--- name: discover-distributed description: Automatically discover distributed systems and realtime communication skills when working with consensus, CRDTs, replication, WebSocket, SSE, pub/sub, or event-driven architectures license: MIT metadata: author: rand version: "4.0" compatibility: claude-code: ">=1.0.0" --- # Distributed Systems & Realtime Skills Discovery ## When This Skill Activates - Consensus algorithms (RAFT, Paxos) - CAP theorem, consistency models - CRDTs and eventual consistency - Vector clocks, logical clocks, causality - Replication, partitioning, sharding - Distributed locks and leader election - Gossip protocols, probabilistic data structures - WebSockets, Server-Sent Events, streaming - Pub/sub, push notifications, live updates ## Available Skills (21 total) ### Distributed Systems (17 skills) 1. **cap-theorem** - CAP theorem, consistency vs availability trade-offs 2. **consensus-raft** - RAFT consensus, leader election, log replication 3. **consensus-paxos** - Paxos consensus, Basic/Multi-Paxos 4. **crdt-fundamentals** - Conflict-free Replicated Data Types basics 5. **crdt-types** - Specific CRDT implementations (LWW, OR-Set, RGA) 6. **dotted-version-vectors** - Compact causality, sibling management 7. **interval-tree-clocks** - Dynamic causality, fork/join 8. **vector-clocks** - Causality tracking, happens-before 9. **logical-clocks** - Lamport clocks, logical time 10. **eventual-consistency** - Consistency levels, quorums, BASE 11. **conflict-resolution** - LWW, multi-value, semantic resolution 12. **replication-strategies** - Primary-backup, multi-primary, chain, quorum 13. **partitioning-sharding** - Hash/range/consistent hashing, rebalancing 14. **distributed-locks** - Redlock, ZooKeeper locks, fencing tokens 15. **leader-election** - Bully, ring, consensus-based election 16. **gossip-protocols** - Epidemic protocols, failure detection 17. **probabilistic-data-structures** - Bloom filters, HyperLogLog, Count-Min Sketch ### Realtime (4 skills) 1. **websocket-implementation** - WebSocket connections, protocols, scaling 2. **server-sent-events** - SSE for server-to-client streaming 3. **pubsub-patterns** - Publish/subscribe architectures 4. **realtime-sync** - Real-time data synchronization ## Load Full Category Details Read ../distributed-systems/INDEX.md Read ../realtime/INDEX.md ## Progressive Loading - **Level 1**: This gateway loads automatically (~60 lines) - **Level 2**: Load category INDEX.md for full skill listings - **Level 3**: Load specific skills as needed