# CMake entry point cmake_minimum_required(VERSION 3.10) project(cxluax) find_package(CXLua) find_package(GLEW CONFIG) find_package(glfw3) find_package(IMGui) file(GLOB_RECURSE SOURCES_CPP "src/*.cpp" "src/*.cc") file(GLOB_RECURSE SOURCES_HEADER_PRI "src/*.h" "src/*.hpp" "src/*.inl") source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}/src PREFIX "Source Files" FILES ${SOURCES_CPP}) source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}/src PREFIX "Source Files" FILES ${SOURCES_HEADER_PRI}) add_executable(cxluax ${SOURCES_HEADER_PRI} src/main.cpp src/coordinate.cpp ${COMMON_SOURCE_DIR}/script_system.cpp ${COMMON_SOURCE_DIR}/file_loading.cpp ${COMMON_SOURCE_DIR}/file_system.cpp ${COMMON_SOURCE_DIR}/logger.cpp ${COMMON_SOURCE_DIR}/imgui/cximgui.cpp ${COMMON_SOURCE_DIR}/imgui/imgui_impl_glfw.cpp ${COMMON_SOURCE_DIR}/imgui/imgui_impl_opengl3.cpp ${COMMON_SOURCE_DIR}/time/timer.cpp ${COMMON_SOURCE_DIR}/time/timer_manager.cpp src/window.cpp src/net.cpp ) if(MSVC) target_compile_options(cxluax PRIVATE /wd4324 /wd4201 /wd4819 ) else() # target_compile_options(SimpleServer PRIVATE -Wall -Wextra -pedantic -Werror) endif(MSVC) target_include_directories(cxluax PUBLIC $ $ PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src ${COMMON_SOURCE_DIR} ) target_compile_definitions(cxluax PRIVATE -DLUADBG_DLL -DGLEW_STATIC -DIMGUI_IMPL_OPENGL_LOADER_GLEW -DWORK_DIR="${ENGINE_DIR}/" -DCXLUAX -DWIN32_LEAN_AND_MEAN ) set_target_properties(cxluax PROPERTIES COTIRE_CXX_PREFIX_HEADER_INIT "src/pch/precompile.h") cotire(cxluax) target_link_libraries(cxluax PRIVATE glfw GLEW CXLua::CXLua IMGui::IMGui )