// Belli-Zard item filter, updated for P20-Perlite // Version 1.3 // // Based on original filter by Kryszard // twitch.tv/kryszard // // For Casual and EndGame Players //Gold ItemDisplay[GOLD<100 CLVL<20]: ItemDisplay[GOLD<1000 (CLVL>19 AND CLVL<80)]: ItemDisplay[GOLD<5000 CLVL>79]: //Throws 35k+ ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %GRAY%throw %TAN%[35k] //Show me number of sockets on ETH AND ID items (known to be ID'd from sockets>0) ItemDisplay[(ARMOR OR WEAPON) ((MAG OR RARE OR SET OR UNI) AND ETH) SOCK>0]: %NAME% %GRAY%ETH %TAN%[%SOCKETS%] //Show me number of sockets on ID items ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI) SOCK>0]: %NAME% %TAN%[%SOCKETS%] //Health & Mana Potions ItemDisplay[rvl]: %PURPLE%R %WHITE%70% ItemDisplay[rvs]: %PURPLE%r %WHITE%35% ItemDisplay[hp5]: %RED%!%WHITE%Hp ItemDisplay[mp5]: %BLUE%!%WHITE%Mp ItemDisplay[hp1 DIFFICULTY=0]: %RED%!%WHITE%minor hp ItemDisplay[hp2 DIFFICULTY=0]: %RED%!%WHITE%light hp ItemDisplay[hp3 DIFFICULTY=0]: %RED%!%WHITE%healing ItemDisplay[hp4 DIFFICULTY<2]: %RED%!%WHITE%great hp ItemDisplay[mp1 DIFFICULTY=0]: %BLUE%!%WHITE%minor mp ItemDisplay[mp2 DIFFICULTY=0]: %BLUE%!%WHITE%light mp ItemDisplay[mp3 DIFFICULTY=0]: %BLUE%!%WHITE%mana ItemDisplay[mp4 DIFFICULTY<2]: %BLUE%!%WHITE%great mp ItemDisplay[(hp1 OR hp2 OR hp3 OR mp1 OR mp2 OR mp3) DIFFICULTY>0]: ItemDisplay[(hp4 OR mp4) DIFFICULTY>1]: //Utilites ItemDisplay[tsc]: %BLUE%°%GRAY%tp ItemDisplay[isc]: %RED%°%GRAY%id ItemDisplay[vps CLVL<41]: %GREEN%!%WHITE%stamina ItemDisplay[vps CLVL>40]: ItemDisplay[wms CLVL<61]: %GREEN%!%WHITE%thaw ItemDisplay[wms CLVL>60]: ItemDisplay[yps]: %GREEN%!%WHITE%a ItemDisplay[key]: %GRAY%key //Choking, Exploding, Fulminating, Oil, Rancid, Strangling, id scrolls ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl OR isc) CLVL>23]: //Essences ItemDisplay[tes]: %MAP%%BLUE%%NAME% %GRAY%[Andariel] ItemDisplay[ceh]: %MAP%%YELLOW%%NAME% %GRAY%[Mephisto] ItemDisplay[bet]: %MAP%%RED%%NAME% %GRAY%[Diablo] ItemDisplay[fed]: %MAP%%GREEN%%NAME% %GRAY%[Baal] ItemDisplay[toa]: %MAP%%NAME% //Uber Keys ItemDisplay[pk1]: %MAP%%NAME% %GRAY%[Countess] ItemDisplay[pk2]: %MAP%%NAME% %GRAY%[Summoner] ItemDisplay[pk3]: %MAP%%NAME% %GRAY%[Nihlathak] //PoD Items ItemDisplay[std]: %NAME% ItemDisplay[cx5]: %MAP%%PURPLE%»» %GOLD%» %PURPLE%» %PURPLE%%NAME% %PURPLE%« %GOLD%« %PURPLE%««{ - Charms and Jewels%NL% - Ethereal Items%NL% - Socketed Items%NL% - Non-magical Items%NL%%WHITE%Any item can be corrupted except:%NL%with another item and press the Transmute button twice.%NL%Place the Orb of Corruption%WHITE% into the Horadric Cube%WHITE%%NL%} ItemDisplay[cx6]: %MAP%%PURPLE%Diablo's Soulstone ItemDisplay[cx7]: %MAP%%RED%»»»» %NAME%%RED% «««« ItemDisplay[ma1 OR ma2 OR ma5 OR ma6 OR ma7 OR ma9 OR ma10 OR maz]: %MAP%%NAME% %GRAY%[%DGREEN%~ %PURPLE%MAP %DGREEN%~%GRAY%] ItemDisplay[ma4 OR ma8]: %MAP%%NAME% %RED%No Boss %GRAY%[%DGREEN%~ %PURPLE%MAP %DGREEN%~%GRAY%] // quest ItemDisplay[j34]: %MAP%%TAN%%NAME% //Wirt Leg ItemDisplay[leg SOCK>0]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[leg]: %NAME% //Runes ItemDisplay[r01 OR r02 OR r03 OR r07 OR r10 OR r14 OR r16 OR r17]: %ORANGE%%RUNENAME% %GRAY%[%RUNENUM%] ItemDisplay[r04 OR r05 OR r06 OR r08 OR r09 OR r11 OR r12 OR r13 OR r15]: %MAP%%ORANGE%%RUNENAME% %TAN%[%RUNENUM%] ItemDisplay[r18 OR r19 OR r20 OR r21 OR r22]: %NOTIFY-ORANGE%%RED%» %PURPLE%» %ORANGE% %RUNENAME% %GOLD%[%RUNENUM%] %PURPLE% «%RED% « ItemDisplay[r23 OR r24 OR r25]: %NOTIFY-ORANGE%%NL%%NL%%RED%[%RUNENUM%] %PURPLE%»» » %ORANGE% %RUNENAME% %GOLD%[%RUNENUM%] %PURPLE%« ««%RED% [%RUNENUM%]%NL%%NL% ItemDisplay[r26 OR r27 OR r32]: %NOTIFY-PURPLE%%NL%%NL%%GREEN%[%RUNENUM%] %PURPLE%»» » %ORANGE%%RUNENAME% %GOLD%[%RUNENUM%]%PURPLE% « «« %GREEN%[%RUNENUM%]%NL%%NL% ItemDisplay[r28 OR r29 OR r33]: %NOTIFY-PURPLE%%NL%%NL%%GREEN%[%RUNENUM%] %PURPLE%»»» »» » %ORANGE%%RUNENAME% %GOLD%[%RUNENUM%]%PURPLE% « «« ««« %GREEN%[%RUNENUM%]%NL%%NL% ItemDisplay[r30 OR r31]: %NOTIFY-PURPLE%%NL%%NL%%GREEN%[%RUNENUM%] %PURPLE%»»»» »» »» » %ORANGE%%RUNENAME% %GOLD%[%RUNENUM%]%PURPLE% « «« «« «««« %GREEN%[%RUNENUM%]%NL%%NL% //Gems ItemDisplay[(gfv OR gfw OR gfg OR gfr OR gfb OR gfy OR skf OR gsv OR gsw OR gsg OR gsr OR gsb OR gsy OR sku) DIFFICULTY>0]: // Chipped Gems ItemDisplay[(gcv OR gcw OR gcg OR gcr OR gcb OR gcy OR skc) CLVL<19]: %NAME% ItemDisplay[(gcv OR gcw OR gcg OR gcr OR gcb OR gcy OR skc)]: %GRAY%chip // Flawless Gems ItemDisplay[gzv]: %WHITE%Amethyst %ORANGE%[%PURPLE%O%ORANGE%] ItemDisplay[glw]: %WHITE%Diamond %ORANGE%[%WHITE%O%ORANGE%] ItemDisplay[glg]: %WHITE%Emerald %ORANGE%[%GREEN%O%ORANGE%] ItemDisplay[glr]: %WHITE%Ruby %ORANGE%[%RED%O%ORANGE%] ItemDisplay[glb]: %WHITE%Sapphire %ORANGE%[%BLUE%O%ORANGE%] ItemDisplay[gly]: %WHITE%Topaz %ORANGE%[%YELLOW%O%ORANGE%] ItemDisplay[skl]: %WHITE%Skull %ORANGE%[%GRAY%O%ORANGE%] // Perfect Amethyst ItemDisplay[gpv]: %ORANGE%P %WHITE%Amethyst %ORANGE%[%PURPLE%O%ORANGE%]{%ORANGE%Ko %WHITE%+ %ORANGE%Pul %WHITE%+ %PURPLE%Perfect Amethyst %WHITE%+ Exceptional %YELLOW%Rare %WHITE%Armor = Elite %YELLOW%Rare %WHITE%Armor%NL%%ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %PURPLE%Perfect Amethyst %WHITE%+ %WHITE%Normal %YELLOW%Rare %WHITE%Armor = Exceptional %YELLOW%Rare %WHITE%Armor%NL%%ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ %PURPLE%Perfect Amethyst %WHITE%+ Normal Weapon = %GRAY%Socketed %WHITE%Weapon of same type%NL%%GOLD%Horadric Cube Recipes%NL%} // Perfect Diamond ItemDisplay[gpw]: %ORANGE%P %WHITE%Diamond %ORANGE%[%WHITE%O%ORANGE%]{%ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ Perfect Diamond + Exceptional %GOLD%Unique %WHITE%Armor = Elite %GOLD%Unique %WHITE%Armor (%RED%Ladder Only%WHITE%)%NL%%ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ Perfect Diamond + Normal %GOLD%Unique %WHITE%Armor = Exceptional %GOLD%Unique %WHITE%Armor%NL%%GOLD%Horadric Cube Recipes%NL%} // Perfect Emerald ItemDisplay[gpg]: %ORANGE%P %WHITE%Emerald %ORANGE%[%GREEN%O%ORANGE%]{%ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ %GREEN%Perfect Emerald %WHITE%+ Exceptional %GOLD%Unique %WHITE%Weapon = Elite %GOLD%Unique %WHITE%Weapon (%RED%Ladder Only%WHITE%)%NL%%ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ %GREEN%Perfect Emerald %WHITE%+ %WHITE%Normal %GOLD%Unique %WHITE%Weapon = Exceptional %GOLD%Unique %WHITE%Weapon%NL%%GOLD%Horadric Cube Recipes%NL%} // Perfect Ruby ItemDisplay[gpr]: %ORANGE%P %WHITE%Ruby %ORANGE%[%RED%O%ORANGE%]{%ORANGE%Dol %WHITE%+ %ORANGE%Mal %WHITE%+ %RED%Perfect Ruby %WHITE%+ Exceptional %GREEN%Set %WHITE%Weapon = Elite %GREEN%Set %WHITE%Weapon%NL%%ORANGE%El %WHITE%+ %ORANGE%Eth %WHITE%+ %RED%Perfect Ruby %WHITE%+ Normal %GREEN%Set %WHITE%Weapon = Exceptional %GREEN%Set %WHITE%Weapon%NL%%ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ %RED%Perfect Ruby %WHITE%+ Normal Shield = %GRAY%Socketed %WHITE%Shield of same type%NL%%GOLD%Horadric Cube Recipes%NL%} // Perfect Sapphire ItemDisplay[gpb]: %ORANGE%P %WHITE%Sapphire %ORANGE%[%BLUE%O%ORANGE%]{%ORANGE%Fal %WHITE%+ %ORANGE%Um %WHITE%+ %BLUE%Perfect Sapphire %WHITE%+ Exceptional %YELLOW%Rare %WHITE%Weapon = Elite %YELLOW%Rare %WHITE%Weapon%NL%%ORANGE%Ort %WHITE%+ %ORANGE%Amn %WHITE%+ %BLUE%Perfect Sapphire %WHITE%+ %WHITE%Normal %YELLOW%Rare %WHITE%Weapon = Exceptional %YELLOW%Rare %WHITE%Weapon%NL%%ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ %BLUE%Perfect Sapphire %WHITE%+ Normal Helm = %GRAY%Socketed %WHITE%Helm of same type%NL%%GOLD%Horadric Cube Recipes%NL%} // Perfect Topaz ItemDisplay[gpy]: %ORANGE%P %WHITE%Topaz %ORANGE%[%YELLOW%O%ORANGE%]{%ORANGE%Hel %WHITE%+ %ORANGE%Io %WHITE%+ %ORANGE%Perfect Topaz %WHITE%+ Exceptional %GREEN%Set %WHITE%Armor = Elite %GREEN%Set %WHITE%Armor%NL%%ORANGE%Eld %WHITE%+ %ORANGE%Ith %WHITE%+ %ORANGE%Perfect Topaz %WHITE%+ Normal %GREEN%Set %WHITE%Armor = Exceptional %GREEN%Set %WHITE%Armor%NL%%ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ %ORANGE%Perfect Topaz %WHITE%+ Normal Body Armor = %GRAY%Socketed %WHITE%Body Armor of same type%NL%%GOLD%Horadric Cube Recipes%NL%} // Perfect Skull ItemDisplay[skz]: %ORANGE%P %WHITE%Skull %ORANGE%[%GRAY%O%ORANGE%]{%WHITE%6 %GRAY%Perfect Skulls %WHITE%+ %YELLOW%Rare %WHITE%Item (e.g. %YELLOW%Rare %WHITE%Map) = Random Low Quality %YELLOW%Rare %WHITE%Item of the same type%NL%%GOLD%Horadric Cube Recipes%NL%} //Arrows and Bolts ItemDisplay[aqv CLVL>12]: ItemDisplay[aq2 NMAG CLVL>12]: ItemDisplay[aq2 MAG CLVL>40]: ItemDisplay[cqv CLVL>12]: ItemDisplay[cq2 NMAG CLVL>12]: ItemDisplay[cq2 MAG CLVL>40]: //Circlets ItemDisplay[EQ7 MAG ETH]: %GRAY%ETH %BLUE%%NAME% ItemDisplay[EQ7 RARE ETH]: %GRAY%ETH %YELLOW%%NAME% ItemDisplay[EQ7 RARE !ETH !ID]: %TAN%»» %YELLOW%%NAME%%TAN% «« ItemDisplay[EQ7 (MAG OR RARE)]: %NAME% ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%] // shoppables / special items ItemDisplay[WEAPON TABSK34>2]: %RED%»» »» »» %GREEN%3bo weapon%RED% «« «« «« ItemDisplay[EQ4 (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %RED%»» »» »» %GREEN%3sk-20ias Gloves%RED% «« «« «« ItemDisplay[WP13 (TABSK24>2 AND SK119>2)]: %RED%»» »» »» %GREEN%FoH Scepter%RED% «« «« «« ItemDisplay[WP12 MAG CHSK91>0]: %RED%»» »» »» %GREEN%Lower Resist Wand%RED% «« «« «« //Class items ItemDisplay[(CL1 OR CL2 OR CL5 OR CL6 OR WP12) MAG ETH]: %GRAY%ETH %BLUE%%NAME% ItemDisplay[(CL1 OR CL2 OR CL5 OR CL6 OR WP12) RARE ETH]: %GRAY%ETH %YELLOW%%NAME% ItemDisplay[(CL1 OR CL2 OR CL5 OR CL6 OR WP12) (MAG OR RARE)]: %NAME% ItemDisplay[WEAPON (WP6 AND CL7) MAG ETH]: %GRAY%ETH %BLUE%%NAME% ItemDisplay[WEAPON (WP6 AND CL7) RARE ETH]: %GRAY%ETH %YELLOW%%NAME% ItemDisplay[WEAPON (WP6 AND CL7) (MAG OR RARE)]: %NAME% ItemDisplay[(wsp OR 9ws OR 7ws) (MAG OR RARE) !ETH]: %NAME% //All Charms ItemDisplay[cm3 MAG !ID ILVL>90]: %MAP%%PURPLE%»»»%BLUE% %NAME% %ORANGE%[%WHITE%%ILVL%%ORANGE%] ItemDisplay[cm1 MAG !ID]: %MAP%%GREEN%» » %BLUE% %NAME% %GRAY%[%ILVL%]%GREEN% « « ItemDisplay[cm2 MAG !ID]: %BLUE% %NAME% %GRAY%[%ILVL%] ItemDisplay[cm3 MAG !ID]: %MAP%%PURPLE%»»» »»» %BLUE% %NAME% %GRAY%[%ILVL%]%PURPLE% ««« ««« ItemDisplay[cm3 MAG !ID ILVL>90]: %MAP%%PURPLE%»»» »»» %BLUE% %NAME% %ORANGE%[%WHITE%%ILVL%%ORANGE%]%PURPLE% ««« ««« ItemDisplay[(cm1 OR cm2 OR cm3) !UNI]: %NAME% %GRAY%[%ILVL%] //Rings and amulets ItemDisplay[(rin OR amu) RARE !ID]: %MAP%%TAN%»» %YELLOW%%NAME%%TAN% «« ItemDisplay[(rin OR amu) MAG ILVL>90]: %NAME% %WHITE%[%ILVL%] ItemDisplay[(rin OR amu) MAG]: %NAME% %GRAY%[%ILVL%] //Jewels ItemDisplay[jew MAG !ID]: %MAP%%TAN%»%WHITE%» %BLUE%%NAME%%WHITE% «%TAN%« ItemDisplay[jew RARE !ID]: %MAP%%TAN%»» %YELLOW%%NAME%%TAN% «« ItemDisplay[UNI !ID jew]: %NOTIFY-PURPLE%%NL%%RED%»» %YELLOW%»» %GREEN%» %BLUE%» %PURPLE%Rainbow Facet %BLUE%« %GREEN%« %YELLOW%«« %RED%««%NL% //Craftables ItemDisplay[(ARMOR OR WEAPON) !(NMAG OR MAG OR RARE OR SET OR UNI)]: %NAME% ItemDisplay[(uvg OR xvg) MAG]: %NAME% %RED%[nef] %GRAY%[%ILVL%]{%GRAY%Nef Rune + Perfect Ruby + This Magical Item + Jewel = Crafted Blood Gloves%NL%%GRAY%Horadric Cube Craft Recipe} ItemDisplay[xtb MAG]: %NAME% %RED%[eth] %GRAY%[%ILVL%]{%GRAY%Eth Rune + Perfect Ruby + This Magical Item + Jewel = Crafted Blood Boots%NL%%GRAY%Horadric Cube Craft Recipe} ItemDisplay[(xlg OR ulg) MAG]: %NAME% %PURPLE%[ort] %GRAY%[%ILVL%]{%GRAY%Ort Rune + Perfect Amethyst + This Magical Item + Jewel = Crafted Caster Gloves%NL%%GRAY%Horadric Cube Craft Recipe} ItemDisplay[(uvc OR zvb) MAG]: %NAME% %PURPLE%[ith] %GRAY%[%ILVL%]{%GRAY%Ith Rune + Perfect Amethyst + This Magical Item + Jewel = Crafted Caster Belt%NL%%GRAY%Horadric Cube Craft Recipe} ItemDisplay[(umg OR xmg) MAG]: %NAME% %WHITE%[%BLUE%ort%WHITE%] %GRAY%[%ILVL%]{%GRAY%Ort Rune + Perfect Sapphire + This Magical Item + Jewel = Crafted Hit Power Belt%NL%%GRAY%Horadric Cube Craft Recipe} ItemDisplay[uit MAG]: %NAME% %GREEN%[nef] %GRAY%[%ILVL%]{%GRAY%Nef Rune + Perfect Emerald + This Magical Item + Jewel = Crafted Safety Shield%NL%%GRAY%Horadric Cube Craft Recipe} //Rare Gloves, Belts and Boots ItemDisplay[(EQ4 OR EQ5 OR EQ6) ETH RARE]: %GRAY%ETH %YELLOW%%NAME% ItemDisplay[(EQ4 OR EQ5 OR EQ6) RARE]: %NAME% //OK UNIQUE Items ETH ItemDisplay[(xhn OR upl OR uld OR uow OR ama OR 6cs OR 7s8) ETH UNI !ID]: %NOTIFY-ORANGE%%YELLOW%»%TAN%»%GRAY%ETH» %GOLD%%NAME%%GRAY% «%TAN%«%YELLOW%« //OK UNIQUE Items NONETH ItemDisplay[(uow OR pa9 OR nea OR 7cr OR 7fl OR 7kr OR oba OR ama OR lbt OR xhb OR uhb OR xvb OR xhn OR uhm OR xh9 OR usk OR ci2 OR baa OR bac OR dra OR dre OR xhn OR xtp OR xlt OR upl OR uld OR uvg OR uhg OR zlb OR zvb OR zhb OR umc OR 6cs OR xmb OR amf OR umg OR 7s8 OR xhm) UNI !ID !ETH]: %NOTIFY-ORANGE%%YELLOW%»%TAN%»%GRAY%» %GOLD%%NAME%%GRAY% «%TAN%«%YELLOW%« //GG Uniq Items ItemDisplay[(ulc OR xea OR uap OR ulm OR ci3 OR xtb OR 7gw OR obf OR uvb OR uar) UNI ETH !ID]: %NOTIFY-PURPLE%%NL%%YELLOW%»%TAN%»%GRAY%» ETH %GOLD%%NAME%%GRAY% «%TAN%«%YELLOW%«%NL% ItemDisplay[(rin OR amu OR ulc OR xea OR urn OR uap OR ulm OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR uvb OR uar OR ucl OR 7qr OR xhn OR xh9 OR cm1 OR cm2 OR cm3) UNI !ID]: %NOTIFY-PURPLE%%NL%%PURPLE%»»%RED%»» %ORANGE%»» %YELLOW%» %GOLD%%NAME%%YELLOW% «%ORANGE% «« %RED%««%PURPLE%««%NL% //Good set parts ItemDisplay[(amu OR uar OR ci3 OR 7qr OR uth OR ulg OR xtb OR xhm OR xmg) SET !ID]: %MAP%%PURPLE%»»%RED%»» %DGREEN%»» %GREEN%» %NAME% « %DGREEN%«« %RED%««%PURPLE%«« //RuneWord Bases //Spirit Swords ItemDisplay[(crs OR bsd OR lsd) (ETH AND (NMAG OR RW)) SOCK=4]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %NAME% %TAN%[%SOCKETS%] //Holy Thunder/Rift ItemDisplay[wsp !ETH AND (NMAG OR RW) SOCK=4]: %NAME% %TAN%[%SOCKETS%] //HOTO AND CTA ItemDisplay[fla (ETH AND (NMAG OR RW)) SOCK>3]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[fla (NMAG OR RW) SOCK>3]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[crs (ETH AND (NMAG OR RW)) SOCK=5]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[crs (NMAG OR RW) SOCK=5]: %NAME% %TAN%[%SOCKETS%] //White ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%WHITE%3bsr%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%WHITE%3d%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%WHITE%3pn%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%WHITE%3bst%GRAY%] %NAME% %TAN%[%SOCKETS%] //Memory ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %GRAY%[%WHITE%3es%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=0 (!INF AND !SUP)]: %GRAY%[%WHITE%3es%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %GRAY%[%WHITE%3es%GRAY%] %NAME% %TAN%[%SOCKETS%] //Faith ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=4]: %GRAY%[%WHITE%3bow%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=0 (!INF AND !SUP)]: %GRAY%[%WHITE%3bow%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[6cb SOCK=4]: %NAME% %TAN%[%SOCKETS%] //Infi/Insi/Pride and Obedience/Doom ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] //Grief/Beast/Passion ItemDisplay[(7cr OR 7wa) (!ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[(7cr OR 7wa) (!ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %GRAY%%NAME% %TAN%[%SOCKETS%] //Death/Oath ItemDisplay[(7wa OR 7fb OR 7gd) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(7wa OR 7gd) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] //Breath of the Dying/Last Wish ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %GRAY%%NAME% %TAN%[%SOCKETS%] ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] //Lawbringer ItemDisplay[72h (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] //Chaos //ItemDisplay[9tw AND (!ETH AND !INF) AND (NMAG OR RW) AND (SK274>0 AND SK275>0) AND (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%chaos%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(7tw OR 7qr OR 7ar) (!ETH AND !INF) (NMAG OR RW) (SOCK=0 OR SOCK=3) SK263>1 (SK279>0 OR SK273>0 OR SK275>0)]: %MAP%%GRAY%[%WHITE%chaos%GRAY%] %NAME% %TAN%[%SOCKETS%] // MA ItemDisplay[(7tw OR 7qr OR 7ar) (!ETH AND !INF) (NMAG OR RW) (SOCK=0 OR SOCK=3) SK274=3 (SK265>1 OR SK259>1 OR SK280>1 OR SK254>1)]: %MAP%%GRAY%[%WHITE%ma%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK274>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3boi%GRAY%] %NAME% %TAN%[%SOCKETS%] //Plague ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) (SK277>2 AND SK278>0) (SOCK=0 OR SOCK=3)]: %MAP%%GRAY%[%PURPLE%bs+vnm%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK278>2 SK267>0 (SOCK=0 OR SOCK=3)]: %MAP%%GRAY%[%PURPLE%vnm+fade%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) (SK261>2 OR SK262>2 OR SK263>2 OR SK264>2 OR SK265>2 OR SK266>2 OR SK267>2 OR SK268>2 OR SK269>2 OR SK270>2 OR SK271>2 OR SK272>2 OR SK273>2 OR SK274>2 OR SK275>2 OR SK276>2 OR SK278>2 OR SK279>2 OR SK280>2) SK277>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3bs+%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3bs%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3vnm%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) (SK262>2 AND SK272>0) (SOCK=0 OR SOCK=3)]: %GRAY%[%PURPLE%3wofwoi%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3wof%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3woi%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3ls%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3bf%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3ds%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK273>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3mb%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) SK267>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3fa%GRAY%] %NAME% %TAN%[%SOCKETS%] // Any nonmagical 3 skill claw with 0 or 3 sockets //ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF (NMAG OR RW) (SK261>2 OR SK262>2 OR SK263>2 OR SK264>2 OR SK265>2 OR SK266>2 OR SK267>2 OR SK268>2 OR SK269>2 OR SK270>2 OR SK271>2 OR SK272>2 OR SK273>2 OR SK274>2 OR SK275>2 OR SK276>2 OR SK277>2 OR SK278>2 OR SK279>2 OR SK280>2) (SOCK=0 OR SOCK=3)]: %GRAY%[%WHITE%3Misc%GRAY%] %NAME% %TAN%[%SOCKETS%] //Armors ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[(xtp OR utp OR uui) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %GRAY%%NAME% %TAN%[%SOCKETS%] //ItemDisplay[EQ2 ELT ETH NMAG (SOCK=0 OR SOCK>2) DEF>=750]: %GRAY%[%WHITE%eth:%PURPLE%750+%GRAY%] %NAME% %TAN%[%SOCKETS%] fails due to POD bug ItemDisplay[EQ2 ELT ETH NMAG (SOCK=0 OR SOCK>2)]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] //Helmets ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) SOCK=3]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %GRAY%[%WHITE%3bo%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %GRAY%[%WHITE%3wc%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %GRAY%[%WHITE%3rvn%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %GRAY%[%WHITE%3swf%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %GRAY%[%WHITE%3dwf%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %GRAY%[%WHITE%3rbs%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %GRAY%[%WHITE%3gzy%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %GRAY%[%WHITE%3hur%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %GRAY%[%WHITE%3agn%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %GRAY%[%WHITE%3tno%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %GRAY%[%WHITE%3vno%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %GRAY%[%WHITE%3tsr%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %GRAY%[%WHITE%3swv%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %GRAY%[%WHITE%3rbs%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %GRAY%[%WHITE%3fcw%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %GRAY%[%WHITE%3fst%GRAY%] %NAME% %TAN%[%SOCKETS%] //Shields ItemDisplay[(pab OR pac) (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>34]: %GRAY%[%WHITE%eth%GRAY%][%WHITE%res%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[(pab OR pac) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) RES>34]: %GRAY%[%WHITE%res%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[CL3 (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) (RES>34 AND CLVL<81)]: %GRAY%[%WHITE%res%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[ush (!INF AND !ETH) AND (NMAG OR RW) SOCK>1]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[uit !ETH !RW NMAG (SOCK=4 OR SOCK=0) !STAT91=0 !STAT91=-10]: %GRAY%[%WHITE%-% Req%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[uit !ETH NMAG (SOCK=4 OR SOCK=0) STAT91=-10]: %GRAY%[%WHITE%-10% Req%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[uit (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %GRAY%[%WHITE%eth%GRAY%] %NAME% %TAN%[%SOCKETS%] ItemDisplay[uit (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %GRAY%%NAME% %TAN%[%SOCKETS%] // SHOW ME THAT UNIQ ITEM IS ETH ItemDisplay[UNI AND ETH AND SOCK=0]: %GRAY%ETH %GOLD%%NAME% //Show me every uniq and set item and runewords ItemDisplay[RW]: %NAME% %TAN%[%SOCKETS%] //Show me every identified item and add corruption information // helms ItemDisplay[(bhm OR xh9 OR ci0 OR ci1) (!NMAG AND !MAG) !ETH SOCK=0]: %NAME%{%RED%Upgrade before corrupting for chance at max sockets%NL%%GRAY% Piercing 15-20% | Life 10-15 | LGOH Melee 10-14, Ranged 5-10 | Energy 5-15 | Strength 5-15 %NL%%GRAY%Possible Corruption Mods} ItemDisplay[EQ1 (RARE OR SET OR UNI) ID !ETH SOCK=0]:%NAME%{%GRAY% Piercing 15-20% | Life 10-15 | LGOH MR5-10 | Energy 5-15 | Strength 5-15 %NL%%GRAY%Possible Corruption Mods} //body armor ItemDisplay[(qui OR lea OR hla OR stu OR rng OR scl OR brs OR chn OR spl OR ltp OR fld OR plt OR xui OR xea OR xla OR xtu OR xng OR xcl OR xrs OR xhn OR xpl OR xlt) (!NMAG AND !MAG) !ETH SOCK=0]: %NAME%{%RED%Upgrade before corrupting for chance at max sockets%NL%%GRAY% IAS 10% | Enh Defense 15-20% | AR 10-20% | FCR 10% | Max Life +2% %NL%%GRAY%Possible Corruption Mods} ItemDisplay[EQ2 (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% IAS 10% | Enh Def 15-20% | AR 10-20% | FCR 10% | Max Life +2% %NL%%GRAY%Possible Corruption Mods} // shield ItemDisplay[(buc OR kit OR spk OR tow OR bsh OR xuc OR xpk OR xit OR xsh OR xow OR xts) (!NMAG AND !MAG) !ETH SOCK=0]: %NAME%{%RED%Upgrade before corrupting for chance at max sockets%NL%%GRAY% Block 10% | Fire Damage 10% | Cold Damage 10% | Light Damage 10% | Poison Damage 10% %NL%%GRAY%Possible Corruption Mods} ItemDisplay[EQ3 (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% Block 10% | Fire Dam 10% | Cold Dam 10% | Light Dam 10% | Psn Dam 10% %NL%%GRAY%Possible Corruption Mods} //weapons ItemDisplay[(9ga OR spc OR wnd OR ywn OR bwn OR gwn OR ktr OR wrb OR xtp OR xld OR xlt OR 9wn OR 9yw OR 9bw OR 9gw OR 9wb) (!NMAG AND !MAG) !ETH SOCK=0]: %NAME%{%RED%Upgrade before corrupting for chance at max sockets%NL%%GRAY% Enh Damage 35-50% | Deadly Strike 10% | Max Damage Per Level | Crushing Blow 20% | IAS 10-15% %NL%%GRAY%Possible Corruption Mods} ItemDisplay[WEAPON (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% Enh Dam 35-50% | Deadly Strike 10% | Max Dam Clvl | CB 20% | IAS 10-15% %NL%%GRAY%Possible Corruption Mods} //boots ItemDisplay[EQ5 (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% Fire Res 10-20% | All Res 5-10% | Dex 5-15 | Light Res 10-20% | Cooldown -10% %NL%%GRAY%Possible Corruption Mods} //gloves ItemDisplay[EQ4 (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% IAS 10% | Cold Res 10-20% | All Res 5-10% | LGOH M5-10, R5-10 | Psn Res 10-20% %NL%%GRAY%Possible Corruption Mods} //belt ItemDisplay[EQ6 (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% Pierce 8% | Max Fire 2% | Max Cold 2% | Max Light 2% | Max Poison 2% %NL%%GRAY%Possible Corruption Mods} //amulet ItemDisplay[amu (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% All Res 5% | +1 All Skills | Regen Mana 15% | MF 10% | Life 12-18 %NL%%GRAY%Possible Corruption Mods} //ring ItemDisplay[rin (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% FCR 10% | Faster RW 10% | Life 15 | PDR 5-6% | MF 10% %NL%%GRAY%Possible Corruption Mods} //bolt-arrow ItemDisplay[(aq2 OR cq2) (RARE OR SET OR UNI) ID]:%NAME%{%GRAY% All Res 5% | LGOH 4-6 | MGOH 2-4 | IAS 10% | Vita 5-15% %NL%%GRAY%Possible Corruption Mods} // catch all ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI) ID]: %NAME% ItemDisplay[(UNI OR SET)]: %NAME% //HIDE EVERYTHING ELSE ItemDisplay[(CL1 OR CL2 OR CL4 OR CL6 OR WP11 OR WP12 OR WP13) NMAG ETH CLVL<31 SOCK>0]: %GRAY%ETH %NAME% %TAN%[%SOCKETS%] ItemDisplay[(CL1 OR CL2 OR CL4 OR CL6 OR WP11 OR WP12 OR WP13) NMAG ETH CLVL<31]: %GRAY%ETH %NAME% ItemDisplay[(CL1 OR CL2 OR CL4 OR CL6 OR WP11 OR WP12 OR WP13) NMAG CLVL<31 SOCK>0]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[(CL1 OR CL2 OR CL4 OR CL6 OR WP11 OR WP12 OR WP13) NMAG CLVL<31]: %NAME% ItemDisplay[(ARMOR OR WEAPON) MAG ETH CLVL<60]: %GRAY%ETH %BLUE%%NAME% ItemDisplay[(ARMOR OR WEAPON) RARE ETH CLVL<60]: %GRAY%ETH %YELLOW%%NAME% ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) CLVL<60]: %NAME% ItemDisplay[(ARMOR OR WEAPON) NMAG AND (!ETH AND !INF) SOCK>1 CLVL<40]: %GRAY%%NAME% %TAN%[%SOCKETS%] ItemDisplay[WEAPON NMAG AND (ETH AND !INF) SOCK=4 CLVL<60]: %GRAY%ETH %NAME% %TAN%[%SOCKETS%] ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) NMAG AND (!ETH AND !INF) SOCK>1 CLVL>39 AND CLVL<81]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[(ARMOR OR WEAPON) INF]: ItemDisplay[(ARMOR OR WEAPON) ETH SOCK>0 CLVL<19]: %GRAY%ETH %NAME% %TAN%[%SOCKETS%] ItemDisplay[(ARMOR OR WEAPON) ETH CLVL<19]: %GRAY%ETH %NAME% ItemDisplay[(ARMOR OR WEAPON) SOCK>0 CLVL<19]: %NAME% %TAN%[%SOCKETS%] ItemDisplay[(ARMOR OR WEAPON) CLVL>18]: