/* Author: Ernesto Tolocka (profe Tolocka) Creation Date: 28-12-2024 Description: Demonstrates how to load a bitmap image. License: MIT */ // Include the necessary libraries #include <GxEPD2_BW.h> // Include the bitmap #include "bitcoin.h" // Pin definitions for CrowPanel const int EINK_BUSY = 48; const int EINK_RST = 47; const int EINK_DC = 46; const int EINK_CS = 45; const int EINK_SCK = 12; // (SCK) const int EINK_MOSI = 11; // (MOSI) // GDEY0579T93 5.79" b/w 792x272, SSD1683 // Create display object GxEPD2_BW<GxEPD2_579_GDEY0579T93, GxEPD2_579_GDEY0579T93::HEIGHT> display(GxEPD2_579_GDEY0579T93(EINK_CS, EINK_DC, EINK_RST, EINK_BUSY)); void displayPowerOn () { pinMode(7, OUTPUT); digitalWrite(7, HIGH); // Activates the ePaper power supply } void setup() { displayPowerOn(); // ePaper initialization display.init(115200); display.setFullWindow(); display.setRotation(0); // Clear the screen display.fillScreen(GxEPD_WHITE); // White background // Load bitmap display.drawBitmap(50, 10, gImage_bitcoin, 250, 250, GxEPD_BLACK); // Refresh the screen display.display(); } void loop() { // Does nothing }