#ifndef SRC_NODE_TIMER_H_ #define SRC_NODE_TIMER_H_ #include #include #include #include namespace node { class Timer : ObjectWrap { public: static void Initialize(v8::Handle target); protected: static v8::Persistent constructor_template; Timer() : ObjectWrap() { // dummy timeout values ev_timer_init(&watcher_, OnTimeout, 0., 1.); watcher_.data = this; } ~Timer(); static v8::Handle New(const v8::Arguments& args); static v8::Handle Start(const v8::Arguments& args); static v8::Handle Stop(const v8::Arguments& args); static v8::Handle Again(const v8::Arguments& args); static v8::Handle RepeatGetter(v8::Local property, const v8::AccessorInfo& info); static void RepeatSetter(v8::Local property, v8::Local value, const v8::AccessorInfo& info); private: static void OnTimeout(EV_P_ ev_timer *watcher, int revents); void Stop(); ev_timer watcher_; }; } // namespace node #endif // SRC_NODE_TIMER_H_