{ "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL", "meta": { "version": "PTDL_v2", "update_url": null }, "exported_at": "2024-06-01T00:04:56+00:00", "name": "Team Fortress 2 Classic", "author": "eggs@scattergun.io", "uuid": "d080e7b0-bcb5-4e68-a13f-c21c1c95ba45", "description": "Team Fortress 2 Classic is a free mod of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine.", "features": [ "steam_disk_space" ], "docker_images": { "ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" }, "file_denylist": [], "startup": ".\/srcds_run -game {{SRCDS_GAME}} -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart -debug +maxplayers {{MAXPLAYERS}}", "config": { "files": "{}", "startup": "{\r\n \"done\": \"gameserver Steam ID\"\r\n}", "logs": "{}", "stop": "quit" }, "scripts": { "installation": { "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt update\r\napt install -y zstd\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## download TF2C from website\r\ncd \/mnt\/server\r\nwhich unzip\r\nL_V=$(curl -s https:\/\/wiki.tf2classic.com\/kachemak\/versions.json | jq -r '.versions | to_entries | max_by(.key | tonumber) | .value.file') # tf2classic-2.1.3.tar.zst\r\n\r\nif [ -z \"${GAMEVERSION}\" ] || [ \"${GAMEVERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=\"https:\/\/wiki.tf2classic.com\/kachemak\/$L_V\"\r\nelse\r\n DOWNLOAD_URL=\"https:\/\/wiki.tf2classic.com\/kachemak\/tf2classic-${GAMEVERSION}.tar.zst\"\r\nfi\r\n\r\n\r\n# Check if the URL returns a 404 status code\r\nif curl -s --head \"$DOWNLOAD_URL\" | head -n 1 | grep \"404 Not Found\" > \/dev\/null; then\r\n echo \"URL returned 404. Setting to alternative URL.\"\r\n DOWNLOAD_URL=\"https:\/\/wiki.tf2classic.com\/kachemak\/$L_V\"\r\nfi\r\n\r\necho \"Downloading tf2classic, This will take some time\" \r\necho \"Download URL is: ${DOWNLOAD_URL}\"\r\ncurl -sSL -o tf2classic.tar.zst ${DOWNLOAD_URL}\r\n\r\n#tar -xf tf2classic.tar.zst\r\n\r\ntar --use-compress-program=unzstd -xvf tf2classic.tar.zst\r\nrm -rf tf2classic.tar.zst\r\n## fix issue \/w symlink\r\ncd \/mnt\/server\/bin\r\nln -s vphysics_srv.so vphysics.so\r\nln -s studiorender_srv.so studiorender.so\r\nln -s soundemittersystem_srv.so soundemittersystem.so\r\nln -s shaderapiempty_srv.so shaderapiempty.so\r\nln -s scenefilecache_srv.so scenefilecache.so\r\nln -s replay_srv.so replay.so\r\nln -s materialsystem_srv.so materialsystem.so\r\n\r\ncd \/mnt\/server\/tf2classic\/bin\r\n## fix server as of 2.0.4 crashing on start\r\nrm -rf server_srv.so\r\nln -s server.so server_srv.so\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } }, "variables": [ { "name": "Game ID", "description": "The ID corresponding to the game to download and run using SRCDS.", "env_variable": "SRCDS_APPID", "default_value": "244310", "user_viewable": true, "user_editable": false, "rules": "required|in:244310", "sort": null, "field_type": "text" }, { "name": "Game Name", "description": "The name corresponding to the game to download and run using SRCDS.", "env_variable": "SRCDS_GAME", "default_value": "tf2classic", "user_viewable": true, "user_editable": false, "rules": "required|in:tf2classic", "sort": null, "field_type": "text" }, { "name": "Default Map", "description": "The default map to use when starting the server.", "env_variable": "SRCDS_MAP", "default_value": "ctf_2fort", "user_viewable": true, "user_editable": true, "rules": "required|regex:\/^(\\w{1,20})$\/", "sort": null, "field_type": "text" }, { "name": "Game Version", "description": "Version of TF2C to download.", "env_variable": "GAMEVERSION", "default_value": "latest", "user_viewable": true, "user_editable": true, "rules": "required|string|max:20", "sort": null, "field_type": "text" }, { "name": "Max Players", "description": "The maximum amount of players allowed on the server.", "env_variable": "MAXPLAYERS", "default_value": "24", "user_viewable": true, "user_editable": true, "rules": "required|string|max:20", "sort": null, "field_type": "text" } ] }