--- name: dialogue-performance-blocking description: Use for dialogue scenes, emotional performance beats, actor blocking, lip-sync-driven moments, and character interaction with clear emotional progression. tags: - dialogue - performance - blocking - acting - lip-sync - emotion agents: allow: - planner - script_writer - video_designer - flf_video_designer - tts_designer --- # Dialogue Performance Blocking Use this skill when scenes depend on acting, emotional readability, or conversational power shifts. ## Goals - Make dialogue playable on screen. - Tie performance to body behavior, gaze, tempo, and framing. - Keep lip-sync and emotional arcs aligned. ## Performance Design For each line or vocal beat, define: - objective: what the character wants right now - subtext: what they really mean or hide - emotional vector: suppressing, exploding, seducing, pleading, threatening, breaking - body behavior: stillness, pacing, turn-away, advance, recoil, grip, glance, breath pattern - facial behavior: eye lock, jaw tension, micro-smile, swallow, flinch, blink rhythm ## Blocking Rules - Characters should move because of changing power, pressure, or vulnerability. - Stillness can be stronger than motion if it intensifies dominance or dread. - Repositioning should mark a beat change. - Camera proximity should reflect intimacy, threat, shame, revelation, or collapse. ## Dialogue Scene Rules - Avoid long neutral talking heads. - Every line should either attack, defend, reveal, conceal, or break. - Add reaction beats and silence when they sharpen power dynamics. - For short-form drama, compress emotional transitions so each beat is screen-legible quickly. ## Lip Sync / Voice Rules - If a line is specified, preserve the exact spoken line unless user requests rewrite. - Mouth motion should be continuous and readable across the full beat when dialogue is sustained. - Performance intensity should match the physical state of the character.