# Guizang Social Card Skill Β· Xiaohongshu Carousels / WeChat Cover Pairs ![GitHub stars](https://img.shields.io/github/stars/op7418/guizang-social-card-skill?style=flat-square) ![License](https://img.shields.io/github/license/op7418/guizang-social-card-skill?style=flat-square) ![Skill](https://img.shields.io/badge/Skill-Agent-111111?style=flat-square) ![Social Cards](https://img.shields.io/badge/Social-Cards-FF4D6D?style=flat-square) ![Claude Code](https://img.shields.io/badge/Claude%20Code-Supported-6B5B95?style=flat-square) ![Codex](https://img.shields.io/badge/Codex-Supported-222222?style=flat-square) [δΈ­ζ–‡ README](./README.md) An agent skill for Claude Code, Codex, and similar coding-agent environments. It generates **Xiaohongshu / Rednote carousel images** and **WeChat 21:9 + 1:1 cover pairs** from articles, copy, screenshots, product notes, subtitles, or photos. Two visual systems share one workflow: - **Editorial**. Restrained layouts in the spirit of *Monocle* / *Kinfolk* / *Cereal*. Best for storytelling, lifestyle, travel, reading, film, and personal observation. - **Swiss International**. Grid-first, single anchor color, sharp hairlines, extreme type contrast. Best for product reviews, data, frameworks, tutorials, and AI tools. > Sister project to [guizang-ppt-skill](https://github.com/op7418/guizang-ppt-skill). Shared visual language, separate maintenance. PPT solves "horizontal swipe talks"; this one solves "static feed images." ![Guizang Social Card Skill preview](https://github.com/user-attachments/assets/d370abcc-1fc4-4de1-903a-09020a6556ce) ## 30-second start ```bash npx skills add https://github.com/op7418/guizang-social-card-skill --skill guizang-social-card-skill ``` Or paste this to an AI agent with shell access: ```text Install guizang-social-card-skill for me. Clone https://github.com/op7418/guizang-social-card-skill into ~/.claude/skills/guizang-social-card-skill, then verify that SKILL.md, assets/, and references/ exist. ``` If you already installed it, update with: ```text Update guizang-social-card-skill for me. Go to ~/.claude/skills/guizang-social-card-skill, run git pull, then tell me the latest commit. ``` Then ask your agent: ```text Make me a Swiss-style Xiaohongshu carousel from this article, 5 cards, IKB blue. ``` Other useful prompts: ```text Make me a 3:4 Xiaohongshu set from this product review, with editorial-style titles. Turn this article into a WeChat cover pair: 21:9 hero + 1:1 share card, visually consistent. I have 3 camping photos β€” make me an image-led Xiaohongshu carousel. Turn this game guide copy into a Xiaohongshu set; pull some game art from Wallhaven. ``` ## What you get - πŸ–‹ **Two visual systems**: Editorial for atmosphere and narrative, Swiss for facts and structure, sharing one workflow - πŸ“ **3 canvas sizes**: `.poster.xhs` 1080Γ—1440 (Xiaohongshu 3:4), `.poster.wide` 2100Γ—900 (WeChat 21:9), `.poster.square` 1080Γ—1080 (WeChat 1:1) - 🧩 **28 layout skeletons**: 16 Editorial (`M01-M16`, including Image-Led Cover, Pipeline, Before/After) + 12 Swiss (`S01-S12`, including KPI Tower, H-Bar Chart, Matrix + Hero) - 🎨 **10 theme presets**: 6 Editorial (Ink Classic, Indigo Porcelain, Forest Ink, Kraft Paper, Dune, **Midnight Ink** dark) + 4 Swiss anchor colors (IKB Klein Blue, Lemon, Lemon Green, Safety Orange) - πŸ–Ό **Image sourcing workflow**: user images first; otherwise waterfall through Unsplash β†’ Pexels β†’ Flickr CC β†’ Wallhaven β†’ direct search, downloaded locally with auto-generated `SOURCES.md` - 🌫 **WebGL ink-flow background**: editorial hero pages can ship a live ink animation; can be disabled for low-power devices or screenshot mode - πŸͺ§ **Image overlay + face safety**: full-bleed images must carry a mask; text drop zones must avoid the subject. Hard rules in `references/image-overlay.md` - 🧰 **Screenshot beautification assets**: 9 real-texture WebP backgrounds (5 Editorial / 4 Swiss), paired with `.frame-shot` / `.device-browser` / `.device-phone` utilities - πŸ—Ί **Map component**: MapLibre + OSM real tiles, multi-pin + connectors, made for travel guides - βœ… **Validator**: `validate-social-deck.mjs` auto-detects overflow, type cap violations, 4-band density gaps, and footer collisions - πŸ“„ **Single-file HTML + Playwright rendering**: no frontend build pipeline; `node render.mjs` outputs PNG directly ## Fits / Doesn't fit **βœ… Fits**: Xiaohongshu carousels / WeChat cover pairs / Moments covers / Channels covers / article visuals / tutorial pages / data recaps / travel guides / product reviews / screenshot explainers **❌ Doesn't fit**: Horizontal swipe decks (use [guizang-ppt-skill](https://github.com/op7418/guizang-ppt-skill)) / long-form video generation / pure photo retouching / plain-text editing without layout ## 11 Xiaohongshu categories Tiered by "circle of competence" β€” see [`references/category-cookbook.md`](./references/category-cookbook.md): **End-to-end strong** (copy / structure / images all in scope): - Travel, career, recommendations (after specifying a sub-genre) **Copy and structure strong, images depend on user or sourced art:** - Gaming, film, food (recipe-oriented), makeup (tutorial-oriented), fitness, home, fashion (curated picks) **Out of scope, declared upfront** (won't force-fit): - OOTD live shots / dreamcore / film-emulation grading / real skin-test makeup β€” anything heavily dependent on photography or post-production ## Common scenarios | Task | Recommended flow | |------|------------------| | Long article β†’ Xiaohongshu carousel | Extract core takeaways; Editorial for narrative pacing, Swiss for data breakdowns | | Product review / tool wrap-up | Swiss + IKB blue, prefer `S09 KPI Tower` / `S10 H-Bar Chart` | | Travel / lifestyle | Editorial + Midnight Ink or Dune, `M16 Image-Led Cover` for full-bleed hero | | WeChat cover pair | Render the same content twice: `.poster.wide` 21:9 + `.poster.square` 1:1, visually consistent | | Screenshot tutorial / tool walkthrough | `.frame-shot` + `.device-browser`, prefer Swiss grid base | | Game guide / film recap | Editorial + Midnight Ink, pull game art from Wallhaven for full-bleed hero | | Data recap / year in review | Swiss + Lemon or Safety Orange, matrix + ledger combo | ## Why single-file HTML to PNG - **Agent-friendly**: HTML + CSS is text β€” agents can write, read, edit, and validate directly - **Layout precision**: CSS Grid + strict type / margin / grid rules far exceed Markdown's layout reach - **Open image sourcing**: hook into Unsplash / Pexels / Wallhaven / Mapbox / OSM / any web resource - **Verifiable quality**: `validate-social-deck.mjs` runs Playwright DOM measurement, not guesswork - **Simple delivery**: `output/*.png` ships directly β€” no deploys, no export tools ## Platform support | Platform | Status | Notes | |----------|--------|-------| | Claude Code | Supported | Native Skill workflow, ideal for generating + iterating cards | | Codex | Supported | Good for long-form card generation, sourcing images, visual QA | | Cursor / other local agents | Works | Requires filesystem read/write + shell execution | | Plain chatbot | Not recommended | Without filesystem and rendering pipeline, can't reliably ship images | ## Install ### Option 1: One-line install (recommended) ```bash npx skills add https://github.com/op7418/guizang-social-card-skill --skill guizang-social-card-skill ``` ### Option 2: Paste this to an AI > Install the `guizang-social-card-skill` Claude Code skill for me. Steps: > > 1. Make sure `~/.claude/skills/` exists (create if not) > 2. Run `git clone https://github.com/op7418/guizang-social-card-skill.git ~/.claude/skills/guizang-social-card-skill` > 3. Verify: `ls ~/.claude/skills/guizang-social-card-skill/` should show `SKILL.md`, `assets/`, `references/` > 4. Tell me when done. Later, saying things like "make me a Xiaohongshu carousel" will trigger this skill. Paste the block above into Claude Code / Cursor / any AI agent with shell access. ### Option 3: Manual CLI ```bash git clone https://github.com/op7418/guizang-social-card-skill.git ~/.claude/skills/guizang-social-card-skill ``` ### How to trigger it Once installed, Claude Code auto-detects the skill. Trigger phrases: - "Make me a Xiaohongshu / Rednote carousel" - "Make me Rednote cards" - "Make a WeChat 21:9 hero + 1:1 share card" - "Generate social cards / magazine-style social cards" - "Turn this article into a tutorial carousel" - "Make a Swiss-style Xiaohongshu review / IKB-style cards" ## Workflow The skill is a structured workflow. The agent walks through 7 steps: 1. **Intake** β€” capture 4 things: target platform / style / source content / user images. When no images are available, present A/B/C once (shoot your own / AI generate / source online); don't re-pitch 2. **Style & Theme** β€” pick Editorial or Swiss, then pick one of 10 theme presets. Custom hex values are not allowed 3. **Layout Selection** β€” pick / paste / adapt copy from the 28 layout skeletons. 16 Editorial / 12 Swiss 4. **Asset Prep** β€” source images (Unsplash / Pexels / Flickr CC / Wallhaven / direct search), download locally + write `SOURCES.md`; ask whether to credit sources 5. **Compose & Render** β€” copy seed template β†’ replace `` β†’ `node render.mjs` 6. **Deliver & Review** β€” show PNGs first, ask "look at them yourself, or want me to run the validator?" β€” does not auto-validate 7. **Iterate** β€” apply user feedback, tweak inline styles or swap layouts / images, re-render Full spec in [`SKILL.md`](./SKILL.md). Deep details in the matching `references/*.md`. ## Validator ```bash node validate-social-deck.mjs path/to/task-dir ``` 6 rules, based on Playwright real-render measurement, not static scanning: - **R1** Overflow β€” any section overflowing `.poster` fails immediately - **R2** Type Caps β€” `.h-xl` / `.h-display` size + weight combinations exceeding seed definitions - **R3** Footer Collision β€” content pressing into the bottom footer / page-number - **R4** 4-Band Density β€” 1440-tall canvas split into 4 horizontal bands; each must hold content or have a stated reason for whitespace - **R5** Frame Overflow β€” `.frame-img` / `.frame-shot` children overflowing the frame - **R6** Swiss Identity β€” Swiss templates with inline `font-weight >= 700` warn (violates "bigger means thinner") `SKILL.md` Step 7 explicitly states **the validator does not auto-run** β€” wait for the user to look at the images first, saving tens of seconds per round. ## Theme presets Pick from [`references/theme-presets.md`](./references/theme-presets.md). **Custom hex values are not allowed** β€” protecting the aesthetic matters more than freedom of choice. ### Editorial (6) | Theme | Tones | Best for | |-------|-------|----------| | πŸ–‹ **Ink Classic** | `#0a0a0b` / `#f1efea` | General default, commercial topics, when in doubt | | 🌊 **Indigo Porcelain** | `#0a1f3d` / `#f1f3f5` | Tech, research, AI, technical writing | | 🌿 **Forest Ink** | `#1a2e1f` / `#f5f1e8` | Nature, sustainability, outdoors, non-fiction | | πŸ‚ **Kraft Paper** | `#2a1e13` / `#eedfc7` | Nostalgia, humanities, reading, literature | | πŸŒ™ **Dune** | `#1f1a14` / `#f0e6d2` | Art, design, creative, fashion | | ⚫ **Midnight Ink** | `#0e0d0c` / `#ece2cf` / `#d4a04a` | Game key art / night scenes / cinematic covers / Black Myth Β· Elden Ring-style dark themes | ### Swiss (4) | Theme | Anchor | Best for | |-------|--------|----------| | πŸ”΅ **IKB Klein Blue** | `#002FA7` | General default, commercial launches, AI products, frameworks | | 🟑 **Lemon** | `#FFD500` | Youth, sports, retail, consumer, Y2K | | 🟒 **Lemon Green** | `#C5E803` | Eco, health, Gen Z, green brands | | 🟠 **Safety Orange** | `#FF6B35` | Alerts, news, industrial, energetic themes | To switch themes, just replace the `
` attribute on the seed template; all CSS resolves through `var(--...)`. ## Directory ``` guizang-social-card-skill/ β”œβ”€β”€ SKILL.md ← Main skill file: 7-step workflow β”œβ”€β”€ README.md ← Chinese README β”œβ”€β”€ README.en.md ← This file β”œβ”€β”€ HANDOFF.md ← Handoff doc: facts + version history β”œβ”€β”€ PRODUCT.md ← Product doc: thinking + decisions + roadmap β”œβ”€β”€ validate-social-deck.mjs ← Playwright layout validator β”œβ”€β”€ assets/ β”‚ β”œβ”€β”€ template-editorial-card.html ← Editorial seed (6 themes / 3 canvases) β”‚ β”œβ”€β”€ template-swiss-card.html ← Swiss seed (4 accents / 3 canvases) β”‚ β”œβ”€β”€ magazine-bg-webgl.js ← WebGL ink-flow background β”‚ └── screenshot-backgrounds/ ← 9 screenshot stage backgrounds (WebP) β”‚ β”œβ”€β”€ style-a/ ← 5 Editorial β”‚ └── style-b/ ← 4 Swiss └── references/ β”œβ”€β”€ platform-specs.md ← Platform Γ— resolution Γ— naming β”œβ”€β”€ style-system.md ← Hard rules and anti-patterns for both styles β”œβ”€β”€ theme-presets.md ← All 10 palettes in detail β”œβ”€β”€ layout-recipes.md ← 28 layout skeletons (M01-M16 + S01-S12) β”œβ”€β”€ components.md ← Type / cards / spacing / icons β”œβ”€β”€ background-systems.md ← Ink flow / grid / paper layers β”œβ”€β”€ portrait-fill.md ← Whitespace strategy for the 3:4 board β”œβ”€β”€ content-planning.md ← Hooks / page splits / copy compression β”œβ”€β”€ category-cookbook.md ← 11 Xiaohongshu category routing table β”œβ”€β”€ image-overlay.md ← Full-bleed image mask + face safety rules β”œβ”€β”€ screenshot-treatment.md ← `.frame-shot` utilities + screenshot beautification β”œβ”€β”€ map-component.md ← `.map-block` MapLibre map β”œβ”€β”€ title-shortener.md ← Short-title strategy for the 1:1 cover β”œβ”€β”€ production-workflow.md ← Playwright render pipeline └── qa-checklist.md ← Quality checklist ``` ## Core design principles 1. **Restraint over loudness** β€” restrained palettes stand out in a saturated feed 2. **Structure over decoration** β€” type / contrast / grid carries the hierarchy, not shadows or cards 3. **Layouts over freedom** β€” pick first, adapt later; do not invent pages outside the 28 skeletons 4. **User images first** β€” at intake, present A/B/C once; do not re-pitch shooting their own 5. **Mask + avoid** β€” full-bleed images always carry a mask; text drop zones must clear the subject (faces / products / text-dense regions) 6. **Bigger means thinner** β€” Swiss `.h-xl` size goes up β†’ weight must come down. Editorial follows the same rule 7. **No auto-validation** β€” let the user look first, then ask before validating; saves tens of seconds per round 8. **A skill is a product, not a prompt** β€” has PRODUCT.md, version numbers, CHANGELOG, capability boundaries 9. **Local tests stay out of git** β€” all demos / smoke tests live under `local-tests/`, gitignored ## Visual references - *Monocle* / *Kinfolk* / *Cereal* magazine layouts and letter spacing - Massimo Vignelli / Helvetica Forever / Swiss International Typographic Style grid systems - Apartamento / The Gentlewoman image-to-text ratios and human portraiture - Restrained-wins-the-feed samples from Xiaohongshu / Rednote - Guizang's social card practice ## Roadmap - More smoke tests for type-cap edge cases under long Editorial content - More Swiss data layouts (additional chart skeletons) - Post-image-generation: actively ask whether to do local fixes / regenerate the whole image - More category-specific recommended layout packs (currently 7 of 11 are end-to-end strong) - Marketplace-ready WorkBuddy version ## FAQ **Can I batch-export images?** Yes. A task directory's `index.html` can hold multiple `.poster` sections; `node render.mjs` screenshots each one. A 3-9 card Xiaohongshu set is the common case. **Why are custom colors disallowed?** Same reason as the PPT skill β€” the skill's core value is stable output. Free color picking breaks visual cohesion. Pick from the 10 presets only. **Can I use other models for image generation?** Yes. Image generation itself is out of scope. SKILL.md Step 4 spells out the sourcing protocol: user images β†’ AI-generated β†’ web sources. AI generation depends on whichever model your agent connects to. **Codex output drifts off-spec β€” what do I do?** Since v0.12 the rule "seed templates and components.md table stay in sync" is a hard constraint. If a violation slips through, it's almost always seed-template defaults diverging from `references/style-system.md` β€” open an issue. **How do I update?** Re-run the install command, or `git pull` in your local skill directory. **Does it support English content?** Yes. Editorial's Playfair Display + Noto Serif and Swiss's Inter + Helvetica all cover Chinese and English. Layout skeletons are language-agnostic. ## Contributing Bugs, layout issues, new layout requests β€” Issues and PRs welcome. Priorities for changes: - When editing seed templates, also update `references/components.md`'s correspondence table (sizes / spacing / weights) - When adding layouts, add the full recipe to `references/layout-recipes.md` (copy caps + minimum density) - When adding theme colors, also update the seed template's `[data-theme="..."]` block + `references/theme-presets.md` - When adding Swiss rules, also update the matching rule in `validate-social-deck.mjs` - Mistakes you've hit go into `references/qa-checklist.md` - Tests and demos live under `local-tests/` β€” do not pollute the skill root ## License AGPL-3.0 Β© 2026 [op7418](https://github.com/op7418) This project is licensed under **GNU AGPL-3.0**. Key points: 1. **Attribution required** β€” Retain the copyright notice 2. **Derivatives must be open-sourced** β€” Any modified version, fork, or redistribution must be released under AGPL-3.0 (or a compatible license), with full source code made available 3. **Network use is distribution** β€” Even if you only run a modified version as a SaaS / web service without distributing the code, you must still publish the source (this is what makes AGPL stricter than GPL) 4. **No closed-source, proprietary, or paid-only distribution** Full terms in [`LICENSE`](./LICENSE).