Inspect MainTabWindow_Inspect false Architect Designate where to build, farm, store items, and so on. MainTabWindow_Architect 1 Tab true Work Choose which colonist does what kinds of work, and in what order. MainTabWindow_Work 10 F1 true Schedule Schedule colonists' activities to certain times of day, and set their allowed areas. MainTabWindow_Schedule 20 F2 true Assign Assign behaviors to colonists like what they should wear, what drugs to take, or how to respond to enemies. MainTabWindow_Assign 30 F3 true Animals Configure how the colony's tame animals should be treated. MainTabWindow_Animals 40 F4 true Wildlife List wild animals in the area and designate them for hunting or taming. MainTabWindow_Wildlife 50 F5 true Research Examine and decide on research projects. MainButtonWorker_ToggleResearchTab MainTabWindow_Research 60 F6 Quests View available, active, and historical quests. MainTabWindow_Quests 65 F7 true World Examine the world map, form, and manage caravans. MainButtonWorker_ToggleWorld 70 F8 true true History Review historical records. MainTabWindow_History 80 F9 true True UI/Buttons/MainButtons/History Factions Review the other factions on this world and their relationships. MainTabWindow_Factions 90 true True UI/Buttons/MainButtons/Factions Menu Change options, save, load, or quit the game. MainTabWindow_Menu false 500 true True UI/Buttons/MainButtons/Menu