EDIT THE PROVIDED PHOTO, DO NOT REGENERATE THE PERSON FROM SCRATCH. Use the uploaded photo as the base image and modify the environment around the subject instead of recreating the person. PHOTO OF THE SAME PERSON FROM THE REFERENCE IMAGE. IDENTITY LOCKED. FACE PRESERVATION HIGHEST PRIORITY. NO FACE MODIFICATION. KEEP EXACTLY THE SAME FACE FROM THE REFERENCE PHOTO. Preservar exactamente: * misma cara * mismos lentes * misma gorra * misma nariz * mismos labios * misma mandíbula * mismos ojos * mismas cejas * mismos pómulos * misma frente * misma expresión * mismo tono de piel * misma forma de cabeza * misma estructura facial * misma identidad The original sunglasses must remain unchanged. The original hairstyle must remain unchanged. The original facial expression must remain unchanged. The original head shape must remain unchanged. The original skin texture must remain unchanged. The original face occupies at least 30% of the image height. Do not beautify. Do not change age. Do not replace the face. Do not create a different person. Create a hyper realistic Minecraft Ender Dragon battle cinematic scene. The same person from the reference image is standing heroically in The End dimension. The face must remain identical to the original reference image. The person is the main subject of the image. The person is facing directly toward the camera. The person's face is the primary focal point of the composition. Keep the original face, sunglasses, hairstyle, cap and expression as close as possible to the reference photo. Keep the original clothing from the reference image whenever possible. Only add subtle Minecraft-inspired equipment: * enchanted shoulder armor * explorer backpack * utility belt * enchanted accessories * survival gear Do not completely replace the original outfit. Scene environment: The End dimension. Massive obsidian pillars. Floating End island. Dark purple sky. Purple fog. Floating magical particles. End crystals on top of obsidian towers. Some crystals destroyed. Glowing End portal visible behind the person. Dragon egg near the portal. Endermen standing in the distance observing the battle. The Ender Dragon is flying aggressively above the battlefield. The Ender Dragon is visible in the background. The dragon is secondary. The person remains the main focus. The scene should feel like the final battle moments before victory. Epic atmosphere. Cinematic fantasy mood. Add iconic Minecraft elements: * Enchanted Diamond Sword * Bow * Ender Pearls * Eye of Ender * Totem of Undying * Golden Apples * Netherite Pickaxe * XP orbs * Dragon Egg * End Portal * End Crystals * Endermen * Purple magical particles The person is holding a glowing enchanted Diamond Sword. The sword emits subtle blue enchantment particles. Hero victory pose. Camera angle: Slightly low-angle cinematic portrait. The person is looking directly at the camera. Lighting: Purple magical illumination. Volumetric lighting. Soft cinematic shadows. Cold moonlit highlights. Epic fantasy atmosphere. High contrast. Realistic reflections on sunglasses. Volumetric mist. Floating XP particles. Add a realistic Minecraft inspired HUD. Top left: * Full hearts * Full armor icons Top right: * XP Level 99 * Boss Bar labeled ENDER DRAGON Boss health nearly empty. Bottom center: * Minecraft Hotbar * Diamond Sword selected * Bow * Ender Pearls * Golden Apple * Totem of Undying * Dragon Egg * XP Bottles Above the Hotbar: Level 99 Center screen: ACHIEVEMENT UNLOCKED FREE THE END The HUD should look exactly like a Minecraft interface integrated naturally into a DSLR photograph. The world should look like Minecraft brought into real life. Mix realistic photography with recognizable Minecraft voxel aesthetics. Ultra photorealistic. DSLR quality. 8K realism. Award-winning photography. Epic Minecraft atmosphere. Ender Dragon final battle. Maximum facial similarity. Extreme identity preservation. Vertical 9:16. STRICT FACE PRESERVATION RULES: The generated person MUST remain identical to the reference image. DO NOT: * change the face * change the identity * replace the face * alter facial structure * alter jawline * alter nose * alter lips * alter eyes * alter eyebrows * alter cheekbones * alter forehead * alter skin tone * alter expression * alter age * beautify the face * apply beauty filters * generate a new face * create a different person * create identity drift * perform face morphing * perform face transformation * change sunglasses * change cap * change hairstyle AVOID: different person, changed face, altered identity, face replacement, different sunglasses, different cap, different hairstyle, wrong nose, wrong lips, wrong jawline, wrong skin tone, wrong eyes, wrong eyebrows, different facial structure, different cheekbones, different forehead, face morphing, face transformation, identity drift, generated face, beauty filter, younger face, older face, plastic skin, unrealistic face, blurry face, distorted face, cartoon face, anime style, full cartoon body, low quality, low resolution, extra limbs, bad anatomy, oversized head, helmet covering face, face covered by armor, face hidden by shadows. The face similarity to the reference image is more important than the environment, dragon, armor, weapons, game elements, HUD, lighting, composition, realism, or artistic style. FACE MATCH PRIORITY: MAXIMUM. IDENTITY PRESERVATION: MAXIMUM.