# Piper audio feature extraction: schema for low-level operation # # This file is formatted to 130 characters width, in order to fit the # comments next to the schema definitions. # # Copyright (c) 2015-2017 Queen Mary, University of London, provided # under a BSD-style licence. See the file COPYING for details. @0xc4b1c6c44c999206; using Cxx = import "/capnp/c++.capnp"; $Cxx.namespace("piper"); struct Basic { # Basic metadata common to many Piper structures. identifier @0 :Text; # A computer-readable string. Must match the regex /^[a-zA-Z0-9_-]+$/. name @1 :Text; # A short human-readable name or label. Must be present. description @2 :Text; # An optional human-readable descriptive text that may accompany the name. } struct ParameterDescriptor { # Properties of an adjustable parameter. A parameter's value is just a single # float, but the descriptor explains how to interpret and present that value. # A Piper feature extractor has a static list of parameters. The properties of # a given parameter never change, in contrast to output descriptors, which # may have different properties depending on the configuration of the extractor. basic @0 :Basic; # Basic metadata about the parameter. unit @1 :Text; # Human-recognisable unit of the parameter (e.g. Hz). May be left empty. minValue @2 :Float32 = 0.0; # Minimum value. Must be provided. maxValue @3 :Float32 = 0.0; # Maximum value. Must be provided. defaultValue @4 :Float32 = 0.0; # Default if the parameter is not set to anything else. Must be provided. isQuantized @5 :Bool = false; # True if parameter values are quantized to a particular resolution. quantizeStep @6 :Float32 = 0.0; # Quantization resolution, if isQuantized. valueNames @7 :List(Text) = []; # Optional human-readable labels for the values, if isQuantized. } enum SampleType { # How returned features are spaced on the input timeline. oneSamplePerStep @0; # Each process input returns a feature aligned with that input's timestamp. fixedSampleRate @1; # Features are equally spaced at a given sample rate. variableSampleRate @2; # Features have their own individual timestamps. } struct ConfiguredOutputDescriptor { # Properties of an output, that is, a single stream of features produced # in response to process and finish requests. A feature extractor may # have any number of outputs, and it always calculates and returns features # from all of them when processing; this is useful in cases where more # than one feature can be easily calculated using a single method. # This structure contains the properties of an output that are not static, # i.e. that may depend on the parameter values provided at configuration. unit @0 :Text; # Human-recognisable unit of the bin values in output features. May be empty. hasFixedBinCount @1 :Bool = false; # True if this output has an equal number of values in each returned feature. binCount @2 :Int32 = 0; # Number of values per feature for this output, if hasFixedBinCount. binNames @3 :List(Text) = []; # Optional human-readable labels for the value bins, if hasFixedBinCount. hasKnownExtents @4 :Bool = false; # True if all feature values fall within the same fixed min/max range. minValue @5 :Float32 = 0.0; # Minimum value in range for any value from this output, if hasKnownExtents. maxValue @6 :Float32 = 0.0; # Maximum value in range for any value from this output, if hasKnownExtents. isQuantized @7 :Bool = false; # True if feature values are quantized to a particular resolution. quantizeStep @8 :Float32 = 0.0; # Quantization resolution, if isQuantized. sampleType @9 :SampleType; # How returned features from this output are spaced on the input timeline. sampleRate @10 :Float32 = 0.0; # Sample rate (features per second) if sampleType == fixedSampleRate. hasDuration @11 :Bool = false; # True if features returned from this output will have a duration. } struct OutputDescriptor { # All the properties of an output, both static (the basic metadata) and # potentially dependent on configuration parameters (the configured descriptor). basic @0 :Basic; # Basic metadata about the output. configured @1 :ConfiguredOutputDescriptor; # Properties of the output that may depend on configuration parameters. } enum InputDomain { # Whether a feature extractor requires time-domain audio input (i.e. # "normal" or "unprocessed" audio samples) or frequency-domain input # (i.e. resulting from windowed, usually overlapping, short-time # Fourier transforms). timeDomain @0; # The plugin requires time-domain audio samples as input. frequencyDomain @1; # The plugin requires input to have been pre-processed using windowed STFTs. } struct ExtractorStaticData { # Static properties of a feature extractor. That is, metadata about the # extractor that are the same regardless of how you configure or run it. key @0 :Text; # String that "globally" identifies the extractor, used to load it (see docs). basic @1 :Basic; # Basic metadata about the extractor. maker @2 :Text; # Human-readable text naming the author or vendor of the extractor. rights @3 :Text; # Human-readable summary of copyright and/or licensing terms for the extractor. version @4 :Int32; # Version number of extractor; must increase if new algorithm changes results. category @5 :List(Text); # List of general->specific category labels for this extractor (see docs). minChannelCount @6 :Int32; # Minimum number of input channels of audio this extractor can accept. maxChannelCount @7 :Int32; # Maximum number of input channels of audio this extractor can accept. parameters @8 :List(ParameterDescriptor); # List of configurable parameter properties for the feature extractor. programs @9 :List(Text); # List of predefined programs. For backward-compatibility, not recommended. inputDomain @10 :InputDomain; # Whether the extractor requires time-domain or frequency-domain input audio. basicOutputInfo @11 :List(Basic); # Basic metadata about all of the outputs of the extractor. } struct RealTime { # Time structure. When used as a timestamp, this is relative to "start # of audio". sec @0 :Int32 = 0; # Number of seconds. nsec @1 :Int32 = 0; # Number of nanoseconds. Must have same sign as sec unless sec == 0. } struct ProcessInput { # Audio and timing input data provided to a process request. inputBuffers @0 :List(List(Float32)); # A single block of audio data (time or frequency domain) for each channel. timestamp @1 :RealTime; # Time of start of block (time-domain) or "centre" of it (frequency-domain). } struct Feature { # A single feature calculated and returned from a process or finish request. hasTimestamp @0 :Bool = false; # True if feature has a timestamp. Must be true for a variableSampleRate output. timestamp @1 :RealTime; # Timestamp of feature, if hasTimestamp. hasDuration @2 :Bool = false; # True if feature has a duration. Must be true if output's hasDuration is true. duration @3 :RealTime; # Duration of feature, if hasDuration. label @4 :Text; # Optional human-readable text attached to feature. featureValues @5 :List(Float32) = []; # The feature values themselves (of size binCount, if output hasFixedBinCount). } struct FeatureSet { # The set of all features, across all outputs, calculated and returned from # a single process or finish request. struct FSPair { # A mapping between output identifier and ordered list of features for # that output. output @0 :Text; # Output id, matching the output's descriptor's basic identifier. features @1 :List(Feature) = []; # Features calculated for that output during the current request, in time order. } featurePairs @0 :List(FSPair); # The feature lists for all outputs for which any features have been calculated. } struct Framing { # Determines how audio should be split up into individual buffers for input. # If the feature extractor accepts frequency-domain input, then this # applies prior to the STFT transform. # # These values are sometimes mandatory, but in other contexts one or both may # be set to zero to mean "don't care". See documentation for structures that # include a framing field for details. blockSize @0 :Int32; # Number of time-domain audio samples per buffer (on each channel). stepSize @1 :Int32; # Number of samples to advance between buffers: equals blockSize for no overlap. } struct Configuration { # Bundle of parameter values and other configuration data for a feature- # extraction procedure. struct PVPair { # A mapping between parameter identifier and value. parameter @0 :Text; # Parameter id, matching the parameter's descriptor's basic identifier. value @1 :Float32; # Value to set parameter to (within constraints given in parameter descriptor). } parameterValues @0 :List(PVPair); # Values for all parameters, or at least any that are to change from defaults. currentProgram @1 :Text; # Selection of predefined program. For backward-compatibility, not recommended. channelCount @2 :Int32; # Number of audio channels of input. framing @3 :Framing; # Step and block size for framing the input. } enum AdapterFlag { # Flags that may be used when requesting a server to load a feature # extractor, to ask the server to do some of the work of framing and input # conversion instead of leaving it to the client side. These affect the # apparent behaviour of the loaded extractor. adaptInputDomain @0; # Input-domain conversion, so the extractor always expects time-domain input. adaptChannelCount @1; # Channel mixing or duplication, so any number of input channels is acceptable. adaptBufferSize @2; # Framing, so the extractor accepts any blockSize of non-overlapping buffers. } const adaptAllSafe :List(AdapterFlag) = [ adaptInputDomain, adaptChannelCount ]; # The set of adapter flags that can always be applied, leaving results unchanged. const adaptAll :List(AdapterFlag) = [ adaptInputDomain, adaptChannelCount, adaptBufferSize ]; # The set of adapter flags that may cause "equivalent" results to be returned (see documentation). struct ListRequest { # Request a server to provide a list of available feature extractors. from @0 :List(Text); # If non-empty, provide only extractors found in the given list of "libraries". } struct ListResponse { # Response to a successful list request. available @0 :List(ExtractorStaticData); # List of static data about available feature extractors. } struct LoadRequest { # Request a server to load a feature extractor and return a handle to it. key @0 :Text; # Key as found in the extractor's static data structure. inputSampleRate @1 :Float32; # Sample rate for input audio. Properties of the extractor may depend on this. adapterFlags @2 :List(AdapterFlag); # Set of optional flags to make any framing and input conversion requests. } struct LoadResponse { # Response to a successful load request. handle @0 :Int32; # Handle to be used to refer to the loaded feature extractor in future requests. staticData @1 :ExtractorStaticData; # Static data about this feature extractor, identical to that in list response. defaultConfiguration @2 :Configuration; # Extractor's default parameter values and preferred input framing. } struct ConfigurationRequest { # Request a server to configure a loaded feature extractor and prepare # it for use. This request must be carried out on a feature extractor # before any process request can be made. handle @0 :Int32; # Handle as returned in the load response from the loading of this extractor. configuration @1 :Configuration; # Bundle of parameter values to set, and client's preferred input framing. } struct ConfigurationResponse { # Response to a successful configuration request. handle @0 :Int32; # Handle of extractor, as passed in the configuration request. outputs @1 :List(OutputDescriptor); # Full set of properties of all outputs following configuration. framing @2 :Framing; # Input framing that must be used for subsequent process requests. } struct ProcessRequest { # Request a server to process a buffer of audio using a loaded and # configured feature extractor. handle @0 :Int32; # Handle as returned in the load response from the loading of this extractor. processInput @1 :ProcessInput; # Audio in the input domain, with framing as in the configuration response. } struct ProcessResponse { # Response to a successful process request. handle @0 :Int32; # Handle of extractor, as passed in the process request. features @1 :FeatureSet; # All features across all outputs calculated during this process request. } struct FinishRequest { # Request a server to finish processing and unload a loaded feature # extractor. This request may be made at any time -- the extractor does # not have to have been configured or used. The extractor handle cannot # be used again with this server afterwards. handle @0 :Int32; # Handle as returned in the load response from the loading of this extractor. } struct FinishResponse { # Response to a successful finish request. handle @0 :Int32; # Handle of extractor, as passed in the finish request. May not be used again. features @1 :FeatureSet; # Features the extractor has calculated now that it knows all input has ended. } struct Error { # Response to any request that fails. code @0 :Int32; # Error code. message @1 :Text; # Error message. } struct RpcRequest { # Request bundle for use when using Cap'n Proto serialisation without # Cap'n Proto RPC layer. For Cap'n Proto RPC, see piper.rpc.capnp. id :union { # Identifier used solely to associate a response packet with its # originating request. Server does not examine the contents of this, # it just copies the request id structure into the response. number @0 :Int32; tag @1 :Text; none @2 :Void; } request :union { # For more details, see the documentation for the individual # request structures. list @3 :ListRequest; # Provide a list of available feature extractors. load @4 :LoadRequest; # Load a feature extractor and return a handle to it. configure @5 :ConfigurationRequest; # Configure a loaded feature extractor, set parameters, and prepare it for use. process @6 :ProcessRequest; # Process a single fixed-size buffer of audio and return calculated features. finish @7 :FinishRequest; # Get any remaining features and unload the extractor. } } struct RpcResponse { # Response bundle for use when using Cap'n Proto serialisation without # Cap'n Proto RPC layer. For Cap'n Proto RPC, see piper.rpc.capnp. id :union { # Identifier used solely to associate a response packet with its # originating request. Server does not examine the contents of this, # it just copies the request id structure into the response. number @0 :Int32; tag @1 :Text; none @2 :Void; } response :union { # For more details, see the documentation for the individual # response structures. error @3 :Error; # The request (of whatever type) failed. list @4 :ListResponse; # List succeeded: here is static data about the requested extractors. load @5 :LoadResponse; # Load succeeded: here is a handle for the loaded extractor. configure @6 :ConfigurationResponse;# Configure succeeded: ready to process, here are values such as block size. process @7 :ProcessResponse; # Process succeeded: here are all features calculated from this input block. finish @8 :FinishResponse; # Finish succeeded: extractor unloaded, here are all remaining features. } }