if (EXISTS ${CMAKE_SOURCE_DIR}/${CMAKE_PROJECT_NAME}.cmake) include (${CMAKE_SOURCE_DIR}/${CMAKE_PROJECT_NAME}.cmake) endif () # prevent build in source directory if ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}") message (SEND_ERROR "Building in the source directory is not supported.") message (FATAL_ERROR "Please remove the created \"CMakeCache.txt\" file, the \"CMakeFiles\" directory and create a build directory and call \"${CMAKE_COMMAND} \".") endif ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}") # allow only Debug and Release builds set (CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE) mark_as_advanced (CMAKE_CONFIGURATION_TYPES) # set Debus as default build target if (NOT CMAKE_BUILD_TYPE) set (CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build, options are: Debug, Release." FORCE) endif () # create our output directroy if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build) endif () # read version from file macro (acg_get_version) if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${ARGN}/VERSION") file (READ "${CMAKE_CURRENT_SOURCE_DIR}/${ARGN}/VERSION" _file) else () file (READ "${CMAKE_CURRENT_SOURCE_DIR}/VERSION" _file) endif () string ( REGEX REPLACE "^.*ID=([^\n]*).*$" "\\1" _id ${_file} ) string ( REGEX REPLACE "^.*VERSION=([^\n]*).*$" "\\1" _version ${_file} ) string ( REGEX REPLACE "^.*MAJOR=([^\n]*).*$" "\\1" _major ${_file} ) string ( REGEX REPLACE "^.*MINOR=([^\n]*).*$" "\\1" _minor ${_file} ) string ( REGEX REPLACE "^.*PATCH=([^\n]*).*$" "\\1" _patch ${_file} ) set (${_id}_VERSION ${_version}) set (${_id}_VERSION_MAJOR ${_major}) set (${_id}_VERSION_MINOR ${_minor}) set (${_id}_VERSION_PATCH ${_patch}) endmacro () # set directory structures for the different platforms if (WIN32) set (ACG_PROJECT_DATADIR ".") set (ACG_PROJECT_LIBDIR "lib") set (ACG_PROJECT_BINDIR ".") set (ACG_PROJECT_PLUGINDIR "Plugins") if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}) endif () elseif (APPLE) set (ACG_PROJECT_DATADIR "share/${CMAKE_PROJECT_NAME}") set (ACG_PROJECT_LIBDIR "lib${LIB_SUFFIX}") set (CMAKE_LIBRARY_OUTPUT_DIR "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}") set (ACG_PROJECT_PLUGINDIR "${ACG_PROJECT_LIBDIR}/plugins") set (ACG_PROJECT_BINDIR "bin") else () set (ACG_PROJECT_DATADIR "share/${CMAKE_PROJECT_NAME}") set (ACG_PROJECT_LIBDIR "lib${LIB_SUFFIX}") set (ACG_PROJECT_PLUGINDIR "${ACG_PROJECT_LIBDIR}/plugins") set (ACG_PROJECT_BINDIR "bin") endif () if( NOT APPLE ) # check 64 bit if( CMAKE_SIZEOF_VOID_P MATCHES 4 ) set( HAVE_64_BIT 0 ) else( CMAKE_SIZEOF_VOID_P MATCHES 4 ) set( HAVE_64_BIT 1 ) endif( CMAKE_SIZEOF_VOID_P MATCHES 4 ) endif ( NOT APPLE ) # allow a project to modify the directories if (COMMAND acg_modify_project_dirs) acg_modify_project_dirs () endif () if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}) endif () # sets default build properties macro (acg_set_target_props target) if (WIN32) set_target_properties ( ${target} PROPERTIES BUILD_WITH_INSTALL_RPATH 1 SKIP_BUILD_RPATH 0 ) elseif (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE) if (NOT (CMAKE_MAJOR_VERSION LESS 3) ) # save rpath set_target_properties ( ${target} PROPERTIES INSTALL_RPATH "@executable_path/../${ACG_PROJECT_LIBDIR}" MACOSX_RPATH 1 #BUILD_WITH_INSTALL_RPATH 1 SKIP_BUILD_RPATH 0 ) else() # save rpath via install name dir set_target_properties ( ${target} PROPERTIES INSTALL_NAME_DIR "@executable_path/../${ACG_PROJECT_LIBDIR}" #BUILD_WITH_INSTALL_RPATH 1 SKIP_BUILD_RPATH 0 ) endif(NOT (CMAKE_MAJOR_VERSION LESS 3)) elseif (NOT APPLE) set_target_properties ( ${target} PROPERTIES INSTALL_RPATH "$ORIGIN/../${ACG_PROJECT_LIBDIR}" BUILD_WITH_INSTALL_RPATH 1 SKIP_BUILD_RPATH 0 RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}" ) endif () endmacro () include (AddFileDependencies) include (ACGCompiler) # define INCLUDE_TEMPLATES for everything we build add_definitions (-DINCLUDE_TEMPLATES) #unset cached qt variables which are set by all qt versions. version is the major number of the qt version (e.g. 4 or 5, not 4.8) macro (acg_unset_qt_shared_variables version) if (ACG_INTERNAL_QT_LAST_VERSION) if (NOT ${ACG_INTERNAL_QT_LAST_VERSION} EQUAL ${version}) unset(QT_BINARY_DIR) unset(QT_PLUGINS_DIR) unset(ACG_INTERNAL_QT_LAST_VERSION) endif() endif() set (ACG_INTERNAL_QT_LAST_VERSION "${version}" CACHE INTERNAL "Qt Version, which was used on the last time") endmacro() # look for selected qt dependencies macro (acg_qt4) if (NOT QT4_FOUND) acg_unset_qt_shared_variables(4) find_package (Qt4 COMPONENTS QtCore QtGui ${ARGN}) set (QT_USE_QTOPENGL 1) set (QT_USE_QTNETWORK 1) set (QT_USE_QTSCRIPT 1) set (QT_USE_QTSQL 1) set (QT_USE_QTXML 1) set (QT_USE_QTXMLPATTERNS 1) set (QT_USE_QTHELP 1) set (QT_USE_QTWEBKIT 1) set (QT_USE_QTUITOOLS 1) include (${QT_USE_FILE}) endif () endmacro () macro (acg_qt5) if(POLICY CMP0020) # Automatically link Qt executables to qtmain target on Windows cmake_policy(SET CMP0020 NEW) endif(POLICY CMP0020) #if (NOT QT5_FOUND) #set (QT_MIN_VERSION ${ARGN}) #try to find qt5 automatically #for custom installation of qt5, dont use any of these variables set (QT5_INSTALL_PATH "" CACHE PATH "Path to Qt5 directory which contains lib and include folder") if (EXISTS "${QT5_INSTALL_PATH}") set (CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};${QT5_INSTALL_PATH}") set (QT5_INSTALL_PATH_EXISTS TRUE) endif() find_package (Qt5Core QUIET) #find WINDOWS_SDK to avoid qt error. This must be done BEFORE Qt5Widgets is searched if (Qt5Core_FOUND AND WIN32) string(REGEX REPLACE "^([0-9]+)\\.[0-9]+\\.[0-9]+.*" "\\1" QT_VERSION_MAJOR "${Qt5Core_VERSION_STRING}") string(REGEX REPLACE "^[0-9]+\\.([0-9])+\\.[0-9]+.*" "\\1" QT_VERSION_MINOR "${Qt5Core_VERSION_STRING}") string(REGEX REPLACE "^[0-9]+\\.[0-9]+\\.([0-9]+).*" "\\1" QT_VERSION_PATCH "${Qt5Core_VERSION_STRING}") if ( (QT_VERSION_MAJOR EQUAL 5) AND (QT_VERSION_MINOR LESS 3 OR ( QT_VERSION_MINOR EQUAL 3 AND QT_VERSION_PATCH EQUAL 0 )) ) # for all Qt version > 5.0.0 and < 5.3.1 #glu32.lib is needed by qt5 opengl version. it cannot find it by itself so we help qt #this block has to be executed, before Qt5Gui is searched, otherwise we will end up with the (not so useful) QT5 error message set(WINDOWS_SDK_LIBS "COULD_NOT_FOUND" CACHE PATH "Path to the latest windows sdk libs which includes glu32.lib. Used by Qt5.") if (EXISTS "${WINDOWS_SDK_LIBS}\\glu32.lib") set (CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};${WINDOWS_SDK_LIBS}") elseif(QT5_INSTALL_PATH_EXISTS) #trying to install qt5. notify about missing sdk before the qt message comes message(FATAL_ERROR "Could not find glu32.lib. This is necessary for QT5 OpenGL version for windows, spleace specify glu32.lib in WINDOWS_SDK_LIB or install Qt version >= 5.3.1") endif() endif() endif(Qt5Core_FOUND AND WIN32) find_package (Qt5Gui QUIET) find_package (Qt5OpenGL QUIET) if (Qt5Core_FOUND AND Qt5Gui_FOUND AND Qt5OpenGL_FOUND) set (QT5_FOUND TRUE) endif() if (QT5_FOUND) acg_unset_qt_shared_variables(5) #set plugin dir list(GET Qt5Gui_PLUGINS 0 _plugin) if (_plugin) get_target_property(_plugin_full ${_plugin} LOCATION) get_filename_component(_plugin_dir ${_plugin_full} PATH) set (QT_PLUGINS_DIR "${_plugin_dir}/../" CACHE PATH "Path to the qt plugin directory") elseif(QT5_INSTALL_PATH_EXISTS) set (QT_PLUGINS_DIR "${QT5_INSTALL_PATH}/plugins/" CACHE PATH "Path to the qt plugin directory") elseif() set (QT_PLUGINS_DIR "QT_PLUGIN_DIR_NOT_FOUND" CACHE PATH "Path to the qt plugin directory") endif(_plugin) #set binary dir for fixupbundle if(QT5_INSTALL_PATH_EXISTS) set(_QT_BINARY_DIR "${QT5_INSTALL_PATH}/bin") else() get_target_property(_QT_BINARY_DIR ${Qt5Widgets_UIC_EXECUTABLE} LOCATION) get_filename_component(_QT_BINARY_DIR ${_QT_BINARY_DIR} PATH) endif(QT5_INSTALL_PATH_EXISTS) set (QT_BINARY_DIR "${_QT_BINARY_DIR}" CACHE PATH "Qt5 binary Directory") mark_as_advanced(QT_BINARY_DIR) set (CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) include_directories(${Qt5Core_INCLUDE_DIRS}) include_directories(${Qt5Gui_INCLUDE_DIRS}) include_directories(${Qt5OpenGL_INCLUDE_DIRS}) add_definitions(${Qt5Core_DEFINITIONS}) add_definitions(${Qt5Gui_DEFINITIONS}) add_definitions(${Qt5OpenGL_DEFINITIONS}) if ( NOT MSVC ) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC") endif() set (QT_LIBRARIES ${Qt5Core_LIBRARIES} ${Qt5Widgets_LIBRARIES} ${Qt5Gui_LIBRARIES} ${Qt5OpenGL_LIBRARIES}) if (MSVC) set (QT_LIBRARIES ${QT_LIBRARIES} ${Qt5Core_QTMAIN_LIBRARIES}) endif() #add_definitions(-DQT_NO_OPENGL) #adding QT_NO_DEBUG to all release modes. # Note: for multi generators like msvc you cannot set this definition depending of # the current build type, because it may change in the future inside the ide and not via cmake if (MSVC_IDE) set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG") set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG") set(CMAKE_CXX_FLAGS_MINSITEREL "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG") set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG") else(MSVC_IDE) if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug") add_definitions(-DQT_NO_DEBUG) endif() endif(MSVC_IDE) endif () endmacro () # unsets the given variable macro (acg_unset var) set (${var} "" CACHE INTERNAL "") endmacro () # sets the given variable macro (acg_set var value) set (${var} ${value} CACHE INTERNAL "") endmacro () # test for OpenMP macro (acg_openmp) if (NOT OPENMP_NOTFOUND) find_package(OpenMP) if (OPENMP_FOUND) set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") add_definitions(-DUSE_OPENMP) else () set (OPENMP_NOTFOUND 1) endif () endif () endmacro () # test for FTGL macro (acg_ftgl) find_package (Freetype) if (FREETYPE_FOUND) find_package (FTGL) if (FTGL_FOUND) add_definitions (-DUSE_FTGL) include_directories (${FTGL_INCLUDE_DIR} ${FREETYPE_INCLUDE_DIR_freetype2}) set (FTGL_LIBS ${FREETYPE_LIBRARIES} ${FTGL_LIBRARIES}) endif () endif () endmacro () # append all files with extension "ext" in the "dirs" directories to "ret" # excludes all files starting with a '.' (dot) macro (acg_append_files ret ext) foreach (_dir ${ARGN}) file (GLOB _files "${_dir}/${ext}") foreach (_file ${_files}) get_filename_component (_filename ${_file} NAME) if (_filename MATCHES "^[.]") list (REMOVE_ITEM _files ${_file}) endif () endforeach () list (APPEND ${ret} ${_files}) endforeach () endmacro () # append all files with extension "ext" in the "dirs" directories and its subdirectories to "ret" # excludes all files starting with a '.' (dot) macro (acg_append_files_recursive ret ext) foreach (_dir ${ARGN}) file (GLOB_RECURSE _files "${_dir}/${ext}") foreach (_file ${_files}) get_filename_component (_filename ${_file} NAME) if (_filename MATCHES "^[.]") list (REMOVE_ITEM _files ${_file}) endif () endforeach () list (APPEND ${ret} ${_files}) endforeach () endmacro () # drop all "*T.cc" files from list macro (acg_drop_templates list) foreach (_file ${${list}}) if (_file MATCHES "T.cc$") list (REMOVE_ITEM ${list} ${_file}) endif () endforeach () endmacro () # generate moc targets for sources in list macro (acg_qt4_automoc moc_SRCS) qt4_get_moc_flags (_moc_INCS) set (_matching_FILES ) foreach (_current_FILE ${ARGN}) get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE) # if "SKIP_AUTOMOC" is set to true, we will not handle this file here. # here. this is required to make bouic work correctly: # we need to add generated .cpp files to the sources (to compile them), # but we cannot let automoc handle them, as the .cpp files don't exist yet when # cmake is run for the very first time on them -> however the .cpp files might # exist at a later run. at that time we need to skip them, so that we don't add two # different rules for the same moc file get_source_file_property (_skip ${_abs_FILE} SKIP_AUTOMOC) if ( NOT _skip AND EXISTS ${_abs_FILE} ) file (READ ${_abs_FILE} _contents) get_filename_component (_abs_PATH ${_abs_FILE} PATH) string (REGEX MATCHALL "Q_OBJECT" _match "${_contents}") if (_match) get_filename_component (_basename ${_current_FILE} NAME_WE) set (_header ${_abs_FILE}) set (_moc ${CMAKE_CURRENT_BINARY_DIR}/moc_${_basename}.cpp) add_custom_command (OUTPUT ${_moc} COMMAND ${QT_MOC_EXECUTABLE} ARGS ${_moc_INCS} ${_header} -o ${_moc} DEPENDS ${_header} ) add_file_dependencies (${_abs_FILE} ${_moc}) set (${moc_SRCS} ${${moc_SRCS}} ${_moc}) endif () endif () endforeach () endmacro () # generate moc targets for sources in list macro (acg_qt5_automoc moc_SRCS) qt5_get_moc_flags (_moc_INCS) list(REMOVE_DUPLICATES _moc_INCS) set (_matching_FILES ) foreach (_current_FILE ${ARGN}) get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE) # if "SKIP_AUTOMOC" is set to true, we will not handle this file here. # here. this is required to make bouic work correctly: # we need to add generated .cpp files to the sources (to compile them), # but we cannot let automoc handle them, as the .cpp files don't exist yet when # cmake is run for the very first time on them -> however the .cpp files might # exist at a later run. at that time we need to skip them, so that we don't add two # different rules for the same moc file get_source_file_property (_skip ${_abs_FILE} SKIP_AUTOMOC) if ( NOT _skip AND EXISTS ${_abs_FILE} ) file (READ ${_abs_FILE} _contents) get_filename_component (_abs_PATH ${_abs_FILE} PATH) string (REGEX MATCHALL "Q_OBJECT" _match "${_contents}") if (_match) get_filename_component (_basename ${_current_FILE} NAME_WE) set (_header ${_abs_FILE}) set (_moc ${CMAKE_CURRENT_BINARY_DIR}/moc_${_basename}.cpp) add_custom_command (OUTPUT ${_moc} COMMAND ${QT_MOC_EXECUTABLE} ARGS ${_moc_INCS} ${_header} -o ${_moc} DEPENDS ${_header} ) add_file_dependencies (${_abs_FILE} ${_moc}) set (${moc_SRCS} ${${moc_SRCS}} ${_moc}) endif () endif () endforeach () endmacro () # generate uic targets for sources in list macro (acg_qt4_autouic uic_SRCS) set (_matching_FILES ) foreach (_current_FILE ${ARGN}) get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE) if ( EXISTS ${_abs_FILE} ) file (READ ${_abs_FILE} _contents) get_filename_component (_abs_PATH ${_abs_FILE} PATH) get_filename_component (_basename ${_current_FILE} NAME_WE) string (REGEX REPLACE "Ui$" "" _cbasename ${_basename}) set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/ui_${_basename}.hh) set (_header ${_basename}.hh) set (_source ${_abs_PATH}/${_cbasename}.cc) add_custom_command (OUTPUT ${_outfile} COMMAND ${QT_UIC_EXECUTABLE} ARGS -o ${_outfile} ${_abs_FILE} DEPENDS ${_abs_FILE}) add_file_dependencies (${_source} ${_outfile}) set (${uic_SRCS} ${${uic_SRCS}} ${_outfile}) endif () endforeach () endmacro () # generate uic targets for sources in list macro (acg_qt5_autouic uic_SRCS) set (_matching_FILES ) foreach (_current_FILE ${ARGN}) get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE) if ( EXISTS ${_abs_FILE} ) file (READ ${_abs_FILE} _contents) get_filename_component (_abs_PATH ${_abs_FILE} PATH) get_filename_component (_basename ${_current_FILE} NAME_WE) string (REGEX REPLACE "Ui$" "" _cbasename ${_basename}) set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/ui_${_basename}.hh) set (_header ${_basename}.hh) set (_source ${_abs_PATH}/${_cbasename}.cc) add_custom_command (OUTPUT ${_outfile} COMMAND ${Qt5Widgets_UIC_EXECUTABLE} ARGS -o ${_outfile} ${_abs_FILE} MAIN_DEPENDENCY ${_abs_FILE} VERBATIM) add_file_dependencies (${_source} ${_outfile}) set (${uic_SRCS} ${${uic_SRCS}} ${_outfile}) endif () endforeach () endmacro () # generate qrc targets for sources in list macro (acg_qt4_autoqrc qrc_SRCS) set (_matching_FILES ) foreach (_current_FILE ${ARGN}) get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE) if ( EXISTS ${_abs_FILE} ) file (READ ${_abs_FILE} _contents) get_filename_component (_abs_PATH ${_abs_FILE} PATH) get_filename_component (_basename ${_current_FILE} NAME_WE) set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/qrc_${_basename}.cpp) add_custom_command (OUTPUT ${_outfile} COMMAND ${QT_RCC_EXECUTABLE} ARGS -o ${_outfile} ${_abs_FILE} DEPENDS ${_abs_FILE}) add_file_dependencies (${_source} ${_outfile}) set (${qrc_SRCS} ${${qrc_SRCS}} ${_outfile}) endif () endforeach () endmacro () # get all files in directory, but ignore svn macro (acg_get_files_in_dir ret dir) file (GLOB_RECURSE __files RELATIVE "${dir}" "${dir}/*") foreach (_file ${__files}) if (NOT _file MATCHES ".*svn.*") list (APPEND ${ret} "${_file}") endif () endforeach () endmacro () # copy the whole directory without svn files function (acg_copy_after_build target src dst) acg_unset (_files) acg_get_files_in_dir (_files ${src}) foreach (_file ${_files}) add_custom_command(TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${src}/${_file}" "${dst}/${_file}" ) endforeach () endfunction () # install the whole directory without svn files function (acg_install_dir src dst) acg_unset (_files) acg_get_files_in_dir (_files ${src}) foreach (_file ${_files}) get_filename_component (_file_PATH ${_file} PATH) install(FILES "${src}/${_file}" DESTINATION "${dst}/${_file_PATH}" ) endforeach () endfunction () # extended version of add_executable that also copies output to out Build directory function (acg_add_executable _target) add_executable (${_target} ${ARGN}) # set common target properties defined in common.cmake acg_set_target_props (${_target}) if (WIN32 OR (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE)) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}/$) endif (WIN32 OR (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE)) if (NOT ACG_PROJECT_MACOS_BUNDLE OR NOT APPLE) install (TARGETS ${_target} DESTINATION ${ACG_PROJECT_BINDIR}) endif () endfunction () # extended version of add_library that also copies output to out Build directory function (acg_add_library _target _libtype) if (${_libtype} STREQUAL SHAREDANDSTATIC) set (_type SHARED) if (NOT WIN32) set (_and_static 1) else () set (_and_static 0) endif () else () set (_type ${_libtype}) set (_and_static 0) endif () add_library (${_target} ${_type} ${ARGN} ) # set common target properties defined in common.cmake acg_set_target_props (${_target}) if (_and_static) add_library (${_target}Static STATIC ${ARGN}) # set common target properties defined in common.cmake acg_set_target_props (${_target}Static) set_target_properties(${_target}Static PROPERTIES OUTPUT_NAME ${_target}) if (NOT APPLE) set_target_properties (${_target}Static PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}" ) endif () endif () if (WIN32 OR (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE)) if (${_type} STREQUAL SHARED) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/$) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/$) elseif (${_type} STREQUAL MODULE) if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}) file (MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}) endif () add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}/$) elseif (${_type} STREQUAL STATIC) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/$) endif() # make an extra copy for windows into the binary directory if (${_type} STREQUAL SHARED AND WIN32) add_custom_command (TARGET ${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}/$) endif () endif(WIN32 OR (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE)) if (_and_static) add_custom_command (TARGET ${_target}Static POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/$) endif () # Block installation of libraries by setting ACG_NO_LIBRARY_INSTALL if ( NOT ACG_NO_LIBRARY_INSTALL ) if (NOT ACG_PROJECT_MACOS_BUNDLE OR NOT APPLE) if (${_type} STREQUAL SHARED OR ${_type} STREQUAL STATIC ) install (TARGETS ${_target} RUNTIME DESTINATION ${ACG_PROJECT_BINDIR} LIBRARY DESTINATION ${ACG_PROJECT_LIBDIR} ARCHIVE DESTINATION ${ACG_PROJECT_LIBDIR}) if (_and_static) install (TARGETS ${_target}Static DESTINATION ${ACG_PROJECT_LIBDIR}) endif () elseif (${_type} STREQUAL MODULE) install (TARGETS ${_target} DESTINATION ${ACG_PROJECT_PLUGINDIR}) endif () endif () endif() endfunction () #generates qt translations function (acg_add_translations _target _languages _sources) string (TOUPPER ${_target} _TARGET) # generate/use translation files # run with UPDATE_TRANSLATIONS set to on to build qm files option (UPDATE_TRANSLATIONS_${_TARGET} "Update source translation *.ts files (WARNING: make clean will delete the source .ts files! Danger!)") set (_new_ts_files) set (_ts_files) foreach (lang ${_languages}) if (NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/translations/${_target}_${lang}.ts" OR UPDATE_TRANSLATIONS_${_TARGET}) list (APPEND _new_ts_files "translations/${_target}_${lang}.ts") else () list (APPEND _ts_files "translations/${_target}_${lang}.ts") endif () endforeach () set (_qm_files) if ( _new_ts_files ) qt4_create_translation(_qm_files ${_sources} ${_new_ts_files}) endif () if ( _ts_files ) qt4_add_translation(_qm_files2 ${_ts_files}) list (APPEND _qm_files ${_qm_files2}) endif () # create a target for the translation files ( and object files ) # Use this target, to update only the translations add_custom_target (translations_target_${_target} DEPENDS ${_qm_files}) # Build translations with the application add_dependencies(${_target} translations_target_${_target} ) if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations) file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations ) endif () foreach (_qm ${_qm_files}) get_filename_component (_qm_name "${_qm}" NAME) add_custom_command (TARGET translations_target_${_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${_qm} ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations/${_qm_name}) endforeach () if (NOT ACG_PROJECT_MACOS_BUNDLE OR NOT APPLE) install (FILES ${_qm_files} DESTINATION "${ACG_PROJECT_DATADIR}/Translations") endif () endfunction ()