# BrightWebSocket A SceneGraph websocket client library written in BrightScript **This repo is no longer maintained. See [This fork](https://github.com/SuitestAutomation/BrightWebSocket) for an actively maintained repo.** # RFC 6455 Follows [RFC 6455](https://tools.ietf.org/html/rfc6455) Notes: - Uses ASCII instead of UTF-8 for string operations - Does not support secure web sockets at this time # Installation The contents of the "src" folder in the repository's root should be placed in the "components" folder of a SceneGraph Roku app. # Using the Library The client follows the [HTML WebSocket interface](https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface), modified to work with BrightScript conventions. Those familiar with browser (JavaScript) WebSocket implementations should find this client similar. Example: ```brightscript function init() as void m.ws = createObject("roSGNode", "WebSocketClient") m.ws.observeField("on_open", "on_open") m.ws.observeFiled("on_message", "on_message") m.ws.open = "ws://echo.websocket.org/" end function function on_open(event as object) as void m.ws.send = ["Hello World"] end function function on_message(event as object) as void print event.getData().message end function ``` For a working sample app see the "test" folder. Its contents can be zipped for installation as a dev channel on a Roku. # License The MIT License. See license.txt.