# NOTE: only add something here if it is really needed by EO INCLUDE(CheckIncludeFile) INCLUDE(CheckIncludeFiles) INCLUDE(CheckSymbolExists) INCLUDE(CheckFunctionExists) INCLUDE(CheckLibraryExists) CHECK_LIBRARY_EXISTS(m cos "/usr/lib" HAVE_LIBM) CHECK_INCLUDE_FILES(math.h "math.h" HAVE_MATH_H) CHECK_INCLUDE_FILES(stdio.h "stdio.h" HAVE_STDIO_H) CHECK_INCLUDE_FILES(stdlib.h "stdlib.h" HAVE_STDLIB_H) CHECK_INCLUDE_FILES(string.h "string.h" HAVE_STRING_H) CHECK_INCLUDE_FILES(strings.h "strings.h" HAVE_STRINGS_H) CHECK_INCLUDE_FILES(malloc.h "malloc.h" HAVE_MALLOC_H) CHECK_INCLUDE_FILES(limits.h "limits.h" HAVE_LIMITS_H) CHECK_INCLUDE_FILES(unistd.h "unistd.h" HAVE_UNISTD_H) CHECK_INCLUDE_FILES(stdint.h "stdint.h" HAVE_STDINT_H) # Use check_symbol_exists to check for symbols in a reliable # cross-platform manner. It accounts for different calling # conventions and the possibility that the symbol is defined as a # macro. Note that some symbols require multiple includes in a # specific order. Refer to the man page for each symbol for which a # check is to be added to get the proper set of headers. Example : #check_symbol_exists(asymbol "symbole.h" HAVE_SYMBOLE)