repeat wait() until game:IsLoaded() --antiafk local VirtualUser=game:service'VirtualUser' game:service'Players'.LocalPlayer.Idled:connect(function() warn("anti-afk") VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) --variables local player = game.Players.LocalPlayer --loading wally ui revamped By Aika local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/reavscripts/sl2-hub/refs/heads/main/lib')))() local w = library:CreateWindow("Misc - Shindo Life") local b = w:CreateFolder("Scroll/Jin Farm") local scrollfarm b:Toggle("Scroll Finder",function(bool) scrollfarm = bool end) local jinfarm b:Toggle("Hunt For Jin",function(bool) jinfarm = bool end) local d = w:CreateFolder("Quests Maker") d:Button("Rushs",function() for i = 1,300 do game.Players.LocalPlayer.Character.combat.update:FireServer("rushw") wait(.25) end end) d:Button("Jumps",function() for v = 1,300 do game.Players.LocalPlayer.Character.combat.update:FireServer("takemovement2") wait(.25) end end) d:Button("Chi Charges",function() for i = 1,500 do game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") wait(.1) game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") wait(.5) end end) d:Button("Punches",function() for i = 1,999 do game.Players.LocalPlayer.Character.combat.update:FireServer("mouse1",true) wait(.3) end end) d:Button("TP TrainLog",function() toTarget(player.Character.HumanoidRootPart.Position,workspace.npc.logtraining:FindFirstChild("HumanoidRootPart").Position,CFrame.new(game:GetService("Workspace").npc.logtraining:FindFirstChild("HumanoidRootPart").Position)) end) local function SCROLLFARM() for i,v in pairs(game.workspace.GLOBALTIME:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end) end end end local function SCROLLFARM1() for i,v in pairs(game.workspace:GetChildren()) do if v.ClassName == "Model" and v:FindFirstChild("sh") and v.sh.Position.Y > -1000 and v.sh.Position.Y < 2000 then local scrollA = v.sh:FindFirstChild("invoke") print("SCROLL SPAWNED in workspace") pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.sh.Position,CFrame.new(v.sh.Position)) scrollA:FireServer(game.Players.LocalPlayer) fireclickdetector(v.sh.ClickDetector) end) end end end spawn(function() while wait() do if scrollfarm then repeat wait() SCROLLFARM() SCROLLFARM1() until not scrollfarm end end end) local function JINFARM() for i,v in pairs(game:GetService("Workspace").npc:GetChildren()) do if v.Name == "npc1" then repeat wait() pcall(function() toTarget(game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart").Position,v.HumanoidRootPart.Position,CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-25,0))) player.Character.combat.update:FireServer("mouse1", true) v.Humanoid.Health = 0 v.Humanoid.HealthChanged:Connect(function() v.Humanoid.Health = 0 end) end) until v.Humanoid.Health == 0 or not v or not jinfarm end end end spawn(function() while wait() do if jinfarm then JINFARM() end end end) local g = w:CreateFolder("Infinite Mode") g:Label("Enable your mode and setup when charge chakra (not max)",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(255, 140, 0); }) g:Button("InfiniteMode",function() local mode = game.Players.LocalPlayer.Character.combat.mode local copy = mode:Clone() copy.Parent = mode.Parent mode:Destroy() local chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHI: ")[2] c = chakra:gsub("CH%: ","") local cha local function chakracheck() chakra = string.split(game.Players.LocalPlayer.PlayerGui.Main.ingamearena.Bar.cha.Text,"CHI: ")[2] c = chakra:gsub("CH%: ","") cha = c end halfchi = chakra/1.5 print("CHI will recharge at "..halfchi) spawn(function() while wait() do if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50 end chakracheck() end end) spawn(function() while wait() do if tonumber(cha) < halfchi then game.Players.LocalPlayer.Character.combat.update:FireServer("key","c") else game.Players.LocalPlayer.Character.combat.update:FireServer("key","cend") end end end) end) g:Button("Disable InfMode",function() player.Character:BreakJoints() end) local f = w:CreateFolder("Credits") f:Label("made by reav#2966 | Shindo Life ver 045.3",{ TextSize = 15; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(117, 50, 168); }) f:Label("https://discord.gg/aDRStgw",{ TextSize = 17; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(117, 50, 168); }) f:Button("Copy Discord Link",function() setclipboard("https://discord.gg/aDRStgw") end)