#!/bin/bash # create necessary directories mkdir -p ~/steam mkdir -p ~/steam/tmp cd ~/steam/tmp # download latest deb and unpack wget https://cdn.cloudflare.steamstatic.com/client/installer/steam.deb ar x steam.deb tar xf data.tar.xz # remove deb archives, not needed anymore rm ./*.tar.xz ./steam.deb # move deb contents to steam folder mv ./usr/* ../ cd ../ && rm -rf ./tmp/ # create run script echo "#!/bin/bash export STEAMOS=1 export STEAM_RUNTIME=1 export DBUS_FATAL_WARNINGS=0 ~/steam/bin/steam $@" > steam # make script executable and move chmod +x steam sudo mv steam /usr/local/bin/ # detect if we're running on 64 bit Debian (maybe this can be moved in another script then mentioned in documentation for the people that don't use steam but don't want a headache) MACHINE_TYPE=`uname -m` if [ ${MACHINE_TYPE} == 'aarch64' ] && [ -f '/etc/debian_version' ]; then echo "Detected 64 bit ARM Debian. Installing 32 bit libraries" sudo dpkg --add-architecture armhf # enable installation of armhf libraries sudo apt update # update package lists with the newly added arch # install the libraries that Steam requires sudo apt install libc6:armhf libsdl2-2.0-0:armhf libsdl2-image-2.0-0:armhf libsdl2-mixer-2.0-0:armhf libsdl2-ttf-2.0-0:armhf libopenal1:armhf libpng16-16:armhf libfontconfig1:armhf libxcomposite1:armhf libbz2-1.0:armhf libxtst6:armhf libsm6:armhf libice6:armhf libgl1:armhf libxinerama1:armhf libxdamage1:armhf # this one is not there all the time, so just try it... sudo apt install libncurses5:armhf # install mesa for armhf if already installed if dpkg-query -W libgl1-mesa-dri 2>/dev/null; then echo "Detected mesa driver for 64 bit ARM. Installing complementary 32 bit one" sudo apt install libgl1-mesa-dri:armhf fi echo "Don't forget to compile/install Box64!" fi echo "Script complete."