## Rendering Techniques ## Unreal Engine 5 & SDK Version - Unreal Engine : 5.6 - Pico Unreal Integration SDK v3.3.0 ## Description: - Cascade Shadows Demonstrate how cascade shadow works on Pico platform. Allows configuring parameters including - Text Rendering Demonstrate different texture setups (aniso, aniso bias, mipmap, trilinear) work for text pictures on Pico platoform. And compare how stereo layer display text pictures versus non-stereolayer. - Color Grade Map Demonstrate how different color grade maps work on Pico devices. ## Note: - This demo requires UE 5.6. To build on other versions. Please delete "Plugins" folder and download corresponding SDK file from [Pico Dev Console ](https://developer-global.pico-interactive.com/sdk?deviceId=1&platformId=2&itemId=13) - If you have any questions/comments, please raise requests at [**PicoDevSupport Portal**](https://picodevsupport.atlassian.net/servicedesk/customer/user/login?