使用内置 image_gen 工具生成;用户图片为角色参考,idle 图为后续角色一致性参考。 动画封装:按 3×2 网格切帧;去除与角色不相连的相邻格碎片,保留角色 alpha;统一加透明留白;WebP/GIF 为六帧动画。 === idle === Use case: stylized-concept. Asset type: transparent animation sprite sheet for a desktop/browser plugin mascot, state IDLE. Input image: reference image only, preserve the exact recognizable chibi DeepSeek-girl character design, NOT the reference text or thought bubble. Primary request: create ONE production-ready sprite sheet with SIX sequential animation frames in a precise 3 columns by 2 rows equal-cell grid, reading left-to-right top-to-bottom. Landscape canvas 1536 by 1024 if possible. Every cell has a fully visible, consistently scaled waist-up character, same fixed front-facing camera, centered with same baseline and anchor. Keep 12% transparent padding in every cell and never let artwork cross cell boundaries. No visible grid, no words, no panels, no labels. Character: very cute big round head, indigo blue-purple hair with cyan blue ends, curved ahoge, large sapphire/cyan gradient eyes, soft blush, white scalloped maid headdress, blue bow with small gold heart at viewer's right, dark navy maid dress with white ruffles and oval sapphire gold-rim neck brooch. Closely match reference's clean detailed anime linework, navy outline, soft cel shading. Hands visible at waist. Animation idle gentle blink: frame 1 relaxed open eyes small sweet smile; frame 2 same face eyes slightly lowered; frame 3 eyes closed gentle blink; frame 4 eyes half opening; frame 5 open eyes smile; frame 6 same as frame1. Very subtle breathing/hair motion. All six clearly the SAME character; stable head size, costume, bow position and framing. No major pose differences. Real RGBA transparency, no white fill, no checkerboard painted in. === thinking === Use case: stylized-concept. Asset type: RGBA transparent six-frame animation sprite sheet for a plugin mascot. Input image 1 is the user's reference character. Input image 2 is the approved idle sprite design; keep this EXACT same girl, same art style, hair, costume, face proportions, blue heart bow on viewer right, maid headdress and sapphire brooch. No text or original thought bubble. Create ONE landscape 1536x1024 sprite sheet, precise THREE columns and TWO rows of equal 512x512 cells, six frames left-to-right then next row. No visible grid. Each frame shows complete waist-up character, fixed front view. SAME scale, fixed center and baseline. Character should fit within the central 78% of each cell: plenty of transparent space ABOVE ahoge, LEFT and RIGHT of hair, BELOW torso. No artwork touching boundaries or cut off hair. TRUE fully transparent background outside character. No background glow, gradient, shadow, white fill, fake checkerboard or text. Clean reference-like detailed cute anime, navy outlines, indigo blue-purple hair and cyan tips, large sapphire eyes, rosy cheeks. State THINKING: concentrated but cute, right index finger touching chin, slightly knitted eyebrows, eyes look up to viewer-left. Frame1 pondering, frame2 gaze slightly upward, frame3 eyelids lower, frame4 tiny head tilt, frame5 eyes open thoughtful, frame6 same as frame1. Small subtle hair/ahoge motion. Hand and costume do not change discontinuously. Clear expression distinct from idle. No floating symbols. === generating === Use case: stylized-concept. Asset type: RGBA transparent six-frame animation sprite sheet for a plugin mascot. Input image 1 is the user's reference character. Input image 2 is the approved idle sprite design; keep this EXACT same girl, same art style, hair, costume, face proportions, blue heart bow on viewer right, maid headdress and sapphire brooch. No text or original thought bubble. Create ONE landscape 1536x1024 sprite sheet, precise THREE columns and TWO rows of equal 512x512 cells, six frames left-to-right then next row. No visible grid. Each frame shows complete waist-up character, fixed front view. SAME scale, fixed center and baseline. Character should fit within the central 78% of each cell: plenty of transparent space ABOVE ahoge, LEFT and RIGHT of hair, BELOW torso. No artwork touching boundaries or cut off hair. TRUE fully transparent background outside character. No background glow, gradient, shadow, white fill, fake checkerboard or text. Clean reference-like detailed cute anime, navy outlines, indigo blue-purple hair and cyan tips, large sapphire eyes, rosy cheeks. State GENERATING / WRITING ANSWER: bright focused eyes looking slightly down, small confident smile, both hands held forward at waist making alternating small typing/tapping motions without a keyboard object. Frame1 fingers poised, frame2 left fingers lower, frame3 right fingers lower and brief blink, frame4 left taps, frame5 right taps eyes bright, frame6 returns to frame1. Extremely small stable motion. This is a seamless loop. Clear industrious expression. No symbols or objects. === success === Use case: stylized-concept. Asset type: RGBA transparent six-frame animation sprite sheet for a plugin mascot. Input image 1 is the user's reference character. Input image 2 is the approved idle sprite design; keep this EXACT same girl, same art style, hair, costume, face proportions, blue heart bow on viewer right, maid headdress and sapphire brooch. No text or original thought bubble. Create ONE landscape 1536x1024 sprite sheet, precise THREE columns and TWO rows of equal 512x512 cells, six frames left-to-right then next row. No visible grid. Each frame shows complete waist-up character, fixed front view. SAME scale, fixed center and baseline. Character should fit within the central 78% of each cell: plenty of transparent space ABOVE ahoge, LEFT and RIGHT of hair, BELOW torso. No artwork touching boundaries or cut off hair. TRUE fully transparent background outside character. No background glow, gradient, shadow, white fill, fake checkerboard or text. Clean reference-like detailed cute anime, navy outlines, indigo blue-purple hair and cyan tips, large sapphire eyes, rosy cheeks. State SUCCESS / RESULT READY: delighted proud smile with happy crescent closed eyes, both little fists lifted beside cheeks in a celebratory yay pose. Frame1 broad happy smile hands at cheeks, frame2 tiny lift, frame3 mouth open joyous smile hands a little higher, frame4 settle, frame5 bright open smiling eyes, frame6 same as frame1. Cute gentle celebratory bounce while character scale stays constant. No symbols or objects. === error === Use case: stylized-concept. Asset type: RGBA transparent six-frame animation sprite sheet for a plugin mascot. Input image 1 is the user's reference character. Input image 2 is the approved idle sprite design; keep this EXACT same girl, same art style, hair, costume, face proportions, blue heart bow on viewer right, maid headdress and sapphire brooch. No text or original thought bubble. Create ONE landscape 1536x1024 sprite sheet, precise THREE columns and TWO rows of equal 512x512 cells, six frames left-to-right then next row. No visible grid. Each frame shows complete waist-up character, fixed front view. SAME scale, fixed center and baseline. Character should fit within the central 78% of each cell: plenty of transparent space ABOVE ahoge, LEFT and RIGHT of hair, BELOW torso. No artwork touching boundaries or cut off hair. TRUE fully transparent background outside character. No background glow, gradient, shadow, white fill, fake checkerboard or text. Clean reference-like detailed cute anime, navy outlines, indigo blue-purple hair and cyan tips, large sapphire eyes, rosy cheeks. State ERROR / NETWORK FAILURE: apologetic troubled cute expression, raised inner eyebrows, little downturned mouth, glistening sapphire eyes, rosy cheeks. Hands together nervously at chest. Frame1 worried face eyes open; frame2 hands squeeze slightly; frame3 eyes gently close briefly; frame4 eyes half open; frame5 looks up apologetically; frame6 same as frame1. Tiny nervous hair quiver. No tears falling, no floating symbols, no objects. === dragging === Use case: stylized-concept. Asset type: RGBA transparent six-frame animation sprite sheet for a plugin mascot. Input image 1 is the user's reference character. Input image 2 is the approved idle sprite design; keep this EXACT same girl, same art style, hair, costume, face proportions, blue heart bow on viewer right, maid headdress and sapphire brooch. No text or original thought bubble. Create ONE landscape 1536x1024 sprite sheet, precise THREE columns and TWO rows of equal 512x512 cells, six frames left-to-right then next row. No visible grid. Each frame shows complete waist-up character, fixed front view. SAME scale, fixed center and baseline. Character should fit within the central 78% of each cell: plenty of transparent space ABOVE ahoge, LEFT and RIGHT of hair, BELOW torso. No artwork touching boundaries or cut off hair. TRUE fully transparent background outside character. No background glow, gradient, shadow, white fill, fake checkerboard or text. Clean reference-like detailed cute anime, navy outlines, indigo blue-purple hair and cyan tips, large sapphire eyes, rosy cheeks. State DRAGGING / PICKED UP BY USER: surprised but playful, very wide round sapphire eyes and tiny open O mouth, both hands open held up beside shoulders as if trying to balance. Six frame gentle swaying loop: frame1 tilt -5 degrees; frame2 upright; frame3 tilt +5 degrees, hair trailing left; frame4 upright; frame5 tilt -5 degrees hair trailing right; frame6 same as frame1. Whole upper body only slight rotation, ahoge sways, same face and scale throughout. Maintain extra padding around all frames so tilts do not touch edges. No external hand, cursor, objects or text. === drop === Use case: stylized-concept. Asset type: RGBA transparent six-frame animation sprite sheet for a plugin mascot. Input image 1 is the user's reference character. Input image 2 is the approved idle sprite design; keep this EXACT same girl, same art style, hair, costume, face proportions, blue heart bow on viewer right, maid headdress and sapphire brooch. No text or original thought bubble. Create ONE landscape 1536x1024 sprite sheet, precise THREE columns and TWO rows of equal 512x512 cells, six frames left-to-right then next row. No visible grid. Each frame shows complete waist-up character, fixed front view. SAME scale, fixed center and baseline. Character should fit within the central 78% of each cell: plenty of transparent space ABOVE ahoge, LEFT and RIGHT of hair, BELOW torso. No artwork touching boundaries or cut off hair. TRUE fully transparent background outside character. No background glow, gradient, shadow, white fill, fake checkerboard or text. Clean reference-like detailed cute anime, navy outlines, indigo blue-purple hair and cyan tips, large sapphire eyes, rosy cheeks. State DROP / RELEASE RECOVERY: a ONE-SHOT six frame settling animation after user releases dragged mascot. Frame1 surprised open eyes O mouth hands slightly raised; frame2 head dips a little eyes closed startled; frame3 head gently rebounds upward, eyes half open mouth small smile; frame4 settles upright hands lower; frame5 eyes open gentle sweet smile hands together at waist; frame6 calm relaxed idle pose matching reference idle. Only tiny movement, stable body size. Each frame maintains full hair and ahoge within its cell. No objects or symbols. === sleeping === Use case: stylized-concept. Asset type: RGBA transparent six-frame animation sprite sheet for a plugin mascot. Input image 1 is the user's reference character. Input image 2 is the approved idle sprite design; keep this EXACT same girl, same art style, hair, costume, face proportions, blue heart bow on viewer right, maid headdress and sapphire brooch. No text or original thought bubble. Create ONE landscape 1536x1024 sprite sheet, precise THREE columns and TWO rows of equal 512x512 cells, six frames left-to-right then next row. No visible grid. Each frame shows complete waist-up character, fixed front view. SAME scale, fixed center and baseline. Character should fit within the central 78% of each cell: plenty of transparent space ABOVE ahoge, LEFT and RIGHT of hair, BELOW torso. No artwork touching boundaries or cut off hair. TRUE fully transparent background outside character. No background glow, gradient, shadow, white fill, fake checkerboard or text. Clean reference-like detailed cute anime, navy outlines, indigo blue-purple hair and cyan tips, large sapphire eyes, rosy cheeks. State SLEEPING / LONG IDLE: eyes gently closed, serene small smile, head tilted slightly to viewer-left, hands softly clasped at waist. SIX frame very subtle breathing loop, frame1 relaxed, frame2 body lifted only 2 pixels, frame3 lifted 4 pixels, frame4 gently down 2 pixels, frame5 down to original, frame6 identical pose to frame1. Small ahoge gentle sway. Same head size and closed-eye sleeping expression throughout, no Zzz, symbols, pillow or objects. 使用内置 image_gen 工具生成;用户图片为角色参考,idle 图为后续角色一致性参考。 动画封装:按 3×2 网格切帧;去除与角色不相连的相邻格碎片,保留角色 alpha;统一加透明留白;WebP/GIF 为六帧动画。 === eating === Use case: stylized-concept. Asset type: production RGBA transparent six-frame animation sprite sheet. Input image is the identity/style reference: keep this EXACT same chibi DeepSeek girl, face proportions, huge blue/cyan eyes, indigo-purple hair with cyan tips, ahoge, white maid headband, blue bow with gold heart on viewer right, navy maid dress and sapphire brooch. No text. Create one landscape 1536x1024 sheet in a strict 3 columns by 2 rows of six equal square cells, reading left-to-right then next row. In EVERY cell show the same complete waist-up girl at fixed scale, front view, same center and baseline, with 8% transparent padding all around; no elements crossing cell boundaries. Clean detailed anime linework and soft cel shading like reference. State EATING PLAIN WHITE RICE FROM AN IRON BASIN: a clearly recognizable round shallow silver-grey metal washbasin with rolled rim, filled only with fluffy plain white rice, held at chest/waist. NO ceramic bowls, NO patterns, NO rice toppings. Frame1 girl happily holds basin and silver spoon with small white rice scoop; frame2 raises spoon toward her mouth, delighted bright eyes; frame3 rice spoon touches open mouth and eyes become happy crescents; frame4 spoon lowers, cheeks gently puff while happily chewing; frame5 closed smiling eyes contented chewing, one small rice grain at mouth; frame6 broad satisfied smile, showing almost-empty iron basin. Character design and basin identity must remain consistent; sensible hands and spoon. Actual transparent alpha background, no background glow, no shadow outside character, no labels, no grid, no white background, no checkerboard. === begging === Use case: stylized-concept. Asset type: production RGBA transparent six-frame looping sprite sheet. Input image is the identity/style reference: preserve EXACT chibi DeepSeek girl, proportions, indigo purple hair with cyan tips, large sapphire/cyan eyes, ahoge, white maid headband, right-side blue bow with gold heart, navy dress white ruffles sapphire brooch. One landscape 1536x1024 image, strict 3 columns x 2 rows equal square cells, six frames in reading order. Each cell same complete waist-up character, same fixed front view, same head scale, same center and baseline, generous 8% fully transparent margins. No artwork crossing cell boundaries. State HOLDING AN EMPTY IRON BASIN ASKING TO BE FED: both little hands grip the rim of one shallow silver-grey iron washbasin at chest, interior clearly EMPTY, tipping it slightly toward viewer as if asking for plain rice. Cute hopeful pleading eyes, shy hungry smile and gentle blush; adorable rather than sad/distressed. Frame1 holds empty basin and looks up hopefully; frame2 lifts basin a tiny bit; frame3 slight cute head tilt, bright pleading eyes; frame4 brief gentle blink basin steady; frame5 open eyes and little hopeful pout; frame6 returns to frame1. Small smooth motion suitable seamless loop. Clean detailed cel-shaded anime matching reference; silver rolled rim basin consistent across all frames. No rice, no spoon, no ceramic bowl, no symbols, no text. REAL RGBA transparent background, no colored fill, glow, outside drop shadow or fake checkerboard.