-- Credits To Script Founder -- Gui Made By: Script Hunter - Anwarun -- Subscribe: AnwarunYt Mouse = game.Players.LocalPlayer:GetMouse() Client = game.ReplicatedStorage.Interaction.ClientSetListPlayer players = game.Players for i, v in pairs(players:GetPlayers()) do if v.Name ~= players.LocalPlayer.Name then Client:InvokeServer(players.LocalPlayer.BlacklistFolder, v, true) end end players.PlayerAdded:connect(function(plr) Client:InvokeServer(players.LocalPlayer.BlacklistFolder, plr, true) end) -- Objects local plr = game:GetService('Players').LocalPlayer.Character local Lt2 = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Title = Instance.new("TextLabel") local Walk = Instance.new("TextButton") local Dupe = Instance.new("TextButton") local Tpwood = Instance.new("TextButton") local GoldAxe = Instance.new("TextButton") local Jump = Instance.new("TextButton") local WallHax = Instance.new("TextButton") local Teleportt = Instance.new("TextButton") local Wnum = Instance.new("TextBox") local Jnum = Instance.new("TextBox") local Tpframe = Instance.new("Frame") local Tittle = Instance.new("TextLabel") local LolF = Instance.new("ScrollingFrame") local plot = Instance.new("TextButton") local woodrus = Instance.new("TextButton") local spawn = Instance.new("TextButton") local volcano = Instance.new("TextButton") local swamp = Instance.new("TextButton") local palm = Instance.new("TextButton") local cave = Instance.new("TextButton") local cars = Instance.new("TextButton") local strangemen = Instance.new("TextButton") local theden = Instance.new("TextButton") local Color = Instance.new("Frame") local titttle = Instance.new("TextLabel") local Grey = Instance.new("TextButton") local Phantom = Instance.new("TextButton") local Spooky = Instance.new("TextButton") local Blue = Instance.new("TextButton") local LightSpooky = Instance.new("TextButton") local X = Instance.new("TextButton") -- Properties Lt2.Name = "Lt2" Lt2.Parent = game.CoreGui Lt2.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = Lt2 Frame.Active = true Frame.Draggable = true Frame.BackgroundColor3 = Color3.new(0, 0, 0) Frame.BackgroundTransparency = 0.10000000149012 Frame.Position = UDim2.new(0.225425944, 0, 0.291505814, 0) Frame.Size = UDim2.new(0, 419, 0, 216) Title.Name = "Title" Title.Parent = Frame Title.BackgroundColor3 = Color3.new(1, 1, 1) Title.BorderColor3 = Color3.new(1, 1, 1) Title.BorderSizePixel = 2 Title.Size = UDim2.new(0, 419, 0, 23) Title.Font = Enum.Font.GothamBold Title.Text = "Lt2 Gui" Title.TextColor3 = Color3.new(0, 0, 0) Title.TextSize = 20 Walk.Name = "Walk" Walk.Parent = Frame Walk.BackgroundColor3 = Color3.new(1, 1, 1) Walk.Position = UDim2.new(0.0238663331, 0, 0.833333373, 0) Walk.Size = UDim2.new(0, 154, 0, 28) Walk.Font = Enum.Font.GothamBold Walk.Text = "Walk Speed" Walk.TextColor3 = Color3.new(0, 0, 0) Walk.TextSize = 20 Dupe.Name = "Dupe" Dupe.Parent = Frame Dupe.BackgroundColor3 = Color3.new(1, 1, 1) Dupe.Position = UDim2.new(0.050119333, 0, 0.152777776, 0) Dupe.Size = UDim2.new(0, 375, 0, 26) Dupe.Font = Enum.Font.GothamBold Dupe.Text = "Dupe" Dupe.TextColor3 = Color3.new(0, 0, 0) Dupe.TextSize = 20 Tpwood.Name = "Tpwood" Tpwood.Parent = Frame Tpwood.BackgroundColor3 = Color3.new(1, 1, 1) Tpwood.Position = UDim2.new(0.050119333, 0, 0.310185194, 0) Tpwood.Size = UDim2.new(0, 176, 0, 28) Tpwood.Font = Enum.Font.GothamBold Tpwood.Text = "Bring Wood" Tpwood.TextColor3 = Color3.new(0, 0, 0) Tpwood.TextSize = 20 GoldAxe.Name = "GoldAxe" GoldAxe.Parent = Frame GoldAxe.BackgroundColor3 = Color3.new(1, 1, 1) GoldAxe.Position = UDim2.new(0.52505964, 0, 0.310185194, 0) GoldAxe.Size = UDim2.new(0, 176, 0, 28) GoldAxe.Font = Enum.Font.GothamBold GoldAxe.Text = "Gold Axe" GoldAxe.TextColor3 = Color3.new(0, 0, 0) GoldAxe.TextSize = 20 Jump.Name = "Jump" Jump.Parent = Frame Jump.BackgroundColor3 = Color3.new(1, 1, 1) Jump.Position = UDim2.new(0.613365114, 0, 0.833333373, 0) Jump.Size = UDim2.new(0, 154, 0, 28) Jump.Font = Enum.Font.GothamBold Jump.Text = "Jump Hack" Jump.TextColor3 = Color3.new(0, 0, 0) Jump.TextSize = 20 WallHax.Name = "WallHax" WallHax.Parent = Frame WallHax.BackgroundColor3 = Color3.new(1, 1, 1) WallHax.Position = UDim2.new(0.52505964, 0, 0.490740746, 0) WallHax.Size = UDim2.new(0, 176, 0, 28) WallHax.Font = Enum.Font.GothamBold WallHax.Text = "Wall Color Hack" WallHax.TextColor3 = Color3.new(0, 0, 0) WallHax.TextSize = 20 Teleportt.Name = "Teleportt" Teleportt.Parent = Frame Teleportt.BackgroundColor3 = Color3.new(1, 1, 1) Teleportt.Position = UDim2.new(0.0501193106, 0, 0.490740746, 0) Teleportt.Size = UDim2.new(0, 176, 0, 28) Teleportt.Font = Enum.Font.GothamBold Teleportt.Text = "Teleport" Teleportt.TextColor3 = Color3.new(0, 0, 0) Teleportt.TextSize = 20 Wnum.Name = "Wnum" Wnum.Parent = Frame Wnum.BackgroundColor3 = Color3.new(1, 1, 1) Wnum.Position = UDim2.new(0.0548925996, 0, 0.703703701, 0) Wnum.Size = UDim2.new(0, 128, 0, 22) Wnum.Font = Enum.Font.GothamBold Wnum.Text = "15" Wnum.TextColor3 = Color3.new(0, 0, 0) Wnum.TextSize = 20 Jnum.Name = "Jnum" Jnum.Parent = Frame Jnum.BackgroundColor3 = Color3.new(1, 1, 1) Jnum.Position = UDim2.new(0.644391418, 0, 0.703703701, 0) Jnum.Size = UDim2.new(0, 128, 0, 22) Jnum.Font = Enum.Font.GothamBold Jnum.Text = "50" Jnum.TextColor3 = Color3.new(0, 0, 0) Jnum.TextSize = 20 Tpframe.Name = "Tpframe" Tpframe.Parent = Frame Tpframe.Visible = false Tpframe.BackgroundColor3 = Color3.new(1, 1, 1) Tpframe.BorderColor3 = Color3.new(1, 1, 1) Tpframe.BorderSizePixel = 2 Tpframe.Position = UDim2.new(-0.279236287, 0, 0, 0) Tpframe.Size = UDim2.new(0, 108, 0, 216) Tittle.Name = "Tittle" Tittle.Parent = Tpframe Tittle.BackgroundColor3 = Color3.new(1, 1, 1) Tittle.BorderSizePixel = 2 Tittle.Position = UDim2.new(7.06425425e-08, 0, 0, 0) Tittle.Size = UDim2.new(0, 108, 0, 23) Tittle.Font = Enum.Font.GothamBold Tittle.Text = "Teleport" Tittle.TextColor3 = Color3.new(0, 0, 0) Tittle.TextSize = 20 LolF.Name = "LolF" LolF.Parent = Tpframe LolF.BackgroundColor3 = Color3.new(0, 0, 0) LolF.BorderSizePixel = 0 LolF.Position = UDim2.new(0, 0, 0.106481485, 0) LolF.Size = UDim2.new(0, 108, 0, 193) plot.Name = "plot" plot.Parent = LolF plot.BackgroundColor3 = Color3.new(1, 1, 1) plot.Position = UDim2.new(0.0648148805, 0, 0.0279903859, 0) plot.Size = UDim2.new(0, 81, 0, 23) plot.Font = Enum.Font.GothamBold plot.Text = "You Base" plot.TextColor3 = Color3.new(0, 0, 0) plot.TextSize = 14 woodrus.Name = "woodrus" woodrus.Parent = LolF woodrus.BackgroundColor3 = Color3.new(1, 1, 1) woodrus.Position = UDim2.new(0.0648148805, 0, 0.0997496471, 0) woodrus.Size = UDim2.new(0, 81, 0, 23) woodrus.Font = Enum.Font.GothamBold woodrus.Text = "WoodRus" woodrus.TextColor3 = Color3.new(0, 0, 0) woodrus.TextSize = 14 spawn.Name = "spawn" spawn.Parent = LolF spawn.BackgroundColor3 = Color3.new(1, 1, 1) spawn.Position = UDim2.new(0.0648148805, 0, 0.169194102, 0) spawn.Size = UDim2.new(0, 81, 0, 23) spawn.Font = Enum.Font.GothamBold spawn.Text = "Spawn" spawn.TextColor3 = Color3.new(0, 0, 0) spawn.TextSize = 14 volcano.Name = "volcano" volcano.Parent = LolF volcano.BackgroundColor3 = Color3.new(1, 1, 1) volcano.Position = UDim2.new(0.0648148805, 0, 0.243268177, 0) volcano.Size = UDim2.new(0, 81, 0, 23) volcano.Font = Enum.Font.GothamBold volcano.Text = "Volcano" volcano.TextColor3 = Color3.new(0, 0, 0) volcano.TextSize = 14 swamp.Name = "swamp" swamp.Parent = LolF swamp.BackgroundColor3 = Color3.new(1, 1, 1) swamp.Position = UDim2.new(0.0648148805, 0, 0.308082998, 0) swamp.Size = UDim2.new(0, 81, 0, 23) swamp.Font = Enum.Font.GothamBold swamp.Text = "Swamp" swamp.TextColor3 = Color3.new(0, 0, 0) swamp.TextSize = 14 palm.Name = "palm" palm.Parent = LolF palm.BackgroundColor3 = Color3.new(1, 1, 1) palm.Position = UDim2.new(0.0648148805, 0, 0.372897804, 0) palm.Size = UDim2.new(0, 81, 0, 23) palm.Font = Enum.Font.GothamBold palm.Text = "Palm" palm.TextColor3 = Color3.new(0, 0, 0) palm.TextSize = 14 cave.Name = "cave" cave.Parent = LolF cave.BackgroundColor3 = Color3.new(1, 1, 1) cave.Position = UDim2.new(0.0648148805, 0, 0.444657058, 0) cave.Size = UDim2.new(0, 81, 0, 23) cave.Font = Enum.Font.GothamBold cave.Text = "Cave" cave.TextColor3 = Color3.new(0, 0, 0) cave.TextSize = 14 cars.Name = "cars" cars.Parent = LolF cars.BackgroundColor3 = Color3.new(1, 1, 1) cars.Position = UDim2.new(0.0648148805, 0, 0.514101505, 0) cars.Size = UDim2.new(0, 81, 0, 23) cars.Font = Enum.Font.GothamBold cars.Text = "Boxed Cars" cars.TextColor3 = Color3.new(0, 0, 0) cars.TextSize = 14 strangemen.Name = "strangemen" strangemen.Parent = LolF strangemen.BackgroundColor3 = Color3.new(1, 1, 1) strangemen.Position = UDim2.new(0.0648148805, 0, 0.583545923, 0) strangemen.Size = UDim2.new(0, 81, 0, 23) strangemen.Font = Enum.Font.GothamBold strangemen.Text = "Strange Man" strangemen.TextColor3 = Color3.new(0, 0, 0) strangemen.TextSize = 14 theden.Name = "theden" theden.Parent = LolF theden.BackgroundColor3 = Color3.new(1, 1, 1) theden.Position = UDim2.new(0.0648148805, 0, 0.650675535, 0) theden.Size = UDim2.new(0, 81, 0, 23) theden.Font = Enum.Font.GothamBold theden.Text = "The Den" theden.TextColor3 = Color3.new(0, 0, 0) theden.TextSize = 14 function Create(cls,props) local inst = Instance.new(cls) for i,v in pairs(props) do inst[i] = v end return inst end Color.Name = "Color" Color.Visible = false Color.Parent = Frame Color.BackgroundColor3 = Color3.new(1, 1, 1) Color.BorderColor3 = Color3.new(1, 1, 1) Color.BorderSizePixel = 2 Color.Position = UDim2.new(1.02625299, 0, 0, 0) Color.Size = UDim2.new(0, 103, 0, 216) titttle.Name = "titttle" titttle.Parent = Color titttle.BackgroundColor3 = Color3.new(1, 1, 1) titttle.BorderSizePixel = 2 titttle.Size = UDim2.new(0, 103, 0, 23) titttle.Font = Enum.Font.GothamBold titttle.Text = "Color Hax" titttle.TextColor3 = Color3.new(0, 0, 0) titttle.TextSize = 14 local service = setmetatable({}, { __index = function(t, k) return game:GetService(k) end }) Grey.Name = "Grey" Grey.Parent = Color Grey.BackgroundColor3 = Color3.new(1, 1, 1) Grey.BorderColor3 = Color3.new(0, 0, 0) Grey.BorderSizePixel = 2 Grey.Position = UDim2.new(0.0679611638, 0, 0.152777776, 0) Grey.Size = UDim2.new(0, 89, 0, 26) Grey.Font = Enum.Font.GothamBold Grey.Text = "Grey" Grey.TextColor3 = Color3.new(0, 0, 0) Grey.TextSize = 20 Phantom.Name = "Phantom" Phantom.Parent = Color Phantom.BackgroundColor3 = Color3.new(1, 1, 1) Phantom.BorderColor3 = Color3.new(0, 0, 0) Phantom.BorderSizePixel = 2 Phantom.Position = UDim2.new(0.0679611638, 0, 0.319444448, 0) Phantom.Size = UDim2.new(0, 89, 0, 26) Phantom.Font = Enum.Font.GothamBold Phantom.Text = "Phantom" Phantom.TextColor3 = Color3.new(0, 0, 0) Phantom.TextSize = 20 Spooky.Name = "Spooky" Spooky.Parent = Color Spooky.BackgroundColor3 = Color3.new(1, 1, 1) Spooky.BorderColor3 = Color3.new(0, 0, 0) Spooky.BorderSizePixel = 2 Spooky.Position = UDim2.new(0.0679611638, 0, 0.490740746, 0) Spooky.Size = UDim2.new(0, 89, 0, 26) Spooky.Font = Enum.Font.GothamBold Spooky.Text = "Spooky" Spooky.TextColor3 = Color3.new(0, 0, 0) Spooky.TextSize = 20 Blue.Name = "Blue" Blue.Parent = Color Blue.BackgroundColor3 = Color3.new(1, 1, 1) Blue.BorderColor3 = Color3.new(0, 0, 0) Blue.BorderSizePixel = 2 Blue.Position = UDim2.new(0.0679611638, 0, 0.652777791, 0) Blue.Size = UDim2.new(0, 89, 0, 26) Blue.Font = Enum.Font.GothamBold Blue.Text = "Blue" Blue.TextColor3 = Color3.new(0, 0, 0) Blue.TextSize = 20 LightSpooky.Name = "LightSpooky" LightSpooky.Parent = Color LightSpooky.BackgroundColor3 = Color3.new(1, 1, 1) LightSpooky.BorderColor3 = Color3.new(0, 0, 0) LightSpooky.BorderSizePixel = 2 LightSpooky.Position = UDim2.new(0.0679611638, 0, 0.828703701, 0) LightSpooky.Size = UDim2.new(0, 89, 0, 26) LightSpooky.Font = Enum.Font.GothamBold LightSpooky.Text = "L Spooky" LightSpooky.TextColor3 = Color3.new(0, 0, 0) LightSpooky.TextSize = 20 X.Name = "X" X.Parent = Frame X.BackgroundColor3 = Color3.new(1, 0, 0) X.BorderColor3 = Color3.new(1, 0, 0) X.Position = UDim2.new(0.930787563, 0, -0.00925925933, 0) X.Size = UDim2.new(0, 29, 0, 26) X.Font = Enum.Font.GothamBold X.Text = "X" X.TextColor3 = Color3.new(1, 1, 1) X.TextSize = 20 --U Is Gay Walk.MouseButton1Click:connect(function() while wait() do plr.Humanoid.WalkSpeed = Wnum.Text end end) Jump.MouseButton1Click:connect(function() while wait() do plr.Humanoid.JumpPower = Jnum.Text end end) X.MouseButton1Click:connect(function() Lt2:Destroy() end) Tpwood.MouseButton1Click:connect(function() for _, Log in pairs(service.Workspace.LogModels:GetChildren()) do if Log.Name:sub(1, 6) == "Loose_" and Log:findFirstChild("Owner") then if Log.Owner.Value == service.Players.LocalPlayer then Log:MoveTo(service.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 20, 0)) for i=1,100 do service.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(Log) end end end end end) buka = false WallHax.MouseButton1Click:connect(function() if buka == true then buka = false Color.Visible = false else buka = true Color.Visible = true end end) buka1 = false Teleportt.MouseButton1Click:connect(function() if buka1 == true then buka1 = false Tpframe.Visible = false else buka1 = true Tpframe.Visible = true end end) Duping = false Dupe.MouseButton1Click:connect(function() local slott = game:GetService('Players').LocalPlayer.CurrentSaveSlot if Duping == true then slott.RobloxLocked = false Duping = false Dupe.BackgroundColor3 = Color3.new(255, 255, 255) else Duping = true if slott.Value == -1 then slott.RobloxLocked = true Dupe.BackgroundColor3 = Color3.new(0, 255, 0) end end end) plot.MouseButton1Click:connect(function() local bch = game:GetService('Players').LocalPlayer for i,v in pairs(game.Workspace.Properties:GetChildren()) do if v.Owner.Value == bch then plr.HumanoidRootPart.CFrame = v.OriginSquare.CFrame + Vector3.new(0,10,0) end end end) woodrus.MouseButton1Click:connect(function() plr.HumanoidRootPart.CFrame = CFrame.new(265, 5, 57) end) spawn.MouseButton1Click:connect(function() plr.HumanoidRootPart.CFrame = CFrame.new(155, 5, 74) end) local tp = plr.HumanoidRootPart volcano.MouseButton1Click:connect(function() tp.CFrame = CFrame.new(-1585, 625, 1140) end) palm.MouseButton1Click:connect(function() tp.CFrame = CFrame.new(2549, 5, -42) end) cars.MouseButton1Click:connect(function() tp.CFrame = CFrame.new(509, 5.2, -1463) end) cave.MouseButton1Click:connect(function() tp.CFrame = CFrame.new(3581, -177, 430) end) swamp.MouseButton1Click:connect(function() tp.CFrame = CFrame.new(-1209, 138, -801) end) strangemen.MouseButton1Click:connect(function() tp.CFrame = CFrame.new(1061, 20, 1131) end) theden.MouseButton1Click:connect(function() tp.CFrame = CFrame.new(323, 49, 1930) end) -- ColorHax Script woodtype = "Birch" local tool = Instance.new("Tool", game.Players.LocalPlayer.Backpack) tool.RequiresHandle = false --tool.RobloxLocked = true tool.Name = "Paint" tool.ToolTip = "Changes A Stucture's Wood Type" tool.Equipped:connect(function(Mouse) Mouse.Button1Down:connect(function() if Mouse.Target.Parent:FindFirstChild("Type") or Mouse.Target.Parent:FindFirstChild("BlueprintWoodClass") then local Cframe if Mouse.Target.Parent:FindFirstChild("MainCFrame") then Cframe = Mouse.Target.Parent.MainCFrame.Value else Cframe = Mouse.Target.Parent.PrimaryPart.CFrame end if Mouse.Target.Parent ~= nil then game.ReplicatedStorage.PlaceStructure.ClientPlacedStructure:FireServer(Mouse.Target.Parent.ItemName.Value, Cframe, game.Players.LocalPlayer, woodtype, Mouse.Target.Parent, false) end else --do nothing end end) end) g1 = false g2 = false g3 = false g4 = false g5 = false Grey.MouseButton1Click:connect(function() if g1 == true then g1 = false Grey.BackgroundColor3 = Color3.new(255, 255, 255) else g1 = true Grey.BackgroundColor3 = Color3.new(0, 255, 0) if g1 then woodtype = nil end end end) Spooky.MouseButton1Click:connect(function() if g2 == true then g2 = false Spooky.BackgroundColor3 = Color3.new(255, 255, 255) else g2 = true Spooky.BackgroundColor3 = Color3.new(0, 255, 0) if g2 then woodtype = "Spooky" end end end) LightSpooky.MouseButton1Click:connect(function() if g3 == true then g3 = false LightSpooky.BackgroundColor3 = Color3.new(255, 255, 255) else g3 = true LightSpooky.BackgroundColor3 = Color3.new(0, 255, 0) if g3 then woodtype = "SpookyNeon" end end end) Blue.MouseButton1Click:connect(function() if g4 == true then g4 = false Blue.BackgroundColor3 = Color3.new(255, 255, 255) else g4 = true Blue.BackgroundColor3 = Color3.new(0, 255, 0) if g4 then woodtype = "CaveCrawler" end end end) Phantom.MouseButton1Click:connect(function() if g5 == true then g5 = false Phantom.BackgroundColor3 = Color3.new(255, 255, 255) else g5 = true Phantom.BackgroundColor3 = Color3.new(0, 255, 0) if g5 then woodtype = "LoneCave" end end end) -- GOLD AXE GoldAxe.MouseButton1Down:Connect(function() GoldAxe.BackgroundColor3 = Color3.new(0, 255, 0) GoldAxe.Text = "Active, Cant To off" Detect = coroutine.wrap(function() Player = game.Players.LocalPlayer mouse = Player:GetMouse() mouse.Button1Down:connect(function() MouseDown = true end) mouse.Button1Up:connect(function() MouseDown = false end) end) Detect() Player = game.Players.LocalPlayer mouse = Player:GetMouse() game:GetService('RunService').RenderStepped:connect(function() if Player.Character:FindFirstChild("Tool") then if MouseDown == true then if mouse.Target.Name == "WoodSection" then targetWood = mouse.Target Tool=Player.Character.Tool ---FaceVector Height = targetWood.CFrame:pointToObjectSpace(mouse.Hit.p).Y + targetWood.Size.Y/2 local ray = Ray.new(Player.Character.Head.Position, ((targetWood.CFrame * CFrame.new(0, Height - targetWood.Size.Y/2, 0)).p - Player.Character.Head.Position).unit * 200) part,_,p = workspace:FindPartOnRay(ray, Player.Character) function fixVector(V) return Vector3.new(math.floor(V.X + 0.5), math.floor(V.Y + 0.5), math.floor(V.Z + 0.5)) end local faceVector = fixVector(targetWood.CFrame:vectorToObjectSpace(p)) if faceVector.Y ~= 0 then return end local lookAtCFrame = CFrame.new(Player.Character.Head.Position, mouse.Hit.p) local relativeCFrame = lookAtCFrame:toObjectSpace(targetWood.CFrame * CFrame.Angles(math.pi/2, 0, 0)) local relativeLookVector = relativeCFrame.lookVector local m = relativeLookVector.Y >= 0 and 1 or -1 if faceVector.X == 1 then faceVector = Vector3.new(0, 0, -1) * m elseif faceVector.X == -1 then faceVector = Vector3.new(0, 0, 1) * m elseif faceVector.Z == 1 then faceVector = Vector3.new(1, 0, 0) * m elseif faceVector.Z == -1 then faceVector = Vector3.new(-1, 0, 0) * m end local cutEvent = targetWood.Parent.CutEvent game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(cutEvent, {sectionId = targetWood.ID.Value, faceVector = faceVector, height = Height, hitPoints = 0.2, cooldown = 0, cuttingClass = "Axe", tool = Player.Character.Tool}) end end end end) end)