mob[/other] | [other]Kulit[/other] | [other]lainnya[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Perlambatan: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nMusuh yang terkena hit akan [other]kebal[/other] terhadap [other]Runtuhan[/other] lain selama [other](H)[/other].", "FR-FR": "Assénez un puissant coup de poing dans un [other]cône devant[/other] vous, infligeant [dmg]des dégâts magiques[/dmg] et [cc]ralentissant[/cc] tous les ennemis touchés pendant [cc](A)[/cc] [other]selon[/other] le type d'[other]armure[/other] que l'ennemi porte.\n\n[#] Armure : [other]Plaque[/other] ou [other]Monstres[/other] | [other]Cuir[/other] | [other]Tissu[/other] \n[#] Dégâts : [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Ralentissement : [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nLes ennemis touchés deviennent [other]immunisés[/other] contre un autre [other]Effondrement[/other] pendant [other](H)[/other].", "JA-JP": "強力なパンチを[other]前方に円錐状[/other]に放ち、敵が着用中の[other]アーマー[/other]のタイプに[other]応じて[/other]、[dmg]魔法ダメージ[/dmg]を与え、ヒットした全ての敵の速度を[cc](A)[/cc]の間、[cc]低下[/cc]させます。\n\n[#]アーマー:[other]プレート[/other]または[other]モブ[/other] | [other]革[/other] | [other]その他[/other]\n[#] ダメージ:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#]速度低下:[cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nヒットした敵は[other](H)[/other]の間、他の[other]崩壊[/other]の[other]影響を受けなくなります[/other]。", "EN-US": "Unleash a powerful punch in a [other]cone in front[/other] of you, dealing [dmg]magical damage[/dmg] and [cc]slowing[/cc] all enemies hit for [cc](A)[/cc] [other]based[/other] on the type of [other]armor[/other] the enemy is wearing.\n\n[#] Armor: [other]Plate[/other] or [other]Mobs[/other] | [other]Leather[/other] | [other]other[/other]\n[#] Damage: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Slow: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nEnemies hit become [other]immune[/other] to another [other]Collapse[/other] for [other](H)[/other].", "DE-DE": "Schleudere einen mächtigen Schlag in einem [other]Kegel vor dir[/other], dies verursacht [dmg]magischen Schaden[/dmg] und [cc]verlangsamt[/cc] alle getroffenen Gegner für [cc](A)[/cc], [other]basierend[/other] auf der Art der [other]Rüstung[/other] des Gegners.\n\n[#] Rüstung: [other]Plate[/other] oder [other]Mobs[/other] | [other]Leder[/other] | [other]Andere[/other]\n[#] Schaden: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Verlangsamung: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nGetroffene Gegner werden für [other](H)[/other] [other]immun[/other] gegen einen weiteren [other]Kollaps[/other].", "AR-SA": "يمكنك إطلاق لكمة قوية في [other]شكل مخروطي أمامك[/other]، لإلحاق [dmg] من الضرر السحري[/dmg] [cc]وإبطاء[/cc] ضربات جميع الأعداء لمدة [cc](A)[/cc][other] بناءً على[/other] نوع [other]الدرع[/other] التي يرتديها العدو.\n\n[#] الدرع: [other]صفيحية[/other] أو [other]خاصة بالغرماء[/other] | [other]جلد[/other] | [other]غير ذلك[/other]\n[#] الضرر: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] البطء: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nيصبح الأعداء المصابون [other]محصنين[/other] ضد [other]ضربة[/other] أخرى لمدة [other](H)[/other].", "KO-KR": "[other]전방에 부채꼴[/other] 모양으로 강력한 펀치를 날려, 적중한 모든 적에게 [dmg]마법 대미지[/dmg]를 주고, 적이 입고 있는 [other]장비[/other] 유형에 [other]따라[/other] [cc](A)[/cc] 동안 [cc]둔화[/cc]시킵니다.\n \n [#] 갑옷: [other]플레이트[/other] 혹은 [other]몹[/other] | [other]가죽[/other] | [other]기타[/other]\n [#] 피해량: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n [#] 둔화: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\n 적중한 적은 [other](H)[/other] 동안 다른 [other]붕괴[/other]에 [other]면역[/other]이 됩니다.", "PT-BR": "Libera um poderoso soco em um [other]cone em sua frente[/other], causando [dmg]dano mágico[/dmg] e [cc]desacelerando[/cc] todos os inimigos atingidos por [cc](A)[/cc] [other]baseado[/other] no tipo de [other]armadura[/other] que o inimigo está usando.\n\n[#] Armadura: [other]Placa[/other] ou [other]Monstros[/other] | [other]Couro[/other] | [other]Outro[/other]\n[#] Dano: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Desaceleração: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nOs inimigos atingidos tornam-se [other]imunes[/other] a outro [other]Colapso[/other] por [other](H)[/other].", "ZH-TW": "朝[other]前方錐形範圍[/other]揮出磅礡一拳,造成[dmg]魔法傷害[/dmg],並使所有擊中的敵人[cc]緩速[/cc][cc](A)[/cc],傷害量[other]依[/other]敵人當下穿戴的[other]護甲[/other]類型而定。\n\n[#]護甲:[other]金屬[/other]或[other]怪物[/other] | [other]皮革[/other] | [other]其他[/other]\n[#]傷害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#]緩速:[cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\n擊中的敵人在[other](H)[/other]內對[other]塌縮[/other][other]免疫[/other]。", "ES-ES": "Libera un poderoso golpe en un [other]cono en frente[/other] de ti que inflige [dmg]daño mágico[/dmg] y [cc]ralentiza[/cc] a todos los enemigos durante [cc](A)[/cc] [other]según[/other] el tipo de [other]armadura[/other] que lleven.\n\n[#] Armadura: [other]placas[/other] o [other]monstruos[/other] | [other]cuero[/other] | [other]otra[/other]\n[#] Daño: [dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n[#] Ralentización: [cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\nLos enemigos golpeados se vuelven [other]inmunes[/other] a otro [other]colapso[/other] durante [other](H)[/other].", "ZH-CN": "朝你[other]正前方锥形区域[/other]释放一技沉重的拳击,[other]基于[/other]敌人穿着的[other]护甲类型[/other],对所有被击中的敌人造成[dmg]魔法伤害[/dmg],并使其[cc]减速[/cc],持续[cc](A)[/cc]。\n\n护甲类型:[other]板甲[/other]或[other]野怪[/other] / [other]皮甲[/other] / [other]其他[/other]\n伤害:[dmg](B)[/dmg] | [dmg](C)[/dmg] | [dmg](D)[/dmg]\n减速:[cc](E)[/cc] | [cc](F)[/cc] | [cc](G)[/cc]\n\n被击中的敌人在[other](H)[/other]内[other]免疫[/other]其他[other]漩涡式[/other]的效果。" }, "target": "ground", "castingTime": 0.6, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 0, "recastDelay": 20, "energyUsage": 20, "castRange": 13, "category": "instant", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 1, "effect": "IMPULSE_PUNCH_CONDITION", "target": "enemy", "position": "atcaster", "removeOnLeave": null, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Guanti chiodati del gran maestro", "RU-RU": "Шипастые рукавицы (магистр)", "PL-PL": "Kolczaste Rękawice Wszechmistrza", "TR-TR": "Büyük Usta Çivili Zırh Eldiveni", "ID-ID": "Gauntlet Berduri Grandmaster", "FR-FR": "Gantelets à pointes du grand maître", "JA-JP": "スパイクガントレット(グランドマスター)", "EN-US": "Grandmaster's Spiked Gauntlets", "DE-DE": "Nagelhandschuhe des Großmeisters", "AR-SA": "القفازات الطويلة المسننة للأستاذ", "KO-KR": "그랜드마스터의 가시 건틀렛", "PT-BR": "Manoplas Cravadas do Grão-mestre", "ZH-TW": "宗師級尖刺護手", "ES-ES": "Guanteletes de púas del gran maestro", "ZH-CN": "宗师级尖刺护手" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 18, "attackSpeed": 2.5, "attackRange": 1.5, "weight": 22.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 1000, "hitpointsRegenerationBonus": 0.05, "itemPowerProgressionType": "mainhand", "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "knuckles", "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T7_METALBAR", "count": 12 }, { "uniqueName": "T7_LEATHER", "count": 20 } ] }, "transformation": null, "spriteName": "2H_KNUCKLES_SET3", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T4_2H_INFERNOSTAFF_MORGANA", "uiSprite": "2H_INFERNOSTAFF_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 4, "enchantmentLevel": 0, "categoryId": "firestaff", "categoryName": "Fire Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 875, "durability": 64323, "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 975, "durability": 96485, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1075, "durability": 144727, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1175, "durability": 217090, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T4_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T4_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": { "3": [ { "spellType": "active", "uniqueName": "FLAMETORNADO", "uiAtlas": null, "uiSprite": "FLAME_TORNADO", "revision": 333277, "nameLocaTag": null, "descriptionLocaTag": "@SPELLS_FLAMETORNADO_V2_DESC", "localizedNames": { "IT-IT": "Tornado di fiamme", "RU-RU": "Огненный вихрь", "PL-PL": "Ogniste Tornado", "TR-TR": "Alev Kasırgası", "ID-ID": "Tornado Api", "FR-FR": "Tornade de flammes", "JA-JP": "炎の嵐", "EN-US": "Flame Tornado", "DE-DE": "Flammentornado", "AR-SA": "إعصار اللهب", "KO-KR": "화염 회오리", "PT-BR": "Tornado de Fogo", "ZH-TW": "火焰龍捲風", "ES-ES": "Tornado de fuego", "ZH-CN": "烈焰龙卷风" }, "localizedDescriptions": { "IT-IT": "Evoca un Tornado di Fiamme con un [other]raggio di (A)[/other] presso la posizione bersaglio che dura [other](B)[/other].\nInfligge [dmg](C) danni magici[/dmg] (contro i giocatori) / [dmg](D) danni magici[/dmg] (contro i mob) ogni [dmg](E)[/dmg].\n\nI nemici che lasciano l'area continueranno a subire [dmg](F) danni magici[/dmg] (contro i giocatori) / [dmg](G) danni magici[/dmg] (contro i mob) nell'arco di [dmg](H)[/dmg] (i danni non possono essere riflessi).", "RU-RU": "Создает ураган пламени [other]радиусом (A)[/other] в указанной точке на [other](B)[/other].\nНаносит [dmg](C) магического урона[/dmg] (по игрокам) / [dmg](D) магического урона[/dmg] (по монстрам) каждые [dmg](E)[/dmg].\n\nВраги, покинувшие область, продолжат получать [dmg](F) магического урона[/dmg] (против игроков) / [dmg](G) магического урона[/dmg] (против монстров) в течение [dmg](H)[/dmg] (урон невозможно отразить).", "PL-PL": "Przyzywasz ogniste tornado o promieniu [other](A)[/other] w wybranym miejscu, które utrzymuje się przez [other](B)[/other].\nZadaje [dmg](C) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](D) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) co [dmg](E)[/dmg].\n\nWrogowie opuszczający obszar będą nadal otrzymywali [dmg](F) pkt. obrażeń magicznych[/dmg] (przeciwko graczom) / [dmg](G) pkt. obrażeń magicznych[/dmg] (przeciwko mobom) przez [dmg](H)[/dmg] (obrażeń nie da się odbić).", "TR-TR": "Hedeflenen pozisyona [other](A) yarıçapında[/other] [other](B)[/other] süren bir Alev Kasırgası çağırır.\nHer [dmg](C)[/dmg] [dmg](D) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](E) sihirli hasar[/dmg] (düşmanlara karşı) verir.\n\nAlandan ayrılan düşmanlar [dmg](F)[/dmg] boyunca [dmg](G) sihirli hasar[/dmg] (oyunculara karşı) / [dmg](H) sihirli hasar[/dmg] (düşmanlara karşı) almaya devam eder (hasar yansıtılamaz).", "ID-ID": "Memanggil Tornado Api dengan [other](A) radius[/other] pada posisi target, bertahan selama [other](B)[/other].\nMemberikan [dmg](C) damage sihir[/dmg] (vs. pemain) / [dmg](D) damage sihir[/dmg] (vs. mob) setiap [dmg](E)[/dmg].\n\nMusuh yang meninggalkan area akan terus menerima [dmg](F) damage sihir[/dmg] (vs. pemain) / [dmg](G) damage sihir[/dmg] (vs. mob) selama [dmg](H)[/dmg] (damage tidak dapat dipantulkan).", "FR-FR": "Conjurez une Tornade de Flammes d'un [other]rayon de (A)[/other] à partir de la position ciblée pendant [other](B)[/other].\nInflige [dmg](C) dégâts magiques[/dmg] (contre les joueurs) / [dmg](D) dégâts magiques[/dmg] (contre les monstres) toutes les [dmg](E)[/dmg].\n\nLes ennemis qui quittent la zone continuent à subir [dmg](F) dégâts magiques[/dmg] (contre les joueurs) / [dmg](G) dégâts magiques[/dmg] (contre les monstres) pendant [dmg](H)[/dmg] (les dégâts ne peuvent pas être renvoyés).", "JA-JP": "[other](A)[/other]間持続する、[other]半径(B)[/other]の炎の嵐を狙った位置に召喚します。\n[dmg](C)[/dmg]ごとに[dmg](D)魔法ダメージ[/dmg](対プレイヤー)/[dmg](E)魔法ダメージ[/dmg](対モブ)与える。\n\n範囲から出た敵は、[dmg](F)の魔法ダメージ[/dmg](対プレイヤー)/[dmg](G)の魔法ダメージ[/dmg](対モブ)を、[dmg](H)[/dmg]の間受け続けます(ダメージは反射できません)。", "EN-US": "Conjures a Flame Tornado with a [other](A) radius[/other] at the targeted position, lasting [other](B)[/other].\nDeals [dmg](C) magical damage[/dmg] (vs. players) / [dmg](D) magical damage[/dmg] (vs. mobs) every [dmg](E)[/dmg].\n\nEnemies leaving the area will continue to take [dmg](F) magical damage[/dmg] (vs. players) / [dmg](G) magical damage[/dmg] (vs. mobs) over [dmg](H)[/dmg] (damage can't be reflected).", "DE-DE": "Beschwört einen Flammentornado mit [other](A) Radius[/other] an der anvisierten Stelle, der für [other](B)[/other] bestehen bleibt.\nVerursacht alle [dmg](C)[/dmg] [dmg](D) magischen Schaden[/dmg] (bei Spielern) / [dmg](E) magischen Schaden[/dmg] (bei Mobs).\n\nGegner, die der Zone entkommen, erleiden weiterhin für [dmg](F)[/dmg] [dmg](G) magischen Schaden[/dmg] (bei Spielern) / [dmg](H) magischen Schaden[/dmg] (bei Mobs) (Schaden kann nicht reflektiert werden).", "AR-SA": "يمكن استحضار إعصار لهب في [other]محيط (A)[/other] إلى الموقع المستهدف ويدوم لمدة[other](B)[/other].\nتلحق [dmg](C) من الضرر السحري[/dmg] (ضد اللاعبين) / [dmg](D) من الضرر السحري[/dmg] (ضد الحشود) كل [dmg](E)[/dmg] ثواني.\n\nسيستمر الأعداء الذين يغادرون المنطقة بتلقي [dmg](F) من الضرر السحري[/dmg](ض�� اللاعبين) / [dmg](G) من الضرر السحري[/dmg] (ضد الحشود) لمدة [dmg](H)[/dmg] ثواني (لا يمكن عكس الضرر).", "KO-KR": "목표한 위치에 [other](A)[/other] 동안 지속되는 [other](B) 범위[/other]의 화염 회오리를 생성합니다.\n[dmg](C)[/dmg]마다 [dmg](D)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](E)의 마법 대미지[/dmg] (vs. 몬스터) 를 입힙니다.\n\n영역을 벗어나는 적들은 [dmg](F)[/dmg]에 걸쳐 지속적으로 [dmg](G)의 마법 대미지[/dmg] (vs. 플레이어) / [dmg](H)의 마법 대미지[/dmg] (vs. 몬스터)를 입습니다 (대미지는 반사되지 않음).", "PT-BR": "Conjura um Tornado de Fogo com um [other]raio de (A)[/other] na posição alvo que dura [other](B)[/other].\nCausa [dmg](C) de dano mágico[/dmg] (contra jogadores) / [dmg](D) de dano mágico[/dmg] (contra monstros) a cada [dmg](E)[/dmg].\n\nOs inimigos que deixarem a área continuarão recebendo [dmg](F) de dano mágico[/dmg] (contra jogadores) / [dmg](G) de dano mágico[/dmg] (contra monstros) ao longo de [dmg](H)[/dmg] (o dano não pode ser refletido).", "ZH-TW": "在目標位置喚出[other](A)半徑範圍[/other]的火焰龍捲風,持續[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)點魔法傷害[/dmg](對玩家)/[dmg](E)點魔法傷害[/dmg](對怪物)。\n\n離開區域的敵人在[dmg](F)[/dmg]內會持續受到[dmg](G)點魔法傷害[/dmg](對玩家)/[dmg](H)點魔法傷害[/dmg](對怪物)(該傷害無法被反彈)。", "ES-ES": "Conjura un Tornado de Llamas de un [other]radio de (A)[/other] en la posición señalada que dura [other](B)[/other].\nInflige [dmg](C) de daño mágico[/dmg] (contra jugadores) / [dmg](D) de daño mágico[/dmg] (contra monstruos) cada [dmg](E)[/dmg].\n\nLos enemigos que salgan del área seguirán recibiendo [dmg](F) de daño mágico[/dmg] (contra jugadores) / [dmg](G) de daño mágico[/dmg] (contra monstruos) durante [dmg](H)[/dmg] (el daño no puede ser reflejado).", "ZH-CN": "在目标位置唤出[other](A)半径范围[/other]的火焰龙卷风,持续[other](B)[/other]。\n每[dmg](C)[/dmg]造成[dmg](D)魔法伤害[/dmg](对玩家) / [dmg](E)魔法伤害[/dmg](对野怪)。\n\n离开龙卷风区域的敌人将于[dmg](F)[/dmg]内继续承受[dmg](G)魔法伤害[/dmg](对玩家) / [dmg](H)魔法伤害[/dmg](对野怪)(伤害无法被反弹)。" }, "target": "ground", "castingTime": 1, "hitDelay": 0, "standTime": 0.4, "disruptionFactor": 1, "recastDelay": 35, "energyUsage": 26, "castRange": 15, "category": "damage", "uiType": "damage", "maxCharges": null, "buffOverTime": null, "directAttributeChange": null, "root": null, "stun": null, "attributeChangeOverTime": null, "silence": null, "damageShield": null, "channeling": null, "knockback": null, "spellEffectArea": { "time": 5.3, "effect": "FLAMETORNADO_PULSING", "target": "enemy", "position": "attarget", "removeOnLeave": true, "visible": true }, "invisibility": null } ] }, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone fiammeggiante del sapiente", "RU-RU": "Пылающий посох (знаток)", "PL-PL": "Płonący Kostur Adepta", "TR-TR": "Ehil Alaz Asası", "ID-ID": "Tongkat Berkobar Mahir", "FR-FR": "Bâton ardent de l'adepte", "JA-JP": "灼熱の杖(名人)", "EN-US": "Adept's Blazing Staff", "DE-DE": "Gleißender Stab des Adepten", "AR-SA": "عصا مشتعلة للبارع", "KO-KR": "숙련자의 블레이징 스태프", "PT-BR": "Cajado Fulgurante do Adepto", "ZH-TW": "老手級灼燒法杖", "ES-ES": "Bastón flamígero del iniciado", "ZH-CN": "老手级炙天法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 6.8, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 42882, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 775, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 1.333, "silver": null, "craftingFocus": 1715, "craftResourceList": [ { "uniqueName": "T4_PLANKS", "count": 20 }, { "uniqueName": "T4_METALBAR", "count": 12 }, { "uniqueName": "T4_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] }, "transformation": null, "spriteName": "2H_INFERNOSTAFF_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_2H_IRONCLADEDSTAFF", "uiSprite": "2H_IRONCLADEDSTAFF", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "quarterstaff", "categoryName": "Quarterstaff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 20 } ] } }, { "enchantmentLevel": 2, "itemPower": 1300, "durability": 144729, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 20 } ] } }, { "enchantmentLevel": 3, "itemPower": 1400, "durability": 217094, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 20 } ] } }, { "enchantmentLevel": 4, "itemPower": 1500, "durability": 325640, "craftingRequirements": { "time": 10.08, "silver": 0, "craftingFocus": 150858, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 20 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Asta rinforzata dell'anziano", "RU-RU": "Железный посох (старейшина)", "PL-PL": "Żelazny Kostur Starszego", "TR-TR": "Yüce Zırhlı Asası", "ID-ID": "Tongkat Berlapis Besi Tetua", "FR-FR": "Bâton sans faille du sage", "JA-JP": "甲鉄の杖(老熟)", "EN-US": "Elder's Iron-clad Staff", "DE-DE": "Eisenpanzerstab des Ältesten", "AR-SA": "العصا المطلية بالحديد للحكيم", "KO-KR": "장로의 아이언 클래드 스태프", "PT-BR": "Cajado Férreo do Ancião", "ZH-TW": "禪師級鐵甲棍", "ES-ES": "Bastón metálico del anciano", "ZH-CN": "禅师级铁棍" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 126, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 20, "attackSpeed": 2, "attackRange": 3, "weight": 34.2, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 64324, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 150, "itemPower": 1100, "hitpointsRegenerationBonus": 0.15, "itemPowerProgressionType": "mainhand", "attackType": "melee", 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"T5_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Locus maligno dell'esperto", "RU-RU": "Средоточие злобы (эксперт)", "PL-PL": "Mroczna Kula Znawcy", "TR-TR": "Uzman Kindar Kümesi", "ID-ID": "Lokus Jahat Ahli", "FR-FR": "Locus malveillant de l'expert", "JA-JP": "邪悪な軌跡(達人)", "EN-US": "Expert's Malevolent Locus", "DE-DE": "Geheimnisvolle Sphäre des Experten", "AR-SA": "الموضع الخبيث للأخصائي", "KO-KR": "전문가의 말레볼렌트 로커스", "PT-BR": "Local Malévolo do Perito", "ZH-TW": "專家級惡毒軌跡", "ES-ES": "Locus malévolo del experto", "ZH-CN": "专家级虚无轨迹" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", 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} ] }, "transformation": null, "spriteName": "2H_ENIGMATICORB_MORGANA", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T8_MAIN_RAPIER_MORGANA", "uiSprite": "MAIN_RAPIER_MORGANA", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 8, "enchantmentLevel": 0, "categoryId": "dagger", "categoryName": "Dagger", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1225, "durability": 153774, "craftingRequirements": { "time": 4.5, "silver": 0, "craftingFocus": 21111, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL1", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL1", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1325, "durability": 230661, "craftingRequirements": { "time": 5.4, "silver": 0, "craftingFocus": 36945, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL2", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL2", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1425, "durability": 345992, "craftingRequirements": { "time": 6.48, "silver": 0, "craftingFocus": 64653, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL3", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL3", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1525, "durability": 518987, "craftingRequirements": { "time": 7.56, "silver": 0, "craftingFocus": 113144, "craftResourceList": [ { "uniqueName": "T8_METALBAR_LEVEL4", "count": 16 }, { "uniqueName": "T8_LEATHER_LEVEL4", "count": 8 }, { "uniqueName": "T8_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Spargisangue dell'anziano", "RU-RU": "Кровопускатель (старейшина)", "PL-PL": "Upuszczacz Krwi Starszego", "TR-TR": "Yüce Kandökeri", "ID-ID": "Pembuang Darah Tetua", "FR-FR": "Saigneur du sage", "JA-JP": "ブラッドレター(老熟)", "EN-US": "Elder's Bloodletter", "DE-DE": "Blutklinge des Ältesten", "AR-SA": "خنجر الإدماء للحكيم", "KO-KR": "장로의 블러드레터", "PT-BR": "Dessangrador do Ancião", "ZH-TW": "禪師級血刃", "ES-ES": "Sangradora del anciano", "ZH-CN": "禅师级血刃" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": false, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 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"showinmarketplace": true, "level": 1, "tier": 3, "enchantmentLevel": 0, "categoryId": "rock", "categoryName": "", "revision": 337183, "enchantments": null, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello da cavapietre dell'apprendista", "RU-RU": "Кувалда (странник)", "PL-PL": "Młot do Kamienia Czeladnika", "TR-TR": "Kalfa Taş Çekici", "ID-ID": "Palu Batu Pengembara", "FR-FR": "Masse de pierre du compagnon", "JA-JP": "ストーンハンマー(熟練)", "EN-US": "Journeyman's Stone Hammer", "DE-DE": "Steinhammer des Gesellen", "AR-SA": "مطرقة أحجار الموثوق", "KO-KR": "장인의 돌 망치", "PT-BR": "Martelo de Pedra do Iniciante", "ZH-TW": "學徒級採石鎚", "ES-ES": "Martillo de piedra del obrero", "ZH-CN": "学徒级石锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": false, "maxQualityLevel": 1, "abilityPower": 100, "physicalSpellDamageBonus": null, "magicspellDamageBonus": null, "attackDamage": 26, "attackSpeed": 1, "attackRange": 3, "weight": 1.13, "activeSpellSlots": 0, "passiveSpellSlots": 0, "durability": 1200, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": null, "itemPower": 500, "hitpointsRegenerationBonus": null, "itemPowerProgressionType": null, "attackType": "melee", "fxboneName": null, "mainhandAnimationType": "t_stonehammer", "craftingRequirements": { "time": 0.25, "silver": 0, "craftingFocus": 245, "craftResourceList": [ { "uniqueName": "T3_PLANKS", "count": 6 }, { "uniqueName": "T3_METALBAR", "count": 2 } ] }, "transformation": null, "spriteName": "2H_STONEHAMMER", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_CLAYMORE", "uiSprite": "2H_SWORD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "sword", "categoryName": "Sword", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_LEATHER_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Claymore dell'esperto", "RU-RU": "Клеймор (эксперт)", "PL-PL": "Claymore Znawcy", "TR-TR": "Uzman Çift Ağızlı Kılıcı", "ID-ID": "Claymore Ahli", "FR-FR": "Claymore de l'expert", "JA-JP": "クレイモア(達人)", "EN-US": "Expert's Claymore", "DE-DE": "Claymore des Experten", "AR-SA": "سيف الكلايمور للأخصائي", "KO-KR": "전문가의 클레이모어", "PT-BR": "Montante do Perito", "ZH-TW": "專家級闊刃大劍", "ES-ES": "Claymore del experto", "ZH-CN": "专家级阔刃大剑" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 138, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 45, "attackSpeed": 1, "attackRange": 3, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 50, "itemPower": 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32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1050, "durability": 96485, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1150, "durability": 144727, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1250, "durability": 217090, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 32 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_2", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Arco sibilante dell'esperto", "RU-RU": "Воющий лук (эксперт)", "PL-PL": "Łkający Łuk Znawcy", "TR-TR": "Uzman Ağıt Yayı", "ID-ID": "Busur Ratapan Ahli", "FR-FR": "Arc gémissant de l'expert", "JA-JP": "嘆きの弓(達人)", "EN-US": "Expert's Wailing Bow", "DE-DE": "Heulender Bogen des Experten", "AR-SA": "قوس الأنين للأخصائي", "KO-KR": "전문가의 웨일링 보우", "PT-BR": "Arco Plangente do Perito", "ZH-TW": "專家級哀嘯之弓", "ES-ES": "Arco de lamentaciones del experto", "ZH-CN": "专家级哀啸之弓" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, 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"uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 900, "durability": 28589, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL1", "count": 12 } ] } }, { "enchantmentLevel": 2, "itemPower": 1000, "durability": 42883, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL2", "count": 12 } ] } }, { "enchantmentLevel": 3, "itemPower": 1100, "durability": 64324, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL3", "count": 12 } ] } }, { "enchantmentLevel": 4, "itemPower": 1200, "durability": 96486, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T5_METALBAR_LEVEL4", "count": 12 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Bastone glaciale dell'esperto", "RU-RU": "Ледяной посох (эксперт)", "PL-PL": "Lodowy Kostur Znawcy", "TR-TR": "Uzman Buzul Asası", "ID-ID": "Tongkat Glasial Ahli", "FR-FR": "Bâton glacial de l'expert", "JA-JP": "氷河の杖(達人)", "EN-US": "Expert's Glacial Staff", "DE-DE": "Gletscherstab des Experten", "AR-SA": "عصا الجليد للأخصائي", "KO-KR": "전문가의 글래셜 스태프", "PT-BR": "Cajado Glacial do Perito", "ZH-TW": "專家級冰河法杖", "ES-ES": "Bastón glacial del experto", "ZH-CN": "专家级冰封法杖" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 22, "attackSpeed": 1.35, "attackRange": 9, "weight": 10.1, "activeSpellSlots": 3, "passiveSpellSlots": 1, "durability": 19059, "durabilityLossAttack": 1, "durabilityLossSpelluse": 1, "durabilityLossReceivedattack": 1, "durabilityLossReceivedspell": 1, "hitpointsMax": 0, "itemPower": 800, "hitpointsRegenerationBonus": 0, "itemPowerProgressionType": "mainhand", "attackType": "magic", "fxboneName": "RightArm_3", "mainhandAnimationType": "magicstaff2h", "craftingRequirements": { "time": 2, "silver": 0, "craftingFocus": 3001, "craftResourceList": [ { "uniqueName": "T5_PLANKS", "count": 20 }, { "uniqueName": "T5_METALBAR", "count": 12 } ] }, "transformation": null, "spriteName": "2H_GLACIALSTAFF", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T7_2H_ICECRYSTAL_UNDEAD", "uiSprite": "2H_ICECRYSTAL_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 7, "enchantmentLevel": 0, "categoryId": "froststaff", "categoryName": "Frost Staff", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 1175, "durability": 217092, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL1", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL1", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1275, "durability": 325638, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL2", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL2", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1375, "durability": 488457, "craftingRequirements": { "time": 7.2, "silver": 0, "craftingFocus": 49260, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL3", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL3", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1475, "durability": 732686, "craftingRequirements": { "time": 8.64, "silver": 0, "craftingFocus": 86205, "craftResourceList": [ { "uniqueName": "T7_PLANKS_LEVEL4", "count": 20 }, { "uniqueName": "T7_METALBAR_LEVEL4", "count": 12 }, { "uniqueName": "T7_ARTEFACT_TOKEN_FAVOR_3", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Prisma di ghiaccio eterno del gran maestro", "RU-RU": "Призма вечного холода (магистр)", "PL-PL": "Pryzmat Zmarzliny Wszechmistrza", "TR-TR": "Büyük Usta Donuk Prizması", "ID-ID": "Prisma Lapisan Es Grandmaster", "FR-FR": "Prisme de pergélisol du grand maître", "JA-JP": "凍土のプリズム(グランドマスター)", "EN-US": "Grandmaster's Permafrost Prism", "DE-DE": "Permafrostprisma des Großmeisters", "AR-SA": "عصا الأوساط الصقيعية للأستاذ", "KO-KR": "그랜드 마스터의 퍼마프로스트 프리즘", "PT-BR": "Prisma Geleterno do Grão-mestre", "ZH-TW": "宗師級永凍稜鏡", "ES-ES": "Prisma de hielos perpetuos del gran maestro", "ZH-CN": "宗师级永霜冰棱" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item 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"transformation": null, "spriteName": "2H_ICECRYSTAL_UNDEAD", "stackable": true, "equipable": true }, { "itemType": "weapon", "uniqueName": "T5_2H_HAMMER_UNDEAD", "uiSprite": "2H_HAMMER_UNDEAD", "uiSpriteOverlay1": null, "uiSpriteOverlay2": null, "uiSpriteOverlay3": null, "uiAtlas": null, "showinmarketplace": true, "level": 1, "tier": 5, "enchantmentLevel": 0, "categoryId": "hammer", "categoryName": "Hammer", "revision": 337183, "enchantments": { "enchantments": [ { "enchantmentLevel": 1, "itemPower": 925, "durability": 42882, "craftingRequirements": { "time": 2.667, "silver": 0, "craftingFocus": 5252, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL1", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL1", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 2, "itemPower": 1025, "durability": 64323, "craftingRequirements": { "time": 3.333, "silver": 0, "craftingFocus": 9191, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL2", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL2", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 3, "itemPower": 1125, "durability": 96485, "craftingRequirements": { "time": 5, "silver": 0, "craftingFocus": 16085, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL3", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL3", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } }, { "enchantmentLevel": 4, "itemPower": 1225, "durability": 144727, "craftingRequirements": { "time": 6, "silver": 0, "craftingFocus": 28148, "craftResourceList": [ { "uniqueName": "T5_METALBAR_LEVEL4", "count": 20 }, { "uniqueName": "T5_CLOTH_LEVEL4", "count": 12 }, { "uniqueName": "T5_ARTEFACT_TOKEN_FAVOR_1", "count": 1 } ] } } ] }, "activeSlots": {}, "passiveSlots": {}, "localizedNames": { "IT-IT": "Martello sepolcrale dell'esperto", "RU-RU": "Могильный молот (эксперт)", "PL-PL": "Obuch Grobowy Znawcy", "TR-TR": "Uzman Mezar Çekici", "ID-ID": "Palunisan Ahli", "FR-FR": "Martel-tombe de l'expert", "JA-JP": "トゥームハンマー(達人)", "EN-US": "Expert's Tombhammer", "DE-DE": "Grabhammer des Experten", "AR-SA": "مطرقة القبر للأخصائي", "KO-KR": "전문가의 툼해머", "PT-BR": "Martelo Fúnebre do Perito", "ZH-TW": "專家級墓鎚", "ES-ES": "Martillo de la tumba del experto", "ZH-CN": "专家级撼墓之锤" }, "localizedDescriptions": { "IT-IT": "Oggetto d'equipaggiamento", "RU-RU": "Снаряжение", "PL-PL": "Przedmiot do wyposażenia", "TR-TR": "Ekipman Eşyası", "ID-ID": "Item Perlengkapan", "FR-FR": "Pièce d'équipement", "JA-JP": "装備アイテム", "EN-US": "Equipment Item", "DE-DE": "Ausrüstungsgegenstand", "AR-SA": "عنصر معدات", "KO-KR": "장비 아이템", "PT-BR": "Item de Equipamento", "ZH-TW": "裝備物品", "ES-ES": "Objeto de equipo", "ZH-CN": "装备物品" }, "slotType": "mainhand", "unlockedToEquip": false, "twoHanded": true, "unequipInCombat": null, "maxQualityLevel": 5, "abilityPower": 120, "physicalSpellDamageBonus": 0, "magicspellDamageBonus": 0, "attackDamage": 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