/** * @file src/system_tray.h * @brief Declarations for the system tray icon and notification system. */ #pragma once #include struct tray_menu; /** * @brief Handles the system tray icon and notification system. */ namespace system_tray { /** * @brief Callback for opening the UI from the system tray. * @param item The tray menu item. */ void tray_open_ui_cb([[maybe_unused]] struct tray_menu *item); void tray_force_stop_cb(struct tray_menu *item); /** * @brief Generic notification helper (stacking). Title/text copied immediately; callback optional. * @param title Notification title * @param text Notification body * @param cb Optional click callback (opens URLs, UI pages, etc.) */ void tray_notify(const char *title, const char *text, void (*cb)() = nullptr); /** * @brief Callback for restarting Sunshine from the system tray. * @param item The tray menu item. */ void tray_restart_cb([[maybe_unused]] struct tray_menu *item); /** * @brief Callback for exiting Sunshine from the system tray. * @param item The tray menu item. */ void tray_quit_cb([[maybe_unused]] struct tray_menu *item); /** * @brief Create the system tray. * @details This function has an endless loop, so it should be run in a separate thread. * @return 1 if the system tray failed to create, otherwise 0 once the tray has been terminated. */ int system_tray(); /** * @brief Run the system tray with platform specific options. * @todo macOS requires that UI elements be created on the main thread, so the system tray is not currently implemented for macOS. */ void run_tray(); /** * @brief Exit the system tray. * @return 0 after exiting the system tray. */ int end_tray(); /** * @brief Sets the tray icon in playing mode and spawns the appropriate notification * @param app_name The started application name */ void update_tray_playing(std::string app_name); /** * @brief Sets the tray icon in pausing mode (stream stopped but app running) and spawns the appropriate notification * @param app_name The paused application name */ void update_tray_pausing(std::string app_name); /** * @brief Sets the tray icon in stopped mode (app and stream stopped) and spawns the appropriate notification * @param app_name The started application name */ void update_tray_stopped(std::string app_name); void update_tray_launch_error(std::string app_name, int exit_code); /** * @brief Spawns a notification for PIN Pairing. Clicking it opens the PIN Web UI Page */ void update_tray_require_pin(); void update_tray_paired(std::string device_name); /** * @brief Records the connecting client's name. No separate notification is * raised; update_tray_playing() folds the name into the single * "App launched" toast so a stream connect shows one notification. */ void update_tray_client_connected(std::string client_name); /** * @brief Spawns a notification when ViGEm is missing. * Clicking it opens the Web UI Dashboard for more information. */ void update_tray_vigem_missing(); } // namespace system_tray