environment: matrix: # For Python versions available on Appveyor, see # https://www.appveyor.com/docs/windows-images-software/#python # The list here is complete (excluding Python 2.6, which # isn't covered by this document) at the time of writing. - PYTHON: "C:\\Python27" - PYTHON: "C:\\Python33" - PYTHON: "C:\\Python34" - PYTHON: "C:\\Python35" - PYTHON: "C:\\Python27-x64" - PYTHON: "C:\\Python33-x64" DISTUTILS_USE_SDK: "1" - PYTHON: "C:\\Python34-x64" DISTUTILS_USE_SDK: "1" - PYTHON: "C:\\Python35-x64" - PYTHON: "C:\\Python36-x64" install: # We need wheel installed to build wheels - "%PYTHON%\\python.exe -m pip install wheel" build: off test_script: # Put your test command here. # If you don't need to build C extensions on 64-bit Python 3.3 or 3.4, # you can remove "build.cmd" from the front of the command, as it's # only needed to support those cases. # Note that you must use the environment variable %PYTHON% to refer to # the interpreter you're using - Appveyor does not do anything special # to put the Python version you want to use on PATH. - "build.cmd %PYTHON%\\python.exe setup.py test" after_test: # This step builds your wheels. # Again, you only need build.cmd if you're building C extensions for # 64-bit Python 3.3/3.4. And you need to use %PYTHON% to get the correct # interpreter - "build.cmd %PYTHON%\\python.exe setup.py bdist_wheel" artifacts: # bdist_wheel puts your built wheel in the dist directory - path: dist\* #on_success: # You can use this step to upload your artifacts to a public website. # See Appveyor's documentation for more details. Or you can simply # access your wheels from the Appveyor "artifacts" tab for your build.