Qords filter All changes to Qords filter will be tracked here Check out the filter file itself for more verbose FilterLevel descriptions ##################################### Update 02-07 Fixes: Additions: Allowed for more lower skill level paladin NMAG weapons to be shown below filterlevel 4, better visibility for Foh and Dash Changes: Removed "2-hand" BO text from MAG weapons, it's improperly showing 2 handed on some 1 handed, and vice versa Changed highlighting on Deadly Poison wands and heads to not look like hemo, instead it'll have green "+3" font ##################################### Update 12-26 Fixes: Additions: Changes: Changed Circlets to if block, plan to add display stats at some point Changed pally shields to show eth ##################################### Update 11-28 Fixes: Additions: Added "total resists over 60" line for ring/ammy Changes: Changed sorc skills to show 1-3 instead of just 3 ##################################### Update 11-21 Fixes: Undo changes that hid the newest P22 Paladin and BArb skills from showing in item names Additions: Changes: ##################################### Update 11-18 Fixes: Investigate reports of Tal Rasha helmet being hidden, poorly placed %CONTINUE% line; removed it Additions: Added recipe highlighting caster craft sorc orbs Changes: ##################################### Update 11-16 Fixes: Additions: Added magic arrows and bolts for crafting Changes: ##################################### Update 11-15 Fixes: Additions: Changes: Changed skill names to reflect P22 changes, remove old skills ##################################### Update 9-29 Fixes: Thunderstorm display on orbs Additions: Added magic war cry weapons Changes: Removed "no boss" from maps display Rare jewels show map icon Extra visibility for some low level arrows/bolts Removed some wand notifications Hide some claws at filterlevel 5 ##################################### Update 9-9 Fixes: Additions: Added Orb of Alteration Changes: ##################################### Update 8-12 Fixes: Additions: Added charm stat details Changes: ##################################### Update 8-6 Fixes: Additions: Added minimap icons for rares Changes: Changed filterlevel of some grey socket items Removed some redundant lines Renamed filter level 4 Changed default from utility to loosey goosey ##################################### Update 7-30 Fixes: Additions: Added some minimap icons for more runes Changes: ##################################### Update 7-16 Fixes: Fixed some mising possible corruption mods display Fixed duplicate name on some set items Additions: Added some runeword bases Changes: ##################################### Update 7-13 Fixes: Removed more %continue% lines causing problems Additions: Changes: ##################################### Update 7-6 Fixes: Undo last changes to set/unique items, added %continue% lines forced some id'd to be hidden Additions: Changes: ##################################### Update 7-4 Fixes: Additions: Changes: Tried to correct conditions where soe set or uni items were not showing possible corruption mods Changed visibility for some rares ##################################### Update 6-23 Fixes: Additions: Changes: Removed some skill names from display on necro heads and wands, too many extra long item names Changed holy sheild to staff mod to display at +1 and +2 instead of just +3 ##################################### Update 6-4 Fixes: Additions: Changes: Changed visibility of some runeword bases, added a few ##################################### Update 6-1 Fixes: Some claw display Possible corruption mods not showing on some items Too many weapons showing that should have been filtered Additions: Changes: 2-handed BO weapons were being notified while shopping, this is less than helpful so it's been changed so only 1-handed weapons get notifications ##################################### Update 5-26 Fixes: Additions: Added more claw options for lower levels and +2's Changes: Removed extra lines in some id'd rare names ##################################### Update 5-11 Fixes: Additions: Added more bow below filterlevel 4 Changes: ##################################### Update 4-28 Fixes: Additions: Added ame to the amd line for zon spears Changes: Changed spear line to include more filterlevels ##################################### Update 4-19 Fixes: Additions: Changes: Cleaned up comments Fixed some misspellings/typos ##################################### Update 4-14 Fixes: Additions: Added ALT text on Horadric staff Changes: ##################################### Update 4-13 Fixes: Fixed inconsistencies in charm display Additions: Added NMAG line for necro leveling heads Force loose filter with low notification priority on load Added gambling screen lines Changes: Changed jewels to have same visibility as charms ##################################### Update 4-11 Fixes: Additions: Added Headstriker to the Ok uniques for better visibility Added Mat spear (0,5 sockets) Changes: Changed runes below 18 to use <=17 instead of <18 just because ##################################### Update 3-30 Fixes: Removed accidental "qord special" text in a display line Additions: Changes: Removed redundant skill codes Hide magic military pick (blood craft) above filterlevel 2 ##################################### Update 3-29 Fixes: Additions: Changes: Changed holy shield notification from +3 to +1 or more, added text asking for screenshot of it Added more notifications for claw shopping Changed class specific blue/yellow to not show in filerlevel 3 and up ##################################### Update 3-21 Fixes: Additions: Changes: Changed display of +5 and +6 hemo wands Moves Barb skill helmets to EnableIf block, changes to skill names instead of id's ##################################### Update 3-19 Fixes: Additions: Changes: Changed druid pelt lines to include +skills on rare, magic; moved them to if block Moved vendor notifications for magic sorc skill items to LOW, too many notifications when opening a malah chat imo ##################################### Update 3-17 Fixes: Additions: Added shopping notifications for +curse, PnB, and N summon skills on vedor items Changes: ##################################### Update 3-16 Fixes: Additions: Added map notifications Added (well, tried to add) visibility to dropped charms and jewels with a small border, not sure how I feel about it though Added 0 & 4 os archon staff and Shillelah per request Added if block for staves- this includes shopping lines Changes: ##################################### Update 3-15 Fixes: Additions: Added 2 enableIf blocks (even more redundant now, plan to purge extra this weekend) for pally and necro items, these blocks cover vendor sales of magic and drops of grey/white Added macros for the add-sockets cube recipes, not assigned yet Changes: ##################################### Update 3-12 Fixes: Additions: Added fallback/failsafe line for synth items, commented out until I can test it adequately Changes: ##################################### Update 3-11 Fixes: Fixed alt text on safety boot craft recipe, thanks Ika! Additions: Added notifications (low priority) for charms and jewels Changes: Changed style of OOC line to use RGB instead of pallette colors, first try with RGB's! ##################################### Update 3-9 Fixes: Fixed missing colon in gem lines Fixed the fix above, it didn't fix Additions: Added a link in the filter to this change log Added extra visibility for sets and uniques that have been changed in patch 21 Added low tier gems Added notifications for wand shopping Changes: Reduced visibility of blue (magic) military pick drops Edited then removed display line for GEMLEVEL=3, this line broke some things Removed item code from set and unique catch all lines ##################################### Update 3-8 Fixes: Some necro items were showing as +3 Misc instead of the named skill Some barb items were showing as +3 Misc instead of the named skill Additions: Added missing skill lines for necro's summon mastery and bone offring Added comments to the "everything else" at the bottom of the filter Changes: Edited for new corruptions for quiver and belts Modified a few comments Change to display of rare arrows/bolts #####################################Update 3-7 Fixes: Necro wands and heads were visible but missing the skill names from display, skills should show properly now (the same poor copy paste that broke druid pelts) Added rare bolts and arrows back in, they were lost a few versions ago Removed an extra : Additions: Added magic rings and amulets, ilvl under 90 only shows in filter level 1 Changes: ##################################### Update 3-6 Fixes: Sorc skill Thunder storm wasn't working as a named skill so that line has been removed from the orb and staff lines, just commented out it's own line and removed it from the display line Sorc skills that fall under "+3 Misc" were causing ALL skills to be listed in the item name, this was fixed (needed an extra set of () to make them properly display) Druid pelts were visible but missing the skill names from display, skills should show properly now (poor copy paste on my part) Additions: Added duplicate lines for Necro wands and heads, white/gray runeword bases; known good code using SKILL(##) has been preceeded by code using SKILL(NAME) instead. Lines using NAME should be gray in color, is they fail the ## lines should work fine but display in red indicating that the NAME lines didn't work right. ##################################### Update 3-5 Fixes: Additions: Added duplicate code for sorc, druid, white/gray runeword bases; known good code using SKILL(##) has been preceeded by code using SKILL(NAME) instead. Lines using NAME should be gray in color, is they fail the ## lines should work fine but display in red indicating that the NAME lines didn't work right. Changes: reordered a few things in the "other runeword bases" section