openPSTD  2.0
Open source simulation for sound propagation in urban environments
Namespaces | Functions
Viewer2D.cpp File Reference
#include <GL/gl.h>
#include <GL/glu.h>
#include "Viewer2D.h"
#include <qopenglcontext.h>
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLShader>
#include <algorithm>
#include <math.h>
#include <string>
#include <memory>
#include "GridLayer.h"
#include "SceneLayer.h"
#include "IconLayer.h"
#include "InteractiveLayer.h"
#include <boost/lexical_cast.hpp>
#include "operations/ViewOperations.h"
Include dependency graph for Viewer2D.cpp:

Namespaces

 OpenPSTD
 This is the general namespace of the OpenPSTD application.
 
 OpenPSTD::GUI
 The GUI displays the current state of the simulation and provides the possibility to modify the settings.
 

Functions

void OpenPSTD::GUI::GLError (std::string name)
 
void OpenPSTD::GUI::DeleteNothing (void *ptr)
 
void OpenPSTD::GUI::DeleteTexture (void *ptr)