--[[ Step 1) run this script until all your limbs are heavily damaged Step 2) wait for the map to reset Step 3) you should now be invisible from your head down --]] if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sledge") then game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sledge").Parent = game:GetService("Players").LocalPlayer.Character end local args = { [1] = true } game:GetService("ReplicatedStorage").PVP:FireServer(unpack(args)) wait(.5) for i = 1,10 do wait() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") and v.Name ~= "Head" then local args = { [1] = 2, [2] = v.Position, --+ Vector3.new(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100), [3] = v, [4] = 9e9 } game:GetService("Players").LocalPlayer.Character.Sledge.RemoteFunction:InvokeServer(unpack(args)) end end end