--- name: charts-3d description: 3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling. Use when creating 3D data visualizations. allowed-tools: [Read, Glob, Grep] --- # 3D Charts with Swift Charts Create 3D data visualizations using `Chart3D` and `SurfacePlot`. Covers math-driven surfaces, data-driven surfaces, interactive camera pose control, surface styling, and camera projection modes. ## When This Skill Activates Use this skill when the user: - Wants to create a 3D chart or 3D data visualization - Asks about `Chart3D`, `SurfacePlot`, or 3D surface plots - Needs to visualize a mathematical function as a 3D surface - Wants interactive drag-to-rotate on a 3D chart - Asks about 3D chart camera angles, pose, or projection - Needs to style 3D surfaces with gradients or height-based coloring - Wants to render multiple surfaces in a single 3D chart - Asks about data-driven 3D plots from an array of points ## Decision Tree ``` What 3D chart feature do you need? | +-- Visualize a math function f(x, y) -> z | +-- Use SurfacePlot(x:y:z:function:) | +-- Visualize data points as a surface | +-- Use Chart3D(data) { point in SurfacePlot(...) } | +-- Interactive drag-to-rotate | +-- Bind pose: .chart3DPose($pose) with @State var pose: Chart3DPose | +-- Fixed viewing angle (no interaction) | +-- Read-only pose: .chart3DPose(Chart3DPose.front) or custom | +-- Style the surface color | +-- Solid color -> .foregroundStyle(Color.blue) | +-- Gradient -> .foregroundStyle(LinearGradient(...)) | +-- Height-based -> .foregroundStyle(.heightBased(gradient, yRange:)) | +-- Normal-based -> .foregroundStyle(.normalBased) | +-- Camera projection | +-- Perspective (depth) -> .chart3DCameraProjection(.perspective) | +-- Orthographic (flat) -> .chart3DCameraProjection(.orthographic) | +-- System default -> .chart3DCameraProjection(.automatic) | +-- Multiple surfaces in one chart +-- Place multiple SurfacePlot calls inside a single Chart3D { } ``` ## API Availability | API | Minimum Version | Import | Notes | |-----|----------------|--------|-------| | `Chart3D` | iOS 26 / macOS 26 | `Charts` | Main 3D chart container | | `SurfacePlot` | iOS 26 / macOS 26 | `Charts` | 3D surface mark | | `Chart3DPose` | iOS 26 / macOS 26 | `Charts` | Viewing angle control | | `Chart3DCameraProjection` | iOS 26 / macOS 26 | `Charts` | `.automatic`, `.perspective`, `.orthographic` | | `Chart3DSurfaceStyle` | iOS 26 / macOS 26 | `Charts` | `.heightBased`, `.normalBased` | ## Quick Start ### Math-Driven Surface Render a surface from a function `f(x, y) -> z`: ```swift import SwiftUI import Charts struct WaveSurfaceView: View { var body: some View { Chart3D { SurfacePlot( x: "X", y: "Height", z: "Z", function: { x, z in sin(x) * cos(z) } ) .foregroundStyle(.blue) } } } ``` ### Data-Driven Surface Render a surface from an array of data points: ```swift import SwiftUI import Charts struct DataPoint: Identifiable { let id = UUID() let x: Double let y: Double let z: Double } struct DataSurfaceView: View { let points: [DataPoint] var body: some View { Chart3D(points) { point in SurfacePlot( x: .value("X", point.x), y: .value("Height", point.y), z: .value("Z", point.z) ) } } } ``` ### Interactive Rotation Allow the user to drag to rotate the chart: ```swift import SwiftUI import Charts struct InteractiveChartView: View { @State private var pose = Chart3DPose.default var body: some View { Chart3D { SurfacePlot( x: "X", y: "Height", z: "Z", function: { x, z in sin(x) * cos(z) } ) .foregroundStyle(.blue) } .chart3DPose($pose) } } ``` ## Surface Styling Patterns ### Solid Color ```swift SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z }) .foregroundStyle(.blue) ``` ### Linear Gradient ```swift SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z }) .foregroundStyle( LinearGradient( colors: [.blue, .green, .yellow], startPoint: .bottom, endPoint: .top ) ) ``` ### Height-Based Surface Style Color the surface based on height values, mapping a gradient across the y-axis range: ```swift SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) }) .foregroundStyle( Chart3DSurfaceStyle.heightBased( Gradient(colors: [.blue, .cyan, .green, .yellow, .red]), yRange: -1...1 ) ) ``` ### Normal-Based Surface Style Color based on surface normals, giving a lighting-aware appearance: ```swift SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) }) .foregroundStyle(Chart3DSurfaceStyle.normalBased) ``` ### Surface Roughness Control how shiny or matte the surface appears. A value of 0 is perfectly smooth (reflective), and 1 is fully rough (matte): ```swift SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) }) .foregroundStyle(.blue) .roughness(0.3) ``` ## Interactive Pose Control ### Preset Poses `Chart3DPose` provides built-in presets for common viewing angles: ```swift .chart3DPose(.default) // Standard 3/4 angle .chart3DPose(.front) // Viewing from front .chart3DPose(.back) // Viewing from back .chart3DPose(.top) // Top-down view .chart3DPose(.bottom) // Bottom-up view .chart3DPose(.right) // Right side view .chart3DPose(.left) // Left side view ``` ### Custom Pose Specify exact azimuth (horizontal rotation) and inclination (vertical tilt): ```swift .chart3DPose( Chart3DPose(azimuth: .degrees(45), inclination: .degrees(30)) ) ``` ### Read-Only vs Interactive ```swift // ✅ Read-only — user cannot rotate the chart .chart3DPose(Chart3DPose.front) // ✅ Interactive — user can drag to rotate, pose updates automatically @State private var pose = Chart3DPose.default // ... .chart3DPose($pose) ``` ### Anti-Patterns ```swift // ❌ Passing a literal where a binding is needed for interactivity .chart3DPose(.default) // This is read-only; drag gestures will not work // ✅ Use a @State binding for interactive rotation @State private var pose = Chart3DPose.default // ... .chart3DPose($pose) ``` ## Camera Projection Control how 3D depth is rendered: ```swift Chart3D { SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) }) .foregroundStyle(.blue) } .chart3DCameraProjection(.perspective) // Objects farther away appear smaller // .chart3DCameraProjection(.orthographic) // No perspective distortion // .chart3DCameraProjection(.automatic) // System decides ``` - **Perspective**: Gives natural depth perception. Objects farther from the camera appear smaller. Good for presentations and visual appeal. - **Orthographic**: No size distortion with distance. Good for precise data reading and scientific visualization. - **Automatic**: System selects based on context. ## Multiple Surfaces Render multiple surfaces in a single chart for comparison: ```swift import SwiftUI import Charts struct ComparisonChartView: View { @State private var pose = Chart3DPose.default var body: some View { Chart3D { SurfacePlot( x: "X", y: "Wave A", z: "Z", function: { x, z in sin(x) * cos(z) } ) .foregroundStyle(.blue.opacity(0.8)) SurfacePlot( x: "X", y: "Wave B", z: "Z", function: { x, z in cos(x) * sin(z) } ) .foregroundStyle(.red.opacity(0.8)) } .chart3DPose($pose) .chart3DCameraProjection(.perspective) } } ``` ## Complete Example A full-featured 3D chart with height-based coloring, interactive rotation, and perspective projection: ```swift import SwiftUI import Charts struct TerrainView: View { @State private var pose = Chart3DPose( azimuth: .degrees(30), inclination: .degrees(25) ) var body: some View { VStack { Text("Terrain Visualization") .font(.headline) Chart3D { SurfacePlot( x: "Longitude", y: "Elevation", z: "Latitude", function: { x, z in let distance = sqrt(x * x + z * z) return sin(distance) / max(distance, 0.1) } ) .foregroundStyle( Chart3DSurfaceStyle.heightBased( Gradient(colors: [ .blue, .cyan, .green, .yellow, .orange, .red ]), yRange: -0.5...1.0 ) ) .roughness(0.4) } .chart3DPose($pose) .chart3DCameraProjection(.perspective) } .padding() } } ``` ## Top Mistakes | # | Mistake | Fix | |---|---------|-----| | 1 | Forgetting to `import Charts` | Both `SwiftUI` and `Charts` imports are required | | 2 | Using `.chart3DPose(.default)` and expecting drag-to-rotate | Use a `@State` binding: `.chart3DPose($pose)` for interactive rotation | | 3 | Setting `yRange` that does not cover actual function output | Match the `yRange` in `.heightBased()` to the actual min/max of your function output | | 4 | Applying `.roughness()` without `.foregroundStyle()` | Roughness modifies existing surface appearance; set a foreground style first | | 5 | Using orthographic projection for presentation/demo contexts | Prefer `.perspective` for visual appeal; use `.orthographic` for precise data reading | ## Review Checklist ### Imports and Setup - [ ] Both `import SwiftUI` and `import Charts` are present - [ ] Deployment target is iOS 26 / macOS 26 or later - [ ] `Chart3D` wraps all `SurfacePlot` content ### Surface Configuration - [ ] Axis labels (`x:`, `y:`, `z:`) are descriptive and meaningful - [ ] `foregroundStyle` applied to each `SurfacePlot` for clear visual distinction - [ ] `yRange` in `.heightBased()` matches the actual output range of the function - [ ] `roughness` value makes sense for the use case (0 = reflective, 1 = matte) ### Interactivity - [ ] Pose is a `@State` binding if drag-to-rotate is intended - [ ] Pose is a constant (non-binding) if rotation should be locked - [ ] Initial pose angle provides a good default view of the data ### Camera - [ ] Camera projection set appropriately (`.perspective` for visual, `.orthographic` for precision) - [ ] If using `.automatic`, verified the system choice looks acceptable ### Multiple Surfaces - [ ] Each surface has a distinct color or opacity to differentiate - [ ] Axis labels are unique per surface or shared where appropriate ## References - [Swift Charts — Chart3D](https://developer.apple.com/documentation/Charts/Chart3D) - [Swift Charts — SurfacePlot](https://developer.apple.com/documentation/Charts/SurfacePlot) - [Swift Charts — Chart3DPose](https://developer.apple.com/documentation/Charts/Chart3DPose) - [Swift Charts — Chart3DCameraProjection](https://developer.apple.com/documentation/Charts/Chart3DCameraProjection) - [Swift Charts — Chart3DSurfaceStyle](https://developer.apple.com/documentation/Charts/Chart3DSurfaceStyle)