/** @file src/lutris_auto_sync.h */ #pragma once #include "config_playnite.h" #include namespace platf::lutris::autosync { struct settings_t { bool enabled = true; bool auto_sync = true; bool remove_uninstalled = true; bool include_steam = false; std::vector exclusions; }; void configure(settings_t settings); void start(); void stop(); } // namespace platf::lutris::autosync