/** * Custom function that can be used in the dev environment to help testing without having to use the debugger or make temporary code changes. * * Default Button mapping is `Q`, but can be changed in the keyboard settings. * @example * ```ts * const playerPokemon = globalScene.getPlayerPokemon(); * if (playerPokemon) { * playerPokemon.hp = 1; * } * ``` * @privateremarks * This file should _NOT_ be committed and only used for temporary testing purposes. */ export async function customDevFunction() {}