RentDisconnect000#ff0000#ffff00#000000#000000Logon000#ff0000#ffff00#000000#000000Welcome to the land of Middle0ServerClosedTheConnection000#ff0000#ffff00#000000#000000^(.+)closed the connectio(.+)$1SetCharacter000#ff0000#ffff00#000000#000000^This ranks you as (.+)$1Reconnecting000#ff0000#ffff00#000000#000000Reconnecting0SatchelBackpack000#ff0000#ffff00#000000#000000^You put a (silvan|leather) (.+) on your back\.$1SetCharacterOLD000#ff0000#ffff00#000000#000000^This ranks you as (.+)$1AutoOpen000#ff0000#ffff00#000000#000000Valinor000#ff0000#ffff00#000000#000000ValinorFerry000#ff0000#ffff00#000000#000000The ship is now docked at a pier in Avallone0LeaveWhiteShip000#ff0000#ffff00#000000#000000A gangway is lowered onto the quay0EnterWhiteShip000#ff0000#ffff00#000000#000000The white ship docks at the pier and a gangway is lowered0Upon the Lamplit Quay Room000#ff0000#ffff00#00b300#000000The High Chamber of the Lamp3FerryBack000#ff0000#ffff00#000000#000000The ferry has arrived at the quay and you can now board.3LeaveFerry000#ff0000#ffff00#000000#000000You leave the ferry.3WPriest000open shelf#ff0000#ffff00#000000#000000Exits: east. - n:shelf.0GidledOutBasket000down;examine ghost#ff0000#ffff00#000000#000000The basket slowly comes to a stop just above the platform.0Azra-Zaira000pull forostar west;pull andustar south-west;pull hyarnustar south-east;pull hyarrostar east;pull orrostar north;pull mittalmar center#ff0000#ffff00#000000#000000azraE000#ff0000#ffff00#000000#000000: ** E **0azraW000#ff0000#ffff00#000000#000000 : ** W **0azraN000#ff0000#ffff00#000000#000000 : ** N **0azraSE000#ff0000#ffff00#000000#000000: ** SE0azraSW000#ff0000#ffff00#000000#000000: ** SW 0OldFornost000#ff0000#ffff00#000000#000000RubbleOF000open rubble;lead pa#ff0000#ffff00#000000#000000Inside the Fallen Walls0DirtwallOF000open dirtwall#ff0000#ffff00#000000#000000The Empty Basement0BlackDaggerGuild000#ff0000#ffff00#000000#000000masterthiefdead000#ff0000#ffff00#000000#000000A thief is dead! R.I.P.0hiddenrock000#ff0000#ffff00#000000#000000In the Ruined House3bdgbroken000#ff0000#ffff00#000000#000000The blackdoor is filled with a bright light.3closehiddenrock000#ff0000#ffff00#000000#000000Entrance to the Black Dagger Guild3disablebdg000#ff0000#ffff00#000000#000000disablebdg1000#ff0000#ffff00#000000#000000Overgrown Ruins3disablebdg2000#ff0000#ffff00#000000#000000Among the Ruins3disablebdg3000#ff0000#ffff00#000000#000000At the Old City Wall3HauntShadow000#ff0000#ffff00#000000#000000Entrance to the Burial Grounds0opencobweb000#ff0000#ffff00#000000#000000The Large Hall in the Tower3opentapestry000#ff0000#ffff00#000000#000000disappears into nothing0BM000#ff0000#ffff00#000000#000000StoneAuditorium000open stonechair#ff0000#ffff00#000000#000000Stone Auditorium3AmonOthar000#ff0000#ffff00#000000#000000AmonOthar1000#ff0000#ffff00#000000#000000Amon Othar3AmonOthar2000#ff0000#ffff00#000000#000000^(.+)get(.+)square stone key(.+)guardian(.+)$1AmonOthar3000cha a p;search#ff0000#ffff00#000000#000000You hear an ominous *click* as one of the floor tiles descends by an inch.0AmonOthar4000#ff0000#ffff00#000000#000000^(.+)find(.+)hidden pressure plate and push(.+)$1AmonGetIn000south#ff0000#ffff00#000000#000000With a grinding noise, a passage opens to the south.0AmonOpenTreasure000pull lever#ff0000#ffff00#000000#000000With a grinding noise, the passage to the north closes.0AmonYellsOK000#ff0000#ffff00#000000#000000^(.+)yells loudly from the nor(.+)$1AmonOthar0000get bar crazed-corpse#ff0000#ffff00#000000#000000crazed dwarf is dead0AmonGetOut000#ff0000#ffff00#000000#000000With a grinding noise, the passage to the north opens.0FerryGH000#ff0000#ffff00#000000#000000Daegil says0TheddinsChest000unlock chest;open chest;get all chest#ff0000#ffff00#000000#000000A sturdy, wooden chest sits here amidst the dust.0bushytangle000open bushytangle#ff0000#ffff00#000000#000000Bleak Plains3Mystical000#ff0000#ffff00#000000#000000MysticalRod1000#ff0000#ffff00#000000#000000Mystical Ring3MysticalDwarf000#ff0000#ffff00#000000#000000A young dwarf says 'I'll tell you my story.'0MysticalElf000#ff0000#ffff00#000000#000000An elven shepherdess says 'Feel free0MysticalOpened000#ff0000#ffff00#000000#000000A wide entranceway slowly opens up0RodFigures000#ff0000#ffff00#000000#000000than the others: a (.*), a (.*), and a (.*).1EDragonhead000#ff0000#ffff00#000000#000000A Small Chamber3DwarvenStatue000#ff0000#ffff00#000000#000000A dwarven statue is dead! R.I.P.0VisoredTime000#ff0000#ffff00#000000#000000^(.+), the (.+).. of (.+), Year (.+) of the Third Age.$1AVaultedCorridor000#ff0000#ffff00#000000#000000A Vaulted Corridor3opensecretdoor_outside000#ff0000#ffff00#000000#000000Joining of Paths3opensecretdoor1000#ff0000#ffff00#000000#000000Exits: north, west. - e:secretdoor.3opensecretdoor3010#ff0000#ffff00#000000#000000A Treasure ChamberThere are two weapons racks here.33silowall000pick silowall;open silowall#ff0000#ffff00#000000#000000Storage Tunnel3nagrorh000pick plaque;open plaque#ff0000#ffff00#000000#000000Exits: west. - s:plaque.3ORocks000#ff0000#ffff00#000000#000000Orocks2000#ff0000#ffff00#000000#000000In a ValleyExits: west. - s:rocks.33ORocks1000#ff0000#ffff00#000000#000000Small HillsExits: east. - n:rocks.33FerryNot000#ff0000#ffff00#000000#000000The ferry is not here now.3FerryArrived000#ff0000#ffff00#000000#000000The ferry has arrived at the quay and you can now board.3Inner Supplies Room000pull chain#ff0000#ffff00#000000#000000Inner Supplies Room3Lorien000#ff0000#ffff00#000000#000000LorienCityInside000#ff0000#ffff00#000000#000000The Gates of Caras Galadhon3LorienCityOutside000#ff0000#ffff00#000000#000000Arched Bridge3LorienLadderOldRentspot000lead;climb ladder#ff0000#ffff00#000000#000000A slender grey ladder is lowered from above.0GatesSwingOpen000#ff0000#ffff00#000000#000000Soundlessly, the gates swing open.0RoomInsideCity000#ff0000#ffff00#000000#000000Path by the Gates3RoomOutsideCity000#ff0000#ffff00#000000#000000End of a Forest Road3WhyKnock000#ff0000#ffff00#000000#000000Why knock on an open door?0ShiningLawn000#ff0000#ffff00#000000#000000Shining Lawn3MistyPlant000#ff0000#ffff00#000000#000000A tall silvery plant grows here, surrounded by mist.0Deep beneath the Earth000#ff0000#ffff00#000000#000000Deep beneath the Earth3MistyPlant2000#ff0000#ffff00#000000#000000Cirel the elven navigator gives you a misty plant.3MistyPlantReward000#ff0000#ffff00#000000#000000Cirel the elven navigator gives you (.+)1MistySmile000#ff0000#ffff00#000000#000000A warm smile spreads across Cirel 0mistyplant3000#ff0000#ffff00#000000#000000A sad-looking misty plant is lying on the ground, its stem broken off.3MoriaGateGiant000#ff0000#ffff00#000000#000000Atop a Low Ridge000#ff0000#ffff00#000000#000000Atop a Low Ridge3A Bend in the Trail000#ff0000#ffff00#000000#000000A Bend in the Trail3Atop a Narrow Ridge000#ff0000#ffff00#000000#000000Atop a Narrow Ridge3Climbing a Steep Ridge000#ff0000#ffff00#000000#000000Climbing a Steep Ridge3A Deep Ravine000#ff0000#ffff00#000000#000000A Deep Ravine0ElvenbagGroup000#ff0000#ffff00#000000#000000Elvenbag1000#ff0000#ffff00#000000#000000A Small Underground Stream3Elvenbag2000#ff0000#ffff00#000000#000000A tunnel opens up as the light fades, leading to the south.3DropPickSK000wield sword;wield axe;drop pick#ff0000#ffff00#000000#000000You give a final, mighty thrust0OverseerSay000#ff0000#ffff00#000000#000000As first0Shire000#ff0000#ffff00#000000#000000VegetaionShire000open vegetation;lead pa#ff0000#ffff00#000000#000000Exits: north, east, south, west. - n:vegetation d:hatch.0DesertedSmial000open hatch#ff0000#ffff00#000000#000000Deserted Smial0CavernDesertedSmial000open exit south;unlock exit west;open exit west;put key keyring#ff0000#ffff00#000000#000000Cavern below the Deserted Smial0Firkin000open firkin#ff0000#ffff00#000000#000000xits: (up). - e:firkin.0MichelDelving000open exit s;open exit d#ff0000#ffff00#000000#000000Michel Delving0Hills000#ff0000#ffff00#000000#000000Far Downs Pass000#ff0000#ffff00#000000#000000Far Downs PassExits: north, west. - s:hills.33Hills1000open altar;down#ff0000#ffff00#000000#000000Temple Ruins3Hills2000open sarcophagus;open coffin#ff0000#ffff00#000000#000000Temple Crypt3Hills3000open crack#ff0000#ffff00#000000#000000Alcove3Hills4000#ff0000#ffff00#000000#000000Lair of the Ratheads3s-greenway-bush000#ff0000#ffff00#000000#000000east, south, west. - n:thornybush0BreeFnost000#ff0000#ffff00#000000#000000vale000#ff0000#ffff00#000000#000000ushurg1000open exit west#ff0000#ffff00#000000#000000^Ushurg (.*) closes (.*)$1ushurg2000open exit west#ff0000#ffff00#000000#000000Ushurg closes0nagash-doors000open exit s#ff0000#ffff00#000000#000000The irondoor swings shut.3msymntns000#ff0000#ffff00#000000#000000A Flooded Mineshaft000open rocks#ff0000#ffff00#000000#000000A Flooded Mineshaft3LiftLiche000#ff0000#ffff00#000000#000000DirtyTunnel000#ff0000#ffff00#000000#000000Dirty Tunnel3DustyIntersection000#ff0000#ffff00#000000#000000Dusty Intersection3ADustyMineEntrance000#ff0000#ffff00#000000#000000A Dusty Mine Entrance3a wooden lift carrying000#ff0000#ffff00#000000#000000Looking through the opening you see a wooden lift carrying:0Highlights000#ff0000#ffff00#000000#000000MobsHigh000#ff0000#ffff00#000000#000000Unqa000#ff0000#ffff00#000000#000000A deep gloom surrounds you, inky globes and tendrils circling you.0packrat000#ff0000#ffff00#000000#000000A pair of tiny eyes0Dagnir000#ff0000#ffff00#000000#000000Dagnir's ghost0Elrond000#ff0000#ffff00#000000#000000^Elrond (.+) is(.*)|Elrond has (.+)$1Dagnir2000#ff0000#ffff00#000000#000000The misty shape of a man floats in the air.0Cirdan000#ff0000#ffff00#000000#000000Cirdan the Shipwright is standing here (glowing).0DidntFollow000#ff0000#ffff00#000000#000000ACK! A (.*) didn't follow you(.*)1Balrog000#ff0000#ffff00#000000#000000A dark shadow, wreathed in flames and exuding malevolence, towers above you.3WightNobles000#ff0000#ffff00#000000#000000nobleDead000#ff0000#ffff00#000000#000000A wight-noble(.+)nothing.1lordDead000#ff0000#ffff00#000000#000000wight-lord disappears into nothing0wight-noble000#ff0000#ffff00#000000#000000^A(.+)wight-noble(.+)(is here|has)(.+)$1FellBeast000#ff0000#ffff00#000000#000000You spot a fast moving dot far away in the sky.3ElrondLetter000#ff0000#ffff00#000000#000000Elrond (.*) is(.*)|Elrond has (.*)1BashHight000#ff0000#ffff00#000000#000000MyUnbash000#ff0000#ffff00#000000#000000^(.*) seems to have recovered (.*) senses.$1MyBash000#ff0000#ffff00#000000#000000^Your bash at (.*) sends (.*)$1UnbashedMe000#ff0000#ffff00#000000#000000our head stops stinging0BashedMe000#ff0000#ffff00#000000#000000^(.*) sends you sprawling with a powerful bash.$1HeBashes000#ff0000#ffff00#000000#000000^(.*) sends (.*) sprawling with a powerful bash.$1SpellHigh000#ff0000#ffff00#000000#000000ShieldDown000#ff0000#ffff00#000000#000000Your magical shield wears off.3ArmourDown000#ff0000#ffff00#000000#000000You feel less protected.0Binded000#ff0000#ffff00#000000#000000^(.*) seems to be blinded!$1StrengthDown000#ff0000#ffff00#000000#000000You feel weaker.3Slept000#ff0000#ffff00#000000#000000(.+)falls asleep,1PortalFrom000#ff0000#ffff00#000000#000000The air is filled with electricity, something strange is happening0RecallTeleport000examine#ff0000#ffff00#000000#000000You slowly regain your bearings as your head clears.0EqHigh000#ff0000#ffff00#000000#000000Enchanted1000#ff0000#ffff00#000000#000000[blue]0Enchanted2000#ff0000#ffff00#000000#000000it glows blue0PurpleScroll000#ff0000#ffff00#000000#000000purple scroll0BandOfGold000#ff0000#ffff00#000000#000000A polished band of gold is here, unblemished by the ages.3crumbles000#ff0000#ffff00#000000#000000^(.+)crumble(.+)to dus(.+)\.$1Herbs000#ff0000#ffff00#000000#000000SageLeaves000#ff0000#ffff00#000000#000000grey-green leaves0JuniperBerries000#ff0000#ffff00#000000#000000clusters of hard, round, black berries0RedMushroom000#ff0000#ffff00#000000#000000bright red mushroom0ThymeLeaves000#ff0000#ffff00#000000#000000scented crushed leaves0MauvePetals000#ff0000#ffff00#000000#000000mauve petals0BlackcurrantShrub000#ff0000#ffff00#000000#000000A shrub with maple-like leaves is growing here0BlackcurrantBerries000#ff0000#ffff00#000000#000000blackcurrant berries0JuniperPlant000#ff0000#ffff00#000000#000000A short evergreen plant, with slightly bluish needles, grows here0InkberriesBush000#ff0000#ffff00#000000#000000A holly bush with dark green leaves is growing here0Inkberries000#ff0000#ffff00#000000#000000inkberries0Tarragon1000#ff0000#ffff00#000000#000000A small evergreen plant grows here, its woody stems reaching two feet0SagePlant000#ff0000#ffff00#000000#000000A waist-high evergreen shrub grows here, with thick, reaching branches0ThymePlant000#ff0000#ffff00#000000#000000A low, many-branched shrub covers the ground here0MilkweedPlant000#ff0000#ffff00#000000#000000A slender plant grows here, with clusters of tiny pink flowers0FoxtailPlant000#ff0000#ffff00#000000#000000A bushy plant grows here, with tall clusters of yellow flowers0FoxtailPetals000#ff0000#ffff00#000000#000000yellow petals0AthelasLeaves000#ff0000#ffff00#000000#000000long, slender green leaves0AlthelasPlant000#ff0000#ffff00#000000#000000A small plant grows here, with long, pointed leaves and flowers at its top0Hemlock000#ff0000#ffff00#000000#000000A tall plant with a perfectly smooth stem lies on the ground.0FigwortPetals000#ff0000#ffff00#000000#000000some grey petals0FigwortPlant000#ff0000#ffff00#000000#000000A tall plant grows here, with grey-green leaves and grey flowers0Lockpicks000#ff0000#ffff00#000000#000000Saruman000#ff0000#ffff00#000000#000000A finely shaped lockpick has been engraved with a white hand.0Cut-throat000#ff0000#ffff00#000000#000000Several of the picks have long, smooth grooves along their length.0GCM000#ff0000#ffff00#000000#000000The lockpicks feel oddly light in your hand.0Kraksh000#ff0000#ffff00#000000#000000There is a strange lockpick, with a sharp protrusion on one side, in the set.0Angdil000#ff0000#ffff00#000000#000000The edges of most picks have been carefully sharpened.0BM000#ff0000#ffff00#000000#000000The lockpicks are extremely well tempered.0MA000#ff0000#ffff00#000000#000000A couple of lockpicks have a small bump near the tip.0Wary000#ff0000#ffff00#000000#000000Two of the lockpicks have shallow notches on them.0TwistedRock000#ff0000#ffff00#000000#000000twisted rock0BandsOfGold000#ff0000#ffff00#000000#000000(.+)unfinished bands of gold.1Glowstick000#ff0000#ffff00#000000#000000 starts to glow very brightly!0HerbalKitGr000#ff0000#ffff00#000000#000000Herbal_Ni000#ff0000#ffff00#000000#000000An exquisite retort of polished copper.0Herbal_BM000#ff0000#ffff00#000000#000000A sharp-edged shining sickle.0Herbal_GH000#ff0000#ffff00#000000#000000A delicate set of translucent glass measuring cups.0Herbal_sc000#ff0000#ffff00#000000#000000A handful of small, silvery bottles and vials.0Herbal_T000#ff0000#ffff00#000000#000000A fine slender paring knife and a stout chopping knife.0Herbal_Z000#ff0000#ffff00#000000#000000A mortar and pestle of smooth, white marble.0Herbal_Sabb000#ff0000#ffff00#000000#000000A round metal sieve with a mesh of golden threads.0AzureScroll000#ff0000#ffff00#000000#000000azure scroll0VellumScroll000#ff0000#ffff00#000000#000000vellum scroll0CASTING000#ff0000#ffff00#000000#000000* begins some strange incantations...0LeavesNSWEUD000#ff0000#ffff00#000000#000000LeavesN000#ff0000#ffff00#000000#000000^(.*) leaves north.$1LeavesS000#ff0000#ffff00#000000#000000^(.*) leaves south.$1LeavesW000#ff0000#ffff00#000000#000000^(.*) leaves west.$1LeavesE000#ff0000#ffff00#000000#000000^(.*) leaves east.$1LeavesU000#ff0000#ffff00#000000#000000^(.*) leaves up.$1LeavesD000#ff0000#ffff00#000000#000000^(.*) leaves down.$1Poisoned000#ff0000#ffff00#000000#000000psylonia000#ff0000#ffff00#000000#000000You suddenly feel a terrible headache!0arachnia000#ff0000#ffff00#000000#000000Your body turns numb as the poison speeds to your brain!0venom000#ff0000#ffff00#000000#000000The venom enters your body!0Theddins000#ff0000#ffff00#000000#000000web1000#ff0000#ffff00#000000#000000 dark spider quickly begins to weave a tight0web2000#ff0000#ffff00#000000#000000layer after layer0ShopTimetable000#ff0000#ffff00#000000#000000RivendellTailorShop000#ff0000#ffff00#000000#000000The Rivendell Tailor Shop3Wimpy0000#ff0000#ffff00#000000#000000Wimpy: 00ExitHigh000#ff0000#ffff00#000000#000000ExitBlocked000#ff0000#ffff00#000000#000000^(.+)doesn't move, I'm afraid.1Locking000#ff0000#ffff00#000000#000000^(.+)t(.+)to enable the loc(.+)$1You gain a level000#ff0000#ffff00#000000#000000You gain a level!3KrakenGroup000#ff0000#ffff00#000000#000000A tentacle quickly entangles.000#ff0000#ffff00#000000#000000^A tentacle quickly entangles (.+)\.$1A tentacle moves south, dragging with it.000#ff0000#ffff00#000000#000000^A tentacle moves(.+)dragging (.+) with it\.$1A tentacle entangles you!000#ff0000#ffff00#000000#000000A tentacle entangles you!0Thief High Group000#ff0000#ffff00#000000#000000You feel stealthy again.000#ff0000#ffff00#000000#000000You feel stealthy again.3lies down and falls asleep.010#ff0000#ffff00#000000#000000^(.+)utters the (.+)(grzz|slee)(.+)$^(.+)lies down and falls asleep\.$11ArrowEnchant000#ff0000#ffff00#000000#000000chantmana000#ff0000#ffff00#000000#000000Enchant (.+) Magic User (.+) Very short1ArrowsLeft000#ff0000#ffff00#000000#000000(.*) fletched arrow(.*)1Redect000#ff0000#ffff00#000000#000000Your perception of magical auras wears off.0BackfireEnchant000#ff0000#ffff00#000000#000000Your spell backfired!0EXIT_Enchant000#ff0000#ffff00#000000#000000You are not carrying0WaterEnchant000#ff0000#ffff00#000000#000000^(.+)thirsty$1FoodEnchant000wake;stand;cast n 'create f';eat food;sleep bed#ff0000#ffff00#000000#000000hungry0Autoreply000#ff0000#ffff00#000000#000000^(.+) tells you (.+)$1PutArrowORBolt000#ff0000#ffff00#000000#000000^(.+)(arrow|bolt) glows blue\.$1boltchanter_ScoreOutput000#ff0000#ffff00#000000#000000^(\d+.)/(\d+) hits, (\d+)/(\d+) mana, and (\d+)/(\d+) moves\.$1ReportAndLinkdrop000#ff0000#ffff00#000000#000000LinkDrop000score#ff0000#ffff00#000000#000000WARNING: inactivity timeout0AutoLloot000#ff0000#ffff00#000000#000000LootCoinsorPackrat000#ff0000#ffff00#000000#000000^(.+) is dead(.+)P\.$1LorienBearStatue000open chest;get all chest;drop skeleton;up;open stone;up;give mail pa;give knife pa;give beorning pa;ride pa#ff0000#ffff00#000000#000000A bear statue is dead0Mala000get pouch Malardil-corpse#ff0000#ffff00#000000#000000Malardil is dead0LordDead000#ff0000#ffff00#000000#000000lord disap0pickSK000#ff0000#ffff00#000000#000000A rusty iron pick has been discarded here.0Throkrath000get all.metal all.corpse;dro spiked;g hammer corpse;get all.mail all.corpse#ff0000#ffff00#000000#000000Throkrath the Foreman is dead0Stove000open stove;get all stove#ff0000#ffff00#000000#000000A stove stands0Eket000get eket#ff0000#ffff00#000000#000000A short, broad stabbing blade lies here.0Mab000get gloves mab-corpse#ff0000#ffff00#000000#000000Mab the Dunlending Chieftain is dead0OffaChest1KilledTarantula000#ff0000#ffff00#000000#000000A dark chest covered in mildew and cobwebs lies here.0LorienHerbHeist000lead pa;north;open woodenbeam;up;open chest;get all chest;down;south;ride pa#ff0000#ffff00#000000#000000holds the wall doors open0CaptainWightGhostly000#ff0000#ffff00#000000#000000captain disappears into nothing0OffaDead000#ff0000#ffff00#000000#000000Offa the scout is dead!0Willow000get all willow-corpse#ff0000#ffff00#000000#000000^(.*) Willow is dead(.*)$1baneberries000get all shrub#ff0000#ffff00#000000#000000A dark green, foul-smelling shrub0OW000#ff0000#ffff00#000000#000000ow1000#ff0000#ffff00#000000#000000brigand is dead0ow2000#ff0000#ffff00#000000#000000(.*)wight-warrior(.*)noth(.*)1ow3000#ff0000#ffff00#000000#000000(.*)old wight is standing here(.*)1ow4000#ff0000#ffff00#000000#000000(.*)old wight(.*)noth(.*)1lootRohirrim000#ff0000#ffff00#000000#000000Private Corral3AutoDrop000#ff0000#ffff00#000000#000000DropDarkBS000drop dark#ff0000#ffff00#000000#000000(.*)get a dark broadsword|(.*)get a dark shield(.*)1DropBlackened000drop blackened#ff0000#ffff00#000000#000000get a blackened shield0OhurkChief000#ff0000#ffff00#000000#000000OCboots000drop high#ff0000#ffff00#000000#000000You get a pair of high boots2OCskin000drop skin#ff0000#ffff00#000000#000000You get a water skin from the corpse2OCbestl000drop belt#ff0000#ffff00#000000#000000You get a studded2OCring000#ff0000#ffff00#000000#000000You get a ring from the corpse2shovel000hid shovel#ff0000#ffff00#000000#000000You get a shovel.3DropBlack000drop black#ff0000#ffff00#000000#000000You get a black metal shield0You get a shortsword000hid shortsword#ff0000#ffff00#000000#000000You get a shortsword0Scarred000get dagger scarred-corpse#ff0000#ffff00#000000#000000Scarred is dead! R.I.P.0bn-sage000#ff0000#ffff00#000000#000000SageIsDead000#ff0000#ffff00#000000#000000The sage(.+)dead! R.I.P.1SageRoom000#ff0000#ffff00#000000#000000A Dimly Lit Cavern3SageShadow000#ff0000#ffff00#000000#000000A shadow(.+)nothing.1SageRepop000open exit west;west;south;east;narrate REPOP#ff0000#ffff00#000000#000000The sage has arrived.3offa-shadow000#ff0000#ffff00#000000#000000A shadow slowly rises above the corpse of Offa the scout.0packratdead000get key packrat-corpse#ff0000#ffff00#000000#000000^A packrat(.+)dead! R.I.P.1sqt loot Group000#ff0000#ffff00#000000#000000The huge troll falls to the ground with a massive, echoing000#ff0000#ffff00#000000#000000The huge troll falls to the ground with a massive, echoing0TrollTreasureHeap000#ff0000#ffff00#000000#000000Troll's Treasure Heap3Squaretooth is dead! R.I.P.000#ff0000#ffff00#000000#000000Squaretooth(.+)dead! R.I.P.1SquaretoothKey000#ff0000#ffff00#000000#000000^(.+)get(.+)crudely wrought iron ke(.+)$1SquaretoothShadow000#ff0000#ffff00#000000#000000A shadow(.+)nothing.1Yousqueeze000#ff0000#ffff00#000000#000000You squeeze through the narrowest parts into a slightly wider crawlspace.3NIMMETH000#ff0000#ffff00#000000#000000You now follow Nimmeth.000#ff0000#ffff00#000000#000000You now follow Nimmeth2You stop following000#ff0000#ffff00#000000#000000^You (will|stop) follow(.+)$1Shield000#ff0000#ffff00#000000#000000Gilded000get shield#ff0000#ffff00#000000#000000A round shield, with shining gilt, is on the ground.3Arthedain000get shield;open chest;get all chest#ff0000#ffff00#000000#000000A shield bearing the markings of Arthedain lies here.3Bejewelled000get bejewelled#ff0000#ffff00#000000#000000A round shield, encrusted with jewels2Scroll000get all.scroll#ff0000#ffff00#000000#000000scroll lies here0Gems000get all.gem#ff0000#ffff00#000000#000000^A(.+)(opal|topaz)(.+)\.$1Spell Timer000Spell Timer#ff0000#ffff00#000000#000000MUME000current#ff0000#ffff00#000000#000000Spell Timer000#ff0000#ffff00#000000#000000night vision : Your eyes tingle.000#ff0000#ffff00#000000#000000^Your eyes tingle.$1night vision : Your night vision is refreshed.000#ff0000#ffff00#000000#000000^Your night vision is refreshed.$1night vision : Your vision blurs.000#ff0000#ffff00#000000#000000^Your vision blurs.$1night vision : - night vision000#ff0000#ffff00#000000#000000^- night vision$1shield : You feel protected.000#ff0000#ffff00#000000#000000^You feel protected.$1shield : Your protection is revitalized.000#ff0000#ffff00#000000#000000Your protection is revitalised.3shield : Your magical shield wears off.000#ff0000#ffff00#000000#000000^Your magical shield wears off.$1shield : - shield000#ff0000#ffff00#000000#000000^- shield$1detect evil : You feel aware of all that is foul and evil.000#ff0000#ffff00#000000#000000^You feel aware of all that is foul and evil.$1detect evil : Your awareness of evil is refreshed.000#ff0000#ffff00#000000#000000^Your awareness of evil is refreshed.$1detect evil : You sense the red in your vision disappear.000#ff0000#ffff00#000000#000000^You sense the red in your vision disappear.$1detect evil : - detect evil000#ff0000#ffff00#000000#000000^- detect evil$1battleglory : Hearing the horn blow, you feel your urge to battle increase!000#ff0000#ffff00#000000#000000^Hearing the horn blow, you feel your urge to battle increase!$1battleglory : You feel your newfound strength leaving you again.000#ff0000#ffff00#000000#000000^You feel your newfound strength leaving you again.$1battleglory : - battleglory000#ff0000#ffff00#000000#000000^- battleglory$1shroud : You are surrounded by a misty shroud.000#ff0000#ffff00#000000#000000^You are surrounded by a misty shroud.$1shroud : Your misty shroud is renewed.000#ff0000#ffff00#000000#000000^Your misty shroud is renewed.$1shroud : You feel yourself exposed.000#ff0000#ffff00#000000#000000^You feel yourself exposed.$1shroud : - shroud000#ff0000#ffff00#000000#000000^- shroud$1breath of briskness : An energy begins to flow within your legs as your body becomes lighter.000#ff0000#ffff00#000000#000000^An energy begins to flow within your legs as your body becomes lighter.$1breath of briskness : The energy in your legs is refreshed.000#ff0000#ffff00#000000#000000^The energy in your legs is refreshed.$1breath of briskness : Your legs feel heavier.000#ff0000#ffff00#000000#000000^Your legs feel heavier.$1breath of briskness : - breath of briskness000#ff0000#ffff00#000000#000000^- breath of briskness$1depression : Alas, you realize that yet again the mighty knowledge of drowned N�menor has been lost... Despair settles on you.000#ff0000#ffff00#000000#000000^Alas, you realize that yet again the mighty knowledge of drowned N�menor has been lost... Despair settles on you.$1depression : Your heart feels lighter.000#ff0000#ffff00#000000#000000^Your heart feels lighter.$1depression : - depression000#ff0000#ffff00#000000#000000^- depression$1armour : A blue transparent wall slowly appears around you.000#ff0000#ffff00#000000#000000^A blue transparent wall slowly appears around you.$1armour : Your magic armour is revitalised.000#ff0000#ffff00#000000#000000^Your magic armour is revitalised.$1armour : You feel less protected.000#ff0000#ffff00#000000#000000^You feel less protected.$1detect invisibility : Your eyes tingle.000#ff0000#ffff00#000000#000000^Your eyes tingle.$1detect invisibility : Your detect invisible is refreshed.000#ff0000#ffff00#000000#000000^Your detect invisible is refreshed.$1detect invisibility : The detect invisible wears off.000#ff0000#ffff00#000000#000000^The detect invisible wears off.$1detect invisibility : - detect invisibility000#ff0000#ffff00#000000#000000^- detect invisibility$1strength : You feel stronger.000#ff0000#ffff00#000000#000000^You feel stronger.$1strength : The duration of the strength spell has been improved.000#ff0000#ffff00#000000#000000^The duration of the strength spell has been improved.$1strength : You feel weaker.000#ff0000#ffff00#000000#000000^You feel weaker.$1strength : - strength000#ff0000#ffff00#000000#000000^- strength$1haggardness : You feel a sudden flash of dizziness causing you to pause before getting your directional bearings back.000#ff0000#ffff00#000000#000000^You feel a sudden flash of dizziness causing you to pause before getting your directional bearings back.$1haggardness : You feel steadier now.000#ff0000#ffff00#000000#000000^You feel steadier now.$1haggardness : - haggardness000#ff0000#ffff00#000000#000000^- haggardness$1sanctuary : You start glowing.000#ff0000#ffff00#000000#000000^You start glowing.$1sanctuary : Your aura glows more intensely.000#ff0000#ffff00#000000#000000^Your aura glows more intensely.$1sanctuary : The white aura around your body fades.000#ff0000#ffff00#000000#000000^The white aura around your body fades.$1sanctuary : - sanctuary000#ff0000#ffff00#000000#000000^- sanctuary$1blindness : You have been blinded!000#ff0000#ffff00#000000#000000^You have been blinded!$1blindness : You feel a cloak of blindness dissolve.000#ff0000#ffff00#000000#000000^You feel a cloak of blindness dissolve.$1blindness : - blindness000#ff0000#ffff00#000000#000000^- blindness$1lethargy : You feel a sudden loss of energy as the power that once mingled with your own has now vanished.000#ff0000#ffff00#000000#000000^You feel a sudden loss of energy as the power that once mingled with your own has now vanished.$1lethargy : You feel your magic energy coming back to you.000#ff0000#ffff00#000000#000000^You feel your magic energy coming back to you.$1lethargy : - lethargy000#ff0000#ffff00#000000#000000^- lethargy$1sense life : You feel your awareness improve.000#ff0000#ffff00#000000#000000^You feel your awareness improve.$1sense life : Your awareness is refreshed.000#ff0000#ffff00#000000#000000^Your awareness is refreshed.$1sense life : You feel less aware of your surroundings.000#ff0000#ffff00#000000#000000^You feel less aware of your surroundings.$1sense life : - sense life000#ff0000#ffff00#000000#000000^- sense life$1tiredness : You feel your muscles relax and your pulse slow as the strength that welled within you subsides.000#ff0000#ffff00#000000#000000^You feel your muscles relax and your pulse slow as the strength that welled within you subsides.$1tiredness : You feel your muscles regain some of their former energy.000#ff0000#ffff00#000000#000000^You feel your muscles regain some of their former energy.$1tiredness : - tiredness000#ff0000#ffff00#000000#000000^- tiredness$1detect magic : You become sensitive of magical auras.000#ff0000#ffff00#000000#000000^You become sensitive of magical auras.$1detect magic : Your awareness of magical auras is renewed.000#ff0000#ffff00#000000#000000^Your awareness of magical auras is renewed.$1detect magic : Your perception of magical auras wears off.000#ff0000#ffff00#000000#000000^Your perception of magical auras wears off.$1detect magic : - detect magic000#ff0000#ffff00#000000#000000^- detect magic$1bless : You begin to feel the light of Aman shine upon you.000#ff0000#ffff00#000000#000000^You begin to feel the light of Aman shine upon you.$1bless : You feel a renewed light shine upon you.000#ff0000#ffff00#000000#000000^You feel a renewed light shine upon you.$1bless : The light of Aman fades away from you.000#ff0000#ffff00#000000#000000^The light of Aman fades away from you.$1bless : - bless000#ff0000#ffff00#000000#000000^- bless$1protection from evil : You have a righteous feeling!000#ff0000#ffff00#000000#000000^You have a righteous feeling!$1protection from evil : You feel a renewed righteousness.000#ff0000#ffff00#000000#000000^You feel a renewed righteousness.$1protection from evil : You feel less righteous.000#ff0000#ffff00#000000#000000^You feel less righteous.$1protection from evil : - protection from evil000#ff0000#ffff00#000000#000000^- protection from evil$1RIding000#ff0000#ffff00#000000#000000RidingAlready000#ff0000#ffff00#000000#000000You are already riding.0RidingLeadingAlready000#ff0000#ffff00#000000#000000 (pa) is already following you!0RidingAba000#ff0000#ffff00#000000#000000(pa) stops following you.0RidingEnd000#ff0000#ffff00#000000#000000(pa)'s reins and start riding him0RidingStart000#ff0000#ffff00#000000#000000 (pa) starts following you0RidingDism000#ff0000#ffff00#000000#000000^You stop riding a (.*) (pa)\.$1RidingZ000#ff0000#ffff00#000000#000000 (pa) doesn't want you riding0AutoMove000#ff0000#ffff00#000000#000000DismEagle000#ff0000#ffff00#000000#000000down from the sky and lands gracefully0DismGwaihir000dism;examine#ff0000#ffff00#000000#000000Gwaihir the Windlord waves.0winched000stand;north#ff0000#ffff00#000000#000000You struggle with the rope.The basket comes to a stop, hitting the railing of the balcony.00AutoStand000#ff0000#ffff00#000000#000000Nah000stand#ff0000#ffff00#000000#000000Nah... You feel too relaxed to do that.0Maybe000stand#ff0000#ffff00#000000#000000Maybe you should get on your feet first?0MithnaurDead000stand#ff0000#ffff00#000000#000000making you lose your balance0YouCantConcentrate000stand#ff0000#ffff00#000000#000000You can't concentrate enough while resting.0mirror000say stand#ff0000#ffff00#000000#000000emerges from the black glass0UNVOID_LORIEN000#ff0000#ffff00#000000#000000pulled into a void0DK000#ff0000#ffff00#000000#000000dkdead000#ff0000#ffff00#000000#000000Dead Knight is dead0enterDK000#ff0000#ffff00#000000#000000silver rod vanishes0MoonOnSlab000#ff0000#ffff00#000000#000000The outline of a trapdoor becomes0necrokey1000#ff0000#ffff00#000000#000000half-orc is dead0glass000#ff0000#ffff00#000000#000000get a glass key0DK_enterMirror000#ff0000#ffff00#000000#000000In the chamber a great oval mirror0DK_OutofMirror000stand#ff0000#ffff00#000000#000000You break the surface and find yoursel0brass_hound_counter000#ff0000#ffff00#000000#000000^A brass hound(.*)dead! R.I.P.$1Before the Great Hall000#ff0000#ffff00#000000#000000Before the Great Hall3The shadowy priest disappears into nothing.000#ff0000#ffff00#000000#000000^(.+)shadowy priest(.+)nothing.$1FireplaceLootGroup000#ff0000#ffff00#000000#000000FireplaceLoot1000#ff0000#ffff00#000000#000000The Remains of an Armoury3fireplacechest1000#ff0000#ffff00#000000#000000A solid ironbound chest is here.3fireplacechest2000#ff0000#ffff00#000000#000000An iron chest is closed.3fireplacechest3000#ff0000#ffff00#000000#000000^You get(.+)an iron chest.1The Long Hallway000#ff0000#ffff00#000000#000000The Long Hallway3skeleton counter000#ff0000#ffff00#000000#000000A skeletal warrior(.+)dead! R.I.P.1Eibon's Chamber000#ff0000#ffff00#000000#000000Eibon's Chamber3Runedoor1000insert rod#ff0000#ffff00#000000#000000The Antechamber3Runedoor2000#ff0000#ffff00#000000#000000A faint "click" can be heard as the silver rod0A Cloudy Area000#ff0000#ffff00#000000#000000A Cloudy Area3Before the Sentinel000#ff0000#ffff00#000000#000000Before the Sentinel3NecroLoot000#ff0000#ffff00#000000#000000NecroBackLaboratory000#ff0000#ffff00#000000#000000Back Laboratory3NecroDead000close oakendoor;lock oakendoor#ff0000#ffff00#000000#000000The Necromancer is dead! R.I.P.0NecroShadowsDead000#ff0000#ffff00#000000#000000A shadow(.+)noth(.+)1NecroOpenBoard000#ff0000#ffff00#000000#000000You put a small key carved from ebony on your keyring.3NecrLootStop000#ff0000#ffff00#000000#000000(.+) get(.+)from the corpse of the Necromancer.1NecroCloses000#ff0000#ffff00#000000#000000The Necromancer closes the oakendoor.3NecroLocks000#ff0000#ffff00#000000#000000The Necromancer locks the oakendoor.0ShadowGroup000#ff0000#ffff00#000000#000000Shadow1000#ff0000#ffff00#000000#000000leaves its0Shadow2000#ff0000#ffff00#000000#000000revealed a0Shadow3000#ff0000#ffff00#000000#000000makes a discreet gesture0Shadow4000#ff0000#ffff00#000000#000000^A shadow (.*) nothing.$1Shadow5000#ff0000#ffff00#000000#000000You didn't find anyone.0Shadow6000#ff0000#ffff00#000000#000000Barracks3followCirdan000follow Cirdan;lead#ff0000#ffff00#000000#000000Cirdan the Shipwright bows before you.3StandUpMuarnog000stand#ff0000#ffff00#000000#000000Maybe you should get on your feet first?3You remove a Tharbad gate key from your keyring.000put tharbad keys#ff0000#ffff00#000000#000000You remove a Tharbad gate key from your keyring.0FOY_Group000#ff0000#ffff00#000000#000000Smelly Cave000#ff0000#ffff00#000000#000000Smelly Cave3Home of the Giants000#ff0000#ffff00#000000#000000Home of the Giants3QuestsAc000#ff0000#ffff00#000000#000000DagnirGhost000#ff0000#ffff00#000000#000000DagnirGetMedallion000get medallion#ff0000#ffff00#000000#000000and Dagnir is gone0DagnirGetKey000#ff0000#ffff00#000000#000000A jade-encrusted key falls0DagnirLoot000#ff0000#ffff00#000000#000000A Small Ruin3DagnirGiveMedallion000rem medallion;give medallion ghost#ff0000#ffff00#000000#000000Dagnir's ghost looks at0GreenCup-ThePlateau000#ff0000#ffff00#000000#000000The Plateau3GetMedallion000#ff0000#ffff00#000000#000000You get a rusty medallion from a skeleton.3Mudded000#ff0000#ffff00#000000#000000Something grabs onto your leg and starts pulling you into the mud.3DragnirSkeleton000#ff0000#ffff00#000000#000000A skeleton of some humanoid lies in the dust.3As light touches Dagnir's ghost, he fades away with a sigh.000get medallion#ff0000#ffff00#000000#000000As light touches Dagnir's ghost, he fades away with a sigh.0Harle000#ff0000#ffff00#000000#000000NodHarle000nod harle;stand#ff0000#ffff00#000000#000000says 'Maybe you are experienced enough0HarleLabel000label harle hal#ff0000#ffff00#000000#000000name is Harle0HarleLost000#ff0000#ffff00#000000#000000ACK! Harle the Hobbit didn't follow you, you lost him.0HarleGroup000#ff0000#ffff00#000000#000000Harle(.+)starts following you.1RegroupHarle000group Harle#ff0000#ffff00#000000#000000Harle(.+)kicked out of the group!1NotToStealHarle000#ff0000#ffff00#000000#000000Examining you from top to toe, the aloof hobbit continues.3Anarwen000#ff0000#ffff00#000000#000000NodAnarwen000#ff0000#ffff00#000000#000000Anarwen says 'Would0Flowers000#ff0000#ffff00#000000#000000Among the Flowers3AnarwenTaps000#ff0000#ffff00#000000#000000Anarwen taps0upup000#ff0000#ffff00#000000#000000A cloud of mist disappears into nothing.0AnarwenReward000#ff0000#ffff00#000000#000000^Anarwen gives you (.*)$1AnarwenWalks000follow Anarwen#ff0000#ffff00#000000#000000Anarwen stops resting0NoBackpackLeaves000#ff0000#ffff00#000000#000000You can't find a backpack.0RootWontFit000put root backpack#ff0000#ffff00#000000#000000^A man-like root won't fit in a (.*) pouch.$1Bleak000#ff0000#ffff00#000000#000000bleaker than normal0Anarwen's grey eyes stop on you,000score#ff0000#ffff00#000000#000000Anarwen's grey eyes stop on you,0OIE000#ff0000#ffff00#000000#000000NodElrond000nod elrond#ff0000#ffff00#000000#000000Elrond says 'Would you 0ElrondKey000#ff0000#ffff00#000000#000000Elrond gives you an ancient silver key.3ElronGazes000#ff0000#ffff00#000000#000000Elrond turns his gaze toward you,0Weaver000#ff0000#ffff00#000000#000000WeaverNod000#ff0000#ffff00#000000#000000But perhaps you would0NodDyer000#ff0000#ffff00#000000#000000A dwarven dye-maker says 'Let0LeaveWeaver000stand;open exit n;north;ride pa#ff0000#ffff00#000000#000000An ancient weaver says 'Excellent.0EnterDwarf000open tile;lead pa;d;east;s;say dye#ff0000#ffff00#000000#000000Top of a Hill3LeaveDyer1000north;east;east;get all.rope cabinet;west;west;west;open hatch;up;ride pa#ff0000#ffff00#000000#000000A dwarven dye-maker says 'I'm afraid0GiveMossDyer000#ff0000#ffff00#000000#000000stout dwarf is here mixing dyes0GiveJug000give jug weaver#ff0000#ffff00#000000#000000ancient weaver says 'Ooh, dare0LeaveWeaver2000stand;open exit;north;ride pa#ff0000#ffff00#000000#000000An ancient weaver gives you a0LeaveDyer2000#ff0000#ffff00#000000#000000dye-maker gives you a sealed0WalkRopeExtended000#ff0000#ffff00#000000#000000The rope successfully catches the stump and seems secure.0ThrowRope000throw rope stump#ff0000#ffff00#000000#000000The rope lands close but does not quite seem to catch the stump.0WalkRope000#ff0000#ffff00#000000#000000The rope successfully catches the stump and seems secure.0A dwarven dye-maker drops some dark-green moss.000get moss;i#ff0000#ffff00#000000#000000A dwarven dye-maker drops some dark-green moss.0give moss dye-maker000give moss dye-maker#ff0000#ffff00#000000#000000A dwarven dye-maker says 'Bring me some, and I'll make the dye.'0dyemaker000#ff0000#ffff00#000000#000000A stout dwarf is here mixing dyes.3GiveJug2000give jug weaver#ff0000#ffff00#000000#000000With a smile, an ancient weaver looks at you.3Chelicera000#ff0000#ffff00#000000#000000CheliceraEndOfTalk000#ff0000#ffff00#000000#000000With a miserably creaking sound, Treebeard0CheliceraGive000#ff0000#ffff00#000000#000000Treebeard the Ent looks puzzled as he notices your chelicera.0CheliceraButcher000butcher monstrous-corpse;put chelicera pack#ff0000#ffff00#000000#000000A monstrous black spider is dead! R.I.P.3RempRoots000cast n 'remove poison' roots#ff0000#ffff00#000000#000000As you finish your incantations, a thick clump 0Morion000#ff0000#ffff00#000000#000000Morion1000#ff0000#ffff00#000000#000000Ithildir the Noldo says 'Are you seeking safety, adventure0Morion2000nod Ithildir#ff0000#ffff00#000000#000000^Ithildir the Noldo(.+)\?(.+)$1Morion3000get beryl all;give beryl Annariel#ff0000#ffff00#000000#000000Adrahar the apprentice fits his hand in the depression0Morion4000say group Annariel;group Annariel;protect Annariel#ff0000#ffff00#000000#000000Annariel Tingliwinde starts following you.0ElvenLetter000#ff0000#ffff00#000000#000000^An elven scout says(.*)\?(.*)$1Aldereon000#ff0000#ffff00#000000#000000Aldereon1000get letter all;give letter Aldereon#ff0000#ffff00#000000#000000Aldereon says 'So,0Aldereon2000#ff0000#ffff00#000000#000000Aldereon gives you a sealed letter.0Aldereon2Elrond000#ff0000#ffff00#000000#000000This letter should be delivered to Elrond0Filatior000#ff0000#ffff00#000000#000000nod Filatior000#ff0000#ffff00#000000#000000Filatior the elven acolyte says 'Will you seek out this grave for me?'3gaasFilatior000#ff0000#ffff00#000000#000000^An animated(.+)P\.$1givebonegaasFilatior000#ff0000#ffff00#000000#000000Filatior2Filatior the elven acolyte says 'I understand,000stand;west;ride#ff0000#ffff00#000000#000000Filatior the elven acolyte says 'Be swift,0Filatior the elven acolyte says 'Good luck!'000stand;west;ride#ff0000#ffff00#000000#000000Filatior the elven acolyte says 'Good luck!'3EatDrink000get wafer bag#ff0000#ffff00#000000#000000CookLorien000eat plate;eat bowl;drop sack;get all.wafer sack;put all.wafer backpack#ff0000#ffff00#000000#000000^(.*)cook gives you(.+)(plate|bowl|sack)(.*)$1DrinkRegresh000drink water;pour water skin#ff0000#ffff00#000000#000000Lofty Hill along the Entwash0QuaffTravlel000quaff mug;hid mug#ff0000#ffff00#000000#000000gives you a mug of brew0FountainGroup000#ff0000#ffff00#000000#000000Michel Delving000#ff0000#ffff00#000000#000000Michel Delving3TheFountainSquare000#ff0000#ffff00#000000#000000The Fountain Square0Fountain000#ff0000#ffff00#000000#000000^(.+) (fountain|well|sping) (.+)\.$1SPP000#ff0000#ffff00#000000#000000At the Sign of the Prancing Pony3TheShimmeringFountain000#ff0000#ffff00#000000#000000The Shimmering Fountain3tofeelhungry000#ff0000#ffff00#000000#000000to feel hungry0autoeat000#ff0000#ffff00#000000#000000mushroom suddenly0youarefull000#ff0000#ffff00#000000#000000You are full0ElvenBag1000#ff0000#ffff00#000000#000000^(You|Reaching)(.+)(from|into) a small elven ba(.+)$1ElvenBag2000#ff0000#ffff00#000000#000000You get a cup from a small elven bag.0You now have a plate of roast mutton.000eat mutton#ff0000#ffff00#000000#000000^You now have a plate of (.+)$1FoodOnFloor000#ff0000#ffff00#000000#000000There are two pumpkins here.0Eat000#ff0000#ffff00#000000#000000eatcheese000eat cheese#ff0000#ffff00#000000#000000You get a piece of cheese(.*)1eatsalad000eat salad#ff0000#ffff00#000000#000000You get a bowl of salad(.*)1eatpie000eat pie#ff0000#ffff00#000000#000000You get a mince-pie(.*)1ProducedMeat000eat meat#ff0000#ffff00#000000#000000^You produce (.*) meat|beef|pork.$1You begin to feel thirsty.000#ff0000#ffff00#000000#000000^You (are|begin)(.+)(hungry|thirsty)\.$1GroupTell000#ff0000#ffff00#000000#000000NewTriggerGroup000#ff0000#ffff00#000000#000000Your group consists of:0Axes000#ff0000#ffff00#000000#000000BattleAxe000change mood wimpy#ff0000#ffff00#000000#000000^You (.*) wield a battle axe(.*)$1MDA000change mood a#ff0000#ffff00#000000#000000^You (.*) wield a mighty dwarven axe(.*)$0ActiveRing000#ff0000#ffff00#000000#000000manaringSet000#ff0000#ffff00#000000#000000You feel a sudden aura of energy coalescing0rubyringSet000#ff0000#ffff00#000000#000000You put a ruby ring on0clickableURLs000clickableURLs#ff0000#ffff00#000000#000000Clickable URL's000#5500ff#000000#000000#000000\b(?:(?:(?:https?|ftp|telnet)://[\w\d:#@%/;$()~_?\+\-=&]+|www|ftp)(?:\.[\w\d:#@%/;$()~_?\+\-=&]+)+|[\w\d._%+\-]+@[\w\d.\-]+\.[\w]{2,4})\b1Clickable URL's 2000#ff0000#ffff00#000000#000000\b(?:(www.)(?:[\w\d:#@%/;$()~_?\+\-=&]+)+|[\w\d._%+\-]+@[\w\d.\-]+\.[\w]{2,4})\b1Protect000#ff0000#ffff00#000000#000000ProtectOn000#ff0000#ffff00#000000#000000^You will now try to protect (.+)\.$1ProtectOff000#ff0000#ffff00#000000#000000^You will no (.*) protect (.+)\.$1Stat Tracker000#ff0000#ffff00#000000#000000Detect New Session000#ff0000#ffff00#000000#000000Never forget! Try to role-play...3Detect XP Gain000#ff0000#ffff00#000000#000000You receive your share of experience.3Display XP/TP Gained000#ff0000#ffff00#000000#000000^Total: (.+) xp, (.+) tp.1Detect Death000#ff0000#ffff00#000000#000000^You are dead! Sorry...$1DetectXP2000#ff0000#ffff00#000000#000000You feel more experienced.3ReportTrigger000#ff0000#ffff00#000000#000000hasss info (.*)1Report XP/TP000#ff0000#ffff00#000000#000000^Needed: (.+) xp, (.+) tp.1Clock000#ff0000#ffff00#000000#000000Set Start MUME Moment (Time Part)000#ff0000#ffff00#000000#000000^The current time is(.+):(.+)(am|pm)\.$1Set Start MUME Moment (Date Part)000#ff0000#ffff00#000000#000000^(.+), the (.+).. of (.+), year (.+) of the Third Age\.$1ExamineClock000#ff0000#ffff00#000000#000000A huge clock is standing here.0SetTimeFromPlayer000#ff0000#ffff00#000000#000000^Dent (.*) time (.*)'(.+):(.+) (am|pm)(.*)$1Tharbad000#ff0000#ffff00#000000#000000TheEntranceColor000#ff0000#ffff00#00b300#000000ANSI_COLORS_F{002}_B{DEFAULT}6The Entrance000#ff0000#ffff00#000000#000000The EntranceA huge clock is standing here.33The Golden Knife Bar000#ff0000#ffff00#000000#000000The Golden Knife Bar3Tharbad's Reception000#ff0000#ffff00#000000#000000Tharbad's Reception3A Small Square000#ff0000#ffff00#000000#000000A Small Square3Ingrove000#ff0000#ffff00#000000#000000Living Room of a Large Home Color000#ff0000#ffff00#00b300#000000ANSI_COLORS_F{002}_B{DEFAULT}6Living Room of a Large Home Color000#ff0000#ffff00#000000#000000Living Room of a Large Home3In a Mirrored Hallway000#ff0000#ffff00#000000#000000In a Mirrored Hallway3Bear's Way000#ff0000#ffff00#000000#000000Bear's Way3Shire000#ff0000#ffff00#000000#000000The Green Dragon Color000#ff0000#ffff00#00b300#000000ANSI_COLORS_F{002}_B{DEFAULT}6The Green Dragon000#ff0000#ffff00#000000#000000The Green Dragon3Bywater000#ff0000#ffff00#000000#000000Bywater3Moonris000#ff0000#ffff00#000000#000000MoonPerl000#ff0000#ffff00#000000#000000^(.+)(moon|Tilion|silver)(.+)(climb|ris|start|grace|steer|casts|catches)(.+)$1Rivendell000#ff0000#ffff00#000000#000000TheGreatLibraryColor000#ff0000#ffff00#00b300#000000ANSI_COLORS_F{002}_B{DEFAULT}6TheGreatLibraryRoom000#ff0000#ffff00#000000#000000The Great LibraryA huge clock is standing here.33Grand Hallway000#ff0000#ffff00#000000#000000Grand Hallway3Balcony of the Sunrise000#ff0000#ffff00#000000#000000Balcony of the Sunrise3Bree000#ff0000#ffff00#000000#000000BreeClockColor000#ff0000#ffff00#00b300#000000ANSI_COLORS_F{002}_B{DEFAULT}6BreeSecretary000#ff0000#ffff00#000000#000000The Mayor's OfficeA mailbox stands here stuffed full of messages.A huge clock is standing here.333Paving Stone Square000#ff0000#ffff00#000000#000000Paving Stone Square3Fornost000#ff0000#ffff00#000000#000000FnostClock000#ff0000#ffff00#00b300#000000ANSI_COLORS_F{002}_B{000}6The Entrance of the Library000#ff0000#ffff00#000000#000000The Entrance of the Library0Guild Street000#ff0000#ffff00#000000#000000Guild Street3Among the Bookshelves000#ff0000#ffff00#000000#000000Among the Bookshelves3The Writing Room000#ff0000#ffff00#000000#000000The Writing Room3BMclock000#ff0000#ffff00#000000#000000BMclok1000#ff0000#ffff00#000000#000000Entranceway3BMclok3000#ff0000#ffff00#000000#000000Trader's Way3BMclock2000#ff0000#ffff00#000000#000000Entrance Hall3SwitchEq000#ff0000#ffff00#000000#000000AutoWearShield000#ff0000#ffff00#000000#000000You need a shield to do that successfully.0DrawSmthngBow000#ff0000#ffff00#000000#000000You (.*) draw (.*)bow (.*)1DrawSmthngPweapon000#ff0000#ffff00#000000#000000You hang (.*)bow across your back.1StaffShield000#ff0000#ffff00#000000#000000^You (hold|fasten)(.+)(staff|shield)(.+)$1MantleCloak000#ff0000#ffff00#000000#000000^You wear a(.+)(imposing|fine)(.+)(golden|grey)(.+)(cloak|mantle)(.+)$1BowSwitcher000#ff0000#ffff00#000000#000000^You(.+)(draw|hang)(.+)bow(.+)your back.$1Group000Group#ff0000#ffff00#000000#000000Follower000#ff0000#ffff00#000000#000000Set Leader000#ff0000#ffff00#000000#000000^You now follow (.+)\.$1Leader Dismounts000#ff0000#ffff00#000000#000000^(.+)dismounts from(.+)stops riding(.+)\.$1Leader Mounts000#ff0000#ffff00#000000#000000^(.+)(picks|grabs)(.+)and starts riding(.+)\.$1Leader000#ff0000#ffff00#000000#000000Autogroup000#ff0000#ffff00#000000#000000^(.+)raises(.+)hand\.$1is a group leade000#ff0000#ffff00#000000#000000^(.+) is a group leader\!$1StoreStatistics000#ff0000#ffff00#000000#000000StroriStor1000#ff0000#ffff00#000000#000000You stored it.3StroriStor2000#ff0000#ffff00#000000#000000You failed.3StroriStor3000#ff0000#ffff00#000000#000000Your mind is too full to store it.3Reply000Reply#ff0000#ffff00#000000#000000ReplyColorFilter000#ff0000#ffff00#00b300#000000ANSI_COLORS_F{002}_B{DEFAULT}6ReplyWithArray000#ff0000#ffff00#000000#000000(.+) tells you (.+)1Friend000Friend#ff0000#ffff00#000000#000000FriendSpells000#ff0000#ffff00#000000#000000Fr_Arm000#ff0000#ffff00#000000#000000Eg_armour000#ff0000#ffff00#000000#000000Eg_armour0Egalmoth (eg) says 'ar'000#ff0000#ffff00#000000#000000Egalmoth (eg) says 'ar'3Egalmoth (eg) utters the word 'armour'000#ff0000#ffff00#000000#000000^(.+)\((pe|ga|eg)(.+)utters(.+)(armour|abrawajf)(.+)$1Fr_Shield000#ff0000#ffff00#000000#000000Eg_shield : Egalmoth (eg) utters the word 'shield'000#ff0000#ffff00#000000#000000^(.+)\((pe|ga|eg)(.+)utters(.+)(shield|gpuzre)(.+)$1Eg_shield : Egalmoth (eg) says 'sj'000#ff0000#ffff00#000000#000000Egalmoth (eg) says 'sj'3Eg_shield : - Eg_armour000#ff0000#ffff00#000000#000000^- Eg_shield$1Fr_misc000#ff0000#ffff00#000000#000000Eg_strength1000#ff0000#ffff00#000000#000000^(.+)\((pe|ga|eg)(.+)whi(.+)str(.+)$1Eg_strength2000#ff0000#ffff00#000000#000000Egalmoth (eg) says 'stro'3Eg_strength3000#ff0000#ffff00#000000#000000Eg_strength0Eg_sanct000#ff0000#ffff00#000000#000000Sancter says 'sn'000#ff0000#ffff00#000000#000000Egalmoth (eg) says 'sn'3Eg_sanct3000#ff0000#ffff00#000000#000000Eg_sanct1Sancter_utters010#ff0000#ffff00#000000#000000^(.+)\((pe|ga|eg|ma|ft)(.+)utters the(.+)(gaiqhjabral|sanctuary)(.+)$^(.+) is surrounded by a white aura\.$11FriendUtters000#ff0000#ffff00#000000#000000(.+)\((eg|ga)(.+)(word|words) '(.+)'1FriendSetTarget000#ff0000#ffff00#000000#000000monstrous black spider000#ff0000#ffff00#000000#000000^\|(.+)monstrous black spider(.+)$1Friends000#ff0000#ffff00#000000#000000RespondTime000#ff0000#ffff00#000000#000000^(Egal|Pengo|Gal|Frum|Matr)(.+)time(.+)$1FriendDrinks000dri water;pour water skin#ff0000#ffff00#000000#000000^(.+)\((pe|ga|eg|ma|ft)(.+)drink(.+)water(.+)$1StrRingInPouch000#ff0000#ffff00#000000#000000^(.+)\((.+)gives you a jewelled ring(.+)$1RideEagle000#ff0000#ffff00#000000#000000In the sky you see(.+)(Gwaihir|Eagle)(.+)towards you!1SpareChelicera000#ff0000#ffff00#000000#000000^(.+)tells you(.+)cheli(.+)$1Ft_spell_s000Ft_spell_s#ff0000#ffff00#000000#000000FtSpells000#ff0000#ffff00#000000#000000Ft_Arm000#ff0000#ffff00#000000#000000Ft_armour000#ff0000#ffff00#000000#000000Ft_armour0Ft (eg) says 'ar'000#ff0000#ffff00#000000#000000^(.+)\((ft|ma) says 'ar'\.$1Ft (eg) utters the word 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