{ "sheet-version": "sheet version", "send_details_to_chat": "Send details to chat!", "character-name": "Name", "character-gender": "Pronouns", "playbook": "Playbook", "playbook-choice": "Choose a Playbook", "character-look": "Look", "select-text": "Select a Playbook above to get started", "placeholder": " ", "balance-spacer": "balance", "basics": "Basics", "background-demeanor": "Background & Demeanor", "history-prompts": "History Prompts", "Create-Your-Own": "Create Your Own:", "stats": "Stats", "charm": "Charm", "cool": "Cool", "sharp": "Sharp", "tough": "Tough", "weird": "Weird", "luck": "Luck", "miss": "Miss", "Background": "Background", "Background-Description": "Choose up to 2 of the following to describe your origins", "Military": "Military", "Monastic": "Monastic", "Outlaw": "Outlaw", "Privilege": "Privilege", "Urban": "Urban", "Wilderness": "Wilderness", "Demeanor": "Demeanor", "Demeanor-Description": "Choose one or more of the follow to describe how your character behaves in social situations", "Harsh": "Harsh", "Serious": "Serious", "Polite": "Polite", "Quiet": "Quiet", "Suspicious": "Suspicious", "Cautious": "Cautious", "Impatient": "Impatient", "Sensitive": "Sensitive", "Affable": "Affable", "Enthusiastic": "Enthusiastic", "Talkative": "Talkative", "Impetuous": "Impetuous", "Playful": "Playful", "Blunt": "Blunt", "Loud": "Loud", "Excessive": "Excessive", "Determined": "Determined", "Naive": "Naive", "Needy": "Needy", "Sad": "Sad", "Haughty": "Haughty", "Grave": "Grave", "Lonely": "Lonely", "Compassionate": "Compassionate", "Joyful": "Joyful", "Grieving": "Grieving", "Earnest": "Earnest", "Resolute": "Resolute", "Perky": "Perky", "Intense": "Intense", "By-the-book": "By-the-book", "Casual": "Casual", "Arrogant": "Arrogant", "Oblivious": "Oblivious", "Training": "Training", "Training-Description": "Choose one of the following that describes how you were trained to fight", "Waterbending": "Waterbending", "Firebending": "Firebending", "Earthbending": "Earthbending", "Airbending": "Airbending", "Weaponbending": "Weapon Specialist", "Techbending": "Tech Specialist", "Fighting-Style": "Fighting Style", "Creativity": "Creativity", "Focus": "Focus", "Harmony": "Harmony", "Passion": "Passion", "balance": "Balance", "creativity": "Creativity", "focus": "Focus", "harmony": "Harmony", "passion": "Passion", "role": "Role", "choose-starting-stats": "[Choose a set, then choose any stat and add +1]", "+1|+1|=0|-1": "Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}", "-1|+1|=0|+1": "Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}", "+1|-1|=0|+1": "Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}", "=0|+1|+1|-1": "Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}", "=0|-1|+1|+1": "Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}", "+1|+1|-1|=0": "Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}", "center": "Center", "balance-center": "Center ", "fatigue": "Fatigue", "atla-books": "Avatar Legends Playbooks", "fatigue-description": "Mark Fatigue when a move or the GM tells you to", "trigger-fatigue-special": "When you can no longer mark fatigue, you must mark a condition instead. When you can no longer mark conditions, you are taken out.", "okay": "Okay", "doomed": "Doomed", "special": "Special", "harm": "Harm", "dying": "Dying", "unstable": "Unstable", "balancevalues": "+3 +2 +1 +0 -1 -2 -3", "centervalues": "-3 -2 -1 +0 +1 +2 +3", "balance-principle": "Principle", "conditions": "Conditions", "condition1": "Afraid: -2 to intimidate and call someone out", "condition2": "Angry: -2 to comfort or support and assess a situation", "condition3": "Foolish: -2 to trick and resist shifting your balance", "condition4": "Guilty: -2 to push your luck and deny a callout", "condition5": "Insecure: -2 to plead and rely on your skills and training", "growth": "Growth", "experience": "Experience", "growth-description": "At the end of each game session, answer the following questions. For each “yes” answer, mark one of the three growth boxes. When you have marked all three growth boxes, clear the track and take a growth advancement.