openPSTD  2.0
Open source simulation for sound propagation in urban environments
Classes | Namespaces | Functions
Viewer2D.h File Reference
#include <QOpenGLWidget>
#include <vector>
#include <boost/numeric/ublas/vector.hpp>
#include <algorithm>
#include "Model.h"
#include <QOpenGLFunctions>
#include <QOpenGLShaderProgram>
#include <QOpenGLTexture>
#include "operations/BaseOperation.h"
#include <QOpenGLBuffer>
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Classes

class  OpenPSTD::GUI::MinMaxValue
 
class  OpenPSTD::GUI::Viewer2D
 
class  OpenPSTD::GUI::Layer
 
class  ui_Viewer2D
 

Namespaces

 OpenPSTD
 This is the general namespace of the OpenPSTD application.
 
 OpenPSTD::GUI
 The GUI displays the current state of the simulation and provides the possibility to modify the settings.
 

Functions

void OpenPSTD::GUI::DeleteNothing (void *ptr)
 
void OpenPSTD::GUI::DeleteTexture (void *ptr)
 
void OpenPSTD::GUI::GLError (std::string name)