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openPSTD
2.0
Open source simulation for sound propagation in urban environments
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#include <GL/gl.h>#include <GL/glu.h>#include "Viewer2D.h"#include <qopenglcontext.h>#include <QOpenGLFunctions>#include <QOpenGLShaderProgram>#include <QOpenGLShader>#include <algorithm>#include <math.h>#include <string>#include <memory>#include "GridLayer.h"#include "SceneLayer.h"#include "IconLayer.h"#include "InteractiveLayer.h"#include <boost/lexical_cast.hpp>#include "operations/ViewOperations.h"
Namespaces | |
| OpenPSTD | |
| This is the general namespace of the OpenPSTD application. | |
| OpenPSTD::GUI | |
| The GUI displays the current state of the simulation and provides the possibility to modify the settings. | |
Functions | |
| void | OpenPSTD::GUI::GLError (std::string name) |
| void | OpenPSTD::GUI::DeleteNothing (void *ptr) |
| void | OpenPSTD::GUI::DeleteTexture (void *ptr) |
1.8.11