Air Hockey: Neon Pulse — Privacy Policy Last updated: October 31, 2026 The short version: Air Hockey: Neon Pulse does not collect, transmit, or sell any of your data. It has no accounts, no ads, no analytics and no servers. The few settings it remembers stay on your headset. Nothing is ever sent to the developer. DEVELOPER Air Hockey: Neon Pulse is developed by Dzianis Milasheuski, an individual developer based in Lithuania, publishing as Dzen Team. Questions about this policy: info@porconova.com WHAT I COLLECT Nothing. Air Hockey: Neon Pulse has no analytics, no advertising, no accounts, and no servers that receive your data. There is no sign-up and no login. There are no third-party SDKs and no trackers in the app. The app makes no network requests of its own and works without an internet connection. I do not know who you are, when you play, or how you play. The one exception is not mine to control and never contains anything personal: Meta, which runs the Meta Horizon Store and the Horizon OS on your headset, shows app developers aggregated, anonymised statistics in its developer dashboard — for example how many people installed or opened the app, how often it crashed, and on which headset models and OS versions. This comes from Meta, in aggregate, and cannot be traced back to you. It is governed by Meta's privacy policy and your Meta account settings. WHAT THE APP HOLDS - Your settings: the match length (first to 7, 11 or 15 goals) and the AI difficulty you chose. They are kept in a small settings file inside the app's private storage on your headset, so the next match starts the way you left it. - Table position: if you slide, raise or turn the table to suit where you stand, that position is kept only while the app is running and is reset the next time you start it. The score of a match is shown while you play and is not stored or kept as a history. None of it is indexed, counted, analysed, synced, or shared. YOUR HEADSET, CONTROLLERS AND PLAY AREA To let you play, the app reads, in real time and only while it is running: - the position and orientation of your headset and of your Touch controllers, and which buttons, triggers and thumbsticks you press — to move your mallet, open the menu, and let you move the table; - the position and size of the play area you set up in your headset's boundary settings — only to place the table in the middle of it; - whether the headset has been still for a few seconds or has been taken off — only to pause the game when you put the headset down. This information is used on the headset the moment it arrives and is then discarded. It is not recorded, stored, analysed, or sent anywhere. The app does not use the headset's cameras or passthrough view, your microphone, hand tracking, eye tracking, face tracking, or your location. The music and sound effects are generated by the app itself as you play; nothing is listened to or recorded. PERMISSIONS THE APP MAY ASK FOR None. Air Hockey: Neon Pulse does not ask you for any permission, and you can play everything without granting any. WHAT LEAVES YOUR DEVICE Only what you explicitly send yourself: an email you choose to write to support, with whatever you decide to put in it. Nothing is uploaded automatically, and nothing is ever sent to me. PURCHASES Air Hockey: Neon Pulse is distributed through the Meta Horizon Store. If the app is paid, Meta, not the developer, processes the payment. I receive no personal or payment information. The app has no in-app purchases and no subscriptions. YOUR RIGHTS Because the app collects no personal information on the developer's side, there is no developer-held data for you to access, correct, export, or delete. - Your settings can be changed at any time in the app's menu. - Deleting the app removes its settings file from your headset. CHILDREN Air Hockey: Neon Pulse is not directed at children under the age of 13 and does not knowingly collect any data from children. REGULATORY NOTES The app is designed so that no directly identifying personal information (name, email, IP address, advertising identifier, account ID) is collected by the developer or by any third party the developer uses. There are no third-party SDKs, no trackers, and no data brokers. Where Meta acts as a platform provider and payment processor, those activities are governed by Meta's own privacy policy. Because no personal data is collected or processed by the developer, there is no data controller obligation to transfer data internationally, and no data retention period to declare on the developer's side. CHANGES TO THIS POLICY If this policy changes, the updated version will be published at this address with a new date at the top. CONTACT Questions or concerns: info@porconova.com