Banned 9 Ante Cards 25 Conspiracy Cards 2 Dexterity Cards -Chaos Orb -Falling Star 7 Offensive Cards - Cleanse - Crusade - Imprison - Invoke Prejudice - Jihad - Pradesh Gypsies - Stone-Throwing Devils Restricted Ancestral Recall Black Lotus Demonic Consultation Demonic Tutor Imperial Seal Lion’s Eye Diamond Mana Crypt Mana Vault Merchant Scroll Mox Emerald Mox Jet Mox Pearl Mox Ruby Mox Sapphire Mystical Tutor Sol Ring Time Walk Timetwister Tolarian Academy Vampiric Tutor Wheel of Fortune Rules References MAGIC: THE GATHERING® TOURNAMENT RULES, Effective May 18, 2020 2.1 Match Structure A Magic match consists of a series of games that are played until one side has won a set number of games, usually two. Magic Comprehensive Rules, Effective April 17, 2020 103.2, "After the decks have been shuffled, the players determine which one of them will choose who takes the first turn. In the first game of a match (including a single-game match), the players may use any mutually agreeable method (flipping a coin, rolling dice, etc.) to do so. In a match of several games, the loser of the previous game chooses who takes the first turn. If the previous game was a draw, the player who made the choice in that game makes the choice in this game." Rules for UX Match Structure UX will use a best of 5 game structure. Games 1/2 are played without sideboarding. Play order will be determined using Comp. Rule 103.2.