if (NOT HELLOIMGUI_WITH_NETIMGUI) message(FATAL_ERROR "HELLOIMGUI_WITH_NETIMGUI is not enabled") endif() if (NOT HELLOIMGUI_HAS_OPENGL3) message(FATAL_ERROR "HELLOIMGUI_HAS_OPENGL3 is not enabled, and required for hello_imgui_remote_display") endif() set(hal_gl3_cpp_file ${NETIMGUI_DIR}/Code/ServerApp/Source/GlfwGL3/NetImguiServer_HAL_GL3.cpp) set(sources ${hal_gl3_cpp_file} netimgui_remote_display.cpp NetImguiServer_HAL_Glfw.cpp) hello_imgui_add_app(netimgui_remote_display ${sources}) target_compile_definitions(net_imgui_server_lib PUBLIC NETIMGUI_SERVER_APP_BACKEND_GLFW_GL3=1) target_link_libraries(netimgui_remote_display PRIVATE net_imgui_server_lib) if(NOT EMSCRIPTEN) find_package(OpenGL REQUIRED) target_link_libraries(netimgui_remote_display PRIVATE OpenGL::GL) endif() if (EMSCRIPTEN) # emcmake cmake .. -DCMAKE_BUILD_TYPE=Release -DHELLOIMGUI_WITH_NETIMGUI=ON -DHELLOIMGUI_EMSCRIPTEN_PTHREAD=ON target_link_options(netimgui_remote_display PRIVATE -lwebsocket.js -sPROXY_POSIX_SOCKETS -pthread -sPTHREAD_POOL_SIZE=4 ) endif()