// Simplicity v2.5 lootfilter by Joy Narical, 2019 // more info at http://pathofdiablo.com/wiki/index.php/Loot_Filtration // Hide gold piles below certain treshhold based on character level ItemDisplay[CLVL>7 GOLD<50]: ItemDisplay[CLVL>14 GOLD<100]: ItemDisplay[CLVL>21 GOLD<200]: ItemDisplay[CLVL>28 GOLD<300]: ItemDisplay[CLVL>35 GOLD<400]: ItemDisplay[CLVL>40 GOLD<500]: ItemDisplay[CLVL>60 GOLD<1000]: ItemDisplay[CLVL>70 GOLD<1500]: ItemDisplay[CLVL>80 GOLD<2000]: // POTIONS ItemDisplay[hp1 CLVL<15]: %RED%[%GRAY%Health%RED%] ItemDisplay[hp2 CLVL<15]: %RED%[%WHITE%Health%RED%] ItemDisplay[mp1 CLVL<15]: %BLUE%[%GRAY%Mana%BLUE%] ItemDisplay[mp2 CLVL<15]: %BLUE%[%WHITE%Mana%BLUE%] ItemDisplay[hp1 OR mp1]: ItemDisplay[hp2 CLVL<20]: %RED%[%GRAY%Health%RED%] ItemDisplay[hp3 CLVL<20]: %RED%[%WHITE%Health%RED%] ItemDisplay[mp2 CLVL<20]: %BLUE%[%GRAY%Mana%BLUE%] ItemDisplay[mp3 CLVL<20]: %BLUE%[%WHITE%Mana%BLUE%] ItemDisplay[hp2 OR mp2]: ItemDisplay[hp3 CLVL<30]: %RED%[%GRAY%Health%RED%] ItemDisplay[hp4 CLVL<30]: %RED%[%WHITE%Health%RED%] ItemDisplay[mp3 CLVL<30]: %BLUE%[%GRAY%Mana%BLUE%] ItemDisplay[mp4 CLVL<30]: %BLUE%[%WHITE%Mana%BLUE%] ItemDisplay[hp3 OR mp3]: ItemDisplay[hp4 CLVL>70]: ItemDisplay[mp4 CLVL>70]: ItemDisplay[hp4]: %RED%[%GRAY%Health%RED%] // Greater Healing potion ItemDisplay[hp5]: %RED%[%WHITE%Health%RED%] // Super Healing potion ItemDisplay[mp4]: %BLUE%[%GRAY%Mana%BLUE%] // Greater Mana potion ItemDisplay[mp5]: %BLUE%[%WHITE%Mana%BLUE%] // Super Mana potion ItemDisplay[rvs]: %PURPLE%[%GRAY%Rejuvenation%PURPLE%] // Rejuvenation potion ItemDisplay[rvl]: %PURPLE%[%WHITE%Rejuvenation%PURPLE%] // Full Rejuvenation potion // hide gems by grade based on character level ItemDisplay[gcv OR gcy OR gcb OR gcg OR gcr OR gcw OR skc AND CLVL>14]: // chipped ItemDisplay[gfv OR gfy OR gfb OR gfg OR gfr OR gfw OR skf AND CLVL>24]: // flawed ItemDisplay[gsv OR gsy OR gsb OR gsg OR gsr OR gsw OR sku AND CLVL>59]: // standart //ItemDisplay[glv OR gly OR glb OR glg OR glr OR glw OR skl AND CLVL>85]: // flawless // hide white/magic arrows and bolts (show only for starting characters) ItemDisplay[(aq2 OR cq2) (NMAG OR MAG) CLVL>9]: //hide Choking, Exploding, Fulminating, Oil, Rancid, Strangling potions // (show only for starting characters) ItemDisplay[gpm OR opm OR opl OR ops OR gps OR gpl AND CLVL>9]: // Wirt's leg :) ItemDisplay[leg]: %NAME% // Make stamina, keys, scrolls and thawing/antidote potions barely visible // after first X levels ItemDisplay[key]: %GRAY%Key ItemDisplay[tsc]: %BLUE%P%WHITE%ortal ItemDisplay[isc]: %GREEN%I%WHITE%dentify ItemDisplay[vps]: %BLACK%Stamina ItemDisplay[wms]: %BLACK%Thawing ItemDisplay[yps]: %BLACK%Antidote // Show possible expensive, fewer-socketed white/magic items with vendor price ItemDisplay[(WP11 OR WP12 OR WP13) (NMAG OR MAG) !RW SOCK<2]: %WHITE%%NAME% ($ %PRICE%) // staves, wands and scepters ItemDisplay[CL1 (NMAG OR MAG) !RW SOCK<2]: %WHITE%%NAME% ($ %PRICE%) // Druid pelts ItemDisplay[CL2 (NMAG OR MAG) !RW SOCK<2]: %WHITE%%NAME% ($ %PRICE%) // Barbarian helmets ItemDisplay[CL4 (NMAG OR MAG) !RW SOCK<2]: %WHITE%%NAME% ($ %PRICE%) // Necromancer shields ItemDisplay[CL6 (NMAG OR MAG) !RW SOCK<2]: %WHITE%%NAME% ($ %PRICE%) // Sorceress weapons // ===>>> ADD YOUR CUSTOM RULES HERE! <<<=== // NORMAL ITEMS ItemDisplay[NORM CLVL>4 NMAG !RW INF]: // hide inferior items from char level 5 ItemDisplay[NORM CLVL>14 (NMAG OR MAG) !RW SOCK<2]: ItemDisplay[NORM CLVL>34 NMAG !RW]: // hide ALL normal white items from char level 35 ItemDisplay[NORM NMAG ETH !RW SOCK=0]: Ethereal %NAME% ItemDisplay[NORM NMAG ETH !RW]: Ethereal %NAME% [%SOCKETS%] ItemDisplay[NORM NMAG !RW SOCK>0]: %NAME% [%SOCKETS%] ItemDisplay[NORM MAG ETH SOCK>1]: Ethereal %NAME% [%SOCKETS%] ItemDisplay[NORM MAG SOCK>1]: %NAME% [%SOCKETS%] ItemDisplay[NORM ETH RARE SOCK=0]: Ethereal %NAME% ItemDisplay[NORM ETH RARE]: Ethereal %NAME% [%SOCKETS%] ItemDisplay[NORM RARE SOCK=0]: %NAME% ItemDisplay[NORM RARE]: %NAME% [%SOCKETS%] ItemDisplay[NORM ETH UNI SOCK=0]: Ethereal %NAME% (uniq) ItemDisplay[NORM ETH UNI]: Ethereal %NAME% [%SOCKETS%](uniq) ItemDisplay[NORM UNI SOCK=0]: %NAME% (uniq) ItemDisplay[NORM UNI]: %NAME% [%SOCKETS%](uniq) ItemDisplay[NORM ETH RW]: Ethereal %NAME% (runeword) ItemDisplay[NORM RW]: %NAME% (runeword) ItemDisplay[NORM SET SOCK=0]: %NAME% ItemDisplay[NORM SET]: %NAME% [%SOCKETS%] // EXCEPTIONAL ITEMS ItemDisplay[EXC NMAG ETH !RW SOCK>1]: Ethereal %NAME% [%SOCKETS%]%RED%* ItemDisplay[EXC NMAG !RW SOCK>1]: %NAME% [%SOCKETS%]%RED%* ItemDisplay[EXC NMAG !RW]: ItemDisplay[EXC MAG ETH SOCK>1]: Ethereal %NAME% [%SOCKETS%]%RED%* ItemDisplay[EXC MAG SOCK>1]: %NAME% [%SOCKETS%]%RED%* ItemDisplay[EXC MAG]: ItemDisplay[EXC ETH RARE SOCK>0]: Ethereal %NAME% [%SOCKETS%]%RED%* ItemDisplay[EXC ETH RARE]: Ethereal %NAME%%RED%* ItemDisplay[EXC RARE SOCK>0]: %NAME% [%SOCKETS%]%RED%* ItemDisplay[EXC RARE]: %NAME%%RED%* ItemDisplay[EXC ETH UNI SOCK>0]: Ethereal %NAME% [%SOCKETS%] (uniq)%RED%* ItemDisplay[EXC ETH UNI]: Ethereal %NAME% (uniq)%RED%* ItemDisplay[EXC UNI]: %NAME% (uniq)%RED%* ItemDisplay[EXC ETH RW]: Ethereal %NAME% (runeword)%RED%* ItemDisplay[EXC RW]: %NAME% (runeword)%RED%* ItemDisplay[EXC SET SOCK>0]: %NAME% [%SOCKETS%]%RED%* ItemDisplay[EXC SET]: %NAME%%RED%* // ELITE ITEMS ItemDisplay[ELT NMAG ETH !RW SOCK>1]: Ethereal %NAME% [%SOCKETS%]%RED%** ItemDisplay[ELT NMAG !RW SOCK>1]: %NAME% [%SOCKETS%]%RED%** ItemDisplay[ELT NMAG !RW]: %NAME%%RED%** ItemDisplay[ELT MAG ETH SOCK>1]: Ethereal %NAME% [%SOCKETS%]%RED%** ItemDisplay[ELT MAG SOCK>1]: %NAME% [%SOCKETS%]%RED%** ItemDisplay[ELT MAG]: %NAME%%RED%** ItemDisplay[ELT ETH RARE SOCK>0]: Ethereal %NAME% [%SOCKETS%]%RED%** ItemDisplay[ELT ETH RARE]: Ethereal %NAME%%RED%** ItemDisplay[ELT RARE SOCK>0]: %NAME% [%SOCKETS%]%RED%** ItemDisplay[ELT RARE]: %NAME%%RED%** ItemDisplay[ELT ETH UNI SOCK>0]: Ethereal %NAME% [%SOCKETS%] (uniq)%RED%** ItemDisplay[ELT ETH UNI]: Ethereal %NAME% (uniq)%RED%** ItemDisplay[ELT UNI]: %NAME% (uniq)%RED%** ItemDisplay[ELT ETH RW]: Ethereal %NAME% (runeword)%RED%** ItemDisplay[ELT RW]: %NAME% (runeword)%RED%** ItemDisplay[ELT SET SOCK>0]: %NAME% [%SOCKETS%]%RED%** ItemDisplay[ELT SET]: %NAME%%RED%**