#pragma once #include #pragma comment(lib,"ws2_32.lib") class ServeManager { public: ServeManager(); ~ServeManager(); WSADATA wsa; SOCKET s, new_socket; //static SOCKET sArray[100]; struct sockaddr_in server, client; int c; //static int iCount; int iTempCount; HANDLE m_Thread_handle[100]; void StartListening(int iPort); static DWORD WINAPI DataThreadFunc(LPVOID pParam); void ClearServer(); };