![]() |
openPSTD
2.0
Open source simulation for sound propagation in urban environments
|
#include <QOpenGLWidget>#include <vector>#include <boost/numeric/ublas/vector.hpp>#include <algorithm>#include "Model.h"#include <QOpenGLFunctions>#include <QOpenGLShaderProgram>#include <QOpenGLTexture>#include "operations/BaseOperation.h"#include <QOpenGLBuffer>

Go to the source code of this file.
Classes | |
| class | OpenPSTD::GUI::MinMaxValue |
| class | OpenPSTD::GUI::Viewer2D |
| class | OpenPSTD::GUI::Layer |
| class | ui_Viewer2D |
Namespaces | |
| OpenPSTD | |
| This is the general namespace of the OpenPSTD application. | |
| OpenPSTD::GUI | |
| The GUI displays the current state of the simulation and provides the possibility to modify the settings. | |
Functions | |
| void | OpenPSTD::GUI::DeleteNothing (void *ptr) |
| void | OpenPSTD::GUI::DeleteTexture (void *ptr) |
| void | OpenPSTD::GUI::GLError (std::string name) |
1.8.11