CHANGE LOG ---------- Version 1.37 * Updated Spanish and Esperanto translations * Fixed an issue whereby the Grub King could push the player out of the map Version 1.36 * Updated Polish translation * Updated Esperanto translation Version 1.35 * Added Latvian translation * Added compilation fixes for Haiku OS Version 1.34 * Fixed issue with dialog box text sometimes not appearing on certain platforms * Fixed a crash when exiting the game on certain platforms * Music now plays when loading a save from within the game * Joysticks are now detected whilst the game is running, as opposed to being needed to be connected before startup * Fixed a rare crash when loading a game * Fixed a rare crash when drawing entities Version 1.33 * Updated Updated Brazilian Portuguese and French translations Version 1.32 * Updated Dutch translation * Fixed an issue with wrong names being displayed in certain dialogs Version 1.31 * Updated game to use SDL2 * Updated Esperanto translation Version 1.30 * Updated Esperanto translation * Updated homepage URL Version 1.29 * Added Indonesian translation * Updated Esperanto translation * Fixed a crash on some systems when determining the localisation Version 1.28 * Updated German, Italian, Japanese, Simplified Chinese, Russian and Ukrainian translations * Fixed a problem where the Gargoyle could freeze if its lance was thrown through a missing bridge section Version 1.27 * Added new music for the Laboratory * Updated German translation * Fixed a problem where Evil Edgar could get blocked by monsters during his first cutscene * Increased the size of the safe dial image * Health potions now restore 5 health points * Boulders spin more realistically * The Gargoyle now hovers lower down during his second phase attack * Fixed a memory leak when saving PNG images Version 1.26 * Replaced the Forest music Version 1.25 * Added Serbian translation * Updated German translation * Fixed the mine cart's reset switch in the Fortress Dungeon * Fixed the scrolling in the medals table Version 1.24 * Updated Brazilian Portuguese and German translations * The ice blocks dropped by the large blue book's third form now shatter if they land on lifts Version 1.23 * Updated French and German translations Version 1.22 * Updated Brazilian Portuguese, Dutch, German and Italian translations Version 1.21 * Updated German and Slovak translations Version 1.20 * Added Slovak translation * Updated French and German translations * Added makefile for Mac OS Version 1.19 * Updated Esperanto, French, German, Japanese, Russian and Ukrainian translations Version 1.18 * Updated German translation Version 1.17 * Updated German translation Version 1.16 * Updated Brazilian Portuguese, Dutch, Italian and Russian translations Version 1.15 * Updated Dutch, Japanese, Russian and Ukrainian translations * Fixed a minor issue when changing direction using an analogue controller * Fixed the corrupted message that appears when Edgar's inventory is full * The slime timer above Edgar is now removed when changing maps or loading a game * Crushers no longer get stuck if they hit a pushable object * Ice cubes can no longer bounce on springs forever Version 1.14 * Added Dutch, Persian and Romanian translations * Updated German translation * Made some minor graphical improvements to the Sewer and Basement maps * Added Chaos's chain * Fixed a grammar problem when Edgar talks after the cauldron explodes Version 1.13 * Updated Brazilian Portuguese and German translations Version 1.12 * Added a sound effect for the lifts * All music is now in ogg format * Fixed a problem with the moveable lift in the Library * The time remaining when Edgar is a Slime now appears above Edgar * Fixed a minor problem with the dialogue when Edgar is talking to Evil Edgar * Grimlore's fists now take damage from projectiles Version 1.11 * Menus now work correctly with analogue controls * Fixed some music files failing to load on Windows Version 1.10 * Replaced music and sound effects with properly licensed ones * Save files should no longer become corrupted if a crash occurs during saving Version 1.09 * Updated French, Italian, Japanese, Simplified Chinese, Russian and Ukrainian translations Version 1.08 * Updated French, German, Japanese, Russian and Ukrainian translations * The menus now prioritize arrow keys for navigation * Yes/No options in the game are now translated Version 1.07 * Fixed a problem with the lightning sword sliding puzzle * Updated Brazilian Portuguese, French and Japanese translations Version 1.06 * Updated Czech, German, Spanish, French, Russian and Ukrainian translations * The Salamander no longer sometimes gets stuck after performing its ground charge * Bombs no longer respawn if dropped in water, slime etc. * Fixed a problem with the light beams in the Armoury * Other minor bug fixes Version 1.05 * Updated Italian, Russian and Ukrainian translations * Added a call switch to a lift in the Sewer * Added a reset switch for the crate behind the bombable wall in the Basement * Spiders are now colour coded based upon their energy * Other minor bug fixes Version 1.04 * Updated French, German, Japanese and Russian translations * Added a reset switch for the first mirror in the Armoury * Certain items collected with the Extend-O-Grab no longer double up * Gettext files should now work on big endian (PPC, 68k) machines Version 1.03 * Updated French, German, Greek, Italian, Spanish and Russian translations * Added Malaysian and Portuguese translations * Completing the bell puzzle in the Crypt without the music sheet activated no longer causes a crash * Fixed a crash after collecting the Disintegration Shield Version 1.02 * Updated French, German, Italian, Russian and Ukrainian translations * Fixed some music tracks not playing in newer versions of SDL Mixer * Removed "O2" from the compiler flags to fix undesired behaviour * Fixed the fish floating in the corridor in the left tower (see above) * Other minor bug fixes Version 1.01 * Updated Spanish, Czech, French, Italian, Russian and Ukrainian translations (thanks translators) * Fixed a problem where the player could get stuck in the Fortress Mine * Bats and Books no longer get stuck after attacking you * Prevented certain items from being used when Edgar is a Slime, such as the Ice Spray * Resetting a mirror while it is reflecting light no longer leaves it unusable * Fixed a random crash when the Green Scanners spot you in the Armoury * Chaos's tendrils now release Edgar when he dies * Fixed a problem where Evil Edgar could get blocked by a spring during his first cutscene * The Awesome Foursome no longer freeze if one of them is killed during their super attacks * More fixes to Mataeus's rift sounds Version 1.00 * Added a basic introduction to set up the story * The Queen Wasp's defeated status is now displayed correctly in the credits * Fixed a potential crash after defeating Chaos * The medals in the menu are now translated correctly * Changed Azriel's intro * Made a minor change to the Dungeon map * Automatic language selection can be overridden on the commandline. Type edgar -help for details Version 0.99 * The game is now 100% completable (barring any bugs) * Added the final boss * Windows should now render UTF-8 strings correctly (such as Russian) * The Watchdog no longer occasionally freezes after charging at Edgar * The secret wall in the Crypt can now be destroyed * Made the final flooded tunnel in the Dungeon wider * The Lightning Sword charges are no longer reset to 10 when an enemy steals it * The Black Book now turns into the Gargoyle rather than the Golem * Fixed a bug in the cutscene when fixing the power generators * Fixed a potential crash when changing maps from the Outskirts to the Fortress * Fixed a problem where you sometimes could not jump on ice cubes or floating snappers Version 0.98 * Added French, Czech, Simplified Chinese and Russian translations * Updated the Fortress Outskirts map * Made the data and save files architecture independent (so a 32bit x86 save will work on a 64bit PPC machine etc.) * Fixed a problem with objects falling through pressure plates * Fixed the trapdoor puzzle in the Laboratory * Fixed a crash when entering the Sewer after returning from the Wasteland * Made the Ant Lion in the Forbidden Swamp harder to simply walk past * Fixed a problem with Red Grubs getting stuck in some walls after bouncing off them * Hitting the small trees no longer plays multiple sound effects * Attacking the Black Book's version of the Golem after it has been defeated no longer causes a crash * The Black Book's version of the Queen Wasp now does damage when it head butts you * Fixed a small problem with Edgar sometimes being able to walk in the water in the Right Tower * The Watchdog's saw blade attack is no longer blockable * Various other minor fixes * Just one more major release to go... Version 0.97 * Added the next part of the optional quest * Changed a puzzle in the Laboratory map * Made a change to the Fortress Mine map * Added a new medal: "Completed the game without continuing" * Added another cheat that prevents instant death in lava * Fixed memory leaks in the menus * Corrected some speling problems Version 0.96 * Fixed a problem with some level exits not activating (making the Crypt accessible) * Home directory lookup now more stable on Linux Version 0.95 * The Crypt is now accessible * Added a basic title screen * Fixed more crashes on Windows * Removed dependency on SDL_Net * Made one the light pillars in the Catacombs stay active longer * Raising and lowering the music volume now works correctly * Fixed a possible hang during the end credits * Bombs grabbed by the Borer no longer play their sound effect endlessly * Dud Gazer Eyes no longer float in the air when thrown * Renamed Continue to Restart Checkpoint * The Restart Checkpoint option is now disabled after defeating the Watchdog * Added a new medal: "Completed the game with only 5 hit points" Version 0.94 * Fixed the crash on Windows * Fixed a problem with the ice cubes moving too quickly * Jacob no longer drops infinite swords * The rift summoned by Mataeus no longer plays its sound effect endlessly * Fixed a problem with The Sewer Dweller's attacks being unblockable * Ice cubes now vanish after a few seconds instead of hanging around forever * Dark Summoners no longer get stuck after casting lightning Version 0.93 * Fixed the description on the scrap of paper after loading a game Version 0.92 * Fixed a crash when loading a game Version 0.91 * Fixed a problem with the book in the Occult section of the Library * Added support for offline medals Version 0.90 * The Windows version no longer crashes when trying to load GNU gettext files * Added the final part of the story, the main quest is now completable * Made the Watchdog easier to defeat Version 0.87 * Made the Village a lot smaller Version 0.86 * Fixed the Salamander only performing one attack in its ice form * Finally fixed the map resetting bug * The Armour Changers can now be hurt by the lightning sword * Fixed a crash when destroying Grimlore's armour * Fixed a crash in the control menu when configuring a joystick control * Added a large number of sound effects * Apples can now be used without having to reload a game Version 0.85 * Added the next part of the story * Fixed a bug with the Salamander not changing to its fire form * Filling up the potion bottle no longer creates an additional bottle in the map * Fixed a problem with games not being able to be loaded if Mini Centurions were on the map Version 0.82 * Fixed a crash when defeating Grimlore * Reduced the amount of memory required by the Sewer map * Fixed a problem with the safe in the Library (it's not ready yet) Version 0.81 * Fixed a crash when creating the Disintegration Shield Version 0.80 * Added the next part of the story * Fixed a problem with the robot on the third floor of the Library * Added a reset switch to the start of the Sewer * Fixed a slight problem with some of the conveyor belts in the Dungeon * Green Centipedes can be walked on again after loading a game (really fixed this time) * The game should work on 16 bit resolutions Version 0.77 * Green Centipedes can be walked on again after loading a game * Fixed a bug with Evil Edgar's sword attack * Fighting Mataeus before reading the enchanting weapons book no longer breaks the game Version 0.76 * Fixed a crash when killing a centurion * Corrected the makefile version number * The fish in the Left Tower no longer become stuck if the player falls in the water * Fixed a bug when the player becomes frozen in ice * Fixed a bug where the player could not turn into a Slime if standing on the ground * Added Spanish translation Version 0.75 * Added the next part of the story * The Left Tower is now accessible * The Graveyard is now accessible * Fixed the bug allowing the player to collect an infinite number of lightning sword charges * Fixed an animation error with the Dragon Flies * Fixed a bug with the thunder cloud created by the yellow book in the Library * Loading a game whilst being eaten no longer results in Edgar being unable to move * Loading a game whilst the huge spider is stunned no longer freezes it Version 0.73 * Added the next part of the story * The number of arrows / Lightning Sword charges is now displayed under the item box * Damage points now appear when an entity is hit Version 0.72 * Added the next part of the story * Fixed the default key for the Action command * The continue option is now disabled after defeating the Phoenix * Fixed a problem with collectable items not vanishing if they can't be picked up Version 0.71 * Logs can now be reset correctly * The Icicles now break when landing on objects * It is now possible to find all your items in the Wasteland Version 0.70 * Added the next part of the story * Fixed a scrolling error after defeating the Sewer boss * Loading a game correctly sets the Bow * Made Mataeus completely optional * Fixed a bug with the Sewer boss * You can now choose the audio quality which should prevent audio underrun messages Version 0.67 * Fixed the Armadillo Spike Ball duplication bug * Fixed a problem with the Dice blocks in the laboratory * Finally added the Sewer Restricted Zone Key * Added the ability to disable the joystick via the command line, see the manual for details Version 0.66 * Starting the game with no sound and then enabling it no longer causes an error * The ice balls thrown by the Ice Tortoises no longer crash the game if they fall out of the map * Attempting to squash a little Splitter when it's growing bigger no longer causes an error * Made the Dungeon easier * Fixed a problem with the antigravity fields * Added incremental backups of save files to protect against corruption Version 0.65 * Added the next part of the story * Dying and then being stunned by a Centurion no longer leaves you immortal * Fixed a crash when creating the Fire Shield Version 0.62 * Fixed a bug with the Golem * Fixed a bug with the Medals meaning that you could only earn 1 per session * The Large Green Book no longer attacks you if you move off screen * The slime covering the player now vanishes again after a moment * The red grubs no longer keep moving during their spin attack startup Version 0.61 * Fixed the Lightning Sword going into negative charges * Fixed a bug when failing to Transmogrify * The Armoury Boss no longer gets stuck when dropping from the ceiling * Updated the tutorial to include general item use * The Basement Boss can now be hurt when continuing * Fixed a memory leak in the menu * Added the ability to set the audio buffer size. Use this if the sound stutters * Enemies now drop charges if you load a game with an uncharged Lightning Sword * The Red Centurions can now hurt you again after reforming * Added support for sorting inventory items using the previous and next inventory item buttons Version 0.60 * Edgar now animates when firing the bow * Added the next part of the story * Fixed the fish swimming out of the water * The game should now compile OK on Macs Version 0.59 * Fixed a problem with the lasers in the Basement and the Laboratory * Fixed a potential crash when fighting Mataeus * Added 64 bit binaries :) Version 0.58 * Fixed a problem with bombs dropped by the Borer * The Borer can no longer grab more than 1 item at a time * The potion bottle is no longer lost when creating the spell Version 0.57 * Water purifiers should no longer crash various maps * Added the next part of the story * Secret tally is now reset when a new game is started Version 0.56 * Explosions that kill enemies no longer crash the game * Added the Armoury Boss * Added the ability to continue against most bosses Version 0.55 * Added the Armoury map, you can get to it via the Fortress Ground Floor * Fixed a problem with some key mappings * Added some statistics, such as play time and enemies killed * Fixed a bunch of memory leaks * Added more Medals to earn, check Parallel Realities for details * Scripts no longer freeze when they are interrupted when loading a game Version 0.52 * Minor update to the Basement boss Version 0.51 * Added the missing Basement boss * Fixed the broken translations in the Windows build * The repellent clouds can no longer be picked up when you reload a game * Fixed the crash in the Library when reading the book * The game no longer segfaults if it is installed incorrectly Version 0.50 * Added the 2nd Mine map, you can get to it via the Basement * Added a large number of translations from Google * Added support for Medals, you will need to register with Parallel Realities to use this feature * Changed the Ant Lion puzzle Version 0.46 * Fixed / removed broken lift switches in the Village and Mines * Fixed a crash in the Mines * Fixed the robot on the 3rd floor of the Library * Fixed a potential crash when the whirlwinds steal your weapons * The Fire Shield objective cannot be accepted multiple times * Weapons can no longer be permanently lost in the water * Fixed the Fly Boss's death sequence * Saved games now store the currently selected inventory item Version 0.45 * Added the rest of the Library Map * Health dropping now works correctly when the bow is equipped * Music and sound effects are halted when the game is paused * Items in a grabber should now stay put better * Energy drainers now drop between 1 and 3 arrows when they die * The Blob Boss should no longer get stuck when reforming * Added switches that reset puzzle blocks, play the tutorial to see how they work * Boss music actually plays now * Increased the inventory size Version 0.41 * Fixed the Golem Boss (again) * Fixed a broken Action Point in the Fortress * Sequence blocks can no longer be grabbed and moved around Version 0.40 * Updated the Basement Map * Sprite flipping is cached rather than being done on the fly * Added missing lift call switches * Fixed the arrows falling through the lift after the first Maggot encounter * The game now reports any catchable errors (segfaults still need to be caught with gdb) * Added the Library Map * The Golem Boss should no longer get stuck when reforming * Removed redundant translation strings * Items such as Bombs can no longer be thrown while in the inventory screen * The wooden doors now look slightly more like wooden doors Version 0.33 * The game now works correctly for locales using comma as their decimal separator * Fixed behaviour of lifts when loading games * Polish characters should now be displayed correctly in the translation Version 0.32 * Corrected errors in the translation handling * Edgar's weapon and shield are re-equipped after transforming back * The inventory screen now shows the current Objectives and their completion status * Fixed behaviour of flying creatures hitting slopes * Countdown timer no longer flickers when trying to display other messages * Fixed a potentially nasty bug on the Golem Boss * Weapons no longer fall through lifts, pressure plates and other objects * Fixed weapon collision detection * Added Polish translation * Fixed a problem with Map Triggers accumulating which would eventually lead to a crash when changing maps * Starting a new game during a Gazer's flash no longer leaves the screen white * Blob Boss's punch can no longer get stuck in the scenery Version 0.31 * Gravity now affects Edgar again when updating from an older version * Added most translation strings Version 0.30 * Fixed the scorpion's movement after its attack is blocked * Lifts no longer change direction when using your weapon in a tight passage * Added the Fortress Map * Added the Laboratory Map * Added proper joypad support * Fixed scrolling speed when standing on a lift Version 0.26 * The Forbidden Swamp boss can no longer be frozen by standing behind her * Game no longer crashes when the fading music is interrupted Version 0.25 * Fixed the chickens (again) * Reduced the number of chickens to catch to 3 (and there was much rejoicing) * Fixed the sprite priorities (again) * Added the Basement map * Fixed health drop chance when using the bow * Fixed corruption of items when swapping items in the inventory * Selecting an inventory item using the block or interact button will only select it for use rather than using it immediately. Useful for bombs. * Slight performance improvements * Added a tutorial level * Added confirmations to menu options * Used sound frequency 44100 to prevent crackles (thanks Fish Fillets) * More arrows are now dropped by enemies * Minor update to the Mine Version 0.22 * Fixed a problem with sprite priorities, so now you know what killed you in the Forbidden Swamp Version 0.20 * The game should now work on 64 bit CPUs * Added the Forbidden Swamp boss * Added basic inventory system so the player can see items and their quantities * The Forest map now has proper scroll limits * Water animates * Raft interaction point only takes away the logs when the objective has been completed * Added the Sewer and Fortress Outskirts maps * Made Edgar move 25% faster * Persistance file is now deleted when starting a new game * Fixed a problem with some Entities moving into a non existant collision grid * The game attempts to patch your saved game but YMMV Version 0.11 * Fixed a problem with music loading * Edgar can now attack in the air whilst moving * Added save slots * Added Objective item counter * Improved slope code Version 0.10 * Initial release Richard Sweeney https://www.parallelrealities.co.uk/games/edgar/