# # Copyright 2015 High Fidelity, Inc. # Created by Bradley Austin Davis on 2015/10/10 # # Distributed under the Apache License, Version 2.0. # See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html # macro(TARGET_NVTT) if (OVERTE_USE_SYSTEM_LIBS) find_path(NVTT_INCLUDE_DIRS "nvtt/nvtt.h") FIND_LIBRARY(NVTT_LIBRARY NAMES nvtt PATHS $ENV{NVTT_DIR} PATH_SUFFIXES lib lib/static) FIND_LIBRARY(NVIMAGE_LIBRARY NAMES nvimage PATHS $ENV{NVTT_DIR} PATH_SUFFIXES lib lib/static) FIND_LIBRARY(NVMATH_LIBRARY NAMES nvmath PATHS $ENV{NVTT_DIR} PATH_SUFFIXES lib lib/static) FIND_LIBRARY(NVCORE_LIBRARY NAMES nvcore PATHS $ENV{NVTT_DIR} PATH_SUFFIXES lib lib/static) FIND_LIBRARY(NVTHREAD_LIBRARY NAMES nvthread PATHS $ENV{NVTT_DIR} PATH_SUFFIXES lib lib/static) target_include_directories(${TARGET_NAME} SYSTEM PRIVATE ${NVTT_INCLUDE_DIRS}) target_link_libraries(${TARGET_NAME} ${NVTT_LIBRARY} ${NVIMAGE_LIBRARY} ${NVMATH_LIBRARY} ${NVCORE_LIBRARY} ${NVTHREAD_LIBRARY}) else() if (ANDROID) set(NVTT_INSTALL_DIR ${HIFI_ANDROID_PRECOMPILED}/nvtt) set(NVTT_LIB_DIR "${NVTT_INSTALL_DIR}/lib") set(NVTT_INCLUDE_DIRS "${NVTT_INSTALL_DIR}/include" CACHE STRING INTERNAL) list(APPEND NVTT_LIBS "${NVTT_LIB_DIR}/libnvcore.so") list(APPEND NVTT_LIBS "${NVTT_LIB_DIR}/libnvmath.so") list(APPEND NVTT_LIBS "${NVTT_LIB_DIR}/libnvimage.so") list(APPEND NVTT_LIBS "${NVTT_LIB_DIR}/libnvtt.so") set(NVTT_LIBRARIES ${NVTT_LIBS} CACHE STRING INTERNAL) target_include_directories(${TARGET_NAME} PRIVATE ${NVTT_INCLUDE_DIRS}) else() find_package(nvidia-texture-tools REQUIRED) endif() target_link_libraries(${TARGET_NAME} nvidia-texture-tools::nvidia-texture-tools) endif() if ((NOT WIN32) AND (NOT ANDROID) AND (NOT APPLE)) find_package(OpenMP) target_link_libraries(${TARGET_NAME} OpenMP::OpenMP_C OpenMP::OpenMP_CXX) endif() endmacro()