#usda 1.0 ( customLayerData = { dictionary MovieCaptureSettings = { double animation_fps = 24 int batch_count = 1 string camera_name = "/cameras/camera1" bool capture_application = 0 int capture_every_nth_frames = 20 bool capture_every_nth_frames_checked = 0 int capture_frame_end = 31 int capture_frame_start = 1 string capture_name = "iesTest-rtx" string capture_range = "Custom Range - Frames" double capture_time_end = 10 double capture_time_start = 0 string exr_compression_method = "zips" double fps = 24 bool generate_shader_cache = 0 bool hdr_for_exr_checked = 1 bool hdr_for_exr_visible = 0 int iray_pathtrace_spp = 1 int iray_subframes_per_frame = 32 string movie_type = "Sequence" int mp4_encoding_bitrate = 16777216 int mp4_encoding_iframe_interval = 60 string mp4_encoding_preset = "PRESET_DEFAULT" string mp4_encoding_profile = "H264_PROFILE_HIGH" string mp4_encoding_rc_mode = "RC_VBR" int mp4_encoding_rc_target_quality = 0 bool mp4_encoding_video_full_range_flag = 0 string output_format = ".exr" string output_path = "./renders/rtx" bool overwrite_existing_frame_checked = 0 bool pathtrace_mb_checked = 0 double pathtrace_mb_frame_shutter_close = 0.5 double pathtrace_mb_frame_shutter_open = 0 int pathtrace_mb_subframes = 64 int pathtrace_spp_per_iteration_mgpu = 1 int pathtrace_spp_per_subframe = 128 string queue_instance = "localhost Queue" int realtime_settle_latency = 0 string render_preset = "PathTracing" bool render_style = 1 bool renumber_negtive_frames_checked = 0 int resolution_aspect_ratio_selected = 0 string resolution_aspect_ratios = '["1.000:1", "16:9", "4:3"]' int resolution_height = 512 string resolution_type = "Custom" bool resolution_w_h_linked = 0 int resolution_width = 512 int run_n_frames_before_start = 20 bool run_n_frames_before_start_checked = 0 bool save_alpha_checked = 0 bool skip_upload_to_s3 = 0 int start_delay_seconds = 10 double sunstudy_end = 18 int sunstudy_movie_minutes = 1 int sunstudy_movie_seconds = 1 double sunstudy_start = 6 string task_comment = "" string task_priority = "" string task_type = "create-render" bool upload_to_s3 = 0 } dictionary cameraSettings = { dictionary Front = { double3 position = (0, 0, 500) double radius = 500 } dictionary Perspective = { double3 position = (500, 500, 500) double3 target = (-0.00000397803842133726, 0.000007956076785831101, -0.000003978038307650422) } dictionary Right = { double3 position = (-500, 0, 0) double radius = 500 } dictionary Top = { double3 position = (0, 500, 0) double radius = 500 } string boundCamera = "/cameras/camera1" } dictionary navmeshSettings = { double agentHeight = 180 double agentRadius = 20 bool excludeRigidBodies = 1 int ver = 1 double voxelCeiling = 460 } dictionary omni_layer = { string authoring_layer = "./iesTest.usda" } dictionary renderSettings = { float3 "rtx:debugView:pixelDebug:textColor" = (0, 1e18, 0) int "rtx:externalFrameCounter" = 31 float3 "rtx:fog:fogColor" = (0.75, 0.75, 0.75) float3 "rtx:index:regionOfInterestMax" = (0, 0, 0) float3 "rtx:index:regionOfInterestMin" = (0, 0, 0) float3 "rtx:iray:environment_dome_ground_position" = (0, 0, 0) float3 "rtx:iray:environment_dome_ground_reflectivity" = (0, 0, 0) float3 "rtx:iray:environment_dome_rotation_axis" = (3.4028235e38, 3.4028235e38, 3.4028235e38) float3 "rtx:post:backgroundZeroAlpha:backgroundDefaultColor" = (0, 0, 0) float3 "rtx:post:colorcorr:contrast" = (1, 1, 1) float3 "rtx:post:colorcorr:gain" = (1, 1, 1) float3 "rtx:post:colorcorr:gamma" = (1, 1, 1) float3 "rtx:post:colorcorr:offset" = (0, 0, 0) float3 "rtx:post:colorcorr:saturation" = (1, 1, 1) float3 "rtx:post:colorgrad:blackpoint" = (0, 0, 0) float3 "rtx:post:colorgrad:contrast" = (1, 1, 1) float3 "rtx:post:colorgrad:gain" = (1, 1, 1) float3 "rtx:post:colorgrad:gamma" = (1, 1, 1) float3 "rtx:post:colorgrad:lift" = (0, 0, 0) float3 "rtx:post:colorgrad:multiply" = (1, 1, 1) float3 "rtx:post:colorgrad:offset" = (0, 0, 0) float3 "rtx:post:colorgrad:whitepoint" = (1, 1, 1) float3 "rtx:post:lensDistortion:lensFocalLengthArray" = (10, 30, 50) float3 "rtx:post:lensFlares:anisoFlareFalloffX" = (450, 475, 500) float3 "rtx:post:lensFlares:anisoFlareFalloffY" = (10, 10, 10) float3 "rtx:post:lensFlares:cutoffPoint" = (2, 2, 2) float3 "rtx:post:lensFlares:haloFlareFalloff" = (10, 10, 10) float3 "rtx:post:lensFlares:haloFlareRadius" = (75, 75, 75) float3 "rtx:post:lensFlares:isotropicFlareFalloff" = (50, 50, 50) double "rtx:post:tonemap:filmIso" = 0 float3 "rtx:post:tonemap:whitepoint" = (1, 1, 1) float3 "rtx:raytracing:inscattering:singleScatteringAlbedo" = (0.9, 0.9, 0.9) float3 "rtx:raytracing:inscattering:transmittanceColor" = (0.5, 0.5, 0.5) string "rtx:rendermode" = "PathTracing" float3 "rtx:sceneDb:ambientLightColor" = (0.1, 0.1, 0.1) } } endTimeCode = 31 framesPerSecond = 24 metersPerUnit = 1 startTimeCode = 1 timeCodesPerSecond = 24 upAxis = "Y" ) def Scope "Render" { def RenderSettings "Settings" ( prepend apiSchemas = ["KarmaRenderSettingsAPI"] ) { custom int arnold:global:AA_samples = 6 custom bool arnold:global:enable_progressive_render = 1 custom int arnold:global:GI_total_depth = 0 rel camera = float4 dataWindowNDC = (0, 0, 1, 1) token[] includedPurposes = ["default", "render"] bool instantaneousShutter = 1 int karma:global:pathtracedsamples = 64 int karma:global:samplesperpixel = 9 custom float karma:object:diffuselimit = 0 custom float karma:object:reflectlimit = 0 custom float karma:object:refractlimit = 0 custom float karma:object:ssslimit = 0 token[] materialBindingPurposes = ["full", "allPurpose"] float pixelAspectRatio = 1 int2 resolution = (512, 512) custom string ri:integrator:name = "PxrDirectLighting" } } def Scope "materials" { def Material "usdpreviewsurface1" { token outputs:displacement.connect = token outputs:surface.connect = def Shader "usdpreviewsurface1" { uniform token info:id = "UsdPreviewSurface" color3f inputs:diffuseColor = (1, 1, 1) float inputs:ior = 1 int inputs:useSpecularWorkflow = 1 token outputs:displacement token outputs:surface } } } def Xform "cameras" { def Camera "iesBottom" ( prepend apiSchemas = ["HoudiniCameraPlateAPI", "HoudiniViewportGuideAPI"] ) { float2 clippingRange = (0.001, 1000000) float exposure = 0 float focalLength = 0.0001 float focusDistance = 5 float fStop = 0 float horizontalAperture = 0.0002 float horizontalApertureOffset = 0 token projection = "perspective" double shutter:close = 0 double shutter:open = 0 float verticalAperture = 0.0002 float verticalApertureOffset = 0 matrix4d xformOp:transform = ( (-0, 1, 0, 0), (-0.7071067811865476, 0, 0.7071067811865476, 0), (0.7071067811865476, 0, 0.7071067811865476, 0), (-0, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } def Camera "iesTop" ( prepend apiSchemas = ["HoudiniCameraPlateAPI", "HoudiniViewportGuideAPI"] ) { float2 clippingRange = (0.001, 1000000) float exposure = 0 float focalLength = 0.0001 float focusDistance = 5 float fStop = 0 float horizontalAperture = 0.0002 float horizontalApertureOffset = 0 token projection = "perspective" double shutter:close = 0 double shutter:open = 0 float verticalAperture = 0.0002 float verticalApertureOffset = 0 matrix4d xformOp:transform = ( (0, 1, 0, 0), (0.7071067811865475, 0, 0.7071067811865476, 0), (0.7071067811865476, 0, -0.7071067811865475, 0), (0, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } } def "iesProjectionSphere" ( prepend apiSchemas = ["MaterialBindingAPI"] prepend references = @./shapes/sphere50x50.usda@ ) { rel material:binding = } def Xform "lights" { def SphereLight "iesTest_light" ( prepend apiSchemas = ["ShapingAPI", "HoudiniViewportLightAPI", "HoudiniViewportGuideAPI", "LightAPI"] ) { custom float barndoorbottom = 0 custom float barndoorbottomedge = 0 custom float barndoorleft = 0 custom float barndoorleftedge = 0 custom float barndoorright = 0 custom float barndoorrightedge = 0 custom float barndoortop = 0 custom float barndoortopedge = 0 float3[] extent = [(-0.005, -0.005, -0.005), (0.005, 0.005, 0.005)] color3f inputs:color = (1, 1, 1) float inputs:colorTemperature = 6500 float inputs:diffuse = 1 bool inputs:enableColorTemperature = 0 float inputs:exposure = 0 float inputs:intensity.timeSamples = { 1: 1, 2: 1, 3: 1, 4: 1, 5: 1, 6: 1, 7: 1, 8: 1, 9: 1, 10: 1, 11: 1000, 12: 1000, 13: 1000, 14: 1000, 15: 1000, 16: 1000, 17: 1000, 18: 1000, 19: 1000, 20: 1000, 21: 1000, 22: 1000, 23: 1000, 24: 1000, 25: 1000, 26: 1000, 27: 1000, 28: 1000, 29: 1000, 30: 1000, 31: 1000, } bool inputs:normalize = 0 float inputs:radius = 0.005 float inputs:shaping:cone:angle = 180 float inputs:shaping:cone:softness = 0 float inputs:shaping:ies:angleScale.timeSamples = { 1: 0, 2: -1, 3: -0.75, 4: -0.5, 5: -0.25, 6: 1.7763568e-15, 7: 0.25, 8: 0.5, 9: 0.75, 10: 1, 11: 0, 12: -1, 13: -0.75, 14: -0.5, 15: -0.25, 16: 0, 17: 0.25, 18: 0.5, 19: 0.75, 20: 1, 21: 0, 22: -1, 23: -0.75, 24: -0.5, 25: -0.25, 26: 6.661338e-16, 27: 0.25, 28: 0.5, 29: 0.75, 30: 1, 31: 0, } asset inputs:shaping:ies:file.timeSamples = { 1: @../04f377f94ce81cd7b5101fffdf571454.ies@, 2: @../04f377f94ce81cd7b5101fffdf571454.ies@, 3: @../04f377f94ce81cd7b5101fffdf571454.ies@, 4: @../04f377f94ce81cd7b5101fffdf571454.ies@, 5: @../04f377f94ce81cd7b5101fffdf571454.ies@, 6: @../04f377f94ce81cd7b5101fffdf571454.ies@, 7: @../04f377f94ce81cd7b5101fffdf571454.ies@, 8: @../04f377f94ce81cd7b5101fffdf571454.ies@, 9: @../04f377f94ce81cd7b5101fffdf571454.ies@, 10: @../04f377f94ce81cd7b5101fffdf571454.ies@, 11: @../test_vstripes_hquadrants_nonuniform.ies@, 12: @../test_vstripes_hquadrants_nonuniform.ies@, 13: @../test_vstripes_hquadrants_nonuniform.ies@, 14: @../test_vstripes_hquadrants_nonuniform.ies@, 15: @../test_vstripes_hquadrants_nonuniform.ies@, 16: @../test_vstripes_hquadrants_nonuniform.ies@, 17: @../test_vstripes_hquadrants_nonuniform.ies@, 18: @../test_vstripes_hquadrants_nonuniform.ies@, 19: @../test_vstripes_hquadrants_nonuniform.ies@, 20: @../test_vstripes_hquadrants_nonuniform.ies@, 21: @../test_vstripes_hquadrants_nonuniform.ies@, 22: @../test_vstripes_hquadrants_nonuniform.ies@, 23: @../test_vstripes_hquadrants_nonuniform.ies@, 24: @../test_vstripes_hquadrants_nonuniform.ies@, 25: @../test_vstripes_hquadrants_nonuniform.ies@, 26: @../test_vstripes_hquadrants_nonuniform.ies@, 27: @../test_vstripes_hquadrants_nonuniform.ies@, 28: @../test_vstripes_hquadrants_nonuniform.ies@, 29: @../test_vstripes_hquadrants_nonuniform.ies@, 30: @../test_vstripes_hquadrants_nonuniform.ies@, 31: @@, } bool inputs:shaping:ies:normalize.timeSamples = { 1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 0, 7: 0, 8: 0, 9: 0, 10: 0, 11: 0, 12: 0, 13: 0, 14: 0, 15: 0, 16: 0, 17: 0, 18: 0, 19: 0, 20: 0, 21: 1, 22: 1, 23: 1, 24: 1, 25: 1, 26: 1, 27: 1, 28: 1, 29: 1, 30: 1, 31: 0, } float inputs:specular = 1 rel light:filters = None bool primvars:arnold:visibility:camera = 0 ( interpolation = "constant" ) string primvars:karma:object:rendervisibility = "-primary" ( interpolation = "constant" ) int primvars:ri:attributes:visibility:camera = 0 ( interpolation = "constant" ) matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } }