# Dino Boy ### A work-in-progress Nintendo Game Boy port of the Chromium Dino mini game __Note: The source code for the original Chromium version is available at__: https://cs.chromium.org/chromium/src/components/neterror/resources/offline.js If you'd like, run the following commands in `bash` for maximum fun! ```shell echo "alias dino="make"" >> ~/.bashrc source ~/.bashrc ``` Now you can start the game with a `dino run` command from the repository root, which is appropriate and overall fantastic. Some assembly is required, though (and not of the LR35902 kind). Basically, make sure to modify the `Makefile` so that everything under `Directories` and `Binaries` points to where it needs to. This assumes you have a [GBDK](http://gbdk.sourceforge.net/) installation up and running. If you'd rather just compile it manually, use the `GBDK` compiler front-end, `lcc`, as follows (from the repository root): ```shell lcc src/main.c -o dinoboy.gb ``` Then open the resulting `dinoboy.gb` file with your favorite emulator!